ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.94 by root, Sat Apr 26 04:33:51 2008 UTC vs.
Revision 1.143 by root, Wed May 28 23:57:38 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70
71 76
72=head1 DESCRIPTION 77=head1 DESCRIPTION
73 78
74L<AnyEvent> provides an identical interface to multiple event loops. This 79L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 80allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
80module. 85module.
81 86
82During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 88to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 89following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 91L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 93adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
105 110
106The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 113explicitly and enjoy the high availability of that event loop :)
109 114
110=head1 WATCHERS 115=head1 WATCHERS
111 116
112AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
115 120
116These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
119is in control). 124is in control).
228timers. 233timers.
229 234
230AnyEvent always prefers relative timers, if available, matching the 235AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 236AnyEvent API.
232 237
238AnyEvent has two additional methods that return the "current time":
239
240=over 4
241
242=item AnyEvent->time
243
244This returns the "current wallclock time" as a fractional number of
245seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
246return, and the result is guaranteed to be compatible with those).
247
248It progresses independently of any event loop processing.
249
250In almost all cases (in all cases if you don't care), this is the function
251to call when you want to know the current time.
252
253=item AnyEvent->now
254
255This also returns the "current wallclock time", but unlike C<time>, above,
256this value might change only once per event loop iteration, depending on
257the event loop (most return the same time as C<time>, above). This is the
258time that AnyEvent timers get scheduled against.
259
260For a practical example of when these times differ, consider L<Event::Lib>
261and L<EV> and the following set-up:
262
263The event loop is running and has just invoked one of your callback at
264time=500 (assume no other callbacks delay processing). In your callback,
265you wait a second by executing C<sleep 1> (blocking the process for a
266second) and then (at time=501) you create a relative timer that fires
267after three seconds.
268
269With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
270both return C<501>, because that is the current time, and the timer will
271be scheduled to fire at time=504 (C<501> + C<3>).
272
273With L<EV>m C<< AnyEvent->time >> returns C<501> (as that is the current
274time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
275last event processing phase started. With L<EV>, your timer gets scheduled
276to run at time=503 (C<500> + C<3>).
277
278In one sense, L<Event::Lib> is more exact, as it uses the current time
279regardless of any delays introduced by event processing. However, most
280callbacks do not expect large delays in processing, so this causes a
281higher drift (and a lot more syscalls to get the current time).
282
283In another sense, L<EV> is more exact, as your timer will be scheduled at
284the same time, regardless of how long event processing actually took.
285
286In either case, if you care (and in most cases, you don't), then you
287can get whatever behaviour you want with any event loop, by taking the
288difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
289account.
290
291=back
292
233=head2 SIGNAL WATCHERS 293=head2 SIGNAL WATCHERS
234 294
235You can watch for signals using a signal watcher, C<signal> is the signal 295You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 296I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
237be invoked whenever a signal occurs. 297be invoked whenever a signal occurs.
238 298
239Although the callback might get passed parameters, their value and 299Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 300presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 301callbacks cannot use arguments passed to signal watcher callbacks.
242 302
243Multiple signal occurances can be clumped together into one callback 303Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 304invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 305that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 306but it is guaranteed not to interrupt any other callbacks.
247 307
248The main advantage of using these watchers is that you can share a signal 308The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 309between multiple watchers.
250 310
251This watcher might use C<%SIG>, so programs overwriting those signals 311This watcher might use C<%SIG>, so programs overwriting those signals
280 340
281Example: fork a process and wait for it 341Example: fork a process and wait for it
282 342
283 my $done = AnyEvent->condvar; 343 my $done = AnyEvent->condvar;
284 344
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 345 my $pid = fork or exit 5;
288 346
289 my $w = AnyEvent->child ( 347 my $w = AnyEvent->child (
290 pid => $pid, 348 pid => $pid,
291 cb => sub { 349 cb => sub {
292 my ($pid, $status) = @_; 350 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 351 warn "pid $pid exited with status $status";
294 $done->broadcast; 352 $done->send;
295 }, 353 },
296 ); 354 );
297 355
298 # do something else, then wait for process exit 356 # do something else, then wait for process exit
299 $done->wait; 357 $done->recv;
300 358
301=head2 CONDITION VARIABLES 359=head2 CONDITION VARIABLES
302 360
361If you are familiar with some event loops you will know that all of them
362require you to run some blocking "loop", "run" or similar function that
363will actively watch for new events and call your callbacks.
