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Revision 1.90 by root, Fri Apr 25 14:24:29 2008 UTC vs.
Revision 1.108 by root, Sat May 10 00:22:02 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 20 $w->wait; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 21 $w->send; # wake up current and all future wait's
22 22
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 24
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 26nowadays. So what is different about AnyEvent?
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 68useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 69model, you should I<not> use this module.
70 70
71
72=head1 DESCRIPTION 71=head1 DESCRIPTION
73 72
74L<AnyEvent> provides an identical interface to multiple event loops. This 73L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 74allows module authors to utilise an event loop without forcing module
76users to use the same event loop (as only a single event loop can coexist 75users to use the same event loop (as only a single event loop can coexist
79The interface itself is vaguely similar, but not identical to the L<Event> 78The interface itself is vaguely similar, but not identical to the L<Event>
80module. 79module.
81 80
82During the first call of any watcher-creation method, the module tries 81During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 82to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 83following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 84L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86L<POE>. The first one found is used. If none are found, the module tries 85L<POE>. The first one found is used. If none are found, the module tries
87to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 86to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
88adaptor should always succeed) in the order given. The first one that can 87adaptor should always succeed) in the order given. The first one that can
89be successfully loaded will be used. If, after this, still none could be 88be successfully loaded will be used. If, after this, still none could be
289 my $w = AnyEvent->child ( 288 my $w = AnyEvent->child (
290 pid => $pid, 289 pid => $pid,
291 cb => sub { 290 cb => sub {
292 my ($pid, $status) = @_; 291 my ($pid, $status) = @_;
293 warn "pid $pid exited with status $status"; 292 warn "pid $pid exited with status $status";
294 $done->broadcast; 293 $done->send;
295 }, 294 },
296 ); 295 );
297 296
298 # do something else, then wait for process exit 297 # do something else, then wait for process exit
299 $done->wait; 298 $done->wait;
300 299
301=head2 CONDITION VARIABLES 300=head2 CONDITION VARIABLES
302 301
302If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks.
305
306AnyEvent is different, it expects somebody else to run the event loop and
307will only block when necessary (usually when told by the user).
308
309The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true.
311
303Condition variables can be created by calling the C<< AnyEvent->condvar >> 312Condition variables can be created by calling the C<< AnyEvent->condvar
304method without any arguments. 313>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable
315becomes true.
305 316
306A condition variable waits for a condition - precisely that the C<< 317After creation, the conditon variable is "false" until it becomes "true"
307->broadcast >> method has been called. 318by calling the C<send> method.
308 319
309They are very useful to signal that a condition has been fulfilled, for 320Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet
323another way to call them is transations - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers
325a result.
326
327Condition variables are very useful to signal that something has finished,
310example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
311then a condition variable would be the ideal candidate to signal the 329then a condition variable would be the ideal candidate to signal the
312availability of results. 330availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results.
313 332
314You can also use condition variables to block your main program until 333You can also use them to simulate traditional event loops - for example,
315an event occurs - for example, you could C<< ->wait >> in your main 334you can block your main program until an event occurs - for example, you
316program until the user clicks the Quit button in your app, which would C<< 335could C<< ->wait >> in your main program until the user clicks the Quit
317->broadcast >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
318 337
319Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
320two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you
321lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
322you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
323as this asks for trouble. 342as this asks for trouble.
324 343
325This object has two methods: 344Condition variables are represented by hash refs in perl, and the keys
345used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
346easy (it is often useful to build your own transaction class on top of
347AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
348it's C<new> method in your own C<new> method.
349
350There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur.
353
354Example:
355
356 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar;
358
359 # do something such as adding a timer
360 # or socket watcher the calls $result_ready->send
361 # when the "result" is ready.
362 # in this case, we simply use a timer:
363 my $w = AnyEvent->timer (
364 after => 1,
365 cb => sub { $result_ready->send },
366 );
367
368 # this "blocks" (while handling events) till the callback
369 # calls send
370 $result_ready->wait;
371
372=head3 METHODS FOR PRODUCERS
373
374These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also
376the producer side which creates the condvar in most cases, but it isn't
377uncommon for the consumer to create it as well.
