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Revision 1.106 by root, Thu May 1 13:45:22 2008 UTC

15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70 70
71
72=head1 DESCRIPTION 71=head1 DESCRIPTION
73 72
74L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
76users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
80module. 79module.
81 80
82During the first call of any watcher-creation method, the module tries 81During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 82to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>,
85L<Event>, L<Glib>, L<Tk>, L<AnyEvent::Impl::Perl>, L<Event::Lib>, L<Qt>, 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 85L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Event::Lib, Qt and POE as the pure perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 87adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 88be successfully loaded will be used. If, after this, still none could be
90found, AnyEvent will fall back to a pure-perl event loop, which is not 89found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere. 90very efficient, but should work everywhere.
92 91
136 135
137Note that C<my $w; $w => combination. This is necessary because in Perl, 136Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 137my variables are only visible after the statement in which they are
139declared. 138declared.
140 139
141=head2 IO WATCHERS 140=head2 I/O WATCHERS
142 141
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 143with the following mandatory key-value pairs as arguments:
145 144
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
147events. C<poll> must be a string that is either C<r> or C<w>, which 146for events. C<poll> must be a string that is either C<r> or C<w>,
148creates a watcher waiting for "r"eadable or "w"ritable events, 147which creates a watcher waiting for "r"eadable or "w"ritable events,
149respectively. C<cb> is the callback to invoke each time the file handle 148respectively. C<cb> is the callback to invoke each time the file handle
150becomes ready. 149becomes ready.
151 150
152As long as the I/O watcher exists it will keep the file descriptor or a 151Although the callback might get passed parameters, their value and
153copy of it alive/open. 152presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks.
154 154
155The I/O watcher might use the underlying file descriptor or a copy of it.
155It is not allowed to close a file handle as long as any watcher is active 156You must not close a file handle as long as any watcher is active on the
156on the underlying file descriptor. 157underlying file descriptor.
157 158
158Some event loops issue spurious readyness notifications, so you should 159Some event loops issue spurious readyness notifications, so you should
159always use non-blocking calls when reading/writing from/to your file 160always use non-blocking calls when reading/writing from/to your file
160handles. 161handles.
161 162
172 173
173You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
174method with the following mandatory arguments: 175method with the following mandatory arguments:
175 176
176C<after> specifies after how many seconds (fractional values are 177C<after> specifies after how many seconds (fractional values are
177supported) should the timer activate. C<cb> the callback to invoke in that 178supported) the callback should be invoked. C<cb> is the callback to invoke
178case. 179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
179 184
180The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
181timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
182and Glib). 187and Glib).
183 188
228 233
229You can watch for signals using a signal watcher, C<signal> is the signal 234You can watch for signals using a signal watcher, C<signal> is the signal
230I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
231be invoked whenever a signal occurs. 236be invoked whenever a signal occurs.
232 237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
233Multiple signal occurances can be clumped together into one callback 242Multiple signal occurances can be clumped together into one callback
234invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. synchronous means
235that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
236but it is guarenteed not to interrupt any other callbacks. 245but it is guarenteed not to interrupt any other callbacks.
237 246
251 260
252The child process is specified by the C<pid> argument (if set to C<0>, it 261The child process is specified by the C<pid> argument (if set to C<0>, it
253watches for any child process exit). The watcher will trigger as often 262watches for any child process exit). The watcher will trigger as often
254as status change for the child are received. This works by installing a 263as status change for the child are received. This works by installing a
255signal handler for C<SIGCHLD>. The callback will be called with the pid 264signal handler for C<SIGCHLD>. The callback will be called with the pid
256and exit status (as returned by waitpid). 265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
257 267
258Example: wait for pid 1333 268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
259 287
260 my $w = AnyEvent->child ( 288 my $w = AnyEvent->child (
261 pid => 1333, 289 pid => $pid,
262 cb => sub { 290 cb => sub {
263 my ($pid, $status) = @_; 291 my ($pid, $status) = @_;
264 warn "pid $pid exited with status $status"; 292 warn "pid $pid exited with status $status";
293 $done->send;
265 }, 294 },
266 ); 295 );
267 296
297 # do something else, then wait for process exit
298 $done->wait;
299
268=head2 CONDITION VARIABLES 300=head2 CONDITION VARIABLES
269 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
270Condition variables can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
271method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
272 316
273A condition variable waits for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
274->broadcast >> method has been called. 318by calling the C<send> method.
