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Revision 1.145 by root, Thu May 29 03:45:37 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70
71 76
72=head1 DESCRIPTION 77=head1 DESCRIPTION
73 78
74L<AnyEvent> provides an identical interface to multiple event loops. This 79L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 80allows module authors to utilise an event loop without forcing module
78 83
79The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
80module. 85module.
81 86
82During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of 88to detect the currently loaded event loop by probing whether one of the
84the following modules is already loaded: L<Coro::EV>, L<Coro::Event>, 89following modules is already loaded: L<EV>,
85L<EV>, L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>. The first one 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86found is used. If none are found, the module tries to load these modules 91L<POE>. The first one found is used. If none are found, the module tries
87(excluding Event::Lib and Qt) in the order given. The first one that can 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
93adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
89found, AnyEvent will fall back to a pure-perl event loop, which is not 95found, AnyEvent will fall back to a pure-perl event loop, which is not
90very efficient, but should work everywhere. 96very efficient, but should work everywhere.
91 97
92Because AnyEvent first checks for modules that are already loaded, loading 98Because AnyEvent first checks for modules that are already loaded, loading
102starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
104 110
105The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 113explicitly and enjoy the high availability of that event loop :)
108 114
109=head1 WATCHERS 115=head1 WATCHERS
110 116
111AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
114 120
115These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
118is in control). 124is in control).
135 141
136Note that C<my $w; $w => combination. This is necessary because in Perl, 142Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 143my variables are only visible after the statement in which they are
138declared. 144declared.
139 145
140=head2 IO WATCHERS 146=head2 I/O WATCHERS
141 147
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 148You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 149with the following mandatory key-value pairs as arguments:
144 150
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 151C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
146events. C<poll> must be a string that is either C<r> or C<w>, which 152for events. C<poll> must be a string that is either C<r> or C<w>,
147creates a watcher waiting for "r"eadable or "w"ritable events, 153which creates a watcher waiting for "r"eadable or "w"ritable events,
148respectively. C<cb> is the callback to invoke each time the file handle 154respectively. C<cb> is the callback to invoke each time the file handle
149becomes ready. 155becomes ready.
150 156
151As long as the I/O watcher exists it will keep the file descriptor or a 157Although the callback might get passed parameters, their value and
152copy of it alive/open. 158presence is undefined and you cannot rely on them. Portable AnyEvent
159callbacks cannot use arguments passed to I/O watcher callbacks.
153 160
161The I/O watcher might use the underlying file descriptor or a copy of it.
154It is not allowed to close a file handle as long as any watcher is active 162You must not close a file handle as long as any watcher is active on the
155on the underlying file descriptor. 163underlying file descriptor.
156 164
157Some event loops issue spurious readyness notifications, so you should 165Some event loops issue spurious readyness notifications, so you should
158always use non-blocking calls when reading/writing from/to your file 166always use non-blocking calls when reading/writing from/to your file
159handles. 167handles.
160 168
171 179
172You can create a time watcher by calling the C<< AnyEvent->timer >> 180You can create a time watcher by calling the C<< AnyEvent->timer >>
173method with the following mandatory arguments: 181method with the following mandatory arguments:
174 182
175C<after> specifies after how many seconds (fractional values are 183C<after> specifies after how many seconds (fractional values are
176supported) should the timer activate. C<cb> the callback to invoke in that 184supported) the callback should be invoked. C<cb> is the callback to invoke
177case. 185in that case.
186
187Although the callback might get passed parameters, their value and
188presence is undefined and you cannot rely on them. Portable AnyEvent
189callbacks cannot use arguments passed to time watcher callbacks.
178 190
179The timer callback will be invoked at most once: if you want a repeating 191The timer callback will be invoked at most once: if you want a repeating
180timer you have to create a new watcher (this is a limitation by both Tk 192timer you have to create a new watcher (this is a limitation by both Tk
181and Glib). 193and Glib).
182 194
221timers. 233timers.
222 234
223AnyEvent always prefers relative timers, if available, matching the 235AnyEvent always prefers relative timers, if available, matching the
224AnyEvent API. 236AnyEvent API.
225 237
238AnyEvent has two additional methods that return the "current time":
239
240=over 4
241
242=item AnyEvent->time
243
244This returns the "current wallclock time" as a fractional number of
245seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
246return, and the result is guaranteed to be compatible with those).
247
248It progresses independently of any event loop processing, i.e. each call
249will check the system clock, which usually gets updated frequently.
250
251=item AnyEvent->now
252
253This also returns the "current wallclock time", but unlike C<time>, above,
254this value might change only once per event loop iteration, depending on
255the event loop (most return the same time as C<time>, above). This is the
256time that AnyEvent's timers get scheduled against.
257
258I<In almost all cases (in all cases if you don't care), this is the
259function to call when you want to know the current time.>
260
261This function is also often faster then C<< AnyEvent->time >>, and
262thus the preferred method if you want some timestamp (for example,
263L<AnyEvent::Handle> uses this to update it's activity timeouts).
264
265The rest of this section is only of relevance if you try to be very exact
266with your timing, you can skip it without bad conscience.
267
268For a practical example of when these times differ, consider L<Event::Lib>
269and L<EV> and the following set-up:
270
271The event loop is running and has just invoked one of your callback at
272time=500 (assume no other callbacks delay processing). In your callback,
273you wait a second by executing C<sleep 1> (blocking the process for a
274second) and then (at time=501) you create a relative timer that fires
275after three seconds.
276
277With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
278both return C<501>, because that is the current time, and the timer will
279be scheduled to fire at time=504 (C<501> + C<3>).
280
281With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
282time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
283last event processing phase started. With L<EV>, your timer gets scheduled
284to run at time=503 (C<500> + C<3>).
285
286In one sense, L<Event::Lib> is more exact, as it uses the current time
287regardless of any delays introduced by event processing. However, most
288callbacks do not expect large delays in processing, so this causes a
289higher drift (and a lot more system calls to get the current time).
290
291In another sense, L<EV> is more exact, as your timer will be scheduled at
292the same time, regardless of how long event processing actually took.
293
294In either case, if you care (and in most cases, you don't), then you
295can get whatever behaviour you want with any event loop, by taking the
296difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
297account.
298
299=back
300
226=head2 SIGNAL WATCHERS 301=head2 SIGNAL WATCHERS
227 302
228You can watch for signals using a signal watcher, C<signal> is the signal 303You can watch for signals using a signal watcher, C<signal> is the signal
229I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 304I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
230be invoked whenever a signal occurs. 305be invoked whenever a signal occurs.
