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Revision 1.76 by root, Fri Apr 25 08:41:38 2008 UTC vs.
Revision 1.100 by elmex, Sun Apr 27 19:15:43 2008 UTC

66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70 70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
71 90
72=head1 DESCRIPTION 91=head1 DESCRIPTION
73 92
74L<AnyEvent> provides an identical interface to multiple event loops. This 93L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 94allows module authors to utilise an event loop without forcing module
80module. 99module.
81 100
82During the first call of any watcher-creation method, the module tries 101During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 102to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>,
85L<Event>, L<Glib>, L<Tk>, L<AnyEvent::Impl::Perl>, L<Event::Lib>, L<Qt>, 104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 105L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Event::Lib, Qt and POE as the pure perl 106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 107adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 108be successfully loaded will be used. If, after this, still none could be
90found, AnyEvent will fall back to a pure-perl event loop, which is not 109found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere. 110very efficient, but should work everywhere.
92 111
136 155
137Note that C<my $w; $w => combination. This is necessary because in Perl, 156Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 157my variables are only visible after the statement in which they are
139declared. 158declared.
140 159
141=head2 IO WATCHERS 160=head2 I/O WATCHERS
142 161
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 162You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 163with the following mandatory key-value pairs as arguments:
145 164
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
147events. C<poll> must be a string that is either C<r> or C<w>, which 166for events. C<poll> must be a string that is either C<r> or C<w>,
148creates a watcher waiting for "r"eadable or "w"ritable events, 167which creates a watcher waiting for "r"eadable or "w"ritable events,
149respectively. C<cb> is the callback to invoke each time the file handle 168respectively. C<cb> is the callback to invoke each time the file handle
150becomes ready. 169becomes ready.
151 170
152As long as the I/O watcher exists it will keep the file descriptor or a 171Although the callback might get passed parameters, their value and
153copy of it alive/open. 172presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks.
154 174
175The I/O watcher might use the underlying file descriptor or a copy of it.
155It is not allowed to close a file handle as long as any watcher is active 176You must not close a file handle as long as any watcher is active on the
156on the underlying file descriptor. 177underlying file descriptor.
157 178
158Some event loops issue spurious readyness notifications, so you should 179Some event loops issue spurious readyness notifications, so you should
159always use non-blocking calls when reading/writing from/to your file 180always use non-blocking calls when reading/writing from/to your file
160handles. 181handles.
161 182
172 193
173You can create a time watcher by calling the C<< AnyEvent->timer >> 194You can create a time watcher by calling the C<< AnyEvent->timer >>
174method with the following mandatory arguments: 195method with the following mandatory arguments:
175 196
176C<after> specifies after how many seconds (fractional values are 197C<after> specifies after how many seconds (fractional values are
177supported) should the timer activate. C<cb> the callback to invoke in that 198supported) the callback should be invoked. C<cb> is the callback to invoke
178case. 199in that case.
200
201Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks.
179 204
180The timer callback will be invoked at most once: if you want a repeating 205The timer callback will be invoked at most once: if you want a repeating
181timer you have to create a new watcher (this is a limitation by both Tk 206timer you have to create a new watcher (this is a limitation by both Tk
182and Glib). 207and Glib).
183 208
228 253
229You can watch for signals using a signal watcher, C<signal> is the signal 254You can watch for signals using a signal watcher, C<signal> is the signal
230I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
231be invoked whenever a signal occurs. 256be invoked whenever a signal occurs.
232 257
258Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks.
261
233Multiple signal occurances can be clumped together into one callback 262Multiple signal occurances can be clumped together into one callback
234invocation, and callback invocation will be synchronous. synchronous means 263invocation, and callback invocation will be synchronous. synchronous means
235that it might take a while until the signal gets handled by the process, 264that it might take a while until the signal gets handled by the process,
236but it is guarenteed not to interrupt any other callbacks. 265but it is guarenteed not to interrupt any other callbacks.