364
365AnyEvent is different, it expects somebody else to run the event loop and
366will only block when necessary (usually when told by the user).
367
368The instrument to do that is called a "condition variable", so called
369because they represent a condition that must become true.
370
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 371Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 372>> method, usually without arguments. The only argument pair allowed is
373C<cb>, which specifies a callback to be called when the condition variable
374becomes true.
305 375
306A condition variable waits for a condition - precisely that the C<< 376After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 377by calling the C<send> method (or calling the condition variable as if it
378were a callback, read about the caveats in the description for the C<<
379->send >> method).
308 380
309They are very useful to signal that a condition has been fulfilled, for 381Condition variables are similar to callbacks, except that you can
382optionally wait for them. They can also be called merge points - points
383in time where multiple outstanding events have been processed. And yet
384another way to call them is transactions - each condition variable can be
385used to represent a transaction, which finishes at some point and delivers
386a result.
387
388Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 389for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 390then a condition variable would be the ideal candidate to signal the
312availability of results. 391availability of results. The user can either act when the callback is
392called or can synchronously C<< ->recv >> for the results.
313 393
314You can also use condition variables to block your main program until 394You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 395you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 396could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 397button of your app, which would C<< ->send >> the "quit" event.
318 398
319Note that condition variables recurse into the event loop - if you have 399Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 400two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 401lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 402you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 403as this asks for trouble.
324 404
325This object has two methods: 405Condition variables are represented by hash refs in perl, and the keys
406used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
407easy (it is often useful to build your own transaction class on top of
408AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
409it's C<new> method in your own C<new> method.
410
411There are two "sides" to a condition variable - the "producer side" which
412eventually calls C<< -> send >>, and the "consumer side", which waits
413for the send to occur.
414
415Example: wait for a timer.
416
417 # wait till the result is ready
418 my $result_ready = AnyEvent->condvar;
419
420 # do something such as adding a timer
421 # or socket watcher the calls $result_ready->send
422 # when the "result" is ready.
423 # in this case, we simply use a timer:
424 my $w = AnyEvent->timer (
425 after => 1,
426 cb => sub { $result_ready->send },
427 );
428
429 # this "blocks" (while handling events) till the callback
430 # calls send
431 $result_ready->recv;
432
433Example: wait for a timer, but take advantage of the fact that
434condition variables are also code references.
435
436 my $done = AnyEvent->condvar;
437 my $delay = AnyEvent->timer (after => 5, cb => $done);
438 $done->recv;
439
440=head3 METHODS FOR PRODUCERS
441
442These methods should only be used by the producing side, i.e. the
443code/module that eventually sends the signal. Note that it is also
444the producer side which creates the condvar in most cases, but it isn't
445uncommon for the consumer to create it as well.
326 446
327=over 4 447=over 4
328 448
449=item $cv->send (...)
450
451Flag the condition as ready - a running C<< ->recv >> and all further
452calls to C<recv> will (eventually) return after this method has been
453called. If nobody is waiting the send will be remembered.
454
455If a callback has been set on the condition variable, it is called
456immediately from within send.
457
458Any arguments passed to the C<send> call will be returned by all
459future C<< ->recv >> calls.
460
461Condition variables are overloaded so one can call them directly
462(as a code reference). Calling them directly is the same as calling
463C<send>. Note, however, that many C-based event loops do not handle
464overloading, so as tempting as it may be, passing a condition variable
465instead of a callback does not work. Both the pure perl and EV loops
466support overloading, however, as well as all functions that use perl to
467invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
468example).
