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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70
71 83
72=head1 DESCRIPTION 84=head1 DESCRIPTION
73 85
74L<AnyEvent> provides an identical interface to multiple event loops. This 86L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 87allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 91The interface itself is vaguely similar, but not identical to the L<Event>
80module. 92module.
81 93
82During the first call of any watcher-creation method, the module tries 94During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 95to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 96following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 97L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86the module tries to load these modules in the stated order. The first one 98L<POE>. The first one found is used. If none are found, the module tries
99to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
100adaptor should always succeed) in the order given. The first one that can
87that can be successfully loaded will be used. If, after this, still none 101be successfully loaded will be used. If, after this, still none could be
88could be found, AnyEvent will fall back to a pure-perl event loop, which 102found, AnyEvent will fall back to a pure-perl event loop, which is not
89is not very efficient, but should work everywhere. 103very efficient, but should work everywhere.
90 104
91Because AnyEvent first checks for modules that are already loaded, loading 105Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 106an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 107that model the default. For example:
94 108
101starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
102use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
103 117
104The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
105C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
106explicitly. 120explicitly and enjoy the high availability of that event loop :)
107 121
108=head1 WATCHERS 122=head1 WATCHERS
109 123
110AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
111stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
112the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
113 127
114These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
115creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
116callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
117is in control). 131is in control).
125Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
126example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
127 141
128An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
129 143
130 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
131 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
132 undef $w; 146 undef $w;
133 }); 147 });
134 148
135Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
137declared. 151declared.
138 152
139=head2 IO WATCHERS 153=head2 I/O WATCHERS
140 154
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
143 157
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
159(AnyEvent might or might not keep a reference to this file handle). C<poll>
145events. C<poll> must be a string that is either C<r> or C<w>, which 160must be a string that is either C<r> or C<w>, which creates a watcher
146creates a watcher waiting for "r"eadable or "w"ritable events, 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
147respectively. C<cb> is the callback to invoke each time the file handle 162callback to invoke each time the file handle becomes ready.
148becomes ready.
149 163
150File handles will be kept alive, so as long as the watcher exists, the 164Although the callback might get passed parameters, their value and
151file handle exists, too. 165presence is undefined and you cannot rely on them. Portable AnyEvent
166callbacks cannot use arguments passed to I/O watcher callbacks.
152 167
168The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 169You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 170underlying file descriptor.
155 171
156Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
158handles. 174handles.
159 175
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 181 warn "read: $input\n";
166 undef $w; 182 undef $w;
167 }); 183 });
170 186
171You can create a time watcher by calling the C<< AnyEvent->timer >> 187You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 188method with the following mandatory arguments:
173 189
174C<after> specifies after how many seconds (fractional values are 190C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 191supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 192in that case.
177 193
178The timer callback will be invoked at most once: if you want a repeating 194Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 195presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 196callbacks cannot use arguments passed to time watcher callbacks.
181 197
182Example: 198The callback will normally be invoked once only. If you specify another
199parameter, C<interval>, as a strictly positive number (> 0), then the
200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
183 203
204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
207
184 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 211 warn "timeout\n";
187 }); 212 });
188 213
189 # to cancel the timer: 214 # to cancel the timer:
190 undef $w; 215 undef $w;
191 216
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 218
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
200 }; 221 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 222
205=head3 TIMING ISSUES 223=head3 TIMING ISSUES
206 224
207There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 227o'clock").
210 228
211While most event loops expect timers to specified in a relative way, they use 229While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 230use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 231"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 232the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 233fire "after" a second might actually take six years to finally fire.
216 234
217AnyEvent cannot compensate for this. The only event loop that is conscious 235AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 236about these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 237on true relative time) and absolute (ev_periodic, based on wallclock time)
238timers.
220 239
221AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 241AnyEvent API.
223 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
224=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
225 307
226You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
228be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
229 311
312Although the callback might get passed parameters, their value and
313presence is undefined and you cannot rely on them. Portable AnyEvent
314callbacks cannot use arguments passed to signal watcher callbacks.
315
230Multiple signals occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
232that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
234 320
235The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
236between multiple watchers. 322between multiple watchers.
237 323
238This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
248 334
249The child process is specified by the C<pid> argument (if set to C<0>, it 335The child process is specified by the C<pid> argument (if set to C<0>, it
250watches for any child process exit). The watcher will trigger as often 336watches for any child process exit). The watcher will trigger as often
251as status change for the child are received. This works by installing a 337as status change for the child are received. This works by installing a
252signal handler for C<SIGCHLD>. The callback will be called with the pid 338signal handler for C<SIGCHLD>. The callback will be called with the pid
253and exit status (as returned by waitpid). 339and exit status (as returned by waitpid), so unlike other watcher types,
340you I<can> rely on child watcher callback arguments.
254 341
255Example: wait for pid 1333 342There is a slight catch to child watchers, however: you usually start them
343I<after> the child process was created, and this means the process could
344have exited already (and no SIGCHLD will be sent anymore).
