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Revision 1.164 by root, Tue Jul 8 19:50:25 2008 UTC

1=head1 => NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
17 }); 17 });
18 18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23=head1 INTRODUCTION/TUTORIAL
24
25This manpage is mainly a reference manual. If you are interested
26in a tutorial or some gentle introduction, have a look at the
27L<AnyEvent::Intro> manpage.
22 28
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 29=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 30
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 31Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 32nowadays. So what is different about AnyEvent?
48isn't itself. What's worse, all the potential users of your module are 54isn't itself. What's worse, all the potential users of your module are
49I<also> forced to use the same event loop you use. 55I<also> forced to use the same event loop you use.
50 56
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 57AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 58fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 59with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 60your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 61too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 62event models it supports (including stuff like POE and IO::Async, as long
57as those use one of the supported event loops. It is trivial to add new 63as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 64event loops to AnyEvent, too, so it is future-proof).
62modules, you get an enormous amount of code and strict rules you have to 68modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 69follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 70offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 71technically possible.
66 72
73Of course, AnyEvent comes with a big (and fully optional!) toolbox
74of useful functionality, such as an asynchronous DNS resolver, 100%
75non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
76such as Windows) and lots of real-world knowledge and workarounds for
77platform bugs and differences.
78
67Of course, if you want lots of policy (this can arguably be somewhat 79Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 80useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 81model, you should I<not> use this module.
70 82
71=head1 DESCRIPTION 83=head1 DESCRIPTION
72 84
102starts using it, all bets are off. Maybe you should tell their authors to 114starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 115use AnyEvent so their modules work together with others seamlessly...
104 116
105The pure-perl implementation of AnyEvent is called 117The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 118C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 119explicitly and enjoy the high availability of that event loop :)
108 120
109=head1 WATCHERS 121=head1 WATCHERS
110 122
111AnyEvent has the central concept of a I<watcher>, which is an object that 123AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 124stores relevant data for each kind of event you are waiting for, such as
126Many watchers either are used with "recursion" (repeating timers for 138Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 139example), or need to refer to their watcher object in other ways.
128 140
129An any way to achieve that is this pattern: 141An any way to achieve that is this pattern:
130 142
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 143 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 144 # you can use $w here, for example to undef it
133 undef $w; 145 undef $w;
134 }); 146 });
135 147
136Note that C<my $w; $w => combination. This is necessary because in Perl, 148Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 149my variables are only visible after the statement in which they are
138declared. 150declared.
139 151
158 170
159Some event loops issue spurious readyness notifications, so you should 171Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 172always use non-blocking calls when reading/writing from/to your file
161handles. 173handles.
162 174
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 175Example: wait for readability of STDIN, then read a line and disable the
176watcher.
177
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 178 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 179 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 180 warn "read: $input\n";
169 undef $w; 181 undef $w;
170 }); 182 });
180 192
181Although the callback might get passed parameters, their value and 193Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 194presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 195callbacks cannot use arguments passed to time watcher callbacks.
184 196
185The timer callback will be invoked at most once: if you want a repeating 197The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 198parameter, C<interval>, as a positive number, then the callback will be
187and Glib). 199invoked regularly at that interval (in fractional seconds) after the first
200invocation.
188 201
189Example: 202The callback will be rescheduled before invoking the callback, but no
203attempt is done to avoid timer drift in most backends, so the interval is
204only approximate.
190 205
191 # fire an event after 7.7 seconds 206Example: fire an event after 7.7 seconds.
207
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 208 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 209 warn "timeout\n";
194 }); 210 });
195 211
196 # to cancel the timer: 212 # to cancel the timer:
197 undef $w; 213 undef $w;
198 214
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 215Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 216
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 217 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
218 warn "timeout\n";
207 }; 219 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 220
212=head3 TIMING ISSUES 221=head3 TIMING ISSUES
213 222
214There are two ways to handle timers: based on real time (relative, "fire 223There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 224in 10 seconds") and based on wallclock time (absolute, "fire at 12
226on true relative time) and absolute (ev_periodic, based on wallclock time) 235on true relative time) and absolute (ev_periodic, based on wallclock time)
227timers. 236timers.
