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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality, and AnyEvent 40the statement "there can only be one" is a bitter reality: In general,
35helps hiding the differences. 41only one event loop can be active at the same time in a process. AnyEvent
42helps hiding the differences between those event loops.
36 43
37The goal of AnyEvent is to offer module authors the ability to do event 44The goal of AnyEvent is to offer module authors the ability to do event
38programming (waiting for I/O or timer events) without subscribing to a 45programming (waiting for I/O or timer events) without subscribing to a
39religion, a way of living, and most importantly: without forcing your 46religion, a way of living, and most importantly: without forcing your
40module users into the same thing by forcing them to use the same event 47module users into the same thing by forcing them to use the same event
41model you use. 48model you use.
42 49
43For modules like POE or IO::Async (which is actually doing all I/O 50For modules like POE or IO::Async (which is a total misnomer as it is
44I<synchronously>...), using them in your module is like joining a 51actually doing all I/O I<synchronously>...), using them in your module is
45cult: After you joined, you are dependent on them and you cannot use 52like joining a cult: After you joined, you are dependent on them and you
46anything else, as it is simply incompatible to everything that isn't 53cannot use anything else, as it is simply incompatible to everything that
47itself. 54isn't itself. What's worse, all the potential users of your module are
55I<also> forced to use the same event loop you use.
48 56
49AnyEvent + POE works fine. AnyEvent + Glib works fine. AnyEvent + Tk 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
50works fine etc. etc. but none of these work together with the rest: POE 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
51+ IO::Async? no go. Tk + Event? no go. If your module uses one of 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
52those, every user of your module has to use it, too. If your module 60your module uses one of those, every user of your module has to use it,
53uses AnyEvent, it works transparently with all event models it supports 61too. But if your module uses AnyEvent, it works transparently with all
54(including stuff like POE and IO::Async). 62event models it supports (including stuff like POE and IO::Async, as long
63as those use one of the supported event loops. It is trivial to add new
64event loops to AnyEvent, too, so it is future-proof).
55 65
56In addition of being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
57model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
58modules, you get an enourmous amount of code and strict rules you have 68modules, you get an enormous amount of code and strict rules you have to
59to follow. AnyEvent, on the other hand, is lean and to the point by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
60offering the functionality that is useful, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
61technically possible. 71technically possible.
62 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
63Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
64useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
65model, you should I<not> use this module. 81model, you should I<not> use this module.
66
67 82
68=head1 DESCRIPTION 83=head1 DESCRIPTION
69 84
70L<AnyEvent> provides an identical interface to multiple event loops. This 85L<AnyEvent> provides an identical interface to multiple event loops. This
71allows module authors to utilise an event loop without forcing module 86allows module authors to utilise an event loop without forcing module
72users to use the same event loop (as only a single event loop can coexist 87users to use the same event loop (as only a single event loop can coexist
73peacefully at any one time). 88peacefully at any one time).
74 89
75The interface itself is vaguely similar but not identical to the Event 90The interface itself is vaguely similar, but not identical to the L<Event>
76module. 91module.
77 92
78On the first call of any method, the module tries to detect the currently 93During the first call of any watcher-creation method, the module tries
79loaded event loop by probing whether any of the following modules is 94to detect the currently loaded event loop by probing whether one of the
80loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, L<Event>, L<Glib>, L<Tk>. The 95following modules is already loaded: L<EV>,
96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
81first one found is used. If none are found, the module tries to load these 97L<POE>. The first one found is used. If none are found, the module tries
82modules in the order given. The first one that could be successfully 98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
83loaded will be used. If still none could be found, AnyEvent will fall back 99adaptor should always succeed) in the order given. The first one that can
84to a pure-perl event loop, which is also not very efficient. 100be successfully loaded will be used. If, after this, still none could be
101found, AnyEvent will fall back to a pure-perl event loop, which is not
102very efficient, but should work everywhere.
85 103
86Because AnyEvent first checks for modules that are already loaded, loading 104Because AnyEvent first checks for modules that are already loaded, loading
87an Event model explicitly before first using AnyEvent will likely make 105an event model explicitly before first using AnyEvent will likely make
88that model the default. For example: 106that model the default. For example:
89 107
90 use Tk; 108 use Tk;
91 use AnyEvent; 109 use AnyEvent;
92 110
93 # .. AnyEvent will likely default to Tk 111 # .. AnyEvent will likely default to Tk
94 112
113The I<likely> means that, if any module loads another event model and
114starts using it, all bets are off. Maybe you should tell their authors to
115use AnyEvent so their modules work together with others seamlessly...
116
95The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
96C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
97explicitly. 119explicitly and enjoy the high availability of that event loop :)
98 120
99=head1 WATCHERS 121=head1 WATCHERS
100 122
101AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
102stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
103the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
104 126
105These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
106creating a watcher it will immediately "watch" for events and invoke 128creating a watcher it will immediately "watch" for events and invoke the
129callback when the event occurs (of course, only when the event model
130is in control).
131
107the callback. To disable the watcher you have to destroy it (e.g. by 132To disable the watcher you have to destroy it (e.g. by setting the
108setting the variable that stores it to C<undef> or otherwise deleting all 133variable you store it in to C<undef> or otherwise deleting all references
109references to it). 134to it).
110 135
111All watchers are created by calling a method on the C<AnyEvent> class. 136All watchers are created by calling a method on the C<AnyEvent> class.
112 137
138Many watchers either are used with "recursion" (repeating timers for
139example), or need to refer to their watcher object in other ways.
140
141An any way to achieve that is this pattern:
142
143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
144 # you can use $w here, for example to undef it
145 undef $w;
146 });
147
148Note that C<my $w; $w => combination. This is necessary because in Perl,
149my variables are only visible after the statement in which they are
150declared.
151
113=head2 IO WATCHERS 152=head2 I/O WATCHERS
114 153
115You can create I/O watcher by calling the C<< AnyEvent->io >> method with 154You can create an I/O watcher by calling the C<< AnyEvent->io >> method
116the following mandatory arguments: 155with the following mandatory key-value pairs as arguments:
117 156
118C<fh> the Perl I<filehandle> (not filedescriptor) to watch for 157C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
119events. C<poll> must be a string that is either C<r> or C<w>, that creates 158for events. C<poll> must be a string that is either C<r> or C<w>,
120a watcher waiting for "r"eadable or "w"ritable events. C<cb> the callback 159which creates a watcher waiting for "r"eadable or "w"ritable events,
121to invoke everytime the filehandle becomes ready. 160respectively. C<cb> is the callback to invoke each time the file handle
161becomes ready.
122 162
123Filehandles will be kept alive, so as long as the watcher exists, the 163Although the callback might get passed parameters, their value and
124filehandle exists, too. 164presence is undefined and you cannot rely on them. Portable AnyEvent
165callbacks cannot use arguments passed to I/O watcher callbacks.
166
167The I/O watcher might use the underlying file descriptor or a copy of it.
168You must not close a file handle as long as any watcher is active on the
169underlying file descriptor.
170
171Some event loops issue spurious readyness notifications, so you should
172always use non-blocking calls when reading/writing from/to your file
173handles.
