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Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.87 by root, Fri Apr 25 14:07:20 2008 UTC vs.
Revision 1.88 by root, Fri Apr 25 14:07:53 2008 UTC

1012 1012
1013=item * The overhead AnyEvent adds is usually much smaller than the overhead of 1013=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1014the actual event loop, only with extremely fast event loops such as the EV 1014the actual event loop, only with extremely fast event loops such as the EV
1015adds AnyEvent significant overhead. 1015adds AnyEvent significant overhead.
1016 1016
1017=item * And you should simply avoid POE like the plague if you want performance or 1017=item * You should simply avoid POE like the plague if you want performance or
1018reasonable memory usage. 1018reasonable memory usage.
1019 1019
1020=back 1020=back
1021 1021
1022 1022

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