469
470=item $cv->croak ($error)
471
472Similar to send, but causes all call's to C<< ->recv >> to invoke
473C<Carp::croak> with the given error message/object/scalar.
474
475This can be used to signal any errors to the condition variable
476user/consumer.
477
478=item $cv->begin ([group callback])
479
329=item $cv->wait 480=item $cv->end
330 481
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 482These two methods are EXPERIMENTAL and MIGHT CHANGE.
483
484These two methods can be used to combine many transactions/events into
485one. For example, a function that pings many hosts in parallel might want
486to use a condition variable for the whole process.
487
488Every call to C<< ->begin >> will increment a counter, and every call to
489C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
490>>, the (last) callback passed to C<begin> will be executed. That callback
491is I<supposed> to call C<< ->send >>, but that is not required. If no
492callback was set, C<send> will be called without any arguments.
493
494Let's clarify this with the ping example:
495
496 my $cv = AnyEvent->condvar;
497
498 my %result;
499 $cv->begin (sub { $cv->send (\%result) });
500
501 for my $host (@list_of_hosts) {
502 $cv->begin;
503 ping_host_then_call_callback $host, sub {
504 $result{$host} = ...;
505 $cv->end;
506 };
507 }
508
509 $cv->end;
510
511This code fragment supposedly pings a number of hosts and calls
512C<send> after results for all then have have been gathered - in any
513order. To achieve this, the code issues a call to C<begin> when it starts
514each ping request and calls C<end> when it has received some result for
515it. Since C<begin> and C<end> only maintain a counter, the order in which
516results arrive is not relevant.
517
518There is an additional bracketing call to C<begin> and C<end> outside the
519loop, which serves two important purposes: first, it sets the callback
520to be called once the counter reaches C<0>, and second, it ensures that
521C<send> is called even when C<no> hosts are being pinged (the loop
522doesn't execute once).
523
524This is the general pattern when you "fan out" into multiple subrequests:
525use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
526is called at least once, and then, for each subrequest you start, call
527C<begin> and for each subrequest you finish, call C<end>.
528
529=back
530
531=head3 METHODS FOR CONSUMERS
532
533These methods should only be used by the consuming side, i.e. the
534code awaits the condition.
535
536=over 4
537
538=item $cv->recv
539
540Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 541>> methods have been called on c<$cv>, while servicing other watchers
542normally.
333 543
334You can only wait once on a condition - additional calls will return 544You can only wait once on a condition - additional calls are valid but
335immediately. 545will return immediately.
546
547If an error condition has been set by calling C<< ->croak >>, then this
548function will call C<croak>.
549
550In list context, all parameters passed to C<send> will be returned,
551in scalar context only the first one will be returned.
336 552
337Not all event models support a blocking wait - some die in that case 553Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 554(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 555using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 556caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 557condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 558callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 559while still supporting blocking waits if the caller so desires).
344 560
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 561Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 562sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 563multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 564can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 565
352=item $cv->broadcast 566The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
567fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
568versions and also integrates coroutines into AnyEvent, making blocking
569C<< ->recv >> calls perfectly safe as long as they are done from another
570coroutine (one that doesn't run the event loop).
353 571
354Flag the condition as ready - a running C<< ->wait >> and all further 572You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 573only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 574time). This will work even when the event loop does not support blocking
575waits otherwise.
576
577=item $bool = $cv->ready
578
579Returns true when the condition is "true", i.e. whether C<send> or
580C<croak> have been called.
581
582=item $cb = $cv->cb ([new callback])
583
584This is a mutator function that returns the callback set and optionally
585replaces it before doing so.
586
587The callback will be called when the condition becomes "true", i.e. when
588C<send> or C<croak> are called. Calling C<recv> inside the callback
589or at any later time is guaranteed not to block.
357 590
358=back 591=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 592
378=head1 GLOBAL VARIABLES AND FUNCTIONS 593=head1 GLOBAL VARIABLES AND FUNCTIONS
379 594
380=over 4 595=over 4
381 596
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 602C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 603AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 604
390The known classes so far are: 605The known classes so far are:
391 606
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 607 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 608 AnyEvent::Impl::Event based on Event, second best choice.
