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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6
7 =head1 SYNOPSIS
8
9 use AnyEvent;
10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
12 ...
13 });
14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23 =head1 INTRODUCTION/TUTORIAL
24
25 This manpage is mainly a reference manual. If you are interested
26 in a tutorial or some gentle introduction, have a look at the
27 L<AnyEvent::Intro> manpage.
28
29 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
30
31 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
32 nowadays. So what is different about AnyEvent?
33
34 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
35 policy> and AnyEvent is I<small and efficient>.
36
37 First and foremost, I<AnyEvent is not an event model> itself, it only
38 interfaces to whatever event model the main program happens to use, in a
39 pragmatic way. For event models and certain classes of immortals alike,
40 the statement "there can only be one" is a bitter reality: In general,
41 only one event loop can be active at the same time in a process. AnyEvent
42 cannot change this, but it can hide the differences between those event
43 loops.
44
45 The goal of AnyEvent is to offer module authors the ability to do event
46 programming (waiting for I/O or timer events) without subscribing to a
47 religion, a way of living, and most importantly: without forcing your
48 module users into the same thing by forcing them to use the same event
49 model you use.
50
51 For modules like POE or IO::Async (which is a total misnomer as it is
52 actually doing all I/O I<synchronously>...), using them in your module is
53 like joining a cult: After you joined, you are dependent on them and you
54 cannot use anything else, as they are simply incompatible to everything
55 that isn't them. What's worse, all the potential users of your
56 module are I<also> forced to use the same event loop you use.
57
58 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
59 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
60 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
61 your module uses one of those, every user of your module has to use it,
62 too. But if your module uses AnyEvent, it works transparently with all
63 event models it supports (including stuff like IO::Async, as long as those
64 use one of the supported event loops. It is trivial to add new event loops
65 to AnyEvent, too, so it is future-proof).
66
67 In addition to being free of having to use I<the one and only true event
68 model>, AnyEvent also is free of bloat and policy: with POE or similar
69 modules, you get an enormous amount of code and strict rules you have to
70 follow. AnyEvent, on the other hand, is lean and up to the point, by only
71 offering the functionality that is necessary, in as thin as a wrapper as
72 technically possible.
73
74 Of course, AnyEvent comes with a big (and fully optional!) toolbox
75 of useful functionality, such as an asynchronous DNS resolver, 100%
76 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77 such as Windows) and lots of real-world knowledge and workarounds for
78 platform bugs and differences.
79
80 Now, if you I<do want> lots of policy (this can arguably be somewhat
81 useful) and you want to force your users to use the one and only event
82 model, you should I<not> use this module.
83
84 =head1 DESCRIPTION
85
86 L<AnyEvent> provides an identical interface to multiple event loops. This
87 allows module authors to utilise an event loop without forcing module
88 users to use the same event loop (as only a single event loop can coexist
89 peacefully at any one time).
90
91 The interface itself is vaguely similar, but not identical to the L<Event>
92 module.
93
94 During the first call of any watcher-creation method, the module tries
95 to detect the currently loaded event loop by probing whether one of the
96 following modules is already loaded: L<EV>,
97 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
98 L<POE>. The first one found is used. If none are found, the module tries
99 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
100 adaptor should always succeed) in the order given. The first one that can
101 be successfully loaded will be used. If, after this, still none could be
102 found, AnyEvent will fall back to a pure-perl event loop, which is not
103 very efficient, but should work everywhere.
104
105 Because AnyEvent first checks for modules that are already loaded, loading
106 an event model explicitly before first using AnyEvent will likely make
107 that model the default. For example:
108
109 use Tk;
110 use AnyEvent;
111
112 # .. AnyEvent will likely default to Tk
113
114 The I<likely> means that, if any module loads another event model and
115 starts using it, all bets are off. Maybe you should tell their authors to
116 use AnyEvent so their modules work together with others seamlessly...
117
118 The pure-perl implementation of AnyEvent is called
119 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
120 explicitly and enjoy the high availability of that event loop :)
121
122 =head1 WATCHERS
123
124 AnyEvent has the central concept of a I<watcher>, which is an object that
125 stores relevant data for each kind of event you are waiting for, such as
126 the callback to call, the file handle to watch, etc.
127
128 These watchers are normal Perl objects with normal Perl lifetime. After
129 creating a watcher it will immediately "watch" for events and invoke the
130 callback when the event occurs (of course, only when the event model
131 is in control).
132
133 To disable the watcher you have to destroy it (e.g. by setting the
134 variable you store it in to C<undef> or otherwise deleting all references
135 to it).
136
137 All watchers are created by calling a method on the C<AnyEvent> class.
138
139 Many watchers either are used with "recursion" (repeating timers for
140 example), or need to refer to their watcher object in other ways.
141
142 An any way to achieve that is this pattern:
143
144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
145 # you can use $w here, for example to undef it
146 undef $w;
147 });
148
149 Note that C<my $w; $w => combination. This is necessary because in Perl,
150 my variables are only visible after the statement in which they are
151 declared.
152
153 =head2 I/O WATCHERS
154
155 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
156 with the following mandatory key-value pairs as arguments:
157
158 C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
159 (AnyEvent might or might not keep a reference to this file handle). C<poll>
160 must be a string that is either C<r> or C<w>, which creates a watcher
161 waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
162 callback to invoke each time the file handle becomes ready.
163
164 Although the callback might get passed parameters, their value and
165 presence is undefined and you cannot rely on them. Portable AnyEvent
166 callbacks cannot use arguments passed to I/O watcher callbacks.
167
168 The I/O watcher might use the underlying file descriptor or a copy of it.
169 You must not close a file handle as long as any watcher is active on the
170 underlying file descriptor.
171
172 Some event loops issue spurious readyness notifications, so you should
173 always use non-blocking calls when reading/writing from/to your file
174 handles.
175
176 Example: wait for readability of STDIN, then read a line and disable the
177 watcher.
178
179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
180 chomp (my $input = <STDIN>);
181 warn "read: $input\n";
182 undef $w;
183 });
184
185 =head2 TIME WATCHERS
186
187 You can create a time watcher by calling the C<< AnyEvent->timer >>
188 method with the following mandatory arguments:
189
190 C<after> specifies after how many seconds (fractional values are
191 supported) the callback should be invoked. C<cb> is the callback to invoke
192 in that case.
193
194 Although the callback might get passed parameters, their value and
195 presence is undefined and you cannot rely on them. Portable AnyEvent
196 callbacks cannot use arguments passed to time watcher callbacks.