228 237
229AnyEvent always prefers relative timers, if available, matching the 238AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 239AnyEvent API.
240
241AnyEvent has two additional methods that return the "current time":
242
243=over 4
244
245=item AnyEvent->time
246
247This returns the "current wallclock time" as a fractional number of
248seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
249return, and the result is guaranteed to be compatible with those).
250
251It progresses independently of any event loop processing, i.e. each call
252will check the system clock, which usually gets updated frequently.
253
254=item AnyEvent->now
255
256This also returns the "current wallclock time", but unlike C<time>, above,
257this value might change only once per event loop iteration, depending on
258the event loop (most return the same time as C<time>, above). This is the
259time that AnyEvent's timers get scheduled against.
260
261I<In almost all cases (in all cases if you don't care), this is the
262function to call when you want to know the current time.>
263
264This function is also often faster then C<< AnyEvent->time >>, and
265thus the preferred method if you want some timestamp (for example,
266L<AnyEvent::Handle> uses this to update it's activity timeouts).
267
268The rest of this section is only of relevance if you try to be very exact
269with your timing, you can skip it without bad conscience.
270
271For a practical example of when these times differ, consider L<Event::Lib>
272and L<EV> and the following set-up:
273
274The event loop is running and has just invoked one of your callback at
275time=500 (assume no other callbacks delay processing). In your callback,
276you wait a second by executing C<sleep 1> (blocking the process for a
277second) and then (at time=501) you create a relative timer that fires
278after three seconds.
279
280With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
281both return C<501>, because that is the current time, and the timer will
282be scheduled to fire at time=504 (C<501> + C<3>).
283
284With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
285time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
286last event processing phase started. With L<EV>, your timer gets scheduled
287to run at time=503 (C<500> + C<3>).
288
289In one sense, L<Event::Lib> is more exact, as it uses the current time
290regardless of any delays introduced by event processing. However, most
291callbacks do not expect large delays in processing, so this causes a
292higher drift (and a lot more system calls to get the current time).
293
294In another sense, L<EV> is more exact, as your timer will be scheduled at
295the same time, regardless of how long event processing actually took.
296
297In either case, if you care (and in most cases, you don't), then you
298can get whatever behaviour you want with any event loop, by taking the
299difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
300account.
301
302=back
231 303
232=head2 SIGNAL WATCHERS 304=head2 SIGNAL WATCHERS
233 305
234You can watch for signals using a signal watcher, C<signal> is the signal 306You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 307I<name> without any C<SIG> prefix, C<cb> is the Perl callback to
277AnyEvent program, you I<have> to create at least one watcher before you 349AnyEvent program, you I<have> to create at least one watcher before you
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 350C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
279 351
280Example: fork a process and wait for it 352Example: fork a process and wait for it
281 353
282 my $done = AnyEvent->condvar; 354 my $done = AnyEvent->condvar;
283 355
284 my $pid = fork or exit 5; 356 my $pid = fork or exit 5;
285 357
286 my $w = AnyEvent->child ( 358 my $w = AnyEvent->child (
287 pid => $pid, 359 pid => $pid,
288 cb => sub { 360 cb => sub {
289 my ($pid, $status) = @_; 361 my ($pid, $status) = @_;
290 warn "pid $pid exited with status $status"; 362 warn "pid $pid exited with status $status";
291 $done->send; 363 $done->send;
292 }, 364 },
293 ); 365 );
294 366
295 # do something else, then wait for process exit 367 # do something else, then wait for process exit
296 $done->recv; 368 $done->recv;
297 369
298=head2 CONDITION VARIABLES 370=head2 CONDITION VARIABLES
299 371
300If you are familiar with some event loops you will know that all of them 372If you are familiar with some event loops you will know that all of them
301require you to run some blocking "loop", "run" or similar function that 373require you to run some blocking "loop", "run" or similar function that
312C<cb>, which specifies a callback to be called when the condition variable 384C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 385becomes true.
