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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71 92
72=head1 DESCRIPTION 93=head1 DESCRIPTION
73 94
74L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
80module. 101module.
81 102
82During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
103starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
104use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
105 126
106The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
107C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
108explicitly. 129explicitly and enjoy the high availability of that event loop :)
109 130
110=head1 WATCHERS 131=head1 WATCHERS
111 132
112AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
113stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
114the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
115 136
116These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
117creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
118callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
119is in control). 140is in control).
127Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
128example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
129 150
130An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
131 152
132 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
133 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
134 undef $w; 155 undef $w;
135 }); 156 });
136 157
137Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
138my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
139declared. 160declared.
140 161
141=head2 I/O WATCHERS 162=head2 I/O WATCHERS
142 163
143You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
144with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
145 166
146C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
147for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
148which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
149respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
150becomes ready. 171callback to invoke each time the file handle becomes ready.
151 172
152Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
153presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
154callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
155 176
159 180
160Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
161always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
162handles. 183handles.
163 184
164Example:
165
166 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
167 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
168 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
169 warn "read: $input\n"; 190 warn "read: $input\n";
170 undef $w; 191 undef $w;
171 }); 192 });
181 202
182Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
183presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
184callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
185 206
186The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
187timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
188and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
189 212
190Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
191 216
192 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
193 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
194 warn "timeout\n"; 220 warn "timeout\n";
195 }); 221 });
196 222
197 # to cancel the timer: 223 # to cancel the timer:
198 undef $w; 224 undef $w;
199 225
200Example 2:
201
202 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
203 my $w;
204 227
205 my $cb = sub {
206 # cancel the old timer while creating a new one
207 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
208 }; 230 };
209
210 # start the "loop" by creating the first watcher
211 $w = AnyEvent->timer (after => 0.5, cb => $cb);
212 231
213=head3 TIMING ISSUES 232=head3 TIMING ISSUES
214 233
215There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
216in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
228timers. 247timers.
229 248
230AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
231AnyEvent API. 250AnyEvent API.
232 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
233=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
234 316
235You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
236I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
237be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
238 320
239Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
240presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
241callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
242 324
243Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
244invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
245that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
246but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
247 329
248The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
249between multiple watchers. 331between multiple watchers.
250 332
251This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
278AnyEvent program, you I<have> to create at least one watcher before you 360AnyEvent program, you I<have> to create at least one watcher before you
279C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 361C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
280 362
281Example: fork a process and wait for it 363Example: fork a process and wait for it
282 364
283 my $done = AnyEvent->condvar; 365 my $done = AnyEvent->condvar;
284 366
285 AnyEvent::detect; # force event module to be initialised
286
287 my $pid = fork or exit 5; 367 my $pid = fork or exit 5;
288 368
289 my $w = AnyEvent->child ( 369 my $w = AnyEvent->child (
290 pid => $pid, 370 pid => $pid,
291 cb => sub { 371 cb => sub {
292 my ($pid, $status) = @_; 372 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 373 warn "pid $pid exited with status $status";
294 $done->broadcast; 374 $done->send;
295 }, 375 },
296 ); 376 );
297 377
298 # do something else, then wait for process exit 378 # do something else, then wait for process exit
299 $done->wait; 379 $done->recv;
300 380
301=head2 CONDITION VARIABLES 381=head2 CONDITION VARIABLES
302 382
383If you are familiar with some event loops you will know that all of them
384require you to run some blocking "loop", "run" or similar function that
385will actively watch for new events and call your callbacks.
386
387AnyEvent is different, it expects somebody else to run the event loop and
388will only block when necessary (usually when told by the user).
389
390The instrument to do that is called a "condition variable", so called
391because they represent a condition that must become true.
392
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 393Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments.
305 394
306A condition variable waits for a condition - precisely that the C<< 395>> method, usually without arguments. The only argument pair allowed is
307->broadcast >> method has been called.
308 396
309They are very useful to signal that a condition has been fulfilled, for 397C<cb>, which specifies a callback to be called when the condition variable
398becomes true, with the condition variable as the first argument (but not
399the results).
400
401After creation, the condition variable is "false" until it becomes "true"
402by calling the C<send> method (or calling the condition variable as if it
403were a callback, read about the caveats in the description for the C<<
404->send >> method).
405
406Condition variables are similar to callbacks, except that you can
407optionally wait for them. They can also be called merge points - points
408in time where multiple outstanding events have been processed. And yet
409another way to call them is transactions - each condition variable can be
410used to represent a transaction, which finishes at some point and delivers
411a result.
412
413Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 414for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 415then a condition variable would be the ideal candidate to signal the
312availability of results. 416availability of results. The user can either act when the callback is
417called or can synchronously C<< ->recv >> for the results.
313 418
314You can also use condition variables to block your main program until 419You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 420you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 421could C<< ->recv >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 422button of your app, which would C<< ->send >> the "quit" event.
318 423
319Note that condition variables recurse into the event loop - if you have 424Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 425two pieces of code that call C<< ->recv >> in a round-robin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 426lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 427you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 428as this asks for trouble.
324 429
325This object has two methods: 430Condition variables are represented by hash refs in perl, and the keys
431used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
432easy (it is often useful to build your own transaction class on top of
433AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
434it's C<new> method in your own C<new> method.
435
436There are two "sides" to a condition variable - the "producer side" which
437eventually calls C<< -> send >>, and the "consumer side", which waits
438for the send to occur.
439
440Example: wait for a timer.
441
442 # wait till the result is ready
443 my $result_ready = AnyEvent->condvar;
444
445 # do something such as adding a timer
446 # or socket watcher the calls $result_ready->send
447 # when the "result" is ready.
