ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.99 by root, Sun Apr 27 17:09:33 2008 UTC vs.
Revision 1.180 by root, Sat Sep 6 07:00:45 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 92
91=head1 DESCRIPTION 93=head1 DESCRIPTION
92 94
93L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
99module. 101module.
100 102
101During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
124 126
125The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 129explicitly and enjoy the high availability of that event loop :)
128 130
129=head1 WATCHERS 131=head1 WATCHERS
130 132
131AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
134 136
135These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
138is in control). 140is in control).
146Many watchers either are used with "recursion" (repeating timers for 148Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 149example), or need to refer to their watcher object in other ways.
148 150
149An any way to achieve that is this pattern: 151An any way to achieve that is this pattern:
150 152
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 153 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 154 # you can use $w here, for example to undef it
153 undef $w; 155 undef $w;
154 }); 156 });
155 157
156Note that C<my $w; $w => combination. This is necessary because in Perl, 158Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 159my variables are only visible after the statement in which they are
158declared. 160declared.
159 161
160=head2 I/O WATCHERS 162=head2 I/O WATCHERS
161 163
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 164You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 165with the following mandatory key-value pairs as arguments:
164 166
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 167C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
166for events. C<poll> must be a string that is either C<r> or C<w>, 168(AnyEvent might or might not keep a reference to this file handle). C<poll>
167which creates a watcher waiting for "r"eadable or "w"ritable events, 169must be a string that is either C<r> or C<w>, which creates a watcher
168respectively. C<cb> is the callback to invoke each time the file handle 170waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
169becomes ready. 171callback to invoke each time the file handle becomes ready.
170 172
171Although the callback might get passed parameters, their value and 173Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 174presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 175callbacks cannot use arguments passed to I/O watcher callbacks.
174 176
178 180
179Some event loops issue spurious readyness notifications, so you should 181Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 182always use non-blocking calls when reading/writing from/to your file
181handles. 183handles.
182 184
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 185Example: wait for readability of STDIN, then read a line and disable the
186watcher.
187
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 188 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 189 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 190 warn "read: $input\n";
189 undef $w; 191 undef $w;
190 }); 192 });
200 202
201Although the callback might get passed parameters, their value and 203Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 204presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 205callbacks cannot use arguments passed to time watcher callbacks.
204 206
205The timer callback will be invoked at most once: if you want a repeating 207The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 208parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 209callback will be invoked regularly at that interval (in fractional
210seconds) after the first invocation. If C<interval> is specified with a
211false value, then it is treated as if it were missing.
208 212
209Example: 213The callback will be rescheduled before invoking the callback, but no
214attempt is done to avoid timer drift in most backends, so the interval is
215only approximate.
210 216
211 # fire an event after 7.7 seconds 217Example: fire an event after 7.7 seconds.
218
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 219 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 220 warn "timeout\n";
214 }); 221 });
215 222
216 # to cancel the timer: 223 # to cancel the timer:
217 undef $w; 224 undef $w;
218 225
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 226Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 227
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 228 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
229 warn "timeout\n";
227 }; 230 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 231
232=head3 TIMING ISSUES 232=head3 TIMING ISSUES
233 233
234There are two ways to handle timers: based on real time (relative, "fire 234There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 235in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 247timers.
248 248
249AnyEvent always prefers relative timers, if available, matching the 249AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 250AnyEvent API.
251 251
252AnyEvent has two additional methods that return the "current time":
253
254=over 4
255
256=item AnyEvent->time
257
258This returns the "current wallclock time" as a fractional number of
259seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
260return, and the result is guaranteed to be compatible with those).
261
262It progresses independently of any event loop processing, i.e. each call
263will check the system clock, which usually gets updated frequently.
264
265=item AnyEvent->now
266
267This also returns the "current wallclock time", but unlike C<time>, above,
268this value might change only once per event loop iteration, depending on
269the event loop (most return the same time as C<time>, above). This is the
270time that AnyEvent's timers get scheduled against.
271
272I<In almost all cases (in all cases if you don't care), this is the
273function to call when you want to know the current time.>
274
275This function is also often faster then C<< AnyEvent->time >>, and
276thus the preferred method if you want some timestamp (for example,
277L<AnyEvent::Handle> uses this to update it's activity timeouts).
278
279The rest of this section is only of relevance if you try to be very exact
280with your timing, you can skip it without bad conscience.
281
282For a practical example of when these times differ, consider L<Event::Lib>
283and L<EV> and the following set-up:
284
285The event loop is running and has just invoked one of your callback at
286time=500 (assume no other callbacks delay processing). In your callback,
287you wait a second by executing C<sleep 1> (blocking the process for a
288second) and then (at time=501) you create a relative timer that fires
289after three seconds.
290
291With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
292both return C<501>, because that is the current time, and the timer will
293be scheduled to fire at time=504 (C<501> + C<3>).
294
295With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
296time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
297last event processing phase started. With L<EV>, your timer gets scheduled
298to run at time=503 (C<500> + C<3>).
299
300In one sense, L<Event::Lib> is more exact, as it uses the current time
301regardless of any delays introduced by event processing. However, most
302callbacks do not expect large delays in processing, so this causes a
303higher drift (and a lot more system calls to get the current time).
304
305In another sense, L<EV> is more exact, as your timer will be scheduled at
306the same time, regardless of how long event processing actually took.
307
308In either case, if you care (and in most cases, you don't), then you
309can get whatever behaviour you want with any event loop, by taking the
310difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
311account.
312
313=back
314
252=head2 SIGNAL WATCHERS 315=head2 SIGNAL WATCHERS
253 316
254You can watch for signals using a signal watcher, C<signal> is the signal 317You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 318I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 319callback to be invoked whenever a signal occurs.
257 320
258Although the callback might get passed parameters, their value and 321Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 322presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 323callbacks cannot use arguments passed to signal watcher callbacks.
261 324
262Multiple signal occurances can be clumped together into one callback 325Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 326invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 327that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 328but it is guaranteed not to interrupt any other callbacks.