609 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 610 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 611 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 612 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 613 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 614 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 615
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 628Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 629if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 630have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 631runtime.
419 632
633=item $guard = AnyEvent::post_detect { BLOCK }
634
635Arranges for the code block to be executed as soon as the event model is
636autodetected (or immediately if this has already happened).
637
638If called in scalar or list context, then it creates and returns an object
639that automatically removes the callback again when it is destroyed. See
640L<Coro::BDB> for a case where this is useful.
641
642=item @AnyEvent::post_detect
643
644If there are any code references in this array (you can C<push> to it
645before or after loading AnyEvent), then they will called directly after
646the event loop has been chosen.
647
648You should check C<$AnyEvent::MODEL> before adding to this array, though:
649if it contains a true value then the event loop has already been detected,
650and the array will be ignored.
651
652Best use C<AnyEvent::post_detect { BLOCK }> instead.
653
420=back 654=back
421 655
422=head1 WHAT TO DO IN A MODULE 656=head1 WHAT TO DO IN A MODULE
423 657
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 658As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 661Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 662decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 663by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 664to load the event module first.
431 665
432Never call C<< ->wait >> on a condition variable unless you I<know> that 666Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 667the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 668because it will stall the whole program, and the whole point of using
435events is to stay interactive. 669events is to stay interactive.
436 670
437It is fine, however, to call C<< ->wait >> when the user of your module 671It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 672requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 673called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 674freely, as the user of your module knows what she is doing. always).
441 675
442=head1 WHAT TO DO IN THE MAIN PROGRAM 676=head1 WHAT TO DO IN THE MAIN PROGRAM
443 677
444There will always be a single main program - the only place that should 678There will always be a single main program - the only place that should
446 680
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 681If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 682do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 683decide which implementation to chose if some module relies on it.
450 684
451If the main program relies on a specific event model. For example, in 685If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 686Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 687event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 688speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 689modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 690decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 691might chose the wrong one unless you load the correct one yourself.
458 692
459You can chose to use a rather inefficient pure-perl implementation by 693You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 694C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 695everywhere, but letting AnyEvent chose the model is generally better.
696
697=head2 MAINLOOP EMULATION
698
699Sometimes (often for short test scripts, or even standalone programs who
700only want to use AnyEvent), you do not want to run a specific event loop.
701
702In that case, you can use a condition variable like this:
703
704 AnyEvent->condvar->recv;
705
706This has the effect of entering the event loop and looping forever.
707
708Note that usually your program has some exit condition, in which case
709it is better to use the "traditional" approach of storing a condition
710variable somewhere, waiting for it, and sending it when the program should
711exit cleanly.
712
713
714=head1 OTHER MODULES
715
716The following is a non-exhaustive list of additional modules that use
717AnyEvent and can therefore be mixed easily with other AnyEvent modules
718in the same program. Some of the modules come with AnyEvent, some are
719available via CPAN.
720
721=over 4
722
723=item L<AnyEvent::Util>
724
725Contains various utility functions that replace often-used but blocking
726functions such as C<inet_aton> by event-/callback-based versions.
727
728=item L<AnyEvent::Handle>
729
730Provide read and write buffers and manages watchers for reads and writes.
731
732=item L<AnyEvent::Socket>
733
734Provides various utility functions for (internet protocol) sockets,
735addresses and name resolution. Also functions to create non-blocking tcp
736connections or tcp servers, with IPv6 and SRV record support and more.
737
738=item L<AnyEvent::DNS>
739
740Provides rich asynchronous DNS resolver capabilities.
741
742=item L<AnyEvent::HTTPD>
743
744Provides a simple web application server framework.
745
746=item L<AnyEvent::FastPing>
747
748The fastest ping in the west.
749
750=item L<Net::IRC3>
751
752AnyEvent based IRC client module family.