237 266
251 280
252The child process is specified by the C<pid> argument (if set to C<0>, it 281The child process is specified by the C<pid> argument (if set to C<0>, it
253watches for any child process exit). The watcher will trigger as often 282watches for any child process exit). The watcher will trigger as often
254as status change for the child are received. This works by installing a 283as status change for the child are received. This works by installing a
255signal handler for C<SIGCHLD>. The callback will be called with the pid 284signal handler for C<SIGCHLD>. The callback will be called with the pid
256and exit status (as returned by waitpid). 285and exit status (as returned by waitpid), so unlike other watcher types,
286you I<can> rely on child watcher callback arguments.
257 287
258Example: wait for pid 1333 288There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore).
291
292Not all event models handle this correctly (POE doesn't), but even for
293event models that I<do> handle this correctly, they usually need to be
294loaded before the process exits (i.e. before you fork in the first place).
295
296This means you cannot create a child watcher as the very first thing in an
297AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299
300Example: fork a process and wait for it
301
302 my $done = AnyEvent->condvar;
303
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5;
259 307
260 my $w = AnyEvent->child ( 308 my $w = AnyEvent->child (
261 pid => 1333, 309 pid => $pid,
262 cb => sub { 310 cb => sub {
263 my ($pid, $status) = @_; 311 my ($pid, $status) = @_;
264 warn "pid $pid exited with status $status"; 312 warn "pid $pid exited with status $status";
313 $done->broadcast;
265 }, 314 },
266 ); 315 );
316
317 # do something else, then wait for process exit
318 $done->wait;
267 319
268=head2 CONDITION VARIABLES 320=head2 CONDITION VARIABLES
269 321
270Condition variables can be created by calling the C<< AnyEvent->condvar >> 322Condition variables can be created by calling the C<< AnyEvent->condvar >>
271method without any arguments. 323method without any arguments.
359 AnyEvent::Impl::CoroEV based on Coro::EV, best choice. 411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
360 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. 412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
361 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
362 AnyEvent::Impl::Event based on Event, second best choice. 414 AnyEvent::Impl::Event based on Event, second best choice.
363 AnyEvent::Impl::Glib based on Glib, third-best choice. 415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
364 AnyEvent::Impl::Tk based on Tk, very bad choice. 417 AnyEvent::Impl::Tk based on Tk, very bad choice.
365 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
366 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
367 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
368 AnyEvent::Impl::POE based on POE, not generic enough for full support. 420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
369 421
370There is no support for WxWidgets, as WxWidgets has no support for 422There is no support for WxWidgets, as WxWidgets has no support for
424might chose the wrong one unless you load the correct one yourself. 476might chose the wrong one unless you load the correct one yourself.
425 477
426You can chose to use a rather inefficient pure-perl implementation by 478You can chose to use a rather inefficient pure-perl implementation by
427loading the C<AnyEvent::Impl::Perl> module, which gives you similar 479loading the C<AnyEvent::Impl::Perl> module, which gives you similar
428behaviour everywhere, but letting AnyEvent chose is generally better. 480behaviour everywhere, but letting AnyEvent chose is generally better.
481
482=head1 OTHER MODULES
483
484L<AnyEvent> itself comes with useful utility modules:
485
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle>
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493
494=over 4
495
496=item L<AnyEvent::FastPing>
497
498=item L<Net::IRC3>
499
500=item L<Net::XMPP2>
501
502=back
429 503
430=cut 504=cut
431 505
432package AnyEvent; 506package AnyEvent;
433 507
706 780
707=back 781=back
708 782
709=head1 EXAMPLE PROGRAM 783=head1 EXAMPLE PROGRAM
710 784
711The following program uses an IO watcher to read data from STDIN, a timer 785The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 786to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 787program when the user enters quit:
714 788
715 use AnyEvent; 789 use AnyEvent;
716 790
861 }); 935 });
862 936
863 $quit->wait; 937 $quit->wait;
864 938
865 939
866=head1 BENCHMARK 940=head1 BENCHMARKS
867 941
868To give you an idea of the performance and overheads that AnyEvent adds 942To give you an idea of the performance and overheads that AnyEvent adds
869over the event loops themselves (and to give you an impression of the 943over the event loops themselves and to give you an impression of the speed
870speed of various event loops), here is a benchmark of various supported 944of various event loops I prepared some benchmarks.
