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Revision 1.115 by root, Sat May 10 21:47:28 2008 UTC vs.
Revision 1.134 by root, Sun May 25 04:44:04 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
108 108
109=head1 WATCHERS 109=head1 WATCHERS
110 110
111AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 113the callback to call, the file handle to watch, etc.
114 114
115These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 117callback when the event occurs (of course, only when the event model
118is in control). 118is in control).
237 237
238Although the callback might get passed parameters, their value and 238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 240callbacks cannot use arguments passed to signal watcher callbacks.
241 241
242Multiple signal occurances can be clumped together into one callback 242Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 245but it is guaranteed not to interrupt any other callbacks.
246 246
247The main advantage of using these watchers is that you can share a signal 247The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 248between multiple watchers.
249 249
250This watcher might use C<%SIG>, so programs overwriting those signals 250This watcher might use C<%SIG>, so programs overwriting those signals
310Condition variables can be created by calling the C<< AnyEvent->condvar 310Condition variables can be created by calling the C<< AnyEvent->condvar
311>> method, usually without arguments. The only argument pair allowed is 311>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 312C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 313becomes true.
314 314
315After creation, the conditon variable is "false" until it becomes "true" 315After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 316by calling the C<send> method (or calling the condition variable as if it
317were a callback).
317 318
318Condition variables are similar to callbacks, except that you can 319Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 320optionally wait for them. They can also be called merge points - points
320in time where multiple outstandign events have been processed. And yet 321in time where multiple outstanding events have been processed. And yet
321another way to call them is transations - each condition variable can be 322another way to call them is transactions - each condition variable can be
322used to represent a transaction, which finishes at some point and delivers 323used to represent a transaction, which finishes at some point and delivers
323a result. 324a result.
324 325
325Condition variables are very useful to signal that something has finished, 326Condition variables are very useful to signal that something has finished,
326for example, if you write a module that does asynchronous http requests, 327for example, if you write a module that does asynchronous http requests,
332you can block your main program until an event occurs - for example, you 333you can block your main program until an event occurs - for example, you
333could C<< ->recv >> in your main program until the user clicks the Quit 334could C<< ->recv >> in your main program until the user clicks the Quit
334button of your app, which would C<< ->send >> the "quit" event. 335button of your app, which would C<< ->send >> the "quit" event.
335 336
336Note that condition variables recurse into the event loop - if you have 337Note that condition variables recurse into the event loop - if you have
337two pieces of code that call C<< ->recv >> in a round-robbin fashion, you 338two pieces of code that call C<< ->recv >> in a round-robin fashion, you
338lose. Therefore, condition variables are good to export to your caller, but 339lose. Therefore, condition variables are good to export to your caller, but
339you should avoid making a blocking wait yourself, at least in callbacks, 340you should avoid making a blocking wait yourself, at least in callbacks,
340as this asks for trouble. 341as this asks for trouble.
341 342
342Condition variables are represented by hash refs in perl, and the keys 343Condition variables are represented by hash refs in perl, and the keys
347 348
348There are two "sides" to a condition variable - the "producer side" which 349There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 350eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 351for the send to occur.
351 352
352Example: 353Example: wait for a timer.
353 354
354 # wait till the result is ready 355 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 356 my $result_ready = AnyEvent->condvar;
356 357
357 # do something such as adding a timer 358 # do something such as adding a timer
365 366
366 # this "blocks" (while handling events) till the callback 367 # this "blocks" (while handling events) till the callback
367 # calls send 368 # calls send
368 $result_ready->recv; 369 $result_ready->recv;
369 370
371Example: wait for a timer, but take advantage of the fact that
372condition variables are also code references.
373
374 my $done = AnyEvent->condvar;
375 my $delay = AnyEvent->timer (after => 5, cb => $done);
376 $done->recv;
377
370=head3 METHODS FOR PRODUCERS 378=head3 METHODS FOR PRODUCERS
371 379
372These methods should only be used by the producing side, i.e. the 380These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 381code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 382the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 393If a callback has been set on the condition variable, it is called
386immediately from within send. 394immediately from within send.
