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1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 70
91=head1 DESCRIPTION 71=head1 DESCRIPTION
92 72
93L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 78The interface itself is vaguely similar, but not identical to the L<Event>
99module. 79module.
100 80
101During the first call of any watcher-creation method, the module tries 81During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 82to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 83following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 85L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 87adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 88be successfully loaded will be used. If, after this, still none could be
128 108
129=head1 WATCHERS 109=head1 WATCHERS
130 110
131AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 113the callback to call, the file handle to watch, etc.
134 114
135These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 116creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 117callback when the event occurs (of course, only when the event model
138is in control). 118is in control).
257 237
258Although the callback might get passed parameters, their value and 238Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 239presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 240callbacks cannot use arguments passed to signal watcher callbacks.
261 241
262Multiple signal occurances can be clumped together into one callback 242Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 245but it is guaranteed not to interrupt any other callbacks.
266 246
267The main advantage of using these watchers is that you can share a signal 247The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 248between multiple watchers.
269 249
270This watcher might use C<%SIG>, so programs overwriting those signals 250This watcher might use C<%SIG>, so programs overwriting those signals
299 279
300Example: fork a process and wait for it 280Example: fork a process and wait for it
301 281
302 my $done = AnyEvent->condvar; 282 my $done = AnyEvent->condvar;
303 283
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 284 my $pid = fork or exit 5;
307 285
308 my $w = AnyEvent->child ( 286 my $w = AnyEvent->child (
309 pid => $pid, 287 pid => $pid,
310 cb => sub { 288 cb => sub {
311 my ($pid, $status) = @_; 289 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 290 warn "pid $pid exited with status $status";
313 $done->broadcast; 291 $done->send;
314 }, 292 },
315 ); 293 );
316 294
317 # do something else, then wait for process exit 295 # do something else, then wait for process exit
318 $done->wait; 296 $done->recv;
319 297
320=head2 CONDITION VARIABLES 298=head2 CONDITION VARIABLES
321 299
300If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that
302will actively watch for new events and call your callbacks.
303
304AnyEvent is different, it expects somebody else to run the event loop and
305will only block when necessary (usually when told by the user).
306
307The instrument to do that is called a "condition variable", so called
308because they represent a condition that must become true.
309
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 310Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 311>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable
313becomes true.
324 314
325A condition variable waits for a condition - precisely that the C<< 315After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 316by calling the C<send> method (or calling the condition variable as if it
317were a callback, read about the caveats in the description for the C<<
318->send >> method).
327 319
328They are very useful to signal that a condition has been fulfilled, for 320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstanding events have been processed. And yet
323another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 329then a condition variable would be the ideal candidate to signal the
331availability of results. 330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->recv >> for the results.
332 332
333You can also use condition variables to block your main program until 333You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 334you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 335could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
337 337
338Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 342as this asks for trouble.
343 343
344This object has two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example: wait for a timer.
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->recv;
371
372Example: wait for a timer, but take advantage of the fact that
373condition variables are also code references.
374
375 my $done = AnyEvent->condvar;
376 my $delay = AnyEvent->timer (after => 5, cb => $done);
377 $done->recv;
378
379=head3 METHODS FOR PRODUCERS
380
381These methods should only be used by the producing side, i.e. the
382code/module that eventually sends the signal. Note that it is also
383the producer side which creates the condvar in most cases, but it isn't
384uncommon for the consumer to create it as well.
345 385
346=over 4 386=over 4
347 387
388=item $cv->send (...)
389
390Flag the condition as ready - a running C<< ->recv >> and all further
391calls to C<recv> will (eventually) return after this method has been
392called. If nobody is waiting the send will be remembered.
393
394If a callback has been set on the condition variable, it is called
395immediately from within send.
396
397Any arguments passed to the C<send> call will be returned by all
398future C<< ->recv >> calls.
