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Revision 1.158 by root, Fri Jun 6 15:35:30 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 82
91=head1 DESCRIPTION 83=head1 DESCRIPTION
92 84
93L<AnyEvent> provides an identical interface to multiple event loops. This 85L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 86allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 90The interface itself is vaguely similar, but not identical to the L<Event>
99module. 91module.
100 92
101During the first call of any watcher-creation method, the module tries 93During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 94to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 95following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 96L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 97L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 98to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 99adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 100be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
124 116
125The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 119explicitly and enjoy the high availability of that event loop :)
128 120
129=head1 WATCHERS 121=head1 WATCHERS
130 122
131AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
134 126
135These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
138is in control). 130is in control).
146Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
148 140
149An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
150 142
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
153 undef $w; 145 undef $w;
154 }); 146 });
155 147
156Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
158declared. 150declared.
159 151
247timers. 239timers.
248 240
249AnyEvent always prefers relative timers, if available, matching the 241AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 242AnyEvent API.
251 243
244AnyEvent has two additional methods that return the "current time":
245
246=over 4
247
248=item AnyEvent->time
249
250This returns the "current wallclock time" as a fractional number of
251seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252return, and the result is guaranteed to be compatible with those).
253
254It progresses independently of any event loop processing, i.e. each call
255will check the system clock, which usually gets updated frequently.
256
257=item AnyEvent->now
258
259This also returns the "current wallclock time", but unlike C<time>, above,
260this value might change only once per event loop iteration, depending on
261the event loop (most return the same time as C<time>, above). This is the
262time that AnyEvent's timers get scheduled against.
263
264I<In almost all cases (in all cases if you don't care), this is the
265function to call when you want to know the current time.>
266
267This function is also often faster then C<< AnyEvent->time >>, and
268thus the preferred method if you want some timestamp (for example,
269L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271The rest of this section is only of relevance if you try to be very exact
272with your timing, you can skip it without bad conscience.
273
274For a practical example of when these times differ, consider L<Event::Lib>
275and L<EV> and the following set-up:
276
277The event loop is running and has just invoked one of your callback at
278time=500 (assume no other callbacks delay processing). In your callback,
279you wait a second by executing C<sleep 1> (blocking the process for a
280second) and then (at time=501) you create a relative timer that fires
281after three seconds.
282
283With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284both return C<501>, because that is the current time, and the timer will
285be scheduled to fire at time=504 (C<501> + C<3>).
286
287With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289last event processing phase started. With L<EV>, your timer gets scheduled
290to run at time=503 (C<500> + C<3>).
291
292In one sense, L<Event::Lib> is more exact, as it uses the current time
293regardless of any delays introduced by event processing. However, most
294callbacks do not expect large delays in processing, so this causes a
295higher drift (and a lot more system calls to get the current time).
296
297In another sense, L<EV> is more exact, as your timer will be scheduled at
298the same time, regardless of how long event processing actually took.
299
300In either case, if you care (and in most cases, you don't), then you
301can get whatever behaviour you want with any event loop, by taking the
302difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303account.
304
305=back
306
252=head2 SIGNAL WATCHERS 307=head2 SIGNAL WATCHERS
253 308
254You can watch for signals using a signal watcher, C<signal> is the signal 309You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 310I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
256be invoked whenever a signal occurs. 311be invoked whenever a signal occurs.
257 312
258Although the callback might get passed parameters, their value and 313Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 314presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 315callbacks cannot use arguments passed to signal watcher callbacks.
261 316
262Multiple signal occurances can be clumped together into one callback 317Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 318invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 319that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 320but it is guaranteed not to interrupt any other callbacks.
266 321
267The main advantage of using these watchers is that you can share a signal 322The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 323between multiple watchers.