256 345
346Not all event models handle this correctly (POE doesn't), but even for
347event models that I<do> handle this correctly, they usually need to be
348loaded before the process exits (i.e. before you fork in the first place).
349
350This means you cannot create a child watcher as the very first thing in an
351AnyEvent program, you I<have> to create at least one watcher before you
352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
353
354Example: fork a process and wait for it
355
356 my $done = AnyEvent->condvar;
357
358 my $pid = fork or exit 5;
359
257 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
258 pid => 1333, 361 pid => $pid,
259 cb => sub { 362 cb => sub {
260 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
365 $done->send;
262 }, 366 },
263 ); 367 );
368
369 # do something else, then wait for process exit
370 $done->recv;
264 371
265=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
266 373
374If you are familiar with some event loops you will know that all of them
375require you to run some blocking "loop", "run" or similar function that
376will actively watch for new events and call your callbacks.
377
378AnyEvent is different, it expects somebody else to run the event loop and
379will only block when necessary (usually when told by the user).
380
381The instrument to do that is called a "condition variable", so called
382because they represent a condition that must become true.
383
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 384Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 385>> method, usually without arguments. The only argument pair allowed is
386C<cb>, which specifies a callback to be called when the condition variable
387becomes true.
269 388
270A condition variable waits for a condition - precisely that the C<< 389After creation, the condition variable is "false" until it becomes "true"
271->broadcast >> method has been called. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
272 393
273They are very useful to signal that a condition has been fulfilled, for 394Condition variables are similar to callbacks, except that you can
395optionally wait for them. They can also be called merge points - points
396in time where multiple outstanding events have been processed. And yet
397another way to call them is transactions - each condition variable can be
398used to represent a transaction, which finishes at some point and delivers
399a result.
400
401Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 403then a condition variable would be the ideal candidate to signal the
276availability of results. 404availability of results. The user can either act when the callback is
405called or can synchronously C<< ->recv >> for the results.
277 406
278You can also use condition variables to block your main program until 407You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 408you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 409could C<< ->recv >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
282 411
283Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 416as this asks for trouble.
288 417
289This object has two methods: 418Condition variables are represented by hash refs in perl, and the keys
419used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420easy (it is often useful to build your own transaction class on top of
421AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422it's C<new> method in your own C<new> method.
423
424There are two "sides" to a condition variable - the "producer side" which
425eventually calls C<< -> send >>, and the "consumer side", which waits
426for the send to occur.
427
428Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453=head3 METHODS FOR PRODUCERS
454
455These methods should only be used by the producing side, i.e. the
456code/module that eventually sends the signal. Note that it is also
457the producer side which creates the condvar in most cases, but it isn't
458uncommon for the consumer to create it as well.
290 459
291=over 4 460=over 4
292 461
462=item $cv->send (...)
463
464Flag the condition as ready - a running C<< ->recv >> and all further
465calls to C<recv> will (eventually) return after this method has been
466called. If nobody is waiting the send will be remembered.
467
468If a callback has been set on the condition variable, it is called
469immediately from within send.
470
471Any arguments passed to the C<send> call will be returned by all
472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
482
483=item $cv->croak ($error)
484
485Similar to send, but causes all call's to C<< ->recv >> to invoke
486C<Carp::croak> with the given error message/object/scalar.
487
488This can be used to signal any errors to the condition variable
489user/consumer.
490
491=item $cv->begin ([group callback])
492
293=item $cv->wait 493=item $cv->end
294 494
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been 495These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497These two methods can be used to combine many transactions/events into
498one. For example, a function that pings many hosts in parallel might want
499to use a condition variable for the whole process.
500
501Every call to C<< ->begin >> will increment a counter, and every call to
502C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503>>, the (last) callback passed to C<begin> will be executed. That callback
504is I<supposed> to call C<< ->send >>, but that is not required. If no
505callback was set, C<send> will be called without any arguments.
506
507Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524This code fragment supposedly pings a number of hosts and calls
525C<send> after results for all then have have been gathered - in any
526order. To achieve this, the code issues a call to C<begin> when it starts
527each ping request and calls C<end> when it has received some result for
528it. Since C<begin> and C<end> only maintain a counter, the order in which
529results arrive is not relevant.
530
531There is an additional bracketing call to C<begin> and C<end> outside the
532loop, which serves two important purposes: first, it sets the callback
533to be called once the counter reaches C<0>, and second, it ensures that
534C<send> is called even when C<no> hosts are being pinged (the loop
535doesn't execute once).
536
537This is the general pattern when you "fan out" into multiple subrequests:
538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539is called at least once, and then, for each subrequest you start, call
540C<begin> and for each subrequest you finish, call C<end>.
541
542=back
543
544=head3 METHODS FOR CONSUMERS
545
546These methods should only be used by the consuming side, i.e. the
547code awaits the condition.
548
549=over 4
550
551=item $cv->recv
552
553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
296called on c<$cv>, while servicing other watchers normally. 554>> methods have been called on c<$cv>, while servicing other watchers
555normally.
