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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
27 33
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 34Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 35policy> and AnyEvent is I<small and efficient>.
30 36
31First and foremost, I<AnyEvent is not an event model> itself, it only 37First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 38interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 39pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 40the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 41only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 42cannot change this, but it can hide the differences between those event
43loops.
37 44
38The goal of AnyEvent is to offer module authors the ability to do event 45The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 46programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 47religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 48module users into the same thing by forcing them to use the same event
42model you use. 49model you use.
43 50
44For modules like POE or IO::Async (which is a total misnomer as it is 51For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 52actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 53like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 54cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 55that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 56module are I<also> forced to use the same event loop you use.
50 57
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 58AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 59fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 60with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 61your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 62too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 63event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 64use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 65to AnyEvent, too, so it is future-proof).
59 66
60In addition to being free of having to use I<the one and only true event 67In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 68model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 69modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 70follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 71offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 72technically possible.
66 73
74Of course, AnyEvent comes with a big (and fully optional!) toolbox
75of useful functionality, such as an asynchronous DNS resolver, 100%
76non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77such as Windows) and lots of real-world knowledge and workarounds for
78platform bugs and differences.
79
67Of course, if you want lots of policy (this can arguably be somewhat 80Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 81useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 82model, you should I<not> use this module.
70
71 83
72=head1 DESCRIPTION 84=head1 DESCRIPTION
73 85
74L<AnyEvent> provides an identical interface to multiple event loops. This 86L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 87allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 91The interface itself is vaguely similar, but not identical to the L<Event>
80module. 92module.
81 93
82During the first call of any watcher-creation method, the module tries 94During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 95to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 96following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 97L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 98L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 99to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 100adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 101be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 115starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 116use AnyEvent so their modules work together with others seamlessly...
105 117
106The pure-perl implementation of AnyEvent is called 118The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 119C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 120explicitly and enjoy the high availability of that event loop :)
109 121
110=head1 WATCHERS 122=head1 WATCHERS
111 123
112AnyEvent has the central concept of a I<watcher>, which is an object that 124AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 125stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 126the callback to call, the file handle to watch, etc.
115 127
116These watchers are normal Perl objects with normal Perl lifetime. After 128These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 129creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 130callback when the event occurs (of course, only when the event model
119is in control). 131is in control).
127Many watchers either are used with "recursion" (repeating timers for 139Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 140example), or need to refer to their watcher object in other ways.
129 141
130An any way to achieve that is this pattern: 142An any way to achieve that is this pattern:
131 143
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 145 # you can use $w here, for example to undef it
134 undef $w; 146 undef $w;
135 }); 147 });
136 148
137Note that C<my $w; $w => combination. This is necessary because in Perl, 149Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 150my variables are only visible after the statement in which they are
139declared. 151declared.
140 152
141=head2 I/O WATCHERS 153=head2 I/O WATCHERS
142 154
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 155You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 156with the following mandatory key-value pairs as arguments:
145 157
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 158C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
147for events. C<poll> must be a string that is either C<r> or C<w>, 159(AnyEvent might or might not keep a reference to this file handle). C<poll>
148which creates a watcher waiting for "r"eadable or "w"ritable events, 160must be a string that is either C<r> or C<w>, which creates a watcher
149respectively. C<cb> is the callback to invoke each time the file handle 161waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
150becomes ready. 162callback to invoke each time the file handle becomes ready.
151 163
152Although the callback might get passed parameters, their value and 164Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 165presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 166callbacks cannot use arguments passed to I/O watcher callbacks.
155 167
159 171
160Some event loops issue spurious readyness notifications, so you should 172Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 173always use non-blocking calls when reading/writing from/to your file
162handles. 174handles.
163 175
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 176Example: wait for readability of STDIN, then read a line and disable the
177watcher.
178
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 180 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 181 warn "read: $input\n";
170 undef $w; 182 undef $w;
171 }); 183 });
181 193
182Although the callback might get passed parameters, their value and 194Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 195presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 196callbacks cannot use arguments passed to time watcher callbacks.
185 197
186The timer callback will be invoked at most once: if you want a repeating 198The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 199parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 200callback will be invoked regularly at that interval (in fractional
201seconds) after the first invocation. If C<interval> is specified with a
202false value, then it is treated as if it were missing.
189 203
190Example: 204The callback will be rescheduled before invoking the callback, but no
205attempt is done to avoid timer drift in most backends, so the interval is
206only approximate.