326 378
327=over 4 379=over 4
328 380
381=item $cv->send (...)
382
383Flag the condition as ready - a running C<< ->wait >> and all further
384calls to C<wait> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered.
386
387If a callback has been set on the condition variable, it is called
388immediately from within send.
389
390Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls.
392
393=item $cv->croak ($error)
394
395Similar to send, but causes all call's wait C<< ->wait >> to invoke
396C<Carp::croak> with the given error message/object/scalar.
397
398This can be used to signal any errors to the condition variable
399user/consumer.
400
401=item $cv->begin ([group callback])
402
403=item $cv->end
404
405These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process.
408
409Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback
412is I<supposed> to call C<< ->send >>, but that is not required. If no
413callback was set, C<send> will be called without any arguments.
414
415Let's clarify this with the ping example:
416
417 my $cv = AnyEvent->condvar;
418
419 my %result;
420 $cv->begin (sub { $cv->send (\%result) });
421
422 for my $host (@list_of_hosts) {
423 $cv->begin;
424 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...;
426 $cv->end;
427 };
428 }
429
430 $cv->end;
431
432This code fragment supposedly pings a number of hosts and calls
433C<send> after results for all then have have been gathered - in any
434order. To achieve this, the code issues a call to C<begin> when it starts
435each ping request and calls C<end> when it has received some result for
436it. Since C<begin> and C<end> only maintain a counter, the order in which
437results arrive is not relevant.
438
439There is an additional bracketing call to C<begin> and C<end> outside the
440loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once).
444
445This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>.
449
450=back
451
452=head3 METHODS FOR CONSUMERS
453
454These methods should only be used by the consuming side, i.e. the
455code awaits the condition.
456
457=over 4
458
329=item $cv->wait 459=item $cv->wait
330 460
331Wait (blocking if necessary) until the C<< ->broadcast >> method has been 461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
332called on c<$cv>, while servicing other watchers normally. 462>> methods have been called on c<$cv>, while servicing other watchers
463normally.
333 464
334You can only wait once on a condition - additional calls will return 465You can only wait once on a condition - additional calls are valid but
335immediately. 466will return immediately.
467
468If an error condition has been set by calling C<< ->croak >>, then this
469function will call C<croak>.
470
471In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned.
336 473
337Not all event models support a blocking wait - some die in that case 474Not all event models support a blocking wait - some die in that case
338(programs might want to do that to stay interactive), so I<if you are 475(programs might want to do that to stay interactive), so I<if you are
339using this from a module, never require a blocking wait>, but let the 476using this from a module, never require a blocking wait>, but let the
340caller decide whether the call will block or not (for example, by coupling 477caller decide whether the call will block or not (for example, by coupling
343while still suppporting blocking waits if the caller so desires). 480while still suppporting blocking waits if the caller so desires).
344 481
345Another reason I<never> to C<< ->wait >> in a module is that you cannot 482Another reason I<never> to C<< ->wait >> in a module is that you cannot
346sensibly have two C<< ->wait >>'s in parallel, as that would require 483sensibly have two C<< ->wait >>'s in parallel, as that would require
347multiple interpreters or coroutines/threads, none of which C<AnyEvent> 484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
348can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 485can supply.
349L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
350from different coroutines, however).
351 486
352=item $cv->broadcast 487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
353 492
354Flag the condition as ready - a running C<< ->wait >> and all further 493You can ensure that C<< -wait >> never blocks by setting a callback and
355calls to C<wait> will (eventually) return after this method has been 494only calling C<< ->wait >> from within that callback (or at a later
356called. If nobody is waiting the broadcast will be remembered.. 495time). This will work even when the event loop does not support blocking
496waits otherwise.
497
498=item $bool = $cv->ready
499
500Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called.
502
503=item $cb = $cv->cb ([new callback])
504
505This is a mutator function that returns the callback set and optionally
506replaces it before doing so.
507
508The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback
510or at any later time is guaranteed not to block.
357 511
358=back 512=back
359
360Example:
361
362 # wait till the result is ready
363 my $result_ready = AnyEvent->condvar;
364
365 # do something such as adding a timer
366 # or socket watcher the calls $result_ready->broadcast
367 # when the "result" is ready.
368 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer (
370 after => 1,
371 cb => sub { $result_ready->broadcast },
372 );
373
374 # this "blocks" (while handling events) till the watcher
375 # calls broadcast
376 $result_ready->wait;
377 513
378=head1 GLOBAL VARIABLES AND FUNCTIONS 514=head1 GLOBAL VARIABLES AND FUNCTIONS
379 515
380=over 4 516=over 4
381 517
387C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
388AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
389 525
390The known classes so far are: 526The known classes so far are:
391 527
392 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
393 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
394 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
395 AnyEvent::Impl::Event based on Event, second best choice. 529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
396 AnyEvent::Impl::Glib based on Glib, third-best choice. 531 AnyEvent::Impl::Glib based on Glib, third-best choice.
397 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
398 AnyEvent::Impl::Tk based on Tk, very bad choice. 532 AnyEvent::Impl::Tk based on Tk, very bad choice.
399 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
400 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
401 AnyEvent::Impl::POE based on POE, not generic enough for full support. 535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
402 536
415Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
416if necessary. You should only call this function right before you would 550if necessary. You should only call this function right before you would
417have created an AnyEvent watcher anyway, that is, as late as possible at 551have created an AnyEvent watcher anyway, that is, as late as possible at
418runtime. 552runtime.
419 553
554=item @AnyEvent::detect
555
556If there are any code references in this array (you can C<push> to it
557before or after loading AnyEvent), then they will called directly after
558the event loop has been chosen.
559
560You should check C<$AnyEvent::MODEL> before adding to this array, though:
561if it contains a true value then the event loop has already been detected,
562and the array will be ignored.
563
420=back 564=back
421 565
422=head1 WHAT TO DO IN A MODULE 566=head1 WHAT TO DO IN A MODULE
423 567
424As a module author, you should C<use AnyEvent> and call AnyEvent methods 568As a module author, you should C<use AnyEvent> and call AnyEvent methods
428decide which event module to use as soon as the first method is called, so 572decide which event module to use as soon as the first method is called, so
429by calling AnyEvent in your module body you force the user of your module 573by calling AnyEvent in your module body you force the user of your module
430to load the event module first. 574to load the event module first.
431 575
432Never call C<< ->wait >> on a condition variable unless you I<know> that 576Never call C<< ->wait >> on a condition variable unless you I<know> that
433the C<< ->broadcast >> method has been called on it already. This is 577the C<< ->send >> method has been called on it already. This is
434because it will stall the whole program, and the whole point of using 578because it will stall the whole program, and the whole point of using
435events is to stay interactive. 579events is to stay interactive.
436 580
437It is fine, however, to call C<< ->wait >> when the user of your module 581It is fine, however, to call C<< ->wait >> when the user of your module
438requests it (i.e. if you create a http request object ad have a method 582requests it (i.e. if you create a http request object ad have a method
458 602
459You can chose to use a rather inefficient pure-perl implementation by 603You can chose to use a rather inefficient pure-perl implementation by
460loading the C<AnyEvent::Impl::Perl> module, which gives you similar 604loading the C<AnyEvent::Impl::Perl> module, which gives you similar
461behaviour everywhere, but letting AnyEvent chose is generally better. 605behaviour everywhere, but letting AnyEvent chose is generally better.
462 606
607=head1 OTHER MODULES
608
609The following is a non-exhaustive list of additional modules that use
610AnyEvent and can therefore be mixed easily with other AnyEvent modules
611in the same program. Some of the modules come with AnyEvent, some are
612available via CPAN.
613
614=over 4
615
616=item L<AnyEvent::Util>
617
618Contains various utility functions that replace often-used but blocking
619functions such as C<inet_aton> by event-/callback-based versions.