753
754=item L<Net::XMPP2>
755
756AnyEvent based XMPP (Jabber protocol) module family.
757
758=item L<Net::FCP>
759
760AnyEvent-based implementation of the Freenet Client Protocol, birthplace
761of AnyEvent.
762
763=item L<Event::ExecFlow>
764
765High level API for event-based execution flow control.
766
767=item L<Coro>
768
769Has special support for AnyEvent via L<Coro::AnyEvent>.
770
771=item L<AnyEvent::AIO>, L<IO::AIO>
772
773Truly asynchronous I/O, should be in the toolbox of every event
774programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
775together.
776
777=item L<AnyEvent::BDB>, L<BDB>
778
779Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
780IO::AIO and AnyEvent together.
781
782=item L<IO::Lambda>
783
784The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
785
786=back
462 787
463=cut 788=cut
464 789
465package AnyEvent; 790package AnyEvent;
466 791
467no warnings; 792no warnings;
468use strict; 793use strict;
469 794
470use Carp; 795use Carp;
471 796
472our $VERSION = '3.3'; 797our $VERSION = '4.05';
473our $MODEL; 798our $MODEL;
474 799
475our $AUTOLOAD; 800our $AUTOLOAD;
476our @ISA; 801our @ISA;
477 802
803our @REGISTRY;
804
805our $WIN32;
806
807BEGIN {
808 my $win32 = ! ! ($^O =~ /mswin32/i);
809 eval "sub WIN32(){ $win32 }";
810}
811
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 812our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 813
480our @REGISTRY; 814our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
815
816{
817 my $idx;
818 $PROTOCOL{$_} = ++$idx
819 for reverse split /\s*,\s*/,
820 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
821}
481 822
482my @models = ( 823my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 824 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 825 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 826 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 827 # everything below here will not be autoprobed
828 # as the pureperl backend should work everywhere
829 # and is usually faster
830 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
831 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 832 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 833 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 834 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
835 [Wx:: => AnyEvent::Impl::POE::],
836 [Prima:: => AnyEvent::Impl::POE::],
496); 837);
497 838
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 839our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
840
841our @post_detect;
842
843sub post_detect(&) {
844 my ($cb) = @_;
845
846 if ($MODEL) {
847 $cb->();
848
849 1
850 } else {
851 push @post_detect, $cb;
852
853 defined wantarray
854 ? bless \$cb, "AnyEvent::Util::PostDetect"
855 : ()
856 }
857}
858
859sub AnyEvent::Util::PostDetect::DESTROY {
860 @post_detect = grep $_ != ${$_[0]}, @post_detect;
861}
499 862
500sub detect() { 863sub detect() {
501 unless ($MODEL) { 864 unless ($MODEL) {
502 no strict 'refs'; 865 no strict 'refs';
866 local $SIG{__DIE__};
503 867
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 868 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 869 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 870 if (eval "require $model") {
507 $MODEL = $model; 871 $MODEL = $model;
537 last; 901 last;
538 } 902 }
539 } 903 }
540 904
541 $MODEL 905 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 906 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 907 }
544 } 908 }
545 909
546 unshift @ISA, $MODEL; 910 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 911 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
912
913 (shift @post_detect)->() while @post_detect;
548 } 914 }
549 915
550 $MODEL 916 $MODEL
551} 917}
552 918
562 $class->$func (@_); 928 $class->$func (@_);
563} 929}
564 930
565package AnyEvent::Base; 931package AnyEvent::Base;
566 932
933# default implementation for now and time
934
935use Time::HiRes ();
936
937sub time { Time::HiRes::time }
938sub now { Time::HiRes::time }
939
567# default implementation for ->condvar, ->wait, ->broadcast 940# default implementation for ->condvar
568 941
569sub condvar { 942sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 943 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 944}
580 945
581# default implementation for ->signal 946# default implementation for ->signal
582 947
583our %SIG_CB; 948our %SIG_CB;
636 or Carp::croak "required option 'pid' is missing"; 1001 or Carp::croak "required option 'pid' is missing";
637 1002