871event models natively and with anyevent. The benchmark creates a lot of 945
872timers (with a zero timeout) and io watchers (watching STDOUT, a pty, to 946=head2 BENCHMARKING ANYEVENT OVERHEAD
947
948Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
873become writable, which it is), lets them fire exactly once and destroys 951which it is), lets them fire exactly once and destroys them again.
874them again.
875 952
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution.
955
876=head2 Explanation of the columns 956=head3 Explanation of the columns
877 957
878I<watcher> is the number of event watchers created/destroyed. Since 958I<watcher> is the number of event watchers created/destroyed. Since
879different event models feature vastly different performances, each event 959different event models feature vastly different performances, each event
880loop was given a number of watchers so that overall runtime is acceptable 960loop was given a number of watchers so that overall runtime is acceptable
881and similar between tested event loop (and keep them from crashing): Glib 961and similar between tested event loop (and keep them from crashing): Glib
897signal the end of this phase. 977signal the end of this phase.
898 978
899I<destroy> is the time, in microseconds, that it takes to destroy a single 979I<destroy> is the time, in microseconds, that it takes to destroy a single
900watcher. 980watcher.
901 981
902=head2 Results 982=head3 Results
903 983
904 name watchers bytes create invoke destroy comment 984 name watchers bytes create invoke destroy comment
905 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 985 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
906 EV/Any 100000 610 3.52 0.91 0.75 EV + AnyEvent watchers 986 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
907 CoroEV/Any 100000 610 3.49 0.92 0.75 coroutines + Coro::Signal 987 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
908 Perl/Any 100000 513 4.91 0.92 1.15 pure perl implementation 988 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
909 Event/Event 16000 523 28.05 21.38 0.86 Event native interface 989 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
910 Event/Any 16000 943 34.43 20.48 1.39 Event + AnyEvent watchers 990 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
911 Glib/Any 16000 1357 96.99 12.55 55.51 quadratic behaviour 991 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
912 Tk/Any 2000 1855 27.01 66.61 14.03 SEGV with >> 2000 watchers 992 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
913 POE/Event 2000 6644 108.15 768.19 14.33 via POE::Loop::Event 993 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
914 POE/Select 2000 6343 94.69 807.65 562.69 via POE::Loop::Select 994 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
915 995
916=head2 Discussion 996=head3 Discussion
917 997
918The benchmark does I<not> measure scalability of the event loop very 998The benchmark does I<not> measure scalability of the event loop very
919well. For example, a select-based event loop (such as the pure perl one) 999well. For example, a select-based event loop (such as the pure perl one)
920can never compete with an event loop that uses epoll when the number of 1000can never compete with an event loop that uses epoll when the number of
921file descriptors grows high. In this benchmark, only a single filehandle 1001file descriptors grows high. In this benchmark, all events become ready at
922is used (although some of the AnyEvent adaptors dup() its file descriptor 1002the same time, so select/poll-based implementations get an unnatural speed
923to worka round bugs). 1003boost.
1004
1005Also, note that the number of watchers usually has a nonlinear effect on
1006overall speed, that is, creating twice as many watchers doesn't take twice
1007the time - usually it takes longer. This puts event loops tested with a
1008higher number of watchers at a disadvantage.
1009
1010To put the range of results into perspective, consider that on the
1011benchmark machine, handling an event takes roughly 1600 CPU cycles with
1012EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1013cycles with POE.
924 1014
925C<EV> is the sole leader regarding speed and memory use, which are both 1015C<EV> is the sole leader regarding speed and memory use, which are both
926maximal/minimal, respectively. Even when going through AnyEvent, there are 1016maximal/minimal, respectively. Even when going through AnyEvent, it uses
927only two event loops that use slightly less memory (the C<Event> module 1017far less memory than any other event loop and is still faster than Event
928natively and the pure perl backend), and no faster event models, not even 1018natively.
929C<Event> natively.
930 1019
931The pure perl implementation is hit in a few sweet spots (both the 1020The pure perl implementation is hit in a few sweet spots (both the
932zero timeout and the use of a single fd hit optimisations in the perl 1021constant timeout and the use of a single fd hit optimisations in the perl
933interpreter and the backend itself). Nevertheless tis shows that it 1022interpreter and the backend itself). Nevertheless this shows that it
934adds very little overhead in itself. Like any select-based backend its 1023adds very little overhead in itself. Like any select-based backend its
935performance becomes really bad with lots of file descriptors, of course, 1024performance becomes really bad with lots of file descriptors (and few of
936but this was not subject of this benchmark. 1025them active), of course, but this was not subject of this benchmark.
937 1026
938The C<Event> module has a relatively high setup and callback invocation cost, 1027The C<Event> module has a relatively high setup and callback invocation
939but overall scores on the third place. 1028cost, but overall scores in on the third place.
940 1029
941C<Glib>'s memory usage is quite a bit bit higher, but it features a 1030C<Glib>'s memory usage is quite a bit higher, but it features a
942faster callback invocation and overall ends up in the same class as 1031faster callback invocation and overall ends up in the same class as
943C<Event>. However, Glib scales extremely badly, doubling the number of 1032C<Event>. However, Glib scales extremely badly, doubling the number of
944watchers increases the processing time by more than a factor of four, 1033watchers increases the processing time by more than a factor of four,
945making it completely unusable when using larger numbers of watchers 1034making it completely unusable when using larger numbers of watchers
946(note that only a single file descriptor was used in the benchmark, so 1035(note that only a single file descriptor was used in the benchmark, so
949The C<Tk> adaptor works relatively well. The fact that it crashes with 1038The C<Tk> adaptor works relatively well. The fact that it crashes with
950more than 2000 watchers is a big setback, however, as correctness takes 1039more than 2000 watchers is a big setback, however, as correctness takes
951precedence over speed. Nevertheless, its performance is surprising, as the 1040precedence over speed. Nevertheless, its performance is surprising, as the
952file descriptor is dup()ed for each watcher. This shows that the dup() 1041file descriptor is dup()ed for each watcher. This shows that the dup()
953employed by some adaptors is not a big performance issue (it does incur a 1042employed by some adaptors is not a big performance issue (it does incur a
954hidden memory cost inside the kernel, though, that is not reflected in the 1043hidden memory cost inside the kernel which is not reflected in the figures
955figures above). 1044above).
956 1045
957C<POE>, regardless of underlying event loop (wether using its pure perl 1046C<POE>, regardless of underlying event loop (whether using its pure
958select-based backend or the Event module) shows abysmal performance and 1047perl select-based backend or the Event module, the POE-EV backend
1048couldn't be tested because it wasn't working) shows abysmal performance
959memory usage: Watchers use almost 30 times as much memory as EV watchers, 1049and memory usage: Watchers use almost 30 times as much memory as
960and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1050EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher
961invocation is almost 700 times slower than with AnyEvent's pure perl 1052invocation speed is almost 900 times slower than with AnyEvent's pure perl
962implementation. The design of the POE adaptor class in AnyEvent can not 1053implementation. The design of the POE adaptor class in AnyEvent can not
963really account for this, as session creation overhead is small compared 1054really account for this, as session creation overhead is small compared
964to execution of the state machine, which is coded pretty optimally within 1055to execution of the state machine, which is coded pretty optimally within
965L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow.
966 1057
967=head2 Summary 1058=head3 Summary
968 1059
1060=over 4
1061
969Using EV through AnyEvent is faster than any other event loop, but most 1062=item * Using EV through AnyEvent is faster than any other event loop
970event loops have acceptable performance with or without AnyEvent. 1063(even when used without AnyEvent), but most event loops have acceptable
1064performance with or without AnyEvent.
971 1065
972The overhead AnyEvent adds is usually much smaller than the overhead of 1066=item * The overhead AnyEvent adds is usually much smaller than the overhead of
973the actual event loop, only with extremely fast event loops such as the EV 1067the actual event loop, only with extremely fast event loops such as EV
974adds AnyEvent significant overhead. 1068adds AnyEvent significant overhead.
975 1069
976And you should simply avoid POE like the plague if you want performance or 1070=item * You should avoid POE like the plague if you want performance or
977reasonable memory usage. 1071reasonable memory usage.
1072
1073=back
1074
1075=head2 BENCHMARKING THE LARGE SERVER CASE
1076
1077This benchmark atcually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server".
1082
1083The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops).
1088
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time.
1092
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution.
1095
1096=head3 Explanation of the columns
1097
1098I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end).
1100
1101I<create> is the time it takes to create a socketpair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103
1104I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating
1107a new one that moves the timeout into the future.
1108
1109=head3 Results
1110
1111 name sockets create request
1112 EV 20000 69.01 11.16
1113 Perl 20000 73.32 35.87
1114 Event 20000 212.62 257.32
1115 Glib 20000 651.16 1896.30
1116 POE 20000 349.67 12317.24 uses POE::Loop::Event
1117
1118=head3 Discussion
1119
1120This benchmark I<does> measure scalability and overall performance of the
1121particular event loop.
1122
1123EV is again fastest. Since it is using epoll on my system, the setup time
1124is relatively high, though.
1125
1126Perl surprisingly comes second. It is much faster than the C-based event
1127loops Event and Glib.
1128
1129Event suffers from high setup time as well (look at its code and you will
1130understand why). Callback invocation also has a high overhead compared to
1131the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1132uses select or poll in basically all documented configurations.
1133
1134Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1135clearly fails to perform with many filehandles or in busy servers.
1136
1137POE is still completely out of the picture, taking over 1000 times as long
1138as EV, and over 100 times as long as the Perl implementation, even though
1139it uses a C-based event loop in this case.
1140
1141=head3 Summary
1142
1143=over 4
1144
1145=item * The pure perl implementation performs extremely well, considering
1146that it uses select.
1147
1148=item * Avoid Glib or POE in large projects where performance matters.
1149
1150=back
1151
1152=head2 BENCHMARKING SMALL SERVERS
1153
1154While event loops should scale (and select-based ones do not...) even to
1155large servers, most programs we (or I :) actually write have only a few
1156I/O watchers.
1157
1158In this benchmark, I use the same benchmark program as in the large server
1159case, but it uses only eight "servers", of which three are active at any
1160one time. This should reflect performance for a small server relatively
1161well.
1162
1163The columns are identical to the previous table.
1164
1165=head3 Results
1166
1167 name sockets create request
1168 EV 16 20.00 6.54
1169 Perl 16 25.75 12.62
1170 Event 16 81.27 35.86
1171 Glib 16 32.63 15.48
1172 POE 16 261.87 276.28 uses POE::Loop::Event
1173
1174=head3 Discussion
1175
1176The benchmark tries to test the performance of a typical small
1177server. While knowing how various event loops perform is interesting, keep
1178in mind that their overhead in this case is usually not as important, due
1179to the small absolute number of watchers (that is, you need efficiency and
1180speed most when you have lots of watchers, not when you only have a few of
1181them).
1182
1183EV is again fastest.
1184
1185The C-based event loops Event and Glib come in second this time, as the
1186overhead of running an iteration is much smaller in C than in Perl (little
1187code to execute in the inner loop, and perl's function calling overhead is
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191
1192POE also performs much better in this case, but is is still far behind the
1193others.
1194
1195=head3 Summary
1196
1197=over 4
1198
1199=item * C-based event loops perform very well with small number of
1200watchers, as the management overhead dominates.
1201
1202=back
978 1203
979 1204
980=head1 FORK 1205=head1 FORK
981 1206
982Most event libraries are not fork-safe. The ones who are usually are 1207Most event libraries are not fork-safe. The ones who are usually are

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