269 324
270This watcher might use C<%SIG>, so programs overwriting those signals 325This watcher might use C<%SIG>, so programs overwriting those signals
297AnyEvent program, you I<have> to create at least one watcher before you 352AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 353C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 354
300Example: fork a process and wait for it 355Example: fork a process and wait for it
301 356
302 my $done = AnyEvent->condvar; 357 my $done = AnyEvent->condvar;
303 358
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 359 my $pid = fork or exit 5;
307 360
308 my $w = AnyEvent->child ( 361 my $w = AnyEvent->child (
309 pid => $pid, 362 pid => $pid,
310 cb => sub { 363 cb => sub {
311 my ($pid, $status) = @_; 364 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 365 warn "pid $pid exited with status $status";
313 $done->broadcast; 366 $done->send;
314 }, 367 },
315 ); 368 );
316 369
317 # do something else, then wait for process exit 370 # do something else, then wait for process exit
318 $done->wait; 371 $done->recv;
319 372
320=head2 CONDITION VARIABLES 373=head2 CONDITION VARIABLES
321 374
375If you are familiar with some event loops you will know that all of them
376require you to run some blocking "loop", "run" or similar function that
377will actively watch for new events and call your callbacks.
378
379AnyEvent is different, it expects somebody else to run the event loop and
380will only block when necessary (usually when told by the user).
381
382The instrument to do that is called a "condition variable", so called
383because they represent a condition that must become true.
384
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 385Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 386>> method, usually without arguments. The only argument pair allowed is
387C<cb>, which specifies a callback to be called when the condition variable
388becomes true.
324 389
325A condition variable waits for a condition - precisely that the C<< 390After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 391by calling the C<send> method (or calling the condition variable as if it
392were a callback, read about the caveats in the description for the C<<
393->send >> method).
327 394
328They are very useful to signal that a condition has been fulfilled, for 395Condition variables are similar to callbacks, except that you can
396optionally wait for them. They can also be called merge points - points
397in time where multiple outstanding events have been processed. And yet
398another way to call them is transactions - each condition variable can be
399used to represent a transaction, which finishes at some point and delivers
400a result.
401
402Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 403for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 404then a condition variable would be the ideal candidate to signal the
331availability of results. 405availability of results. The user can either act when the callback is
406called or can synchronously C<< ->recv >> for the results.
332 407
333You can also use condition variables to block your main program until 408You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 409you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 410could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 411button of your app, which would C<< ->send >> the "quit" event.
337 412
338Note that condition variables recurse into the event loop - if you have 413Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 414two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 415lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 416you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 417as this asks for trouble.
343 418
344This object has two methods: 419Condition variables are represented by hash refs in perl, and the keys
420used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
421easy (it is often useful to build your own transaction class on top of
422AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
423it's C<new> method in your own C<new> method.
424
425There are two "sides" to a condition variable - the "producer side" which
426eventually calls C<< -> send >>, and the "consumer side", which waits
427for the send to occur.
428
429Example: wait for a timer.
430
431 # wait till the result is ready
432 my $result_ready = AnyEvent->condvar;
433
434 # do something such as adding a timer
435 # or socket watcher the calls $result_ready->send
436 # when the "result" is ready.
437 # in this case, we simply use a timer:
438 my $w = AnyEvent->timer (
439 after => 1,
440 cb => sub { $result_ready->send },
441 );
442
443 # this "blocks" (while handling events) till the callback
444 # calls send
445 $result_ready->recv;
446
447Example: wait for a timer, but take advantage of the fact that
448condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
454=head3 METHODS FOR PRODUCERS
455
456These methods should only be used by the producing side, i.e. the
457code/module that eventually sends the signal. Note that it is also
458the producer side which creates the condvar in most cases, but it isn't
459uncommon for the consumer to create it as well.
345 460
346=over 4 461=over 4
347 462
463=item $cv->send (...)
464
465Flag the condition as ready - a running C<< ->recv >> and all further
466calls to C<recv> will (eventually) return after this method has been
467called. If nobody is waiting the send will be remembered.
468
469If a callback has been set on the condition variable, it is called
470immediately from within send.
471
472Any arguments passed to the C<send> call will be returned by all
473future C<< ->recv >> calls.
474
475Condition variables are overloaded so one can call them directly
476(as a code reference). Calling them directly is the same as calling
477C<send>. Note, however, that many C-based event loops do not handle
478overloading, so as tempting as it may be, passing a condition variable
479instead of a callback does not work. Both the pure perl and EV loops
480support overloading, however, as well as all functions that use perl to
481invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482example).
483
484=item $cv->croak ($error)
485
486Similar to send, but causes all call's to C<< ->recv >> to invoke
487C<Carp::croak> with the given error message/object/scalar.
488
489This can be used to signal any errors to the condition variable
490user/consumer.
491
492=item $cv->begin ([group callback])
493
348=item $cv->wait 494=item $cv->end
349 495
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 496These two methods are EXPERIMENTAL and MIGHT CHANGE.
497
498These two methods can be used to combine many transactions/events into
499one. For example, a function that pings many hosts in parallel might want
500to use a condition variable for the whole process.
501
502Every call to C<< ->begin >> will increment a counter, and every call to
503C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
504>>, the (last) callback passed to C<begin> will be executed. That callback
505is I<supposed> to call C<< ->send >>, but that is not required. If no
506callback was set, C<send> will be called without any arguments.
507
508Let's clarify this with the ping example:
509
510 my $cv = AnyEvent->condvar;
511
512 my %result;
513 $cv->begin (sub { $cv->send (\%result) });
514
515 for my $host (@list_of_hosts) {
516 $cv->begin;
517 ping_host_then_call_callback $host, sub {
518 $result{$host} = ...;
519 $cv->end;
520 };
521 }
522
523 $cv->end;
524
525This code fragment supposedly pings a number of hosts and calls
526C<send> after results for all then have have been gathered - in any
527order. To achieve this, the code issues a call to C<begin> when it starts
528each ping request and calls C<end> when it has received some result for
529it. Since C<begin> and C<end> only maintain a counter, the order in which
530results arrive is not relevant.
531
532There is an additional bracketing call to C<begin> and C<end> outside the
533loop, which serves two important purposes: first, it sets the callback
534to be called once the counter reaches C<0>, and second, it ensures that
535C<send> is called even when C<no> hosts are being pinged (the loop
536doesn't execute once).
537
538This is the general pattern when you "fan out" into multiple subrequests:
539use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
540is called at least once, and then, for each subrequest you start, call
541C<begin> and for each subrequest you finish, call C<end>.
542
543=back
544
545=head3 METHODS FOR CONSUMERS
546
547These methods should only be used by the consuming side, i.e. the
548code awaits the condition.
549
550=over 4
551
552=item $cv->recv
553
554Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 555>> methods have been called on c<$cv>, while servicing other watchers
556normally.
352 557
353You can only wait once on a condition - additional calls will return 558You can only wait once on a condition - additional calls are valid but
354immediately. 559will return immediately.
560
561If an error condition has been set by calling C<< ->croak >>, then this
562function will call C<croak>.
563
564In list context, all parameters passed to C<send> will be returned,
565in scalar context only the first one will be returned.
355 566
356Not all event models support a blocking wait - some die in that case 567Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 568(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 569using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 570caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 571condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 572callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 573while still supporting blocking waits if the caller so desires).
363 574
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 575Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 576sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 577multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 578can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 579
371=item $cv->broadcast 580The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
581fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
582versions and also integrates coroutines into AnyEvent, making blocking
583C<< ->recv >> calls perfectly safe as long as they are done from another
584coroutine (one that doesn't run the event loop).
372 585
373Flag the condition as ready - a running C<< ->wait >> and all further 586You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 587only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 588time). This will work even when the event loop does not support blocking
589waits otherwise.
590
591=item $bool = $cv->ready
592
593Returns true when the condition is "true", i.e. whether C<send> or
594C<croak> have been called.
595
596=item $cb = $cv->cb ([new callback])
597
598This is a mutator function that returns the callback set and optionally
599replaces it before doing so.
600
601The callback will be called when the condition becomes "true", i.e. when
602C<send> or C<croak> are called, with the only argument being the condition
603variable itself. Calling C<recv> inside the callback or at any later time
604is guaranteed not to block.
376 605
377=back 606=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 607
397=head1 GLOBAL VARIABLES AND FUNCTIONS 608=head1 GLOBAL VARIABLES AND FUNCTIONS
398 609
399=over 4 610=over 4
400 611
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 617C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 618AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 619
409The known classes so far are: 620The known classes so far are:
410 621
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 622 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 623 AnyEvent::Impl::Event based on Event, second best choice.
624 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 625 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 626 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 627 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 628 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 629 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 630
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 643Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 644if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 645have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 646runtime.
438 647
648=item $guard = AnyEvent::post_detect { BLOCK }
649
650Arranges for the code block to be executed as soon as the event model is
651autodetected (or immediately if this has already happened).
652
653If called in scalar or list context, then it creates and returns an object
654that automatically removes the callback again when it is destroyed. See
655L<Coro::BDB> for a case where this is useful.
656
657=item @AnyEvent::post_detect
658
659If there are any code references in this array (you can C<push> to it
660before or after loading AnyEvent), then they will called directly after
661the event loop has been chosen.
662
663You should check C<$AnyEvent::MODEL> before adding to this array, though:
664if it contains a true value then the event loop has already been detected,
665and the array will be ignored.
666
667Best use C<AnyEvent::post_detect { BLOCK }> instead.
668
439=back 669=back
440 670
441=head1 WHAT TO DO IN A MODULE 671=head1 WHAT TO DO IN A MODULE
442 672
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 673As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 676Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 677decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 678by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 679to load the event module first.
450 680
451Never call C<< ->wait >> on a condition variable unless you I<know> that 681Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 682the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 683because it will stall the whole program, and the whole point of using
454events is to stay interactive. 684events is to stay interactive.
455 685
456It is fine, however, to call C<< ->wait >> when the user of your module 686It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 687requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 688called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 689freely, as the user of your module knows what she is doing. always).
460 690
461=head1 WHAT TO DO IN THE MAIN PROGRAM 691=head1 WHAT TO DO IN THE MAIN PROGRAM
462 692
463There will always be a single main program - the only place that should 693There will always be a single main program - the only place that should
465 695
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 696If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 697do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 698decide which implementation to chose if some module relies on it.
469 699
470If the main program relies on a specific event model. For example, in 700If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 701Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 702event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 703speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 704modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 705decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 706might chose the wrong one unless you load the correct one yourself.
477 707
478You can chose to use a rather inefficient pure-perl implementation by 708You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 709C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 710everywhere, but letting AnyEvent chose the model is generally better.
711
712=head2 MAINLOOP EMULATION
713
714Sometimes (often for short test scripts, or even standalone programs who
715only want to use AnyEvent), you do not want to run a specific event loop.
716
717In that case, you can use a condition variable like this:
718
719 AnyEvent->condvar->recv;
720
721This has the effect of entering the event loop and looping forever.
722
723Note that usually your program has some exit condition, in which case
724it is better to use the "traditional" approach of storing a condition
725variable somewhere, waiting for it, and sending it when the program should
726exit cleanly.
727
481 728
482=head1 OTHER MODULES 729=head1 OTHER MODULES
483 730
484L<AnyEvent> itself comes with useful utility modules: 731The following is a non-exhaustive list of additional modules that use
485 732AnyEvent and can therefore be mixed easily with other AnyEvent modules
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 733in the same program. Some of the modules come with AnyEvent, some are
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 734available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 735
494=over 4 736=over 4
495 737
738=item L<AnyEvent::Util>
739
740Contains various utility functions that replace often-used but blocking
741functions such as C<inet_aton> by event-/callback-based versions.
742
743=item L<AnyEvent::Handle>
744
745Provide read and write buffers and manages watchers for reads and writes.
746
747=item L<AnyEvent::Socket>
748
749Provides various utility functions for (internet protocol) sockets,
750addresses and name resolution. Also functions to create non-blocking tcp
751connections or tcp servers, with IPv6 and SRV record support and more.
752
753=item L<AnyEvent::DNS>
754
755Provides rich asynchronous DNS resolver capabilities.
756
757=item L<AnyEvent::HTTP>
758
759A simple-to-use HTTP library that is capable of making a lot of concurrent
760HTTP requests.
761
762=item L<AnyEvent::HTTPD>
763
764Provides a simple web application server framework.
765
496=item L<AnyEvent::FastPing> 766=item L<AnyEvent::FastPing>
497 767
768The fastest ping in the west.
769
498=item L<Net::IRC3> 770=item L<Net::IRC3>
499 771
772AnyEvent based IRC client module family.
773
500=item L<Net::XMPP2> 774=item L<Net::XMPP2>
775
776AnyEvent based XMPP (Jabber protocol) module family.
777
778=item L<Net::FCP>
779
780AnyEvent-based implementation of the Freenet Client Protocol, birthplace
781of AnyEvent.
782
783=item L<Event::ExecFlow>
784
785High level API for event-based execution flow control.
786
787=item L<Coro>
788
789Has special support for AnyEvent via L<Coro::AnyEvent>.
790
791=item L<AnyEvent::AIO>, L<IO::AIO>
792
793Truly asynchronous I/O, should be in the toolbox of every event
794programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
795together.
796
797=item L<AnyEvent::BDB>, L<BDB>
798
799Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
800IO::AIO and AnyEvent together.
801
802=item L<IO::Lambda>
803
804The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
501 805
502=back 806=back
503 807
504=cut 808=cut
505 809
508no warnings; 812no warnings;
509use strict; 813use strict;
510 814
511use Carp; 815use Carp;
512 816
513our $VERSION = '3.3'; 817our $VERSION = 4.151;
514our $MODEL; 818our $MODEL;
515 819
516our $AUTOLOAD; 820our $AUTOLOAD;
517our @ISA; 821our @ISA;
518 822
823our @REGISTRY;
824
825our $WIN32;
826
827BEGIN {
828 my $win32 = ! ! ($^O =~ /mswin32/i);
829 eval "sub WIN32(){ $win32 }";
830}
831
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 832our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520 833
521our @REGISTRY; 834our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
835
836{
837 my $idx;
838 $PROTOCOL{$_} = ++$idx
839 for reverse split /\s*,\s*/,
840 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
841}
522 842
523my @models = ( 843my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 844 [EV:: => AnyEvent::Impl::EV::],
527 [Event:: => AnyEvent::Impl::Event::], 845 [Event:: => AnyEvent::Impl::Event::],
528 [Glib:: => AnyEvent::Impl::Glib::],
529 [Tk:: => AnyEvent::Impl::Tk::],
530 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 846 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 847 # everything below here will not be autoprobed
848 # as the pureperl backend should work everywhere
849 # and is usually faster
850 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
851 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 852 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 853 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 854 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
855 [Wx:: => AnyEvent::Impl::POE::],
856 [Prima:: => AnyEvent::Impl::POE::],
537); 857);
538 858
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 859our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
860
861our @post_detect;
862
863sub post_detect(&) {
864 my ($cb) = @_;
865
866 if ($MODEL) {
867 $cb->();
868
869 1
870 } else {
871 push @post_detect, $cb;
872
873 defined wantarray
874 ? bless \$cb, "AnyEvent::Util::PostDetect"
875 : ()
876 }
877}
878
879sub AnyEvent::Util::PostDetect::DESTROY {
880 @post_detect = grep $_ != ${$_[0]}, @post_detect;
881}
540 882
541sub detect() { 883sub detect() {
542 unless ($MODEL) { 884 unless ($MODEL) {
543 no strict 'refs'; 885 no strict 'refs';
886 local $SIG{__DIE__};
544 887
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 888 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 889 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 890 if (eval "require $model") {
548 $MODEL = $model; 891 $MODEL = $model;
578 last; 921 last;
579 } 922 }
580 } 923 }
581 924
582 $MODEL 925 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 926 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
584 } 927 }
585 } 928 }
586 929
587 unshift @ISA, $MODEL; 930 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 931 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
932
933 (shift @post_detect)->() while @post_detect;
589 } 934 }
590 935
591 $MODEL 936 $MODEL
592} 937}
593 938
603 $class->$func (@_); 948 $class->$func (@_);
604} 949}
605 950
606package AnyEvent::Base; 951package AnyEvent::Base;
607 952
953# default implementation for now and time
954
955use Time::HiRes ();
956
957sub time { Time::HiRes::time }
958sub now { Time::HiRes::time }
959
608# default implementation for ->condvar, ->wait, ->broadcast 960# default implementation for ->condvar
609 961
610sub condvar { 962sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 963 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 964}
621 965
622# default implementation for ->signal 966# default implementation for ->signal
623 967
624our %SIG_CB; 968our %SIG_CB;
677 or Carp::croak "required option 'pid' is missing"; 1021 or Carp::croak "required option 'pid' is missing";
678 1022
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1023 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1024
681 unless ($WNOHANG) { 1025 unless ($WNOHANG) {
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1026 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
683 } 1027 }
684 1028
685 unless ($CHLD_W) { 1029 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1030 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
687 # child could be a zombie already, so make at least one round 1031 # child could be a zombie already, so make at least one round
697 delete $PID_CB{$pid}{$cb}; 1041 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1042 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1043
700 undef $CHLD_W unless keys %PID_CB; 1044 undef $CHLD_W unless keys %PID_CB;
701} 1045}
1046
1047package AnyEvent::CondVar;
1048
1049our @ISA = AnyEvent::CondVar::Base::;
1050
1051package AnyEvent::CondVar::Base;
1052
1053use overload
1054 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1055 fallback => 1;
1056
1057sub _send {
1058 # nop
1059}
1060
1061sub send {
1062 my $cv = shift;
1063 $cv->{_ae_sent} = [@_];
1064 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1065 $cv->_send;
1066}
1067
1068sub croak {
1069 $_[0]{_ae_croak} = $_[1];
1070 $_[0]->send;
1071}
1072
1073sub ready {
1074 $_[0]{_ae_sent}
1075}
1076
1077sub _wait {
1078 AnyEvent->one_event while !$_[0]{_ae_sent};
1079}
1080
1081sub recv {
1082 $_[0]->_wait;
1083
1084 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1085 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1086}
1087
1088sub cb {
1089 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1090 $_[0]{_ae_cb}
1091}
1092
1093sub begin {
1094 ++$_[0]{_ae_counter};
1095 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1096}
1097
1098sub end {
1099 return if --$_[0]{_ae_counter};
1100 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1101}
1102
1103# undocumented/compatibility with pre-3.4
1104*broadcast = \&send;
1105*wait = \&_wait;
702 1106
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1107=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1108
705This is an advanced topic that you do not normally need to use AnyEvent in 1109This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1110a module. This section is only of use to event loop authors who want to
763model it chooses. 1167model it chooses.
764 1168
765=item C<PERL_ANYEVENT_MODEL> 1169=item C<PERL_ANYEVENT_MODEL>
766 1170
767This can be used to specify the event model to be used by AnyEvent, before 1171This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting 1172auto detection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1173entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful, 1174and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with 1175used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing. 1176auto detection and -probing.
773 1177
774This functionality might change in future versions. 1178This functionality might change in future versions.
775 1179
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1180For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this: 1181could start your program like this:
778 1182
779 PERL_ANYEVENT_MODEL=Perl perl ... 1183 PERL_ANYEVENT_MODEL=Perl perl ...
1184
1185=item C<PERL_ANYEVENT_PROTOCOLS>
1186
1187Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1188for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1189of auto probing).
1190
1191Must be set to a comma-separated list of protocols or address families,
1192current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1193used, and preference will be given to protocols mentioned earlier in the
1194list.
1195
1196This variable can effectively be used for denial-of-service attacks
1197against local programs (e.g. when setuid), although the impact is likely
1198small, as the program has to handle connection errors already-
1199
1200Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1201but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1202- only support IPv4, never try to resolve or contact IPv6
1203addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1204IPv6, but prefer IPv6 over IPv4.
1205
1206=item C<PERL_ANYEVENT_EDNS0>
1207
1208Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1209for DNS. This extension is generally useful to reduce DNS traffic, but
1210some (broken) firewalls drop such DNS packets, which is why it is off by
1211default.
1212
1213Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1214EDNS0 in its DNS requests.
1215
1216=item C<PERL_ANYEVENT_MAX_FORKS>
1217
1218The maximum number of child processes that C<AnyEvent::Util::fork_call>
1219will create in parallel.
780 1220
781=back 1221=back
782 1222
783=head1 EXAMPLE PROGRAM 1223=head1 EXAMPLE PROGRAM
784 1224
795 poll => 'r', 1235 poll => 'r',
796 cb => sub { 1236 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1237 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1238 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1239 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1240 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1241 },
802 ); 1242 );
803 1243
804 my $time_watcher; # can only be used once 1244 my $time_watcher; # can only be used once
805 1245
810 }); 1250 });
811 } 1251 }
812 1252
813 new_timer; # create first timer 1253 new_timer; # create first timer
814 1254
815 $cv->wait; # wait until user enters /^q/i 1255 $cv->recv; # wait until user enters /^q/i
816 1256
817=head1 REAL-WORLD EXAMPLE 1257=head1 REAL-WORLD EXAMPLE
818 1258
819Consider the L<Net::FCP> module. It features (among others) the following 1259Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1260API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1310 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1311 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1312 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1313
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1314Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1315result and signals any possible waiters that the request has finished:
876 1316
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1317 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1318
879 if (end-of-file or data complete) { 1319 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1320 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1321 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1322 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1323 }
884 1324
885The C<result> method, finally, just waits for the finished signal (if the 1325The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1326request was already finished, it doesn't wait, of course, and returns the
887data: 1327data:
888 1328
889 $txn->{finished}->wait; 1329 $txn->{finished}->recv;
890 return $txn->{result}; 1330 return $txn->{result};
891 1331
892The actual code goes further and collects all errors (C<die>s, exceptions) 1332The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1333that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 1334whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 1335and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 1336problems get reported tot he code that tries to use the result, not in a
897random callback. 1337random callback.
898 1338
929 1369
930 my $quit = AnyEvent->condvar; 1370 my $quit = AnyEvent->condvar;
931 1371
932 $fcp->txn_client_get ($url)->cb (sub { 1372 $fcp->txn_client_get ($url)->cb (sub {
933 ... 1373 ...
934 $quit->broadcast; 1374 $quit->send;
935 }); 1375 });
936 1376
937 $quit->wait; 1377 $quit->recv;
938 1378
939 1379
940=head1 BENCHMARKS 1380=head1 BENCHMARKS
941 1381
942To give you an idea of the performance and overheads that AnyEvent adds 1382To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 1384of various event loops I prepared some benchmarks.
945 1385
946=head2 BENCHMARKING ANYEVENT OVERHEAD 1386=head2 BENCHMARKING ANYEVENT OVERHEAD
947 1387
948Here is a benchmark of various supported event models used natively and 1388Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 1389through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1390timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 1391which it is), lets them fire exactly once and destroys them again.
952 1392
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1393Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 1394distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 1411all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 1412and memory usage is not included in the figures.
973 1413
974I<invoke> is the time, in microseconds, used to invoke a simple 1414I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 1415callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1416invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 1417signal the end of this phase.
978 1418
979I<destroy> is the time, in microseconds, that it takes to destroy a single 1419I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 1420watcher.
981 1421
1041file descriptor is dup()ed for each watcher. This shows that the dup() 1481file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 1482employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 1483hidden memory cost inside the kernel which is not reflected in the figures
1044above). 1484above).
1045 1485
1046C<POE>, regardless of underlying event loop (whether using its pure 1486C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 1487select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 1488be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 1489memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 1490as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 1491requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 1492invocation speed is almost 900 times slower than with AnyEvent's pure perl
1493implementation.
1494
1053implementation. The design of the POE adaptor class in AnyEvent can not 1495The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 1496for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 1497small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1498optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1499using multiple sessions is not a good approach, especially regarding
1500memory usage, even the author of POE could not come up with a faster
1501design).
1057 1502
1058=head3 Summary 1503=head3 Summary
1059 1504
1060=over 4 1505=over 4
1061 1506
1072 1517
1073=back 1518=back
1074 1519
1075=head2 BENCHMARKING THE LARGE SERVER CASE 1520=head2 BENCHMARKING THE LARGE SERVER CASE
1076 1521
1077This benchmark atcually benchmarks the event loop itself. It works by 1522This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 1523creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 1524timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 1525watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 1526watcher reads a byte it will write that byte to a random other "server".
1082 1527
1083The effect is that there will be a lot of I/O watchers, only part of which 1528The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 1529are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 1530fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 1531timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 1532most timeouts work (and puts extra pressure on the event loops).
1088 1533
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1534In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 1535(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 1536connections, most of which are idle at any one point in time.
1092 1537
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1538Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 1539distribution.
1096=head3 Explanation of the columns 1541=head3 Explanation of the columns
1097 1542
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 1543I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 1544each server has a read and write socket end).
1100 1545
1101I<create> is the time it takes to create a socketpair (which is 1546I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1547nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 1548
1104I<request>, the most important value, is the time it takes to handle a 1549I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 1550single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 1551it to another server. This includes deleting the old timeout and creating
1140 1585
1141=head3 Summary 1586=head3 Summary
1142 1587
1143=over 4 1588=over 4
1144 1589
1145=item * The pure perl implementation performs extremely well, considering 1590=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 1591
1148=item * Avoid Glib or POE in large projects where performance matters. 1592=item * Avoid Glib or POE in large projects where performance matters.
1149 1593
1150=back 1594=back
1151 1595
1180speed most when you have lots of watchers, not when you only have a few of 1624speed most when you have lots of watchers, not when you only have a few of
1181them). 1625them).
1182 1626
1183EV is again fastest. 1627EV is again fastest.
1184 1628
1185The C-based event loops Event and Glib come in second this time, as the 1629Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 1630loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 1631matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 1632
1192POE also performs much better in this case, but is is still far behind the 1633POE also performs much better in this case, but is is still far behind the
1193others. 1634others.
1194 1635
1195=head3 Summary 1636=head3 Summary
1203 1644
1204 1645
1205=head1 FORK 1646=head1 FORK
1206 1647
1207Most event libraries are not fork-safe. The ones who are usually are 1648Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 1649because they rely on inefficient but fork-safe C<select> or C<poll>
1650calls. Only L<EV> is fully fork-aware.
1209 1651
1210If you have to fork, you must either do so I<before> creating your first 1652If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 1653watcher OR you must not use AnyEvent at all in the child.
1212 1654
1213 1655
1221specified in the variable. 1663specified in the variable.
1222 1664
1223You can make AnyEvent completely ignore this variable by deleting it 1665You can make AnyEvent completely ignore this variable by deleting it
1224before the first watcher gets created, e.g. with a C<BEGIN> block: 1666before the first watcher gets created, e.g. with a C<BEGIN> block:
1225 1667
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1668 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 1669
1228 use AnyEvent; 1670 use AnyEvent;
1671
1672Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1673be used to probe what backend is used and gain other information (which is
1674probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1675
1676
1677=head1 BUGS
1678
1679Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1680to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1681and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1682mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1683pronounced).
1229 1684
1230 1685
1231=head1 SEE ALSO 1686=head1 SEE ALSO
1232 1687
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1688Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1689
1690Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 1691L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 1692
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1693Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1694L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1695L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1696L<AnyEvent::Impl::POE>.
1241 1697
1698Non-blocking file handles, sockets, TCP clients and
1699servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1700
1701Asynchronous DNS: L<AnyEvent::DNS>.
1702
1703Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1704
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1705Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1243 1706
1244 1707
1245=head1 AUTHOR 1708=head1 AUTHOR
1246 1709
1247 Marc Lehmann <schmorp@schmorp.de> 1710 Marc Lehmann <schmorp@schmorp.de>
1248 http://home.schmorp.de/ 1711 http://home.schmorp.de/
1249 1712
1250=cut 1713=cut
1251 1714
12521 17151
1253 1716

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