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1=head1 => NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12 ...
13 });
14 12
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
16 ... 23 ...
17 }); 24 });
18 25
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 27 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 28 $w->recv; # enters "main loop" till $condvar gets ->send
29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70 92
71=head1 DESCRIPTION 93=head1 DESCRIPTION
72 94
102starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
104 126
105The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 129explicitly and enjoy the high availability of that event loop :)
108 130
109=head1 WATCHERS 131=head1 WATCHERS
110 132
111AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
114 136
115These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
118is in control). 140is in control).
126Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
128 150
129An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
130 152
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
133 undef $w; 155 undef $w;
134 }); 156 });
135 157
136Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
138declared. 160declared.
139 161
140=head2 I/O WATCHERS 162=head2 I/O WATCHERS
141 163
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
144 166
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
146for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
147which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
148respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
149becomes ready. 171callback to invoke each time the file handle becomes ready.
150 172
151Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
154 176
158 180
159Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
161handles. 183handles.
162 184
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 190 warn "read: $input\n";
169 undef $w; 191 undef $w;
170 }); 192 });
180 202
181Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
184 206
185The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
188 212
189Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
190 216
191 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 220 warn "timeout\n";
194 }); 221 });
195 222
196 # to cancel the timer: 223 # to cancel the timer:
197 undef $w; 224 undef $w;
198 225
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 227
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
207 }; 230 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 231
212=head3 TIMING ISSUES 232=head3 TIMING ISSUES
213 233
214There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 247timers.
228 248
229AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 250AnyEvent API.
231 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
232=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
233 316
234You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
237 320
238Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
241 324
242Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
246 329
247The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 331between multiple watchers.
249 332
250This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
277AnyEvent program, you I<have> to create at least one watcher before you 360AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 361C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 362
280Example: fork a process and wait for it 363Example: fork a process and wait for it
281 364
282 my $done = AnyEvent->condvar; 365 my $done = AnyEvent->condvar;
283 366
284 my $pid = fork or exit 5; 367 my $pid = fork or exit 5;
285 368
286 my $w = AnyEvent->child ( 369 my $w = AnyEvent->child (
287 pid => $pid, 370 pid => $pid,
288 cb => sub { 371 cb => sub {
289 my ($pid, $status) = @_; 372 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 373 warn "pid $pid exited with status $status";
291 $done->send; 374 $done->send;
292 }, 375 },
293 ); 376 );
294 377
295 # do something else, then wait for process exit 378 # do something else, then wait for process exit
296 $done->recv; 379 $done->recv;
297 380
298=head2 CONDITION VARIABLES 381=head2 CONDITION VARIABLES
299 382
300If you are familiar with some event loops you will know that all of them 383If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 384require you to run some blocking "loop", "run" or similar function that
306 389
307The instrument to do that is called a "condition variable", so called 390The instrument to do that is called a "condition variable", so called
308because they represent a condition that must become true. 391because they represent a condition that must become true.
309 392
310Condition variables can be created by calling the C<< AnyEvent->condvar 393Condition variables can be created by calling the C<< AnyEvent->condvar
394
311>> method, usually without arguments. The only argument pair allowed is 395>> method, usually without arguments. The only argument pair allowed is
396
312C<cb>, which specifies a callback to be called when the condition variable 397C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 398becomes true, with the condition variable as the first argument (but not
399the results).
314 400
315After creation, the conditon variable is "false" until it becomes "true" 401After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 402by calling the C<send> method (or calling the condition variable as if it
403were a callback, read about the caveats in the description for the C<<
404->send >> method).
317 405
318Condition variables are similar to callbacks, except that you can 406Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 407optionally wait for them. They can also be called merge points - points
320in time where multiple outstandign events have been processed. And yet 408in time where multiple outstanding events have been processed. And yet
321another way to call them is transations - each condition variable can be 409another way to call them is transactions - each condition variable can be
322used to represent a transaction, which finishes at some point and delivers 410used to represent a transaction, which finishes at some point and delivers
323a result. 411a result.