387 395
388Any arguments passed to the C<send> call will be returned by all 396Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 397future C<< ->recv >> calls.
398
399Condition variables are overloaded so one can call them directly (as a
400code reference). Calling them directly is the same as calling C<send>.
390 401
391=item $cv->croak ($error) 402=item $cv->croak ($error)
392 403
393Similar to send, but causes all call's to C<< ->recv >> to invoke 404Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 405C<Carp::croak> with the given error message/object/scalar.
443doesn't execute once). 454doesn't execute once).
444 455
445This is the general pattern when you "fan out" into multiple subrequests: 456This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 457use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 458is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 459C<begin> and for each subrequest you finish, call C<end>.
449 460
450=back 461=back
451 462
452=head3 METHODS FOR CONSUMERS 463=head3 METHODS FOR CONSUMERS
453 464
475(programs might want to do that to stay interactive), so I<if you are 486(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 487using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 488caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 489condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 490callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 491while still supporting blocking waits if the caller so desires).
481 492
482Another reason I<never> to C<< ->recv >> in a module is that you cannot 493Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->recv >>'s in parallel, as that would require 494sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 495multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 496can supply.
601 612
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 613If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 614do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 615decide which implementation to chose if some module relies on it.
605 616
606If the main program relies on a specific event model. For example, in 617If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 618Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 619event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 620speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 621modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 622decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 623might chose the wrong one unless you load the correct one yourself.
613 624
614You can chose to use a rather inefficient pure-perl implementation by 625You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 626C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 627everywhere, but letting AnyEvent chose the model is generally better.
628
629=head2 MAINLOOP EMULATION
630
631Sometimes (often for short test scripts, or even standalone programs who
632only want to use AnyEvent), you do not want to run a specific event loop.
633
634In that case, you can use a condition variable like this:
635
636 AnyEvent->condvar->recv;
637
638This has the effect of entering the event loop and looping forever.
639
640Note that usually your program has some exit condition, in which case
641it is better to use the "traditional" approach of storing a condition
642variable somewhere, waiting for it, and sending it when the program should
643exit cleanly.
644
617 645
618=head1 OTHER MODULES 646=head1 OTHER MODULES
619 647
620The following is a non-exhaustive list of additional modules that use 648The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 649AnyEvent and can therefore be mixed easily with other AnyEvent modules
631 659
632=item L<AnyEvent::Handle> 660=item L<AnyEvent::Handle>
633 661
634Provide read and write buffers and manages watchers for reads and writes. 662Provide read and write buffers and manages watchers for reads and writes.
635 663
664=item L<AnyEvent::Socket>
665
666Provides various utility functions for (internet protocol) sockets,
667addresses and name resolution. Also functions to create non-blocking tcp
668connections or tcp servers, with IPv6 and SRV record support and more.
669
670=item L<AnyEvent::DNS>
671
672Provides rich asynchronous DNS resolver capabilities.
673
636=item L<AnyEvent::HTTPD> 674=item L<AnyEvent::HTTPD>
637 675
638Provides a simple web application server framework. 676Provides a simple web application server framework.
639
640=item L<AnyEvent::DNS>
641
642Provides asynchronous DNS resolver capabilities, beyond what
643L<AnyEvent::Util> offers.
644 677
645=item L<AnyEvent::FastPing> 678=item L<AnyEvent::FastPing>
646 679
647The fastest ping in the west. 680The fastest ping in the west.