231 306
307Although the callback might get passed parameters, their value and
308presence is undefined and you cannot rely on them. Portable AnyEvent
309callbacks cannot use arguments passed to signal watcher callbacks.
310
232Multiple signal occurances can be clumped together into one callback 311Multiple signal occurrences can be clumped together into one callback
233invocation, and callback invocation will be synchronous. synchronous means 312invocation, and callback invocation will be synchronous. Synchronous means
234that it might take a while until the signal gets handled by the process, 313that it might take a while until the signal gets handled by the process,
235but it is guarenteed not to interrupt any other callbacks. 314but it is guaranteed not to interrupt any other callbacks.
236 315
237The main advantage of using these watchers is that you can share a signal 316The main advantage of using these watchers is that you can share a signal
238between multiple watchers. 317between multiple watchers.
239 318
240This watcher might use C<%SIG>, so programs overwriting those signals 319This watcher might use C<%SIG>, so programs overwriting those signals
250 329
251The child process is specified by the C<pid> argument (if set to C<0>, it 330The child process is specified by the C<pid> argument (if set to C<0>, it
252watches for any child process exit). The watcher will trigger as often 331watches for any child process exit). The watcher will trigger as often
253as status change for the child are received. This works by installing a 332as status change for the child are received. This works by installing a
254signal handler for C<SIGCHLD>. The callback will be called with the pid 333signal handler for C<SIGCHLD>. The callback will be called with the pid
255and exit status (as returned by waitpid). 334and exit status (as returned by waitpid), so unlike other watcher types,
335you I<can> rely on child watcher callback arguments.
256 336
257Example: wait for pid 1333 337There is a slight catch to child watchers, however: you usually start them
338I<after> the child process was created, and this means the process could
339have exited already (and no SIGCHLD will be sent anymore).
340
341Not all event models handle this correctly (POE doesn't), but even for
342event models that I<do> handle this correctly, they usually need to be
343loaded before the process exits (i.e. before you fork in the first place).
344
345This means you cannot create a child watcher as the very first thing in an
346AnyEvent program, you I<have> to create at least one watcher before you
347C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
348
349Example: fork a process and wait for it
350
351 my $done = AnyEvent->condvar;
352
353 my $pid = fork or exit 5;
258 354
259 my $w = AnyEvent->child ( 355 my $w = AnyEvent->child (
260 pid => 1333, 356 pid => $pid,
261 cb => sub { 357 cb => sub {
262 my ($pid, $status) = @_; 358 my ($pid, $status) = @_;
263 warn "pid $pid exited with status $status"; 359 warn "pid $pid exited with status $status";
360 $done->send;
264 }, 361 },
265 ); 362 );
266 363
364 # do something else, then wait for process exit
365 $done->recv;
366
267=head2 CONDITION VARIABLES 367=head2 CONDITION VARIABLES
268 368
369If you are familiar with some event loops you will know that all of them
370require you to run some blocking "loop", "run" or similar function that
371will actively watch for new events and call your callbacks.
372
373AnyEvent is different, it expects somebody else to run the event loop and
374will only block when necessary (usually when told by the user).
375
376The instrument to do that is called a "condition variable", so called
377because they represent a condition that must become true.
378
269Condition variables can be created by calling the C<< AnyEvent->condvar >> 379Condition variables can be created by calling the C<< AnyEvent->condvar
270method without any arguments. 380>> method, usually without arguments. The only argument pair allowed is
381C<cb>, which specifies a callback to be called when the condition variable
382becomes true.
271 383
272A condition variable waits for a condition - precisely that the C<< 384After creation, the condition variable is "false" until it becomes "true"
273->broadcast >> method has been called. 385by calling the C<send> method (or calling the condition variable as if it
386were a callback, read about the caveats in the description for the C<<
387->send >> method).
274 388
275They are very useful to signal that a condition has been fulfilled, for 389Condition variables are similar to callbacks, except that you can
390optionally wait for them. They can also be called merge points - points
391in time where multiple outstanding events have been processed. And yet
392another way to call them is transactions - each condition variable can be
393used to represent a transaction, which finishes at some point and delivers
394a result.
395
396Condition variables are very useful to signal that something has finished,
276example, if you write a module that does asynchronous http requests, 397for example, if you write a module that does asynchronous http requests,
277then a condition variable would be the ideal candidate to signal the 398then a condition variable would be the ideal candidate to signal the
278availability of results. 399availability of results. The user can either act when the callback is
400called or can synchronously C<< ->recv >> for the results.
279 401
280You can also use condition variables to block your main program until 402You can also use them to simulate traditional event loops - for example,
281an event occurs - for example, you could C<< ->wait >> in your main 403you can block your main program until an event occurs - for example, you
282program until the user clicks the Quit button in your app, which would C<< 404could C<< ->recv >> in your main program until the user clicks the Quit
283->broadcast >> the "quit" event. 405button of your app, which would C<< ->send >> the "quit" event.
284 406
285Note that condition variables recurse into the event loop - if you have 407Note that condition variables recurse into the event loop - if you have
286two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 408two pieces of code that call C<< ->recv >> in a round-robin fashion, you
287lose. Therefore, condition variables are good to export to your caller, but 409lose. Therefore, condition variables are good to export to your caller, but
288you should avoid making a blocking wait yourself, at least in callbacks, 410you should avoid making a blocking wait yourself, at least in callbacks,
289as this asks for trouble. 411as this asks for trouble.
290 412
291This object has two methods: 413Condition variables are represented by hash refs in perl, and the keys
414used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
415easy (it is often useful to build your own transaction class on top of
416AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
417it's C<new> method in your own C<new> method.
418
419There are two "sides" to a condition variable - the "producer side" which
420eventually calls C<< -> send >>, and the "consumer side", which waits
421for the send to occur.
422
423Example: wait for a timer.
424
425 # wait till the result is ready
426 my $result_ready = AnyEvent->condvar;
427
428 # do something such as adding a timer
429 # or socket watcher the calls $result_ready->send
430 # when the "result" is ready.
431 # in this case, we simply use a timer:
432 my $w = AnyEvent->timer (
433 after => 1,
434 cb => sub { $result_ready->send },
435 );
436
437 # this "blocks" (while handling events) till the callback
438 # calls send
439 $result_ready->recv;
440
441Example: wait for a timer, but take advantage of the fact that
442condition variables are also code references.
443
444 my $done = AnyEvent->condvar;
445 my $delay = AnyEvent->timer (after => 5, cb => $done);
446 $done->recv;
447
448=head3 METHODS FOR PRODUCERS
449
450These methods should only be used by the producing side, i.e. the
451code/module that eventually sends the signal. Note that it is also
452the producer side which creates the condvar in most cases, but it isn't
453uncommon for the consumer to create it as well.