399
400Condition variables are overloaded so one can call them directly
401(as a code reference). Calling them directly is the same as calling
402C<send>. Note, however, that many C-based event loops do not handle
403overloading, so as tempting as it may be, passing a condition variable
404instead of a callback does not work. Both the pure perl and EV loops
405support overloading, however, as well as all functions that use perl to
406invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
407example).
408
409=item $cv->croak ($error)
410
411Similar to send, but causes all call's to C<< ->recv >> to invoke
412C<Carp::croak> with the given error message/object/scalar.
413
414This can be used to signal any errors to the condition variable
415user/consumer.
416
417=item $cv->begin ([group callback])
418
348=item $cv->wait 419=item $cv->end
349 420
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 421These two methods are EXPERIMENTAL and MIGHT CHANGE.
422
423These two methods can be used to combine many transactions/events into
424one. For example, a function that pings many hosts in parallel might want
425to use a condition variable for the whole process.
426
427Every call to C<< ->begin >> will increment a counter, and every call to
428C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
429>>, the (last) callback passed to C<begin> will be executed. That callback
430is I<supposed> to call C<< ->send >>, but that is not required. If no
431callback was set, C<send> will be called without any arguments.
432
433Let's clarify this with the ping example:
434
435 my $cv = AnyEvent->condvar;
436
437 my %result;
438 $cv->begin (sub { $cv->send (\%result) });
439
440 for my $host (@list_of_hosts) {
441 $cv->begin;
442 ping_host_then_call_callback $host, sub {
443 $result{$host} = ...;
444 $cv->end;
445 };
446 }
447
448 $cv->end;
449
450This code fragment supposedly pings a number of hosts and calls
451C<send> after results for all then have have been gathered - in any
452order. To achieve this, the code issues a call to C<begin> when it starts
453each ping request and calls C<end> when it has received some result for
454it. Since C<begin> and C<end> only maintain a counter, the order in which
455results arrive is not relevant.
456
457There is an additional bracketing call to C<begin> and C<end> outside the
458loop, which serves two important purposes: first, it sets the callback
459to be called once the counter reaches C<0>, and second, it ensures that
460C<send> is called even when C<no> hosts are being pinged (the loop
461doesn't execute once).
462
463This is the general pattern when you "fan out" into multiple subrequests:
464use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
465is called at least once, and then, for each subrequest you start, call
466C<begin> and for each subrequest you finish, call C<end>.
467
468=back
469
470=head3 METHODS FOR CONSUMERS
471
472These methods should only be used by the consuming side, i.e. the
473code awaits the condition.
474
475=over 4
476
477=item $cv->recv
478
479Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 480>> methods have been called on c<$cv>, while servicing other watchers
481normally.
352 482
353You can only wait once on a condition - additional calls will return 483You can only wait once on a condition - additional calls are valid but
354immediately. 484will return immediately.
485
486If an error condition has been set by calling C<< ->croak >>, then this
487function will call C<croak>.
488
489In list context, all parameters passed to C<send> will be returned,
490in scalar context only the first one will be returned.
355 491
356Not all event models support a blocking wait - some die in that case 492Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 493(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 494using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 495caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 496condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 497callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 498while still supporting blocking waits if the caller so desires).
363 499
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 500Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 501sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 502multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 503can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 504
371=item $cv->broadcast 505The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
506fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
507versions and also integrates coroutines into AnyEvent, making blocking
508C<< ->recv >> calls perfectly safe as long as they are done from another
509coroutine (one that doesn't run the event loop).
372 510
373Flag the condition as ready - a running C<< ->wait >> and all further 511You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 512only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 513time). This will work even when the event loop does not support blocking
514waits otherwise.
515
516=item $bool = $cv->ready
517
518Returns true when the condition is "true", i.e. whether C<send> or
519C<croak> have been called.
520
521=item $cb = $cv->cb ([new callback])
522
523This is a mutator function that returns the callback set and optionally
524replaces it before doing so.
