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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70
71 83
72=head1 DESCRIPTION 84=head1 DESCRIPTION
73 85
74L<AnyEvent> provides an identical interface to multiple event loops. This 86L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 87allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 91The interface itself is vaguely similar, but not identical to the L<Event>
80module. 92module.
81 93
82During the first call of any watcher-creation method, the module tries 94During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 95to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 96following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 97L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 98L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 99to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 100adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 101be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
105 117
106The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 120explicitly and enjoy the high availability of that event loop :)
109 121
110=head1 WATCHERS 122=head1 WATCHERS
111 123
112AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
115 127
116These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
119is in control). 131is in control).
127Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
129 141
130An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
131 143
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
134 undef $w; 146 undef $w;
135 }); 147 });
136 148
137Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
139declared. 151declared.
140 152
141=head2 I/O WATCHERS 153=head2 I/O WATCHERS
142 154
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
145 157
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
147for events. C<poll> must be a string that is either C<r> or C<w>, 159(AnyEvent might or might not keep a reference to this file handle). C<poll>
148which creates a watcher waiting for "r"eadable or "w"ritable events, 160must be a string that is either C<r> or C<w>, which creates a watcher
149respectively. C<cb> is the callback to invoke each time the file handle 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
150becomes ready. 162callback to invoke each time the file handle becomes ready.
151 163
152Although the callback might get passed parameters, their value and 164Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 165presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 166callbacks cannot use arguments passed to I/O watcher callbacks.
155 167
159 171
160Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
162handles. 174handles.
163 175
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 181 warn "read: $input\n";
170 undef $w; 182 undef $w;
171 }); 183 });
181 193
182Although the callback might get passed parameters, their value and 194Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 195presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 196callbacks cannot use arguments passed to time watcher callbacks.
185 197
186The timer callback will be invoked at most once: if you want a repeating 198The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 199parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
189 203
190Example: 204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
191 207
192 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 211 warn "timeout\n";
195 }); 212 });
196 213
197 # to cancel the timer: 214 # to cancel the timer:
198 undef $w; 215 undef $w;
199 216
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 218
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
208 }; 221 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 222
213=head3 TIMING ISSUES 223=head3 TIMING ISSUES
214 224
215There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 238timers.
229 239
230AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 241AnyEvent API.
232 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
233=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
234 307
235You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
238 311
239Although the callback might get passed parameters, their value and 312Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 313presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 314callbacks cannot use arguments passed to signal watcher callbacks.
242 315
243Multiple signal occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
247 320
248The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 322between multiple watchers.
250 323
251This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
278AnyEvent program, you I<have> to create at least one watcher before you 351AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 353
281Example: fork a process and wait for it 354Example: fork a process and wait for it
282 355
283 my $done = AnyEvent->condvar; 356 my $done = AnyEvent->condvar;
284 357
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 358 my $pid = fork or exit 5;
288 359
289 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
290 pid => $pid, 361 pid => $pid,
291 cb => sub { 362 cb => sub {
292 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
294 $done->broadcast; 365 $done->send;
295 }, 366 },
296 ); 367 );
297 368
298 # do something else, then wait for process exit 369 # do something else, then wait for process exit
299 $done->wait; 370 $done->recv;
300 371
301=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
302 373
374If you are familiar with some event loops you will know that all of them
375require you to run some blocking "loop", "run" or similar function that
376will actively watch for new events and call your callbacks.
377
378AnyEvent is different, it expects somebody else to run the event loop and
379will only block when necessary (usually when told by the user).
380
381The instrument to do that is called a "condition variable", so called
382because they represent a condition that must become true.
383
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 384Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 385>> method, usually without arguments. The only argument pair allowed is
386C<cb>, which specifies a callback to be called when the condition variable
387becomes true.
305 388
306A condition variable waits for a condition - precisely that the C<< 389After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
308 393
309They are very useful to signal that a condition has been fulfilled, for 394Condition variables are similar to callbacks, except that you can
395optionally wait for them. They can also be called merge points - points
396in time where multiple outstanding events have been processed. And yet
397another way to call them is transactions - each condition variable can be
398used to represent a transaction, which finishes at some point and delivers
399a result.