197
198 The callback will normally be invoked once only. If you specify another
199 parameter, C<interval>, as a strictly positive number (> 0), then the
200 callback will be invoked regularly at that interval (in fractional
201 seconds) after the first invocation. If C<interval> is specified with a
202 false value, then it is treated as if it were missing.
203
204 The callback will be rescheduled before invoking the callback, but no
205 attempt is done to avoid timer drift in most backends, so the interval is
206 only approximate.
207
208 Example: fire an event after 7.7 seconds.
209
210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
211 warn "timeout\n";
212 });
213
214 # to cancel the timer:
215 undef $w;
216
217 Example 2: fire an event after 0.5 seconds, then roughly every second.
218
219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
221 };
222
223 =head3 TIMING ISSUES
224
225 There are two ways to handle timers: based on real time (relative, "fire
226 in 10 seconds") and based on wallclock time (absolute, "fire at 12
227 o'clock").
228
229 While most event loops expect timers to specified in a relative way, they
230 use absolute time internally. This makes a difference when your clock
231 "jumps", for example, when ntp decides to set your clock backwards from
232 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
233 fire "after" a second might actually take six years to finally fire.
234
235 AnyEvent cannot compensate for this. The only event loop that is conscious
236 about these issues is L<EV>, which offers both relative (ev_timer, based
237 on true relative time) and absolute (ev_periodic, based on wallclock time)
238 timers.
239
240 AnyEvent always prefers relative timers, if available, matching the
241 AnyEvent API.
242
243 AnyEvent has two additional methods that return the "current time":
244
245 =over 4
246
247 =item AnyEvent->time
248
249 This returns the "current wallclock time" as a fractional number of
250 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251 return, and the result is guaranteed to be compatible with those).
252
253 It progresses independently of any event loop processing, i.e. each call
254 will check the system clock, which usually gets updated frequently.
255
256 =item AnyEvent->now
257
258 This also returns the "current wallclock time", but unlike C<time>, above,
259 this value might change only once per event loop iteration, depending on
260 the event loop (most return the same time as C<time>, above). This is the
261 time that AnyEvent's timers get scheduled against.
262
263 I<In almost all cases (in all cases if you don't care), this is the
264 function to call when you want to know the current time.>
265
266 This function is also often faster then C<< AnyEvent->time >>, and
267 thus the preferred method if you want some timestamp (for example,
268 L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270 The rest of this section is only of relevance if you try to be very exact
271 with your timing, you can skip it without bad conscience.
272
273 For a practical example of when these times differ, consider L<Event::Lib>
274 and L<EV> and the following set-up:
275
276 The event loop is running and has just invoked one of your callback at
277 time=500 (assume no other callbacks delay processing). In your callback,
278 you wait a second by executing C<sleep 1> (blocking the process for a
279 second) and then (at time=501) you create a relative timer that fires
280 after three seconds.
281
282 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283 both return C<501>, because that is the current time, and the timer will
284 be scheduled to fire at time=504 (C<501> + C<3>).
285
286 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288 last event processing phase started. With L<EV>, your timer gets scheduled
289 to run at time=503 (C<500> + C<3>).
290
291 In one sense, L<Event::Lib> is more exact, as it uses the current time
292 regardless of any delays introduced by event processing. However, most
293 callbacks do not expect large delays in processing, so this causes a
294 higher drift (and a lot more system calls to get the current time).
295
296 In another sense, L<EV> is more exact, as your timer will be scheduled at
297 the same time, regardless of how long event processing actually took.
298
299 In either case, if you care (and in most cases, you don't), then you
300 can get whatever behaviour you want with any event loop, by taking the
301 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302 account.
303
304 =back
305
306 =head2 SIGNAL WATCHERS
307
308 You can watch for signals using a signal watcher, C<signal> is the signal
309 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
310 callback to be invoked whenever a signal occurs.
311
312 Although the callback might get passed parameters, their value and
313 presence is undefined and you cannot rely on them. Portable AnyEvent
314 callbacks cannot use arguments passed to signal watcher callbacks.
315
316 Multiple signal occurrences can be clumped together into one callback
317 invocation, and callback invocation will be synchronous. Synchronous means
318 that it might take a while until the signal gets handled by the process,
319 but it is guaranteed not to interrupt any other callbacks.
320
321 The main advantage of using these watchers is that you can share a signal
322 between multiple watchers.
323
324 This watcher might use C<%SIG>, so programs overwriting those signals
325 directly will likely not work correctly.
326
327 Example: exit on SIGINT
328
329 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
330
331 =head2 CHILD PROCESS WATCHERS
332
333 You can also watch on a child process exit and catch its exit status.
334
335 The child process is specified by the C<pid> argument (if set to C<0>, it
336 watches for any child process exit). The watcher will trigger as often
337 as status change for the child are received. This works by installing a
338 signal handler for C<SIGCHLD>. The callback will be called with the pid
339 and exit status (as returned by waitpid), so unlike other watcher types,
340 you I<can> rely on child watcher callback arguments.
341
342 There is a slight catch to child watchers, however: you usually start them
343 I<after> the child process was created, and this means the process could
344 have exited already (and no SIGCHLD will be sent anymore).
345
346 Not all event models handle this correctly (POE doesn't), but even for
347 event models that I<do> handle this correctly, they usually need to be
348 loaded before the process exits (i.e. before you fork in the first place).
349
350 This means you cannot create a child watcher as the very first thing in an
351 AnyEvent program, you I<have> to create at least one watcher before you
352 C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
353
354 Example: fork a process and wait for it
355
356 my $done = AnyEvent->condvar;
357
358 my $pid = fork or exit 5;
359
360 my $w = AnyEvent->child (
361 pid => $pid,
362 cb => sub {
363 my ($pid, $status) = @_;
364 warn "pid $pid exited with status $status";
365 $done->send;
366 },
367 );
368
369 # do something else, then wait for process exit
370 $done->recv;
371
372 =head2 CONDITION VARIABLES
373
374 If you are familiar with some event loops you will know that all of them
375 require you to run some blocking "loop", "run" or similar function that
376 will actively watch for new events and call your callbacks.
377
378 AnyEvent is different, it expects somebody else to run the event loop and
379 will only block when necessary (usually when told by the user).
380
381 The instrument to do that is called a "condition variable", so called
382 because they represent a condition that must become true.
383
384 Condition variables can be created by calling the C<< AnyEvent->condvar
385 >> method, usually without arguments. The only argument pair allowed is
386 C<cb>, which specifies a callback to be called when the condition variable
387 becomes true.
388
389 After creation, the condition variable is "false" until it becomes "true"
390 by calling the C<send> method (or calling the condition variable as if it
391 were a callback, read about the caveats in the description for the C<<
392 ->send >> method).
393
394 Condition variables are similar to callbacks, except that you can
395 optionally wait for them. They can also be called merge points - points
396 in time where multiple outstanding events have been processed. And yet
397 another way to call them is transactions - each condition variable can be
398 used to represent a transaction, which finishes at some point and delivers
399 a result.
400
401 Condition variables are very useful to signal that something has finished,
402 for example, if you write a module that does asynchronous http requests,
403 then a condition variable would be the ideal candidate to signal the
404 availability of results. The user can either act when the callback is
405 called or can synchronously C<< ->recv >> for the results.
406
407 You can also use them to simulate traditional event loops - for example,
408 you can block your main program until an event occurs - for example, you
409 could C<< ->recv >> in your main program until the user clicks the Quit
410 button of your app, which would C<< ->send >> the "quit" event.
411
412 Note that condition variables recurse into the event loop - if you have
413 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
414 lose. Therefore, condition variables are good to export to your caller, but
415 you should avoid making a blocking wait yourself, at least in callbacks,
416 as this asks for trouble.
417
418 Condition variables are represented by hash refs in perl, and the keys
419 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420 easy (it is often useful to build your own transaction class on top of
421 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422 it's C<new> method in your own C<new> method.
423
424 There are two "sides" to a condition variable - the "producer side" which
425 eventually calls C<< -> send >>, and the "consumer side", which waits
426 for the send to occur.
427
428 Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446 Example: wait for a timer, but take advantage of the fact that
447 condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453 =head3 METHODS FOR PRODUCERS
454
455 These methods should only be used by the producing side, i.e. the
456 code/module that eventually sends the signal. Note that it is also
457 the producer side which creates the condvar in most cases, but it isn't
458 uncommon for the consumer to create it as well.
459
460 =over 4
461
462 =item $cv->send (...)
463
464 Flag the condition as ready - a running C<< ->recv >> and all further
465 calls to C<recv> will (eventually) return after this method has been
466 called. If nobody is waiting the send will be remembered.
467
468 If a callback has been set on the condition variable, it is called
469 immediately from within send.
470
471 Any arguments passed to the C<send> call will be returned by all
472 future C<< ->recv >> calls.
473
474 Condition variables are overloaded so one can call them directly
475 (as a code reference). Calling them directly is the same as calling
476 C<send>. Note, however, that many C-based event loops do not handle
477 overloading, so as tempting as it may be, passing a condition variable
478 instead of a callback does not work. Both the pure perl and EV loops
479 support overloading, however, as well as all functions that use perl to
480 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481 example).
482
483 =item $cv->croak ($error)
484
485 Similar to send, but causes all call's to C<< ->recv >> to invoke
486 C<Carp::croak> with the given error message/object/scalar.
487
488 This can be used to signal any errors to the condition variable
489 user/consumer.
490
491 =item $cv->begin ([group callback])
492
493 =item $cv->end
494
495 These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497 These two methods can be used to combine many transactions/events into
498 one. For example, a function that pings many hosts in parallel might want
499 to use a condition variable for the whole process.
500
501 Every call to C<< ->begin >> will increment a counter, and every call to
502 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503 >>, the (last) callback passed to C<begin> will be executed. That callback
504 is I<supposed> to call C<< ->send >>, but that is not required. If no
505 callback was set, C<send> will be called without any arguments.
506
507 Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524 This code fragment supposedly pings a number of hosts and calls
525 C<send> after results for all then have have been gathered - in any
526 order. To achieve this, the code issues a call to C<begin> when it starts
527 each ping request and calls C<end> when it has received some result for
528 it. Since C<begin> and C<end> only maintain a counter, the order in which
529 results arrive is not relevant.
530
531 There is an additional bracketing call to C<begin> and C<end> outside the
532 loop, which serves two important purposes: first, it sets the callback
533 to be called once the counter reaches C<0>, and second, it ensures that
534 C<send> is called even when C<no> hosts are being pinged (the loop
535 doesn't execute once).
536
537 This is the general pattern when you "fan out" into multiple subrequests:
538 use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539 is called at least once, and then, for each subrequest you start, call
540 C<begin> and for each subrequest you finish, call C<end>.
541
542 =back
543
544 =head3 METHODS FOR CONSUMERS
545
546 These methods should only be used by the consuming side, i.e. the
547 code awaits the condition.
548
549 =over 4
550
551 =item $cv->recv
552
553 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
554 >> methods have been called on c<$cv>, while servicing other watchers
555 normally.
556
557 You can only wait once on a condition - additional calls are valid but
558 will return immediately.
559
560 If an error condition has been set by calling C<< ->croak >>, then this
561 function will call C<croak>.
562
563 In list context, all parameters passed to C<send> will be returned,
564 in scalar context only the first one will be returned.
565
566 Not all event models support a blocking wait - some die in that case
567 (programs might want to do that to stay interactive), so I<if you are
568 using this from a module, never require a blocking wait>, but let the
569 caller decide whether the call will block or not (for example, by coupling
570 condition variables with some kind of request results and supporting
571 callbacks so the caller knows that getting the result will not block,
572 while still supporting blocking waits if the caller so desires).
573
574 Another reason I<never> to C<< ->recv >> in a module is that you cannot
575 sensibly have two C<< ->recv >>'s in parallel, as that would require
576 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
577 can supply.
578
579 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581 versions and also integrates coroutines into AnyEvent, making blocking
582 C<< ->recv >> calls perfectly safe as long as they are done from another
583 coroutine (one that doesn't run the event loop).
584
585 You can ensure that C<< -recv >> never blocks by setting a callback and
586 only calling C<< ->recv >> from within that callback (or at a later
587 time). This will work even when the event loop does not support blocking
588 waits otherwise.
589
590 =item $bool = $cv->ready
591
592 Returns true when the condition is "true", i.e. whether C<send> or
593 C<croak> have been called.
594
595 =item $cb = $cv->cb ([new callback])
596
597 This is a mutator function that returns the callback set and optionally
598 replaces it before doing so.
599
600 The callback will be called when the condition becomes "true", i.e. when
601 C<send> or C<croak> are called, with the only argument being the condition
602 variable itself. Calling C<recv> inside the callback or at any later time
603 is guaranteed not to block.
