ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.83 by root, Fri Apr 25 13:39:08 2008 UTC vs.
Revision 1.164 by root, Tue Jul 8 19:50:25 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70
71 82
72=head1 DESCRIPTION 83=head1 DESCRIPTION
73 84
74L<AnyEvent> provides an identical interface to multiple event loops. This 85L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 86allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 90The interface itself is vaguely similar, but not identical to the L<Event>
80module. 91module.
81 92
82During the first call of any watcher-creation method, the module tries 93During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 94to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 95following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 97L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 99adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 100be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
105 116
106The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 119explicitly and enjoy the high availability of that event loop :)
109 120
110=head1 WATCHERS 121=head1 WATCHERS
111 122
112AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
115 126
116These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
119is in control). 130is in control).
127Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
129 140
130An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
131 142
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
134 undef $w; 145 undef $w;
135 }); 146 });
136 147
137Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
139declared. 150declared.
140 151
141=head2 I/O WATCHERS 152=head2 I/O WATCHERS
142 153
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 154You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 155with the following mandatory key-value pairs as arguments:
145 156
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 157C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
147events. C<poll> must be a string that is either C<r> or C<w>, which 158for events. C<poll> must be a string that is either C<r> or C<w>,
148creates a watcher waiting for "r"eadable or "w"ritable events, 159which creates a watcher waiting for "r"eadable or "w"ritable events,
149respectively. C<cb> is the callback to invoke each time the file handle 160respectively. C<cb> is the callback to invoke each time the file handle
150becomes ready. 161becomes ready.
151 162
163Although the callback might get passed parameters, their value and
164presence is undefined and you cannot rely on them. Portable AnyEvent
165callbacks cannot use arguments passed to I/O watcher callbacks.
166
152The I/O watcher might use the underlying file descriptor or a copy of it. 167The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 168You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 169underlying file descriptor.
155 170
156Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
158handles. 173handles.
159 174
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 180 warn "read: $input\n";
166 undef $w; 181 undef $w;
167 }); 182 });
170 185
171You can create a time watcher by calling the C<< AnyEvent->timer >> 186You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 187method with the following mandatory arguments:
173 188
174C<after> specifies after how many seconds (fractional values are 189C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 190supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 191in that case.
177 192
178The timer callback will be invoked at most once: if you want a repeating 193Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 194presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 195callbacks cannot use arguments passed to time watcher callbacks.
181 196
182Example: 197The callback will normally be invoked once only. If you specify another
198parameter, C<interval>, as a positive number, then the callback will be
199invoked regularly at that interval (in fractional seconds) after the first
200invocation.
183 201
202The callback will be rescheduled before invoking the callback, but no
203attempt is done to avoid timer drift in most backends, so the interval is
204only approximate.
205
184 # fire an event after 7.7 seconds 206Example: fire an event after 7.7 seconds.
207
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 208 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 209 warn "timeout\n";
187 }); 210 });
188 211
189 # to cancel the timer: 212 # to cancel the timer:
190 undef $w; 213 undef $w;
191 214
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 215Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 216
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 217 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
218 warn "timeout\n";
200 }; 219 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 220
205=head3 TIMING ISSUES 221=head3 TIMING ISSUES
206 222
207There are two ways to handle timers: based on real time (relative, "fire 223There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 224in 10 seconds") and based on wallclock time (absolute, "fire at 12
220timers. 236timers.
221 237
222AnyEvent always prefers relative timers, if available, matching the 238AnyEvent always prefers relative timers, if available, matching the
223AnyEvent API. 239AnyEvent API.
224 240
241AnyEvent has two additional methods that return the "current time":
242
243=over 4
244
245=item AnyEvent->time
246
247This returns the "current wallclock time" as a fractional number of
248seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
249return, and the result is guaranteed to be compatible with those).
250
251It progresses independently of any event loop processing, i.e. each call
252will check the system clock, which usually gets updated frequently.
253
254=item AnyEvent->now
255
256This also returns the "current wallclock time", but unlike C<time>, above,
257this value might change only once per event loop iteration, depending on
258the event loop (most return the same time as C<time>, above). This is the
259time that AnyEvent's timers get scheduled against.
260
261I<In almost all cases (in all cases if you don't care), this is the
262function to call when you want to know the current time.>
263
264This function is also often faster then C<< AnyEvent->time >>, and
265thus the preferred method if you want some timestamp (for example,
266L<AnyEvent::Handle> uses this to update it's activity timeouts).
267
268The rest of this section is only of relevance if you try to be very exact
269with your timing, you can skip it without bad conscience.
270
271For a practical example of when these times differ, consider L<Event::Lib>
272and L<EV> and the following set-up:
273
274The event loop is running and has just invoked one of your callback at
275time=500 (assume no other callbacks delay processing). In your callback,
276you wait a second by executing C<sleep 1> (blocking the process for a
277second) and then (at time=501) you create a relative timer that fires
278after three seconds.
279
280With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
281both return C<501>, because that is the current time, and the timer will
282be scheduled to fire at time=504 (C<501> + C<3>).
283
284With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
285time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
286last event processing phase started. With L<EV>, your timer gets scheduled
287to run at time=503 (C<500> + C<3>).
288
289In one sense, L<Event::Lib> is more exact, as it uses the current time
290regardless of any delays introduced by event processing. However, most
291callbacks do not expect large delays in processing, so this causes a
292higher drift (and a lot more system calls to get the current time).
293
294In another sense, L<EV> is more exact, as your timer will be scheduled at
295the same time, regardless of how long event processing actually took.
296
297In either case, if you care (and in most cases, you don't), then you
298can get whatever behaviour you want with any event loop, by taking the
299difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
300account.
301
302=back
303
225=head2 SIGNAL WATCHERS 304=head2 SIGNAL WATCHERS
226 305
227You can watch for signals using a signal watcher, C<signal> is the signal 306You can watch for signals using a signal watcher, C<signal> is the signal
228I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 307I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
229be invoked whenever a signal occurs. 308be invoked whenever a signal occurs.
230 309
310Although the callback might get passed parameters, their value and
311presence is undefined and you cannot rely on them. Portable AnyEvent
312callbacks cannot use arguments passed to signal watcher callbacks.
313
231Multiple signal occurances can be clumped together into one callback 314Multiple signal occurrences can be clumped together into one callback
232invocation, and callback invocation will be synchronous. synchronous means 315invocation, and callback invocation will be synchronous. Synchronous means
233that it might take a while until the signal gets handled by the process, 316that it might take a while until the signal gets handled by the process,
234but it is guarenteed not to interrupt any other callbacks. 317but it is guaranteed not to interrupt any other callbacks.
235 318
236The main advantage of using these watchers is that you can share a signal 319The main advantage of using these watchers is that you can share a signal
237between multiple watchers. 320between multiple watchers.
