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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 92
91=head1 DESCRIPTION 93=head1 DESCRIPTION
92 94
93L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
99module. 101module.
100 102
101During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
124 126
125The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 129explicitly and enjoy the high availability of that event loop :)
128 130
129=head1 WATCHERS 131=head1 WATCHERS
130 132
131AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
134 136
135These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
138is in control). 140is in control).
146Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
148 150
149An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
150 152
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
153 undef $w; 155 undef $w;
154 }); 156 });
155 157
156Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
158declared. 160declared.
159 161
160=head2 I/O WATCHERS 162=head2 I/O WATCHERS
161 163
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
164 166
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
166for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
167which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
168respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
169becomes ready. 171callback to invoke each time the file handle becomes ready.
170 172
171Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
174 176
178 180
179Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
181handles. 183handles.
182 184
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 190 warn "read: $input\n";
189 undef $w; 191 undef $w;
190 }); 192 });
200 202
201Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
204 206
205The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
208 212
209Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
210 216
211 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 220 warn "timeout\n";
214 }); 221 });
215 222
216 # to cancel the timer: 223 # to cancel the timer:
217 undef $w; 224 undef $w;
218 225
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 227
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
227 }; 230 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 231
232=head3 TIMING ISSUES 232=head3 TIMING ISSUES
233 233
234There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 247timers.
248 248
249AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 250AnyEvent API.
251 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
252=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
253 316
254You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
257 320
258Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
261 324
262Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
266 329
267The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 331between multiple watchers.
269 332
270This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
297AnyEvent program, you I<have> to create at least one watcher before you 360AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 361C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 362
300Example: fork a process and wait for it 363Example: fork a process and wait for it
301 364
302 my $done = AnyEvent->condvar; 365 my $done = AnyEvent->condvar;
303 366
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 367 my $pid = fork or exit 5;
307 368
308 my $w = AnyEvent->child ( 369 my $w = AnyEvent->child (
309 pid => $pid, 370 pid => $pid,
310 cb => sub { 371 cb => sub {
311 my ($pid, $status) = @_; 372 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 373 warn "pid $pid exited with status $status";
313 $done->broadcast; 374 $done->send;
314 }, 375 },
315 ); 376 );
316 377
317 # do something else, then wait for process exit 378 # do something else, then wait for process exit
318 $done->wait; 379 $done->recv;
319 380
320=head2 CONDITION VARIABLES 381=head2 CONDITION VARIABLES
321 382
383If you are familiar with some event loops you will know that all of them
384require you to run some blocking "loop", "run" or similar function that
385will actively watch for new events and call your callbacks.
386
387AnyEvent is different, it expects somebody else to run the event loop and
388will only block when necessary (usually when told by the user).
389
390The instrument to do that is called a "condition variable", so called
391because they represent a condition that must become true.
392
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 393Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 394>> method, usually without arguments. The only argument pair allowed is
324 395
325A condition variable waits for a condition - precisely that the C<< 396C<cb>, which specifies a callback to be called when the condition variable
326->broadcast >> method has been called. 397becomes true, with the condition variable as the first argument (but not
398the results).
327 399
328They are very useful to signal that a condition has been fulfilled, for 400After creation, the condition variable is "false" until it becomes "true"
401by calling the C<send> method (or calling the condition variable as if it
402were a callback, read about the caveats in the description for the C<<
403->send >> method).
404
405Condition variables are similar to callbacks, except that you can
406optionally wait for them. They can also be called merge points - points
407in time where multiple outstanding events have been processed. And yet
408another way to call them is transactions - each condition variable can be
409used to represent a transaction, which finishes at some point and delivers
410a result.
411
412Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 413for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 414then a condition variable would be the ideal candidate to signal the
331availability of results. 415availability of results. The user can either act when the callback is
416called or can synchronously C<< ->recv >> for the results.
332 417
333You can also use condition variables to block your main program until 418You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 419you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 420could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 421button of your app, which would C<< ->send >> the "quit" event.
337 422
338Note that condition variables recurse into the event loop - if you have 423Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 424two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 425lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 426you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 427as this asks for trouble.
343 428
344This object has two methods: 429Condition variables are represented by hash refs in perl, and the keys
430used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
431easy (it is often useful to build your own transaction class on top of
432AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
433it's C<new> method in your own C<new> method.