324 412
325Condition variables are very useful to signal that something has finished, 413Condition variables are very useful to signal that something has finished,
326for example, if you write a module that does asynchronous http requests, 414for example, if you write a module that does asynchronous http requests,
332you can block your main program until an event occurs - for example, you 420you can block your main program until an event occurs - for example, you
333could C<< ->recv >> in your main program until the user clicks the Quit 421could C<< ->recv >> in your main program until the user clicks the Quit
334button of your app, which would C<< ->send >> the "quit" event. 422button of your app, which would C<< ->send >> the "quit" event.
335 423
336Note that condition variables recurse into the event loop - if you have 424Note that condition variables recurse into the event loop - if you have
337two pieces of code that call C<< ->recv >> in a round-robbin fashion, you 425two pieces of code that call C<< ->recv >> in a round-robin fashion, you
338lose. Therefore, condition variables are good to export to your caller, but 426lose. Therefore, condition variables are good to export to your caller, but
339you should avoid making a blocking wait yourself, at least in callbacks, 427you should avoid making a blocking wait yourself, at least in callbacks,
340as this asks for trouble. 428as this asks for trouble.
341 429
342Condition variables are represented by hash refs in perl, and the keys 430Condition variables are represented by hash refs in perl, and the keys
347 435
348There are two "sides" to a condition variable - the "producer side" which 436There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 437eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 438for the send to occur.
351 439
352Example: 440Example: wait for a timer.
353 441
354 # wait till the result is ready 442 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 443 my $result_ready = AnyEvent->condvar;
356 444
357 # do something such as adding a timer 445 # do something such as adding a timer
365 453
366 # this "blocks" (while handling events) till the callback 454 # this "blocks" (while handling events) till the callback
367 # calls send 455 # calls send
368 $result_ready->recv; 456 $result_ready->recv;
369 457
458Example: wait for a timer, but take advantage of the fact that
459condition variables are also code references.
460
461 my $done = AnyEvent->condvar;
462 my $delay = AnyEvent->timer (after => 5, cb => $done);
463 $done->recv;
464
465Example: Imagine an API that returns a condvar and doesn't support
466callbacks. This is how you make a synchronous call, for example from
467the main program:
468
469 use AnyEvent::CouchDB;
470
471 ...
472
473 my @info = $couchdb->info->recv;
474
475And this is how you would just ste a callback to be called whenever the
476results are available:
477
478 $couchdb->info->cb (sub {
479 my @info = $_[0]->recv;
480 });
481
370=head3 METHODS FOR PRODUCERS 482=head3 METHODS FOR PRODUCERS
371 483
372These methods should only be used by the producing side, i.e. the 484These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 485code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 486the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 497If a callback has been set on the condition variable, it is called
386immediately from within send. 498immediately from within send.
387 499
388Any arguments passed to the C<send> call will be returned by all 500Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 501future C<< ->recv >> calls.
502
503Condition variables are overloaded so one can call them directly
504(as a code reference). Calling them directly is the same as calling
505C<send>. Note, however, that many C-based event loops do not handle
506overloading, so as tempting as it may be, passing a condition variable
507instead of a callback does not work. Both the pure perl and EV loops
508support overloading, however, as well as all functions that use perl to
509invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
510example).
390 511
391=item $cv->croak ($error) 512=item $cv->croak ($error)
392 513
393Similar to send, but causes all call's to C<< ->recv >> to invoke 514Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 515C<Carp::croak> with the given error message/object/scalar.
443doesn't execute once). 564doesn't execute once).
444 565
445This is the general pattern when you "fan out" into multiple subrequests: 566This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 567use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 568is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 569C<begin> and for each subrequest you finish, call C<end>.
449 570
450=back 571=back
451 572
452=head3 METHODS FOR CONSUMERS 573=head3 METHODS FOR CONSUMERS
453 574
475(programs might want to do that to stay interactive), so I<if you are 596(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 597using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 598caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 599condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 600callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 601while still supporting blocking waits if the caller so desires).
481 602
482Another reason I<never> to C<< ->recv >> in a module is that you cannot 603Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->recv >>'s in parallel, as that would require 604sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 605multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 606can supply.
498=item $bool = $cv->ready 619=item $bool = $cv->ready
499 620
500Returns true when the condition is "true", i.e. whether C<send> or 621Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 622C<croak> have been called.
502 623
503=item $cb = $cv->cb ([new callback]) 624=item $cb = $cv->cb ($cb->($cv))
504 625
505This is a mutator function that returns the callback set and optionally 626This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 627replaces it before doing so.