238 321
239This watcher might use C<%SIG>, so programs overwriting those signals 322This watcher might use C<%SIG>, so programs overwriting those signals
249 332
250The child process is specified by the C<pid> argument (if set to C<0>, it 333The child process is specified by the C<pid> argument (if set to C<0>, it
251watches for any child process exit). The watcher will trigger as often 334watches for any child process exit). The watcher will trigger as often
252as status change for the child are received. This works by installing a 335as status change for the child are received. This works by installing a
253signal handler for C<SIGCHLD>. The callback will be called with the pid 336signal handler for C<SIGCHLD>. The callback will be called with the pid
254and exit status (as returned by waitpid). 337and exit status (as returned by waitpid), so unlike other watcher types,
338you I<can> rely on child watcher callback arguments.
255 339
256There is a slight catch to child watchers, however: you usually start them 340There is a slight catch to child watchers, however: you usually start them
257I<after> the child process was created, and this means the process could 341I<after> the child process was created, and this means the process could
258have exited already (and no SIGCHLD will be sent anymore). 342have exited already (and no SIGCHLD will be sent anymore).
259 343
265AnyEvent program, you I<have> to create at least one watcher before you 349AnyEvent program, you I<have> to create at least one watcher before you
266C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 350C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
267 351
268Example: fork a process and wait for it 352Example: fork a process and wait for it
269 353
270 my $done = AnyEvent->condvar; 354 my $done = AnyEvent->condvar;
271 355
272 AnyEvent::detect; # force event module to be initialised
273
274 my $pid = fork or exit 5; 356 my $pid = fork or exit 5;
275 357
276 my $w = AnyEvent->child ( 358 my $w = AnyEvent->child (
277 pid => $pid, 359 pid => $pid,
278 cb => sub { 360 cb => sub {
279 my ($pid, $status) = @_; 361 my ($pid, $status) = @_;
280 warn "pid $pid exited with status $status"; 362 warn "pid $pid exited with status $status";
281 $done->broadcast; 363 $done->send;
282 }, 364 },
283 ); 365 );
284 366
285 # do something else, then wait for process exit 367 # do something else, then wait for process exit
286 $done->wait; 368 $done->recv;
287 369
288=head2 CONDITION VARIABLES 370=head2 CONDITION VARIABLES
289 371
372If you are familiar with some event loops you will know that all of them
373require you to run some blocking "loop", "run" or similar function that
374will actively watch for new events and call your callbacks.
375
376AnyEvent is different, it expects somebody else to run the event loop and
377will only block when necessary (usually when told by the user).
378
379The instrument to do that is called a "condition variable", so called
380because they represent a condition that must become true.
381
290Condition variables can be created by calling the C<< AnyEvent->condvar >> 382Condition variables can be created by calling the C<< AnyEvent->condvar
291method without any arguments. 383>> method, usually without arguments. The only argument pair allowed is
384C<cb>, which specifies a callback to be called when the condition variable
385becomes true.
292 386
293A condition variable waits for a condition - precisely that the C<< 387After creation, the condition variable is "false" until it becomes "true"
294->broadcast >> method has been called. 388by calling the C<send> method (or calling the condition variable as if it
389were a callback, read about the caveats in the description for the C<<
390->send >> method).
295 391
296They are very useful to signal that a condition has been fulfilled, for 392Condition variables are similar to callbacks, except that you can
393optionally wait for them. They can also be called merge points - points
394in time where multiple outstanding events have been processed. And yet
395another way to call them is transactions - each condition variable can be
396used to represent a transaction, which finishes at some point and delivers
397a result.
398
399Condition variables are very useful to signal that something has finished,
297example, if you write a module that does asynchronous http requests, 400for example, if you write a module that does asynchronous http requests,
298then a condition variable would be the ideal candidate to signal the 401then a condition variable would be the ideal candidate to signal the
299availability of results. 402availability of results. The user can either act when the callback is
403called or can synchronously C<< ->recv >> for the results.
300 404
301You can also use condition variables to block your main program until 405You can also use them to simulate traditional event loops - for example,
302an event occurs - for example, you could C<< ->wait >> in your main 406you can block your main program until an event occurs - for example, you
303program until the user clicks the Quit button in your app, which would C<< 407could C<< ->recv >> in your main program until the user clicks the Quit
304->broadcast >> the "quit" event. 408button of your app, which would C<< ->send >> the "quit" event.
305 409
306Note that condition variables recurse into the event loop - if you have 410Note that condition variables recurse into the event loop - if you have
307two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 411two pieces of code that call C<< ->recv >> in a round-robin fashion, you
308lose. Therefore, condition variables are good to export to your caller, but 412lose. Therefore, condition variables are good to export to your caller, but
309you should avoid making a blocking wait yourself, at least in callbacks, 413you should avoid making a blocking wait yourself, at least in callbacks,
310as this asks for trouble. 414as this asks for trouble.
311 415
312This object has two methods: 416Condition variables are represented by hash refs in perl, and the keys
417used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
418easy (it is often useful to build your own transaction class on top of
419AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
420it's C<new> method in your own C<new> method.
421
422There are two "sides" to a condition variable - the "producer side" which
423eventually calls C<< -> send >>, and the "consumer side", which waits
424for the send to occur.
425
426Example: wait for a timer.
427
428 # wait till the result is ready
429 my $result_ready = AnyEvent->condvar;
430
431 # do something such as adding a timer
432 # or socket watcher the calls $result_ready->send
433 # when the "result" is ready.
434 # in this case, we simply use a timer:
435 my $w = AnyEvent->timer (
436 after => 1,
437 cb => sub { $result_ready->send },
438 );
439
440 # this "blocks" (while handling events) till the callback
441 # calls send
442 $result_ready->recv;
443
444Example: wait for a timer, but take advantage of the fact that
445condition variables are also code references.
446
447 my $done = AnyEvent->condvar;
448 my $delay = AnyEvent->timer (after => 5, cb => $done);
449 $done->recv;
450
451=head3 METHODS FOR PRODUCERS
452
453These methods should only be used by the producing side, i.e. the
454code/module that eventually sends the signal. Note that it is also
455the producer side which creates the condvar in most cases, but it isn't
456uncommon for the consumer to create it as well.
313 457
314=over 4 458=over 4
315 459
460=item $cv->send (...)
461
462Flag the condition as ready - a running C<< ->recv >> and all further
463calls to C<recv> will (eventually) return after this method has been
464called. If nobody is waiting the send will be remembered.
465
466If a callback has been set on the condition variable, it is called
467immediately from within send.
468
469Any arguments passed to the C<send> call will be returned by all
470future C<< ->recv >> calls.
471
472Condition variables are overloaded so one can call them directly
473(as a code reference). Calling them directly is the same as calling
474C<send>. Note, however, that many C-based event loops do not handle
475overloading, so as tempting as it may be, passing a condition variable
476instead of a callback does not work. Both the pure perl and EV loops
477support overloading, however, as well as all functions that use perl to
478invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
479example).
480
481=item $cv->croak ($error)
482
483Similar to send, but causes all call's to C<< ->recv >> to invoke
484C<Carp::croak> with the given error message/object/scalar.
485
486This can be used to signal any errors to the condition variable
487user/consumer.
