ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.104 by root, Wed Apr 30 11:40:22 2008 UTC vs.
Revision 1.146 by root, Fri May 30 21:38:46 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 48isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 49I<also> forced to use the same event loop you use.
50 50
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 52fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 54your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 55too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 56event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100%
69non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
70such as Windows) and lots of real-world knowledge and workarounds for
71platform bugs and differences.
72
67Of course, if you want lots of policy (this can arguably be somewhat 73Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 74useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 75model, you should I<not> use this module.
70 76
71=head1 DESCRIPTION 77=head1 DESCRIPTION
72 78
78The interface itself is vaguely similar, but not identical to the L<Event> 84The interface itself is vaguely similar, but not identical to the L<Event>
79module. 85module.
80 86
81During the first call of any watcher-creation method, the module tries 87During the first call of any watcher-creation method, the module tries
82to detect the currently loaded event loop by probing whether one of the 88to detect the currently loaded event loop by probing whether one of the
83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 89following modules is already loaded: L<EV>,
84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
85L<POE>. The first one found is used. If none are found, the module tries 91L<POE>. The first one found is used. If none are found, the module tries
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87adaptor should always succeed) in the order given. The first one that can 93adaptor should always succeed) in the order given. The first one that can
88be successfully loaded will be used. If, after this, still none could be 94be successfully loaded will be used. If, after this, still none could be
102starts using it, all bets are off. Maybe you should tell their authors to 108starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 109use AnyEvent so their modules work together with others seamlessly...
104 110
105The pure-perl implementation of AnyEvent is called 111The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 112C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 113explicitly and enjoy the high availability of that event loop :)
108 114
109=head1 WATCHERS 115=head1 WATCHERS
110 116
111AnyEvent has the central concept of a I<watcher>, which is an object that 117AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 118stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 119the callback to call, the file handle to watch, etc.
114 120
115These watchers are normal Perl objects with normal Perl lifetime. After 121These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 122creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 123callback when the event occurs (of course, only when the event model
118is in control). 124is in control).
227timers. 233timers.
228 234
229AnyEvent always prefers relative timers, if available, matching the 235AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 236AnyEvent API.
231 237
238AnyEvent has two additional methods that return the "current time":
239
240=over 4
241
242=item AnyEvent->time
243
244This returns the "current wallclock time" as a fractional number of
245seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
246return, and the result is guaranteed to be compatible with those).
247
248It progresses independently of any event loop processing, i.e. each call
249will check the system clock, which usually gets updated frequently.
250
251=item AnyEvent->now
252
253This also returns the "current wallclock time", but unlike C<time>, above,
254this value might change only once per event loop iteration, depending on
255the event loop (most return the same time as C<time>, above). This is the
256time that AnyEvent's timers get scheduled against.
257
258I<In almost all cases (in all cases if you don't care), this is the
259function to call when you want to know the current time.>
260
261This function is also often faster then C<< AnyEvent->time >>, and
262thus the preferred method if you want some timestamp (for example,
263L<AnyEvent::Handle> uses this to update it's activity timeouts).
264
265The rest of this section is only of relevance if you try to be very exact
266with your timing, you can skip it without bad conscience.
267
268For a practical example of when these times differ, consider L<Event::Lib>
269and L<EV> and the following set-up:
270
271The event loop is running and has just invoked one of your callback at
272time=500 (assume no other callbacks delay processing). In your callback,
273you wait a second by executing C<sleep 1> (blocking the process for a
274second) and then (at time=501) you create a relative timer that fires
275after three seconds.
276
277With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
278both return C<501>, because that is the current time, and the timer will
279be scheduled to fire at time=504 (C<501> + C<3>).
280
281With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
282time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
283last event processing phase started. With L<EV>, your timer gets scheduled
284to run at time=503 (C<500> + C<3>).
285
286In one sense, L<Event::Lib> is more exact, as it uses the current time
287regardless of any delays introduced by event processing. However, most
288callbacks do not expect large delays in processing, so this causes a
289higher drift (and a lot more system calls to get the current time).
290
291In another sense, L<EV> is more exact, as your timer will be scheduled at
292the same time, regardless of how long event processing actually took.
293
294In either case, if you care (and in most cases, you don't), then you
295can get whatever behaviour you want with any event loop, by taking the
296difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
297account.
298
299=back
300
232=head2 SIGNAL WATCHERS 301=head2 SIGNAL WATCHERS
233 302
234You can watch for signals using a signal watcher, C<signal> is the signal 303You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 304I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs. 305be invoked whenever a signal occurs.
237 306
238Although the callback might get passed parameters, their value and 307Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 308presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 309callbacks cannot use arguments passed to signal watcher callbacks.
241 310
242Multiple signal occurances can be clumped together into one callback 311Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 312invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 313that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 314but it is guaranteed not to interrupt any other callbacks.
246 315
247The main advantage of using these watchers is that you can share a signal 316The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 317between multiple watchers.
