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18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70 83
71=head1 DESCRIPTION 84=head1 DESCRIPTION
72 85
102starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
104 117
105The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 120explicitly and enjoy the high availability of that event loop :)
108 121
109=head1 WATCHERS 122=head1 WATCHERS
110 123
111AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
114 127
115These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
118is in control). 131is in control).
126Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
128 141
129An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
130 143
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
133 undef $w; 146 undef $w;
134 }); 147 });
135 148
136Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
138declared. 151declared.
139 152
140=head2 I/O WATCHERS 153=head2 I/O WATCHERS
141 154
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
144 157
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
146for events. C<poll> must be a string that is either C<r> or C<w>, 159(AnyEvent might or might not keep a reference to this file handle). C<poll>
147which creates a watcher waiting for "r"eadable or "w"ritable events, 160must be a string that is either C<r> or C<w>, which creates a watcher
148respectively. C<cb> is the callback to invoke each time the file handle 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149becomes ready. 162callback to invoke each time the file handle becomes ready.
150 163
151Although the callback might get passed parameters, their value and 164Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 165presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 166callbacks cannot use arguments passed to I/O watcher callbacks.
154 167
158 171
159Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
161handles. 174handles.
162 175
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 181 warn "read: $input\n";
169 undef $w; 182 undef $w;
170 }); 183 });
180 193
181Although the callback might get passed parameters, their value and 194Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 195presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 196callbacks cannot use arguments passed to time watcher callbacks.
184 197
185The timer callback will be invoked at most once: if you want a repeating 198The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 199parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
188 203
189Example: 204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
190 207
191 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 211 warn "timeout\n";
194 }); 212 });
195 213
196 # to cancel the timer: 214 # to cancel the timer:
197 undef $w; 215 undef $w;
198 216
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 218
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
207 }; 221 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 222
212=head3 TIMING ISSUES 223=head3 TIMING ISSUES
213 224
214There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 238timers.
228 239
229AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 241AnyEvent API.
231 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
232=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
233 307
234You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
237 311
238Although the callback might get passed parameters, their value and 312Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 313presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 314callbacks cannot use arguments passed to signal watcher callbacks.
241 315
242Multiple signal occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
246 320
247The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 322between multiple watchers.
249 323
250This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
277AnyEvent program, you I<have> to create at least one watcher before you 351AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 353
280Example: fork a process and wait for it 354Example: fork a process and wait for it
281 355
282 my $done = AnyEvent->condvar; 356 my $done = AnyEvent->condvar;
283 357
284 my $pid = fork or exit 5; 358 my $pid = fork or exit 5;
285 359
286 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
287 pid => $pid, 361 pid => $pid,
288 cb => sub { 362 cb => sub {
289 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
291 $done->send; 365 $done->send;
292 }, 366 },
293 ); 367 );
294 368
295 # do something else, then wait for process exit 369 # do something else, then wait for process exit
296 $done->recv; 370 $done->recv;
297 371
298=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
299 373
300If you are familiar with some event loops you will know that all of them 374If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 375require you to run some blocking "loop", "run" or similar function that
310Condition variables can be created by calling the C<< AnyEvent->condvar 384Condition variables can be created by calling the C<< AnyEvent->condvar
311>> method, usually without arguments. The only argument pair allowed is 385>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 386C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 387becomes true.
314 388
315After creation, the conditon variable is "false" until it becomes "true" 389After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
317 393
318Condition variables are similar to callbacks, except that you can 394Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 395optionally wait for them. They can also be called merge points - points
320in time where multiple outstandign events have been processed. And yet 396in time where multiple outstanding events have been processed. And yet
321another way to call them is transations - each condition variable can be 397another way to call them is transactions - each condition variable can be
322used to represent a transaction, which finishes at some point and delivers 398used to represent a transaction, which finishes at some point and delivers
323a result. 399a result.
324 400
325Condition variables are very useful to signal that something has finished, 401Condition variables are very useful to signal that something has finished,
326for example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
332you can block your main program until an event occurs - for example, you 408you can block your main program until an event occurs - for example, you
333could C<< ->recv >> in your main program until the user clicks the Quit 409could C<< ->recv >> in your main program until the user clicks the Quit
334button of your app, which would C<< ->send >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
335 411
336Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
337two pieces of code that call C<< ->recv >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
338lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
339you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
340as this asks for trouble. 416as this asks for trouble.
341 417
342Condition variables are represented by hash refs in perl, and the keys 418Condition variables are represented by hash refs in perl, and the keys
347 423
348There are two "sides" to a condition variable - the "producer side" which 424There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 425eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 426for the send to occur.
351 427
352Example: 428Example: wait for a timer.
353 429
354 # wait till the result is ready 430 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 431 my $result_ready = AnyEvent->condvar;
356 432
357 # do something such as adding a timer 433 # do something such as adding a timer
365 441
366 # this "blocks" (while handling events) till the callback 442 # this "blocks" (while handling events) till the callback
367 # calls send 443 # calls send
368 $result_ready->recv; 444 $result_ready->recv;
369 445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
370=head3 METHODS FOR PRODUCERS 453=head3 METHODS FOR PRODUCERS
371 454
372These methods should only be used by the producing side, i.e. the 455These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 456code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 457the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 468If a callback has been set on the condition variable, it is called
386immediately from within send. 469immediately from within send.
387 470
388Any arguments passed to the C<send> call will be returned by all 471Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
390 482
391=item $cv->croak ($error) 483=item $cv->croak ($error)
392 484
393Similar to send, but causes all call's to C<< ->recv >> to invoke 485Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 486C<Carp::croak> with the given error message/object/scalar.
443doesn't execute once). 535doesn't execute once).
444 536
445This is the general pattern when you "fan out" into multiple subrequests: 537This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 539is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 540C<begin> and for each subrequest you finish, call C<end>.
449 541
450=back 542=back
451 543
452=head3 METHODS FOR CONSUMERS 544=head3 METHODS FOR CONSUMERS
453 545
475(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
481 573
482Another reason I<never> to C<< ->recv >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->recv >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 577can supply.
504 596
505This is a mutator function that returns the callback set and optionally 597This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 598replaces it before doing so.
507 599
508The callback will be called when the condition becomes "true", i.e. when 600The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<recv> inside the callback 601C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
511 604
512=back 605=back
513 606
514=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
515 608
601 694
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
605 698
606If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
613 706
614You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
617 727
618=head1 OTHER MODULES 728=head1 OTHER MODULES
619 729
620The following is a non-exhaustive list of additional modules that use 730The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 731AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 737=item L<AnyEvent::Util>
628 738
629Contains various utility functions that replace often-used but blocking 739Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 740functions such as C<inet_aton> by event-/callback-based versions.
631 741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
632=item L<AnyEvent::Handle> 748=item L<AnyEvent::Handle>
633 749
634Provide read and write buffers and manages watchers for reads and writes. 750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
753
754=item L<AnyEvent::DNS>
755
756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
635 762
636=item L<AnyEvent::HTTPD> 763=item L<AnyEvent::HTTPD>
637 764
638Provides a simple web application server framework. 765Provides a simple web application server framework.
639 766
640=item L<AnyEvent::DNS>
641
642Provides asynchronous DNS resolver capabilities, beyond what
643L<AnyEvent::Util> offers.
644
645=item L<AnyEvent::FastPing> 767=item L<AnyEvent::FastPing>
646 768
647The fastest ping in the west. 769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
648 794
649=item L<Net::IRC3> 795=item L<Net::IRC3>
650 796
651AnyEvent based IRC client module family. 797AnyEvent based IRC client module family.
652 798
665 811
666=item L<Coro> 812=item L<Coro>
667 813
668Has special support for AnyEvent via L<Coro::AnyEvent>. 814Has special support for AnyEvent via L<Coro::AnyEvent>.
669 815
670=item L<AnyEvent::AIO>, L<IO::AIO>
671
672Truly asynchronous I/O, should be in the toolbox of every event
673programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
674together.
675
676=item L<AnyEvent::BDB>, L<BDB>
677
678Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
679IO::AIO and AnyEvent together.
680
681=item L<IO::Lambda> 816=item L<IO::Lambda>
682 817
683The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
684 819
685=back 820=back
691no warnings; 826no warnings;
692use strict; 827use strict;
693 828
694use Carp; 829use Carp;
695 830
696our $VERSION = '3.41'; 831our $VERSION = 4.2;
697our $MODEL; 832our $MODEL;
698 833
699our $AUTOLOAD; 834our $AUTOLOAD;
700our @ISA; 835our @ISA;
701 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
702our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
703 847
704our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
705 856
706my @models = ( 857my @models = (
707 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
708 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
709 [Tk:: => AnyEvent::Impl::Tk::],
710 [Wx:: => AnyEvent::Impl::POE::],
711 [Prima:: => AnyEvent::Impl::POE::],
712 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
713 # everything below here will not be autoprobed as the pureperl backend should work everywhere 861 # everything below here will not be autoprobed
714 [Glib:: => AnyEvent::Impl::Glib::], 862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
715 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
716 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
717 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
718); 871);
719 872
720our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
721 874
722our @post_detect; 875our @post_detect;
723 876
724sub post_detect(&) { 877sub post_detect(&) {
725 my ($cb) = @_; 878 my ($cb) = @_;
742} 895}
743 896
744sub detect() { 897sub detect() {
745 unless ($MODEL) { 898 unless ($MODEL) {
746 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
747 901
748 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
749 my $model = "AnyEvent::Impl::$1"; 903 my $model = "AnyEvent::Impl::$1";
750 if (eval "require $model") { 904 if (eval "require $model") {
751 $MODEL = $model; 905 $MODEL = $model;
785 $MODEL 939 $MODEL
786 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
787 } 941 }
788 } 942 }
789 943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
790 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
791 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
792 949
793 (shift @post_detect)->() while @post_detect; 950 (shift @post_detect)->() while @post_detect;
794 } 951 }
795 952
796 $MODEL 953 $MODEL
806 963
807 my $class = shift; 964 my $class = shift;
808 $class->$func (@_); 965 $class->$func (@_);
809} 966}
810 967
968# utility function to dup a filehandle. this is used by many backends
969# to support binding more than one watcher per filehandle (they usually
970# allow only one watcher per fd, so we dup it to get a different one).
971sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987}
988
811package AnyEvent::Base; 989package AnyEvent::Base;
812 990
991# default implementation for now and time
992
993use Time::HiRes ();
994
995sub time { Time::HiRes::time }
996sub now { Time::HiRes::time }
997
813# default implementation for ->condvar 998# default implementation for ->condvar
814 999
815sub condvar { 1000sub condvar {
816 bless {}, AnyEvent::CondVar:: 1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
817} 1002}
818 1003
819# default implementation for ->signal 1004# default implementation for ->signal
820 1005
821our %SIG_CB; 1006our %SIG_CB;
837sub AnyEvent::Base::Signal::DESTROY { 1022sub AnyEvent::Base::Signal::DESTROY {
838 my ($signal, $cb) = @{$_[0]}; 1023 my ($signal, $cb) = @{$_[0]};
839 1024
840 delete $SIG_CB{$signal}{$cb}; 1025 delete $SIG_CB{$signal}{$cb};
841 1026
842 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
843} 1028}
844 1029
845# default implementation for ->child 1030# default implementation for ->child
846 1031
847our %PID_CB; 1032our %PID_CB;
874 or Carp::croak "required option 'pid' is missing"; 1059 or Carp::croak "required option 'pid' is missing";
875 1060
876 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
877 1062
878 unless ($WNOHANG) { 1063 unless ($WNOHANG) {
879 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
880 } 1065 }
881 1066
882 unless ($CHLD_W) { 1067 unless ($CHLD_W) {
883 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
884 # child could be a zombie already, so make at least one round 1069 # child could be a zombie already, so make at least one round
901 1086
902our @ISA = AnyEvent::CondVar::Base::; 1087our @ISA = AnyEvent::CondVar::Base::;
903 1088
904package AnyEvent::CondVar::Base; 1089package AnyEvent::CondVar::Base;
905 1090
1091use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
906sub _send { 1095sub _send {
907 # nop 1096 # nop
908} 1097}
909 1098
910sub send { 1099sub send {
944 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
945} 1134}
946 1135
947sub end { 1136sub end {
948 return if --$_[0]{_ae_counter}; 1137 return if --$_[0]{_ae_counter};
949 &{ $_[0]{_ae_end_cb} } if $_[0]{_ae_end_cb}; 1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
950} 1139}
951 1140
952# undocumented/compatibility with pre-3.4 1141# undocumented/compatibility with pre-3.4
953*broadcast = \&send; 1142*broadcast = \&send;
954*wait = \&_wait; 1143*wait = \&_wait;
1013C<PERL_ANYEVENT_MODEL>. 1202C<PERL_ANYEVENT_MODEL>.
1014 1203
1015When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1204When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1016model it chooses. 1205model it chooses.
1017 1206
1207=item C<PERL_ANYEVENT_STRICT>
1208
1209AnyEvent does not do much argument checking by default, as thorough
1210argument checking is very costly. Setting this variable to a true value
1211will cause AnyEvent to thoroughly check the arguments passed to most
1212method calls and croaks if it finds any problems. In other words, enables
1213"strict" mode. Unlike C<use strict> it is definitely recommended ot keep
1214it off in production.
1215
1018=item C<PERL_ANYEVENT_MODEL> 1216=item C<PERL_ANYEVENT_MODEL>
1019 1217
1020This can be used to specify the event model to be used by AnyEvent, before 1218This can be used to specify the event model to be used by AnyEvent, before
1021autodetection and -probing kicks in. It must be a string consisting 1219auto detection and -probing kicks in. It must be a string consisting
1022entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1220entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1023and the resulting module name is loaded and if the load was successful, 1221and the resulting module name is loaded and if the load was successful,
1024used as event model. If it fails to load AnyEvent will proceed with 1222used as event model. If it fails to load AnyEvent will proceed with
1025autodetection and -probing. 1223auto detection and -probing.
1026 1224
1027This functionality might change in future versions. 1225This functionality might change in future versions.
1028 1226
1029For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1227For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1030could start your program like this: 1228could start your program like this:
1031 1229
1032 PERL_ANYEVENT_MODEL=Perl perl ... 1230 PERL_ANYEVENT_MODEL=Perl perl ...
1231
1232=item C<PERL_ANYEVENT_PROTOCOLS>
1233
1234Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1235for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1236of auto probing).
1237
1238Must be set to a comma-separated list of protocols or address families,
1239current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1240used, and preference will be given to protocols mentioned earlier in the
1241list.
1242
1243This variable can effectively be used for denial-of-service attacks
1244against local programs (e.g. when setuid), although the impact is likely
1245small, as the program has to handle connection errors already-
1246
1247Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1248but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1249- only support IPv4, never try to resolve or contact IPv6
1250addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1251IPv6, but prefer IPv6 over IPv4.
1252
1253=item C<PERL_ANYEVENT_EDNS0>
1254
1255Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1256for DNS. This extension is generally useful to reduce DNS traffic, but
1257some (broken) firewalls drop such DNS packets, which is why it is off by
1258default.
1259
1260Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1261EDNS0 in its DNS requests.
1262
1263=item C<PERL_ANYEVENT_MAX_FORKS>
1264
1265The maximum number of child processes that C<AnyEvent::Util::fork_call>
1266will create in parallel.
1033 1267
1034=back 1268=back
1035 1269
1036=head1 EXAMPLE PROGRAM 1270=head1 EXAMPLE PROGRAM
1037 1271
1123 syswrite $txn->{fh}, $txn->{request} 1357 syswrite $txn->{fh}, $txn->{request}
1124 or die "connection or write error"; 1358 or die "connection or write error";
1125 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1359 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1126 1360
1127Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1361Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1128result and signals any possible waiters that the request ahs finished: 1362result and signals any possible waiters that the request has finished:
1129 1363
1130 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1364 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1131 1365
1132 if (end-of-file or data complete) { 1366 if (end-of-file or data complete) {
1133 $txn->{result} = $txn->{buf}; 1367 $txn->{result} = $txn->{buf};
1141 1375
1142 $txn->{finished}->recv; 1376 $txn->{finished}->recv;
1143 return $txn->{result}; 1377 return $txn->{result};
1144 1378
1145The actual code goes further and collects all errors (C<die>s, exceptions) 1379The actual code goes further and collects all errors (C<die>s, exceptions)
1146that occured during request processing. The C<result> method detects 1380that occurred during request processing. The C<result> method detects
1147whether an exception as thrown (it is stored inside the $txn object) 1381whether an exception as thrown (it is stored inside the $txn object)
1148and just throws the exception, which means connection errors and other 1382and just throws the exception, which means connection errors and other
1149problems get reported tot he code that tries to use the result, not in a 1383problems get reported tot he code that tries to use the result, not in a
1150random callback. 1384random callback.
1151 1385
1197of various event loops I prepared some benchmarks. 1431of various event loops I prepared some benchmarks.
1198 1432
1199=head2 BENCHMARKING ANYEVENT OVERHEAD 1433=head2 BENCHMARKING ANYEVENT OVERHEAD
1200 1434
1201Here is a benchmark of various supported event models used natively and 1435Here is a benchmark of various supported event models used natively and
1202through anyevent. The benchmark creates a lot of timers (with a zero 1436through AnyEvent. The benchmark creates a lot of timers (with a zero
1203timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1437timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1204which it is), lets them fire exactly once and destroys them again. 1438which it is), lets them fire exactly once and destroys them again.
1205 1439
1206Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1440Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1207distribution. 1441distribution.
1330 1564
1331=back 1565=back
1332 1566
1333=head2 BENCHMARKING THE LARGE SERVER CASE 1567=head2 BENCHMARKING THE LARGE SERVER CASE
1334 1568
1335This benchmark atcually benchmarks the event loop itself. It works by 1569This benchmark actually benchmarks the event loop itself. It works by
1336creating a number of "servers": each server consists of a socketpair, a 1570creating a number of "servers": each server consists of a socket pair, a
1337timeout watcher that gets reset on activity (but never fires), and an I/O 1571timeout watcher that gets reset on activity (but never fires), and an I/O
1338watcher waiting for input on one side of the socket. Each time the socket 1572watcher waiting for input on one side of the socket. Each time the socket
1339watcher reads a byte it will write that byte to a random other "server". 1573watcher reads a byte it will write that byte to a random other "server".
1340 1574
1341The effect is that there will be a lot of I/O watchers, only part of which 1575The effect is that there will be a lot of I/O watchers, only part of which
1342are active at any one point (so there is a constant number of active 1576are active at any one point (so there is a constant number of active
1343fds for each loop iterstaion, but which fds these are is random). The 1577fds for each loop iteration, but which fds these are is random). The
1344timeout is reset each time something is read because that reflects how 1578timeout is reset each time something is read because that reflects how
1345most timeouts work (and puts extra pressure on the event loops). 1579most timeouts work (and puts extra pressure on the event loops).
1346 1580
1347In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1581In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1348(1%) are active. This mirrors the activity of large servers with many 1582(1%) are active. This mirrors the activity of large servers with many
1349connections, most of which are idle at any one point in time. 1583connections, most of which are idle at any one point in time.
1350 1584
1351Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1585Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1352distribution. 1586distribution.
1354=head3 Explanation of the columns 1588=head3 Explanation of the columns
1355 1589
1356I<sockets> is the number of sockets, and twice the number of "servers" (as 1590I<sockets> is the number of sockets, and twice the number of "servers" (as
1357each server has a read and write socket end). 1591each server has a read and write socket end).
1358 1592
1359I<create> is the time it takes to create a socketpair (which is 1593I<create> is the time it takes to create a socket pair (which is
1360nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1594nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1361 1595
1362I<request>, the most important value, is the time it takes to handle a 1596I<request>, the most important value, is the time it takes to handle a
1363single "request", that is, reading the token from the pipe and forwarding 1597single "request", that is, reading the token from the pipe and forwarding
1364it to another server. This includes deleting the old timeout and creating 1598it to another server. This includes deleting the old timeout and creating
1437speed most when you have lots of watchers, not when you only have a few of 1671speed most when you have lots of watchers, not when you only have a few of
1438them). 1672them).
1439 1673
1440EV is again fastest. 1674EV is again fastest.
1441 1675
1442Perl again comes second. It is noticably faster than the C-based event 1676Perl again comes second. It is noticeably faster than the C-based event
1443loops Event and Glib, although the difference is too small to really 1677loops Event and Glib, although the difference is too small to really
1444matter. 1678matter.
1445 1679
1446POE also performs much better in this case, but is is still far behind the 1680POE also performs much better in this case, but is is still far behind the
1447others. 1681others.
1476specified in the variable. 1710specified in the variable.
1477 1711
1478You can make AnyEvent completely ignore this variable by deleting it 1712You can make AnyEvent completely ignore this variable by deleting it
1479before the first watcher gets created, e.g. with a C<BEGIN> block: 1713before the first watcher gets created, e.g. with a C<BEGIN> block:
1480 1714
1481 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1715 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1482 1716
1483 use AnyEvent; 1717 use AnyEvent;
1484 1718
1485Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1719Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1486be used to probe what backend is used and gain other information (which is 1720be used to probe what backend is used and gain other information (which is
1487probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1721probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1722$ENV{PERL_ANYEGENT_STRICT}.
1723
1724
1725=head1 BUGS
1726
1727Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1728to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1729and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1730mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1731pronounced).
1488 1732
1489 1733
1490=head1 SEE ALSO 1734=head1 SEE ALSO
1735
1736Utility functions: L<AnyEvent::Util>.
1491 1737
1492Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1738Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1493L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1739L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1494 1740
1495Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1741Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1496L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1742L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1497L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1743L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1498L<AnyEvent::Impl::POE>. 1744L<AnyEvent::Impl::POE>.
1499 1745
1746Non-blocking file handles, sockets, TCP clients and
1747servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1748
1749Asynchronous DNS: L<AnyEvent::DNS>.
1750
1500Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1751Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1501 1752
1502Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1753Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1503 1754
1504 1755
1505=head1 AUTHOR 1756=head1 AUTHOR
1506 1757
1507 Marc Lehmann <schmorp@schmorp.de> 1758 Marc Lehmann <schmorp@schmorp.de>
1508 http://home.schmorp.de/ 1759 http://home.schmorp.de/
1509 1760
1510=cut 1761=cut
1511 1762
15121 17631
1513 1764

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