314 386
315After creation, the condition variable is "false" until it becomes "true" 387After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method (or calling the condition variable as if it 388by calling the C<send> method (or calling the condition variable as if it
317were a callback). 389were a callback, read about the caveats in the description for the C<<
390->send >> method).
318 391
319Condition variables are similar to callbacks, except that you can 392Condition variables are similar to callbacks, except that you can
320optionally wait for them. They can also be called merge points - points 393optionally wait for them. They can also be called merge points - points
321in time where multiple outstanding events have been processed. And yet 394in time where multiple outstanding events have been processed. And yet
322another way to call them is transactions - each condition variable can be 395another way to call them is transactions - each condition variable can be
394immediately from within send. 467immediately from within send.
395 468
396Any arguments passed to the C<send> call will be returned by all 469Any arguments passed to the C<send> call will be returned by all
397future C<< ->recv >> calls. 470future C<< ->recv >> calls.
398 471
399Condition variables are overloaded so one can call them directly (as a 472Condition variables are overloaded so one can call them directly
400code reference). Calling them directly is the same as calling C<send>. 473(as a code reference). Calling them directly is the same as calling
474C<send>. Note, however, that many C-based event loops do not handle
475overloading, so as tempting as it may be, passing a condition variable
476instead of a callback does not work. Both the pure perl and EV loops
477support overloading, however, as well as all functions that use perl to
478invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
479example).
401 480
402=item $cv->croak ($error) 481=item $cv->croak ($error)
403 482
404Similar to send, but causes all call's to C<< ->recv >> to invoke 483Similar to send, but causes all call's to C<< ->recv >> to invoke
405C<Carp::croak> with the given error message/object/scalar. 484C<Carp::croak> with the given error message/object/scalar.
515 594
516This is a mutator function that returns the callback set and optionally 595This is a mutator function that returns the callback set and optionally
517replaces it before doing so. 596replaces it before doing so.
518 597
519The callback will be called when the condition becomes "true", i.e. when 598The callback will be called when the condition becomes "true", i.e. when
520C<send> or C<croak> are called. Calling C<recv> inside the callback 599C<send> or C<croak> are called, with the only argument being the condition
521or at any later time is guaranteed not to block. 600variable itself. Calling C<recv> inside the callback or at any later time
601is guaranteed not to block.
522 602
523=back 603=back
524
525=head3 MAINLOOP EMULATION
526
527Sometimes (often for short test scripts, or even standalone programs
528who only want to use AnyEvent), you I<do> want your program to block
529indefinitely in some event loop.
530
531In that case, you cna use a condition variable like this:
532
533 AnyEvent->condvar->recv;
534
535This has the effect of entering the event loop and looping forever.
536
537Note that usually your program has some exit condition, in which case
538it is better to use the "traditional" approach of storing a condition
539variable, waiting for it, and sending it when the program should exit
540cleanly.
541
542 604
543=head1 GLOBAL VARIABLES AND FUNCTIONS 605=head1 GLOBAL VARIABLES AND FUNCTIONS
544 606
545=over 4 607=over 4
546 608
630 692
631If it doesn't care, it can just "use AnyEvent" and use it itself, or not 693If it doesn't care, it can just "use AnyEvent" and use it itself, or not
632do anything special (it does not need to be event-based) and let AnyEvent 694do anything special (it does not need to be event-based) and let AnyEvent
633decide which implementation to chose if some module relies on it. 695decide which implementation to chose if some module relies on it.