249 318
250This watcher might use C<%SIG>, so programs overwriting those signals 319This watcher might use C<%SIG>, so programs overwriting those signals
279 348
280Example: fork a process and wait for it 349Example: fork a process and wait for it
281 350
282 my $done = AnyEvent->condvar; 351 my $done = AnyEvent->condvar;
283 352
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 353 my $pid = fork or exit 5;
287 354
288 my $w = AnyEvent->child ( 355 my $w = AnyEvent->child (
289 pid => $pid, 356 pid => $pid,
290 cb => sub { 357 cb => sub {
291 my ($pid, $status) = @_; 358 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 359 warn "pid $pid exited with status $status";
293 $done->broadcast; 360 $done->send;
294 }, 361 },
295 ); 362 );
296 363
297 # do something else, then wait for process exit 364 # do something else, then wait for process exit
298 $done->wait; 365 $done->recv;
299 366
300=head2 CONDITION VARIABLES 367=head2 CONDITION VARIABLES
301 368
369If you are familiar with some event loops you will know that all of them
370require you to run some blocking "loop", "run" or similar function that
371will actively watch for new events and call your callbacks.
372
373AnyEvent is different, it expects somebody else to run the event loop and
374will only block when necessary (usually when told by the user).
375
376The instrument to do that is called a "condition variable", so called
377because they represent a condition that must become true.
378
302Condition variables can be created by calling the C<< AnyEvent->condvar >> 379Condition variables can be created by calling the C<< AnyEvent->condvar
303method without any arguments. 380>> method, usually without arguments. The only argument pair allowed is
381C<cb>, which specifies a callback to be called when the condition variable
382becomes true.
304 383
305A condition variable waits for a condition - precisely that the C<< 384After creation, the condition variable is "false" until it becomes "true"
306->broadcast >> method has been called. 385by calling the C<send> method (or calling the condition variable as if it
386were a callback, read about the caveats in the description for the C<<
387->send >> method).
307 388
308They are very useful to signal that a condition has been fulfilled, for 389Condition variables are similar to callbacks, except that you can
390optionally wait for them. They can also be called merge points - points
391in time where multiple outstanding events have been processed. And yet
392another way to call them is transactions - each condition variable can be
393used to represent a transaction, which finishes at some point and delivers
394a result.
395
396Condition variables are very useful to signal that something has finished,
309example, if you write a module that does asynchronous http requests, 397for example, if you write a module that does asynchronous http requests,
310then a condition variable would be the ideal candidate to signal the 398then a condition variable would be the ideal candidate to signal the
311availability of results. 399availability of results. The user can either act when the callback is
400called or can synchronously C<< ->recv >> for the results.
312 401
313You can also use condition variables to block your main program until 402You can also use them to simulate traditional event loops - for example,
314an event occurs - for example, you could C<< ->wait >> in your main 403you can block your main program until an event occurs - for example, you
315program until the user clicks the Quit button in your app, which would C<< 404could C<< ->recv >> in your main program until the user clicks the Quit
316->broadcast >> the "quit" event. 405button of your app, which would C<< ->send >> the "quit" event.
317 406
318Note that condition variables recurse into the event loop - if you have 407Note that condition variables recurse into the event loop - if you have
319two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 408two pieces of code that call C<< ->recv >> in a round-robin fashion, you
320lose. Therefore, condition variables are good to export to your caller, but 409lose. Therefore, condition variables are good to export to your caller, but
321you should avoid making a blocking wait yourself, at least in callbacks, 410you should avoid making a blocking wait yourself, at least in callbacks,
322as this asks for trouble. 411as this asks for trouble.
323 412
324This object has two methods: 413Condition variables are represented by hash refs in perl, and the keys
414used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
415easy (it is often useful to build your own transaction class on top of
416AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
417it's C<new> method in your own C<new> method.
418
419There are two "sides" to a condition variable - the "producer side" which
420eventually calls C<< -> send >>, and the "consumer side", which waits
421for the send to occur.
422
423Example: wait for a timer.
424
425 # wait till the result is ready
426 my $result_ready = AnyEvent->condvar;
427
428 # do something such as adding a timer
429 # or socket watcher the calls $result_ready->send
430 # when the "result" is ready.
431 # in this case, we simply use a timer:
432 my $w = AnyEvent->timer (
433 after => 1,
434 cb => sub { $result_ready->send },
435 );
436
437 # this "blocks" (while handling events) till the callback
438 # calls send
439 $result_ready->recv;
440
441Example: wait for a timer, but take advantage of the fact that
442condition variables are also code references.
443
444 my $done = AnyEvent->condvar;
445 my $delay = AnyEvent->timer (after => 5, cb => $done);
446 $done->recv;
447
448=head3 METHODS FOR PRODUCERS
449
450These methods should only be used by the producing side, i.e. the
451code/module that eventually sends the signal. Note that it is also
452the producer side which creates the condvar in most cases, but it isn't
453uncommon for the consumer to create it as well.
325 454
326=over 4 455=over 4
327 456
457=item $cv->send (...)
458
459Flag the condition as ready - a running C<< ->recv >> and all further
460calls to C<recv> will (eventually) return after this method has been
461called. If nobody is waiting the send will be remembered.
462
463If a callback has been set on the condition variable, it is called
464immediately from within send.
465
466Any arguments passed to the C<send> call will be returned by all
467future C<< ->recv >> calls.
468
469Condition variables are overloaded so one can call them directly
470(as a code reference). Calling them directly is the same as calling
471C<send>. Note, however, that many C-based event loops do not handle
472overloading, so as tempting as it may be, passing a condition variable
473instead of a callback does not work. Both the pure perl and EV loops
474support overloading, however, as well as all functions that use perl to
475invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
476example).
