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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70
71 82
72=head1 DESCRIPTION 83=head1 DESCRIPTION
73 84
74L<AnyEvent> provides an identical interface to multiple event loops. This 85L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 86allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 90The interface itself is vaguely similar, but not identical to the L<Event>
80module. 91module.
81 92
82During the first call of any watcher-creation method, the module tries 93During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 94to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 95following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 97L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 99adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 100be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
105 116
106The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 119explicitly and enjoy the high availability of that event loop :)
109 120
110=head1 WATCHERS 121=head1 WATCHERS
111 122
112AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
115 126
116These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
119is in control). 130is in control).
127Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
129 140
130An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
131 142
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
134 undef $w; 145 undef $w;
135 }); 146 });
136 147
137Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
139declared. 150declared.
140 151
141=head2 I/O WATCHERS 152=head2 I/O WATCHERS
142 153
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 154You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 155with the following mandatory key-value pairs as arguments:
145 156
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 157C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
158(AnyEvent might or might not keep a reference to this file handle). C<poll>
147events. C<poll> must be a string that is either C<r> or C<w>, which 159must be a string that is either C<r> or C<w>, which creates a watcher
148creates a watcher waiting for "r"eadable or "w"ritable events, 160waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149respectively. C<cb> is the callback to invoke each time the file handle 161callback to invoke each time the file handle becomes ready.
150becomes ready. 162
163Although the callback might get passed parameters, their value and
164presence is undefined and you cannot rely on them. Portable AnyEvent
165callbacks cannot use arguments passed to I/O watcher callbacks.
151 166
152The I/O watcher might use the underlying file descriptor or a copy of it. 167The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 168You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 169underlying file descriptor.
155 170
156Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
158handles. 173handles.
159 174
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 180 warn "read: $input\n";
166 undef $w; 181 undef $w;
167 }); 182 });
170 185
171You can create a time watcher by calling the C<< AnyEvent->timer >> 186You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 187method with the following mandatory arguments:
173 188
174C<after> specifies after how many seconds (fractional values are 189C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 190supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 191in that case.
177 192
178The timer callback will be invoked at most once: if you want a repeating 193Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 194presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 195callbacks cannot use arguments passed to time watcher callbacks.
181 196
182Example: 197The callback will normally be invoked once only. If you specify another
198parameter, C<interval>, as a strictly positive number (> 0), then the
199callback will be invoked regularly at that interval (in fractional
200seconds) after the first invocation. If C<interval> is specified with a
201false value, then it is treated as if it were missing.
183 202
203The callback will be rescheduled before invoking the callback, but no
204attempt is done to avoid timer drift in most backends, so the interval is
205only approximate.
206
184 # fire an event after 7.7 seconds 207Example: fire an event after 7.7 seconds.
208
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 209 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 210 warn "timeout\n";
187 }); 211 });
188 212
189 # to cancel the timer: 213 # to cancel the timer:
190 undef $w; 214 undef $w;
191 215
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 216Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 217
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 218 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
219 warn "timeout\n";
200 }; 220 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 221
205=head3 TIMING ISSUES 222=head3 TIMING ISSUES
206 223
207There are two ways to handle timers: based on real time (relative, "fire 224There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 225in 10 seconds") and based on wallclock time (absolute, "fire at 12
220timers. 237timers.
221 238
222AnyEvent always prefers relative timers, if available, matching the 239AnyEvent always prefers relative timers, if available, matching the
223AnyEvent API. 240AnyEvent API.
224 241
242AnyEvent has two additional methods that return the "current time":
243
244=over 4
245
246=item AnyEvent->time
247
248This returns the "current wallclock time" as a fractional number of
249seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
250return, and the result is guaranteed to be compatible with those).
251
252It progresses independently of any event loop processing, i.e. each call
253will check the system clock, which usually gets updated frequently.
254
255=item AnyEvent->now
256
257This also returns the "current wallclock time", but unlike C<time>, above,
258this value might change only once per event loop iteration, depending on
259the event loop (most return the same time as C<time>, above). This is the
260time that AnyEvent's timers get scheduled against.
261
262I<In almost all cases (in all cases if you don't care), this is the
263function to call when you want to know the current time.>
264
265This function is also often faster then C<< AnyEvent->time >>, and
266thus the preferred method if you want some timestamp (for example,
267L<AnyEvent::Handle> uses this to update it's activity timeouts).
268
269The rest of this section is only of relevance if you try to be very exact
270with your timing, you can skip it without bad conscience.
271
272For a practical example of when these times differ, consider L<Event::Lib>
273and L<EV> and the following set-up:
274
275The event loop is running and has just invoked one of your callback at
276time=500 (assume no other callbacks delay processing). In your callback,
277you wait a second by executing C<sleep 1> (blocking the process for a
278second) and then (at time=501) you create a relative timer that fires
279after three seconds.
280
281With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
282both return C<501>, because that is the current time, and the timer will
283be scheduled to fire at time=504 (C<501> + C<3>).
284
285With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
286time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
287last event processing phase started. With L<EV>, your timer gets scheduled
288to run at time=503 (C<500> + C<3>).
289
290In one sense, L<Event::Lib> is more exact, as it uses the current time
291regardless of any delays introduced by event processing. However, most
292callbacks do not expect large delays in processing, so this causes a
293higher drift (and a lot more system calls to get the current time).
294
295In another sense, L<EV> is more exact, as your timer will be scheduled at
296the same time, regardless of how long event processing actually took.
297
298In either case, if you care (and in most cases, you don't), then you
299can get whatever behaviour you want with any event loop, by taking the
300difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
301account.
302
303=back
304
225=head2 SIGNAL WATCHERS 305=head2 SIGNAL WATCHERS
226 306
227You can watch for signals using a signal watcher, C<signal> is the signal 307You can watch for signals using a signal watcher, C<signal> is the signal
228I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 308I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
229be invoked whenever a signal occurs. 309be invoked whenever a signal occurs.
230 310
311Although the callback might get passed parameters, their value and
312presence is undefined and you cannot rely on them. Portable AnyEvent
313callbacks cannot use arguments passed to signal watcher callbacks.
314
231Multiple signal occurances can be clumped together into one callback 315Multiple signal occurrences can be clumped together into one callback
232invocation, and callback invocation will be synchronous. synchronous means 316invocation, and callback invocation will be synchronous. Synchronous means
233that it might take a while until the signal gets handled by the process, 317that it might take a while until the signal gets handled by the process,
234but it is guarenteed not to interrupt any other callbacks. 318but it is guaranteed not to interrupt any other callbacks.
235 319
236The main advantage of using these watchers is that you can share a signal 320The main advantage of using these watchers is that you can share a signal
237between multiple watchers. 321between multiple watchers.