434
435There are two "sides" to a condition variable - the "producer side" which
436eventually calls C<< -> send >>, and the "consumer side", which waits
437for the send to occur.
438
439Example: wait for a timer.
440
441 # wait till the result is ready
442 my $result_ready = AnyEvent->condvar;
443
444 # do something such as adding a timer
445 # or socket watcher the calls $result_ready->send
446 # when the "result" is ready.
447 # in this case, we simply use a timer:
448 my $w = AnyEvent->timer (
449 after => 1,
450 cb => sub { $result_ready->send },
451 );
452
453 # this "blocks" (while handling events) till the callback
454 # calls send
455 $result_ready->recv;
456
457Example: wait for a timer, but take advantage of the fact that
458condition variables are also code references.
459
460 my $done = AnyEvent->condvar;
461 my $delay = AnyEvent->timer (after => 5, cb => $done);
462 $done->recv;
463
464Example: Imagine an API that returns a condvar and doesn't support
465callbacks. This is how you make a synchronous call, for example from
466the main program:
467
468 use AnyEvent::CouchDB;
469
470 ...
471
472 my @info = $couchdb->info->recv;
473
474And this is how you would just ste a callback to be called whenever the
475results are available:
476
477 $couchdb->info->cb (sub {
478 my @info = $_[0]->recv;
479 });
480
481=head3 METHODS FOR PRODUCERS
482
483These methods should only be used by the producing side, i.e. the
484code/module that eventually sends the signal. Note that it is also
485the producer side which creates the condvar in most cases, but it isn't
486uncommon for the consumer to create it as well.
345 487
346=over 4 488=over 4
347 489
490=item $cv->send (...)
491
492Flag the condition as ready - a running C<< ->recv >> and all further
493calls to C<recv> will (eventually) return after this method has been
494called. If nobody is waiting the send will be remembered.
495
496If a callback has been set on the condition variable, it is called
497immediately from within send.
498
499Any arguments passed to the C<send> call will be returned by all
500future C<< ->recv >> calls.
501
502Condition variables are overloaded so one can call them directly
503(as a code reference). Calling them directly is the same as calling
504C<send>. Note, however, that many C-based event loops do not handle
505overloading, so as tempting as it may be, passing a condition variable
506instead of a callback does not work. Both the pure perl and EV loops
507support overloading, however, as well as all functions that use perl to
508invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
509example).
510
511=item $cv->croak ($error)
512
513Similar to send, but causes all call's to C<< ->recv >> to invoke
514C<Carp::croak> with the given error message/object/scalar.
515
516This can be used to signal any errors to the condition variable
517user/consumer.
518
519=item $cv->begin ([group callback])
520
348=item $cv->wait 521=item $cv->end
349 522
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 523These two methods are EXPERIMENTAL and MIGHT CHANGE.
524
525These two methods can be used to combine many transactions/events into
526one. For example, a function that pings many hosts in parallel might want
527to use a condition variable for the whole process.
528
529Every call to C<< ->begin >> will increment a counter, and every call to
530C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
531>>, the (last) callback passed to C<begin> will be executed. That callback
532is I<supposed> to call C<< ->send >>, but that is not required. If no
533callback was set, C<send> will be called without any arguments.
534
535Let's clarify this with the ping example:
536
537 my $cv = AnyEvent->condvar;
538
539 my %result;
540 $cv->begin (sub { $cv->send (\%result) });
541
542 for my $host (@list_of_hosts) {
543 $cv->begin;
544 ping_host_then_call_callback $host, sub {
545 $result{$host} = ...;
546 $cv->end;
547 };
548 }
549
550 $cv->end;
551
552This code fragment supposedly pings a number of hosts and calls
553C<send> after results for all then have have been gathered - in any
554order. To achieve this, the code issues a call to C<begin> when it starts
555each ping request and calls C<end> when it has received some result for
556it. Since C<begin> and C<end> only maintain a counter, the order in which
557results arrive is not relevant.
558
559There is an additional bracketing call to C<begin> and C<end> outside the
560loop, which serves two important purposes: first, it sets the callback
561to be called once the counter reaches C<0>, and second, it ensures that
562C<send> is called even when C<no> hosts are being pinged (the loop
563doesn't execute once).
564
565This is the general pattern when you "fan out" into multiple subrequests:
566use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
567is called at least once, and then, for each subrequest you start, call
568C<begin> and for each subrequest you finish, call C<end>.
569
570=back
571
572=head3 METHODS FOR CONSUMERS
573
574These methods should only be used by the consuming side, i.e. the
575code awaits the condition.
576
577=over 4
578
579=item $cv->recv
580
581Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 582>> methods have been called on c<$cv>, while servicing other watchers
583normally.
352 584
353You can only wait once on a condition - additional calls will return 585You can only wait once on a condition - additional calls are valid but
354immediately. 586will return immediately.
587
588If an error condition has been set by calling C<< ->croak >>, then this
589function will call C<croak>.
590
591In list context, all parameters passed to C<send> will be returned,
592in scalar context only the first one will be returned.
355 593
356Not all event models support a blocking wait - some die in that case 594Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 595(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 596using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 597caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 598condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 599callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 600while still supporting blocking waits if the caller so desires).
363 601
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 602Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 603sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 604multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 605can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 606
371=item $cv->broadcast 607The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
608fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
609versions and also integrates coroutines into AnyEvent, making blocking
610C<< ->recv >> calls perfectly safe as long as they are done from another
611coroutine (one that doesn't run the event loop).
372 612
373Flag the condition as ready - a running C<< ->wait >> and all further 613You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 614only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 615time). This will work even when the event loop does not support blocking
616waits otherwise.
617
618=item $bool = $cv->ready
619
620Returns true when the condition is "true", i.e. whether C<send> or
621C<croak> have been called.
622
623=item $cb = $cv->cb ($cb->($cv))
624
625This is a mutator function that returns the callback set and optionally
626replaces it before doing so.
627
628The callback will be called when the condition becomes "true", i.e. when
629C<send> or C<croak> are called, with the only argument being the condition
630variable itself. Calling C<recv> inside the callback or at any later time
631is guaranteed not to block.
376 632
377=back 633=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 634
397=head1 GLOBAL VARIABLES AND FUNCTIONS 635=head1 GLOBAL VARIABLES AND FUNCTIONS
398 636
399=over 4 637=over 4
400 638
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 644C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 645AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 646
409The known classes so far are: 647The known classes so far are:
410 648
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 649 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 650 AnyEvent::Impl::Event based on Event, second best choice.
651 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 652 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 653 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 654 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 655 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 656 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 657
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 670Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 671if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 672have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 673runtime.
438 674
675=item $guard = AnyEvent::post_detect { BLOCK }
676
677Arranges for the code block to be executed as soon as the event model is
678autodetected (or immediately if this has already happened).
679
680If called in scalar or list context, then it creates and returns an object
681that automatically removes the callback again when it is destroyed. See
682L<Coro::BDB> for a case where this is useful.
683
684=item @AnyEvent::post_detect
685
686If there are any code references in this array (you can C<push> to it
687before or after loading AnyEvent), then they will called directly after
688the event loop has been chosen.
689
690You should check C<$AnyEvent::MODEL> before adding to this array, though:
691if it contains a true value then the event loop has already been detected,
692and the array will be ignored.
693
694Best use C<AnyEvent::post_detect { BLOCK }> instead.
695
439=back 696=back
440 697
441=head1 WHAT TO DO IN A MODULE 698=head1 WHAT TO DO IN A MODULE
442 699
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 700As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 703Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 704decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 705by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 706to load the event module first.
450 707
451Never call C<< ->wait >> on a condition variable unless you I<know> that 708Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 709the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 710because it will stall the whole program, and the whole point of using
454events is to stay interactive. 711events is to stay interactive.
455 712
456It is fine, however, to call C<< ->wait >> when the user of your module 713It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 714requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 715called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 716freely, as the user of your module knows what she is doing. always).
460 717
461=head1 WHAT TO DO IN THE MAIN PROGRAM 718=head1 WHAT TO DO IN THE MAIN PROGRAM
462 719
463There will always be a single main program - the only place that should 720There will always be a single main program - the only place that should
465 722
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 723If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 724do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 725decide which implementation to chose if some module relies on it.
469 726
470If the main program relies on a specific event model. For example, in 727If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 728Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 729event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 730speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 731modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 732decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 733might chose the wrong one unless you load the correct one yourself.
477 734
478You can chose to use a rather inefficient pure-perl implementation by 735You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 736C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 737everywhere, but letting AnyEvent chose the model is generally better.
738
739=head2 MAINLOOP EMULATION
740
741Sometimes (often for short test scripts, or even standalone programs who
742only want to use AnyEvent), you do not want to run a specific event loop.
743
744In that case, you can use a condition variable like this:
745
746 AnyEvent->condvar->recv;
747
748This has the effect of entering the event loop and looping forever.
749
750Note that usually your program has some exit condition, in which case
751it is better to use the "traditional" approach of storing a condition
752variable somewhere, waiting for it, and sending it when the program should
753exit cleanly.
754
481 755
482=head1 OTHER MODULES 756=head1 OTHER MODULES
483 757
484L<AnyEvent> itself comes with useful utility modules: 758The following is a non-exhaustive list of additional modules that use
485 759AnyEvent and can therefore be mixed easily with other AnyEvent modules
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 760in the same program. Some of the modules come with AnyEvent, some are
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 761available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 762
494=over 4 763=over 4
495 764
765=item L<AnyEvent::Util>
766
767Contains various utility functions that replace often-used but blocking
768functions such as C<inet_aton> by event-/callback-based versions.
769
770=item L<AnyEvent::Socket>
771
772Provides various utility functions for (internet protocol) sockets,
773addresses and name resolution. Also functions to create non-blocking tcp
774connections or tcp servers, with IPv6 and SRV record support and more.
775
776=item L<AnyEvent::Handle>
777
778Provide read and write buffers, manages watchers for reads and writes,
779supports raw and formatted I/O, I/O queued and fully transparent and
780non-blocking SSL/TLS.
781
782=item L<AnyEvent::DNS>
783
784Provides rich asynchronous DNS resolver capabilities.
785
786=item L<AnyEvent::HTTP>
787
788A simple-to-use HTTP library that is capable of making a lot of concurrent
789HTTP requests.
790
791=item L<AnyEvent::HTTPD>
792
793Provides a simple web application server framework.
794
496=item L<AnyEvent::FastPing> 795=item L<AnyEvent::FastPing>
497 796
797The fastest ping in the west.
798
799=item L<AnyEvent::DBI>
800
801Executes L<DBI> requests asynchronously in a proxy process.
802
803=item L<AnyEvent::AIO>
804
805Truly asynchronous I/O, should be in the toolbox of every event
806programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
807together.
808
809=item L<AnyEvent::BDB>
810
811Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
812L<BDB> and AnyEvent together.
813
814=item L<AnyEvent::GPSD>
815
816A non-blocking interface to gpsd, a daemon delivering GPS information.
817
818=item L<AnyEvent::IGS>
819
820A non-blocking interface to the Internet Go Server protocol (used by
821L<App::IGS>).
822
498=item L<Net::IRC3> 823=item L<Net::IRC3>
499 824
825AnyEvent based IRC client module family.
826
500=item L<Net::XMPP2> 827=item L<Net::XMPP2>
828
829AnyEvent based XMPP (Jabber protocol) module family.
830
831=item L<Net::FCP>
832
833AnyEvent-based implementation of the Freenet Client Protocol, birthplace
834of AnyEvent.
835
836=item L<Event::ExecFlow>
837
838High level API for event-based execution flow control.
839
840=item L<Coro>
841
842Has special support for AnyEvent via L<Coro::AnyEvent>.
843
844=item L<IO::Lambda>
845
846The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
501 847
502=back 848=back
503 849
504=cut 850=cut
505 851
508no warnings; 854no warnings;
509use strict; 855use strict;
510 856
511use Carp; 857use Carp;
512 858
513our $VERSION = '3.3'; 859our $VERSION = 4.23;
514our $MODEL; 860our $MODEL;
515 861
516our $AUTOLOAD; 862our $AUTOLOAD;
517our @ISA; 863our @ISA;
518 864
865our @REGISTRY;
866
867our $WIN32;
868
869BEGIN {
870 my $win32 = ! ! ($^O =~ /mswin32/i);
871 eval "sub WIN32(){ $win32 }";
872}
873
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 874our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520 875
521our @REGISTRY; 876our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
877
878{
879 my $idx;
880 $PROTOCOL{$_} = ++$idx
881 for reverse split /\s*,\s*/,
882 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
883}
522 884
523my @models = ( 885my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 886 [EV:: => AnyEvent::Impl::EV::],
527 [Event:: => AnyEvent::Impl::Event::], 887 [Event:: => AnyEvent::Impl::Event::],
528 [Glib:: => AnyEvent::Impl::Glib::],
529 [Tk:: => AnyEvent::Impl::Tk::],
530 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 888 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 889 # everything below here will not be autoprobed
890 # as the pureperl backend should work everywhere
891 # and is usually faster
892 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
893 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 894 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 895 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 896 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
897 [Wx:: => AnyEvent::Impl::POE::],
898 [Prima:: => AnyEvent::Impl::POE::],
537); 899);
538 900
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 901our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
902
903our @post_detect;
904
905sub post_detect(&) {
906 my ($cb) = @_;
907
908 if ($MODEL) {
909 $cb->();
910
911 1
912 } else {
913 push @post_detect, $cb;
914
915 defined wantarray
916 ? bless \$cb, "AnyEvent::Util::PostDetect"
917 : ()
918 }
919}
920
921sub AnyEvent::Util::PostDetect::DESTROY {
922 @post_detect = grep $_ != ${$_[0]}, @post_detect;
923}
540 924
541sub detect() { 925sub detect() {
542 unless ($MODEL) { 926 unless ($MODEL) {
543 no strict 'refs'; 927 no strict 'refs';
928 local $SIG{__DIE__};
544 929
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 930 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 931 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 932 if (eval "require $model") {
548 $MODEL = $model; 933 $MODEL = $model;
578 last; 963 last;
579 } 964 }
580 } 965 }
581 966
582 $MODEL 967 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 968 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
584 } 969 }
585 } 970 }
586 971
972 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
973
587 unshift @ISA, $MODEL; 974 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 975
976 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
977
978 (shift @post_detect)->() while @post_detect;
589 } 979 }
590 980
591 $MODEL 981 $MODEL
592} 982}
593 983
601 991
602 my $class = shift; 992 my $class = shift;
603 $class->$func (@_); 993 $class->$func (@_);
604} 994}
605 995
996# utility function to dup a filehandle. this is used by many backends
997# to support binding more than one watcher per filehandle (they usually
998# allow only one watcher per fd, so we dup it to get a different one).
999sub _dupfh($$$$) {
1000 my ($poll, $fh, $r, $w) = @_;
1001
1002 require Fcntl;
1003
1004 # cygwin requires the fh mode to be matching, unix doesn't
1005 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1006 : $poll eq "w" ? ($w, ">")
1007 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1008
1009 open my $fh2, "$mode&" . fileno $fh
1010 or die "cannot dup() filehandle: $!";
1011
1012 # we assume CLOEXEC is already set by perl in all important cases
1013
1014 ($fh2, $rw)
1015}
1016
606package AnyEvent::Base; 1017package AnyEvent::Base;
607 1018
1019# default implementation for now and time
1020
1021use Time::HiRes ();
1022
1023sub time { Time::HiRes::time }
1024sub now { Time::HiRes::time }
1025
608# default implementation for ->condvar, ->wait, ->broadcast 1026# default implementation for ->condvar
609 1027
610sub condvar { 1028sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 1029 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 1030}
621 1031
622# default implementation for ->signal 1032# default implementation for ->signal
623 1033
624our %SIG_CB; 1034our %SIG_CB;
640sub AnyEvent::Base::Signal::DESTROY { 1050sub AnyEvent::Base::Signal::DESTROY {
641 my ($signal, $cb) = @{$_[0]}; 1051 my ($signal, $cb) = @{$_[0]};
642 1052
643 delete $SIG_CB{$signal}{$cb}; 1053 delete $SIG_CB{$signal}{$cb};
644 1054
645 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1055 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
646} 1056}
647 1057
648# default implementation for ->child 1058# default implementation for ->child
649 1059
650our %PID_CB; 1060our %PID_CB;
677 or Carp::croak "required option 'pid' is missing"; 1087 or Carp::croak "required option 'pid' is missing";
678 1088
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1089 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1090
681 unless ($WNOHANG) { 1091 unless ($WNOHANG) {
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1092 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
683 } 1093 }
684 1094
685 unless ($CHLD_W) { 1095 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1096 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
687 # child could be a zombie already, so make at least one round 1097 # child could be a zombie already, so make at least one round
697 delete $PID_CB{$pid}{$cb}; 1107 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1108 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1109
700 undef $CHLD_W unless keys %PID_CB; 1110 undef $CHLD_W unless keys %PID_CB;
701} 1111}
1112
1113package AnyEvent::CondVar;
1114
1115our @ISA = AnyEvent::CondVar::Base::;
1116
1117package AnyEvent::CondVar::Base;
1118
1119use overload
1120 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1121 fallback => 1;
1122
1123sub _send {
1124 # nop
1125}
1126
1127sub send {
1128 my $cv = shift;
1129 $cv->{_ae_sent} = [@_];
1130 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1131 $cv->_send;
1132}
1133
1134sub croak {
1135 $_[0]{_ae_croak} = $_[1];
1136 $_[0]->send;
1137}
1138
1139sub ready {
1140 $_[0]{_ae_sent}
1141}
1142
1143sub _wait {
1144 AnyEvent->one_event while !$_[0]{_ae_sent};
1145}
1146
1147sub recv {
1148 $_[0]->_wait;
1149
1150 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1151 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1152}
1153
1154sub cb {
1155 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1156 $_[0]{_ae_cb}
1157}
1158
1159sub begin {
1160 ++$_[0]{_ae_counter};
1161 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1162}
1163
1164sub end {
1165 return if --$_[0]{_ae_counter};
1166 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1167}
1168
1169# undocumented/compatibility with pre-3.4
1170*broadcast = \&send;
1171*wait = \&_wait;
702 1172
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1173=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1174
705This is an advanced topic that you do not normally need to use AnyEvent in 1175This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1176a module. This section is only of use to event loop authors who want to
760C<PERL_ANYEVENT_MODEL>. 1230C<PERL_ANYEVENT_MODEL>.
761 1231
762When set to C<2> or higher, cause AnyEvent to report to STDERR which event 1232When set to C<2> or higher, cause AnyEvent to report to STDERR which event
763model it chooses. 1233model it chooses.
764 1234
1235=item C<PERL_ANYEVENT_STRICT>
1236
1237AnyEvent does not do much argument checking by default, as thorough
1238argument checking is very costly. Setting this variable to a true value
1239will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1240check the arguments passed to most method calls. If it finds any problems
1241it will croak.
1242
1243In other words, enables "strict" mode.
1244
1245Unlike C<use strict> it is definitely recommended ot keep it off in
1246production.
1247
765=item C<PERL_ANYEVENT_MODEL> 1248=item C<PERL_ANYEVENT_MODEL>
766 1249
767This can be used to specify the event model to be used by AnyEvent, before 1250This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting 1251auto detection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1252entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful, 1253and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with 1254used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing. 1255auto detection and -probing.
773 1256
774This functionality might change in future versions. 1257This functionality might change in future versions.
775 1258
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1259For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this: 1260could start your program like this:
778 1261
779 PERL_ANYEVENT_MODEL=Perl perl ... 1262 PERL_ANYEVENT_MODEL=Perl perl ...
1263
1264=item C<PERL_ANYEVENT_PROTOCOLS>
1265
1266Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1267for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1268of auto probing).
1269
1270Must be set to a comma-separated list of protocols or address families,
1271current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1272used, and preference will be given to protocols mentioned earlier in the
1273list.
1274
1275This variable can effectively be used for denial-of-service attacks
1276against local programs (e.g. when setuid), although the impact is likely
1277small, as the program has to handle connection errors already-
1278
1279Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1280but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1281- only support IPv4, never try to resolve or contact IPv6
1282addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1283IPv6, but prefer IPv6 over IPv4.
1284
1285=item C<PERL_ANYEVENT_EDNS0>
1286
1287Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1288for DNS. This extension is generally useful to reduce DNS traffic, but
1289some (broken) firewalls drop such DNS packets, which is why it is off by
1290default.
1291
1292Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1293EDNS0 in its DNS requests.
1294
1295=item C<PERL_ANYEVENT_MAX_FORKS>
1296
1297The maximum number of child processes that C<AnyEvent::Util::fork_call>
1298will create in parallel.
780 1299
781=back 1300=back
782 1301
783=head1 EXAMPLE PROGRAM 1302=head1 EXAMPLE PROGRAM
784 1303
795 poll => 'r', 1314 poll => 'r',
796 cb => sub { 1315 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1316 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1317 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1318 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1319 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1320 },
802 ); 1321 );
803 1322
804 my $time_watcher; # can only be used once 1323 my $time_watcher; # can only be used once
805 1324
810 }); 1329 });
811 } 1330 }
812 1331
813 new_timer; # create first timer 1332 new_timer; # create first timer
814 1333
815 $cv->wait; # wait until user enters /^q/i 1334 $cv->recv; # wait until user enters /^q/i
816 1335
817=head1 REAL-WORLD EXAMPLE 1336=head1 REAL-WORLD EXAMPLE
818 1337
819Consider the L<Net::FCP> module. It features (among others) the following 1338Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1339API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1389 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1390 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1391 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1392
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1393Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1394result and signals any possible waiters that the request has finished:
876 1395
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1396 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1397
879 if (end-of-file or data complete) { 1398 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1399 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1400 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1401 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1402 }
884 1403
885The C<result> method, finally, just waits for the finished signal (if the 1404The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1405request was already finished, it doesn't wait, of course, and returns the
887data: 1406data:
888 1407
889 $txn->{finished}->wait; 1408 $txn->{finished}->recv;
890 return $txn->{result}; 1409 return $txn->{result};
891 1410
892The actual code goes further and collects all errors (C<die>s, exceptions) 1411The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1412that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 1413whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 1414and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 1415problems get reported tot he code that tries to use the result, not in a
897random callback. 1416random callback.
898 1417
929 1448
930 my $quit = AnyEvent->condvar; 1449 my $quit = AnyEvent->condvar;
931 1450
932 $fcp->txn_client_get ($url)->cb (sub { 1451 $fcp->txn_client_get ($url)->cb (sub {
933 ... 1452 ...
934 $quit->broadcast; 1453 $quit->send;
935 }); 1454 });
936 1455
937 $quit->wait; 1456 $quit->recv;
938 1457
939 1458
940=head1 BENCHMARKS 1459=head1 BENCHMARKS
941 1460
942To give you an idea of the performance and overheads that AnyEvent adds 1461To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 1463of various event loops I prepared some benchmarks.
945 1464
946=head2 BENCHMARKING ANYEVENT OVERHEAD 1465=head2 BENCHMARKING ANYEVENT OVERHEAD
947 1466
948Here is a benchmark of various supported event models used natively and 1467Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 1468through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1469timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 1470which it is), lets them fire exactly once and destroys them again.
952 1471
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1472Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 1473distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 1490all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 1491and memory usage is not included in the figures.
973 1492
974I<invoke> is the time, in microseconds, used to invoke a simple 1493I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 1494callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1495invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 1496signal the end of this phase.
978 1497
979I<destroy> is the time, in microseconds, that it takes to destroy a single 1498I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 1499watcher.
981 1500
1041file descriptor is dup()ed for each watcher. This shows that the dup() 1560file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 1561employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 1562hidden memory cost inside the kernel which is not reflected in the figures
1044above). 1563above).
1045 1564
1046C<POE>, regardless of underlying event loop (whether using its pure 1565C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 1566select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 1567be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 1568memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 1569as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 1570requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 1571invocation speed is almost 900 times slower than with AnyEvent's pure perl
1572implementation.
1573
1053implementation. The design of the POE adaptor class in AnyEvent can not 1574The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 1575for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 1576small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1577optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1578using multiple sessions is not a good approach, especially regarding
1579memory usage, even the author of POE could not come up with a faster
1580design).
1057 1581
1058=head3 Summary 1582=head3 Summary
1059 1583
1060=over 4 1584=over 4
1061 1585
1072 1596
1073=back 1597=back
1074 1598
1075=head2 BENCHMARKING THE LARGE SERVER CASE 1599=head2 BENCHMARKING THE LARGE SERVER CASE
1076 1600
1077This benchmark atcually benchmarks the event loop itself. It works by 1601This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 1602creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 1603timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 1604watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 1605watcher reads a byte it will write that byte to a random other "server".
1082 1606
1083The effect is that there will be a lot of I/O watchers, only part of which 1607The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 1608are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 1609fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 1610timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 1611most timeouts work (and puts extra pressure on the event loops).
1088 1612
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1613In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 1614(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 1615connections, most of which are idle at any one point in time.
1092 1616
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1617Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 1618distribution.
1096=head3 Explanation of the columns 1620=head3 Explanation of the columns
1097 1621
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 1622I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 1623each server has a read and write socket end).
1100 1624
1101I<create> is the time it takes to create a socketpair (which is 1625I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1626nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 1627
1104I<request>, the most important value, is the time it takes to handle a 1628I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 1629single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 1630it to another server. This includes deleting the old timeout and creating
1140 1664
1141=head3 Summary 1665=head3 Summary
1142 1666
1143=over 4 1667=over 4
1144 1668
1145=item * The pure perl implementation performs extremely well, considering 1669=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 1670
1148=item * Avoid Glib or POE in large projects where performance matters. 1671=item * Avoid Glib or POE in large projects where performance matters.
1149 1672
1150=back 1673=back
1151 1674
1180speed most when you have lots of watchers, not when you only have a few of 1703speed most when you have lots of watchers, not when you only have a few of
1181them). 1704them).
1182 1705
1183EV is again fastest. 1706EV is again fastest.
1184 1707
1185The C-based event loops Event and Glib come in second this time, as the 1708Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 1709loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 1710matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 1711
1192POE also performs much better in this case, but is is still far behind the 1712POE also performs much better in this case, but is is still far behind the
1193others. 1713others.
1194 1714
1195=head3 Summary 1715=head3 Summary
1203 1723
1204 1724
1205=head1 FORK 1725=head1 FORK
1206 1726
1207Most event libraries are not fork-safe. The ones who are usually are 1727Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 1728because they rely on inefficient but fork-safe C<select> or C<poll>
1729calls. Only L<EV> is fully fork-aware.
1209 1730
1210If you have to fork, you must either do so I<before> creating your first 1731If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 1732watcher OR you must not use AnyEvent at all in the child.
1212 1733
1213 1734
1221specified in the variable. 1742specified in the variable.
1222 1743
1223You can make AnyEvent completely ignore this variable by deleting it 1744You can make AnyEvent completely ignore this variable by deleting it
1224before the first watcher gets created, e.g. with a C<BEGIN> block: 1745before the first watcher gets created, e.g. with a C<BEGIN> block:
1225 1746
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1747 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 1748
1228 use AnyEvent; 1749 use AnyEvent;
1750
1751Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1752be used to probe what backend is used and gain other information (which is
1753probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1754$ENV{PERL_ANYEGENT_STRICT}.
1755
1756
1757=head1 BUGS
1758
1759Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1760to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1761and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1762mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1763pronounced).
1229 1764
1230 1765
1231=head1 SEE ALSO 1766=head1 SEE ALSO
1232 1767
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1768Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1769
1770Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 1771L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 1772
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1773Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1774L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1775L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1776L<AnyEvent::Impl::POE>.
1241 1777
1778Non-blocking file handles, sockets, TCP clients and
1779servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1780
1781Asynchronous DNS: L<AnyEvent::DNS>.
1782
1783Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1784
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1785Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1243 1786
1244 1787
1245=head1 AUTHOR 1788=head1 AUTHOR
1246 1789
1247 Marc Lehmann <schmorp@schmorp.de> 1790 Marc Lehmann <schmorp@schmorp.de>
1248 http://home.schmorp.de/ 1791 http://home.schmorp.de/
1249 1792
1250=cut 1793=cut
1251 1794
12521 17951
1253 1796

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