477
478=item $cv->croak ($error)
479
480Similar to send, but causes all call's to C<< ->recv >> to invoke
481C<Carp::croak> with the given error message/object/scalar.
482
483This can be used to signal any errors to the condition variable
484user/consumer.
485
486=item $cv->begin ([group callback])
487
328=item $cv->wait 488=item $cv->end
329 489
330Wait (blocking if necessary) until the C<< ->broadcast >> method has been 490These two methods are EXPERIMENTAL and MIGHT CHANGE.
491
492These two methods can be used to combine many transactions/events into
493one. For example, a function that pings many hosts in parallel might want
494to use a condition variable for the whole process.
495
496Every call to C<< ->begin >> will increment a counter, and every call to
497C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
498>>, the (last) callback passed to C<begin> will be executed. That callback
499is I<supposed> to call C<< ->send >>, but that is not required. If no
500callback was set, C<send> will be called without any arguments.
501
502Let's clarify this with the ping example:
503
504 my $cv = AnyEvent->condvar;
505
506 my %result;
507 $cv->begin (sub { $cv->send (\%result) });
508
509 for my $host (@list_of_hosts) {
510 $cv->begin;
511 ping_host_then_call_callback $host, sub {
512 $result{$host} = ...;
513 $cv->end;
514 };
515 }
516
517 $cv->end;
518
519This code fragment supposedly pings a number of hosts and calls
520C<send> after results for all then have have been gathered - in any
521order. To achieve this, the code issues a call to C<begin> when it starts
522each ping request and calls C<end> when it has received some result for
523it. Since C<begin> and C<end> only maintain a counter, the order in which
524results arrive is not relevant.
525
526There is an additional bracketing call to C<begin> and C<end> outside the
527loop, which serves two important purposes: first, it sets the callback
528to be called once the counter reaches C<0>, and second, it ensures that
529C<send> is called even when C<no> hosts are being pinged (the loop
530doesn't execute once).
531
532This is the general pattern when you "fan out" into multiple subrequests:
533use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
534is called at least once, and then, for each subrequest you start, call
535C<begin> and for each subrequest you finish, call C<end>.
536
537=back
538
539=head3 METHODS FOR CONSUMERS
540
541These methods should only be used by the consuming side, i.e. the
542code awaits the condition.
543
544=over 4
545
546=item $cv->recv
547
548Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
331called on c<$cv>, while servicing other watchers normally. 549>> methods have been called on c<$cv>, while servicing other watchers
550normally.
332 551
333You can only wait once on a condition - additional calls will return 552You can only wait once on a condition - additional calls are valid but
334immediately. 553will return immediately.
554
555If an error condition has been set by calling C<< ->croak >>, then this
556function will call C<croak>.
557
558In list context, all parameters passed to C<send> will be returned,
559in scalar context only the first one will be returned.
335 560
336Not all event models support a blocking wait - some die in that case 561Not all event models support a blocking wait - some die in that case
337(programs might want to do that to stay interactive), so I<if you are 562(programs might want to do that to stay interactive), so I<if you are
338using this from a module, never require a blocking wait>, but let the 563using this from a module, never require a blocking wait>, but let the
339caller decide whether the call will block or not (for example, by coupling 564caller decide whether the call will block or not (for example, by coupling
340condition variables with some kind of request results and supporting 565condition variables with some kind of request results and supporting
341callbacks so the caller knows that getting the result will not block, 566callbacks so the caller knows that getting the result will not block,
342while still suppporting blocking waits if the caller so desires). 567while still supporting blocking waits if the caller so desires).
343 568
344Another reason I<never> to C<< ->wait >> in a module is that you cannot 569Another reason I<never> to C<< ->recv >> in a module is that you cannot
345sensibly have two C<< ->wait >>'s in parallel, as that would require 570sensibly have two C<< ->recv >>'s in parallel, as that would require
346multiple interpreters or coroutines/threads, none of which C<AnyEvent> 571multiple interpreters or coroutines/threads, none of which C<AnyEvent>
347can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 572can supply.
348L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
349from different coroutines, however).
350 573
351=item $cv->broadcast 574The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
575fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
576versions and also integrates coroutines into AnyEvent, making blocking
577C<< ->recv >> calls perfectly safe as long as they are done from another
578coroutine (one that doesn't run the event loop).
352 579
353Flag the condition as ready - a running C<< ->wait >> and all further 580You can ensure that C<< -recv >> never blocks by setting a callback and
354calls to C<wait> will (eventually) return after this method has been 581only calling C<< ->recv >> from within that callback (or at a later
355called. If nobody is waiting the broadcast will be remembered.. 582time). This will work even when the event loop does not support blocking
583waits otherwise.
584
585=item $bool = $cv->ready
586
587Returns true when the condition is "true", i.e. whether C<send> or
588C<croak> have been called.
589
590=item $cb = $cv->cb ([new callback])
591
592This is a mutator function that returns the callback set and optionally
593replaces it before doing so.
594
595The callback will be called when the condition becomes "true", i.e. when
596C<send> or C<croak> are called. Calling C<recv> inside the callback
597or at any later time is guaranteed not to block.
356 598
357=back 599=back
358
359Example:
360
361 # wait till the result is ready
362 my $result_ready = AnyEvent->condvar;
363
364 # do something such as adding a timer
365 # or socket watcher the calls $result_ready->broadcast
366 # when the "result" is ready.