400
401Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 403then a condition variable would be the ideal candidate to signal the
312availability of results. 404availability of results. The user can either act when the callback is
405called or can synchronously C<< ->recv >> for the results.
313 406
314You can also use condition variables to block your main program until 407You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 408you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 409could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
318 411
319Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 416as this asks for trouble.
324 417
325This object has two methods: 418Condition variables are represented by hash refs in perl, and the keys
419used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420easy (it is often useful to build your own transaction class on top of
421AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422it's C<new> method in your own C<new> method.
423
424There are two "sides" to a condition variable - the "producer side" which
425eventually calls C<< -> send >>, and the "consumer side", which waits
426for the send to occur.
427
428Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453=head3 METHODS FOR PRODUCERS
454
455These methods should only be used by the producing side, i.e. the
456code/module that eventually sends the signal. Note that it is also
457the producer side which creates the condvar in most cases, but it isn't
458uncommon for the consumer to create it as well.
326 459
327=over 4 460=over 4
328 461
462=item $cv->send (...)
463
464Flag the condition as ready - a running C<< ->recv >> and all further
465calls to C<recv> will (eventually) return after this method has been
466called. If nobody is waiting the send will be remembered.
467
468If a callback has been set on the condition variable, it is called
469immediately from within send.
470
471Any arguments passed to the C<send> call will be returned by all
472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
482
483=item $cv->croak ($error)
484
485Similar to send, but causes all call's to C<< ->recv >> to invoke
486C<Carp::croak> with the given error message/object/scalar.
487
488This can be used to signal any errors to the condition variable
489user/consumer.
490
491=item $cv->begin ([group callback])
492
329=item $cv->wait 493=item $cv->end
330 494
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 495These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497These two methods can be used to combine many transactions/events into
498one. For example, a function that pings many hosts in parallel might want
499to use a condition variable for the whole process.
500
501Every call to C<< ->begin >> will increment a counter, and every call to
502C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503>>, the (last) callback passed to C<begin> will be executed. That callback
504is I<supposed> to call C<< ->send >>, but that is not required. If no
505callback was set, C<send> will be called without any arguments.
506
507Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524This code fragment supposedly pings a number of hosts and calls
525C<send> after results for all then have have been gathered - in any
526order. To achieve this, the code issues a call to C<begin> when it starts
527each ping request and calls C<end> when it has received some result for
528it. Since C<begin> and C<end> only maintain a counter, the order in which
529results arrive is not relevant.
530
531There is an additional bracketing call to C<begin> and C<end> outside the
532loop, which serves two important purposes: first, it sets the callback
533to be called once the counter reaches C<0>, and second, it ensures that
534C<send> is called even when C<no> hosts are being pinged (the loop
535doesn't execute once).
536
537This is the general pattern when you "fan out" into multiple subrequests:
538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539is called at least once, and then, for each subrequest you start, call
540C<begin> and for each subrequest you finish, call C<end>.
541
542=back
543
544=head3 METHODS FOR CONSUMERS
545
546These methods should only be used by the consuming side, i.e. the
547code awaits the condition.
548
549=over 4
550
551=item $cv->recv
552
553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 554>> methods have been called on c<$cv>, while servicing other watchers
555normally.
333 556
334You can only wait once on a condition - additional calls will return 557You can only wait once on a condition - additional calls are valid but
335immediately. 558will return immediately.
559
560If an error condition has been set by calling C<< ->croak >>, then this
561function will call C<croak>.
562
563In list context, all parameters passed to C<send> will be returned,
564in scalar context only the first one will be returned.
336 565
337Not all event models support a blocking wait - some die in that case 566Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
344 573
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 577can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 578
352=item $cv->broadcast 579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581versions and also integrates coroutines into AnyEvent, making blocking
582C<< ->recv >> calls perfectly safe as long as they are done from another
583coroutine (one that doesn't run the event loop).
353 584
354Flag the condition as ready - a running C<< ->wait >> and all further 585You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 586only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 587time). This will work even when the event loop does not support blocking
588waits otherwise.
589
590=item $bool = $cv->ready
591
592Returns true when the condition is "true", i.e. whether C<send> or
593C<croak> have been called.
594
595=item $cb = $cv->cb ([new callback])
596
597This is a mutator function that returns the callback set and optionally
598replaces it before doing so.