507 628
508The callback will be called when the condition becomes "true", i.e. when 629The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<recv> inside the callback 630C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 631variable itself. Calling C<recv> inside the callback or at any later time
632is guaranteed not to block.
511 633
512=back 634=back
513 635
514=head1 GLOBAL VARIABLES AND FUNCTIONS 636=head1 GLOBAL VARIABLES AND FUNCTIONS
515 637
601 723
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 724If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 725do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 726decide which implementation to chose if some module relies on it.
605 727
606If the main program relies on a specific event model. For example, in 728If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 729Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 730event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 731speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 732modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 733decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 734might chose the wrong one unless you load the correct one yourself.
613 735
614You can chose to use a rather inefficient pure-perl implementation by 736You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 737C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 738everywhere, but letting AnyEvent chose the model is generally better.
739
740=head2 MAINLOOP EMULATION
741
742Sometimes (often for short test scripts, or even standalone programs who
743only want to use AnyEvent), you do not want to run a specific event loop.
744
745In that case, you can use a condition variable like this:
746
747 AnyEvent->condvar->recv;
748
749This has the effect of entering the event loop and looping forever.
750
751Note that usually your program has some exit condition, in which case
752it is better to use the "traditional" approach of storing a condition
753variable somewhere, waiting for it, and sending it when the program should
754exit cleanly.
755
617 756
618=head1 OTHER MODULES 757=head1 OTHER MODULES
619 758
620The following is a non-exhaustive list of additional modules that use 759The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 760AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 766=item L<AnyEvent::Util>
628 767
629Contains various utility functions that replace often-used but blocking 768Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 769functions such as C<inet_aton> by event-/callback-based versions.
631 770
632=item L<AnyEvent::Handle>
633
634Provide read and write buffers and manages watchers for reads and writes.
635
636=item L<AnyEvent::Socket> 771=item L<AnyEvent::Socket>
637 772
638Provides various utility functions for (internet protocol) sockets, 773Provides various utility functions for (internet protocol) sockets,
639addresses and name resolution. Also functions to create non-blocking tcp 774addresses and name resolution. Also functions to create non-blocking tcp
640connections or tcp servers, with IPv6 and SRV record support and more. 775connections or tcp servers, with IPv6 and SRV record support and more.
641 776
777=item L<AnyEvent::Handle>
778
779Provide read and write buffers, manages watchers for reads and writes,
780supports raw and formatted I/O, I/O queued and fully transparent and
781non-blocking SSL/TLS.
782
783=item L<AnyEvent::DNS>
784
785Provides rich asynchronous DNS resolver capabilities.
786
787=item L<AnyEvent::HTTP>
788
789A simple-to-use HTTP library that is capable of making a lot of concurrent
790HTTP requests.
791
642=item L<AnyEvent::HTTPD> 792=item L<AnyEvent::HTTPD>
643 793
644Provides a simple web application server framework. 794Provides a simple web application server framework.
645 795
646=item L<AnyEvent::DNS>
647
648Provides rich asynchronous DNS resolver capabilities.
649
650=item L<AnyEvent::FastPing> 796=item L<AnyEvent::FastPing>
651 797
652The fastest ping in the west. 798The fastest ping in the west.
799
800=item L<AnyEvent::DBI>
801
802Executes L<DBI> requests asynchronously in a proxy process.
803
804=item L<AnyEvent::AIO>
805
806Truly asynchronous I/O, should be in the toolbox of every event
807programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
808together.
809
810=item L<AnyEvent::BDB>
811
812Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
813L<BDB> and AnyEvent together.
814
815=item L<AnyEvent::GPSD>
816
817A non-blocking interface to gpsd, a daemon delivering GPS information.
818
819=item L<AnyEvent::IGS>
820
821A non-blocking interface to the Internet Go Server protocol (used by
822L<App::IGS>).
653 823
654=item L<Net::IRC3> 824=item L<Net::IRC3>
655 825
656AnyEvent based IRC client module family. 826AnyEvent based IRC client module family.
657 827
670 840
671=item L<Coro> 841=item L<Coro>
672 842
673Has special support for AnyEvent via L<Coro::AnyEvent>. 843Has special support for AnyEvent via L<Coro::AnyEvent>.
674 844
675=item L<AnyEvent::AIO>, L<IO::AIO>
676
677Truly asynchronous I/O, should be in the toolbox of every event
678programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
679together.
680
681=item L<AnyEvent::BDB>, L<BDB>
682
683Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
684IO::AIO and AnyEvent together.
685
686=item L<IO::Lambda> 845=item L<IO::Lambda>
687 846
688The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 847The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
689 848
690=back 849=back
696no warnings; 855no warnings;
697use strict; 856use strict;
698 857
699use Carp; 858use Carp;
700 859
701our $VERSION = '3.6'; 860our $VERSION = 4.22;
702our $MODEL; 861our $MODEL;
703 862
704our $AUTOLOAD; 863our $AUTOLOAD;
705our @ISA; 864our @ISA;
706 865
866our @REGISTRY;
867
868our $WIN32;
869
870BEGIN {
871 my $win32 = ! ! ($^O =~ /mswin32/i);
872 eval "sub WIN32(){ $win32 }";
873}
874
707our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 875our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
708 876
709our @REGISTRY; 877our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
710
711our %PROTOCOL; # (ipv4|ipv6) => (1|2)
712 878
713{ 879{
714 my $idx; 880 my $idx;
715 $PROTOCOL{$_} = ++$idx 881 $PROTOCOL{$_} = ++$idx
882 for reverse split /\s*,\s*/,
716 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 883 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
717} 884}
718 885
719my @models = ( 886my @models = (
720 [EV:: => AnyEvent::Impl::EV::], 887 [EV:: => AnyEvent::Impl::EV::],
721 [Event:: => AnyEvent::Impl::Event::], 888 [Event:: => AnyEvent::Impl::Event::],
722 [Tk:: => AnyEvent::Impl::Tk::],
723 [Wx:: => AnyEvent::Impl::POE::],
724 [Prima:: => AnyEvent::Impl::POE::],
725 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 889 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
726 # everything below here will not be autoprobed as the pureperl backend should work everywhere 890 # everything below here will not be autoprobed
727 [Glib:: => AnyEvent::Impl::Glib::], 891 # as the pureperl backend should work everywhere
892 # and is usually faster
893 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
894 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
728 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 895 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
729 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 896 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
730 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 897 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
898 [Wx:: => AnyEvent::Impl::POE::],
899 [Prima:: => AnyEvent::Impl::POE::],
731); 900);
732 901
733our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 902our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
734 903
735our @post_detect; 904our @post_detect;
736 905
737sub post_detect(&) { 906sub post_detect(&) {
738 my ($cb) = @_; 907 my ($cb) = @_;
755} 924}
756 925
757sub detect() { 926sub detect() {
758 unless ($MODEL) { 927 unless ($MODEL) {
759 no strict 'refs'; 928 no strict 'refs';
929 local $SIG{__DIE__};
760 930
761 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 931 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
762 my $model = "AnyEvent::Impl::$1"; 932 my $model = "AnyEvent::Impl::$1";
763 if (eval "require $model") { 933 if (eval "require $model") {
764 $MODEL = $model; 934 $MODEL = $model;
798 $MODEL 968 $MODEL
799 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 969 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
800 } 970 }
801 } 971 }
802 972
973 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
974
803 unshift @ISA, $MODEL; 975 unshift @ISA, $MODEL;
804 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 976
977 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
805 978
806 (shift @post_detect)->() while @post_detect; 979 (shift @post_detect)->() while @post_detect;
807 } 980 }
808 981
809 $MODEL 982 $MODEL
819 992
820 my $class = shift; 993 my $class = shift;
821 $class->$func (@_); 994 $class->$func (@_);
822} 995}
823 996
997# utility function to dup a filehandle. this is used by many backends
998# to support binding more than one watcher per filehandle (they usually
999# allow only one watcher per fd, so we dup it to get a different one).