620
621=item L<AnyEvent::Handle>
622
623Provide read and write buffers and manages watchers for reads and writes.
624
625=item L<AnyEvent::Socket>
626
627Provides a means to do non-blocking connects, accepts etc.
628
629=item L<AnyEvent::HTTPD>
630
631Provides a simple web application server framework.
632
633=item L<AnyEvent::DNS>
634
635Provides asynchronous DNS resolver capabilities, beyond what
636L<AnyEvent::Util> offers.
637
638=item L<AnyEvent::FastPing>
639
640The fastest ping in the west.
641
642=item L<Net::IRC3>
643
644AnyEvent based IRC client module family.
645
646=item L<Net::XMPP2>
647
648AnyEvent based XMPP (Jabber protocol) module family.
649
650=item L<Net::FCP>
651
652AnyEvent-based implementation of the Freenet Client Protocol, birthplace
653of AnyEvent.
654
655=item L<Event::ExecFlow>
656
657High level API for event-based execution flow control.
658
659=item L<Coro>
660
661Has special support for AnyEvent via L<Coro::AnyEvent>.
662
663=item L<IO::Lambda>
664
665The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
666
667=item L<IO::AIO>
668
669Truly asynchronous I/O, should be in the toolbox of every event
670programmer. Can be trivially made to use AnyEvent.
671
672=item L<BDB>
673
674Truly asynchronous Berkeley DB access. Can be trivially made to use
675AnyEvent.
676
677=back
678
463=cut 679=cut
464 680
465package AnyEvent; 681package AnyEvent;
466 682
467no warnings; 683no warnings;
468use strict; 684use strict;
469 685
470use Carp; 686use Carp;
471 687
472our $VERSION = '3.3'; 688our $VERSION = '3.4';
473our $MODEL; 689our $MODEL;
474 690
475our $AUTOLOAD; 691our $AUTOLOAD;
476our @ISA; 692our @ISA;
477 693
478our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 694our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
479 695
480our @REGISTRY; 696our @REGISTRY;
481 697
482my @models = ( 698my @models = (
483 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
484 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
485 [EV:: => AnyEvent::Impl::EV::], 699 [EV:: => AnyEvent::Impl::EV::],
486 [Event:: => AnyEvent::Impl::Event::], 700 [Event:: => AnyEvent::Impl::Event::],
487 [Glib:: => AnyEvent::Impl::Glib::],
488 [Tk:: => AnyEvent::Impl::Tk::], 701 [Tk:: => AnyEvent::Impl::Tk::],
489 [Wx:: => AnyEvent::Impl::POE::], 702 [Wx:: => AnyEvent::Impl::POE::],
490 [Prima:: => AnyEvent::Impl::POE::], 703 [Prima:: => AnyEvent::Impl::POE::],
491 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 704 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
492 # everything below here will not be autoprobed as the pureperl backend should work everywhere 705 # everything below here will not be autoprobed as the pureperl backend should work everywhere
706 [Glib:: => AnyEvent::Impl::Glib::],
493 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 707 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
494 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 708 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
495 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 709 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
496); 710);
497 711
498our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 712our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
713
714our @detect;
499 715
500sub detect() { 716sub detect() {
501 unless ($MODEL) { 717 unless ($MODEL) {
502 no strict 'refs'; 718 no strict 'refs';
503 719
537 last; 753 last;
538 } 754 }
539 } 755 }
540 756
541 $MODEL 757 $MODEL
542 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 758 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
543 } 759 }
544 } 760 }
545 761
546 unshift @ISA, $MODEL; 762 unshift @ISA, $MODEL;
547 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 763 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
764
765 (shift @detect)->() while @detect;
548 } 766 }
549 767
550 $MODEL 768 $MODEL
551} 769}
552 770
894 }); 1112 });
895 1113
896 $quit->wait; 1114 $quit->wait;
897 1115
898 1116
899=head1 BENCHMARK 1117=head1 BENCHMARKS
900 1118
901To give you an idea of the performance and overheads that AnyEvent adds 1119To give you an idea of the performance and overheads that AnyEvent adds
902over the event loops themselves (and to give you an impression of the 1120over the event loops themselves and to give you an impression of the speed
903speed of various event loops), here is a benchmark of various supported 1121of various event loops I prepared some benchmarks.
904event models natively and with anyevent. The benchmark creates a lot of 1122
905timers (with a zero timeout) and I/O watchers (watching STDOUT, a pty, to 1123=head2 BENCHMARKING ANYEVENT OVERHEAD
1124
1125Here is a benchmark of various supported event models used natively and
1126through anyevent. The benchmark creates a lot of timers (with a zero
1127timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
906become writable, which it is), lets them fire exactly once and destroys 1128which it is), lets them fire exactly once and destroys them again.
907them again.
908 1129
909Rewriting the benchmark to use many different sockets instead of using 1130Source code for this benchmark is found as F<eg/bench> in the AnyEvent
910the same filehandle for all I/O watchers results in a much longer runtime 1131distribution.
911(socket creation is expensive), but qualitatively the same figures, so it
912was not used.
913 1132
914=head2 Explanation of the columns 1133=head3 Explanation of the columns
915 1134
916I<watcher> is the number of event watchers created/destroyed. Since 1135I<watcher> is the number of event watchers created/destroyed. Since
917different event models feature vastly different performances, each event 1136different event models feature vastly different performances, each event
918loop was given a number of watchers so that overall runtime is acceptable 1137loop was given a number of watchers so that overall runtime is acceptable
919and similar between tested event loop (and keep them from crashing): Glib 1138and similar between tested event loop (and keep them from crashing): Glib
935signal the end of this phase. 1154signal the end of this phase.
936 1155
937I<destroy> is the time, in microseconds, that it takes to destroy a single 1156I<destroy> is the time, in microseconds, that it takes to destroy a single
938watcher. 1157watcher.
939 1158
940=head2 Results 1159=head3 Results
941 1160
942 name watchers bytes create invoke destroy comment 1161 name watchers bytes create invoke destroy comment
943 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1162 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
944 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1163 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
945 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1164 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
946 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1165 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
947 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1166 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
948 Event/Any 16000 936 39.17 33.63 1.43 Event + AnyEvent watchers 1167 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
949 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1168 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
950 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1169 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
951 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1170 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
952 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1171 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
953 1172
954=head2 Discussion 1173=head3 Discussion
955 1174
956The benchmark does I<not> measure scalability of the event loop very 1175The benchmark does I<not> measure scalability of the event loop very
957well. For example, a select-based event loop (such as the pure perl one) 1176well. For example, a select-based event loop (such as the pure perl one)
958can never compete with an event loop that uses epoll when the number of 1177can never compete with an event loop that uses epoll when the number of
959file descriptors grows high. In this benchmark, all events become ready at 1178file descriptors grows high. In this benchmark, all events become ready at
960the same time, so select/poll-based implementations get an unnatural speed 1179the same time, so select/poll-based implementations get an unnatural speed
961boost. 1180boost.
1181
1182Also, note that the number of watchers usually has a nonlinear effect on
1183overall speed, that is, creating twice as many watchers doesn't take twice
1184the time - usually it takes longer. This puts event loops tested with a
1185higher number of watchers at a disadvantage.
1186
1187To put the range of results into perspective, consider that on the
1188benchmark machine, handling an event takes roughly 1600 CPU cycles with
1189EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1190cycles with POE.
962 1191
963C<EV> is the sole leader regarding speed and memory use, which are both 1192C<EV> is the sole leader regarding speed and memory use, which are both
964maximal/minimal, respectively. Even when going through AnyEvent, it uses 1193maximal/minimal, respectively. Even when going through AnyEvent, it uses
965far less memory than any other event loop and is still faster than Event 1194far less memory than any other event loop and is still faster than Event
966natively. 1195natively.