634 696
635If the main program relies on a specific event model. For example, in 697If the main program relies on a specific event model - for example, in
636Gtk2 programs you have to rely on the Glib module. You should load the 698Gtk2 programs you have to rely on the Glib module - you should load the
637event module before loading AnyEvent or any module that uses it: generally 699event module before loading AnyEvent or any module that uses it: generally
638speaking, you should load it as early as possible. The reason is that 700speaking, you should load it as early as possible. The reason is that
639modules might create watchers when they are loaded, and AnyEvent will 701modules might create watchers when they are loaded, and AnyEvent will
640decide on the event model to use as soon as it creates watchers, and it 702decide on the event model to use as soon as it creates watchers, and it
641might chose the wrong one unless you load the correct one yourself. 703might chose the wrong one unless you load the correct one yourself.
642 704
643You can chose to use a rather inefficient pure-perl implementation by 705You can chose to use a pure-perl implementation by loading the
644loading the C<AnyEvent::Impl::Perl> module, which gives you similar 706C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
645behaviour everywhere, but letting AnyEvent chose is generally better. 707everywhere, but letting AnyEvent chose the model is generally better.
708
709=head2 MAINLOOP EMULATION
710
711Sometimes (often for short test scripts, or even standalone programs who
712only want to use AnyEvent), you do not want to run a specific event loop.
713
714In that case, you can use a condition variable like this:
715
716 AnyEvent->condvar->recv;
717
718This has the effect of entering the event loop and looping forever.
719
720Note that usually your program has some exit condition, in which case
721it is better to use the "traditional" approach of storing a condition
722variable somewhere, waiting for it, and sending it when the program should
723exit cleanly.
724
646 725
647=head1 OTHER MODULES 726=head1 OTHER MODULES
648 727
649The following is a non-exhaustive list of additional modules that use 728The following is a non-exhaustive list of additional modules that use
650AnyEvent and can therefore be mixed easily with other AnyEvent modules 729AnyEvent and can therefore be mixed easily with other AnyEvent modules
656=item L<AnyEvent::Util> 735=item L<AnyEvent::Util>
657 736
658Contains various utility functions that replace often-used but blocking 737Contains various utility functions that replace often-used but blocking
659functions such as C<inet_aton> by event-/callback-based versions. 738functions such as C<inet_aton> by event-/callback-based versions.
660 739
661=item L<AnyEvent::Handle>
662
663Provide read and write buffers and manages watchers for reads and writes.
664
665=item L<AnyEvent::Socket> 740=item L<AnyEvent::Socket>
666 741
667Provides various utility functions for (internet protocol) sockets, 742Provides various utility functions for (internet protocol) sockets,
668addresses and name resolution. Also functions to create non-blocking tcp 743addresses and name resolution. Also functions to create non-blocking tcp
669connections or tcp servers, with IPv6 and SRV record support and more. 744connections or tcp servers, with IPv6 and SRV record support and more.
670 745
746=item L<AnyEvent::Handle>
747
748Provide read and write buffers, manages watchers for reads and writes,
749supports raw and formatted I/O, I/O queued and fully transparent and
750non-blocking SSL/TLS.
751
752=item L<AnyEvent::DNS>
753
754Provides rich asynchronous DNS resolver capabilities.
755
756=item L<AnyEvent::HTTP>
757
758A simple-to-use HTTP library that is capable of making a lot of concurrent
759HTTP requests.
760
671=item L<AnyEvent::HTTPD> 761=item L<AnyEvent::HTTPD>
672 762
673Provides a simple web application server framework. 763Provides a simple web application server framework.
674 764
675=item L<AnyEvent::DNS>
676
677Provides rich asynchronous DNS resolver capabilities.
678
679=item L<AnyEvent::FastPing> 765=item L<AnyEvent::FastPing>
680 766
681The fastest ping in the west. 767The fastest ping in the west.
768
769=item L<AnyEvent::DBI>
770
771Executes L<DBI> requests asynchronously in a proxy process.
772
773=item L<AnyEvent::AIO>
774
775Truly asynchronous I/O, should be in the toolbox of every event
776programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
777together.
778
779=item L<AnyEvent::BDB>
780
781Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
782L<BDB> and AnyEvent together.
783
784=item L<AnyEvent::GPSD>
785
786A non-blocking interface to gpsd, a daemon delivering GPS information.