367 # in this case, we simply use a timer:
368 my $w = AnyEvent->timer (
369 after => 1,
370 cb => sub { $result_ready->broadcast },
371 );
372
373 # this "blocks" (while handling events) till the watcher
374 # calls broadcast
375 $result_ready->wait;
376 600
377=head1 GLOBAL VARIABLES AND FUNCTIONS 601=head1 GLOBAL VARIABLES AND FUNCTIONS
378 602
379=over 4 603=over 4
380 604
386C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 610C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
387AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 611AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
388 612
389The known classes so far are: 613The known classes so far are:
390 614
391 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
392 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
393 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 615 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
394 AnyEvent::Impl::Event based on Event, second best choice. 616 AnyEvent::Impl::Event based on Event, second best choice.
395 AnyEvent::Impl::Perl pure-perl implementation, fast and portable. 617 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 618 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Tk based on Tk, very bad choice. 619 AnyEvent::Impl::Tk based on Tk, very bad choice.
414Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 636Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
415if necessary. You should only call this function right before you would 637if necessary. You should only call this function right before you would
416have created an AnyEvent watcher anyway, that is, as late as possible at 638have created an AnyEvent watcher anyway, that is, as late as possible at
417runtime. 639runtime.
418 640
641=item $guard = AnyEvent::post_detect { BLOCK }
642
643Arranges for the code block to be executed as soon as the event model is
644autodetected (or immediately if this has already happened).
645
646If called in scalar or list context, then it creates and returns an object
647that automatically removes the callback again when it is destroyed. See
648L<Coro::BDB> for a case where this is useful.
649
650=item @AnyEvent::post_detect
651
652If there are any code references in this array (you can C<push> to it
653before or after loading AnyEvent), then they will called directly after
654the event loop has been chosen.
655
656You should check C<$AnyEvent::MODEL> before adding to this array, though:
657if it contains a true value then the event loop has already been detected,
658and the array will be ignored.
659
660Best use C<AnyEvent::post_detect { BLOCK }> instead.
661
419=back 662=back
420 663
421=head1 WHAT TO DO IN A MODULE 664=head1 WHAT TO DO IN A MODULE
422 665
423As a module author, you should C<use AnyEvent> and call AnyEvent methods 666As a module author, you should C<use AnyEvent> and call AnyEvent methods
426Be careful when you create watchers in the module body - AnyEvent will 669Be careful when you create watchers in the module body - AnyEvent will
427decide which event module to use as soon as the first method is called, so 670decide which event module to use as soon as the first method is called, so
428by calling AnyEvent in your module body you force the user of your module 671by calling AnyEvent in your module body you force the user of your module
429to load the event module first. 672to load the event module first.
430 673
431Never call C<< ->wait >> on a condition variable unless you I<know> that 674Never call C<< ->recv >> on a condition variable unless you I<know> that
432the C<< ->broadcast >> method has been called on it already. This is 675the C<< ->send >> method has been called on it already. This is
433because it will stall the whole program, and the whole point of using 676because it will stall the whole program, and the whole point of using
434events is to stay interactive. 677events is to stay interactive.
435 678
436It is fine, however, to call C<< ->wait >> when the user of your module 679It is fine, however, to call C<< ->recv >> when the user of your module
437requests it (i.e. if you create a http request object ad have a method 680requests it (i.e. if you create a http request object ad have a method
438called C<results> that returns the results, it should call C<< ->wait >> 681called C<results> that returns the results, it should call C<< ->recv >>
439freely, as the user of your module knows what she is doing. always). 682freely, as the user of your module knows what she is doing. always).
440 683
441=head1 WHAT TO DO IN THE MAIN PROGRAM 684=head1 WHAT TO DO IN THE MAIN PROGRAM
442 685
443There will always be a single main program - the only place that should 686There will always be a single main program - the only place that should
445 688
446If it doesn't care, it can just "use AnyEvent" and use it itself, or not 689If it doesn't care, it can just "use AnyEvent" and use it itself, or not
447do anything special (it does not need to be event-based) and let AnyEvent 690do anything special (it does not need to be event-based) and let AnyEvent
448decide which implementation to chose if some module relies on it. 691decide which implementation to chose if some module relies on it.
449 692
450If the main program relies on a specific event model. For example, in 693If the main program relies on a specific event model - for example, in
451Gtk2 programs you have to rely on the Glib module. You should load the 694Gtk2 programs you have to rely on the Glib module - you should load the
452event module before loading AnyEvent or any module that uses it: generally 695event module before loading AnyEvent or any module that uses it: generally
453speaking, you should load it as early as possible. The reason is that 696speaking, you should load it as early as possible. The reason is that
454modules might create watchers when they are loaded, and AnyEvent will 697modules might create watchers when they are loaded, and AnyEvent will
455decide on the event model to use as soon as it creates watchers, and it 698decide on the event model to use as soon as it creates watchers, and it
456might chose the wrong one unless you load the correct one yourself. 699might chose the wrong one unless you load the correct one yourself.
457 700
458You can chose to use a rather inefficient pure-perl implementation by 701You can chose to use a pure-perl implementation by loading the
459loading the C<AnyEvent::Impl::Perl> module, which gives you similar 702C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
460behaviour everywhere, but letting AnyEvent chose is generally better. 703everywhere, but letting AnyEvent chose the model is generally better.
704
705=head2 MAINLOOP EMULATION
706
707Sometimes (often for short test scripts, or even standalone programs who
708only want to use AnyEvent), you do not want to run a specific event loop.
709
710In that case, you can use a condition variable like this:
711
712 AnyEvent->condvar->recv;
713
714This has the effect of entering the event loop and looping forever.
715
716Note that usually your program has some exit condition, in which case
717it is better to use the "traditional" approach of storing a condition
718variable somewhere, waiting for it, and sending it when the program should
719exit cleanly.
720
461 721
462=head1 OTHER MODULES 722=head1 OTHER MODULES
463 723
464The following is a non-exhaustive list of additional modules that use 724The following is a non-exhaustive list of additional modules that use
465AnyEvent and can therefore be mixed easily with other AnyEvent modules 725AnyEvent and can therefore be mixed easily with other AnyEvent modules
477 737
478Provide read and write buffers and manages watchers for reads and writes. 738Provide read and write buffers and manages watchers for reads and writes.
479 739
480=item L<AnyEvent::Socket> 740=item L<AnyEvent::Socket>
481 741
482Provides a means to do non-blocking connects, accepts etc. 742Provides various utility functions for (internet protocol) sockets,
743addresses and name resolution. Also functions to create non-blocking tcp
744connections or tcp servers, with IPv6 and SRV record support and more.
745
746=item L<AnyEvent::DNS>
747
748Provides rich asynchronous DNS resolver capabilities.
483 749
484=item L<AnyEvent::HTTPD> 750=item L<AnyEvent::HTTPD>
485 751
486Provides a simple web application server framework. 752Provides a simple web application server framework.
487
488=item L<AnyEvent::DNS>
489
490Provides asynchronous DNS resolver capabilities, beyond what
491L<AnyEvent::Util> offers.
492 753
493=item L<AnyEvent::FastPing> 754=item L<AnyEvent::FastPing>
494 755
495The fastest ping in the west. 756The fastest ping in the west.
496 757
511 772
512High level API for event-based execution flow control. 773High level API for event-based execution flow control.
513 774
514=item L<Coro> 775=item L<Coro>
515 776
516Has special support for AnyEvent. 777Has special support for AnyEvent via L<Coro::AnyEvent>.
778
779=item L<AnyEvent::AIO>, L<IO::AIO>
780
781Truly asynchronous I/O, should be in the toolbox of every event
782programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
783together.
784
785=item L<AnyEvent::BDB>, L<BDB>
786
787Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
788IO::AIO and AnyEvent together.
517 789
518=item L<IO::Lambda> 790=item L<IO::Lambda>
519 791
520The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 792The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
521
522=item L<IO::AIO>
523
524Truly asynchronous I/O, should be in the toolbox of every event
525programmer. Can be trivially made to use AnyEvent.
526
527=item L<BDB>
528
529Truly asynchronous Berkeley DB access. Can be trivially made to use
530AnyEvent.
531 793
532=back 794=back
533 795
534=cut 796=cut
535 797
538no warnings; 800no warnings;
539use strict; 801use strict;
540 802
541use Carp; 803use Carp;
542 804
543our $VERSION = '3.3'; 805our $VERSION = 4.1;
544our $MODEL; 806our $MODEL;
545 807
546our $AUTOLOAD; 808our $AUTOLOAD;
547our @ISA; 809our @ISA;
548 810
811our @REGISTRY;
812
813our $WIN32;
814
815BEGIN {
816 my $win32 = ! ! ($^O =~ /mswin32/i);
817 eval "sub WIN32(){ $win32 }";
818}
819
549our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 820our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
550 821
551our @REGISTRY; 822our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
823
824{
825 my $idx;
826 $PROTOCOL{$_} = ++$idx
827 for reverse split /\s*,\s*/,
828 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
829}
552 830
553my @models = ( 831my @models = (
554 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
555 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
556 [EV:: => AnyEvent::Impl::EV::], 832 [EV:: => AnyEvent::Impl::EV::],
557 [Event:: => AnyEvent::Impl::Event::], 833 [Event:: => AnyEvent::Impl::Event::],
558 [Tk:: => AnyEvent::Impl::Tk::],
559 [Wx:: => AnyEvent::Impl::POE::],
560 [Prima:: => AnyEvent::Impl::POE::],
561 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 834 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
562 # everything below here will not be autoprobed as the pureperl backend should work everywhere 835 # everything below here will not be autoprobed
563 [Glib:: => AnyEvent::Impl::Glib::], 836 # as the pureperl backend should work everywhere
837 # and is usually faster
838 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
839 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
564 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 840 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
565 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 841 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
566 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 842 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
843 [Wx:: => AnyEvent::Impl::POE::],
844 [Prima:: => AnyEvent::Impl::POE::],
567); 845);
568 846
569our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 847our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
848
849our @post_detect;
850
851sub post_detect(&) {
852 my ($cb) = @_;
853
854 if ($MODEL) {
855 $cb->();
856
857 1
858 } else {
859 push @post_detect, $cb;
860
861 defined wantarray
862 ? bless \$cb, "AnyEvent::Util::PostDetect"
863 : ()
864 }
865}
866
867sub AnyEvent::Util::PostDetect::DESTROY {
868 @post_detect = grep $_ != ${$_[0]}, @post_detect;
869}
570 870
571sub detect() { 871sub detect() {
572 unless ($MODEL) { 872 unless ($MODEL) {
573 no strict 'refs'; 873 no strict 'refs';