989file descriptor is dup()ed for each watcher. This shows that the dup() 1218file descriptor is dup()ed for each watcher. This shows that the dup()
990employed by some adaptors is not a big performance issue (it does incur a 1219employed by some adaptors is not a big performance issue (it does incur a
991hidden memory cost inside the kernel which is not reflected in the figures 1220hidden memory cost inside the kernel which is not reflected in the figures
992above). 1221above).
993 1222
994C<POE>, regardless of underlying event loop (whether using its pure 1223C<POE>, regardless of underlying event loop (whether using its pure perl
995perl select-based backend or the Event module, the POE-EV backend 1224select-based backend or the Event module, the POE-EV backend couldn't
996couldn't be tested because it wasn't working) shows abysmal performance 1225be tested because it wasn't working) shows abysmal performance and
997and memory usage: Watchers use almost 30 times as much memory as 1226memory usage with AnyEvent: Watchers use almost 30 times as much memory
998EV watchers, and 10 times as much memory as Event (the high memory 1227as EV watchers, and 10 times as much memory as Event (the high memory
999requirements are caused by requiring a session for each watcher). Watcher 1228requirements are caused by requiring a session for each watcher). Watcher
1000invocation speed is almost 900 times slower than with AnyEvent's pure perl 1229invocation speed is almost 900 times slower than with AnyEvent's pure perl
1230implementation.
1231
1001implementation. The design of the POE adaptor class in AnyEvent can not 1232The design of the POE adaptor class in AnyEvent can not really account
1002really account for this, as session creation overhead is small compared 1233for the performance issues, though, as session creation overhead is
1003to execution of the state machine, which is coded pretty optimally within 1234small compared to execution of the state machine, which is coded pretty
1004L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1235optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1236using multiple sessions is not a good approach, especially regarding
1237memory usage, even the author of POE could not come up with a faster
1238design).
1005 1239
1006=head2 Summary 1240=head3 Summary
1007 1241
1008=over 4 1242=over 4
1009 1243
1010=item * Using EV through AnyEvent is faster than any other event loop 1244=item * Using EV through AnyEvent is faster than any other event loop
1011(even when used without AnyEvent), but most event loops have acceptable 1245(even when used without AnyEvent), but most event loops have acceptable
1018=item * You should avoid POE like the plague if you want performance or 1252=item * You should avoid POE like the plague if you want performance or
1019reasonable memory usage. 1253reasonable memory usage.
1020 1254
1021=back 1255=back
1022 1256
1257=head2 BENCHMARKING THE LARGE SERVER CASE
1258
1259This benchmark atcually benchmarks the event loop itself. It works by
1260creating a number of "servers": each server consists of a socketpair, a
1261timeout watcher that gets reset on activity (but never fires), and an I/O
1262watcher waiting for input on one side of the socket. Each time the socket
1263watcher reads a byte it will write that byte to a random other "server".
1264
1265The effect is that there will be a lot of I/O watchers, only part of which
1266are active at any one point (so there is a constant number of active
1267fds for each loop iterstaion, but which fds these are is random). The
1268timeout is reset each time something is read because that reflects how
1269most timeouts work (and puts extra pressure on the event loops).
1270
1271In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100
1272(1%) are active. This mirrors the activity of large servers with many
1273connections, most of which are idle at any one point in time.
1274
1275Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1276distribution.
1277
1278=head3 Explanation of the columns
1279
1280I<sockets> is the number of sockets, and twice the number of "servers" (as
1281each server has a read and write socket end).
1282
1283I<create> is the time it takes to create a socketpair (which is
1284nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1285
1286I<request>, the most important value, is the time it takes to handle a
1287single "request", that is, reading the token from the pipe and forwarding
1288it to another server. This includes deleting the old timeout and creating
1289a new one that moves the timeout into the future.