1000sub _dupfh($$$$) {
1001 my ($poll, $fh, $r, $w) = @_;
1002
1003 require Fcntl;
1004
1005 # cygwin requires the fh mode to be matching, unix doesn't
1006 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1007 : $poll eq "w" ? ($w, ">")
1008 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1009
1010 open my $fh2, "$mode&" . fileno $fh
1011 or die "cannot dup() filehandle: $!";
1012
1013 # we assume CLOEXEC is already set by perl in all important cases
1014
1015 ($fh2, $rw)
1016}
1017
824package AnyEvent::Base; 1018package AnyEvent::Base;
1019
1020# default implementation for now and time
1021
1022use Time::HiRes ();
1023
1024sub time { Time::HiRes::time }
1025sub now { Time::HiRes::time }
825 1026
826# default implementation for ->condvar 1027# default implementation for ->condvar
827 1028
828sub condvar { 1029sub condvar {
829 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 1030 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
850sub AnyEvent::Base::Signal::DESTROY { 1051sub AnyEvent::Base::Signal::DESTROY {
851 my ($signal, $cb) = @{$_[0]}; 1052 my ($signal, $cb) = @{$_[0]};
852 1053
853 delete $SIG_CB{$signal}{$cb}; 1054 delete $SIG_CB{$signal}{$cb};
854 1055
855 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1056 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
856} 1057}
857 1058
858# default implementation for ->child 1059# default implementation for ->child
859 1060
860our %PID_CB; 1061our %PID_CB;
887 or Carp::croak "required option 'pid' is missing"; 1088 or Carp::croak "required option 'pid' is missing";
888 1089
889 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1090 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
890 1091
891 unless ($WNOHANG) { 1092 unless ($WNOHANG) {
892 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1093 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
893 } 1094 }
894 1095
895 unless ($CHLD_W) { 1096 unless ($CHLD_W) {
896 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1097 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
897 # child could be a zombie already, so make at least one round 1098 # child could be a zombie already, so make at least one round
913package AnyEvent::CondVar; 1114package AnyEvent::CondVar;
914 1115
915our @ISA = AnyEvent::CondVar::Base::; 1116our @ISA = AnyEvent::CondVar::Base::;
916 1117
917package AnyEvent::CondVar::Base; 1118package AnyEvent::CondVar::Base;
1119
1120use overload
1121 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1122 fallback => 1;
918 1123
919sub _send { 1124sub _send {
920 # nop 1125 # nop
921} 1126}
922 1127
1026C<PERL_ANYEVENT_MODEL>. 1231C<PERL_ANYEVENT_MODEL>.
1027 1232
1028When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1233When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1029model it chooses. 1234model it chooses.
1030 1235
1236=item C<PERL_ANYEVENT_STRICT>
1237
1238AnyEvent does not do much argument checking by default, as thorough
1239argument checking is very costly. Setting this variable to a true value
1240will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1241check the arguments passed to most method calls. If it finds any problems
1242it will croak.
1243
1244In other words, enables "strict" mode.
1245
1246Unlike C<use strict> it is definitely recommended ot keep it off in
1247production.
1248
1031=item C<PERL_ANYEVENT_MODEL> 1249=item C<PERL_ANYEVENT_MODEL>
1032 1250
1033This can be used to specify the event model to be used by AnyEvent, before 1251This can be used to specify the event model to be used by AnyEvent, before
1034autodetection and -probing kicks in. It must be a string consisting 1252auto detection and -probing kicks in. It must be a string consisting
1035entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1253entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1036and the resulting module name is loaded and if the load was successful, 1254and the resulting module name is loaded and if the load was successful,
1037used as event model. If it fails to load AnyEvent will proceed with 1255used as event model. If it fails to load AnyEvent will proceed with
1038autodetection and -probing. 1256auto detection and -probing.
1039 1257
1040This functionality might change in future versions. 1258This functionality might change in future versions.
1041 1259
1042For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1260For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1043could start your program like this: 1261could start your program like this:
1044 1262
1045 PERL_ANYEVENT_MODEL=Perl perl ... 1263 PERL_ANYEVENT_MODEL=Perl perl ...
1046 1264
1047=item C<PERL_ANYEVENT_PROTOCOLS> 1265=item C<PERL_ANYEVENT_PROTOCOLS>
1048 1266
1049Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences 1267Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1050for IPv4 or IPv6. The default is unspecified (and might change, or be the result 1268for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1051of autoprobing). 1269of auto probing).