488
489=item $cv->begin ([group callback])
490
316=item $cv->wait 491=item $cv->end
317 492
318Wait (blocking if necessary) until the C<< ->broadcast >> method has been 493These two methods are EXPERIMENTAL and MIGHT CHANGE.
494
495These two methods can be used to combine many transactions/events into
496one. For example, a function that pings many hosts in parallel might want
497to use a condition variable for the whole process.
498
499Every call to C<< ->begin >> will increment a counter, and every call to
500C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
501>>, the (last) callback passed to C<begin> will be executed. That callback
502is I<supposed> to call C<< ->send >>, but that is not required. If no
503callback was set, C<send> will be called without any arguments.
504
505Let's clarify this with the ping example:
506
507 my $cv = AnyEvent->condvar;
508
509 my %result;
510 $cv->begin (sub { $cv->send (\%result) });
511
512 for my $host (@list_of_hosts) {
513 $cv->begin;
514 ping_host_then_call_callback $host, sub {
515 $result{$host} = ...;
516 $cv->end;
517 };
518 }
519
520 $cv->end;
521
522This code fragment supposedly pings a number of hosts and calls
523C<send> after results for all then have have been gathered - in any
524order. To achieve this, the code issues a call to C<begin> when it starts
525each ping request and calls C<end> when it has received some result for
526it. Since C<begin> and C<end> only maintain a counter, the order in which
527results arrive is not relevant.
528
529There is an additional bracketing call to C<begin> and C<end> outside the
530loop, which serves two important purposes: first, it sets the callback
531to be called once the counter reaches C<0>, and second, it ensures that
532C<send> is called even when C<no> hosts are being pinged (the loop
533doesn't execute once).
534
535This is the general pattern when you "fan out" into multiple subrequests:
536use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
537is called at least once, and then, for each subrequest you start, call
538C<begin> and for each subrequest you finish, call C<end>.
539
540=back
541
542=head3 METHODS FOR CONSUMERS
543
544These methods should only be used by the consuming side, i.e. the
545code awaits the condition.
546
547=over 4
548
549=item $cv->recv
550
551Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
319called on c<$cv>, while servicing other watchers normally. 552>> methods have been called on c<$cv>, while servicing other watchers
553normally.
320 554
321You can only wait once on a condition - additional calls will return 555You can only wait once on a condition - additional calls are valid but
322immediately. 556will return immediately.
557
558If an error condition has been set by calling C<< ->croak >>, then this
559function will call C<croak>.
560
561In list context, all parameters passed to C<send> will be returned,
562in scalar context only the first one will be returned.
323 563
324Not all event models support a blocking wait - some die in that case 564Not all event models support a blocking wait - some die in that case
325(programs might want to do that to stay interactive), so I<if you are 565(programs might want to do that to stay interactive), so I<if you are
326using this from a module, never require a blocking wait>, but let the 566using this from a module, never require a blocking wait>, but let the
327caller decide whether the call will block or not (for example, by coupling 567caller decide whether the call will block or not (for example, by coupling
328condition variables with some kind of request results and supporting 568condition variables with some kind of request results and supporting
329callbacks so the caller knows that getting the result will not block, 569callbacks so the caller knows that getting the result will not block,
330while still suppporting blocking waits if the caller so desires). 570while still supporting blocking waits if the caller so desires).
331 571
332Another reason I<never> to C<< ->wait >> in a module is that you cannot 572Another reason I<never> to C<< ->recv >> in a module is that you cannot
333sensibly have two C<< ->wait >>'s in parallel, as that would require 573sensibly have two C<< ->recv >>'s in parallel, as that would require
334multiple interpreters or coroutines/threads, none of which C<AnyEvent> 574multiple interpreters or coroutines/threads, none of which C<AnyEvent>
335can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 575can supply.
336L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
337from different coroutines, however).
338 576
339=item $cv->broadcast 577The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
578fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
579versions and also integrates coroutines into AnyEvent, making blocking
580C<< ->recv >> calls perfectly safe as long as they are done from another
581coroutine (one that doesn't run the event loop).
340 582
341Flag the condition as ready - a running C<< ->wait >> and all further 583You can ensure that C<< -recv >> never blocks by setting a callback and
342calls to C<wait> will (eventually) return after this method has been 584only calling C<< ->recv >> from within that callback (or at a later
343called. If nobody is waiting the broadcast will be remembered.. 585time). This will work even when the event loop does not support blocking
586waits otherwise.
587
588=item $bool = $cv->ready
589
590Returns true when the condition is "true", i.e. whether C<send> or
591C<croak> have been called.
592
593=item $cb = $cv->cb ([new callback])
594
595This is a mutator function that returns the callback set and optionally
596replaces it before doing so.
597
598The callback will be called when the condition becomes "true", i.e. when
599C<send> or C<croak> are called, with the only argument being the condition
600variable itself. Calling C<recv> inside the callback or at any later time
601is guaranteed not to block.
344 602
345=back 603=back
346
347Example:
348
349 # wait till the result is ready
350 my $result_ready = AnyEvent->condvar;
351
352 # do something such as adding a timer
353 # or socket watcher the calls $result_ready->broadcast
354 # when the "result" is ready.
355 # in this case, we simply use a timer:
356 my $w = AnyEvent->timer (
357 after => 1,
358 cb => sub { $result_ready->broadcast },
359 );
360
361 # this "blocks" (while handling events) till the watcher
362 # calls broadcast
363 $result_ready->wait;
364 604
365=head1 GLOBAL VARIABLES AND FUNCTIONS 605=head1 GLOBAL VARIABLES AND FUNCTIONS
366 606
367=over 4 607=over 4
368 608
374C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 614C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
375AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 615AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
376 616
377The known classes so far are: 617The known classes so far are:
378 618
379 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
380 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
381 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 619 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
382 AnyEvent::Impl::Event based on Event, second best choice. 620 AnyEvent::Impl::Event based on Event, second best choice.
621 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
383 AnyEvent::Impl::Glib based on Glib, third-best choice. 622 AnyEvent::Impl::Glib based on Glib, third-best choice.
384 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
385 AnyEvent::Impl::Tk based on Tk, very bad choice. 623 AnyEvent::Impl::Tk based on Tk, very bad choice.
386 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 624 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
387 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 625 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
388 AnyEvent::Impl::POE based on POE, not generic enough for full support. 626 AnyEvent::Impl::POE based on POE, not generic enough for full support.
389 627
402Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 640Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
403if necessary. You should only call this function right before you would 641if necessary. You should only call this function right before you would
404have created an AnyEvent watcher anyway, that is, as late as possible at 642have created an AnyEvent watcher anyway, that is, as late as possible at
405runtime. 643runtime.
406 644
645=item $guard = AnyEvent::post_detect { BLOCK }
646
647Arranges for the code block to be executed as soon as the event model is
648autodetected (or immediately if this has already happened).
649
650If called in scalar or list context, then it creates and returns an object
651that automatically removes the callback again when it is destroyed. See
652L<Coro::BDB> for a case where this is useful.