191 207
192 # fire an event after 7.7 seconds 208Example: fire an event after 7.7 seconds.
209
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 211 warn "timeout\n";
195 }); 212 });
196 213
197 # to cancel the timer: 214 # to cancel the timer:
198 undef $w; 215 undef $w;
199 216
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 217Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 218
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
208 }; 221 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 222
213=head3 TIMING ISSUES 223=head3 TIMING ISSUES
214 224
215There are two ways to handle timers: based on real time (relative, "fire 225There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 226in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 238timers.
229 239
230AnyEvent always prefers relative timers, if available, matching the 240AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 241AnyEvent API.
232 242
243AnyEvent has two additional methods that return the "current time":
244
245=over 4
246
247=item AnyEvent->time
248
249This returns the "current wallclock time" as a fractional number of
250seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251return, and the result is guaranteed to be compatible with those).
252
253It progresses independently of any event loop processing, i.e. each call
254will check the system clock, which usually gets updated frequently.
255
256=item AnyEvent->now
257
258This also returns the "current wallclock time", but unlike C<time>, above,
259this value might change only once per event loop iteration, depending on
260the event loop (most return the same time as C<time>, above). This is the
261time that AnyEvent's timers get scheduled against.
262
263I<In almost all cases (in all cases if you don't care), this is the
264function to call when you want to know the current time.>
265
266This function is also often faster then C<< AnyEvent->time >>, and
267thus the preferred method if you want some timestamp (for example,
268L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270The rest of this section is only of relevance if you try to be very exact
271with your timing, you can skip it without bad conscience.
272
273For a practical example of when these times differ, consider L<Event::Lib>
274and L<EV> and the following set-up:
275
276The event loop is running and has just invoked one of your callback at
277time=500 (assume no other callbacks delay processing). In your callback,
278you wait a second by executing C<sleep 1> (blocking the process for a
279second) and then (at time=501) you create a relative timer that fires
280after three seconds.
281
282With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283both return C<501>, because that is the current time, and the timer will
284be scheduled to fire at time=504 (C<501> + C<3>).
285
286With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288last event processing phase started. With L<EV>, your timer gets scheduled
289to run at time=503 (C<500> + C<3>).
290
291In one sense, L<Event::Lib> is more exact, as it uses the current time
292regardless of any delays introduced by event processing. However, most
293callbacks do not expect large delays in processing, so this causes a
294higher drift (and a lot more system calls to get the current time).
295
296In another sense, L<EV> is more exact, as your timer will be scheduled at
297the same time, regardless of how long event processing actually took.
298
299In either case, if you care (and in most cases, you don't), then you
300can get whatever behaviour you want with any event loop, by taking the
301difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302account.
303
304=back
305
233=head2 SIGNAL WATCHERS 306=head2 SIGNAL WATCHERS
234 307
235You can watch for signals using a signal watcher, C<signal> is the signal 308You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 309I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 310callback to be invoked whenever a signal occurs.
238 311
239Although the callback might get passed parameters, their value and 312Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 313presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 314callbacks cannot use arguments passed to signal watcher callbacks.
242 315
243Multiple signal occurances can be clumped together into one callback 316Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 317invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 318that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 319but it is guaranteed not to interrupt any other callbacks.
247 320
248The main advantage of using these watchers is that you can share a signal 321The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 322between multiple watchers.
250 323
251This watcher might use C<%SIG>, so programs overwriting those signals 324This watcher might use C<%SIG>, so programs overwriting those signals
278AnyEvent program, you I<have> to create at least one watcher before you 351AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 352C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 353
281Example: fork a process and wait for it 354Example: fork a process and wait for it
282 355
283 my $done = AnyEvent->condvar; 356 my $done = AnyEvent->condvar;
284 357
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 358 my $pid = fork or exit 5;
288 359
289 my $w = AnyEvent->child ( 360 my $w = AnyEvent->child (
290 pid => $pid, 361 pid => $pid,
291 cb => sub { 362 cb => sub {
292 my ($pid, $status) = @_; 363 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 364 warn "pid $pid exited with status $status";
294 $done->broadcast; 365 $done->send;
295 }, 366 },
296 ); 367 );
297 368
298 # do something else, then wait for process exit 369 # do something else, then wait for process exit
299 $done->wait; 370 $done->recv;
300 371
301=head2 CONDITION VARIABLES 372=head2 CONDITION VARIABLES
302 373
374If you are familiar with some event loops you will know that all of them
375require you to run some blocking "loop", "run" or similar function that
376will actively watch for new events and call your callbacks.