125 174
126Example: 175Example:
127 176
128 # wait for readability of STDIN, then read a line and disable the watcher 177 # wait for readability of STDIN, then read a line and disable the watcher
129 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
135=head2 TIME WATCHERS 184=head2 TIME WATCHERS
136 185
137You can create a time watcher by calling the C<< AnyEvent->timer >> 186You can create a time watcher by calling the C<< AnyEvent->timer >>
138method with the following mandatory arguments: 187method with the following mandatory arguments:
139 188
140C<after> after how many seconds (fractions are supported) should the timer 189C<after> specifies after how many seconds (fractional values are
141activate. C<cb> the callback to invoke. 190supported) the callback should be invoked. C<cb> is the callback to invoke
191in that case.
192
193Although the callback might get passed parameters, their value and
194presence is undefined and you cannot rely on them. Portable AnyEvent
195callbacks cannot use arguments passed to time watcher callbacks.
142 196
143The timer callback will be invoked at most once: if you want a repeating 197The timer callback will be invoked at most once: if you want a repeating
144timer you have to create a new watcher (this is a limitation by both Tk 198timer you have to create a new watcher (this is a limitation by both Tk
145and Glib). 199and Glib).
146 200
152 }); 206 });
153 207
154 # to cancel the timer: 208 # to cancel the timer:
155 undef $w; 209 undef $w;
156 210
157=head2 CONDITION WATCHERS 211Example 2:
158 212
159Condition watchers can be created by calling the C<< AnyEvent->condvar >> 213 # fire an event after 0.5 seconds, then roughly every second
160method without any arguments. 214 my $w;
161 215
162A condition watcher watches for a condition - precisely that the C<< 216 my $cb = sub {
163->broadcast >> method has been called. 217 # cancel the old timer while creating a new one
218 $w = AnyEvent->timer (after => 1, cb => $cb);
219 };
164 220
165Note that condition watchers recurse into the event loop - if you have 221 # start the "loop" by creating the first watcher
166two watchers that call C<< ->wait >> in a round-robbin fashion, you 222 $w = AnyEvent->timer (after => 0.5, cb => $cb);
167lose. Therefore, condition watchers are good to export to your caller, but
168you should avoid making a blocking wait, at least in callbacks, as this
169usually asks for trouble.
170 223
171The watcher has only two methods: 224=head3 TIMING ISSUES
225
226There are two ways to handle timers: based on real time (relative, "fire
227in 10 seconds") and based on wallclock time (absolute, "fire at 12
228o'clock").
229
230While most event loops expect timers to specified in a relative way, they
231use absolute time internally. This makes a difference when your clock
232"jumps", for example, when ntp decides to set your clock backwards from
233the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
234fire "after" a second might actually take six years to finally fire.
235
236AnyEvent cannot compensate for this. The only event loop that is conscious
237about these issues is L<EV>, which offers both relative (ev_timer, based
238on true relative time) and absolute (ev_periodic, based on wallclock time)
239timers.
240
241AnyEvent always prefers relative timers, if available, matching the
242AnyEvent API.
243
244AnyEvent has two additional methods that return the "current time":
172 245
173=over 4 246=over 4
174 247
248=item AnyEvent->time
249
250This returns the "current wallclock time" as a fractional number of
251seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252return, and the result is guaranteed to be compatible with those).
253
254It progresses independently of any event loop processing, i.e. each call
255will check the system clock, which usually gets updated frequently.
256
257=item AnyEvent->now
258
259This also returns the "current wallclock time", but unlike C<time>, above,
260this value might change only once per event loop iteration, depending on
261the event loop (most return the same time as C<time>, above). This is the
262time that AnyEvent's timers get scheduled against.
263
264I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.>
266
267This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience.
273
274For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up:
276
277The event loop is running and has just invoked one of your callback at
278time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires
281after three seconds.
282
283With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284both return C<501>, because that is the current time, and the timer will
285be scheduled to fire at time=504 (C<501> + C<3>).
286
287With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289last event processing phase started. With L<EV>, your timer gets scheduled
290to run at time=503 (C<500> + C<3>).
291
292In one sense, L<Event::Lib> is more exact, as it uses the current time
293regardless of any delays introduced by event processing. However, most
294callbacks do not expect large delays in processing, so this causes a
295higher drift (and a lot more system calls to get the current time).
296
297In another sense, L<EV> is more exact, as your timer will be scheduled at
298the same time, regardless of how long event processing actually took.
299
300In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account.
304
305=back
306
307=head2 SIGNAL WATCHERS
308
309You can watch for signals using a signal watcher, C<signal> is the signal
310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
311be invoked whenever a signal occurs.
312
313Although the callback might get passed parameters, their value and
314presence is undefined and you cannot rely on them. Portable AnyEvent
315callbacks cannot use arguments passed to signal watcher callbacks.
316
317Multiple signal occurrences can be clumped together into one callback
318invocation, and callback invocation will be synchronous. Synchronous means
319that it might take a while until the signal gets handled by the process,
320but it is guaranteed not to interrupt any other callbacks.
321
322The main advantage of using these watchers is that you can share a signal
323between multiple watchers.
324
325This watcher might use C<%SIG>, so programs overwriting those signals
326directly will likely not work correctly.
327
328Example: exit on SIGINT
329
330 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
331
332=head2 CHILD PROCESS WATCHERS
333
334You can also watch on a child process exit and catch its exit status.
335
336The child process is specified by the C<pid> argument (if set to C<0>, it
337watches for any child process exit). The watcher will trigger as often
338as status change for the child are received. This works by installing a
339signal handler for C<SIGCHLD>. The callback will be called with the pid
340and exit status (as returned by waitpid), so unlike other watcher types,
341you I<can> rely on child watcher callback arguments.
342
343There is a slight catch to child watchers, however: you usually start them
344I<after> the child process was created, and this means the process could
345have exited already (and no SIGCHLD will be sent anymore).
346
347Not all event models handle this correctly (POE doesn't), but even for
348event models that I<do> handle this correctly, they usually need to be
349loaded before the process exits (i.e. before you fork in the first place).
350
351This means you cannot create a child watcher as the very first thing in an
352AnyEvent program, you I<have> to create at least one watcher before you
353C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
354
355Example: fork a process and wait for it
356
357 my $done = AnyEvent->condvar;
358
359 my $pid = fork or exit 5;
360
361 my $w = AnyEvent->child (
362 pid => $pid,
363 cb => sub {
364 my ($pid, $status) = @_;
365 warn "pid $pid exited with status $status";
366 $done->send;
367 },
368 );
369
370 # do something else, then wait for process exit
371 $done->recv;
372
373=head2 CONDITION VARIABLES
374
375If you are familiar with some event loops you will know that all of them
376require you to run some blocking "loop", "run" or similar function that
377will actively watch for new events and call your callbacks.
378
379AnyEvent is different, it expects somebody else to run the event loop and
380will only block when necessary (usually when told by the user).
381
382The instrument to do that is called a "condition variable", so called
383because they represent a condition that must become true.
384
385Condition variables can be created by calling the C<< AnyEvent->condvar
386>> method, usually without arguments. The only argument pair allowed is
387C<cb>, which specifies a callback to be called when the condition variable
388becomes true.
389
390After creation, the condition variable is "false" until it becomes "true"
391by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<<
393->send >> method).
394
395Condition variables are similar to callbacks, except that you can
396optionally wait for them. They can also be called merge points - points
397in time where multiple outstanding events have been processed. And yet
398another way to call them is transactions - each condition variable can be
399used to represent a transaction, which finishes at some point and delivers
400a result.