599
600The callback will be called when the condition becomes "true", i.e. when
601C<send> or C<croak> are called, with the only argument being the condition
602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
357 604
358=back 605=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 606
378=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
379 608
380=over 4 609=over 4
381 610
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 618
390The known classes so far are: 619The known classes so far are:
391 620
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 624 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 625 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 629
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 645runtime.
419 646
647=item $guard = AnyEvent::post_detect { BLOCK }
648
649Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened).
651
652If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
655
656=item @AnyEvent::post_detect
657
658If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after
660the event loop has been chosen.
661
662You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected,
664and the array will be ignored.
665
666Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
420=back 668=back
421 669
422=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
423 671
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 672As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 678to load the event module first.
431 679
432Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
435events is to stay interactive. 683events is to stay interactive.
436 684
437It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
441 689
442=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
443 691
444There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
446 694
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
450 698
451If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
458 706
459You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
727
728=head1 OTHER MODULES
729
730The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules
732in the same program. Some of the modules come with AnyEvent, some are
733available via CPAN.
734
735=over 4
736
737=item L<AnyEvent::Util>
738
739Contains various utility functions that replace often-used but blocking
740functions such as C<inet_aton> by event-/callback-based versions.
741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
748=item L<AnyEvent::Handle>
749
750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
753
754=item L<AnyEvent::DNS>
755
756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
762
763=item L<AnyEvent::HTTPD>
764
765Provides a simple web application server framework.
766
767=item L<AnyEvent::FastPing>
768
769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
794
795=item L<Net::IRC3>
796
797AnyEvent based IRC client module family.
798
799=item L<Net::XMPP2>
800
801AnyEvent based XMPP (Jabber protocol) module family.
802
803=item L<Net::FCP>
804
805AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806of AnyEvent.
807
808=item L<Event::ExecFlow>
809
810High level API for event-based execution flow control.
811
812=item L<Coro>
813
814Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816=item L<IO::Lambda>
817
818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820=back
462 821
463=cut 822=cut
464 823
465package AnyEvent; 824package AnyEvent;
466 825
467no warnings; 826no warnings;
468use strict; 827use strict;
469 828
470use Carp; 829use Carp;
471 830
472our $VERSION = '3.3'; 831our $VERSION = 4.22;
473our $MODEL; 832our $MODEL;
474 833
475our $AUTOLOAD; 834our $AUTOLOAD;
476our @ISA; 835our @ISA;
477 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 847
480our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
481 856
482my @models = ( 857my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
496); 871);
497 872
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875our @post_detect;
876
877sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891}
892
893sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895}
499 896
500sub detect() { 897sub detect() {
501 unless ($MODEL) { 898 unless ($MODEL) {
502 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
503 901
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 903 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 904 if (eval "require $model") {
507 $MODEL = $model; 905 $MODEL = $model;
537 last; 935 last;
538 } 936 }
539 } 937 }
540 938
541 $MODEL 939 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 941 }
544 } 942 }
545 943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
546 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
548 } 951 }
549 952
550 $MODEL 953 $MODEL
551} 954}
552 955
560 963
561 my $class = shift; 964 my $class = shift;
562 $class->$func (@_); 965 $class->$func (@_);
563} 966}
564 967
968# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987}
988
565package AnyEvent::Base; 989package AnyEvent::Base;
566 990
991# default implementation for now and time
992
993use Time::HiRes ();
994
995sub time { Time::HiRes::time }
996sub now { Time::HiRes::time }
997
567# default implementation for ->condvar, ->wait, ->broadcast 998# default implementation for ->condvar
568 999