377
378AnyEvent is different, it expects somebody else to run the event loop and
379will only block when necessary (usually when told by the user).
380
381The instrument to do that is called a "condition variable", so called
382because they represent a condition that must become true.
383
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 384Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 385>> method, usually without arguments. The only argument pair allowed is
386C<cb>, which specifies a callback to be called when the condition variable
387becomes true.
305 388
306A condition variable waits for a condition - precisely that the C<< 389After creation, the condition variable is "false" until it becomes "true"
307->broadcast >> method has been called. 390by calling the C<send> method (or calling the condition variable as if it
391were a callback, read about the caveats in the description for the C<<
392->send >> method).
308 393
309They are very useful to signal that a condition has been fulfilled, for 394Condition variables are similar to callbacks, except that you can
395optionally wait for them. They can also be called merge points - points
396in time where multiple outstanding events have been processed. And yet
397another way to call them is transactions - each condition variable can be
398used to represent a transaction, which finishes at some point and delivers
399a result.
400
401Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 402for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 403then a condition variable would be the ideal candidate to signal the
312availability of results. 404availability of results. The user can either act when the callback is
405called or can synchronously C<< ->recv >> for the results.
313 406
314You can also use condition variables to block your main program until 407You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 408you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 409could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 410button of your app, which would C<< ->send >> the "quit" event.
318 411
319Note that condition variables recurse into the event loop - if you have 412Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 413two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 414lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 415you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 416as this asks for trouble.
324 417
325This object has two methods: 418Condition variables are represented by hash refs in perl, and the keys
419used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420easy (it is often useful to build your own transaction class on top of
421AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422it's C<new> method in your own C<new> method.
423
424There are two "sides" to a condition variable - the "producer side" which
425eventually calls C<< -> send >>, and the "consumer side", which waits
426for the send to occur.
427
428Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446Example: wait for a timer, but take advantage of the fact that
447condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453=head3 METHODS FOR PRODUCERS
454
455These methods should only be used by the producing side, i.e. the
456code/module that eventually sends the signal. Note that it is also
457the producer side which creates the condvar in most cases, but it isn't
458uncommon for the consumer to create it as well.
326 459
327=over 4 460=over 4
328 461
462=item $cv->send (...)
463
464Flag the condition as ready - a running C<< ->recv >> and all further
465calls to C<recv> will (eventually) return after this method has been
466called. If nobody is waiting the send will be remembered.
467
468If a callback has been set on the condition variable, it is called
469immediately from within send.
470
471Any arguments passed to the C<send> call will be returned by all
472future C<< ->recv >> calls.
473
474Condition variables are overloaded so one can call them directly
475(as a code reference). Calling them directly is the same as calling
476C<send>. Note, however, that many C-based event loops do not handle
477overloading, so as tempting as it may be, passing a condition variable
478instead of a callback does not work. Both the pure perl and EV loops
479support overloading, however, as well as all functions that use perl to
480invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481example).
482
483=item $cv->croak ($error)
484
485Similar to send, but causes all call's to C<< ->recv >> to invoke
486C<Carp::croak> with the given error message/object/scalar.
487
488This can be used to signal any errors to the condition variable
489user/consumer.
490
491=item $cv->begin ([group callback])
492
329=item $cv->wait 493=item $cv->end
330 494
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 495These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497These two methods can be used to combine many transactions/events into
498one. For example, a function that pings many hosts in parallel might want
499to use a condition variable for the whole process.
500
501Every call to C<< ->begin >> will increment a counter, and every call to
502C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503>>, the (last) callback passed to C<begin> will be executed. That callback
504is I<supposed> to call C<< ->send >>, but that is not required. If no
505callback was set, C<send> will be called without any arguments.
506
507Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524This code fragment supposedly pings a number of hosts and calls
525C<send> after results for all then have have been gathered - in any
526order. To achieve this, the code issues a call to C<begin> when it starts
527each ping request and calls C<end> when it has received some result for
528it. Since C<begin> and C<end> only maintain a counter, the order in which
529results arrive is not relevant.
530
531There is an additional bracketing call to C<begin> and C<end> outside the
532loop, which serves two important purposes: first, it sets the callback
533to be called once the counter reaches C<0>, and second, it ensures that
534C<send> is called even when C<no> hosts are being pinged (the loop
535doesn't execute once).
536
537This is the general pattern when you "fan out" into multiple subrequests:
538use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539is called at least once, and then, for each subrequest you start, call
540C<begin> and for each subrequest you finish, call C<end>.
541
542=back
543
544=head3 METHODS FOR CONSUMERS
545
546These methods should only be used by the consuming side, i.e. the
547code awaits the condition.
548
549=over 4
550
551=item $cv->recv
552
553Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 554>> methods have been called on c<$cv>, while servicing other watchers
555normally.
333 556
334You can only wait once on a condition - additional calls will return 557You can only wait once on a condition - additional calls are valid but
335immediately. 558will return immediately.
559
560If an error condition has been set by calling C<< ->croak >>, then this
561function will call C<croak>.
562
563In list context, all parameters passed to C<send> will be returned,
564in scalar context only the first one will be returned.
336 565
337Not all event models support a blocking wait - some die in that case 566Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 567(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 568using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 569caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 570condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 571callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 572while still supporting blocking waits if the caller so desires).
344 573
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 574Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 575sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 576multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 577can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 578
352=item $cv->broadcast 579The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581versions and also integrates coroutines into AnyEvent, making blocking
582C<< ->recv >> calls perfectly safe as long as they are done from another
583coroutine (one that doesn't run the event loop).
353 584
354Flag the condition as ready - a running C<< ->wait >> and all further 585You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 586only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 587time). This will work even when the event loop does not support blocking
588waits otherwise.
589
590=item $bool = $cv->ready
591
592Returns true when the condition is "true", i.e. whether C<send> or
593C<croak> have been called.
594
595=item $cb = $cv->cb ([new callback])
596
597This is a mutator function that returns the callback set and optionally
598replaces it before doing so.
599
600The callback will be called when the condition becomes "true", i.e. when
601C<send> or C<croak> are called, with the only argument being the condition
602variable itself. Calling C<recv> inside the callback or at any later time
603is guaranteed not to block.
357 604
358=back 605=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 606
378=head1 GLOBAL VARIABLES AND FUNCTIONS 607=head1 GLOBAL VARIABLES AND FUNCTIONS
379 608
380=over 4 609=over 4
381 610
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 616C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 617AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 618
390The known classes so far are: 619The known classes so far are:
391 620
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 624 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 625 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 629
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 642Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 643if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 644have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 645runtime.
419 646
647=item $guard = AnyEvent::post_detect { BLOCK }
648
649Arranges for the code block to be executed as soon as the event model is
650autodetected (or immediately if this has already happened).
651
652If called in scalar or list context, then it creates and returns an object
653that automatically removes the callback again when it is destroyed. See
654L<Coro::BDB> for a case where this is useful.
655
656=item @AnyEvent::post_detect
657
658If there are any code references in this array (you can C<push> to it
659before or after loading AnyEvent), then they will called directly after
660the event loop has been chosen.
661
662You should check C<$AnyEvent::MODEL> before adding to this array, though:
663if it contains a true value then the event loop has already been detected,
664and the array will be ignored.
665
666Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
420=back 668=back
421 669
422=head1 WHAT TO DO IN A MODULE 670=head1 WHAT TO DO IN A MODULE
423 671
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 672As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 675Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 676decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 677by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 678to load the event module first.
431 679
432Never call C<< ->wait >> on a condition variable unless you I<know> that 680Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 681the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 682because it will stall the whole program, and the whole point of using
435events is to stay interactive. 683events is to stay interactive.
436 684
437It is fine, however, to call C<< ->wait >> when the user of your module 685It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 686requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 687called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 688freely, as the user of your module knows what she is doing. always).
441 689
442=head1 WHAT TO DO IN THE MAIN PROGRAM 690=head1 WHAT TO DO IN THE MAIN PROGRAM
443 691
444There will always be a single main program - the only place that should 692There will always be a single main program - the only place that should
446 694
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 695If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 696do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 697decide which implementation to chose if some module relies on it.
450 698
451If the main program relies on a specific event model. For example, in 699If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 700Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 701event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 702speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 703modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 704decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 705might chose the wrong one unless you load the correct one yourself.
458 706
459You can chose to use a rather inefficient pure-perl implementation by 707You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 708C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 709everywhere, but letting AnyEvent chose the model is generally better.
710
711=head2 MAINLOOP EMULATION
712
713Sometimes (often for short test scripts, or even standalone programs who
714only want to use AnyEvent), you do not want to run a specific event loop.
715
716In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720This has the effect of entering the event loop and looping forever.
721
722Note that usually your program has some exit condition, in which case
723it is better to use the "traditional" approach of storing a condition
724variable somewhere, waiting for it, and sending it when the program should
725exit cleanly.
726
727
728=head1 OTHER MODULES
729
730The following is a non-exhaustive list of additional modules that use
731AnyEvent and can therefore be mixed easily with other AnyEvent modules
732in the same program. Some of the modules come with AnyEvent, some are
733available via CPAN.
734
735=over 4
736
737=item L<AnyEvent::Util>
738
739Contains various utility functions that replace often-used but blocking
740functions such as C<inet_aton> by event-/callback-based versions.
741
742=item L<AnyEvent::Socket>
743
744Provides various utility functions for (internet protocol) sockets,
745addresses and name resolution. Also functions to create non-blocking tcp
746connections or tcp servers, with IPv6 and SRV record support and more.
747
748=item L<AnyEvent::Handle>
749
750Provide read and write buffers, manages watchers for reads and writes,
751supports raw and formatted I/O, I/O queued and fully transparent and
752non-blocking SSL/TLS.
753
754=item L<AnyEvent::DNS>
755
756Provides rich asynchronous DNS resolver capabilities.
757
758=item L<AnyEvent::HTTP>
759
760A simple-to-use HTTP library that is capable of making a lot of concurrent
761HTTP requests.
762
763=item L<AnyEvent::HTTPD>
764
765Provides a simple web application server framework.
766
767=item L<AnyEvent::FastPing>
768
769The fastest ping in the west.
770
771=item L<AnyEvent::DBI>
772
773Executes L<DBI> requests asynchronously in a proxy process.
774
775=item L<AnyEvent::AIO>
776
777Truly asynchronous I/O, should be in the toolbox of every event
778programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779together.
780
781=item L<AnyEvent::BDB>
782
783Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784L<BDB> and AnyEvent together.
785
786=item L<AnyEvent::GPSD>
787
788A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790=item L<AnyEvent::IGS>
791
792A non-blocking interface to the Internet Go Server protocol (used by
793L<App::IGS>).
794
795=item L<Net::IRC3>
796
797AnyEvent based IRC client module family.
798
799=item L<Net::XMPP2>
800
801AnyEvent based XMPP (Jabber protocol) module family.
802
803=item L<Net::FCP>
804
805AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806of AnyEvent.
807
808=item L<Event::ExecFlow>
809
810High level API for event-based execution flow control.
811
812=item L<Coro>
813
814Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816=item L<IO::Lambda>
817
818The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820=back
462 821
463=cut 822=cut
464 823
465package AnyEvent; 824package AnyEvent;
466 825
467no warnings; 826no warnings;
468use strict; 827use strict;
469 828
470use Carp; 829use Carp;
471 830
472our $VERSION = '3.3'; 831our $VERSION = 4.2;
473our $MODEL; 832our $MODEL;
474 833
475our $AUTOLOAD; 834our $AUTOLOAD;
476our @ISA; 835our @ISA;
477 836
837our @REGISTRY;
838
839our $WIN32;
840
841BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844}
845
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 846our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 847
480our @REGISTRY; 848our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850{
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855}
481 856
482my @models = ( 857my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 858 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 859 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
496); 871);
497 872
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 873our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875our @post_detect;
876
877sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891}
892
893sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895}
499 896
500sub detect() { 897sub detect() {
501 unless ($MODEL) { 898 unless ($MODEL) {
502 no strict 'refs'; 899 no strict 'refs';
900 local $SIG{__DIE__};
503 901
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 903 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 904 if (eval "require $model") {
507 $MODEL = $model; 905 $MODEL = $model;
537 last; 935 last;
538 } 936 }
539 } 937 }
540 938
541 $MODEL 939 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 941 }
544 } 942 }
545 943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
546 unshift @ISA, $MODEL; 946 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
548 } 951 }
549 952
550 $MODEL 953 $MODEL
551} 954}
552 955
562 $class->$func (@_); 965 $class->$func (@_);
563} 966}
564 967
565package AnyEvent::Base; 968package AnyEvent::Base;
566 969
970# default implementation for now and time
971
972use Time::HiRes ();
973
974sub time { Time::HiRes::time }
975sub now { Time::HiRes::time }
976
567# default implementation for ->condvar, ->wait, ->broadcast 977# default implementation for ->condvar
568 978
569sub condvar { 979sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 980 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 981}
580 982
581# default implementation for ->signal 983# default implementation for ->signal
582 984
583our %SIG_CB; 985our %SIG_CB;
599sub AnyEvent::Base::Signal::DESTROY { 1001sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1002 my ($signal, $cb) = @{$_[0]};
601 1003
602 delete $SIG_CB{$signal}{$cb}; 1004 delete $SIG_CB{$signal}{$cb};