401
402Condition variables are very useful to signal that something has finished,
403for example, if you write a module that does asynchronous http requests,
404then a condition variable would be the ideal candidate to signal the
405availability of results. The user can either act when the callback is
406called or can synchronously C<< ->recv >> for the results.
407
408You can also use them to simulate traditional event loops - for example,
409you can block your main program until an event occurs - for example, you
410could C<< ->recv >> in your main program until the user clicks the Quit
411button of your app, which would C<< ->send >> the "quit" event.
412
413Note that condition variables recurse into the event loop - if you have
414two pieces of code that call C<< ->recv >> in a round-robin fashion, you
415lose. Therefore, condition variables are good to export to your caller, but
416you should avoid making a blocking wait yourself, at least in callbacks,
417as this asks for trouble.
418
419Condition variables are represented by hash refs in perl, and the keys
420used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
421easy (it is often useful to build your own transaction class on top of
422AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
423it's C<new> method in your own C<new> method.
424
425There are two "sides" to a condition variable - the "producer side" which
426eventually calls C<< -> send >>, and the "consumer side", which waits
427for the send to occur.
428
429Example: wait for a timer.
430
431 # wait till the result is ready
432 my $result_ready = AnyEvent->condvar;
433
434 # do something such as adding a timer
435 # or socket watcher the calls $result_ready->send
436 # when the "result" is ready.
437 # in this case, we simply use a timer:
438 my $w = AnyEvent->timer (
439 after => 1,
440 cb => sub { $result_ready->send },
441 );
442
443 # this "blocks" (while handling events) till the callback
444 # calls send
445 $result_ready->recv;
446
447Example: wait for a timer, but take advantage of the fact that
448condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
454=head3 METHODS FOR PRODUCERS
455
456These methods should only be used by the producing side, i.e. the
457code/module that eventually sends the signal. Note that it is also
458the producer side which creates the condvar in most cases, but it isn't
459uncommon for the consumer to create it as well.
460
461=over 4
462
463=item $cv->send (...)
464
465Flag the condition as ready - a running C<< ->recv >> and all further
466calls to C<recv> will (eventually) return after this method has been
467called. If nobody is waiting the send will be remembered.
468
469If a callback has been set on the condition variable, it is called
470immediately from within send.
471
472Any arguments passed to the C<send> call will be returned by all
473future C<< ->recv >> calls.
474
475Condition variables are overloaded so one can call them directly
476(as a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
483
484=item $cv->croak ($error)
485
486Similar to send, but causes all call's to C<< ->recv >> to invoke
487C<Carp::croak> with the given error message/object/scalar.
488
489This can be used to signal any errors to the condition variable
490user/consumer.
491
492=item $cv->begin ([group callback])
493
175=item $cv->wait 494=item $cv->end
176 495
177Wait (blocking if necessary) until the C<< ->broadcast >> method has been 496These two methods are EXPERIMENTAL and MIGHT CHANGE.
497
498These two methods can be used to combine many transactions/events into
499one. For example, a function that pings many hosts in parallel might want
500to use a condition variable for the whole process.
501
502Every call to C<< ->begin >> will increment a counter, and every call to
503C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
504>>, the (last) callback passed to C<begin> will be executed. That callback
505is I<supposed> to call C<< ->send >>, but that is not required. If no
506callback was set, C<send> will be called without any arguments.
507
508Let's clarify this with the ping example:
509
510 my $cv = AnyEvent->condvar;
511
512 my %result;
513 $cv->begin (sub { $cv->send (\%result) });
514
515 for my $host (@list_of_hosts) {
516 $cv->begin;
517 ping_host_then_call_callback $host, sub {
518 $result{$host} = ...;
519 $cv->end;
520 };
521 }
522
523 $cv->end;
524
525This code fragment supposedly pings a number of hosts and calls
526C<send> after results for all then have have been gathered - in any
527order. To achieve this, the code issues a call to C<begin> when it starts
528each ping request and calls C<end> when it has received some result for
529it. Since C<begin> and C<end> only maintain a counter, the order in which
530results arrive is not relevant.
531
532There is an additional bracketing call to C<begin> and C<end> outside the
533loop, which serves two important purposes: first, it sets the callback
534to be called once the counter reaches C<0>, and second, it ensures that
535C<send> is called even when C<no> hosts are being pinged (the loop
536doesn't execute once).
537
538This is the general pattern when you "fan out" into multiple subrequests:
539use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
540is called at least once, and then, for each subrequest you start, call
541C<begin> and for each subrequest you finish, call C<end>.
542
543=back
544
545=head3 METHODS FOR CONSUMERS
546
547These methods should only be used by the consuming side, i.e. the
548code awaits the condition.
549
550=over 4
551
552=item $cv->recv
553
554Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
178called on c<$cv>, while servicing other watchers normally. 555>> methods have been called on c<$cv>, while servicing other watchers
556normally.
179 557
180You can only wait once on a condition - additional calls will return 558You can only wait once on a condition - additional calls are valid but
181immediately. 559will return immediately.
560
561If an error condition has been set by calling C<< ->croak >>, then this
562function will call C<croak>.
563
564In list context, all parameters passed to C<send> will be returned,
565in scalar context only the first one will be returned.
182 566
183Not all event models support a blocking wait - some die in that case 567Not all event models support a blocking wait - some die in that case
184(programs might want to do that so they stay interactive), so I<if you 568(programs might want to do that to stay interactive), so I<if you are
185are using this from a module, never require a blocking wait>, but let the 569using this from a module, never require a blocking wait>, but let the
186caller decide whether the call will block or not (for example, by coupling 570caller decide whether the call will block or not (for example, by coupling
187condition variables with some kind of request results and supporting 571condition variables with some kind of request results and supporting
188callbacks so the caller knows that getting the result will not block, 572callbacks so the caller knows that getting the result will not block,
189while still suppporting blocking waits if the caller so desires). 573while still supporting blocking waits if the caller so desires).
190 574
191Another reason I<never> to C<< ->wait >> in a module is that you cannot 575Another reason I<never> to C<< ->recv >> in a module is that you cannot
192sensibly have two C<< ->wait >>'s in parallel, as that would require 576sensibly have two C<< ->recv >>'s in parallel, as that would require
193multiple interpreters or coroutines/threads, none of which C<AnyEvent> 577multiple interpreters or coroutines/threads, none of which C<AnyEvent>
194can supply (the coroutine-aware backends C<Coro::EV> and C<Coro::Event> 578can supply.
195explicitly support concurrent C<< ->wait >>'s from different coroutines,
196however).
197 579
198=item $cv->broadcast 580The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
581fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
582versions and also integrates coroutines into AnyEvent, making blocking
583C<< ->recv >> calls perfectly safe as long as they are done from another
584coroutine (one that doesn't run the event loop).
199 585
200Flag the condition as ready - a running C<< ->wait >> and all further 586You can ensure that C<< -recv >> never blocks by setting a callback and
201calls to C<wait> will return after this method has been called. If nobody 587only calling C<< ->recv >> from within that callback (or at a later
202is waiting the broadcast will be remembered.. 588time). This will work even when the event loop does not support blocking
589waits otherwise.
203 590
204Example: 591=item $bool = $cv->ready
205 592
206 # wait till the result is ready 593Returns true when the condition is "true", i.e. whether C<send> or
207 my $result_ready = AnyEvent->condvar; 594C<croak> have been called.