787
788=item L<AnyEvent::IGS>
789
790A non-blocking interface to the Internet Go Server protocol (used by
791L<App::IGS>).
682 792
683=item L<Net::IRC3> 793=item L<Net::IRC3>
684 794
685AnyEvent based IRC client module family. 795AnyEvent based IRC client module family.
686 796
699 809
700=item L<Coro> 810=item L<Coro>
701 811
702Has special support for AnyEvent via L<Coro::AnyEvent>. 812Has special support for AnyEvent via L<Coro::AnyEvent>.
703 813
704=item L<AnyEvent::AIO>, L<IO::AIO>
705
706Truly asynchronous I/O, should be in the toolbox of every event
707programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent
708together.
709
710=item L<AnyEvent::BDB>, L<BDB>
711
712Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses
713IO::AIO and AnyEvent together.
714
715=item L<IO::Lambda> 814=item L<IO::Lambda>
716 815
717The lambda approach to I/O - don't ask, look there. Can use AnyEvent. 816The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
718 817
719=back 818=back
725no warnings; 824no warnings;
726use strict; 825use strict;
727 826
728use Carp; 827use Carp;
729 828
730our $VERSION = '4.03'; 829our $VERSION = 4.2;
731our $MODEL; 830our $MODEL;
732 831
733our $AUTOLOAD; 832our $AUTOLOAD;
734our @ISA; 833our @ISA;
735 834
835our @REGISTRY;
836
837our $WIN32;
838
839BEGIN {
840 my $win32 = ! ! ($^O =~ /mswin32/i);
841 eval "sub WIN32(){ $win32 }";
842}
843
736our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 844our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
737 845
738our @REGISTRY; 846our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
739
740our %PROTOCOL; # (ipv4|ipv6) => (1|2)
741 847
742{ 848{
743 my $idx; 849 my $idx;
744 $PROTOCOL{$_} = ++$idx 850 $PROTOCOL{$_} = ++$idx
851 for reverse split /\s*,\s*/,
745 for split /\s*,\s*/, $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 852 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
746} 853}
747 854
748my @models = ( 855my @models = (
749 [EV:: => AnyEvent::Impl::EV::], 856 [EV:: => AnyEvent::Impl::EV::],
750 [Event:: => AnyEvent::Impl::Event::], 857 [Event:: => AnyEvent::Impl::Event::],
751 [Tk:: => AnyEvent::Impl::Tk::],
752 [Wx:: => AnyEvent::Impl::POE::],
753 [Prima:: => AnyEvent::Impl::POE::],
754 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 858 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
755 # everything below here will not be autoprobed as the pureperl backend should work everywhere 859 # everything below here will not be autoprobed
756 [Glib:: => AnyEvent::Impl::Glib::], 860 # as the pureperl backend should work everywhere
861 # and is usually faster
862 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
863 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
757 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 864 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
758 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 865 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
759 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 866 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
867 [Wx:: => AnyEvent::Impl::POE::],
868 [Prima:: => AnyEvent::Impl::POE::],
760); 869);
761 870
762our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 871our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
763 872
764our @post_detect; 873our @post_detect;
765 874
766sub post_detect(&) { 875sub post_detect(&) {
767 my ($cb) = @_; 876 my ($cb) = @_;
784} 893}
785 894
786sub detect() { 895sub detect() {
787 unless ($MODEL) { 896 unless ($MODEL) {
788 no strict 'refs'; 897 no strict 'refs';
898 local $SIG{__DIE__};
789 899
790 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 900 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
791 my $model = "AnyEvent::Impl::$1"; 901 my $model = "AnyEvent::Impl::$1";
792 if (eval "require $model") { 902 if (eval "require $model") {
793 $MODEL = $model; 903 $MODEL = $model;
850 $class->$func (@_); 960 $class->$func (@_);
851} 961}
852 962
853package AnyEvent::Base; 963package AnyEvent::Base;
854 964
965# default implementation for now and time
966
967use Time::HiRes ();
968
969sub time { Time::HiRes::time }
970sub now { Time::HiRes::time }
971
855# default implementation for ->condvar 972# default implementation for ->condvar
856 973
857sub condvar { 974sub condvar {
858 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar:: 975 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
