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1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70
71 76
72=head1 DESCRIPTION 77=head1 DESCRIPTION
73 78
74L<AnyEvent> provides an identical interface to multiple event loops. This 79L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 80allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
80module. 85module.
81 86
82During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 88to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 89following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 91L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 93adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
105 110
106The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 113explicitly and enjoy the high availability of that event loop :)
109 114
110=head1 WATCHERS 115=head1 WATCHERS
111 116
112AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
115 120
116These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
119is in control). 124is in control).
238 243
239Although the callback might get passed parameters, their value and 244Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 245presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 246callbacks cannot use arguments passed to signal watcher callbacks.
242 247
243Multiple signal occurances can be clumped together into one callback 248Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 249invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 250that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 251but it is guaranteed not to interrupt any other callbacks.
247 252
248The main advantage of using these watchers is that you can share a signal 253The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 254between multiple watchers.
250 255
251This watcher might use C<%SIG>, so programs overwriting those signals 256This watcher might use C<%SIG>, so programs overwriting those signals
280 285
281Example: fork a process and wait for it 286Example: fork a process and wait for it
282 287
283 my $done = AnyEvent->condvar; 288 my $done = AnyEvent->condvar;
284 289
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 290 my $pid = fork or exit 5;
288 291
289 my $w = AnyEvent->child ( 292 my $w = AnyEvent->child (
290 pid => $pid, 293 pid => $pid,
291 cb => sub { 294 cb => sub {
292 my ($pid, $status) = @_; 295 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 296 warn "pid $pid exited with status $status";
294 $done->broadcast; 297 $done->send;
295 }, 298 },
296 ); 299 );
297 300
298 # do something else, then wait for process exit 301 # do something else, then wait for process exit
299 $done->wait; 302 $done->recv;
300 303
301=head2 CONDITION VARIABLES 304=head2 CONDITION VARIABLES
302 305
306If you are familiar with some event loops you will know that all of them
307require you to run some blocking "loop", "run" or similar function that
308will actively watch for new events and call your callbacks.
309
310AnyEvent is different, it expects somebody else to run the event loop and
311will only block when necessary (usually when told by the user).
312
313The instrument to do that is called a "condition variable", so called
314because they represent a condition that must become true.
315
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 316Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 317>> method, usually without arguments. The only argument pair allowed is
318C<cb>, which specifies a callback to be called when the condition variable
319becomes true.
305 320
306A condition variable waits for a condition - precisely that the C<< 321After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 322by calling the C<send> method (or calling the condition variable as if it
323were a callback, read about the caveats in the description for the C<<
324->send >> method).
308 325
309They are very useful to signal that a condition has been fulfilled, for 326Condition variables are similar to callbacks, except that you can
327optionally wait for them. They can also be called merge points - points
328in time where multiple outstanding events have been processed. And yet
329another way to call them is transactions - each condition variable can be
330used to represent a transaction, which finishes at some point and delivers
331a result.
332
333Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 334for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 335then a condition variable would be the ideal candidate to signal the
312availability of results. 336availability of results. The user can either act when the callback is
337called or can synchronously C<< ->recv >> for the results.
313 338
314You can also use condition variables to block your main program until 339You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 340you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 341could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 342button of your app, which would C<< ->send >> the "quit" event.
318 343
319Note that condition variables recurse into the event loop - if you have 344Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 345two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 346lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 347you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 348as this asks for trouble.
324 349
325This object has two methods: 350Condition variables are represented by hash refs in perl, and the keys
351used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
352easy (it is often useful to build your own transaction class on top of
353AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
354it's C<new> method in your own C<new> method.
355
356There are two "sides" to a condition variable - the "producer side" which
357eventually calls C<< -> send >>, and the "consumer side", which waits
358for the send to occur.
359
360Example: wait for a timer.
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->send
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->send },
372 );
373
374 # this "blocks" (while handling events) till the callback
375 # calls send
376 $result_ready->recv;
377
378Example: wait for a timer, but take advantage of the fact that
379condition variables are also code references.