1290
1291=head3 Results
1292
1293 name sockets create request
1294 EV 20000 69.01 11.16
1295 Perl 20000 73.32 35.87
1296 Event 20000 212.62 257.32
1297 Glib 20000 651.16 1896.30
1298 POE 20000 349.67 12317.24 uses POE::Loop::Event
1299
1300=head3 Discussion
1301
1302This benchmark I<does> measure scalability and overall performance of the
1303particular event loop.
1304
1305EV is again fastest. Since it is using epoll on my system, the setup time
1306is relatively high, though.
1307
1308Perl surprisingly comes second. It is much faster than the C-based event
1309loops Event and Glib.
1310
1311Event suffers from high setup time as well (look at its code and you will
1312understand why). Callback invocation also has a high overhead compared to
1313the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1314uses select or poll in basically all documented configurations.
1315
1316Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1317clearly fails to perform with many filehandles or in busy servers.
1318
1319POE is still completely out of the picture, taking over 1000 times as long
1320as EV, and over 100 times as long as the Perl implementation, even though
1321it uses a C-based event loop in this case.
1322
1323=head3 Summary
1324
1325=over 4
1326
1327=item * The pure perl implementation performs extremely well.
1328
1329=item * Avoid Glib or POE in large projects where performance matters.
1330
1331=back
1332
1333=head2 BENCHMARKING SMALL SERVERS
1334
1335While event loops should scale (and select-based ones do not...) even to
1336large servers, most programs we (or I :) actually write have only a few
1337I/O watchers.
1338
1339In this benchmark, I use the same benchmark program as in the large server
1340case, but it uses only eight "servers", of which three are active at any
1341one time. This should reflect performance for a small server relatively
1342well.
1343
1344The columns are identical to the previous table.
1345
1346=head3 Results
1347
1348 name sockets create request
1349 EV 16 20.00 6.54
1350 Perl 16 25.75 12.62
1351 Event 16 81.27 35.86
1352 Glib 16 32.63 15.48
1353 POE 16 261.87 276.28 uses POE::Loop::Event
1354
1355=head3 Discussion
1356
1357The benchmark tries to test the performance of a typical small
1358server. While knowing how various event loops perform is interesting, keep
1359in mind that their overhead in this case is usually not as important, due
1360to the small absolute number of watchers (that is, you need efficiency and
1361speed most when you have lots of watchers, not when you only have a few of
1362them).
1363
1364EV is again fastest.
1365
1366Perl again comes second. It is noticably faster than the C-based event
1367loops Event and Glib, although the difference is too small to really
1368matter.
1369
1370POE also performs much better in this case, but is is still far behind the
1371others.
1372
1373=head3 Summary
1374
1375=over 4
1376
1377=item * C-based event loops perform very well with small number of
1378watchers, as the management overhead dominates.
1379
1380=back
1381
1023 1382
1024=head1 FORK 1383=head1 FORK
1025 1384
1026Most event libraries are not fork-safe. The ones who are usually are 1385Most event libraries are not fork-safe. The ones who are usually are
1027because they are so inefficient. Only L<EV> is fully fork-aware. 1386because they rely on inefficient but fork-safe C<select> or C<poll>
1387calls. Only L<EV> is fully fork-aware.
1028 1388
1029If you have to fork, you must either do so I<before> creating your first 1389If you have to fork, you must either do so I<before> creating your first
1030watcher OR you must not use AnyEvent at all in the child. 1390watcher OR you must not use AnyEvent at all in the child.
1031 1391
1032 1392
1044 1404
1045 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1405 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1046 1406
1047 use AnyEvent; 1407 use AnyEvent;
1048 1408
1409Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1410be used to probe what backend is used and gain other information (which is
1411probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1412
1049 1413
1050=head1 SEE ALSO 1414=head1 SEE ALSO
1051 1415
1052Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1416Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1053L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
1054L<Event::Lib>, L<Qt>, L<POE>. 1417L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1055 1418
1056Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1419Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1057L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1420L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1058L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1421L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1059L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1422L<AnyEvent::Impl::POE>.
1423
1424Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1060 1425
1061Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1426Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>.
1062 1427
1063 1428
1064=head1 AUTHOR 1429=head1 AUTHOR

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