859} 976}
879sub AnyEvent::Base::Signal::DESTROY { 996sub AnyEvent::Base::Signal::DESTROY {
880 my ($signal, $cb) = @{$_[0]}; 997 my ($signal, $cb) = @{$_[0]};
881 998
882 delete $SIG_CB{$signal}{$cb}; 999 delete $SIG_CB{$signal}{$cb};
883 1000
884 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1001 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
885} 1002}
886 1003
887# default implementation for ->child 1004# default implementation for ->child
888 1005
889our %PID_CB; 1006our %PID_CB;
916 or Carp::croak "required option 'pid' is missing"; 1033 or Carp::croak "required option 'pid' is missing";
917 1034
918 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1035 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
919 1036
920 unless ($WNOHANG) { 1037 unless ($WNOHANG) {
921 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1038 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
922 } 1039 }
923 1040
924 unless ($CHLD_W) { 1041 unless ($CHLD_W) {
925 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1042 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
926 # child could be a zombie already, so make at least one round 1043 # child could be a zombie already, so make at least one round
1073This functionality might change in future versions. 1190This functionality might change in future versions.
1074 1191
1075For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1192For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1076could start your program like this: 1193could start your program like this:
1077 1194
1078 PERL_ANYEVENT_MODEL=Perl perl ... 1195 PERL_ANYEVENT_MODEL=Perl perl ...
1079 1196
1080=item C<PERL_ANYEVENT_PROTOCOLS> 1197=item C<PERL_ANYEVENT_PROTOCOLS>
1081 1198
1082Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences 1199Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1083for IPv4 or IPv6. The default is unspecified (and might change, or be the result 1200for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1105some (broken) firewalls drop such DNS packets, which is why it is off by 1222some (broken) firewalls drop such DNS packets, which is why it is off by
1106default. 1223default.
1107 1224
1108Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce 1225Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1109EDNS0 in its DNS requests. 1226EDNS0 in its DNS requests.
1227
1228=item C<PERL_ANYEVENT_MAX_FORKS>
1229
1230The maximum number of child processes that C<AnyEvent::Util::fork_call>
1231will create in parallel.
1110 1232
1111=back 1233=back
1112 1234
1113=head1 EXAMPLE PROGRAM 1235=head1 EXAMPLE PROGRAM
1114 1236
1553specified in the variable. 1675specified in the variable.
1554 1676
1555You can make AnyEvent completely ignore this variable by deleting it 1677You can make AnyEvent completely ignore this variable by deleting it
1556before the first watcher gets created, e.g. with a C<BEGIN> block: 1678before the first watcher gets created, e.g. with a C<BEGIN> block:
1557 1679
1558 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 1680 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1559 1681
1560 use AnyEvent; 1682 use AnyEvent;
1561 1683
1562Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 1684Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1563be used to probe what backend is used and gain other information (which is 1685be used to probe what backend is used and gain other information (which is
1564probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1686probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1687
1688
1689=head1 BUGS
1690
1691Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1692to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1693and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1694mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1695pronounced).
1565 1696
1566 1697
1567=head1 SEE ALSO 1698=head1 SEE ALSO
1568 1699
1569Utility functions: L<AnyEvent::Util>. 1700Utility functions: L<AnyEvent::Util>.
1586Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 1717Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1587 1718
1588 1719
1589=head1 AUTHOR 1720=head1 AUTHOR
1590 1721
1591 Marc Lehmann <schmorp@schmorp.de> 1722 Marc Lehmann <schmorp@schmorp.de>
1592 http://home.schmorp.de/ 1723 http://home.schmorp.de/
1593 1724
1594=cut 1725=cut
1595 1726
15961 17271
1597 1728

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