297 556
298You can only wait once on a condition - additional calls will return 557You can only wait once on a condition - additional calls are valid but
299immediately. 558will return immediately.
559
560If an error condition has been set by calling C<< ->croak >>, then this
561function will call C<croak>.
562
563In list context, all parameters passed to C<send> will be returned,
564in scalar context only the first one will be returned.
300 565
301Not all event models support a blocking wait - some die in that case 566Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
304caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
305condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
306callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
307while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
308 573
309Another reason I<never> to C<< ->wait >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
310sensibly have two C<< ->wait >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
311multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 577can supply.
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however).
315 578
316=item $cv->broadcast 579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581versions and also integrates coroutines into AnyEvent, making blocking
582C<< ->recv >> calls perfectly safe as long as they are done from another
583coroutine (one that doesn't run the event loop).
317 584
318Flag the condition as ready - a running C<< ->wait >> and all further 585You can ensure that C<< -recv >> never blocks by setting a callback and
319calls to C<wait> will (eventually) return after this method has been 586only calling C<< ->recv >> from within that callback (or at a later
320called. If nobody is waiting the broadcast will be remembered.. 587time). This will work even when the event loop does not support blocking
588waits otherwise.
589
590=item $bool = $cv->ready
591
592Returns true when the condition is "true", i.e. whether C<send> or
593C<croak> have been called.
594
595=item $cb = $cv->cb ([new callback])
596
597This is a mutator function that returns the callback set and optionally
598replaces it before doing so.
599
600The callback will be called when the condition becomes "true", i.e. when
601C<send> or C<croak> are called, with the only argument being the condition
602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
321 604
322=back 605=back
323
324Example:
325
326 # wait till the result is ready
327 my $result_ready = AnyEvent->condvar;
328
329 # do something such as adding a timer
330 # or socket watcher the calls $result_ready->broadcast
331 # when the "result" is ready.
332 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer (
334 after => 1,
335 cb => sub { $result_ready->broadcast },
336 );
337
338 # this "blocks" (while handling events) till the watcher
339 # calls broadcast
340 $result_ready->wait;
341 606
342=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
343 608
344=over 4 609=over 4
345 610
351C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
352AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
353 618
354The known classes so far are: 619The known classes so far are:
355 620
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
359 AnyEvent::Impl::Event based on Event, also second best choice :) 622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
360 AnyEvent::Impl::Glib based on Glib, third-best choice. 624 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice. 625 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
629
630There is no support for WxWidgets, as WxWidgets has no support for
631watching file handles. However, you can use WxWidgets through the
632POE Adaptor, as POE has a Wx backend that simply polls 20 times per
633second, which was considered to be too horrible to even consider for
634AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
635it's adaptor.
636
637AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
638autodetecting them.
363 639
364=item AnyEvent::detect 640=item AnyEvent::detect
365 641
366Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
367if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
368have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
369runtime. 645runtime.
370 646
647=item $guard = AnyEvent::post_detect { BLOCK }
648
649Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened).
651
652If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
655
656=item @AnyEvent::post_detect
657
658If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after
660the event loop has been chosen.
661
662You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected,
664and the array will be ignored.
665
666Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
371=back 668=back
372 669
373=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
374 671
375As a module author, you should C<use AnyEvent> and call AnyEvent methods 672As a module author, you should C<use AnyEvent> and call AnyEvent methods
378Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
379decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
380by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
381to load the event module first. 678to load the event module first.
382 679
383Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
384the C<< ->broadcast >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
385because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
386events is to stay interactive. 683events is to stay interactive.
387 684
388It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
389requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
390called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
391freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
392 689
393=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
394 691
395There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
397 694
398If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
399do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
400decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
401 698
402If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
403Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
404event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
405speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
406modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
407decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
408might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
409 706
410You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
411loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
412behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
727
728=head1 OTHER MODULES
729
730The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules
732in the same program. Some of the modules come with AnyEvent, some are
733available via CPAN.
734
735=over 4
736
737=item L<AnyEvent::Util>
738
739Contains various utility functions that replace often-used but blocking
740functions such as C<inet_aton> by event-/callback-based versions.
741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
748=item L<AnyEvent::Handle>
749
750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
753
754=item L<AnyEvent::DNS>
755
756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
762
763=item L<AnyEvent::HTTPD>
764
765Provides a simple web application server framework.
766
767=item L<AnyEvent::FastPing>
768
769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
794
795=item L<Net::IRC3>
796
797AnyEvent based IRC client module family.
798
799=item L<Net::XMPP2>
800
801AnyEvent based XMPP (Jabber protocol) module family.
802
803=item L<Net::FCP>
804
805AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806of AnyEvent.
807
808=item L<Event::ExecFlow>
809
810High level API for event-based execution flow control.
811
812=item L<Coro>
813
814Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816=item L<IO::Lambda>
817
818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820=back
413 821
414=cut 822=cut
415 823
416package AnyEvent; 824package AnyEvent;
417 825
418no warnings; 826no warnings;
419use strict; 827use strict;
420 828
421use Carp; 829use Carp;
422 830
423our $VERSION = '3.12'; 831our $VERSION = 4.21;
424our $MODEL; 832our $MODEL;
425 833
426our $AUTOLOAD; 834our $AUTOLOAD;
427our @ISA; 835our @ISA;
428 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
429our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
430 847
431our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
432 856
433my @models = ( 857my @models = (
434 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
435 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
436 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
437 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
438 [Glib:: => AnyEvent::Impl::Glib::],
439 [Tk:: => AnyEvent::Impl::Tk::],
440 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
441); 871);
442 872
443our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875our @post_detect;
876
877sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891}
892
893sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895}
444 896
445sub detect() { 897sub detect() {
446 unless ($MODEL) { 898 unless ($MODEL) {
447 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
901
902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
903 my $model = "AnyEvent::Impl::$1";
904 if (eval "require $model") {
905 $MODEL = $model;
906 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
907 } else {
908 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
909 }
910 }
448 911
449 # check for already loaded models 912 # check for already loaded models
913 unless ($MODEL) {
450 for (@REGISTRY, @models) { 914 for (@REGISTRY, @models) {
451 my ($package, $model) = @$_; 915 my ($package, $model) = @$_;
452 if (${"$package\::VERSION"} > 0) { 916 if (${"$package\::VERSION"} > 0) {
453 if (eval "require $model") { 917 if (eval "require $model") {
454 $MODEL = $model; 918 $MODEL = $model;
455 warn "AnyEvent: found model '$model', using it.\n" if $verbose > 1; 919 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
456 last; 920 last;
921 }
457 } 922 }
458 } 923 }
924
925 unless ($MODEL) {
926 # try to load a model
927
928 for (@REGISTRY, @models) {
929 my ($package, $model) = @$_;
930 if (eval "require $package"
931 and ${"$package\::VERSION"} > 0
932 and eval "require $model") {
933 $MODEL = $model;
934 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
935 last;
936 }
937 }
938
939 $MODEL
940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
941 }
459 } 942 }
460 943
461 unless ($MODEL) { 944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
462 # try to load a model
463
464 for (@REGISTRY, @models) {
465 my ($package, $model) = @$_;
466 if (eval "require $package"
467 and ${"$package\::VERSION"} > 0
468 and eval "require $model") {
469 $MODEL = $model;
470 warn "AnyEvent: autoprobed and loaded model '$model', using it.\n" if $verbose > 1;
471 last;
472 }
473 }
474
475 $MODEL
476 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event), Glib or Tk.";
477 }
478 945
479 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
480 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
481 } 951 }
482 952
483 $MODEL 953 $MODEL
484} 954}
485 955
493 963
494 my $class = shift; 964 my $class = shift;
495 $class->$func (@_); 965 $class->$func (@_);
496} 966}
497 967
968# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987}
988
498package AnyEvent::Base; 989package AnyEvent::Base;
499 990
991# default implementation for now and time
992
993use Time::HiRes ();
994
995sub time { Time::HiRes::time }
996sub now { Time::HiRes::time }
997
500# default implementation for ->condvar, ->wait, ->broadcast 998# default implementation for ->condvar
501 999
502sub condvar { 1000sub condvar {
503 bless \my $flag, "AnyEvent::Base::CondVar" 1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
504}
505
506sub AnyEvent::Base::CondVar::broadcast {
507 ${$_[0]}++;
508}
509
510sub AnyEvent::Base::CondVar::wait {
511 AnyEvent->one_event while !${$_[0]};
512} 1002}
513 1003
514# default implementation for ->signal 1004# default implementation for ->signal
515 1005
516our %SIG_CB; 1006our %SIG_CB;
532sub AnyEvent::Base::Signal::DESTROY { 1022sub AnyEvent::Base::Signal::DESTROY {
533 my ($signal, $cb) = @{$_[0]}; 1023 my ($signal, $cb) = @{$_[0]};
534 1024
535 delete $SIG_CB{$signal}{$cb}; 1025 delete $SIG_CB{$signal}{$cb};
536 1026
537 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
538} 1028}
539 1029
540# default implementation for ->child 1030# default implementation for ->child
541 1031
542our %PID_CB; 1032our %PID_CB;
569 or Carp::croak "required option 'pid' is missing"; 1059 or Carp::croak "required option 'pid' is missing";
570 1060
571 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
572 1062
573 unless ($WNOHANG) { 1063 unless ($WNOHANG) {
574 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
575 } 1065 }
576 1066
577 unless ($CHLD_W) { 1067 unless ($CHLD_W) {
578 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
579 # child could be a zombie already, so make at least one round 1069 # child could be a zombie already, so make at least one round
589 delete $PID_CB{$pid}{$cb}; 1079 delete $PID_CB{$pid}{$cb};
590 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
591 1081
592 undef $CHLD_W unless keys %PID_CB; 1082 undef $CHLD_W unless keys %PID_CB;
593} 1083}
1084
1085package AnyEvent::CondVar;
1086
1087our @ISA = AnyEvent::CondVar::Base::;
1088
1089package AnyEvent::CondVar::Base;
1090
1091use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
1095sub _send {
1096 # nop
1097}
1098
1099sub send {
1100 my $cv = shift;
1101 $cv->{_ae_sent} = [@_];
1102 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1103 $cv->_send;
1104}
1105
1106sub croak {
1107 $_[0]{_ae_croak} = $_[1];
1108 $_[0]->send;
1109}
1110
1111sub ready {
1112 $_[0]{_ae_sent}
1113}
1114
1115sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117}
1118
1119sub recv {
1120 $_[0]->_wait;
1121
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1124}
1125
1126sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1128 $_[0]{_ae_cb}
1129}
1130
1131sub begin {
1132 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1134}
1135
1136sub end {
1137 return if --$_[0]{_ae_counter};
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139}
1140
1141# undocumented/compatibility with pre-3.4
1142*broadcast = \&send;
1143*wait = \&_wait;
594 1144
595=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1145=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
596 1146
597This is an advanced topic that you do not normally need to use AnyEvent in 1147This is an advanced topic that you do not normally need to use AnyEvent in
598a module. This section is only of use to event loop authors who want to 1148a module. This section is only of use to event loop authors who want to
637 1187
638=head1 ENVIRONMENT VARIABLES 1188=head1 ENVIRONMENT VARIABLES
639 1189
640The following environment variables are used by this module: 1190The following environment variables are used by this module:
641 1191
642C<PERL_ANYEVENT_VERBOSE> when set to C<2> or higher, cause AnyEvent to 1192=over 4
643report to STDERR which event model it chooses. 1193
1194=item C<PERL_ANYEVENT_VERBOSE>
1195
1196By default, AnyEvent will be completely silent except in fatal
1197conditions. You can set this environment variable to make AnyEvent more
1198talkative.
1199
1200When set to C<1> or higher, causes AnyEvent to warn about unexpected
1201conditions, such as not being able to load the event model specified by
1202C<PERL_ANYEVENT_MODEL>.
1203
1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1205model it chooses.
1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1212check the arguments passed to most method calls. If it finds any problems
1213it will croak.
1214
1215In other words, enables "strict" mode.
1216
1217Unlike C<use strict> it is definitely recommended ot keep it off in
1218production.
1219
1220=item C<PERL_ANYEVENT_MODEL>
1221
1222This can be used to specify the event model to be used by AnyEvent, before
1223auto detection and -probing kicks in. It must be a string consisting
1224entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1225and the resulting module name is loaded and if the load was successful,
1226used as event model. If it fails to load AnyEvent will proceed with
1227auto detection and -probing.
1228
1229This functionality might change in future versions.
1230
1231For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1232could start your program like this:
1233
1234 PERL_ANYEVENT_MODEL=Perl perl ...
1235
1236=item C<PERL_ANYEVENT_PROTOCOLS>
1237
1238Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1239for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1240of auto probing).
1241
1242Must be set to a comma-separated list of protocols or address families,
1243current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1244used, and preference will be given to protocols mentioned earlier in the
1245list.
1246
1247This variable can effectively be used for denial-of-service attacks
1248against local programs (e.g. when setuid), although the impact is likely
1249small, as the program has to handle connection errors already-
1250
1251Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1252but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1253- only support IPv4, never try to resolve or contact IPv6
1254addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1255IPv6, but prefer IPv6 over IPv4.
1256
1257=item C<PERL_ANYEVENT_EDNS0>
1258
1259Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1260for DNS. This extension is generally useful to reduce DNS traffic, but
1261some (broken) firewalls drop such DNS packets, which is why it is off by
1262default.
1263
1264Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1265EDNS0 in its DNS requests.
1266
1267=item C<PERL_ANYEVENT_MAX_FORKS>
1268
1269The maximum number of child processes that C<AnyEvent::Util::fork_call>
1270will create in parallel.
1271
1272=back
644 1273
645=head1 EXAMPLE PROGRAM 1274=head1 EXAMPLE PROGRAM
646 1275
647The following program uses an IO watcher to read data from STDIN, a timer 1276The following program uses an I/O watcher to read data from STDIN, a timer
648to display a message once per second, and a condition variable to quit the 1277to display a message once per second, and a condition variable to quit the
649program when the user enters quit: 1278program when the user enters quit:
650 1279
651 use AnyEvent; 1280 use AnyEvent;
652 1281
657 poll => 'r', 1286 poll => 'r',
658 cb => sub { 1287 cb => sub {
659 warn "io event <$_[0]>\n"; # will always output <r> 1288 warn "io event <$_[0]>\n"; # will always output <r>
660 chomp (my $input = <STDIN>); # read a line 1289 chomp (my $input = <STDIN>); # read a line
661 warn "read: $input\n"; # output what has been read 1290 warn "read: $input\n"; # output what has been read
662 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1291 $cv->send if $input =~ /^q/i; # quit program if /^q/i
663 }, 1292 },
664 ); 1293 );
665 1294
666 my $time_watcher; # can only be used once 1295 my $time_watcher; # can only be used once
667 1296
672 }); 1301 });
673 } 1302 }
674 1303
675 new_timer; # create first timer 1304 new_timer; # create first timer
676 1305
677 $cv->wait; # wait until user enters /^q/i 1306 $cv->recv; # wait until user enters /^q/i
678 1307
679=head1 REAL-WORLD EXAMPLE 1308=head1 REAL-WORLD EXAMPLE
680 1309
681Consider the L<Net::FCP> module. It features (among others) the following 1310Consider the L<Net::FCP> module. It features (among others) the following
682API calls, which are to freenet what HTTP GET requests are to http: 1311API calls, which are to freenet what HTTP GET requests are to http:
732 syswrite $txn->{fh}, $txn->{request} 1361 syswrite $txn->{fh}, $txn->{request}
733 or die "connection or write error"; 1362 or die "connection or write error";
734 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1363 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
735 1364
736Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1365Again, C<fh_ready_r> waits till all data has arrived, and then stores the
737result and signals any possible waiters that the request ahs finished: 1366result and signals any possible waiters that the request has finished:
738 1367
739 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1368 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
740 1369
741 if (end-of-file or data complete) { 1370 if (end-of-file or data complete) {
742 $txn->{result} = $txn->{buf}; 1371 $txn->{result} = $txn->{buf};
743 $txn->{finished}->broadcast; 1372 $txn->{finished}->send;
744 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1373 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
745 } 1374 }
746 1375
747The C<result> method, finally, just waits for the finished signal (if the 1376The C<result> method, finally, just waits for the finished signal (if the
748request was already finished, it doesn't wait, of course, and returns the 1377request was already finished, it doesn't wait, of course, and returns the
749data: 1378data:
750 1379
751 $txn->{finished}->wait; 1380 $txn->{finished}->recv;
752 return $txn->{result}; 1381 return $txn->{result};
753 1382
754The actual code goes further and collects all errors (C<die>s, exceptions) 1383The actual code goes further and collects all errors (C<die>s, exceptions)
755that occured during request processing. The C<result> method detects 1384that occurred during request processing. The C<result> method detects
756whether an exception as thrown (it is stored inside the $txn object) 1385whether an exception as thrown (it is stored inside the $txn object)
757and just throws the exception, which means connection errors and other 1386and just throws the exception, which means connection errors and other
758problems get reported tot he code that tries to use the result, not in a 1387problems get reported tot he code that tries to use the result, not in a
759random callback. 1388random callback.
760 1389
791 1420
792 my $quit = AnyEvent->condvar; 1421 my $quit = AnyEvent->condvar;
793 1422
794 $fcp->txn_client_get ($url)->cb (sub { 1423 $fcp->txn_client_get ($url)->cb (sub {
795 ... 1424 ...
796 $quit->broadcast; 1425 $quit->send;
797 }); 1426 });
798 1427
799 $quit->wait; 1428 $quit->recv;
1429
1430
1431=head1 BENCHMARKS
1432
1433To give you an idea of the performance and overheads that AnyEvent adds
1434over the event loops themselves and to give you an impression of the speed
1435of various event loops I prepared some benchmarks.
1436
1437=head2 BENCHMARKING ANYEVENT OVERHEAD
1438
1439Here is a benchmark of various supported event models used natively and
1440through AnyEvent. The benchmark creates a lot of timers (with a zero
1441timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1442which it is), lets them fire exactly once and destroys them again.
1443
1444Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1445distribution.
1446
1447=head3 Explanation of the columns
1448
1449I<watcher> is the number of event watchers created/destroyed. Since
1450different event models feature vastly different performances, each event
1451loop was given a number of watchers so that overall runtime is acceptable
1452and similar between tested event loop (and keep them from crashing): Glib
1453would probably take thousands of years if asked to process the same number
1454of watchers as EV in this benchmark.
1455
1456I<bytes> is the number of bytes (as measured by the resident set size,
1457RSS) consumed by each watcher. This method of measuring captures both C
1458and Perl-based overheads.
1459
1460I<create> is the time, in microseconds (millionths of seconds), that it
1461takes to create a single watcher. The callback is a closure shared between
1462all watchers, to avoid adding memory overhead. That means closure creation
1463and memory usage is not included in the figures.
1464
1465I<invoke> is the time, in microseconds, used to invoke a simple
1466callback. The callback simply counts down a Perl variable and after it was
1467invoked "watcher" times, it would C<< ->send >> a condvar once to
1468signal the end of this phase.
1469
1470I<destroy> is the time, in microseconds, that it takes to destroy a single
1471watcher.
1472
1473=head3 Results
1474
1475 name watchers bytes create invoke destroy comment
1476 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1477 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1478 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1479 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1480 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1481 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1482 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1483 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1484 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1485 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1486
1487=head3 Discussion
1488
1489The benchmark does I<not> measure scalability of the event loop very
1490well. For example, a select-based event loop (such as the pure perl one)
1491can never compete with an event loop that uses epoll when the number of
1492file descriptors grows high. In this benchmark, all events become ready at
1493the same time, so select/poll-based implementations get an unnatural speed
1494boost.
1495
1496Also, note that the number of watchers usually has a nonlinear effect on
1497overall speed, that is, creating twice as many watchers doesn't take twice
1498the time - usually it takes longer. This puts event loops tested with a
1499higher number of watchers at a disadvantage.
1500
1501To put the range of results into perspective, consider that on the
1502benchmark machine, handling an event takes roughly 1600 CPU cycles with
1503EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1504cycles with POE.
1505
1506C<EV> is the sole leader regarding speed and memory use, which are both
1507maximal/minimal, respectively. Even when going through AnyEvent, it uses
1508far less memory than any other event loop and is still faster than Event
1509natively.
1510
1511The pure perl implementation is hit in a few sweet spots (both the
1512constant timeout and the use of a single fd hit optimisations in the perl
1513interpreter and the backend itself). Nevertheless this shows that it
1514adds very little overhead in itself. Like any select-based backend its
1515performance becomes really bad with lots of file descriptors (and few of
1516them active), of course, but this was not subject of this benchmark.
1517
1518The C<Event> module has a relatively high setup and callback invocation
1519cost, but overall scores in on the third place.
1520
1521C<Glib>'s memory usage is quite a bit higher, but it features a
1522faster callback invocation and overall ends up in the same class as
1523C<Event>. However, Glib scales extremely badly, doubling the number of
1524watchers increases the processing time by more than a factor of four,
1525making it completely unusable when using larger numbers of watchers
1526(note that only a single file descriptor was used in the benchmark, so
1527inefficiencies of C<poll> do not account for this).
1528
1529The C<Tk> adaptor works relatively well. The fact that it crashes with
1530more than 2000 watchers is a big setback, however, as correctness takes
1531precedence over speed. Nevertheless, its performance is surprising, as the
1532file descriptor is dup()ed for each watcher. This shows that the dup()
1533employed by some adaptors is not a big performance issue (it does incur a
1534hidden memory cost inside the kernel which is not reflected in the figures
1535above).
1536
1537C<POE>, regardless of underlying event loop (whether using its pure perl
1538select-based backend or the Event module, the POE-EV backend couldn't
1539be tested because it wasn't working) shows abysmal performance and
1540memory usage with AnyEvent: Watchers use almost 30 times as much memory
1541as EV watchers, and 10 times as much memory as Event (the high memory
1542requirements are caused by requiring a session for each watcher). Watcher
1543invocation speed is almost 900 times slower than with AnyEvent's pure perl
1544implementation.
1545
1546The design of the POE adaptor class in AnyEvent can not really account
1547for the performance issues, though, as session creation overhead is
1548small compared to execution of the state machine, which is coded pretty
1549optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1550using multiple sessions is not a good approach, especially regarding
1551memory usage, even the author of POE could not come up with a faster
1552design).
1553
1554=head3 Summary
1555
1556=over 4
1557
1558=item * Using EV through AnyEvent is faster than any other event loop
1559(even when used without AnyEvent), but most event loops have acceptable
1560performance with or without AnyEvent.
1561
1562=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1563the actual event loop, only with extremely fast event loops such as EV
1564adds AnyEvent significant overhead.
1565
1566=item * You should avoid POE like the plague if you want performance or
1567reasonable memory usage.
1568
1569=back
1570
1571=head2 BENCHMARKING THE LARGE SERVER CASE
1572
1573This benchmark actually benchmarks the event loop itself. It works by
1574creating a number of "servers": each server consists of a socket pair, a
1575timeout watcher that gets reset on activity (but never fires), and an I/O
1576watcher waiting for input on one side of the socket. Each time the socket
1577watcher reads a byte it will write that byte to a random other "server".
1578
1579The effect is that there will be a lot of I/O watchers, only part of which
1580are active at any one point (so there is a constant number of active
1581fds for each loop iteration, but which fds these are is random). The
1582timeout is reset each time something is read because that reflects how
1583most timeouts work (and puts extra pressure on the event loops).
1584
1585In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1586(1%) are active. This mirrors the activity of large servers with many
1587connections, most of which are idle at any one point in time.
1588
1589Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1590distribution.
1591
1592=head3 Explanation of the columns
1593
1594I<sockets> is the number of sockets, and twice the number of "servers" (as
1595each server has a read and write socket end).
1596
1597I<create> is the time it takes to create a socket pair (which is
1598nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1599
1600I<request>, the most important value, is the time it takes to handle a
1601single "request", that is, reading the token from the pipe and forwarding
1602it to another server. This includes deleting the old timeout and creating
1603a new one that moves the timeout into the future.
1604
1605=head3 Results
1606
1607 name sockets create request
1608 EV 20000 69.01 11.16
1609 Perl 20000 73.32 35.87
1610 Event 20000 212.62 257.32
1611 Glib 20000 651.16 1896.30
1612 POE 20000 349.67 12317.24 uses POE::Loop::Event
1613
1614=head3 Discussion
1615
1616This benchmark I<does> measure scalability and overall performance of the
1617particular event loop.
1618
1619EV is again fastest. Since it is using epoll on my system, the setup time
1620is relatively high, though.
1621
1622Perl surprisingly comes second. It is much faster than the C-based event
1623loops Event and Glib.
1624
1625Event suffers from high setup time as well (look at its code and you will
1626understand why). Callback invocation also has a high overhead compared to
1627the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1628uses select or poll in basically all documented configurations.
1629
1630Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1631clearly fails to perform with many filehandles or in busy servers.
1632
1633POE is still completely out of the picture, taking over 1000 times as long
1634as EV, and over 100 times as long as the Perl implementation, even though
1635it uses a C-based event loop in this case.
1636
1637=head3 Summary
1638
1639=over 4
1640
1641=item * The pure perl implementation performs extremely well.
1642
1643=item * Avoid Glib or POE in large projects where performance matters.
1644
1645=back
1646
1647=head2 BENCHMARKING SMALL SERVERS
1648
1649While event loops should scale (and select-based ones do not...) even to
1650large servers, most programs we (or I :) actually write have only a few
1651I/O watchers.
1652
1653In this benchmark, I use the same benchmark program as in the large server
1654case, but it uses only eight "servers", of which three are active at any
1655one time. This should reflect performance for a small server relatively
1656well.
1657
1658The columns are identical to the previous table.
1659
1660=head3 Results
1661
1662 name sockets create request
1663 EV 16 20.00 6.54
1664 Perl 16 25.75 12.62
1665 Event 16 81.27 35.86
1666 Glib 16 32.63 15.48
1667 POE 16 261.87 276.28 uses POE::Loop::Event
1668
1669=head3 Discussion
1670
1671The benchmark tries to test the performance of a typical small
1672server. While knowing how various event loops perform is interesting, keep
1673in mind that their overhead in this case is usually not as important, due
1674to the small absolute number of watchers (that is, you need efficiency and
1675speed most when you have lots of watchers, not when you only have a few of
1676them).
1677
1678EV is again fastest.
1679
1680Perl again comes second. It is noticeably faster than the C-based event
1681loops Event and Glib, although the difference is too small to really
1682matter.
1683
1684POE also performs much better in this case, but is is still far behind the
1685others.
1686
1687=head3 Summary
1688
1689=over 4
1690
1691=item * C-based event loops perform very well with small number of
1692watchers, as the management overhead dominates.
1693
1694=back
1695
1696
1697=head1 FORK
1698
1699Most event libraries are not fork-safe. The ones who are usually are
1700because they rely on inefficient but fork-safe C<select> or C<poll>
1701calls. Only L<EV> is fully fork-aware.
1702
1703If you have to fork, you must either do so I<before> creating your first
1704watcher OR you must not use AnyEvent at all in the child.
1705
1706
1707=head1 SECURITY CONSIDERATIONS
1708
1709AnyEvent can be forced to load any event model via
1710$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1711execute arbitrary code or directly gain access, it can easily be used to
1712make the program hang or malfunction in subtle ways, as AnyEvent watchers
1713will not be active when the program uses a different event model than
1714specified in the variable.
1715
1716You can make AnyEvent completely ignore this variable by deleting it
1717before the first watcher gets created, e.g. with a C<BEGIN> block:
1718
1719 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1720
1721 use AnyEvent;
1722
1723Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1724be used to probe what backend is used and gain other information (which is
1725probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1726$ENV{PERL_ANYEGENT_STRICT}.
1727
1728
1729=head1 BUGS
1730
1731Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1732to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1733and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1734mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1735pronounced).
1736
800 1737
801=head1 SEE ALSO 1738=head1 SEE ALSO
802 1739
803Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1740Utility functions: L<AnyEvent::Util>.
804L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>.
805 1741
806Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1742Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1743L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1744
807L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, 1745Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
808L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>. 1746L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1747L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1748L<AnyEvent::Impl::POE>.
809 1749
1750Non-blocking file handles, sockets, TCP clients and
1751servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1752
1753Asynchronous DNS: L<AnyEvent::DNS>.
1754
1755Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1756
810Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1757Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1758
811 1759
812=head1 AUTHOR 1760=head1 AUTHOR
813 1761
814 Marc Lehmann <schmorp@schmorp.de> 1762 Marc Lehmann <schmorp@schmorp.de>
815 http://home.schmorp.de/ 1763 http://home.schmorp.de/
816 1764
817=cut 1765=cut
818 1766
8191 17671
820 1768

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