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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70
71 83
72=head1 DESCRIPTION 84=head1 DESCRIPTION
73 85
74L<AnyEvent> provides an identical interface to multiple event loops. This 86L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 87allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 91The interface itself is vaguely similar, but not identical to the L<Event>
80module. 92module.
81 93
82During the first call of any watcher-creation method, the module tries 94During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 95to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 96following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>, L<AnyEvent::Impl::Perl>, L<Event::Lib>, L<Qt>, 97L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 98L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Event::Lib, Qt and POE as the pure perl 99to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 100adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 101be successfully loaded will be used. If, after this, still none could be
90found, AnyEvent will fall back to a pure-perl event loop, which is not 102found, AnyEvent will fall back to a pure-perl event loop, which is not
91very efficient, but should work everywhere. 103very efficient, but should work everywhere.
92 104
103starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
105 117
106The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 120explicitly and enjoy the high availability of that event loop :)
109 121
110=head1 WATCHERS 122=head1 WATCHERS
111 123
112AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
115 127
116These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
119is in control). 131is in control).
127Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
129 141
130An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
131 143
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
134 undef $w; 146 undef $w;
135 }); 147 });
136 148
137Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
139declared. 151declared.
140 152
141=head2 IO WATCHERS 153=head2 I/O WATCHERS
142 154
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
145 157
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
159(AnyEvent might or might not keep a reference to this file handle). C<poll>
147events. C<poll> must be a string that is either C<r> or C<w>, which 160must be a string that is either C<r> or C<w>, which creates a watcher
148creates a watcher waiting for "r"eadable or "w"ritable events, 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149respectively. C<cb> is the callback to invoke each time the file handle 162callback to invoke each time the file handle becomes ready.
150becomes ready.
151 163
152As long as the I/O watcher exists it will keep the file descriptor or a 164Although the callback might get passed parameters, their value and
153copy of it alive/open. 165presence is undefined and you cannot rely on them. Portable AnyEvent
166callbacks cannot use arguments passed to I/O watcher callbacks.
154 167
168The I/O watcher might use the underlying file descriptor or a copy of it.
155It is not allowed to close a file handle as long as any watcher is active 169You must not close a file handle as long as any watcher is active on the
156on the underlying file descriptor. 170underlying file descriptor.
157 171
158Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
159always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
160handles. 174handles.
161 175
162Example:
163
164 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
165 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
166 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
167 warn "read: $input\n"; 181 warn "read: $input\n";
168 undef $w; 182 undef $w;
169 }); 183 });
172 186
173You can create a time watcher by calling the C<< AnyEvent->timer >> 187You can create a time watcher by calling the C<< AnyEvent->timer >>
174method with the following mandatory arguments: 188method with the following mandatory arguments:
175 189
176C<after> specifies after how many seconds (fractional values are 190C<after> specifies after how many seconds (fractional values are
177supported) should the timer activate. C<cb> the callback to invoke in that 191supported) the callback should be invoked. C<cb> is the callback to invoke
178case. 192in that case.
179 193
180The timer callback will be invoked at most once: if you want a repeating 194Although the callback might get passed parameters, their value and
181timer you have to create a new watcher (this is a limitation by both Tk 195presence is undefined and you cannot rely on them. Portable AnyEvent
182and Glib). 196callbacks cannot use arguments passed to time watcher callbacks.
183 197
184Example: 198The callback will normally be invoked once only. If you specify another
199parameter, C<interval>, as a strictly positive number (> 0), then the
200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
185 203
204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
207
186 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
187 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
188 warn "timeout\n"; 211 warn "timeout\n";
189 }); 212 });
190 213
191 # to cancel the timer: 214 # to cancel the timer:
192 undef $w; 215 undef $w;
193 216
194Example 2:
195
196 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
197 my $w;
198 218
199 my $cb = sub {
200 # cancel the old timer while creating a new one
201 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
202 }; 221 };
203
204 # start the "loop" by creating the first watcher
205 $w = AnyEvent->timer (after => 0.5, cb => $cb);
206 222
207=head3 TIMING ISSUES 223=head3 TIMING ISSUES
208 224
209There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
210in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
222timers. 238timers.
223 239
224AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
225AnyEvent API. 241AnyEvent API.
226 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
227=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
228 307
229You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
230I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
231be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
232 311
312Although the callback might get passed parameters, their value and
313presence is undefined and you cannot rely on them. Portable AnyEvent
314callbacks cannot use arguments passed to signal watcher callbacks.
315
233Multiple signal occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
234invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
235that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
236but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
237 320
238The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
239between multiple watchers. 322between multiple watchers.
240 323
241This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
251 334
252The child process is specified by the C<pid> argument (if set to C<0>, it 335The child process is specified by the C<pid> argument (if set to C<0>, it
253watches for any child process exit). The watcher will trigger as often 336watches for any child process exit). The watcher will trigger as often
254as status change for the child are received. This works by installing a 337as status change for the child are received. This works by installing a
255signal handler for C<SIGCHLD>. The callback will be called with the pid 338signal handler for C<SIGCHLD>. The callback will be called with the pid
256and exit status (as returned by waitpid). 339and exit status (as returned by waitpid), so unlike other watcher types,
340you I<can> rely on child watcher callback arguments.
257 341
258Example: wait for pid 1333 342There is a slight catch to child watchers, however: you usually start them
343I<after> the child process was created, and this means the process could
344have exited already (and no SIGCHLD will be sent anymore).
259 345
346Not all event models handle this correctly (POE doesn't), but even for
347event models that I<do> handle this correctly, they usually need to be
348loaded before the process exits (i.e. before you fork in the first place).