208 595
209 # do something such as adding a timer 596=item $cb = $cv->cb ([new callback])
210 # or socket watcher the calls $result_ready->broadcast
211 # when the "result" is ready.
212 597
213 $result_ready->wait; 598This is a mutator function that returns the callback set and optionally
599replaces it before doing so.
600
601The callback will be called when the condition becomes "true", i.e. when
602C<send> or C<croak> are called, with the only argument being the condition
603variable itself. Calling C<recv> inside the callback or at any later time
604is guaranteed not to block.
214 605
215=back 606=back
216 607
217=head2 SIGNAL WATCHERS 608=head1 GLOBAL VARIABLES AND FUNCTIONS
218
219You can listen for signals using a signal watcher, C<signal> is the signal
220I<name> without any C<SIG> prefix. Multiple signals events can be clumped
221together into one callback invocation, and callback invocation might or
222might not be asynchronous.
223
224These watchers might use C<%SIG>, so programs overwriting those signals
225directly will likely not work correctly.
226
227Example: exit on SIGINT
228
229 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
230
231=head2 CHILD PROCESS WATCHERS
232
233You can also listen for the status of a child process specified by the
234C<pid> argument (or any child if the pid argument is 0). The watcher will
235trigger as often as status change for the child are received. This works
236by installing a signal handler for C<SIGCHLD>. The callback will be called with
237the pid and exit status (as returned by waitpid).
238
239Example: wait for pid 1333
240
241 my $w = AnyEvent->child (pid => 1333, cb => sub { warn "exit status $?" });
242
243=head1 GLOBALS
244 609
245=over 4 610=over 4
246 611
247=item $AnyEvent::MODEL 612=item $AnyEvent::MODEL
248 613
252C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 617C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
253AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 618AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
254 619
255The known classes so far are: 620The known classes so far are:
256 621
257 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
258 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
259 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 622 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
260 AnyEvent::Impl::Event based on Event, also second best choice :) 623 AnyEvent::Impl::Event based on Event, second best choice.
624 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
261 AnyEvent::Impl::Glib based on Glib, third-best choice. 625 AnyEvent::Impl::Glib based on Glib, third-best choice.
262 AnyEvent::Impl::Tk based on Tk, very bad choice. 626 AnyEvent::Impl::Tk based on Tk, very bad choice.
263 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 627 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
628 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
629 AnyEvent::Impl::POE based on POE, not generic enough for full support.
630
631There is no support for WxWidgets, as WxWidgets has no support for
632watching file handles. However, you can use WxWidgets through the
633POE Adaptor, as POE has a Wx backend that simply polls 20 times per
634second, which was considered to be too horrible to even consider for
635AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
636it's adaptor.
637
638AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
639autodetecting them.
264 640
265=item AnyEvent::detect 641=item AnyEvent::detect
266 642
267Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model if 643Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
268necessary. You should only call this function right before you would have 644if necessary. You should only call this function right before you would
269created an AnyEvent watcher anyway, that is, very late at runtime. 645have created an AnyEvent watcher anyway, that is, as late as possible at
646runtime.
647
648=item $guard = AnyEvent::post_detect { BLOCK }
649
650Arranges for the code block to be executed as soon as the event model is
651autodetected (or immediately if this has already happened).
652
653If called in scalar or list context, then it creates and returns an object
654that automatically removes the callback again when it is destroyed. See
655L<Coro::BDB> for a case where this is useful.
656
657=item @AnyEvent::post_detect
658
659If there are any code references in this array (you can C<push> to it
660before or after loading AnyEvent), then they will called directly after
661the event loop has been chosen.
662
663You should check C<$AnyEvent::MODEL> before adding to this array, though:
664if it contains a true value then the event loop has already been detected,
665and the array will be ignored.
666
667Best use C<AnyEvent::post_detect { BLOCK }> instead.
270 668
271=back 669=back
272 670
273=head1 WHAT TO DO IN A MODULE 671=head1 WHAT TO DO IN A MODULE
274 672
275As a module author, you should "use AnyEvent" and call AnyEvent methods 673As a module author, you should C<use AnyEvent> and call AnyEvent methods
276freely, but you should not load a specific event module or rely on it. 674freely, but you should not load a specific event module or rely on it.
277 675
278Be careful when you create watchers in the module body - Anyevent will 676Be careful when you create watchers in the module body - AnyEvent will
279decide which event module to use as soon as the first method is called, so 677decide which event module to use as soon as the first method is called, so
280by calling AnyEvent in your module body you force the user of your module 678by calling AnyEvent in your module body you force the user of your module
281to load the event module first. 679to load the event module first.
282 680
681Never call C<< ->recv >> on a condition variable unless you I<know> that
682the C<< ->send >> method has been called on it already. This is
683because it will stall the whole program, and the whole point of using
684events is to stay interactive.
685
686It is fine, however, to call C<< ->recv >> when the user of your module
687requests it (i.e. if you create a http request object ad have a method
688called C<results> that returns the results, it should call C<< ->recv >>
689freely, as the user of your module knows what she is doing. always).
690
283=head1 WHAT TO DO IN THE MAIN PROGRAM 691=head1 WHAT TO DO IN THE MAIN PROGRAM
284 692
285There will always be a single main program - the only place that should 693There will always be a single main program - the only place that should
286dictate which event model to use. 694dictate which event model to use.
287 695
288If it doesn't care, it can just "use AnyEvent" and use it itself, or not 696If it doesn't care, it can just "use AnyEvent" and use it itself, or not
289do anything special and let AnyEvent decide which implementation to chose. 697do anything special (it does not need to be event-based) and let AnyEvent
698decide which implementation to chose if some module relies on it.
290 699
291If the main program relies on a specific event model (for example, in Gtk2 700If the main program relies on a specific event model - for example, in
292programs you have to rely on either Glib or Glib::Event), you should load 701Gtk2 programs you have to rely on the Glib module - you should load the
293it before loading AnyEvent or any module that uses it, generally, as early 702event module before loading AnyEvent or any module that uses it: generally
294as possible. The reason is that modules might create watchers when they 703speaking, you should load it as early as possible. The reason is that
295are loaded, and AnyEvent will decide on the event model to use as soon as 704modules might create watchers when they are loaded, and AnyEvent will
296it creates watchers, and it might chose the wrong one unless you load the 705decide on the event model to use as soon as it creates watchers, and it
297correct one yourself. 706might chose the wrong one unless you load the correct one yourself.
298 707
299You can chose to use a rather inefficient pure-perl implementation by 708You can chose to use a pure-perl implementation by loading the
300loading the C<AnyEvent::Impl::Perl> module, but letting AnyEvent chose is 709C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
301generally better. 710everywhere, but letting AnyEvent chose the model is generally better.
711
712=head2 MAINLOOP EMULATION
713
714Sometimes (often for short test scripts, or even standalone programs who
715only want to use AnyEvent), you do not want to run a specific event loop.
716
717In that case, you can use a condition variable like this:
718
719 AnyEvent->condvar->recv;
720
721This has the effect of entering the event loop and looping forever.
722
723Note that usually your program has some exit condition, in which case
724it is better to use the "traditional" approach of storing a condition
725variable somewhere, waiting for it, and sending it when the program should
726exit cleanly.