525
526The callback will be called when the condition becomes "true", i.e. when
527C<send> or C<croak> are called. Calling C<recv> inside the callback
528or at any later time is guaranteed not to block.
376 529
377=back 530=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 531
397=head1 GLOBAL VARIABLES AND FUNCTIONS 532=head1 GLOBAL VARIABLES AND FUNCTIONS
398 533
399=over 4 534=over 4
400 535
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 541C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 542AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 543
409The known classes so far are: 544The known classes so far are:
410 545
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 546 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 547 AnyEvent::Impl::Event based on Event, second best choice.
548 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 549 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 550 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 551 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 552 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 553 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 554
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 567Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 568if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 569have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 570runtime.
438 571
572=item $guard = AnyEvent::post_detect { BLOCK }
573
574Arranges for the code block to be executed as soon as the event model is
575autodetected (or immediately if this has already happened).
576
577If called in scalar or list context, then it creates and returns an object
578that automatically removes the callback again when it is destroyed. See
579L<Coro::BDB> for a case where this is useful.
580
581=item @AnyEvent::post_detect
582
583If there are any code references in this array (you can C<push> to it
584before or after loading AnyEvent), then they will called directly after
585the event loop has been chosen.
586
587You should check C<$AnyEvent::MODEL> before adding to this array, though:
588if it contains a true value then the event loop has already been detected,
589and the array will be ignored.
590
591Best use C<AnyEvent::post_detect { BLOCK }> instead.
592
439=back 593=back
440 594
441=head1 WHAT TO DO IN A MODULE 595=head1 WHAT TO DO IN A MODULE
442 596
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 597As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 600Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 601decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 602by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 603to load the event module first.
450 604
451Never call C<< ->wait >> on a condition variable unless you I<know> that 605Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 606the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 607because it will stall the whole program, and the whole point of using
454events is to stay interactive. 608events is to stay interactive.
455 609
456It is fine, however, to call C<< ->wait >> when the user of your module 610It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 611requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 612called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 613freely, as the user of your module knows what she is doing. always).
460 614
461=head1 WHAT TO DO IN THE MAIN PROGRAM 615=head1 WHAT TO DO IN THE MAIN PROGRAM
462 616
463There will always be a single main program - the only place that should 617There will always be a single main program - the only place that should
465 619
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 620If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 621do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 622decide which implementation to chose if some module relies on it.
469 623
470If the main program relies on a specific event model. For example, in 624If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 625Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 626event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 627speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 628modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 629decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 630might chose the wrong one unless you load the correct one yourself.
477 631
478You can chose to use a rather inefficient pure-perl implementation by 632You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 633C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 634everywhere, but letting AnyEvent chose the model is generally better.
635
636=head2 MAINLOOP EMULATION
637
638Sometimes (often for short test scripts, or even standalone programs who
639only want to use AnyEvent), you do not want to run a specific event loop.
640
641In that case, you can use a condition variable like this:
642
643 AnyEvent->condvar->recv;
644
645This has the effect of entering the event loop and looping forever.
646
647Note that usually your program has some exit condition, in which case
648it is better to use the "traditional" approach of storing a condition
649variable somewhere, waiting for it, and sending it when the program should
650exit cleanly.
651
652
653=head1 OTHER MODULES
654
655The following is a non-exhaustive list of additional modules that use
656AnyEvent and can therefore be mixed easily with other AnyEvent modules
657in the same program. Some of the modules come with AnyEvent, some are
658available via CPAN.
659
660=over 4
661
662=item L<AnyEvent::Util>
663
664Contains various utility functions that replace often-used but blocking
665functions such as C<inet_aton> by event-/callback-based versions.
666
667=item L<AnyEvent::Handle>
668
669Provide read and write buffers and manages watchers for reads and writes.
670
671=item L<AnyEvent::Socket>
672
673Provides various utility functions for (internet protocol) sockets,
674addresses and name resolution. Also functions to create non-blocking tcp
675connections or tcp servers, with IPv6 and SRV record support and more.
676
677=item L<AnyEvent::DNS>
678
679Provides rich asynchronous DNS resolver capabilities.
680
681=item L<AnyEvent::HTTPD>
682
683Provides a simple web application server framework.
684
685=item L<AnyEvent::FastPing>
686
687The fastest ping in the west.
688
689=item L<Net::IRC3>
690
691AnyEvent based IRC client module family.
692
693=item L<Net::XMPP2>
694
695AnyEvent based XMPP (Jabber protocol) module family.
696
697=item L<Net::FCP>
698
699AnyEvent-based implementation of the Freenet Client Protocol, birthplace
700of AnyEvent.
701
702=item L<Event::ExecFlow>
703
704High level API for event-based execution flow control.
705
706=item L<Coro>
707
708Has special support for AnyEvent via L<Coro::AnyEvent>.
709
710=item L<AnyEvent::AIO>, L<IO::AIO>
711
712Truly asynchronous I/O, should be in the toolbox of every event
713programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
714together.
715
716=item L<AnyEvent::BDB>, L<BDB>
717
718Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
719IO::AIO and AnyEvent together.
720
721=item L<IO::Lambda>
722
723The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
724
725=back
481 726
482=cut 727=cut
483 728
484package AnyEvent; 729package AnyEvent;
485 730
486no warnings; 731no warnings;
487use strict; 732use strict;
488 733
489use Carp; 734use Carp;
490 735
491our $VERSION = '3.3'; 736our $VERSION = '4.04';
492our $MODEL; 737our $MODEL;
493 738
494our $AUTOLOAD; 739our $AUTOLOAD;
495our @ISA; 740our @ISA;
496 741
742our @REGISTRY;
743
744our $WIN32;
745
746BEGIN {
747 my $win32 = ! ! ($^O =~ /mswin32/i);
748 eval "sub WIN32(){ $win32 }";
749}
750
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 751our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 752
499our @REGISTRY; 753our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
754
755{
756 my $idx;
757 $PROTOCOL{$_} = ++$idx
758 for reverse split /\s*,\s*/,
759 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
760}
500 761
501my @models = ( 762my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 763 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 764 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 765 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 766 # everything below here will not be autoprobed
767 # as the pureperl backend should work everywhere
768 # and is usually faster
769 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
770 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 771 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 772 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 773 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
774 [Wx:: => AnyEvent::Impl::POE::],
775 [Prima:: => AnyEvent::Impl::POE::],
515); 776);
516 777
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 778our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
779
780our @post_detect;
781
782sub post_detect(&) {
783 my ($cb) = @_;
784
785 if ($MODEL) {
786 $cb->();
787
788 1
789 } else {
790 push @post_detect, $cb;
791
792 defined wantarray
793 ? bless \$cb, "AnyEvent::Util::PostDetect"
794 : ()
795 }
796}
797
798sub AnyEvent::Util::PostDetect::DESTROY {
799 @post_detect = grep $_ != ${$_[0]}, @post_detect;
800}
518 801
519sub detect() { 802sub detect() {
520 unless ($MODEL) { 803 unless ($MODEL) {
521 no strict 'refs'; 804 no strict 'refs';
805 local $SIG{__DIE__};
522 806
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 807 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 808 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 809 if (eval "require $model") {
526 $MODEL = $model; 810 $MODEL = $model;
556 last; 840 last;
557 } 841 }
558 } 842 }
559 843
560 $MODEL 844 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 845 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
562 } 846 }
563 } 847 }
564 848
565 unshift @ISA, $MODEL; 849 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 850 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
851
852 (shift @post_detect)->() while @post_detect;
567 } 853 }
568 854
569 $MODEL 855 $MODEL
570} 856}
571 857
581 $class->$func (@_); 867 $class->$func (@_);
582} 868}
583 869
584package AnyEvent::Base; 870package AnyEvent::Base;
585 871
586# default implementation for ->condvar, ->wait, ->broadcast 872# default implementation for ->condvar
587 873
588sub condvar { 874sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 875 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 876}
599 877
600# default implementation for ->signal 878# default implementation for ->signal
601 879
602our %SIG_CB; 880our %SIG_CB;