266 329
267The main advantage of using these watchers is that you can share a signal 330The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 331between multiple watchers.
269 332
270This watcher might use C<%SIG>, so programs overwriting those signals 333This watcher might use C<%SIG>, so programs overwriting those signals
297AnyEvent program, you I<have> to create at least one watcher before you 360AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 361C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 362
300Example: fork a process and wait for it 363Example: fork a process and wait for it
301 364
302 my $done = AnyEvent->condvar; 365 my $done = AnyEvent->condvar;
303 366
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 367 my $pid = fork or exit 5;
307 368
308 my $w = AnyEvent->child ( 369 my $w = AnyEvent->child (
309 pid => $pid, 370 pid => $pid,
310 cb => sub { 371 cb => sub {
311 my ($pid, $status) = @_; 372 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 373 warn "pid $pid exited with status $status";
313 $done->broadcast; 374 $done->send;
314 }, 375 },
315 ); 376 );
316 377
317 # do something else, then wait for process exit 378 # do something else, then wait for process exit
318 $done->wait; 379 $done->recv;
319 380
320=head2 CONDITION VARIABLES 381=head2 CONDITION VARIABLES
321 382
383If you are familiar with some event loops you will know that all of them
384require you to run some blocking "loop", "run" or similar function that
385will actively watch for new events and call your callbacks.
386
387AnyEvent is different, it expects somebody else to run the event loop and
388will only block when necessary (usually when told by the user).
389
390The instrument to do that is called a "condition variable", so called
391because they represent a condition that must become true.
392
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 393Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 394>> method, usually without arguments. The only argument pair allowed is
324 395
325A condition variable waits for a condition - precisely that the C<< 396C<cb>, which specifies a callback to be called when the condition variable
326->broadcast >> method has been called. 397becomes true, with the condition variable as the first argument (but not
398the results).
327 399
328They are very useful to signal that a condition has been fulfilled, for 400After creation, the condition variable is "false" until it becomes "true"
401by calling the C<send> method (or calling the condition variable as if it
402were a callback, read about the caveats in the description for the C<<
403->send >> method).
404
405Condition variables are similar to callbacks, except that you can
406optionally wait for them. They can also be called merge points - points
407in time where multiple outstanding events have been processed. And yet
408another way to call them is transactions - each condition variable can be
409used to represent a transaction, which finishes at some point and delivers
410a result.
411
412Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 413for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 414then a condition variable would be the ideal candidate to signal the
331availability of results. 415availability of results. The user can either act when the callback is
416called or can synchronously C<< ->recv >> for the results.
332 417
333You can also use condition variables to block your main program until 418You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 419you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 420could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 421button of your app, which would C<< ->send >> the "quit" event.
337 422
338Note that condition variables recurse into the event loop - if you have 423Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 424two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 425lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 426you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 427as this asks for trouble.
343 428
344This object has two methods: 429Condition variables are represented by hash refs in perl, and the keys
430used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
431easy (it is often useful to build your own transaction class on top of
432AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
433it's C<new> method in your own C<new> method.
434
435There are two "sides" to a condition variable - the "producer side" which
436eventually calls C<< -> send >>, and the "consumer side", which waits
437for the send to occur.
438
439Example: wait for a timer.
440
441 # wait till the result is ready
442 my $result_ready = AnyEvent->condvar;
443
444 # do something such as adding a timer
445 # or socket watcher the calls $result_ready->send
446 # when the "result" is ready.
447 # in this case, we simply use a timer:
448 my $w = AnyEvent->timer (
449 after => 1,
450 cb => sub { $result_ready->send },
451 );
452
453 # this "blocks" (while handling events) till the callback
454 # calls send
455 $result_ready->recv;
456
457Example: wait for a timer, but take advantage of the fact that
458condition variables are also code references.
459
460 my $done = AnyEvent->condvar;
461 my $delay = AnyEvent->timer (after => 5, cb => $done);
462 $done->recv;
463
464Example: Imagine an API that returns a condvar and doesn't support
465callbacks. This is how you make a synchronous call, for example from
466the main program:
467
468 use AnyEvent::CouchDB;
469
470 ...
471
472 my @info = $couchdb->info->recv;
473
474And this is how you would just ste a callback to be called whenever the
475results are available:
476
477 $couchdb->info->cb (sub {
478 my @info = $_[0]->recv;
479 });
480
481=head3 METHODS FOR PRODUCERS
482
483These methods should only be used by the producing side, i.e. the
484code/module that eventually sends the signal. Note that it is also
485the producer side which creates the condvar in most cases, but it isn't
486uncommon for the consumer to create it as well.
345 487
346=over 4 488=over 4
347 489
490=item $cv->send (...)
491
492Flag the condition as ready - a running C<< ->recv >> and all further
493calls to C<recv> will (eventually) return after this method has been
494called. If nobody is waiting the send will be remembered.
495
496If a callback has been set on the condition variable, it is called
497immediately from within send.
498
499Any arguments passed to the C<send> call will be returned by all
500future C<< ->recv >> calls.
501
502Condition variables are overloaded so one can call them directly
503(as a code reference). Calling them directly is the same as calling
504C<send>. Note, however, that many C-based event loops do not handle
505overloading, so as tempting as it may be, passing a condition variable
506instead of a callback does not work. Both the pure perl and EV loops
507support overloading, however, as well as all functions that use perl to
508invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
509example).
510
511=item $cv->croak ($error)
512
513Similar to send, but causes all call's to C<< ->recv >> to invoke
514C<Carp::croak> with the given error message/object/scalar.
515
516This can be used to signal any errors to the condition variable
517user/consumer.
518
519=item $cv->begin ([group callback])
520
348=item $cv->wait 521=item $cv->end
349 522
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 523These two methods are EXPERIMENTAL and MIGHT CHANGE.
524
525These two methods can be used to combine many transactions/events into
526one. For example, a function that pings many hosts in parallel might want
527to use a condition variable for the whole process.