292 454
293=over 4 455=over 4
294 456
457=item $cv->send (...)
458
459Flag the condition as ready - a running C<< ->recv >> and all further
460calls to C<recv> will (eventually) return after this method has been
461called. If nobody is waiting the send will be remembered.
462
463If a callback has been set on the condition variable, it is called
464immediately from within send.
465
466Any arguments passed to the C<send> call will be returned by all
467future C<< ->recv >> calls.
468
469Condition variables are overloaded so one can call them directly
470(as a code reference). Calling them directly is the same as calling
471C<send>. Note, however, that many C-based event loops do not handle
472overloading, so as tempting as it may be, passing a condition variable
473instead of a callback does not work. Both the pure perl and EV loops
474support overloading, however, as well as all functions that use perl to
475invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
476example).
477
478=item $cv->croak ($error)
479
480Similar to send, but causes all call's to C<< ->recv >> to invoke
481C<Carp::croak> with the given error message/object/scalar.
482
483This can be used to signal any errors to the condition variable
484user/consumer.
485
486=item $cv->begin ([group callback])
487
295=item $cv->wait 488=item $cv->end
296 489
297Wait (blocking if necessary) until the C<< ->broadcast >> method has been 490These two methods are EXPERIMENTAL and MIGHT CHANGE.
491
492These two methods can be used to combine many transactions/events into
493one. For example, a function that pings many hosts in parallel might want
494to use a condition variable for the whole process.
495
496Every call to C<< ->begin >> will increment a counter, and every call to
497C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
498>>, the (last) callback passed to C<begin> will be executed. That callback
499is I<supposed> to call C<< ->send >>, but that is not required. If no
500callback was set, C<send> will be called without any arguments.
501
502Let's clarify this with the ping example:
503
504 my $cv = AnyEvent->condvar;
505
506 my %result;
507 $cv->begin (sub { $cv->send (\%result) });
508
509 for my $host (@list_of_hosts) {
510 $cv->begin;
511 ping_host_then_call_callback $host, sub {
512 $result{$host} = ...;
513 $cv->end;
514 };
515 }
516
517 $cv->end;
518
519This code fragment supposedly pings a number of hosts and calls
520C<send> after results for all then have have been gathered - in any
521order. To achieve this, the code issues a call to C<begin> when it starts
522each ping request and calls C<end> when it has received some result for
523it. Since C<begin> and C<end> only maintain a counter, the order in which
524results arrive is not relevant.
525
526There is an additional bracketing call to C<begin> and C<end> outside the
527loop, which serves two important purposes: first, it sets the callback
528to be called once the counter reaches C<0>, and second, it ensures that
529C<send> is called even when C<no> hosts are being pinged (the loop
530doesn't execute once).
531
532This is the general pattern when you "fan out" into multiple subrequests:
533use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
534is called at least once, and then, for each subrequest you start, call
535C<begin> and for each subrequest you finish, call C<end>.
536
537=back
538
539=head3 METHODS FOR CONSUMERS
540
541These methods should only be used by the consuming side, i.e. the
542code awaits the condition.
543
544=over 4
545
546=item $cv->recv
547
548Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
298called on c<$cv>, while servicing other watchers normally. 549>> methods have been called on c<$cv>, while servicing other watchers
550normally.
299 551
300You can only wait once on a condition - additional calls will return 552You can only wait once on a condition - additional calls are valid but
301immediately. 553will return immediately.
554
555If an error condition has been set by calling C<< ->croak >>, then this
556function will call C<croak>.
557
558In list context, all parameters passed to C<send> will be returned,
559in scalar context only the first one will be returned.
302 560
303Not all event models support a blocking wait - some die in that case 561Not all event models support a blocking wait - some die in that case
304(programs might want to do that to stay interactive), so I<if you are 562(programs might want to do that to stay interactive), so I<if you are
305using this from a module, never require a blocking wait>, but let the 563using this from a module, never require a blocking wait>, but let the
306caller decide whether the call will block or not (for example, by coupling 564caller decide whether the call will block or not (for example, by coupling
307condition variables with some kind of request results and supporting 565condition variables with some kind of request results and supporting
308callbacks so the caller knows that getting the result will not block, 566callbacks so the caller knows that getting the result will not block,
309while still suppporting blocking waits if the caller so desires). 567while still supporting blocking waits if the caller so desires).
310 568
311Another reason I<never> to C<< ->wait >> in a module is that you cannot 569Another reason I<never> to C<< ->recv >> in a module is that you cannot
312sensibly have two C<< ->wait >>'s in parallel, as that would require 570sensibly have two C<< ->recv >>'s in parallel, as that would require
313multiple interpreters or coroutines/threads, none of which C<AnyEvent> 571multiple interpreters or coroutines/threads, none of which C<AnyEvent>
314can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 572can supply.
315L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
316from different coroutines, however).
317 573
318=item $cv->broadcast 574The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
575fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
576versions and also integrates coroutines into AnyEvent, making blocking
577C<< ->recv >> calls perfectly safe as long as they are done from another
578coroutine (one that doesn't run the event loop).
319 579
320Flag the condition as ready - a running C<< ->wait >> and all further 580You can ensure that C<< -recv >> never blocks by setting a callback and
321calls to C<wait> will (eventually) return after this method has been 581only calling C<< ->recv >> from within that callback (or at a later
322called. If nobody is waiting the broadcast will be remembered.. 582time). This will work even when the event loop does not support blocking
583waits otherwise.
584
585=item $bool = $cv->ready
586
587Returns true when the condition is "true", i.e. whether C<send> or
588C<croak> have been called.
589
590=item $cb = $cv->cb ([new callback])
591
592This is a mutator function that returns the callback set and optionally
593replaces it before doing so.
594
595The callback will be called when the condition becomes "true", i.e. when
596C<send> or C<croak> are called. Calling C<recv> inside the callback
597or at any later time is guaranteed not to block.
323 598
324=back 599=back
325
326Example:
327
328 # wait till the result is ready
329 my $result_ready = AnyEvent->condvar;
330
331 # do something such as adding a timer
332 # or socket watcher the calls $result_ready->broadcast
333 # when the "result" is ready.
334 # in this case, we simply use a timer:
335 my $w = AnyEvent->timer (
336 after => 1,
337 cb => sub { $result_ready->broadcast },
338 );
339
340 # this "blocks" (while handling events) till the watcher
341 # calls broadcast
342 $result_ready->wait;
343 600
344=head1 GLOBAL VARIABLES AND FUNCTIONS 601=head1 GLOBAL VARIABLES AND FUNCTIONS
345 602
346=over 4 603=over 4
347 604
353C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 610C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
354AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 611AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
355 612
356The known classes so far are: 613The known classes so far are:
357 614
358 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
359 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
360 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 615 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
361 AnyEvent::Impl::Event based on Event, second best choice. 616 AnyEvent::Impl::Event based on Event, second best choice.
617 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
362 AnyEvent::Impl::Glib based on Glib, third-best choice. 618 AnyEvent::Impl::Glib based on Glib, third-best choice.
363 AnyEvent::Impl::Tk based on Tk, very bad choice. 619 AnyEvent::Impl::Tk based on Tk, very bad choice.
364 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
365 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 620 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
366 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 621 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
622 AnyEvent::Impl::POE based on POE, not generic enough for full support.
623
624There is no support for WxWidgets, as WxWidgets has no support for
625watching file handles. However, you can use WxWidgets through the
626POE Adaptor, as POE has a Wx backend that simply polls 20 times per
627second, which was considered to be too horrible to even consider for
628AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
629it's adaptor.
630
631AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
632autodetecting them.
367 633
368=item AnyEvent::detect 634=item AnyEvent::detect
369 635
370Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 636Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
371if necessary. You should only call this function right before you would 637if necessary. You should only call this function right before you would
372have created an AnyEvent watcher anyway, that is, as late as possible at 638have created an AnyEvent watcher anyway, that is, as late as possible at
373runtime. 639runtime.
374 640
641=item $guard = AnyEvent::post_detect { BLOCK }
642
643Arranges for the code block to be executed as soon as the event model is
644autodetected (or immediately if this has already happened).
645
646If called in scalar or list context, then it creates and returns an object
647that automatically removes the callback again when it is destroyed. See
648L<Coro::BDB> for a case where this is useful.
649
650=item @AnyEvent::post_detect
651
652If there are any code references in this array (you can C<push> to it
653before or after loading AnyEvent), then they will called directly after
654the event loop has been chosen.
655
656You should check C<$AnyEvent::MODEL> before adding to this array, though:
657if it contains a true value then the event loop has already been detected,
658and the array will be ignored.
659
660Best use C<AnyEvent::post_detect { BLOCK }> instead.
661
375=back 662=back
376 663
377=head1 WHAT TO DO IN A MODULE 664=head1 WHAT TO DO IN A MODULE
378 665
379As a module author, you should C<use AnyEvent> and call AnyEvent methods 666As a module author, you should C<use AnyEvent> and call AnyEvent methods
382Be careful when you create watchers in the module body - AnyEvent will 669Be careful when you create watchers in the module body - AnyEvent will
383decide which event module to use as soon as the first method is called, so 670decide which event module to use as soon as the first method is called, so
384by calling AnyEvent in your module body you force the user of your module 671by calling AnyEvent in your module body you force the user of your module
385to load the event module first. 672to load the event module first.
386 673
387Never call C<< ->wait >> on a condition variable unless you I<know> that 674Never call C<< ->recv >> on a condition variable unless you I<know> that
388the C<< ->broadcast >> method has been called on it already. This is 675the C<< ->send >> method has been called on it already. This is
389because it will stall the whole program, and the whole point of using 676because it will stall the whole program, and the whole point of using
390events is to stay interactive. 677events is to stay interactive.
391 678
392It is fine, however, to call C<< ->wait >> when the user of your module 679It is fine, however, to call C<< ->recv >> when the user of your module
393requests it (i.e. if you create a http request object ad have a method 680requests it (i.e. if you create a http request object ad have a method
394called C<results> that returns the results, it should call C<< ->wait >> 681called C<results> that returns the results, it should call C<< ->recv >>
395freely, as the user of your module knows what she is doing. always). 682freely, as the user of your module knows what she is doing. always).
396 683
397=head1 WHAT TO DO IN THE MAIN PROGRAM 684=head1 WHAT TO DO IN THE MAIN PROGRAM
398 685
399There will always be a single main program - the only place that should 686There will always be a single main program - the only place that should
401 688
402If it doesn't care, it can just "use AnyEvent" and use it itself, or not 689If it doesn't care, it can just "use AnyEvent" and use it itself, or not
403do anything special (it does not need to be event-based) and let AnyEvent 690do anything special (it does not need to be event-based) and let AnyEvent
404decide which implementation to chose if some module relies on it. 691decide which implementation to chose if some module relies on it.
405 692
406If the main program relies on a specific event model. For example, in 693If the main program relies on a specific event model - for example, in
407Gtk2 programs you have to rely on the Glib module. You should load the 694Gtk2 programs you have to rely on the Glib module - you should load the
408event module before loading AnyEvent or any module that uses it: generally 695event module before loading AnyEvent or any module that uses it: generally
409speaking, you should load it as early as possible. The reason is that 696speaking, you should load it as early as possible. The reason is that
410modules might create watchers when they are loaded, and AnyEvent will 697modules might create watchers when they are loaded, and AnyEvent will
411decide on the event model to use as soon as it creates watchers, and it 698decide on the event model to use as soon as it creates watchers, and it
412might chose the wrong one unless you load the correct one yourself. 699might chose the wrong one unless you load the correct one yourself.
413 700
414You can chose to use a rather inefficient pure-perl implementation by 701You can chose to use a pure-perl implementation by loading the
415loading the C<AnyEvent::Impl::Perl> module, which gives you similar 702C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
416behaviour everywhere, but letting AnyEvent chose is generally better. 703everywhere, but letting AnyEvent chose the model is generally better.
704
705=head2 MAINLOOP EMULATION
706
707Sometimes (often for short test scripts, or even standalone programs who
708only want to use AnyEvent), you do not want to run a specific event loop.
709
710In that case, you can use a condition variable like this:
711
712 AnyEvent->condvar->recv;
713
714This has the effect of entering the event loop and looping forever.
715
716Note that usually your program has some exit condition, in which case
717it is better to use the "traditional" approach of storing a condition
718variable somewhere, waiting for it, and sending it when the program should
719exit cleanly.
720
721
722=head1 OTHER MODULES
723
724The following is a non-exhaustive list of additional modules that use
725AnyEvent and can therefore be mixed easily with other AnyEvent modules
726in the same program. Some of the modules come with AnyEvent, some are
727available via CPAN.
728
729=over 4
730
731=item L<AnyEvent::Util>
732
733Contains various utility functions that replace often-used but blocking
734functions such as C<inet_aton> by event-/callback-based versions.
735
736=item L<AnyEvent::Handle>
737
738Provide read and write buffers and manages watchers for reads and writes.
739
740=item L<AnyEvent::Socket>
741
742Provides various utility functions for (internet protocol) sockets,
743addresses and name resolution. Also functions to create non-blocking tcp
744connections or tcp servers, with IPv6 and SRV record support and more.
745
746=item L<AnyEvent::DNS>
747
748Provides rich asynchronous DNS resolver capabilities.
749
750=item L<AnyEvent::HTTPD>
751
752Provides a simple web application server framework.
753
754=item L<AnyEvent::FastPing>
755
756The fastest ping in the west.
757
758=item L<Net::IRC3>
759
760AnyEvent based IRC client module family.
761
762=item L<Net::XMPP2>
763
764AnyEvent based XMPP (Jabber protocol) module family.
765
766=item L<Net::FCP>
767
768AnyEvent-based implementation of the Freenet Client Protocol, birthplace
769of AnyEvent.
770
771=item L<Event::ExecFlow>
772
773High level API for event-based execution flow control.
774
775=item L<Coro>
776
777Has special support for AnyEvent via L<Coro::AnyEvent>.
778
779=item L<AnyEvent::AIO>, L<IO::AIO>
780
781Truly asynchronous I/O, should be in the toolbox of every event
782programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
783together.
784
785=item L<AnyEvent::BDB>, L<BDB>
786
787Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
788IO::AIO and AnyEvent together.
789
790=item L<IO::Lambda>
791
792The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
793
794=back
417 795
418=cut 796=cut
419 797
420package AnyEvent; 798package AnyEvent;
421 799
422no warnings; 800no warnings;
423use strict; 801use strict;
424 802
425use Carp; 803use Carp;
426 804
427our $VERSION = '3.2'; 805our $VERSION = '4.1';
428our $MODEL; 806our $MODEL;
429 807
430our $AUTOLOAD; 808our $AUTOLOAD;
431our @ISA; 809our @ISA;
432 810
811our @REGISTRY;
812
813our $WIN32;
814
815BEGIN {
816 my $win32 = ! ! ($^O =~ /mswin32/i);
817 eval "sub WIN32(){ $win32 }";
818}
819
433our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 820our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
434 821
435our @REGISTRY; 822our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
823
824{
825 my $idx;
826 $PROTOCOL{$_} = ++$idx
827 for reverse split /\s*,\s*/,
828 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
829}
436 830
437my @models = ( 831my @models = (
438 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
439 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
440 [EV:: => AnyEvent::Impl::EV::], 832 [EV:: => AnyEvent::Impl::EV::],
441 [Event:: => AnyEvent::Impl::Event::], 833 [Event:: => AnyEvent::Impl::Event::],
442 [Glib:: => AnyEvent::Impl::Glib::],
443 [Tk:: => AnyEvent::Impl::Tk::],
444 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 834 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
835 # everything below here will not be autoprobed
836 # as the pureperl backend should work everywhere
837 # and is usually faster
838 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
839 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
840 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
841 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
842 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
843 [Wx:: => AnyEvent::Impl::POE::],
844 [Prima:: => AnyEvent::Impl::POE::],
445); 845);
446my @models_detect = (
447 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
448 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
449);
450 846
451our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 847our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
848
849our @post_detect;
850
851sub post_detect(&) {
852 my ($cb) = @_;
853
854 if ($MODEL) {
855 $cb->();
856
857 1
858 } else {
859 push @post_detect, $cb;
860
861 defined wantarray
862 ? bless \$cb, "AnyEvent::Util::PostDetect"
863 : ()
864 }
865}
866
867sub AnyEvent::Util::PostDetect::DESTROY {
868 @post_detect = grep $_ != ${$_[0]}, @post_detect;
869}
452 870
453sub detect() { 871sub detect() {
454 unless ($MODEL) { 872 unless ($MODEL) {
455 no strict 'refs'; 873 no strict 'refs';
874 local $SIG{__DIE__};
456 875
457 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 876 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
458 my $model = "AnyEvent::Impl::$1"; 877 my $model = "AnyEvent::Impl::$1";
459 if (eval "require $model") { 878 if (eval "require $model") {
460 $MODEL = $model; 879 $MODEL = $model;
464 } 883 }
465 } 884 }
466 885
467 # check for already loaded models 886 # check for already loaded models
468 unless ($MODEL) { 887 unless ($MODEL) {
469 for (@REGISTRY, @models, @models_detect) { 888 for (@REGISTRY, @models) {
470 my ($package, $model) = @$_; 889 my ($package, $model) = @$_;
471 if (${"$package\::VERSION"} > 0) { 890 if (${"$package\::VERSION"} > 0) {
472 if (eval "require $model") { 891 if (eval "require $model") {
473 $MODEL = $model; 892 $MODEL = $model;
474 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 893 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
490 last; 909 last;
491 } 910 }
492 } 911 }
493 912
494 $MODEL 913 $MODEL
495 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 914 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
496 } 915 }
497 } 916 }
498 917
499 unshift @ISA, $MODEL; 918 unshift @ISA, $MODEL;
500 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 919 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
920
921 (shift @post_detect)->() while @post_detect;
501 } 922 }
502 923
503 $MODEL 924 $MODEL
504} 925}
505 926
515 $class->$func (@_); 936 $class->$func (@_);
516} 937}
517 938
518package AnyEvent::Base; 939package AnyEvent::Base;
519 940
941# default implementation for now and time
942
943use Time::HiRes ();
944
945sub time { Time::HiRes::time }
946sub now { Time::HiRes::time }
947
520# default implementation for ->condvar, ->wait, ->broadcast 948# default implementation for ->condvar
521 949
522sub condvar { 950sub condvar {
523 bless \my $flag, "AnyEvent::Base::CondVar" 951 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
524}
525
526sub AnyEvent::Base::CondVar::broadcast {
527 ${$_[0]}++;
528}
529
530sub AnyEvent::Base::CondVar::wait {
531 AnyEvent->one_event while !${$_[0]};
532} 952}
533 953
534# default implementation for ->signal 954# default implementation for ->signal
535 955
536our %SIG_CB; 956our %SIG_CB;
589 or Carp::croak "required option 'pid' is missing"; 1009 or Carp::croak "required option 'pid' is missing";
590 1010
591 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1011 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
592 1012
593 unless ($WNOHANG) { 1013 unless ($WNOHANG) {
594 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1014 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
595 } 1015 }
596 1016
597 unless ($CHLD_W) { 1017 unless ($CHLD_W) {
598 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1018 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
599 # child could be a zombie already, so make at least one round 1019 # child could be a zombie already, so make at least one round
609 delete $PID_CB{$pid}{$cb}; 1029 delete $PID_CB{$pid}{$cb};
610 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1030 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
611 1031
612 undef $CHLD_W unless keys %PID_CB; 1032 undef $CHLD_W unless keys %PID_CB;
613} 1033}
1034
1035package AnyEvent::CondVar;
1036
1037our @ISA = AnyEvent::CondVar::Base::;
1038
1039package AnyEvent::CondVar::Base;
1040
1041use overload
1042 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1043 fallback => 1;
1044
1045sub _send {
1046 # nop
1047}
1048
1049sub send {
1050 my $cv = shift;
1051 $cv->{_ae_sent} = [@_];
1052 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1053 $cv->_send;
1054}
1055
1056sub croak {
1057 $_[0]{_ae_croak} = $_[1];
1058 $_[0]->send;
1059}
1060
1061sub ready {
1062 $_[0]{_ae_sent}
1063}
1064
1065sub _wait {
1066 AnyEvent->one_event while !$_[0]{_ae_sent};
1067}
1068
1069sub recv {
1070 $_[0]->_wait;
1071
1072 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1073 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1074}
1075
1076sub cb {
1077 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1078 $_[0]{_ae_cb}
1079}
1080
1081sub begin {
1082 ++$_[0]{_ae_counter};
1083 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1084}
1085
1086sub end {
1087 return if --$_[0]{_ae_counter};
1088 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1089}
1090
1091# undocumented/compatibility with pre-3.4
1092*broadcast = \&send;
1093*wait = \&_wait;
614 1094
615=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1095=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
616 1096
617This is an advanced topic that you do not normally need to use AnyEvent in 1097This is an advanced topic that you do not normally need to use AnyEvent in
618a module. This section is only of use to event loop authors who want to 1098a module. This section is only of use to event loop authors who want to
675model it chooses. 1155model it chooses.
676 1156
677=item C<PERL_ANYEVENT_MODEL> 1157=item C<PERL_ANYEVENT_MODEL>
678 1158
679This can be used to specify the event model to be used by AnyEvent, before 1159This can be used to specify the event model to be used by AnyEvent, before
680autodetection and -probing kicks in. It must be a string consisting 1160auto detection and -probing kicks in. It must be a string consisting
681entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1161entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
682and the resulting module name is loaded and if the load was successful, 1162and the resulting module name is loaded and if the load was successful,
683used as event model. If it fails to load AnyEvent will proceed with 1163used as event model. If it fails to load AnyEvent will proceed with
684autodetection and -probing. 1164auto detection and -probing.
685 1165
686This functionality might change in future versions. 1166This functionality might change in future versions.
687 1167
688For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1168For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
689could start your program like this: 1169could start your program like this:
690 1170
691 PERL_ANYEVENT_MODEL=Perl perl ... 1171 PERL_ANYEVENT_MODEL=Perl perl ...
692 1172
1173=item C<PERL_ANYEVENT_PROTOCOLS>
1174
1175Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1176for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1177of auto probing).
1178
1179Must be set to a comma-separated list of protocols or address families,
1180current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1181used, and preference will be given to protocols mentioned earlier in the
1182list.
1183
1184This variable can effectively be used for denial-of-service attacks
1185against local programs (e.g. when setuid), although the impact is likely
1186small, as the program has to handle connection errors already-
1187
1188Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1189but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1190- only support IPv4, never try to resolve or contact IPv6
1191addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1192IPv6, but prefer IPv6 over IPv4.
1193
1194=item C<PERL_ANYEVENT_EDNS0>
1195
1196Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1197for DNS. This extension is generally useful to reduce DNS traffic, but
1198some (broken) firewalls drop such DNS packets, which is why it is off by
1199default.
1200
1201Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1202EDNS0 in its DNS requests.
1203
1204=item C<PERL_ANYEVENT_MAX_FORKS>
1205
1206The maximum number of child processes that C<AnyEvent::Util::fork_call>
1207will create in parallel.
1208
693=back 1209=back
694 1210
695=head1 EXAMPLE PROGRAM 1211=head1 EXAMPLE PROGRAM
696 1212
697The following program uses an IO watcher to read data from STDIN, a timer 1213The following program uses an I/O watcher to read data from STDIN, a timer
698to display a message once per second, and a condition variable to quit the 1214to display a message once per second, and a condition variable to quit the
699program when the user enters quit: 1215program when the user enters quit:
700 1216
701 use AnyEvent; 1217 use AnyEvent;
702 1218
707 poll => 'r', 1223 poll => 'r',
708 cb => sub { 1224 cb => sub {
709 warn "io event <$_[0]>\n"; # will always output <r> 1225 warn "io event <$_[0]>\n"; # will always output <r>
710 chomp (my $input = <STDIN>); # read a line 1226 chomp (my $input = <STDIN>); # read a line
711 warn "read: $input\n"; # output what has been read 1227 warn "read: $input\n"; # output what has been read
712 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1228 $cv->send if $input =~ /^q/i; # quit program if /^q/i
713 }, 1229 },
714 ); 1230 );
715 1231
716 my $time_watcher; # can only be used once 1232 my $time_watcher; # can only be used once
717 1233
722 }); 1238 });
723 } 1239 }
724 1240
725 new_timer; # create first timer 1241 new_timer; # create first timer
726 1242
727 $cv->wait; # wait until user enters /^q/i 1243 $cv->recv; # wait until user enters /^q/i
728 1244
729=head1 REAL-WORLD EXAMPLE 1245=head1 REAL-WORLD EXAMPLE
730 1246
731Consider the L<Net::FCP> module. It features (among others) the following 1247Consider the L<Net::FCP> module. It features (among others) the following
732API calls, which are to freenet what HTTP GET requests are to http: 1248API calls, which are to freenet what HTTP GET requests are to http:
782 syswrite $txn->{fh}, $txn->{request} 1298 syswrite $txn->{fh}, $txn->{request}
783 or die "connection or write error"; 1299 or die "connection or write error";
784 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1300 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
785 1301
786Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1302Again, C<fh_ready_r> waits till all data has arrived, and then stores the
787result and signals any possible waiters that the request ahs finished: 1303result and signals any possible waiters that the request has finished:
788 1304
789 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1305 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
790 1306
791 if (end-of-file or data complete) { 1307 if (end-of-file or data complete) {
792 $txn->{result} = $txn->{buf}; 1308 $txn->{result} = $txn->{buf};
793 $txn->{finished}->broadcast; 1309 $txn->{finished}->send;
794 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1310 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
795 } 1311 }
796 1312
797The C<result> method, finally, just waits for the finished signal (if the 1313The C<result> method, finally, just waits for the finished signal (if the
798request was already finished, it doesn't wait, of course, and returns the 1314request was already finished, it doesn't wait, of course, and returns the
799data: 1315data:
800 1316
801 $txn->{finished}->wait; 1317 $txn->{finished}->recv;
802 return $txn->{result}; 1318 return $txn->{result};
803 1319
804The actual code goes further and collects all errors (C<die>s, exceptions) 1320The actual code goes further and collects all errors (C<die>s, exceptions)
805that occured during request processing. The C<result> method detects 1321that occurred during request processing. The C<result> method detects
806whether an exception as thrown (it is stored inside the $txn object) 1322whether an exception as thrown (it is stored inside the $txn object)
807and just throws the exception, which means connection errors and other 1323and just throws the exception, which means connection errors and other
808problems get reported tot he code that tries to use the result, not in a 1324problems get reported tot he code that tries to use the result, not in a
809random callback. 1325random callback.
810 1326
841 1357
842 my $quit = AnyEvent->condvar; 1358 my $quit = AnyEvent->condvar;
843 1359
844 $fcp->txn_client_get ($url)->cb (sub { 1360 $fcp->txn_client_get ($url)->cb (sub {
845 ... 1361 ...
846 $quit->broadcast; 1362 $quit->send;
847 }); 1363 });
848 1364
849 $quit->wait; 1365 $quit->recv;
1366
1367
1368=head1 BENCHMARKS
1369
1370To give you an idea of the performance and overheads that AnyEvent adds
1371over the event loops themselves and to give you an impression of the speed
1372of various event loops I prepared some benchmarks.
1373
1374=head2 BENCHMARKING ANYEVENT OVERHEAD
1375
1376Here is a benchmark of various supported event models used natively and
1377through AnyEvent. The benchmark creates a lot of timers (with a zero
1378timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1379which it is), lets them fire exactly once and destroys them again.
1380
1381Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1382distribution.
1383
1384=head3 Explanation of the columns
1385
1386I<watcher> is the number of event watchers created/destroyed. Since
1387different event models feature vastly different performances, each event
1388loop was given a number of watchers so that overall runtime is acceptable
1389and similar between tested event loop (and keep them from crashing): Glib
1390would probably take thousands of years if asked to process the same number
1391of watchers as EV in this benchmark.
1392
1393I<bytes> is the number of bytes (as measured by the resident set size,
1394RSS) consumed by each watcher. This method of measuring captures both C
1395and Perl-based overheads.
1396
1397I<create> is the time, in microseconds (millionths of seconds), that it
1398takes to create a single watcher. The callback is a closure shared between
1399all watchers, to avoid adding memory overhead. That means closure creation
1400and memory usage is not included in the figures.
1401
1402I<invoke> is the time, in microseconds, used to invoke a simple
1403callback. The callback simply counts down a Perl variable and after it was
1404invoked "watcher" times, it would C<< ->send >> a condvar once to
1405signal the end of this phase.
1406
1407I<destroy> is the time, in microseconds, that it takes to destroy a single
1408watcher.
1409
1410=head3 Results
1411
1412 name watchers bytes create invoke destroy comment
1413 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1414 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1415 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1416 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1417 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1418 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1419 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1420 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1421 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1422 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1423
1424=head3 Discussion
1425
1426The benchmark does I<not> measure scalability of the event loop very
1427well. For example, a select-based event loop (such as the pure perl one)
1428can never compete with an event loop that uses epoll when the number of
1429file descriptors grows high. In this benchmark, all events become ready at
1430the same time, so select/poll-based implementations get an unnatural speed
1431boost.
1432
1433Also, note that the number of watchers usually has a nonlinear effect on
1434overall speed, that is, creating twice as many watchers doesn't take twice
1435the time - usually it takes longer. This puts event loops tested with a
1436higher number of watchers at a disadvantage.
1437
1438To put the range of results into perspective, consider that on the
1439benchmark machine, handling an event takes roughly 1600 CPU cycles with
1440EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1441cycles with POE.
1442
1443C<EV> is the sole leader regarding speed and memory use, which are both
1444maximal/minimal, respectively. Even when going through AnyEvent, it uses
1445far less memory than any other event loop and is still faster than Event
1446natively.
1447
1448The pure perl implementation is hit in a few sweet spots (both the
1449constant timeout and the use of a single fd hit optimisations in the perl
1450interpreter and the backend itself). Nevertheless this shows that it
1451adds very little overhead in itself. Like any select-based backend its
1452performance becomes really bad with lots of file descriptors (and few of
1453them active), of course, but this was not subject of this benchmark.
1454
1455The C<Event> module has a relatively high setup and callback invocation
1456cost, but overall scores in on the third place.
1457
1458C<Glib>'s memory usage is quite a bit higher, but it features a
1459faster callback invocation and overall ends up in the same class as
1460C<Event>. However, Glib scales extremely badly, doubling the number of
1461watchers increases the processing time by more than a factor of four,
1462making it completely unusable when using larger numbers of watchers
1463(note that only a single file descriptor was used in the benchmark, so
1464inefficiencies of C<poll> do not account for this).
1465
1466The C<Tk> adaptor works relatively well. The fact that it crashes with
1467more than 2000 watchers is a big setback, however, as correctness takes
1468precedence over speed. Nevertheless, its performance is surprising, as the
1469file descriptor is dup()ed for each watcher. This shows that the dup()
1470employed by some adaptors is not a big performance issue (it does incur a
1471hidden memory cost inside the kernel which is not reflected in the figures
1472above).
1473
1474C<POE>, regardless of underlying event loop (whether using its pure perl
1475select-based backend or the Event module, the POE-EV backend couldn't
1476be tested because it wasn't working) shows abysmal performance and
1477memory usage with AnyEvent: Watchers use almost 30 times as much memory
1478as EV watchers, and 10 times as much memory as Event (the high memory
1479requirements are caused by requiring a session for each watcher). Watcher
1480invocation speed is almost 900 times slower than with AnyEvent's pure perl
1481implementation.
1482
1483The design of the POE adaptor class in AnyEvent can not really account
1484for the performance issues, though, as session creation overhead is
1485small compared to execution of the state machine, which is coded pretty
1486optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1487using multiple sessions is not a good approach, especially regarding
1488memory usage, even the author of POE could not come up with a faster
1489design).
1490
1491=head3 Summary
1492
1493=over 4
1494
1495=item * Using EV through AnyEvent is faster than any other event loop
1496(even when used without AnyEvent), but most event loops have acceptable
1497performance with or without AnyEvent.
1498
1499=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1500the actual event loop, only with extremely fast event loops such as EV
1501adds AnyEvent significant overhead.
1502
1503=item * You should avoid POE like the plague if you want performance or
1504reasonable memory usage.
1505
1506=back
1507
1508=head2 BENCHMARKING THE LARGE SERVER CASE
1509
1510This benchmark actually benchmarks the event loop itself. It works by
1511creating a number of "servers": each server consists of a socket pair, a
1512timeout watcher that gets reset on activity (but never fires), and an I/O
1513watcher waiting for input on one side of the socket. Each time the socket
1514watcher reads a byte it will write that byte to a random other "server".
1515
1516The effect is that there will be a lot of I/O watchers, only part of which
1517are active at any one point (so there is a constant number of active
1518fds for each loop iteration, but which fds these are is random). The
1519timeout is reset each time something is read because that reflects how
1520most timeouts work (and puts extra pressure on the event loops).
1521
1522In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1523(1%) are active. This mirrors the activity of large servers with many
1524connections, most of which are idle at any one point in time.
1525
1526Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1527distribution.
1528
1529=head3 Explanation of the columns
1530
1531I<sockets> is the number of sockets, and twice the number of "servers" (as
1532each server has a read and write socket end).
1533
1534I<create> is the time it takes to create a socket pair (which is
1535nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1536
1537I<request>, the most important value, is the time it takes to handle a
1538single "request", that is, reading the token from the pipe and forwarding
1539it to another server. This includes deleting the old timeout and creating
1540a new one that moves the timeout into the future.
1541
1542=head3 Results
1543
1544 name sockets create request
1545 EV 20000 69.01 11.16
1546 Perl 20000 73.32 35.87
1547 Event 20000 212.62 257.32
1548 Glib 20000 651.16 1896.30
1549 POE 20000 349.67 12317.24 uses POE::Loop::Event
1550
1551=head3 Discussion
1552
1553This benchmark I<does> measure scalability and overall performance of the
1554particular event loop.
1555
1556EV is again fastest. Since it is using epoll on my system, the setup time
1557is relatively high, though.
1558
1559Perl surprisingly comes second. It is much faster than the C-based event
1560loops Event and Glib.
1561
1562Event suffers from high setup time as well (look at its code and you will
1563understand why). Callback invocation also has a high overhead compared to
1564the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1565uses select or poll in basically all documented configurations.
1566
1567Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1568clearly fails to perform with many filehandles or in busy servers.
1569
1570POE is still completely out of the picture, taking over 1000 times as long
1571as EV, and over 100 times as long as the Perl implementation, even though
1572it uses a C-based event loop in this case.
1573
1574=head3 Summary
1575
1576=over 4
1577
1578=item * The pure perl implementation performs extremely well.
1579
1580=item * Avoid Glib or POE in large projects where performance matters.
1581
1582=back
1583
1584=head2 BENCHMARKING SMALL SERVERS
1585
1586While event loops should scale (and select-based ones do not...) even to
1587large servers, most programs we (or I :) actually write have only a few
1588I/O watchers.
1589
1590In this benchmark, I use the same benchmark program as in the large server
1591case, but it uses only eight "servers", of which three are active at any
1592one time. This should reflect performance for a small server relatively
1593well.
1594
1595The columns are identical to the previous table.
1596
1597=head3 Results
1598
1599 name sockets create request
1600 EV 16 20.00 6.54
1601 Perl 16 25.75 12.62
1602 Event 16 81.27 35.86
1603 Glib 16 32.63 15.48
1604 POE 16 261.87 276.28 uses POE::Loop::Event
1605
1606=head3 Discussion
1607
1608The benchmark tries to test the performance of a typical small
1609server. While knowing how various event loops perform is interesting, keep
1610in mind that their overhead in this case is usually not as important, due
1611to the small absolute number of watchers (that is, you need efficiency and
1612speed most when you have lots of watchers, not when you only have a few of
1613them).
1614
1615EV is again fastest.
1616
1617Perl again comes second. It is noticeably faster than the C-based event
1618loops Event and Glib, although the difference is too small to really
1619matter.
1620
1621POE also performs much better in this case, but is is still far behind the
1622others.
1623
1624=head3 Summary
1625
1626=over 4
1627
1628=item * C-based event loops perform very well with small number of
1629watchers, as the management overhead dominates.
1630
1631=back
1632
850 1633
851=head1 FORK 1634=head1 FORK
852 1635
853Most event libraries are not fork-safe. The ones who are usually are 1636Most event libraries are not fork-safe. The ones who are usually are
854because they are so inefficient. Only L<EV> is fully fork-aware. 1637because they rely on inefficient but fork-safe C<select> or C<poll>
1638calls. Only L<EV> is fully fork-aware.
855 1639
856If you have to fork, you must either do so I<before> creating your first 1640If you have to fork, you must either do so I<before> creating your first
857watcher OR you must not use AnyEvent at all in the child. 1641watcher OR you must not use AnyEvent at all in the child.
1642
858 1643
859=head1 SECURITY CONSIDERATIONS 1644=head1 SECURITY CONSIDERATIONS
860 1645
861AnyEvent can be forced to load any event model via 1646AnyEvent can be forced to load any event model via
862$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 1647$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
870 1655
871 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1656 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
872 1657
873 use AnyEvent; 1658 use AnyEvent;
874 1659
1660Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1661be used to probe what backend is used and gain other information (which is
1662probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1663
1664
875=head1 SEE ALSO 1665=head1 SEE ALSO
876 1666
877Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1667Utility functions: L<AnyEvent::Util>.
878L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
879L<Event::Lib>, L<Qt>.
880 1668
881Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1669Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
882L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1670L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
883L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1671
1672Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1673L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1674L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
884L<AnyEvent::Impl::Qt>. 1675L<AnyEvent::Impl::POE>.
885 1676
1677Non-blocking file handles, sockets, TCP clients and
1678servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1679
1680Asynchronous DNS: L<AnyEvent::DNS>.
1681
1682Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1683
886Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1684Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1685
887 1686
888=head1 AUTHOR 1687=head1 AUTHOR
889 1688
890 Marc Lehmann <schmorp@schmorp.de> 1689 Marc Lehmann <schmorp@schmorp.de>
891 http://home.schmorp.de/ 1690 http://home.schmorp.de/

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