380
381 my $done = AnyEvent->condvar;
382 my $delay = AnyEvent->timer (after => 5, cb => $done);
383 $done->recv;
384
385=head3 METHODS FOR PRODUCERS
386
387These methods should only be used by the producing side, i.e. the
388code/module that eventually sends the signal. Note that it is also
389the producer side which creates the condvar in most cases, but it isn't
390uncommon for the consumer to create it as well.
326 391
327=over 4 392=over 4
328 393
394=item $cv->send (...)
395
396Flag the condition as ready - a running C<< ->recv >> and all further
397calls to C<recv> will (eventually) return after this method has been
398called. If nobody is waiting the send will be remembered.
399
400If a callback has been set on the condition variable, it is called
401immediately from within send.
402
403Any arguments passed to the C<send> call will be returned by all
404future C<< ->recv >> calls.
405
406Condition variables are overloaded so one can call them directly
407(as a code reference). Calling them directly is the same as calling
408C<send>. Note, however, that many C-based event loops do not handle
409overloading, so as tempting as it may be, passing a condition variable
410instead of a callback does not work. Both the pure perl and EV loops
411support overloading, however, as well as all functions that use perl to
412invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
413example).
414
415=item $cv->croak ($error)
416
417Similar to send, but causes all call's to C<< ->recv >> to invoke
418C<Carp::croak> with the given error message/object/scalar.
419
420This can be used to signal any errors to the condition variable
421user/consumer.
422
423=item $cv->begin ([group callback])
424
329=item $cv->wait 425=item $cv->end
330 426
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 427These two methods are EXPERIMENTAL and MIGHT CHANGE.
428
429These two methods can be used to combine many transactions/events into
430one. For example, a function that pings many hosts in parallel might want
431to use a condition variable for the whole process.
432
433Every call to C<< ->begin >> will increment a counter, and every call to
434C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
435>>, the (last) callback passed to C<begin> will be executed. That callback
436is I<supposed> to call C<< ->send >>, but that is not required. If no
437callback was set, C<send> will be called without any arguments.
438
439Let's clarify this with the ping example:
440
441 my $cv = AnyEvent->condvar;
442
443 my %result;
444 $cv->begin (sub { $cv->send (\%result) });
445
446 for my $host (@list_of_hosts) {
447 $cv->begin;
448 ping_host_then_call_callback $host, sub {
449 $result{$host} = ...;
450 $cv->end;
451 };
452 }
453
454 $cv->end;
455
456This code fragment supposedly pings a number of hosts and calls
457C<send> after results for all then have have been gathered - in any
458order. To achieve this, the code issues a call to C<begin> when it starts
459each ping request and calls C<end> when it has received some result for
460it. Since C<begin> and C<end> only maintain a counter, the order in which
461results arrive is not relevant.
462
463There is an additional bracketing call to C<begin> and C<end> outside the
464loop, which serves two important purposes: first, it sets the callback
465to be called once the counter reaches C<0>, and second, it ensures that
466C<send> is called even when C<no> hosts are being pinged (the loop
467doesn't execute once).
468
469This is the general pattern when you "fan out" into multiple subrequests:
470use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
471is called at least once, and then, for each subrequest you start, call
472C<begin> and for each subrequest you finish, call C<end>.
473
474=back
475
476=head3 METHODS FOR CONSUMERS
477
478These methods should only be used by the consuming side, i.e. the
479code awaits the condition.
480
481=over 4
482
483=item $cv->recv
484
485Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 486>> methods have been called on c<$cv>, while servicing other watchers
487normally.
333 488
334You can only wait once on a condition - additional calls will return 489You can only wait once on a condition - additional calls are valid but
335immediately. 490will return immediately.
491
492If an error condition has been set by calling C<< ->croak >>, then this
493function will call C<croak>.
494
495In list context, all parameters passed to C<send> will be returned,
496in scalar context only the first one will be returned.
336 497
337Not all event models support a blocking wait - some die in that case 498Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 499(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 500using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 501caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 502condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 503callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 504while still supporting blocking waits if the caller so desires).
344 505
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 506Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 507sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 508multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 509can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 510
352=item $cv->broadcast 511The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
512fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
513versions and also integrates coroutines into AnyEvent, making blocking
514C<< ->recv >> calls perfectly safe as long as they are done from another
515coroutine (one that doesn't run the event loop).
