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Revision 1.160 by root, Sun Jun 22 12:17:47 2008 UTC

1=head1 => NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
62modules, you get an enormous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
126Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
128 140
129An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
130 142
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
133 undef $w; 145 undef $w;
134 }); 146 });
135 147
136Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
138declared. 150declared.
139 151
227timers. 239timers.
228 240
229AnyEvent always prefers relative timers, if available, matching the 241AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 242AnyEvent API.
231 243
244AnyEvent has two additional methods that return the "current time":
245
246=over 4
247
248=item AnyEvent->time
249
250This returns the "current wallclock time" as a fractional number of
251seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252return, and the result is guaranteed to be compatible with those).
253
254It progresses independently of any event loop processing, i.e. each call
255will check the system clock, which usually gets updated frequently.
256
257=item AnyEvent->now
258
259This also returns the "current wallclock time", but unlike C<time>, above,
260this value might change only once per event loop iteration, depending on
261the event loop (most return the same time as C<time>, above). This is the
262time that AnyEvent's timers get scheduled against.
263
264I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.>
266
267This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience.
273
274For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up:
276
277The event loop is running and has just invoked one of your callback at
278time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires
281after three seconds.
282
283With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284both return C<501>, because that is the current time, and the timer will
285be scheduled to fire at time=504 (C<501> + C<3>).
286
287With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289last event processing phase started. With L<EV>, your timer gets scheduled
290to run at time=503 (C<500> + C<3>).
291
292In one sense, L<Event::Lib> is more exact, as it uses the current time
293regardless of any delays introduced by event processing. However, most
294callbacks do not expect large delays in processing, so this causes a
295higher drift (and a lot more system calls to get the current time).
296
297In another sense, L<EV> is more exact, as your timer will be scheduled at
298the same time, regardless of how long event processing actually took.
299
300In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account.
304
305=back
306
232=head2 SIGNAL WATCHERS 307=head2 SIGNAL WATCHERS
233 308
234You can watch for signals using a signal watcher, C<signal> is the signal 309You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs. 311be invoked whenever a signal occurs.
277AnyEvent program, you I<have> to create at least one watcher before you 352AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 353C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 354
280Example: fork a process and wait for it 355Example: fork a process and wait for it
281 356
282 my $done = AnyEvent->condvar; 357 my $done = AnyEvent->condvar;
283 358
284 my $pid = fork or exit 5; 359 my $pid = fork or exit 5;
285 360
286 my $w = AnyEvent->child ( 361 my $w = AnyEvent->child (
287 pid => $pid, 362 pid => $pid,
288 cb => sub { 363 cb => sub {
289 my ($pid, $status) = @_; 364 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 365 warn "pid $pid exited with status $status";
291 $done->send; 366 $done->send;
292 }, 367 },
293 ); 368 );
294 369
295 # do something else, then wait for process exit 370 # do something else, then wait for process exit
296 $done->recv; 371 $done->recv;
297 372
298=head2 CONDITION VARIABLES 373=head2 CONDITION VARIABLES
299 374
300If you are familiar with some event loops you will know that all of them 375If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 376require you to run some blocking "loop", "run" or similar function that
311>> method, usually without arguments. The only argument pair allowed is 386>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 387C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 388becomes true.
314 389
315After creation, the condition variable is "false" until it becomes "true" 390After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 391by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<<
393->send >> method).
317 394
318Condition variables are similar to callbacks, except that you can 395Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 396optionally wait for them. They can also be called merge points - points
320in time where multiple outstanding events have been processed. And yet 397in time where multiple outstanding events have been processed. And yet
321another way to call them is transactions - each condition variable can be 398another way to call them is transactions - each condition variable can be
347 424
348There are two "sides" to a condition variable - the "producer side" which 425There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 426eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 427for the send to occur.
351 428
352Example: 429Example: wait for a timer.
353 430
354 # wait till the result is ready 431 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 432 my $result_ready = AnyEvent->condvar;
356 433
357 # do something such as adding a timer 434 # do something such as adding a timer
365 442
366 # this "blocks" (while handling events) till the callback 443 # this "blocks" (while handling events) till the callback
367 # calls send 444 # calls send
368 $result_ready->recv; 445 $result_ready->recv;
369 446
447Example: wait for a timer, but take advantage of the fact that
448condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
370=head3 METHODS FOR PRODUCERS 454=head3 METHODS FOR PRODUCERS
371 455
372These methods should only be used by the producing side, i.e. the 456These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 457code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 458the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 469If a callback has been set on the condition variable, it is called
386immediately from within send. 470immediately from within send.
387 471
388Any arguments passed to the C<send> call will be returned by all 472Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 473future C<< ->recv >> calls.
474
475Condition variables are overloaded so one can call them directly
476(as a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
390 483
391=item $cv->croak ($error) 484=item $cv->croak ($error)
392 485
393Similar to send, but causes all call's to C<< ->recv >> to invoke 486Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 487C<Carp::croak> with the given error message/object/scalar.