1052 1270
1053Must be set to a comma-separated list of protocols or address families, 1271Must be set to a comma-separated list of protocols or address families,
1054current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be 1272current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1055used, and preference will be given to protocols mentioned earlier in the 1273used, and preference will be given to protocols mentioned earlier in the
1056list. 1274list.
1060small, as the program has to handle connection errors already- 1278small, as the program has to handle connection errors already-
1061 1279
1062Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6, 1280Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1063but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4> 1281but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1064- only support IPv4, never try to resolve or contact IPv6 1282- only support IPv4, never try to resolve or contact IPv6
1065addressses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or 1283addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1066IPv6, but prefer IPv6 over IPv4. 1284IPv6, but prefer IPv6 over IPv4.
1067 1285
1068=item C<PERL_ANYEVENT_EDNS0> 1286=item C<PERL_ANYEVENT_EDNS0>
1069 1287
1070Used by L<AnyEvent::DNS> to decide wether to use the EDNS0 extension 1288Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1071for DNS. This extension is generally useful to reduce DNS traffic, but 1289for DNS. This extension is generally useful to reduce DNS traffic, but
1072some (broken) firewalls drop such DNS packets, which is why it is off by 1290some (broken) firewalls drop such DNS packets, which is why it is off by
1073default. 1291default.
1074 1292
1075Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce 1293Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1076EDNS0 in its DNS requests. 1294EDNS0 in its DNS requests.
1295
1296=item C<PERL_ANYEVENT_MAX_FORKS>
1297
1298The maximum number of child processes that C<AnyEvent::Util::fork_call>
1299will create in parallel.
1077 1300
1078=back 1301=back
1079 1302
1080=head1 EXAMPLE PROGRAM 1303=head1 EXAMPLE PROGRAM
1081 1304
1167 syswrite $txn->{fh}, $txn->{request} 1390 syswrite $txn->{fh}, $txn->{request}
1168 or die "connection or write error"; 1391 or die "connection or write error";
1169 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1392 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1170 1393
1171Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1394Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1172result and signals any possible waiters that the request ahs finished: 1395result and signals any possible waiters that the request has finished:
1173 1396
1174 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1397 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1175 1398
1176 if (end-of-file or data complete) { 1399 if (end-of-file or data complete) {
1177 $txn->{result} = $txn->{buf}; 1400 $txn->{result} = $txn->{buf};
1185 1408
1186 $txn->{finished}->recv; 1409 $txn->{finished}->recv;
1187 return $txn->{result}; 1410 return $txn->{result};
1188 1411
1189The actual code goes further and collects all errors (C<die>s, exceptions) 1412The actual code goes further and collects all errors (C<die>s, exceptions)
1190that occured during request processing. The C<result> method detects 1413that occurred during request processing. The C<result> method detects
1191whether an exception as thrown (it is stored inside the $txn object) 1414whether an exception as thrown (it is stored inside the $txn object)
1192and just throws the exception, which means connection errors and other 1415and just throws the exception, which means connection errors and other
1193problems get reported tot he code that tries to use the result, not in a 1416problems get reported tot he code that tries to use the result, not in a
1194random callback. 1417random callback.
1195 1418
1241of various event loops I prepared some benchmarks. 1464of various event loops I prepared some benchmarks.
1242 1465
1243=head2 BENCHMARKING ANYEVENT OVERHEAD 1466=head2 BENCHMARKING ANYEVENT OVERHEAD
1244 1467
1245Here is a benchmark of various supported event models used natively and 1468Here is a benchmark of various supported event models used natively and
1246through anyevent. The benchmark creates a lot of timers (with a zero 1469through AnyEvent. The benchmark creates a lot of timers (with a zero
1247timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1470timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1248which it is), lets them fire exactly once and destroys them again. 1471which it is), lets them fire exactly once and destroys them again.
1249 1472
1250Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1473Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1251distribution. 1474distribution.