275 319
276They are very useful to signal that a condition has been fulfilled, for 320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
277example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
278then a condition variable would be the ideal candidate to signal the 329then a condition variable would be the ideal candidate to signal the
279availability of results. 330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
280 332
281You can also use condition variables to block your main program until 333You can also use them to simulate traditional event loops - for example,
282an event occurs - for example, you could C<< ->wait >> in your main 334you can block your main program until an event occurs - for example, you
283program until the user clicks the Quit button in your app, which would C<< 335could C<< ->wait >> in your main program until the user clicks the Quit
284->broadcast >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
285 337
286Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
287two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
288lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
289you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
290as this asks for trouble. 342as this asks for trouble.
291 343
292This object has two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example:
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->wait;
371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
293 378
294=over 4 379=over 4
295 380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
450=back
451
452=head3 METHODS FOR CONSUMERS
453
454These methods should only be used by the consuming side, i.e. the
455code awaits the condition.
456
457=over 4
458
296=item $cv->wait 459=item $cv->wait
297 460
298Wait (blocking if necessary) until the C<< ->broadcast >> method has been 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
299called on c<$cv>, while servicing other watchers normally. 462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
300 464
301You can only wait once on a condition - additional calls will return 465You can only wait once on a condition - additional calls are valid but
302immediately. 466will return immediately.
467
468If an error condition has been set by calling C<< ->croak >>, then this
469function will call C<croak>.
470
471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
303 473
304Not all event models support a blocking wait - some die in that case 474Not all event models support a blocking wait - some die in that case
305(programs might want to do that to stay interactive), so I<if you are 475(programs might want to do that to stay interactive), so I<if you are
306using this from a module, never require a blocking wait>, but let the 476using this from a module, never require a blocking wait>, but let the
307caller decide whether the call will block or not (for example, by coupling 477caller decide whether the call will block or not (for example, by coupling
314multiple interpreters or coroutines/threads, none of which C<AnyEvent> 484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
315can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
316L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s 486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
317from different coroutines, however). 487from different coroutines, however).
318 488
319=item $cv->broadcast 489You can ensure that C<< -wait >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking
492waits otherwise.
320 493
321Flag the condition as ready - a running C<< ->wait >> and all further 494=item $bool = $cv->ready
322calls to C<wait> will (eventually) return after this method has been 495
323called. If nobody is waiting the broadcast will be remembered.. 496Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called.
498
499=item $cb = $cv->cb ([new callback])
500
501This is a mutator function that returns the callback set and optionally
502replaces it before doing so.
503
504The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback
506or at any later time is guaranteed not to block.
324 507
325=back 508=back
326
327Example:
328
329 # wait till the result is ready
330 my $result_ready = AnyEvent->condvar;
331
332 # do something such as adding a timer
333 # or socket watcher the calls $result_ready->broadcast
334 # when the "result" is ready.
335 # in this case, we simply use a timer:
336 my $w = AnyEvent->timer (
337 after => 1,
338 cb => sub { $result_ready->broadcast },
339 );
340
341 # this "blocks" (while handling events) till the watcher
342 # calls broadcast
343 $result_ready->wait;
344 509
345=head1 GLOBAL VARIABLES AND FUNCTIONS 510=head1 GLOBAL VARIABLES AND FUNCTIONS
346 511
347=over 4 512=over 4
348 513
358 523
359 AnyEvent::Impl::CoroEV based on Coro::EV, best choice. 524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
360 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. 525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
361 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
362 AnyEvent::Impl::Event based on Event, second best choice. 527 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
363 AnyEvent::Impl::Glib based on Glib, third-best choice. 529 AnyEvent::Impl::Glib based on Glib, third-best choice.
364 AnyEvent::Impl::Tk based on Tk, very bad choice. 530 AnyEvent::Impl::Tk based on Tk, very bad choice.
365 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
366 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 531 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
367 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 532 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
368 AnyEvent::Impl::POE based on POE, not generic enough for full support. 533 AnyEvent::Impl::POE based on POE, not generic enough for full support.
369 534
370There is no support for WxWidgets, as WxWidgets has no support for 535There is no support for WxWidgets, as WxWidgets has no support for
395decide which event module to use as soon as the first method is called, so 560decide which event module to use as soon as the first method is called, so
396by calling AnyEvent in your module body you force the user of your module 561by calling AnyEvent in your module body you force the user of your module
397to load the event module first. 562to load the event module first.