349
350This means you cannot create a child watcher as the very first thing in an
351AnyEvent program, you I<have> to create at least one watcher before you
352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
353
354Example: fork a process and wait for it
355
356 my $done = AnyEvent->condvar;
357
358 my $pid = fork or exit 5;
359
260 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
261 pid => 1333, 361 pid => $pid,
262 cb => sub { 362 cb => sub {
263 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
264 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
365 $done->send;
265 }, 366 },
266 ); 367 );
368
369 # do something else, then wait for process exit
370 $done->recv;
267 371
268=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
269 373
374If you are familiar with some event loops you will know that all of them
375require you to run some blocking "loop", "run" or similar function that
376will actively watch for new events and call your callbacks.
377
378AnyEvent is different, it expects somebody else to run the event loop and
379will only block when necessary (usually when told by the user).
380
381The instrument to do that is called a "condition variable", so called
382because they represent a condition that must become true.
383
270Condition variables can be created by calling the C<< AnyEvent->condvar >> 384Condition variables can be created by calling the C<< AnyEvent->condvar
271method without any arguments. 385>> method, usually without arguments. The only argument pair allowed is
386C<cb>, which specifies a callback to be called when the condition variable
387becomes true.
272 388
273A condition variable waits for a condition - precisely that the C<< 389After creation, the condition variable is "false" until it becomes "true"
274->broadcast >> method has been called. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
275 393
276They are very useful to signal that a condition has been fulfilled, for 394Condition variables are similar to callbacks, except that you can
395optionally wait for them. They can also be called merge points - points
396in time where multiple outstanding events have been processed. And yet
397another way to call them is transactions - each condition variable can be
398used to represent a transaction, which finishes at some point and delivers
399a result.
400
401Condition variables are very useful to signal that something has finished,
277example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
278then a condition variable would be the ideal candidate to signal the 403then a condition variable would be the ideal candidate to signal the
279availability of results. 404availability of results. The user can either act when the callback is
405called or can synchronously C<< ->recv >> for the results.
280 406
281You can also use condition variables to block your main program until 407You can also use them to simulate traditional event loops - for example,
282an event occurs - for example, you could C<< ->wait >> in your main 408you can block your main program until an event occurs - for example, you
283program until the user clicks the Quit button in your app, which would C<< 409could C<< ->recv >> in your main program until the user clicks the Quit
284->broadcast >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
285 411
286Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
287two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
288lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
289you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
290as this asks for trouble. 416as this asks for trouble.
291 417
292This object has two methods: 418Condition variables are represented by hash refs in perl, and the keys
419used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420easy (it is often useful to build your own transaction class on top of
421AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422it's C<new> method in your own C<new> method.
423
424There are two "sides" to a condition variable - the "producer side" which
425eventually calls C<< -> send >>, and the "consumer side", which waits
426for the send to occur.
427
428Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453=head3 METHODS FOR PRODUCERS
454
455These methods should only be used by the producing side, i.e. the
456code/module that eventually sends the signal. Note that it is also
457the producer side which creates the condvar in most cases, but it isn't
458uncommon for the consumer to create it as well.
293 459
294=over 4 460=over 4
295 461
462=item $cv->send (...)
463
464Flag the condition as ready - a running C<< ->recv >> and all further
465calls to C<recv> will (eventually) return after this method has been
466called. If nobody is waiting the send will be remembered.
467
468If a callback has been set on the condition variable, it is called
469immediately from within send.
470
471Any arguments passed to the C<send> call will be returned by all
472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
482
483=item $cv->croak ($error)
484
485Similar to send, but causes all call's to C<< ->recv >> to invoke
486C<Carp::croak> with the given error message/object/scalar.
487
488This can be used to signal any errors to the condition variable
489user/consumer.
490
491=item $cv->begin ([group callback])
492
296=item $cv->wait 493=item $cv->end
297 494
298Wait (blocking if necessary) until the C<< ->broadcast >> method has been 495These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497These two methods can be used to combine many transactions/events into
498one. For example, a function that pings many hosts in parallel might want
499to use a condition variable for the whole process.
500
501Every call to C<< ->begin >> will increment a counter, and every call to
502C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503>>, the (last) callback passed to C<begin> will be executed. That callback
504is I<supposed> to call C<< ->send >>, but that is not required. If no
505callback was set, C<send> will be called without any arguments.
506
507Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524This code fragment supposedly pings a number of hosts and calls
525C<send> after results for all then have have been gathered - in any
526order. To achieve this, the code issues a call to C<begin> when it starts
527each ping request and calls C<end> when it has received some result for
528it. Since C<begin> and C<end> only maintain a counter, the order in which
529results arrive is not relevant.
530
531There is an additional bracketing call to C<begin> and C<end> outside the
532loop, which serves two important purposes: first, it sets the callback
533to be called once the counter reaches C<0>, and second, it ensures that
534C<send> is called even when C<no> hosts are being pinged (the loop
535doesn't execute once).
536
537This is the general pattern when you "fan out" into multiple subrequests:
538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539is called at least once, and then, for each subrequest you start, call
540C<begin> and for each subrequest you finish, call C<end>.
541
542=back
543
544=head3 METHODS FOR CONSUMERS
545
546These methods should only be used by the consuming side, i.e. the
547code awaits the condition.
548
549=over 4
550
551=item $cv->recv
552
553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
299called on c<$cv>, while servicing other watchers normally. 554>> methods have been called on c<$cv>, while servicing other watchers
555normally.