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1003 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1004
640 unless ($WNOHANG) { 1005 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1006 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1007 }
643 1008
644 unless ($CHLD_W) { 1009 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1010 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1011 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1021 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1022 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1023
659 undef $CHLD_W unless keys %PID_CB; 1024 undef $CHLD_W unless keys %PID_CB;
660} 1025}
1026
1027package AnyEvent::CondVar;
1028
1029our @ISA = AnyEvent::CondVar::Base::;
1030
1031package AnyEvent::CondVar::Base;
1032
1033use overload
1034 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1035 fallback => 1;
1036
1037sub _send {
1038 # nop
1039}
1040
1041sub send {
1042 my $cv = shift;
1043 $cv->{_ae_sent} = [@_];
1044 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1045 $cv->_send;
1046}
1047
1048sub croak {
1049 $_[0]{_ae_croak} = $_[1];
1050 $_[0]->send;
1051}
1052
1053sub ready {
1054 $_[0]{_ae_sent}
1055}
1056
1057sub _wait {
1058 AnyEvent->one_event while !$_[0]{_ae_sent};
1059}
1060
1061sub recv {
1062 $_[0]->_wait;
1063
1064 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1065 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1066}
1067
1068sub cb {
1069 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1070 $_[0]{_ae_cb}
1071}
1072
1073sub begin {
1074 ++$_[0]{_ae_counter};
1075 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1076}
1077
1078sub end {
1079 return if --$_[0]{_ae_counter};
1080 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1081}
1082
1083# undocumented/compatibility with pre-3.4
1084*broadcast = \&send;
1085*wait = \&_wait;
661 1086
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1087=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1088
664This is an advanced topic that you do not normally need to use AnyEvent in 1089This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1090a module. This section is only of use to event loop authors who want to
722model it chooses. 1147model it chooses.
723 1148
724=item C<PERL_ANYEVENT_MODEL> 1149=item C<PERL_ANYEVENT_MODEL>
725 1150
726This can be used to specify the event model to be used by AnyEvent, before 1151This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting 1152auto detection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1153entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful, 1154and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with 1155used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing. 1156auto detection and -probing.
732 1157
733This functionality might change in future versions. 1158This functionality might change in future versions.
734 1159
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1160For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this: 1161could start your program like this:
737 1162
738 PERL_ANYEVENT_MODEL=Perl perl ... 1163 PERL_ANYEVENT_MODEL=Perl perl ...
1164
1165=item C<PERL_ANYEVENT_PROTOCOLS>
1166
1167Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1168for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1169of auto probing).
1170
1171Must be set to a comma-separated list of protocols or address families,
1172current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1173used, and preference will be given to protocols mentioned earlier in the
1174list.
1175
1176This variable can effectively be used for denial-of-service attacks
1177against local programs (e.g. when setuid), although the impact is likely
1178small, as the program has to handle connection errors already-
1179
1180Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1181but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1182- only support IPv4, never try to resolve or contact IPv6
1183addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1184IPv6, but prefer IPv6 over IPv4.
1185
1186=item C<PERL_ANYEVENT_EDNS0>
1187
1188Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1189for DNS. This extension is generally useful to reduce DNS traffic, but
1190some (broken) firewalls drop such DNS packets, which is why it is off by
1191default.
1192
1193Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1194EDNS0 in its DNS requests.
1195
1196=item C<PERL_ANYEVENT_MAX_FORKS>
1197
1198The maximum number of child processes that C<AnyEvent::Util::fork_call>
1199will create in parallel.