398 563
399Never call C<< ->wait >> on a condition variable unless you I<know> that 564Never call C<< ->wait >> on a condition variable unless you I<know> that
400the C<< ->broadcast >> method has been called on it already. This is 565the C<< ->send >> method has been called on it already. This is
401because it will stall the whole program, and the whole point of using 566because it will stall the whole program, and the whole point of using
402events is to stay interactive. 567events is to stay interactive.
403 568
404It is fine, however, to call C<< ->wait >> when the user of your module 569It is fine, however, to call C<< ->wait >> when the user of your module
405requests it (i.e. if you create a http request object ad have a method 570requests it (i.e. if you create a http request object ad have a method
425 590
426You can chose to use a rather inefficient pure-perl implementation by 591You can chose to use a rather inefficient pure-perl implementation by
427loading the C<AnyEvent::Impl::Perl> module, which gives you similar 592loading the C<AnyEvent::Impl::Perl> module, which gives you similar
428behaviour everywhere, but letting AnyEvent chose is generally better. 593behaviour everywhere, but letting AnyEvent chose is generally better.
429 594
595=head1 OTHER MODULES
596
597The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules
599in the same program. Some of the modules come with AnyEvent, some are
600available via CPAN.
601
602=over 4
603
604=item L<AnyEvent::Util>
605
606Contains various utility functions that replace often-used but blocking
607functions such as C<inet_aton> by event-/callback-based versions.
608
609=item L<AnyEvent::Handle>
610
611Provide read and write buffers and manages watchers for reads and writes.
612
613=item L<AnyEvent::Socket>
614
615Provides a means to do non-blocking connects, accepts etc.
616
617=item L<AnyEvent::HTTPD>
618
619Provides a simple web application server framework.
620
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625
626=item L<AnyEvent::FastPing>
627
628The fastest ping in the west.
629
630=item L<Net::IRC3>
631
632AnyEvent based IRC client module family.
633
634=item L<Net::XMPP2>
635
636AnyEvent based XMPP (Jabber protocol) module family.
637
638=item L<Net::FCP>
639
640AnyEvent-based implementation of the Freenet Client Protocol, birthplace
641of AnyEvent.
642
643=item L<Event::ExecFlow>
644
645High level API for event-based execution flow control.
646
647=item L<Coro>
648
649Has special support for AnyEvent.
650
651=item L<IO::Lambda>
652
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
654
655=item L<IO::AIO>
656
657Truly asynchronous I/O, should be in the toolbox of every event
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664
665=back
666
430=cut 667=cut
431 668
432package AnyEvent; 669package AnyEvent;
433 670
434no warnings; 671no warnings;
449my @models = ( 686my @models = (
450 [Coro::EV:: => AnyEvent::Impl::CoroEV::], 687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
451 [Coro::Event:: => AnyEvent::Impl::CoroEvent::], 688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
452 [EV:: => AnyEvent::Impl::EV::], 689 [EV:: => AnyEvent::Impl::EV::],
453 [Event:: => AnyEvent::Impl::Event::], 690 [Event:: => AnyEvent::Impl::Event::],
454 [Glib:: => AnyEvent::Impl::Glib::],
455 [Tk:: => AnyEvent::Impl::Tk::], 691 [Tk:: => AnyEvent::Impl::Tk::],
456 [Wx:: => AnyEvent::Impl::POE::], 692 [Wx:: => AnyEvent::Impl::POE::],
457 [Prima:: => AnyEvent::Impl::POE::], 693 [Prima:: => AnyEvent::Impl::POE::],
458 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
459 # everything below here will not be autoprobed as the pureperl backend should work everywhere 695 # everything below here will not be autoprobed as the pureperl backend should work everywhere
696 [Glib:: => AnyEvent::Impl::Glib::],
460 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
461 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
462 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
463); 700);
464 701
465our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
466 703
467sub detect() { 704sub detect() {
468 unless ($MODEL) { 705 unless ($MODEL) {
469 no strict 'refs'; 706 no strict 'refs';
470 707
706 943
707=back 944=back
708 945
709=head1 EXAMPLE PROGRAM 946=head1 EXAMPLE PROGRAM
710 947
711The following program uses an IO watcher to read data from STDIN, a timer 948The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 949to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 950program when the user enters quit:
714 951
715 use AnyEvent; 952 use AnyEvent;
716 953
861 }); 1098 });
862 1099
863 $quit->wait; 1100 $quit->wait;
864 1101
865 1102
866=head1 BENCHMARK 1103=head1 BENCHMARKS
867 1104
868To give you an idea of the performance and overheads that AnyEvent adds 1105To give you an idea of the performance and overheads that AnyEvent adds
869over the event loops themselves (and to give you an impression of the 1106over the event loops themselves and to give you an impression of the speed
870speed of various event loops), here is a benchmark of various supported 1107of various event loops I prepared some benchmarks.
871event models natively and with anyevent. The benchmark creates a lot of 1108
872timers (with a zero timeout) and io watchers (watching STDOUT, a pty, to 1109=head2 BENCHMARKING ANYEVENT OVERHEAD
1110
1111Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
873become writable, which it is), lets them fire exactly once and destroys 1114which it is), lets them fire exactly once and destroys them again.
874them again.
875 1115
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution.
1118
876=head2 Explanation of the columns 1119=head3 Explanation of the columns
877 1120
878I<watcher> is the number of event watchers created/destroyed. Since 1121I<watcher> is the number of event watchers created/destroyed. Since
879different event models feature vastly different performances, each event 1122different event models feature vastly different performances, each event
880loop was given a number of watchers so that overall runtime is acceptable 1123loop was given a number of watchers so that overall runtime is acceptable
881and similar between tested event loop (and keep them from crashing): Glib 1124and similar between tested event loop (and keep them from crashing): Glib
897signal the end of this phase. 1140signal the end of this phase.
898 1141
899I<destroy> is the time, in microseconds, that it takes to destroy a single 1142I<destroy> is the time, in microseconds, that it takes to destroy a single
900watcher. 1143watcher.
901 1144
902=head2 Results 1145=head3 Results
903 1146
904 name watchers bytes create invoke destroy comment 1147 name watchers bytes create invoke destroy comment
905 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1148 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
906 EV/Any 100000 610 3.52 0.91 0.75 EV + AnyEvent watchers 1149 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
907 CoroEV/Any 100000 610 3.49 0.92 0.75 coroutines + Coro::Signal 1150 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
908 Perl/Any 100000 513 4.91 0.92 1.15 pure perl implementation 1151 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
909 Event/Event 16000 523 28.05 21.38 0.86 Event native interface 1152 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
910 Event/Any 16000 943 34.43 20.48 1.39 Event + AnyEvent watchers 1153 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
911 Glib/Any 16000 1357 96.99 12.55 55.51 quadratic behaviour 1154 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
912 Tk/Any 2000 1855 27.01 66.61 14.03 SEGV with >> 2000 watchers 1155 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
913 POE/Event 2000 6644 108.15 768.19 14.33 via POE::Loop::Event 1156 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
914 POE/Select 2000 6343 94.69 807.65 562.69 via POE::Loop::Select 1157 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
915 1158
916=head2 Discussion 1159=head3 Discussion
917 1160
918The benchmark does I<not> measure scalability of the event loop very 1161The benchmark does I<not> measure scalability of the event loop very
919well. For example, a select-based event loop (such as the pure perl one) 1162well. For example, a select-based event loop (such as the pure perl one)
920can never compete with an event loop that uses epoll when the number of 1163can never compete with an event loop that uses epoll when the number of
921file descriptors grows high. In this benchmark, only a single filehandle 1164file descriptors grows high. In this benchmark, all events become ready at
922is used (although some of the AnyEvent adaptors dup() its file descriptor 1165the same time, so select/poll-based implementations get an unnatural speed
923to worka round bugs). 1166boost.
1167
1168Also, note that the number of watchers usually has a nonlinear effect on
1169overall speed, that is, creating twice as many watchers doesn't take twice
1170the time - usually it takes longer. This puts event loops tested with a
1171higher number of watchers at a disadvantage.
1172
1173To put the range of results into perspective, consider that on the
1174benchmark machine, handling an event takes roughly 1600 CPU cycles with
1175EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1176cycles with POE.
924 1177
925C<EV> is the sole leader regarding speed and memory use, which are both 1178C<EV> is the sole leader regarding speed and memory use, which are both
926maximal/minimal, respectively. Even when going through AnyEvent, there are 1179maximal/minimal, respectively. Even when going through AnyEvent, it uses
927only two event loops that use slightly less memory (the C<Event> module 1180far less memory than any other event loop and is still faster than Event
928natively and the pure perl backend), and no faster event models, not even 1181natively.