448 # in this case, we simply use a timer:
449 my $w = AnyEvent->timer (
450 after => 1,
451 cb => sub { $result_ready->send },
452 );
453
454 # this "blocks" (while handling events) till the callback
455 # calls send
456 $result_ready->recv;
457
458Example: wait for a timer, but take advantage of the fact that
459condition variables are also code references.
460
461 my $done = AnyEvent->condvar;
462 my $delay = AnyEvent->timer (after => 5, cb => $done);
463 $done->recv;
464
465Example: Imagine an API that returns a condvar and doesn't support
466callbacks. This is how you make a synchronous call, for example from
467the main program:
468
469 use AnyEvent::CouchDB;
470
471 ...
472
473 my @info = $couchdb->info->recv;
474
475And this is how you would just ste a callback to be called whenever the
476results are available:
477
478 $couchdb->info->cb (sub {
479 my @info = $_[0]->recv;
480 });
481
482=head3 METHODS FOR PRODUCERS
483
484These methods should only be used by the producing side, i.e. the
485code/module that eventually sends the signal. Note that it is also
486the producer side which creates the condvar in most cases, but it isn't
487uncommon for the consumer to create it as well.
326 488
327=over 4 489=over 4
328 490
491=item $cv->send (...)
492
493Flag the condition as ready - a running C<< ->recv >> and all further
494calls to C<recv> will (eventually) return after this method has been
495called. If nobody is waiting the send will be remembered.
496
497If a callback has been set on the condition variable, it is called
498immediately from within send.
499
500Any arguments passed to the C<send> call will be returned by all
501future C<< ->recv >> calls.
502
503Condition variables are overloaded so one can call them directly
504(as a code reference). Calling them directly is the same as calling
505C<send>. Note, however, that many C-based event loops do not handle
506overloading, so as tempting as it may be, passing a condition variable
507instead of a callback does not work. Both the pure perl and EV loops
508support overloading, however, as well as all functions that use perl to
509invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
510example).
511
512=item $cv->croak ($error)
513
514Similar to send, but causes all call's to C<< ->recv >> to invoke
515C<Carp::croak> with the given error message/object/scalar.
516
517This can be used to signal any errors to the condition variable
518user/consumer.
519
520=item $cv->begin ([group callback])
521
329=item $cv->wait 522=item $cv->end
330 523
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 524These two methods are EXPERIMENTAL and MIGHT CHANGE.
525
526These two methods can be used to combine many transactions/events into
527one. For example, a function that pings many hosts in parallel might want
528to use a condition variable for the whole process.
529
530Every call to C<< ->begin >> will increment a counter, and every call to
531C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
532>>, the (last) callback passed to C<begin> will be executed. That callback
533is I<supposed> to call C<< ->send >>, but that is not required. If no
534callback was set, C<send> will be called without any arguments.
535
536Let's clarify this with the ping example:
537
538 my $cv = AnyEvent->condvar;
539
540 my %result;
541 $cv->begin (sub { $cv->send (\%result) });
542
543 for my $host (@list_of_hosts) {
544 $cv->begin;
545 ping_host_then_call_callback $host, sub {
546 $result{$host} = ...;
547 $cv->end;
548 };
549 }
550
551 $cv->end;
552
553This code fragment supposedly pings a number of hosts and calls
554C<send> after results for all then have have been gathered - in any
555order. To achieve this, the code issues a call to C<begin> when it starts
556each ping request and calls C<end> when it has received some result for
557it. Since C<begin> and C<end> only maintain a counter, the order in which
558results arrive is not relevant.
559
560There is an additional bracketing call to C<begin> and C<end> outside the
561loop, which serves two important purposes: first, it sets the callback
562to be called once the counter reaches C<0>, and second, it ensures that
563C<send> is called even when C<no> hosts are being pinged (the loop
564doesn't execute once).
565
566This is the general pattern when you "fan out" into multiple subrequests:
567use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
568is called at least once, and then, for each subrequest you start, call
569C<begin> and for each subrequest you finish, call C<end>.
570
571=back
572
573=head3 METHODS FOR CONSUMERS
574
575These methods should only be used by the consuming side, i.e. the
576code awaits the condition.
577
578=over 4
579
580=item $cv->recv
581
582Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 583>> methods have been called on c<$cv>, while servicing other watchers
584normally.
333 585
334You can only wait once on a condition - additional calls will return 586You can only wait once on a condition - additional calls are valid but
335immediately. 587will return immediately.
588
589If an error condition has been set by calling C<< ->croak >>, then this
590function will call C<croak>.
591
592In list context, all parameters passed to C<send> will be returned,
593in scalar context only the first one will be returned.
336 594
337Not all event models support a blocking wait - some die in that case 595Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 596(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 597using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 598caller decide whether the call will block or not (for example, by coupling
341condition variables with some kind of request results and supporting 599condition variables with some kind of request results and supporting
342callbacks so the caller knows that getting the result will not block, 600callbacks so the caller knows that getting the result will not block,
343while still suppporting blocking waits if the caller so desires). 601while still supporting blocking waits if the caller so desires).
344 602
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 603Another reason I<never> to C<< ->recv >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 604sensibly have two C<< ->recv >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 605multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 606can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 607
352=item $cv->broadcast 608The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
609fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
610versions and also integrates coroutines into AnyEvent, making blocking
611C<< ->recv >> calls perfectly safe as long as they are done from another
612coroutine (one that doesn't run the event loop).
353 613
354Flag the condition as ready - a running C<< ->wait >> and all further 614You can ensure that C<< -recv >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 615only calling C<< ->recv >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 616time). This will work even when the event loop does not support blocking
617waits otherwise.
618
619=item $bool = $cv->ready
620
621Returns true when the condition is "true", i.e. whether C<send> or
622C<croak> have been called.
623
624=item $cb = $cv->cb ($cb->($cv))
625
626This is a mutator function that returns the callback set and optionally
627replaces it before doing so.
628
629The callback will be called when the condition becomes "true", i.e. when
630C<send> or C<croak> are called, with the only argument being the condition
631variable itself. Calling C<recv> inside the callback or at any later time
632is guaranteed not to block.
357 633
358=back 634=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 635
378=head1 GLOBAL VARIABLES AND FUNCTIONS 636=head1 GLOBAL VARIABLES AND FUNCTIONS
379 637
380=over 4 638=over 4
381 639
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 645C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 646AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 647
390The known classes so far are: 648The known classes so far are:
391 649
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 650 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 651 AnyEvent::Impl::Event based on Event, second best choice.
652 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 653 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 654 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 655 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 656 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 657 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 658
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 671Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 672if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 673have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 674runtime.
419 675
676=item $guard = AnyEvent::post_detect { BLOCK }
677
678Arranges for the code block to be executed as soon as the event model is
679autodetected (or immediately if this has already happened).
680
681If called in scalar or list context, then it creates and returns an object
682that automatically removes the callback again when it is destroyed. See
683L<Coro::BDB> for a case where this is useful.
684
685=item @AnyEvent::post_detect
686
687If there are any code references in this array (you can C<push> to it
688before or after loading AnyEvent), then they will called directly after
689the event loop has been chosen.
690
691You should check C<$AnyEvent::MODEL> before adding to this array, though:
692if it contains a true value then the event loop has already been detected,
693and the array will be ignored.
694
695Best use C<AnyEvent::post_detect { BLOCK }> instead.
696
420=back 697=back
421 698
422=head1 WHAT TO DO IN A MODULE 699=head1 WHAT TO DO IN A MODULE
423 700
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 701As a module author, you should C<use AnyEvent> and call AnyEvent methods
427Be careful when you create watchers in the module body - AnyEvent will 704Be careful when you create watchers in the module body - AnyEvent will
428decide which event module to use as soon as the first method is called, so 705decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 706by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 707to load the event module first.
431 708
432Never call C<< ->wait >> on a condition variable unless you I<know> that 709Never call C<< ->recv >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 710the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 711because it will stall the whole program, and the whole point of using
435events is to stay interactive. 712events is to stay interactive.
436 713
437It is fine, however, to call C<< ->wait >> when the user of your module 714It is fine, however, to call C<< ->recv >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 715requests it (i.e. if you create a http request object ad have a method
439called C<results> that returns the results, it should call C<< ->wait >> 716called C<results> that returns the results, it should call C<< ->recv >>
440freely, as the user of your module knows what she is doing. always). 717freely, as the user of your module knows what she is doing. always).
441 718
442=head1 WHAT TO DO IN THE MAIN PROGRAM 719=head1 WHAT TO DO IN THE MAIN PROGRAM
443 720
444There will always be a single main program - the only place that should 721There will always be a single main program - the only place that should
446 723
447If it doesn't care, it can just "use AnyEvent" and use it itself, or not 724If it doesn't care, it can just "use AnyEvent" and use it itself, or not
448do anything special (it does not need to be event-based) and let AnyEvent 725do anything special (it does not need to be event-based) and let AnyEvent
449decide which implementation to chose if some module relies on it. 726decide which implementation to chose if some module relies on it.
450 727
451If the main program relies on a specific event model. For example, in 728If the main program relies on a specific event model - for example, in
452Gtk2 programs you have to rely on the Glib module. You should load the 729Gtk2 programs you have to rely on the Glib module - you should load the
453event module before loading AnyEvent or any module that uses it: generally 730event module before loading AnyEvent or any module that uses it: generally
454speaking, you should load it as early as possible. The reason is that 731speaking, you should load it as early as possible. The reason is that
455modules might create watchers when they are loaded, and AnyEvent will 732modules might create watchers when they are loaded, and AnyEvent will
456decide on the event model to use as soon as it creates watchers, and it 733decide on the event model to use as soon as it creates watchers, and it
457might chose the wrong one unless you load the correct one yourself. 734might chose the wrong one unless you load the correct one yourself.
458 735
459You can chose to use a rather inefficient pure-perl implementation by 736You can chose to use a pure-perl implementation by loading the
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 737C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
461behaviour everywhere, but letting AnyEvent chose is generally better. 738everywhere, but letting AnyEvent chose the model is generally better.
739
740=head2 MAINLOOP EMULATION
741
742Sometimes (often for short test scripts, or even standalone programs who
743only want to use AnyEvent), you do not want to run a specific event loop.
744
745In that case, you can use a condition variable like this:
746
747 AnyEvent->condvar->recv;
748
749This has the effect of entering the event loop and looping forever.
750
751Note that usually your program has some exit condition, in which case
752it is better to use the "traditional" approach of storing a condition
753variable somewhere, waiting for it, and sending it when the program should
754exit cleanly.
755
756
757=head1 OTHER MODULES
758
759The following is a non-exhaustive list of additional modules that use
760AnyEvent and can therefore be mixed easily with other AnyEvent modules
761in the same program. Some of the modules come with AnyEvent, some are
762available via CPAN.
763
764=over 4
765
766=item L<AnyEvent::Util>
767
768Contains various utility functions that replace often-used but blocking
769functions such as C<inet_aton> by event-/callback-based versions.
770
771=item L<AnyEvent::Socket>
772
773Provides various utility functions for (internet protocol) sockets,
774addresses and name resolution. Also functions to create non-blocking tcp
775connections or tcp servers, with IPv6 and SRV record support and more.
776
777=item L<AnyEvent::Handle>
778
779Provide read and write buffers, manages watchers for reads and writes,
780supports raw and formatted I/O, I/O queued and fully transparent and
781non-blocking SSL/TLS.
782
783=item L<AnyEvent::DNS>
784
785Provides rich asynchronous DNS resolver capabilities.
786
787=item L<AnyEvent::HTTP>
788
789A simple-to-use HTTP library that is capable of making a lot of concurrent
790HTTP requests.
791
792=item L<AnyEvent::HTTPD>
793
794Provides a simple web application server framework.
795
796=item L<AnyEvent::FastPing>
797
798The fastest ping in the west.
799
800=item L<AnyEvent::DBI>
801
802Executes L<DBI> requests asynchronously in a proxy process.
803
804=item L<AnyEvent::AIO>
805
806Truly asynchronous I/O, should be in the toolbox of every event
807programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
808together.
809
810=item L<AnyEvent::BDB>
811
812Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
813L<BDB> and AnyEvent together.
814
815=item L<AnyEvent::GPSD>
816
817A non-blocking interface to gpsd, a daemon delivering GPS information.
818
819=item L<AnyEvent::IGS>
820
821A non-blocking interface to the Internet Go Server protocol (used by
822L<App::IGS>).
823
824=item L<Net::IRC3>
825
826AnyEvent based IRC client module family.
827
828=item L<Net::XMPP2>
829
830AnyEvent based XMPP (Jabber protocol) module family.
831
832=item L<Net::FCP>
833
834AnyEvent-based implementation of the Freenet Client Protocol, birthplace
835of AnyEvent.
836
837=item L<Event::ExecFlow>
838
839High level API for event-based execution flow control.
840
841=item L<Coro>
842
843Has special support for AnyEvent via L<Coro::AnyEvent>.
844
845=item L<IO::Lambda>
846
847The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
848
849=back
462 850
463=cut 851=cut
464 852
465package AnyEvent; 853package AnyEvent;
466 854
467no warnings; 855no warnings;
468use strict; 856use strict;
469 857
470use Carp; 858use Carp;
471 859
472our $VERSION = '3.3'; 860our $VERSION = 4.22;
473our $MODEL; 861our $MODEL;
474 862
475our $AUTOLOAD; 863our $AUTOLOAD;
476our @ISA; 864our @ISA;
477 865
866our @REGISTRY;
867
868our $WIN32;
869
870BEGIN {
871 my $win32 = ! ! ($^O =~ /mswin32/i);
872 eval "sub WIN32(){ $win32 }";
873}
874
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 875our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 876
480our @REGISTRY; 877our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
878
879{
880 my $idx;
881 $PROTOCOL{$_} = ++$idx
882 for reverse split /\s*,\s*/,
883 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
884}
481 885
482my @models = ( 886my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 887 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 888 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 889 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 890 # everything below here will not be autoprobed
891 # as the pureperl backend should work everywhere
892 # and is usually faster
893 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
894 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 895 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 896 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 897 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
898 [Wx:: => AnyEvent::Impl::POE::],
899 [Prima:: => AnyEvent::Impl::POE::],
496); 900);
497 901
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 902our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
903
904our @post_detect;
905
906sub post_detect(&) {
907 my ($cb) = @_;
908
909 if ($MODEL) {
910 $cb->();
911
912 1
913 } else {
914 push @post_detect, $cb;
915
916 defined wantarray
917 ? bless \$cb, "AnyEvent::Util::PostDetect"
918 : ()
919 }
920}
921
922sub AnyEvent::Util::PostDetect::DESTROY {
923 @post_detect = grep $_ != ${$_[0]}, @post_detect;
924}
499 925
500sub detect() { 926sub detect() {
501 unless ($MODEL) { 927 unless ($MODEL) {
502 no strict 'refs'; 928 no strict 'refs';
929 local $SIG{__DIE__};
503 930
504 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 931 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
505 my $model = "AnyEvent::Impl::$1"; 932 my $model = "AnyEvent::Impl::$1";
506 if (eval "require $model") { 933 if (eval "require $model") {
507 $MODEL = $model; 934 $MODEL = $model;
537 last; 964 last;
538 } 965 }
539 } 966 }
540 967
541 $MODEL 968 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 969 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 970 }
544 } 971 }
545 972
973 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
974
546 unshift @ISA, $MODEL; 975 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 976
977 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
978
979 (shift @post_detect)->() while @post_detect;
548 } 980 }
549 981
550 $MODEL 982 $MODEL
551} 983}
552 984
560 992
561 my $class = shift; 993 my $class = shift;
562 $class->$func (@_); 994 $class->$func (@_);
563} 995}
564 996
997# utility function to dup a filehandle. this is used by many backends
998# to support binding more than one watcher per filehandle (they usually
999# allow only one watcher per fd, so we dup it to get a different one).
