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Revision: 1.148
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# Content
1 =head1 => NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6
7 =head1 SYNOPSIS
8
9 use AnyEvent;
10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
12 ...
13 });
14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23 =head1 INTRODUCTION/TUTORIAL
24
25 This manpage is mainly a reference manual. If you are interested
26 in a tutorial or some gentle introduction, have a look at the
27 L<AnyEvent::Intro> manpage.
28
29 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
30
31 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
32 nowadays. So what is different about AnyEvent?
33
34 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
35 policy> and AnyEvent is I<small and efficient>.
36
37 First and foremost, I<AnyEvent is not an event model> itself, it only
38 interfaces to whatever event model the main program happens to use in a
39 pragmatic way. For event models and certain classes of immortals alike,
40 the statement "there can only be one" is a bitter reality: In general,
41 only one event loop can be active at the same time in a process. AnyEvent
42 helps hiding the differences between those event loops.
43
44 The goal of AnyEvent is to offer module authors the ability to do event
45 programming (waiting for I/O or timer events) without subscribing to a
46 religion, a way of living, and most importantly: without forcing your
47 module users into the same thing by forcing them to use the same event
48 model you use.
49
50 For modules like POE or IO::Async (which is a total misnomer as it is
51 actually doing all I/O I<synchronously>...), using them in your module is
52 like joining a cult: After you joined, you are dependent on them and you
53 cannot use anything else, as it is simply incompatible to everything that
54 isn't itself. What's worse, all the potential users of your module are
55 I<also> forced to use the same event loop you use.
56
57 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
58 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
59 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
60 your module uses one of those, every user of your module has to use it,
61 too. But if your module uses AnyEvent, it works transparently with all
62 event models it supports (including stuff like POE and IO::Async, as long
63 as those use one of the supported event loops. It is trivial to add new
64 event loops to AnyEvent, too, so it is future-proof).
65
66 In addition to being free of having to use I<the one and only true event
67 model>, AnyEvent also is free of bloat and policy: with POE or similar
68 modules, you get an enormous amount of code and strict rules you have to
69 follow. AnyEvent, on the other hand, is lean and up to the point, by only
70 offering the functionality that is necessary, in as thin as a wrapper as
71 technically possible.
72
73 Of course, AnyEvent comes with a big (and fully optional!) toolbox
74 of useful functionality, such as an asynchronous DNS resolver, 100%
75 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76 such as Windows) and lots of real-world knowledge and workarounds for
77 platform bugs and differences.
78
79 Now, if you I<do want> lots of policy (this can arguably be somewhat
80 useful) and you want to force your users to use the one and only event
81 model, you should I<not> use this module.
82
83 =head1 DESCRIPTION
84
85 L<AnyEvent> provides an identical interface to multiple event loops. This
86 allows module authors to utilise an event loop without forcing module
87 users to use the same event loop (as only a single event loop can coexist
88 peacefully at any one time).
89
90 The interface itself is vaguely similar, but not identical to the L<Event>
91 module.
92
93 During the first call of any watcher-creation method, the module tries
94 to detect the currently loaded event loop by probing whether one of the
95 following modules is already loaded: L<EV>,
96 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
97 L<POE>. The first one found is used. If none are found, the module tries
98 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
99 adaptor should always succeed) in the order given. The first one that can
100 be successfully loaded will be used. If, after this, still none could be
101 found, AnyEvent will fall back to a pure-perl event loop, which is not
102 very efficient, but should work everywhere.
103
104 Because AnyEvent first checks for modules that are already loaded, loading
105 an event model explicitly before first using AnyEvent will likely make
106 that model the default. For example:
107
108 use Tk;
109 use AnyEvent;
110
111 # .. AnyEvent will likely default to Tk
112
113 The I<likely> means that, if any module loads another event model and
114 starts using it, all bets are off. Maybe you should tell their authors to
115 use AnyEvent so their modules work together with others seamlessly...
116
117 The pure-perl implementation of AnyEvent is called
118 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
119 explicitly and enjoy the high availability of that event loop :)
120
121 =head1 WATCHERS
122
123 AnyEvent has the central concept of a I<watcher>, which is an object that
124 stores relevant data for each kind of event you are waiting for, such as
125 the callback to call, the file handle to watch, etc.
126
127 These watchers are normal Perl objects with normal Perl lifetime. After
128 creating a watcher it will immediately "watch" for events and invoke the
129 callback when the event occurs (of course, only when the event model
130 is in control).
131
132 To disable the watcher you have to destroy it (e.g. by setting the
133 variable you store it in to C<undef> or otherwise deleting all references
134 to it).
135
136 All watchers are created by calling a method on the C<AnyEvent> class.
137
138 Many watchers either are used with "recursion" (repeating timers for
139 example), or need to refer to their watcher object in other ways.
140
141 An any way to achieve that is this pattern:
142
143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
144 # you can use $w here, for example to undef it
145 undef $w;
146 });
147
148 Note that C<my $w; $w => combination. This is necessary because in Perl,
149 my variables are only visible after the statement in which they are
150 declared.
151
152 =head2 I/O WATCHERS
153
154 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
155 with the following mandatory key-value pairs as arguments:
156
157 C<fh> the Perl I<file handle> (I<not> file descriptor) to watch
158 for events. C<poll> must be a string that is either C<r> or C<w>,
159 which creates a watcher waiting for "r"eadable or "w"ritable events,
160 respectively. C<cb> is the callback to invoke each time the file handle
161 becomes ready.
162
163 Although the callback might get passed parameters, their value and
164 presence is undefined and you cannot rely on them. Portable AnyEvent
165 callbacks cannot use arguments passed to I/O watcher callbacks.
166
167 The I/O watcher might use the underlying file descriptor or a copy of it.
168 You must not close a file handle as long as any watcher is active on the
169 underlying file descriptor.
170
171 Some event loops issue spurious readyness notifications, so you should
172 always use non-blocking calls when reading/writing from/to your file
173 handles.
174
175 Example:
176
177 # wait for readability of STDIN, then read a line and disable the watcher
178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
179 chomp (my $input = <STDIN>);
180 warn "read: $input\n";
181 undef $w;
182 });
183
184 =head2 TIME WATCHERS
185
186 You can create a time watcher by calling the C<< AnyEvent->timer >>
187 method with the following mandatory arguments:
188
189 C<after> specifies after how many seconds (fractional values are
190 supported) the callback should be invoked. C<cb> is the callback to invoke
191 in that case.
192
193 Although the callback might get passed parameters, their value and
194 presence is undefined and you cannot rely on them. Portable AnyEvent
195 callbacks cannot use arguments passed to time watcher callbacks.
