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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib - various supported event loops 5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70 70
71
72=head1 DESCRIPTION 71=head1 DESCRIPTION
73 72
74L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
76users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
80module. 79module.
81 80
82During the first call of any watcher-creation method, the module tries 81During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 82to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 83following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86the module tries to load these modules in the stated order. The first one 85L<POE>. The first one found is used. If none are found, the module tries
86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
87adaptor should always succeed) in the order given. The first one that can
87that can be successfully loaded will be used. If, after this, still none 88be successfully loaded will be used. If, after this, still none could be
88could be found, AnyEvent will fall back to a pure-perl event loop, which 89found, AnyEvent will fall back to a pure-perl event loop, which is not
89is not very efficient, but should work everywhere. 90very efficient, but should work everywhere.
90 91
91Because AnyEvent first checks for modules that are already loaded, loading 92Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 93an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 94that model the default. For example:
94 95
134 135
135Note that C<my $w; $w => combination. This is necessary because in Perl, 136Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 137my variables are only visible after the statement in which they are
137declared. 138declared.
138 139
139=head2 IO WATCHERS 140=head2 I/O WATCHERS
140 141
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 142You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 143with the following mandatory key-value pairs as arguments:
143 144
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
145events. C<poll> must be a string that is either C<r> or C<w>, which 146for events. C<poll> must be a string that is either C<r> or C<w>,
146creates a watcher waiting for "r"eadable or "w"ritable events, 147which creates a watcher waiting for "r"eadable or "w"ritable events,
147respectively. C<cb> is the callback to invoke each time the file handle 148respectively. C<cb> is the callback to invoke each time the file handle
148becomes ready. 149becomes ready.
149 150
150File handles will be kept alive, so as long as the watcher exists, the 151Although the callback might get passed parameters, their value and
151file handle exists, too. 152presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks.
152 154
155The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 156You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 157underlying file descriptor.
155 158
156Some event loops issue spurious readyness notifications, so you should 159Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 160always use non-blocking calls when reading/writing from/to your file
158handles. 161handles.
159 162
170 173
171You can create a time watcher by calling the C<< AnyEvent->timer >> 174You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 175method with the following mandatory arguments:
173 176
174C<after> specifies after how many seconds (fractional values are 177C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 178supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 179in that case.
180
181Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks.
177 184
178The timer callback will be invoked at most once: if you want a repeating 185The timer callback will be invoked at most once: if you want a repeating
179timer you have to create a new watcher (this is a limitation by both Tk 186timer you have to create a new watcher (this is a limitation by both Tk
180and Glib). 187and Glib).
181 188
206 213
207There are two ways to handle timers: based on real time (relative, "fire 214There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 215in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 216o'clock").
210 217
211While most event loops expect timers to specified in a relative way, they use 218While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 219use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 220"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 221the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 222fire "after" a second might actually take six years to finally fire.
216 223
217AnyEvent cannot compensate for this. The only event loop that is conscious 224AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 225about these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 226on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers.
220 228
221AnyEvent always prefers relative timers, if available, matching the 229AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 230AnyEvent API.
223 231
224=head2 SIGNAL WATCHERS 232=head2 SIGNAL WATCHERS
225 233
226You can watch for signals using a signal watcher, C<signal> is the signal 234You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
228be invoked whenever a signal occurs. 236be invoked whenever a signal occurs.
229 237
238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks.
241
230Multiple signals occurances can be clumped together into one callback 242Multiple signal occurances can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. synchronous means
232that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 245but it is guarenteed not to interrupt any other callbacks.
234 246
235The main advantage of using these watchers is that you can share a signal 247The main advantage of using these watchers is that you can share a signal
248 260
249The child process is specified by the C<pid> argument (if set to C<0>, it 261The child process is specified by the C<pid> argument (if set to C<0>, it
250watches for any child process exit). The watcher will trigger as often 262watches for any child process exit). The watcher will trigger as often
251as status change for the child are received. This works by installing a 263as status change for the child are received. This works by installing a
252signal handler for C<SIGCHLD>. The callback will be called with the pid 264signal handler for C<SIGCHLD>. The callback will be called with the pid
253and exit status (as returned by waitpid). 265and exit status (as returned by waitpid), so unlike other watcher types,
266you I<can> rely on child watcher callback arguments.
254 267
255Example: wait for pid 1333 268There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore).
271
272Not all event models handle this correctly (POE doesn't), but even for
273event models that I<do> handle this correctly, they usually need to be
274loaded before the process exits (i.e. before you fork in the first place).
275
276This means you cannot create a child watcher as the very first thing in an
277AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279
280Example: fork a process and wait for it
281
282 my $done = AnyEvent->condvar;
283
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5;
256 287
257 my $w = AnyEvent->child ( 288 my $w = AnyEvent->child (
258 pid => 1333, 289 pid => $pid,
259 cb => sub { 290 cb => sub {
260 my ($pid, $status) = @_; 291 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 292 warn "pid $pid exited with status $status";
293 $done->send;
262 }, 294 },
263 ); 295 );
264 296
297 # do something else, then wait for process exit
298 $done->wait;
299
265=head2 CONDITION VARIABLES 300=head2 CONDITION VARIABLES
266 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
269 316
270A condition variable waits for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
271->broadcast >> method has been called. 318by calling the C<send> method.
272 319
273They are very useful to signal that a condition has been fulfilled, for 320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 329then a condition variable would be the ideal candidate to signal the
276availability of results. 330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
277 332
278You can also use condition variables to block your main program until 333You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 334you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 335could C<< ->wait >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
282 337
283Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 342as this asks for trouble.
288 343
289This object has two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example:
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->wait;
371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
290 378
291=over 4 379=over 4
292 380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
450=back
451
452=head3 METHODS FOR CONSUMERS
453
454These methods should only be used by the consuming side, i.e. the
455code awaits the condition.
456
457=over 4
458
293=item $cv->wait 459=item $cv->wait
294 460
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
296called on c<$cv>, while servicing other watchers normally. 462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
297 464
298You can only wait once on a condition - additional calls will return 465You can only wait once on a condition - additional calls are valid but
299immediately. 466will return immediately.
467
468If an error condition has been set by calling C<< ->croak >>, then this
469function will call C<croak>.
470
471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
300 473
301Not all event models support a blocking wait - some die in that case 474Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are 475(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the 476using this from a module, never require a blocking wait>, but let the
304caller decide whether the call will block or not (for example, by coupling 477caller decide whether the call will block or not (for example, by coupling
311multiple interpreters or coroutines/threads, none of which C<AnyEvent> 484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 485can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s 486L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however). 487from different coroutines, however).
315 488
316=item $cv->broadcast 489You can ensure that C<< -wait >> never blocks by setting a callback and
490only calling C<< ->wait >> from within that callback (or at a later
491time). This will work even when the event loop does not support blocking
492waits otherwise.
317 493
318Flag the condition as ready - a running C<< ->wait >> and all further 494=item $bool = $cv->ready
319calls to C<wait> will (eventually) return after this method has been 495
320called. If nobody is waiting the broadcast will be remembered.. 496Returns true when the condition is "true", i.e. whether C<send> or
497C<croak> have been called.
498
499=item $cb = $cv->cb ([new callback])
500
501This is a mutator function that returns the callback set and optionally
502replaces it before doing so.
503
504The callback will be called when the condition becomes "true", i.e. when
505C<send> or C<croak> are called. Calling C<wait> inside the callback
506or at any later time is guaranteed not to block.
321 507
322=back 508=back
323
324Example:
325
326 # wait till the result is ready
327 my $result_ready = AnyEvent->condvar;
328
329 # do something such as adding a timer
330 # or socket watcher the calls $result_ready->broadcast
331 # when the "result" is ready.