1000sub _dupfh($$$$) {
1001 my ($poll, $fh, $r, $w) = @_;
1002
1003 require Fcntl;
1004
1005 # cygwin requires the fh mode to be matching, unix doesn't
1006 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1007 : $poll eq "w" ? ($w, ">")
1008 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1009
1010 open my $fh2, "$mode&" . fileno $fh
1011 or die "cannot dup() filehandle: $!";
1012
1013 # we assume CLOEXEC is already set by perl in all important cases
1014
1015 ($fh2, $rw)
1016}
1017
565package AnyEvent::Base; 1018package AnyEvent::Base;
566 1019
1020# default implementation for now and time
1021
1022use Time::HiRes ();
1023
1024sub time { Time::HiRes::time }
1025sub now { Time::HiRes::time }
1026
567# default implementation for ->condvar, ->wait, ->broadcast 1027# default implementation for ->condvar
568 1028
569sub condvar { 1029sub condvar {
570 bless \my $flag, "AnyEvent::Base::CondVar" 1030 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
571}
572
573sub AnyEvent::Base::CondVar::broadcast {
574 ${$_[0]}++;
575}
576
577sub AnyEvent::Base::CondVar::wait {
578 AnyEvent->one_event while !${$_[0]};
579} 1031}
580 1032
581# default implementation for ->signal 1033# default implementation for ->signal
582 1034
583our %SIG_CB; 1035our %SIG_CB;
599sub AnyEvent::Base::Signal::DESTROY { 1051sub AnyEvent::Base::Signal::DESTROY {
600 my ($signal, $cb) = @{$_[0]}; 1052 my ($signal, $cb) = @{$_[0]};
601 1053
602 delete $SIG_CB{$signal}{$cb}; 1054 delete $SIG_CB{$signal}{$cb};
603 1055
604 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1056 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
605} 1057}
606 1058
607# default implementation for ->child 1059# default implementation for ->child
608 1060
609our %PID_CB; 1061our %PID_CB;
636 or Carp::croak "required option 'pid' is missing"; 1088 or Carp::croak "required option 'pid' is missing";
637 1089
638 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1090 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
639 1091
640 unless ($WNOHANG) { 1092 unless ($WNOHANG) {
641 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1093 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
642 } 1094 }
643 1095
644 unless ($CHLD_W) { 1096 unless ($CHLD_W) {
645 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1097 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
646 # child could be a zombie already, so make at least one round 1098 # child could be a zombie already, so make at least one round
656 delete $PID_CB{$pid}{$cb}; 1108 delete $PID_CB{$pid}{$cb};
657 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1109 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
658 1110
659 undef $CHLD_W unless keys %PID_CB; 1111 undef $CHLD_W unless keys %PID_CB;
660} 1112}
1113
1114package AnyEvent::CondVar;
1115
1116our @ISA = AnyEvent::CondVar::Base::;
1117
1118package AnyEvent::CondVar::Base;
1119
1120use overload
1121 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1122 fallback => 1;
1123
1124sub _send {
1125 # nop
1126}
1127
1128sub send {
1129 my $cv = shift;
1130 $cv->{_ae_sent} = [@_];
1131 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1132 $cv->_send;
1133}
1134
1135sub croak {
1136 $_[0]{_ae_croak} = $_[1];
1137 $_[0]->send;
1138}
1139
1140sub ready {
1141 $_[0]{_ae_sent}
1142}
1143
1144sub _wait {
1145 AnyEvent->one_event while !$_[0]{_ae_sent};
1146}
1147
1148sub recv {
1149 $_[0]->_wait;
1150
1151 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1152 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1153}
1154
1155sub cb {
1156 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1157 $_[0]{_ae_cb}
1158}
1159
1160sub begin {
1161 ++$_[0]{_ae_counter};
1162 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1163}
1164
1165sub end {
1166 return if --$_[0]{_ae_counter};
1167 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1168}
1169
1170# undocumented/compatibility with pre-3.4
1171*broadcast = \&send;
1172*wait = \&_wait;
661 1173
662=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1174=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
663 1175
664This is an advanced topic that you do not normally need to use AnyEvent in 1176This is an advanced topic that you do not normally need to use AnyEvent in
665a module. This section is only of use to event loop authors who want to 1177a module. This section is only of use to event loop authors who want to
719C<PERL_ANYEVENT_MODEL>. 1231C<PERL_ANYEVENT_MODEL>.
720 1232
721When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1233When set to C<2> or higher, cause AnyEvent to report to STDERR which event
722model it chooses. 1234model it chooses.
723 1235
1236=item C<PERL_ANYEVENT_STRICT>
1237
1238AnyEvent does not do much argument checking by default, as thorough
1239argument checking is very costly. Setting this variable to a true value
1240will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1241check the arguments passed to most method calls. If it finds any problems
1242it will croak.
1243
1244In other words, enables "strict" mode.
1245
1246Unlike C<use strict> it is definitely recommended ot keep it off in
1247production.
1248
724=item C<PERL_ANYEVENT_MODEL> 1249=item C<PERL_ANYEVENT_MODEL>
725 1250
726This can be used to specify the event model to be used by AnyEvent, before 1251This can be used to specify the event model to be used by AnyEvent, before
727autodetection and -probing kicks in. It must be a string consisting 1252auto detection and -probing kicks in. It must be a string consisting
728entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1253entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
729and the resulting module name is loaded and if the load was successful, 1254and the resulting module name is loaded and if the load was successful,
730used as event model. If it fails to load AnyEvent will proceed with 1255used as event model. If it fails to load AnyEvent will proceed with
731autodetection and -probing. 1256auto detection and -probing.
732 1257
733This functionality might change in future versions. 1258This functionality might change in future versions.
734 1259
735For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1260For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
736could start your program like this: 1261could start your program like this:
737 1262
738 PERL_ANYEVENT_MODEL=Perl perl ... 1263 PERL_ANYEVENT_MODEL=Perl perl ...
1264
1265=item C<PERL_ANYEVENT_PROTOCOLS>
1266
1267Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1268for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1269of auto probing).
1270
1271Must be set to a comma-separated list of protocols or address families,
1272current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1273used, and preference will be given to protocols mentioned earlier in the
1274list.
1275
1276This variable can effectively be used for denial-of-service attacks
1277against local programs (e.g. when setuid), although the impact is likely
1278small, as the program has to handle connection errors already-
1279
1280Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1281but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1282- only support IPv4, never try to resolve or contact IPv6
1283addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1284IPv6, but prefer IPv6 over IPv4.
1285
1286=item C<PERL_ANYEVENT_EDNS0>
1287
1288Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1289for DNS. This extension is generally useful to reduce DNS traffic, but
1290some (broken) firewalls drop such DNS packets, which is why it is off by
1291default.
1292
1293Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1294EDNS0 in its DNS requests.
1295
1296=item C<PERL_ANYEVENT_MAX_FORKS>
1297
1298The maximum number of child processes that C<AnyEvent::Util::fork_call>
1299will create in parallel.
739 1300
740=back 1301=back
741 1302
742=head1 EXAMPLE PROGRAM 1303=head1 EXAMPLE PROGRAM
743 1304
754 poll => 'r', 1315 poll => 'r',
755 cb => sub { 1316 cb => sub {
756 warn "io event <$_[0]>\n"; # will always output <r> 1317 warn "io event <$_[0]>\n"; # will always output <r>
757 chomp (my $input = <STDIN>); # read a line 1318 chomp (my $input = <STDIN>); # read a line
758 warn "read: $input\n"; # output what has been read 1319 warn "read: $input\n"; # output what has been read
759 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1320 $cv->send if $input =~ /^q/i; # quit program if /^q/i
760 }, 1321 },
761 ); 1322 );
762 1323
763 my $time_watcher; # can only be used once 1324 my $time_watcher; # can only be used once
764 1325
769 }); 1330 });
770 } 1331 }
771 1332
772 new_timer; # create first timer 1333 new_timer; # create first timer
773 1334
774 $cv->wait; # wait until user enters /^q/i 1335 $cv->recv; # wait until user enters /^q/i
775 1336
776=head1 REAL-WORLD EXAMPLE 1337=head1 REAL-WORLD EXAMPLE
777 1338
778Consider the L<Net::FCP> module. It features (among others) the following 1339Consider the L<Net::FCP> module. It features (among others) the following
779API calls, which are to freenet what HTTP GET requests are to http: 1340API calls, which are to freenet what HTTP GET requests are to http:
829 syswrite $txn->{fh}, $txn->{request} 1390 syswrite $txn->{fh}, $txn->{request}
830 or die "connection or write error"; 1391 or die "connection or write error";
831 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1392 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
832 1393
833Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1394Again, C<fh_ready_r> waits till all data has arrived, and then stores the
834result and signals any possible waiters that the request ahs finished: 1395result and signals any possible waiters that the request has finished:
835 1396
836 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1397 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
837 1398
838 if (end-of-file or data complete) { 1399 if (end-of-file or data complete) {
839 $txn->{result} = $txn->{buf}; 1400 $txn->{result} = $txn->{buf};
840 $txn->{finished}->broadcast; 1401 $txn->{finished}->send;
841 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1402 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
842 } 1403 }
843 1404
844The C<result> method, finally, just waits for the finished signal (if the 1405The C<result> method, finally, just waits for the finished signal (if the
845request was already finished, it doesn't wait, of course, and returns the 1406request was already finished, it doesn't wait, of course, and returns the
846data: 1407data:
847 1408
848 $txn->{finished}->wait; 1409 $txn->{finished}->recv;
849 return $txn->{result}; 1410 return $txn->{result};
850 1411
851The actual code goes further and collects all errors (C<die>s, exceptions) 1412The actual code goes further and collects all errors (C<die>s, exceptions)
852that occured during request processing. The C<result> method detects 1413that occurred during request processing. The C<result> method detects
853whether an exception as thrown (it is stored inside the $txn object) 1414whether an exception as thrown (it is stored inside the $txn object)
854and just throws the exception, which means connection errors and other 1415and just throws the exception, which means connection errors and other
855problems get reported tot he code that tries to use the result, not in a 1416problems get reported tot he code that tries to use the result, not in a
856random callback. 1417random callback.
857 1418
888 1449
889 my $quit = AnyEvent->condvar; 1450 my $quit = AnyEvent->condvar;
890 1451
891 $fcp->txn_client_get ($url)->cb (sub { 1452 $fcp->txn_client_get ($url)->cb (sub {
892 ... 1453 ...
893 $quit->broadcast; 1454 $quit->send;
894 }); 1455 });
895 1456
896 $quit->wait; 1457 $quit->recv;
897 1458
898 1459
899=head1 BENCHMARKS 1460=head1 BENCHMARKS
900 1461
901To give you an idea of the performance and overheads that AnyEvent adds 1462To give you an idea of the performance and overheads that AnyEvent adds
903of various event loops I prepared some benchmarks. 1464of various event loops I prepared some benchmarks.
904 1465
905=head2 BENCHMARKING ANYEVENT OVERHEAD 1466=head2 BENCHMARKING ANYEVENT OVERHEAD
906 1467
907Here is a benchmark of various supported event models used natively and 1468Here is a benchmark of various supported event models used natively and
908through anyevent. The benchmark creates a lot of timers (with a zero 1469through AnyEvent. The benchmark creates a lot of timers (with a zero
909timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1470timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
910which it is), lets them fire exactly once and destroys them again. 1471which it is), lets them fire exactly once and destroys them again.
911 1472
912Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1473Source code for this benchmark is found as F<eg/bench> in the AnyEvent
913distribution. 1474distribution.
930all watchers, to avoid adding memory overhead. That means closure creation 1491all watchers, to avoid adding memory overhead. That means closure creation
931and memory usage is not included in the figures. 1492and memory usage is not included in the figures.
932 1493
933I<invoke> is the time, in microseconds, used to invoke a simple 1494I<invoke> is the time, in microseconds, used to invoke a simple
934callback. The callback simply counts down a Perl variable and after it was 1495callback. The callback simply counts down a Perl variable and after it was
935invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1496invoked "watcher" times, it would C<< ->send >> a condvar once to
936signal the end of this phase. 1497signal the end of this phase.
937 1498
938I<destroy> is the time, in microseconds, that it takes to destroy a single 1499I<destroy> is the time, in microseconds, that it takes to destroy a single
939watcher. 1500watcher.
940 1501
944 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1505 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
945 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1506 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
946 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1507 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
947 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1508 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
948 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1509 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
949 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1510 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
950 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1511 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
951 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1512 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
952 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1513 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
953 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1514 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
954 1515
958well. For example, a select-based event loop (such as the pure perl one) 1519well. For example, a select-based event loop (such as the pure perl one)
959can never compete with an event loop that uses epoll when the number of 1520can never compete with an event loop that uses epoll when the number of
960file descriptors grows high. In this benchmark, all events become ready at 1521file descriptors grows high. In this benchmark, all events become ready at
961the same time, so select/poll-based implementations get an unnatural speed 1522the same time, so select/poll-based implementations get an unnatural speed
962boost. 1523boost.
1524
1525Also, note that the number of watchers usually has a nonlinear effect on
1526overall speed, that is, creating twice as many watchers doesn't take twice
1527the time - usually it takes longer. This puts event loops tested with a
1528higher number of watchers at a disadvantage.
1529
1530To put the range of results into perspective, consider that on the
1531benchmark machine, handling an event takes roughly 1600 CPU cycles with
1532EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1533cycles with POE.
963 1534
964C<EV> is the sole leader regarding speed and memory use, which are both 1535C<EV> is the sole leader regarding speed and memory use, which are both
965maximal/minimal, respectively. Even when going through AnyEvent, it uses 1536maximal/minimal, respectively. Even when going through AnyEvent, it uses
966far less memory than any other event loop and is still faster than Event 1537far less memory than any other event loop and is still faster than Event
967natively. 1538natively.
990file descriptor is dup()ed for each watcher. This shows that the dup() 1561file descriptor is dup()ed for each watcher. This shows that the dup()
991employed by some adaptors is not a big performance issue (it does incur a 1562employed by some adaptors is not a big performance issue (it does incur a
992hidden memory cost inside the kernel which is not reflected in the figures 1563hidden memory cost inside the kernel which is not reflected in the figures
993above). 1564above).
994 1565
995C<POE>, regardless of underlying event loop (whether using its pure 1566C<POE>, regardless of underlying event loop (whether using its pure perl
996perl select-based backend or the Event module, the POE-EV backend 1567select-based backend or the Event module, the POE-EV backend couldn't
997couldn't be tested because it wasn't working) shows abysmal performance 1568be tested because it wasn't working) shows abysmal performance and
998and memory usage: Watchers use almost 30 times as much memory as 1569memory usage with AnyEvent: Watchers use almost 30 times as much memory
999EV watchers, and 10 times as much memory as Event (the high memory 1570as EV watchers, and 10 times as much memory as Event (the high memory
1000requirements are caused by requiring a session for each watcher). Watcher 1571requirements are caused by requiring a session for each watcher). Watcher
1001invocation speed is almost 900 times slower than with AnyEvent's pure perl 1572invocation speed is almost 900 times slower than with AnyEvent's pure perl
1573implementation.
1574
1002implementation. The design of the POE adaptor class in AnyEvent can not 1575The design of the POE adaptor class in AnyEvent can not really account
1003really account for this, as session creation overhead is small compared 1576for the performance issues, though, as session creation overhead is
1004to execution of the state machine, which is coded pretty optimally within 1577small compared to execution of the state machine, which is coded pretty
1005L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1578optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1579using multiple sessions is not a good approach, especially regarding
1580memory usage, even the author of POE could not come up with a faster
1581design).
1006 1582
1007=head3 Summary 1583=head3 Summary
1008 1584
1009=over 4 1585=over 4
1010 1586
1021 1597
1022=back 1598=back
1023 1599
1024=head2 BENCHMARKING THE LARGE SERVER CASE 1600=head2 BENCHMARKING THE LARGE SERVER CASE
1025 1601
1026This benchmark atcually benchmarks the event loop itself. It works by 1602This benchmark actually benchmarks the event loop itself. It works by
1027creating a number of "servers": each server consists of a socketpair, a 1603creating a number of "servers": each server consists of a socket pair, a
1028timeout watcher that gets reset on activity (but never fires), and an I/O 1604timeout watcher that gets reset on activity (but never fires), and an I/O
1029watcher waiting for input on one side of the socket. Each time the socket 1605watcher waiting for input on one side of the socket. Each time the socket
1030watcher reads a byte it will write that byte to a random other "server". 1606watcher reads a byte it will write that byte to a random other "server".
1031 1607
1032The effect is that there will be a lot of I/O watchers, only part of which 1608The effect is that there will be a lot of I/O watchers, only part of which
1033are active at any one point (so there is a constant number of active 1609are active at any one point (so there is a constant number of active
1034fds for each loop iterstaion, but which fds these are is random). The 1610fds for each loop iteration, but which fds these are is random). The
1035timeout is reset each time something is read because that reflects how 1611timeout is reset each time something is read because that reflects how
1036most timeouts work (and puts extra pressure on the event loops). 1612most timeouts work (and puts extra pressure on the event loops).
1037 1613
1038In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1614In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1039(1%) are active. This mirrors the activity of large servers with many 1615(1%) are active. This mirrors the activity of large servers with many
1040connections, most of which are idle at any one point in time. 1616connections, most of which are idle at any one point in time.
1041 1617
1042Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1618Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1043distribution. 1619distribution.
1044 1620
1045=head3 Explanation of the columns 1621=head3 Explanation of the columns
1046 1622
1047I<sockets> is the number of sockets, and twice the number of "servers" (as 1623I<sockets> is the number of sockets, and twice the number of "servers" (as
1048eahc server has a read and write socket end). 1624each server has a read and write socket end).
1049 1625
1050I<create> is the time it takes to create a socketpair (which is 1626I<create> is the time it takes to create a socket pair (which is
1051nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1627nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1052 1628
1053I<request>, the most important value, is the time it takes to handle a 1629I<request>, the most important value, is the time it takes to handle a
1054single "request", that is, reading the token from the pipe and forwarding 1630single "request", that is, reading the token from the pipe and forwarding
1055it to another server. This includes deleting the old timeout and creating 1631it to another server. This includes deleting the old timeout and creating
1057 1633
1058=head3 Results 1634=head3 Results
1059 1635
1060 name sockets create request 1636 name sockets create request
1061 EV 20000 69.01 11.16 1637 EV 20000 69.01 11.16
1062 Perl 20000 75.28 112.76 1638 Perl 20000 73.32 35.87
1063 Event 20000 212.62 257.32 1639 Event 20000 212.62 257.32
1064 Glib 20000 651.16 1896.30 1640 Glib 20000 651.16 1896.30
1065 POE 20000 349.67 12317.24 uses POE::Loop::Event 1641 POE 20000 349.67 12317.24 uses POE::Loop::Event
1066 1642
1067=head3 Discussion 1643=head3 Discussion
1089 1665
1090=head3 Summary 1666=head3 Summary
1091 1667
1092=over 4 1668=over 4
1093 1669
1094=item * The pure perl implementation performs extremely well, considering 1670=item * The pure perl implementation performs extremely well.
1095that it uses select.
1096 1671
1097=item * Avoid Glib or POE in large projects where performance matters. 1672=item * Avoid Glib or POE in large projects where performance matters.
1098 1673
1099=back 1674=back
1100 1675
1113 1688
1114=head3 Results 1689=head3 Results
1115 1690
1116 name sockets create request 1691 name sockets create request
1117 EV 16 20.00 6.54 1692 EV 16 20.00 6.54
1693 Perl 16 25.75 12.62
1118 Event 16 81.27 35.86 1694 Event 16 81.27 35.86
1119 Glib 16 32.63 15.48 1695 Glib 16 32.63 15.48
1120 Perl 16 24.62 162.37
1121 POE 16 261.87 276.28 uses POE::Loop::Event 1696 POE 16 261.87 276.28 uses POE::Loop::Event
1122 1697
1123=head3 Discussion 1698=head3 Discussion
1124 1699
1125The benchmark tries to test the performance of a typical small 1700The benchmark tries to test the performance of a typical small
1126server. While knowing how various event loops perform is interesting, keep 1701server. While knowing how various event loops perform is interesting, keep
1127in mind that their overhead in this case is usually not as important, due 1702in mind that their overhead in this case is usually not as important, due
1128to the small absolute number of watchers. 1703to the small absolute number of watchers (that is, you need efficiency and
1704speed most when you have lots of watchers, not when you only have a few of
1705them).
1129 1706
1130EV is again fastest. 1707EV is again fastest.
1131 1708
1132The C-based event loops Event and Glib come in second this time, as the 1709Perl again comes second. It is noticeably faster than the C-based event
1133overhead of running an iteration is much smaller in C than in Perl (little 1710loops Event and Glib, although the difference is too small to really
1134code to execute in the inner loop, and perl's function calling overhead is 1711matter.
1135high, and updating all the data structures is costly).
1136 1712
1137The pure perl event loop is much slower, but still competitive.
1138
1139POE also performs much better in this case, but is is stillf ar behind the 1713POE also performs much better in this case, but is is still far behind the
1140others. 1714others.
1141 1715
1142=head3 Summary 1716=head3 Summary
1143 1717
1144=over 4 1718=over 4
1150 1724
1151 1725
1152=head1 FORK 1726=head1 FORK
1153 1727
1154Most event libraries are not fork-safe. The ones who are usually are 1728Most event libraries are not fork-safe. The ones who are usually are
1155because they are so inefficient. Only L<EV> is fully fork-aware. 1729because they rely on inefficient but fork-safe C<select> or C<poll>
1730calls. Only L<EV> is fully fork-aware.
1156 1731
1157If you have to fork, you must either do so I<before> creating your first 1732If you have to fork, you must either do so I<before> creating your first
1158watcher OR you must not use AnyEvent at all in the child. 1733watcher OR you must not use AnyEvent at all in the child.
1159 1734
1160 1735
1168specified in the variable. 1743specified in the variable.
1169 1744
1170You can make AnyEvent completely ignore this variable by deleting it 1745You can make AnyEvent completely ignore this variable by deleting it
1171before the first watcher gets created, e.g. with a C<BEGIN> block: 1746before the first watcher gets created, e.g. with a C<BEGIN> block:
1172 1747
1173 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1748 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1174 1749
1175 use AnyEvent; 1750 use AnyEvent;
1751
1752Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1753be used to probe what backend is used and gain other information (which is
1754probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1755$ENV{PERL_ANYEGENT_STRICT}.
1756
1757
1758=head1 BUGS
1759
1760Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1761to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1762and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1763mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1764pronounced).
1176 1765
1177 1766
1178=head1 SEE ALSO 1767=head1 SEE ALSO
1179 1768
1180Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1769Utility functions: L<AnyEvent::Util>.
1181L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1770
1771Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1182L<Event::Lib>, L<Qt>, L<POE>. 1772L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1183 1773
1184Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1774Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1185L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1775L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1186L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1776L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1187L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1777L<AnyEvent::Impl::POE>.
1188 1778
1779Non-blocking file handles, sockets, TCP clients and
1780servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1781
1782Asynchronous DNS: L<AnyEvent::DNS>.
1783
1784Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1785
1189Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1786Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1190 1787
1191 1788
1192=head1 AUTHOR 1789=head1 AUTHOR
1193 1790
1194 Marc Lehmann <schmorp@schmorp.de> 1791 Marc Lehmann <schmorp@schmorp.de>
1195 http://home.schmorp.de/ 1792 http://home.schmorp.de/
1196 1793
1197=cut 1794=cut
1198 1795
11991 17961
1200 1797

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