196
197 The timer callback will be invoked at most once: if you want a repeating
198 timer you have to create a new watcher (this is a limitation by both Tk
199 and Glib).
200
201 Example:
202
203 # fire an event after 7.7 seconds
204 my $w = AnyEvent->timer (after => 7.7, cb => sub {
205 warn "timeout\n";
206 });
207
208 # to cancel the timer:
209 undef $w;
210
211 Example 2:
212
213 # fire an event after 0.5 seconds, then roughly every second
214 my $w;
215
216 my $cb = sub {
217 # cancel the old timer while creating a new one
218 $w = AnyEvent->timer (after => 1, cb => $cb);
219 };
220
221 # start the "loop" by creating the first watcher
222 $w = AnyEvent->timer (after => 0.5, cb => $cb);
223
224 =head3 TIMING ISSUES
225
226 There are two ways to handle timers: based on real time (relative, "fire
227 in 10 seconds") and based on wallclock time (absolute, "fire at 12
228 o'clock").
229
230 While most event loops expect timers to specified in a relative way, they
231 use absolute time internally. This makes a difference when your clock
232 "jumps", for example, when ntp decides to set your clock backwards from
233 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
234 fire "after" a second might actually take six years to finally fire.
235
236 AnyEvent cannot compensate for this. The only event loop that is conscious
237 about these issues is L<EV>, which offers both relative (ev_timer, based
238 on true relative time) and absolute (ev_periodic, based on wallclock time)
239 timers.
240
241 AnyEvent always prefers relative timers, if available, matching the
242 AnyEvent API.
243
244 AnyEvent has two additional methods that return the "current time":
245
246 =over 4
247
248 =item AnyEvent->time
249
250 This returns the "current wallclock time" as a fractional number of
251 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
252 return, and the result is guaranteed to be compatible with those).
253
254 It progresses independently of any event loop processing, i.e. each call
255 will check the system clock, which usually gets updated frequently.
256
257 =item AnyEvent->now
258
259 This also returns the "current wallclock time", but unlike C<time>, above,
260 this value might change only once per event loop iteration, depending on
261 the event loop (most return the same time as C<time>, above). This is the
262 time that AnyEvent's timers get scheduled against.
263
264 I<In almost all cases (in all cases if you don't care), this is the
265 function to call when you want to know the current time.>
266
267 This function is also often faster then C<< AnyEvent->time >>, and
268 thus the preferred method if you want some timestamp (for example,
269 L<AnyEvent::Handle> uses this to update it's activity timeouts).
270
271 The rest of this section is only of relevance if you try to be very exact
272 with your timing, you can skip it without bad conscience.
273
274 For a practical example of when these times differ, consider L<Event::Lib>
275 and L<EV> and the following set-up:
276
277 The event loop is running and has just invoked one of your callback at
278 time=500 (assume no other callbacks delay processing). In your callback,
279 you wait a second by executing C<sleep 1> (blocking the process for a
280 second) and then (at time=501) you create a relative timer that fires
281 after three seconds.
282
283 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
284 both return C<501>, because that is the current time, and the timer will
285 be scheduled to fire at time=504 (C<501> + C<3>).
286
287 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
288 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
289 last event processing phase started. With L<EV>, your timer gets scheduled
290 to run at time=503 (C<500> + C<3>).
291
292 In one sense, L<Event::Lib> is more exact, as it uses the current time
293 regardless of any delays introduced by event processing. However, most
294 callbacks do not expect large delays in processing, so this causes a
295 higher drift (and a lot more system calls to get the current time).
296
297 In another sense, L<EV> is more exact, as your timer will be scheduled at
298 the same time, regardless of how long event processing actually took.
299
300 In either case, if you care (and in most cases, you don't), then you
301 can get whatever behaviour you want with any event loop, by taking the
302 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
303 account.
304
305 =back
306
307 =head2 SIGNAL WATCHERS
308
309 You can watch for signals using a signal watcher, C<signal> is the signal
310 I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
311 be invoked whenever a signal occurs.
312
313 Although the callback might get passed parameters, their value and
314 presence is undefined and you cannot rely on them. Portable AnyEvent
315 callbacks cannot use arguments passed to signal watcher callbacks.
316
317 Multiple signal occurrences can be clumped together into one callback
318 invocation, and callback invocation will be synchronous. Synchronous means
319 that it might take a while until the signal gets handled by the process,
320 but it is guaranteed not to interrupt any other callbacks.
321
322 The main advantage of using these watchers is that you can share a signal
323 between multiple watchers.
324
325 This watcher might use C<%SIG>, so programs overwriting those signals
326 directly will likely not work correctly.
327
328 Example: exit on SIGINT
329
330 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
331
332 =head2 CHILD PROCESS WATCHERS
333
334 You can also watch on a child process exit and catch its exit status.
335
336 The child process is specified by the C<pid> argument (if set to C<0>, it
337 watches for any child process exit). The watcher will trigger as often
338 as status change for the child are received. This works by installing a
339 signal handler for C<SIGCHLD>. The callback will be called with the pid
340 and exit status (as returned by waitpid), so unlike other watcher types,
341 you I<can> rely on child watcher callback arguments.
342
343 There is a slight catch to child watchers, however: you usually start them
344 I<after> the child process was created, and this means the process could
345 have exited already (and no SIGCHLD will be sent anymore).
346
347 Not all event models handle this correctly (POE doesn't), but even for
348 event models that I<do> handle this correctly, they usually need to be
349 loaded before the process exits (i.e. before you fork in the first place).
350
351 This means you cannot create a child watcher as the very first thing in an
352 AnyEvent program, you I<have> to create at least one watcher before you
353 C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
354
355 Example: fork a process and wait for it
356
357 my $done = AnyEvent->condvar;
358
359 my $pid = fork or exit 5;
360
361 my $w = AnyEvent->child (
362 pid => $pid,
363 cb => sub {
364 my ($pid, $status) = @_;
365 warn "pid $pid exited with status $status";
366 $done->send;
367 },
368 );
369
370 # do something else, then wait for process exit
371 $done->recv;
372
373 =head2 CONDITION VARIABLES
374
375 If you are familiar with some event loops you will know that all of them
376 require you to run some blocking "loop", "run" or similar function that
377 will actively watch for new events and call your callbacks.
378
379 AnyEvent is different, it expects somebody else to run the event loop and
380 will only block when necessary (usually when told by the user).
381
382 The instrument to do that is called a "condition variable", so called
383 because they represent a condition that must become true.
384
385 Condition variables can be created by calling the C<< AnyEvent->condvar
386 >> method, usually without arguments. The only argument pair allowed is
387 C<cb>, which specifies a callback to be called when the condition variable
388 becomes true.
389
390 After creation, the condition variable is "false" until it becomes "true"
391 by calling the C<send> method (or calling the condition variable as if it
392 were a callback, read about the caveats in the description for the C<<
393 ->send >> method).
394
395 Condition variables are similar to callbacks, except that you can
396 optionally wait for them. They can also be called merge points - points
397 in time where multiple outstanding events have been processed. And yet
398 another way to call them is transactions - each condition variable can be
399 used to represent a transaction, which finishes at some point and delivers
400 a result.
401
402 Condition variables are very useful to signal that something has finished,
403 for example, if you write a module that does asynchronous http requests,
404 then a condition variable would be the ideal candidate to signal the
405 availability of results. The user can either act when the callback is
406 called or can synchronously C<< ->recv >> for the results.
407
408 You can also use them to simulate traditional event loops - for example,
409 you can block your main program until an event occurs - for example, you
410 could C<< ->recv >> in your main program until the user clicks the Quit
411 button of your app, which would C<< ->send >> the "quit" event.
412
413 Note that condition variables recurse into the event loop - if you have
414 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
415 lose. Therefore, condition variables are good to export to your caller, but
416 you should avoid making a blocking wait yourself, at least in callbacks,
417 as this asks for trouble.
418
419 Condition variables are represented by hash refs in perl, and the keys
420 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
421 easy (it is often useful to build your own transaction class on top of
422 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
423 it's C<new> method in your own C<new> method.
424
425 There are two "sides" to a condition variable - the "producer side" which
426 eventually calls C<< -> send >>, and the "consumer side", which waits
427 for the send to occur.
428
429 Example: wait for a timer.
430
431 # wait till the result is ready
432 my $result_ready = AnyEvent->condvar;
433
434 # do something such as adding a timer
435 # or socket watcher the calls $result_ready->send
436 # when the "result" is ready.
437 # in this case, we simply use a timer:
438 my $w = AnyEvent->timer (
439 after => 1,
440 cb => sub { $result_ready->send },
441 );
442
443 # this "blocks" (while handling events) till the callback
444 # calls send
445 $result_ready->recv;
446
447 Example: wait for a timer, but take advantage of the fact that
448 condition variables are also code references.
449
450 my $done = AnyEvent->condvar;
451 my $delay = AnyEvent->timer (after => 5, cb => $done);
452 $done->recv;
453
454 =head3 METHODS FOR PRODUCERS
455
456 These methods should only be used by the producing side, i.e. the
457 code/module that eventually sends the signal. Note that it is also
458 the producer side which creates the condvar in most cases, but it isn't
459 uncommon for the consumer to create it as well.
460
461 =over 4
462
463 =item $cv->send (...)
464
465 Flag the condition as ready - a running C<< ->recv >> and all further
466 calls to C<recv> will (eventually) return after this method has been
467 called. If nobody is waiting the send will be remembered.
468
469 If a callback has been set on the condition variable, it is called
470 immediately from within send.
471
472 Any arguments passed to the C<send> call will be returned by all
473 future C<< ->recv >> calls.
474
475 Condition variables are overloaded so one can call them directly
476 (as a code reference). Calling them directly is the same as calling
477 C<send>. Note, however, that many C-based event loops do not handle
478 overloading, so as tempting as it may be, passing a condition variable
479 instead of a callback does not work. Both the pure perl and EV loops
480 support overloading, however, as well as all functions that use perl to
481 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
482 example).
483
484 =item $cv->croak ($error)
485
486 Similar to send, but causes all call's to C<< ->recv >> to invoke
487 C<Carp::croak> with the given error message/object/scalar.
488
489 This can be used to signal any errors to the condition variable
490 user/consumer.
491
492 =item $cv->begin ([group callback])
493
494 =item $cv->end
495
496 These two methods are EXPERIMENTAL and MIGHT CHANGE.
497
498 These two methods can be used to combine many transactions/events into
499 one. For example, a function that pings many hosts in parallel might want
500 to use a condition variable for the whole process.
501
502 Every call to C<< ->begin >> will increment a counter, and every call to
503 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
504 >>, the (last) callback passed to C<begin> will be executed. That callback
505 is I<supposed> to call C<< ->send >>, but that is not required. If no
506 callback was set, C<send> will be called without any arguments.
507
508 Let's clarify this with the ping example:
509
510 my $cv = AnyEvent->condvar;
511
512 my %result;
513 $cv->begin (sub { $cv->send (\%result) });
514
515 for my $host (@list_of_hosts) {
516 $cv->begin;
517 ping_host_then_call_callback $host, sub {
518 $result{$host} = ...;
519 $cv->end;
520 };
521 }
522
523 $cv->end;
524
525 This code fragment supposedly pings a number of hosts and calls
526 C<send> after results for all then have have been gathered - in any
527 order. To achieve this, the code issues a call to C<begin> when it starts
528 each ping request and calls C<end> when it has received some result for
529 it. Since C<begin> and C<end> only maintain a counter, the order in which
530 results arrive is not relevant.
531
532 There is an additional bracketing call to C<begin> and C<end> outside the
533 loop, which serves two important purposes: first, it sets the callback
534 to be called once the counter reaches C<0>, and second, it ensures that
535 C<send> is called even when C<no> hosts are being pinged (the loop
536 doesn't execute once).
537
538 This is the general pattern when you "fan out" into multiple subrequests:
539 use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
540 is called at least once, and then, for each subrequest you start, call
541 C<begin> and for each subrequest you finish, call C<end>.
542
543 =back
544
545 =head3 METHODS FOR CONSUMERS
546
547 These methods should only be used by the consuming side, i.e. the
548 code awaits the condition.
549
550 =over 4
551
552 =item $cv->recv
553
554 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
555 >> methods have been called on c<$cv>, while servicing other watchers
556 normally.
557
558 You can only wait once on a condition - additional calls are valid but
559 will return immediately.
560
561 If an error condition has been set by calling C<< ->croak >>, then this
562 function will call C<croak>.
563
564 In list context, all parameters passed to C<send> will be returned,
565 in scalar context only the first one will be returned.
566
567 Not all event models support a blocking wait - some die in that case
568 (programs might want to do that to stay interactive), so I<if you are
569 using this from a module, never require a blocking wait>, but let the
570 caller decide whether the call will block or not (for example, by coupling
571 condition variables with some kind of request results and supporting
572 callbacks so the caller knows that getting the result will not block,
573 while still supporting blocking waits if the caller so desires).
574
575 Another reason I<never> to C<< ->recv >> in a module is that you cannot
576 sensibly have two C<< ->recv >>'s in parallel, as that would require
577 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
578 can supply.
579
580 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
581 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
582 versions and also integrates coroutines into AnyEvent, making blocking
583 C<< ->recv >> calls perfectly safe as long as they are done from another
584 coroutine (one that doesn't run the event loop).
585
586 You can ensure that C<< -recv >> never blocks by setting a callback and
587 only calling C<< ->recv >> from within that callback (or at a later
588 time). This will work even when the event loop does not support blocking
589 waits otherwise.
590
591 =item $bool = $cv->ready
592
593 Returns true when the condition is "true", i.e. whether C<send> or
594 C<croak> have been called.
595
596 =item $cb = $cv->cb ([new callback])
597
598 This is a mutator function that returns the callback set and optionally
599 replaces it before doing so.
600
601 The callback will be called when the condition becomes "true", i.e. when
602 C<send> or C<croak> are called. Calling C<recv> inside the callback
603 or at any later time is guaranteed not to block.
604
605 =back
606
607 =head1 GLOBAL VARIABLES AND FUNCTIONS
608
609 =over 4
610
611 =item $AnyEvent::MODEL
612
613 Contains C<undef> until the first watcher is being created. Then it
614 contains the event model that is being used, which is the name of the
615 Perl class implementing the model. This class is usually one of the
616 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
617 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
618
619 The known classes so far are:
620
621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
624 AnyEvent::Impl::Glib based on Glib, third-best choice.
625 AnyEvent::Impl::Tk based on Tk, very bad choice.
626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
629
630 There is no support for WxWidgets, as WxWidgets has no support for
631 watching file handles. However, you can use WxWidgets through the
632 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
633 second, which was considered to be too horrible to even consider for
634 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
635 it's adaptor.
636
637 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
638 autodetecting them.
639
640 =item AnyEvent::detect
641
642 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
643 if necessary. You should only call this function right before you would
644 have created an AnyEvent watcher anyway, that is, as late as possible at
645 runtime.
646
647 =item $guard = AnyEvent::post_detect { BLOCK }
648
649 Arranges for the code block to be executed as soon as the event model is
650 autodetected (or immediately if this has already happened).
651
652 If called in scalar or list context, then it creates and returns an object
653 that automatically removes the callback again when it is destroyed. See
654 L<Coro::BDB> for a case where this is useful.
655
656 =item @AnyEvent::post_detect
657
658 If there are any code references in this array (you can C<push> to it
659 before or after loading AnyEvent), then they will called directly after
660 the event loop has been chosen.
661
662 You should check C<$AnyEvent::MODEL> before adding to this array, though:
663 if it contains a true value then the event loop has already been detected,
664 and the array will be ignored.
665
666 Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
668 =back
669
670 =head1 WHAT TO DO IN A MODULE
671
672 As a module author, you should C<use AnyEvent> and call AnyEvent methods
673 freely, but you should not load a specific event module or rely on it.
674
675 Be careful when you create watchers in the module body - AnyEvent will
676 decide which event module to use as soon as the first method is called, so
677 by calling AnyEvent in your module body you force the user of your module
678 to load the event module first.
679
680 Never call C<< ->recv >> on a condition variable unless you I<know> that
681 the C<< ->send >> method has been called on it already. This is
682 because it will stall the whole program, and the whole point of using
683 events is to stay interactive.
684
685 It is fine, however, to call C<< ->recv >> when the user of your module
686 requests it (i.e. if you create a http request object ad have a method
687 called C<results> that returns the results, it should call C<< ->recv >>
688 freely, as the user of your module knows what she is doing. always).
689
690 =head1 WHAT TO DO IN THE MAIN PROGRAM
691
692 There will always be a single main program - the only place that should
693 dictate which event model to use.
694
695 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
696 do anything special (it does not need to be event-based) and let AnyEvent
697 decide which implementation to chose if some module relies on it.
698
699 If the main program relies on a specific event model - for example, in
700 Gtk2 programs you have to rely on the Glib module - you should load the
701 event module before loading AnyEvent or any module that uses it: generally
702 speaking, you should load it as early as possible. The reason is that
703 modules might create watchers when they are loaded, and AnyEvent will
704 decide on the event model to use as soon as it creates watchers, and it
705 might chose the wrong one unless you load the correct one yourself.
706
707 You can chose to use a pure-perl implementation by loading the
708 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
709 everywhere, but letting AnyEvent chose the model is generally better.
710
711 =head2 MAINLOOP EMULATION
712
713 Sometimes (often for short test scripts, or even standalone programs who
714 only want to use AnyEvent), you do not want to run a specific event loop.
715
716 In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720 This has the effect of entering the event loop and looping forever.
721
722 Note that usually your program has some exit condition, in which case
723 it is better to use the "traditional" approach of storing a condition
724 variable somewhere, waiting for it, and sending it when the program should
725 exit cleanly.
726
727
728 =head1 OTHER MODULES
729
730 The following is a non-exhaustive list of additional modules that use
731 AnyEvent and can therefore be mixed easily with other AnyEvent modules
732 in the same program. Some of the modules come with AnyEvent, some are
733 available via CPAN.
734
735 =over 4
736
737 =item L<AnyEvent::Util>
738
739 Contains various utility functions that replace often-used but blocking
740 functions such as C<inet_aton> by event-/callback-based versions.
741
742 =item L<AnyEvent::Handle>
743
744 Provide read and write buffers and manages watchers for reads and writes.
745
746 =item L<AnyEvent::Socket>
747
748 Provides various utility functions for (internet protocol) sockets,
749 addresses and name resolution. Also functions to create non-blocking tcp
750 connections or tcp servers, with IPv6 and SRV record support and more.
751
752 =item L<AnyEvent::DNS>
753
754 Provides rich asynchronous DNS resolver capabilities.
755
756 =item L<AnyEvent::HTTPD>
757
758 Provides a simple web application server framework.
759
760 =item L<AnyEvent::FastPing>
761
762 The fastest ping in the west.
763
764 =item L<Net::IRC3>
765
766 AnyEvent based IRC client module family.
767
768 =item L<Net::XMPP2>
769
770 AnyEvent based XMPP (Jabber protocol) module family.
771
772 =item L<Net::FCP>
773
774 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
775 of AnyEvent.
776
777 =item L<Event::ExecFlow>
778
779 High level API for event-based execution flow control.
780
781 =item L<Coro>
782
783 Has special support for AnyEvent via L<Coro::AnyEvent>.
784
785 =item L<AnyEvent::AIO>, L<IO::AIO>
786
787 Truly asynchronous I/O, should be in the toolbox of every event
788 programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
789 together.
790
791 =item L<AnyEvent::BDB>, L<BDB>
792
793 Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
794 IO::AIO and AnyEvent together.
795
796 =item L<IO::Lambda>
797
798 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
799
800 =back
801
802 =cut
803
804 package AnyEvent;
805
806 no warnings;
807 use strict;
808
809 use Carp;
810
811 our $VERSION = 4.11;
812 our $MODEL;
813
814 our $AUTOLOAD;
815 our @ISA;
816
817 our @REGISTRY;
818
819 our $WIN32;
820
821 BEGIN {
822 my $win32 = ! ! ($^O =~ /mswin32/i);
823 eval "sub WIN32(){ $win32 }";
824 }
825
826 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
827
828 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
829
830 {
831 my $idx;
832 $PROTOCOL{$_} = ++$idx
833 for reverse split /\s*,\s*/,
834 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
835 }
836
837 my @models = (
838 [EV:: => AnyEvent::Impl::EV::],
839 [Event:: => AnyEvent::Impl::Event::],
840 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
841 # everything below here will not be autoprobed
842 # as the pureperl backend should work everywhere
843 # and is usually faster
844 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
845 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
846 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
847 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
848 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
849 [Wx:: => AnyEvent::Impl::POE::],
850 [Prima:: => AnyEvent::Impl::POE::],
851 );
852
853 our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
854
855 our @post_detect;
856
857 sub post_detect(&) {
858 my ($cb) = @_;
859
860 if ($MODEL) {
861 $cb->();
862
863 1
864 } else {
865 push @post_detect, $cb;
866
867 defined wantarray
868 ? bless \$cb, "AnyEvent::Util::PostDetect"
869 : ()
870 }
871 }
872
873 sub AnyEvent::Util::PostDetect::DESTROY {
874 @post_detect = grep $_ != ${$_[0]}, @post_detect;
875 }
876
877 sub detect() {
878 unless ($MODEL) {
879 no strict 'refs';
880 local $SIG{__DIE__};
881
882 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
883 my $model = "AnyEvent::Impl::$1";
884 if (eval "require $model") {
885 $MODEL = $model;
886 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
887 } else {
888 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
889 }
890 }
891
892 # check for already loaded models
893 unless ($MODEL) {
894 for (@REGISTRY, @models) {
895 my ($package, $model) = @$_;
896 if (${"$package\::VERSION"} > 0) {
897 if (eval "require $model") {
898 $MODEL = $model;
899 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
900 last;
901 }
902 }
903 }
904
905 unless ($MODEL) {
906 # try to load a model
907
908 for (@REGISTRY, @models) {
909 my ($package, $model) = @$_;
910 if (eval "require $package"
911 and ${"$package\::VERSION"} > 0
912 and eval "require $model") {
913 $MODEL = $model;
914 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
915 last;
916 }
917 }
918
919 $MODEL
920 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
921 }
922 }
923
924 unshift @ISA, $MODEL;
925 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
926
927 (shift @post_detect)->() while @post_detect;
928 }
929
930 $MODEL
931 }
932
933 sub AUTOLOAD {
934 (my $func = $AUTOLOAD) =~ s/.*://;
935
936 $method{$func}
937 or croak "$func: not a valid method for AnyEvent objects";
938
939 detect unless $MODEL;
940
941 my $class = shift;
942 $class->$func (@_);
943 }
944
945 package AnyEvent::Base;
946
947 # default implementation for now and time
948
949 use Time::HiRes ();
950
951 sub time { Time::HiRes::time }
952 sub now { Time::HiRes::time }
953
954 # default implementation for ->condvar
955
956 sub condvar {
957 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
958 }
959
960 # default implementation for ->signal
961
962 our %SIG_CB;
963
964 sub signal {
965 my (undef, %arg) = @_;
966
967 my $signal = uc $arg{signal}
968 or Carp::croak "required option 'signal' is missing";
969
970 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
971 $SIG{$signal} ||= sub {
972 $_->() for values %{ $SIG_CB{$signal} || {} };
973 };
974
975 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
976 }
977
978 sub AnyEvent::Base::Signal::DESTROY {
979 my ($signal, $cb) = @{$_[0]};
980
981 delete $SIG_CB{$signal}{$cb};
982
983 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
984 }
985
986 # default implementation for ->child
987
988 our %PID_CB;
989 our $CHLD_W;
990 our $CHLD_DELAY_W;
991 our $PID_IDLE;
992 our $WNOHANG;
993
994 sub _child_wait {
995 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
996 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
997 (values %{ $PID_CB{0} || {} });
998 }
999
1000 undef $PID_IDLE;
1001 }
1002
1003 sub _sigchld {
1004 # make sure we deliver these changes "synchronous" with the event loop.
1005 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1006 undef $CHLD_DELAY_W;
1007 &_child_wait;
1008 });
1009 }
1010
1011 sub child {
1012 my (undef, %arg) = @_;
1013
1014 defined (my $pid = $arg{pid} + 0)
1015 or Carp::croak "required option 'pid' is missing";
1016
1017 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1018
1019 unless ($WNOHANG) {
1020 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1021 }
1022
1023 unless ($CHLD_W) {
1024 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1025 # child could be a zombie already, so make at least one round
1026 &_sigchld;
1027 }
1028
1029 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
1030 }
1031
1032 sub AnyEvent::Base::Child::DESTROY {
1033 my ($pid, $cb) = @{$_[0]};
1034
1035 delete $PID_CB{$pid}{$cb};
1036 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1037
1038 undef $CHLD_W unless keys %PID_CB;
1039 }
1040
1041 package AnyEvent::CondVar;
1042
1043 our @ISA = AnyEvent::CondVar::Base::;
1044
1045 package AnyEvent::CondVar::Base;
1046
1047 use overload
1048 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1049 fallback => 1;
1050
1051 sub _send {
1052 # nop
1053 }
1054
1055 sub send {
1056 my $cv = shift;
1057 $cv->{_ae_sent} = [@_];
1058 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1059 $cv->_send;
1060 }
1061
1062 sub croak {
1063 $_[0]{_ae_croak} = $_[1];
1064 $_[0]->send;
1065 }
1066
1067 sub ready {
1068 $_[0]{_ae_sent}
1069 }
1070
1071 sub _wait {
1072 AnyEvent->one_event while !$_[0]{_ae_sent};
1073 }
1074
1075 sub recv {
1076 $_[0]->_wait;
1077
1078 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1079 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1080 }
1081
1082 sub cb {
1083 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1084 $_[0]{_ae_cb}
1085 }
1086
1087 sub begin {
1088 ++$_[0]{_ae_counter};
1089 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1090 }
1091
1092 sub end {
1093 return if --$_[0]{_ae_counter};
1094 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1095 }
1096
1097 # undocumented/compatibility with pre-3.4
1098 *broadcast = \&send;
1099 *wait = \&_wait;
1100
1101 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1102
1103 This is an advanced topic that you do not normally need to use AnyEvent in
1104 a module. This section is only of use to event loop authors who want to
1105 provide AnyEvent compatibility.
1106
1107 If you need to support another event library which isn't directly
1108 supported by AnyEvent, you can supply your own interface to it by
1109 pushing, before the first watcher gets created, the package name of
1110 the event module and the package name of the interface to use onto
1111 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1112 AnyEvent, so it is reasonably cheap.
1113
1114 Example:
1115
1116 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1117
1118 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1119 package/class when it finds the C<urxvt> package/module is already loaded.
1120
1121 When AnyEvent is loaded and asked to find a suitable event model, it
1122 will first check for the presence of urxvt by trying to C<use> the
1123 C<urxvt::anyevent> module.
1124
1125 The class should provide implementations for all watcher types. See
1126 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1127 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1128 see the sources.
1129
1130 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1131 provide suitable (hopefully) replacements.
1132
1133 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1134 terminal emulator uses the above line as-is. An interface isn't included
1135 in AnyEvent because it doesn't make sense outside the embedded interpreter
1136 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1137 I<rxvt-unicode> distribution.
1138
1139 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1140 condition variables: code blocking while waiting for a condition will
1141 C<die>. This still works with most modules/usages, and blocking calls must
1142 not be done in an interactive application, so it makes sense.
1143
1144 =head1 ENVIRONMENT VARIABLES
1145
1146 The following environment variables are used by this module:
1147
1148 =over 4
1149
1150 =item C<PERL_ANYEVENT_VERBOSE>
1151
1152 By default, AnyEvent will be completely silent except in fatal
1153 conditions. You can set this environment variable to make AnyEvent more
1154 talkative.
1155
1156 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1157 conditions, such as not being able to load the event model specified by
1158 C<PERL_ANYEVENT_MODEL>.
1159
1160 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1161 model it chooses.
1162
1163 =item C<PERL_ANYEVENT_MODEL>
1164
1165 This can be used to specify the event model to be used by AnyEvent, before
1166 auto detection and -probing kicks in. It must be a string consisting
1167 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1168 and the resulting module name is loaded and if the load was successful,
1169 used as event model. If it fails to load AnyEvent will proceed with
1170 auto detection and -probing.
1171
1172 This functionality might change in future versions.
1173
1174 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1175 could start your program like this:
1176
1177 PERL_ANYEVENT_MODEL=Perl perl ...
1178
1179 =item C<PERL_ANYEVENT_PROTOCOLS>
1180
1181 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1182 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1183 of auto probing).
1184
1185 Must be set to a comma-separated list of protocols or address families,
1186 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1187 used, and preference will be given to protocols mentioned earlier in the
1188 list.
1189
1190 This variable can effectively be used for denial-of-service attacks
1191 against local programs (e.g. when setuid), although the impact is likely
1192 small, as the program has to handle connection errors already-
1193
1194 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1195 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1196 - only support IPv4, never try to resolve or contact IPv6
1197 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1198 IPv6, but prefer IPv6 over IPv4.
1199
1200 =item C<PERL_ANYEVENT_EDNS0>
1201
1202 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1203 for DNS. This extension is generally useful to reduce DNS traffic, but
1204 some (broken) firewalls drop such DNS packets, which is why it is off by
1205 default.
1206
1207 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1208 EDNS0 in its DNS requests.
1209
1210 =item C<PERL_ANYEVENT_MAX_FORKS>
1211
1212 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1213 will create in parallel.
1214
1215 =back
1216
1217 =head1 EXAMPLE PROGRAM
1218
1219 The following program uses an I/O watcher to read data from STDIN, a timer
1220 to display a message once per second, and a condition variable to quit the
1221 program when the user enters quit:
1222
1223 use AnyEvent;
1224
1225 my $cv = AnyEvent->condvar;
1226
1227 my $io_watcher = AnyEvent->io (
1228 fh => \*STDIN,
1229 poll => 'r',
1230 cb => sub {
1231 warn "io event <$_[0]>\n"; # will always output <r>
1232 chomp (my $input = <STDIN>); # read a line
1233 warn "read: $input\n"; # output what has been read
1234 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1235 },
1236 );
1237
1238 my $time_watcher; # can only be used once
1239
1240 sub new_timer {
1241 $timer = AnyEvent->timer (after => 1, cb => sub {
1242 warn "timeout\n"; # print 'timeout' about every second
1243 &new_timer; # and restart the time
1244 });
1245 }
1246
1247 new_timer; # create first timer
1248
1249 $cv->recv; # wait until user enters /^q/i
1250
1251 =head1 REAL-WORLD EXAMPLE
1252
1253 Consider the L<Net::FCP> module. It features (among others) the following
1254 API calls, which are to freenet what HTTP GET requests are to http:
1255
1256 my $data = $fcp->client_get ($url); # blocks
1257
1258 my $transaction = $fcp->txn_client_get ($url); # does not block
1259 $transaction->cb ( sub { ... } ); # set optional result callback
1260 my $data = $transaction->result; # possibly blocks
1261
1262 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1263 given URL and waits till the data has arrived. It is defined to be:
1264
1265 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1266
1267 And in fact is automatically generated. This is the blocking API of
1268 L<Net::FCP>, and it works as simple as in any other, similar, module.
1269
1270 More complicated is C<txn_client_get>: It only creates a transaction
1271 (completion, result, ...) object and initiates the transaction.
1272
1273 my $txn = bless { }, Net::FCP::Txn::;
1274
1275 It also creates a condition variable that is used to signal the completion
1276 of the request:
1277
1278 $txn->{finished} = AnyAvent->condvar;
1279
1280 It then creates a socket in non-blocking mode.
1281
1282 socket $txn->{fh}, ...;
1283 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1284 connect $txn->{fh}, ...
1285 and !$!{EWOULDBLOCK}
1286 and !$!{EINPROGRESS}
1287 and Carp::croak "unable to connect: $!\n";
1288
1289 Then it creates a write-watcher which gets called whenever an error occurs
1290 or the connection succeeds:
1291
1292 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1293
1294 And returns this transaction object. The C<fh_ready_w> callback gets
1295 called as soon as the event loop detects that the socket is ready for
1296 writing.
1297
1298 The C<fh_ready_w> method makes the socket blocking again, writes the
1299 request data and replaces the watcher by a read watcher (waiting for reply
1300 data). The actual code is more complicated, but that doesn't matter for
1301 this example:
1302
1303 fcntl $txn->{fh}, F_SETFL, 0;
1304 syswrite $txn->{fh}, $txn->{request}
1305 or die "connection or write error";
1306 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1307
1308 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1309 result and signals any possible waiters that the request has finished:
1310
1311 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1312
1313 if (end-of-file or data complete) {
1314 $txn->{result} = $txn->{buf};
1315 $txn->{finished}->send;
1316 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1317 }
1318
1319 The C<result> method, finally, just waits for the finished signal (if the
1320 request was already finished, it doesn't wait, of course, and returns the
1321 data:
1322
1323 $txn->{finished}->recv;
1324 return $txn->{result};
1325
1326 The actual code goes further and collects all errors (C<die>s, exceptions)
1327 that occurred during request processing. The C<result> method detects
1328 whether an exception as thrown (it is stored inside the $txn object)
1329 and just throws the exception, which means connection errors and other
1330 problems get reported tot he code that tries to use the result, not in a
1331 random callback.
1332
1333 All of this enables the following usage styles:
1334
1335 1. Blocking:
1336
1337 my $data = $fcp->client_get ($url);
1338
1339 2. Blocking, but running in parallel:
1340
1341 my @datas = map $_->result,
1342 map $fcp->txn_client_get ($_),
1343 @urls;
1344
1345 Both blocking examples work without the module user having to know
1346 anything about events.
1347
1348 3a. Event-based in a main program, using any supported event module:
1349
1350 use EV;
1351
1352 $fcp->txn_client_get ($url)->cb (sub {
1353 my $txn = shift;
1354 my $data = $txn->result;
1355 ...
1356 });
1357
1358 EV::loop;
1359
1360 3b. The module user could use AnyEvent, too:
1361
1362 use AnyEvent;
1363
1364 my $quit = AnyEvent->condvar;
1365
1366 $fcp->txn_client_get ($url)->cb (sub {
1367 ...
1368 $quit->send;
1369 });
1370
1371 $quit->recv;
1372
1373
1374 =head1 BENCHMARKS
1375
1376 To give you an idea of the performance and overheads that AnyEvent adds
1377 over the event loops themselves and to give you an impression of the speed
1378 of various event loops I prepared some benchmarks.
1379
1380 =head2 BENCHMARKING ANYEVENT OVERHEAD
1381
1382 Here is a benchmark of various supported event models used natively and
1383 through AnyEvent. The benchmark creates a lot of timers (with a zero
1384 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1385 which it is), lets them fire exactly once and destroys them again.
1386
1387 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1388 distribution.
1389
1390 =head3 Explanation of the columns
1391
1392 I<watcher> is the number of event watchers created/destroyed. Since
1393 different event models feature vastly different performances, each event
1394 loop was given a number of watchers so that overall runtime is acceptable
1395 and similar between tested event loop (and keep them from crashing): Glib
1396 would probably take thousands of years if asked to process the same number
1397 of watchers as EV in this benchmark.
1398
1399 I<bytes> is the number of bytes (as measured by the resident set size,
1400 RSS) consumed by each watcher. This method of measuring captures both C
1401 and Perl-based overheads.
1402
1403 I<create> is the time, in microseconds (millionths of seconds), that it
1404 takes to create a single watcher. The callback is a closure shared between
1405 all watchers, to avoid adding memory overhead. That means closure creation
1406 and memory usage is not included in the figures.
1407
1408 I<invoke> is the time, in microseconds, used to invoke a simple
1409 callback. The callback simply counts down a Perl variable and after it was
1410 invoked "watcher" times, it would C<< ->send >> a condvar once to
1411 signal the end of this phase.
1412
1413 I<destroy> is the time, in microseconds, that it takes to destroy a single
1414 watcher.
1415
1416 =head3 Results
1417
1418 name watchers bytes create invoke destroy comment
1419 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1420 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1421 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1422 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1423 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1424 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1425 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1426 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1427 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1428 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1429
1430 =head3 Discussion
1431
1432 The benchmark does I<not> measure scalability of the event loop very
1433 well. For example, a select-based event loop (such as the pure perl one)
1434 can never compete with an event loop that uses epoll when the number of
1435 file descriptors grows high. In this benchmark, all events become ready at
1436 the same time, so select/poll-based implementations get an unnatural speed
1437 boost.
1438
1439 Also, note that the number of watchers usually has a nonlinear effect on
1440 overall speed, that is, creating twice as many watchers doesn't take twice
1441 the time - usually it takes longer. This puts event loops tested with a
1442 higher number of watchers at a disadvantage.
1443
1444 To put the range of results into perspective, consider that on the
1445 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1446 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1447 cycles with POE.
1448
1449 C<EV> is the sole leader regarding speed and memory use, which are both
1450 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1451 far less memory than any other event loop and is still faster than Event
1452 natively.
1453
1454 The pure perl implementation is hit in a few sweet spots (both the
1455 constant timeout and the use of a single fd hit optimisations in the perl
1456 interpreter and the backend itself). Nevertheless this shows that it
1457 adds very little overhead in itself. Like any select-based backend its
1458 performance becomes really bad with lots of file descriptors (and few of
1459 them active), of course, but this was not subject of this benchmark.
1460
1461 The C<Event> module has a relatively high setup and callback invocation
1462 cost, but overall scores in on the third place.
1463
1464 C<Glib>'s memory usage is quite a bit higher, but it features a
1465 faster callback invocation and overall ends up in the same class as
1466 C<Event>. However, Glib scales extremely badly, doubling the number of
1467 watchers increases the processing time by more than a factor of four,
1468 making it completely unusable when using larger numbers of watchers
1469 (note that only a single file descriptor was used in the benchmark, so
1470 inefficiencies of C<poll> do not account for this).
1471
1472 The C<Tk> adaptor works relatively well. The fact that it crashes with
1473 more than 2000 watchers is a big setback, however, as correctness takes
1474 precedence over speed. Nevertheless, its performance is surprising, as the
1475 file descriptor is dup()ed for each watcher. This shows that the dup()
1476 employed by some adaptors is not a big performance issue (it does incur a
1477 hidden memory cost inside the kernel which is not reflected in the figures
1478 above).
1479
1480 C<POE>, regardless of underlying event loop (whether using its pure perl
1481 select-based backend or the Event module, the POE-EV backend couldn't
1482 be tested because it wasn't working) shows abysmal performance and
1483 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1484 as EV watchers, and 10 times as much memory as Event (the high memory
1485 requirements are caused by requiring a session for each watcher). Watcher
1486 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1487 implementation.
1488
1489 The design of the POE adaptor class in AnyEvent can not really account
1490 for the performance issues, though, as session creation overhead is
1491 small compared to execution of the state machine, which is coded pretty
1492 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1493 using multiple sessions is not a good approach, especially regarding
1494 memory usage, even the author of POE could not come up with a faster
1495 design).
1496
1497 =head3 Summary
1498
1499 =over 4
1500
1501 =item * Using EV through AnyEvent is faster than any other event loop
1502 (even when used without AnyEvent), but most event loops have acceptable
1503 performance with or without AnyEvent.
1504
1505 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1506 the actual event loop, only with extremely fast event loops such as EV
1507 adds AnyEvent significant overhead.
1508
1509 =item * You should avoid POE like the plague if you want performance or
1510 reasonable memory usage.
1511
1512 =back
1513
1514 =head2 BENCHMARKING THE LARGE SERVER CASE
1515
1516 This benchmark actually benchmarks the event loop itself. It works by
1517 creating a number of "servers": each server consists of a socket pair, a
1518 timeout watcher that gets reset on activity (but never fires), and an I/O
1519 watcher waiting for input on one side of the socket. Each time the socket
1520 watcher reads a byte it will write that byte to a random other "server".
1521
1522 The effect is that there will be a lot of I/O watchers, only part of which
1523 are active at any one point (so there is a constant number of active
1524 fds for each loop iteration, but which fds these are is random). The
1525 timeout is reset each time something is read because that reflects how
1526 most timeouts work (and puts extra pressure on the event loops).
1527
1528 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1529 (1%) are active. This mirrors the activity of large servers with many
1530 connections, most of which are idle at any one point in time.
1531
1532 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1533 distribution.
1534
1535 =head3 Explanation of the columns
1536
1537 I<sockets> is the number of sockets, and twice the number of "servers" (as
1538 each server has a read and write socket end).
1539
1540 I<create> is the time it takes to create a socket pair (which is
1541 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1542
1543 I<request>, the most important value, is the time it takes to handle a
1544 single "request", that is, reading the token from the pipe and forwarding
1545 it to another server. This includes deleting the old timeout and creating
1546 a new one that moves the timeout into the future.
1547
1548 =head3 Results
1549
1550 name sockets create request
1551 EV 20000 69.01 11.16
1552 Perl 20000 73.32 35.87
1553 Event 20000 212.62 257.32
1554 Glib 20000 651.16 1896.30
1555 POE 20000 349.67 12317.24 uses POE::Loop::Event
1556
1557 =head3 Discussion
1558
1559 This benchmark I<does> measure scalability and overall performance of the
1560 particular event loop.
1561
1562 EV is again fastest. Since it is using epoll on my system, the setup time
1563 is relatively high, though.
1564
1565 Perl surprisingly comes second. It is much faster than the C-based event
1566 loops Event and Glib.
1567
1568 Event suffers from high setup time as well (look at its code and you will
1569 understand why). Callback invocation also has a high overhead compared to
1570 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1571 uses select or poll in basically all documented configurations.
1572
1573 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1574 clearly fails to perform with many filehandles or in busy servers.
1575
1576 POE is still completely out of the picture, taking over 1000 times as long
1577 as EV, and over 100 times as long as the Perl implementation, even though
1578 it uses a C-based event loop in this case.
1579
1580 =head3 Summary
1581
1582 =over 4
1583
1584 =item * The pure perl implementation performs extremely well.
1585
1586 =item * Avoid Glib or POE in large projects where performance matters.
1587
1588 =back
1589
1590 =head2 BENCHMARKING SMALL SERVERS
1591
1592 While event loops should scale (and select-based ones do not...) even to
1593 large servers, most programs we (or I :) actually write have only a few
1594 I/O watchers.
1595
1596 In this benchmark, I use the same benchmark program as in the large server
1597 case, but it uses only eight "servers", of which three are active at any
1598 one time. This should reflect performance for a small server relatively
1599 well.
1600
1601 The columns are identical to the previous table.
1602
1603 =head3 Results
1604
1605 name sockets create request
1606 EV 16 20.00 6.54
1607 Perl 16 25.75 12.62
1608 Event 16 81.27 35.86
1609 Glib 16 32.63 15.48
1610 POE 16 261.87 276.28 uses POE::Loop::Event
1611
1612 =head3 Discussion
1613
1614 The benchmark tries to test the performance of a typical small
1615 server. While knowing how various event loops perform is interesting, keep
1616 in mind that their overhead in this case is usually not as important, due
1617 to the small absolute number of watchers (that is, you need efficiency and
1618 speed most when you have lots of watchers, not when you only have a few of
1619 them).
1620
1621 EV is again fastest.
1622
1623 Perl again comes second. It is noticeably faster than the C-based event
1624 loops Event and Glib, although the difference is too small to really
1625 matter.
1626
1627 POE also performs much better in this case, but is is still far behind the
1628 others.
1629
1630 =head3 Summary
1631
1632 =over 4
1633
1634 =item * C-based event loops perform very well with small number of
1635 watchers, as the management overhead dominates.
1636
1637 =back
1638
1639
1640 =head1 FORK
1641
1642 Most event libraries are not fork-safe. The ones who are usually are
1643 because they rely on inefficient but fork-safe C<select> or C<poll>
1644 calls. Only L<EV> is fully fork-aware.
1645
1646 If you have to fork, you must either do so I<before> creating your first
1647 watcher OR you must not use AnyEvent at all in the child.
1648
1649
1650 =head1 SECURITY CONSIDERATIONS
1651
1652 AnyEvent can be forced to load any event model via
1653 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1654 execute arbitrary code or directly gain access, it can easily be used to
1655 make the program hang or malfunction in subtle ways, as AnyEvent watchers
1656 will not be active when the program uses a different event model than
1657 specified in the variable.
1658
1659 You can make AnyEvent completely ignore this variable by deleting it
1660 before the first watcher gets created, e.g. with a C<BEGIN> block:
1661
1662 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1663
1664 use AnyEvent;
1665
1666 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1667 be used to probe what backend is used and gain other information (which is
1668 probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1669
1670
1671 =head1 SEE ALSO
1672
1673 Utility functions: L<AnyEvent::Util>.
1674
1675 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1676 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1677
1678 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1679 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1680 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1681 L<AnyEvent::Impl::POE>.
1682
1683 Non-blocking file handles, sockets, TCP clients and
1684 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1685
1686 Asynchronous DNS: L<AnyEvent::DNS>.
1687
1688 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1689
1690 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1691
1692
1693 =head1 AUTHOR
1694
1695 Marc Lehmann <schmorp@schmorp.de>
1696 http://home.schmorp.de/
1697
1698 =cut
1699
1700 1
1701