727
728
729=head1 OTHER MODULES
730
731The following is a non-exhaustive list of additional modules that use
732AnyEvent and can therefore be mixed easily with other AnyEvent modules
733in the same program. Some of the modules come with AnyEvent, some are
734available via CPAN.
735
736=over 4
737
738=item L<AnyEvent::Util>
739
740Contains various utility functions that replace often-used but blocking
741functions such as C<inet_aton> by event-/callback-based versions.
742
743=item L<AnyEvent::Handle>
744
745Provide read and write buffers and manages watchers for reads and writes.
746
747=item L<AnyEvent::Socket>
748
749Provides various utility functions for (internet protocol) sockets,
750addresses and name resolution. Also functions to create non-blocking tcp
751connections or tcp servers, with IPv6 and SRV record support and more.
752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTPD>
758
759Provides a simple web application server framework.
760
761=item L<AnyEvent::FastPing>
762
763The fastest ping in the west.
764
765=item L<Net::IRC3>
766
767AnyEvent based IRC client module family.
768
769=item L<Net::XMPP2>
770
771AnyEvent based XMPP (Jabber protocol) module family.
772
773=item L<Net::FCP>
774
775AnyEvent-based implementation of the Freenet Client Protocol, birthplace
776of AnyEvent.
777
778=item L<Event::ExecFlow>
779
780High level API for event-based execution flow control.
781
782=item L<Coro>
783
784Has special support for AnyEvent via L<Coro::AnyEvent>.
785
786=item L<AnyEvent::AIO>, L<IO::AIO>
787
788Truly asynchronous I/O, should be in the toolbox of every event
789programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
790together.
791
792=item L<AnyEvent::BDB>, L<BDB>
793
794Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
795IO::AIO and AnyEvent together.
796
797=item L<IO::Lambda>
798
799The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
800
801=back
302 802
303=cut 803=cut
304 804
305package AnyEvent; 805package AnyEvent;
306 806
307no warnings; 807no warnings;
308use strict; 808use strict;
309 809
310use Carp; 810use Carp;
311 811
312our $VERSION = '3.1'; 812our $VERSION = 4.11;
313our $MODEL; 813our $MODEL;
314 814
315our $AUTOLOAD; 815our $AUTOLOAD;
316our @ISA; 816our @ISA;
317 817
818our @REGISTRY;
819
820our $WIN32;
821
822BEGIN {
823 my $win32 = ! ! ($^O =~ /mswin32/i);
824 eval "sub WIN32(){ $win32 }";
825}
826
318our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 827our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
319 828
320our @REGISTRY; 829our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
830
831{
832 my $idx;
833 $PROTOCOL{$_} = ++$idx
834 for reverse split /\s*,\s*/,
835 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
836}
321 837
322my @models = ( 838my @models = (
323 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
324 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
325 [EV:: => AnyEvent::Impl::EV::], 839 [EV:: => AnyEvent::Impl::EV::],
326 [Event:: => AnyEvent::Impl::Event::], 840 [Event:: => AnyEvent::Impl::Event::],
327 [Glib:: => AnyEvent::Impl::Glib::],
328 [Tk:: => AnyEvent::Impl::Tk::],
329 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 841 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
842 # everything below here will not be autoprobed
843 # as the pureperl backend should work everywhere
844 # and is usually faster
845 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
846 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
847 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
848 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
849 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
850 [Wx:: => AnyEvent::Impl::POE::],
851 [Prima:: => AnyEvent::Impl::POE::],
330); 852);
331 853
332our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 854our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
855
856our @post_detect;
857
858sub post_detect(&) {
859 my ($cb) = @_;
860
861 if ($MODEL) {
862 $cb->();
863
864 1
865 } else {
866 push @post_detect, $cb;
867
868 defined wantarray
869 ? bless \$cb, "AnyEvent::Util::PostDetect"
870 : ()
871 }
872}
873
874sub AnyEvent::Util::PostDetect::DESTROY {
875 @post_detect = grep $_ != ${$_[0]}, @post_detect;
876}
333 877
334sub detect() { 878sub detect() {
335 unless ($MODEL) { 879 unless ($MODEL) {
336 no strict 'refs'; 880 no strict 'refs';
881 local $SIG{__DIE__};
882
883 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
884 my $model = "AnyEvent::Impl::$1";
885 if (eval "require $model") {
886 $MODEL = $model;
887 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
888 } else {
889 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
890 }
891 }
337 892
338 # check for already loaded models 893 # check for already loaded models
894 unless ($MODEL) {
339 for (@REGISTRY, @models) { 895 for (@REGISTRY, @models) {
340 my ($package, $model) = @$_; 896 my ($package, $model) = @$_;
341 if (${"$package\::VERSION"} > 0) { 897 if (${"$package\::VERSION"} > 0) {
342 if (eval "require $model") { 898 if (eval "require $model") {
343 $MODEL = $model; 899 $MODEL = $model;
344 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 900 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
345 last; 901 last;
902 }
346 } 903 }
347 } 904 }
348 }
349 905
350 unless ($MODEL) { 906 unless ($MODEL) {
351 # try to load a model 907 # try to load a model
352 908
353 for (@REGISTRY, @models) { 909 for (@REGISTRY, @models) {
354 my ($package, $model) = @$_; 910 my ($package, $model) = @$_;
355 if (eval "require $package" 911 if (eval "require $package"
356 and ${"$package\::VERSION"} > 0 912 and ${"$package\::VERSION"} > 0
357 and eval "require $model") { 913 and eval "require $model") {
358 $MODEL = $model; 914 $MODEL = $model;
359 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1; 915 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
360 last; 916 last;
917 }
361 } 918 }
919
920 $MODEL
921 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
362 } 922 }
363
364 $MODEL
365 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
366 } 923 }
367 924
368 unshift @ISA, $MODEL; 925 unshift @ISA, $MODEL;
369 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 926 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
927
928 (shift @post_detect)->() while @post_detect;
370 } 929 }
371 930
372 $MODEL 931 $MODEL
373} 932}
374 933
384 $class->$func (@_); 943 $class->$func (@_);
385} 944}
386 945
387package AnyEvent::Base; 946package AnyEvent::Base;
388 947
948# default implementation for now and time
949
950use Time::HiRes ();
951
952sub time { Time::HiRes::time }
953sub now { Time::HiRes::time }
954
389# default implementation for ->condvar, ->wait, ->broadcast 955# default implementation for ->condvar
390 956
391sub condvar { 957sub condvar {
392 bless \my $flag, "AnyEvent::Base::CondVar" 958 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
393}
394
395sub AnyEvent::Base::CondVar::broadcast {
396 ${$_[0]}++;
397}
398
399sub AnyEvent::Base::CondVar::wait {
400 AnyEvent->one_event while !${$_[0]};
401} 959}
402 960
403# default implementation for ->signal 961# default implementation for ->signal
404 962
405our %SIG_CB; 963our %SIG_CB;
458 or Carp::croak "required option 'pid' is missing"; 1016 or Carp::croak "required option 'pid' is missing";
459 1017
460 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1018 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
461 1019
462 unless ($WNOHANG) { 1020 unless ($WNOHANG) {
463 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1021 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
464 } 1022 }
465 1023
466 unless ($CHLD_W) { 1024 unless ($CHLD_W) {
467 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1025 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
468 # child could be a zombie already, so make at least one round 1026 # child could be a zombie already, so make at least one round
479 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1037 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
480 1038
481 undef $CHLD_W unless keys %PID_CB; 1039 undef $CHLD_W unless keys %PID_CB;
482} 1040}
483 1041
1042package AnyEvent::CondVar;
1043
1044our @ISA = AnyEvent::CondVar::Base::;
1045
1046package AnyEvent::CondVar::Base;
1047
1048use overload
1049 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1050 fallback => 1;
1051
1052sub _send {
1053 # nop
1054}
1055
1056sub send {
1057 my $cv = shift;
1058 $cv->{_ae_sent} = [@_];
1059 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1060 $cv->_send;
1061}
1062
1063sub croak {
1064 $_[0]{_ae_croak} = $_[1];
1065 $_[0]->send;
1066}
1067
1068sub ready {
1069 $_[0]{_ae_sent}
1070}
1071
1072sub _wait {
1073 AnyEvent->one_event while !$_[0]{_ae_sent};
1074}
1075
1076sub recv {
1077 $_[0]->_wait;
1078
1079 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1080 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1081}
1082
1083sub cb {
1084 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1085 $_[0]{_ae_cb}
1086}
1087
1088sub begin {
1089 ++$_[0]{_ae_counter};
1090 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1091}
1092
1093sub end {
1094 return if --$_[0]{_ae_counter};
1095 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1096}
1097
1098# undocumented/compatibility with pre-3.4
1099*broadcast = \&send;
1100*wait = \&_wait;
1101
484=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1102=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1103
1104This is an advanced topic that you do not normally need to use AnyEvent in
1105a module. This section is only of use to event loop authors who want to
1106provide AnyEvent compatibility.
485 1107
486If you need to support another event library which isn't directly 1108If you need to support another event library which isn't directly
487supported by AnyEvent, you can supply your own interface to it by 1109supported by AnyEvent, you can supply your own interface to it by
488pushing, before the first watcher gets created, the package name of 1110pushing, before the first watcher gets created, the package name of
489the event module and the package name of the interface to use onto 1111the event module and the package name of the interface to use onto
490C<@AnyEvent::REGISTRY>. You can do that before and even without loading 1112C<@AnyEvent::REGISTRY>. You can do that before and even without loading
491AnyEvent. 1113AnyEvent, so it is reasonably cheap.
492 1114
493Example: 1115Example:
494 1116
495 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::]; 1117 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
496 1118
497This tells AnyEvent to (literally) use the C<urxvt::anyevent::> 1119This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
498package/class when it finds the C<urxvt> package/module is loaded. When 1120package/class when it finds the C<urxvt> package/module is already loaded.
1121
499AnyEvent is loaded and asked to find a suitable event model, it will 1122When AnyEvent is loaded and asked to find a suitable event model, it
500first check for the presence of urxvt. 1123will first check for the presence of urxvt by trying to C<use> the
1124C<urxvt::anyevent> module.
501 1125
502The class should provide implementations for all watcher types (see 1126The class should provide implementations for all watcher types. See
503L<AnyEvent::Impl::Event> (source code), L<AnyEvent::Impl::Glib> 1127L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
504(Source code) and so on for actual examples, use C<perldoc -m 1128and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
505AnyEvent::Impl::Glib> to see the sources). 1129see the sources.
506 1130
1131If you don't provide C<signal> and C<child> watchers than AnyEvent will
1132provide suitable (hopefully) replacements.
1133
507The above isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt) 1134The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
508uses the above line as-is. An interface isn't included in AnyEvent 1135terminal emulator uses the above line as-is. An interface isn't included
509because it doesn't make sense outside the embedded interpreter inside 1136in AnyEvent because it doesn't make sense outside the embedded interpreter
510I<rxvt-unicode>, and it is updated and maintained as part of the 1137inside I<rxvt-unicode>, and it is updated and maintained as part of the
511I<rxvt-unicode> distribution. 1138I<rxvt-unicode> distribution.
512 1139
513I<rxvt-unicode> also cheats a bit by not providing blocking access to 1140I<rxvt-unicode> also cheats a bit by not providing blocking access to
514condition variables: code blocking while waiting for a condition will 1141condition variables: code blocking while waiting for a condition will
515C<die>. This still works with most modules/usages, and blocking calls must 1142C<die>. This still works with most modules/usages, and blocking calls must
516not be in an interactive application, so it makes sense. 1143not be done in an interactive application, so it makes sense.
517 1144
518=head1 ENVIRONMENT VARIABLES 1145=head1 ENVIRONMENT VARIABLES
519 1146
520The following environment variables are used by this module: 1147The following environment variables are used by this module:
521 1148
522C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, reports which event 1149=over 4
523model gets used.
524 1150
1151=item C<PERL_ANYEVENT_VERBOSE>
1152
1153By default, AnyEvent will be completely silent except in fatal
1154conditions. You can set this environment variable to make AnyEvent more
1155talkative.
1156
1157When set to C<1> or higher, causes AnyEvent to warn about unexpected
1158conditions, such as not being able to load the event model specified by
1159C<PERL_ANYEVENT_MODEL>.
1160
1161When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1162model it chooses.
1163
1164=item C<PERL_ANYEVENT_MODEL>
1165
1166This can be used to specify the event model to be used by AnyEvent, before
1167auto detection and -probing kicks in. It must be a string consisting
1168entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1169and the resulting module name is loaded and if the load was successful,
1170used as event model. If it fails to load AnyEvent will proceed with
1171auto detection and -probing.
1172
1173This functionality might change in future versions.
1174
1175For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1176could start your program like this:
1177
1178 PERL_ANYEVENT_MODEL=Perl perl ...
1179
1180=item C<PERL_ANYEVENT_PROTOCOLS>
1181
1182Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1183for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1184of auto probing).
1185
1186Must be set to a comma-separated list of protocols or address families,
1187current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1188used, and preference will be given to protocols mentioned earlier in the
1189list.
1190
1191This variable can effectively be used for denial-of-service attacks
1192against local programs (e.g. when setuid), although the impact is likely
1193small, as the program has to handle connection errors already-
1194
1195Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1196but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1197- only support IPv4, never try to resolve or contact IPv6
1198addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1199IPv6, but prefer IPv6 over IPv4.
1200
1201=item C<PERL_ANYEVENT_EDNS0>
1202
1203Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1204for DNS. This extension is generally useful to reduce DNS traffic, but
1205some (broken) firewalls drop such DNS packets, which is why it is off by
1206default.
1207
1208Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1209EDNS0 in its DNS requests.
1210
1211=item C<PERL_ANYEVENT_MAX_FORKS>
1212
1213The maximum number of child processes that C<AnyEvent::Util::fork_call>
1214will create in parallel.
1215
1216=back
1217
525=head1 EXAMPLE 1218=head1 EXAMPLE PROGRAM
526 1219
527The following program uses an io watcher to read data from stdin, a timer 1220The following program uses an I/O watcher to read data from STDIN, a timer
528to display a message once per second, and a condvar to exit the program 1221to display a message once per second, and a condition variable to quit the
529when the user enters quit: 1222program when the user enters quit:
530 1223
531 use AnyEvent; 1224 use AnyEvent;
532 1225
533 my $cv = AnyEvent->condvar; 1226 my $cv = AnyEvent->condvar;
534 1227
535 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 1228 my $io_watcher = AnyEvent->io (
1229 fh => \*STDIN,
1230 poll => 'r',
1231 cb => sub {
536 warn "io event <$_[0]>\n"; # will always output <r> 1232 warn "io event <$_[0]>\n"; # will always output <r>
537 chomp (my $input = <STDIN>); # read a line 1233 chomp (my $input = <STDIN>); # read a line
538 warn "read: $input\n"; # output what has been read 1234 warn "read: $input\n"; # output what has been read
539 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1235 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1236 },
540 }); 1237 );
541 1238
542 my $time_watcher; # can only be used once 1239 my $time_watcher; # can only be used once
543 1240
544 sub new_timer { 1241 sub new_timer {
545 $timer = AnyEvent->timer (after => 1, cb => sub { 1242 $timer = AnyEvent->timer (after => 1, cb => sub {
548 }); 1245 });
549 } 1246 }
550 1247
551 new_timer; # create first timer 1248 new_timer; # create first timer
552 1249
553 $cv->wait; # wait until user enters /^q/i 1250 $cv->recv; # wait until user enters /^q/i
554 1251
555=head1 REAL-WORLD EXAMPLE 1252=head1 REAL-WORLD EXAMPLE
556 1253
557Consider the L<Net::FCP> module. It features (among others) the following 1254Consider the L<Net::FCP> module. It features (among others) the following
558API calls, which are to freenet what HTTP GET requests are to http: 1255API calls, which are to freenet what HTTP GET requests are to http:
608 syswrite $txn->{fh}, $txn->{request} 1305 syswrite $txn->{fh}, $txn->{request}
609 or die "connection or write error"; 1306 or die "connection or write error";
610 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1307 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
611 1308
612Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1309Again, C<fh_ready_r> waits till all data has arrived, and then stores the
613result and signals any possible waiters that the request ahs finished: 1310result and signals any possible waiters that the request has finished:
614 1311
615 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1312 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
616 1313
617 if (end-of-file or data complete) { 1314 if (end-of-file or data complete) {
618 $txn->{result} = $txn->{buf}; 1315 $txn->{result} = $txn->{buf};
619 $txn->{finished}->broadcast; 1316 $txn->{finished}->send;
620 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1317 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
621 } 1318 }
622 1319
623The C<result> method, finally, just waits for the finished signal (if the 1320The C<result> method, finally, just waits for the finished signal (if the
624request was already finished, it doesn't wait, of course, and returns the 1321request was already finished, it doesn't wait, of course, and returns the
625data: 1322data:
626 1323
627 $txn->{finished}->wait; 1324 $txn->{finished}->recv;
628 return $txn->{result}; 1325 return $txn->{result};
629 1326
630The actual code goes further and collects all errors (C<die>s, exceptions) 1327The actual code goes further and collects all errors (C<die>s, exceptions)
631that occured during request processing. The C<result> method detects 1328that occurred during request processing. The C<result> method detects
632whether an exception as thrown (it is stored inside the $txn object) 1329whether an exception as thrown (it is stored inside the $txn object)
633and just throws the exception, which means connection errors and other 1330and just throws the exception, which means connection errors and other
634problems get reported tot he code that tries to use the result, not in a 1331problems get reported tot he code that tries to use the result, not in a
635random callback. 1332random callback.
636 1333
667 1364
668 my $quit = AnyEvent->condvar; 1365 my $quit = AnyEvent->condvar;
669 1366
670 $fcp->txn_client_get ($url)->cb (sub { 1367 $fcp->txn_client_get ($url)->cb (sub {
671 ... 1368 ...
672 $quit->broadcast; 1369 $quit->send;
673 }); 1370 });
674 1371
675 $quit->wait; 1372 $quit->recv;
1373
1374
1375=head1 BENCHMARKS
1376
1377To give you an idea of the performance and overheads that AnyEvent adds
1378over the event loops themselves and to give you an impression of the speed
1379of various event loops I prepared some benchmarks.
1380
1381=head2 BENCHMARKING ANYEVENT OVERHEAD
1382
1383Here is a benchmark of various supported event models used natively and
1384through AnyEvent. The benchmark creates a lot of timers (with a zero
1385timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1386which it is), lets them fire exactly once and destroys them again.
1387
1388Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1389distribution.
1390
1391=head3 Explanation of the columns
1392
1393I<watcher> is the number of event watchers created/destroyed. Since
1394different event models feature vastly different performances, each event
1395loop was given a number of watchers so that overall runtime is acceptable
1396and similar between tested event loop (and keep them from crashing): Glib
1397would probably take thousands of years if asked to process the same number
1398of watchers as EV in this benchmark.
1399
1400I<bytes> is the number of bytes (as measured by the resident set size,
1401RSS) consumed by each watcher. This method of measuring captures both C
1402and Perl-based overheads.
1403
1404I<create> is the time, in microseconds (millionths of seconds), that it
1405takes to create a single watcher. The callback is a closure shared between
1406all watchers, to avoid adding memory overhead. That means closure creation
1407and memory usage is not included in the figures.
1408
1409I<invoke> is the time, in microseconds, used to invoke a simple
1410callback. The callback simply counts down a Perl variable and after it was
1411invoked "watcher" times, it would C<< ->send >> a condvar once to
1412signal the end of this phase.
1413
1414I<destroy> is the time, in microseconds, that it takes to destroy a single
1415watcher.
1416
1417=head3 Results
1418
1419 name watchers bytes create invoke destroy comment
1420 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1421 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1422 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1423 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1424 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1425 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1426 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1427 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1428 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1429 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1430
1431=head3 Discussion
1432
1433The benchmark does I<not> measure scalability of the event loop very
1434well. For example, a select-based event loop (such as the pure perl one)
1435can never compete with an event loop that uses epoll when the number of
1436file descriptors grows high. In this benchmark, all events become ready at
1437the same time, so select/poll-based implementations get an unnatural speed
1438boost.
1439
1440Also, note that the number of watchers usually has a nonlinear effect on
1441overall speed, that is, creating twice as many watchers doesn't take twice
1442the time - usually it takes longer. This puts event loops tested with a
1443higher number of watchers at a disadvantage.
1444
1445To put the range of results into perspective, consider that on the
1446benchmark machine, handling an event takes roughly 1600 CPU cycles with
1447EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1448cycles with POE.
1449
1450C<EV> is the sole leader regarding speed and memory use, which are both
1451maximal/minimal, respectively. Even when going through AnyEvent, it uses
1452far less memory than any other event loop and is still faster than Event
1453natively.
1454
1455The pure perl implementation is hit in a few sweet spots (both the
1456constant timeout and the use of a single fd hit optimisations in the perl
1457interpreter and the backend itself). Nevertheless this shows that it
1458adds very little overhead in itself. Like any select-based backend its
1459performance becomes really bad with lots of file descriptors (and few of
1460them active), of course, but this was not subject of this benchmark.
1461
1462The C<Event> module has a relatively high setup and callback invocation
1463cost, but overall scores in on the third place.
1464
1465C<Glib>'s memory usage is quite a bit higher, but it features a
1466faster callback invocation and overall ends up in the same class as
1467C<Event>. However, Glib scales extremely badly, doubling the number of
1468watchers increases the processing time by more than a factor of four,
1469making it completely unusable when using larger numbers of watchers
1470(note that only a single file descriptor was used in the benchmark, so
1471inefficiencies of C<poll> do not account for this).
1472
1473The C<Tk> adaptor works relatively well. The fact that it crashes with
1474more than 2000 watchers is a big setback, however, as correctness takes
1475precedence over speed. Nevertheless, its performance is surprising, as the
1476file descriptor is dup()ed for each watcher. This shows that the dup()
1477employed by some adaptors is not a big performance issue (it does incur a
1478hidden memory cost inside the kernel which is not reflected in the figures
1479above).
1480
1481C<POE>, regardless of underlying event loop (whether using its pure perl
1482select-based backend or the Event module, the POE-EV backend couldn't
1483be tested because it wasn't working) shows abysmal performance and
1484memory usage with AnyEvent: Watchers use almost 30 times as much memory
1485as EV watchers, and 10 times as much memory as Event (the high memory
1486requirements are caused by requiring a session for each watcher). Watcher
1487invocation speed is almost 900 times slower than with AnyEvent's pure perl
1488implementation.
1489
1490The design of the POE adaptor class in AnyEvent can not really account
1491for the performance issues, though, as session creation overhead is
1492small compared to execution of the state machine, which is coded pretty
1493optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1494using multiple sessions is not a good approach, especially regarding
1495memory usage, even the author of POE could not come up with a faster
1496design).
1497
1498=head3 Summary
1499
1500=over 4
1501
1502=item * Using EV through AnyEvent is faster than any other event loop
1503(even when used without AnyEvent), but most event loops have acceptable
1504performance with or without AnyEvent.
1505
1506=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1507the actual event loop, only with extremely fast event loops such as EV
1508adds AnyEvent significant overhead.
1509
1510=item * You should avoid POE like the plague if you want performance or
1511reasonable memory usage.
1512
1513=back
1514
1515=head2 BENCHMARKING THE LARGE SERVER CASE
1516
1517This benchmark actually benchmarks the event loop itself. It works by
1518creating a number of "servers": each server consists of a socket pair, a
1519timeout watcher that gets reset on activity (but never fires), and an I/O
1520watcher waiting for input on one side of the socket. Each time the socket
1521watcher reads a byte it will write that byte to a random other "server".
1522
1523The effect is that there will be a lot of I/O watchers, only part of which
1524are active at any one point (so there is a constant number of active
1525fds for each loop iteration, but which fds these are is random). The
1526timeout is reset each time something is read because that reflects how
1527most timeouts work (and puts extra pressure on the event loops).
1528
1529In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1530(1%) are active. This mirrors the activity of large servers with many
1531connections, most of which are idle at any one point in time.
1532
1533Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1534distribution.
1535
1536=head3 Explanation of the columns
1537
1538I<sockets> is the number of sockets, and twice the number of "servers" (as
1539each server has a read and write socket end).
1540
1541I<create> is the time it takes to create a socket pair (which is
1542nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1543
1544I<request>, the most important value, is the time it takes to handle a
1545single "request", that is, reading the token from the pipe and forwarding
1546it to another server. This includes deleting the old timeout and creating
1547a new one that moves the timeout into the future.
1548
1549=head3 Results
1550
1551 name sockets create request
1552 EV 20000 69.01 11.16
1553 Perl 20000 73.32 35.87
1554 Event 20000 212.62 257.32
1555 Glib 20000 651.16 1896.30
1556 POE 20000 349.67 12317.24 uses POE::Loop::Event
1557
1558=head3 Discussion
1559
1560This benchmark I<does> measure scalability and overall performance of the
1561particular event loop.
1562
1563EV is again fastest. Since it is using epoll on my system, the setup time
1564is relatively high, though.
1565
1566Perl surprisingly comes second. It is much faster than the C-based event
1567loops Event and Glib.
1568
1569Event suffers from high setup time as well (look at its code and you will
1570understand why). Callback invocation also has a high overhead compared to
1571the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1572uses select or poll in basically all documented configurations.
1573
1574Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1575clearly fails to perform with many filehandles or in busy servers.
1576
1577POE is still completely out of the picture, taking over 1000 times as long
1578as EV, and over 100 times as long as the Perl implementation, even though
1579it uses a C-based event loop in this case.
1580
1581=head3 Summary
1582
1583=over 4
1584
1585=item * The pure perl implementation performs extremely well.
1586
1587=item * Avoid Glib or POE in large projects where performance matters.
1588
1589=back
1590
1591=head2 BENCHMARKING SMALL SERVERS
1592
1593While event loops should scale (and select-based ones do not...) even to
1594large servers, most programs we (or I :) actually write have only a few
1595I/O watchers.
1596
1597In this benchmark, I use the same benchmark program as in the large server
1598case, but it uses only eight "servers", of which three are active at any
1599one time. This should reflect performance for a small server relatively
1600well.
1601
1602The columns are identical to the previous table.
1603
1604=head3 Results
1605
1606 name sockets create request
1607 EV 16 20.00 6.54
1608 Perl 16 25.75 12.62
1609 Event 16 81.27 35.86
1610 Glib 16 32.63 15.48
1611 POE 16 261.87 276.28 uses POE::Loop::Event
1612
1613=head3 Discussion
1614
1615The benchmark tries to test the performance of a typical small
1616server. While knowing how various event loops perform is interesting, keep
1617in mind that their overhead in this case is usually not as important, due
1618to the small absolute number of watchers (that is, you need efficiency and
1619speed most when you have lots of watchers, not when you only have a few of
1620them).
1621
1622EV is again fastest.
1623
1624Perl again comes second. It is noticeably faster than the C-based event
1625loops Event and Glib, although the difference is too small to really
1626matter.
1627
1628POE also performs much better in this case, but is is still far behind the
1629others.
1630
1631=head3 Summary
1632
1633=over 4
1634
1635=item * C-based event loops perform very well with small number of
1636watchers, as the management overhead dominates.
1637
1638=back
1639
1640
1641=head1 FORK
1642
1643Most event libraries are not fork-safe. The ones who are usually are
1644because they rely on inefficient but fork-safe C<select> or C<poll>
1645calls. Only L<EV> is fully fork-aware.
1646
1647If you have to fork, you must either do so I<before> creating your first
1648watcher OR you must not use AnyEvent at all in the child.
1649
1650
1651=head1 SECURITY CONSIDERATIONS
1652
1653AnyEvent can be forced to load any event model via
1654$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1655execute arbitrary code or directly gain access, it can easily be used to
1656make the program hang or malfunction in subtle ways, as AnyEvent watchers
1657will not be active when the program uses a different event model than
1658specified in the variable.
1659
1660You can make AnyEvent completely ignore this variable by deleting it
1661before the first watcher gets created, e.g. with a C<BEGIN> block:
1662
1663 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1664
1665 use AnyEvent;
1666
1667Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1668be used to probe what backend is used and gain other information (which is
1669probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1670
676 1671
677=head1 SEE ALSO 1672=head1 SEE ALSO
678 1673
679Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1674Utility functions: L<AnyEvent::Util>.
680L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>.
681 1675
682Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1676Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1677L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1678
683L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 1679Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
684L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>. 1680L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1681L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1682L<AnyEvent::Impl::POE>.
685 1683
1684Non-blocking file handles, sockets, TCP clients and
1685servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1686
1687Asynchronous DNS: L<AnyEvent::DNS>.
1688
1689Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1690
686Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1691Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
687 1692
688=head1 1693
1694=head1 AUTHOR
1695
1696 Marc Lehmann <schmorp@schmorp.de>
1697 http://home.schmorp.de/
689 1698
690=cut 1699=cut
691 1700
6921 17011
693 1702

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