1374 1597
1375=back 1598=back
1376 1599
1377=head2 BENCHMARKING THE LARGE SERVER CASE 1600=head2 BENCHMARKING THE LARGE SERVER CASE
1378 1601
1379This benchmark atcually benchmarks the event loop itself. It works by 1602This benchmark actually benchmarks the event loop itself. It works by
1380creating a number of "servers": each server consists of a socketpair, a 1603creating a number of "servers": each server consists of a socket pair, a
1381timeout watcher that gets reset on activity (but never fires), and an I/O 1604timeout watcher that gets reset on activity (but never fires), and an I/O
1382watcher waiting for input on one side of the socket. Each time the socket 1605watcher waiting for input on one side of the socket. Each time the socket
1383watcher reads a byte it will write that byte to a random other "server". 1606watcher reads a byte it will write that byte to a random other "server".
1384 1607
1385The effect is that there will be a lot of I/O watchers, only part of which 1608The effect is that there will be a lot of I/O watchers, only part of which
1386are active at any one point (so there is a constant number of active 1609are active at any one point (so there is a constant number of active
1387fds for each loop iterstaion, but which fds these are is random). The 1610fds for each loop iteration, but which fds these are is random). The
1388timeout is reset each time something is read because that reflects how 1611timeout is reset each time something is read because that reflects how
1389most timeouts work (and puts extra pressure on the event loops). 1612most timeouts work (and puts extra pressure on the event loops).
1390 1613
1391In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1614In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1392(1%) are active. This mirrors the activity of large servers with many 1615(1%) are active. This mirrors the activity of large servers with many
1393connections, most of which are idle at any one point in time. 1616connections, most of which are idle at any one point in time.
1394 1617
1395Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1618Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1396distribution. 1619distribution.
1398=head3 Explanation of the columns 1621=head3 Explanation of the columns
1399 1622
1400I<sockets> is the number of sockets, and twice the number of "servers" (as 1623I<sockets> is the number of sockets, and twice the number of "servers" (as
1401each server has a read and write socket end). 1624each server has a read and write socket end).
1402 1625
1403I<create> is the time it takes to create a socketpair (which is 1626I<create> is the time it takes to create a socket pair (which is
1404nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1627nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1405 1628
1406I<request>, the most important value, is the time it takes to handle a 1629I<request>, the most important value, is the time it takes to handle a
1407single "request", that is, reading the token from the pipe and forwarding 1630single "request", that is, reading the token from the pipe and forwarding
1408it to another server. This includes deleting the old timeout and creating 1631it to another server. This includes deleting the old timeout and creating
1481speed most when you have lots of watchers, not when you only have a few of 1704speed most when you have lots of watchers, not when you only have a few of
1482them). 1705them).
1483 1706
1484EV is again fastest. 1707EV is again fastest.
1485 1708
1486Perl again comes second. It is noticably faster than the C-based event 1709Perl again comes second. It is noticeably faster than the C-based event
1487loops Event and Glib, although the difference is too small to really 1710loops Event and Glib, although the difference is too small to really
1488matter. 1711matter.
1489 1712
1490POE also performs much better in this case, but is is still far behind the 1713POE also performs much better in this case, but is is still far behind the
1491others. 1714others.
1520specified in the variable. 1743specified in the variable.
1521 1744
1522You can make AnyEvent completely ignore this variable by deleting it 1745You can make AnyEvent completely ignore this variable by deleting it
1523before the first watcher gets created, e.g. with a C<BEGIN> block: 1746before the first watcher gets created, e.g. with a C<BEGIN> block:
1524 1747
1525 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1748 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1526 1749
1527 use AnyEvent; 1750 use AnyEvent;
1528 1751
1529Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1752Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1530be used to probe what backend is used and gain other information (which is 1753be used to probe what backend is used and gain other information (which is
1531probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1754probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1755$ENV{PERL_ANYEGENT_STRICT}.
1756
1757
1758=head1 BUGS
1759
1760Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1761to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1762and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1763mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1764pronounced).
1532 1765
1533 1766
1534=head1 SEE ALSO 1767=head1 SEE ALSO
1535 1768
1536Utility functions: L<AnyEvent::Util>. 1769Utility functions: L<AnyEvent::Util>.
1553Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 1786Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1554 1787
1555 1788
1556=head1 AUTHOR 1789=head1 AUTHOR
1557 1790
1558 Marc Lehmann <schmorp@schmorp.de> 1791 Marc Lehmann <schmorp@schmorp.de>
1559 http://home.schmorp.de/ 1792 http://home.schmorp.de/
1560 1793
1561=cut 1794=cut
1562 1795
15631 17961
1564 1797

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