528
529Every call to C<< ->begin >> will increment a counter, and every call to
530C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
531>>, the (last) callback passed to C<begin> will be executed. That callback
532is I<supposed> to call C<< ->send >>, but that is not required. If no
533callback was set, C<send> will be called without any arguments.
534
535Let's clarify this with the ping example:
536
537 my $cv = AnyEvent->condvar;
538
539 my %result;
540 $cv->begin (sub { $cv->send (\%result) });
541
542 for my $host (@list_of_hosts) {
543 $cv->begin;
544 ping_host_then_call_callback $host, sub {
545 $result{$host} = ...;
546 $cv->end;
547 };
548 }
549
550 $cv->end;
551
552This code fragment supposedly pings a number of hosts and calls
553C<send> after results for all then have have been gathered - in any
554order. To achieve this, the code issues a call to C<begin> when it starts
555each ping request and calls C<end> when it has received some result for
556it. Since C<begin> and C<end> only maintain a counter, the order in which
557results arrive is not relevant.
558
559There is an additional bracketing call to C<begin> and C<end> outside the
560loop, which serves two important purposes: first, it sets the callback
561to be called once the counter reaches C<0>, and second, it ensures that
562C<send> is called even when C<no> hosts are being pinged (the loop
563doesn't execute once).
564
565This is the general pattern when you "fan out" into multiple subrequests:
566use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
567is called at least once, and then, for each subrequest you start, call
568C<begin> and for each subrequest you finish, call C<end>.
569
570=back
571
572=head3 METHODS FOR CONSUMERS
573
574These methods should only be used by the consuming side, i.e. the
575code awaits the condition.
576
577=over 4
578
579=item $cv->recv
580
581Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 582>> methods have been called on c<$cv>, while servicing other watchers
583normally.
352 584
353You can only wait once on a condition - additional calls will return 585You can only wait once on a condition - additional calls are valid but
354immediately. 586will return immediately.
587
588If an error condition has been set by calling C<< ->croak >>, then this
589function will call C<croak>.
590
591In list context, all parameters passed to C<send> will be returned,
592in scalar context only the first one will be returned.
355 593
356Not all event models support a blocking wait - some die in that case 594Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 595(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 596using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 597caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 598condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 599callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 600while still supporting blocking waits if the caller so desires).
363 601
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 602Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 603sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 604multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 605can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 606
371=item $cv->broadcast 607The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
608fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
609versions and also integrates coroutines into AnyEvent, making blocking
610C<< ->recv >> calls perfectly safe as long as they are done from another
611coroutine (one that doesn't run the event loop).
372 612
373Flag the condition as ready - a running C<< ->wait >> and all further 613You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 614only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 615time). This will work even when the event loop does not support blocking
616waits otherwise.
617
618=item $bool = $cv->ready
619
620Returns true when the condition is "true", i.e. whether C<send> or
621C<croak> have been called.
622
623=item $cb = $cv->cb ($cb->($cv))
624
625This is a mutator function that returns the callback set and optionally
626replaces it before doing so.
627
628The callback will be called when the condition becomes "true", i.e. when
629C<send> or C<croak> are called, with the only argument being the condition
630variable itself. Calling C<recv> inside the callback or at any later time
631is guaranteed not to block.
376 632
377=back 633=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 634
397=head1 GLOBAL VARIABLES AND FUNCTIONS 635=head1 GLOBAL VARIABLES AND FUNCTIONS
398 636
399=over 4 637=over 4
400 638
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 644C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 645AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 646
409The known classes so far are: 647The known classes so far are:
410 648
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 649 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 650 AnyEvent::Impl::Event based on Event, second best choice.
651 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 652 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 653 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 654 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 655 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 656 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 657
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 670Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 671if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 672have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 673runtime.
438 674
675=item $guard = AnyEvent::post_detect { BLOCK }
676
677Arranges for the code block to be executed as soon as the event model is
678autodetected (or immediately if this has already happened).
679
680If called in scalar or list context, then it creates and returns an object
681that automatically removes the callback again when it is destroyed. See
682L<Coro::BDB> for a case where this is useful.
683
684=item @AnyEvent::post_detect
685
686If there are any code references in this array (you can C<push> to it
687before or after loading AnyEvent), then they will called directly after
688the event loop has been chosen.
689
690You should check C<$AnyEvent::MODEL> before adding to this array, though:
691if it contains a true value then the event loop has already been detected,
692and the array will be ignored.
693
694Best use C<AnyEvent::post_detect { BLOCK }> instead.
695
439=back 696=back
440 697
441=head1 WHAT TO DO IN A MODULE 698=head1 WHAT TO DO IN A MODULE
442 699
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 700As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 703Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 704decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 705by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 706to load the event module first.
450 707
451Never call C<< ->wait >> on a condition variable unless you I<know> that 708Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 709the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 710because it will stall the whole program, and the whole point of using
454events is to stay interactive. 711events is to stay interactive.
455 712
456It is fine, however, to call C<< ->wait >> when the user of your module 713It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 714requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 715called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 716freely, as the user of your module knows what she is doing. always).
460 717
461=head1 WHAT TO DO IN THE MAIN PROGRAM 718=head1 WHAT TO DO IN THE MAIN PROGRAM
462 719
463There will always be a single main program - the only place that should 720There will always be a single main program - the only place that should
465 722
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 723If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 724do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 725decide which implementation to chose if some module relies on it.
469 726
470If the main program relies on a specific event model. For example, in 727If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 728Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 729event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 730speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 731modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 732decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 733might chose the wrong one unless you load the correct one yourself.
477 734
478You can chose to use a rather inefficient pure-perl implementation by 735You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 736C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 737everywhere, but letting AnyEvent chose the model is generally better.
738
739=head2 MAINLOOP EMULATION
740
741Sometimes (often for short test scripts, or even standalone programs who
742only want to use AnyEvent), you do not want to run a specific event loop.
743
744In that case, you can use a condition variable like this:
745
746 AnyEvent->condvar->recv;
747
748This has the effect of entering the event loop and looping forever.