874 local $SIG{__DIE__};
574 875
575 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 876 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
576 my $model = "AnyEvent::Impl::$1"; 877 my $model = "AnyEvent::Impl::$1";
577 if (eval "require $model") { 878 if (eval "require $model") {
578 $MODEL = $model; 879 $MODEL = $model;
608 last; 909 last;
609 } 910 }
610 } 911 }
611 912
612 $MODEL 913 $MODEL
613 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 914 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
614 } 915 }
615 } 916 }
616 917
617 unshift @ISA, $MODEL; 918 unshift @ISA, $MODEL;
618 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 919 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
920
921 (shift @post_detect)->() while @post_detect;
619 } 922 }
620 923
621 $MODEL 924 $MODEL
622} 925}
623 926
633 $class->$func (@_); 936 $class->$func (@_);
634} 937}
635 938
636package AnyEvent::Base; 939package AnyEvent::Base;
637 940
941# default implementation for now and time
942
943use Time::HiRes ();
944
945sub time { Time::HiRes::time }
946sub now { Time::HiRes::time }
947
638# default implementation for ->condvar, ->wait, ->broadcast 948# default implementation for ->condvar
639 949
640sub condvar { 950sub condvar {
641 bless \my $flag, "AnyEvent::Base::CondVar" 951 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
642}
643
644sub AnyEvent::Base::CondVar::broadcast {
645 ${$_[0]}++;
646}
647
648sub AnyEvent::Base::CondVar::wait {
649 AnyEvent->one_event while !${$_[0]};
650} 952}
651 953
652# default implementation for ->signal 954# default implementation for ->signal
653 955
654our %SIG_CB; 956our %SIG_CB;
707 or Carp::croak "required option 'pid' is missing"; 1009 or Carp::croak "required option 'pid' is missing";
708 1010
709 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1011 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
710 1012
711 unless ($WNOHANG) { 1013 unless ($WNOHANG) {
712 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1014 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
713 } 1015 }
714 1016
715 unless ($CHLD_W) { 1017 unless ($CHLD_W) {
716 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1018 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
717 # child could be a zombie already, so make at least one round 1019 # child could be a zombie already, so make at least one round
727 delete $PID_CB{$pid}{$cb}; 1029 delete $PID_CB{$pid}{$cb};
728 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1030 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
729 1031
730 undef $CHLD_W unless keys %PID_CB; 1032 undef $CHLD_W unless keys %PID_CB;
731} 1033}
1034
1035package AnyEvent::CondVar;
1036
1037our @ISA = AnyEvent::CondVar::Base::;
1038
1039package AnyEvent::CondVar::Base;
1040
1041use overload
1042 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1043 fallback => 1;
1044
1045sub _send {
1046 # nop
1047}
1048
1049sub send {
1050 my $cv = shift;
1051 $cv->{_ae_sent} = [@_];
1052 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1053 $cv->_send;
1054}
1055
1056sub croak {
1057 $_[0]{_ae_croak} = $_[1];
1058 $_[0]->send;
1059}
1060
1061sub ready {
1062 $_[0]{_ae_sent}
1063}
1064
1065sub _wait {
1066 AnyEvent->one_event while !$_[0]{_ae_sent};
1067}
1068
1069sub recv {
1070 $_[0]->_wait;
1071
1072 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1073 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1074}
1075
1076sub cb {
1077 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1078 $_[0]{_ae_cb}
1079}
1080
1081sub begin {
1082 ++$_[0]{_ae_counter};
1083 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1084}
1085
1086sub end {
1087 return if --$_[0]{_ae_counter};
1088 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1089}
1090
1091# undocumented/compatibility with pre-3.4
1092*broadcast = \&send;
1093*wait = \&_wait;
732 1094
733=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1095=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
734 1096
735This is an advanced topic that you do not normally need to use AnyEvent in 1097This is an advanced topic that you do not normally need to use AnyEvent in
736a module. This section is only of use to event loop authors who want to 1098a module. This section is only of use to event loop authors who want to
793model it chooses. 1155model it chooses.
794 1156
795=item C<PERL_ANYEVENT_MODEL> 1157=item C<PERL_ANYEVENT_MODEL>
796 1158
797This can be used to specify the event model to be used by AnyEvent, before 1159This can be used to specify the event model to be used by AnyEvent, before
798autodetection and -probing kicks in. It must be a string consisting 1160auto detection and -probing kicks in. It must be a string consisting
799entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1161entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
800and the resulting module name is loaded and if the load was successful, 1162and the resulting module name is loaded and if the load was successful,
801used as event model. If it fails to load AnyEvent will proceed with 1163used as event model. If it fails to load AnyEvent will proceed with
802autodetection and -probing. 1164auto detection and -probing.
803 1165
804This functionality might change in future versions. 1166This functionality might change in future versions.
805 1167
806For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1168For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
807could start your program like this: 1169could start your program like this:
808 1170
809 PERL_ANYEVENT_MODEL=Perl perl ... 1171 PERL_ANYEVENT_MODEL=Perl perl ...
1172
1173=item C<PERL_ANYEVENT_PROTOCOLS>
1174
1175Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1176for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1177of auto probing).
1178
1179Must be set to a comma-separated list of protocols or address families,
1180current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1181used, and preference will be given to protocols mentioned earlier in the
1182list.
1183
1184This variable can effectively be used for denial-of-service attacks
1185against local programs (e.g. when setuid), although the impact is likely
1186small, as the program has to handle connection errors already-
1187
1188Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1189but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1190- only support IPv4, never try to resolve or contact IPv6
1191addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1192IPv6, but prefer IPv6 over IPv4.
1193
1194=item C<PERL_ANYEVENT_EDNS0>
1195
1196Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1197for DNS. This extension is generally useful to reduce DNS traffic, but
1198some (broken) firewalls drop such DNS packets, which is why it is off by
1199default.
1200
1201Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1202EDNS0 in its DNS requests.
1203
1204=item C<PERL_ANYEVENT_MAX_FORKS>
1205
1206The maximum number of child processes that C<AnyEvent::Util::fork_call>
1207will create in parallel.
810 1208
811=back 1209=back
812 1210
813=head1 EXAMPLE PROGRAM 1211=head1 EXAMPLE PROGRAM
814 1212
825 poll => 'r', 1223 poll => 'r',
826 cb => sub { 1224 cb => sub {
827 warn "io event <$_[0]>\n"; # will always output <r> 1225 warn "io event <$_[0]>\n"; # will always output <r>
828 chomp (my $input = <STDIN>); # read a line 1226 chomp (my $input = <STDIN>); # read a line
829 warn "read: $input\n"; # output what has been read 1227 warn "read: $input\n"; # output what has been read
830 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1228 $cv->send if $input =~ /^q/i; # quit program if /^q/i
831 }, 1229 },
832 ); 1230 );
833 1231
834 my $time_watcher; # can only be used once 1232 my $time_watcher; # can only be used once
835 1233
840 }); 1238 });
841 } 1239 }
842 1240
843 new_timer; # create first timer 1241 new_timer; # create first timer
844 1242
845 $cv->wait; # wait until user enters /^q/i 1243 $cv->recv; # wait until user enters /^q/i
846 1244
847=head1 REAL-WORLD EXAMPLE 1245=head1 REAL-WORLD EXAMPLE
848 1246
849Consider the L<Net::FCP> module. It features (among others) the following 1247Consider the L<Net::FCP> module. It features (among others) the following
850API calls, which are to freenet what HTTP GET requests are to http: 1248API calls, which are to freenet what HTTP GET requests are to http:
900 syswrite $txn->{fh}, $txn->{request} 1298 syswrite $txn->{fh}, $txn->{request}
901 or die "connection or write error"; 1299 or die "connection or write error";
902 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1300 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
903 1301
904Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1302Again, C<fh_ready_r> waits till all data has arrived, and then stores the
905result and signals any possible waiters that the request ahs finished: 1303result and signals any possible waiters that the request has finished:
906 1304
907 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1305 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
908 1306
909 if (end-of-file or data complete) { 1307 if (end-of-file or data complete) {
910 $txn->{result} = $txn->{buf}; 1308 $txn->{result} = $txn->{buf};
911 $txn->{finished}->broadcast; 1309 $txn->{finished}->send;
912 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1310 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
913 } 1311 }
914 1312
915The C<result> method, finally, just waits for the finished signal (if the 1313The C<result> method, finally, just waits for the finished signal (if the
916request was already finished, it doesn't wait, of course, and returns the 1314request was already finished, it doesn't wait, of course, and returns the
917data: 1315data:
918 1316
919 $txn->{finished}->wait; 1317 $txn->{finished}->recv;
920 return $txn->{result}; 1318 return $txn->{result};
921 1319
922The actual code goes further and collects all errors (C<die>s, exceptions) 1320The actual code goes further and collects all errors (C<die>s, exceptions)
923that occured during request processing. The C<result> method detects 1321that occurred during request processing. The C<result> method detects
924whether an exception as thrown (it is stored inside the $txn object) 1322whether an exception as thrown (it is stored inside the $txn object)
925and just throws the exception, which means connection errors and other 1323and just throws the exception, which means connection errors and other
926problems get reported tot he code that tries to use the result, not in a 1324problems get reported tot he code that tries to use the result, not in a
927random callback. 1325random callback.
928 1326
959 1357
960 my $quit = AnyEvent->condvar; 1358 my $quit = AnyEvent->condvar;
961 1359
962 $fcp->txn_client_get ($url)->cb (sub { 1360 $fcp->txn_client_get ($url)->cb (sub {
963 ... 1361 ...
964 $quit->broadcast; 1362 $quit->send;
965 }); 1363 });
966 1364
967 $quit->wait; 1365 $quit->recv;
968 1366
969 1367
970=head1 BENCHMARKS 1368=head1 BENCHMARKS
971 1369
972To give you an idea of the performance and overheads that AnyEvent adds 1370To give you an idea of the performance and overheads that AnyEvent adds
974of various event loops I prepared some benchmarks. 1372of various event loops I prepared some benchmarks.
975 1373
976=head2 BENCHMARKING ANYEVENT OVERHEAD 1374=head2 BENCHMARKING ANYEVENT OVERHEAD
977 1375
978Here is a benchmark of various supported event models used natively and 1376Here is a benchmark of various supported event models used natively and
979through anyevent. The benchmark creates a lot of timers (with a zero 1377through AnyEvent. The benchmark creates a lot of timers (with a zero
980timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1378timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
981which it is), lets them fire exactly once and destroys them again. 1379which it is), lets them fire exactly once and destroys them again.
982 1380
983Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1381Source code for this benchmark is found as F<eg/bench> in the AnyEvent
984distribution. 1382distribution.
1001all watchers, to avoid adding memory overhead. That means closure creation 1399all watchers, to avoid adding memory overhead. That means closure creation
1002and memory usage is not included in the figures. 1400and memory usage is not included in the figures.
1003 1401
1004I<invoke> is the time, in microseconds, used to invoke a simple 1402I<invoke> is the time, in microseconds, used to invoke a simple
1005callback. The callback simply counts down a Perl variable and after it was 1403callback. The callback simply counts down a Perl variable and after it was
1006invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1404invoked "watcher" times, it would C<< ->send >> a condvar once to
1007signal the end of this phase. 1405signal the end of this phase.
1008 1406
1009I<destroy> is the time, in microseconds, that it takes to destroy a single 1407I<destroy> is the time, in microseconds, that it takes to destroy a single
1010watcher. 1408watcher.
1011 1409
1107 1505
1108=back 1506=back
1109 1507
1110=head2 BENCHMARKING THE LARGE SERVER CASE 1508=head2 BENCHMARKING THE LARGE SERVER CASE
1111 1509
1112This benchmark atcually benchmarks the event loop itself. It works by 1510This benchmark actually benchmarks the event loop itself. It works by
1113creating a number of "servers": each server consists of a socketpair, a 1511creating a number of "servers": each server consists of a socket pair, a
1114timeout watcher that gets reset on activity (but never fires), and an I/O 1512timeout watcher that gets reset on activity (but never fires), and an I/O
1115watcher waiting for input on one side of the socket. Each time the socket 1513watcher waiting for input on one side of the socket. Each time the socket
1116watcher reads a byte it will write that byte to a random other "server". 1514watcher reads a byte it will write that byte to a random other "server".
1117 1515
1118The effect is that there will be a lot of I/O watchers, only part of which 1516The effect is that there will be a lot of I/O watchers, only part of which
1119are active at any one point (so there is a constant number of active 1517are active at any one point (so there is a constant number of active
1120fds for each loop iterstaion, but which fds these are is random). The 1518fds for each loop iteration, but which fds these are is random). The
1121timeout is reset each time something is read because that reflects how 1519timeout is reset each time something is read because that reflects how
1122most timeouts work (and puts extra pressure on the event loops). 1520most timeouts work (and puts extra pressure on the event loops).
1123 1521
1124In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1522In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1125(1%) are active. This mirrors the activity of large servers with many 1523(1%) are active. This mirrors the activity of large servers with many
1126connections, most of which are idle at any one point in time. 1524connections, most of which are idle at any one point in time.
1127 1525
1128Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1526Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1129distribution. 1527distribution.
1131=head3 Explanation of the columns 1529=head3 Explanation of the columns
1132 1530
1133I<sockets> is the number of sockets, and twice the number of "servers" (as 1531I<sockets> is the number of sockets, and twice the number of "servers" (as
1134each server has a read and write socket end). 1532each server has a read and write socket end).
1135 1533
1136I<create> is the time it takes to create a socketpair (which is 1534I<create> is the time it takes to create a socket pair (which is
1137nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1535nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1138 1536
1139I<request>, the most important value, is the time it takes to handle a 1537I<request>, the most important value, is the time it takes to handle a
1140single "request", that is, reading the token from the pipe and forwarding 1538single "request", that is, reading the token from the pipe and forwarding
1141it to another server. This includes deleting the old timeout and creating 1539it to another server. This includes deleting the old timeout and creating
1214speed most when you have lots of watchers, not when you only have a few of 1612speed most when you have lots of watchers, not when you only have a few of
1215them). 1613them).
1216 1614
1217EV is again fastest. 1615EV is again fastest.
1218 1616
1219Perl again comes second. It is noticably faster than the C-based event 1617Perl again comes second. It is noticeably faster than the C-based event
1220loops Event and Glib, although the difference is too small to really 1618loops Event and Glib, although the difference is too small to really
1221matter. 1619matter.
1222 1620
1223POE also performs much better in this case, but is is still far behind the 1621POE also performs much better in this case, but is is still far behind the
1224others. 1622others.
1257 1655
1258 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1656 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1259 1657
1260 use AnyEvent; 1658 use AnyEvent;
1261 1659
1660Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1661be used to probe what backend is used and gain other information (which is
1662probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1663
1262 1664
1263=head1 SEE ALSO 1665=head1 SEE ALSO
1264 1666
1265Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1667Utility functions: L<AnyEvent::Util>.
1266L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1668
1669Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1267L<Event::Lib>, L<Qt>, L<POE>. 1670L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1268 1671
1269Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1672Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1270L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1673L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1271L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1674L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1272L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1675L<AnyEvent::Impl::POE>.
1273 1676
1677Non-blocking file handles, sockets, TCP clients and
1678servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1679
1680Asynchronous DNS: L<AnyEvent::DNS>.
1681
1682Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1683
1274Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1684Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1275 1685
1276 1686
1277=head1 AUTHOR 1687=head1 AUTHOR
1278 1688
1279 Marc Lehmann <schmorp@schmorp.de> 1689 Marc Lehmann <schmorp@schmorp.de>

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines