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1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70 76
71=head1 DESCRIPTION 77=head1 DESCRIPTION
72 78
78The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
79module. 85module.
80 86
81During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 88to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 89following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
85L<POE>. The first one found is used. If none are found, the module tries 91L<POE>. The first one found is used. If none are found, the module tries
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87adaptor should always succeed) in the order given. The first one that can 93adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
102starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
104 110
105The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 113explicitly and enjoy the high availability of that event loop :)
108 114
109=head1 WATCHERS 115=head1 WATCHERS
110 116
111AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
114 120
115These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
118is in control). 124is in control).
237 243
238Although the callback might get passed parameters, their value and 244Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 245presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 246callbacks cannot use arguments passed to signal watcher callbacks.
241 247
242Multiple signal occurances can be clumped together into one callback 248Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 249invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 250that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 251but it is guaranteed not to interrupt any other callbacks.
246 252
247The main advantage of using these watchers is that you can share a signal 253The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 254between multiple watchers.
249 255
250This watcher might use C<%SIG>, so programs overwriting those signals 256This watcher might use C<%SIG>, so programs overwriting those signals
279 285
280Example: fork a process and wait for it 286Example: fork a process and wait for it
281 287
282 my $done = AnyEvent->condvar; 288 my $done = AnyEvent->condvar;
283 289
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 290 my $pid = fork or exit 5;
287 291
288 my $w = AnyEvent->child ( 292 my $w = AnyEvent->child (
289 pid => $pid, 293 pid => $pid,
290 cb => sub { 294 cb => sub {
291 my ($pid, $status) = @_; 295 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 296 warn "pid $pid exited with status $status";
293 $done->broadcast; 297 $done->send;
294 }, 298 },
295 ); 299 );
296 300
297 # do something else, then wait for process exit 301 # do something else, then wait for process exit
298 $done->wait; 302 $done->recv;
299 303
300=head2 CONDITION VARIABLES 304=head2 CONDITION VARIABLES
301 305
306If you are familiar with some event loops you will know that all of them
307require you to run some blocking "loop", "run" or similar function that
308will actively watch for new events and call your callbacks.
309
310AnyEvent is different, it expects somebody else to run the event loop and
311will only block when necessary (usually when told by the user).
312
313The instrument to do that is called a "condition variable", so called
314because they represent a condition that must become true.
315
302Condition variables can be created by calling the C<< AnyEvent->condvar >> 316Condition variables can be created by calling the C<< AnyEvent->condvar
303method without any arguments. 317>> method, usually without arguments. The only argument pair allowed is
318C<cb>, which specifies a callback to be called when the condition variable
319becomes true.
304 320
305A condition variable waits for a condition - precisely that the C<< 321After creation, the condition variable is "false" until it becomes "true"
306->broadcast >> method has been called. 322by calling the C<send> method (or calling the condition variable as if it
323were a callback, read about the caveats in the description for the C<<
324->send >> method).
307 325
308They are very useful to signal that a condition has been fulfilled, for 326Condition variables are similar to callbacks, except that you can
327optionally wait for them. They can also be called merge points - points
328in time where multiple outstanding events have been processed. And yet
329another way to call them is transactions - each condition variable can be
330used to represent a transaction, which finishes at some point and delivers
331a result.
332
333Condition variables are very useful to signal that something has finished,
309example, if you write a module that does asynchronous http requests, 334for example, if you write a module that does asynchronous http requests,
310then a condition variable would be the ideal candidate to signal the 335then a condition variable would be the ideal candidate to signal the
311availability of results. 336availability of results. The user can either act when the callback is
337called or can synchronously C<< ->recv >> for the results.
312 338
313You can also use condition variables to block your main program until 339You can also use them to simulate traditional event loops - for example,
314an event occurs - for example, you could C<< ->wait >> in your main 340you can block your main program until an event occurs - for example, you
315program until the user clicks the Quit button in your app, which would C<< 341could C<< ->recv >> in your main program until the user clicks the Quit
316->broadcast >> the "quit" event. 342button of your app, which would C<< ->send >> the "quit" event.
317 343
318Note that condition variables recurse into the event loop - if you have 344Note that condition variables recurse into the event loop - if you have
319two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 345two pieces of code that call C<< ->recv >> in a round-robin fashion, you
320lose. Therefore, condition variables are good to export to your caller, but 346lose. Therefore, condition variables are good to export to your caller, but
321you should avoid making a blocking wait yourself, at least in callbacks, 347you should avoid making a blocking wait yourself, at least in callbacks,
322as this asks for trouble. 348as this asks for trouble.
323 349
324This object has two methods: 350Condition variables are represented by hash refs in perl, and the keys
351used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
352easy (it is often useful to build your own transaction class on top of
353AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
354it's C<new> method in your own C<new> method.
355
356There are two "sides" to a condition variable - the "producer side" which
357eventually calls C<< -> send >>, and the "consumer side", which waits
358for the send to occur.
359
360Example: wait for a timer.
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->send
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->send },
372 );
373
374 # this "blocks" (while handling events) till the callback
375 # calls send
376 $result_ready->recv;
377
378Example: wait for a timer, but take advantage of the fact that
379condition variables are also code references.
380
381 my $done = AnyEvent->condvar;
382 my $delay = AnyEvent->timer (after => 5, cb => $done);
383 $done->recv;
384
385=head3 METHODS FOR PRODUCERS
386
387These methods should only be used by the producing side, i.e. the
388code/module that eventually sends the signal. Note that it is also
389the producer side which creates the condvar in most cases, but it isn't
390uncommon for the consumer to create it as well.
325 391
326=over 4 392=over 4
327 393
394=item $cv->send (...)
395
396Flag the condition as ready - a running C<< ->recv >> and all further
397calls to C<recv> will (eventually) return after this method has been
398called. If nobody is waiting the send will be remembered.
399
400If a callback has been set on the condition variable, it is called
401immediately from within send.
402
403Any arguments passed to the C<send> call will be returned by all
404future C<< ->recv >> calls.
405
406Condition variables are overloaded so one can call them directly
407(as a code reference). Calling them directly is the same as calling
408C<send>. Note, however, that many C-based event loops do not handle
409overloading, so as tempting as it may be, passing a condition variable
410instead of a callback does not work. Both the pure perl and EV loops
411support overloading, however, as well as all functions that use perl to
412invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
413example).
414
415=item $cv->croak ($error)
416
417Similar to send, but causes all call's to C<< ->recv >> to invoke
418C<Carp::croak> with the given error message/object/scalar.
419
420This can be used to signal any errors to the condition variable
421user/consumer.
422
423=item $cv->begin ([group callback])
424
328=item $cv->wait 425=item $cv->end
329 426
330Wait (blocking if necessary) until the C<< ->broadcast >> method has been 427These two methods are EXPERIMENTAL and MIGHT CHANGE.
428
429These two methods can be used to combine many transactions/events into
430one. For example, a function that pings many hosts in parallel might want
431to use a condition variable for the whole process.
432
433Every call to C<< ->begin >> will increment a counter, and every call to
434C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
435>>, the (last) callback passed to C<begin> will be executed. That callback
436is I<supposed> to call C<< ->send >>, but that is not required. If no
437callback was set, C<send> will be called without any arguments.
438
439Let's clarify this with the ping example:
440
441 my $cv = AnyEvent->condvar;
442
443 my %result;
444 $cv->begin (sub { $cv->send (\%result) });
445
446 for my $host (@list_of_hosts) {
447 $cv->begin;
448 ping_host_then_call_callback $host, sub {
449 $result{$host} = ...;
450 $cv->end;
451 };
452 }
453
454 $cv->end;
455
456This code fragment supposedly pings a number of hosts and calls
457C<send> after results for all then have have been gathered - in any
458order. To achieve this, the code issues a call to C<begin> when it starts
459each ping request and calls C<end> when it has received some result for
460it. Since C<begin> and C<end> only maintain a counter, the order in which
461results arrive is not relevant.
462
463There is an additional bracketing call to C<begin> and C<end> outside the
464loop, which serves two important purposes: first, it sets the callback
465to be called once the counter reaches C<0>, and second, it ensures that
466C<send> is called even when C<no> hosts are being pinged (the loop
467doesn't execute once).
468
469This is the general pattern when you "fan out" into multiple subrequests:
470use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
471is called at least once, and then, for each subrequest you start, call
472C<begin> and for each subrequest you finish, call C<end>.
473
474=back
475
476=head3 METHODS FOR CONSUMERS
477
478These methods should only be used by the consuming side, i.e. the
479code awaits the condition.
480
481=over 4
482
483=item $cv->recv
484
485Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
331called on c<$cv>, while servicing other watchers normally. 486>> methods have been called on c<$cv>, while servicing other watchers
487normally.
332 488
333You can only wait once on a condition - additional calls will return 489You can only wait once on a condition - additional calls are valid but
334immediately. 490will return immediately.
491
492If an error condition has been set by calling C<< ->croak >>, then this
493function will call C<croak>.
494
495In list context, all parameters passed to C<send> will be returned,
496in scalar context only the first one will be returned.
335 497
336Not all event models support a blocking wait - some die in that case 498Not all event models support a blocking wait - some die in that case
337(programs might want to do that to stay interactive), so I<if you are 499(programs might want to do that to stay interactive), so I<if you are
338using this from a module, never require a blocking wait>, but let the 500using this from a module, never require a blocking wait>, but let the
339caller decide whether the call will block or not (for example, by coupling 501caller decide whether the call will block or not (for example, by coupling
340condition variables with some kind of request results and supporting 502condition variables with some kind of request results and supporting
341callbacks so the caller knows that getting the result will not block, 503callbacks so the caller knows that getting the result will not block,
342while still suppporting blocking waits if the caller so desires). 504while still supporting blocking waits if the caller so desires).
343 505
344Another reason I<never> to C<< ->wait >> in a module is that you cannot 506Another reason I<never> to C<< ->recv >> in a module is that you cannot
345sensibly have two C<< ->wait >>'s in parallel, as that would require 507sensibly have two C<< ->recv >>'s in parallel, as that would require
346multiple interpreters or coroutines/threads, none of which C<AnyEvent> 508multiple interpreters or coroutines/threads, none of which C<AnyEvent>
347can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 509can supply.
348L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
349from different coroutines, however).
350 510
351=item $cv->broadcast 511The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
512fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
513versions and also integrates coroutines into AnyEvent, making blocking
514C<< ->recv >> calls perfectly safe as long as they are done from another
515coroutine (one that doesn't run the event loop).
352 516
353Flag the condition as ready - a running C<< ->wait >> and all further 517You can ensure that C<< -recv >> never blocks by setting a callback and
354calls to C<wait> will (eventually) return after this method has been 518only calling C<< ->recv >> from within that callback (or at a later
355called. If nobody is waiting the broadcast will be remembered.. 519time). This will work even when the event loop does not support blocking
520waits otherwise.
521
522=item $bool = $cv->ready
523
524Returns true when the condition is "true", i.e. whether C<send> or
525C<croak> have been called.
526
527=item $cb = $cv->cb ([new callback])
528
529This is a mutator function that returns the callback set and optionally
530replaces it before doing so.
531
532The callback will be called when the condition becomes "true", i.e. when
533C<send> or C<croak> are called. Calling C<recv> inside the callback
534or at any later time is guaranteed not to block.
356 535
357=back 536=back
358
359Example:
360
361 # wait till the result is ready
362 my $result_ready = AnyEvent->condvar;
363
364 # do something such as adding a timer
365 # or socket watcher the calls $result_ready->broadcast
366 # when the "result" is ready.
367 # in this case, we simply use a timer:
368 my $w = AnyEvent->timer (
369 after => 1,
370 cb => sub { $result_ready->broadcast },
371 );
372
373 # this "blocks" (while handling events) till the watcher
374 # calls broadcast
375 $result_ready->wait;
376 537
377=head1 GLOBAL VARIABLES AND FUNCTIONS 538=head1 GLOBAL VARIABLES AND FUNCTIONS
378 539
379=over 4 540=over 4
380 541
386C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 547C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
387AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 548AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
388 549
389The known classes so far are: 550The known classes so far are:
390 551
391 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
392 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
393 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 552 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
394 AnyEvent::Impl::Event based on Event, second best choice. 553 AnyEvent::Impl::Event based on Event, second best choice.
395 AnyEvent::Impl::Perl pure-perl implementation, fast and portable. 554 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 555 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Tk based on Tk, very bad choice. 556 AnyEvent::Impl::Tk based on Tk, very bad choice.
414Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 573Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
415if necessary. You should only call this function right before you would 574if necessary. You should only call this function right before you would
416have created an AnyEvent watcher anyway, that is, as late as possible at 575have created an AnyEvent watcher anyway, that is, as late as possible at
417runtime. 576runtime.
418 577
578=item $guard = AnyEvent::post_detect { BLOCK }
579
580Arranges for the code block to be executed as soon as the event model is
581autodetected (or immediately if this has already happened).
582
583If called in scalar or list context, then it creates and returns an object
584that automatically removes the callback again when it is destroyed. See
585L<Coro::BDB> for a case where this is useful.
586
587=item @AnyEvent::post_detect
588
589If there are any code references in this array (you can C<push> to it
590before or after loading AnyEvent), then they will called directly after
591the event loop has been chosen.
592
593You should check C<$AnyEvent::MODEL> before adding to this array, though:
594if it contains a true value then the event loop has already been detected,
595and the array will be ignored.
596
597Best use C<AnyEvent::post_detect { BLOCK }> instead.
598
419=back 599=back
420 600
421=head1 WHAT TO DO IN A MODULE 601=head1 WHAT TO DO IN A MODULE
422 602
423As a module author, you should C<use AnyEvent> and call AnyEvent methods 603As a module author, you should C<use AnyEvent> and call AnyEvent methods
426Be careful when you create watchers in the module body - AnyEvent will 606Be careful when you create watchers in the module body - AnyEvent will
427decide which event module to use as soon as the first method is called, so 607decide which event module to use as soon as the first method is called, so
428by calling AnyEvent in your module body you force the user of your module 608by calling AnyEvent in your module body you force the user of your module
429to load the event module first. 609to load the event module first.
430 610
431Never call C<< ->wait >> on a condition variable unless you I<know> that 611Never call C<< ->recv >> on a condition variable unless you I<know> that
432the C<< ->broadcast >> method has been called on it already. This is 612the C<< ->send >> method has been called on it already. This is
433because it will stall the whole program, and the whole point of using 613because it will stall the whole program, and the whole point of using
434events is to stay interactive. 614events is to stay interactive.
435 615
436It is fine, however, to call C<< ->wait >> when the user of your module 616It is fine, however, to call C<< ->recv >> when the user of your module
437requests it (i.e. if you create a http request object ad have a method 617requests it (i.e. if you create a http request object ad have a method
438called C<results> that returns the results, it should call C<< ->wait >> 618called C<results> that returns the results, it should call C<< ->recv >>
439freely, as the user of your module knows what she is doing. always). 619freely, as the user of your module knows what she is doing. always).
440 620
441=head1 WHAT TO DO IN THE MAIN PROGRAM 621=head1 WHAT TO DO IN THE MAIN PROGRAM
442 622
443There will always be a single main program - the only place that should 623There will always be a single main program - the only place that should
445 625
446If it doesn't care, it can just "use AnyEvent" and use it itself, or not 626If it doesn't care, it can just "use AnyEvent" and use it itself, or not
447do anything special (it does not need to be event-based) and let AnyEvent 627do anything special (it does not need to be event-based) and let AnyEvent
448decide which implementation to chose if some module relies on it. 628decide which implementation to chose if some module relies on it.
449 629
450If the main program relies on a specific event model. For example, in 630If the main program relies on a specific event model - for example, in
451Gtk2 programs you have to rely on the Glib module. You should load the 631Gtk2 programs you have to rely on the Glib module - you should load the
452event module before loading AnyEvent or any module that uses it: generally 632event module before loading AnyEvent or any module that uses it: generally
453speaking, you should load it as early as possible. The reason is that 633speaking, you should load it as early as possible. The reason is that
454modules might create watchers when they are loaded, and AnyEvent will 634modules might create watchers when they are loaded, and AnyEvent will
455decide on the event model to use as soon as it creates watchers, and it 635decide on the event model to use as soon as it creates watchers, and it
456might chose the wrong one unless you load the correct one yourself. 636might chose the wrong one unless you load the correct one yourself.
457 637
458You can chose to use a rather inefficient pure-perl implementation by 638You can chose to use a pure-perl implementation by loading the
459loading the C<AnyEvent::Impl::Perl> module, which gives you similar 639C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
460behaviour everywhere, but letting AnyEvent chose is generally better. 640everywhere, but letting AnyEvent chose the model is generally better.
641
642=head2 MAINLOOP EMULATION
643
644Sometimes (often for short test scripts, or even standalone programs who
645only want to use AnyEvent), you do not want to run a specific event loop.
646
647In that case, you can use a condition variable like this:
648
649 AnyEvent->condvar->recv;
650
651This has the effect of entering the event loop and looping forever.
652
653Note that usually your program has some exit condition, in which case
654it is better to use the "traditional" approach of storing a condition
655variable somewhere, waiting for it, and sending it when the program should
656exit cleanly.
657
461 658
462=head1 OTHER MODULES 659=head1 OTHER MODULES
463 660
464The following is a non-exhaustive list of additional modules that use 661The following is a non-exhaustive list of additional modules that use
465AnyEvent and can therefore be mixed easily with other AnyEvent modules 662AnyEvent and can therefore be mixed easily with other AnyEvent modules
477 674
478Provide read and write buffers and manages watchers for reads and writes. 675Provide read and write buffers and manages watchers for reads and writes.
479 676
480=item L<AnyEvent::Socket> 677=item L<AnyEvent::Socket>
481 678
482Provides a means to do non-blocking connects, accepts etc. 679Provides various utility functions for (internet protocol) sockets,
680addresses and name resolution. Also functions to create non-blocking tcp
681connections or tcp servers, with IPv6 and SRV record support and more.
682
683=item L<AnyEvent::DNS>
684
685Provides rich asynchronous DNS resolver capabilities.
483 686
484=item L<AnyEvent::HTTPD> 687=item L<AnyEvent::HTTPD>
485 688
486Provides a simple web application server framework. 689Provides a simple web application server framework.
487
488=item L<AnyEvent::DNS>
489
490Provides asynchronous DNS resolver capabilities, beyond what
491L<AnyEvent::Util> offers.
492 690
493=item L<AnyEvent::FastPing> 691=item L<AnyEvent::FastPing>
494 692
495The fastest ping in the west. 693The fastest ping in the west.
496 694
511 709
512High level API for event-based execution flow control. 710High level API for event-based execution flow control.
513 711
514=item L<Coro> 712=item L<Coro>
515 713
516Has special support for AnyEvent. 714Has special support for AnyEvent via L<Coro::AnyEvent>.
715
716=item L<AnyEvent::AIO>, L<IO::AIO>
717
718Truly asynchronous I/O, should be in the toolbox of every event
719programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
720together.
721
722=item L<AnyEvent::BDB>, L<BDB>
723
724Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
725IO::AIO and AnyEvent together.
517 726
518=item L<IO::Lambda> 727=item L<IO::Lambda>
519 728
520The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 729The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
521
522=item L<IO::AIO>
523
524Truly asynchronous I/O, should be in the toolbox of every event
525programmer. Can be trivially made to use AnyEvent.
526
527=item L<BDB>
528
529Truly asynchronous Berkeley DB access. Can be trivially made to use
530AnyEvent.
531 730
532=back 731=back
533 732
534=cut 733=cut
535 734
538no warnings; 737no warnings;
539use strict; 738use strict;
540 739
541use Carp; 740use Carp;
542 741
543our $VERSION = '3.3'; 742our $VERSION = '4.05';
544our $MODEL; 743our $MODEL;
545 744
546our $AUTOLOAD; 745our $AUTOLOAD;
547our @ISA; 746our @ISA;
548 747
748our @REGISTRY;
749
750our $WIN32;
751
752BEGIN {
753 my $win32 = ! ! ($^O =~ /mswin32/i);
754 eval "sub WIN32(){ $win32 }";
755}
756
549our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 757our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
550 758
551our @REGISTRY; 759our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
760
761{
762 my $idx;
763 $PROTOCOL{$_} = ++$idx
764 for reverse split /\s*,\s*/,
765 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
766}
552 767
553my @models = ( 768my @models = (
554 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
555 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
556 [EV:: => AnyEvent::Impl::EV::], 769 [EV:: => AnyEvent::Impl::EV::],
557 [Event:: => AnyEvent::Impl::Event::], 770 [Event:: => AnyEvent::Impl::Event::],
558 [Tk:: => AnyEvent::Impl::Tk::],
559 [Wx:: => AnyEvent::Impl::POE::],
560 [Prima:: => AnyEvent::Impl::POE::],
561 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 771 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
562 # everything below here will not be autoprobed as the pureperl backend should work everywhere 772 # everything below here will not be autoprobed
563 [Glib:: => AnyEvent::Impl::Glib::], 773 # as the pureperl backend should work everywhere
774 # and is usually faster
775 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
776 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
564 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 777 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
565 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 778 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
566 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 779 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
780 [Wx:: => AnyEvent::Impl::POE::],
781 [Prima:: => AnyEvent::Impl::POE::],
567); 782);
568 783
569our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 784our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
785
786our @post_detect;
787
788sub post_detect(&) {
789 my ($cb) = @_;
790
791 if ($MODEL) {
792 $cb->();
793
794 1
795 } else {
796 push @post_detect, $cb;
797
798 defined wantarray
799 ? bless \$cb, "AnyEvent::Util::PostDetect"
800 : ()
801 }
802}
803
804sub AnyEvent::Util::PostDetect::DESTROY {
805 @post_detect = grep $_ != ${$_[0]}, @post_detect;
806}
570 807
571sub detect() { 808sub detect() {
572 unless ($MODEL) { 809 unless ($MODEL) {
573 no strict 'refs'; 810 no strict 'refs';
811 local $SIG{__DIE__};
574 812
575 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 813 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
576 my $model = "AnyEvent::Impl::$1"; 814 my $model = "AnyEvent::Impl::$1";
577 if (eval "require $model") { 815 if (eval "require $model") {
578 $MODEL = $model; 816 $MODEL = $model;
608 last; 846 last;
609 } 847 }
610 } 848 }
611 849
612 $MODEL 850 $MODEL
613 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 851 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
614 } 852 }
615 } 853 }
616 854
617 unshift @ISA, $MODEL; 855 unshift @ISA, $MODEL;
618 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 856 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
857
858 (shift @post_detect)->() while @post_detect;
619 } 859 }
620 860
621 $MODEL 861 $MODEL
622} 862}
623 863
633 $class->$func (@_); 873 $class->$func (@_);
634} 874}
635 875
636package AnyEvent::Base; 876package AnyEvent::Base;
637 877
638# default implementation for ->condvar, ->wait, ->broadcast 878# default implementation for ->condvar
639 879
640sub condvar { 880sub condvar {
641 bless \my $flag, "AnyEvent::Base::CondVar" 881 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
642}
643
644sub AnyEvent::Base::CondVar::broadcast {
645 ${$_[0]}++;
646}
647
648sub AnyEvent::Base::CondVar::wait {
649 AnyEvent->one_event while !${$_[0]};
650} 882}
651 883
652# default implementation for ->signal 884# default implementation for ->signal
653 885
654our %SIG_CB; 886our %SIG_CB;
707 or Carp::croak "required option 'pid' is missing"; 939 or Carp::croak "required option 'pid' is missing";
708 940
709 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 941 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
710 942
711 unless ($WNOHANG) { 943 unless ($WNOHANG) {
712 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 944 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
713 } 945 }
714 946
715 unless ($CHLD_W) { 947 unless ($CHLD_W) {
716 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 948 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
717 # child could be a zombie already, so make at least one round 949 # child could be a zombie already, so make at least one round
727 delete $PID_CB{$pid}{$cb}; 959 delete $PID_CB{$pid}{$cb};
728 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 960 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
729 961
730 undef $CHLD_W unless keys %PID_CB; 962 undef $CHLD_W unless keys %PID_CB;
731} 963}
964
965package AnyEvent::CondVar;
966
967our @ISA = AnyEvent::CondVar::Base::;
968
969package AnyEvent::CondVar::Base;
970
971use overload
972 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
973 fallback => 1;
974
975sub _send {
976 # nop
977}
978
979sub send {
980 my $cv = shift;
981 $cv->{_ae_sent} = [@_];
982 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
983 $cv->_send;
984}
985
986sub croak {
987 $_[0]{_ae_croak} = $_[1];
988 $_[0]->send;
989}
990
991sub ready {
992 $_[0]{_ae_sent}
993}
994
995sub _wait {
996 AnyEvent->one_event while !$_[0]{_ae_sent};
997}
998
999sub recv {
1000 $_[0]->_wait;
1001
1002 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1003 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1004}
1005
1006sub cb {
1007 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1008 $_[0]{_ae_cb}
1009}
1010
1011sub begin {
1012 ++$_[0]{_ae_counter};
1013 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1014}
1015
1016sub end {
1017 return if --$_[0]{_ae_counter};
1018 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1019}
1020
1021# undocumented/compatibility with pre-3.4
1022*broadcast = \&send;
1023*wait = \&_wait;
732 1024
733=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1025=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
734 1026
735This is an advanced topic that you do not normally need to use AnyEvent in 1027This is an advanced topic that you do not normally need to use AnyEvent in
736a module. This section is only of use to event loop authors who want to 1028a module. This section is only of use to event loop authors who want to
793model it chooses. 1085model it chooses.
794 1086
795=item C<PERL_ANYEVENT_MODEL> 1087=item C<PERL_ANYEVENT_MODEL>
796 1088
797This can be used to specify the event model to be used by AnyEvent, before 1089This can be used to specify the event model to be used by AnyEvent, before
798autodetection and -probing kicks in. It must be a string consisting 1090auto detection and -probing kicks in. It must be a string consisting
799entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1091entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
800and the resulting module name is loaded and if the load was successful, 1092and the resulting module name is loaded and if the load was successful,
801used as event model. If it fails to load AnyEvent will proceed with 1093used as event model. If it fails to load AnyEvent will proceed with
802autodetection and -probing. 1094auto detection and -probing.
803 1095
804This functionality might change in future versions. 1096This functionality might change in future versions.
805 1097
806For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1098For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
807could start your program like this: 1099could start your program like this:
808 1100
809 PERL_ANYEVENT_MODEL=Perl perl ... 1101 PERL_ANYEVENT_MODEL=Perl perl ...
1102
1103=item C<PERL_ANYEVENT_PROTOCOLS>
1104
1105Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1106for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1107of auto probing).
1108
1109Must be set to a comma-separated list of protocols or address families,
1110current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1111used, and preference will be given to protocols mentioned earlier in the
1112list.
1113
1114This variable can effectively be used for denial-of-service attacks
1115against local programs (e.g. when setuid), although the impact is likely
1116small, as the program has to handle connection errors already-
1117
1118Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1119but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1120- only support IPv4, never try to resolve or contact IPv6
1121addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1122IPv6, but prefer IPv6 over IPv4.
1123
1124=item C<PERL_ANYEVENT_EDNS0>
1125
1126Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1127for DNS. This extension is generally useful to reduce DNS traffic, but
1128some (broken) firewalls drop such DNS packets, which is why it is off by
1129default.
1130
1131Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1132EDNS0 in its DNS requests.
1133
1134=item C<PERL_ANYEVENT_MAX_FORKS>
1135
1136The maximum number of child processes that C<AnyEvent::Util::fork_call>
1137will create in parallel.
810 1138
811=back 1139=back
812 1140
813=head1 EXAMPLE PROGRAM 1141=head1 EXAMPLE PROGRAM
814 1142
825 poll => 'r', 1153 poll => 'r',
826 cb => sub { 1154 cb => sub {
827 warn "io event <$_[0]>\n"; # will always output <r> 1155 warn "io event <$_[0]>\n"; # will always output <r>
828 chomp (my $input = <STDIN>); # read a line 1156 chomp (my $input = <STDIN>); # read a line
829 warn "read: $input\n"; # output what has been read 1157 warn "read: $input\n"; # output what has been read
830 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1158 $cv->send if $input =~ /^q/i; # quit program if /^q/i
831 }, 1159 },
832 ); 1160 );
833 1161
834 my $time_watcher; # can only be used once 1162 my $time_watcher; # can only be used once
835 1163
840 }); 1168 });
841 } 1169 }
842 1170
843 new_timer; # create first timer 1171 new_timer; # create first timer
844 1172
845 $cv->wait; # wait until user enters /^q/i 1173 $cv->recv; # wait until user enters /^q/i
846 1174
847=head1 REAL-WORLD EXAMPLE 1175=head1 REAL-WORLD EXAMPLE
848 1176
849Consider the L<Net::FCP> module. It features (among others) the following 1177Consider the L<Net::FCP> module. It features (among others) the following
850API calls, which are to freenet what HTTP GET requests are to http: 1178API calls, which are to freenet what HTTP GET requests are to http:
900 syswrite $txn->{fh}, $txn->{request} 1228 syswrite $txn->{fh}, $txn->{request}
901 or die "connection or write error"; 1229 or die "connection or write error";
902 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1230 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
903 1231
904Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1232Again, C<fh_ready_r> waits till all data has arrived, and then stores the
905result and signals any possible waiters that the request ahs finished: 1233result and signals any possible waiters that the request has finished:
906 1234
907 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1235 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
908 1236
909 if (end-of-file or data complete) { 1237 if (end-of-file or data complete) {
910 $txn->{result} = $txn->{buf}; 1238 $txn->{result} = $txn->{buf};
911 $txn->{finished}->broadcast; 1239 $txn->{finished}->send;
912 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1240 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
913 } 1241 }
914 1242
915The C<result> method, finally, just waits for the finished signal (if the 1243The C<result> method, finally, just waits for the finished signal (if the
916request was already finished, it doesn't wait, of course, and returns the 1244request was already finished, it doesn't wait, of course, and returns the
917data: 1245data:
918 1246
919 $txn->{finished}->wait; 1247 $txn->{finished}->recv;
920 return $txn->{result}; 1248 return $txn->{result};
921 1249
922The actual code goes further and collects all errors (C<die>s, exceptions) 1250The actual code goes further and collects all errors (C<die>s, exceptions)
923that occured during request processing. The C<result> method detects 1251that occurred during request processing. The C<result> method detects
924whether an exception as thrown (it is stored inside the $txn object) 1252whether an exception as thrown (it is stored inside the $txn object)
925and just throws the exception, which means connection errors and other 1253and just throws the exception, which means connection errors and other
926problems get reported tot he code that tries to use the result, not in a 1254problems get reported tot he code that tries to use the result, not in a
927random callback. 1255random callback.
928 1256
959 1287
960 my $quit = AnyEvent->condvar; 1288 my $quit = AnyEvent->condvar;
961 1289
962 $fcp->txn_client_get ($url)->cb (sub { 1290 $fcp->txn_client_get ($url)->cb (sub {
963 ... 1291 ...
964 $quit->broadcast; 1292 $quit->send;
965 }); 1293 });
966 1294
967 $quit->wait; 1295 $quit->recv;
968 1296
969 1297
970=head1 BENCHMARKS 1298=head1 BENCHMARKS
971 1299
972To give you an idea of the performance and overheads that AnyEvent adds 1300To give you an idea of the performance and overheads that AnyEvent adds
974of various event loops I prepared some benchmarks. 1302of various event loops I prepared some benchmarks.
975 1303
976=head2 BENCHMARKING ANYEVENT OVERHEAD 1304=head2 BENCHMARKING ANYEVENT OVERHEAD
977 1305
978Here is a benchmark of various supported event models used natively and 1306Here is a benchmark of various supported event models used natively and
979through anyevent. The benchmark creates a lot of timers (with a zero 1307through AnyEvent. The benchmark creates a lot of timers (with a zero
980timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1308timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
981which it is), lets them fire exactly once and destroys them again. 1309which it is), lets them fire exactly once and destroys them again.
982 1310
983Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1311Source code for this benchmark is found as F<eg/bench> in the AnyEvent
984distribution. 1312distribution.
1001all watchers, to avoid adding memory overhead. That means closure creation 1329all watchers, to avoid adding memory overhead. That means closure creation
1002and memory usage is not included in the figures. 1330and memory usage is not included in the figures.
1003 1331
1004I<invoke> is the time, in microseconds, used to invoke a simple 1332I<invoke> is the time, in microseconds, used to invoke a simple
1005callback. The callback simply counts down a Perl variable and after it was 1333callback. The callback simply counts down a Perl variable and after it was
1006invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1334invoked "watcher" times, it would C<< ->send >> a condvar once to
1007signal the end of this phase. 1335signal the end of this phase.
1008 1336
1009I<destroy> is the time, in microseconds, that it takes to destroy a single 1337I<destroy> is the time, in microseconds, that it takes to destroy a single
1010watcher. 1338watcher.
1011 1339
1107 1435
1108=back 1436=back
1109 1437
1110=head2 BENCHMARKING THE LARGE SERVER CASE 1438=head2 BENCHMARKING THE LARGE SERVER CASE
1111 1439
1112This benchmark atcually benchmarks the event loop itself. It works by 1440This benchmark actually benchmarks the event loop itself. It works by
1113creating a number of "servers": each server consists of a socketpair, a 1441creating a number of "servers": each server consists of a socket pair, a
1114timeout watcher that gets reset on activity (but never fires), and an I/O 1442timeout watcher that gets reset on activity (but never fires), and an I/O
1115watcher waiting for input on one side of the socket. Each time the socket 1443watcher waiting for input on one side of the socket. Each time the socket
1116watcher reads a byte it will write that byte to a random other "server". 1444watcher reads a byte it will write that byte to a random other "server".
1117 1445
1118The effect is that there will be a lot of I/O watchers, only part of which 1446The effect is that there will be a lot of I/O watchers, only part of which
1119are active at any one point (so there is a constant number of active 1447are active at any one point (so there is a constant number of active
1120fds for each loop iterstaion, but which fds these are is random). The 1448fds for each loop iteration, but which fds these are is random). The
1121timeout is reset each time something is read because that reflects how 1449timeout is reset each time something is read because that reflects how
1122most timeouts work (and puts extra pressure on the event loops). 1450most timeouts work (and puts extra pressure on the event loops).
1123 1451
1124In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1452In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1125(1%) are active. This mirrors the activity of large servers with many 1453(1%) are active. This mirrors the activity of large servers with many
1126connections, most of which are idle at any one point in time. 1454connections, most of which are idle at any one point in time.
1127 1455
1128Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1456Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1129distribution. 1457distribution.
1131=head3 Explanation of the columns 1459=head3 Explanation of the columns
1132 1460
1133I<sockets> is the number of sockets, and twice the number of "servers" (as 1461I<sockets> is the number of sockets, and twice the number of "servers" (as
1134each server has a read and write socket end). 1462each server has a read and write socket end).
1135 1463
1136I<create> is the time it takes to create a socketpair (which is 1464I<create> is the time it takes to create a socket pair (which is
1137nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1465nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1138 1466
1139I<request>, the most important value, is the time it takes to handle a 1467I<request>, the most important value, is the time it takes to handle a
1140single "request", that is, reading the token from the pipe and forwarding 1468single "request", that is, reading the token from the pipe and forwarding
1141it to another server. This includes deleting the old timeout and creating 1469it to another server. This includes deleting the old timeout and creating
1214speed most when you have lots of watchers, not when you only have a few of 1542speed most when you have lots of watchers, not when you only have a few of
1215them). 1543them).
1216 1544
1217EV is again fastest. 1545EV is again fastest.
1218 1546
1219Perl again comes second. It is noticably faster than the C-based event 1547Perl again comes second. It is noticeably faster than the C-based event
1220loops Event and Glib, although the difference is too small to really 1548loops Event and Glib, although the difference is too small to really
1221matter. 1549matter.
1222 1550
1223POE also performs much better in this case, but is is still far behind the 1551POE also performs much better in this case, but is is still far behind the
1224others. 1552others.
1257 1585
1258 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1586 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1259 1587
1260 use AnyEvent; 1588 use AnyEvent;
1261 1589
1590Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1591be used to probe what backend is used and gain other information (which is
1592probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1593
1262 1594
1263=head1 SEE ALSO 1595=head1 SEE ALSO
1264 1596
1265Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1597Utility functions: L<AnyEvent::Util>.
1266L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1598
1599Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1267L<Event::Lib>, L<Qt>, L<POE>. 1600L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1268 1601
1269Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1602Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1270L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1603L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1271L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1604L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1272L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1605L<AnyEvent::Impl::POE>.
1273 1606
1607Non-blocking file handles, sockets, TCP clients and
1608servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1609
1610Asynchronous DNS: L<AnyEvent::DNS>.
1611
1612Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1613
1274Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1614Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1275 1615
1276 1616
1277=head1 AUTHOR 1617=head1 AUTHOR
1278 1618
1279 Marc Lehmann <schmorp@schmorp.de> 1619 Marc Lehmann <schmorp@schmorp.de>

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