653
654=item @AnyEvent::post_detect
655
656If there are any code references in this array (you can C<push> to it
657before or after loading AnyEvent), then they will called directly after
658the event loop has been chosen.
659
660You should check C<$AnyEvent::MODEL> before adding to this array, though:
661if it contains a true value then the event loop has already been detected,
662and the array will be ignored.
663
664Best use C<AnyEvent::post_detect { BLOCK }> instead.
665
407=back 666=back
408 667
409=head1 WHAT TO DO IN A MODULE 668=head1 WHAT TO DO IN A MODULE
410 669
411As a module author, you should C<use AnyEvent> and call AnyEvent methods 670As a module author, you should C<use AnyEvent> and call AnyEvent methods
414Be careful when you create watchers in the module body - AnyEvent will 673Be careful when you create watchers in the module body - AnyEvent will
415decide which event module to use as soon as the first method is called, so 674decide which event module to use as soon as the first method is called, so
416by calling AnyEvent in your module body you force the user of your module 675by calling AnyEvent in your module body you force the user of your module
417to load the event module first. 676to load the event module first.
418 677
419Never call C<< ->wait >> on a condition variable unless you I<know> that 678Never call C<< ->recv >> on a condition variable unless you I<know> that
420the C<< ->broadcast >> method has been called on it already. This is 679the C<< ->send >> method has been called on it already. This is
421because it will stall the whole program, and the whole point of using 680because it will stall the whole program, and the whole point of using
422events is to stay interactive. 681events is to stay interactive.
423 682
424It is fine, however, to call C<< ->wait >> when the user of your module 683It is fine, however, to call C<< ->recv >> when the user of your module
425requests it (i.e. if you create a http request object ad have a method 684requests it (i.e. if you create a http request object ad have a method
426called C<results> that returns the results, it should call C<< ->wait >> 685called C<results> that returns the results, it should call C<< ->recv >>
427freely, as the user of your module knows what she is doing. always). 686freely, as the user of your module knows what she is doing. always).
428 687
429=head1 WHAT TO DO IN THE MAIN PROGRAM 688=head1 WHAT TO DO IN THE MAIN PROGRAM
430 689
431There will always be a single main program - the only place that should 690There will always be a single main program - the only place that should
433 692
434If it doesn't care, it can just "use AnyEvent" and use it itself, or not 693If it doesn't care, it can just "use AnyEvent" and use it itself, or not
435do anything special (it does not need to be event-based) and let AnyEvent 694do anything special (it does not need to be event-based) and let AnyEvent
436decide which implementation to chose if some module relies on it. 695decide which implementation to chose if some module relies on it.
437 696
438If the main program relies on a specific event model. For example, in 697If the main program relies on a specific event model - for example, in
439Gtk2 programs you have to rely on the Glib module. You should load the 698Gtk2 programs you have to rely on the Glib module - you should load the
440event module before loading AnyEvent or any module that uses it: generally 699event module before loading AnyEvent or any module that uses it: generally
441speaking, you should load it as early as possible. The reason is that 700speaking, you should load it as early as possible. The reason is that
442modules might create watchers when they are loaded, and AnyEvent will 701modules might create watchers when they are loaded, and AnyEvent will
443decide on the event model to use as soon as it creates watchers, and it 702decide on the event model to use as soon as it creates watchers, and it
444might chose the wrong one unless you load the correct one yourself. 703might chose the wrong one unless you load the correct one yourself.
445 704
446You can chose to use a rather inefficient pure-perl implementation by 705You can chose to use a pure-perl implementation by loading the
447loading the C<AnyEvent::Impl::Perl> module, which gives you similar 706C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
448behaviour everywhere, but letting AnyEvent chose is generally better. 707everywhere, but letting AnyEvent chose the model is generally better.
708
709=head2 MAINLOOP EMULATION
710
711Sometimes (often for short test scripts, or even standalone programs who
712only want to use AnyEvent), you do not want to run a specific event loop.
713
714In that case, you can use a condition variable like this:
715
716 AnyEvent->condvar->recv;
717
718This has the effect of entering the event loop and looping forever.
719
720Note that usually your program has some exit condition, in which case
721it is better to use the "traditional" approach of storing a condition
722variable somewhere, waiting for it, and sending it when the program should
723exit cleanly.
724
725
726=head1 OTHER MODULES
727
728The following is a non-exhaustive list of additional modules that use
729AnyEvent and can therefore be mixed easily with other AnyEvent modules
730in the same program. Some of the modules come with AnyEvent, some are
731available via CPAN.
732
733=over 4
734
735=item L<AnyEvent::Util>
736
737Contains various utility functions that replace often-used but blocking
738functions such as C<inet_aton> by event-/callback-based versions.
739
740=item L<AnyEvent::Socket>
741
742Provides various utility functions for (internet protocol) sockets,
743addresses and name resolution. Also functions to create non-blocking tcp
744connections or tcp servers, with IPv6 and SRV record support and more.
745
746=item L<AnyEvent::Handle>
747
748Provide read and write buffers, manages watchers for reads and writes,
749supports raw and formatted I/O, I/O queued and fully transparent and
750non-blocking SSL/TLS.
751
752=item L<AnyEvent::DNS>
753
754Provides rich asynchronous DNS resolver capabilities.
755
756=item L<AnyEvent::HTTP>
757
758A simple-to-use HTTP library that is capable of making a lot of concurrent
759HTTP requests.
760
761=item L<AnyEvent::HTTPD>
762
763Provides a simple web application server framework.
764
765=item L<AnyEvent::FastPing>
766
767The fastest ping in the west.
768
769=item L<AnyEvent::DBI>
770
771Executes L<DBI> requests asynchronously in a proxy process.
772
773=item L<AnyEvent::AIO>
774
775Truly asynchronous I/O, should be in the toolbox of every event
776programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
777together.
778
779=item L<AnyEvent::BDB>
780
781Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
782L<BDB> and AnyEvent together.
783
784=item L<AnyEvent::GPSD>
785
786A non-blocking interface to gpsd, a daemon delivering GPS information.
787
788=item L<AnyEvent::IGS>
789
790A non-blocking interface to the Internet Go Server protocol (used by
791L<App::IGS>).
792
793=item L<Net::IRC3>
794
795AnyEvent based IRC client module family.
796
797=item L<Net::XMPP2>
798
799AnyEvent based XMPP (Jabber protocol) module family.
800
801=item L<Net::FCP>
802
803AnyEvent-based implementation of the Freenet Client Protocol, birthplace
804of AnyEvent.
805
806=item L<Event::ExecFlow>
807
808High level API for event-based execution flow control.
809
810=item L<Coro>
811
812Has special support for AnyEvent via L<Coro::AnyEvent>.