749
750Note that usually your program has some exit condition, in which case
751it is better to use the "traditional" approach of storing a condition
752variable somewhere, waiting for it, and sending it when the program should
753exit cleanly.
754
755
756=head1 OTHER MODULES
757
758The following is a non-exhaustive list of additional modules that use
759AnyEvent and can therefore be mixed easily with other AnyEvent modules
760in the same program. Some of the modules come with AnyEvent, some are
761available via CPAN.
762
763=over 4
764
765=item L<AnyEvent::Util>
766
767Contains various utility functions that replace often-used but blocking
768functions such as C<inet_aton> by event-/callback-based versions.
769
770=item L<AnyEvent::Socket>
771
772Provides various utility functions for (internet protocol) sockets,
773addresses and name resolution. Also functions to create non-blocking tcp
774connections or tcp servers, with IPv6 and SRV record support and more.
775
776=item L<AnyEvent::Handle>
777
778Provide read and write buffers, manages watchers for reads and writes,
779supports raw and formatted I/O, I/O queued and fully transparent and
780non-blocking SSL/TLS.
781
782=item L<AnyEvent::DNS>
783
784Provides rich asynchronous DNS resolver capabilities.
785
786=item L<AnyEvent::HTTP>
787
788A simple-to-use HTTP library that is capable of making a lot of concurrent
789HTTP requests.
790
791=item L<AnyEvent::HTTPD>
792
793Provides a simple web application server framework.
794
795=item L<AnyEvent::FastPing>
796
797The fastest ping in the west.
798
799=item L<AnyEvent::DBI>
800
801Executes L<DBI> requests asynchronously in a proxy process.
802
803=item L<AnyEvent::AIO>
804
805Truly asynchronous I/O, should be in the toolbox of every event
806programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
807together.
808
809=item L<AnyEvent::BDB>
810
811Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
812L<BDB> and AnyEvent together.
813
814=item L<AnyEvent::GPSD>
815
816A non-blocking interface to gpsd, a daemon delivering GPS information.
817
818=item L<AnyEvent::IGS>
819
820A non-blocking interface to the Internet Go Server protocol (used by
821L<App::IGS>).
822
823=item L<Net::IRC3>
824
825AnyEvent based IRC client module family.
826
827=item L<Net::XMPP2>
828
829AnyEvent based XMPP (Jabber protocol) module family.
830
831=item L<Net::FCP>
832
833AnyEvent-based implementation of the Freenet Client Protocol, birthplace
834of AnyEvent.
835
836=item L<Event::ExecFlow>
837
838High level API for event-based execution flow control.
839
840=item L<Coro>
841
842Has special support for AnyEvent via L<Coro::AnyEvent>.
843
844=item L<IO::Lambda>
845
846The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
847
848=back
481 849
482=cut 850=cut
483 851
484package AnyEvent; 852package AnyEvent;
485 853
486no warnings; 854no warnings;
487use strict; 855use strict qw(vars subs);
488 856
489use Carp; 857use Carp;
490 858
491our $VERSION = '3.3'; 859our $VERSION = 4.233;
492our $MODEL; 860our $MODEL;
493 861
494our $AUTOLOAD; 862our $AUTOLOAD;
495our @ISA; 863our @ISA;
496 864
865our @REGISTRY;
866
867our $WIN32;
868
869BEGIN {
870 my $win32 = ! ! ($^O =~ /mswin32/i);
871 eval "sub WIN32(){ $win32 }";
872}
873
497our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 874our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
498 875
499our @REGISTRY; 876our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
877
878{
879 my $idx;
880 $PROTOCOL{$_} = ++$idx
881 for reverse split /\s*,\s*/,
882 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
883}
500 884
501my @models = ( 885my @models = (
502 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
503 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
504 [EV:: => AnyEvent::Impl::EV::], 886 [EV:: => AnyEvent::Impl::EV::],
505 [Event:: => AnyEvent::Impl::Event::], 887 [Event:: => AnyEvent::Impl::Event::],
506 [Glib:: => AnyEvent::Impl::Glib::],
507 [Tk:: => AnyEvent::Impl::Tk::],
508 [Wx:: => AnyEvent::Impl::POE::],
509 [Prima:: => AnyEvent::Impl::POE::],
510 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 888 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
511 # everything below here will not be autoprobed as the pureperl backend should work everywhere 889 # everything below here will not be autoprobed
890 # as the pureperl backend should work everywhere
891 # and is usually faster
892 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
893 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
512 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 894 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
513 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 895 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
514 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 896 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
897 [Wx:: => AnyEvent::Impl::POE::],
898 [Prima:: => AnyEvent::Impl::POE::],
515); 899);
516 900
517our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 901our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
902
903our @post_detect;
904
905sub post_detect(&) {
906 my ($cb) = @_;
907
908 if ($MODEL) {
909 $cb->();
910
911 1
912 } else {
913 push @post_detect, $cb;
914
915 defined wantarray
916 ? bless \$cb, "AnyEvent::Util::PostDetect"
917 : ()
918 }
919}
920
921sub AnyEvent::Util::PostDetect::DESTROY {
922 @post_detect = grep $_ != ${$_[0]}, @post_detect;
923}
518 924
519sub detect() { 925sub detect() {
520 unless ($MODEL) { 926 unless ($MODEL) {
521 no strict 'refs'; 927 no strict 'refs';
928 local $SIG{__DIE__};
522 929
523 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 930 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
524 my $model = "AnyEvent::Impl::$1"; 931 my $model = "AnyEvent::Impl::$1";
525 if (eval "require $model") { 932 if (eval "require $model") {
526 $MODEL = $model; 933 $MODEL = $model;
556 last; 963 last;
557 } 964 }
558 } 965 }
559 966
560 $MODEL 967 $MODEL
561 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 968 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
562 } 969 }
563 } 970 }
564 971
972 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
973
565 unshift @ISA, $MODEL; 974 unshift @ISA, $MODEL;
566 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 975
976 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
977
978 (shift @post_detect)->() while @post_detect;
567 } 979 }
568 980
569 $MODEL 981 $MODEL
570} 982}
571 983
579 991
580 my $class = shift; 992 my $class = shift;
581 $class->$func (@_); 993 $class->$func (@_);
582} 994}
583 995
996# utility function to dup a filehandle. this is used by many backends
997# to support binding more than one watcher per filehandle (they usually
998# allow only one watcher per fd, so we dup it to get a different one).
