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Revision 1.100 by elmex, Sun Apr 27 19:15:43 2008 UTC vs.
Revision 1.201 by root, Wed Apr 1 14:08:27 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
7=head1 SYNOPSIS 7=head1 SYNOPSIS
8 8
9 use AnyEvent; 9 use AnyEvent;
10 10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { ... });
12
13 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
14 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
15
16 print AnyEvent->now; # prints current event loop time
17 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
18
19 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
20
21 my $w = AnyEvent->child (pid => $pid, cb => sub {
22 my ($pid, $status) = @_;
12 ... 23 ...
13 }); 24 });
14 25
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 26 my $w = AnyEvent->condvar; # stores whether a condition was flagged
27 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 28 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 29 # use a condvar in callback mode:
30 $w->cb (sub { $_[0]->recv });
31
32=head1 INTRODUCTION/TUTORIAL
33
34This manpage is mainly a reference manual. If you are interested
35in a tutorial or some gentle introduction, have a look at the
36L<AnyEvent::Intro> manpage.
22 37
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 38=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 39
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 40Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 41nowadays. So what is different about AnyEvent?
27 42
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 43Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 44policy> and AnyEvent is I<small and efficient>.
30 45
31First and foremost, I<AnyEvent is not an event model> itself, it only 46First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 47interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 48pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 49the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 50only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 51cannot change this, but it can hide the differences between those event
52loops.
37 53
38The goal of AnyEvent is to offer module authors the ability to do event 54The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 55programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 56religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 57module users into the same thing by forcing them to use the same event
42model you use. 58model you use.
43 59
44For modules like POE or IO::Async (which is a total misnomer as it is 60For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 61actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 62like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 63cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 64that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 65module are I<also> forced to use the same event loop you use.
50 66
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 67AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 68fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 69with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 70your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 71too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 72event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 73use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 74to AnyEvent, too, so it is future-proof).
59 75
60In addition to being free of having to use I<the one and only true event 76In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 77model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 78modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 79follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 80offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 81technically possible.
66 82
83Of course, AnyEvent comes with a big (and fully optional!) toolbox
84of useful functionality, such as an asynchronous DNS resolver, 100%
85non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
86such as Windows) and lots of real-world knowledge and workarounds for
87platform bugs and differences.
88
67Of course, if you want lots of policy (this can arguably be somewhat 89Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 90useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 91model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 92
91=head1 DESCRIPTION 93=head1 DESCRIPTION
92 94
93L<AnyEvent> provides an identical interface to multiple event loops. This 95L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 96allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 100The interface itself is vaguely similar, but not identical to the L<Event>
99module. 101module.
100 102
101During the first call of any watcher-creation method, the module tries 103During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 104to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 105following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 106L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 107L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 108to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 109adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 110be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 124starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 125use AnyEvent so their modules work together with others seamlessly...
124 126
125The pure-perl implementation of AnyEvent is called 127The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 128C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 129explicitly and enjoy the high availability of that event loop :)
128 130
129=head1 WATCHERS 131=head1 WATCHERS
130 132
131AnyEvent has the central concept of a I<watcher>, which is an object that 133AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 134stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 135the callback to call, the file handle to watch, etc.
134 136
135These watchers are normal Perl objects with normal Perl lifetime. After 137These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 138creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 139callback when the event occurs (of course, only when the event model
138is in control). 140is in control).
139 141
142Note that B<callbacks must not permanently change global variables>
143potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
144callbacks must not C<die> >>. The former is good programming practise in
145Perl and the latter stems from the fact that exception handling differs
146widely between event loops.
147
140To disable the watcher you have to destroy it (e.g. by setting the 148To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 149variable you store it in to C<undef> or otherwise deleting all references
142to it). 150to it).
143 151
144All watchers are created by calling a method on the C<AnyEvent> class. 152All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 154Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 155example), or need to refer to their watcher object in other ways.
148 156
149An any way to achieve that is this pattern: 157An any way to achieve that is this pattern:
150 158
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 159 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 160 # you can use $w here, for example to undef it
153 undef $w; 161 undef $w;
154 }); 162 });
155 163
156Note that C<my $w; $w => combination. This is necessary because in Perl, 164Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 165my variables are only visible after the statement in which they are
158declared. 166declared.
159 167
160=head2 I/O WATCHERS 168=head2 I/O WATCHERS
161 169
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 170You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 171with the following mandatory key-value pairs as arguments:
164 172
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 173C<fh> is the Perl I<file handle> (I<not> file descriptor) to watch
174for events (AnyEvent might or might not keep a reference to this file
175handle). Note that only file handles pointing to things for which
176non-blocking operation makes sense are allowed. This includes sockets,
177most character devices, pipes, fifos and so on, but not for example files
178or block devices.
179
166for events. C<poll> must be a string that is either C<r> or C<w>, 180C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 181watcher waiting for "r"eadable or "w"ritable events, respectively.
182
168respectively. C<cb> is the callback to invoke each time the file handle 183C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 184
171Although the callback might get passed parameters, their value and 185Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 186presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 187callbacks cannot use arguments passed to I/O watcher callbacks.
174 188
178 192
179Some event loops issue spurious readyness notifications, so you should 193Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 194always use non-blocking calls when reading/writing from/to your file
181handles. 195handles.
182 196
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 197Example: wait for readability of STDIN, then read a line and disable the
198watcher.
199
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 200 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 201 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 202 warn "read: $input\n";
189 undef $w; 203 undef $w;
190 }); 204 });
200 214
201Although the callback might get passed parameters, their value and 215Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 216presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 217callbacks cannot use arguments passed to time watcher callbacks.
204 218
205The timer callback will be invoked at most once: if you want a repeating 219The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 220parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 221callback will be invoked regularly at that interval (in fractional
222seconds) after the first invocation. If C<interval> is specified with a
223false value, then it is treated as if it were missing.
208 224
209Example: 225The callback will be rescheduled before invoking the callback, but no
226attempt is done to avoid timer drift in most backends, so the interval is
227only approximate.
210 228
211 # fire an event after 7.7 seconds 229Example: fire an event after 7.7 seconds.
230
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 231 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 232 warn "timeout\n";
214 }); 233 });
215 234
216 # to cancel the timer: 235 # to cancel the timer:
217 undef $w; 236 undef $w;
218 237
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 238Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 239
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 240 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
241 warn "timeout\n";
227 }; 242 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 243
232=head3 TIMING ISSUES 244=head3 TIMING ISSUES
233 245
234There are two ways to handle timers: based on real time (relative, "fire 246There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 247in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 259timers.
248 260
249AnyEvent always prefers relative timers, if available, matching the 261AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 262AnyEvent API.
251 263
264AnyEvent has two additional methods that return the "current time":
265
266=over 4
267
268=item AnyEvent->time
269
270This returns the "current wallclock time" as a fractional number of
271seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
272return, and the result is guaranteed to be compatible with those).
273
274It progresses independently of any event loop processing, i.e. each call
275will check the system clock, which usually gets updated frequently.
276
277=item AnyEvent->now
278
279This also returns the "current wallclock time", but unlike C<time>, above,
280this value might change only once per event loop iteration, depending on
281the event loop (most return the same time as C<time>, above). This is the
282time that AnyEvent's timers get scheduled against.
283
284I<In almost all cases (in all cases if you don't care), this is the
285function to call when you want to know the current time.>
286
287This function is also often faster then C<< AnyEvent->time >>, and
288thus the preferred method if you want some timestamp (for example,
289L<AnyEvent::Handle> uses this to update it's activity timeouts).
290
291The rest of this section is only of relevance if you try to be very exact
292with your timing, you can skip it without bad conscience.
293
294For a practical example of when these times differ, consider L<Event::Lib>
295and L<EV> and the following set-up:
296
297The event loop is running and has just invoked one of your callback at
298time=500 (assume no other callbacks delay processing). In your callback,
299you wait a second by executing C<sleep 1> (blocking the process for a
300second) and then (at time=501) you create a relative timer that fires
301after three seconds.
302
303With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
304both return C<501>, because that is the current time, and the timer will
305be scheduled to fire at time=504 (C<501> + C<3>).
306
307With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
308time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
309last event processing phase started. With L<EV>, your timer gets scheduled
310to run at time=503 (C<500> + C<3>).
311
312In one sense, L<Event::Lib> is more exact, as it uses the current time
313regardless of any delays introduced by event processing. However, most
314callbacks do not expect large delays in processing, so this causes a
315higher drift (and a lot more system calls to get the current time).
316
317In another sense, L<EV> is more exact, as your timer will be scheduled at
318the same time, regardless of how long event processing actually took.
319
320In either case, if you care (and in most cases, you don't), then you
321can get whatever behaviour you want with any event loop, by taking the
322difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
323account.
324
325=back
326
252=head2 SIGNAL WATCHERS 327=head2 SIGNAL WATCHERS
253 328
254You can watch for signals using a signal watcher, C<signal> is the signal 329You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 330I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 331callback to be invoked whenever a signal occurs.
257 332
258Although the callback might get passed parameters, their value and 333Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 334presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 335callbacks cannot use arguments passed to signal watcher callbacks.
261 336
262Multiple signal occurances can be clumped together into one callback 337Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 338invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 339that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 340but it is guaranteed not to interrupt any other callbacks.
266 341
267The main advantage of using these watchers is that you can share a signal 342The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 343between multiple watchers.
269 344
270This watcher might use C<%SIG>, so programs overwriting those signals 345This watcher might use C<%SIG>, so programs overwriting those signals
277=head2 CHILD PROCESS WATCHERS 352=head2 CHILD PROCESS WATCHERS
278 353
279You can also watch on a child process exit and catch its exit status. 354You can also watch on a child process exit and catch its exit status.
280 355
281The child process is specified by the C<pid> argument (if set to C<0>, it 356The child process is specified by the C<pid> argument (if set to C<0>, it
282watches for any child process exit). The watcher will trigger as often 357watches for any child process exit). The watcher will triggered only when
283as status change for the child are received. This works by installing a 358the child process has finished and an exit status is available, not on
284signal handler for C<SIGCHLD>. The callback will be called with the pid 359any trace events (stopped/continued).
285and exit status (as returned by waitpid), so unlike other watcher types, 360
286you I<can> rely on child watcher callback arguments. 361The callback will be called with the pid and exit status (as returned by
362waitpid), so unlike other watcher types, you I<can> rely on child watcher
363callback arguments.
364
365This watcher type works by installing a signal handler for C<SIGCHLD>,
366and since it cannot be shared, nothing else should use SIGCHLD or reap
367random child processes (waiting for specific child processes, e.g. inside
368C<system>, is just fine).
287 369
288There is a slight catch to child watchers, however: you usually start them 370There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 371I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 372have exited already (and no SIGCHLD will be sent anymore).
291 373
297AnyEvent program, you I<have> to create at least one watcher before you 379AnyEvent program, you I<have> to create at least one watcher before you
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 380C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
299 381
300Example: fork a process and wait for it 382Example: fork a process and wait for it
301 383
302 my $done = AnyEvent->condvar; 384 my $done = AnyEvent->condvar;
303 385
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 386 my $pid = fork or exit 5;
307 387
308 my $w = AnyEvent->child ( 388 my $w = AnyEvent->child (
309 pid => $pid, 389 pid => $pid,
310 cb => sub { 390 cb => sub {
311 my ($pid, $status) = @_; 391 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 392 warn "pid $pid exited with status $status";
313 $done->broadcast; 393 $done->send;
314 }, 394 },
315 ); 395 );
316 396
317 # do something else, then wait for process exit 397 # do something else, then wait for process exit
318 $done->wait; 398 $done->recv;
319 399
320=head2 CONDITION VARIABLES 400=head2 CONDITION VARIABLES
321 401
402If you are familiar with some event loops you will know that all of them
403require you to run some blocking "loop", "run" or similar function that
404will actively watch for new events and call your callbacks.
405
406AnyEvent is different, it expects somebody else to run the event loop and
407will only block when necessary (usually when told by the user).
408
409The instrument to do that is called a "condition variable", so called
410because they represent a condition that must become true.
411
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 412Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 413>> method, usually without arguments. The only argument pair allowed is
324 414
325A condition variable waits for a condition - precisely that the C<< 415C<cb>, which specifies a callback to be called when the condition variable
326->broadcast >> method has been called. 416becomes true, with the condition variable as the first argument (but not
417the results).
327 418
328They are very useful to signal that a condition has been fulfilled, for 419After creation, the condition variable is "false" until it becomes "true"
420by calling the C<send> method (or calling the condition variable as if it
421were a callback, read about the caveats in the description for the C<<
422->send >> method).
423
424Condition variables are similar to callbacks, except that you can
425optionally wait for them. They can also be called merge points - points
426in time where multiple outstanding events have been processed. And yet
427another way to call them is transactions - each condition variable can be
428used to represent a transaction, which finishes at some point and delivers
429a result.
430
431Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 432for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 433then a condition variable would be the ideal candidate to signal the
331availability of results. 434availability of results. The user can either act when the callback is
435called or can synchronously C<< ->recv >> for the results.
332 436
333You can also use condition variables to block your main program until 437You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 438you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 439could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 440button of your app, which would C<< ->send >> the "quit" event.
337 441
338Note that condition variables recurse into the event loop - if you have 442Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 443two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 444lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 445you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 446as this asks for trouble.
343 447
344This object has two methods: 448Condition variables are represented by hash refs in perl, and the keys
449used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
450easy (it is often useful to build your own transaction class on top of
451AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
452it's C<new> method in your own C<new> method.
453
454There are two "sides" to a condition variable - the "producer side" which
455eventually calls C<< -> send >>, and the "consumer side", which waits
456for the send to occur.
457
458Example: wait for a timer.
459
460 # wait till the result is ready
461 my $result_ready = AnyEvent->condvar;
462
463 # do something such as adding a timer
464 # or socket watcher the calls $result_ready->send
465 # when the "result" is ready.
466 # in this case, we simply use a timer:
467 my $w = AnyEvent->timer (
468 after => 1,
469 cb => sub { $result_ready->send },
470 );
471
472 # this "blocks" (while handling events) till the callback
473 # calls send
474 $result_ready->recv;
475
476Example: wait for a timer, but take advantage of the fact that
477condition variables are also code references.
478
479 my $done = AnyEvent->condvar;
480 my $delay = AnyEvent->timer (after => 5, cb => $done);
481 $done->recv;
482
483Example: Imagine an API that returns a condvar and doesn't support
484callbacks. This is how you make a synchronous call, for example from
485the main program:
486
487 use AnyEvent::CouchDB;
488
489 ...
490
491 my @info = $couchdb->info->recv;
492
493And this is how you would just ste a callback to be called whenever the
494results are available:
495
496 $couchdb->info->cb (sub {
497 my @info = $_[0]->recv;
498 });
499
500=head3 METHODS FOR PRODUCERS
501
502These methods should only be used by the producing side, i.e. the
503code/module that eventually sends the signal. Note that it is also
504the producer side which creates the condvar in most cases, but it isn't
505uncommon for the consumer to create it as well.
345 506
346=over 4 507=over 4
347 508
509=item $cv->send (...)
510
511Flag the condition as ready - a running C<< ->recv >> and all further
512calls to C<recv> will (eventually) return after this method has been
513called. If nobody is waiting the send will be remembered.
514
515If a callback has been set on the condition variable, it is called
516immediately from within send.
517
518Any arguments passed to the C<send> call will be returned by all
519future C<< ->recv >> calls.
520
521Condition variables are overloaded so one can call them directly
522(as a code reference). Calling them directly is the same as calling
523C<send>. Note, however, that many C-based event loops do not handle
524overloading, so as tempting as it may be, passing a condition variable
525instead of a callback does not work. Both the pure perl and EV loops
526support overloading, however, as well as all functions that use perl to
527invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
528example).
529
530=item $cv->croak ($error)
531
532Similar to send, but causes all call's to C<< ->recv >> to invoke
533C<Carp::croak> with the given error message/object/scalar.
534
535This can be used to signal any errors to the condition variable
536user/consumer.
537
538=item $cv->begin ([group callback])
539
348=item $cv->wait 540=item $cv->end
349 541
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been 542These two methods are EXPERIMENTAL and MIGHT CHANGE.
543
544These two methods can be used to combine many transactions/events into
545one. For example, a function that pings many hosts in parallel might want
546to use a condition variable for the whole process.
547
548Every call to C<< ->begin >> will increment a counter, and every call to
549C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
550>>, the (last) callback passed to C<begin> will be executed. That callback
551is I<supposed> to call C<< ->send >>, but that is not required. If no
552callback was set, C<send> will be called without any arguments.
553
554Let's clarify this with the ping example:
555
556 my $cv = AnyEvent->condvar;
557
558 my %result;
559 $cv->begin (sub { $cv->send (\%result) });
560
561 for my $host (@list_of_hosts) {
562 $cv->begin;
563 ping_host_then_call_callback $host, sub {
564 $result{$host} = ...;
565 $cv->end;
566 };
567 }
568
569 $cv->end;
570
571This code fragment supposedly pings a number of hosts and calls
572C<send> after results for all then have have been gathered - in any
573order. To achieve this, the code issues a call to C<begin> when it starts
574each ping request and calls C<end> when it has received some result for
575it. Since C<begin> and C<end> only maintain a counter, the order in which
576results arrive is not relevant.
577
578There is an additional bracketing call to C<begin> and C<end> outside the
579loop, which serves two important purposes: first, it sets the callback
580to be called once the counter reaches C<0>, and second, it ensures that
581C<send> is called even when C<no> hosts are being pinged (the loop
582doesn't execute once).
583
584This is the general pattern when you "fan out" into multiple subrequests:
585use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
586is called at least once, and then, for each subrequest you start, call
587C<begin> and for each subrequest you finish, call C<end>.
588
589=back
590
591=head3 METHODS FOR CONSUMERS
592
593These methods should only be used by the consuming side, i.e. the
594code awaits the condition.
595
596=over 4
597
598=item $cv->recv
599
600Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
351called on c<$cv>, while servicing other watchers normally. 601>> methods have been called on c<$cv>, while servicing other watchers
602normally.
352 603
353You can only wait once on a condition - additional calls will return 604You can only wait once on a condition - additional calls are valid but
354immediately. 605will return immediately.
606
607If an error condition has been set by calling C<< ->croak >>, then this
608function will call C<croak>.
609
610In list context, all parameters passed to C<send> will be returned,
611in scalar context only the first one will be returned.
355 612
356Not all event models support a blocking wait - some die in that case 613Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are 614(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the 615using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling 616caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting 617condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block, 618callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires). 619while still supporting blocking waits if the caller so desires).
363 620
364Another reason I<never> to C<< ->wait >> in a module is that you cannot 621Another reason I<never> to C<< ->recv >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require 622sensibly have two C<< ->recv >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent> 623multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 624can supply.
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370 625
371=item $cv->broadcast 626The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
627fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
628versions and also integrates coroutines into AnyEvent, making blocking
629C<< ->recv >> calls perfectly safe as long as they are done from another
630coroutine (one that doesn't run the event loop).
372 631
373Flag the condition as ready - a running C<< ->wait >> and all further 632You can ensure that C<< -recv >> never blocks by setting a callback and
374calls to C<wait> will (eventually) return after this method has been 633only calling C<< ->recv >> from within that callback (or at a later
375called. If nobody is waiting the broadcast will be remembered.. 634time). This will work even when the event loop does not support blocking
635waits otherwise.
636
637=item $bool = $cv->ready
638
639Returns true when the condition is "true", i.e. whether C<send> or
640C<croak> have been called.
641
642=item $cb = $cv->cb ($cb->($cv))
643
644This is a mutator function that returns the callback set and optionally
645replaces it before doing so.
646
647The callback will be called when the condition becomes "true", i.e. when
648C<send> or C<croak> are called, with the only argument being the condition
649variable itself. Calling C<recv> inside the callback or at any later time
650is guaranteed not to block.
376 651
377=back 652=back
378
379Example:
380
381 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar;
383
384 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast
386 # when the "result" is ready.
387 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer (
389 after => 1,
390 cb => sub { $result_ready->broadcast },
391 );
392
393 # this "blocks" (while handling events) till the watcher
394 # calls broadcast
395 $result_ready->wait;
396 653
397=head1 GLOBAL VARIABLES AND FUNCTIONS 654=head1 GLOBAL VARIABLES AND FUNCTIONS
398 655
399=over 4 656=over 4
400 657
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 663C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 664AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
408 665
409The known classes so far are: 666The known classes so far are:
410 667
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice). 668 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice. 669 AnyEvent::Impl::Event based on Event, second best choice.
670 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
415 AnyEvent::Impl::Glib based on Glib, third-best choice. 671 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice. 672 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs). 673 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse. 674 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support. 675 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421 676
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 689Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 690if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 691have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 692runtime.
438 693
694=item $guard = AnyEvent::post_detect { BLOCK }
695
696Arranges for the code block to be executed as soon as the event model is
697autodetected (or immediately if this has already happened).
698
699If called in scalar or list context, then it creates and returns an object
700that automatically removes the callback again when it is destroyed. See
701L<Coro::BDB> for a case where this is useful.
702
703=item @AnyEvent::post_detect
704
705If there are any code references in this array (you can C<push> to it
706before or after loading AnyEvent), then they will called directly after
707the event loop has been chosen.
708
709You should check C<$AnyEvent::MODEL> before adding to this array, though:
710if it contains a true value then the event loop has already been detected,
711and the array will be ignored.
712
713Best use C<AnyEvent::post_detect { BLOCK }> instead.
714
439=back 715=back
440 716
441=head1 WHAT TO DO IN A MODULE 717=head1 WHAT TO DO IN A MODULE
442 718
443As a module author, you should C<use AnyEvent> and call AnyEvent methods 719As a module author, you should C<use AnyEvent> and call AnyEvent methods
446Be careful when you create watchers in the module body - AnyEvent will 722Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 723decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 724by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 725to load the event module first.
450 726
451Never call C<< ->wait >> on a condition variable unless you I<know> that 727Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 728the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 729because it will stall the whole program, and the whole point of using
454events is to stay interactive. 730events is to stay interactive.
455 731
456It is fine, however, to call C<< ->wait >> when the user of your module 732It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 733requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 734called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 735freely, as the user of your module knows what she is doing. always).
460 736
461=head1 WHAT TO DO IN THE MAIN PROGRAM 737=head1 WHAT TO DO IN THE MAIN PROGRAM
462 738
463There will always be a single main program - the only place that should 739There will always be a single main program - the only place that should
465 741
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 742If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 743do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 744decide which implementation to chose if some module relies on it.
469 745
470If the main program relies on a specific event model. For example, in 746If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 747Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 748event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 749speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 750modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 751decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 752might chose the wrong one unless you load the correct one yourself.
477 753
478You can chose to use a rather inefficient pure-perl implementation by 754You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 755C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 756everywhere, but letting AnyEvent chose the model is generally better.
757
758=head2 MAINLOOP EMULATION
759
760Sometimes (often for short test scripts, or even standalone programs who
761only want to use AnyEvent), you do not want to run a specific event loop.
762
763In that case, you can use a condition variable like this:
764
765 AnyEvent->condvar->recv;
766
767This has the effect of entering the event loop and looping forever.
768
769Note that usually your program has some exit condition, in which case
770it is better to use the "traditional" approach of storing a condition
771variable somewhere, waiting for it, and sending it when the program should
772exit cleanly.
773
481 774
482=head1 OTHER MODULES 775=head1 OTHER MODULES
483 776
484L<AnyEvent> itself comes with useful utility modules: 777The following is a non-exhaustive list of additional modules that use
485 778AnyEvent and can therefore be mixed easily with other AnyEvent modules
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 779in the same program. Some of the modules come with AnyEvent, some are
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 780available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 781
494=over 4 782=over 4
495 783
784=item L<AnyEvent::Util>
785
786Contains various utility functions that replace often-used but blocking
787functions such as C<inet_aton> by event-/callback-based versions.
788
789=item L<AnyEvent::Socket>
790
791Provides various utility functions for (internet protocol) sockets,
792addresses and name resolution. Also functions to create non-blocking tcp
793connections or tcp servers, with IPv6 and SRV record support and more.
794
795=item L<AnyEvent::Handle>
796
797Provide read and write buffers, manages watchers for reads and writes,
798supports raw and formatted I/O, I/O queued and fully transparent and
799non-blocking SSL/TLS.
800
801=item L<AnyEvent::DNS>
802
803Provides rich asynchronous DNS resolver capabilities.
804
805=item L<AnyEvent::HTTP>
806
807A simple-to-use HTTP library that is capable of making a lot of concurrent
808HTTP requests.
809
810=item L<AnyEvent::HTTPD>
811
812Provides a simple web application server framework.
813
496=item L<AnyEvent::FastPing> 814=item L<AnyEvent::FastPing>
497 815
816The fastest ping in the west.
817
818=item L<AnyEvent::DBI>
819
820Executes L<DBI> requests asynchronously in a proxy process.
821
822=item L<AnyEvent::AIO>
823
824Truly asynchronous I/O, should be in the toolbox of every event
825programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
826together.
827
828=item L<AnyEvent::BDB>
829
830Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
831L<BDB> and AnyEvent together.
832
833=item L<AnyEvent::GPSD>
834
835A non-blocking interface to gpsd, a daemon delivering GPS information.
836
837=item L<AnyEvent::IGS>
838
839A non-blocking interface to the Internet Go Server protocol (used by
840L<App::IGS>).
841
498=item L<Net::IRC3> 842=item L<AnyEvent::IRC>
843
844AnyEvent based IRC client module family (replacing the older Net::IRC3).
499 845
500=item L<Net::XMPP2> 846=item L<Net::XMPP2>
501 847
848AnyEvent based XMPP (Jabber protocol) module family.
849
850=item L<Net::FCP>
851
852AnyEvent-based implementation of the Freenet Client Protocol, birthplace
853of AnyEvent.
854
855=item L<Event::ExecFlow>
856
857High level API for event-based execution flow control.
858
859=item L<Coro>
860
861Has special support for AnyEvent via L<Coro::AnyEvent>.
862
863=item L<IO::Lambda>
864
865The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
866
502=back 867=back
503 868
504=cut 869=cut
505 870
506package AnyEvent; 871package AnyEvent;
507 872
508no warnings; 873no warnings;
509use strict; 874use strict qw(vars subs);
510 875
511use Carp; 876use Carp;
512 877
513our $VERSION = '3.3'; 878our $VERSION = 4.35;
514our $MODEL; 879our $MODEL;
515 880
516our $AUTOLOAD; 881our $AUTOLOAD;
517our @ISA; 882our @ISA;
518 883
884our @REGISTRY;
885
886our $WIN32;
887
888BEGIN {
889 my $win32 = ! ! ($^O =~ /mswin32/i);
890 eval "sub WIN32(){ $win32 }";
891}
892
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 893our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520 894
521our @REGISTRY; 895our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
896
897{
898 my $idx;
899 $PROTOCOL{$_} = ++$idx
900 for reverse split /\s*,\s*/,
901 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
902}
522 903
523my @models = ( 904my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 905 [EV:: => AnyEvent::Impl::EV::],
527 [Event:: => AnyEvent::Impl::Event::], 906 [Event:: => AnyEvent::Impl::Event::],
528 [Glib:: => AnyEvent::Impl::Glib::],
529 [Tk:: => AnyEvent::Impl::Tk::],
530 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 907 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 908 # everything below here will not be autoprobed
909 # as the pureperl backend should work everywhere
910 # and is usually faster
911 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
912 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 913 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 914 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 915 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
916 [Wx:: => AnyEvent::Impl::POE::],
917 [Prima:: => AnyEvent::Impl::POE::],
537); 918);
538 919
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 920our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
921
922our @post_detect;
923
924sub post_detect(&) {
925 my ($cb) = @_;
926
927 if ($MODEL) {
928 $cb->();
929
930 1
931 } else {
932 push @post_detect, $cb;
933
934 defined wantarray
935 ? bless \$cb, "AnyEvent::Util::PostDetect"
936 : ()
937 }
938}
939
940sub AnyEvent::Util::PostDetect::DESTROY {
941 @post_detect = grep $_ != ${$_[0]}, @post_detect;
942}
540 943
541sub detect() { 944sub detect() {
542 unless ($MODEL) { 945 unless ($MODEL) {
543 no strict 'refs'; 946 no strict 'refs';
947 local $SIG{__DIE__};
544 948
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 949 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 950 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 951 if (eval "require $model") {
548 $MODEL = $model; 952 $MODEL = $model;
578 last; 982 last;
579 } 983 }
580 } 984 }
581 985
582 $MODEL 986 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 987 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
584 } 988 }
585 } 989 }
586 990
991 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
992
587 unshift @ISA, $MODEL; 993 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 994
995 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
996
997 (shift @post_detect)->() while @post_detect;
589 } 998 }
590 999
591 $MODEL 1000 $MODEL
592} 1001}
593 1002
601 1010
602 my $class = shift; 1011 my $class = shift;
603 $class->$func (@_); 1012 $class->$func (@_);
604} 1013}
605 1014
1015# utility function to dup a filehandle. this is used by many backends
1016# to support binding more than one watcher per filehandle (they usually
1017# allow only one watcher per fd, so we dup it to get a different one).
1018sub _dupfh($$$$) {
1019 my ($poll, $fh, $r, $w) = @_;
1020
1021 # cygwin requires the fh mode to be matching, unix doesn't
1022 my ($rw, $mode) = $poll eq "r" ? ($r, "<")
1023 : $poll eq "w" ? ($w, ">")
1024 : Carp::croak "AnyEvent->io requires poll set to either 'r' or 'w'";
1025
1026 open my $fh2, "$mode&" . fileno $fh
1027 or die "cannot dup() filehandle: $!";
1028
1029 # we assume CLOEXEC is already set by perl in all important cases
1030
1031 ($fh2, $rw)
1032}
1033
606package AnyEvent::Base; 1034package AnyEvent::Base;
607 1035
1036# default implementation for now and time
1037
1038BEGIN {
1039 if (eval "use Time::HiRes (); time (); 1") {
1040 *_time = \&Time::HiRes::time;
1041 # if (eval "use POSIX (); (POSIX::times())...
1042 } else {
1043 *_time = sub { time }; # epic fail
1044 }
1045}
1046
1047sub time { _time }
1048sub now { _time }
1049
608# default implementation for ->condvar, ->wait, ->broadcast 1050# default implementation for ->condvar
609 1051
610sub condvar { 1052sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 1053 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 1054}
621 1055
622# default implementation for ->signal 1056# default implementation for ->signal
623 1057
624our %SIG_CB; 1058our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1059
1060sub _signal_exec {
1061 sysread $SIGPIPE_R, my $dummy, 4;
1062
1063 while (%SIG_EV) {
1064 for (keys %SIG_EV) {
1065 delete $SIG_EV{$_};
1066 $_->() for values %{ $SIG_CB{$_} || {} };
1067 }
1068 }
1069}
625 1070
626sub signal { 1071sub signal {
627 my (undef, %arg) = @_; 1072 my (undef, %arg) = @_;
628 1073
1074 unless ($SIGPIPE_R) {
1075 require Fcntl;
1076
1077 if (AnyEvent::WIN32) {
1078 require AnyEvent::Util;
1079
1080 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1081 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1082 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1083 } else {
1084 pipe $SIGPIPE_R, $SIGPIPE_W;
1085 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1086 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1087 }
1088
1089 $SIGPIPE_R
1090 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1091
1092 # not strictly required, as $^F is normally 2, but let's make sure...
1093 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1094 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1095
1096 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1097 }
1098
629 my $signal = uc $arg{signal} 1099 my $signal = uc $arg{signal}
630 or Carp::croak "required option 'signal' is missing"; 1100 or Carp::croak "required option 'signal' is missing";
631 1101
632 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1102 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
633 $SIG{$signal} ||= sub { 1103 $SIG{$signal} ||= sub {
634 $_->() for values %{ $SIG_CB{$signal} || {} }; 1104 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1105 undef $SIG_EV{$signal};
635 }; 1106 };
636 1107
637 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1108 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
638} 1109}
639 1110
640sub AnyEvent::Base::Signal::DESTROY { 1111sub AnyEvent::Base::Signal::DESTROY {
641 my ($signal, $cb) = @{$_[0]}; 1112 my ($signal, $cb) = @{$_[0]};
642 1113
643 delete $SIG_CB{$signal}{$cb}; 1114 delete $SIG_CB{$signal}{$cb};
644 1115
645 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1116 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
646} 1117}
647 1118
648# default implementation for ->child 1119# default implementation for ->child
649 1120
650our %PID_CB; 1121our %PID_CB;
677 or Carp::croak "required option 'pid' is missing"; 1148 or Carp::croak "required option 'pid' is missing";
678 1149
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1150 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1151
681 unless ($WNOHANG) { 1152 unless ($WNOHANG) {
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1153 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
683 } 1154 }
684 1155
685 unless ($CHLD_W) { 1156 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1157 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
687 # child could be a zombie already, so make at least one round 1158 # child could be a zombie already, so make at least one round
697 delete $PID_CB{$pid}{$cb}; 1168 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1169 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1170
700 undef $CHLD_W unless keys %PID_CB; 1171 undef $CHLD_W unless keys %PID_CB;
701} 1172}
1173
1174package AnyEvent::CondVar;
1175
1176our @ISA = AnyEvent::CondVar::Base::;
1177
1178package AnyEvent::CondVar::Base;
1179
1180use overload
1181 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1182 fallback => 1;
1183
1184sub _send {
1185 # nop
1186}
1187
1188sub send {
1189 my $cv = shift;
1190 $cv->{_ae_sent} = [@_];
1191 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1192 $cv->_send;
1193}
1194
1195sub croak {
1196 $_[0]{_ae_croak} = $_[1];
1197 $_[0]->send;
1198}
1199
1200sub ready {
1201 $_[0]{_ae_sent}
1202}
1203
1204sub _wait {
1205 AnyEvent->one_event while !$_[0]{_ae_sent};
1206}
1207
1208sub recv {
1209 $_[0]->_wait;
1210
1211 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1212 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1213}
1214
1215sub cb {
1216 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1217 $_[0]{_ae_cb}
1218}
1219
1220sub begin {
1221 ++$_[0]{_ae_counter};
1222 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1223}
1224
1225sub end {
1226 return if --$_[0]{_ae_counter};
1227 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1228}
1229
1230# undocumented/compatibility with pre-3.4
1231*broadcast = \&send;
1232*wait = \&_wait;
1233
1234=head1 ERROR AND EXCEPTION HANDLING
1235
1236In general, AnyEvent does not do any error handling - it relies on the
1237caller to do that if required. The L<AnyEvent::Strict> module (see also
1238the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1239checking of all AnyEvent methods, however, which is highly useful during
1240development.
1241
1242As for exception handling (i.e. runtime errors and exceptions thrown while
1243executing a callback), this is not only highly event-loop specific, but
1244also not in any way wrapped by this module, as this is the job of the main
1245program.
1246
1247The pure perl event loop simply re-throws the exception (usually
1248within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1249$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1250so on.
1251
1252=head1 ENVIRONMENT VARIABLES
1253
1254The following environment variables are used by this module or its
1255submodules:
1256
1257=over 4
1258
1259=item C<PERL_ANYEVENT_VERBOSE>
1260
1261By default, AnyEvent will be completely silent except in fatal
1262conditions. You can set this environment variable to make AnyEvent more
1263talkative.
1264
1265When set to C<1> or higher, causes AnyEvent to warn about unexpected
1266conditions, such as not being able to load the event model specified by
1267C<PERL_ANYEVENT_MODEL>.
1268
1269When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1270model it chooses.
1271
1272=item C<PERL_ANYEVENT_STRICT>
1273
1274AnyEvent does not do much argument checking by default, as thorough
1275argument checking is very costly. Setting this variable to a true value
1276will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1277check the arguments passed to most method calls. If it finds any problems
1278it will croak.
1279
1280In other words, enables "strict" mode.
1281
1282Unlike C<use strict>, it is definitely recommended ot keep it off in
1283production. Keeping C<PERL_ANYEVENT_STRICT=1> in your environment while
1284developing programs can be very useful, however.
1285
1286=item C<PERL_ANYEVENT_MODEL>
1287
1288This can be used to specify the event model to be used by AnyEvent, before
1289auto detection and -probing kicks in. It must be a string consisting
1290entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1291and the resulting module name is loaded and if the load was successful,
1292used as event model. If it fails to load AnyEvent will proceed with
1293auto detection and -probing.
1294
1295This functionality might change in future versions.
1296
1297For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1298could start your program like this:
1299
1300 PERL_ANYEVENT_MODEL=Perl perl ...
1301
1302=item C<PERL_ANYEVENT_PROTOCOLS>
1303
1304Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1305for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1306of auto probing).
1307
1308Must be set to a comma-separated list of protocols or address families,
1309current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1310used, and preference will be given to protocols mentioned earlier in the
1311list.
1312
1313This variable can effectively be used for denial-of-service attacks
1314against local programs (e.g. when setuid), although the impact is likely
1315small, as the program has to handle conenction and other failures anyways.
1316
1317Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1318but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1319- only support IPv4, never try to resolve or contact IPv6
1320addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1321IPv6, but prefer IPv6 over IPv4.
1322
1323=item C<PERL_ANYEVENT_EDNS0>
1324
1325Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1326for DNS. This extension is generally useful to reduce DNS traffic, but
1327some (broken) firewalls drop such DNS packets, which is why it is off by
1328default.
1329
1330Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1331EDNS0 in its DNS requests.
1332
1333=item C<PERL_ANYEVENT_MAX_FORKS>
1334
1335The maximum number of child processes that C<AnyEvent::Util::fork_call>
1336will create in parallel.
1337
1338=back
702 1339
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1340=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1341
705This is an advanced topic that you do not normally need to use AnyEvent in 1342This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1343a module. This section is only of use to event loop authors who want to
740 1377
741I<rxvt-unicode> also cheats a bit by not providing blocking access to 1378I<rxvt-unicode> also cheats a bit by not providing blocking access to
742condition variables: code blocking while waiting for a condition will 1379condition variables: code blocking while waiting for a condition will
743C<die>. This still works with most modules/usages, and blocking calls must 1380C<die>. This still works with most modules/usages, and blocking calls must
744not be done in an interactive application, so it makes sense. 1381not be done in an interactive application, so it makes sense.
745
746=head1 ENVIRONMENT VARIABLES
747
748The following environment variables are used by this module:
749
750=over 4
751
752=item C<PERL_ANYEVENT_VERBOSE>
753
754By default, AnyEvent will be completely silent except in fatal
755conditions. You can set this environment variable to make AnyEvent more
756talkative.
757
758When set to C<1> or higher, causes AnyEvent to warn about unexpected
759conditions, such as not being able to load the event model specified by
760C<PERL_ANYEVENT_MODEL>.
761
762When set to C<2> or higher, cause AnyEvent to report to STDERR which event
763model it chooses.
764
765=item C<PERL_ANYEVENT_MODEL>
766
767This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing.
773
774This functionality might change in future versions.
775
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this:
778
779 PERL_ANYEVENT_MODEL=Perl perl ...
780
781=back
782 1382
783=head1 EXAMPLE PROGRAM 1383=head1 EXAMPLE PROGRAM
784 1384
785The following program uses an I/O watcher to read data from STDIN, a timer 1385The following program uses an I/O watcher to read data from STDIN, a timer
786to display a message once per second, and a condition variable to quit the 1386to display a message once per second, and a condition variable to quit the
795 poll => 'r', 1395 poll => 'r',
796 cb => sub { 1396 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1397 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1398 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1399 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1400 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1401 },
802 ); 1402 );
803 1403
804 my $time_watcher; # can only be used once 1404 my $time_watcher; # can only be used once
805 1405
810 }); 1410 });
811 } 1411 }
812 1412
813 new_timer; # create first timer 1413 new_timer; # create first timer
814 1414
815 $cv->wait; # wait until user enters /^q/i 1415 $cv->recv; # wait until user enters /^q/i
816 1416
817=head1 REAL-WORLD EXAMPLE 1417=head1 REAL-WORLD EXAMPLE
818 1418
819Consider the L<Net::FCP> module. It features (among others) the following 1419Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1420API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1470 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1471 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1472 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1473
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1474Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1475result and signals any possible waiters that the request has finished:
876 1476
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1477 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1478
879 if (end-of-file or data complete) { 1479 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1480 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1481 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1482 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1483 }
884 1484
885The C<result> method, finally, just waits for the finished signal (if the 1485The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1486request was already finished, it doesn't wait, of course, and returns the
887data: 1487data:
888 1488
889 $txn->{finished}->wait; 1489 $txn->{finished}->recv;
890 return $txn->{result}; 1490 return $txn->{result};
891 1491
892The actual code goes further and collects all errors (C<die>s, exceptions) 1492The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1493that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 1494whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 1495and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 1496problems get reported tot he code that tries to use the result, not in a
897random callback. 1497random callback.
898 1498
929 1529
930 my $quit = AnyEvent->condvar; 1530 my $quit = AnyEvent->condvar;
931 1531
932 $fcp->txn_client_get ($url)->cb (sub { 1532 $fcp->txn_client_get ($url)->cb (sub {
933 ... 1533 ...
934 $quit->broadcast; 1534 $quit->send;
935 }); 1535 });
936 1536
937 $quit->wait; 1537 $quit->recv;
938 1538
939 1539
940=head1 BENCHMARKS 1540=head1 BENCHMARKS
941 1541
942To give you an idea of the performance and overheads that AnyEvent adds 1542To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 1544of various event loops I prepared some benchmarks.
945 1545
946=head2 BENCHMARKING ANYEVENT OVERHEAD 1546=head2 BENCHMARKING ANYEVENT OVERHEAD
947 1547
948Here is a benchmark of various supported event models used natively and 1548Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 1549through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1550timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 1551which it is), lets them fire exactly once and destroys them again.
952 1552
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1553Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 1554distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 1571all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 1572and memory usage is not included in the figures.
973 1573
974I<invoke> is the time, in microseconds, used to invoke a simple 1574I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 1575callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1576invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 1577signal the end of this phase.
978 1578
979I<destroy> is the time, in microseconds, that it takes to destroy a single 1579I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 1580watcher.
981 1581
982=head3 Results 1582=head3 Results
983 1583
984 name watchers bytes create invoke destroy comment 1584 name watchers bytes create invoke destroy comment
985 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 1585 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
986 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 1586 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
987 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 1587 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
988 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 1588 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
989 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 1589 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
990 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 1590 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
991 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 1591 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
992 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 1592 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
993 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 1593 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
994 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 1594 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
995 1595
996=head3 Discussion 1596=head3 Discussion
997 1597
998The benchmark does I<not> measure scalability of the event loop very 1598The benchmark does I<not> measure scalability of the event loop very
999well. For example, a select-based event loop (such as the pure perl one) 1599well. For example, a select-based event loop (such as the pure perl one)
1041file descriptor is dup()ed for each watcher. This shows that the dup() 1641file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 1642employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 1643hidden memory cost inside the kernel which is not reflected in the figures
1044above). 1644above).
1045 1645
1046C<POE>, regardless of underlying event loop (whether using its pure 1646C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 1647select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 1648be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 1649memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 1650as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 1651requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 1652invocation speed is almost 900 times slower than with AnyEvent's pure perl
1653implementation.
1654
1053implementation. The design of the POE adaptor class in AnyEvent can not 1655The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 1656for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 1657small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 1658optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1659using multiple sessions is not a good approach, especially regarding
1660memory usage, even the author of POE could not come up with a faster
1661design).
1057 1662
1058=head3 Summary 1663=head3 Summary
1059 1664
1060=over 4 1665=over 4
1061 1666
1072 1677
1073=back 1678=back
1074 1679
1075=head2 BENCHMARKING THE LARGE SERVER CASE 1680=head2 BENCHMARKING THE LARGE SERVER CASE
1076 1681
1077This benchmark atcually benchmarks the event loop itself. It works by 1682This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 1683creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 1684timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 1685watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 1686watcher reads a byte it will write that byte to a random other "server".
1082 1687
1083The effect is that there will be a lot of I/O watchers, only part of which 1688The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 1689are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 1690fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 1691timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 1692most timeouts work (and puts extra pressure on the event loops).
1088 1693
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1694In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 1695(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 1696connections, most of which are idle at any one point in time.
1092 1697
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1698Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 1699distribution.
1096=head3 Explanation of the columns 1701=head3 Explanation of the columns
1097 1702
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 1703I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 1704each server has a read and write socket end).
1100 1705
1101I<create> is the time it takes to create a socketpair (which is 1706I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1707nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 1708
1104I<request>, the most important value, is the time it takes to handle a 1709I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 1710single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 1711it to another server. This includes deleting the old timeout and creating
1140 1745
1141=head3 Summary 1746=head3 Summary
1142 1747
1143=over 4 1748=over 4
1144 1749
1145=item * The pure perl implementation performs extremely well, considering 1750=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 1751
1148=item * Avoid Glib or POE in large projects where performance matters. 1752=item * Avoid Glib or POE in large projects where performance matters.
1149 1753
1150=back 1754=back
1151 1755
1180speed most when you have lots of watchers, not when you only have a few of 1784speed most when you have lots of watchers, not when you only have a few of
1181them). 1785them).
1182 1786
1183EV is again fastest. 1787EV is again fastest.
1184 1788
1185The C-based event loops Event and Glib come in second this time, as the 1789Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 1790loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 1791matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 1792
1192POE also performs much better in this case, but is is still far behind the 1793POE also performs much better in this case, but is is still far behind the
1193others. 1794others.
1194 1795
1195=head3 Summary 1796=head3 Summary
1200watchers, as the management overhead dominates. 1801watchers, as the management overhead dominates.
1201 1802
1202=back 1803=back
1203 1804
1204 1805
1806=head1 SIGNALS
1807
1808AnyEvent currently installs handlers for these signals:
1809
1810=over 4
1811
1812=item SIGCHLD
1813
1814A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
1815emulation for event loops that do not support them natively. Also, some
1816event loops install a similar handler.
1817
1818=item SIGPIPE
1819
1820A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
1821when AnyEvent gets loaded.
1822
1823The rationale for this is that AnyEvent users usually do not really depend
1824on SIGPIPE delivery (which is purely an optimisation for shell use, or
1825badly-written programs), but C<SIGPIPE> can cause spurious and rare
1826program exits as a lot of people do not expect C<SIGPIPE> when writing to
1827some random socket.
1828
1829The rationale for installing a no-op handler as opposed to ignoring it is
1830that this way, the handler will be restored to defaults on exec.
1831
1832Feel free to install your own handler, or reset it to defaults.
1833
1834=back
1835
1836=cut
1837
1838$SIG{PIPE} = sub { }
1839 unless defined $SIG{PIPE};
1840
1841
1205=head1 FORK 1842=head1 FORK
1206 1843
1207Most event libraries are not fork-safe. The ones who are usually are 1844Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 1845because they rely on inefficient but fork-safe C<select> or C<poll>
1846calls. Only L<EV> is fully fork-aware.
1209 1847
1210If you have to fork, you must either do so I<before> creating your first 1848If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 1849watcher OR you must not use AnyEvent at all in the child.
1212 1850
1213 1851
1221specified in the variable. 1859specified in the variable.
1222 1860
1223You can make AnyEvent completely ignore this variable by deleting it 1861You can make AnyEvent completely ignore this variable by deleting it
1224before the first watcher gets created, e.g. with a C<BEGIN> block: 1862before the first watcher gets created, e.g. with a C<BEGIN> block:
1225 1863
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1864 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 1865
1228 use AnyEvent; 1866 use AnyEvent;
1867
1868Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1869be used to probe what backend is used and gain other information (which is
1870probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1871$ENV{PERL_ANYEGENT_STRICT}.
1872
1873
1874=head1 BUGS
1875
1876Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1877to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1878and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1879memleaks, such as leaking on C<map> and C<grep> but it is usually not as
1880pronounced).
1229 1881
1230 1882
1231=head1 SEE ALSO 1883=head1 SEE ALSO
1232 1884
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 1885Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 1886
1887Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 1888L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 1889
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 1890Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 1891L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>, 1892L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>. 1893L<AnyEvent::Impl::POE>.
1241 1894
1895Non-blocking file handles, sockets, TCP clients and
1896servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1897
1898Asynchronous DNS: L<AnyEvent::DNS>.
1899
1900Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1901
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1902Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1243 1903
1244 1904
1245=head1 AUTHOR 1905=head1 AUTHOR
1246 1906
1247 Marc Lehmann <schmorp@schmorp.de> 1907 Marc Lehmann <schmorp@schmorp.de>
1248 http://home.schmorp.de/ 1908 http://home.schmorp.de/
1249 1909
1250=cut 1910=cut
1251 1911
12521 19121
1253 1913

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