813
814=item L<IO::Lambda>
815
816The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
817
818=back
449 819
450=cut 820=cut
451 821
452package AnyEvent; 822package AnyEvent;
453 823
454no warnings; 824no warnings;
455use strict; 825use strict;
456 826
457use Carp; 827use Carp;
458 828
459our $VERSION = '3.3'; 829our $VERSION = 4.2;
460our $MODEL; 830our $MODEL;
461 831
462our $AUTOLOAD; 832our $AUTOLOAD;
463our @ISA; 833our @ISA;
464 834
835our @REGISTRY;
836
837our $WIN32;
838
839BEGIN {
840 my $win32 = ! ! ($^O =~ /mswin32/i);
841 eval "sub WIN32(){ $win32 }";
842}
843
465our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 844our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
466 845
467our @REGISTRY; 846our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
847
848{
849 my $idx;
850 $PROTOCOL{$_} = ++$idx
851 for reverse split /\s*,\s*/,
852 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
853}
468 854
469my @models = ( 855my @models = (
470 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
471 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
472 [EV:: => AnyEvent::Impl::EV::], 856 [EV:: => AnyEvent::Impl::EV::],
473 [Event:: => AnyEvent::Impl::Event::], 857 [Event:: => AnyEvent::Impl::Event::],
474 [Glib:: => AnyEvent::Impl::Glib::],
475 [Tk:: => AnyEvent::Impl::Tk::],
476 [Wx:: => AnyEvent::Impl::POE::],
477 [Prima:: => AnyEvent::Impl::POE::],
478 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 858 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
479 # everything below here will not be autoprobed as the pureperl backend should work everywhere 859 # everything below here will not be autoprobed
860 # as the pureperl backend should work everywhere
861 # and is usually faster
862 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
863 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
480 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 864 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
481 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 865 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
482 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 866 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
867 [Wx:: => AnyEvent::Impl::POE::],
868 [Prima:: => AnyEvent::Impl::POE::],
483); 869);
484 870
485our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 871our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
872
873our @post_detect;
874
875sub post_detect(&) {
876 my ($cb) = @_;
877
878 if ($MODEL) {
879 $cb->();
880
881 1
882 } else {
883 push @post_detect, $cb;
884
885 defined wantarray
886 ? bless \$cb, "AnyEvent::Util::PostDetect"
887 : ()
888 }
889}
890
891sub AnyEvent::Util::PostDetect::DESTROY {
892 @post_detect = grep $_ != ${$_[0]}, @post_detect;
893}
486 894
487sub detect() { 895sub detect() {
488 unless ($MODEL) { 896 unless ($MODEL) {
489 no strict 'refs'; 897 no strict 'refs';
898 local $SIG{__DIE__};
490 899
491 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 900 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
492 my $model = "AnyEvent::Impl::$1"; 901 my $model = "AnyEvent::Impl::$1";
493 if (eval "require $model") { 902 if (eval "require $model") {
494 $MODEL = $model; 903 $MODEL = $model;
524 last; 933 last;
525 } 934 }
526 } 935 }
527 936
528 $MODEL 937 $MODEL
529 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 938 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
530 } 939 }
531 } 940 }
532 941
533 unshift @ISA, $MODEL; 942 unshift @ISA, $MODEL;
534 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 943 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
944
945 (shift @post_detect)->() while @post_detect;
535 } 946 }
536 947
537 $MODEL 948 $MODEL
538} 949}
539 950
549 $class->$func (@_); 960 $class->$func (@_);
550} 961}
551 962
552package AnyEvent::Base; 963package AnyEvent::Base;
553 964
965# default implementation for now and time
966
967use Time::HiRes ();
968
969sub time { Time::HiRes::time }
970sub now { Time::HiRes::time }
971
554# default implementation for ->condvar, ->wait, ->broadcast 972# default implementation for ->condvar
555 973
556sub condvar { 974sub condvar {
557 bless \my $flag, "AnyEvent::Base::CondVar" 975 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
558}
559
560sub AnyEvent::Base::CondVar::broadcast {
561 ${$_[0]}++;
562}
563
564sub AnyEvent::Base::CondVar::wait {
565 AnyEvent->one_event while !${$_[0]};
566} 976}
567 977
568# default implementation for ->signal 978# default implementation for ->signal
569 979
570our %SIG_CB; 980our %SIG_CB;
586sub AnyEvent::Base::Signal::DESTROY { 996sub AnyEvent::Base::Signal::DESTROY {
587 my ($signal, $cb) = @{$_[0]}; 997 my ($signal, $cb) = @{$_[0]};
588 998
589 delete $SIG_CB{$signal}{$cb}; 999 delete $SIG_CB{$signal}{$cb};
590 1000
591 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1001 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
592} 1002}
593 1003
594# default implementation for ->child 1004# default implementation for ->child
595 1005
596our %PID_CB; 1006our %PID_CB;
623 or Carp::croak "required option 'pid' is missing"; 1033 or Carp::croak "required option 'pid' is missing";
624 1034
625 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1035 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
626 1036
627 unless ($WNOHANG) { 1037 unless ($WNOHANG) {
628 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1038 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
629 } 1039 }
630 1040
631 unless ($CHLD_W) { 1041 unless ($CHLD_W) {
632 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1042 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
633 # child could be a zombie already, so make at least one round 1043 # child could be a zombie already, so make at least one round
643 delete $PID_CB{$pid}{$cb}; 1053 delete $PID_CB{$pid}{$cb};
644 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1054 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
645 1055
646 undef $CHLD_W unless keys %PID_CB; 1056 undef $CHLD_W unless keys %PID_CB;
647} 1057}
1058
1059package AnyEvent::CondVar;
1060
1061our @ISA = AnyEvent::CondVar::Base::;
1062
1063package AnyEvent::CondVar::Base;
1064
1065use overload
1066 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1067 fallback => 1;
1068
1069sub _send {
1070 # nop
1071}
1072
1073sub send {
1074 my $cv = shift;
1075 $cv->{_ae_sent} = [@_];
1076 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1077 $cv->_send;
1078}
1079
1080sub croak {
1081 $_[0]{_ae_croak} = $_[1];
1082 $_[0]->send;
1083}
1084
1085sub ready {
1086 $_[0]{_ae_sent}
1087}
1088
1089sub _wait {
1090 AnyEvent->one_event while !$_[0]{_ae_sent};
1091}
1092
1093sub recv {
1094 $_[0]->_wait;
1095
1096 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1097 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1098}
1099
1100sub cb {
1101 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1102 $_[0]{_ae_cb}
1103}
1104
1105sub begin {
1106 ++$_[0]{_ae_counter};
1107 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1108}
1109
1110sub end {
1111 return if --$_[0]{_ae_counter};
1112 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1113}
1114
1115# undocumented/compatibility with pre-3.4
1116*broadcast = \&send;
1117*wait = \&_wait;
648 1118
649=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1119=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
650 1120
651This is an advanced topic that you do not normally need to use AnyEvent in 1121This is an advanced topic that you do not normally need to use AnyEvent in
652a module. This section is only of use to event loop authors who want to 1122a module. This section is only of use to event loop authors who want to
709model it chooses. 1179model it chooses.
710 1180
711=item C<PERL_ANYEVENT_MODEL> 1181=item C<PERL_ANYEVENT_MODEL>
712 1182
713This can be used to specify the event model to be used by AnyEvent, before 1183This can be used to specify the event model to be used by AnyEvent, before
714autodetection and -probing kicks in. It must be a string consisting 1184auto detection and -probing kicks in. It must be a string consisting
715entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1185entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
716and the resulting module name is loaded and if the load was successful, 1186and the resulting module name is loaded and if the load was successful,
717used as event model. If it fails to load AnyEvent will proceed with 1187used as event model. If it fails to load AnyEvent will proceed with
718autodetection and -probing. 1188auto detection and -probing.
719 1189
720This functionality might change in future versions. 1190This functionality might change in future versions.
721 1191
722For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1192For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
723could start your program like this: 1193could start your program like this:
724 1194
725 PERL_ANYEVENT_MODEL=Perl perl ... 1195 PERL_ANYEVENT_MODEL=Perl perl ...
1196
1197=item C<PERL_ANYEVENT_PROTOCOLS>
1198
1199Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1200for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1201of auto probing).
1202
1203Must be set to a comma-separated list of protocols or address families,
1204current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1205used, and preference will be given to protocols mentioned earlier in the
1206list.
1207
1208This variable can effectively be used for denial-of-service attacks
1209against local programs (e.g. when setuid), although the impact is likely
1210small, as the program has to handle connection errors already-
1211
1212Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1213but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1214- only support IPv4, never try to resolve or contact IPv6
1215addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1216IPv6, but prefer IPv6 over IPv4.
1217
1218=item C<PERL_ANYEVENT_EDNS0>
1219
1220Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1221for DNS. This extension is generally useful to reduce DNS traffic, but
1222some (broken) firewalls drop such DNS packets, which is why it is off by
1223default.
1224
1225Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1226EDNS0 in its DNS requests.
1227
1228=item C<PERL_ANYEVENT_MAX_FORKS>
1229
1230The maximum number of child processes that C<AnyEvent::Util::fork_call>
1231will create in parallel.
726 1232
727=back 1233=back
728 1234
729=head1 EXAMPLE PROGRAM 1235=head1 EXAMPLE PROGRAM
730 1236
741 poll => 'r', 1247 poll => 'r',
742 cb => sub { 1248 cb => sub {
743 warn "io event <$_[0]>\n"; # will always output <r> 1249 warn "io event <$_[0]>\n"; # will always output <r>
744 chomp (my $input = <STDIN>); # read a line 1250 chomp (my $input = <STDIN>); # read a line
745 warn "read: $input\n"; # output what has been read 1251 warn "read: $input\n"; # output what has been read
746 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1252 $cv->send if $input =~ /^q/i; # quit program if /^q/i
747 }, 1253 },
748 ); 1254 );
749 1255
750 my $time_watcher; # can only be used once 1256 my $time_watcher; # can only be used once
751 1257
756 }); 1262 });
757 } 1263 }
758 1264
759 new_timer; # create first timer 1265 new_timer; # create first timer
760 1266
761 $cv->wait; # wait until user enters /^q/i 1267 $cv->recv; # wait until user enters /^q/i
762 1268
763=head1 REAL-WORLD EXAMPLE 1269=head1 REAL-WORLD EXAMPLE
764 1270
765Consider the L<Net::FCP> module. It features (among others) the following 1271Consider the L<Net::FCP> module. It features (among others) the following
766API calls, which are to freenet what HTTP GET requests are to http: 1272API calls, which are to freenet what HTTP GET requests are to http:
816 syswrite $txn->{fh}, $txn->{request} 1322 syswrite $txn->{fh}, $txn->{request}
817 or die "connection or write error"; 1323 or die "connection or write error";
818 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1324 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
819 1325
820Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1326Again, C<fh_ready_r> waits till all data has arrived, and then stores the
821result and signals any possible waiters that the request ahs finished: 1327result and signals any possible waiters that the request has finished:
822 1328
823 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1329 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
824 1330
825 if (end-of-file or data complete) { 1331 if (end-of-file or data complete) {
826 $txn->{result} = $txn->{buf}; 1332 $txn->{result} = $txn->{buf};
827 $txn->{finished}->broadcast; 1333 $txn->{finished}->send;
828 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1334 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
829 } 1335 }
830 1336
831The C<result> method, finally, just waits for the finished signal (if the 1337The C<result> method, finally, just waits for the finished signal (if the
832request was already finished, it doesn't wait, of course, and returns the 1338request was already finished, it doesn't wait, of course, and returns the
833data: 1339data:
834 1340
835 $txn->{finished}->wait; 1341 $txn->{finished}->recv;
836 return $txn->{result}; 1342 return $txn->{result};
837 1343
838The actual code goes further and collects all errors (C<die>s, exceptions) 1344The actual code goes further and collects all errors (C<die>s, exceptions)
839that occured during request processing. The C<result> method detects 1345that occurred during request processing. The C<result> method detects
840whether an exception as thrown (it is stored inside the $txn object) 1346whether an exception as thrown (it is stored inside the $txn object)
841and just throws the exception, which means connection errors and other 1347and just throws the exception, which means connection errors and other
842problems get reported tot he code that tries to use the result, not in a 1348problems get reported tot he code that tries to use the result, not in a
843random callback. 1349random callback.
844 1350
875 1381
876 my $quit = AnyEvent->condvar; 1382 my $quit = AnyEvent->condvar;
877 1383
878 $fcp->txn_client_get ($url)->cb (sub { 1384 $fcp->txn_client_get ($url)->cb (sub {
879 ... 1385 ...
880 $quit->broadcast; 1386 $quit->send;
881 }); 1387 });
882 1388
883 $quit->wait; 1389 $quit->recv;
884 1390
885 1391
886=head1 BENCHMARK 1392=head1 BENCHMARKS
887 1393
888To give you an idea of the performance and overheads that AnyEvent adds 1394To give you an idea of the performance and overheads that AnyEvent adds
889over the event loops themselves (and to give you an impression of the 1395over the event loops themselves and to give you an impression of the speed
890speed of various event loops), here is a benchmark of various supported 1396of various event loops I prepared some benchmarks.
891event models natively and with anyevent. The benchmark creates a lot of 1397
892timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 1398=head2 BENCHMARKING ANYEVENT OVERHEAD
1399
1400Here is a benchmark of various supported event models used natively and
1401through AnyEvent. The benchmark creates a lot of timers (with a zero
1402timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
893become writable, which it is), lets them fire exactly once and destroys 1403which it is), lets them fire exactly once and destroys them again.
894them again.
895 1404
896Rewriting the benchmark to use many different sockets instead of using 1405Source code for this benchmark is found as F<eg/bench> in the AnyEvent
897the same filehandle for all I/O watchers results in a much longer runtime 1406distribution.
898(socket creation is expensive), but qualitatively the same figures, so it
899was not used.