929C<Event> natively.
930 1182
931The pure perl implementation is hit in a few sweet spots (both the 1183The pure perl implementation is hit in a few sweet spots (both the
932zero timeout and the use of a single fd hit optimisations in the perl 1184constant timeout and the use of a single fd hit optimisations in the perl
933interpreter and the backend itself). Nevertheless tis shows that it 1185interpreter and the backend itself). Nevertheless this shows that it
934adds very little overhead in itself. Like any select-based backend its 1186adds very little overhead in itself. Like any select-based backend its
935performance becomes really bad with lots of file descriptors, of course, 1187performance becomes really bad with lots of file descriptors (and few of
936but this was not subject of this benchmark. 1188them active), of course, but this was not subject of this benchmark.
937 1189
938The C<Event> module has a relatively high setup and callback invocation cost, 1190The C<Event> module has a relatively high setup and callback invocation
939but overall scores on the third place. 1191cost, but overall scores in on the third place.
940 1192
941C<Glib>'s memory usage is quite a bit bit higher, but it features a 1193C<Glib>'s memory usage is quite a bit higher, but it features a
942faster callback invocation and overall ends up in the same class as 1194faster callback invocation and overall ends up in the same class as
943C<Event>. However, Glib scales extremely badly, doubling the number of 1195C<Event>. However, Glib scales extremely badly, doubling the number of
944watchers increases the processing time by more than a factor of four, 1196watchers increases the processing time by more than a factor of four,
945making it completely unusable when using larger numbers of watchers 1197making it completely unusable when using larger numbers of watchers
946(note that only a single file descriptor was used in the benchmark, so 1198(note that only a single file descriptor was used in the benchmark, so
949The C<Tk> adaptor works relatively well. The fact that it crashes with 1201The C<Tk> adaptor works relatively well. The fact that it crashes with
950more than 2000 watchers is a big setback, however, as correctness takes 1202more than 2000 watchers is a big setback, however, as correctness takes
951precedence over speed. Nevertheless, its performance is surprising, as the 1203precedence over speed. Nevertheless, its performance is surprising, as the
952file descriptor is dup()ed for each watcher. This shows that the dup() 1204file descriptor is dup()ed for each watcher. This shows that the dup()
953employed by some adaptors is not a big performance issue (it does incur a 1205employed by some adaptors is not a big performance issue (it does incur a
954hidden memory cost inside the kernel, though, that is not reflected in the 1206hidden memory cost inside the kernel which is not reflected in the figures
955figures above). 1207above).
956 1208
957C<POE>, regardless of underlying event loop (wether using its pure perl 1209C<POE>, regardless of underlying event loop (whether using its pure perl
958select-based backend or the Event module) shows abysmal performance and 1210select-based backend or the Event module, the POE-EV backend couldn't
1211be tested because it wasn't working) shows abysmal performance and
959memory usage: Watchers use almost 30 times as much memory as EV watchers, 1212memory usage with AnyEvent: Watchers use almost 30 times as much memory
960and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1213as EV watchers, and 10 times as much memory as Event (the high memory
1214requirements are caused by requiring a session for each watcher). Watcher
961invocation is almost 700 times slower than with AnyEvent's pure perl 1215invocation speed is almost 900 times slower than with AnyEvent's pure perl
1216implementation.
1217
962implementation. The design of the POE adaptor class in AnyEvent can not 1218The design of the POE adaptor class in AnyEvent can not really account
963really account for this, as session creation overhead is small compared 1219for the performance issues, though, as session creation overhead is
964to execution of the state machine, which is coded pretty optimally within 1220small compared to execution of the state machine, which is coded pretty
965L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1221optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1222using multiple sessions is not a good approach, especially regarding
1223memory usage, even the author of POE could not come up with a faster
1224design).
966 1225
967=head2 Summary 1226=head3 Summary
968 1227
1228=over 4
1229
969Using EV through AnyEvent is faster than any other event loop, but most 1230=item * Using EV through AnyEvent is faster than any other event loop
970event loops have acceptable performance with or without AnyEvent. 1231(even when used without AnyEvent), but most event loops have acceptable
1232performance with or without AnyEvent.
971 1233
972The overhead AnyEvent adds is usually much smaller than the overhead of 1234=item * The overhead AnyEvent adds is usually much smaller than the overhead of
973the actual event loop, only with extremely fast event loops such as the EV 1235the actual event loop, only with extremely fast event loops such as EV
974adds AnyEvent significant overhead. 1236adds AnyEvent significant overhead.
975 1237
976And you should simply avoid POE like the plague if you want performance or 1238=item * You should avoid POE like the plague if you want performance or
977reasonable memory usage. 1239reasonable memory usage.
978 1240
1241=back
1242
1243=head2 BENCHMARKING THE LARGE SERVER CASE
1244
1245This benchmark atcually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server".
1250
1251The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops).
1256
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time.
1260
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution.
1263
1264=head3 Explanation of the columns
1265
1266I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end).
1268
1269I<create> is the time it takes to create a socketpair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271
1272I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating
1275a new one that moves the timeout into the future.
1276
1277=head3 Results
1278
1279 name sockets create request
1280 EV 20000 69.01 11.16
1281 Perl 20000 73.32 35.87
1282 Event 20000 212.62 257.32
1283 Glib 20000 651.16 1896.30
1284 POE 20000 349.67 12317.24 uses POE::Loop::Event
1285
1286=head3 Discussion
1287
1288This benchmark I<does> measure scalability and overall performance of the
1289particular event loop.
1290
1291EV is again fastest. Since it is using epoll on my system, the setup time
1292is relatively high, though.
1293
1294Perl surprisingly comes second. It is much faster than the C-based event
1295loops Event and Glib.
1296
1297Event suffers from high setup time as well (look at its code and you will
1298understand why). Callback invocation also has a high overhead compared to
1299the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1300uses select or poll in basically all documented configurations.
1301
1302Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1303clearly fails to perform with many filehandles or in busy servers.
1304
1305POE is still completely out of the picture, taking over 1000 times as long
1306as EV, and over 100 times as long as the Perl implementation, even though
1307it uses a C-based event loop in this case.
1308
1309=head3 Summary
1310
1311=over 4
1312
1313=item * The pure perl implementation performs extremely well.
1314
1315=item * Avoid Glib or POE in large projects where performance matters.
1316
1317=back
1318
1319=head2 BENCHMARKING SMALL SERVERS
1320
1321While event loops should scale (and select-based ones do not...) even to
1322large servers, most programs we (or I :) actually write have only a few
1323I/O watchers.
1324
1325In this benchmark, I use the same benchmark program as in the large server
1326case, but it uses only eight "servers", of which three are active at any
1327one time. This should reflect performance for a small server relatively
1328well.
1329
1330The columns are identical to the previous table.
1331
1332=head3 Results
1333
1334 name sockets create request
1335 EV 16 20.00 6.54
1336 Perl 16 25.75 12.62
1337 Event 16 81.27 35.86
1338 Glib 16 32.63 15.48
1339 POE 16 261.87 276.28 uses POE::Loop::Event
1340
1341=head3 Discussion
1342
1343The benchmark tries to test the performance of a typical small
1344server. While knowing how various event loops perform is interesting, keep
1345in mind that their overhead in this case is usually not as important, due
1346to the small absolute number of watchers (that is, you need efficiency and
1347speed most when you have lots of watchers, not when you only have a few of
1348them).
1349
1350EV is again fastest.
1351
1352Perl again comes second. It is noticably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really
1354matter.
1355
1356POE also performs much better in this case, but is is still far behind the
1357others.
1358
1359=head3 Summary
1360
1361=over 4
1362
1363=item * C-based event loops perform very well with small number of
1364watchers, as the management overhead dominates.
1365
1366=back
1367
979 1368
980=head1 FORK 1369=head1 FORK
981 1370
982Most event libraries are not fork-safe. The ones who are usually are 1371Most event libraries are not fork-safe. The ones who are usually are
983because they are so inefficient. Only L<EV> is fully fork-aware. 1372because they rely on inefficient but fork-safe C<select> or C<poll>
1373calls. Only L<EV> is fully fork-aware.
984 1374
985If you have to fork, you must either do so I<before> creating your first 1375If you have to fork, you must either do so I<before> creating your first
986watcher OR you must not use AnyEvent at all in the child. 1376watcher OR you must not use AnyEvent at all in the child.
987 1377
988 1378

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