569sub condvar { 1000sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1002}
580 1003
581# default implementation for ->signal 1004# default implementation for ->signal
582 1005
583our %SIG_CB; 1006our %SIG_CB;
599sub AnyEvent::Base::Signal::DESTROY { 1022sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1023 my ($signal, $cb) = @{$_[0]};
601 1024
602 delete $SIG_CB{$signal}{$cb}; 1025 delete $SIG_CB{$signal}{$cb};
603 1026
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1028}
606 1029
607# default implementation for ->child 1030# default implementation for ->child
608 1031
609our %PID_CB; 1032our %PID_CB;
636 or Carp::croak "required option 'pid' is missing"; 1059 or Carp::croak "required option 'pid' is missing";
637 1060
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1062
640 unless ($WNOHANG) { 1063 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1065 }
643 1066
644 unless ($CHLD_W) { 1067 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1069 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1079 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1081
659 undef $CHLD_W unless keys %PID_CB; 1082 undef $CHLD_W unless keys %PID_CB;
660} 1083}
1084
1085package AnyEvent::CondVar;
1086
1087our @ISA = AnyEvent::CondVar::Base::;
1088
1089package AnyEvent::CondVar::Base;
1090
1091use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
1095sub _send {
1096 # nop
1097}
1098
1099sub send {
1100 my $cv = shift;
1101 $cv->{_ae_sent} = [@_];
1102 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1103 $cv->_send;
1104}
1105
1106sub croak {
1107 $_[0]{_ae_croak} = $_[1];
1108 $_[0]->send;
1109}
1110
1111sub ready {
1112 $_[0]{_ae_sent}
1113}
1114
1115sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117}
1118
1119sub recv {
1120 $_[0]->_wait;
1121
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1124}
1125
1126sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1128 $_[0]{_ae_cb}
1129}
1130
1131sub begin {
1132 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1134}
1135
1136sub end {
1137 return if --$_[0]{_ae_counter};
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139}
1140
1141# undocumented/compatibility with pre-3.4
1142*broadcast = \&send;
1143*wait = \&_wait;
661 1144
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1145=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1146
664This is an advanced topic that you do not normally need to use AnyEvent in 1147This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1148a module. This section is only of use to event loop authors who want to
719C<PERL_ANYEVENT_MODEL>. 1202C<PERL_ANYEVENT_MODEL>.
720 1203
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses. 1205model it chooses.
723 1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1212check the arguments passed to most method calls. If it finds any problems
1213it will croak.
1214
1215In other words, enables "strict" mode.
1216
1217Unlike C<use strict> it is definitely recommended ot keep it off in
1218production.
1219
724=item C<PERL_ANYEVENT_MODEL> 1220=item C<PERL_ANYEVENT_MODEL>
725 1221
726This can be used to specify the event model to be used by AnyEvent, before 1222This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting 1223auto detection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1224entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful, 1225and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with 1226used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing. 1227auto detection and -probing.
732 1228
733This functionality might change in future versions. 1229This functionality might change in future versions.
734 1230
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1231For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this: 1232could start your program like this:
737 1233
738 PERL_ANYEVENT_MODEL=Perl perl ... 1234 PERL_ANYEVENT_MODEL=Perl perl ...
1235
1236=item C<PERL_ANYEVENT_PROTOCOLS>
1237
1238Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1239for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1240of auto probing).
1241
1242Must be set to a comma-separated list of protocols or address families,
1243current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1244used, and preference will be given to protocols mentioned earlier in the
1245list.
1246
1247This variable can effectively be used for denial-of-service attacks
1248against local programs (e.g. when setuid), although the impact is likely
1249small, as the program has to handle connection errors already-
1250
1251Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1252but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1253- only support IPv4, never try to resolve or contact IPv6
1254addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1255IPv6, but prefer IPv6 over IPv4.
1256
1257=item C<PERL_ANYEVENT_EDNS0>
1258
1259Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1260for DNS. This extension is generally useful to reduce DNS traffic, but
1261some (broken) firewalls drop such DNS packets, which is why it is off by
1262default.
1263
1264Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1265EDNS0 in its DNS requests.
1266
1267=item C<PERL_ANYEVENT_MAX_FORKS>
1268
1269The maximum number of child processes that C<AnyEvent::Util::fork_call>
1270will create in parallel.
739 1271
740=back 1272=back
741 1273
742=head1 EXAMPLE PROGRAM 1274=head1 EXAMPLE PROGRAM
743 1275
754 poll => 'r', 1286 poll => 'r',
755 cb => sub { 1287 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1288 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1289 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1290 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1291 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1292 },
761 ); 1293 );
762 1294
763 my $time_watcher; # can only be used once 1295 my $time_watcher; # can only be used once
764 1296
769 }); 1301 });
770 } 1302 }
771 1303
772 new_timer; # create first timer 1304 new_timer; # create first timer
773 1305
774 $cv->wait; # wait until user enters /^q/i 1306 $cv->recv; # wait until user enters /^q/i
775 1307
776=head1 REAL-WORLD EXAMPLE 1308=head1 REAL-WORLD EXAMPLE
777 1309
778Consider the L<Net::FCP> module. It features (among others) the following 1310Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1311API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1361 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1362 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1363 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1364
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1365Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1366result and signals any possible waiters that the request has finished:
835 1367
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1368 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1369
838 if (end-of-file or data complete) { 1370 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1371 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1372 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1373 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1374 }
843 1375
844The C<result> method, finally, just waits for the finished signal (if the 1376The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1377request was already finished, it doesn't wait, of course, and returns the
846data: 1378data:
847 1379
848 $txn->{finished}->wait; 1380 $txn->{finished}->recv;
849 return $txn->{result}; 1381 return $txn->{result};
850 1382
851The actual code goes further and collects all errors (C<die>s, exceptions) 1383The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1384that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1385whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1386and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1387problems get reported tot he code that tries to use the result, not in a
856random callback. 1388random callback.
857 1389
888 1420
889 my $quit = AnyEvent->condvar; 1421 my $quit = AnyEvent->condvar;
890 1422
891 $fcp->txn_client_get ($url)->cb (sub { 1423 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1424 ...
893 $quit->broadcast; 1425 $quit->send;
894 }); 1426 });
895 1427
896 $quit->wait; 1428 $quit->recv;
897 1429
898 1430
899=head1 BENCHMARK 1431=head1 BENCHMARKS
900 1432
901To give you an idea of the performance and overheads that AnyEvent adds 1433To give you an idea of the performance and overheads that AnyEvent adds
902over the event loops themselves (and to give you an impression of the 1434over the event loops themselves and to give you an impression of the speed
903speed of various event loops), here is a benchmark of various supported 1435of various event loops I prepared some benchmarks.
904event models natively and with anyevent. The benchmark creates a lot of 1436
905timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 1437=head2 BENCHMARKING ANYEVENT OVERHEAD
1438
1439Here is a benchmark of various supported event models used natively and
1440through AnyEvent. The benchmark creates a lot of timers (with a zero
1441timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
906become writable, which it is), lets them fire exactly once and destroys 1442which it is), lets them fire exactly once and destroys them again.
907them again.
908 1443
909Rewriting the benchmark to use many different sockets instead of using 1444Source code for this benchmark is found as F<eg/bench> in the AnyEvent
910the same filehandle for all I/O watchers results in a much longer runtime 1445distribution.
911(socket creation is expensive), but qualitatively the same figures, so it
912was not used.
913 1446
914=head2 Explanation of the columns 1447=head3 Explanation of the columns
915 1448
916I<watcher> is the number of event watchers created/destroyed. Since 1449I<watcher> is the number of event watchers created/destroyed. Since
917different event models feature vastly different performances, each event 1450different event models feature vastly different performances, each event
918loop was given a number of watchers so that overall runtime is acceptable 1451loop was given a number of watchers so that overall runtime is acceptable
919and similar between tested event loop (and keep them from crashing): Glib 1452and similar between tested event loop (and keep them from crashing): Glib
929all watchers, to avoid adding memory overhead. That means closure creation 1462all watchers, to avoid adding memory overhead. That means closure creation
930and memory usage is not included in the figures. 1463and memory usage is not included in the figures.
931 1464
932I<invoke> is the time, in microseconds, used to invoke a simple 1465I<invoke> is the time, in microseconds, used to invoke a simple
933callback. The callback simply counts down a Perl variable and after it was 1466callback. The callback simply counts down a Perl variable and after it was
934invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1467invoked "watcher" times, it would C<< ->send >> a condvar once to
935signal the end of this phase. 1468signal the end of this phase.
936 1469
937I<destroy> is the time, in microseconds, that it takes to destroy a single 1470I<destroy> is the time, in microseconds, that it takes to destroy a single
938watcher. 1471watcher.
939 1472
940=head2 Results 1473=head3 Results
941 1474
942 name watchers bytes create invoke destroy comment 1475 name watchers bytes create invoke destroy comment
943 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1476 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
944 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1477 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
945 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1478 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
946 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1479 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
947 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1480 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
948 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1481 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
949 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1482 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
950 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1483 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
951 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1484 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
952 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1485 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
953 1486
954=head2 Discussion 1487=head3 Discussion
955 1488
956The benchmark does I<not> measure scalability of the event loop very 1489The benchmark does I<not> measure scalability of the event loop very
957well. For example, a select-based event loop (such as the pure perl one) 1490well. For example, a select-based event loop (such as the pure perl one)
958can never compete with an event loop that uses epoll when the number of 1491can never compete with an event loop that uses epoll when the number of
959file descriptors grows high. In this benchmark, all events become ready at 1492file descriptors grows high. In this benchmark, all events become ready at
960the same time, so select/poll-based implementations get an unnatural speed 1493the same time, so select/poll-based implementations get an unnatural speed
961boost. 1494boost.
962 1495
1496Also, note that the number of watchers usually has a nonlinear effect on
1497overall speed, that is, creating twice as many watchers doesn't take twice
1498the time - usually it takes longer. This puts event loops tested with a
1499higher number of watchers at a disadvantage.
1500
1501To put the range of results into perspective, consider that on the
1502benchmark machine, handling an event takes roughly 1600 CPU cycles with
1503EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1504cycles with POE.
1505
963C<EV> is the sole leader regarding speed and memory use, which are both 1506C<EV> is the sole leader regarding speed and memory use, which are both
964maximal/minimal, respectively. Even when going through AnyEvent, it uses 1507maximal/minimal, respectively. Even when going through AnyEvent, it uses
965far less memory than any other event loop and is still faster than Event 1508far less memory than any other event loop and is still faster than Event
966natively. 1509natively.
967 1510
970interpreter and the backend itself). Nevertheless this shows that it 1513interpreter and the backend itself). Nevertheless this shows that it
971adds very little overhead in itself. Like any select-based backend its 1514adds very little overhead in itself. Like any select-based backend its
972performance becomes really bad with lots of file descriptors (and few of 1515performance becomes really bad with lots of file descriptors (and few of
973them active), of course, but this was not subject of this benchmark. 1516them active), of course, but this was not subject of this benchmark.
974 1517
975The C<Event> module has a relatively high setup and callback invocation cost, 1518The C<Event> module has a relatively high setup and callback invocation
976but overall scores on the third place. 1519cost, but overall scores in on the third place.
977 1520
978C<Glib>'s memory usage is quite a bit bit higher, but it features a 1521C<Glib>'s memory usage is quite a bit higher, but it features a
979faster callback invocation and overall ends up in the same class as 1522faster callback invocation and overall ends up in the same class as
980C<Event>. However, Glib scales extremely badly, doubling the number of 1523C<Event>. However, Glib scales extremely badly, doubling the number of
981watchers increases the processing time by more than a factor of four, 1524watchers increases the processing time by more than a factor of four,
982making it completely unusable when using larger numbers of watchers 1525making it completely unusable when using larger numbers of watchers
983(note that only a single file descriptor was used in the benchmark, so 1526(note that only a single file descriptor was used in the benchmark, so
989file descriptor is dup()ed for each watcher. This shows that the dup() 1532file descriptor is dup()ed for each watcher. This shows that the dup()
990employed by some adaptors is not a big performance issue (it does incur a 1533employed by some adaptors is not a big performance issue (it does incur a
991hidden memory cost inside the kernel which is not reflected in the figures 1534hidden memory cost inside the kernel which is not reflected in the figures
992above). 1535above).
993 1536
994C<POE>, regardless of underlying event loop (whether using its pure 1537C<POE>, regardless of underlying event loop (whether using its pure perl
995perl select-based backend or the Event module, the POE-EV backend 1538select-based backend or the Event module, the POE-EV backend couldn't
996couldn't be tested because it wasn't working) shows abysmal performance 1539be tested because it wasn't working) shows abysmal performance and
997and memory usage: Watchers use almost 30 times as much memory as 1540memory usage with AnyEvent: Watchers use almost 30 times as much memory
998EV watchers, and 10 times as much memory as Event (the high memory 1541as EV watchers, and 10 times as much memory as Event (the high memory
999requirements are caused by requiring a session for each watcher). Watcher 1542requirements are caused by requiring a session for each watcher). Watcher
1000invocation speed is almost 900 times slower than with AnyEvent's pure perl 1543invocation speed is almost 900 times slower than with AnyEvent's pure perl
1544implementation.
1545
1001implementation. The design of the POE adaptor class in AnyEvent can not 1546The design of the POE adaptor class in AnyEvent can not really account
1002really account for this, as session creation overhead is small compared 1547for the performance issues, though, as session creation overhead is
1003to execution of the state machine, which is coded pretty optimally within 1548small compared to execution of the state machine, which is coded pretty
1004L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1549optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1550using multiple sessions is not a good approach, especially regarding
1551memory usage, even the author of POE could not come up with a faster
1552design).
1005 1553
1006=head2 Summary 1554=head3 Summary
1007 1555
1008=over 4 1556=over 4
1009 1557
1010=item * Using EV through AnyEvent is faster than any other event loop 1558=item * Using EV through AnyEvent is faster than any other event loop
1011(even when used without AnyEvent), but most event loops have acceptable 1559(even when used without AnyEvent), but most event loops have acceptable
1013 1561
1014=item * The overhead AnyEvent adds is usually much smaller than the overhead of 1562=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1015the actual event loop, only with extremely fast event loops such as EV 1563the actual event loop, only with extremely fast event loops such as EV
1016adds AnyEvent significant overhead. 1564adds AnyEvent significant overhead.
1017 1565
1018=item * You should simply avoid POE like the plague if you want performance or 1566=item * You should avoid POE like the plague if you want performance or
1019reasonable memory usage. 1567reasonable memory usage.
1020 1568
1021=back 1569=back
1022 1570
1571=head2 BENCHMARKING THE LARGE SERVER CASE
1572
1573This benchmark actually benchmarks the event loop itself. It works by
1574creating a number of "servers": each server consists of a socket pair, a
1575timeout watcher that gets reset on activity (but never fires), and an I/O
1576watcher waiting for input on one side of the socket. Each time the socket
1577watcher reads a byte it will write that byte to a random other "server".
1578
1579The effect is that there will be a lot of I/O watchers, only part of which
1580are active at any one point (so there is a constant number of active
1581fds for each loop iteration, but which fds these are is random). The
1582timeout is reset each time something is read because that reflects how
1583most timeouts work (and puts extra pressure on the event loops).
1584
1585In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1586(1%) are active. This mirrors the activity of large servers with many
1587connections, most of which are idle at any one point in time.
1588
1589Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1590distribution.
1591
1592=head3 Explanation of the columns
1593
1594I<sockets> is the number of sockets, and twice the number of "servers" (as
1595each server has a read and write socket end).
1596
1597I<create> is the time it takes to create a socket pair (which is
1598nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1599
1600I<request>, the most important value, is the time it takes to handle a
1601single "request", that is, reading the token from the pipe and forwarding
1602it to another server. This includes deleting the old timeout and creating
1603a new one that moves the timeout into the future.
1604
1605=head3 Results
1606
1607 name sockets create request
1608 EV 20000 69.01 11.16
1609 Perl 20000 73.32 35.87
1610 Event 20000 212.62 257.32
1611 Glib 20000 651.16 1896.30
1612 POE 20000 349.67 12317.24 uses POE::Loop::Event
1613
1614=head3 Discussion
1615
1616This benchmark I<does> measure scalability and overall performance of the
1617particular event loop.
1618
1619EV is again fastest. Since it is using epoll on my system, the setup time
1620is relatively high, though.
1621
1622Perl surprisingly comes second. It is much faster than the C-based event
1623loops Event and Glib.
1624
1625Event suffers from high setup time as well (look at its code and you will
1626understand why). Callback invocation also has a high overhead compared to
1627the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1628uses select or poll in basically all documented configurations.
1629
1630Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1631clearly fails to perform with many filehandles or in busy servers.
1632
1633POE is still completely out of the picture, taking over 1000 times as long
1634as EV, and over 100 times as long as the Perl implementation, even though
1635it uses a C-based event loop in this case.
1636
1637=head3 Summary
1638
1639=over 4
1640
1641=item * The pure perl implementation performs extremely well.
1642
1643=item * Avoid Glib or POE in large projects where performance matters.
1644
1645=back
1646
1647=head2 BENCHMARKING SMALL SERVERS
1648
1649While event loops should scale (and select-based ones do not...) even to
1650large servers, most programs we (or I :) actually write have only a few
1651I/O watchers.
1652
1653In this benchmark, I use the same benchmark program as in the large server
1654case, but it uses only eight "servers", of which three are active at any
1655one time. This should reflect performance for a small server relatively
1656well.
1657
1658The columns are identical to the previous table.
1659
1660=head3 Results
1661
1662 name sockets create request
1663 EV 16 20.00 6.54
1664 Perl 16 25.75 12.62
1665 Event 16 81.27 35.86
1666 Glib 16 32.63 15.48
1667 POE 16 261.87 276.28 uses POE::Loop::Event
1668
1669=head3 Discussion
1670
1671The benchmark tries to test the performance of a typical small
1672server. While knowing how various event loops perform is interesting, keep
1673in mind that their overhead in this case is usually not as important, due
1674to the small absolute number of watchers (that is, you need efficiency and
1675speed most when you have lots of watchers, not when you only have a few of
1676them).
1677
1678EV is again fastest.
1679
1680Perl again comes second. It is noticeably faster than the C-based event
1681loops Event and Glib, although the difference is too small to really
1682matter.
1683
1684POE also performs much better in this case, but is is still far behind the
1685others.
1686
1687=head3 Summary
1688
1689=over 4
1690
1691=item * C-based event loops perform very well with small number of
1692watchers, as the management overhead dominates.
1693
1694=back
1695
1023 1696
1024=head1 FORK 1697=head1 FORK
1025 1698
1026Most event libraries are not fork-safe. The ones who are usually are 1699Most event libraries are not fork-safe. The ones who are usually are
1027because they are so inefficient. Only L<EV> is fully fork-aware. 1700because they rely on inefficient but fork-safe C<select> or C<poll>
1701calls. Only L<EV> is fully fork-aware.
1028 1702
1029If you have to fork, you must either do so I<before> creating your first 1703If you have to fork, you must either do so I<before> creating your first
1030watcher OR you must not use AnyEvent at all in the child. 1704watcher OR you must not use AnyEvent at all in the child.
1031 1705
1032 1706
1040specified in the variable. 1714specified in the variable.
1041 1715
1042You can make AnyEvent completely ignore this variable by deleting it 1716You can make AnyEvent completely ignore this variable by deleting it
1043before the first watcher gets created, e.g. with a C<BEGIN> block: 1717before the first watcher gets created, e.g. with a C<BEGIN> block:
1044 1718
1045 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1719 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1046 1720
1047 use AnyEvent; 1721 use AnyEvent;
1722
1723Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1724be used to probe what backend is used and gain other information (which is
1725probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1726$ENV{PERL_ANYEGENT_STRICT}.
1727
1728
1729=head1 BUGS
1730
1731Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1732to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1733and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1734mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1735pronounced).
1048 1736
1049 1737
1050=head1 SEE ALSO 1738=head1 SEE ALSO
1051 1739
1052Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1740Utility functions: L<AnyEvent::Util>.
1053L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1741
1742Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1054L<Event::Lib>, L<Qt>, L<POE>. 1743L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1055 1744
1056Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1745Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1057L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1746L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1058L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1747L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1059L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1748L<AnyEvent::Impl::POE>.
1060 1749
1750Non-blocking file handles, sockets, TCP clients and
1751servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1752
1753Asynchronous DNS: L<AnyEvent::DNS>.
1754
1755Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1756
1061Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1757Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1062 1758
1063 1759
1064=head1 AUTHOR 1760=head1 AUTHOR
1065 1761
1066 Marc Lehmann <schmorp@schmorp.de> 1762 Marc Lehmann <schmorp@schmorp.de>
1067 http://home.schmorp.de/ 1763 http://home.schmorp.de/
1068 1764
1069=cut 1765=cut
1070 1766
10711 17671
1072 1768

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