353 516
354Flag the condition as ready - a running C<< ->wait >> and all further 517You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 518only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 519time). This will work even when the event loop does not support blocking
520waits otherwise.
521
522=item $bool = $cv->ready
523
524Returns true when the condition is "true", i.e. whether C<send> or
525C<croak> have been called.
526
527=item $cb = $cv->cb ([new callback])
528
529This is a mutator function that returns the callback set and optionally
530replaces it before doing so.
531
532The callback will be called when the condition becomes "true", i.e. when
533C<send> or C<croak> are called. Calling C<recv> inside the callback
534or at any later time is guaranteed not to block.
357 535
358=back 536=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 537
378=head1 GLOBAL VARIABLES AND FUNCTIONS 538=head1 GLOBAL VARIABLES AND FUNCTIONS
379 539
380=over 4 540=over 4
381 541
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 547C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 548AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 549
390The known classes so far are: 550The known classes so far are:
391 551
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 552 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 553 AnyEvent::Impl::Event based on Event, second best choice.
554 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 555 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 556 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 557 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 558 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 559 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 560
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 573Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 574if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 575have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 576runtime.
419 577
578=item $guard = AnyEvent::post_detect { BLOCK }
579
580Arranges for the code block to be executed as soon as the event model is
581autodetected (or immediately if this has already happened).
582
583If called in scalar or list context, then it creates and returns an object
584that automatically removes the callback again when it is destroyed. See
585L<Coro::BDB> for a case where this is useful.
586
587=item @AnyEvent::post_detect
588
589If there are any code references in this array (you can C<push> to it
590before or after loading AnyEvent), then they will called directly after
591the event loop has been chosen.
592
593You should check C<$AnyEvent::MODEL> before adding to this array, though:
594if it contains a true value then the event loop has already been detected,
595and the array will be ignored.
596
597Best use C<AnyEvent::post_detect { BLOCK }> instead.
598
420=back 599=back
421 600
422=head1 WHAT TO DO IN A MODULE 601=head1 WHAT TO DO IN A MODULE
423 602
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 603As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 606Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 607decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 608by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 609to load the event module first.
431 610
432Never call C<< ->wait >> on a condition variable unless you I<know> that 611Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 612the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 613because it will stall the whole program, and the whole point of using
435events is to stay interactive. 614events is to stay interactive.
436 615
437It is fine, however, to call C<< ->wait >> when the user of your module 616It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 617requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 618called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 619freely, as the user of your module knows what she is doing. always).
441 620
442=head1 WHAT TO DO IN THE MAIN PROGRAM 621=head1 WHAT TO DO IN THE MAIN PROGRAM
443 622
444There will always be a single main program - the only place that should 623There will always be a single main program - the only place that should
446 625
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 626If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 627do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 628decide which implementation to chose if some module relies on it.
450 629
451If the main program relies on a specific event model. For example, in 630If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 631Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 632event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 633speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 634modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 635decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 636might chose the wrong one unless you load the correct one yourself.
458 637
459You can chose to use a rather inefficient pure-perl implementation by 638You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 639C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 640everywhere, but letting AnyEvent chose the model is generally better.
641
642=head2 MAINLOOP EMULATION
643
644Sometimes (often for short test scripts, or even standalone programs who
645only want to use AnyEvent), you do not want to run a specific event loop.
646
647In that case, you can use a condition variable like this:
648
649 AnyEvent->condvar->recv;
650
651This has the effect of entering the event loop and looping forever.
652
653Note that usually your program has some exit condition, in which case
654it is better to use the "traditional" approach of storing a condition
655variable somewhere, waiting for it, and sending it when the program should
656exit cleanly.
657
658
659=head1 OTHER MODULES
660
661The following is a non-exhaustive list of additional modules that use
662AnyEvent and can therefore be mixed easily with other AnyEvent modules
663in the same program. Some of the modules come with AnyEvent, some are
664available via CPAN.
665
666=over 4
667
668=item L<AnyEvent::Util>
669
670Contains various utility functions that replace often-used but blocking
671functions such as C<inet_aton> by event-/callback-based versions.
672
673=item L<AnyEvent::Handle>
674
675Provide read and write buffers and manages watchers for reads and writes.
676
677=item L<AnyEvent::Socket>
678
679Provides various utility functions for (internet protocol) sockets,
680addresses and name resolution. Also functions to create non-blocking tcp
681connections or tcp servers, with IPv6 and SRV record support and more.
682
683=item L<AnyEvent::DNS>
684
685Provides rich asynchronous DNS resolver capabilities.
686
687=item L<AnyEvent::HTTPD>
688
689Provides a simple web application server framework.
690
691=item L<AnyEvent::FastPing>
692
693The fastest ping in the west.
694
695=item L<Net::IRC3>
696
697AnyEvent based IRC client module family.
698
699=item L<Net::XMPP2>
700
701AnyEvent based XMPP (Jabber protocol) module family.
702
703=item L<Net::FCP>
704
705AnyEvent-based implementation of the Freenet Client Protocol, birthplace
706of AnyEvent.
707
708=item L<Event::ExecFlow>
709
710High level API for event-based execution flow control.
711
712=item L<Coro>
713
714Has special support for AnyEvent via L<Coro::AnyEvent>.
715
716=item L<AnyEvent::AIO>, L<IO::AIO>
717
718Truly asynchronous I/O, should be in the toolbox of every event
719programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
720together.
721
722=item L<AnyEvent::BDB>, L<BDB>
723
724Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
725IO::AIO and AnyEvent together.
726
727=item L<IO::Lambda>
728
729The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
730
731=back
462 732
463=cut 733=cut
464 734
465package AnyEvent; 735package AnyEvent;
466 736
467no warnings; 737no warnings;
468use strict; 738use strict;
469 739
470use Carp; 740use Carp;
471 741
472our $VERSION = '3.3'; 742our $VERSION = '4.05';
473our $MODEL; 743our $MODEL;
474 744
475our $AUTOLOAD; 745our $AUTOLOAD;
476our @ISA; 746our @ISA;
477 747
748our @REGISTRY;
749
750our $WIN32;
751
752BEGIN {
753 my $win32 = ! ! ($^O =~ /mswin32/i);
754 eval "sub WIN32(){ $win32 }";
755}
756
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 757our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 758
480our @REGISTRY; 759our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
760
761{
762 my $idx;
763 $PROTOCOL{$_} = ++$idx
764 for reverse split /\s*,\s*/,
765 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
766}
481 767
482my @models = ( 768my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 769 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 770 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 771 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 772 # everything below here will not be autoprobed
773 # as the pureperl backend should work everywhere
774 # and is usually faster
775 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
776 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 777 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 778 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 779 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
780 [Wx:: => AnyEvent::Impl::POE::],
781 [Prima:: => AnyEvent::Impl::POE::],
496); 782);
497 783
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 784our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
785
786our @post_detect;
787
788sub post_detect(&) {
789 my ($cb) = @_;
790
791 if ($MODEL) {
792 $cb->();
793
794 1
795 } else {
796 push @post_detect, $cb;
797
798 defined wantarray
799 ? bless \$cb, "AnyEvent::Util::PostDetect"
800 : ()
801 }
802}
803
804sub AnyEvent::Util::PostDetect::DESTROY {
805 @post_detect = grep $_ != ${$_[0]}, @post_detect;
806}
499 807
500sub detect() { 808sub detect() {
501 unless ($MODEL) { 809 unless ($MODEL) {
502 no strict 'refs'; 810 no strict 'refs';
811 local $SIG{__DIE__};
503 812
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 813 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 814 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 815 if (eval "require $model") {
507 $MODEL = $model; 816 $MODEL = $model;
537 last; 846 last;
538 } 847 }
539 } 848 }
540 849
541 $MODEL 850 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 851 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 852 }
544 } 853 }
545 854
546 unshift @ISA, $MODEL; 855 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 856 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
857
858 (shift @post_detect)->() while @post_detect;
548 } 859 }
549 860
550 $MODEL 861 $MODEL
551} 862}
552 863
562 $class->$func (@_); 873 $class->$func (@_);
563} 874}
564 875
565package AnyEvent::Base; 876package AnyEvent::Base;
566 877
567# default implementation for ->condvar, ->wait, ->broadcast 878# default implementation for ->condvar
568 879
569sub condvar { 880sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 881 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 882}
580 883
581# default implementation for ->signal 884# default implementation for ->signal
582 885
583our %SIG_CB; 886our %SIG_CB;
636 or Carp::croak "required option 'pid' is missing"; 939 or Carp::croak "required option 'pid' is missing";
637 940
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 941 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 942
640 unless ($WNOHANG) { 943 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 944 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 945 }
643 946
644 unless ($CHLD_W) { 947 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 948 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 949 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 959 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 960 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 961
659 undef $CHLD_W unless keys %PID_CB; 962 undef $CHLD_W unless keys %PID_CB;
660} 963}
964
965package AnyEvent::CondVar;
966
967our @ISA = AnyEvent::CondVar::Base::;
968
969package AnyEvent::CondVar::Base;
970
971use overload
972 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
973 fallback => 1;
974
975sub _send {
976 # nop
977}
978
979sub send {
980 my $cv = shift;
981 $cv->{_ae_sent} = [@_];
982 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
983 $cv->_send;
984}
985
986sub croak {
987 $_[0]{_ae_croak} = $_[1];
988 $_[0]->send;
989}
990
991sub ready {
992 $_[0]{_ae_sent}
993}
994
995sub _wait {
996 AnyEvent->one_event while !$_[0]{_ae_sent};
997}
998
999sub recv {
1000 $_[0]->_wait;
1001
1002 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1003 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1004}
1005
1006sub cb {
1007 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1008 $_[0]{_ae_cb}
1009}
1010
1011sub begin {
1012 ++$_[0]{_ae_counter};
1013 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1014}
1015
1016sub end {
1017 return if --$_[0]{_ae_counter};
1018 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1019}
1020
1021# undocumented/compatibility with pre-3.4
1022*broadcast = \&send;
1023*wait = \&_wait;
661 1024
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1025=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1026
664This is an advanced topic that you do not normally need to use AnyEvent in 1027This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1028a module. This section is only of use to event loop authors who want to
722model it chooses. 1085model it chooses.
723 1086
724=item C<PERL_ANYEVENT_MODEL> 1087=item C<PERL_ANYEVENT_MODEL>
725 1088
726This can be used to specify the event model to be used by AnyEvent, before 1089This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting 1090auto detection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1091entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful, 1092and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with 1093used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing. 1094auto detection and -probing.
732 1095
733This functionality might change in future versions. 1096This functionality might change in future versions.
734 1097
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1098For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this: 1099could start your program like this:
737 1100
738 PERL_ANYEVENT_MODEL=Perl perl ... 1101 PERL_ANYEVENT_MODEL=Perl perl ...
1102
1103=item C<PERL_ANYEVENT_PROTOCOLS>
1104
1105Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1106for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1107of auto probing).
1108
1109Must be set to a comma-separated list of protocols or address families,
1110current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1111used, and preference will be given to protocols mentioned earlier in the
1112list.
1113
1114This variable can effectively be used for denial-of-service attacks
1115against local programs (e.g. when setuid), although the impact is likely
1116small, as the program has to handle connection errors already-
1117
1118Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1119but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1120- only support IPv4, never try to resolve or contact IPv6
1121addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1122IPv6, but prefer IPv6 over IPv4.
1123
1124=item C<PERL_ANYEVENT_EDNS0>
1125
1126Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1127for DNS. This extension is generally useful to reduce DNS traffic, but
1128some (broken) firewalls drop such DNS packets, which is why it is off by
1129default.
1130
1131Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1132EDNS0 in its DNS requests.
1133
1134=item C<PERL_ANYEVENT_MAX_FORKS>
1135
1136The maximum number of child processes that C<AnyEvent::Util::fork_call>
1137will create in parallel.
739 1138
740=back 1139=back
741 1140
742=head1 EXAMPLE PROGRAM 1141=head1 EXAMPLE PROGRAM
743 1142
754 poll => 'r', 1153 poll => 'r',
755 cb => sub { 1154 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1155 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1156 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1157 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1158 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1159 },
761 ); 1160 );
762 1161
763 my $time_watcher; # can only be used once 1162 my $time_watcher; # can only be used once
764 1163
769 }); 1168 });
770 } 1169 }
771 1170
772 new_timer; # create first timer 1171 new_timer; # create first timer
773 1172
774 $cv->wait; # wait until user enters /^q/i 1173 $cv->recv; # wait until user enters /^q/i
775 1174
776=head1 REAL-WORLD EXAMPLE 1175=head1 REAL-WORLD EXAMPLE
777 1176
778Consider the L<Net::FCP> module. It features (among others) the following 1177Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1178API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1228 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1229 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1230 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1231
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1232Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1233result and signals any possible waiters that the request has finished:
835 1234
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1235 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1236
838 if (end-of-file or data complete) { 1237 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1238 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1239 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1240 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1241 }
843 1242
844The C<result> method, finally, just waits for the finished signal (if the 1243The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1244request was already finished, it doesn't wait, of course, and returns the
846data: 1245data:
847 1246
848 $txn->{finished}->wait; 1247 $txn->{finished}->recv;
849 return $txn->{result}; 1248 return $txn->{result};
850 1249
851The actual code goes further and collects all errors (C<die>s, exceptions) 1250The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1251that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1252whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1253and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1254problems get reported tot he code that tries to use the result, not in a
856random callback. 1255random callback.
857 1256
888 1287
889 my $quit = AnyEvent->condvar; 1288 my $quit = AnyEvent->condvar;
890 1289
891 $fcp->txn_client_get ($url)->cb (sub { 1290 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1291 ...
893 $quit->broadcast; 1292 $quit->send;
894 }); 1293 });
895 1294
896 $quit->wait; 1295 $quit->recv;
897 1296
898 1297
899=head1 BENCHMARKS 1298=head1 BENCHMARKS
900 1299
901To give you an idea of the performance and overheads that AnyEvent adds 1300To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1302of various event loops I prepared some benchmarks.
904 1303
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1304=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1305
907Here is a benchmark of various supported event models used natively and 1306Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1307through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1308timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1309which it is), lets them fire exactly once and destroys them again.
911 1310
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1311Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1312distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1329all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1330and memory usage is not included in the figures.
932 1331
933I<invoke> is the time, in microseconds, used to invoke a simple 1332I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1333callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1334invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1335signal the end of this phase.
937 1336
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1337I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1338watcher.
940 1339
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1343 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1344 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1345 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1346 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1347 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1348 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1349 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1350 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1351 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1352 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
954 1353
958well. For example, a select-based event loop (such as the pure perl one) 1357well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1358can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1359file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1360the same time, so select/poll-based implementations get an unnatural speed
962boost. 1361boost.
1362
1363Also, note that the number of watchers usually has a nonlinear effect on
1364overall speed, that is, creating twice as many watchers doesn't take twice
1365the time - usually it takes longer. This puts event loops tested with a
1366higher number of watchers at a disadvantage.
1367
1368To put the range of results into perspective, consider that on the
1369benchmark machine, handling an event takes roughly 1600 CPU cycles with
1370EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1371cycles with POE.
963 1372
964C<EV> is the sole leader regarding speed and memory use, which are both 1373C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1374maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1375far less memory than any other event loop and is still faster than Event
967natively. 1376natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1399file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1400employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1401hidden memory cost inside the kernel which is not reflected in the figures
993above). 1402above).
994 1403
995C<POE>, regardless of underlying event loop (whether using its pure 1404C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1405select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1406be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1407memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1408as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1409requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1410invocation speed is almost 900 times slower than with AnyEvent's pure perl
1411implementation.
1412
1002implementation. The design of the POE adaptor class in AnyEvent can not 1413The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1414for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1415small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1416optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1417using multiple sessions is not a good approach, especially regarding
1418memory usage, even the author of POE could not come up with a faster
1419design).
1006 1420
1007=head3 Summary 1421=head3 Summary
1008 1422
1009=over 4 1423=over 4
1010 1424
1021 1435
1022=back 1436=back
1023 1437
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1438=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1439
1026This benchmark atcually benchmarks the event loop itself. It works by 1440This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1441creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1442timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1443watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1444watcher reads a byte it will write that byte to a random other "server".
1031 1445
1032The effect is that there will be a lot of I/O watchers, only part of which 1446The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1447are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1448fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1449timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1450most timeouts work (and puts extra pressure on the event loops).
1037 1451
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1452In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1453(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 1454connections, most of which are idle at any one point in time.
1041 1455
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1456Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1457distribution.
1045=head3 Explanation of the columns 1459=head3 Explanation of the columns
1046 1460
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1461I<sockets> is the number of sockets, and twice the number of "servers" (as
1048each server has a read and write socket end). 1462each server has a read and write socket end).
1049 1463
1050I<create> is the time it takes to create a socketpair (which is 1464I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1465nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1466
1053I<request>, the most important value, is the time it takes to handle a 1467I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1468single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleting the old timeout and creating 1469it to another server. This includes deleting the old timeout and creating
1057 1471
1058=head3 Results 1472=head3 Results
1059 1473
1060 name sockets create request 1474 name sockets create request
1061 EV 20000 69.01 11.16 1475 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1476 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1477 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1478 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1479 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1480
1067=head3 Discussion 1481=head3 Discussion
1089 1503
1090=head3 Summary 1504=head3 Summary
1091 1505
1092=over 4 1506=over 4
1093 1507
1094=item * The pure perl implementation performs extremely well, considering 1508=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1509
1097=item * Avoid Glib or POE in large projects where performance matters. 1510=item * Avoid Glib or POE in large projects where performance matters.
1098 1511
1099=back 1512=back
1100 1513
1113 1526
1114=head3 Results 1527=head3 Results
1115 1528
1116 name sockets create request 1529 name sockets create request
1117 EV 16 20.00 6.54 1530 EV 16 20.00 6.54
1531 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1532 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1533 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1534 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1535
1123=head3 Discussion 1536=head3 Discussion
1124 1537
1125The benchmark tries to test the performance of a typical small 1538The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1539server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1540in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1541to the small absolute number of watchers (that is, you need efficiency and
1542speed most when you have lots of watchers, not when you only have a few of
1543them).
1129 1544
1130EV is again fastest. 1545EV is again fastest.
1131 1546
1132The C-based event loops Event and Glib come in second this time, as the 1547Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1548loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1549matter.
1135high, and updating all the data structures is costly).
1136 1550
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1551POE also performs much better in this case, but is is still far behind the
1140others. 1552others.
1141 1553
1142=head3 Summary 1554=head3 Summary
1143 1555
1144=over 4 1556=over 4
1150 1562
1151 1563
1152=head1 FORK 1564=head1 FORK
1153 1565
1154Most event libraries are not fork-safe. The ones who are usually are 1566Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1567because they rely on inefficient but fork-safe C<select> or C<poll>
1568calls. Only L<EV> is fully fork-aware.
1156 1569
1157If you have to fork, you must either do so I<before> creating your first 1570If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1571watcher OR you must not use AnyEvent at all in the child.
1159 1572
1160 1573
1172 1585
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1586 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1587
1175 use AnyEvent; 1588 use AnyEvent;
1176 1589
1590Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1591be used to probe what backend is used and gain other information (which is
1592probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1593
1177 1594
1178=head1 SEE ALSO 1595=head1 SEE ALSO
1179 1596
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1597Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1598
1599Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1600L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1601
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1602Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1603L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1604L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1605L<AnyEvent::Impl::POE>.
1188 1606
1607Non-blocking file handles, sockets, TCP clients and
1608servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1609
1610Asynchronous DNS: L<AnyEvent::DNS>.
1611
1612Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1613
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1614Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1615
1191 1616
1192=head1 AUTHOR 1617=head1 AUTHOR
1193 1618
1194 Marc Lehmann <schmorp@schmorp.de> 1619 Marc Lehmann <schmorp@schmorp.de>

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