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1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 82
91=head1 DESCRIPTION 83=head1 DESCRIPTION
92 84
93L<AnyEvent> provides an identical interface to multiple event loops. This 85L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 86allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 90The interface itself is vaguely similar, but not identical to the L<Event>
99module. 91module.
100 92
101During the first call of any watcher-creation method, the module tries 93During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 94to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 95following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 97L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 99adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 100be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
124 116
125The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 119explicitly and enjoy the high availability of that event loop :)
128 120
129=head1 WATCHERS 121=head1 WATCHERS
130 122
131AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
134 126
135These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
138is in control). 130is in control).
247timers. 239timers.
248 240
249AnyEvent always prefers relative timers, if available, matching the 241AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 242AnyEvent API.
251 243
244AnyEvent has two additional methods that return the "current time":
245
246=over 4
247
248=item AnyEvent->time
249
250This returns the "current wallclock time" as a fractional number of
251seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252return, and the result is guaranteed to be compatible with those).
253
254It progresses independently of any event loop processing, i.e. each call
255will check the system clock, which usually gets updated frequently.
256
257=item AnyEvent->now
258
259This also returns the "current wallclock time", but unlike C<time>, above,
260this value might change only once per event loop iteration, depending on
261the event loop (most return the same time as C<time>, above). This is the
262time that AnyEvent's timers get scheduled against.
263
264I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.>
266
267This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience.
273
274For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up:
276
277The event loop is running and has just invoked one of your callback at
278time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires
281after three seconds.
282
283With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284both return C<501>, because that is the current time, and the timer will
285be scheduled to fire at time=504 (C<501> + C<3>).
286
287With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289last event processing phase started. With L<EV>, your timer gets scheduled
290to run at time=503 (C<500> + C<3>).
291
292In one sense, L<Event::Lib> is more exact, as it uses the current time
293regardless of any delays introduced by event processing. However, most
294callbacks do not expect large delays in processing, so this causes a
295higher drift (and a lot more system calls to get the current time).
296
297In another sense, L<EV> is more exact, as your timer will be scheduled at
298the same time, regardless of how long event processing actually took.
299
300In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account.
304
305=back
306
252=head2 SIGNAL WATCHERS 307=head2 SIGNAL WATCHERS
253 308
254You can watch for signals using a signal watcher, C<signal> is the signal 309You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
256be invoked whenever a signal occurs. 311be invoked whenever a signal occurs.
257 312
258Although the callback might get passed parameters, their value and 313Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 314presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 315callbacks cannot use arguments passed to signal watcher callbacks.
261 316
262Multiple signal occurances can be clumped together into one callback 317Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 318invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 319that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 320but it is guaranteed not to interrupt any other callbacks.
266 321
267The main advantage of using these watchers is that you can share a signal 322The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 323between multiple watchers.
269 324
270This watcher might use C<%SIG>, so programs overwriting those signals 325This watcher might use C<%SIG>, so programs overwriting those signals
299 354
300Example: fork a process and wait for it 355Example: fork a process and wait for it
301 356
302 my $done = AnyEvent->condvar; 357 my $done = AnyEvent->condvar;
303 358
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 359 my $pid = fork or exit 5;
307 360
308 my $w = AnyEvent->child ( 361 my $w = AnyEvent->child (
309 pid => $pid, 362 pid => $pid,
310 cb => sub { 363 cb => sub {
311 my ($pid, $status) = @_; 364 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 365 warn "pid $pid exited with status $status";
313 $done->broadcast; 366 $done->send;
314 }, 367 },
315 ); 368 );
316 369
317 # do something else, then wait for process exit 370 # do something else, then wait for process exit
318 $done->wait; 371 $done->recv;
319 372
320=head2 CONDITION VARIABLES 373=head2 CONDITION VARIABLES
321 374
375If you are familiar with some event loops you will know that all of them
376require you to run some blocking "loop", "run" or similar function that
377will actively watch for new events and call your callbacks.
378
379AnyEvent is different, it expects somebody else to run the event loop and
380will only block when necessary (usually when told by the user).
381
382The instrument to do that is called a "condition variable", so called
383because they represent a condition that must become true.
384
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 385Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 386>> method, usually without arguments. The only argument pair allowed is
387C<cb>, which specifies a callback to be called when the condition variable
388becomes true.
324 389
325A condition variable waits for a condition - precisely that the C<< 390After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 391by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<<
393->send >> method).
327 394
328They are very useful to signal that a condition has been fulfilled, for 395Condition variables are similar to callbacks, except that you can
396optionally wait for them. They can also be called merge points - points
397in time where multiple outstanding events have been processed. And yet
398another way to call them is transactions - each condition variable can be
399used to represent a transaction, which finishes at some point and delivers
400a result.
401
402Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 403for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 404then a condition variable would be the ideal candidate to signal the
331availability of results. 405availability of results. The user can either act when the callback is
406called or can synchronously C<< ->recv >> for the results.
332 407
333You can also use condition variables to block your main program until 408You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 409you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 410could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 411button of your app, which would C<< ->send >> the "quit" event.
337 412
338Note that condition variables recurse into the event loop - if you have 413Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 414two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 415lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 416you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 417as this asks for trouble.
343 418
344This object has two methods: 419Condition variables are represented by hash refs in perl, and the keys
420used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
421easy (it is often useful to build your own transaction class on top of
422AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
423it's C<new> method in your own C<new> method.
424
425There are two "sides" to a condition variable - the "producer side" which
426eventually calls C<< -> send >>, and the "consumer side", which waits
427for the send to occur.
428
429Example: wait for a timer.
430
431 # wait till the result is ready
432 my $result_ready = AnyEvent->condvar;
433
434 # do something such as adding a timer
435 # or socket watcher the calls $result_ready->send
436 # when the "result" is ready.
437 # in this case, we simply use a timer:
438 my $w = AnyEvent->timer (
439 after => 1,
440 cb => sub { $result_ready->send },
441 );
442
443 # this "blocks" (while handling events) till the callback
444 # calls send
445 $result_ready->recv;
446
447Example: wait for a timer, but take advantage of the fact that
448condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
454=head3 METHODS FOR PRODUCERS
455
456These methods should only be used by the producing side, i.e. the
457code/module that eventually sends the signal. Note that it is also
458the producer side which creates the condvar in most cases, but it isn't
459uncommon for the consumer to create it as well.
345 460
346=over 4 461=over 4
347 462
463=item $cv->send (...)
464
465Flag the condition as ready - a running C<< ->recv >> and all further
466calls to C<recv> will (eventually) return after this method has been
467called. If nobody is waiting the send will be remembered.
468
469If a callback has been set on the condition variable, it is called
470immediately from within send.
471
472Any arguments passed to the C<send> call will be returned by all
473future C<< ->recv >> calls.
474
475Condition variables are overloaded so one can call them directly
476(as a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
483
484=item $cv->croak ($error)
485
486Similar to send, but causes all call's to C<< ->recv >> to invoke
487C<Carp::croak> with the given error message/object/scalar.
488
489This can be used to signal any errors to the condition variable
490user/consumer.
491
492=item $cv->begin ([group callback])
493
348=item $cv->wait 494=item $cv->end
349 495
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 496These two methods are EXPERIMENTAL and MIGHT CHANGE.
497
498These two methods can be used to combine many transactions/events into
499one. For example, a function that pings many hosts in parallel might want
500to use a condition variable for the whole process.
501
502Every call to C<< ->begin >> will increment a counter, and every call to
503C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
504>>, the (last) callback passed to C<begin> will be executed. That callback
505is I<supposed> to call C<< ->send >>, but that is not required. If no
506callback was set, C<send> will be called without any arguments.
507
508Let's clarify this with the ping example:
509
510 my $cv = AnyEvent->condvar;
511
512 my %result;
513 $cv->begin (sub { $cv->send (\%result) });
514
515 for my $host (@list_of_hosts) {
516 $cv->begin;
517 ping_host_then_call_callback $host, sub {
518 $result{$host} = ...;
519 $cv->end;
520 };
521 }
522
523 $cv->end;
524
525This code fragment supposedly pings a number of hosts and calls
526C<send> after results for all then have have been gathered - in any
527order. To achieve this, the code issues a call to C<begin> when it starts
528each ping request and calls C<end> when it has received some result for
529it. Since C<begin> and C<end> only maintain a counter, the order in which
530results arrive is not relevant.
531
532There is an additional bracketing call to C<begin> and C<end> outside the
533loop, which serves two important purposes: first, it sets the callback
534to be called once the counter reaches C<0>, and second, it ensures that
535C<send> is called even when C<no> hosts are being pinged (the loop
536doesn't execute once).
537
538This is the general pattern when you "fan out" into multiple subrequests:
539use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
540is called at least once, and then, for each subrequest you start, call
541C<begin> and for each subrequest you finish, call C<end>.
542
543=back
544
545=head3 METHODS FOR CONSUMERS
546
547These methods should only be used by the consuming side, i.e. the
548code awaits the condition.
549
550=over 4
551
552=item $cv->recv
553
554Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 555>> methods have been called on c<$cv>, while servicing other watchers
556normally.
352 557
353You can only wait once on a condition - additional calls will return 558You can only wait once on a condition - additional calls are valid but
354immediately. 559will return immediately.
560
561If an error condition has been set by calling C<< ->croak >>, then this
562function will call C<croak>.
563
564In list context, all parameters passed to C<send> will be returned,
565in scalar context only the first one will be returned.
355 566
356Not all event models support a blocking wait - some die in that case 567Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 568(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 569using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 570caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 571condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 572callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 573while still supporting blocking waits if the caller so desires).
363 574
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 575Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 576sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 577multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 578can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 579
371=item $cv->broadcast 580The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
581fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
582versions and also integrates coroutines into AnyEvent, making blocking
583C<< ->recv >> calls perfectly safe as long as they are done from another
584coroutine (one that doesn't run the event loop).
372 585
373Flag the condition as ready - a running C<< ->wait >> and all further 586You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 587only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 588time). This will work even when the event loop does not support blocking
589waits otherwise.
590
591=item $bool = $cv->ready
592
593Returns true when the condition is "true", i.e. whether C<send> or
594C<croak> have been called.
595
596=item $cb = $cv->cb ([new callback])
597
598This is a mutator function that returns the callback set and optionally
599replaces it before doing so.
600
601The callback will be called when the condition becomes "true", i.e. when
602C<send> or C<croak> are called. Calling C<recv> inside the callback
603or at any later time is guaranteed not to block.
376 604
377=back 605=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 606
397=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
398 608
399=over 4 609=over 4
400 610
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 618
409The known classes so far are: 619The known classes so far are:
410 620
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 624 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 625 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 629
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 645runtime.
438 646
647=item $guard = AnyEvent::post_detect { BLOCK }
648
649Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened).
651
652If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
655
656=item @AnyEvent::post_detect
657
658If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after
660the event loop has been chosen.
661
662You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected,
664and the array will be ignored.
665
666Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
439=back 668=back
440 669
441=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
442 671
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 672As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 678to load the event module first.
450 679
451Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
454events is to stay interactive. 683events is to stay interactive.
455 684
456It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
460 689
461=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
462 691
463There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
465 694
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
469 698
470If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
477 706
478You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
727
728=head1 OTHER MODULES
729
730The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules
732in the same program. Some of the modules come with AnyEvent, some are
733available via CPAN.
734
735=over 4
736
737=item L<AnyEvent::Util>
738
739Contains various utility functions that replace often-used but blocking
740functions such as C<inet_aton> by event-/callback-based versions.
741
742=item L<AnyEvent::Handle>
743
744Provide read and write buffers and manages watchers for reads and writes.
745
746=item L<AnyEvent::Socket>
747
748Provides various utility functions for (internet protocol) sockets,
749addresses and name resolution. Also functions to create non-blocking tcp
750connections or tcp servers, with IPv6 and SRV record support and more.
751
752=item L<AnyEvent::DNS>
753
754Provides rich asynchronous DNS resolver capabilities.
755
756=item L<AnyEvent::HTTPD>
757
758Provides a simple web application server framework.
759
760=item L<AnyEvent::FastPing>
761
762The fastest ping in the west.
763
764=item L<Net::IRC3>
765
766AnyEvent based IRC client module family.
767
768=item L<Net::XMPP2>
769
770AnyEvent based XMPP (Jabber protocol) module family.
771
772=item L<Net::FCP>
773
774AnyEvent-based implementation of the Freenet Client Protocol, birthplace
775of AnyEvent.
776
777=item L<Event::ExecFlow>
778
779High level API for event-based execution flow control.
780
781=item L<Coro>
782
783Has special support for AnyEvent via L<Coro::AnyEvent>.
784
785=item L<AnyEvent::AIO>, L<IO::AIO>
786
787Truly asynchronous I/O, should be in the toolbox of every event
788programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
789together.
790
791=item L<AnyEvent::BDB>, L<BDB>
792
793Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
794IO::AIO and AnyEvent together.
795
796=item L<IO::Lambda>
797
798The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
799
800=back
481 801
482=cut 802=cut
483 803
484package AnyEvent; 804package AnyEvent;
485 805
486no warnings; 806no warnings;
487use strict; 807use strict;
488 808
489use Carp; 809use Carp;
490 810
491our $VERSION = '3.3'; 811our $VERSION = 4.11;
492our $MODEL; 812our $MODEL;
493 813
494our $AUTOLOAD; 814our $AUTOLOAD;
495our @ISA; 815our @ISA;
496 816
817our @REGISTRY;
818
819our $WIN32;
820
821BEGIN {
822 my $win32 = ! ! ($^O =~ /mswin32/i);
823 eval "sub WIN32(){ $win32 }";
824}
825
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 826our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 827
499our @REGISTRY; 828our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
829
830{
831 my $idx;
832 $PROTOCOL{$_} = ++$idx
833 for reverse split /\s*,\s*/,
834 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
835}
500 836
501my @models = ( 837my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 838 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 839 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 840 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 841 # everything below here will not be autoprobed
842 # as the pureperl backend should work everywhere
843 # and is usually faster
844 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
845 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 846 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 847 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 848 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
849 [Wx:: => AnyEvent::Impl::POE::],
850 [Prima:: => AnyEvent::Impl::POE::],
515); 851);
516 852
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 853our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
854
855our @post_detect;
856
857sub post_detect(&) {
858 my ($cb) = @_;
859
860 if ($MODEL) {
861 $cb->();
862
863 1
864 } else {
865 push @post_detect, $cb;
866
867 defined wantarray
868 ? bless \$cb, "AnyEvent::Util::PostDetect"
869 : ()
870 }
871}
872
873sub AnyEvent::Util::PostDetect::DESTROY {
874 @post_detect = grep $_ != ${$_[0]}, @post_detect;
875}
518 876
519sub detect() { 877sub detect() {
520 unless ($MODEL) { 878 unless ($MODEL) {
521 no strict 'refs'; 879 no strict 'refs';
880 local $SIG{__DIE__};
522 881
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 882 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 883 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 884 if (eval "require $model") {
526 $MODEL = $model; 885 $MODEL = $model;
556 last; 915 last;
557 } 916 }
558 } 917 }
559 918
560 $MODEL 919 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 920 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
562 } 921 }
563 } 922 }
564 923
565 unshift @ISA, $MODEL; 924 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 925 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
926
927 (shift @post_detect)->() while @post_detect;
567 } 928 }
568 929
569 $MODEL 930 $MODEL
570} 931}
571 932
581 $class->$func (@_); 942 $class->$func (@_);
582} 943}
583 944
584package AnyEvent::Base; 945package AnyEvent::Base;
585 946
947# default implementation for now and time
948
949use Time::HiRes ();
950
951sub time { Time::HiRes::time }
952sub now { Time::HiRes::time }
953
586# default implementation for ->condvar, ->wait, ->broadcast 954# default implementation for ->condvar
587 955
588sub condvar { 956sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 957 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 958}
599 959
600# default implementation for ->signal 960# default implementation for ->signal
601 961
602our %SIG_CB; 962our %SIG_CB;
655 or Carp::croak "required option 'pid' is missing"; 1015 or Carp::croak "required option 'pid' is missing";
656 1016
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1017 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1018
659 unless ($WNOHANG) { 1019 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1020 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 } 1021 }
662 1022
663 unless ($CHLD_W) { 1023 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1024 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 1025 # child could be a zombie already, so make at least one round
675 delete $PID_CB{$pid}{$cb}; 1035 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1036 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1037
678 undef $CHLD_W unless keys %PID_CB; 1038 undef $CHLD_W unless keys %PID_CB;
679} 1039}
1040
1041package AnyEvent::CondVar;
1042
1043our @ISA = AnyEvent::CondVar::Base::;
1044
1045package AnyEvent::CondVar::Base;
1046
1047use overload
1048 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1049 fallback => 1;
1050
1051sub _send {
1052 # nop
1053}
1054
1055sub send {
1056 my $cv = shift;
1057 $cv->{_ae_sent} = [@_];
1058 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1059 $cv->_send;
1060}
1061
1062sub croak {
1063 $_[0]{_ae_croak} = $_[1];
1064 $_[0]->send;
1065}
1066
1067sub ready {
1068 $_[0]{_ae_sent}
1069}
1070
1071sub _wait {
1072 AnyEvent->one_event while !$_[0]{_ae_sent};
1073}
1074
1075sub recv {
1076 $_[0]->_wait;
1077
1078 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1079 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1080}
1081
1082sub cb {
1083 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1084 $_[0]{_ae_cb}
1085}
1086
1087sub begin {
1088 ++$_[0]{_ae_counter};
1089 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1090}
1091
1092sub end {
1093 return if --$_[0]{_ae_counter};
1094 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1095}
1096
1097# undocumented/compatibility with pre-3.4
1098*broadcast = \&send;
1099*wait = \&_wait;
680 1100
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1101=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1102
683This is an advanced topic that you do not normally need to use AnyEvent in 1103This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1104a module. This section is only of use to event loop authors who want to
741model it chooses. 1161model it chooses.
742 1162
743=item C<PERL_ANYEVENT_MODEL> 1163=item C<PERL_ANYEVENT_MODEL>
744 1164
745This can be used to specify the event model to be used by AnyEvent, before 1165This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting 1166auto detection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1167entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful, 1168and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with 1169used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing. 1170auto detection and -probing.
751 1171
752This functionality might change in future versions. 1172This functionality might change in future versions.
753 1173
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1174For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this: 1175could start your program like this:
756 1176
757 PERL_ANYEVENT_MODEL=Perl perl ... 1177 PERL_ANYEVENT_MODEL=Perl perl ...
1178
1179=item C<PERL_ANYEVENT_PROTOCOLS>
1180
1181Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1182for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1183of auto probing).
1184
1185Must be set to a comma-separated list of protocols or address families,
1186current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1187used, and preference will be given to protocols mentioned earlier in the
1188list.
1189
1190This variable can effectively be used for denial-of-service attacks
1191against local programs (e.g. when setuid), although the impact is likely
1192small, as the program has to handle connection errors already-
1193
1194Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1195but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1196- only support IPv4, never try to resolve or contact IPv6
1197addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1198IPv6, but prefer IPv6 over IPv4.
1199
1200=item C<PERL_ANYEVENT_EDNS0>
1201
1202Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1203for DNS. This extension is generally useful to reduce DNS traffic, but
1204some (broken) firewalls drop such DNS packets, which is why it is off by
1205default.
1206
1207Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1208EDNS0 in its DNS requests.
1209
1210=item C<PERL_ANYEVENT_MAX_FORKS>
1211
1212The maximum number of child processes that C<AnyEvent::Util::fork_call>
1213will create in parallel.
758 1214
759=back 1215=back
760 1216
761=head1 EXAMPLE PROGRAM 1217=head1 EXAMPLE PROGRAM
762 1218
773 poll => 'r', 1229 poll => 'r',
774 cb => sub { 1230 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1231 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1232 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1233 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1234 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1235 },
780 ); 1236 );
781 1237
782 my $time_watcher; # can only be used once 1238 my $time_watcher; # can only be used once
783 1239
788 }); 1244 });
789 } 1245 }
790 1246
791 new_timer; # create first timer 1247 new_timer; # create first timer
792 1248
793 $cv->wait; # wait until user enters /^q/i 1249 $cv->recv; # wait until user enters /^q/i
794 1250
795=head1 REAL-WORLD EXAMPLE 1251=head1 REAL-WORLD EXAMPLE
796 1252
797Consider the L<Net::FCP> module. It features (among others) the following 1253Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1254API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1304 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1305 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1306 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1307
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1308Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1309result and signals any possible waiters that the request has finished:
854 1310
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1311 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1312
857 if (end-of-file or data complete) { 1313 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1314 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1315 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1316 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1317 }
862 1318
863The C<result> method, finally, just waits for the finished signal (if the 1319The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1320request was already finished, it doesn't wait, of course, and returns the
865data: 1321data:
866 1322
867 $txn->{finished}->wait; 1323 $txn->{finished}->recv;
868 return $txn->{result}; 1324 return $txn->{result};
869 1325
870The actual code goes further and collects all errors (C<die>s, exceptions) 1326The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1327that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1328whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1329and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1330problems get reported tot he code that tries to use the result, not in a
875random callback. 1331random callback.
876 1332
907 1363
908 my $quit = AnyEvent->condvar; 1364 my $quit = AnyEvent->condvar;
909 1365
910 $fcp->txn_client_get ($url)->cb (sub { 1366 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1367 ...
912 $quit->broadcast; 1368 $quit->send;
913 }); 1369 });
914 1370
915 $quit->wait; 1371 $quit->recv;
916 1372
917 1373
918=head1 BENCHMARKS 1374=head1 BENCHMARKS
919 1375
920To give you an idea of the performance and overheads that AnyEvent adds 1376To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1378of various event loops I prepared some benchmarks.
923 1379
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1380=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1381
926Here is a benchmark of various supported event models used natively and 1382Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1383through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1384timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1385which it is), lets them fire exactly once and destroys them again.
930 1386
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1387Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1388distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1405all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1406and memory usage is not included in the figures.
951 1407
952I<invoke> is the time, in microseconds, used to invoke a simple 1408I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1409callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1410invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1411signal the end of this phase.
956 1412
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1413I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1414watcher.
959 1415
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1475file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1476employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1477hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1478above).
1023 1479
1024C<POE>, regardless of underlying event loop (whether using its pure 1480C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1481select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1482be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1483memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1484as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1485requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1486invocation speed is almost 900 times slower than with AnyEvent's pure perl
1487implementation.
1488
1031implementation. The design of the POE adaptor class in AnyEvent can not 1489The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1490for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1491small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1492optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1493using multiple sessions is not a good approach, especially regarding
1494memory usage, even the author of POE could not come up with a faster
1495design).
1035 1496
1036=head3 Summary 1497=head3 Summary
1037 1498
1038=over 4 1499=over 4
1039 1500
1050 1511
1051=back 1512=back
1052 1513
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1514=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1515
1055This benchmark atcually benchmarks the event loop itself. It works by 1516This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1517creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1518timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1519watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1520watcher reads a byte it will write that byte to a random other "server".
1060 1521
1061The effect is that there will be a lot of I/O watchers, only part of which 1522The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1523are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1524fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1525timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1526most timeouts work (and puts extra pressure on the event loops).
1066 1527
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1528In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1529(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1530connections, most of which are idle at any one point in time.
1070 1531
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1532Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1533distribution.
1074=head3 Explanation of the columns 1535=head3 Explanation of the columns
1075 1536
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1537I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1538each server has a read and write socket end).
1078 1539
1079I<create> is the time it takes to create a socketpair (which is 1540I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1541nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1542
1082I<request>, the most important value, is the time it takes to handle a 1543I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1544single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1545it to another server. This includes deleting the old timeout and creating
1086 1547
1087=head3 Results 1548=head3 Results
1088 1549
1089 name sockets create request 1550 name sockets create request
1090 EV 20000 69.01 11.16 1551 EV 20000 69.01 11.16
1091 Perl 20000 75.28 112.76 1552 Perl 20000 73.32 35.87
1092 Event 20000 212.62 257.32 1553 Event 20000 212.62 257.32
1093 Glib 20000 651.16 1896.30 1554 Glib 20000 651.16 1896.30
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 1555 POE 20000 349.67 12317.24 uses POE::Loop::Event
1095 1556
1096=head3 Discussion 1557=head3 Discussion
1118 1579
1119=head3 Summary 1580=head3 Summary
1120 1581
1121=over 4 1582=over 4
1122 1583
1123=item * The pure perl implementation performs extremely well, considering 1584=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1585
1126=item * Avoid Glib or POE in large projects where performance matters. 1586=item * Avoid Glib or POE in large projects where performance matters.
1127 1587
1128=back 1588=back
1129 1589
1142 1602
1143=head3 Results 1603=head3 Results
1144 1604
1145 name sockets create request 1605 name sockets create request
1146 EV 16 20.00 6.54 1606 EV 16 20.00 6.54
1607 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 1608 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 1609 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 1610 POE 16 261.87 276.28 uses POE::Loop::Event
1151 1611
1152=head3 Discussion 1612=head3 Discussion
1153 1613
1154The benchmark tries to test the performance of a typical small 1614The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 1618speed most when you have lots of watchers, not when you only have a few of
1159them). 1619them).
1160 1620
1161EV is again fastest. 1621EV is again fastest.
1162 1622
1163The C-based event loops Event and Glib come in second this time, as the 1623Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1624loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1625matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1626
1170POE also performs much better in this case, but is is still far behind the 1627POE also performs much better in this case, but is is still far behind the
1171others. 1628others.
1172 1629
1173=head3 Summary 1630=head3 Summary
1181 1638
1182 1639
1183=head1 FORK 1640=head1 FORK
1184 1641
1185Most event libraries are not fork-safe. The ones who are usually are 1642Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1643because they rely on inefficient but fork-safe C<select> or C<poll>
1644calls. Only L<EV> is fully fork-aware.
1187 1645
1188If you have to fork, you must either do so I<before> creating your first 1646If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1647watcher OR you must not use AnyEvent at all in the child.
1190 1648
1191 1649
1203 1661
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1662 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1663
1206 use AnyEvent; 1664 use AnyEvent;
1207 1665
1666Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1667be used to probe what backend is used and gain other information (which is
1668probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1669
1208 1670
1209=head1 SEE ALSO 1671=head1 SEE ALSO
1210 1672
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1673Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1674
1675Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1676L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1677
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1678Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1679L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1680L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1681L<AnyEvent::Impl::POE>.
1219 1682
1683Non-blocking file handles, sockets, TCP clients and
1684servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1685
1686Asynchronous DNS: L<AnyEvent::DNS>.
1687
1688Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1689
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1690Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1691
1222 1692
1223=head1 AUTHOR 1693=head1 AUTHOR
1224 1694
1225 Marc Lehmann <schmorp@schmorp.de> 1695 Marc Lehmann <schmorp@schmorp.de>

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