900 1407
901=head2 Explanation of the columns 1408=head3 Explanation of the columns
902 1409
903I<watcher> is the number of event watchers created/destroyed. Since 1410I<watcher> is the number of event watchers created/destroyed. Since
904different event models feature vastly different performances, each event 1411different event models feature vastly different performances, each event
905loop was given a number of watchers so that overall runtime is acceptable 1412loop was given a number of watchers so that overall runtime is acceptable
906and similar between tested event loop (and keep them from crashing): Glib 1413and similar between tested event loop (and keep them from crashing): Glib
916all watchers, to avoid adding memory overhead. That means closure creation 1423all watchers, to avoid adding memory overhead. That means closure creation
917and memory usage is not included in the figures. 1424and memory usage is not included in the figures.
918 1425
919I<invoke> is the time, in microseconds, used to invoke a simple 1426I<invoke> is the time, in microseconds, used to invoke a simple
920callback. The callback simply counts down a Perl variable and after it was 1427callback. The callback simply counts down a Perl variable and after it was
921invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1428invoked "watcher" times, it would C<< ->send >> a condvar once to
922signal the end of this phase. 1429signal the end of this phase.
923 1430
924I<destroy> is the time, in microseconds, that it takes to destroy a single 1431I<destroy> is the time, in microseconds, that it takes to destroy a single
925watcher. 1432watcher.
926 1433
927=head2 Results 1434=head3 Results
928 1435
929 name watchers bytes create invoke destroy comment 1436 name watchers bytes create invoke destroy comment
930 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1437 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
931 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1438 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
932 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1439 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
933 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1440 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
934 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1441 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
935 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1442 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
936 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1443 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
937 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1444 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
938 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1445 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
939 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1446 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
940 1447
941=head2 Discussion 1448=head3 Discussion
942 1449
943The benchmark does I<not> measure scalability of the event loop very 1450The benchmark does I<not> measure scalability of the event loop very
944well. For example, a select-based event loop (such as the pure perl one) 1451well. For example, a select-based event loop (such as the pure perl one)
945can never compete with an event loop that uses epoll when the number of 1452can never compete with an event loop that uses epoll when the number of
946file descriptors grows high. In this benchmark, all events become ready at 1453file descriptors grows high. In this benchmark, all events become ready at
947the same time, so select/poll-based implementations get an unnatural speed 1454the same time, so select/poll-based implementations get an unnatural speed
948boost. 1455boost.
949 1456
1457Also, note that the number of watchers usually has a nonlinear effect on
1458overall speed, that is, creating twice as many watchers doesn't take twice
1459the time - usually it takes longer. This puts event loops tested with a
1460higher number of watchers at a disadvantage.
1461
1462To put the range of results into perspective, consider that on the
1463benchmark machine, handling an event takes roughly 1600 CPU cycles with
1464EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1465cycles with POE.
1466
950C<EV> is the sole leader regarding speed and memory use, which are both 1467C<EV> is the sole leader regarding speed and memory use, which are both
951maximal/minimal, respectively. Even when going through AnyEvent, there are 1468maximal/minimal, respectively. Even when going through AnyEvent, it uses
952only two event loops that use slightly less memory (the C<Event> module 1469far less memory than any other event loop and is still faster than Event
953natively and the pure perl backend), and no faster event models, not even 1470natively.
954C<Event> natively.
955 1471
956The pure perl implementation is hit in a few sweet spots (both the 1472The pure perl implementation is hit in a few sweet spots (both the
957zero timeout and the use of a single fd hit optimisations in the perl 1473constant timeout and the use of a single fd hit optimisations in the perl
958interpreter and the backend itself, and all watchers become ready at the 1474interpreter and the backend itself). Nevertheless this shows that it
959same time). Nevertheless this shows that it adds very little overhead in 1475adds very little overhead in itself. Like any select-based backend its
960itself. Like any select-based backend its performance becomes really bad 1476performance becomes really bad with lots of file descriptors (and few of
961with lots of file descriptors (and few of them active), of course, but 1477them active), of course, but this was not subject of this benchmark.
962this was not subject of this benchmark.
963 1478
964The C<Event> module has a relatively high setup and callback invocation cost, 1479The C<Event> module has a relatively high setup and callback invocation
965but overall scores on the third place. 1480cost, but overall scores in on the third place.
966 1481
967C<Glib>'s memory usage is quite a bit bit higher, but it features a 1482C<Glib>'s memory usage is quite a bit higher, but it features a
968faster callback invocation and overall ends up in the same class as 1483faster callback invocation and overall ends up in the same class as
969C<Event>. However, Glib scales extremely badly, doubling the number of 1484C<Event>. However, Glib scales extremely badly, doubling the number of
970watchers increases the processing time by more than a factor of four, 1485watchers increases the processing time by more than a factor of four,
971making it completely unusable when using larger numbers of watchers 1486making it completely unusable when using larger numbers of watchers
972(note that only a single file descriptor was used in the benchmark, so 1487(note that only a single file descriptor was used in the benchmark, so
975The C<Tk> adaptor works relatively well. The fact that it crashes with 1490The C<Tk> adaptor works relatively well. The fact that it crashes with
976more than 2000 watchers is a big setback, however, as correctness takes 1491more than 2000 watchers is a big setback, however, as correctness takes
977precedence over speed. Nevertheless, its performance is surprising, as the 1492precedence over speed. Nevertheless, its performance is surprising, as the
978file descriptor is dup()ed for each watcher. This shows that the dup() 1493file descriptor is dup()ed for each watcher. This shows that the dup()
979employed by some adaptors is not a big performance issue (it does incur a 1494employed by some adaptors is not a big performance issue (it does incur a
980hidden memory cost inside the kernel, though, that is not reflected in the 1495hidden memory cost inside the kernel which is not reflected in the figures
981figures above). 1496above).
982 1497
983C<POE>, regardless of underlying event loop (wether using its pure perl 1498C<POE>, regardless of underlying event loop (whether using its pure perl
984select-based backend or the Event module) shows abysmal performance and 1499select-based backend or the Event module, the POE-EV backend couldn't
1500be tested because it wasn't working) shows abysmal performance and
985memory usage: Watchers use almost 30 times as much memory as EV watchers, 1501memory usage with AnyEvent: Watchers use almost 30 times as much memory
986and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1502as EV watchers, and 10 times as much memory as Event (the high memory
1503requirements are caused by requiring a session for each watcher). Watcher
987invocation is almost 900 times slower than with AnyEvent's pure perl 1504invocation speed is almost 900 times slower than with AnyEvent's pure perl
1505implementation.
1506
988implementation. The design of the POE adaptor class in AnyEvent can not 1507The design of the POE adaptor class in AnyEvent can not really account
989really account for this, as session creation overhead is small compared 1508for the performance issues, though, as session creation overhead is
990to execution of the state machine, which is coded pretty optimally within 1509small compared to execution of the state machine, which is coded pretty
991L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1510optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1511using multiple sessions is not a good approach, especially regarding
1512memory usage, even the author of POE could not come up with a faster
1513design).
992 1514
993=head2 Summary 1515=head3 Summary
994 1516
1517=over 4
1518
995Using EV through AnyEvent is faster than any other event loop, but most 1519=item * Using EV through AnyEvent is faster than any other event loop
996event loops have acceptable performance with or without AnyEvent. 1520(even when used without AnyEvent), but most event loops have acceptable
1521performance with or without AnyEvent.