739 1200
740=back 1201=back
741 1202
742=head1 EXAMPLE PROGRAM 1203=head1 EXAMPLE PROGRAM
743 1204
754 poll => 'r', 1215 poll => 'r',
755 cb => sub { 1216 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1217 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1218 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1219 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1220 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1221 },
761 ); 1222 );
762 1223
763 my $time_watcher; # can only be used once 1224 my $time_watcher; # can only be used once
764 1225
769 }); 1230 });
770 } 1231 }
771 1232
772 new_timer; # create first timer 1233 new_timer; # create first timer
773 1234
774 $cv->wait; # wait until user enters /^q/i 1235 $cv->recv; # wait until user enters /^q/i
775 1236
776=head1 REAL-WORLD EXAMPLE 1237=head1 REAL-WORLD EXAMPLE
777 1238
778Consider the L<Net::FCP> module. It features (among others) the following 1239Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1240API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1290 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1291 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1292 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1293
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1294Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1295result and signals any possible waiters that the request has finished:
835 1296
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1297 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1298
838 if (end-of-file or data complete) { 1299 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1300 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1301 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1302 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1303 }
843 1304
844The C<result> method, finally, just waits for the finished signal (if the 1305The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1306request was already finished, it doesn't wait, of course, and returns the
846data: 1307data:
847 1308
848 $txn->{finished}->wait; 1309 $txn->{finished}->recv;
849 return $txn->{result}; 1310 return $txn->{result};
850 1311
851The actual code goes further and collects all errors (C<die>s, exceptions) 1312The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1313that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1314whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1315and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1316problems get reported tot he code that tries to use the result, not in a
856random callback. 1317random callback.
857 1318
888 1349
889 my $quit = AnyEvent->condvar; 1350 my $quit = AnyEvent->condvar;
890 1351
891 $fcp->txn_client_get ($url)->cb (sub { 1352 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1353 ...
893 $quit->broadcast; 1354 $quit->send;
894 }); 1355 });
895 1356
896 $quit->wait; 1357 $quit->recv;
897 1358
898 1359
899=head1 BENCHMARKS 1360=head1 BENCHMARKS
900 1361
901To give you an idea of the performance and overheads that AnyEvent adds 1362To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1364of various event loops I prepared some benchmarks.
904 1365
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1366=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1367
907Here is a benchmark of various supported event models used natively and 1368Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1369through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1370timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1371which it is), lets them fire exactly once and destroys them again.
911 1372
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1373Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1374distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1391all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1392and memory usage is not included in the figures.
932 1393
933I<invoke> is the time, in microseconds, used to invoke a simple 1394I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1395callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1396invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1397signal the end of this phase.
937 1398
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1399I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1400watcher.
940 1401
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1405 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1406 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1407 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1408 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1409 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1410 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1411 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1412 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1413 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1414 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
954 1415
958well. For example, a select-based event loop (such as the pure perl one) 1419well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1420can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1421file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1422the same time, so select/poll-based implementations get an unnatural speed
962boost. 1423boost.
1424
1425Also, note that the number of watchers usually has a nonlinear effect on
1426overall speed, that is, creating twice as many watchers doesn't take twice
1427the time - usually it takes longer. This puts event loops tested with a
1428higher number of watchers at a disadvantage.
1429
1430To put the range of results into perspective, consider that on the
1431benchmark machine, handling an event takes roughly 1600 CPU cycles with
1432EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1433cycles with POE.
963 1434
964C<EV> is the sole leader regarding speed and memory use, which are both 1435C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1436maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1437far less memory than any other event loop and is still faster than Event
967natively. 1438natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1461file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1462employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1463hidden memory cost inside the kernel which is not reflected in the figures
993above). 1464above).
994 1465
995C<POE>, regardless of underlying event loop (whether using its pure 1466C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1467select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1468be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1469memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1470as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1471requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1472invocation speed is almost 900 times slower than with AnyEvent's pure perl
1473implementation.
1474
1002implementation. The design of the POE adaptor class in AnyEvent can not 1475The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1476for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1477small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1478optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1479using multiple sessions is not a good approach, especially regarding
1480memory usage, even the author of POE could not come up with a faster
1481design).
1006 1482
1007=head3 Summary 1483=head3 Summary
1008 1484
1009=over 4 1485=over 4
1010 1486
1021 1497
1022=back 1498=back
1023 1499
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1500=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1501
1026This benchmark atcually benchmarks the event loop itself. It works by 1502This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1503creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1504timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1505watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1506watcher reads a byte it will write that byte to a random other "server".
1031 1507
1032The effect is that there will be a lot of I/O watchers, only part of which 1508The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1509are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1510fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1511timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1512most timeouts work (and puts extra pressure on the event loops).
1037 1513
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1514In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1515(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 1516connections, most of which are idle at any one point in time.
1041 1517
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1518Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1519distribution.
1045=head3 Explanation of the columns 1521=head3 Explanation of the columns
1046 1522
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1523I<sockets> is the number of sockets, and twice the number of "servers" (as
1048each server has a read and write socket end). 1524each server has a read and write socket end).
1049 1525
1050I<create> is the time it takes to create a socketpair (which is 1526I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1527nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1528
1053I<request>, the most important value, is the time it takes to handle a 1529I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1530single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleting the old timeout and creating 1531it to another server. This includes deleting the old timeout and creating
1057 1533
1058=head3 Results 1534=head3 Results
1059 1535
1060 name sockets create request 1536 name sockets create request
1061 EV 20000 69.01 11.16 1537 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1538 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1539 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1540 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1541 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1542
1067=head3 Discussion 1543=head3 Discussion
1089 1565
1090=head3 Summary 1566=head3 Summary
1091 1567
1092=over 4 1568=over 4
1093 1569
1094=item * The pure perl implementation performs extremely well, considering 1570=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1571
1097=item * Avoid Glib or POE in large projects where performance matters. 1572=item * Avoid Glib or POE in large projects where performance matters.
1098 1573
1099=back 1574=back
1100 1575
1113 1588
1114=head3 Results 1589=head3 Results
1115 1590
1116 name sockets create request 1591 name sockets create request
1117 EV 16 20.00 6.54 1592 EV 16 20.00 6.54
1593 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1594 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1595 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1596 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1597
1123=head3 Discussion 1598=head3 Discussion
1124 1599
1125The benchmark tries to test the performance of a typical small 1600The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1601server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1602in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1603to the small absolute number of watchers (that is, you need efficiency and
1604speed most when you have lots of watchers, not when you only have a few of
1605them).
1129 1606
1130EV is again fastest. 1607EV is again fastest.
1131 1608
1132The C-based event loops Event and Glib come in second this time, as the 1609Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1610loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1611matter.
1135high, and updating all the data structures is costly).
1136 1612
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1613POE also performs much better in this case, but is is still far behind the
1140others. 1614others.
1141 1615
1142=head3 Summary 1616=head3 Summary
1143 1617
1144=over 4 1618=over 4
1150 1624
1151 1625
1152=head1 FORK 1626=head1 FORK
1153 1627
1154Most event libraries are not fork-safe. The ones who are usually are 1628Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1629because they rely on inefficient but fork-safe C<select> or C<poll>
1630calls. Only L<EV> is fully fork-aware.
1156 1631
1157If you have to fork, you must either do so I<before> creating your first 1632If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1633watcher OR you must not use AnyEvent at all in the child.
1159 1634
1160 1635
1172 1647
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1648 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1649
1175 use AnyEvent; 1650 use AnyEvent;
1176 1651
1652Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1653be used to probe what backend is used and gain other information (which is
1654probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1655
1177 1656
1178=head1 SEE ALSO 1657=head1 SEE ALSO
1179 1658
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1659Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1660
1661Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1662L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1663
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1664Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1665L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1666L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1667L<AnyEvent::Impl::POE>.
1188 1668
1669Non-blocking file handles, sockets, TCP clients and
1670servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1671
1672Asynchronous DNS: L<AnyEvent::DNS>.
1673
1674Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1675
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1676Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1677
1191 1678
1192=head1 AUTHOR 1679=head1 AUTHOR
1193 1680
1194 Marc Lehmann <schmorp@schmorp.de> 1681 Marc Lehmann <schmorp@schmorp.de>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines