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15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ... 16 ...
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
59 65
60In addition to being free of having to use I<the one and only true event 66In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 67model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 125the callback to call, the file handle to watch, etc.
114 126
115These watchers are normal Perl objects with normal Perl lifetime. After 127These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 128creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 129callback when the event occurs (of course, only when the event model
118is in control). 130is in control).
126Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
128 140
129An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
130 142
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
133 undef $w; 145 undef $w;
134 }); 146 });
135 147
136Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
138declared. 150declared.
139 151
158 170
159Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
161handles. 173handles.
162 174
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 180 warn "read: $input\n";
169 undef $w; 181 undef $w;
170 }); 182 });
180 192
181Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 195callbacks cannot use arguments passed to time watcher callbacks.
184 196
185The timer callback will be invoked at most once: if you want a repeating 197The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 198parameter, C<interval>, as a positive number, then the callback will be
187and Glib). 199invoked regularly at that interval (in fractional seconds) after the first
200invocation.
188 201
189Example: 202The callback will be rescheduled before invoking the callback, but no
203attempt is done to avoid timer drift in most backends, so the interval is
204only approximate.
190 205
191 # fire an event after 7.7 seconds 206Example: fire an event after 7.7 seconds.
207
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 208 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 209 warn "timeout\n";
194 }); 210 });
195 211
196 # to cancel the timer: 212 # to cancel the timer:
197 undef $w; 213 undef $w;
198 214
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 215Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 216
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 217 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
218 warn "timeout\n";
207 }; 219 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 220
212=head3 TIMING ISSUES 221=head3 TIMING ISSUES
213 222
214There are two ways to handle timers: based on real time (relative, "fire 223There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 224in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 236timers.
228 237
229AnyEvent always prefers relative timers, if available, matching the 238AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 239AnyEvent API.
231 240
241AnyEvent has two additional methods that return the "current time":
242
243=over 4
244
245=item AnyEvent->time
246
247This returns the "current wallclock time" as a fractional number of
248seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
249return, and the result is guaranteed to be compatible with those).
250
251It progresses independently of any event loop processing, i.e. each call
252will check the system clock, which usually gets updated frequently.
253
254=item AnyEvent->now
255
256This also returns the "current wallclock time", but unlike C<time>, above,
257this value might change only once per event loop iteration, depending on
258the event loop (most return the same time as C<time>, above). This is the
259time that AnyEvent's timers get scheduled against.
260
261I<In almost all cases (in all cases if you don't care), this is the
262function to call when you want to know the current time.>
263
264This function is also often faster then C<< AnyEvent->time >>, and
265thus the preferred method if you want some timestamp (for example,
266L<AnyEvent::Handle> uses this to update it's activity timeouts).
267
268The rest of this section is only of relevance if you try to be very exact
269with your timing, you can skip it without bad conscience.
270
271For a practical example of when these times differ, consider L<Event::Lib>
272and L<EV> and the following set-up:
273
274The event loop is running and has just invoked one of your callback at
275time=500 (assume no other callbacks delay processing). In your callback,
276you wait a second by executing C<sleep 1> (blocking the process for a
277second) and then (at time=501) you create a relative timer that fires
278after three seconds.
279
280With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
281both return C<501>, because that is the current time, and the timer will
282be scheduled to fire at time=504 (C<501> + C<3>).
283
284With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
285time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
286last event processing phase started. With L<EV>, your timer gets scheduled
287to run at time=503 (C<500> + C<3>).
288
289In one sense, L<Event::Lib> is more exact, as it uses the current time
290regardless of any delays introduced by event processing. However, most
291callbacks do not expect large delays in processing, so this causes a
292higher drift (and a lot more system calls to get the current time).
293
294In another sense, L<EV> is more exact, as your timer will be scheduled at
295the same time, regardless of how long event processing actually took.
296
297In either case, if you care (and in most cases, you don't), then you
298can get whatever behaviour you want with any event loop, by taking the
299difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
300account.
301
302=back
303
232=head2 SIGNAL WATCHERS 304=head2 SIGNAL WATCHERS
233 305
234You can watch for signals using a signal watcher, C<signal> is the signal 306You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 307I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
236be invoked whenever a signal occurs. 308be invoked whenever a signal occurs.
237 309
238Although the callback might get passed parameters, their value and 310Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 311presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 312callbacks cannot use arguments passed to signal watcher callbacks.
241 313
242Multiple signal occurances can be clumped together into one callback 314Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 315invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 316that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 317but it is guaranteed not to interrupt any other callbacks.
246 318
247The main advantage of using these watchers is that you can share a signal 319The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 320between multiple watchers.
249 321
250This watcher might use C<%SIG>, so programs overwriting those signals 322This watcher might use C<%SIG>, so programs overwriting those signals
277AnyEvent program, you I<have> to create at least one watcher before you 349AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 350C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 351
280Example: fork a process and wait for it 352Example: fork a process and wait for it
281 353
282 my $done = AnyEvent->condvar; 354 my $done = AnyEvent->condvar;
283 355
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 356 my $pid = fork or exit 5;
287 357
288 my $w = AnyEvent->child ( 358 my $w = AnyEvent->child (
289 pid => $pid, 359 pid => $pid,
290 cb => sub { 360 cb => sub {
291 my ($pid, $status) = @_; 361 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 362 warn "pid $pid exited with status $status";
293 $done->send; 363 $done->send;
294 }, 364 },
295 ); 365 );
296 366
297 # do something else, then wait for process exit 367 # do something else, then wait for process exit
298 $done->wait; 368 $done->recv;
299 369
300=head2 CONDITION VARIABLES 370=head2 CONDITION VARIABLES
301 371
302If you are familiar with some event loops you will know that all of them 372If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 373require you to run some blocking "loop", "run" or similar function that
312Condition variables can be created by calling the C<< AnyEvent->condvar 382Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 383>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 384C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 385becomes true.
316 386
317After creation, the conditon variable is "false" until it becomes "true" 387After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 388by calling the C<send> method (or calling the condition variable as if it
389were a callback, read about the caveats in the description for the C<<
390->send >> method).
319 391
320Condition variables are similar to callbacks, except that you can 392Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 393optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 394in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 395another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 396used to represent a transaction, which finishes at some point and delivers
325a result. 397a result.
326 398
327Condition variables are very useful to signal that something has finished, 399Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 400for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 401then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 402availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 403called or can synchronously C<< ->recv >> for the results.
332 404
333You can also use them to simulate traditional event loops - for example, 405You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 406you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 407could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 408button of your app, which would C<< ->send >> the "quit" event.
337 409
338Note that condition variables recurse into the event loop - if you have 410Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 411two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 412lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 413you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 414as this asks for trouble.
343 415
344Condition variables are represented by hash refs in perl, and the keys 416Condition variables are represented by hash refs in perl, and the keys
349 421
350There are two "sides" to a condition variable - the "producer side" which 422There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 423eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 424for the send to occur.
353 425
354Example: 426Example: wait for a timer.
355 427
356 # wait till the result is ready 428 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 429 my $result_ready = AnyEvent->condvar;
358 430
359 # do something such as adding a timer 431 # do something such as adding a timer
365 cb => sub { $result_ready->send }, 437 cb => sub { $result_ready->send },
366 ); 438 );
367 439
368 # this "blocks" (while handling events) till the callback 440 # this "blocks" (while handling events) till the callback
369 # calls send 441 # calls send
370 $result_ready->wait; 442 $result_ready->recv;
443
444Example: wait for a timer, but take advantage of the fact that
445condition variables are also code references.
446
447 my $done = AnyEvent->condvar;
448 my $delay = AnyEvent->timer (after => 5, cb => $done);
449 $done->recv;
371 450
372=head3 METHODS FOR PRODUCERS 451=head3 METHODS FOR PRODUCERS
373 452
374These methods should only be used by the producing side, i.e. the 453These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 454code/module that eventually sends the signal. Note that it is also
378 457
379=over 4 458=over 4
380 459
381=item $cv->send (...) 460=item $cv->send (...)
382 461
383Flag the condition as ready - a running C<< ->wait >> and all further 462Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 463calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 464called. If nobody is waiting the send will be remembered.
386 465
387If a callback has been set on the condition variable, it is called 466If a callback has been set on the condition variable, it is called
388immediately from within send. 467immediately from within send.
389 468
390Any arguments passed to the C<send> call will be returned by all 469Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 470future C<< ->recv >> calls.
471
472Condition variables are overloaded so one can call them directly
473(as a code reference). Calling them directly is the same as calling
474C<send>. Note, however, that many C-based event loops do not handle
475overloading, so as tempting as it may be, passing a condition variable
476instead of a callback does not work. Both the pure perl and EV loops
477support overloading, however, as well as all functions that use perl to
478invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
479example).
392 480
393=item $cv->croak ($error) 481=item $cv->croak ($error)
394 482
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 483Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 484C<Carp::croak> with the given error message/object/scalar.
397 485
398This can be used to signal any errors to the condition variable 486This can be used to signal any errors to the condition variable
399user/consumer. 487user/consumer.
400 488
401=item $cv->begin ([group callback]) 489=item $cv->begin ([group callback])
402 490
403=item $cv->end 491=item $cv->end
492
493These two methods are EXPERIMENTAL and MIGHT CHANGE.
404 494
405These two methods can be used to combine many transactions/events into 495These two methods can be used to combine many transactions/events into
406one. For example, a function that pings many hosts in parallel might want 496one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 497to use a condition variable for the whole process.
408 498
443doesn't execute once). 533doesn't execute once).
444 534
445This is the general pattern when you "fan out" into multiple subrequests: 535This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 536use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 537is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 538C<begin> and for each subrequest you finish, call C<end>.
449 539
450=back 540=back
451 541
452=head3 METHODS FOR CONSUMERS 542=head3 METHODS FOR CONSUMERS
453 543
454These methods should only be used by the consuming side, i.e. the 544These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 545code awaits the condition.
456 546
457=over 4 547=over 4
458 548
459=item $cv->wait 549=item $cv->recv
460 550
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 551Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 552>> methods have been called on c<$cv>, while servicing other watchers
463normally. 553normally.
464 554
475(programs might want to do that to stay interactive), so I<if you are 565(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 566using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 567caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 568condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 569callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 570while still supporting blocking waits if the caller so desires).
481 571
482Another reason I<never> to C<< ->wait >> in a module is that you cannot 572Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require 573sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 574multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 575can supply.
486 576
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in 577The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe 578fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking 579versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another 580C<< ->recv >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop). 581coroutine (one that doesn't run the event loop).
492 582
493You can ensure that C<< -wait >> never blocks by setting a callback and 583You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 584only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 585time). This will work even when the event loop does not support blocking
496waits otherwise. 586waits otherwise.
497 587
498=item $bool = $cv->ready 588=item $bool = $cv->ready
499 589
504 594
505This is a mutator function that returns the callback set and optionally 595This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 596replaces it before doing so.
507 597
508The callback will be called when the condition becomes "true", i.e. when 598The callback will be called when the condition becomes "true", i.e. when
509C<send> or C<croak> are called. Calling C<wait> inside the callback 599C<send> or C<croak> are called, with the only argument being the condition
510or at any later time is guaranteed not to block. 600variable itself. Calling C<recv> inside the callback or at any later time
601is guaranteed not to block.
511 602
512=back 603=back
513 604
514=head1 GLOBAL VARIABLES AND FUNCTIONS 605=head1 GLOBAL VARIABLES AND FUNCTIONS
515 606
582Be careful when you create watchers in the module body - AnyEvent will 673Be careful when you create watchers in the module body - AnyEvent will
583decide which event module to use as soon as the first method is called, so 674decide which event module to use as soon as the first method is called, so
584by calling AnyEvent in your module body you force the user of your module 675by calling AnyEvent in your module body you force the user of your module
585to load the event module first. 676to load the event module first.
586 677
587Never call C<< ->wait >> on a condition variable unless you I<know> that 678Never call C<< ->recv >> on a condition variable unless you I<know> that
588the C<< ->send >> method has been called on it already. This is 679the C<< ->send >> method has been called on it already. This is
589because it will stall the whole program, and the whole point of using 680because it will stall the whole program, and the whole point of using
590events is to stay interactive. 681events is to stay interactive.
591 682
592It is fine, however, to call C<< ->wait >> when the user of your module 683It is fine, however, to call C<< ->recv >> when the user of your module
593requests it (i.e. if you create a http request object ad have a method 684requests it (i.e. if you create a http request object ad have a method
594called C<results> that returns the results, it should call C<< ->wait >> 685called C<results> that returns the results, it should call C<< ->recv >>
595freely, as the user of your module knows what she is doing. always). 686freely, as the user of your module knows what she is doing. always).
596 687
597=head1 WHAT TO DO IN THE MAIN PROGRAM 688=head1 WHAT TO DO IN THE MAIN PROGRAM
598 689
599There will always be a single main program - the only place that should 690There will always be a single main program - the only place that should
601 692
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 693If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 694do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 695decide which implementation to chose if some module relies on it.
605 696
606If the main program relies on a specific event model. For example, in 697If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 698Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 699event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 700speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 701modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 702decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 703might chose the wrong one unless you load the correct one yourself.
613 704
614You can chose to use a rather inefficient pure-perl implementation by 705You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 706C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 707everywhere, but letting AnyEvent chose the model is generally better.
708
709=head2 MAINLOOP EMULATION
710
711Sometimes (often for short test scripts, or even standalone programs who
712only want to use AnyEvent), you do not want to run a specific event loop.
713
714In that case, you can use a condition variable like this:
715
716 AnyEvent->condvar->recv;
717
718This has the effect of entering the event loop and looping forever.
719
720Note that usually your program has some exit condition, in which case
721it is better to use the "traditional" approach of storing a condition
722variable somewhere, waiting for it, and sending it when the program should
723exit cleanly.
724
617 725
618=head1 OTHER MODULES 726=head1 OTHER MODULES
619 727
620The following is a non-exhaustive list of additional modules that use 728The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 729AnyEvent and can therefore be mixed easily with other AnyEvent modules
627=item L<AnyEvent::Util> 735=item L<AnyEvent::Util>
628 736
629Contains various utility functions that replace often-used but blocking 737Contains various utility functions that replace often-used but blocking
630functions such as C<inet_aton> by event-/callback-based versions. 738functions such as C<inet_aton> by event-/callback-based versions.
631 739
740=item L<AnyEvent::Socket>
741
742Provides various utility functions for (internet protocol) sockets,
743addresses and name resolution. Also functions to create non-blocking tcp
744connections or tcp servers, with IPv6 and SRV record support and more.
745
632=item L<AnyEvent::Handle> 746=item L<AnyEvent::Handle>
633 747
634Provide read and write buffers and manages watchers for reads and writes. 748Provide read and write buffers, manages watchers for reads and writes,
749supports raw and formatted I/O, I/O queued and fully transparent and
750non-blocking SSL/TLS.
635 751
636=item L<AnyEvent::Socket> 752=item L<AnyEvent::DNS>
637 753
638Provides a means to do non-blocking connects, accepts etc. 754Provides rich asynchronous DNS resolver capabilities.
755
756=item L<AnyEvent::HTTP>
757
758A simple-to-use HTTP library that is capable of making a lot of concurrent
759HTTP requests.
639 760
640=item L<AnyEvent::HTTPD> 761=item L<AnyEvent::HTTPD>
641 762
642Provides a simple web application server framework. 763Provides a simple web application server framework.
643 764
644=item L<AnyEvent::DNS>
645
646Provides asynchronous DNS resolver capabilities, beyond what
647L<AnyEvent::Util> offers.
648
649=item L<AnyEvent::FastPing> 765=item L<AnyEvent::FastPing>
650 766
651The fastest ping in the west. 767The fastest ping in the west.
768
769=item L<AnyEvent::DBI>
770
771Executes L<DBI> requests asynchronously in a proxy process.
772
773=item L<AnyEvent::AIO>
774
775Truly asynchronous I/O, should be in the toolbox of every event
776programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
777together.
778
779=item L<AnyEvent::BDB>
780
781Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
782L<BDB> and AnyEvent together.
783
784=item L<AnyEvent::GPSD>
785
786A non-blocking interface to gpsd, a daemon delivering GPS information.
787
788=item L<AnyEvent::IGS>
789
790A non-blocking interface to the Internet Go Server protocol (used by
791L<App::IGS>).
652 792
653=item L<Net::IRC3> 793=item L<Net::IRC3>
654 794
655AnyEvent based IRC client module family. 795AnyEvent based IRC client module family.
656 796
673 813
674=item L<IO::Lambda> 814=item L<IO::Lambda>
675 815
676The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 816The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
677 817
678=item L<IO::AIO>
679
680Truly asynchronous I/O, should be in the toolbox of every event
681programmer. Can be trivially made to use AnyEvent.
682
683=item L<BDB>
684
685Truly asynchronous Berkeley DB access. Can be trivially made to use
686AnyEvent.
687
688=back 818=back
689 819
690=cut 820=cut
691 821
692package AnyEvent; 822package AnyEvent;
694no warnings; 824no warnings;
695use strict; 825use strict;
696 826
697use Carp; 827use Carp;
698 828
699our $VERSION = '3.4'; 829our $VERSION = 4.2;
700our $MODEL; 830our $MODEL;
701 831
702our $AUTOLOAD; 832our $AUTOLOAD;
703our @ISA; 833our @ISA;
704 834
835our @REGISTRY;
836
837our $WIN32;
838
839BEGIN {
840 my $win32 = ! ! ($^O =~ /mswin32/i);
841 eval "sub WIN32(){ $win32 }";
842}
843
705our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 844our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
706 845
707our @REGISTRY; 846our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
847
848{
849 my $idx;
850 $PROTOCOL{$_} = ++$idx
851 for reverse split /\s*,\s*/,
852 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
853}
708 854
709my @models = ( 855my @models = (
710 [EV:: => AnyEvent::Impl::EV::], 856 [EV:: => AnyEvent::Impl::EV::],
711 [Event:: => AnyEvent::Impl::Event::], 857 [Event:: => AnyEvent::Impl::Event::],
712 [Tk:: => AnyEvent::Impl::Tk::],
713 [Wx:: => AnyEvent::Impl::POE::],
714 [Prima:: => AnyEvent::Impl::POE::],
715 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 858 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
716 # everything below here will not be autoprobed as the pureperl backend should work everywhere 859 # everything below here will not be autoprobed
717 [Glib:: => AnyEvent::Impl::Glib::], 860 # as the pureperl backend should work everywhere
861 # and is usually faster
862 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
863 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
718 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 864 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
719 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 865 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
720 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 866 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
867 [Wx:: => AnyEvent::Impl::POE::],
868 [Prima:: => AnyEvent::Impl::POE::],
721); 869);
722 870
723our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 871our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
724 872
725our @post_detect; 873our @post_detect;
726 874
727sub post_detect(&) { 875sub post_detect(&) {
728 my ($cb) = @_; 876 my ($cb) = @_;
733 1 881 1
734 } else { 882 } else {
735 push @post_detect, $cb; 883 push @post_detect, $cb;
736 884
737 defined wantarray 885 defined wantarray
738 ? bless \$cb, "AnyEvent::Util::Guard" 886 ? bless \$cb, "AnyEvent::Util::PostDetect"
739 : () 887 : ()
740 } 888 }
741} 889}
742 890
743sub AnyEvent::Util::Guard::DESTROY { 891sub AnyEvent::Util::PostDetect::DESTROY {
744 @post_detect = grep $_ != ${$_[0]}, @post_detect; 892 @post_detect = grep $_ != ${$_[0]}, @post_detect;
745} 893}
746 894
747sub detect() { 895sub detect() {
748 unless ($MODEL) { 896 unless ($MODEL) {
749 no strict 'refs'; 897 no strict 'refs';
898 local $SIG{__DIE__};
750 899
751 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 900 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
752 my $model = "AnyEvent::Impl::$1"; 901 my $model = "AnyEvent::Impl::$1";
753 if (eval "require $model") { 902 if (eval "require $model") {
754 $MODEL = $model; 903 $MODEL = $model;
811 $class->$func (@_); 960 $class->$func (@_);
812} 961}
813 962
814package AnyEvent::Base; 963package AnyEvent::Base;
815 964
965# default implementation for now and time
966
967use Time::HiRes ();
968
969sub time { Time::HiRes::time }
970sub now { Time::HiRes::time }
971
816# default implementation for ->condvar, ->wait, ->broadcast 972# default implementation for ->condvar
817 973
818sub condvar { 974sub condvar {
819 bless \my $flag, "AnyEvent::Base::CondVar" 975 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
820}
821
822sub AnyEvent::Base::CondVar::broadcast {
823 ${$_[0]}++;
824}
825
826sub AnyEvent::Base::CondVar::wait {
827 AnyEvent->one_event while !${$_[0]};
828} 976}
829 977
830# default implementation for ->signal 978# default implementation for ->signal
831 979
832our %SIG_CB; 980our %SIG_CB;
848sub AnyEvent::Base::Signal::DESTROY { 996sub AnyEvent::Base::Signal::DESTROY {
849 my ($signal, $cb) = @{$_[0]}; 997 my ($signal, $cb) = @{$_[0]};
850 998
851 delete $SIG_CB{$signal}{$cb}; 999 delete $SIG_CB{$signal}{$cb};
852 1000
853 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1001 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
854} 1002}
855 1003
856# default implementation for ->child 1004# default implementation for ->child
857 1005
858our %PID_CB; 1006our %PID_CB;
885 or Carp::croak "required option 'pid' is missing"; 1033 or Carp::croak "required option 'pid' is missing";
886 1034
887 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1035 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
888 1036
889 unless ($WNOHANG) { 1037 unless ($WNOHANG) {
890 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1038 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
891 } 1039 }
892 1040
893 unless ($CHLD_W) { 1041 unless ($CHLD_W) {
894 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1042 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
895 # child could be a zombie already, so make at least one round 1043 # child could be a zombie already, so make at least one round
905 delete $PID_CB{$pid}{$cb}; 1053 delete $PID_CB{$pid}{$cb};
906 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1054 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
907 1055
908 undef $CHLD_W unless keys %PID_CB; 1056 undef $CHLD_W unless keys %PID_CB;
909} 1057}
1058
1059package AnyEvent::CondVar;
1060
1061our @ISA = AnyEvent::CondVar::Base::;
1062
1063package AnyEvent::CondVar::Base;
1064
1065use overload
1066 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1067 fallback => 1;
1068
1069sub _send {
1070 # nop
1071}
1072
1073sub send {
1074 my $cv = shift;
1075 $cv->{_ae_sent} = [@_];
1076 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1077 $cv->_send;
1078}
1079
1080sub croak {
1081 $_[0]{_ae_croak} = $_[1];
1082 $_[0]->send;
1083}
1084
1085sub ready {
1086 $_[0]{_ae_sent}
1087}
1088
1089sub _wait {
1090 AnyEvent->one_event while !$_[0]{_ae_sent};
1091}
1092
1093sub recv {
1094 $_[0]->_wait;
1095
1096 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1097 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1098}
1099
1100sub cb {
1101 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1102 $_[0]{_ae_cb}
1103}
1104
1105sub begin {
1106 ++$_[0]{_ae_counter};
1107 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1108}
1109
1110sub end {
1111 return if --$_[0]{_ae_counter};
1112 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1113}
1114
1115# undocumented/compatibility with pre-3.4
1116*broadcast = \&send;
1117*wait = \&_wait;
910 1118
911=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1119=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
912 1120
913This is an advanced topic that you do not normally need to use AnyEvent in 1121This is an advanced topic that you do not normally need to use AnyEvent in
914a module. This section is only of use to event loop authors who want to 1122a module. This section is only of use to event loop authors who want to
971model it chooses. 1179model it chooses.
972 1180
973=item C<PERL_ANYEVENT_MODEL> 1181=item C<PERL_ANYEVENT_MODEL>
974 1182
975This can be used to specify the event model to be used by AnyEvent, before 1183This can be used to specify the event model to be used by AnyEvent, before
976autodetection and -probing kicks in. It must be a string consisting 1184auto detection and -probing kicks in. It must be a string consisting
977entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1185entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
978and the resulting module name is loaded and if the load was successful, 1186and the resulting module name is loaded and if the load was successful,
979used as event model. If it fails to load AnyEvent will proceed with 1187used as event model. If it fails to load AnyEvent will proceed with
980autodetection and -probing. 1188auto detection and -probing.
981 1189
982This functionality might change in future versions. 1190This functionality might change in future versions.
983 1191
984For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1192For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
985could start your program like this: 1193could start your program like this:
986 1194
987 PERL_ANYEVENT_MODEL=Perl perl ... 1195 PERL_ANYEVENT_MODEL=Perl perl ...
1196
1197=item C<PERL_ANYEVENT_PROTOCOLS>
1198
1199Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1200for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1201of auto probing).
1202
1203Must be set to a comma-separated list of protocols or address families,
1204current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1205used, and preference will be given to protocols mentioned earlier in the
1206list.
1207
1208This variable can effectively be used for denial-of-service attacks
1209against local programs (e.g. when setuid), although the impact is likely
1210small, as the program has to handle connection errors already-
1211
1212Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1213but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1214- only support IPv4, never try to resolve or contact IPv6
1215addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1216IPv6, but prefer IPv6 over IPv4.
1217
1218=item C<PERL_ANYEVENT_EDNS0>
1219
1220Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1221for DNS. This extension is generally useful to reduce DNS traffic, but
1222some (broken) firewalls drop such DNS packets, which is why it is off by
1223default.
1224
1225Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1226EDNS0 in its DNS requests.
1227
1228=item C<PERL_ANYEVENT_MAX_FORKS>
1229
1230The maximum number of child processes that C<AnyEvent::Util::fork_call>
1231will create in parallel.
988 1232
989=back 1233=back
990 1234
991=head1 EXAMPLE PROGRAM 1235=head1 EXAMPLE PROGRAM
992 1236
1003 poll => 'r', 1247 poll => 'r',
1004 cb => sub { 1248 cb => sub {
1005 warn "io event <$_[0]>\n"; # will always output <r> 1249 warn "io event <$_[0]>\n"; # will always output <r>
1006 chomp (my $input = <STDIN>); # read a line 1250 chomp (my $input = <STDIN>); # read a line
1007 warn "read: $input\n"; # output what has been read 1251 warn "read: $input\n"; # output what has been read
1008 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1252 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1009 }, 1253 },
1010 ); 1254 );
1011 1255
1012 my $time_watcher; # can only be used once 1256 my $time_watcher; # can only be used once
1013 1257
1018 }); 1262 });
1019 } 1263 }
1020 1264
1021 new_timer; # create first timer 1265 new_timer; # create first timer
1022 1266
1023 $cv->wait; # wait until user enters /^q/i 1267 $cv->recv; # wait until user enters /^q/i
1024 1268
1025=head1 REAL-WORLD EXAMPLE 1269=head1 REAL-WORLD EXAMPLE
1026 1270
1027Consider the L<Net::FCP> module. It features (among others) the following 1271Consider the L<Net::FCP> module. It features (among others) the following
1028API calls, which are to freenet what HTTP GET requests are to http: 1272API calls, which are to freenet what HTTP GET requests are to http:
1078 syswrite $txn->{fh}, $txn->{request} 1322 syswrite $txn->{fh}, $txn->{request}
1079 or die "connection or write error"; 1323 or die "connection or write error";
1080 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1324 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1081 1325
1082Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1326Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1083result and signals any possible waiters that the request ahs finished: 1327result and signals any possible waiters that the request has finished:
1084 1328
1085 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1329 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1086 1330
1087 if (end-of-file or data complete) { 1331 if (end-of-file or data complete) {
1088 $txn->{result} = $txn->{buf}; 1332 $txn->{result} = $txn->{buf};
1089 $txn->{finished}->broadcast; 1333 $txn->{finished}->send;
1090 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1334 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1091 } 1335 }
1092 1336
1093The C<result> method, finally, just waits for the finished signal (if the 1337The C<result> method, finally, just waits for the finished signal (if the
1094request was already finished, it doesn't wait, of course, and returns the 1338request was already finished, it doesn't wait, of course, and returns the
1095data: 1339data:
1096 1340
1097 $txn->{finished}->wait; 1341 $txn->{finished}->recv;
1098 return $txn->{result}; 1342 return $txn->{result};
1099 1343
1100The actual code goes further and collects all errors (C<die>s, exceptions) 1344The actual code goes further and collects all errors (C<die>s, exceptions)
1101that occured during request processing. The C<result> method detects 1345that occurred during request processing. The C<result> method detects
1102whether an exception as thrown (it is stored inside the $txn object) 1346whether an exception as thrown (it is stored inside the $txn object)
1103and just throws the exception, which means connection errors and other 1347and just throws the exception, which means connection errors and other
1104problems get reported tot he code that tries to use the result, not in a 1348problems get reported tot he code that tries to use the result, not in a
1105random callback. 1349random callback.
1106 1350
1137 1381
1138 my $quit = AnyEvent->condvar; 1382 my $quit = AnyEvent->condvar;
1139 1383
1140 $fcp->txn_client_get ($url)->cb (sub { 1384 $fcp->txn_client_get ($url)->cb (sub {
1141 ... 1385 ...
1142 $quit->broadcast; 1386 $quit->send;
1143 }); 1387 });
1144 1388
1145 $quit->wait; 1389 $quit->recv;
1146 1390
1147 1391
1148=head1 BENCHMARKS 1392=head1 BENCHMARKS
1149 1393
1150To give you an idea of the performance and overheads that AnyEvent adds 1394To give you an idea of the performance and overheads that AnyEvent adds
1152of various event loops I prepared some benchmarks. 1396of various event loops I prepared some benchmarks.
1153 1397
1154=head2 BENCHMARKING ANYEVENT OVERHEAD 1398=head2 BENCHMARKING ANYEVENT OVERHEAD
1155 1399
1156Here is a benchmark of various supported event models used natively and 1400Here is a benchmark of various supported event models used natively and
1157through anyevent. The benchmark creates a lot of timers (with a zero 1401through AnyEvent. The benchmark creates a lot of timers (with a zero
1158timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1402timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1159which it is), lets them fire exactly once and destroys them again. 1403which it is), lets them fire exactly once and destroys them again.
1160 1404
1161Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1405Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1162distribution. 1406distribution.
1179all watchers, to avoid adding memory overhead. That means closure creation 1423all watchers, to avoid adding memory overhead. That means closure creation
1180and memory usage is not included in the figures. 1424and memory usage is not included in the figures.
1181 1425
1182I<invoke> is the time, in microseconds, used to invoke a simple 1426I<invoke> is the time, in microseconds, used to invoke a simple
1183callback. The callback simply counts down a Perl variable and after it was 1427callback. The callback simply counts down a Perl variable and after it was
1184invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1428invoked "watcher" times, it would C<< ->send >> a condvar once to
1185signal the end of this phase. 1429signal the end of this phase.
1186 1430
1187I<destroy> is the time, in microseconds, that it takes to destroy a single 1431I<destroy> is the time, in microseconds, that it takes to destroy a single
1188watcher. 1432watcher.
1189 1433
1285 1529
1286=back 1530=back
1287 1531
1288=head2 BENCHMARKING THE LARGE SERVER CASE 1532=head2 BENCHMARKING THE LARGE SERVER CASE
1289 1533
1290This benchmark atcually benchmarks the event loop itself. It works by 1534This benchmark actually benchmarks the event loop itself. It works by
1291creating a number of "servers": each server consists of a socketpair, a 1535creating a number of "servers": each server consists of a socket pair, a
1292timeout watcher that gets reset on activity (but never fires), and an I/O 1536timeout watcher that gets reset on activity (but never fires), and an I/O
1293watcher waiting for input on one side of the socket. Each time the socket 1537watcher waiting for input on one side of the socket. Each time the socket
1294watcher reads a byte it will write that byte to a random other "server". 1538watcher reads a byte it will write that byte to a random other "server".
1295 1539
1296The effect is that there will be a lot of I/O watchers, only part of which 1540The effect is that there will be a lot of I/O watchers, only part of which
1297are active at any one point (so there is a constant number of active 1541are active at any one point (so there is a constant number of active
1298fds for each loop iterstaion, but which fds these are is random). The 1542fds for each loop iteration, but which fds these are is random). The
1299timeout is reset each time something is read because that reflects how 1543timeout is reset each time something is read because that reflects how
1300most timeouts work (and puts extra pressure on the event loops). 1544most timeouts work (and puts extra pressure on the event loops).
1301 1545
1302In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1546In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1303(1%) are active. This mirrors the activity of large servers with many 1547(1%) are active. This mirrors the activity of large servers with many
1304connections, most of which are idle at any one point in time. 1548connections, most of which are idle at any one point in time.
1305 1549
1306Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1550Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1307distribution. 1551distribution.
1309=head3 Explanation of the columns 1553=head3 Explanation of the columns
1310 1554
1311I<sockets> is the number of sockets, and twice the number of "servers" (as 1555I<sockets> is the number of sockets, and twice the number of "servers" (as
1312each server has a read and write socket end). 1556each server has a read and write socket end).
1313 1557
1314I<create> is the time it takes to create a socketpair (which is 1558I<create> is the time it takes to create a socket pair (which is
1315nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1559nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1316 1560
1317I<request>, the most important value, is the time it takes to handle a 1561I<request>, the most important value, is the time it takes to handle a
1318single "request", that is, reading the token from the pipe and forwarding 1562single "request", that is, reading the token from the pipe and forwarding
1319it to another server. This includes deleting the old timeout and creating 1563it to another server. This includes deleting the old timeout and creating
1392speed most when you have lots of watchers, not when you only have a few of 1636speed most when you have lots of watchers, not when you only have a few of
1393them). 1637them).
1394 1638
1395EV is again fastest. 1639EV is again fastest.
1396 1640
1397Perl again comes second. It is noticably faster than the C-based event 1641Perl again comes second. It is noticeably faster than the C-based event
1398loops Event and Glib, although the difference is too small to really 1642loops Event and Glib, although the difference is too small to really
1399matter. 1643matter.
1400 1644
1401POE also performs much better in this case, but is is still far behind the 1645POE also performs much better in this case, but is is still far behind the
1402others. 1646others.
1431specified in the variable. 1675specified in the variable.
1432 1676
1433You can make AnyEvent completely ignore this variable by deleting it 1677You can make AnyEvent completely ignore this variable by deleting it
1434before the first watcher gets created, e.g. with a C<BEGIN> block: 1678before the first watcher gets created, e.g. with a C<BEGIN> block:
1435 1679
1436 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1680 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1437 1681
1438 use AnyEvent; 1682 use AnyEvent;
1439 1683
1440Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1684Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1441be used to probe what backend is used and gain other information (which is 1685be used to probe what backend is used and gain other information (which is
1442probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1686probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1443 1687
1444 1688
1689=head1 BUGS
1690
1691Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1692to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1693and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1694mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1695pronounced).
1696
1697
1445=head1 SEE ALSO 1698=head1 SEE ALSO
1699
1700Utility functions: L<AnyEvent::Util>.
1446 1701
1447Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1702Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1448L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1703L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1449 1704
1450Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1705Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1451L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1706L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1452L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1707L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1453L<AnyEvent::Impl::POE>. 1708L<AnyEvent::Impl::POE>.
1454 1709
1710Non-blocking file handles, sockets, TCP clients and
1711servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1712
1713Asynchronous DNS: L<AnyEvent::DNS>.
1714
1455Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1715Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1456 1716
1457Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1717Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1458 1718
1459 1719
1460=head1 AUTHOR 1720=head1 AUTHOR
1461 1721
1462 Marc Lehmann <schmorp@schmorp.de> 1722 Marc Lehmann <schmorp@schmorp.de>
1463 http://home.schmorp.de/ 1723 http://home.schmorp.de/
1464 1724
1465=cut 1725=cut
1466 1726
14671 17271
1468 1728

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