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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5Event, Coro, Glib, Tk, Perl - various supported event loops 5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
14 14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores wether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->broadcast
21 $w->broadcast; # wake up current and all future wait's 21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
29policy> and AnyEvent is I<small and efficient>. 29policy> and AnyEvent is I<small and efficient>.
30 30
31First and foremost, I<AnyEvent is not an event model> itself, it only 31First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 32interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 33pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 34the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 35only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops.
36 37
37The goal of AnyEvent is to offer module authors the ability to do event 38The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 39programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 40religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 41module users into the same thing by forcing them to use the same event
41model you use. 42model you use.
42 43
43For modules like POE or IO::Async (which is actually doing all I/O 44For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 45actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 46like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 47cannot use anything else, as it is simply incompatible to everything that
47itself. 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use.
48 50
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
52those, every user of your module has to use it, too. If your module 54your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 55too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof).
55 59
56In addition of being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 62modules, you get an enourmous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 65technically possible.
62 66
63Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
64useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
65model, you should I<not> use this module. 69model, you should I<not> use this module.
66
67 70
68=head1 DESCRIPTION 71=head1 DESCRIPTION
69 72
70L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
71allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
72users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
73peacefully at any one time). 76peacefully at any one time).
74 77
75The interface itself is vaguely similar but not identical to the Event 78The interface itself is vaguely similar, but not identical to the L<Event>
76module. 79module.
77 80
78On the first call of any method, the module tries to detect the currently 81During the first call of any watcher-creation method, the module tries
79loaded event loop by probing wether any of the following modules is 82to detect the currently loaded event loop by probing whether one of the
80loaded: L<Coro::Event>, L<Event>, L<Glib>, L<Tk>. The first one found is 83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>,
81used. If none is found, the module tries to load these modules in the 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
82order given. The first one that could be successfully loaded will be 85L<POE>. The first one found is used. If none are found, the module tries
83used. If still none could be found, AnyEvent will fall back to a pure-perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
84event loop, which is also not very efficient. 87adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
85 91
86Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
87an Event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
88that model the default. For example: 94that model the default. For example:
89 95
90 use Tk; 96 use Tk;
91 use AnyEvent; 97 use AnyEvent;
92 98
93 # .. AnyEvent will likely default to Tk 99 # .. AnyEvent will likely default to Tk
100
101The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly...
94 104
95The pure-perl implementation of AnyEvent is called 105The pure-perl implementation of AnyEvent is called
96C<AnyEvent::Impl::Perl>. Like other event modules you can load it 106C<AnyEvent::Impl::Perl>. Like other event modules you can load it
97explicitly. 107explicitly.
98 108
101AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
102stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
103the callback to call, the filehandle to watch, etc. 113the callback to call, the filehandle to watch, etc.
104 114
105These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
106creating a watcher it will immediately "watch" for events and invoke 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model
118is in control).
119
107the callback. To disable the watcher you have to destroy it (e.g. by 120To disable the watcher you have to destroy it (e.g. by setting the
108setting the variable that stores it to C<undef> or otherwise deleting all 121variable you store it in to C<undef> or otherwise deleting all references
109references to it). 122to it).
110 123
111All watchers are created by calling a method on the C<AnyEvent> class. 124All watchers are created by calling a method on the C<AnyEvent> class.
112 125
126Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways.
128
129An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are
138declared.
139
113=head2 IO WATCHERS 140=head2 I/O WATCHERS
114 141
115You can create I/O watcher by calling the C<< AnyEvent->io >> method with 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
116the following mandatory arguments: 143with the following mandatory key-value pairs as arguments:
117 144
118C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
119events. C<poll> must be a string that is either C<r> or C<w>, that creates 146for events. C<poll> must be a string that is either C<r> or C<w>,
120a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 147which creates a watcher waiting for "r"eadable or "w"ritable events,
121to invoke everytime the filehandle becomes ready. 148respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready.
122 150
123Only one io watcher per C<fh> and C<poll> combination is allowed (i.e. on 151Although the callback might get passed parameters, their value and
124a socket you can have one r + one w, not any more (limitation comes from 152presence is undefined and you cannot rely on them. Portable AnyEvent
125Tk - if you are sure you are not using Tk this limitation is gone). 153callbacks cannot use arguments passed to I/O watcher callbacks.
126 154
127Filehandles will be kept alive, so as long as the watcher exists, the 155The I/O watcher might use the underlying file descriptor or a copy of it.
128filehandle exists, too. 156You must not close a file handle as long as any watcher is active on the
157underlying file descriptor.
158
159Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file
161handles.
129 162
130Example: 163Example:
131 164
132 # wait for readability of STDIN, then read a line and disable the watcher 165 # wait for readability of STDIN, then read a line and disable the watcher
133 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
139=head2 TIME WATCHERS 172=head2 TIME WATCHERS
140 173
141You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
142method with the following mandatory arguments: 175method with the following mandatory arguments:
143 176
144C<after> after how many seconds (fractions are supported) should the timer 177C<after> specifies after how many seconds (fractional values are
145activate. C<cb> the callback to invoke. 178supported) the callback should be invoked. C<cb> is the callback to invoke
179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
146 184
147The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
148timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
149and Glib). 187and Glib).
150 188
156 }); 194 });
157 195
158 # to cancel the timer: 196 # to cancel the timer:
159 undef $w; 197 undef $w;
160 198
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212=head3 TIMING ISSUES
213
214There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12
216o'clock").
217
218While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire.
223
224AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
228
229AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API.
231
232=head2 SIGNAL WATCHERS
233
234You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs.
237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
242Multiple signal occurances can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means
244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks.
246
247The main advantage of using these watchers is that you can share a signal
248between multiple watchers.
249
250This watcher might use C<%SIG>, so programs overwriting those signals
251directly will likely not work correctly.
252
253Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257=head2 CHILD PROCESS WATCHERS
258
259You can also watch on a child process exit and catch its exit status.
260
261The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often
263as status change for the child are received. This works by installing a
264signal handler for C<SIGCHLD>. The callback will be called with the pid
265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
267
268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
287
288 my $w = AnyEvent->child (
289 pid => $pid,
290 cb => sub {
291 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status";
293 $done->broadcast;
294 },
295 );
296
297 # do something else, then wait for process exit
298 $done->wait;
299
161=head2 CONDITION WATCHERS 300=head2 CONDITION VARIABLES
162 301
163Condition watchers can be created by calling the C<< AnyEvent->condvar >> 302Condition variables can be created by calling the C<< AnyEvent->condvar >>
164method without any arguments. 303method without any arguments.
165 304
166A condition watcher watches for a condition - precisely that the C<< 305A condition variable waits for a condition - precisely that the C<<
167->broadcast >> method has been called. 306->broadcast >> method has been called.
168 307
308They are very useful to signal that a condition has been fulfilled, for
309example, if you write a module that does asynchronous http requests,
310then a condition variable would be the ideal candidate to signal the
311availability of results.
312
313You can also use condition variables to block your main program until
314an event occurs - for example, you could C<< ->wait >> in your main
315program until the user clicks the Quit button in your app, which would C<<
316->broadcast >> the "quit" event.
317
169Note that condition watchers recurse into the event loop - if you have 318Note that condition variables recurse into the event loop - if you have
170two watchers that call C<< ->wait >> in a round-robbin fashion, you 319two pirces of code that call C<< ->wait >> in a round-robbin fashion, you
171lose. Therefore, condition watchers are good to export to your caller, but 320lose. Therefore, condition variables are good to export to your caller, but
172you should avoid making a blocking wait, at least in callbacks, as this 321you should avoid making a blocking wait yourself, at least in callbacks,
173usually asks for trouble. 322as this asks for trouble.
174 323
175The watcher has only two methods: 324This object has two methods:
176 325
177=over 4 326=over 4
178 327
179=item $cv->wait 328=item $cv->wait
180 329
183 332
184You can only wait once on a condition - additional calls will return 333You can only wait once on a condition - additional calls will return
185immediately. 334immediately.
186 335
187Not all event models support a blocking wait - some die in that case 336Not all event models support a blocking wait - some die in that case
188(programs might want to do that so they stay interactive), so I<if you 337(programs might want to do that to stay interactive), so I<if you are
189are using this from a module, never require a blocking wait>, but let the 338using this from a module, never require a blocking wait>, but let the
190caller decide wether the call will block or not (for example, by coupling 339caller decide whether the call will block or not (for example, by coupling
191condition variables with some kind of request results and supporting 340condition variables with some kind of request results and supporting
192callbacks so the caller knows that getting the result will not block, 341callbacks so the caller knows that getting the result will not block,
193while still suppporting blocking waits if the caller so desires). 342while still suppporting blocking waits if the caller so desires).
194 343
195Another reason I<never> to C<< ->wait >> in a module is that you cannot 344Another reason I<never> to C<< ->wait >> in a module is that you cannot
196sensibly have two C<< ->wait >>'s in parallel, as that would require 345sensibly have two C<< ->wait >>'s in parallel, as that would require
197multiple interpreters or coroutines/threads, none of which C<AnyEvent> 346multiple interpreters or coroutines/threads, none of which C<AnyEvent>
198can supply (the coroutine-aware backends C<Coro::EV> and C<Coro::Event> 347can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
199explicitly support concurrent C<< ->wait >>'s from different coroutines, 348L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
200however). 349from different coroutines, however).
201 350
202=item $cv->broadcast 351=item $cv->broadcast
203 352
204Flag the condition as ready - a running C<< ->wait >> and all further 353Flag the condition as ready - a running C<< ->wait >> and all further
205calls to C<wait> will return after this method has been called. If nobody 354calls to C<wait> will (eventually) return after this method has been
206is waiting the broadcast will be remembered.. 355called. If nobody is waiting the broadcast will be remembered..
356
357=back
207 358
208Example: 359Example:
209 360
210 # wait till the result is ready 361 # wait till the result is ready
211 my $result_ready = AnyEvent->condvar; 362 my $result_ready = AnyEvent->condvar;
212 363
213 # do something such as adding a timer 364 # do something such as adding a timer
214 # or socket watcher the calls $result_ready->broadcast 365 # or socket watcher the calls $result_ready->broadcast
215 # when the "result" is ready. 366 # when the "result" is ready.
367 # in this case, we simply use a timer:
368 my $w = AnyEvent->timer (
369 after => 1,
370 cb => sub { $result_ready->broadcast },
371 );
216 372
373 # this "blocks" (while handling events) till the watcher
374 # calls broadcast
217 $result_ready->wait; 375 $result_ready->wait;
218 376
219=back 377=head1 GLOBAL VARIABLES AND FUNCTIONS
220
221=head2 SIGNAL WATCHERS
222
223You can listen for signals using a signal watcher, C<signal> is the signal
224I<name> without any C<SIG> prefix. Multiple signals events can be clumped
225together into one callback invocation, and callback invocation might or
226might not be asynchronous.
227
228These watchers might use C<%SIG>, so programs overwriting those signals
229directly will likely not work correctly.
230
231Example: exit on SIGINT
232
233 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
234
235=head2 CHILD PROCESS WATCHERS
236
237You can also listen for the status of a child process specified by the
238C<pid> argument (or any child if the pid argument is 0). The watcher will
239trigger as often as status change for the child are received. This works
240by installing a signal handler for C<SIGCHLD>. The callback will be called with
241the pid and exit status (as returned by waitpid).
242
243Example: wait for pid 1333
244
245 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" });
246
247=head1 GLOBALS
248 378
249=over 4 379=over 4
250 380
251=item $AnyEvent::MODEL 381=item $AnyEvent::MODEL
252 382
257AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 387AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
258 388
259The known classes so far are: 389The known classes so far are:
260 390
261 AnyEvent::Impl::CoroEV based on Coro::EV, best choice. 391 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
262 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice).
263 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. 392 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
393 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
264 AnyEvent::Impl::Event based on Event, also second best choice :) 394 AnyEvent::Impl::Event based on Event, second best choice.
265 AnyEvent::Impl::Glib based on Glib, third-best choice. 395 AnyEvent::Impl::Glib based on Glib, third-best choice.
396 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
266 AnyEvent::Impl::Tk based on Tk, very bad choice. 397 AnyEvent::Impl::Tk based on Tk, very bad choice.
267 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 398 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
399 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
400 AnyEvent::Impl::POE based on POE, not generic enough for full support.
401
402There is no support for WxWidgets, as WxWidgets has no support for
403watching file handles. However, you can use WxWidgets through the
404POE Adaptor, as POE has a Wx backend that simply polls 20 times per
405second, which was considered to be too horrible to even consider for
406AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
407it's adaptor.
408
409AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
410autodetecting them.
268 411
269=item AnyEvent::detect 412=item AnyEvent::detect
270 413
271Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 414Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
272necessary. You should only call this function right before you would have 415if necessary. You should only call this function right before you would
273created an AnyEvent watcher anyway, that is, very late at runtime. 416have created an AnyEvent watcher anyway, that is, as late as possible at
417runtime.
274 418
275=back 419=back
276 420
277=head1 WHAT TO DO IN A MODULE 421=head1 WHAT TO DO IN A MODULE
278 422
279As a module author, you should "use AnyEvent" and call AnyEvent methods 423As a module author, you should C<use AnyEvent> and call AnyEvent methods
280freely, but you should not load a specific event module or rely on it. 424freely, but you should not load a specific event module or rely on it.
281 425
282Be careful when you create watchers in the module body - Anyevent will 426Be careful when you create watchers in the module body - AnyEvent will
283decide which event module to use as soon as the first method is called, so 427decide which event module to use as soon as the first method is called, so
284by calling AnyEvent in your module body you force the user of your module 428by calling AnyEvent in your module body you force the user of your module
285to load the event module first. 429to load the event module first.
286 430
431Never call C<< ->wait >> on a condition variable unless you I<know> that
432the C<< ->broadcast >> method has been called on it already. This is
433because it will stall the whole program, and the whole point of using
434events is to stay interactive.
435
436It is fine, however, to call C<< ->wait >> when the user of your module
437requests it (i.e. if you create a http request object ad have a method
438called C<results> that returns the results, it should call C<< ->wait >>
439freely, as the user of your module knows what she is doing. always).
440
287=head1 WHAT TO DO IN THE MAIN PROGRAM 441=head1 WHAT TO DO IN THE MAIN PROGRAM
288 442
289There will always be a single main program - the only place that should 443There will always be a single main program - the only place that should
290dictate which event model to use. 444dictate which event model to use.
291 445
292If it doesn't care, it can just "use AnyEvent" and use it itself, or not 446If it doesn't care, it can just "use AnyEvent" and use it itself, or not
293do anything special and let AnyEvent decide which implementation to chose. 447do anything special (it does not need to be event-based) and let AnyEvent
448decide which implementation to chose if some module relies on it.
294 449
295If the main program relies on a specific event model (for example, in Gtk2 450If the main program relies on a specific event model. For example, in
296programs you have to rely on either Glib or Glib::Event), you should load 451Gtk2 programs you have to rely on the Glib module. You should load the
297it before loading AnyEvent or any module that uses it, generally, as early 452event module before loading AnyEvent or any module that uses it: generally
298as possible. The reason is that modules might create watchers when they 453speaking, you should load it as early as possible. The reason is that
299are loaded, and AnyEvent will decide on the event model to use as soon as 454modules might create watchers when they are loaded, and AnyEvent will
300it creates watchers, and it might chose the wrong one unless you load the 455decide on the event model to use as soon as it creates watchers, and it
301correct one yourself. 456might chose the wrong one unless you load the correct one yourself.
302 457
303You can chose to use a rather inefficient pure-perl implementation by 458You can chose to use a rather inefficient pure-perl implementation by
304loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 459loading the C<AnyEvent::Impl::Perl> module, which gives you similar
305generally better. 460behaviour everywhere, but letting AnyEvent chose is generally better.
461
462=head1 OTHER MODULES
463
464The following is a non-exhaustive list of additional modules that use
465AnyEvent and can therefore be mixed easily with other AnyEvent modules
466in the same program. Some of the modules come with AnyEvent, some are
467available via CPAN.
468
469=over 4
470
471=item L<AnyEvent::Util>
472
473Contains various utility functions that replace often-used but blocking
474functions such as C<inet_aton> by event-/callback-based versions.
475
476=item L<AnyEvent::Handle>
477
478Provide read and write buffers and manages watchers for reads and writes.
479
480=item L<AnyEvent::Socket>
481
482Provides a means to do non-blocking connects, accepts etc.
483
484=item L<AnyEvent::HTTPD>
485
486Provides a simple web application server framework.
487
488=item L<AnyEvent::DNS>
489
490Provides asynchronous DNS resolver capabilities, beyond what
491L<AnyEvent::Util> offers.
492
493=item L<AnyEvent::FastPing>
494
495The fastest ping in the west.
496
497=item L<Net::IRC3>
498
499AnyEvent based IRC client module family.
500
501=item L<Net::XMPP2>
502
503AnyEvent based XMPP (Jabber protocol) module family.
504
505=item L<Net::FCP>
506
507AnyEvent-based implementation of the Freenet Client Protocol, birthplace
508of AnyEvent.
509
510=item L<Event::ExecFlow>
511
512High level API for event-based execution flow control.
513
514=item L<Coro>
515
516Has special support for AnyEvent.
517
518=item L<IO::Lambda>
519
520The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
521
522=item L<IO::AIO>
523
524Truly asynchronous I/O, should be in the toolbox of every event
525programmer. Can be trivially made to use AnyEvent.
526
527=item L<BDB>
528
529Truly asynchronous Berkeley DB access. Can be trivially made to use
530AnyEvent.
531
532=back
306 533
307=cut 534=cut
308 535
309package AnyEvent; 536package AnyEvent;
310 537
311no warnings; 538no warnings;
312use strict; 539use strict;
313 540
314use Carp; 541use Carp;
315 542
316our $VERSION = '3.0'; 543our $VERSION = '3.3';
317our $MODEL; 544our $MODEL;
318 545
319our $AUTOLOAD; 546our $AUTOLOAD;
320our @ISA; 547our @ISA;
321 548
323 550
324our @REGISTRY; 551our @REGISTRY;
325 552
326my @models = ( 553my @models = (
327 [Coro::EV:: => AnyEvent::Impl::CoroEV::], 554 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
555 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
328 [EV:: => AnyEvent::Impl::EV::], 556 [EV:: => AnyEvent::Impl::EV::],
329 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
330 [Event:: => AnyEvent::Impl::Event::], 557 [Event:: => AnyEvent::Impl::Event::],
331 [Glib:: => AnyEvent::Impl::Glib::], 558 [Glib:: => AnyEvent::Impl::Glib::],
332 [Tk:: => AnyEvent::Impl::Tk::], 559 [Tk:: => AnyEvent::Impl::Tk::],
560 [Wx:: => AnyEvent::Impl::POE::],
561 [Prima:: => AnyEvent::Impl::POE::],
333 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 562 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
563 # everything below here will not be autoprobed as the pureperl backend should work everywhere
564 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
565 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
566 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
334); 567);
335 568
336our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 569our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY);
337 570
338sub detect() { 571sub detect() {
339 unless ($MODEL) { 572 unless ($MODEL) {
340 no strict 'refs'; 573 no strict 'refs';
341 574
575 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
576 my $model = "AnyEvent::Impl::$1";
577 if (eval "require $model") {
578 $MODEL = $model;
579 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
580 } else {
581 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
582 }
583 }
584
342 # check for already loaded models 585 # check for already loaded models
586 unless ($MODEL) {
343 for (@REGISTRY, @models) { 587 for (@REGISTRY, @models) {
344 my ($package, $model) = @$_; 588 my ($package, $model) = @$_;
345 if (${"$package\::VERSION"} > 0) { 589 if (${"$package\::VERSION"} > 0) {
346 if (eval "require $model") { 590 if (eval "require $model") {
347 $MODEL = $model; 591 $MODEL = $model;
348 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 592 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
349 last; 593 last;
594 }
350 } 595 }
351 } 596 }
352 }
353 597
354 unless ($MODEL) { 598 unless ($MODEL) {
355 # try to load a model 599 # try to load a model
356 600
357 for (@REGISTRY, @models) { 601 for (@REGISTRY, @models) {
358 my ($package, $model) = @$_; 602 my ($package, $model) = @$_;
359 if (eval "require $package" 603 if (eval "require $package"
360 and ${"$package\::VERSION"} > 0 604 and ${"$package\::VERSION"} > 0
361 and eval "require $model") { 605 and eval "require $model") {
362 $MODEL = $model; 606 $MODEL = $model;
363 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 607 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
364 last; 608 last;
609 }
365 } 610 }
611
612 $MODEL
613 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
366 } 614 }
367
368 $MODEL
369 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
370 } 615 }
371 616
372 unshift @ISA, $MODEL; 617 unshift @ISA, $MODEL;
373 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 618 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
374 } 619 }
485 undef $CHLD_W unless keys %PID_CB; 730 undef $CHLD_W unless keys %PID_CB;
486} 731}
487 732
488=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 733=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
489 734
735This is an advanced topic that you do not normally need to use AnyEvent in
736a module. This section is only of use to event loop authors who want to
737provide AnyEvent compatibility.
738
490If you need to support another event library which isn't directly 739If you need to support another event library which isn't directly
491supported by AnyEvent, you can supply your own interface to it by 740supported by AnyEvent, you can supply your own interface to it by
492pushing, before the first watcher gets created, the package name of 741pushing, before the first watcher gets created, the package name of
493the event module and the package name of the interface to use onto 742the event module and the package name of the interface to use onto
494C<@AnyEvent::REGISTRY>. You can do that before and even without loading 743C<@AnyEvent::REGISTRY>. You can do that before and even without loading
495AnyEvent. 744AnyEvent, so it is reasonably cheap.
496 745
497Example: 746Example:
498 747
499 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 748 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
500 749
501This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 750This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
502package/class when it finds the C<urxvt> package/module is loaded. When 751package/class when it finds the C<urxvt> package/module is already loaded.
752
503AnyEvent is loaded and asked to find a suitable event model, it will 753When AnyEvent is loaded and asked to find a suitable event model, it
504first check for the presence of urxvt. 754will first check for the presence of urxvt by trying to C<use> the
755C<urxvt::anyevent> module.
505 756
506The class should provide implementations for all watcher types (see 757The class should provide implementations for all watcher types. See
507L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 758L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
508(Source code) and so on for actual examples, use C<perldoc -m 759and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
509AnyEvent::Impl::Glib> to see the sources). 760see the sources.
510 761
762If you don't provide C<signal> and C<child> watchers than AnyEvent will
763provide suitable (hopefully) replacements.
764
511The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 765The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
512uses the above line as-is. An interface isn't included in AnyEvent 766terminal emulator uses the above line as-is. An interface isn't included
513because it doesn't make sense outside the embedded interpreter inside 767in AnyEvent because it doesn't make sense outside the embedded interpreter
514I<rxvt-unicode>, and it is updated and maintained as part of the 768inside I<rxvt-unicode>, and it is updated and maintained as part of the
515I<rxvt-unicode> distribution. 769I<rxvt-unicode> distribution.
516 770
517I<rxvt-unicode> also cheats a bit by not providing blocking access to 771I<rxvt-unicode> also cheats a bit by not providing blocking access to
518condition variables: code blocking while waiting for a condition will 772condition variables: code blocking while waiting for a condition will
519C<die>. This still works with most modules/usages, and blocking calls must 773C<die>. This still works with most modules/usages, and blocking calls must
520not be in an interactive application, so it makes sense. 774not be done in an interactive application, so it makes sense.
521 775
522=head1 ENVIRONMENT VARIABLES 776=head1 ENVIRONMENT VARIABLES
523 777
524The following environment variables are used by this module: 778The following environment variables are used by this module:
525 779
526C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 780=over 4
527model gets used.
528 781
782=item C<PERL_ANYEVENT_VERBOSE>
783
784By default, AnyEvent will be completely silent except in fatal
785conditions. You can set this environment variable to make AnyEvent more
786talkative.
787
788When set to C<1> or higher, causes AnyEvent to warn about unexpected
789conditions, such as not being able to load the event model specified by
790C<PERL_ANYEVENT_MODEL>.
791
792When set to C<2> or higher, cause AnyEvent to report to STDERR which event
793model it chooses.
794
795=item C<PERL_ANYEVENT_MODEL>
796
797This can be used to specify the event model to be used by AnyEvent, before
798autodetection and -probing kicks in. It must be a string consisting
799entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
800and the resulting module name is loaded and if the load was successful,
801used as event model. If it fails to load AnyEvent will proceed with
802autodetection and -probing.
803
804This functionality might change in future versions.
805
806For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
807could start your program like this:
808
809 PERL_ANYEVENT_MODEL=Perl perl ...
810
811=back
812
529=head1 EXAMPLE 813=head1 EXAMPLE PROGRAM
530 814
531The following program uses an io watcher to read data from stdin, a timer 815The following program uses an I/O watcher to read data from STDIN, a timer
532to display a message once per second, and a condvar to exit the program 816to display a message once per second, and a condition variable to quit the
533when the user enters quit: 817program when the user enters quit:
534 818
535 use AnyEvent; 819 use AnyEvent;
536 820
537 my $cv = AnyEvent->condvar; 821 my $cv = AnyEvent->condvar;
538 822
539 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 823 my $io_watcher = AnyEvent->io (
824 fh => \*STDIN,
825 poll => 'r',
826 cb => sub {
540 warn "io event <$_[0]>\n"; # will always output <r> 827 warn "io event <$_[0]>\n"; # will always output <r>
541 chomp (my $input = <STDIN>); # read a line 828 chomp (my $input = <STDIN>); # read a line
542 warn "read: $input\n"; # output what has been read 829 warn "read: $input\n"; # output what has been read
543 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 830 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
831 },
544 }); 832 );
545 833
546 my $time_watcher; # can only be used once 834 my $time_watcher; # can only be used once
547 835
548 sub new_timer { 836 sub new_timer {
549 $timer = AnyEvent->timer (after => 1, cb => sub { 837 $timer = AnyEvent->timer (after => 1, cb => sub {
631 $txn->{finished}->wait; 919 $txn->{finished}->wait;
632 return $txn->{result}; 920 return $txn->{result};
633 921
634The actual code goes further and collects all errors (C<die>s, exceptions) 922The actual code goes further and collects all errors (C<die>s, exceptions)
635that occured during request processing. The C<result> method detects 923that occured during request processing. The C<result> method detects
636wether an exception as thrown (it is stored inside the $txn object) 924whether an exception as thrown (it is stored inside the $txn object)
637and just throws the exception, which means connection errors and other 925and just throws the exception, which means connection errors and other
638problems get reported tot he code that tries to use the result, not in a 926problems get reported tot he code that tries to use the result, not in a
639random callback. 927random callback.
640 928
641All of this enables the following usage styles: 929All of this enables the following usage styles:
676 $quit->broadcast; 964 $quit->broadcast;
677 }); 965 });
678 966
679 $quit->wait; 967 $quit->wait;
680 968
969
970=head1 BENCHMARKS
971
972To give you an idea of the performance and overheads that AnyEvent adds
973over the event loops themselves and to give you an impression of the speed
974of various event loops I prepared some benchmarks.
975
976=head2 BENCHMARKING ANYEVENT OVERHEAD
977
978Here is a benchmark of various supported event models used natively and
979through anyevent. The benchmark creates a lot of timers (with a zero
980timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
981which it is), lets them fire exactly once and destroys them again.
982
983Source code for this benchmark is found as F<eg/bench> in the AnyEvent
984distribution.
985
986=head3 Explanation of the columns
987
988I<watcher> is the number of event watchers created/destroyed. Since
989different event models feature vastly different performances, each event
990loop was given a number of watchers so that overall runtime is acceptable
991and similar between tested event loop (and keep them from crashing): Glib
992would probably take thousands of years if asked to process the same number
993of watchers as EV in this benchmark.
994
995I<bytes> is the number of bytes (as measured by the resident set size,
996RSS) consumed by each watcher. This method of measuring captures both C
997and Perl-based overheads.
998
999I<create> is the time, in microseconds (millionths of seconds), that it
1000takes to create a single watcher. The callback is a closure shared between
1001all watchers, to avoid adding memory overhead. That means closure creation
1002and memory usage is not included in the figures.
1003
1004I<invoke> is the time, in microseconds, used to invoke a simple
1005callback. The callback simply counts down a Perl variable and after it was
1006invoked "watcher" times, it would C<< ->broadcast >> a condvar once to
1007signal the end of this phase.
1008
1009I<destroy> is the time, in microseconds, that it takes to destroy a single
1010watcher.
1011
1012=head3 Results
1013
1014 name watchers bytes create invoke destroy comment
1015 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1016 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1017 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1018 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1019 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1020 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1021 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1022 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1023 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1024 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1025
1026=head3 Discussion
1027
1028The benchmark does I<not> measure scalability of the event loop very
1029well. For example, a select-based event loop (such as the pure perl one)
1030can never compete with an event loop that uses epoll when the number of
1031file descriptors grows high. In this benchmark, all events become ready at
1032the same time, so select/poll-based implementations get an unnatural speed
1033boost.
1034
1035Also, note that the number of watchers usually has a nonlinear effect on
1036overall speed, that is, creating twice as many watchers doesn't take twice
1037the time - usually it takes longer. This puts event loops tested with a
1038higher number of watchers at a disadvantage.
1039
1040To put the range of results into perspective, consider that on the
1041benchmark machine, handling an event takes roughly 1600 CPU cycles with
1042EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1043cycles with POE.
1044
1045C<EV> is the sole leader regarding speed and memory use, which are both
1046maximal/minimal, respectively. Even when going through AnyEvent, it uses
1047far less memory than any other event loop and is still faster than Event
1048natively.
1049
1050The pure perl implementation is hit in a few sweet spots (both the
1051constant timeout and the use of a single fd hit optimisations in the perl
1052interpreter and the backend itself). Nevertheless this shows that it
1053adds very little overhead in itself. Like any select-based backend its
1054performance becomes really bad with lots of file descriptors (and few of
1055them active), of course, but this was not subject of this benchmark.
1056
1057The C<Event> module has a relatively high setup and callback invocation
1058cost, but overall scores in on the third place.
1059
1060C<Glib>'s memory usage is quite a bit higher, but it features a
1061faster callback invocation and overall ends up in the same class as
1062C<Event>. However, Glib scales extremely badly, doubling the number of
1063watchers increases the processing time by more than a factor of four,
1064making it completely unusable when using larger numbers of watchers
1065(note that only a single file descriptor was used in the benchmark, so
1066inefficiencies of C<poll> do not account for this).
1067
1068The C<Tk> adaptor works relatively well. The fact that it crashes with
1069more than 2000 watchers is a big setback, however, as correctness takes
1070precedence over speed. Nevertheless, its performance is surprising, as the
1071file descriptor is dup()ed for each watcher. This shows that the dup()
1072employed by some adaptors is not a big performance issue (it does incur a
1073hidden memory cost inside the kernel which is not reflected in the figures
1074above).
1075
1076C<POE>, regardless of underlying event loop (whether using its pure
1077perl select-based backend or the Event module, the POE-EV backend
1078couldn't be tested because it wasn't working) shows abysmal performance
1079and memory usage: Watchers use almost 30 times as much memory as
1080EV watchers, and 10 times as much memory as Event (the high memory
1081requirements are caused by requiring a session for each watcher). Watcher
1082invocation speed is almost 900 times slower than with AnyEvent's pure perl
1083implementation. The design of the POE adaptor class in AnyEvent can not
1084really account for this, as session creation overhead is small compared
1085to execution of the state machine, which is coded pretty optimally within
1086L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow.
1087
1088=head3 Summary
1089
1090=over 4
1091
1092=item * Using EV through AnyEvent is faster than any other event loop
1093(even when used without AnyEvent), but most event loops have acceptable
1094performance with or without AnyEvent.
1095
1096=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1097the actual event loop, only with extremely fast event loops such as EV
1098adds AnyEvent significant overhead.
1099
1100=item * You should avoid POE like the plague if you want performance or
1101reasonable memory usage.
1102
1103=back
1104
1105=head2 BENCHMARKING THE LARGE SERVER CASE
1106
1107This benchmark atcually benchmarks the event loop itself. It works by
1108creating a number of "servers": each server consists of a socketpair, a
1109timeout watcher that gets reset on activity (but never fires), and an I/O
1110watcher waiting for input on one side of the socket. Each time the socket
1111watcher reads a byte it will write that byte to a random other "server".
1112
1113The effect is that there will be a lot of I/O watchers, only part of which
1114are active at any one point (so there is a constant number of active
1115fds for each loop iterstaion, but which fds these are is random). The
1116timeout is reset each time something is read because that reflects how
1117most timeouts work (and puts extra pressure on the event loops).
1118
1119In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1120(1%) are active. This mirrors the activity of large servers with many
1121connections, most of which are idle at any one point in time.
1122
1123Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1124distribution.
1125
1126=head3 Explanation of the columns
1127
1128I<sockets> is the number of sockets, and twice the number of "servers" (as
1129each server has a read and write socket end).
1130
1131I<create> is the time it takes to create a socketpair (which is
1132nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1133
1134I<request>, the most important value, is the time it takes to handle a
1135single "request", that is, reading the token from the pipe and forwarding
1136it to another server. This includes deleting the old timeout and creating
1137a new one that moves the timeout into the future.
1138
1139=head3 Results
1140
1141 name sockets create request
1142 EV 20000 69.01 11.16
1143 Perl 20000 73.32 35.87
1144 Event 20000 212.62 257.32
1145 Glib 20000 651.16 1896.30
1146 POE 20000 349.67 12317.24 uses POE::Loop::Event
1147
1148=head3 Discussion
1149
1150This benchmark I<does> measure scalability and overall performance of the
1151particular event loop.
1152
1153EV is again fastest. Since it is using epoll on my system, the setup time
1154is relatively high, though.
1155
1156Perl surprisingly comes second. It is much faster than the C-based event
1157loops Event and Glib.
1158
1159Event suffers from high setup time as well (look at its code and you will
1160understand why). Callback invocation also has a high overhead compared to
1161the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1162uses select or poll in basically all documented configurations.
1163
1164Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1165clearly fails to perform with many filehandles or in busy servers.
1166
1167POE is still completely out of the picture, taking over 1000 times as long
1168as EV, and over 100 times as long as the Perl implementation, even though
1169it uses a C-based event loop in this case.
1170
1171=head3 Summary
1172
1173=over 4
1174
1175=item * The pure perl implementation performs extremely well, considering
1176that it uses select.
1177
1178=item * Avoid Glib or POE in large projects where performance matters.
1179
1180=back
1181
1182=head2 BENCHMARKING SMALL SERVERS
1183
1184While event loops should scale (and select-based ones do not...) even to
1185large servers, most programs we (or I :) actually write have only a few
1186I/O watchers.
1187
1188In this benchmark, I use the same benchmark program as in the large server
1189case, but it uses only eight "servers", of which three are active at any
1190one time. This should reflect performance for a small server relatively
1191well.
1192
1193The columns are identical to the previous table.
1194
1195=head3 Results
1196
1197 name sockets create request
1198 EV 16 20.00 6.54
1199 Perl 16 25.75 12.62
1200 Event 16 81.27 35.86
1201 Glib 16 32.63 15.48
1202 POE 16 261.87 276.28 uses POE::Loop::Event
1203
1204=head3 Discussion
1205
1206The benchmark tries to test the performance of a typical small
1207server. While knowing how various event loops perform is interesting, keep
1208in mind that their overhead in this case is usually not as important, due
1209to the small absolute number of watchers (that is, you need efficiency and
1210speed most when you have lots of watchers, not when you only have a few of
1211them).
1212
1213EV is again fastest.
1214
1215Perl again comes second. It is noticably faster than the C-based event
1216loops Event and Glib, although the difference is too small to really
1217matter.
1218
1219POE also performs much better in this case, but is is still far behind the
1220others.
1221
1222=head3 Summary
1223
1224=over 4
1225
1226=item * C-based event loops perform very well with small number of
1227watchers, as the management overhead dominates.
1228
1229=back
1230
1231
1232=head1 FORK
1233
1234Most event libraries are not fork-safe. The ones who are usually are
1235because they are so inefficient. Only L<EV> is fully fork-aware.
1236
1237If you have to fork, you must either do so I<before> creating your first
1238watcher OR you must not use AnyEvent at all in the child.
1239
1240
1241=head1 SECURITY CONSIDERATIONS
1242
1243AnyEvent can be forced to load any event model via
1244$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1245execute arbitrary code or directly gain access, it can easily be used to
1246make the program hang or malfunction in subtle ways, as AnyEvent watchers
1247will not be active when the program uses a different event model than
1248specified in the variable.
1249
1250You can make AnyEvent completely ignore this variable by deleting it
1251before the first watcher gets created, e.g. with a C<BEGIN> block:
1252
1253 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1254
1255 use AnyEvent;
1256
1257
681=head1 SEE ALSO 1258=head1 SEE ALSO
682 1259
683Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1260Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>,
684L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>. 1261L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
1262L<Event::Lib>, L<Qt>, L<POE>.
685 1263
686Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1264Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>,
1265L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>,
1266L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
687L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 1267L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
688L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>.
689 1268
690Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1269Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
691 1270
692=head1 1271
1272=head1 AUTHOR
1273
1274 Marc Lehmann <schmorp@schmorp.de>
1275 http://home.schmorp.de/
693 1276
694=cut 1277=cut
695 1278
6961 12791
697 1280

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