603 1005
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1006 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1007}
606 1008
607# default implementation for ->child 1009# default implementation for ->child
608 1010
609our %PID_CB; 1011our %PID_CB;
636 or Carp::croak "required option 'pid' is missing"; 1038 or Carp::croak "required option 'pid' is missing";
637 1039
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1040 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1041
640 unless ($WNOHANG) { 1042 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1043 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1044 }
643 1045
644 unless ($CHLD_W) { 1046 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1047 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1048 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1058 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1059 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1060
659 undef $CHLD_W unless keys %PID_CB; 1061 undef $CHLD_W unless keys %PID_CB;
660} 1062}
1063
1064package AnyEvent::CondVar;
1065
1066our @ISA = AnyEvent::CondVar::Base::;
1067
1068package AnyEvent::CondVar::Base;
1069
1070use overload
1071 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1072 fallback => 1;
1073
1074sub _send {
1075 # nop
1076}
1077
1078sub send {
1079 my $cv = shift;
1080 $cv->{_ae_sent} = [@_];
1081 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1082 $cv->_send;
1083}
1084
1085sub croak {
1086 $_[0]{_ae_croak} = $_[1];
1087 $_[0]->send;
1088}
1089
1090sub ready {
1091 $_[0]{_ae_sent}
1092}
1093
1094sub _wait {
1095 AnyEvent->one_event while !$_[0]{_ae_sent};
1096}
1097
1098sub recv {
1099 $_[0]->_wait;
1100
1101 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1102 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1103}
1104
1105sub cb {
1106 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1107 $_[0]{_ae_cb}
1108}
1109
1110sub begin {
1111 ++$_[0]{_ae_counter};
1112 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1113}
1114
1115sub end {
1116 return if --$_[0]{_ae_counter};
1117 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1118}
1119
1120# undocumented/compatibility with pre-3.4
1121*broadcast = \&send;
1122*wait = \&_wait;
661 1123
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1124=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1125
664This is an advanced topic that you do not normally need to use AnyEvent in 1126This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1127a module. This section is only of use to event loop authors who want to
719C<PERL_ANYEVENT_MODEL>. 1181C<PERL_ANYEVENT_MODEL>.
720 1182
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1183When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses. 1184model it chooses.
723 1185
1186=item C<PERL_ANYEVENT_STRICT>
1187
1188AnyEvent does not do much argument checking by default, as thorough
1189argument checking is very costly. Setting this variable to a true value
1190will cause AnyEvent to thoroughly check the arguments passed to most
1191method calls and croaks if it finds any problems. In other words, enables
1192"strict" mode. Unlike C<use strict> it is definitely recommended ot keep
1193it off in production.
1194
724=item C<PERL_ANYEVENT_MODEL> 1195=item C<PERL_ANYEVENT_MODEL>
725 1196
726This can be used to specify the event model to be used by AnyEvent, before 1197This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting 1198auto detection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1199entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful, 1200and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with 1201used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing. 1202auto detection and -probing.
732 1203
733This functionality might change in future versions. 1204This functionality might change in future versions.
734 1205
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1206For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this: 1207could start your program like this:
737 1208
738 PERL_ANYEVENT_MODEL=Perl perl ... 1209 PERL_ANYEVENT_MODEL=Perl perl ...
1210
1211=item C<PERL_ANYEVENT_PROTOCOLS>
1212
1213Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1214for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1215of auto probing).
1216
1217Must be set to a comma-separated list of protocols or address families,
1218current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1219used, and preference will be given to protocols mentioned earlier in the
1220list.
1221
1222This variable can effectively be used for denial-of-service attacks
1223against local programs (e.g. when setuid), although the impact is likely
1224small, as the program has to handle connection errors already-
1225
1226Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1227but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1228- only support IPv4, never try to resolve or contact IPv6
1229addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1230IPv6, but prefer IPv6 over IPv4.
1231
1232=item C<PERL_ANYEVENT_EDNS0>
1233
1234Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1235for DNS. This extension is generally useful to reduce DNS traffic, but
1236some (broken) firewalls drop such DNS packets, which is why it is off by
1237default.
1238
1239Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1240EDNS0 in its DNS requests.