300 556
301You can only wait once on a condition - additional calls will return 557You can only wait once on a condition - additional calls are valid but
302immediately. 558will return immediately.
559
560If an error condition has been set by calling C<< ->croak >>, then this
561function will call C<croak>.
562
563In list context, all parameters passed to C<send> will be returned,
564in scalar context only the first one will be returned.
303 565
304Not all event models support a blocking wait - some die in that case 566Not all event models support a blocking wait - some die in that case
305(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
306using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
307caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
308condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
309callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
310while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
311 573
312Another reason I<never> to C<< ->wait >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
313sensibly have two C<< ->wait >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
314multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
315can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 577can supply.
316L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
317from different coroutines, however).
318 578
319=item $cv->broadcast 579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581versions and also integrates coroutines into AnyEvent, making blocking
582C<< ->recv >> calls perfectly safe as long as they are done from another
583coroutine (one that doesn't run the event loop).
320 584
321Flag the condition as ready - a running C<< ->wait >> and all further 585You can ensure that C<< -recv >> never blocks by setting a callback and
322calls to C<wait> will (eventually) return after this method has been 586only calling C<< ->recv >> from within that callback (or at a later
323called. If nobody is waiting the broadcast will be remembered.. 587time). This will work even when the event loop does not support blocking
588waits otherwise.
589
590=item $bool = $cv->ready
591
592Returns true when the condition is "true", i.e. whether C<send> or
593C<croak> have been called.
594
595=item $cb = $cv->cb ([new callback])
596
597This is a mutator function that returns the callback set and optionally
598replaces it before doing so.
599
600The callback will be called when the condition becomes "true", i.e. when
601C<send> or C<croak> are called, with the only argument being the condition
602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
324 604
325=back 605=back
326
327Example:
328
329 # wait till the result is ready
330 my $result_ready = AnyEvent->condvar;
331
332 # do something such as adding a timer
333 # or socket watcher the calls $result_ready->broadcast
334 # when the "result" is ready.
335 # in this case, we simply use a timer:
336 my $w = AnyEvent->timer (
337 after => 1,
338 cb => sub { $result_ready->broadcast },
339 );
340
341 # this "blocks" (while handling events) till the watcher
342 # calls broadcast
343 $result_ready->wait;
344 606
345=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
346 608
347=over 4 609=over 4
348 610
354C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
355AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
356 618
357The known classes so far are: 619The known classes so far are:
358 620
359 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
360 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
361 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
362 AnyEvent::Impl::Event based on Event, second best choice. 622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
363 AnyEvent::Impl::Glib based on Glib, third-best choice. 624 AnyEvent::Impl::Glib based on Glib, third-best choice.
364 AnyEvent::Impl::Tk based on Tk, very bad choice. 625 AnyEvent::Impl::Tk based on Tk, very bad choice.
365 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
366 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
367 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
368 AnyEvent::Impl::POE based on POE, not generic enough for full support. 628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
369 629
370There is no support for WxWidgets, as WxWidgets has no support for 630There is no support for WxWidgets, as WxWidgets has no support for
382Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
383if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
384have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
385runtime. 645runtime.
386 646
647=item $guard = AnyEvent::post_detect { BLOCK }
648
649Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened).
651
652If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
655
656=item @AnyEvent::post_detect
657
658If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after
660the event loop has been chosen.
661
662You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected,
664and the array will be ignored.
665
666Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
387=back 668=back
388 669
389=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
390 671
391As a module author, you should C<use AnyEvent> and call AnyEvent methods 672As a module author, you should C<use AnyEvent> and call AnyEvent methods
394Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
395decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
396by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
397to load the event module first. 678to load the event module first.
398 679
399Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
400the C<< ->broadcast >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
401because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
402events is to stay interactive. 683events is to stay interactive.
403 684
404It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
405requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
406called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
407freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
408 689
409=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
410 691
411There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
413 694
414If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
415do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
416decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
417 698
418If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
419Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
420event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
421speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
422modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
423decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
424might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
425 706
426You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
427loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
428behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
727
728=head1 OTHER MODULES
729
730The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules
732in the same program. Some of the modules come with AnyEvent, some are
733available via CPAN.
734
735=over 4
736
737=item L<AnyEvent::Util>
738
739Contains various utility functions that replace often-used but blocking
740functions such as C<inet_aton> by event-/callback-based versions.
741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
748=item L<AnyEvent::Handle>
749
750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
753
754=item L<AnyEvent::DNS>
755
756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
762
763=item L<AnyEvent::HTTPD>
764
765Provides a simple web application server framework.
766
767=item L<AnyEvent::FastPing>
768
769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
794
795=item L<Net::IRC3>
796
797AnyEvent based IRC client module family.
798
799=item L<Net::XMPP2>
800
801AnyEvent based XMPP (Jabber protocol) module family.
802
803=item L<Net::FCP>
804
805AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806of AnyEvent.
807
808=item L<Event::ExecFlow>
809
810High level API for event-based execution flow control.
811
812=item L<Coro>
813
814Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816=item L<IO::Lambda>
817
818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820=back
429 821
430=cut 822=cut
431 823
432package AnyEvent; 824package AnyEvent;
433 825
434no warnings; 826no warnings;
435use strict; 827use strict;
436 828
437use Carp; 829use Carp;
438 830
439our $VERSION = '3.3'; 831our $VERSION = 4.2;
440our $MODEL; 832our $MODEL;
441 833
442our $AUTOLOAD; 834our $AUTOLOAD;
443our @ISA; 835our @ISA;
444 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
445our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
446 847
447our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
448 856
449my @models = ( 857my @models = (
450 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
451 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
452 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
453 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
454 [Glib:: => AnyEvent::Impl::Glib::],
455 [Tk:: => AnyEvent::Impl::Tk::],
456 [Wx:: => AnyEvent::Impl::POE::],
457 [Prima:: => AnyEvent::Impl::POE::],
458 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
459 # everything below here will not be autoprobed as the pureperl backend should work everywhere 861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
460 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
461 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
462 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
463); 871);
464 872
465our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875our @post_detect;
876
877sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891}
892
893sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895}
466 896
467sub detect() { 897sub detect() {
468 unless ($MODEL) { 898 unless ($MODEL) {
469 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
470 901
471 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
472 my $model = "AnyEvent::Impl::$1"; 903 my $model = "AnyEvent::Impl::$1";
473 if (eval "require $model") { 904 if (eval "require $model") {
474 $MODEL = $model; 905 $MODEL = $model;
504 last; 935 last;
505 } 936 }
506 } 937 }
507 938
508 $MODEL 939 $MODEL
509 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
510 } 941 }
511 } 942 }
512 943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
513 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
514 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
515 } 951 }
516 952
517 $MODEL 953 $MODEL
518} 954}
519 955
527 963
528 my $class = shift; 964 my $class = shift;
529 $class->$func (@_); 965 $class->$func (@_);
530} 966}
531 967
968# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987}
988
532package AnyEvent::Base; 989package AnyEvent::Base;
533 990
991# default implementation for now and time
992
993use Time::HiRes ();
994
995sub time { Time::HiRes::time }
996sub now { Time::HiRes::time }
997
534# default implementation for ->condvar, ->wait, ->broadcast 998# default implementation for ->condvar
535 999
536sub condvar { 1000sub condvar {
537 bless \my $flag, "AnyEvent::Base::CondVar" 1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
538}
539
540sub AnyEvent::Base::CondVar::broadcast {
541 ${$_[0]}++;
542}
543
544sub AnyEvent::Base::CondVar::wait {
545 AnyEvent->one_event while !${$_[0]};
546} 1002}
547 1003
548# default implementation for ->signal 1004# default implementation for ->signal
549 1005
550our %SIG_CB; 1006our %SIG_CB;
566sub AnyEvent::Base::Signal::DESTROY { 1022sub AnyEvent::Base::Signal::DESTROY {
567 my ($signal, $cb) = @{$_[0]}; 1023 my ($signal, $cb) = @{$_[0]};
568 1024
569 delete $SIG_CB{$signal}{$cb}; 1025 delete $SIG_CB{$signal}{$cb};
570 1026
571 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
572} 1028}
573 1029
574# default implementation for ->child 1030# default implementation for ->child
575 1031
576our %PID_CB; 1032our %PID_CB;
603 or Carp::croak "required option 'pid' is missing"; 1059 or Carp::croak "required option 'pid' is missing";
604 1060
605 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
606 1062
607 unless ($WNOHANG) { 1063 unless ($WNOHANG) {
608 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
609 } 1065 }
610 1066
611 unless ($CHLD_W) { 1067 unless ($CHLD_W) {
612 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
613 # child could be a zombie already, so make at least one round 1069 # child could be a zombie already, so make at least one round
623 delete $PID_CB{$pid}{$cb}; 1079 delete $PID_CB{$pid}{$cb};
624 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
625 1081
626 undef $CHLD_W unless keys %PID_CB; 1082 undef $CHLD_W unless keys %PID_CB;
627} 1083}
1084
1085package AnyEvent::CondVar;
1086
1087our @ISA = AnyEvent::CondVar::Base::;
1088
1089package AnyEvent::CondVar::Base;
1090
1091use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
1095sub _send {
1096 # nop
1097}
1098
1099sub send {
1100 my $cv = shift;
1101 $cv->{_ae_sent} = [@_];
1102 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1103 $cv->_send;
1104}
1105
1106sub croak {
1107 $_[0]{_ae_croak} = $_[1];
1108 $_[0]->send;
1109}
1110
1111sub ready {
1112 $_[0]{_ae_sent}
1113}
1114
1115sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117}
1118
1119sub recv {
1120 $_[0]->_wait;
1121
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1124}
1125
1126sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1128 $_[0]{_ae_cb}
1129}
1130
1131sub begin {
1132 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1134}
1135
1136sub end {
1137 return if --$_[0]{_ae_counter};
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139}
1140
1141# undocumented/compatibility with pre-3.4
1142*broadcast = \&send;
1143*wait = \&_wait;
628 1144
629=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1145=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
630 1146
631This is an advanced topic that you do not normally need to use AnyEvent in 1147This is an advanced topic that you do not normally need to use AnyEvent in
632a module. This section is only of use to event loop authors who want to 1148a module. This section is only of use to event loop authors who want to
686C<PERL_ANYEVENT_MODEL>. 1202C<PERL_ANYEVENT_MODEL>.
687 1203
688When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
689model it chooses. 1205model it chooses.
690 1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to thoroughly check the arguments passed to most
1212method calls and croaks if it finds any problems. In other words, enables
1213"strict" mode. Unlike C<use strict> it is definitely recommended ot keep
1214it off in production.
1215
691=item C<PERL_ANYEVENT_MODEL> 1216=item C<PERL_ANYEVENT_MODEL>
692 1217
693This can be used to specify the event model to be used by AnyEvent, before 1218This can be used to specify the event model to be used by AnyEvent, before
694autodetection and -probing kicks in. It must be a string consisting 1219auto detection and -probing kicks in. It must be a string consisting
695entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1220entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
696and the resulting module name is loaded and if the load was successful, 1221and the resulting module name is loaded and if the load was successful,
697used as event model. If it fails to load AnyEvent will proceed with 1222used as event model. If it fails to load AnyEvent will proceed with
698autodetection and -probing. 1223auto detection and -probing.
699 1224
700This functionality might change in future versions. 1225This functionality might change in future versions.
701 1226
702For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1227For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
703could start your program like this: 1228could start your program like this:
704 1229
705 PERL_ANYEVENT_MODEL=Perl perl ... 1230 PERL_ANYEVENT_MODEL=Perl perl ...
1231
1232=item C<PERL_ANYEVENT_PROTOCOLS>
1233
1234Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1235for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1236of auto probing).
1237
1238Must be set to a comma-separated list of protocols or address families,
1239current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1240used, and preference will be given to protocols mentioned earlier in the
1241list.
1242
1243This variable can effectively be used for denial-of-service attacks
1244against local programs (e.g. when setuid), although the impact is likely
1245small, as the program has to handle connection errors already-
1246
1247Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1248but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1249- only support IPv4, never try to resolve or contact IPv6
1250addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1251IPv6, but prefer IPv6 over IPv4.
1252
1253=item C<PERL_ANYEVENT_EDNS0>
1254
1255Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1256for DNS. This extension is generally useful to reduce DNS traffic, but
1257some (broken) firewalls drop such DNS packets, which is why it is off by
1258default.
1259
1260Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1261EDNS0 in its DNS requests.
1262
1263=item C<PERL_ANYEVENT_MAX_FORKS>
1264
1265The maximum number of child processes that C<AnyEvent::Util::fork_call>
1266will create in parallel.
706 1267
707=back 1268=back
708 1269
709=head1 EXAMPLE PROGRAM 1270=head1 EXAMPLE PROGRAM
710 1271
711The following program uses an IO watcher to read data from STDIN, a timer 1272The following program uses an I/O watcher to read data from STDIN, a timer
712to display a message once per second, and a condition variable to quit the 1273to display a message once per second, and a condition variable to quit the
713program when the user enters quit: 1274program when the user enters quit:
714 1275
715 use AnyEvent; 1276 use AnyEvent;
716 1277
721 poll => 'r', 1282 poll => 'r',
722 cb => sub { 1283 cb => sub {
723 warn "io event <$_[0]>\n"; # will always output <r> 1284 warn "io event <$_[0]>\n"; # will always output <r>
724 chomp (my $input = <STDIN>); # read a line 1285 chomp (my $input = <STDIN>); # read a line
725 warn "read: $input\n"; # output what has been read 1286 warn "read: $input\n"; # output what has been read
726 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1287 $cv->send if $input =~ /^q/i; # quit program if /^q/i
727 }, 1288 },
728 ); 1289 );
729 1290
730 my $time_watcher; # can only be used once 1291 my $time_watcher; # can only be used once
731 1292
736 }); 1297 });
737 } 1298 }
738 1299
739 new_timer; # create first timer 1300 new_timer; # create first timer
740 1301
741 $cv->wait; # wait until user enters /^q/i 1302 $cv->recv; # wait until user enters /^q/i
742 1303
743=head1 REAL-WORLD EXAMPLE 1304=head1 REAL-WORLD EXAMPLE
744 1305
745Consider the L<Net::FCP> module. It features (among others) the following 1306Consider the L<Net::FCP> module. It features (among others) the following
746API calls, which are to freenet what HTTP GET requests are to http: 1307API calls, which are to freenet what HTTP GET requests are to http:
796 syswrite $txn->{fh}, $txn->{request} 1357 syswrite $txn->{fh}, $txn->{request}
797 or die "connection or write error"; 1358 or die "connection or write error";
798 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1359 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
799 1360
800Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1361Again, C<fh_ready_r> waits till all data has arrived, and then stores the
801result and signals any possible waiters that the request ahs finished: 1362result and signals any possible waiters that the request has finished:
802 1363
803 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1364 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
804 1365
805 if (end-of-file or data complete) { 1366 if (end-of-file or data complete) {
806 $txn->{result} = $txn->{buf}; 1367 $txn->{result} = $txn->{buf};
807 $txn->{finished}->broadcast; 1368 $txn->{finished}->send;
808 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1369 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
809 } 1370 }
810 1371
811The C<result> method, finally, just waits for the finished signal (if the 1372The C<result> method, finally, just waits for the finished signal (if the
812request was already finished, it doesn't wait, of course, and returns the 1373request was already finished, it doesn't wait, of course, and returns the
813data: 1374data:
814 1375
815 $txn->{finished}->wait; 1376 $txn->{finished}->recv;
816 return $txn->{result}; 1377 return $txn->{result};
817 1378
818The actual code goes further and collects all errors (C<die>s, exceptions) 1379The actual code goes further and collects all errors (C<die>s, exceptions)
819that occured during request processing. The C<result> method detects 1380that occurred during request processing. The C<result> method detects
820whether an exception as thrown (it is stored inside the $txn object) 1381whether an exception as thrown (it is stored inside the $txn object)
821and just throws the exception, which means connection errors and other 1382and just throws the exception, which means connection errors and other
822problems get reported tot he code that tries to use the result, not in a 1383problems get reported tot he code that tries to use the result, not in a
823random callback. 1384random callback.
824 1385
855 1416
856 my $quit = AnyEvent->condvar; 1417 my $quit = AnyEvent->condvar;
857 1418
858 $fcp->txn_client_get ($url)->cb (sub { 1419 $fcp->txn_client_get ($url)->cb (sub {
859 ... 1420 ...
860 $quit->broadcast; 1421 $quit->send;
861 }); 1422 });
862 1423
863 $quit->wait; 1424 $quit->recv;
864 1425
865 1426
866=head1 BENCHMARK 1427=head1 BENCHMARKS
867 1428
868To give you an idea of the performance and overheads that AnyEvent adds 1429To give you an idea of the performance and overheads that AnyEvent adds
869over the event loops themselves (and to give you an impression of the 1430over the event loops themselves and to give you an impression of the speed
870speed of various event loops), here is a benchmark of various supported 1431of various event loops I prepared some benchmarks.
871event models natively and with anyevent. The benchmark creates a lot of 1432
872timers (with a zero timeout) and io watchers (watching STDOUT, a pty, to 1433=head2 BENCHMARKING ANYEVENT OVERHEAD
1434
1435Here is a benchmark of various supported event models used natively and
1436through AnyEvent. The benchmark creates a lot of timers (with a zero
1437timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
873become writable, which it is), lets them fire exactly once and destroys 1438which it is), lets them fire exactly once and destroys them again.
874them again.
875 1439
1440Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1441distribution.
1442
876=head2 Explanation of the columns 1443=head3 Explanation of the columns
877 1444
878I<watcher> is the number of event watchers created/destroyed. Since 1445I<watcher> is the number of event watchers created/destroyed. Since
879different event models feature vastly different performances, each event 1446different event models feature vastly different performances, each event
880loop was given a number of watchers so that overall runtime is acceptable 1447loop was given a number of watchers so that overall runtime is acceptable
881and similar between tested event loop (and keep them from crashing): Glib 1448and similar between tested event loop (and keep them from crashing): Glib
891all watchers, to avoid adding memory overhead. That means closure creation 1458all watchers, to avoid adding memory overhead. That means closure creation
892and memory usage is not included in the figures. 1459and memory usage is not included in the figures.
893 1460
894I<invoke> is the time, in microseconds, used to invoke a simple 1461I<invoke> is the time, in microseconds, used to invoke a simple
895callback. The callback simply counts down a Perl variable and after it was 1462callback. The callback simply counts down a Perl variable and after it was
896invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1463invoked "watcher" times, it would C<< ->send >> a condvar once to
897signal the end of this phase. 1464signal the end of this phase.
898 1465
899I<destroy> is the time, in microseconds, that it takes to destroy a single 1466I<destroy> is the time, in microseconds, that it takes to destroy a single
900watcher. 1467watcher.
901 1468
902=head2 Results 1469=head3 Results
903 1470
904 name watchers bytes create invoke destroy comment 1471 name watchers bytes create invoke destroy comment
905 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1472 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
906 EV/Any 100000 610 3.52 0.91 0.75 EV + AnyEvent watchers 1473 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
907 CoroEV/Any 100000 610 3.49 0.92 0.75 coroutines + Coro::Signal 1474 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
908 Perl/Any 100000 513 4.91 0.92 1.15 pure perl implementation 1475 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
909 Event/Event 16000 523 28.05 21.38 0.86 Event native interface 1476 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
910 Event/Any 16000 943 34.43 20.48 1.39 Event + AnyEvent watchers 1477 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
911 Glib/Any 16000 1357 96.99 12.55 55.51 quadratic behaviour 1478 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
912 Tk/Any 2000 1855 27.01 66.61 14.03 SEGV with >> 2000 watchers 1479 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
913 POE/Event 2000 6644 108.15 768.19 14.33 via POE::Loop::Event 1480 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
914 POE/Select 2000 6343 94.69 807.65 562.69 via POE::Loop::Select 1481 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
915 1482
916=head2 Discussion 1483=head3 Discussion
917 1484
918The benchmark does I<not> measure scalability of the event loop very 1485The benchmark does I<not> measure scalability of the event loop very
919well. For example, a select-based event loop (such as the pure perl one) 1486well. For example, a select-based event loop (such as the pure perl one)
920can never compete with an event loop that uses epoll when the number of 1487can never compete with an event loop that uses epoll when the number of
921file descriptors grows high. In this benchmark, only a single filehandle 1488file descriptors grows high. In this benchmark, all events become ready at
922is used (although some of the AnyEvent adaptors dup() its file descriptor 1489the same time, so select/poll-based implementations get an unnatural speed
923to worka round bugs). 1490boost.
1491
1492Also, note that the number of watchers usually has a nonlinear effect on
1493overall speed, that is, creating twice as many watchers doesn't take twice
1494the time - usually it takes longer. This puts event loops tested with a
1495higher number of watchers at a disadvantage.
1496
1497To put the range of results into perspective, consider that on the
1498benchmark machine, handling an event takes roughly 1600 CPU cycles with
1499EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1500cycles with POE.
924 1501
925C<EV> is the sole leader regarding speed and memory use, which are both 1502C<EV> is the sole leader regarding speed and memory use, which are both
926maximal/minimal, respectively. Even when going through AnyEvent, there are 1503maximal/minimal, respectively. Even when going through AnyEvent, it uses
927only two event loops that use slightly less memory (the C<Event> module 1504far less memory than any other event loop and is still faster than Event
928natively and the pure perl backend), and no faster event models, not even 1505natively.
929C<Event> natively.
930 1506
931The pure perl implementation is hit in a few sweet spots (both the 1507The pure perl implementation is hit in a few sweet spots (both the
932zero timeout and the use of a single fd hit optimisations in the perl 1508constant timeout and the use of a single fd hit optimisations in the perl
933interpreter and the backend itself). Nevertheless tis shows that it 1509interpreter and the backend itself). Nevertheless this shows that it
934adds very little overhead in itself. Like any select-based backend its 1510adds very little overhead in itself. Like any select-based backend its
935performance becomes really bad with lots of file descriptors, of course, 1511performance becomes really bad with lots of file descriptors (and few of
936but this was not subject of this benchmark. 1512them active), of course, but this was not subject of this benchmark.
937 1513
938The C<Event> module has a relatively high setup and callback invocation cost, 1514The C<Event> module has a relatively high setup and callback invocation
939but overall scores on the third place. 1515cost, but overall scores in on the third place.
940 1516
941C<Glib>'s memory usage is quite a bit bit higher, but it features a 1517C<Glib>'s memory usage is quite a bit higher, but it features a
942faster callback invocation and overall ends up in the same class as 1518faster callback invocation and overall ends up in the same class as
943C<Event>. However, Glib scales extremely badly, doubling the number of 1519C<Event>. However, Glib scales extremely badly, doubling the number of
944watchers increases the processing time by more than a factor of four, 1520watchers increases the processing time by more than a factor of four,
945making it completely unusable when using larger numbers of watchers 1521making it completely unusable when using larger numbers of watchers
946(note that only a single file descriptor was used in the benchmark, so 1522(note that only a single file descriptor was used in the benchmark, so
949The C<Tk> adaptor works relatively well. The fact that it crashes with 1525The C<Tk> adaptor works relatively well. The fact that it crashes with
950more than 2000 watchers is a big setback, however, as correctness takes 1526more than 2000 watchers is a big setback, however, as correctness takes
951precedence over speed. Nevertheless, its performance is surprising, as the 1527precedence over speed. Nevertheless, its performance is surprising, as the
952file descriptor is dup()ed for each watcher. This shows that the dup() 1528file descriptor is dup()ed for each watcher. This shows that the dup()
953employed by some adaptors is not a big performance issue (it does incur a 1529employed by some adaptors is not a big performance issue (it does incur a
954hidden memory cost inside the kernel, though, that is not reflected in the 1530hidden memory cost inside the kernel which is not reflected in the figures
955figures above). 1531above).
956 1532
957C<POE>, regardless of underlying event loop (wether using its pure perl 1533C<POE>, regardless of underlying event loop (whether using its pure perl
958select-based backend or the Event module) shows abysmal performance and 1534select-based backend or the Event module, the POE-EV backend couldn't
1535be tested because it wasn't working) shows abysmal performance and
959memory usage: Watchers use almost 30 times as much memory as EV watchers, 1536memory usage with AnyEvent: Watchers use almost 30 times as much memory
960and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1537as EV watchers, and 10 times as much memory as Event (the high memory
1538requirements are caused by requiring a session for each watcher). Watcher
961invocation is almost 700 times slower than with AnyEvent's pure perl 1539invocation speed is almost 900 times slower than with AnyEvent's pure perl
1540implementation.
1541
962implementation. The design of the POE adaptor class in AnyEvent can not 1542The design of the POE adaptor class in AnyEvent can not really account
963really account for this, as session creation overhead is small compared 1543for the performance issues, though, as session creation overhead is
964to execution of the state machine, which is coded pretty optimally within 1544small compared to execution of the state machine, which is coded pretty
965L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1545optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1546using multiple sessions is not a good approach, especially regarding
1547memory usage, even the author of POE could not come up with a faster
1548design).
966 1549
967=head2 Summary 1550=head3 Summary
968 1551
1552=over 4
1553
969Using EV through AnyEvent is faster than any other event loop, but most 1554=item * Using EV through AnyEvent is faster than any other event loop
970event loops have acceptable performance with or without AnyEvent. 1555(even when used without AnyEvent), but most event loops have acceptable
1556performance with or without AnyEvent.
971 1557
972The overhead AnyEvent adds is usually much smaller than the overhead of 1558=item * The overhead AnyEvent adds is usually much smaller than the overhead of
973the actual event loop, only with extremely fast event loops such as the EV 1559the actual event loop, only with extremely fast event loops such as EV
974adds AnyEvent significant overhead. 1560adds AnyEvent significant overhead.
975 1561
976And you should simply avoid POE like the plague if you want performance or 1562=item * You should avoid POE like the plague if you want performance or
977reasonable memory usage. 1563reasonable memory usage.
978 1564
1565=back
1566
1567=head2 BENCHMARKING THE LARGE SERVER CASE
1568
1569This benchmark actually benchmarks the event loop itself. It works by
1570creating a number of "servers": each server consists of a socket pair, a
1571timeout watcher that gets reset on activity (but never fires), and an I/O
1572watcher waiting for input on one side of the socket. Each time the socket
1573watcher reads a byte it will write that byte to a random other "server".
1574
1575The effect is that there will be a lot of I/O watchers, only part of which
1576are active at any one point (so there is a constant number of active
1577fds for each loop iteration, but which fds these are is random). The
1578timeout is reset each time something is read because that reflects how
1579most timeouts work (and puts extra pressure on the event loops).
1580
1581In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1582(1%) are active. This mirrors the activity of large servers with many
1583connections, most of which are idle at any one point in time.
1584
1585Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1586distribution.
1587
1588=head3 Explanation of the columns
1589
1590I<sockets> is the number of sockets, and twice the number of "servers" (as
1591each server has a read and write socket end).
1592
1593I<create> is the time it takes to create a socket pair (which is
1594nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1595
1596I<request>, the most important value, is the time it takes to handle a
1597single "request", that is, reading the token from the pipe and forwarding
1598it to another server. This includes deleting the old timeout and creating
1599a new one that moves the timeout into the future.
1600
1601=head3 Results
1602
1603 name sockets create request
1604 EV 20000 69.01 11.16
1605 Perl 20000 73.32 35.87
1606 Event 20000 212.62 257.32
1607 Glib 20000 651.16 1896.30
1608 POE 20000 349.67 12317.24 uses POE::Loop::Event
1609
1610=head3 Discussion
1611
1612This benchmark I<does> measure scalability and overall performance of the
1613particular event loop.
1614
1615EV is again fastest. Since it is using epoll on my system, the setup time
1616is relatively high, though.
1617
1618Perl surprisingly comes second. It is much faster than the C-based event
1619loops Event and Glib.
1620
1621Event suffers from high setup time as well (look at its code and you will
1622understand why). Callback invocation also has a high overhead compared to
1623the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1624uses select or poll in basically all documented configurations.
1625
1626Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1627clearly fails to perform with many filehandles or in busy servers.
1628
1629POE is still completely out of the picture, taking over 1000 times as long
1630as EV, and over 100 times as long as the Perl implementation, even though
1631it uses a C-based event loop in this case.
1632
1633=head3 Summary
1634
1635=over 4
1636
1637=item * The pure perl implementation performs extremely well.
1638
1639=item * Avoid Glib or POE in large projects where performance matters.
1640
1641=back
1642
1643=head2 BENCHMARKING SMALL SERVERS
1644
1645While event loops should scale (and select-based ones do not...) even to
1646large servers, most programs we (or I :) actually write have only a few
1647I/O watchers.
1648
1649In this benchmark, I use the same benchmark program as in the large server
1650case, but it uses only eight "servers", of which three are active at any
1651one time. This should reflect performance for a small server relatively
1652well.
1653
1654The columns are identical to the previous table.
1655
1656=head3 Results
1657
1658 name sockets create request
1659 EV 16 20.00 6.54
1660 Perl 16 25.75 12.62
1661 Event 16 81.27 35.86
1662 Glib 16 32.63 15.48
1663 POE 16 261.87 276.28 uses POE::Loop::Event
1664
1665=head3 Discussion
1666
1667The benchmark tries to test the performance of a typical small
1668server. While knowing how various event loops perform is interesting, keep
1669in mind that their overhead in this case is usually not as important, due
1670to the small absolute number of watchers (that is, you need efficiency and
1671speed most when you have lots of watchers, not when you only have a few of
1672them).
1673
1674EV is again fastest.
1675
1676Perl again comes second. It is noticeably faster than the C-based event
1677loops Event and Glib, although the difference is too small to really
1678matter.
1679
1680POE also performs much better in this case, but is is still far behind the
1681others.
1682
1683=head3 Summary
1684
1685=over 4
1686
1687=item * C-based event loops perform very well with small number of
1688watchers, as the management overhead dominates.
1689
1690=back
1691
979 1692
980=head1 FORK 1693=head1 FORK
981 1694
982Most event libraries are not fork-safe. The ones who are usually are 1695Most event libraries are not fork-safe. The ones who are usually are
983because they are so inefficient. Only L<EV> is fully fork-aware. 1696because they rely on inefficient but fork-safe C<select> or C<poll>
1697calls. Only L<EV> is fully fork-aware.
984 1698
985If you have to fork, you must either do so I<before> creating your first 1699If you have to fork, you must either do so I<before> creating your first
986watcher OR you must not use AnyEvent at all in the child. 1700watcher OR you must not use AnyEvent at all in the child.
987 1701
988 1702
996specified in the variable. 1710specified in the variable.
997 1711
998You can make AnyEvent completely ignore this variable by deleting it 1712You can make AnyEvent completely ignore this variable by deleting it
999before the first watcher gets created, e.g. with a C<BEGIN> block: 1713before the first watcher gets created, e.g. with a C<BEGIN> block:
1000 1714
1001 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1715 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1002 1716
1003 use AnyEvent; 1717 use AnyEvent;
1718
1719Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1720be used to probe what backend is used and gain other information (which is
1721probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1722$ENV{PERL_ANYEGENT_STRICT}.
1723
1724
1725=head1 BUGS
1726
1727Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1728to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1729and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1730mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1731pronounced).
1004 1732
1005 1733
1006=head1 SEE ALSO 1734=head1 SEE ALSO
1007 1735
1008Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1736Utility functions: L<AnyEvent::Util>.
1009L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1737
1738Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1010L<Event::Lib>, L<Qt>, L<POE>. 1739L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1011 1740
1012Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1741Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1013L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1742L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1014L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1743L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1015L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1744L<AnyEvent::Impl::POE>.
1016 1745
1746Non-blocking file handles, sockets, TCP clients and
1747servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1748
1749Asynchronous DNS: L<AnyEvent::DNS>.
1750
1751Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1752
1017Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1753Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1018 1754
1019 1755
1020=head1 AUTHOR 1756=head1 AUTHOR
1021 1757
1022 Marc Lehmann <schmorp@schmorp.de> 1758 Marc Lehmann <schmorp@schmorp.de>
1023 http://home.schmorp.de/ 1759 http://home.schmorp.de/
1024 1760
1025=cut 1761=cut
1026 1762
10271 17631
1028 1764

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