332 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer (
334 after => 1,
335 cb => sub { $result_ready->broadcast },
336 );
337
338 # this "blocks" (while handling events) till the watcher
339 # calls broadcast
340 $result_ready->wait;
341 509
342=head1 GLOBAL VARIABLES AND FUNCTIONS 510=head1 GLOBAL VARIABLES AND FUNCTIONS
343 511
344=over 4 512=over 4
345 513
353 521
354The known classes so far are: 522The known classes so far are:
355 523
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice. 524 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice. 525 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice). 526 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
359 AnyEvent::Impl::Event based on Event, also second best choice :) 527 AnyEvent::Impl::Event based on Event, second best choice.
528 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
360 AnyEvent::Impl::Glib based on Glib, third-best choice. 529 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice. 530 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable. 531 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
363 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 532 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
533 AnyEvent::Impl::POE based on POE, not generic enough for full support.
534
535There is no support for WxWidgets, as WxWidgets has no support for
536watching file handles. However, you can use WxWidgets through the
537POE Adaptor, as POE has a Wx backend that simply polls 20 times per
538second, which was considered to be too horrible to even consider for
539AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
540it's adaptor.
541
542AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
543autodetecting them.
364 544
365=item AnyEvent::detect 545=item AnyEvent::detect
366 546
367Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 547Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
368if necessary. You should only call this function right before you would 548if necessary. You should only call this function right before you would
380decide which event module to use as soon as the first method is called, so 560decide which event module to use as soon as the first method is called, so
381by calling AnyEvent in your module body you force the user of your module 561by calling AnyEvent in your module body you force the user of your module
382to load the event module first. 562to load the event module first.
383 563
384Never call C<< ->wait >> on a condition variable unless you I<know> that 564Never call C<< ->wait >> on a condition variable unless you I<know> that
385the C<< ->broadcast >> method has been called on it already. This is 565the C<< ->send >> method has been called on it already. This is
386because it will stall the whole program, and the whole point of using 566because it will stall the whole program, and the whole point of using
387events is to stay interactive. 567events is to stay interactive.
388 568
389It is fine, however, to call C<< ->wait >> when the user of your module 569It is fine, however, to call C<< ->wait >> when the user of your module
390requests it (i.e. if you create a http request object ad have a method 570requests it (i.e. if you create a http request object ad have a method
410 590
411You can chose to use a rather inefficient pure-perl implementation by 591You can chose to use a rather inefficient pure-perl implementation by
412loading the C<AnyEvent::Impl::Perl> module, which gives you similar 592loading the C<AnyEvent::Impl::Perl> module, which gives you similar
413behaviour everywhere, but letting AnyEvent chose is generally better. 593behaviour everywhere, but letting AnyEvent chose is generally better.
414 594
595=head1 OTHER MODULES
596
597The following is a non-exhaustive list of additional modules that use
598AnyEvent and can therefore be mixed easily with other AnyEvent modules
599in the same program. Some of the modules come with AnyEvent, some are
600available via CPAN.
601
602=over 4
603
604=item L<AnyEvent::Util>
605
606Contains various utility functions that replace often-used but blocking
607functions such as C<inet_aton> by event-/callback-based versions.
608
609=item L<AnyEvent::Handle>
610
611Provide read and write buffers and manages watchers for reads and writes.
612
613=item L<AnyEvent::Socket>
614
615Provides a means to do non-blocking connects, accepts etc.
616
617=item L<AnyEvent::HTTPD>
618
619Provides a simple web application server framework.
620
621=item L<AnyEvent::DNS>
622
623Provides asynchronous DNS resolver capabilities, beyond what
624L<AnyEvent::Util> offers.
625
626=item L<AnyEvent::FastPing>
627
628The fastest ping in the west.
629
630=item L<Net::IRC3>
631
632AnyEvent based IRC client module family.
633
634=item L<Net::XMPP2>
635
636AnyEvent based XMPP (Jabber protocol) module family.
637
638=item L<Net::FCP>
639
640AnyEvent-based implementation of the Freenet Client Protocol, birthplace
641of AnyEvent.
642
643=item L<Event::ExecFlow>
644
645High level API for event-based execution flow control.
646
647=item L<Coro>
648
649Has special support for AnyEvent.
650
651=item L<IO::Lambda>
652
653The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
654
655=item L<IO::AIO>
656
657Truly asynchronous I/O, should be in the toolbox of every event
658programmer. Can be trivially made to use AnyEvent.
659
660=item L<BDB>
661
662Truly asynchronous Berkeley DB access. Can be trivially made to use
663AnyEvent.
664
665=back
666
415=cut 667=cut
416 668
417package AnyEvent; 669package AnyEvent;
418 670
419no warnings; 671no warnings;
420use strict; 672use strict;
421 673
422use Carp; 674use Carp;
423 675
424our $VERSION = '3.12'; 676our $VERSION = '3.3';
425our $MODEL; 677our $MODEL;
426 678
427our $AUTOLOAD; 679our $AUTOLOAD;
428our @ISA; 680our @ISA;
429 681
434my @models = ( 686my @models = (
435 [Coro::EV:: => AnyEvent::Impl::CoroEV::], 687 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
436 [Coro::Event:: => AnyEvent::Impl::CoroEvent::], 688 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
437 [EV:: => AnyEvent::Impl::EV::], 689 [EV:: => AnyEvent::Impl::EV::],
438 [Event:: => AnyEvent::Impl::Event::], 690 [Event:: => AnyEvent::Impl::Event::],
691 [Tk:: => AnyEvent::Impl::Tk::],
692 [Wx:: => AnyEvent::Impl::POE::],
693 [Prima:: => AnyEvent::Impl::POE::],
694 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
695 # everything below here will not be autoprobed as the pureperl backend should work everywhere
439 [Glib:: => AnyEvent::Impl::Glib::], 696 [Glib:: => AnyEvent::Impl::Glib::],
440 [Tk:: => AnyEvent::Impl::Tk::],
441 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
442 [Event::Lib:: => AnyEvent::Impl::EventLib::], 697 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
698 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
699 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
443); 700);
444 701
445our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 702our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
446 703
447sub detect() { 704sub detect() {
448 unless ($MODEL) { 705 unless ($MODEL) {
449 no strict 'refs'; 706 no strict 'refs';
450 707
451 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 708 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
452 my $model = "AnyEvent::Impl::$1"; 709 my $model = "AnyEvent::Impl::$1";
453 if (eval "require $model") { 710 if (eval "require $model") {
454 $MODEL = $model; 711 $MODEL = $model;
455 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 712 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
713 } else {
714 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
456 } 715 }
457 } 716 }
458 717
459 # check for already loaded models 718 # check for already loaded models
460 unless ($MODEL) { 719 unless ($MODEL) {
653 912
654=over 4 913=over 4
655 914
656=item C<PERL_ANYEVENT_VERBOSE> 915=item C<PERL_ANYEVENT_VERBOSE>
657 916
917By default, AnyEvent will be completely silent except in fatal
918conditions. You can set this environment variable to make AnyEvent more
919talkative.
920
921When set to C<1> or higher, causes AnyEvent to warn about unexpected
922conditions, such as not being able to load the event model specified by
923C<PERL_ANYEVENT_MODEL>.
924
658When set to C<2> or higher, cause AnyEvent to report to STDERR which event 925When set to C<2> or higher, cause AnyEvent to report to STDERR which event
659model it chooses. 926model it chooses.
660 927
661=item C<PERL_ANYEVENT_MODEL> 928=item C<PERL_ANYEVENT_MODEL>
662 929
676 943
677=back 944=back
678 945
679=head1 EXAMPLE PROGRAM 946=head1 EXAMPLE PROGRAM
680 947
681The following program uses an IO watcher to read data from STDIN, a timer 948The following program uses an I/O watcher to read data from STDIN, a timer
682to display a message once per second, and a condition variable to quit the 949to display a message once per second, and a condition variable to quit the
683program when the user enters quit: 950program when the user enters quit:
684 951
685 use AnyEvent; 952 use AnyEvent;
686 953
830 $quit->broadcast; 1097 $quit->broadcast;
831 }); 1098 });
832 1099
833 $quit->wait; 1100 $quit->wait;
834 1101
1102
1103=head1 BENCHMARKS
1104
1105To give you an idea of the performance and overheads that AnyEvent adds
1106over the event loops themselves and to give you an impression of the speed
1107of various event loops I prepared some benchmarks.
1108
1109=head2 BENCHMARKING ANYEVENT OVERHEAD
1110
1111Here is a benchmark of various supported event models used natively and
1112through anyevent. The benchmark creates a lot of timers (with a zero
1113timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1114which it is), lets them fire exactly once and destroys them again.
1115
1116Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1117distribution.
1118
1119=head3 Explanation of the columns
1120
1121I<watcher> is the number of event watchers created/destroyed. Since
1122different event models feature vastly different performances, each event
1123loop was given a number of watchers so that overall runtime is acceptable
1124and similar between tested event loop (and keep them from crashing): Glib
1125would probably take thousands of years if asked to process the same number
1126of watchers as EV in this benchmark.
1127
1128I<bytes> is the number of bytes (as measured by the resident set size,
1129RSS) consumed by each watcher. This method of measuring captures both C
1130and Perl-based overheads.
1131
1132I<create> is the time, in microseconds (millionths of seconds), that it
1133takes to create a single watcher. The callback is a closure shared between
1134all watchers, to avoid adding memory overhead. That means closure creation
1135and memory usage is not included in the figures.
1136
1137I<invoke> is the time, in microseconds, used to invoke a simple
1138callback. The callback simply counts down a Perl variable and after it was
1139invoked "watcher" times, it would C<< ->broadcast >> a condvar once to
1140signal the end of this phase.
1141
1142I<destroy> is the time, in microseconds, that it takes to destroy a single
1143watcher.
1144
1145=head3 Results
1146
1147 name watchers bytes create invoke destroy comment
1148 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1149 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1150 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1151 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1152 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1153 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1154 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1155 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1156 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1157 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1158
1159=head3 Discussion
1160
1161The benchmark does I<not> measure scalability of the event loop very
1162well. For example, a select-based event loop (such as the pure perl one)
1163can never compete with an event loop that uses epoll when the number of
1164file descriptors grows high. In this benchmark, all events become ready at
1165the same time, so select/poll-based implementations get an unnatural speed
1166boost.
1167
1168Also, note that the number of watchers usually has a nonlinear effect on
1169overall speed, that is, creating twice as many watchers doesn't take twice
1170the time - usually it takes longer. This puts event loops tested with a
1171higher number of watchers at a disadvantage.
1172
1173To put the range of results into perspective, consider that on the
1174benchmark machine, handling an event takes roughly 1600 CPU cycles with
1175EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1176cycles with POE.
1177
1178C<EV> is the sole leader regarding speed and memory use, which are both
1179maximal/minimal, respectively. Even when going through AnyEvent, it uses
1180far less memory than any other event loop and is still faster than Event
1181natively.
1182
1183The pure perl implementation is hit in a few sweet spots (both the
1184constant timeout and the use of a single fd hit optimisations in the perl
1185interpreter and the backend itself). Nevertheless this shows that it
1186adds very little overhead in itself. Like any select-based backend its
1187performance becomes really bad with lots of file descriptors (and few of
1188them active), of course, but this was not subject of this benchmark.
1189
1190The C<Event> module has a relatively high setup and callback invocation
1191cost, but overall scores in on the third place.
1192
1193C<Glib>'s memory usage is quite a bit higher, but it features a
1194faster callback invocation and overall ends up in the same class as
1195C<Event>. However, Glib scales extremely badly, doubling the number of
1196watchers increases the processing time by more than a factor of four,
1197making it completely unusable when using larger numbers of watchers
1198(note that only a single file descriptor was used in the benchmark, so
1199inefficiencies of C<poll> do not account for this).
1200
1201The C<Tk> adaptor works relatively well. The fact that it crashes with
1202more than 2000 watchers is a big setback, however, as correctness takes
1203precedence over speed. Nevertheless, its performance is surprising, as the
1204file descriptor is dup()ed for each watcher. This shows that the dup()
1205employed by some adaptors is not a big performance issue (it does incur a
1206hidden memory cost inside the kernel which is not reflected in the figures
1207above).
1208
1209C<POE>, regardless of underlying event loop (whether using its pure perl
1210select-based backend or the Event module, the POE-EV backend couldn't
1211be tested because it wasn't working) shows abysmal performance and
1212memory usage with AnyEvent: Watchers use almost 30 times as much memory
1213as EV watchers, and 10 times as much memory as Event (the high memory
1214requirements are caused by requiring a session for each watcher). Watcher
1215invocation speed is almost 900 times slower than with AnyEvent's pure perl
1216implementation.
1217
1218The design of the POE adaptor class in AnyEvent can not really account
1219for the performance issues, though, as session creation overhead is
1220small compared to execution of the state machine, which is coded pretty
1221optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1222using multiple sessions is not a good approach, especially regarding
1223memory usage, even the author of POE could not come up with a faster
1224design).
1225
1226=head3 Summary
1227
1228=over 4
1229
1230=item * Using EV through AnyEvent is faster than any other event loop
1231(even when used without AnyEvent), but most event loops have acceptable
1232performance with or without AnyEvent.
1233
1234=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1235the actual event loop, only with extremely fast event loops such as EV
1236adds AnyEvent significant overhead.
1237
1238=item * You should avoid POE like the plague if you want performance or
1239reasonable memory usage.
1240
1241=back
1242
1243=head2 BENCHMARKING THE LARGE SERVER CASE
1244
1245This benchmark atcually benchmarks the event loop itself. It works by
1246creating a number of "servers": each server consists of a socketpair, a
1247timeout watcher that gets reset on activity (but never fires), and an I/O
1248watcher waiting for input on one side of the socket. Each time the socket
1249watcher reads a byte it will write that byte to a random other "server".
1250
1251The effect is that there will be a lot of I/O watchers, only part of which
1252are active at any one point (so there is a constant number of active
1253fds for each loop iterstaion, but which fds these are is random). The
1254timeout is reset each time something is read because that reflects how
1255most timeouts work (and puts extra pressure on the event loops).
1256
1257In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1258(1%) are active. This mirrors the activity of large servers with many
1259connections, most of which are idle at any one point in time.
1260
1261Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1262distribution.
1263
1264=head3 Explanation of the columns
1265
1266I<sockets> is the number of sockets, and twice the number of "servers" (as
1267each server has a read and write socket end).
1268
1269I<create> is the time it takes to create a socketpair (which is
1270nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1271
1272I<request>, the most important value, is the time it takes to handle a
1273single "request", that is, reading the token from the pipe and forwarding
1274it to another server. This includes deleting the old timeout and creating
1275a new one that moves the timeout into the future.
1276
1277=head3 Results
1278
1279 name sockets create request
1280 EV 20000 69.01 11.16
1281 Perl 20000 73.32 35.87
1282 Event 20000 212.62 257.32
1283 Glib 20000 651.16 1896.30
1284 POE 20000 349.67 12317.24 uses POE::Loop::Event
1285
1286=head3 Discussion
1287
1288This benchmark I<does> measure scalability and overall performance of the
1289particular event loop.
1290
1291EV is again fastest. Since it is using epoll on my system, the setup time
1292is relatively high, though.
1293
1294Perl surprisingly comes second. It is much faster than the C-based event
1295loops Event and Glib.
1296
1297Event suffers from high setup time as well (look at its code and you will
1298understand why). Callback invocation also has a high overhead compared to
1299the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1300uses select or poll in basically all documented configurations.
1301
1302Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1303clearly fails to perform with many filehandles or in busy servers.
1304
1305POE is still completely out of the picture, taking over 1000 times as long
1306as EV, and over 100 times as long as the Perl implementation, even though
1307it uses a C-based event loop in this case.
1308
1309=head3 Summary
1310
1311=over 4
1312
1313=item * The pure perl implementation performs extremely well.
1314
1315=item * Avoid Glib or POE in large projects where performance matters.
1316
1317=back
1318
1319=head2 BENCHMARKING SMALL SERVERS
1320
1321While event loops should scale (and select-based ones do not...) even to
1322large servers, most programs we (or I :) actually write have only a few
1323I/O watchers.
1324
1325In this benchmark, I use the same benchmark program as in the large server
1326case, but it uses only eight "servers", of which three are active at any
1327one time. This should reflect performance for a small server relatively
1328well.
1329
1330The columns are identical to the previous table.
1331
1332=head3 Results
1333
1334 name sockets create request
1335 EV 16 20.00 6.54
1336 Perl 16 25.75 12.62
1337 Event 16 81.27 35.86
1338 Glib 16 32.63 15.48
1339 POE 16 261.87 276.28 uses POE::Loop::Event
1340
1341=head3 Discussion
1342
1343The benchmark tries to test the performance of a typical small
1344server. While knowing how various event loops perform is interesting, keep
1345in mind that their overhead in this case is usually not as important, due
1346to the small absolute number of watchers (that is, you need efficiency and
1347speed most when you have lots of watchers, not when you only have a few of
1348them).
1349
1350EV is again fastest.
1351
1352Perl again comes second. It is noticably faster than the C-based event
1353loops Event and Glib, although the difference is too small to really
1354matter.
1355
1356POE also performs much better in this case, but is is still far behind the
1357others.
1358
1359=head3 Summary
1360
1361=over 4
1362
1363=item * C-based event loops perform very well with small number of
1364watchers, as the management overhead dominates.
1365
1366=back
1367
1368
835=head1 FORK 1369=head1 FORK
836 1370
837Most event libraries are not fork-safe. The ones who are usually are 1371Most event libraries are not fork-safe. The ones who are usually are
838because they are so inefficient. Only L<EV> is fully fork-aware. 1372because they rely on inefficient but fork-safe C<select> or C<poll>
1373calls. Only L<EV> is fully fork-aware.
839 1374
840If you have to fork, you must either do so I<before> creating your first 1375If you have to fork, you must either do so I<before> creating your first
841watcher OR you must not use AnyEvent at all in the child. 1376watcher OR you must not use AnyEvent at all in the child.
1377
842 1378
843=head1 SECURITY CONSIDERATIONS 1379=head1 SECURITY CONSIDERATIONS
844 1380
845AnyEvent can be forced to load any event model via 1381AnyEvent can be forced to load any event model via
846$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 1382$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
854 1390
855 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1391 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
856 1392
857 use AnyEvent; 1393 use AnyEvent;
858 1394
1395
859=head1 SEE ALSO 1396=head1 SEE ALSO
860 1397
861Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1398Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>,
862L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1399L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
863L<Event::Lib>. 1400L<Event::Lib>, L<Qt>, L<POE>.
864 1401
865Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1402Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>,
866L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1403L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>,
867L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>. 1404L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1405L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
868 1406
869Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1407Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
1408
870 1409
871=head1 AUTHOR 1410=head1 AUTHOR
872 1411
873 Marc Lehmann <schmorp@schmorp.de> 1412 Marc Lehmann <schmorp@schmorp.de>
874 http://home.schmorp.de/ 1413 http://home.schmorp.de/

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