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15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70 83
71=head1 DESCRIPTION 84=head1 DESCRIPTION
72 85
102starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
104 117
105The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 120explicitly and enjoy the high availability of that event loop :)
108 121
109=head1 WATCHERS 122=head1 WATCHERS
110 123
111AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
114 127
115These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
118is in control). 131is in control).
126Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
128 141
129An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
130 143
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
133 undef $w; 146 undef $w;
134 }); 147 });
135 148
136Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
138declared. 151declared.
139 152
140=head2 I/O WATCHERS 153=head2 I/O WATCHERS
141 154
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
144 157
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
146for events. C<poll> must be a string that is either C<r> or C<w>, 159(AnyEvent might or might not keep a reference to this file handle). C<poll>
147which creates a watcher waiting for "r"eadable or "w"ritable events, 160must be a string that is either C<r> or C<w>, which creates a watcher
148respectively. C<cb> is the callback to invoke each time the file handle 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149becomes ready. 162callback to invoke each time the file handle becomes ready.
150 163
151Although the callback might get passed parameters, their value and 164Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 165presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 166callbacks cannot use arguments passed to I/O watcher callbacks.
154 167
158 171
159Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
161handles. 174handles.
162 175
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 181 warn "read: $input\n";
169 undef $w; 182 undef $w;
170 }); 183 });
180 193
181Although the callback might get passed parameters, their value and 194Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 195presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 196callbacks cannot use arguments passed to time watcher callbacks.
184 197
185The timer callback will be invoked at most once: if you want a repeating 198The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 199parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
188 203
189Example: 204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
190 207
191 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 211 warn "timeout\n";
194 }); 212 });
195 213
196 # to cancel the timer: 214 # to cancel the timer:
197 undef $w; 215 undef $w;
198 216
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 218
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
207 }; 221 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 222
212=head3 TIMING ISSUES 223=head3 TIMING ISSUES
213 224
214There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 238timers.
228 239
229AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 241AnyEvent API.
231 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
232=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
233 307
234You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
237 311
238Although the callback might get passed parameters, their value and 312Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 313presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 314callbacks cannot use arguments passed to signal watcher callbacks.
241 315
242Multiple signal occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
246 320
247The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 322between multiple watchers.
249 323
250This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
277AnyEvent program, you I<have> to create at least one watcher before you 351AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 353
280Example: fork a process and wait for it 354Example: fork a process and wait for it
281 355
282 my $done = AnyEvent->condvar; 356 my $done = AnyEvent->condvar;
283 357
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 358 my $pid = fork or exit 5;
287 359
288 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
289 pid => $pid, 361 pid => $pid,
290 cb => sub { 362 cb => sub {
291 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
293 $done->send; 365 $done->send;
294 }, 366 },
295 ); 367 );
296 368
297 # do something else, then wait for process exit 369 # do something else, then wait for process exit
298 $done->wait; 370 $done->recv;
299 371
300=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
301 373
302If you are familiar with some event loops you will know that all of them 374If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 375require you to run some blocking "loop", "run" or similar function that
312Condition variables can be created by calling the C<< AnyEvent->condvar 384Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 385>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 386C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 387becomes true.
316 388
317After creation, the conditon variable is "false" until it becomes "true" 389After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
319 393
320Condition variables are similar to callbacks, except that you can 394Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 395optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 396in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 397another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 398used to represent a transaction, which finishes at some point and delivers
325a result. 399a result.
326 400
327Condition variables are very useful to signal that something has finished, 401Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 403then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 404availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 405called or can synchronously C<< ->recv >> for the results.
332 406
333You can also use them to simulate traditional event loops - for example, 407You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 408you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 409could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
337 411
338Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 416as this asks for trouble.
343 417
344Condition variables are represented by hash refs in perl, and the keys 418Condition variables are represented by hash refs in perl, and the keys
349 423
350There are two "sides" to a condition variable - the "producer side" which 424There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 425eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 426for the send to occur.
353 427
354Example: 428Example: wait for a timer.
355 429
356 # wait till the result is ready 430 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 431 my $result_ready = AnyEvent->condvar;
358 432
359 # do something such as adding a timer 433 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 439 cb => sub { $result_ready->send },
366 ); 440 );
367 441
368 # this "blocks" (while handling events) till the callback 442 # this "blocks" (while handling events) till the callback
369 # calls send 443 # calls send
370 $result_ready->wait; 444 $result_ready->recv;
445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
371 452
372=head3 METHODS FOR PRODUCERS 453=head3 METHODS FOR PRODUCERS
373 454
374These methods should only be used by the producing side, i.e. the 455These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 456code/module that eventually sends the signal. Note that it is also
378 459
379=over 4 460=over 4
380 461
381=item $cv->send (...) 462=item $cv->send (...)
382 463
383Flag the condition as ready - a running C<< ->wait >> and all further 464Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 465calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 466called. If nobody is waiting the send will be remembered.
386 467
387If a callback has been set on the condition variable, it is called 468If a callback has been set on the condition variable, it is called
388immediately from within send. 469immediately from within send.
389 470
390Any arguments passed to the C<send> call will be returned by all 471Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
392 482
393=item $cv->croak ($error) 483=item $cv->croak ($error)
394 484
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 485Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 486C<Carp::croak> with the given error message/object/scalar.
397 487
398This can be used to signal any errors to the condition variable 488This can be used to signal any errors to the condition variable
399user/consumer. 489user/consumer.
400 490
401=item $cv->begin ([group callback]) 491=item $cv->begin ([group callback])
402 492
403=item $cv->end 493=item $cv->end
494
495These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 496
405These two methods can be used to combine many transactions/events into 497These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 498one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 499to use a condition variable for the whole process.
408 500
443doesn't execute once). 535doesn't execute once).
444 536
445This is the general pattern when you "fan out" into multiple subrequests: 537This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 539is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 540C<begin> and for each subrequest you finish, call C<end>.
449 541
450=back 542=back
451 543
452=head3 METHODS FOR CONSUMERS 544=head3 METHODS FOR CONSUMERS
453 545
454These methods should only be used by the consuming side, i.e. the 546These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 547code awaits the condition.
456 548
457=over 4 549=over 4
458 550
459=item $cv->wait 551=item $cv->recv
460 552
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 554>> methods have been called on c<$cv>, while servicing other watchers
463normally. 555normally.
464 556
475(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
481 573
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 577can supply.
486 578
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 581versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 582C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 583coroutine (one that doesn't run the event loop).
492 584
493You can ensure that C<< -wait >> never blocks by setting a callback and 585You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 586only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 587time). This will work even when the event loop does not support blocking
496waits otherwise. 588waits otherwise.
497 589
498=item $bool = $cv->ready 590=item $bool = $cv->ready
499 591
504 596
505This is a mutator function that returns the callback set and optionally 597This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 598replaces it before doing so.
507 599
508The callback will be called when the condition becomes "true", i.e. when 600The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 601C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
511 604
512=back 605=back
513 606
514=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
515 608
549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
550if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
551have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime. 645runtime.
553 646
554=item $guard = AnyEvent::on_detect { BLOCK } 647=item $guard = AnyEvent::post_detect { BLOCK }
555 648
556Arranges for the code block to be executed as soon as the event model is 649Arranges for the code block to be executed as soon as the event model is
557autodetected (or immediately if this has already happened). 650autodetected (or immediately if this has already happened).
558 651
559If called in scalar or list context, then it creates and returns an object 652If called in scalar or list context, then it creates and returns an object
560that automatically removes the callback again when it is destroyed. 653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
561 655
562=item @AnyEvent::on_detect 656=item @AnyEvent::post_detect
563 657
564If there are any code references in this array (you can C<push> to it 658If there are any code references in this array (you can C<push> to it
565before or after loading AnyEvent), then they will called directly after 659before or after loading AnyEvent), then they will called directly after
566the event loop has been chosen. 660the event loop has been chosen.
567 661
568You should check C<$AnyEvent::MODEL> before adding to this array, though: 662You should check C<$AnyEvent::MODEL> before adding to this array, though:
569if it contains a true value then the event loop has already been detected, 663if it contains a true value then the event loop has already been detected,
570and the array will be ignored. 664and the array will be ignored.
571 665
572Best use C<AnyEvent::on_detect { BLOCK }> instead. 666Best use C<AnyEvent::post_detect { BLOCK }> instead.
573 667
574=back 668=back
575 669
576=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
577 671
581Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
582decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
583by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
584to load the event module first. 678to load the event module first.
585 679
586Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
587the C<< ->send >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
588because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
589events is to stay interactive. 683events is to stay interactive.
590 684
591It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
592requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
593called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
594freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
595 689
596=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
597 691
598There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
600 694
601If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
602do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
603decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
604 698
605If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
606Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
607event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
608speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
609modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
610decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
611might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
612 706
613You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
614loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
615behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
616 727
617=head1 OTHER MODULES 728=head1 OTHER MODULES
618 729
619The following is a non-exhaustive list of additional modules that use 730The following is a non-exhaustive list of additional modules that use
620AnyEvent and can therefore be mixed easily with other AnyEvent modules 731AnyEvent and can therefore be mixed easily with other AnyEvent modules
626=item L<AnyEvent::Util> 737=item L<AnyEvent::Util>
627 738
628Contains various utility functions that replace often-used but blocking 739Contains various utility functions that replace often-used but blocking
629functions such as C<inet_aton> by event-/callback-based versions. 740functions such as C<inet_aton> by event-/callback-based versions.
630 741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
631=item L<AnyEvent::Handle> 748=item L<AnyEvent::Handle>
632 749
633Provide read and write buffers and manages watchers for reads and writes. 750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
634 753
635=item L<AnyEvent::Socket> 754=item L<AnyEvent::DNS>
636 755
637Provides a means to do non-blocking connects, accepts etc. 756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
638 762
639=item L<AnyEvent::HTTPD> 763=item L<AnyEvent::HTTPD>
640 764
641Provides a simple web application server framework. 765Provides a simple web application server framework.
642 766
643=item L<AnyEvent::DNS>
644
645Provides asynchronous DNS resolver capabilities, beyond what
646L<AnyEvent::Util> offers.
647
648=item L<AnyEvent::FastPing> 767=item L<AnyEvent::FastPing>
649 768
650The fastest ping in the west. 769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
651 794
652=item L<Net::IRC3> 795=item L<Net::IRC3>
653 796
654AnyEvent based IRC client module family. 797AnyEvent based IRC client module family.
655 798
672 815
673=item L<IO::Lambda> 816=item L<IO::Lambda>
674 817
675The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
676 819
677=item L<IO::AIO>
678
679Truly asynchronous I/O, should be in the toolbox of every event
680programmer. Can be trivially made to use AnyEvent.
681
682=item L<BDB>
683
684Truly asynchronous Berkeley DB access. Can be trivially made to use
685AnyEvent.
686
687=back 820=back
688 821
689=cut 822=cut
690 823
691package AnyEvent; 824package AnyEvent;
693no warnings; 826no warnings;
694use strict; 827use strict;
695 828
696use Carp; 829use Carp;
697 830
698our $VERSION = '3.4'; 831our $VERSION = 4.21;
699our $MODEL; 832our $MODEL;
700 833
701our $AUTOLOAD; 834our $AUTOLOAD;
702our @ISA; 835our @ISA;
703 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
704our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
705 847
706our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
707 856
708my @models = ( 857my @models = (
709 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
710 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
711 [Tk:: => AnyEvent::Impl::Tk::],
712 [Wx:: => AnyEvent::Impl::POE::],
713 [Prima:: => AnyEvent::Impl::POE::],
714 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
715 # everything below here will not be autoprobed as the pureperl backend should work everywhere 861 # everything below here will not be autoprobed
716 [Glib:: => AnyEvent::Impl::Glib::], 862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
717 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
718 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
719 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
720); 871);
721 872
722our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
723 874
724our @on_detect; 875our @post_detect;
725 876
726sub on_detect(&) { 877sub post_detect(&) {
727 my ($cb) = @_; 878 my ($cb) = @_;
728 879
729 if ($MODEL) { 880 if ($MODEL) {
730 $cb->(); 881 $cb->();
731 882
732 1 883 1
733 } else { 884 } else {
734 push @on_detect, $cb; 885 push @post_detect, $cb;
735 886
736 defined wantarray 887 defined wantarray
737 ? bless \$cb, "AnyEvent::Util::Guard" 888 ? bless \$cb, "AnyEvent::Util::PostDetect"
738 : () 889 : ()
739 } 890 }
740} 891}
741 892
742sub AnyEvent::Util::Guard::DESTROY { 893sub AnyEvent::Util::PostDetect::DESTROY {
743 @on_detect = grep $_ != ${$_[0]}, @on_detect; 894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
744} 895}
745 896
746sub detect() { 897sub detect() {
747 unless ($MODEL) { 898 unless ($MODEL) {
748 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
749 901
750 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
751 my $model = "AnyEvent::Impl::$1"; 903 my $model = "AnyEvent::Impl::$1";
752 if (eval "require $model") { 904 if (eval "require $model") {
753 $MODEL = $model; 905 $MODEL = $model;
787 $MODEL 939 $MODEL
788 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
789 } 941 }
790 } 942 }
791 943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
792 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
793 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
794 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
795 (shift @on_detect)->() while @on_detect; 950 (shift @post_detect)->() while @post_detect;
796 } 951 }
797 952
798 $MODEL 953 $MODEL
799} 954}
800 955
808 963
809 my $class = shift; 964 my $class = shift;
810 $class->$func (@_); 965 $class->$func (@_);
811} 966}
812 967
968# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987}
988
813package AnyEvent::Base; 989package AnyEvent::Base;
814 990
991# default implementation for now and time
992
993use Time::HiRes ();
994
995sub time { Time::HiRes::time }
996sub now { Time::HiRes::time }
997
815# default implementation for ->condvar, ->wait, ->broadcast 998# default implementation for ->condvar
816 999
817sub condvar { 1000sub condvar {
818 bless \my $flag, "AnyEvent::Base::CondVar" 1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
819}
820
821sub AnyEvent::Base::CondVar::broadcast {
822 ${$_[0]}++;
823}
824
825sub AnyEvent::Base::CondVar::wait {
826 AnyEvent->one_event while !${$_[0]};
827} 1002}
828 1003
829# default implementation for ->signal 1004# default implementation for ->signal
830 1005
831our %SIG_CB; 1006our %SIG_CB;
847sub AnyEvent::Base::Signal::DESTROY { 1022sub AnyEvent::Base::Signal::DESTROY {
848 my ($signal, $cb) = @{$_[0]}; 1023 my ($signal, $cb) = @{$_[0]};
849 1024
850 delete $SIG_CB{$signal}{$cb}; 1025 delete $SIG_CB{$signal}{$cb};
851 1026
852 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
853} 1028}
854 1029
855# default implementation for ->child 1030# default implementation for ->child
856 1031
857our %PID_CB; 1032our %PID_CB;
884 or Carp::croak "required option 'pid' is missing"; 1059 or Carp::croak "required option 'pid' is missing";
885 1060
886 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
887 1062
888 unless ($WNOHANG) { 1063 unless ($WNOHANG) {
889 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
890 } 1065 }
891 1066
892 unless ($CHLD_W) { 1067 unless ($CHLD_W) {
893 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
894 # child could be a zombie already, so make at least one round 1069 # child could be a zombie already, so make at least one round
904 delete $PID_CB{$pid}{$cb}; 1079 delete $PID_CB{$pid}{$cb};
905 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
906 1081
907 undef $CHLD_W unless keys %PID_CB; 1082 undef $CHLD_W unless keys %PID_CB;
908} 1083}
1084
1085package AnyEvent::CondVar;
1086
1087our @ISA = AnyEvent::CondVar::Base::;
1088
1089package AnyEvent::CondVar::Base;
1090
1091use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
1095sub _send {
1096 # nop
1097}
1098
1099sub send {
1100 my $cv = shift;
1101 $cv->{_ae_sent} = [@_];
1102 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1103 $cv->_send;
1104}
1105
1106sub croak {
1107 $_[0]{_ae_croak} = $_[1];
1108 $_[0]->send;
1109}
1110
1111sub ready {
1112 $_[0]{_ae_sent}
1113}
1114
1115sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117}
1118
1119sub recv {
1120 $_[0]->_wait;
1121
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1124}
1125
1126sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1128 $_[0]{_ae_cb}
1129}
1130
1131sub begin {
1132 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1134}
1135
1136sub end {
1137 return if --$_[0]{_ae_counter};
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139}
1140
1141# undocumented/compatibility with pre-3.4
1142*broadcast = \&send;
1143*wait = \&_wait;
909 1144
910=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1145=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
911 1146
912This is an advanced topic that you do not normally need to use AnyEvent in 1147This is an advanced topic that you do not normally need to use AnyEvent in
913a module. This section is only of use to event loop authors who want to 1148a module. This section is only of use to event loop authors who want to
967C<PERL_ANYEVENT_MODEL>. 1202C<PERL_ANYEVENT_MODEL>.
968 1203
969When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
970model it chooses. 1205model it chooses.
971 1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1212check the arguments passed to most method calls. If it finds any problems
1213it will croak.
1214
1215In other words, enables "strict" mode.
1216
1217Unlike C<use strict> it is definitely recommended ot keep it off in
1218production.
1219
972=item C<PERL_ANYEVENT_MODEL> 1220=item C<PERL_ANYEVENT_MODEL>
973 1221
974This can be used to specify the event model to be used by AnyEvent, before 1222This can be used to specify the event model to be used by AnyEvent, before
975autodetection and -probing kicks in. It must be a string consisting 1223auto detection and -probing kicks in. It must be a string consisting
976entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1224entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
977and the resulting module name is loaded and if the load was successful, 1225and the resulting module name is loaded and if the load was successful,
978used as event model. If it fails to load AnyEvent will proceed with 1226used as event model. If it fails to load AnyEvent will proceed with
979autodetection and -probing. 1227auto detection and -probing.
980 1228
981This functionality might change in future versions. 1229This functionality might change in future versions.
982 1230
983For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1231For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
984could start your program like this: 1232could start your program like this:
985 1233
986 PERL_ANYEVENT_MODEL=Perl perl ... 1234 PERL_ANYEVENT_MODEL=Perl perl ...
1235
1236=item C<PERL_ANYEVENT_PROTOCOLS>
1237
1238Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1239for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1240of auto probing).
1241
1242Must be set to a comma-separated list of protocols or address families,
1243current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1244used, and preference will be given to protocols mentioned earlier in the
1245list.
1246
1247This variable can effectively be used for denial-of-service attacks
1248against local programs (e.g. when setuid), although the impact is likely
1249small, as the program has to handle connection errors already-
1250
1251Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1252but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1253- only support IPv4, never try to resolve or contact IPv6
1254addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1255IPv6, but prefer IPv6 over IPv4.
1256
1257=item C<PERL_ANYEVENT_EDNS0>
1258
1259Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1260for DNS. This extension is generally useful to reduce DNS traffic, but
1261some (broken) firewalls drop such DNS packets, which is why it is off by
1262default.
1263
1264Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1265EDNS0 in its DNS requests.
1266
1267=item C<PERL_ANYEVENT_MAX_FORKS>
1268
1269The maximum number of child processes that C<AnyEvent::Util::fork_call>
1270will create in parallel.
987 1271
988=back 1272=back
989 1273
990=head1 EXAMPLE PROGRAM 1274=head1 EXAMPLE PROGRAM
991 1275
1002 poll => 'r', 1286 poll => 'r',
1003 cb => sub { 1287 cb => sub {
1004 warn "io event <$_[0]>\n"; # will always output <r> 1288 warn "io event <$_[0]>\n"; # will always output <r>
1005 chomp (my $input = <STDIN>); # read a line 1289 chomp (my $input = <STDIN>); # read a line
1006 warn "read: $input\n"; # output what has been read 1290 warn "read: $input\n"; # output what has been read
1007 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1291 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1008 }, 1292 },
1009 ); 1293 );
1010 1294
1011 my $time_watcher; # can only be used once 1295 my $time_watcher; # can only be used once
1012 1296
1017 }); 1301 });
1018 } 1302 }
1019 1303
1020 new_timer; # create first timer 1304 new_timer; # create first timer
1021 1305
1022 $cv->wait; # wait until user enters /^q/i 1306 $cv->recv; # wait until user enters /^q/i
1023 1307
1024=head1 REAL-WORLD EXAMPLE 1308=head1 REAL-WORLD EXAMPLE
1025 1309
1026Consider the L<Net::FCP> module. It features (among others) the following 1310Consider the L<Net::FCP> module. It features (among others) the following
1027API calls, which are to freenet what HTTP GET requests are to http: 1311API calls, which are to freenet what HTTP GET requests are to http:
1077 syswrite $txn->{fh}, $txn->{request} 1361 syswrite $txn->{fh}, $txn->{request}
1078 or die "connection or write error"; 1362 or die "connection or write error";
1079 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1363 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1080 1364
1081Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1365Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1082result and signals any possible waiters that the request ahs finished: 1366result and signals any possible waiters that the request has finished:
1083 1367
1084 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1368 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1085 1369
1086 if (end-of-file or data complete) { 1370 if (end-of-file or data complete) {
1087 $txn->{result} = $txn->{buf}; 1371 $txn->{result} = $txn->{buf};
1088 $txn->{finished}->broadcast; 1372 $txn->{finished}->send;
1089 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1373 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1090 } 1374 }
1091 1375
1092The C<result> method, finally, just waits for the finished signal (if the 1376The C<result> method, finally, just waits for the finished signal (if the
1093request was already finished, it doesn't wait, of course, and returns the 1377request was already finished, it doesn't wait, of course, and returns the
1094data: 1378data:
1095 1379
1096 $txn->{finished}->wait; 1380 $txn->{finished}->recv;
1097 return $txn->{result}; 1381 return $txn->{result};
1098 1382
1099The actual code goes further and collects all errors (C<die>s, exceptions) 1383The actual code goes further and collects all errors (C<die>s, exceptions)
1100that occured during request processing. The C<result> method detects 1384that occurred during request processing. The C<result> method detects
1101whether an exception as thrown (it is stored inside the $txn object) 1385whether an exception as thrown (it is stored inside the $txn object)
1102and just throws the exception, which means connection errors and other 1386and just throws the exception, which means connection errors and other
1103problems get reported tot he code that tries to use the result, not in a 1387problems get reported tot he code that tries to use the result, not in a
1104random callback. 1388random callback.
1105 1389
1136 1420
1137 my $quit = AnyEvent->condvar; 1421 my $quit = AnyEvent->condvar;
1138 1422
1139 $fcp->txn_client_get ($url)->cb (sub { 1423 $fcp->txn_client_get ($url)->cb (sub {
1140 ... 1424 ...
1141 $quit->broadcast; 1425 $quit->send;
1142 }); 1426 });
1143 1427
1144 $quit->wait; 1428 $quit->recv;
1145 1429
1146 1430
1147=head1 BENCHMARKS 1431=head1 BENCHMARKS
1148 1432
1149To give you an idea of the performance and overheads that AnyEvent adds 1433To give you an idea of the performance and overheads that AnyEvent adds
1151of various event loops I prepared some benchmarks. 1435of various event loops I prepared some benchmarks.
1152 1436
1153=head2 BENCHMARKING ANYEVENT OVERHEAD 1437=head2 BENCHMARKING ANYEVENT OVERHEAD
1154 1438
1155Here is a benchmark of various supported event models used natively and 1439Here is a benchmark of various supported event models used natively and
1156through anyevent. The benchmark creates a lot of timers (with a zero 1440through AnyEvent. The benchmark creates a lot of timers (with a zero
1157timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1441timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1158which it is), lets them fire exactly once and destroys them again. 1442which it is), lets them fire exactly once and destroys them again.
1159 1443
1160Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1444Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1161distribution. 1445distribution.
1178all watchers, to avoid adding memory overhead. That means closure creation 1462all watchers, to avoid adding memory overhead. That means closure creation
1179and memory usage is not included in the figures. 1463and memory usage is not included in the figures.
1180 1464
1181I<invoke> is the time, in microseconds, used to invoke a simple 1465I<invoke> is the time, in microseconds, used to invoke a simple
1182callback. The callback simply counts down a Perl variable and after it was 1466callback. The callback simply counts down a Perl variable and after it was
1183invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1467invoked "watcher" times, it would C<< ->send >> a condvar once to
1184signal the end of this phase. 1468signal the end of this phase.
1185 1469
1186I<destroy> is the time, in microseconds, that it takes to destroy a single 1470I<destroy> is the time, in microseconds, that it takes to destroy a single
1187watcher. 1471watcher.
1188 1472
1284 1568
1285=back 1569=back
1286 1570
1287=head2 BENCHMARKING THE LARGE SERVER CASE 1571=head2 BENCHMARKING THE LARGE SERVER CASE
1288 1572
1289This benchmark atcually benchmarks the event loop itself. It works by 1573This benchmark actually benchmarks the event loop itself. It works by
1290creating a number of "servers": each server consists of a socketpair, a 1574creating a number of "servers": each server consists of a socket pair, a
1291timeout watcher that gets reset on activity (but never fires), and an I/O 1575timeout watcher that gets reset on activity (but never fires), and an I/O
1292watcher waiting for input on one side of the socket. Each time the socket 1576watcher waiting for input on one side of the socket. Each time the socket
1293watcher reads a byte it will write that byte to a random other "server". 1577watcher reads a byte it will write that byte to a random other "server".
1294 1578
1295The effect is that there will be a lot of I/O watchers, only part of which 1579The effect is that there will be a lot of I/O watchers, only part of which
1296are active at any one point (so there is a constant number of active 1580are active at any one point (so there is a constant number of active
1297fds for each loop iterstaion, but which fds these are is random). The 1581fds for each loop iteration, but which fds these are is random). The
1298timeout is reset each time something is read because that reflects how 1582timeout is reset each time something is read because that reflects how
1299most timeouts work (and puts extra pressure on the event loops). 1583most timeouts work (and puts extra pressure on the event loops).
1300 1584
1301In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1585In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1302(1%) are active. This mirrors the activity of large servers with many 1586(1%) are active. This mirrors the activity of large servers with many
1303connections, most of which are idle at any one point in time. 1587connections, most of which are idle at any one point in time.
1304 1588
1305Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1589Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1306distribution. 1590distribution.
1308=head3 Explanation of the columns 1592=head3 Explanation of the columns
1309 1593
1310I<sockets> is the number of sockets, and twice the number of "servers" (as 1594I<sockets> is the number of sockets, and twice the number of "servers" (as
1311each server has a read and write socket end). 1595each server has a read and write socket end).
1312 1596
1313I<create> is the time it takes to create a socketpair (which is 1597I<create> is the time it takes to create a socket pair (which is
1314nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1598nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1315 1599
1316I<request>, the most important value, is the time it takes to handle a 1600I<request>, the most important value, is the time it takes to handle a
1317single "request", that is, reading the token from the pipe and forwarding 1601single "request", that is, reading the token from the pipe and forwarding
1318it to another server. This includes deleting the old timeout and creating 1602it to another server. This includes deleting the old timeout and creating
1391speed most when you have lots of watchers, not when you only have a few of 1675speed most when you have lots of watchers, not when you only have a few of
1392them). 1676them).
1393 1677
1394EV is again fastest. 1678EV is again fastest.
1395 1679
1396Perl again comes second. It is noticably faster than the C-based event 1680Perl again comes second. It is noticeably faster than the C-based event
1397loops Event and Glib, although the difference is too small to really 1681loops Event and Glib, although the difference is too small to really
1398matter. 1682matter.
1399 1683
1400POE also performs much better in this case, but is is still far behind the 1684POE also performs much better in this case, but is is still far behind the
1401others. 1685others.
1430specified in the variable. 1714specified in the variable.
1431 1715
1432You can make AnyEvent completely ignore this variable by deleting it 1716You can make AnyEvent completely ignore this variable by deleting it
1433before the first watcher gets created, e.g. with a C<BEGIN> block: 1717before the first watcher gets created, e.g. with a C<BEGIN> block:
1434 1718
1435 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1719 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1436 1720
1437 use AnyEvent; 1721 use AnyEvent;
1438 1722
1439Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1723Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1440be used to probe what backend is used and gain other information (which is 1724be used to probe what backend is used and gain other information (which is
1441probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1725probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1726$ENV{PERL_ANYEGENT_STRICT}.
1727
1728
1729=head1 BUGS
1730
1731Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1732to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1733and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1734mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1735pronounced).
1442 1736
1443 1737
1444=head1 SEE ALSO 1738=head1 SEE ALSO
1739
1740Utility functions: L<AnyEvent::Util>.
1445 1741
1446Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1742Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1447L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1743L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1448 1744
1449Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1745Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1450L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1746L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1451L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1747L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1452L<AnyEvent::Impl::POE>. 1748L<AnyEvent::Impl::POE>.
1453 1749
1750Non-blocking file handles, sockets, TCP clients and
1751servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1752
1753Asynchronous DNS: L<AnyEvent::DNS>.
1754
1454Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1755Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1455 1756
1456Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1757Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1457 1758
1458 1759
1459=head1 AUTHOR 1760=head1 AUTHOR
1460 1761
1461 Marc Lehmann <schmorp@schmorp.de> 1762 Marc Lehmann <schmorp@schmorp.de>
1462 http://home.schmorp.de/ 1763 http://home.schmorp.de/
1463 1764
1464=cut 1765=cut
1465 1766
14661 17671
1467 1768

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