655 or Carp::croak "required option 'pid' is missing"; 933 or Carp::croak "required option 'pid' is missing";
656 934
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 935 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 936
659 unless ($WNOHANG) { 937 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 938 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 } 939 }
662 940
663 unless ($CHLD_W) { 941 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 942 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 943 # child could be a zombie already, so make at least one round
675 delete $PID_CB{$pid}{$cb}; 953 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 954 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 955
678 undef $CHLD_W unless keys %PID_CB; 956 undef $CHLD_W unless keys %PID_CB;
679} 957}
958
959package AnyEvent::CondVar;
960
961our @ISA = AnyEvent::CondVar::Base::;
962
963package AnyEvent::CondVar::Base;
964
965use overload
966 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
967 fallback => 1;
968
969sub _send {
970 # nop
971}
972
973sub send {
974 my $cv = shift;
975 $cv->{_ae_sent} = [@_];
976 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
977 $cv->_send;
978}
979
980sub croak {
981 $_[0]{_ae_croak} = $_[1];
982 $_[0]->send;
983}
984
985sub ready {
986 $_[0]{_ae_sent}
987}
988
989sub _wait {
990 AnyEvent->one_event while !$_[0]{_ae_sent};
991}
992
993sub recv {
994 $_[0]->_wait;
995
996 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
997 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
998}
999
1000sub cb {
1001 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1002 $_[0]{_ae_cb}
1003}
1004
1005sub begin {
1006 ++$_[0]{_ae_counter};
1007 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1008}
1009
1010sub end {
1011 return if --$_[0]{_ae_counter};
1012 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1013}
1014
1015# undocumented/compatibility with pre-3.4
1016*broadcast = \&send;
1017*wait = \&_wait;
680 1018
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1019=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1020
683This is an advanced topic that you do not normally need to use AnyEvent in 1021This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1022a module. This section is only of use to event loop authors who want to
741model it chooses. 1079model it chooses.
742 1080
743=item C<PERL_ANYEVENT_MODEL> 1081=item C<PERL_ANYEVENT_MODEL>
744 1082
745This can be used to specify the event model to be used by AnyEvent, before 1083This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting 1084auto detection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1085entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful, 1086and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with 1087used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing. 1088auto detection and -probing.
751 1089
752This functionality might change in future versions. 1090This functionality might change in future versions.
753 1091
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1092For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this: 1093could start your program like this:
756 1094
757 PERL_ANYEVENT_MODEL=Perl perl ... 1095 PERL_ANYEVENT_MODEL=Perl perl ...
1096
1097=item C<PERL_ANYEVENT_PROTOCOLS>
1098
1099Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1100for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1101of auto probing).
1102
1103Must be set to a comma-separated list of protocols or address families,
1104current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1105used, and preference will be given to protocols mentioned earlier in the
1106list.
1107
1108This variable can effectively be used for denial-of-service attacks
1109against local programs (e.g. when setuid), although the impact is likely
1110small, as the program has to handle connection errors already-
1111
1112Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1113but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1114- only support IPv4, never try to resolve or contact IPv6
1115addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1116IPv6, but prefer IPv6 over IPv4.
1117
1118=item C<PERL_ANYEVENT_EDNS0>
1119
1120Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1121for DNS. This extension is generally useful to reduce DNS traffic, but
1122some (broken) firewalls drop such DNS packets, which is why it is off by
1123default.
1124
1125Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1126EDNS0 in its DNS requests.