604
605 =back
606
607 =head1 GLOBAL VARIABLES AND FUNCTIONS
608
609 =over 4
610
611 =item $AnyEvent::MODEL
612
613 Contains C<undef> until the first watcher is being created. Then it
614 contains the event model that is being used, which is the name of the
615 Perl class implementing the model. This class is usually one of the
616 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
617 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
618
619 The known classes so far are:
620
621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
624 AnyEvent::Impl::Glib based on Glib, third-best choice.
625 AnyEvent::Impl::Tk based on Tk, very bad choice.
626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
629
630 There is no support for WxWidgets, as WxWidgets has no support for
631 watching file handles. However, you can use WxWidgets through the
632 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
633 second, which was considered to be too horrible to even consider for
634 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
635 it's adaptor.
636
637 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
638 autodetecting them.
639
640 =item AnyEvent::detect
641
642 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
643 if necessary. You should only call this function right before you would
644 have created an AnyEvent watcher anyway, that is, as late as possible at
645 runtime.
646
647 =item $guard = AnyEvent::post_detect { BLOCK }
648
649 Arranges for the code block to be executed as soon as the event model is
650 autodetected (or immediately if this has already happened).
651
652 If called in scalar or list context, then it creates and returns an object
653 that automatically removes the callback again when it is destroyed. See
654 L<Coro::BDB> for a case where this is useful.
655
656 =item @AnyEvent::post_detect
657
658 If there are any code references in this array (you can C<push> to it
659 before or after loading AnyEvent), then they will called directly after
660 the event loop has been chosen.
661
662 You should check C<$AnyEvent::MODEL> before adding to this array, though:
663 if it contains a true value then the event loop has already been detected,
664 and the array will be ignored.
665
666 Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
668 =back
669
670 =head1 WHAT TO DO IN A MODULE
671
672 As a module author, you should C<use AnyEvent> and call AnyEvent methods
673 freely, but you should not load a specific event module or rely on it.
674
675 Be careful when you create watchers in the module body - AnyEvent will
676 decide which event module to use as soon as the first method is called, so
677 by calling AnyEvent in your module body you force the user of your module
678 to load the event module first.
679
680 Never call C<< ->recv >> on a condition variable unless you I<know> that
681 the C<< ->send >> method has been called on it already. This is
682 because it will stall the whole program, and the whole point of using
683 events is to stay interactive.
684
685 It is fine, however, to call C<< ->recv >> when the user of your module
686 requests it (i.e. if you create a http request object ad have a method
687 called C<results> that returns the results, it should call C<< ->recv >>
688 freely, as the user of your module knows what she is doing. always).
689
690 =head1 WHAT TO DO IN THE MAIN PROGRAM
691
692 There will always be a single main program - the only place that should
693 dictate which event model to use.
694
695 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
696 do anything special (it does not need to be event-based) and let AnyEvent
697 decide which implementation to chose if some module relies on it.
698
699 If the main program relies on a specific event model - for example, in
700 Gtk2 programs you have to rely on the Glib module - you should load the
701 event module before loading AnyEvent or any module that uses it: generally
702 speaking, you should load it as early as possible. The reason is that
703 modules might create watchers when they are loaded, and AnyEvent will
704 decide on the event model to use as soon as it creates watchers, and it
705 might chose the wrong one unless you load the correct one yourself.
706
707 You can chose to use a pure-perl implementation by loading the
708 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
709 everywhere, but letting AnyEvent chose the model is generally better.
710
711 =head2 MAINLOOP EMULATION
712
713 Sometimes (often for short test scripts, or even standalone programs who
714 only want to use AnyEvent), you do not want to run a specific event loop.
715
716 In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720 This has the effect of entering the event loop and looping forever.
721
722 Note that usually your program has some exit condition, in which case
723 it is better to use the "traditional" approach of storing a condition
724 variable somewhere, waiting for it, and sending it when the program should
725 exit cleanly.
726
727
728 =head1 OTHER MODULES
729
730 The following is a non-exhaustive list of additional modules that use
731 AnyEvent and can therefore be mixed easily with other AnyEvent modules
732 in the same program. Some of the modules come with AnyEvent, some are
733 available via CPAN.
734
735 =over 4
736
737 =item L<AnyEvent::Util>
738
739 Contains various utility functions that replace often-used but blocking
740 functions such as C<inet_aton> by event-/callback-based versions.
741
742 =item L<AnyEvent::Socket>
743
744 Provides various utility functions for (internet protocol) sockets,
745 addresses and name resolution. Also functions to create non-blocking tcp
746 connections or tcp servers, with IPv6 and SRV record support and more.
747
748 =item L<AnyEvent::Handle>
749
750 Provide read and write buffers, manages watchers for reads and writes,
751 supports raw and formatted I/O, I/O queued and fully transparent and
752 non-blocking SSL/TLS.
753
754 =item L<AnyEvent::DNS>
755
756 Provides rich asynchronous DNS resolver capabilities.
757
758 =item L<AnyEvent::HTTP>
759
760 A simple-to-use HTTP library that is capable of making a lot of concurrent
761 HTTP requests.
762
763 =item L<AnyEvent::HTTPD>
764
765 Provides a simple web application server framework.
766
767 =item L<AnyEvent::FastPing>
768
769 The fastest ping in the west.
770
771 =item L<AnyEvent::DBI>
772
773 Executes L<DBI> requests asynchronously in a proxy process.
774
775 =item L<AnyEvent::AIO>
776
777 Truly asynchronous I/O, should be in the toolbox of every event
778 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779 together.
780
781 =item L<AnyEvent::BDB>
782
783 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784 L<BDB> and AnyEvent together.
785
786 =item L<AnyEvent::GPSD>
787
788 A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790 =item L<AnyEvent::IGS>
791
792 A non-blocking interface to the Internet Go Server protocol (used by
793 L<App::IGS>).
794
795 =item L<Net::IRC3>
796
797 AnyEvent based IRC client module family.
798
799 =item L<Net::XMPP2>
800
801 AnyEvent based XMPP (Jabber protocol) module family.
802
803 =item L<Net::FCP>
804
805 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806 of AnyEvent.
807
808 =item L<Event::ExecFlow>
809
810 High level API for event-based execution flow control.
811
812 =item L<Coro>
813
814 Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816 =item L<IO::Lambda>
817
818 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820 =back
821
822 =cut
823
824 package AnyEvent;
825
826 no warnings;
827 use strict;
828
829 use Carp;
830
831 our $VERSION = 4.2;
832 our $MODEL;
833
834 our $AUTOLOAD;
835 our @ISA;
836
837 our @REGISTRY;
838
839 our $WIN32;
840
841 BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844 }
845
846 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
847
848 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850 {
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855 }
856
857 my @models = (
858 [EV:: => AnyEvent::Impl::EV::],
859 [Event:: => AnyEvent::Impl::Event::],
860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
871 );
872
873 our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875 our @post_detect;
876
877 sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891 }
892
893 sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895 }
896
897 sub detect() {
898 unless ($MODEL) {
899 no strict 'refs';
900 local $SIG{__DIE__};
901
902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
903 my $model = "AnyEvent::Impl::$1";
904 if (eval "require $model") {
905 $MODEL = $model;
906 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
907 } else {
908 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
909 }
910 }
911
912 # check for already loaded models
913 unless ($MODEL) {
914 for (@REGISTRY, @models) {
915 my ($package, $model) = @$_;
916 if (${"$package\::VERSION"} > 0) {
917 if (eval "require $model") {
918 $MODEL = $model;
919 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
920 last;
921 }
922 }
923 }
924
925 unless ($MODEL) {
926 # try to load a model
927
928 for (@REGISTRY, @models) {
929 my ($package, $model) = @$_;
930 if (eval "require $package"
931 and ${"$package\::VERSION"} > 0
932 and eval "require $model") {
933 $MODEL = $model;
934 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
935 last;
936 }
937 }
938
939 $MODEL
940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
941 }
942 }
943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
946 unshift @ISA, $MODEL;
947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
951 }
952
953 $MODEL
954 }
955
956 sub AUTOLOAD {
957 (my $func = $AUTOLOAD) =~ s/.*://;
958
959 $method{$func}
960 or croak "$func: not a valid method for AnyEvent objects";
961
962 detect unless $MODEL;
963
964 my $class = shift;
965 $class->$func (@_);
966 }
967
968 # utility function to dup a filehandle. this is used by many backends
969 # to support binding more than one watcher per filehandle (they usually
970 # allow only one watcher per fd, so we dup it to get a different one).
971 sub _dupfh($$$$) {
972 my ($poll, $fh, $r, $w) = @_;
973
974 require Fcntl;
975
976 # cygwin requires the fh mode to be matching, unix doesn't
977 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
978 : $poll eq "w" ? ($w, ">")
979 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
980
981 open my $fh2, "$mode&" . fileno $fh
982 or die "cannot dup() filehandle: $!";
983
984 # we assume CLOEXEC is already set by perl in all important cases
985
986 ($fh2, $rw)
987 }
988
989 package AnyEvent::Base;
990
991 # default implementation for now and time
992
993 use Time::HiRes ();
994
995 sub time { Time::HiRes::time }
996 sub now { Time::HiRes::time }
997
998 # default implementation for ->condvar
999
1000 sub condvar {
1001 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
1002 }
1003
1004 # default implementation for ->signal
1005
1006 our %SIG_CB;
1007
1008 sub signal {
1009 my (undef, %arg) = @_;
1010
1011 my $signal = uc $arg{signal}
1012 or Carp::croak "required option 'signal' is missing";
1013
1014 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1015 $SIG{$signal} ||= sub {
1016 $_->() for values %{ $SIG_CB{$signal} || {} };
1017 };
1018
1019 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
1020 }
1021
1022 sub AnyEvent::Base::Signal::DESTROY {
1023 my ($signal, $cb) = @{$_[0]};
1024
1025 delete $SIG_CB{$signal}{$cb};
1026
1027 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1028 }
1029
1030 # default implementation for ->child
1031
1032 our %PID_CB;
1033 our $CHLD_W;
1034 our $CHLD_DELAY_W;
1035 our $PID_IDLE;
1036 our $WNOHANG;
1037
1038 sub _child_wait {
1039 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1040 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1041 (values %{ $PID_CB{0} || {} });
1042 }
1043
1044 undef $PID_IDLE;
1045 }
1046
1047 sub _sigchld {
1048 # make sure we deliver these changes "synchronous" with the event loop.
1049 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1050 undef $CHLD_DELAY_W;
1051 &_child_wait;
1052 });
1053 }
1054
1055 sub child {
1056 my (undef, %arg) = @_;
1057
1058 defined (my $pid = $arg{pid} + 0)
1059 or Carp::croak "required option 'pid' is missing";
1060
1061 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1062
1063 unless ($WNOHANG) {
1064 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1065 }
1066
1067 unless ($CHLD_W) {
1068 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1069 # child could be a zombie already, so make at least one round
1070 &_sigchld;
1071 }
1072
1073 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
1074 }
1075
1076 sub AnyEvent::Base::Child::DESTROY {
1077 my ($pid, $cb) = @{$_[0]};
1078
1079 delete $PID_CB{$pid}{$cb};
1080 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1081
1082 undef $CHLD_W unless keys %PID_CB;
1083 }
1084
1085 package AnyEvent::CondVar;
1086
1087 our @ISA = AnyEvent::CondVar::Base::;
1088
1089 package AnyEvent::CondVar::Base;
1090
1091 use overload
1092 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1093 fallback => 1;
1094
1095 sub _send {
1096 # nop
1097 }
1098
1099 sub send {
1100 my $cv = shift;
1101 $cv->{_ae_sent} = [@_];
1102 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1103 $cv->_send;
1104 }
1105
1106 sub croak {
1107 $_[0]{_ae_croak} = $_[1];
1108 $_[0]->send;
1109 }
1110
1111 sub ready {
1112 $_[0]{_ae_sent}
1113 }
1114
1115 sub _wait {
1116 AnyEvent->one_event while !$_[0]{_ae_sent};
1117 }
1118
1119 sub recv {
1120 $_[0]->_wait;
1121
1122 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1123 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1124 }
1125
1126 sub cb {
1127 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1128 $_[0]{_ae_cb}
1129 }
1130
1131 sub begin {
1132 ++$_[0]{_ae_counter};
1133 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1134 }
1135
1136 sub end {
1137 return if --$_[0]{_ae_counter};
1138 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1139 }
1140
1141 # undocumented/compatibility with pre-3.4
1142 *broadcast = \&send;
1143 *wait = \&_wait;
1144
1145 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1146
1147 This is an advanced topic that you do not normally need to use AnyEvent in
1148 a module. This section is only of use to event loop authors who want to
1149 provide AnyEvent compatibility.
1150
1151 If you need to support another event library which isn't directly
1152 supported by AnyEvent, you can supply your own interface to it by
1153 pushing, before the first watcher gets created, the package name of
1154 the event module and the package name of the interface to use onto
1155 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1156 AnyEvent, so it is reasonably cheap.
1157
1158 Example:
1159
1160 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1161
1162 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1163 package/class when it finds the C<urxvt> package/module is already loaded.