997 1522
998The overhead AnyEvent adds is usually much smaller than the overhead of 1523=item * The overhead AnyEvent adds is usually much smaller than the overhead of
999the actual event loop, only with extremely fast event loops such as the EV 1524the actual event loop, only with extremely fast event loops such as EV
1000adds AnyEvent significant overhead. 1525adds AnyEvent significant overhead.
1001 1526
1002And you should simply avoid POE like the plague if you want performance or 1527=item * You should avoid POE like the plague if you want performance or
1003reasonable memory usage. 1528reasonable memory usage.
1004 1529
1530=back
1531
1532=head2 BENCHMARKING THE LARGE SERVER CASE
1533
1534This benchmark actually benchmarks the event loop itself. It works by
1535creating a number of "servers": each server consists of a socket pair, a
1536timeout watcher that gets reset on activity (but never fires), and an I/O
1537watcher waiting for input on one side of the socket. Each time the socket
1538watcher reads a byte it will write that byte to a random other "server".
1539
1540The effect is that there will be a lot of I/O watchers, only part of which
1541are active at any one point (so there is a constant number of active
1542fds for each loop iteration, but which fds these are is random). The
1543timeout is reset each time something is read because that reflects how
1544most timeouts work (and puts extra pressure on the event loops).
1545
1546In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1547(1%) are active. This mirrors the activity of large servers with many
1548connections, most of which are idle at any one point in time.
1549
1550Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1551distribution.
1552
1553=head3 Explanation of the columns
1554
1555I<sockets> is the number of sockets, and twice the number of "servers" (as
1556each server has a read and write socket end).
1557
1558I<create> is the time it takes to create a socket pair (which is
1559nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1560
1561I<request>, the most important value, is the time it takes to handle a
1562single "request", that is, reading the token from the pipe and forwarding
1563it to another server. This includes deleting the old timeout and creating
1564a new one that moves the timeout into the future.
1565
1566=head3 Results
1567
1568 name sockets create request
1569 EV 20000 69.01 11.16
1570 Perl 20000 73.32 35.87
1571 Event 20000 212.62 257.32
1572 Glib 20000 651.16 1896.30
1573 POE 20000 349.67 12317.24 uses POE::Loop::Event
1574
1575=head3 Discussion
1576
1577This benchmark I<does> measure scalability and overall performance of the
1578particular event loop.
1579
1580EV is again fastest. Since it is using epoll on my system, the setup time
1581is relatively high, though.
1582
1583Perl surprisingly comes second. It is much faster than the C-based event
1584loops Event and Glib.
1585
1586Event suffers from high setup time as well (look at its code and you will
1587understand why). Callback invocation also has a high overhead compared to
1588the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1589uses select or poll in basically all documented configurations.
1590
1591Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1592clearly fails to perform with many filehandles or in busy servers.
1593
1594POE is still completely out of the picture, taking over 1000 times as long
1595as EV, and over 100 times as long as the Perl implementation, even though
1596it uses a C-based event loop in this case.
1597
1598=head3 Summary
1599
1600=over 4
1601
1602=item * The pure perl implementation performs extremely well.
1603
1604=item * Avoid Glib or POE in large projects where performance matters.
1605
1606=back
1607
1608=head2 BENCHMARKING SMALL SERVERS
1609
1610While event loops should scale (and select-based ones do not...) even to
1611large servers, most programs we (or I :) actually write have only a few
1612I/O watchers.
1613
1614In this benchmark, I use the same benchmark program as in the large server
1615case, but it uses only eight "servers", of which three are active at any
1616one time. This should reflect performance for a small server relatively
1617well.
1618
1619The columns are identical to the previous table.
1620
1621=head3 Results
1622
1623 name sockets create request
1624 EV 16 20.00 6.54
1625 Perl 16 25.75 12.62
1626 Event 16 81.27 35.86
1627 Glib 16 32.63 15.48
1628 POE 16 261.87 276.28 uses POE::Loop::Event
1629
1630=head3 Discussion
1631
1632The benchmark tries to test the performance of a typical small
1633server. While knowing how various event loops perform is interesting, keep
1634in mind that their overhead in this case is usually not as important, due
1635to the small absolute number of watchers (that is, you need efficiency and
1636speed most when you have lots of watchers, not when you only have a few of
1637them).
1638
1639EV is again fastest.
1640
1641Perl again comes second. It is noticeably faster than the C-based event
1642loops Event and Glib, although the difference is too small to really
1643matter.
1644
1645POE also performs much better in this case, but is is still far behind the
1646others.
1647
1648=head3 Summary
1649
1650=over 4
1651
1652=item * C-based event loops perform very well with small number of
1653watchers, as the management overhead dominates.
1654
1655=back
1656
1005 1657
1006=head1 FORK 1658=head1 FORK
1007 1659
1008Most event libraries are not fork-safe. The ones who are usually are 1660Most event libraries are not fork-safe. The ones who are usually are
1009because they are so inefficient. Only L<EV> is fully fork-aware. 1661because they rely on inefficient but fork-safe C<select> or C<poll>
1662calls. Only L<EV> is fully fork-aware.
1010 1663
1011If you have to fork, you must either do so I<before> creating your first 1664If you have to fork, you must either do so I<before> creating your first
1012watcher OR you must not use AnyEvent at all in the child. 1665watcher OR you must not use AnyEvent at all in the child.
1013 1666
1014 1667
1022specified in the variable. 1675specified in the variable.
1023 1676
1024You can make AnyEvent completely ignore this variable by deleting it 1677You can make AnyEvent completely ignore this variable by deleting it
1025before the first watcher gets created, e.g. with a C<BEGIN> block: 1678before the first watcher gets created, e.g. with a C<BEGIN> block:
1026 1679
1027 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1680 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1028 1681
1029 use AnyEvent; 1682 use AnyEvent;
1683
1684Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1685be used to probe what backend is used and gain other information (which is
1686probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1687
1688
1689=head1 BUGS
1690
1691Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1692to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1693and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1694mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1695pronounced).
1030 1696
1031 1697
1032=head1 SEE ALSO 1698=head1 SEE ALSO
1033 1699
1034Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1700Utility functions: L<AnyEvent::Util>.
1035L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1701
1702Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1036L<Event::Lib>, L<Qt>, L<POE>. 1703L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1037 1704
1038Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1705Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1039L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1706L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1040L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1707L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1041L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1708L<AnyEvent::Impl::POE>.
1042 1709
1710Non-blocking file handles, sockets, TCP clients and
1711servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1712
1713Asynchronous DNS: L<AnyEvent::DNS>.
1714
1715Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1716
1043Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1717Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1044 1718
1045 1719
1046=head1 AUTHOR 1720=head1 AUTHOR
1047 1721
1048 Marc Lehmann <schmorp@schmorp.de> 1722 Marc Lehmann <schmorp@schmorp.de>
1049 http://home.schmorp.de/ 1723 http://home.schmorp.de/
1050 1724
1051=cut 1725=cut
1052 1726
10531 17271
1054 1728

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines