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Revision 1.110 by root, Sat May 10 00:57:31 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
14 14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores wether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
29policy> and AnyEvent is I<small and efficient>. 29policy> and AnyEvent is I<small and efficient>.
30 30
31First and foremost, I<AnyEvent is not an event model> itself, it only 31First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 32interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 33pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 34the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 35only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops.
36 37
37The goal of AnyEvent is to offer module authors the ability to do event 38The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 39programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 40religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 41module users into the same thing by forcing them to use the same event
41model you use. 42model you use.
42 43
43For modules like POE or IO::Async (which is actually doing all I/O 44For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 45actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 46like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 47cannot use anything else, as it is simply incompatible to everything that
47itself. 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use.
48 50
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if
52those, every user of your module has to use it, too. If your module 54your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 55too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof).
55 59
56In addition of being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 62modules, you get an enourmous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 65technically possible.
62 66
63Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
64useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
65model, you should I<not> use this module. 69model, you should I<not> use this module.
66
67 70
68=head1 DESCRIPTION 71=head1 DESCRIPTION
69 72
70L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
71allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
72users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
73peacefully at any one time). 76peacefully at any one time).
74 77
75The interface itself is vaguely similar but not identical to the Event 78The interface itself is vaguely similar, but not identical to the L<Event>
76module. 79module.
77 80
78On the first call of any method, the module tries to detect the currently 81During the first call of any watcher-creation method, the module tries
79loaded event loop by probing wether any of the following modules is 82to detect the currently loaded event loop by probing whether one of the
80loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, L<Event>, L<Glib>, L<Tk>. The 83following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
81first one found is used. If none are found, the module tries to load these 85L<POE>. The first one found is used. If none are found, the module tries
82modules in the order given. The first one that could be successfully 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
83loaded will be used. If still none could be found, AnyEvent will fall back 87adaptor should always succeed) in the order given. The first one that can
84to a pure-perl event loop, which is also not very efficient. 88be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere.
85 91
86Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
87an Event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
88that model the default. For example: 94that model the default. For example:
89 95
90 use Tk; 96 use Tk;
91 use AnyEvent; 97 use AnyEvent;
92 98
93 # .. AnyEvent will likely default to Tk 99 # .. AnyEvent will likely default to Tk
100
101The I<likely> means that, if any module loads another event model and
102starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly...
94 104
95The pure-perl implementation of AnyEvent is called 105The pure-perl implementation of AnyEvent is called
96C<AnyEvent::Impl::Perl>. Like other event modules you can load it 106C<AnyEvent::Impl::Perl>. Like other event modules you can load it
97explicitly. 107explicitly.
98 108
101AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
102stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
103the callback to call, the filehandle to watch, etc. 113the callback to call, the filehandle to watch, etc.
104 114
105These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
106creating a watcher it will immediately "watch" for events and invoke 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model
118is in control).
119
107the callback. To disable the watcher you have to destroy it (e.g. by 120To disable the watcher you have to destroy it (e.g. by setting the
108setting the variable that stores it to C<undef> or otherwise deleting all 121variable you store it in to C<undef> or otherwise deleting all references
109references to it). 122to it).
110 123
111All watchers are created by calling a method on the C<AnyEvent> class. 124All watchers are created by calling a method on the C<AnyEvent> class.
112 125
126Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways.
128
129An any way to achieve that is this pattern:
130
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it
133 undef $w;
134 });
135
136Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are
138declared.
139
113=head2 IO WATCHERS 140=head2 I/O WATCHERS
114 141
115You can create I/O watcher by calling the C<< AnyEvent->io >> method with 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
116the following mandatory arguments: 143with the following mandatory key-value pairs as arguments:
117 144
118C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
119events. C<poll> must be a string that is either C<r> or C<w>, that creates 146for events. C<poll> must be a string that is either C<r> or C<w>,
120a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 147which creates a watcher waiting for "r"eadable or "w"ritable events,
121to invoke everytime the filehandle becomes ready. 148respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready.
122 150
123Filehandles will be kept alive, so as long as the watcher exists, the 151Although the callback might get passed parameters, their value and
124filehandle exists, too. 152presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks.
154
155The I/O watcher might use the underlying file descriptor or a copy of it.
156You must not close a file handle as long as any watcher is active on the
157underlying file descriptor.
158
159Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file
161handles.
125 162
126Example: 163Example:
127 164
128 # wait for readability of STDIN, then read a line and disable the watcher 165 # wait for readability of STDIN, then read a line and disable the watcher
129 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
135=head2 TIME WATCHERS 172=head2 TIME WATCHERS
136 173
137You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
138method with the following mandatory arguments: 175method with the following mandatory arguments:
139 176
140C<after> after how many seconds (fractions are supported) should the timer 177C<after> specifies after how many seconds (fractional values are
141activate. C<cb> the callback to invoke. 178supported) the callback should be invoked. C<cb> is the callback to invoke
179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
142 184
143The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
144timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
145and Glib). 187and Glib).
146 188
152 }); 194 });
153 195
154 # to cancel the timer: 196 # to cancel the timer:
155 undef $w; 197 undef $w;
156 198
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second
202 my $w;
203
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb);
207 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211
212=head3 TIMING ISSUES
213
214There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12
216o'clock").
217
218While most event loops expect timers to specified in a relative way, they
219use absolute time internally. This makes a difference when your clock
220"jumps", for example, when ntp decides to set your clock backwards from
221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
222fire "after" a second might actually take six years to finally fire.
223
224AnyEvent cannot compensate for this. The only event loop that is conscious
225about these issues is L<EV>, which offers both relative (ev_timer, based
226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
228
229AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API.
231
232=head2 SIGNAL WATCHERS
233
234You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs.
237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
242Multiple signal occurances can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means
244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks.
246
247The main advantage of using these watchers is that you can share a signal
248between multiple watchers.
249
250This watcher might use C<%SIG>, so programs overwriting those signals
251directly will likely not work correctly.
252
253Example: exit on SIGINT
254
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256
257=head2 CHILD PROCESS WATCHERS
258
259You can also watch on a child process exit and catch its exit status.
260
261The child process is specified by the C<pid> argument (if set to C<0>, it
262watches for any child process exit). The watcher will trigger as often
263as status change for the child are received. This works by installing a
264signal handler for C<SIGCHLD>. The callback will be called with the pid
265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
267
268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
287
288 my $w = AnyEvent->child (
289 pid => $pid,
290 cb => sub {
291 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status";
293 $done->send;
294 },
295 );
296
297 # do something else, then wait for process exit
298 $done->wait;
299
157=head2 CONDITION WATCHERS 300=head2 CONDITION VARIABLES
158 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
159Condition watchers can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
160method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
161 316
162A condition watcher watches for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
163->broadcast >> method has been called. 318by calling the C<send> method.
164 319
320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
332
333You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event.
337
165Note that condition watchers recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
166two watchers that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
167lose. Therefore, condition watchers are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
168you should avoid making a blocking wait, at least in callbacks, as this 341you should avoid making a blocking wait yourself, at least in callbacks,
169usually asks for trouble. 342as this asks for trouble.
170 343
171The watcher has only two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example:
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->wait;
371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
172 378
173=over 4 379=over 4
174 380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
450=back
451
452=head3 METHODS FOR CONSUMERS
453
454These methods should only be used by the consuming side, i.e. the
455code awaits the condition.
456
457=over 4
458
175=item $cv->wait 459=item $cv->wait
176 460
177Wait (blocking if necessary) until the C<< ->broadcast >> method has been 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
178called on c<$cv>, while servicing other watchers normally. 462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
179 464
180You can only wait once on a condition - additional calls will return 465You can only wait once on a condition - additional calls are valid but
181immediately. 466will return immediately.
467
468If an error condition has been set by calling C<< ->croak >>, then this
469function will call C<croak>.
470
471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
182 473
183Not all event models support a blocking wait - some die in that case 474Not all event models support a blocking wait - some die in that case
184(programs might want to do that so they stay interactive), so I<if you 475(programs might want to do that to stay interactive), so I<if you are
185are using this from a module, never require a blocking wait>, but let the 476using this from a module, never require a blocking wait>, but let the
186caller decide wether the call will block or not (for example, by coupling 477caller decide whether the call will block or not (for example, by coupling
187condition variables with some kind of request results and supporting 478condition variables with some kind of request results and supporting
188callbacks so the caller knows that getting the result will not block, 479callbacks so the caller knows that getting the result will not block,
189while still suppporting blocking waits if the caller so desires). 480while still suppporting blocking waits if the caller so desires).
190 481
191Another reason I<never> to C<< ->wait >> in a module is that you cannot 482Another reason I<never> to C<< ->wait >> in a module is that you cannot
192sensibly have two C<< ->wait >>'s in parallel, as that would require 483sensibly have two C<< ->wait >>'s in parallel, as that would require
193multiple interpreters or coroutines/threads, none of which C<AnyEvent> 484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
194can supply (the coroutine-aware backends C<Coro::EV> and C<Coro::Event> 485can supply.
195explicitly support concurrent C<< ->wait >>'s from different coroutines,
196however).
197 486
198=item $cv->broadcast 487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
199 492
200Flag the condition as ready - a running C<< ->wait >> and all further 493You can ensure that C<< -wait >> never blocks by setting a callback and
201calls to C<wait> will return after this method has been called. If nobody 494only calling C<< ->wait >> from within that callback (or at a later
202is waiting the broadcast will be remembered.. 495time). This will work even when the event loop does not support blocking
496waits otherwise.
203 497
204Example: 498=item $bool = $cv->ready
205 499
206 # wait till the result is ready 500Returns true when the condition is "true", i.e. whether C<send> or
207 my $result_ready = AnyEvent->condvar; 501C<croak> have been called.
208 502
209 # do something such as adding a timer 503=item $cb = $cv->cb ([new callback])
210 # or socket watcher the calls $result_ready->broadcast
211 # when the "result" is ready.
212 504
213 $result_ready->wait; 505This is a mutator function that returns the callback set and optionally
506replaces it before doing so.
507
508The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback
510or at any later time is guaranteed not to block.
214 511
215=back 512=back
216 513
217=head2 SIGNAL WATCHERS 514=head1 GLOBAL VARIABLES AND FUNCTIONS
218
219You can listen for signals using a signal watcher, C<signal> is the signal
220I<name> without any C<SIG> prefix. Multiple signals events can be clumped
221together into one callback invocation, and callback invocation might or
222might not be asynchronous.
223
224These watchers might use C<%SIG>, so programs overwriting those signals
225directly will likely not work correctly.
226
227Example: exit on SIGINT
228
229 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
230
231=head2 CHILD PROCESS WATCHERS
232
233You can also listen for the status of a child process specified by the
234C<pid> argument (or any child if the pid argument is 0). The watcher will
235trigger as often as status change for the child are received. This works
236by installing a signal handler for C<SIGCHLD>. The callback will be called with
237the pid and exit status (as returned by waitpid).
238
239Example: wait for pid 1333
240
241 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" });
242
243=head1 GLOBALS
244 515
245=over 4 516=over 4
246 517
247=item $AnyEvent::MODEL 518=item $AnyEvent::MODEL
248 519
252C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
253AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
254 525
255The known classes so far are: 526The known classes so far are:
256 527
257 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
258 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
259 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
260 AnyEvent::Impl::Event based on Event, also second best choice :) 529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
261 AnyEvent::Impl::Glib based on Glib, third-best choice. 531 AnyEvent::Impl::Glib based on Glib, third-best choice.
262 AnyEvent::Impl::Tk based on Tk, very bad choice. 532 AnyEvent::Impl::Tk based on Tk, very bad choice.
263 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536
537There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
542it's adaptor.
543
544AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
545autodetecting them.
264 546
265=item AnyEvent::detect 547=item AnyEvent::detect
266 548
267Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
268necessary. You should only call this function right before you would have 550if necessary. You should only call this function right before you would
269created an AnyEvent watcher anyway, that is, very late at runtime. 551have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime.
553
554=item $guard = AnyEvent::on_detect { BLOCK }
555
556Arranges for the code block to be executed as soon as the event model is
557autodetected (or immediately if this has already happened).
558
559If called in scalar or list context, then it creates and returns an object
560that automatically removes the callback again when it is destroyed.
561
562=item @AnyEvent::on_detect
563
564If there are any code references in this array (you can C<push> to it
565before or after loading AnyEvent), then they will called directly after
566the event loop has been chosen.
567
568You should check C<$AnyEvent::MODEL> before adding to this array, though:
569if it contains a true value then the event loop has already been detected,
570and the array will be ignored.
571
572Best use C<AnyEvent::on_detect { BLOCK }> instead.
270 573
271=back 574=back
272 575
273=head1 WHAT TO DO IN A MODULE 576=head1 WHAT TO DO IN A MODULE
274 577
275As a module author, you should "use AnyEvent" and call AnyEvent methods 578As a module author, you should C<use AnyEvent> and call AnyEvent methods
276freely, but you should not load a specific event module or rely on it. 579freely, but you should not load a specific event module or rely on it.
277 580
278Be careful when you create watchers in the module body - Anyevent will 581Be careful when you create watchers in the module body - AnyEvent will
279decide which event module to use as soon as the first method is called, so 582decide which event module to use as soon as the first method is called, so
280by calling AnyEvent in your module body you force the user of your module 583by calling AnyEvent in your module body you force the user of your module
281to load the event module first. 584to load the event module first.
282 585
586Never call C<< ->wait >> on a condition variable unless you I<know> that
587the C<< ->send >> method has been called on it already. This is
588because it will stall the whole program, and the whole point of using
589events is to stay interactive.
590
591It is fine, however, to call C<< ->wait >> when the user of your module
592requests it (i.e. if you create a http request object ad have a method
593called C<results> that returns the results, it should call C<< ->wait >>
594freely, as the user of your module knows what she is doing. always).
595
283=head1 WHAT TO DO IN THE MAIN PROGRAM 596=head1 WHAT TO DO IN THE MAIN PROGRAM
284 597
285There will always be a single main program - the only place that should 598There will always be a single main program - the only place that should
286dictate which event model to use. 599dictate which event model to use.
287 600
288If it doesn't care, it can just "use AnyEvent" and use it itself, or not 601If it doesn't care, it can just "use AnyEvent" and use it itself, or not
289do anything special and let AnyEvent decide which implementation to chose. 602do anything special (it does not need to be event-based) and let AnyEvent
603decide which implementation to chose if some module relies on it.
290 604
291If the main program relies on a specific event model (for example, in Gtk2 605If the main program relies on a specific event model. For example, in
292programs you have to rely on either Glib or Glib::Event), you should load 606Gtk2 programs you have to rely on the Glib module. You should load the
293it before loading AnyEvent or any module that uses it, generally, as early 607event module before loading AnyEvent or any module that uses it: generally
294as possible. The reason is that modules might create watchers when they 608speaking, you should load it as early as possible. The reason is that
295are loaded, and AnyEvent will decide on the event model to use as soon as 609modules might create watchers when they are loaded, and AnyEvent will
296it creates watchers, and it might chose the wrong one unless you load the 610decide on the event model to use as soon as it creates watchers, and it
297correct one yourself. 611might chose the wrong one unless you load the correct one yourself.
298 612
299You can chose to use a rather inefficient pure-perl implementation by 613You can chose to use a rather inefficient pure-perl implementation by
300loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 614loading the C<AnyEvent::Impl::Perl> module, which gives you similar
301generally better. 615behaviour everywhere, but letting AnyEvent chose is generally better.
616
617=head1 OTHER MODULES
618
619The following is a non-exhaustive list of additional modules that use
620AnyEvent and can therefore be mixed easily with other AnyEvent modules
621in the same program. Some of the modules come with AnyEvent, some are
622available via CPAN.
623
624=over 4
625
626=item L<AnyEvent::Util>
627
628Contains various utility functions that replace often-used but blocking
629functions such as C<inet_aton> by event-/callback-based versions.
630
631=item L<AnyEvent::Handle>
632
633Provide read and write buffers and manages watchers for reads and writes.
634
635=item L<AnyEvent::Socket>
636
637Provides a means to do non-blocking connects, accepts etc.
638
639=item L<AnyEvent::HTTPD>
640
641Provides a simple web application server framework.
642
643=item L<AnyEvent::DNS>
644
645Provides asynchronous DNS resolver capabilities, beyond what
646L<AnyEvent::Util> offers.
647
648=item L<AnyEvent::FastPing>
649
650The fastest ping in the west.
651
652=item L<Net::IRC3>
653
654AnyEvent based IRC client module family.
655
656=item L<Net::XMPP2>
657
658AnyEvent based XMPP (Jabber protocol) module family.
659
660=item L<Net::FCP>
661
662AnyEvent-based implementation of the Freenet Client Protocol, birthplace
663of AnyEvent.
664
665=item L<Event::ExecFlow>
666
667High level API for event-based execution flow control.
668
669=item L<Coro>
670
671Has special support for AnyEvent via L<Coro::AnyEvent>.
672
673=item L<IO::Lambda>
674
675The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
676
677=item L<IO::AIO>
678
679Truly asynchronous I/O, should be in the toolbox of every event
680programmer. Can be trivially made to use AnyEvent.
681
682=item L<BDB>
683
684Truly asynchronous Berkeley DB access. Can be trivially made to use
685AnyEvent.
686
687=back
302 688
303=cut 689=cut
304 690
305package AnyEvent; 691package AnyEvent;
306 692
307no warnings; 693no warnings;
308use strict; 694use strict;
309 695
310use Carp; 696use Carp;
311 697
312our $VERSION = '3.0'; 698our $VERSION = '3.4';
313our $MODEL; 699our $MODEL;
314 700
315our $AUTOLOAD; 701our $AUTOLOAD;
316our @ISA; 702our @ISA;
317 703
318our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 704our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
319 705
320our @REGISTRY; 706our @REGISTRY;
321 707
322my @models = ( 708my @models = (
323 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
324 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
325 [EV:: => AnyEvent::Impl::EV::], 709 [EV:: => AnyEvent::Impl::EV::],
326 [Event:: => AnyEvent::Impl::Event::], 710 [Event:: => AnyEvent::Impl::Event::],
711 [Tk:: => AnyEvent::Impl::Tk::],
712 [Wx:: => AnyEvent::Impl::POE::],
713 [Prima:: => AnyEvent::Impl::POE::],
714 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
715 # everything below here will not be autoprobed as the pureperl backend should work everywhere
327 [Glib:: => AnyEvent::Impl::Glib::], 716 [Glib:: => AnyEvent::Impl::Glib::],
328 [Tk:: => AnyEvent::Impl::Tk::], 717 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
329 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 718 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
719 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
330); 720);
331 721
332our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 722our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
723
724our @on_detect;
725
726sub on_detect(&) {
727 my ($cb) = @_;
728
729 if ($MODEL) {
730 $cb->();
731
732 1
733 } else {
734 push @on_detect, $cb;
735
736 defined wantarray
737 ? bless \$cb, "AnyEvent::Util::Guard"
738 : ()
739 }
740}
741
742sub AnyEvent::Util::Guard::DESTROY {
743 @on_detect = grep $_ != ${$_[0]}, @on_detect;
744}
333 745
334sub detect() { 746sub detect() {
335 unless ($MODEL) { 747 unless ($MODEL) {
336 no strict 'refs'; 748 no strict 'refs';
337 749
750 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
751 my $model = "AnyEvent::Impl::$1";
752 if (eval "require $model") {
753 $MODEL = $model;
754 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
755 } else {
756 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
757 }
758 }
759
338 # check for already loaded models 760 # check for already loaded models
761 unless ($MODEL) {
339 for (@REGISTRY, @models) { 762 for (@REGISTRY, @models) {
340 my ($package, $model) = @$_; 763 my ($package, $model) = @$_;
341 if (${"$package\::VERSION"} > 0) { 764 if (${"$package\::VERSION"} > 0) {
342 if (eval "require $model") { 765 if (eval "require $model") {
343 $MODEL = $model; 766 $MODEL = $model;
344 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 767 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
345 last; 768 last;
769 }
346 } 770 }
347 } 771 }
348 }
349 772
350 unless ($MODEL) { 773 unless ($MODEL) {
351 # try to load a model 774 # try to load a model
352 775
353 for (@REGISTRY, @models) { 776 for (@REGISTRY, @models) {
354 my ($package, $model) = @$_; 777 my ($package, $model) = @$_;
355 if (eval "require $package" 778 if (eval "require $package"
356 and ${"$package\::VERSION"} > 0 779 and ${"$package\::VERSION"} > 0
357 and eval "require $model") { 780 and eval "require $model") {
358 $MODEL = $model; 781 $MODEL = $model;
359 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 782 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
360 last; 783 last;
784 }
361 } 785 }
786
787 $MODEL
788 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
362 } 789 }
363
364 $MODEL
365 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
366 } 790 }
367 791
368 unshift @ISA, $MODEL; 792 unshift @ISA, $MODEL;
369 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 793 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
794
795 (shift @on_detect)->() while @on_detect;
370 } 796 }
371 797
372 $MODEL 798 $MODEL
373} 799}
374 800
481 undef $CHLD_W unless keys %PID_CB; 907 undef $CHLD_W unless keys %PID_CB;
482} 908}
483 909
484=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 910=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
485 911
912This is an advanced topic that you do not normally need to use AnyEvent in
913a module. This section is only of use to event loop authors who want to
914provide AnyEvent compatibility.
915
486If you need to support another event library which isn't directly 916If you need to support another event library which isn't directly
487supported by AnyEvent, you can supply your own interface to it by 917supported by AnyEvent, you can supply your own interface to it by
488pushing, before the first watcher gets created, the package name of 918pushing, before the first watcher gets created, the package name of
489the event module and the package name of the interface to use onto 919the event module and the package name of the interface to use onto
490C<@AnyEvent::REGISTRY>. You can do that before and even without loading 920C<@AnyEvent::REGISTRY>. You can do that before and even without loading
491AnyEvent. 921AnyEvent, so it is reasonably cheap.
492 922
493Example: 923Example:
494 924
495 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 925 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
496 926
497This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 927This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
498package/class when it finds the C<urxvt> package/module is loaded. When 928package/class when it finds the C<urxvt> package/module is already loaded.
929
499AnyEvent is loaded and asked to find a suitable event model, it will 930When AnyEvent is loaded and asked to find a suitable event model, it
500first check for the presence of urxvt. 931will first check for the presence of urxvt by trying to C<use> the
932C<urxvt::anyevent> module.
501 933
502The class should provide implementations for all watcher types (see 934The class should provide implementations for all watcher types. See
503L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 935L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
504(Source code) and so on for actual examples, use C<perldoc -m 936and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
505AnyEvent::Impl::Glib> to see the sources). 937see the sources.
506 938
939If you don't provide C<signal> and C<child> watchers than AnyEvent will
940provide suitable (hopefully) replacements.
941
507The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 942The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
508uses the above line as-is. An interface isn't included in AnyEvent 943terminal emulator uses the above line as-is. An interface isn't included
509because it doesn't make sense outside the embedded interpreter inside 944in AnyEvent because it doesn't make sense outside the embedded interpreter
510I<rxvt-unicode>, and it is updated and maintained as part of the 945inside I<rxvt-unicode>, and it is updated and maintained as part of the
511I<rxvt-unicode> distribution. 946I<rxvt-unicode> distribution.
512 947
513I<rxvt-unicode> also cheats a bit by not providing blocking access to 948I<rxvt-unicode> also cheats a bit by not providing blocking access to
514condition variables: code blocking while waiting for a condition will 949condition variables: code blocking while waiting for a condition will
515C<die>. This still works with most modules/usages, and blocking calls must 950C<die>. This still works with most modules/usages, and blocking calls must
516not be in an interactive application, so it makes sense. 951not be done in an interactive application, so it makes sense.
517 952
518=head1 ENVIRONMENT VARIABLES 953=head1 ENVIRONMENT VARIABLES
519 954
520The following environment variables are used by this module: 955The following environment variables are used by this module:
521 956
522C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 957=over 4
523model gets used.
524 958
959=item C<PERL_ANYEVENT_VERBOSE>
960
961By default, AnyEvent will be completely silent except in fatal
962conditions. You can set this environment variable to make AnyEvent more
963talkative.
964
965When set to C<1> or higher, causes AnyEvent to warn about unexpected
966conditions, such as not being able to load the event model specified by
967C<PERL_ANYEVENT_MODEL>.
968
969When set to C<2> or higher, cause AnyEvent to report to STDERR which event
970model it chooses.
971
972=item C<PERL_ANYEVENT_MODEL>
973
974This can be used to specify the event model to be used by AnyEvent, before
975autodetection and -probing kicks in. It must be a string consisting
976entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
977and the resulting module name is loaded and if the load was successful,
978used as event model. If it fails to load AnyEvent will proceed with
979autodetection and -probing.
980
981This functionality might change in future versions.
982
983For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
984could start your program like this:
985
986 PERL_ANYEVENT_MODEL=Perl perl ...
987
988=back
989
525=head1 EXAMPLE 990=head1 EXAMPLE PROGRAM
526 991
527The following program uses an io watcher to read data from stdin, a timer 992The following program uses an I/O watcher to read data from STDIN, a timer
528to display a message once per second, and a condvar to exit the program 993to display a message once per second, and a condition variable to quit the
529when the user enters quit: 994program when the user enters quit:
530 995
531 use AnyEvent; 996 use AnyEvent;
532 997
533 my $cv = AnyEvent->condvar; 998 my $cv = AnyEvent->condvar;
534 999
535 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 1000 my $io_watcher = AnyEvent->io (
1001 fh => \*STDIN,
1002 poll => 'r',
1003 cb => sub {
536 warn "io event <$_[0]>\n"; # will always output <r> 1004 warn "io event <$_[0]>\n"; # will always output <r>
537 chomp (my $input = <STDIN>); # read a line 1005 chomp (my $input = <STDIN>); # read a line
538 warn "read: $input\n"; # output what has been read 1006 warn "read: $input\n"; # output what has been read
539 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1007 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
1008 },
540 }); 1009 );
541 1010
542 my $time_watcher; # can only be used once 1011 my $time_watcher; # can only be used once
543 1012
544 sub new_timer { 1013 sub new_timer {
545 $timer = AnyEvent->timer (after => 1, cb => sub { 1014 $timer = AnyEvent->timer (after => 1, cb => sub {
627 $txn->{finished}->wait; 1096 $txn->{finished}->wait;
628 return $txn->{result}; 1097 return $txn->{result};
629 1098
630The actual code goes further and collects all errors (C<die>s, exceptions) 1099The actual code goes further and collects all errors (C<die>s, exceptions)
631that occured during request processing. The C<result> method detects 1100that occured during request processing. The C<result> method detects
632wether an exception as thrown (it is stored inside the $txn object) 1101whether an exception as thrown (it is stored inside the $txn object)
633and just throws the exception, which means connection errors and other 1102and just throws the exception, which means connection errors and other
634problems get reported tot he code that tries to use the result, not in a 1103problems get reported tot he code that tries to use the result, not in a
635random callback. 1104random callback.
636 1105
637All of this enables the following usage styles: 1106All of this enables the following usage styles:
672 $quit->broadcast; 1141 $quit->broadcast;
673 }); 1142 });
674 1143
675 $quit->wait; 1144 $quit->wait;
676 1145
1146
1147=head1 BENCHMARKS
1148
1149To give you an idea of the performance and overheads that AnyEvent adds
1150over the event loops themselves and to give you an impression of the speed
1151of various event loops I prepared some benchmarks.
1152
1153=head2 BENCHMARKING ANYEVENT OVERHEAD
1154
1155Here is a benchmark of various supported event models used natively and
1156through anyevent. The benchmark creates a lot of timers (with a zero
1157timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1158which it is), lets them fire exactly once and destroys them again.
1159
1160Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1161distribution.
1162
1163=head3 Explanation of the columns
1164
1165I<watcher> is the number of event watchers created/destroyed. Since
1166different event models feature vastly different performances, each event
1167loop was given a number of watchers so that overall runtime is acceptable
1168and similar between tested event loop (and keep them from crashing): Glib
1169would probably take thousands of years if asked to process the same number
1170of watchers as EV in this benchmark.
1171
1172I<bytes> is the number of bytes (as measured by the resident set size,
1173RSS) consumed by each watcher. This method of measuring captures both C
1174and Perl-based overheads.
1175
1176I<create> is the time, in microseconds (millionths of seconds), that it
1177takes to create a single watcher. The callback is a closure shared between
1178all watchers, to avoid adding memory overhead. That means closure creation
1179and memory usage is not included in the figures.
1180
1181I<invoke> is the time, in microseconds, used to invoke a simple
1182callback. The callback simply counts down a Perl variable and after it was
1183invoked "watcher" times, it would C<< ->broadcast >> a condvar once to
1184signal the end of this phase.
1185
1186I<destroy> is the time, in microseconds, that it takes to destroy a single
1187watcher.
1188
1189=head3 Results
1190
1191 name watchers bytes create invoke destroy comment
1192 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1193 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1194 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1195 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1196 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1197 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1198 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1199 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1200 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1201 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1202
1203=head3 Discussion
1204
1205The benchmark does I<not> measure scalability of the event loop very
1206well. For example, a select-based event loop (such as the pure perl one)
1207can never compete with an event loop that uses epoll when the number of
1208file descriptors grows high. In this benchmark, all events become ready at
1209the same time, so select/poll-based implementations get an unnatural speed
1210boost.
1211
1212Also, note that the number of watchers usually has a nonlinear effect on
1213overall speed, that is, creating twice as many watchers doesn't take twice
1214the time - usually it takes longer. This puts event loops tested with a
1215higher number of watchers at a disadvantage.
1216
1217To put the range of results into perspective, consider that on the
1218benchmark machine, handling an event takes roughly 1600 CPU cycles with
1219EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1220cycles with POE.
1221
1222C<EV> is the sole leader regarding speed and memory use, which are both
1223maximal/minimal, respectively. Even when going through AnyEvent, it uses
1224far less memory than any other event loop and is still faster than Event
1225natively.
1226
1227The pure perl implementation is hit in a few sweet spots (both the
1228constant timeout and the use of a single fd hit optimisations in the perl
1229interpreter and the backend itself). Nevertheless this shows that it
1230adds very little overhead in itself. Like any select-based backend its
1231performance becomes really bad with lots of file descriptors (and few of
1232them active), of course, but this was not subject of this benchmark.
1233
1234The C<Event> module has a relatively high setup and callback invocation
1235cost, but overall scores in on the third place.
1236
1237C<Glib>'s memory usage is quite a bit higher, but it features a
1238faster callback invocation and overall ends up in the same class as
1239C<Event>. However, Glib scales extremely badly, doubling the number of
1240watchers increases the processing time by more than a factor of four,
1241making it completely unusable when using larger numbers of watchers
1242(note that only a single file descriptor was used in the benchmark, so
1243inefficiencies of C<poll> do not account for this).
1244
1245The C<Tk> adaptor works relatively well. The fact that it crashes with
1246more than 2000 watchers is a big setback, however, as correctness takes
1247precedence over speed. Nevertheless, its performance is surprising, as the
1248file descriptor is dup()ed for each watcher. This shows that the dup()
1249employed by some adaptors is not a big performance issue (it does incur a
1250hidden memory cost inside the kernel which is not reflected in the figures
1251above).
1252
1253C<POE>, regardless of underlying event loop (whether using its pure perl
1254select-based backend or the Event module, the POE-EV backend couldn't
1255be tested because it wasn't working) shows abysmal performance and
1256memory usage with AnyEvent: Watchers use almost 30 times as much memory
1257as EV watchers, and 10 times as much memory as Event (the high memory
1258requirements are caused by requiring a session for each watcher). Watcher
1259invocation speed is almost 900 times slower than with AnyEvent's pure perl
1260implementation.
1261
1262The design of the POE adaptor class in AnyEvent can not really account
1263for the performance issues, though, as session creation overhead is
1264small compared to execution of the state machine, which is coded pretty
1265optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1266using multiple sessions is not a good approach, especially regarding
1267memory usage, even the author of POE could not come up with a faster
1268design).
1269
1270=head3 Summary
1271
1272=over 4
1273
1274=item * Using EV through AnyEvent is faster than any other event loop
1275(even when used without AnyEvent), but most event loops have acceptable
1276performance with or without AnyEvent.
1277
1278=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1279the actual event loop, only with extremely fast event loops such as EV
1280adds AnyEvent significant overhead.
1281
1282=item * You should avoid POE like the plague if you want performance or
1283reasonable memory usage.
1284
1285=back
1286
1287=head2 BENCHMARKING THE LARGE SERVER CASE
1288
1289This benchmark atcually benchmarks the event loop itself. It works by
1290creating a number of "servers": each server consists of a socketpair, a
1291timeout watcher that gets reset on activity (but never fires), and an I/O
1292watcher waiting for input on one side of the socket. Each time the socket
1293watcher reads a byte it will write that byte to a random other "server".
1294
1295The effect is that there will be a lot of I/O watchers, only part of which
1296are active at any one point (so there is a constant number of active
1297fds for each loop iterstaion, but which fds these are is random). The
1298timeout is reset each time something is read because that reflects how
1299most timeouts work (and puts extra pressure on the event loops).
1300
1301In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1302(1%) are active. This mirrors the activity of large servers with many
1303connections, most of which are idle at any one point in time.
1304
1305Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1306distribution.
1307
1308=head3 Explanation of the columns
1309
1310I<sockets> is the number of sockets, and twice the number of "servers" (as
1311each server has a read and write socket end).
1312
1313I<create> is the time it takes to create a socketpair (which is
1314nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1315
1316I<request>, the most important value, is the time it takes to handle a
1317single "request", that is, reading the token from the pipe and forwarding
1318it to another server. This includes deleting the old timeout and creating
1319a new one that moves the timeout into the future.
1320
1321=head3 Results
1322
1323 name sockets create request
1324 EV 20000 69.01 11.16
1325 Perl 20000 73.32 35.87
1326 Event 20000 212.62 257.32
1327 Glib 20000 651.16 1896.30
1328 POE 20000 349.67 12317.24 uses POE::Loop::Event
1329
1330=head3 Discussion
1331
1332This benchmark I<does> measure scalability and overall performance of the
1333particular event loop.
1334
1335EV is again fastest. Since it is using epoll on my system, the setup time
1336is relatively high, though.
1337
1338Perl surprisingly comes second. It is much faster than the C-based event
1339loops Event and Glib.
1340
1341Event suffers from high setup time as well (look at its code and you will
1342understand why). Callback invocation also has a high overhead compared to
1343the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1344uses select or poll in basically all documented configurations.
1345
1346Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1347clearly fails to perform with many filehandles or in busy servers.
1348
1349POE is still completely out of the picture, taking over 1000 times as long
1350as EV, and over 100 times as long as the Perl implementation, even though
1351it uses a C-based event loop in this case.
1352
1353=head3 Summary
1354
1355=over 4
1356
1357=item * The pure perl implementation performs extremely well.
1358
1359=item * Avoid Glib or POE in large projects where performance matters.
1360
1361=back
1362
1363=head2 BENCHMARKING SMALL SERVERS
1364
1365While event loops should scale (and select-based ones do not...) even to
1366large servers, most programs we (or I :) actually write have only a few
1367I/O watchers.
1368
1369In this benchmark, I use the same benchmark program as in the large server
1370case, but it uses only eight "servers", of which three are active at any
1371one time. This should reflect performance for a small server relatively
1372well.
1373
1374The columns are identical to the previous table.
1375
1376=head3 Results
1377
1378 name sockets create request
1379 EV 16 20.00 6.54
1380 Perl 16 25.75 12.62
1381 Event 16 81.27 35.86
1382 Glib 16 32.63 15.48
1383 POE 16 261.87 276.28 uses POE::Loop::Event
1384
1385=head3 Discussion
1386
1387The benchmark tries to test the performance of a typical small
1388server. While knowing how various event loops perform is interesting, keep
1389in mind that their overhead in this case is usually not as important, due
1390to the small absolute number of watchers (that is, you need efficiency and
1391speed most when you have lots of watchers, not when you only have a few of
1392them).
1393
1394EV is again fastest.
1395
1396Perl again comes second. It is noticably faster than the C-based event
1397loops Event and Glib, although the difference is too small to really
1398matter.
1399
1400POE also performs much better in this case, but is is still far behind the
1401others.
1402
1403=head3 Summary
1404
1405=over 4
1406
1407=item * C-based event loops perform very well with small number of
1408watchers, as the management overhead dominates.
1409
1410=back
1411
1412
1413=head1 FORK
1414
1415Most event libraries are not fork-safe. The ones who are usually are
1416because they rely on inefficient but fork-safe C<select> or C<poll>
1417calls. Only L<EV> is fully fork-aware.
1418
1419If you have to fork, you must either do so I<before> creating your first
1420watcher OR you must not use AnyEvent at all in the child.
1421
1422
1423=head1 SECURITY CONSIDERATIONS
1424
1425AnyEvent can be forced to load any event model via
1426$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1427execute arbitrary code or directly gain access, it can easily be used to
1428make the program hang or malfunction in subtle ways, as AnyEvent watchers
1429will not be active when the program uses a different event model than
1430specified in the variable.
1431
1432You can make AnyEvent completely ignore this variable by deleting it
1433before the first watcher gets created, e.g. with a C<BEGIN> block:
1434
1435 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1436
1437 use AnyEvent;
1438
1439Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1440be used to probe what backend is used and gain other information (which is
1441probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1442
1443
677=head1 SEE ALSO 1444=head1 SEE ALSO
678 1445
679Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1446Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
680L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>. 1447L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
681 1448
682Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>,
683L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 1449Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
684L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>. 1450L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1451L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1452L<AnyEvent::Impl::POE>.
1453
1454Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
685 1455
686Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1456Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
687 1457
688=head1 1458
1459=head1 AUTHOR
1460
1461 Marc Lehmann <schmorp@schmorp.de>
1462 http://home.schmorp.de/
689 1463
690=cut 1464=cut
691 1465
6921 14661
693 1467

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