1164
1165 When AnyEvent is loaded and asked to find a suitable event model, it
1166 will first check for the presence of urxvt by trying to C<use> the
1167 C<urxvt::anyevent> module.
1168
1169 The class should provide implementations for all watcher types. See
1170 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1171 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1172 see the sources.
1173
1174 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1175 provide suitable (hopefully) replacements.
1176
1177 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1178 terminal emulator uses the above line as-is. An interface isn't included
1179 in AnyEvent because it doesn't make sense outside the embedded interpreter
1180 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1181 I<rxvt-unicode> distribution.
1182
1183 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1184 condition variables: code blocking while waiting for a condition will
1185 C<die>. This still works with most modules/usages, and blocking calls must
1186 not be done in an interactive application, so it makes sense.
1187
1188 =head1 ENVIRONMENT VARIABLES
1189
1190 The following environment variables are used by this module:
1191
1192 =over 4
1193
1194 =item C<PERL_ANYEVENT_VERBOSE>
1195
1196 By default, AnyEvent will be completely silent except in fatal
1197 conditions. You can set this environment variable to make AnyEvent more
1198 talkative.
1199
1200 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1201 conditions, such as not being able to load the event model specified by
1202 C<PERL_ANYEVENT_MODEL>.
1203
1204 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1205 model it chooses.
1206
1207 =item C<PERL_ANYEVENT_STRICT>
1208
1209 AnyEvent does not do much argument checking by default, as thorough
1210 argument checking is very costly. Setting this variable to a true value
1211 will cause AnyEvent to thoroughly check the arguments passed to most
1212 method calls and croaks if it finds any problems. In other words, enables
1213 "strict" mode. Unlike C<use strict> it is definitely recommended ot keep
1214 it off in production.
1215
1216 =item C<PERL_ANYEVENT_MODEL>
1217
1218 This can be used to specify the event model to be used by AnyEvent, before
1219 auto detection and -probing kicks in. It must be a string consisting
1220 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1221 and the resulting module name is loaded and if the load was successful,
1222 used as event model. If it fails to load AnyEvent will proceed with
1223 auto detection and -probing.
1224
1225 This functionality might change in future versions.
1226
1227 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1228 could start your program like this:
1229
1230 PERL_ANYEVENT_MODEL=Perl perl ...
1231
1232 =item C<PERL_ANYEVENT_PROTOCOLS>
1233
1234 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1235 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1236 of auto probing).
1237
1238 Must be set to a comma-separated list of protocols or address families,
1239 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1240 used, and preference will be given to protocols mentioned earlier in the
1241 list.
1242
1243 This variable can effectively be used for denial-of-service attacks
1244 against local programs (e.g. when setuid), although the impact is likely
1245 small, as the program has to handle connection errors already-
1246
1247 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1248 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1249 - only support IPv4, never try to resolve or contact IPv6
1250 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1251 IPv6, but prefer IPv6 over IPv4.
1252
1253 =item C<PERL_ANYEVENT_EDNS0>
1254
1255 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1256 for DNS. This extension is generally useful to reduce DNS traffic, but
1257 some (broken) firewalls drop such DNS packets, which is why it is off by
1258 default.
1259
1260 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1261 EDNS0 in its DNS requests.
1262
1263 =item C<PERL_ANYEVENT_MAX_FORKS>
1264
1265 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1266 will create in parallel.
1267
1268 =back
1269
1270 =head1 EXAMPLE PROGRAM
1271
1272 The following program uses an I/O watcher to read data from STDIN, a timer
1273 to display a message once per second, and a condition variable to quit the
1274 program when the user enters quit:
1275
1276 use AnyEvent;
1277
1278 my $cv = AnyEvent->condvar;
1279
1280 my $io_watcher = AnyEvent->io (
1281 fh => \*STDIN,
1282 poll => 'r',
1283 cb => sub {
1284 warn "io event <$_[0]>\n"; # will always output <r>
1285 chomp (my $input = <STDIN>); # read a line
1286 warn "read: $input\n"; # output what has been read
1287 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1288 },
1289 );
1290
1291 my $time_watcher; # can only be used once
1292
1293 sub new_timer {
1294 $timer = AnyEvent->timer (after => 1, cb => sub {
1295 warn "timeout\n"; # print 'timeout' about every second
1296 &new_timer; # and restart the time
1297 });
1298 }
1299
1300 new_timer; # create first timer
1301
1302 $cv->recv; # wait until user enters /^q/i
1303
1304 =head1 REAL-WORLD EXAMPLE
1305
1306 Consider the L<Net::FCP> module. It features (among others) the following
1307 API calls, which are to freenet what HTTP GET requests are to http:
1308
1309 my $data = $fcp->client_get ($url); # blocks
1310
1311 my $transaction = $fcp->txn_client_get ($url); # does not block
1312 $transaction->cb ( sub { ... } ); # set optional result callback
1313 my $data = $transaction->result; # possibly blocks
1314
1315 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1316 given URL and waits till the data has arrived. It is defined to be:
1317
1318 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1319
1320 And in fact is automatically generated. This is the blocking API of
1321 L<Net::FCP>, and it works as simple as in any other, similar, module.
1322
1323 More complicated is C<txn_client_get>: It only creates a transaction
1324 (completion, result, ...) object and initiates the transaction.
1325
1326 my $txn = bless { }, Net::FCP::Txn::;
1327
1328 It also creates a condition variable that is used to signal the completion
1329 of the request:
1330
1331 $txn->{finished} = AnyAvent->condvar;
1332
1333 It then creates a socket in non-blocking mode.
1334
1335 socket $txn->{fh}, ...;
1336 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1337 connect $txn->{fh}, ...
1338 and !$!{EWOULDBLOCK}
1339 and !$!{EINPROGRESS}
1340 and Carp::croak "unable to connect: $!\n";
1341
1342 Then it creates a write-watcher which gets called whenever an error occurs
1343 or the connection succeeds:
1344
1345 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1346
1347 And returns this transaction object. The C<fh_ready_w> callback gets
1348 called as soon as the event loop detects that the socket is ready for
1349 writing.
1350
1351 The C<fh_ready_w> method makes the socket blocking again, writes the
1352 request data and replaces the watcher by a read watcher (waiting for reply
1353 data). The actual code is more complicated, but that doesn't matter for
1354 this example:
1355
1356 fcntl $txn->{fh}, F_SETFL, 0;
1357 syswrite $txn->{fh}, $txn->{request}
1358 or die "connection or write error";
1359 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1360
1361 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1362 result and signals any possible waiters that the request has finished:
1363
1364 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1365
1366 if (end-of-file or data complete) {
1367 $txn->{result} = $txn->{buf};
1368 $txn->{finished}->send;
1369 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1370 }
1371
1372 The C<result> method, finally, just waits for the finished signal (if the
1373 request was already finished, it doesn't wait, of course, and returns the
1374 data:
1375
1376 $txn->{finished}->recv;
1377 return $txn->{result};
1378
1379 The actual code goes further and collects all errors (C<die>s, exceptions)
1380 that occurred during request processing. The C<result> method detects
1381 whether an exception as thrown (it is stored inside the $txn object)
1382 and just throws the exception, which means connection errors and other
1383 problems get reported tot he code that tries to use the result, not in a
1384 random callback.
1385
1386 All of this enables the following usage styles:
1387
1388 1. Blocking:
1389
1390 my $data = $fcp->client_get ($url);
1391
1392 2. Blocking, but running in parallel:
1393
1394 my @datas = map $_->result,
1395 map $fcp->txn_client_get ($_),
1396 @urls;
1397
1398 Both blocking examples work without the module user having to know
1399 anything about events.
1400
1401 3a. Event-based in a main program, using any supported event module:
1402
1403 use EV;
1404
1405 $fcp->txn_client_get ($url)->cb (sub {
1406 my $txn = shift;
1407 my $data = $txn->result;
1408 ...
1409 });
1410
1411 EV::loop;
1412
1413 3b. The module user could use AnyEvent, too:
1414
1415 use AnyEvent;
1416
1417 my $quit = AnyEvent->condvar;
1418
1419 $fcp->txn_client_get ($url)->cb (sub {
1420 ...
1421 $quit->send;
1422 });
1423
1424 $quit->recv;
1425
1426
1427 =head1 BENCHMARKS
1428
1429 To give you an idea of the performance and overheads that AnyEvent adds
1430 over the event loops themselves and to give you an impression of the speed
1431 of various event loops I prepared some benchmarks.
1432
1433 =head2 BENCHMARKING ANYEVENT OVERHEAD
1434
1435 Here is a benchmark of various supported event models used natively and
1436 through AnyEvent. The benchmark creates a lot of timers (with a zero
1437 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1438 which it is), lets them fire exactly once and destroys them again.
1439
1440 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1441 distribution.
1442
1443 =head3 Explanation of the columns
1444
1445 I<watcher> is the number of event watchers created/destroyed. Since
1446 different event models feature vastly different performances, each event
1447 loop was given a number of watchers so that overall runtime is acceptable
1448 and similar between tested event loop (and keep them from crashing): Glib
1449 would probably take thousands of years if asked to process the same number
1450 of watchers as EV in this benchmark.
1451
1452 I<bytes> is the number of bytes (as measured by the resident set size,
1453 RSS) consumed by each watcher. This method of measuring captures both C
1454 and Perl-based overheads.
1455
1456 I<create> is the time, in microseconds (millionths of seconds), that it
1457 takes to create a single watcher. The callback is a closure shared between
1458 all watchers, to avoid adding memory overhead. That means closure creation
1459 and memory usage is not included in the figures.
1460
1461 I<invoke> is the time, in microseconds, used to invoke a simple
1462 callback. The callback simply counts down a Perl variable and after it was
1463 invoked "watcher" times, it would C<< ->send >> a condvar once to
1464 signal the end of this phase.
1465
1466 I<destroy> is the time, in microseconds, that it takes to destroy a single
1467 watcher.
1468
1469 =head3 Results
1470
1471 name watchers bytes create invoke destroy comment
1472 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1473 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1474 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1475 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1476 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1477 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1478 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1479 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1480 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1481 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1482
1483 =head3 Discussion
1484
1485 The benchmark does I<not> measure scalability of the event loop very
1486 well. For example, a select-based event loop (such as the pure perl one)
1487 can never compete with an event loop that uses epoll when the number of
1488 file descriptors grows high. In this benchmark, all events become ready at
1489 the same time, so select/poll-based implementations get an unnatural speed
1490 boost.
1491
1492 Also, note that the number of watchers usually has a nonlinear effect on
1493 overall speed, that is, creating twice as many watchers doesn't take twice
1494 the time - usually it takes longer. This puts event loops tested with a
1495 higher number of watchers at a disadvantage.
1496
1497 To put the range of results into perspective, consider that on the
1498 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1499 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1500 cycles with POE.
1501
1502 C<EV> is the sole leader regarding speed and memory use, which are both
1503 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1504 far less memory than any other event loop and is still faster than Event
1505 natively.
1506
1507 The pure perl implementation is hit in a few sweet spots (both the
1508 constant timeout and the use of a single fd hit optimisations in the perl
1509 interpreter and the backend itself). Nevertheless this shows that it
1510 adds very little overhead in itself. Like any select-based backend its
1511 performance becomes really bad with lots of file descriptors (and few of
1512 them active), of course, but this was not subject of this benchmark.
1513
1514 The C<Event> module has a relatively high setup and callback invocation
1515 cost, but overall scores in on the third place.
1516
1517 C<Glib>'s memory usage is quite a bit higher, but it features a
1518 faster callback invocation and overall ends up in the same class as
1519 C<Event>. However, Glib scales extremely badly, doubling the number of
1520 watchers increases the processing time by more than a factor of four,
1521 making it completely unusable when using larger numbers of watchers
1522 (note that only a single file descriptor was used in the benchmark, so
1523 inefficiencies of C<poll> do not account for this).
1524
1525 The C<Tk> adaptor works relatively well. The fact that it crashes with
1526 more than 2000 watchers is a big setback, however, as correctness takes
1527 precedence over speed. Nevertheless, its performance is surprising, as the
1528 file descriptor is dup()ed for each watcher. This shows that the dup()
1529 employed by some adaptors is not a big performance issue (it does incur a
1530 hidden memory cost inside the kernel which is not reflected in the figures
1531 above).
1532
1533 C<POE>, regardless of underlying event loop (whether using its pure perl
1534 select-based backend or the Event module, the POE-EV backend couldn't
1535 be tested because it wasn't working) shows abysmal performance and
1536 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1537 as EV watchers, and 10 times as much memory as Event (the high memory
1538 requirements are caused by requiring a session for each watcher). Watcher
1539 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1540 implementation.
1541
1542 The design of the POE adaptor class in AnyEvent can not really account
1543 for the performance issues, though, as session creation overhead is
1544 small compared to execution of the state machine, which is coded pretty
1545 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1546 using multiple sessions is not a good approach, especially regarding
1547 memory usage, even the author of POE could not come up with a faster
1548 design).
1549
1550 =head3 Summary
1551
1552 =over 4
1553
1554 =item * Using EV through AnyEvent is faster than any other event loop
1555 (even when used without AnyEvent), but most event loops have acceptable
1556 performance with or without AnyEvent.
1557
1558 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1559 the actual event loop, only with extremely fast event loops such as EV
1560 adds AnyEvent significant overhead.
1561
1562 =item * You should avoid POE like the plague if you want performance or
1563 reasonable memory usage.
1564
1565 =back
1566
1567 =head2 BENCHMARKING THE LARGE SERVER CASE
1568
1569 This benchmark actually benchmarks the event loop itself. It works by
1570 creating a number of "servers": each server consists of a socket pair, a
1571 timeout watcher that gets reset on activity (but never fires), and an I/O
1572 watcher waiting for input on one side of the socket. Each time the socket
1573 watcher reads a byte it will write that byte to a random other "server".
1574
1575 The effect is that there will be a lot of I/O watchers, only part of which
1576 are active at any one point (so there is a constant number of active
1577 fds for each loop iteration, but which fds these are is random). The
1578 timeout is reset each time something is read because that reflects how
1579 most timeouts work (and puts extra pressure on the event loops).
1580
1581 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1582 (1%) are active. This mirrors the activity of large servers with many
1583 connections, most of which are idle at any one point in time.
1584
1585 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1586 distribution.
1587
1588 =head3 Explanation of the columns
1589
1590 I<sockets> is the number of sockets, and twice the number of "servers" (as
1591 each server has a read and write socket end).
1592
1593 I<create> is the time it takes to create a socket pair (which is
1594 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1595
1596 I<request>, the most important value, is the time it takes to handle a
1597 single "request", that is, reading the token from the pipe and forwarding
1598 it to another server. This includes deleting the old timeout and creating
1599 a new one that moves the timeout into the future.
1600
1601 =head3 Results
1602
1603 name sockets create request
1604 EV 20000 69.01 11.16
1605 Perl 20000 73.32 35.87
1606 Event 20000 212.62 257.32
1607 Glib 20000 651.16 1896.30
1608 POE 20000 349.67 12317.24 uses POE::Loop::Event
1609
1610 =head3 Discussion
1611
1612 This benchmark I<does> measure scalability and overall performance of the
1613 particular event loop.
1614
1615 EV is again fastest. Since it is using epoll on my system, the setup time
1616 is relatively high, though.
1617
1618 Perl surprisingly comes second. It is much faster than the C-based event
1619 loops Event and Glib.
1620
1621 Event suffers from high setup time as well (look at its code and you will
1622 understand why). Callback invocation also has a high overhead compared to
1623 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1624 uses select or poll in basically all documented configurations.
1625
1626 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1627 clearly fails to perform with many filehandles or in busy servers.
1628
1629 POE is still completely out of the picture, taking over 1000 times as long
1630 as EV, and over 100 times as long as the Perl implementation, even though
1631 it uses a C-based event loop in this case.
1632
1633 =head3 Summary
1634
1635 =over 4
1636
1637 =item * The pure perl implementation performs extremely well.
1638
1639 =item * Avoid Glib or POE in large projects where performance matters.
1640
1641 =back
1642
1643 =head2 BENCHMARKING SMALL SERVERS
1644
1645 While event loops should scale (and select-based ones do not...) even to
1646 large servers, most programs we (or I :) actually write have only a few
1647 I/O watchers.
1648
1649 In this benchmark, I use the same benchmark program as in the large server
1650 case, but it uses only eight "servers", of which three are active at any
1651 one time. This should reflect performance for a small server relatively
1652 well.
1653
1654 The columns are identical to the previous table.
1655
1656 =head3 Results
1657
1658 name sockets create request
1659 EV 16 20.00 6.54
1660 Perl 16 25.75 12.62
1661 Event 16 81.27 35.86
1662 Glib 16 32.63 15.48
1663 POE 16 261.87 276.28 uses POE::Loop::Event
1664
1665 =head3 Discussion
1666
1667 The benchmark tries to test the performance of a typical small
1668 server. While knowing how various event loops perform is interesting, keep
1669 in mind that their overhead in this case is usually not as important, due
1670 to the small absolute number of watchers (that is, you need efficiency and
1671 speed most when you have lots of watchers, not when you only have a few of
1672 them).
1673
1674 EV is again fastest.
1675
1676 Perl again comes second. It is noticeably faster than the C-based event
1677 loops Event and Glib, although the difference is too small to really
1678 matter.
1679
1680 POE also performs much better in this case, but is is still far behind the
1681 others.
1682
1683 =head3 Summary
1684
1685 =over 4
1686
1687 =item * C-based event loops perform very well with small number of
1688 watchers, as the management overhead dominates.
1689
1690 =back
1691
1692
1693 =head1 FORK
1694
1695 Most event libraries are not fork-safe. The ones who are usually are
1696 because they rely on inefficient but fork-safe C<select> or C<poll>
1697 calls. Only L<EV> is fully fork-aware.
1698
1699 If you have to fork, you must either do so I<before> creating your first
1700 watcher OR you must not use AnyEvent at all in the child.
1701
1702
1703 =head1 SECURITY CONSIDERATIONS
1704
1705 AnyEvent can be forced to load any event model via
1706 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1707 execute arbitrary code or directly gain access, it can easily be used to
1708 make the program hang or malfunction in subtle ways, as AnyEvent watchers
1709 will not be active when the program uses a different event model than
1710 specified in the variable.
1711
1712 You can make AnyEvent completely ignore this variable by deleting it
1713 before the first watcher gets created, e.g. with a C<BEGIN> block:
1714
1715 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1716
1717 use AnyEvent;
1718
1719 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1720 be used to probe what backend is used and gain other information (which is
1721 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1722 $ENV{PERL_ANYEGENT_STRICT}.
1723
1724
1725 =head1 BUGS
1726
1727 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1728 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1729 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1730 mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1731 pronounced).
1732
1733
1734 =head1 SEE ALSO
1735
1736 Utility functions: L<AnyEvent::Util>.
1737
1738 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1739 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1740
1741 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1742 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1743 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1744 L<AnyEvent::Impl::POE>.
1745
1746 Non-blocking file handles, sockets, TCP clients and
1747 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1748
1749 Asynchronous DNS: L<AnyEvent::DNS>.
1750
1751 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1752
1753 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1754
1755
1756 =head1 AUTHOR
1757
1758 Marc Lehmann <schmorp@schmorp.de>
1759 http://home.schmorp.de/
1760
1761 =cut
1762
1763 1
1764