648 681
691no warnings; 724no warnings;
692use strict; 725use strict;
693 726
694use Carp; 727use Carp;
695 728
696our $VERSION = '3.4'; 729our $VERSION = '4.03';
697our $MODEL; 730our $MODEL;
698 731
699our $AUTOLOAD; 732our $AUTOLOAD;
700our @ISA; 733our @ISA;
701 734
702our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 735our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
703 736
704our @REGISTRY; 737our @REGISTRY;
738
739our %PROTOCOL; # (ipv4|ipv6) => (1|2)
740
741{
742 my $idx;
743 $PROTOCOL{$_} = ++$idx
744 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
745}
705 746
706my @models = ( 747my @models = (
707 [EV:: => AnyEvent::Impl::EV::], 748 [EV:: => AnyEvent::Impl::EV::],
708 [Event:: => AnyEvent::Impl::Event::], 749 [Event:: => AnyEvent::Impl::Event::],
709 [Tk:: => AnyEvent::Impl::Tk::], 750 [Tk:: => AnyEvent::Impl::Tk::],
730 1 771 1
731 } else { 772 } else {
732 push @post_detect, $cb; 773 push @post_detect, $cb;
733 774
734 defined wantarray 775 defined wantarray
735 ? bless \$cb, "AnyEvent::Util::Guard" 776 ? bless \$cb, "AnyEvent::Util::PostDetect"
736 : () 777 : ()
737 } 778 }
738} 779}
739 780
740sub AnyEvent::Util::Guard::DESTROY { 781sub AnyEvent::Util::PostDetect::DESTROY {
741 @post_detect = grep $_ != ${$_[0]}, @post_detect; 782 @post_detect = grep $_ != ${$_[0]}, @post_detect;
742} 783}
743 784
744sub detect() { 785sub detect() {
745 unless ($MODEL) { 786 unless ($MODEL) {
811package AnyEvent::Base; 852package AnyEvent::Base;
812 853
813# default implementation for ->condvar 854# default implementation for ->condvar
814 855
815sub condvar { 856sub condvar {
816 bless {}, "AnyEvent::Base::CondVar" 857 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
817} 858}
818 859
819# default implementation for ->signal 860# default implementation for ->signal
820 861
821our %SIG_CB; 862our %SIG_CB;
895 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 936 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
896 937
897 undef $CHLD_W unless keys %PID_CB; 938 undef $CHLD_W unless keys %PID_CB;
898} 939}
899 940
900package AnyEvent::Base::CondVar; 941package AnyEvent::CondVar;
901 942
902# wake up the waiter 943our @ISA = AnyEvent::CondVar::Base::;
944
945package AnyEvent::CondVar::Base;
946
947use overload
948 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
949 fallback => 1;
950
903sub _send { 951sub _send {
904 &{ delete $_[0]{_ae_cb} } if $_[0]{_ae_cb}; 952 # nop
905} 953}
906 954
907sub send { 955sub send {
908 my $cv = shift; 956 my $cv = shift;
909 $cv->{_ae_sent} = [@_]; 957 $cv->{_ae_sent} = [@_];
958 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
910 $cv->_send; 959 $cv->_send;
911} 960}
912 961
913sub croak { 962sub croak {
914 $_[0]{_ae_croak} = $_[1]; 963 $_[0]{_ae_croak} = $_[1];
917 966
918sub ready { 967sub ready {
919 $_[0]{_ae_sent} 968 $_[0]{_ae_sent}
920} 969}
921 970
971sub _wait {
972 AnyEvent->one_event while !$_[0]{_ae_sent};
973}
974
922sub recv { 975sub recv {
923 AnyEvent->one_event while !$_[0]{_ae_sent}; 976 $_[0]->_wait;
924 977
925 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; 978 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
926 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] 979 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
927} 980}
928 981
936 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 989 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
937} 990}
938 991
939sub end { 992sub end {
940 return if --$_[0]{_ae_counter}; 993 return if --$_[0]{_ae_counter};
941 &{ $_[0]{_ae_end_cb} } if $_[0]{_ae_end_cb}; 994 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
942} 995}
943 996
944# undocumented/compatibility with pre-3.4 997# undocumented/compatibility with pre-3.4
945*broadcast = \&send; 998*broadcast = \&send;
946*wait = \&recv; 999*wait = \&_wait;
947 1000
948=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1001=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
949 1002
950This is an advanced topic that you do not normally need to use AnyEvent in 1003This is an advanced topic that you do not normally need to use AnyEvent in
951a module. This section is only of use to event loop authors who want to 1004a module. This section is only of use to event loop authors who want to
1008model it chooses. 1061model it chooses.
1009 1062
1010=item C<PERL_ANYEVENT_MODEL> 1063=item C<PERL_ANYEVENT_MODEL>
1011 1064
1012This can be used to specify the event model to be used by AnyEvent, before 1065This can be used to specify the event model to be used by AnyEvent, before
1013autodetection and -probing kicks in. It must be a string consisting 1066auto detection and -probing kicks in. It must be a string consisting
1014entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1067entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1015and the resulting module name is loaded and if the load was successful, 1068and the resulting module name is loaded and if the load was successful,
1016used as event model. If it fails to load AnyEvent will proceed with 1069used as event model. If it fails to load AnyEvent will proceed with
1017autodetection and -probing. 1070auto detection and -probing.
1018 1071
1019This functionality might change in future versions. 1072This functionality might change in future versions.
1020 1073
1021For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1074For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1022could start your program like this: 1075could start your program like this:
1023 1076
1024 PERL_ANYEVENT_MODEL=Perl perl ... 1077 PERL_ANYEVENT_MODEL=Perl perl ...
1078
1079=item C<PERL_ANYEVENT_PROTOCOLS>
1080
1081Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1082for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1083of auto probing).
1084
1085Must be set to a comma-separated list of protocols or address families,
1086current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1087used, and preference will be given to protocols mentioned earlier in the
1088list.
1089
1090This variable can effectively be used for denial-of-service attacks
1091against local programs (e.g. when setuid), although the impact is likely
1092small, as the program has to handle connection errors already-
1093
1094Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1095but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1096- only support IPv4, never try to resolve or contact IPv6
1097addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1098IPv6, but prefer IPv6 over IPv4.
1099
1100=item C<PERL_ANYEVENT_EDNS0>
1101
1102Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1103for DNS. This extension is generally useful to reduce DNS traffic, but
1104some (broken) firewalls drop such DNS packets, which is why it is off by
1105default.
1106
1107Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1108EDNS0 in its DNS requests.
1025 1109
1026=back 1110=back
1027 1111
1028=head1 EXAMPLE PROGRAM 1112=head1 EXAMPLE PROGRAM
1029 1113
1040 poll => 'r', 1124 poll => 'r',
1041 cb => sub { 1125 cb => sub {
1042 warn "io event <$_[0]>\n"; # will always output <r> 1126 warn "io event <$_[0]>\n"; # will always output <r>
1043 chomp (my $input = <STDIN>); # read a line 1127 chomp (my $input = <STDIN>); # read a line
1044 warn "read: $input\n"; # output what has been read 1128 warn "read: $input\n"; # output what has been read
1045 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1129 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1046 }, 1130 },
1047 ); 1131 );
1048 1132
1049 my $time_watcher; # can only be used once 1133 my $time_watcher; # can only be used once
1050 1134
1055 }); 1139 });
1056 } 1140 }
1057 1141
1058 new_timer; # create first timer 1142 new_timer; # create first timer
1059 1143
1060 $cv->wait; # wait until user enters /^q/i 1144 $cv->recv; # wait until user enters /^q/i
1061 1145
1062=head1 REAL-WORLD EXAMPLE 1146=head1 REAL-WORLD EXAMPLE
1063 1147
1064Consider the L<Net::FCP> module. It features (among others) the following 1148Consider the L<Net::FCP> module. It features (among others) the following
1065API calls, which are to freenet what HTTP GET requests are to http: 1149API calls, which are to freenet what HTTP GET requests are to http:
1115 syswrite $txn->{fh}, $txn->{request} 1199 syswrite $txn->{fh}, $txn->{request}
1116 or die "connection or write error"; 1200 or die "connection or write error";
1117 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1201 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1118 1202
1119Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1203Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1120result and signals any possible waiters that the request ahs finished: 1204result and signals any possible waiters that the request has finished:
1121 1205
1122 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1206 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1123 1207
1124 if (end-of-file or data complete) { 1208 if (end-of-file or data complete) {
1125 $txn->{result} = $txn->{buf}; 1209 $txn->{result} = $txn->{buf};
1126 $txn->{finished}->broadcast; 1210 $txn->{finished}->send;
1127 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1211 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1128 } 1212 }
1129 1213
1130The C<result> method, finally, just waits for the finished signal (if the 1214The C<result> method, finally, just waits for the finished signal (if the
1131request was already finished, it doesn't wait, of course, and returns the 1215request was already finished, it doesn't wait, of course, and returns the
1132data: 1216data:
1133 1217
1134 $txn->{finished}->wait; 1218 $txn->{finished}->recv;
1135 return $txn->{result}; 1219 return $txn->{result};
1136 1220
1137The actual code goes further and collects all errors (C<die>s, exceptions) 1221The actual code goes further and collects all errors (C<die>s, exceptions)
1138that occured during request processing. The C<result> method detects 1222that occurred during request processing. The C<result> method detects
1139whether an exception as thrown (it is stored inside the $txn object) 1223whether an exception as thrown (it is stored inside the $txn object)
1140and just throws the exception, which means connection errors and other 1224and just throws the exception, which means connection errors and other
1141problems get reported tot he code that tries to use the result, not in a 1225problems get reported tot he code that tries to use the result, not in a
1142random callback. 1226random callback.
1143 1227
1174 1258
1175 my $quit = AnyEvent->condvar; 1259 my $quit = AnyEvent->condvar;
1176 1260
1177 $fcp->txn_client_get ($url)->cb (sub { 1261 $fcp->txn_client_get ($url)->cb (sub {
1178 ... 1262 ...
1179 $quit->broadcast; 1263 $quit->send;
1180 }); 1264 });
1181 1265
1182 $quit->wait; 1266 $quit->recv;
1183 1267
1184 1268
1185=head1 BENCHMARKS 1269=head1 BENCHMARKS
1186 1270
1187To give you an idea of the performance and overheads that AnyEvent adds 1271To give you an idea of the performance and overheads that AnyEvent adds
1189of various event loops I prepared some benchmarks. 1273of various event loops I prepared some benchmarks.
1190 1274
1191=head2 BENCHMARKING ANYEVENT OVERHEAD 1275=head2 BENCHMARKING ANYEVENT OVERHEAD
1192 1276
1193Here is a benchmark of various supported event models used natively and 1277Here is a benchmark of various supported event models used natively and
1194through anyevent. The benchmark creates a lot of timers (with a zero 1278through AnyEvent. The benchmark creates a lot of timers (with a zero
1195timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1279timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1196which it is), lets them fire exactly once and destroys them again. 1280which it is), lets them fire exactly once and destroys them again.
1197 1281
1198Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1282Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1199distribution. 1283distribution.
1216all watchers, to avoid adding memory overhead. That means closure creation 1300all watchers, to avoid adding memory overhead. That means closure creation
1217and memory usage is not included in the figures. 1301and memory usage is not included in the figures.
1218 1302
1219I<invoke> is the time, in microseconds, used to invoke a simple 1303I<invoke> is the time, in microseconds, used to invoke a simple
1220callback. The callback simply counts down a Perl variable and after it was 1304callback. The callback simply counts down a Perl variable and after it was
1221invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1305invoked "watcher" times, it would C<< ->send >> a condvar once to
1222signal the end of this phase. 1306signal the end of this phase.
1223 1307
1224I<destroy> is the time, in microseconds, that it takes to destroy a single 1308I<destroy> is the time, in microseconds, that it takes to destroy a single
1225watcher. 1309watcher.
1226 1310
1322 1406
1323=back 1407=back
1324 1408
1325=head2 BENCHMARKING THE LARGE SERVER CASE 1409=head2 BENCHMARKING THE LARGE SERVER CASE
1326 1410
1327This benchmark atcually benchmarks the event loop itself. It works by 1411This benchmark actually benchmarks the event loop itself. It works by
1328creating a number of "servers": each server consists of a socketpair, a 1412creating a number of "servers": each server consists of a socket pair, a
1329timeout watcher that gets reset on activity (but never fires), and an I/O 1413timeout watcher that gets reset on activity (but never fires), and an I/O
1330watcher waiting for input on one side of the socket. Each time the socket 1414watcher waiting for input on one side of the socket. Each time the socket
1331watcher reads a byte it will write that byte to a random other "server". 1415watcher reads a byte it will write that byte to a random other "server".
1332 1416
1333The effect is that there will be a lot of I/O watchers, only part of which 1417The effect is that there will be a lot of I/O watchers, only part of which
1334are active at any one point (so there is a constant number of active 1418are active at any one point (so there is a constant number of active
1335fds for each loop iterstaion, but which fds these are is random). The 1419fds for each loop iteration, but which fds these are is random). The
1336timeout is reset each time something is read because that reflects how 1420timeout is reset each time something is read because that reflects how
1337most timeouts work (and puts extra pressure on the event loops). 1421most timeouts work (and puts extra pressure on the event loops).
1338 1422
1339In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1423In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1340(1%) are active. This mirrors the activity of large servers with many 1424(1%) are active. This mirrors the activity of large servers with many
1341connections, most of which are idle at any one point in time. 1425connections, most of which are idle at any one point in time.
1342 1426
1343Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1427Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1344distribution. 1428distribution.
1346=head3 Explanation of the columns 1430=head3 Explanation of the columns
1347 1431
1348I<sockets> is the number of sockets, and twice the number of "servers" (as 1432I<sockets> is the number of sockets, and twice the number of "servers" (as
1349each server has a read and write socket end). 1433each server has a read and write socket end).
1350 1434
1351I<create> is the time it takes to create a socketpair (which is 1435I<create> is the time it takes to create a socket pair (which is
1352nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1436nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1353 1437
1354I<request>, the most important value, is the time it takes to handle a 1438I<request>, the most important value, is the time it takes to handle a
1355single "request", that is, reading the token from the pipe and forwarding 1439single "request", that is, reading the token from the pipe and forwarding
1356it to another server. This includes deleting the old timeout and creating 1440it to another server. This includes deleting the old timeout and creating
1429speed most when you have lots of watchers, not when you only have a few of 1513speed most when you have lots of watchers, not when you only have a few of
1430them). 1514them).
1431 1515
1432EV is again fastest. 1516EV is again fastest.
1433 1517
1434Perl again comes second. It is noticably faster than the C-based event 1518Perl again comes second. It is noticeably faster than the C-based event
1435loops Event and Glib, although the difference is too small to really 1519loops Event and Glib, although the difference is too small to really
1436matter. 1520matter.
1437 1521
1438POE also performs much better in this case, but is is still far behind the 1522POE also performs much better in this case, but is is still far behind the
1439others. 1523others.
1479probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1563probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1480 1564
1481 1565
1482=head1 SEE ALSO 1566=head1 SEE ALSO
1483 1567
1568Utility functions: L<AnyEvent::Util>.
1569
1484Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1570Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1485L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1571L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1486 1572
1487Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1573Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1488L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1574L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1489L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1575L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1490L<AnyEvent::Impl::POE>. 1576L<AnyEvent::Impl::POE>.
1491 1577
1578Non-blocking file handles, sockets, TCP clients and
1579servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1580
1581Asynchronous DNS: L<AnyEvent::DNS>.
1582
1492Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1583Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1493 1584
1494Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1585Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1495 1586
1496 1587
1497=head1 AUTHOR 1588=head1 AUTHOR
1498 1589
1499 Marc Lehmann <schmorp@schmorp.de> 1590 Marc Lehmann <schmorp@schmorp.de>

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