1241
1242=item C<PERL_ANYEVENT_MAX_FORKS>
1243
1244The maximum number of child processes that C<AnyEvent::Util::fork_call>
1245will create in parallel.
739 1246
740=back 1247=back
741 1248
742=head1 EXAMPLE PROGRAM 1249=head1 EXAMPLE PROGRAM
743 1250
754 poll => 'r', 1261 poll => 'r',
755 cb => sub { 1262 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1263 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1264 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1265 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1266 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1267 },
761 ); 1268 );
762 1269
763 my $time_watcher; # can only be used once 1270 my $time_watcher; # can only be used once
764 1271
769 }); 1276 });
770 } 1277 }
771 1278
772 new_timer; # create first timer 1279 new_timer; # create first timer
773 1280
774 $cv->wait; # wait until user enters /^q/i 1281 $cv->recv; # wait until user enters /^q/i
775 1282
776=head1 REAL-WORLD EXAMPLE 1283=head1 REAL-WORLD EXAMPLE
777 1284
778Consider the L<Net::FCP> module. It features (among others) the following 1285Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1286API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1336 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1337 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1338 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1339
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1340Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1341result and signals any possible waiters that the request has finished:
835 1342
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1343 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1344
838 if (end-of-file or data complete) { 1345 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1346 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1347 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1348 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1349 }
843 1350
844The C<result> method, finally, just waits for the finished signal (if the 1351The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1352request was already finished, it doesn't wait, of course, and returns the
846data: 1353data:
847 1354
848 $txn->{finished}->wait; 1355 $txn->{finished}->recv;
849 return $txn->{result}; 1356 return $txn->{result};
850 1357
851The actual code goes further and collects all errors (C<die>s, exceptions) 1358The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1359that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1360whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1361and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1362problems get reported tot he code that tries to use the result, not in a
856random callback. 1363random callback.
857 1364
888 1395
889 my $quit = AnyEvent->condvar; 1396 my $quit = AnyEvent->condvar;
890 1397
891 $fcp->txn_client_get ($url)->cb (sub { 1398 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1399 ...
893 $quit->broadcast; 1400 $quit->send;
894 }); 1401 });
895 1402
896 $quit->wait; 1403 $quit->recv;
897 1404
898 1405
899=head1 BENCHMARKS 1406=head1 BENCHMARKS
900 1407
901To give you an idea of the performance and overheads that AnyEvent adds 1408To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1410of various event loops I prepared some benchmarks.
904 1411
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1412=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1413
907Here is a benchmark of various supported event models used natively and 1414Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1415through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1416timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1417which it is), lets them fire exactly once and destroys them again.
911 1418
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1419Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1420distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1437all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1438and memory usage is not included in the figures.
932 1439
933I<invoke> is the time, in microseconds, used to invoke a simple 1440I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1441callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1442invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1443signal the end of this phase.
937 1444
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1445I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1446watcher.
940 1447
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1451 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1452 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1453 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1454 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1455 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1456 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1457 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1458 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1459 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1460 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
954 1461
958well. For example, a select-based event loop (such as the pure perl one) 1465well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1466can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1467file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1468the same time, so select/poll-based implementations get an unnatural speed
962boost. 1469boost.
1470
1471Also, note that the number of watchers usually has a nonlinear effect on
1472overall speed, that is, creating twice as many watchers doesn't take twice
1473the time - usually it takes longer. This puts event loops tested with a
1474higher number of watchers at a disadvantage.
1475
1476To put the range of results into perspective, consider that on the
1477benchmark machine, handling an event takes roughly 1600 CPU cycles with
1478EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1479cycles with POE.
963 1480
964C<EV> is the sole leader regarding speed and memory use, which are both 1481C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1482maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1483far less memory than any other event loop and is still faster than Event
967natively. 1484natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1507file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1508employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1509hidden memory cost inside the kernel which is not reflected in the figures
993above). 1510above).
994 1511
995C<POE>, regardless of underlying event loop (whether using its pure 1512C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1513select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1514be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1515memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1516as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1517requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1518invocation speed is almost 900 times slower than with AnyEvent's pure perl
1519implementation.
1520
1002implementation. The design of the POE adaptor class in AnyEvent can not 1521The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1522for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1523small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1524optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1525using multiple sessions is not a good approach, especially regarding
1526memory usage, even the author of POE could not come up with a faster
1527design).
1006 1528
1007=head3 Summary 1529=head3 Summary
1008 1530
1009=over 4 1531=over 4
1010 1532
1021 1543
1022=back 1544=back
1023 1545
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1546=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1547
1026This benchmark atcually benchmarks the event loop itself. It works by 1548This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1549creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1550timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1551watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1552watcher reads a byte it will write that byte to a random other "server".
1031 1553
1032The effect is that there will be a lot of I/O watchers, only part of which 1554The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1555are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1556fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1557timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1558most timeouts work (and puts extra pressure on the event loops).
1037 1559
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1560In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1561(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 1562connections, most of which are idle at any one point in time.
1041 1563
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1564Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1565distribution.
1044 1566
1045=head3 Explanation of the columns 1567=head3 Explanation of the columns
1046 1568
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1569I<sockets> is the number of sockets, and twice the number of "servers" (as
1048eahc server has a read and write socket end). 1570each server has a read and write socket end).
1049 1571
1050I<create> is the time it takes to create a socketpair (which is 1572I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1573nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1574
1053I<request>, the most important value, is the time it takes to handle a 1575I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1576single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleting the old timeout and creating 1577it to another server. This includes deleting the old timeout and creating
1057 1579
1058=head3 Results 1580=head3 Results
1059 1581
1060 name sockets create request 1582 name sockets create request
1061 EV 20000 69.01 11.16 1583 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1584 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1585 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1586 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1587 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1588
1067=head3 Discussion 1589=head3 Discussion
1089 1611
1090=head3 Summary 1612=head3 Summary
1091 1613
1092=over 4 1614=over 4
1093 1615
1094=item * The pure perl implementation performs extremely well, considering 1616=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1617
1097=item * Avoid Glib or POE in large projects where performance matters. 1618=item * Avoid Glib or POE in large projects where performance matters.
1098 1619
1099=back 1620=back
1100 1621
1113 1634
1114=head3 Results 1635=head3 Results
1115 1636
1116 name sockets create request 1637 name sockets create request
1117 EV 16 20.00 6.54 1638 EV 16 20.00 6.54
1639 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1640 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1641 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1642 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1643
1123=head3 Discussion 1644=head3 Discussion
1124 1645
1125The benchmark tries to test the performance of a typical small 1646The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1647server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1648in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1649to the small absolute number of watchers (that is, you need efficiency and
1650speed most when you have lots of watchers, not when you only have a few of
1651them).
1129 1652
1130EV is again fastest. 1653EV is again fastest.
1131 1654
1132The C-based event loops Event and Glib come in second this time, as the 1655Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1656loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1657matter.
1135high, and updating all the data structures is costly).
1136 1658
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1659POE also performs much better in this case, but is is still far behind the
1140others. 1660others.
1141 1661
1142=head3 Summary 1662=head3 Summary
1143 1663
1144=over 4 1664=over 4
1150 1670
1151 1671
1152=head1 FORK 1672=head1 FORK
1153 1673
1154Most event libraries are not fork-safe. The ones who are usually are 1674Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1675because they rely on inefficient but fork-safe C<select> or C<poll>
1676calls. Only L<EV> is fully fork-aware.
1156 1677
1157If you have to fork, you must either do so I<before> creating your first 1678If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1679watcher OR you must not use AnyEvent at all in the child.
1159 1680
1160 1681
1168specified in the variable. 1689specified in the variable.
1169 1690
1170You can make AnyEvent completely ignore this variable by deleting it 1691You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 1692before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 1693
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1694 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1695
1175 use AnyEvent; 1696 use AnyEvent;
1697
1698Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1699be used to probe what backend is used and gain other information (which is
1700probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1701$ENV{PERL_ANYEGENT_STRICT}.
1702
1703
1704=head1 BUGS
1705
1706Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1707to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1708and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1709mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1710pronounced).
1176 1711
1177 1712
1178=head1 SEE ALSO 1713=head1 SEE ALSO
1179 1714
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1715Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1716
1717Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1718L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1719
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1720Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1721L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1722L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1723L<AnyEvent::Impl::POE>.
1188 1724
1725Non-blocking file handles, sockets, TCP clients and
1726servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1727
1728Asynchronous DNS: L<AnyEvent::DNS>.
1729
1730Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1731
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1732Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1733
1191 1734
1192=head1 AUTHOR 1735=head1 AUTHOR
1193 1736
1194 Marc Lehmann <schmorp@schmorp.de> 1737 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 1738 http://home.schmorp.de/
1196 1739
1197=cut 1740=cut
1198 1741
11991 17421
1200 1743

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