238 322
239This watcher might use C<%SIG>, so programs overwriting those signals 323This watcher might use C<%SIG>, so programs overwriting those signals
249 333
250The child process is specified by the C<pid> argument (if set to C<0>, it 334The child process is specified by the C<pid> argument (if set to C<0>, it
251watches for any child process exit). The watcher will trigger as often 335watches for any child process exit). The watcher will trigger as often
252as status change for the child are received. This works by installing a 336as status change for the child are received. This works by installing a
253signal handler for C<SIGCHLD>. The callback will be called with the pid 337signal handler for C<SIGCHLD>. The callback will be called with the pid
254and exit status (as returned by waitpid). 338and exit status (as returned by waitpid), so unlike other watcher types,
339you I<can> rely on child watcher callback arguments.
255 340
256There is a slight catch to child watchers, however: you usually start them 341There is a slight catch to child watchers, however: you usually start them
257I<after> the child process was created, and this means the process could 342I<after> the child process was created, and this means the process could
258have exited already (and no SIGCHLD will be sent anymore). 343have exited already (and no SIGCHLD will be sent anymore).
259 344
265AnyEvent program, you I<have> to create at least one watcher before you 350AnyEvent program, you I<have> to create at least one watcher before you
266C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 351C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
267 352
268Example: fork a process and wait for it 353Example: fork a process and wait for it
269 354
270 my $done = AnyEvent->condvar; 355 my $done = AnyEvent->condvar;
271 356
272 AnyEvent::detect; # force event module to be initialised
273
274 my $pid = fork or exit 5; 357 my $pid = fork or exit 5;
275 358
276 my $w = AnyEvent->child ( 359 my $w = AnyEvent->child (
277 pid => $pid, 360 pid => $pid,
278 cb => sub { 361 cb => sub {
279 my ($pid, $status) = @_; 362 my ($pid, $status) = @_;
280 warn "pid $pid exited with status $status"; 363 warn "pid $pid exited with status $status";
281 $done->broadcast; 364 $done->send;
282 }, 365 },
283 ); 366 );
284 367
285 # do something else, then wait for process exit 368 # do something else, then wait for process exit
286 $done->wait; 369 $done->recv;
287 370
288=head2 CONDITION VARIABLES 371=head2 CONDITION VARIABLES
289 372
373If you are familiar with some event loops you will know that all of them
374require you to run some blocking "loop", "run" or similar function that
375will actively watch for new events and call your callbacks.
376
377AnyEvent is different, it expects somebody else to run the event loop and
378will only block when necessary (usually when told by the user).
379
380The instrument to do that is called a "condition variable", so called
381because they represent a condition that must become true.
382
290Condition variables can be created by calling the C<< AnyEvent->condvar >> 383Condition variables can be created by calling the C<< AnyEvent->condvar
291method without any arguments. 384>> method, usually without arguments. The only argument pair allowed is
385C<cb>, which specifies a callback to be called when the condition variable
386becomes true.
292 387
293A condition variable waits for a condition - precisely that the C<< 388After creation, the condition variable is "false" until it becomes "true"
294->broadcast >> method has been called. 389by calling the C<send> method (or calling the condition variable as if it
390were a callback, read about the caveats in the description for the C<<
391->send >> method).
295 392
296They are very useful to signal that a condition has been fulfilled, for 393Condition variables are similar to callbacks, except that you can
394optionally wait for them. They can also be called merge points - points
395in time where multiple outstanding events have been processed. And yet
396another way to call them is transactions - each condition variable can be
397used to represent a transaction, which finishes at some point and delivers
398a result.
399
400Condition variables are very useful to signal that something has finished,
297example, if you write a module that does asynchronous http requests, 401for example, if you write a module that does asynchronous http requests,
298then a condition variable would be the ideal candidate to signal the 402then a condition variable would be the ideal candidate to signal the
299availability of results. 403availability of results. The user can either act when the callback is
404called or can synchronously C<< ->recv >> for the results.
300 405
301You can also use condition variables to block your main program until 406You can also use them to simulate traditional event loops - for example,
302an event occurs - for example, you could C<< ->wait >> in your main 407you can block your main program until an event occurs - for example, you
303program until the user clicks the Quit button in your app, which would C<< 408could C<< ->recv >> in your main program until the user clicks the Quit
304->broadcast >> the "quit" event. 409button of your app, which would C<< ->send >> the "quit" event.
305 410
306Note that condition variables recurse into the event loop - if you have 411Note that condition variables recurse into the event loop - if you have
307two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 412two pieces of code that call C<< ->recv >> in a round-robin fashion, you
308lose. Therefore, condition variables are good to export to your caller, but 413lose. Therefore, condition variables are good to export to your caller, but
309you should avoid making a blocking wait yourself, at least in callbacks, 414you should avoid making a blocking wait yourself, at least in callbacks,
310as this asks for trouble. 415as this asks for trouble.
311 416
312This object has two methods: 417Condition variables are represented by hash refs in perl, and the keys
418used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
419easy (it is often useful to build your own transaction class on top of
420AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
421it's C<new> method in your own C<new> method.
422
423There are two "sides" to a condition variable - the "producer side" which
424eventually calls C<< -> send >>, and the "consumer side", which waits
425for the send to occur.
426
427Example: wait for a timer.
428
429 # wait till the result is ready
430 my $result_ready = AnyEvent->condvar;
431
432 # do something such as adding a timer
433 # or socket watcher the calls $result_ready->send
434 # when the "result" is ready.
435 # in this case, we simply use a timer:
436 my $w = AnyEvent->timer (
437 after => 1,
438 cb => sub { $result_ready->send },
439 );
440
441 # this "blocks" (while handling events) till the callback
442 # calls send
443 $result_ready->recv;
444
445Example: wait for a timer, but take advantage of the fact that
446condition variables are also code references.
447
448 my $done = AnyEvent->condvar;
449 my $delay = AnyEvent->timer (after => 5, cb => $done);
450 $done->recv;
451
452=head3 METHODS FOR PRODUCERS
453
454These methods should only be used by the producing side, i.e. the
455code/module that eventually sends the signal. Note that it is also
456the producer side which creates the condvar in most cases, but it isn't
457uncommon for the consumer to create it as well.
313 458
314=over 4 459=over 4
315 460
461=item $cv->send (...)
462
463Flag the condition as ready - a running C<< ->recv >> and all further
464calls to C<recv> will (eventually) return after this method has been
465called. If nobody is waiting the send will be remembered.
466
467If a callback has been set on the condition variable, it is called
468immediately from within send.
469
470Any arguments passed to the C<send> call will be returned by all
471future C<< ->recv >> calls.
472
473Condition variables are overloaded so one can call them directly
474(as a code reference). Calling them directly is the same as calling
475C<send>. Note, however, that many C-based event loops do not handle
476overloading, so as tempting as it may be, passing a condition variable
477instead of a callback does not work. Both the pure perl and EV loops
478support overloading, however, as well as all functions that use perl to
479invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
480example).
481
482=item $cv->croak ($error)
483
484Similar to send, but causes all call's to C<< ->recv >> to invoke
485C<Carp::croak> with the given error message/object/scalar.
486
487This can be used to signal any errors to the condition variable
488user/consumer.
489
490=item $cv->begin ([group callback])
491
316=item $cv->wait 492=item $cv->end
317 493
318Wait (blocking if necessary) until the C<< ->broadcast >> method has been 494These two methods are EXPERIMENTAL and MIGHT CHANGE.
495
496These two methods can be used to combine many transactions/events into
497one. For example, a function that pings many hosts in parallel might want
498to use a condition variable for the whole process.
499
500Every call to C<< ->begin >> will increment a counter, and every call to
501C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
502>>, the (last) callback passed to C<begin> will be executed. That callback
503is I<supposed> to call C<< ->send >>, but that is not required. If no
504callback was set, C<send> will be called without any arguments.
505
506Let's clarify this with the ping example:
507
508 my $cv = AnyEvent->condvar;
509
510 my %result;
511 $cv->begin (sub { $cv->send (\%result) });
512
513 for my $host (@list_of_hosts) {
514 $cv->begin;
515 ping_host_then_call_callback $host, sub {
516 $result{$host} = ...;
517 $cv->end;
518 };
519 }
520
521 $cv->end;
522
523This code fragment supposedly pings a number of hosts and calls
524C<send> after results for all then have have been gathered - in any
525order. To achieve this, the code issues a call to C<begin> when it starts
526each ping request and calls C<end> when it has received some result for
527it. Since C<begin> and C<end> only maintain a counter, the order in which
528results arrive is not relevant.
529
530There is an additional bracketing call to C<begin> and C<end> outside the
531loop, which serves two important purposes: first, it sets the callback
532to be called once the counter reaches C<0>, and second, it ensures that
533C<send> is called even when C<no> hosts are being pinged (the loop
534doesn't execute once).
535
536This is the general pattern when you "fan out" into multiple subrequests:
537use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
538is called at least once, and then, for each subrequest you start, call
539C<begin> and for each subrequest you finish, call C<end>.
540
541=back
542
543=head3 METHODS FOR CONSUMERS
544
545These methods should only be used by the consuming side, i.e. the
546code awaits the condition.
547
548=over 4
549
550=item $cv->recv
551
552Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
319called on c<$cv>, while servicing other watchers normally. 553>> methods have been called on c<$cv>, while servicing other watchers
554normally.
320 555
321You can only wait once on a condition - additional calls will return 556You can only wait once on a condition - additional calls are valid but
322immediately. 557will return immediately.
558
559If an error condition has been set by calling C<< ->croak >>, then this
560function will call C<croak>.
561
562In list context, all parameters passed to C<send> will be returned,
563in scalar context only the first one will be returned.
323 564
324Not all event models support a blocking wait - some die in that case 565Not all event models support a blocking wait - some die in that case
325(programs might want to do that to stay interactive), so I<if you are 566(programs might want to do that to stay interactive), so I<if you are
326using this from a module, never require a blocking wait>, but let the 567using this from a module, never require a blocking wait>, but let the
327caller decide whether the call will block or not (for example, by coupling 568caller decide whether the call will block or not (for example, by coupling
328condition variables with some kind of request results and supporting 569condition variables with some kind of request results and supporting
329callbacks so the caller knows that getting the result will not block, 570callbacks so the caller knows that getting the result will not block,
330while still suppporting blocking waits if the caller so desires). 571while still supporting blocking waits if the caller so desires).
331 572
332Another reason I<never> to C<< ->wait >> in a module is that you cannot 573Another reason I<never> to C<< ->recv >> in a module is that you cannot
333sensibly have two C<< ->wait >>'s in parallel, as that would require 574sensibly have two C<< ->recv >>'s in parallel, as that would require
334multiple interpreters or coroutines/threads, none of which C<AnyEvent> 575multiple interpreters or coroutines/threads, none of which C<AnyEvent>
335can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 576can supply.
336L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
337from different coroutines, however).
338 577
339=item $cv->broadcast 578The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
579fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
580versions and also integrates coroutines into AnyEvent, making blocking
581C<< ->recv >> calls perfectly safe as long as they are done from another
582coroutine (one that doesn't run the event loop).
340 583
341Flag the condition as ready - a running C<< ->wait >> and all further 584You can ensure that C<< -recv >> never blocks by setting a callback and
342calls to C<wait> will (eventually) return after this method has been 585only calling C<< ->recv >> from within that callback (or at a later
343called. If nobody is waiting the broadcast will be remembered.. 586time). This will work even when the event loop does not support blocking
587waits otherwise.
588
589=item $bool = $cv->ready
590
591Returns true when the condition is "true", i.e. whether C<send> or
592C<croak> have been called.
593
594=item $cb = $cv->cb ([new callback])
595
596This is a mutator function that returns the callback set and optionally
597replaces it before doing so.
598
599The callback will be called when the condition becomes "true", i.e. when
600C<send> or C<croak> are called, with the only argument being the condition
601variable itself. Calling C<recv> inside the callback or at any later time
602is guaranteed not to block.
344 603
345=back 604=back
346
347Example:
348
349 # wait till the result is ready
350 my $result_ready = AnyEvent->condvar;
351
352 # do something such as adding a timer
353 # or socket watcher the calls $result_ready->broadcast
354 # when the "result" is ready.
355 # in this case, we simply use a timer:
356 my $w = AnyEvent->timer (
357 after => 1,
358 cb => sub { $result_ready->broadcast },
359 );
360
361 # this "blocks" (while handling events) till the watcher
362 # calls broadcast
363 $result_ready->wait;
364 605
365=head1 GLOBAL VARIABLES AND FUNCTIONS 606=head1 GLOBAL VARIABLES AND FUNCTIONS
366 607
367=over 4 608=over 4
368 609
374C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 615C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
375AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 616AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
376 617
377The known classes so far are: 618The known classes so far are:
378 619
379 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
380 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
381 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 620 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
382 AnyEvent::Impl::Event based on Event, second best choice. 621 AnyEvent::Impl::Event based on Event, second best choice.
622 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
383 AnyEvent::Impl::Glib based on Glib, third-best choice. 623 AnyEvent::Impl::Glib based on Glib, third-best choice.
384 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
385 AnyEvent::Impl::Tk based on Tk, very bad choice. 624 AnyEvent::Impl::Tk based on Tk, very bad choice.
386 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 625 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
387 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 626 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
388 AnyEvent::Impl::POE based on POE, not generic enough for full support. 627 AnyEvent::Impl::POE based on POE, not generic enough for full support.
389 628
402Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 641Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
403if necessary. You should only call this function right before you would 642if necessary. You should only call this function right before you would
404have created an AnyEvent watcher anyway, that is, as late as possible at 643have created an AnyEvent watcher anyway, that is, as late as possible at
405runtime. 644runtime.
406 645
646=item $guard = AnyEvent::post_detect { BLOCK }
647
648Arranges for the code block to be executed as soon as the event model is
649autodetected (or immediately if this has already happened).
650
651If called in scalar or list context, then it creates and returns an object
652that automatically removes the callback again when it is destroyed. See
653L<Coro::BDB> for a case where this is useful.
654
655=item @AnyEvent::post_detect
656
657If there are any code references in this array (you can C<push> to it
658before or after loading AnyEvent), then they will called directly after
659the event loop has been chosen.
660
661You should check C<$AnyEvent::MODEL> before adding to this array, though:
662if it contains a true value then the event loop has already been detected,
663and the array will be ignored.
664
665Best use C<AnyEvent::post_detect { BLOCK }> instead.
666
407=back 667=back
408 668
409=head1 WHAT TO DO IN A MODULE 669=head1 WHAT TO DO IN A MODULE
410 670
411As a module author, you should C<use AnyEvent> and call AnyEvent methods 671As a module author, you should C<use AnyEvent> and call AnyEvent methods
414Be careful when you create watchers in the module body - AnyEvent will 674Be careful when you create watchers in the module body - AnyEvent will
415decide which event module to use as soon as the first method is called, so 675decide which event module to use as soon as the first method is called, so
416by calling AnyEvent in your module body you force the user of your module 676by calling AnyEvent in your module body you force the user of your module
417to load the event module first. 677to load the event module first.
418 678
419Never call C<< ->wait >> on a condition variable unless you I<know> that 679Never call C<< ->recv >> on a condition variable unless you I<know> that
420the C<< ->broadcast >> method has been called on it already. This is 680the C<< ->send >> method has been called on it already. This is
421because it will stall the whole program, and the whole point of using 681because it will stall the whole program, and the whole point of using
422events is to stay interactive. 682events is to stay interactive.
423 683
424It is fine, however, to call C<< ->wait >> when the user of your module 684It is fine, however, to call C<< ->recv >> when the user of your module
425requests it (i.e. if you create a http request object ad have a method 685requests it (i.e. if you create a http request object ad have a method
426called C<results> that returns the results, it should call C<< ->wait >> 686called C<results> that returns the results, it should call C<< ->recv >>
427freely, as the user of your module knows what she is doing. always). 687freely, as the user of your module knows what she is doing. always).
428 688
429=head1 WHAT TO DO IN THE MAIN PROGRAM 689=head1 WHAT TO DO IN THE MAIN PROGRAM
430 690
431There will always be a single main program - the only place that should 691There will always be a single main program - the only place that should
433 693
434If it doesn't care, it can just "use AnyEvent" and use it itself, or not 694If it doesn't care, it can just "use AnyEvent" and use it itself, or not
435do anything special (it does not need to be event-based) and let AnyEvent 695do anything special (it does not need to be event-based) and let AnyEvent
436decide which implementation to chose if some module relies on it. 696decide which implementation to chose if some module relies on it.
437 697
438If the main program relies on a specific event model. For example, in 698If the main program relies on a specific event model - for example, in
439Gtk2 programs you have to rely on the Glib module. You should load the 699Gtk2 programs you have to rely on the Glib module - you should load the
440event module before loading AnyEvent or any module that uses it: generally 700event module before loading AnyEvent or any module that uses it: generally
441speaking, you should load it as early as possible. The reason is that 701speaking, you should load it as early as possible. The reason is that
442modules might create watchers when they are loaded, and AnyEvent will 702modules might create watchers when they are loaded, and AnyEvent will
443decide on the event model to use as soon as it creates watchers, and it 703decide on the event model to use as soon as it creates watchers, and it
444might chose the wrong one unless you load the correct one yourself. 704might chose the wrong one unless you load the correct one yourself.
445 705
446You can chose to use a rather inefficient pure-perl implementation by 706You can chose to use a pure-perl implementation by loading the
447loading the C<AnyEvent::Impl::Perl> module, which gives you similar 707C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
448behaviour everywhere, but letting AnyEvent chose is generally better. 708everywhere, but letting AnyEvent chose the model is generally better.
709
710=head2 MAINLOOP EMULATION
711
712Sometimes (often for short test scripts, or even standalone programs who
713only want to use AnyEvent), you do not want to run a specific event loop.
714
715In that case, you can use a condition variable like this:
716
717 AnyEvent->condvar->recv;
718
719This has the effect of entering the event loop and looping forever.
720
721Note that usually your program has some exit condition, in which case
722it is better to use the "traditional" approach of storing a condition
723variable somewhere, waiting for it, and sending it when the program should
724exit cleanly.
725
726
727=head1 OTHER MODULES
728
729The following is a non-exhaustive list of additional modules that use
730AnyEvent and can therefore be mixed easily with other AnyEvent modules
731in the same program. Some of the modules come with AnyEvent, some are
732available via CPAN.
733
734=over 4
735
736=item L<AnyEvent::Util>
737
738Contains various utility functions that replace often-used but blocking
739functions such as C<inet_aton> by event-/callback-based versions.
740
741=item L<AnyEvent::Socket>
742
743Provides various utility functions for (internet protocol) sockets,
744addresses and name resolution. Also functions to create non-blocking tcp
745connections or tcp servers, with IPv6 and SRV record support and more.
746
747=item L<AnyEvent::Handle>
748
749Provide read and write buffers, manages watchers for reads and writes,
750supports raw and formatted I/O, I/O queued and fully transparent and
751non-blocking SSL/TLS.
752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTP>
758
759A simple-to-use HTTP library that is capable of making a lot of concurrent
760HTTP requests.
761
762=item L<AnyEvent::HTTPD>
763
764Provides a simple web application server framework.
765
766=item L<AnyEvent::FastPing>
767
768The fastest ping in the west.
769
770=item L<AnyEvent::DBI>
771
772Executes L<DBI> requests asynchronously in a proxy process.
773
774=item L<AnyEvent::AIO>
775
776Truly asynchronous I/O, should be in the toolbox of every event
777programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
778together.
779
780=item L<AnyEvent::BDB>
781
782Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
783L<BDB> and AnyEvent together.
784
785=item L<AnyEvent::GPSD>
786
787A non-blocking interface to gpsd, a daemon delivering GPS information.
788
789=item L<AnyEvent::IGS>
790
791A non-blocking interface to the Internet Go Server protocol (used by
792L<App::IGS>).
793
794=item L<Net::IRC3>
795
796AnyEvent based IRC client module family.
797
798=item L<Net::XMPP2>
799
800AnyEvent based XMPP (Jabber protocol) module family.
801
802=item L<Net::FCP>
803
804AnyEvent-based implementation of the Freenet Client Protocol, birthplace
805of AnyEvent.
806
807=item L<Event::ExecFlow>
808
809High level API for event-based execution flow control.
810
811=item L<Coro>
812
813Has special support for AnyEvent via L<Coro::AnyEvent>.
814
815=item L<IO::Lambda>
816
817The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
818
819=back
449 820
450=cut 821=cut
451 822
452package AnyEvent; 823package AnyEvent;
453 824
454no warnings; 825no warnings;
455use strict; 826use strict;
456 827
457use Carp; 828use Carp;
458 829
459our $VERSION = '3.3'; 830our $VERSION = 4.2;
460our $MODEL; 831our $MODEL;
461 832
462our $AUTOLOAD; 833our $AUTOLOAD;
463our @ISA; 834our @ISA;
464 835
836our @REGISTRY;
837
838our $WIN32;
839
840BEGIN {
841 my $win32 = ! ! ($^O =~ /mswin32/i);
842 eval "sub WIN32(){ $win32 }";
843}
844
465our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 845our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
466 846
467our @REGISTRY; 847our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
848
849{
850 my $idx;
851 $PROTOCOL{$_} = ++$idx
852 for reverse split /\s*,\s*/,
853 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
854}
468 855
469my @models = ( 856my @models = (
470 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
471 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
472 [EV:: => AnyEvent::Impl::EV::], 857 [EV:: => AnyEvent::Impl::EV::],
473 [Event:: => AnyEvent::Impl::Event::], 858 [Event:: => AnyEvent::Impl::Event::],
474 [Glib:: => AnyEvent::Impl::Glib::],
475 [Tk:: => AnyEvent::Impl::Tk::],
476 [Wx:: => AnyEvent::Impl::POE::],
477 [Prima:: => AnyEvent::Impl::POE::],
478 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 859 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
479 # everything below here will not be autoprobed as the pureperl backend should work everywhere 860 # everything below here will not be autoprobed
861 # as the pureperl backend should work everywhere
862 # and is usually faster
863 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
864 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
480 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 865 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
481 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 866 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
482 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 867 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
868 [Wx:: => AnyEvent::Impl::POE::],
869 [Prima:: => AnyEvent::Impl::POE::],
483); 870);
484 871
485our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 872our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
873
874our @post_detect;
875
876sub post_detect(&) {
877 my ($cb) = @_;
878
879 if ($MODEL) {
880 $cb->();
881
882 1
883 } else {
884 push @post_detect, $cb;
885
886 defined wantarray
887 ? bless \$cb, "AnyEvent::Util::PostDetect"
888 : ()
889 }
890}
891
892sub AnyEvent::Util::PostDetect::DESTROY {
893 @post_detect = grep $_ != ${$_[0]}, @post_detect;
894}
486 895
487sub detect() { 896sub detect() {
488 unless ($MODEL) { 897 unless ($MODEL) {
489 no strict 'refs'; 898 no strict 'refs';
899 local $SIG{__DIE__};
490 900
491 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 901 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
492 my $model = "AnyEvent::Impl::$1"; 902 my $model = "AnyEvent::Impl::$1";
493 if (eval "require $model") { 903 if (eval "require $model") {
494 $MODEL = $model; 904 $MODEL = $model;
524 last; 934 last;
525 } 935 }
526 } 936 }
527 937
528 $MODEL 938 $MODEL
529 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 939 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
530 } 940 }
531 } 941 }
532 942
533 unshift @ISA, $MODEL; 943 unshift @ISA, $MODEL;
534 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
946 (shift @post_detect)->() while @post_detect;
535 } 947 }
536 948
537 $MODEL 949 $MODEL
538} 950}
539 951
549 $class->$func (@_); 961 $class->$func (@_);
550} 962}
551 963
552package AnyEvent::Base; 964package AnyEvent::Base;
553 965
966# default implementation for now and time
967
968use Time::HiRes ();
969
970sub time { Time::HiRes::time }
971sub now { Time::HiRes::time }
972
554# default implementation for ->condvar, ->wait, ->broadcast 973# default implementation for ->condvar
555 974
556sub condvar { 975sub condvar {
557 bless \my $flag, "AnyEvent::Base::CondVar" 976 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
558}
559
560sub AnyEvent::Base::CondVar::broadcast {
561 ${$_[0]}++;
562}
563
564sub AnyEvent::Base::CondVar::wait {
565 AnyEvent->one_event while !${$_[0]};
566} 977}
567 978
568# default implementation for ->signal 979# default implementation for ->signal
569 980
570our %SIG_CB; 981our %SIG_CB;
586sub AnyEvent::Base::Signal::DESTROY { 997sub AnyEvent::Base::Signal::DESTROY {
587 my ($signal, $cb) = @{$_[0]}; 998 my ($signal, $cb) = @{$_[0]};
588 999
589 delete $SIG_CB{$signal}{$cb}; 1000 delete $SIG_CB{$signal}{$cb};
590 1001
591 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1002 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
592} 1003}
593 1004
594# default implementation for ->child 1005# default implementation for ->child
595 1006
596our %PID_CB; 1007our %PID_CB;
623 or Carp::croak "required option 'pid' is missing"; 1034 or Carp::croak "required option 'pid' is missing";
624 1035
625 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1036 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
626 1037
627 unless ($WNOHANG) { 1038 unless ($WNOHANG) {
628 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1039 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
629 } 1040 }
630 1041
631 unless ($CHLD_W) { 1042 unless ($CHLD_W) {
632 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1043 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
633 # child could be a zombie already, so make at least one round 1044 # child could be a zombie already, so make at least one round
643 delete $PID_CB{$pid}{$cb}; 1054 delete $PID_CB{$pid}{$cb};
644 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1055 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
645 1056
646 undef $CHLD_W unless keys %PID_CB; 1057 undef $CHLD_W unless keys %PID_CB;
647} 1058}
1059
1060package AnyEvent::CondVar;
1061
1062our @ISA = AnyEvent::CondVar::Base::;
1063
1064package AnyEvent::CondVar::Base;
1065
1066use overload
1067 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1068 fallback => 1;
1069
1070sub _send {
1071 # nop
1072}
1073
1074sub send {
1075 my $cv = shift;
1076 $cv->{_ae_sent} = [@_];
1077 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1078 $cv->_send;
1079}
1080
1081sub croak {
1082 $_[0]{_ae_croak} = $_[1];
1083 $_[0]->send;
1084}
1085
1086sub ready {
1087 $_[0]{_ae_sent}
1088}
1089
1090sub _wait {
1091 AnyEvent->one_event while !$_[0]{_ae_sent};
1092}
1093
1094sub recv {
1095 $_[0]->_wait;
1096
1097 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1098 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1099}
1100
1101sub cb {
1102 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1103 $_[0]{_ae_cb}
1104}
1105
1106sub begin {
1107 ++$_[0]{_ae_counter};
1108 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1109}
1110
1111sub end {
1112 return if --$_[0]{_ae_counter};
1113 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1114}
1115
1116# undocumented/compatibility with pre-3.4
1117*broadcast = \&send;
1118*wait = \&_wait;
648 1119
649=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1120=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
650 1121
651This is an advanced topic that you do not normally need to use AnyEvent in 1122This is an advanced topic that you do not normally need to use AnyEvent in
652a module. This section is only of use to event loop authors who want to 1123a module. This section is only of use to event loop authors who want to
709model it chooses. 1180model it chooses.
710 1181
711=item C<PERL_ANYEVENT_MODEL> 1182=item C<PERL_ANYEVENT_MODEL>
712 1183
713This can be used to specify the event model to be used by AnyEvent, before 1184This can be used to specify the event model to be used by AnyEvent, before
714autodetection and -probing kicks in. It must be a string consisting 1185auto detection and -probing kicks in. It must be a string consisting
715entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1186entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
716and the resulting module name is loaded and if the load was successful, 1187and the resulting module name is loaded and if the load was successful,
717used as event model. If it fails to load AnyEvent will proceed with 1188used as event model. If it fails to load AnyEvent will proceed with
718autodetection and -probing. 1189auto detection and -probing.
719 1190
720This functionality might change in future versions. 1191This functionality might change in future versions.
721 1192
722For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1193For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
723could start your program like this: 1194could start your program like this:
724 1195
725 PERL_ANYEVENT_MODEL=Perl perl ... 1196 PERL_ANYEVENT_MODEL=Perl perl ...
1197
1198=item C<PERL_ANYEVENT_PROTOCOLS>
1199
1200Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1201for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1202of auto probing).
1203
1204Must be set to a comma-separated list of protocols or address families,
1205current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1206used, and preference will be given to protocols mentioned earlier in the
1207list.
1208
1209This variable can effectively be used for denial-of-service attacks
1210against local programs (e.g. when setuid), although the impact is likely
1211small, as the program has to handle connection errors already-
1212
1213Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1214but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1215- only support IPv4, never try to resolve or contact IPv6
1216addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1217IPv6, but prefer IPv6 over IPv4.
1218
1219=item C<PERL_ANYEVENT_EDNS0>
1220
1221Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1222for DNS. This extension is generally useful to reduce DNS traffic, but
1223some (broken) firewalls drop such DNS packets, which is why it is off by
1224default.
1225
1226Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1227EDNS0 in its DNS requests.
1228
1229=item C<PERL_ANYEVENT_MAX_FORKS>
1230
1231The maximum number of child processes that C<AnyEvent::Util::fork_call>
1232will create in parallel.
726 1233
727=back 1234=back
728 1235
729=head1 EXAMPLE PROGRAM 1236=head1 EXAMPLE PROGRAM
730 1237
741 poll => 'r', 1248 poll => 'r',
742 cb => sub { 1249 cb => sub {
743 warn "io event <$_[0]>\n"; # will always output <r> 1250 warn "io event <$_[0]>\n"; # will always output <r>
744 chomp (my $input = <STDIN>); # read a line 1251 chomp (my $input = <STDIN>); # read a line
745 warn "read: $input\n"; # output what has been read 1252 warn "read: $input\n"; # output what has been read
746 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1253 $cv->send if $input =~ /^q/i; # quit program if /^q/i
747 }, 1254 },
748 ); 1255 );
749 1256
750 my $time_watcher; # can only be used once 1257 my $time_watcher; # can only be used once
751 1258
756 }); 1263 });
757 } 1264 }
758 1265
759 new_timer; # create first timer 1266 new_timer; # create first timer
760 1267
761 $cv->wait; # wait until user enters /^q/i 1268 $cv->recv; # wait until user enters /^q/i
762 1269
763=head1 REAL-WORLD EXAMPLE 1270=head1 REAL-WORLD EXAMPLE
764 1271
765Consider the L<Net::FCP> module. It features (among others) the following 1272Consider the L<Net::FCP> module. It features (among others) the following
766API calls, which are to freenet what HTTP GET requests are to http: 1273API calls, which are to freenet what HTTP GET requests are to http:
816 syswrite $txn->{fh}, $txn->{request} 1323 syswrite $txn->{fh}, $txn->{request}
817 or die "connection or write error"; 1324 or die "connection or write error";
818 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1325 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
819 1326
820Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1327Again, C<fh_ready_r> waits till all data has arrived, and then stores the
821result and signals any possible waiters that the request ahs finished: 1328result and signals any possible waiters that the request has finished:
822 1329
823 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1330 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
824 1331
825 if (end-of-file or data complete) { 1332 if (end-of-file or data complete) {
826 $txn->{result} = $txn->{buf}; 1333 $txn->{result} = $txn->{buf};
827 $txn->{finished}->broadcast; 1334 $txn->{finished}->send;
828 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1335 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
829 } 1336 }
830 1337
831The C<result> method, finally, just waits for the finished signal (if the 1338The C<result> method, finally, just waits for the finished signal (if the
832request was already finished, it doesn't wait, of course, and returns the 1339request was already finished, it doesn't wait, of course, and returns the
833data: 1340data:
834 1341
835 $txn->{finished}->wait; 1342 $txn->{finished}->recv;
836 return $txn->{result}; 1343 return $txn->{result};
837 1344
838The actual code goes further and collects all errors (C<die>s, exceptions) 1345The actual code goes further and collects all errors (C<die>s, exceptions)
839that occured during request processing. The C<result> method detects 1346that occurred during request processing. The C<result> method detects
840whether an exception as thrown (it is stored inside the $txn object) 1347whether an exception as thrown (it is stored inside the $txn object)
841and just throws the exception, which means connection errors and other 1348and just throws the exception, which means connection errors and other
842problems get reported tot he code that tries to use the result, not in a 1349problems get reported tot he code that tries to use the result, not in a
843random callback. 1350random callback.
844 1351
875 1382
876 my $quit = AnyEvent->condvar; 1383 my $quit = AnyEvent->condvar;
877 1384
878 $fcp->txn_client_get ($url)->cb (sub { 1385 $fcp->txn_client_get ($url)->cb (sub {
879 ... 1386 ...
880 $quit->broadcast; 1387 $quit->send;
881 }); 1388 });
882 1389
883 $quit->wait; 1390 $quit->recv;
884 1391
885 1392
886=head1 BENCHMARK 1393=head1 BENCHMARKS
887 1394
888To give you an idea of the performance and overheads that AnyEvent adds 1395To give you an idea of the performance and overheads that AnyEvent adds
889over the event loops themselves (and to give you an impression of the 1396over the event loops themselves and to give you an impression of the speed
890speed of various event loops), here is a benchmark of various supported 1397of various event loops I prepared some benchmarks.
891event models natively and with anyevent. The benchmark creates a lot of 1398
892timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 1399=head2 BENCHMARKING ANYEVENT OVERHEAD
1400
1401Here is a benchmark of various supported event models used natively and
1402through AnyEvent. The benchmark creates a lot of timers (with a zero
1403timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
893become writable, which it is), lets them fire exactly once and destroys 1404which it is), lets them fire exactly once and destroys them again.
894them again.
895 1405
896Rewriting the benchmark to use many different sockets instead of using 1406Source code for this benchmark is found as F<eg/bench> in the AnyEvent
897the same filehandle for all I/O watchers results in a much longer runtime 1407distribution.
898(socket creation is expensive), but qualitatively the same figures, so it
899was not used.
900 1408
901=head2 Explanation of the columns 1409=head3 Explanation of the columns
902 1410
903I<watcher> is the number of event watchers created/destroyed. Since 1411I<watcher> is the number of event watchers created/destroyed. Since
904different event models feature vastly different performances, each event 1412different event models feature vastly different performances, each event
905loop was given a number of watchers so that overall runtime is acceptable 1413loop was given a number of watchers so that overall runtime is acceptable
906and similar between tested event loop (and keep them from crashing): Glib 1414and similar between tested event loop (and keep them from crashing): Glib
916all watchers, to avoid adding memory overhead. That means closure creation 1424all watchers, to avoid adding memory overhead. That means closure creation
917and memory usage is not included in the figures. 1425and memory usage is not included in the figures.
918 1426
919I<invoke> is the time, in microseconds, used to invoke a simple 1427I<invoke> is the time, in microseconds, used to invoke a simple
920callback. The callback simply counts down a Perl variable and after it was 1428callback. The callback simply counts down a Perl variable and after it was
921invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1429invoked "watcher" times, it would C<< ->send >> a condvar once to
922signal the end of this phase. 1430signal the end of this phase.
923 1431
924I<destroy> is the time, in microseconds, that it takes to destroy a single 1432I<destroy> is the time, in microseconds, that it takes to destroy a single
925watcher. 1433watcher.
926 1434
927=head2 Results 1435=head3 Results
928 1436
929 name watchers bytes create invoke destroy comment 1437 name watchers bytes create invoke destroy comment
930 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1438 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
931 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1439 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
932 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1440 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
933 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1441 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
934 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1442 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
935 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1443 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
936 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1444 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
937 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1445 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
938 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1446 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
939 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1447 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
940 1448
941=head2 Discussion 1449=head3 Discussion
942 1450
943The benchmark does I<not> measure scalability of the event loop very 1451The benchmark does I<not> measure scalability of the event loop very
944well. For example, a select-based event loop (such as the pure perl one) 1452well. For example, a select-based event loop (such as the pure perl one)
945can never compete with an event loop that uses epoll when the number of 1453can never compete with an event loop that uses epoll when the number of
946file descriptors grows high. In this benchmark, all events become ready at 1454file descriptors grows high. In this benchmark, all events become ready at
947the same time, so select/poll-based implementations get an unnatural speed 1455the same time, so select/poll-based implementations get an unnatural speed
948boost. 1456boost.
949 1457
1458Also, note that the number of watchers usually has a nonlinear effect on
1459overall speed, that is, creating twice as many watchers doesn't take twice
1460the time - usually it takes longer. This puts event loops tested with a
1461higher number of watchers at a disadvantage.
1462
1463To put the range of results into perspective, consider that on the
1464benchmark machine, handling an event takes roughly 1600 CPU cycles with
1465EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1466cycles with POE.
1467
950C<EV> is the sole leader regarding speed and memory use, which are both 1468C<EV> is the sole leader regarding speed and memory use, which are both
951maximal/minimal, respectively. Even when going through AnyEvent, there are 1469maximal/minimal, respectively. Even when going through AnyEvent, it uses
952only two event loops that use slightly less memory (the C<Event> module 1470far less memory than any other event loop and is still faster than Event
953natively and the pure perl backend), and no faster event models, not even 1471natively.
954C<Event> natively.
955 1472
956The pure perl implementation is hit in a few sweet spots (both the 1473The pure perl implementation is hit in a few sweet spots (both the
957zero timeout and the use of a single fd hit optimisations in the perl 1474constant timeout and the use of a single fd hit optimisations in the perl
958interpreter and the backend itself, and all watchers become ready at the 1475interpreter and the backend itself). Nevertheless this shows that it
959same time). Nevertheless this shows that it adds very little overhead in 1476adds very little overhead in itself. Like any select-based backend its
960itself. Like any select-based backend its performance becomes really bad 1477performance becomes really bad with lots of file descriptors (and few of
961with lots of file descriptors (and few of them active), of course, but 1478them active), of course, but this was not subject of this benchmark.
962this was not subject of this benchmark.
963 1479
964The C<Event> module has a relatively high setup and callback invocation cost, 1480The C<Event> module has a relatively high setup and callback invocation
965but overall scores on the third place. 1481cost, but overall scores in on the third place.
966 1482
967C<Glib>'s memory usage is quite a bit bit higher, but it features a 1483C<Glib>'s memory usage is quite a bit higher, but it features a
968faster callback invocation and overall ends up in the same class as 1484faster callback invocation and overall ends up in the same class as
969C<Event>. However, Glib scales extremely badly, doubling the number of 1485C<Event>. However, Glib scales extremely badly, doubling the number of
970watchers increases the processing time by more than a factor of four, 1486watchers increases the processing time by more than a factor of four,
971making it completely unusable when using larger numbers of watchers 1487making it completely unusable when using larger numbers of watchers
972(note that only a single file descriptor was used in the benchmark, so 1488(note that only a single file descriptor was used in the benchmark, so
975The C<Tk> adaptor works relatively well. The fact that it crashes with 1491The C<Tk> adaptor works relatively well. The fact that it crashes with
976more than 2000 watchers is a big setback, however, as correctness takes 1492more than 2000 watchers is a big setback, however, as correctness takes
977precedence over speed. Nevertheless, its performance is surprising, as the 1493precedence over speed. Nevertheless, its performance is surprising, as the
978file descriptor is dup()ed for each watcher. This shows that the dup() 1494file descriptor is dup()ed for each watcher. This shows that the dup()
979employed by some adaptors is not a big performance issue (it does incur a 1495employed by some adaptors is not a big performance issue (it does incur a
980hidden memory cost inside the kernel, though, that is not reflected in the 1496hidden memory cost inside the kernel which is not reflected in the figures
981figures above). 1497above).
982 1498
983C<POE>, regardless of underlying event loop (wether using its pure perl 1499C<POE>, regardless of underlying event loop (whether using its pure perl
984select-based backend or the Event module) shows abysmal performance and 1500select-based backend or the Event module, the POE-EV backend couldn't
1501be tested because it wasn't working) shows abysmal performance and
985memory usage: Watchers use almost 30 times as much memory as EV watchers, 1502memory usage with AnyEvent: Watchers use almost 30 times as much memory
986and 10 times as much memory as both Event or EV via AnyEvent. Watcher 1503as EV watchers, and 10 times as much memory as Event (the high memory
1504requirements are caused by requiring a session for each watcher). Watcher
987invocation is almost 900 times slower than with AnyEvent's pure perl 1505invocation speed is almost 900 times slower than with AnyEvent's pure perl
1506implementation.
1507
988implementation. The design of the POE adaptor class in AnyEvent can not 1508The design of the POE adaptor class in AnyEvent can not really account
989really account for this, as session creation overhead is small compared 1509for the performance issues, though, as session creation overhead is
990to execution of the state machine, which is coded pretty optimally within 1510small compared to execution of the state machine, which is coded pretty
991L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1511optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1512using multiple sessions is not a good approach, especially regarding
1513memory usage, even the author of POE could not come up with a faster
1514design).
992 1515
993=head2 Summary 1516=head3 Summary
994 1517
1518=over 4
1519
995Using EV through AnyEvent is faster than any other event loop, but most 1520=item * Using EV through AnyEvent is faster than any other event loop
996event loops have acceptable performance with or without AnyEvent. 1521(even when used without AnyEvent), but most event loops have acceptable
1522performance with or without AnyEvent.
997 1523
998The overhead AnyEvent adds is usually much smaller than the overhead of 1524=item * The overhead AnyEvent adds is usually much smaller than the overhead of
999the actual event loop, only with extremely fast event loops such as the EV 1525the actual event loop, only with extremely fast event loops such as EV
1000adds AnyEvent significant overhead. 1526adds AnyEvent significant overhead.
1001 1527
1002And you should simply avoid POE like the plague if you want performance or 1528=item * You should avoid POE like the plague if you want performance or
1003reasonable memory usage. 1529reasonable memory usage.
1004 1530
1531=back
1532
1533=head2 BENCHMARKING THE LARGE SERVER CASE
1534
1535This benchmark actually benchmarks the event loop itself. It works by
1536creating a number of "servers": each server consists of a socket pair, a
1537timeout watcher that gets reset on activity (but never fires), and an I/O
1538watcher waiting for input on one side of the socket. Each time the socket
1539watcher reads a byte it will write that byte to a random other "server".
1540
1541The effect is that there will be a lot of I/O watchers, only part of which
1542are active at any one point (so there is a constant number of active
1543fds for each loop iteration, but which fds these are is random). The
1544timeout is reset each time something is read because that reflects how
1545most timeouts work (and puts extra pressure on the event loops).
1546
1547In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1548(1%) are active. This mirrors the activity of large servers with many
1549connections, most of which are idle at any one point in time.
1550
1551Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1552distribution.
1553
1554=head3 Explanation of the columns
1555
1556I<sockets> is the number of sockets, and twice the number of "servers" (as
1557each server has a read and write socket end).
1558
1559I<create> is the time it takes to create a socket pair (which is
1560nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1561
1562I<request>, the most important value, is the time it takes to handle a
1563single "request", that is, reading the token from the pipe and forwarding
1564it to another server. This includes deleting the old timeout and creating
1565a new one that moves the timeout into the future.
1566
1567=head3 Results
1568
1569 name sockets create request
1570 EV 20000 69.01 11.16
1571 Perl 20000 73.32 35.87
1572 Event 20000 212.62 257.32
1573 Glib 20000 651.16 1896.30
1574 POE 20000 349.67 12317.24 uses POE::Loop::Event
1575
1576=head3 Discussion
1577
1578This benchmark I<does> measure scalability and overall performance of the
1579particular event loop.
1580
1581EV is again fastest. Since it is using epoll on my system, the setup time
1582is relatively high, though.
1583
1584Perl surprisingly comes second. It is much faster than the C-based event
1585loops Event and Glib.
1586
1587Event suffers from high setup time as well (look at its code and you will
1588understand why). Callback invocation also has a high overhead compared to
1589the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1590uses select or poll in basically all documented configurations.
1591
1592Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1593clearly fails to perform with many filehandles or in busy servers.
1594
1595POE is still completely out of the picture, taking over 1000 times as long
1596as EV, and over 100 times as long as the Perl implementation, even though
1597it uses a C-based event loop in this case.
1598
1599=head3 Summary
1600
1601=over 4
1602
1603=item * The pure perl implementation performs extremely well.
1604
1605=item * Avoid Glib or POE in large projects where performance matters.
1606
1607=back
1608
1609=head2 BENCHMARKING SMALL SERVERS
1610
1611While event loops should scale (and select-based ones do not...) even to
1612large servers, most programs we (or I :) actually write have only a few
1613I/O watchers.
1614
1615In this benchmark, I use the same benchmark program as in the large server
1616case, but it uses only eight "servers", of which three are active at any
1617one time. This should reflect performance for a small server relatively
1618well.
1619
1620The columns are identical to the previous table.
1621
1622=head3 Results
1623
1624 name sockets create request
1625 EV 16 20.00 6.54
1626 Perl 16 25.75 12.62
1627 Event 16 81.27 35.86
1628 Glib 16 32.63 15.48
1629 POE 16 261.87 276.28 uses POE::Loop::Event
1630
1631=head3 Discussion
1632
1633The benchmark tries to test the performance of a typical small
1634server. While knowing how various event loops perform is interesting, keep
1635in mind that their overhead in this case is usually not as important, due
1636to the small absolute number of watchers (that is, you need efficiency and
1637speed most when you have lots of watchers, not when you only have a few of
1638them).
1639
1640EV is again fastest.
1641
1642Perl again comes second. It is noticeably faster than the C-based event
1643loops Event and Glib, although the difference is too small to really
1644matter.
1645
1646POE also performs much better in this case, but is is still far behind the
1647others.
1648
1649=head3 Summary
1650
1651=over 4
1652
1653=item * C-based event loops perform very well with small number of
1654watchers, as the management overhead dominates.
1655
1656=back
1657
1005 1658
1006=head1 FORK 1659=head1 FORK
1007 1660
1008Most event libraries are not fork-safe. The ones who are usually are 1661Most event libraries are not fork-safe. The ones who are usually are
1009because they are so inefficient. Only L<EV> is fully fork-aware. 1662because they rely on inefficient but fork-safe C<select> or C<poll>
1663calls. Only L<EV> is fully fork-aware.
1010 1664
1011If you have to fork, you must either do so I<before> creating your first 1665If you have to fork, you must either do so I<before> creating your first
1012watcher OR you must not use AnyEvent at all in the child. 1666watcher OR you must not use AnyEvent at all in the child.
1013 1667
1014 1668
1022specified in the variable. 1676specified in the variable.
1023 1677
1024You can make AnyEvent completely ignore this variable by deleting it 1678You can make AnyEvent completely ignore this variable by deleting it
1025before the first watcher gets created, e.g. with a C<BEGIN> block: 1679before the first watcher gets created, e.g. with a C<BEGIN> block:
1026 1680
1027 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1681 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1028 1682
1029 use AnyEvent; 1683 use AnyEvent;
1684
1685Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1686be used to probe what backend is used and gain other information (which is
1687probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1688
1689
1690=head1 BUGS
1691
1692Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1693to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1694and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1695mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1696pronounced).
1030 1697
1031 1698
1032=head1 SEE ALSO 1699=head1 SEE ALSO
1033 1700
1034Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1701Utility functions: L<AnyEvent::Util>.
1035L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1702
1703Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1036L<Event::Lib>, L<Qt>, L<POE>. 1704L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1037 1705
1038Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1706Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1039L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1707L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1040L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1708L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1041L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1709L<AnyEvent::Impl::POE>.
1042 1710
1711Non-blocking file handles, sockets, TCP clients and
1712servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1713
1714Asynchronous DNS: L<AnyEvent::DNS>.
1715
1716Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1717
1043Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1718Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1044 1719
1045 1720
1046=head1 AUTHOR 1721=head1 AUTHOR
1047 1722
1048 Marc Lehmann <schmorp@schmorp.de> 1723 Marc Lehmann <schmorp@schmorp.de>
1049 http://home.schmorp.de/ 1724 http://home.schmorp.de/
1050 1725
1051=cut 1726=cut
1052 1727
10531 17281
1054 1729

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