504 597
505This is a mutator function that returns the callback set and optionally 598This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 599replaces it before doing so.
507 600
508The callback will be called when the condition becomes "true", i.e. when 601The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<recv> inside the callback 602C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 603variable itself. Calling C<recv> inside the callback or at any later time
604is guaranteed not to block.
511 605
512=back 606=back
513 607
514=head1 GLOBAL VARIABLES AND FUNCTIONS 608=head1 GLOBAL VARIABLES AND FUNCTIONS
515 609
601 695
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 696If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 697do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 698decide which implementation to chose if some module relies on it.
605 699
606If the main program relies on a specific event model. For example, in 700If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 701Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 702event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 703speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 704modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 705decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 706might chose the wrong one unless you load the correct one yourself.
613 707
614You can chose to use a rather inefficient pure-perl implementation by 708You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 709C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 710everywhere, but letting AnyEvent chose the model is generally better.
711
712=head2 MAINLOOP EMULATION
713
714Sometimes (often for short test scripts, or even standalone programs who
715only want to use AnyEvent), you do not want to run a specific event loop.
716
717In that case, you can use a condition variable like this:
718
719 AnyEvent->condvar->recv;
720
721This has the effect of entering the event loop and looping forever.
722
723Note that usually your program has some exit condition, in which case
724it is better to use the "traditional" approach of storing a condition
725variable somewhere, waiting for it, and sending it when the program should
726exit cleanly.
727
617 728
618=head1 OTHER MODULES 729=head1 OTHER MODULES
619 730
620The following is a non-exhaustive list of additional modules that use 731The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 732AnyEvent and can therefore be mixed easily with other AnyEvent modules
637 748
638Provides various utility functions for (internet protocol) sockets, 749Provides various utility functions for (internet protocol) sockets,
639addresses and name resolution. Also functions to create non-blocking tcp 750addresses and name resolution. Also functions to create non-blocking tcp
640connections or tcp servers, with IPv6 and SRV record support and more. 751connections or tcp servers, with IPv6 and SRV record support and more.
641 752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTP>
758
759A simple-to-use HTTP library that is capable of making a lot of concurrent
760HTTP requests.
761
642=item L<AnyEvent::HTTPD> 762=item L<AnyEvent::HTTPD>
643 763
644Provides a simple web application server framework. 764Provides a simple web application server framework.
645 765
646=item L<AnyEvent::DNS>
647
648Provides rich asynchronous DNS resolver capabilities.
649
650=item L<AnyEvent::FastPing> 766=item L<AnyEvent::FastPing>
651 767
652The fastest ping in the west. 768The fastest ping in the west.
769
770=item L<AnyEvent::DBI>
771
772Executes DBI requests asynchronously in a proxy process.
653 773
654=item L<Net::IRC3> 774=item L<Net::IRC3>
655 775
656AnyEvent based IRC client module family. 776AnyEvent based IRC client module family.
657 777
696no warnings; 816no warnings;
697use strict; 817use strict;
698 818
699use Carp; 819use Carp;
700 820
701our $VERSION = '4.0'; 821our $VERSION = 4.152;
702our $MODEL; 822our $MODEL;
703 823
704our $AUTOLOAD; 824our $AUTOLOAD;
705our @ISA; 825our @ISA;
706 826
827our @REGISTRY;
828
829our $WIN32;
830
831BEGIN {
832 my $win32 = ! ! ($^O =~ /mswin32/i);
833 eval "sub WIN32(){ $win32 }";
834}
835
707our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 836our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
708 837
709our @REGISTRY; 838our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
710
711our %PROTOCOL; # (ipv4|ipv6) => (1|2)
712 839
713{ 840{
714 my $idx; 841 my $idx;
715 $PROTOCOL{$_} = ++$idx 842 $PROTOCOL{$_} = ++$idx
843 for reverse split /\s*,\s*/,
716 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 844 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
717} 845}
718 846
719my @models = ( 847my @models = (
720 [EV:: => AnyEvent::Impl::EV::], 848 [EV:: => AnyEvent::Impl::EV::],
721 [Event:: => AnyEvent::Impl::Event::], 849 [Event:: => AnyEvent::Impl::Event::],
722 [Tk:: => AnyEvent::Impl::Tk::],
723 [Wx:: => AnyEvent::Impl::POE::],
724 [Prima:: => AnyEvent::Impl::POE::],
725 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 850 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
726 # everything below here will not be autoprobed as the pureperl backend should work everywhere 851 # everything below here will not be autoprobed
727 [Glib:: => AnyEvent::Impl::Glib::], 852 # as the pureperl backend should work everywhere
853 # and is usually faster
854 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
855 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
728 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 856 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
729 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 857 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
730 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 858 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
859 [Wx:: => AnyEvent::Impl::POE::],
860 [Prima:: => AnyEvent::Impl::POE::],
731); 861);
732 862
733our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 863our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
734 864
735our @post_detect; 865our @post_detect;
736 866
737sub post_detect(&) { 867sub post_detect(&) {
738 my ($cb) = @_; 868 my ($cb) = @_;
755} 885}
756 886
757sub detect() { 887sub detect() {
758 unless ($MODEL) { 888 unless ($MODEL) {
759 no strict 'refs'; 889 no strict 'refs';
890 local $SIG{__DIE__};
760 891
761 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 892 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
762 my $model = "AnyEvent::Impl::$1"; 893 my $model = "AnyEvent::Impl::$1";
763 if (eval "require $model") { 894 if (eval "require $model") {
764 $MODEL = $model; 895 $MODEL = $model;
821 $class->$func (@_); 952 $class->$func (@_);
822} 953}
823 954
824package AnyEvent::Base; 955package AnyEvent::Base;
825 956
957# default implementation for now and time
958
959use Time::HiRes ();
960
961sub time { Time::HiRes::time }
962sub now { Time::HiRes::time }
963
826# default implementation for ->condvar 964# default implementation for ->condvar
827 965
828sub condvar { 966sub condvar {
829 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 967 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
830} 968}
887 or Carp::croak "required option 'pid' is missing"; 1025 or Carp::croak "required option 'pid' is missing";
888 1026
889 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1027 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
890 1028
891 unless ($WNOHANG) { 1029 unless ($WNOHANG) {
892 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1030 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
893 } 1031 }
894 1032
895 unless ($CHLD_W) { 1033 unless ($CHLD_W) {
896 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1034 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
897 # child could be a zombie already, so make at least one round 1035 # child could be a zombie already, so make at least one round
913package AnyEvent::CondVar; 1051package AnyEvent::CondVar;
914 1052
915our @ISA = AnyEvent::CondVar::Base::; 1053our @ISA = AnyEvent::CondVar::Base::;
916 1054
917package AnyEvent::CondVar::Base; 1055package AnyEvent::CondVar::Base;
1056
1057use overload
1058 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1059 fallback => 1;
918 1060
919sub _send { 1061sub _send {
920 # nop 1062 # nop
921} 1063}
922 1064
1040This functionality might change in future versions. 1182This functionality might change in future versions.
1041 1183
1042For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1184For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1043could start your program like this: 1185could start your program like this:
1044 1186
1045 PERL_ANYEVENT_MODEL=Perl perl ... 1187 PERL_ANYEVENT_MODEL=Perl perl ...
1046 1188
1047=item C<PERL_ANYEVENT_PROTOCOLS> 1189=item C<PERL_ANYEVENT_PROTOCOLS>
1048 1190
1049Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences 1191Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1050for IPv4 or IPv6. The default is unspecified (and might change, or be the result 1192for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1072some (broken) firewalls drop such DNS packets, which is why it is off by 1214some (broken) firewalls drop such DNS packets, which is why it is off by
1073default. 1215default.
1074 1216
1075Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce 1217Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1076EDNS0 in its DNS requests. 1218EDNS0 in its DNS requests.
1219
1220=item C<PERL_ANYEVENT_MAX_FORKS>
1221
1222The maximum number of child processes that C<AnyEvent::Util::fork_call>
1223will create in parallel.
1077 1224
1078=back 1225=back
1079 1226
1080=head1 EXAMPLE PROGRAM 1227=head1 EXAMPLE PROGRAM
1081 1228
1520specified in the variable. 1667specified in the variable.
1521 1668
1522You can make AnyEvent completely ignore this variable by deleting it 1669You can make AnyEvent completely ignore this variable by deleting it
1523before the first watcher gets created, e.g. with a C<BEGIN> block: 1670before the first watcher gets created, e.g. with a C<BEGIN> block:
1524 1671
1525 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1672 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1526 1673
1527 use AnyEvent; 1674 use AnyEvent;
1528 1675
1529Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1676Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1530be used to probe what backend is used and gain other information (which is 1677be used to probe what backend is used and gain other information (which is
1531probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1678probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1679
1680
1681=head1 BUGS
1682
1683Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1684to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1685and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1686mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1687pronounced).
1532 1688
1533 1689
1534=head1 SEE ALSO 1690=head1 SEE ALSO
1535 1691
1536Utility functions: L<AnyEvent::Util>. 1692Utility functions: L<AnyEvent::Util>.
1553Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 1709Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1554 1710
1555 1711
1556=head1 AUTHOR 1712=head1 AUTHOR
1557 1713
1558 Marc Lehmann <schmorp@schmorp.de> 1714 Marc Lehmann <schmorp@schmorp.de>
1559 http://home.schmorp.de/ 1715 http://home.schmorp.de/
1560 1716
1561=cut 1717=cut
1562 1718
15631 17191
1564 1720

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