758 1127
759=back 1128=back
760 1129
761=head1 EXAMPLE PROGRAM 1130=head1 EXAMPLE PROGRAM
762 1131
773 poll => 'r', 1142 poll => 'r',
774 cb => sub { 1143 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1144 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1145 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1146 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1147 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1148 },
780 ); 1149 );
781 1150
782 my $time_watcher; # can only be used once 1151 my $time_watcher; # can only be used once
783 1152
788 }); 1157 });
789 } 1158 }
790 1159
791 new_timer; # create first timer 1160 new_timer; # create first timer
792 1161
793 $cv->wait; # wait until user enters /^q/i 1162 $cv->recv; # wait until user enters /^q/i
794 1163
795=head1 REAL-WORLD EXAMPLE 1164=head1 REAL-WORLD EXAMPLE
796 1165
797Consider the L<Net::FCP> module. It features (among others) the following 1166Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1167API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1217 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1218 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1219 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1220
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1221Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1222result and signals any possible waiters that the request has finished:
854 1223
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1224 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1225
857 if (end-of-file or data complete) { 1226 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1227 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1228 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1229 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1230 }
862 1231
863The C<result> method, finally, just waits for the finished signal (if the 1232The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1233request was already finished, it doesn't wait, of course, and returns the
865data: 1234data:
866 1235
867 $txn->{finished}->wait; 1236 $txn->{finished}->recv;
868 return $txn->{result}; 1237 return $txn->{result};
869 1238
870The actual code goes further and collects all errors (C<die>s, exceptions) 1239The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1240that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1241whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1242and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1243problems get reported tot he code that tries to use the result, not in a
875random callback. 1244random callback.
876 1245
907 1276
908 my $quit = AnyEvent->condvar; 1277 my $quit = AnyEvent->condvar;
909 1278
910 $fcp->txn_client_get ($url)->cb (sub { 1279 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1280 ...
912 $quit->broadcast; 1281 $quit->send;
913 }); 1282 });
914 1283
915 $quit->wait; 1284 $quit->recv;
916 1285
917 1286
918=head1 BENCHMARKS 1287=head1 BENCHMARKS
919 1288
920To give you an idea of the performance and overheads that AnyEvent adds 1289To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1291of various event loops I prepared some benchmarks.
923 1292
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1293=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1294
926Here is a benchmark of various supported event models used natively and 1295Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1296through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1297timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1298which it is), lets them fire exactly once and destroys them again.
930 1299
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1300Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1301distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1318all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1319and memory usage is not included in the figures.
951 1320
952I<invoke> is the time, in microseconds, used to invoke a simple 1321I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1322callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1323invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1324signal the end of this phase.
956 1325
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1326I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1327watcher.
959 1328
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1388file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1389employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1390hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1391above).
1023 1392
1024C<POE>, regardless of underlying event loop (whether using its pure 1393C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1394select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1395be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1396memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1397as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1398requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1399invocation speed is almost 900 times slower than with AnyEvent's pure perl
1400implementation.
1401
1031implementation. The design of the POE adaptor class in AnyEvent can not 1402The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1403for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1404small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1405optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1406using multiple sessions is not a good approach, especially regarding
1407memory usage, even the author of POE could not come up with a faster
1408design).
1035 1409
1036=head3 Summary 1410=head3 Summary
1037 1411
1038=over 4 1412=over 4
1039 1413
1050 1424
1051=back 1425=back
1052 1426
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1427=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1428
1055This benchmark atcually benchmarks the event loop itself. It works by 1429This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1430creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1431timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1432watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1433watcher reads a byte it will write that byte to a random other "server".
1060 1434
1061The effect is that there will be a lot of I/O watchers, only part of which 1435The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1436are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1437fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1438timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1439most timeouts work (and puts extra pressure on the event loops).
1066 1440
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1441In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1442(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1443connections, most of which are idle at any one point in time.
1070 1444
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1445Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1446distribution.
1074=head3 Explanation of the columns 1448=head3 Explanation of the columns
1075 1449
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1450I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1451each server has a read and write socket end).
1078 1452
1079I<create> is the time it takes to create a socketpair (which is 1453I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1454nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1455
1082I<request>, the most important value, is the time it takes to handle a 1456I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1457single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1458it to another server. This includes deleting the old timeout and creating
1086 1460
1087=head3 Results 1461=head3 Results
1088 1462
1089 name sockets create request 1463 name sockets create request
1090 EV 20000 69.01 11.16 1464 EV 20000 69.01 11.16
1091 Perl 20000 75.28 112.76 1465 Perl 20000 73.32 35.87
1092 Event 20000 212.62 257.32 1466 Event 20000 212.62 257.32
1093 Glib 20000 651.16 1896.30 1467 Glib 20000 651.16 1896.30
1094 POE 20000 349.67 12317.24 uses POE::Loop::Event 1468 POE 20000 349.67 12317.24 uses POE::Loop::Event
1095 1469
1096=head3 Discussion 1470=head3 Discussion
1118 1492
1119=head3 Summary 1493=head3 Summary
1120 1494
1121=over 4 1495=over 4
1122 1496
1123=item * The pure perl implementation performs extremely well, considering 1497=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1498
1126=item * Avoid Glib or POE in large projects where performance matters. 1499=item * Avoid Glib or POE in large projects where performance matters.
1127 1500
1128=back 1501=back
1129 1502
1142 1515
1143=head3 Results 1516=head3 Results
1144 1517
1145 name sockets create request 1518 name sockets create request
1146 EV 16 20.00 6.54 1519 EV 16 20.00 6.54
1520 Perl 16 25.75 12.62
1147 Event 16 81.27 35.86 1521 Event 16 81.27 35.86
1148 Glib 16 32.63 15.48 1522 Glib 16 32.63 15.48
1149 Perl 16 24.62 162.37
1150 POE 16 261.87 276.28 uses POE::Loop::Event 1523 POE 16 261.87 276.28 uses POE::Loop::Event
1151 1524
1152=head3 Discussion 1525=head3 Discussion
1153 1526
1154The benchmark tries to test the performance of a typical small 1527The benchmark tries to test the performance of a typical small
1158speed most when you have lots of watchers, not when you only have a few of 1531speed most when you have lots of watchers, not when you only have a few of
1159them). 1532them).
1160 1533
1161EV is again fastest. 1534EV is again fastest.
1162 1535
1163The C-based event loops Event and Glib come in second this time, as the 1536Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1537loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1538matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1539
1170POE also performs much better in this case, but is is still far behind the 1540POE also performs much better in this case, but is is still far behind the
1171others. 1541others.
1172 1542
1173=head3 Summary 1543=head3 Summary
1181 1551
1182 1552
1183=head1 FORK 1553=head1 FORK
1184 1554
1185Most event libraries are not fork-safe. The ones who are usually are 1555Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1556because they rely on inefficient but fork-safe C<select> or C<poll>
1557calls. Only L<EV> is fully fork-aware.
1187 1558
1188If you have to fork, you must either do so I<before> creating your first 1559If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1560watcher OR you must not use AnyEvent at all in the child.
1190 1561
1191 1562
1203 1574
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1575 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1576
1206 use AnyEvent; 1577 use AnyEvent;
1207 1578
1579Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1580be used to probe what backend is used and gain other information (which is
1581probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1582
1208 1583
1209=head1 SEE ALSO 1584=head1 SEE ALSO
1210 1585
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1586Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1587
1588Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1589L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1590
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1591Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1592L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1593L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1594L<AnyEvent::Impl::POE>.
1219 1595
1596Non-blocking file handles, sockets, TCP clients and
1597servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1598
1599Asynchronous DNS: L<AnyEvent::DNS>.
1600
1601Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1602
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1603Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1604
1222 1605
1223=head1 AUTHOR 1606=head1 AUTHOR
1224 1607
1225 Marc Lehmann <schmorp@schmorp.de> 1608 Marc Lehmann <schmorp@schmorp.de>

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