999sub _dupfh($$$$) {
1000 my ($poll, $fh, $r, $w) = @_;
1001
1002 require Fcntl;
1003
1004 # cygwin requires the fh mode to be matching, unix doesn't
1005 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1006 : $poll eq "w" ? ($w, ">")
1007 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1008
1009 open my $fh2, "$mode&" . fileno $fh
1010 or die "cannot dup() filehandle: $!";
1011
1012 # we assume CLOEXEC is already set by perl in all important cases
1013
1014 ($fh2, $rw)
1015}
1016
584package AnyEvent::Base; 1017package AnyEvent::Base;
585 1018
1019# default implementation for now and time
1020
1021BEGIN {
1022 if (eval "use Time::HiRes (); time (); 1") {
1023 *_time = \&Time::HiRes::time;
1024 # if (eval "use POSIX (); (POSIX::times())...
1025 } else {
1026 *_time = \&CORE::time; # epic fail
1027 }
1028}
1029
1030sub time { _time }
1031sub now { _time }
1032
586# default implementation for ->condvar, ->wait, ->broadcast 1033# default implementation for ->condvar
587 1034
588sub condvar { 1035sub condvar {
589 bless \my $flag, "AnyEvent::Base::CondVar" 1036 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
590}
591
592sub AnyEvent::Base::CondVar::broadcast {
593 ${$_[0]}++;
594}
595
596sub AnyEvent::Base::CondVar::wait {
597 AnyEvent->one_event while !${$_[0]};
598} 1037}
599 1038
600# default implementation for ->signal 1039# default implementation for ->signal
601 1040
602our %SIG_CB; 1041our %SIG_CB;
618sub AnyEvent::Base::Signal::DESTROY { 1057sub AnyEvent::Base::Signal::DESTROY {
619 my ($signal, $cb) = @{$_[0]}; 1058 my ($signal, $cb) = @{$_[0]};
620 1059
621 delete $SIG_CB{$signal}{$cb}; 1060 delete $SIG_CB{$signal}{$cb};
622 1061
623 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1062 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
624} 1063}
625 1064
626# default implementation for ->child 1065# default implementation for ->child
627 1066
628our %PID_CB; 1067our %PID_CB;
655 or Carp::croak "required option 'pid' is missing"; 1094 or Carp::croak "required option 'pid' is missing";
656 1095
657 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1096 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
658 1097
659 unless ($WNOHANG) { 1098 unless ($WNOHANG) {
660 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1099 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
661 } 1100 }
662 1101
663 unless ($CHLD_W) { 1102 unless ($CHLD_W) {
664 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1103 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
665 # child could be a zombie already, so make at least one round 1104 # child could be a zombie already, so make at least one round
675 delete $PID_CB{$pid}{$cb}; 1114 delete $PID_CB{$pid}{$cb};
676 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1115 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
677 1116
678 undef $CHLD_W unless keys %PID_CB; 1117 undef $CHLD_W unless keys %PID_CB;
679} 1118}
1119
1120package AnyEvent::CondVar;
1121
1122our @ISA = AnyEvent::CondVar::Base::;
1123
1124package AnyEvent::CondVar::Base;
1125
1126use overload
1127 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1128 fallback => 1;
1129
1130sub _send {
1131 # nop
1132}
1133
1134sub send {
1135 my $cv = shift;
1136 $cv->{_ae_sent} = [@_];
1137 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1138 $cv->_send;
1139}
1140
1141sub croak {
1142 $_[0]{_ae_croak} = $_[1];
1143 $_[0]->send;
1144}
1145
1146sub ready {
1147 $_[0]{_ae_sent}
1148}
1149
1150sub _wait {
1151 AnyEvent->one_event while !$_[0]{_ae_sent};
1152}
1153
1154sub recv {
1155 $_[0]->_wait;
1156
1157 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1158 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1159}
1160
1161sub cb {
1162 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1163 $_[0]{_ae_cb}
1164}
1165
1166sub begin {
1167 ++$_[0]{_ae_counter};
1168 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1169}
1170
1171sub end {
1172 return if --$_[0]{_ae_counter};
1173 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1174}
1175
1176# undocumented/compatibility with pre-3.4
1177*broadcast = \&send;
1178*wait = \&_wait;
1179
1180=head1 ERROR AND EXCEPTION HANDLING
1181
1182In general, AnyEvent does not do any error handling - it relies on the
1183caller to do that if required. The L<AnyEvent::Strict> module (see also
1184the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1185checking of all AnyEvent methods, however, which is highly useful during
1186development.
1187
1188As for exception handling (i.e. runtime errors and exceptions thrown while
1189executing a callback), this is not only highly event-loop specific, but
1190also not in any way wrapped by this module, as this is the job of the main
1191program.
1192
1193The pure perl event loop simply re-throws the exception (usually
1194within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1195$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1196so on.
1197
1198=head1 ENVIRONMENT VARIABLES
1199
1200The following environment variables are used by this module or its
1201submodules:
1202
1203=over 4
1204
1205=item C<PERL_ANYEVENT_VERBOSE>
1206
1207By default, AnyEvent will be completely silent except in fatal
1208conditions. You can set this environment variable to make AnyEvent more
1209talkative.
1210
1211When set to C<1> or higher, causes AnyEvent to warn about unexpected
1212conditions, such as not being able to load the event model specified by
1213C<PERL_ANYEVENT_MODEL>.
1214
1215When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1216model it chooses.
1217
1218=item C<PERL_ANYEVENT_STRICT>
1219
1220AnyEvent does not do much argument checking by default, as thorough
1221argument checking is very costly. Setting this variable to a true value
1222will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1223check the arguments passed to most method calls. If it finds any problems
1224it will croak.
1225
1226In other words, enables "strict" mode.
1227
1228Unlike C<use strict>, it is definitely recommended ot keep it off in
1229production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1230developing programs can be very useful, however.
1231
1232=item C<PERL_ANYEVENT_MODEL>
1233
1234This can be used to specify the event model to be used by AnyEvent, before
1235auto detection and -probing kicks in. It must be a string consisting
1236entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1237and the resulting module name is loaded and if the load was successful,
1238used as event model. If it fails to load AnyEvent will proceed with
1239auto detection and -probing.
1240
1241This functionality might change in future versions.
1242
1243For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1244could start your program like this:
1245
1246 PERL_ANYEVENT_MODEL=Perl perl ...
1247
1248=item C<PERL_ANYEVENT_PROTOCOLS>
1249
1250Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1251for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1252of auto probing).
1253
1254Must be set to a comma-separated list of protocols or address families,
1255current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1256used, and preference will be given to protocols mentioned earlier in the
1257list.
1258
1259This variable can effectively be used for denial-of-service attacks
1260against local programs (e.g. when setuid), although the impact is likely
1261small, as the program has to handle connection errors already-
1262
1263Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1264but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1265- only support IPv4, never try to resolve or contact IPv6
1266addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1267IPv6, but prefer IPv6 over IPv4.
1268
1269=item C<PERL_ANYEVENT_EDNS0>
1270
1271Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1272for DNS. This extension is generally useful to reduce DNS traffic, but
1273some (broken) firewalls drop such DNS packets, which is why it is off by
1274default.
1275
1276Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1277EDNS0 in its DNS requests.
1278
1279=item C<PERL_ANYEVENT_MAX_FORKS>
1280
1281The maximum number of child processes that C<AnyEvent::Util::fork_call>
1282will create in parallel.
1283
1284=back
680 1285
681=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1286=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
682 1287
683This is an advanced topic that you do not normally need to use AnyEvent in 1288This is an advanced topic that you do not normally need to use AnyEvent in
684a module. This section is only of use to event loop authors who want to 1289a module. This section is only of use to event loop authors who want to
718 1323
719I<rxvt-unicode> also cheats a bit by not providing blocking access to 1324I<rxvt-unicode> also cheats a bit by not providing blocking access to
720condition variables: code blocking while waiting for a condition will 1325condition variables: code blocking while waiting for a condition will
721C<die>. This still works with most modules/usages, and blocking calls must 1326C<die>. This still works with most modules/usages, and blocking calls must
722not be done in an interactive application, so it makes sense. 1327not be done in an interactive application, so it makes sense.
723
724=head1 ENVIRONMENT VARIABLES
725
726The following environment variables are used by this module:
727
728=over 4
729
730=item C<PERL_ANYEVENT_VERBOSE>
731
732By default, AnyEvent will be completely silent except in fatal
733conditions. You can set this environment variable to make AnyEvent more
734talkative.
735
736When set to C<1> or higher, causes AnyEvent to warn about unexpected
737conditions, such as not being able to load the event model specified by
738C<PERL_ANYEVENT_MODEL>.
739
740When set to C<2> or higher, cause AnyEvent to report to STDERR which event
741model it chooses.
742
743=item C<PERL_ANYEVENT_MODEL>
744
745This can be used to specify the event model to be used by AnyEvent, before
746autodetection and -probing kicks in. It must be a string consisting
747entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
748and the resulting module name is loaded and if the load was successful,
749used as event model. If it fails to load AnyEvent will proceed with
750autodetection and -probing.
751
752This functionality might change in future versions.
753
754For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
755could start your program like this:
756
757 PERL_ANYEVENT_MODEL=Perl perl ...
758
759=back
760 1328
761=head1 EXAMPLE PROGRAM 1329=head1 EXAMPLE PROGRAM
762 1330
763The following program uses an I/O watcher to read data from STDIN, a timer 1331The following program uses an I/O watcher to read data from STDIN, a timer
764to display a message once per second, and a condition variable to quit the 1332to display a message once per second, and a condition variable to quit the
773 poll => 'r', 1341 poll => 'r',
774 cb => sub { 1342 cb => sub {
775 warn "io event <$_[0]>\n"; # will always output <r> 1343 warn "io event <$_[0]>\n"; # will always output <r>
776 chomp (my $input = <STDIN>); # read a line 1344 chomp (my $input = <STDIN>); # read a line
777 warn "read: $input\n"; # output what has been read 1345 warn "read: $input\n"; # output what has been read
778 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1346 $cv->send if $input =~ /^q/i; # quit program if /^q/i
779 }, 1347 },
780 ); 1348 );
781 1349
782 my $time_watcher; # can only be used once 1350 my $time_watcher; # can only be used once
783 1351
788 }); 1356 });
789 } 1357 }
790 1358
791 new_timer; # create first timer 1359 new_timer; # create first timer
792 1360
793 $cv->wait; # wait until user enters /^q/i 1361 $cv->recv; # wait until user enters /^q/i
794 1362
795=head1 REAL-WORLD EXAMPLE 1363=head1 REAL-WORLD EXAMPLE
796 1364
797Consider the L<Net::FCP> module. It features (among others) the following 1365Consider the L<Net::FCP> module. It features (among others) the following
798API calls, which are to freenet what HTTP GET requests are to http: 1366API calls, which are to freenet what HTTP GET requests are to http:
848 syswrite $txn->{fh}, $txn->{request} 1416 syswrite $txn->{fh}, $txn->{request}
849 or die "connection or write error"; 1417 or die "connection or write error";
850 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1418 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
851 1419
852Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1420Again, C<fh_ready_r> waits till all data has arrived, and then stores the
853result and signals any possible waiters that the request ahs finished: 1421result and signals any possible waiters that the request has finished:
854 1422
855 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1423 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
856 1424
857 if (end-of-file or data complete) { 1425 if (end-of-file or data complete) {
858 $txn->{result} = $txn->{buf}; 1426 $txn->{result} = $txn->{buf};
859 $txn->{finished}->broadcast; 1427 $txn->{finished}->send;
860 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1428 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
861 } 1429 }
862 1430
863The C<result> method, finally, just waits for the finished signal (if the 1431The C<result> method, finally, just waits for the finished signal (if the
864request was already finished, it doesn't wait, of course, and returns the 1432request was already finished, it doesn't wait, of course, and returns the
865data: 1433data:
866 1434
867 $txn->{finished}->wait; 1435 $txn->{finished}->recv;
868 return $txn->{result}; 1436 return $txn->{result};
869 1437
870The actual code goes further and collects all errors (C<die>s, exceptions) 1438The actual code goes further and collects all errors (C<die>s, exceptions)
871that occured during request processing. The C<result> method detects 1439that occurred during request processing. The C<result> method detects
872whether an exception as thrown (it is stored inside the $txn object) 1440whether an exception as thrown (it is stored inside the $txn object)
873and just throws the exception, which means connection errors and other 1441and just throws the exception, which means connection errors and other
874problems get reported tot he code that tries to use the result, not in a 1442problems get reported tot he code that tries to use the result, not in a
875random callback. 1443random callback.
876 1444
907 1475
908 my $quit = AnyEvent->condvar; 1476 my $quit = AnyEvent->condvar;
909 1477
910 $fcp->txn_client_get ($url)->cb (sub { 1478 $fcp->txn_client_get ($url)->cb (sub {
911 ... 1479 ...
912 $quit->broadcast; 1480 $quit->send;
913 }); 1481 });
914 1482
915 $quit->wait; 1483 $quit->recv;
916 1484
917 1485
918=head1 BENCHMARKS 1486=head1 BENCHMARKS
919 1487
920To give you an idea of the performance and overheads that AnyEvent adds 1488To give you an idea of the performance and overheads that AnyEvent adds
922of various event loops I prepared some benchmarks. 1490of various event loops I prepared some benchmarks.
923 1491
924=head2 BENCHMARKING ANYEVENT OVERHEAD 1492=head2 BENCHMARKING ANYEVENT OVERHEAD
925 1493
926Here is a benchmark of various supported event models used natively and 1494Here is a benchmark of various supported event models used natively and
927through anyevent. The benchmark creates a lot of timers (with a zero 1495through AnyEvent. The benchmark creates a lot of timers (with a zero
928timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1496timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
929which it is), lets them fire exactly once and destroys them again. 1497which it is), lets them fire exactly once and destroys them again.
930 1498
931Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1499Source code for this benchmark is found as F<eg/bench> in the AnyEvent
932distribution. 1500distribution.
949all watchers, to avoid adding memory overhead. That means closure creation 1517all watchers, to avoid adding memory overhead. That means closure creation
950and memory usage is not included in the figures. 1518and memory usage is not included in the figures.
951 1519
952I<invoke> is the time, in microseconds, used to invoke a simple 1520I<invoke> is the time, in microseconds, used to invoke a simple
953callback. The callback simply counts down a Perl variable and after it was 1521callback. The callback simply counts down a Perl variable and after it was
954invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1522invoked "watcher" times, it would C<< ->send >> a condvar once to
955signal the end of this phase. 1523signal the end of this phase.
956 1524
957I<destroy> is the time, in microseconds, that it takes to destroy a single 1525I<destroy> is the time, in microseconds, that it takes to destroy a single
958watcher. 1526watcher.
959 1527
1019file descriptor is dup()ed for each watcher. This shows that the dup() 1587file descriptor is dup()ed for each watcher. This shows that the dup()
1020employed by some adaptors is not a big performance issue (it does incur a 1588employed by some adaptors is not a big performance issue (it does incur a
1021hidden memory cost inside the kernel which is not reflected in the figures 1589hidden memory cost inside the kernel which is not reflected in the figures
1022above). 1590above).
1023 1591
1024C<POE>, regardless of underlying event loop (whether using its pure 1592C<POE>, regardless of underlying event loop (whether using its pure perl
1025perl select-based backend or the Event module, the POE-EV backend 1593select-based backend or the Event module, the POE-EV backend couldn't
1026couldn't be tested because it wasn't working) shows abysmal performance 1594be tested because it wasn't working) shows abysmal performance and
1027and memory usage: Watchers use almost 30 times as much memory as 1595memory usage with AnyEvent: Watchers use almost 30 times as much memory
1028EV watchers, and 10 times as much memory as Event (the high memory 1596as EV watchers, and 10 times as much memory as Event (the high memory
1029requirements are caused by requiring a session for each watcher). Watcher 1597requirements are caused by requiring a session for each watcher). Watcher
1030invocation speed is almost 900 times slower than with AnyEvent's pure perl 1598invocation speed is almost 900 times slower than with AnyEvent's pure perl
1599implementation.
1600
1031implementation. The design of the POE adaptor class in AnyEvent can not 1601The design of the POE adaptor class in AnyEvent can not really account
1032really account for this, as session creation overhead is small compared 1602for the performance issues, though, as session creation overhead is
1033to execution of the state machine, which is coded pretty optimally within 1603small compared to execution of the state machine, which is coded pretty
1034L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1604optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1605using multiple sessions is not a good approach, especially regarding
1606memory usage, even the author of POE could not come up with a faster
1607design).
1035 1608
1036=head3 Summary 1609=head3 Summary
1037 1610
1038=over 4 1611=over 4
1039 1612
1050 1623
1051=back 1624=back
1052 1625
1053=head2 BENCHMARKING THE LARGE SERVER CASE 1626=head2 BENCHMARKING THE LARGE SERVER CASE
1054 1627
1055This benchmark atcually benchmarks the event loop itself. It works by 1628This benchmark actually benchmarks the event loop itself. It works by
1056creating a number of "servers": each server consists of a socketpair, a 1629creating a number of "servers": each server consists of a socket pair, a
1057timeout watcher that gets reset on activity (but never fires), and an I/O 1630timeout watcher that gets reset on activity (but never fires), and an I/O
1058watcher waiting for input on one side of the socket. Each time the socket 1631watcher waiting for input on one side of the socket. Each time the socket
1059watcher reads a byte it will write that byte to a random other "server". 1632watcher reads a byte it will write that byte to a random other "server".
1060 1633
1061The effect is that there will be a lot of I/O watchers, only part of which 1634The effect is that there will be a lot of I/O watchers, only part of which
1062are active at any one point (so there is a constant number of active 1635are active at any one point (so there is a constant number of active
1063fds for each loop iterstaion, but which fds these are is random). The 1636fds for each loop iteration, but which fds these are is random). The
1064timeout is reset each time something is read because that reflects how 1637timeout is reset each time something is read because that reflects how
1065most timeouts work (and puts extra pressure on the event loops). 1638most timeouts work (and puts extra pressure on the event loops).
1066 1639
1067In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1640In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1068(1%) are active. This mirrors the activity of large servers with many 1641(1%) are active. This mirrors the activity of large servers with many
1069connections, most of which are idle at any one point in time. 1642connections, most of which are idle at any one point in time.
1070 1643
1071Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1644Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1072distribution. 1645distribution.
1074=head3 Explanation of the columns 1647=head3 Explanation of the columns
1075 1648
1076I<sockets> is the number of sockets, and twice the number of "servers" (as 1649I<sockets> is the number of sockets, and twice the number of "servers" (as
1077each server has a read and write socket end). 1650each server has a read and write socket end).
1078 1651
1079I<create> is the time it takes to create a socketpair (which is 1652I<create> is the time it takes to create a socket pair (which is
1080nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1653nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1081 1654
1082I<request>, the most important value, is the time it takes to handle a 1655I<request>, the most important value, is the time it takes to handle a
1083single "request", that is, reading the token from the pipe and forwarding 1656single "request", that is, reading the token from the pipe and forwarding
1084it to another server. This includes deleting the old timeout and creating 1657it to another server. This includes deleting the old timeout and creating
1118 1691
1119=head3 Summary 1692=head3 Summary
1120 1693
1121=over 4 1694=over 4
1122 1695
1123=item * The pure perl implementation performs extremely well, considering 1696=item * The pure perl implementation performs extremely well.
1124that it uses select.
1125 1697
1126=item * Avoid Glib or POE in large projects where performance matters. 1698=item * Avoid Glib or POE in large projects where performance matters.
1127 1699
1128=back 1700=back
1129 1701
1158speed most when you have lots of watchers, not when you only have a few of 1730speed most when you have lots of watchers, not when you only have a few of
1159them). 1731them).
1160 1732
1161EV is again fastest. 1733EV is again fastest.
1162 1734
1163The C-based event loops Event and Glib come in second this time, as the 1735Perl again comes second. It is noticeably faster than the C-based event
1164overhead of running an iteration is much smaller in C than in Perl (little 1736loops Event and Glib, although the difference is too small to really
1165code to execute in the inner loop, and perl's function calling overhead is 1737matter.
1166high, and updating all the data structures is costly).
1167
1168The pure perl event loop is much slower, but still competitive.
1169 1738
1170POE also performs much better in this case, but is is still far behind the 1739POE also performs much better in this case, but is is still far behind the
1171others. 1740others.
1172 1741
1173=head3 Summary 1742=head3 Summary
1181 1750
1182 1751
1183=head1 FORK 1752=head1 FORK
1184 1753
1185Most event libraries are not fork-safe. The ones who are usually are 1754Most event libraries are not fork-safe. The ones who are usually are
1186because they are so inefficient. Only L<EV> is fully fork-aware. 1755because they rely on inefficient but fork-safe C<select> or C<poll>
1756calls. Only L<EV> is fully fork-aware.
1187 1757
1188If you have to fork, you must either do so I<before> creating your first 1758If you have to fork, you must either do so I<before> creating your first
1189watcher OR you must not use AnyEvent at all in the child. 1759watcher OR you must not use AnyEvent at all in the child.
1190 1760
1191 1761
1199specified in the variable. 1769specified in the variable.
1200 1770
1201You can make AnyEvent completely ignore this variable by deleting it 1771You can make AnyEvent completely ignore this variable by deleting it
1202before the first watcher gets created, e.g. with a C<BEGIN> block: 1772before the first watcher gets created, e.g. with a C<BEGIN> block:
1203 1773
1204 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1774 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1205 1775
1206 use AnyEvent; 1776 use AnyEvent;
1777
1778Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1779be used to probe what backend is used and gain other information (which is
1780probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1781$ENV{PERL_ANYEGENT_STRICT}.
1782
1783
1784=head1 BUGS
1785
1786Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1787to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1788and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1789mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1790pronounced).
1207 1791
1208 1792
1209=head1 SEE ALSO 1793=head1 SEE ALSO
1210 1794
1211Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1795Utility functions: L<AnyEvent::Util>.
1212L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1796
1797Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1213L<Event::Lib>, L<Qt>, L<POE>. 1798L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1214 1799
1215Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1800Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1216L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1801L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1217L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1802L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1218L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1803L<AnyEvent::Impl::POE>.
1219 1804
1805Non-blocking file handles, sockets, TCP clients and
1806servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1807
1808Asynchronous DNS: L<AnyEvent::DNS>.
1809
1810Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1811
1220Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1812Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1221 1813
1222 1814
1223=head1 AUTHOR 1815=head1 AUTHOR
1224 1816
1225 Marc Lehmann <schmorp@schmorp.de> 1817 Marc Lehmann <schmorp@schmorp.de>
1226 http://home.schmorp.de/ 1818 http://home.schmorp.de/
1227 1819
1228=cut 1820=cut
1229 1821
12301 18221
1231 1823

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines