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Revision: 1.168
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# Content
1 =head1 NAME
2
3 AnyEvent - provide framework for multiple event loops
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6
7 =head1 SYNOPSIS
8
9 use AnyEvent;
10
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub {
12 ...
13 });
14
15 my $w = AnyEvent->timer (after => $seconds, cb => sub {
16 ...
17 });
18
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send
22
23 =head1 INTRODUCTION/TUTORIAL
24
25 This manpage is mainly a reference manual. If you are interested
26 in a tutorial or some gentle introduction, have a look at the
27 L<AnyEvent::Intro> manpage.
28
29 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
30
31 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
32 nowadays. So what is different about AnyEvent?
33
34 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
35 policy> and AnyEvent is I<small and efficient>.
36
37 First and foremost, I<AnyEvent is not an event model> itself, it only
38 interfaces to whatever event model the main program happens to use, in a
39 pragmatic way. For event models and certain classes of immortals alike,
40 the statement "there can only be one" is a bitter reality: In general,
41 only one event loop can be active at the same time in a process. AnyEvent
42 cannot change this, but it can hide the differences between those event
43 loops.
44
45 The goal of AnyEvent is to offer module authors the ability to do event
46 programming (waiting for I/O or timer events) without subscribing to a
47 religion, a way of living, and most importantly: without forcing your
48 module users into the same thing by forcing them to use the same event
49 model you use.
50
51 For modules like POE or IO::Async (which is a total misnomer as it is
52 actually doing all I/O I<synchronously>...), using them in your module is
53 like joining a cult: After you joined, you are dependent on them and you
54 cannot use anything else, as they are simply incompatible to everything
55 that isn't them. What's worse, all the potential users of your
56 module are I<also> forced to use the same event loop you use.
57
58 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
59 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
60 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
61 your module uses one of those, every user of your module has to use it,
62 too. But if your module uses AnyEvent, it works transparently with all
63 event models it supports (including stuff like IO::Async, as long as those
64 use one of the supported event loops. It is trivial to add new event loops
65 to AnyEvent, too, so it is future-proof).
66
67 In addition to being free of having to use I<the one and only true event
68 model>, AnyEvent also is free of bloat and policy: with POE or similar
69 modules, you get an enormous amount of code and strict rules you have to
70 follow. AnyEvent, on the other hand, is lean and up to the point, by only
71 offering the functionality that is necessary, in as thin as a wrapper as
72 technically possible.
73
74 Of course, AnyEvent comes with a big (and fully optional!) toolbox
75 of useful functionality, such as an asynchronous DNS resolver, 100%
76 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
77 such as Windows) and lots of real-world knowledge and workarounds for
78 platform bugs and differences.
79
80 Now, if you I<do want> lots of policy (this can arguably be somewhat
81 useful) and you want to force your users to use the one and only event
82 model, you should I<not> use this module.
83
84 =head1 DESCRIPTION
85
86 L<AnyEvent> provides an identical interface to multiple event loops. This
87 allows module authors to utilise an event loop without forcing module
88 users to use the same event loop (as only a single event loop can coexist
89 peacefully at any one time).
90
91 The interface itself is vaguely similar, but not identical to the L<Event>
92 module.
93
94 During the first call of any watcher-creation method, the module tries
95 to detect the currently loaded event loop by probing whether one of the
96 following modules is already loaded: L<EV>,
97 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
98 L<POE>. The first one found is used. If none are found, the module tries
99 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
100 adaptor should always succeed) in the order given. The first one that can
101 be successfully loaded will be used. If, after this, still none could be
102 found, AnyEvent will fall back to a pure-perl event loop, which is not
103 very efficient, but should work everywhere.
104
105 Because AnyEvent first checks for modules that are already loaded, loading
106 an event model explicitly before first using AnyEvent will likely make
107 that model the default. For example:
108
109 use Tk;
110 use AnyEvent;
111
112 # .. AnyEvent will likely default to Tk
113
114 The I<likely> means that, if any module loads another event model and
115 starts using it, all bets are off. Maybe you should tell their authors to
116 use AnyEvent so their modules work together with others seamlessly...
117
118 The pure-perl implementation of AnyEvent is called
119 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
120 explicitly and enjoy the high availability of that event loop :)
121
122 =head1 WATCHERS
123
124 AnyEvent has the central concept of a I<watcher>, which is an object that
125 stores relevant data for each kind of event you are waiting for, such as
126 the callback to call, the file handle to watch, etc.
127
128 These watchers are normal Perl objects with normal Perl lifetime. After
129 creating a watcher it will immediately "watch" for events and invoke the
130 callback when the event occurs (of course, only when the event model
131 is in control).
132
133 To disable the watcher you have to destroy it (e.g. by setting the
134 variable you store it in to C<undef> or otherwise deleting all references
135 to it).
136
137 All watchers are created by calling a method on the C<AnyEvent> class.
138
139 Many watchers either are used with "recursion" (repeating timers for
140 example), or need to refer to their watcher object in other ways.
141
142 An any way to achieve that is this pattern:
143
144 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
145 # you can use $w here, for example to undef it
146 undef $w;
147 });
148
149 Note that C<my $w; $w => combination. This is necessary because in Perl,
150 my variables are only visible after the statement in which they are
151 declared.
152
153 =head2 I/O WATCHERS
154
155 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
156 with the following mandatory key-value pairs as arguments:
157
158 C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for events
159 (AnyEvent might or might not keep a reference to this file handle). C<poll>
160 must be a string that is either C<r> or C<w>, which creates a watcher
161 waiting for "r"eadable or "w"ritable events, respectively. C<cb> is the
162 callback to invoke each time the file handle becomes ready.
163
164 Although the callback might get passed parameters, their value and
165 presence is undefined and you cannot rely on them. Portable AnyEvent
166 callbacks cannot use arguments passed to I/O watcher callbacks.
167
168 The I/O watcher might use the underlying file descriptor or a copy of it.
169 You must not close a file handle as long as any watcher is active on the
170 underlying file descriptor.
171
172 Some event loops issue spurious readyness notifications, so you should
173 always use non-blocking calls when reading/writing from/to your file
174 handles.
175
176 Example: wait for readability of STDIN, then read a line and disable the
177 watcher.
178
179 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
180 chomp (my $input = <STDIN>);
181 warn "read: $input\n";
182 undef $w;
183 });
184
185 =head2 TIME WATCHERS
186
187 You can create a time watcher by calling the C<< AnyEvent->timer >>
188 method with the following mandatory arguments:
189
190 C<after> specifies after how many seconds (fractional values are
191 supported) the callback should be invoked. C<cb> is the callback to invoke
192 in that case.
193
194 Although the callback might get passed parameters, their value and
195 presence is undefined and you cannot rely on them. Portable AnyEvent
196 callbacks cannot use arguments passed to time watcher callbacks.
197
198 The callback will normally be invoked once only. If you specify another
199 parameter, C<interval>, as a strictly positive number (> 0), then the
200 callback will be invoked regularly at that interval (in fractional
201 seconds) after the first invocation. If C<interval> is specified with a
202 false value, then it is treated as if it were missing.
203
204 The callback will be rescheduled before invoking the callback, but no
205 attempt is done to avoid timer drift in most backends, so the interval is
206 only approximate.
207
208 Example: fire an event after 7.7 seconds.
209
210 my $w = AnyEvent->timer (after => 7.7, cb => sub {
211 warn "timeout\n";
212 });
213
214 # to cancel the timer:
215 undef $w;
216
217 Example 2: fire an event after 0.5 seconds, then roughly every second.
218
219 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
220 warn "timeout\n";
221 };
222
223 =head3 TIMING ISSUES
224
225 There are two ways to handle timers: based on real time (relative, "fire
226 in 10 seconds") and based on wallclock time (absolute, "fire at 12
227 o'clock").
228
229 While most event loops expect timers to specified in a relative way, they
230 use absolute time internally. This makes a difference when your clock
231 "jumps", for example, when ntp decides to set your clock backwards from
232 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
233 fire "after" a second might actually take six years to finally fire.
234
235 AnyEvent cannot compensate for this. The only event loop that is conscious
236 about these issues is L<EV>, which offers both relative (ev_timer, based
237 on true relative time) and absolute (ev_periodic, based on wallclock time)
238 timers.
239
240 AnyEvent always prefers relative timers, if available, matching the
241 AnyEvent API.
242
243 AnyEvent has two additional methods that return the "current time":
244
245 =over 4
246
247 =item AnyEvent->time
248
249 This returns the "current wallclock time" as a fractional number of
250 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
251 return, and the result is guaranteed to be compatible with those).
252
253 It progresses independently of any event loop processing, i.e. each call
254 will check the system clock, which usually gets updated frequently.
255
256 =item AnyEvent->now
257
258 This also returns the "current wallclock time", but unlike C<time>, above,
259 this value might change only once per event loop iteration, depending on
260 the event loop (most return the same time as C<time>, above). This is the
261 time that AnyEvent's timers get scheduled against.
262
263 I<In almost all cases (in all cases if you don't care), this is the
264 function to call when you want to know the current time.>
265
266 This function is also often faster then C<< AnyEvent->time >>, and
267 thus the preferred method if you want some timestamp (for example,
268 L<AnyEvent::Handle> uses this to update it's activity timeouts).
269
270 The rest of this section is only of relevance if you try to be very exact
271 with your timing, you can skip it without bad conscience.
272
273 For a practical example of when these times differ, consider L<Event::Lib>
274 and L<EV> and the following set-up:
275
276 The event loop is running and has just invoked one of your callback at
277 time=500 (assume no other callbacks delay processing). In your callback,
278 you wait a second by executing C<sleep 1> (blocking the process for a
279 second) and then (at time=501) you create a relative timer that fires
280 after three seconds.
281
282 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
283 both return C<501>, because that is the current time, and the timer will
284 be scheduled to fire at time=504 (C<501> + C<3>).
285
286 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
287 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
288 last event processing phase started. With L<EV>, your timer gets scheduled
289 to run at time=503 (C<500> + C<3>).
290
291 In one sense, L<Event::Lib> is more exact, as it uses the current time
292 regardless of any delays introduced by event processing. However, most
293 callbacks do not expect large delays in processing, so this causes a
294 higher drift (and a lot more system calls to get the current time).
295
296 In another sense, L<EV> is more exact, as your timer will be scheduled at
297 the same time, regardless of how long event processing actually took.
298
299 In either case, if you care (and in most cases, you don't), then you
300 can get whatever behaviour you want with any event loop, by taking the
301 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
302 account.
303
304 =back
305
306 =head2 SIGNAL WATCHERS
307
308 You can watch for signals using a signal watcher, C<signal> is the signal
309 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
310 callback to be invoked whenever a signal occurs.
311
312 Although the callback might get passed parameters, their value and
313 presence is undefined and you cannot rely on them. Portable AnyEvent
314 callbacks cannot use arguments passed to signal watcher callbacks.
315
316 Multiple signal occurrences can be clumped together into one callback
317 invocation, and callback invocation will be synchronous. Synchronous means
318 that it might take a while until the signal gets handled by the process,
319 but it is guaranteed not to interrupt any other callbacks.
320
321 The main advantage of using these watchers is that you can share a signal
322 between multiple watchers.
323
324 This watcher might use C<%SIG>, so programs overwriting those signals
325 directly will likely not work correctly.
326
327 Example: exit on SIGINT
328
329 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
330
331 =head2 CHILD PROCESS WATCHERS
332
333 You can also watch on a child process exit and catch its exit status.
334
335 The child process is specified by the C<pid> argument (if set to C<0>, it
336 watches for any child process exit). The watcher will trigger as often
337 as status change for the child are received. This works by installing a
338 signal handler for C<SIGCHLD>. The callback will be called with the pid
339 and exit status (as returned by waitpid), so unlike other watcher types,
340 you I<can> rely on child watcher callback arguments.
341
342 There is a slight catch to child watchers, however: you usually start them
343 I<after> the child process was created, and this means the process could
344 have exited already (and no SIGCHLD will be sent anymore).
345
346 Not all event models handle this correctly (POE doesn't), but even for
347 event models that I<do> handle this correctly, they usually need to be
348 loaded before the process exits (i.e. before you fork in the first place).
349
350 This means you cannot create a child watcher as the very first thing in an
351 AnyEvent program, you I<have> to create at least one watcher before you
352 C<fork> the child (alternatively, you can call C<AnyEvent::detect>).
353
354 Example: fork a process and wait for it
355
356 my $done = AnyEvent->condvar;
357
358 my $pid = fork or exit 5;
359
360 my $w = AnyEvent->child (
361 pid => $pid,
362 cb => sub {
363 my ($pid, $status) = @_;
364 warn "pid $pid exited with status $status";
365 $done->send;
366 },
367 );
368
369 # do something else, then wait for process exit
370 $done->recv;
371
372 =head2 CONDITION VARIABLES
373
374 If you are familiar with some event loops you will know that all of them
375 require you to run some blocking "loop", "run" or similar function that
376 will actively watch for new events and call your callbacks.
377
378 AnyEvent is different, it expects somebody else to run the event loop and
379 will only block when necessary (usually when told by the user).
380
381 The instrument to do that is called a "condition variable", so called
382 because they represent a condition that must become true.
383
384 Condition variables can be created by calling the C<< AnyEvent->condvar
385 >> method, usually without arguments. The only argument pair allowed is
386 C<cb>, which specifies a callback to be called when the condition variable
387 becomes true.
388
389 After creation, the condition variable is "false" until it becomes "true"
390 by calling the C<send> method (or calling the condition variable as if it
391 were a callback, read about the caveats in the description for the C<<
392 ->send >> method).
393
394 Condition variables are similar to callbacks, except that you can
395 optionally wait for them. They can also be called merge points - points
396 in time where multiple outstanding events have been processed. And yet
397 another way to call them is transactions - each condition variable can be
398 used to represent a transaction, which finishes at some point and delivers
399 a result.
400
401 Condition variables are very useful to signal that something has finished,
402 for example, if you write a module that does asynchronous http requests,
403 then a condition variable would be the ideal candidate to signal the
404 availability of results. The user can either act when the callback is
405 called or can synchronously C<< ->recv >> for the results.
406
407 You can also use them to simulate traditional event loops - for example,
408 you can block your main program until an event occurs - for example, you
409 could C<< ->recv >> in your main program until the user clicks the Quit
410 button of your app, which would C<< ->send >> the "quit" event.
411
412 Note that condition variables recurse into the event loop - if you have
413 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
414 lose. Therefore, condition variables are good to export to your caller, but
415 you should avoid making a blocking wait yourself, at least in callbacks,
416 as this asks for trouble.
417
418 Condition variables are represented by hash refs in perl, and the keys
419 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
420 easy (it is often useful to build your own transaction class on top of
421 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
422 it's C<new> method in your own C<new> method.
423
424 There are two "sides" to a condition variable - the "producer side" which
425 eventually calls C<< -> send >>, and the "consumer side", which waits
426 for the send to occur.
427
428 Example: wait for a timer.
429
430 # wait till the result is ready
431 my $result_ready = AnyEvent->condvar;
432
433 # do something such as adding a timer
434 # or socket watcher the calls $result_ready->send
435 # when the "result" is ready.
436 # in this case, we simply use a timer:
437 my $w = AnyEvent->timer (
438 after => 1,
439 cb => sub { $result_ready->send },
440 );
441
442 # this "blocks" (while handling events) till the callback
443 # calls send
444 $result_ready->recv;
445
446 Example: wait for a timer, but take advantage of the fact that
447 condition variables are also code references.
448
449 my $done = AnyEvent->condvar;
450 my $delay = AnyEvent->timer (after => 5, cb => $done);
451 $done->recv;
452
453 =head3 METHODS FOR PRODUCERS
454
455 These methods should only be used by the producing side, i.e. the
456 code/module that eventually sends the signal. Note that it is also
457 the producer side which creates the condvar in most cases, but it isn't
458 uncommon for the consumer to create it as well.
459
460 =over 4
461
462 =item $cv->send (...)
463
464 Flag the condition as ready - a running C<< ->recv >> and all further
465 calls to C<recv> will (eventually) return after this method has been
466 called. If nobody is waiting the send will be remembered.
467
468 If a callback has been set on the condition variable, it is called
469 immediately from within send.
470
471 Any arguments passed to the C<send> call will be returned by all
472 future C<< ->recv >> calls.
473
474 Condition variables are overloaded so one can call them directly
475 (as a code reference). Calling them directly is the same as calling
476 C<send>. Note, however, that many C-based event loops do not handle
477 overloading, so as tempting as it may be, passing a condition variable
478 instead of a callback does not work. Both the pure perl and EV loops
479 support overloading, however, as well as all functions that use perl to
480 invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
481 example).
482
483 =item $cv->croak ($error)
484
485 Similar to send, but causes all call's to C<< ->recv >> to invoke
486 C<Carp::croak> with the given error message/object/scalar.
487
488 This can be used to signal any errors to the condition variable
489 user/consumer.
490
491 =item $cv->begin ([group callback])
492
493 =item $cv->end
494
495 These two methods are EXPERIMENTAL and MIGHT CHANGE.
496
497 These two methods can be used to combine many transactions/events into
498 one. For example, a function that pings many hosts in parallel might want
499 to use a condition variable for the whole process.
500
501 Every call to C<< ->begin >> will increment a counter, and every call to
502 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
503 >>, the (last) callback passed to C<begin> will be executed. That callback
504 is I<supposed> to call C<< ->send >>, but that is not required. If no
505 callback was set, C<send> will be called without any arguments.
506
507 Let's clarify this with the ping example:
508
509 my $cv = AnyEvent->condvar;
510
511 my %result;
512 $cv->begin (sub { $cv->send (\%result) });
513
514 for my $host (@list_of_hosts) {
515 $cv->begin;
516 ping_host_then_call_callback $host, sub {
517 $result{$host} = ...;
518 $cv->end;
519 };
520 }
521
522 $cv->end;
523
524 This code fragment supposedly pings a number of hosts and calls
525 C<send> after results for all then have have been gathered - in any
526 order. To achieve this, the code issues a call to C<begin> when it starts
527 each ping request and calls C<end> when it has received some result for
528 it. Since C<begin> and C<end> only maintain a counter, the order in which
529 results arrive is not relevant.
530
531 There is an additional bracketing call to C<begin> and C<end> outside the
532 loop, which serves two important purposes: first, it sets the callback
533 to be called once the counter reaches C<0>, and second, it ensures that
534 C<send> is called even when C<no> hosts are being pinged (the loop
535 doesn't execute once).
536
537 This is the general pattern when you "fan out" into multiple subrequests:
538 use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
539 is called at least once, and then, for each subrequest you start, call
540 C<begin> and for each subrequest you finish, call C<end>.
541
542 =back
543
544 =head3 METHODS FOR CONSUMERS
545
546 These methods should only be used by the consuming side, i.e. the
547 code awaits the condition.
548
549 =over 4
550
551 =item $cv->recv
552
553 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
554 >> methods have been called on c<$cv>, while servicing other watchers
555 normally.
556
557 You can only wait once on a condition - additional calls are valid but
558 will return immediately.
559
560 If an error condition has been set by calling C<< ->croak >>, then this
561 function will call C<croak>.
562
563 In list context, all parameters passed to C<send> will be returned,
564 in scalar context only the first one will be returned.
565
566 Not all event models support a blocking wait - some die in that case
567 (programs might want to do that to stay interactive), so I<if you are
568 using this from a module, never require a blocking wait>, but let the
569 caller decide whether the call will block or not (for example, by coupling
570 condition variables with some kind of request results and supporting
571 callbacks so the caller knows that getting the result will not block,
572 while still supporting blocking waits if the caller so desires).
573
574 Another reason I<never> to C<< ->recv >> in a module is that you cannot
575 sensibly have two C<< ->recv >>'s in parallel, as that would require
576 multiple interpreters or coroutines/threads, none of which C<AnyEvent>
577 can supply.
578
579 The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
580 fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
581 versions and also integrates coroutines into AnyEvent, making blocking
582 C<< ->recv >> calls perfectly safe as long as they are done from another
583 coroutine (one that doesn't run the event loop).
584
585 You can ensure that C<< -recv >> never blocks by setting a callback and
586 only calling C<< ->recv >> from within that callback (or at a later
587 time). This will work even when the event loop does not support blocking
588 waits otherwise.
589
590 =item $bool = $cv->ready
591
592 Returns true when the condition is "true", i.e. whether C<send> or
593 C<croak> have been called.
594
595 =item $cb = $cv->cb ([new callback])
596
597 This is a mutator function that returns the callback set and optionally
598 replaces it before doing so.
599
600 The callback will be called when the condition becomes "true", i.e. when
601 C<send> or C<croak> are called, with the only argument being the condition
602 variable itself. Calling C<recv> inside the callback or at any later time
603 is guaranteed not to block.
604
605 =back
606
607 =head1 GLOBAL VARIABLES AND FUNCTIONS
608
609 =over 4
610
611 =item $AnyEvent::MODEL
612
613 Contains C<undef> until the first watcher is being created. Then it
614 contains the event model that is being used, which is the name of the
615 Perl class implementing the model. This class is usually one of the
616 C<AnyEvent::Impl:xxx> modules, but can be any other class in the case
617 AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>).
618
619 The known classes so far are:
620
621 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
622 AnyEvent::Impl::Event based on Event, second best choice.
623 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
624 AnyEvent::Impl::Glib based on Glib, third-best choice.
625 AnyEvent::Impl::Tk based on Tk, very bad choice.
626 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
627 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
628 AnyEvent::Impl::POE based on POE, not generic enough for full support.
629
630 There is no support for WxWidgets, as WxWidgets has no support for
631 watching file handles. However, you can use WxWidgets through the
632 POE Adaptor, as POE has a Wx backend that simply polls 20 times per
633 second, which was considered to be too horrible to even consider for
634 AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
635 it's adaptor.
636
637 AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
638 autodetecting them.
639
640 =item AnyEvent::detect
641
642 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
643 if necessary. You should only call this function right before you would
644 have created an AnyEvent watcher anyway, that is, as late as possible at
645 runtime.
646
647 =item $guard = AnyEvent::post_detect { BLOCK }
648
649 Arranges for the code block to be executed as soon as the event model is
650 autodetected (or immediately if this has already happened).
651
652 If called in scalar or list context, then it creates and returns an object
653 that automatically removes the callback again when it is destroyed. See
654 L<Coro::BDB> for a case where this is useful.
655
656 =item @AnyEvent::post_detect
657
658 If there are any code references in this array (you can C<push> to it
659 before or after loading AnyEvent), then they will called directly after
660 the event loop has been chosen.
661
662 You should check C<$AnyEvent::MODEL> before adding to this array, though:
663 if it contains a true value then the event loop has already been detected,
664 and the array will be ignored.
665
666 Best use C<AnyEvent::post_detect { BLOCK }> instead.
667
668 =back
669
670 =head1 WHAT TO DO IN A MODULE
671
672 As a module author, you should C<use AnyEvent> and call AnyEvent methods
673 freely, but you should not load a specific event module or rely on it.
674
675 Be careful when you create watchers in the module body - AnyEvent will
676 decide which event module to use as soon as the first method is called, so
677 by calling AnyEvent in your module body you force the user of your module
678 to load the event module first.
679
680 Never call C<< ->recv >> on a condition variable unless you I<know> that
681 the C<< ->send >> method has been called on it already. This is
682 because it will stall the whole program, and the whole point of using
683 events is to stay interactive.
684
685 It is fine, however, to call C<< ->recv >> when the user of your module
686 requests it (i.e. if you create a http request object ad have a method
687 called C<results> that returns the results, it should call C<< ->recv >>
688 freely, as the user of your module knows what she is doing. always).
689
690 =head1 WHAT TO DO IN THE MAIN PROGRAM
691
692 There will always be a single main program - the only place that should
693 dictate which event model to use.
694
695 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
696 do anything special (it does not need to be event-based) and let AnyEvent
697 decide which implementation to chose if some module relies on it.
698
699 If the main program relies on a specific event model - for example, in
700 Gtk2 programs you have to rely on the Glib module - you should load the
701 event module before loading AnyEvent or any module that uses it: generally
702 speaking, you should load it as early as possible. The reason is that
703 modules might create watchers when they are loaded, and AnyEvent will
704 decide on the event model to use as soon as it creates watchers, and it
705 might chose the wrong one unless you load the correct one yourself.
706
707 You can chose to use a pure-perl implementation by loading the
708 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
709 everywhere, but letting AnyEvent chose the model is generally better.
710
711 =head2 MAINLOOP EMULATION
712
713 Sometimes (often for short test scripts, or even standalone programs who
714 only want to use AnyEvent), you do not want to run a specific event loop.
715
716 In that case, you can use a condition variable like this:
717
718 AnyEvent->condvar->recv;
719
720 This has the effect of entering the event loop and looping forever.
721
722 Note that usually your program has some exit condition, in which case
723 it is better to use the "traditional" approach of storing a condition
724 variable somewhere, waiting for it, and sending it when the program should
725 exit cleanly.
726
727
728 =head1 OTHER MODULES
729
730 The following is a non-exhaustive list of additional modules that use
731 AnyEvent and can therefore be mixed easily with other AnyEvent modules
732 in the same program. Some of the modules come with AnyEvent, some are
733 available via CPAN.
734
735 =over 4
736
737 =item L<AnyEvent::Util>
738
739 Contains various utility functions that replace often-used but blocking
740 functions such as C<inet_aton> by event-/callback-based versions.
741
742 =item L<AnyEvent::Socket>
743
744 Provides various utility functions for (internet protocol) sockets,
745 addresses and name resolution. Also functions to create non-blocking tcp
746 connections or tcp servers, with IPv6 and SRV record support and more.
747
748 =item L<AnyEvent::Handle>
749
750 Provide read and write buffers, manages watchers for reads and writes,
751 supports raw and formatted I/O, I/O queued and fully transparent and
752 non-blocking SSL/TLS.
753
754 =item L<AnyEvent::DNS>
755
756 Provides rich asynchronous DNS resolver capabilities.
757
758 =item L<AnyEvent::HTTP>
759
760 A simple-to-use HTTP library that is capable of making a lot of concurrent
761 HTTP requests.
762
763 =item L<AnyEvent::HTTPD>
764
765 Provides a simple web application server framework.
766
767 =item L<AnyEvent::FastPing>
768
769 The fastest ping in the west.
770
771 =item L<AnyEvent::DBI>
772
773 Executes L<DBI> requests asynchronously in a proxy process.
774
775 =item L<AnyEvent::AIO>
776
777 Truly asynchronous I/O, should be in the toolbox of every event
778 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
779 together.
780
781 =item L<AnyEvent::BDB>
782
783 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
784 L<BDB> and AnyEvent together.
785
786 =item L<AnyEvent::GPSD>
787
788 A non-blocking interface to gpsd, a daemon delivering GPS information.
789
790 =item L<AnyEvent::IGS>
791
792 A non-blocking interface to the Internet Go Server protocol (used by
793 L<App::IGS>).
794
795 =item L<Net::IRC3>
796
797 AnyEvent based IRC client module family.
798
799 =item L<Net::XMPP2>
800
801 AnyEvent based XMPP (Jabber protocol) module family.
802
803 =item L<Net::FCP>
804
805 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
806 of AnyEvent.
807
808 =item L<Event::ExecFlow>
809
810 High level API for event-based execution flow control.
811
812 =item L<Coro>
813
814 Has special support for AnyEvent via L<Coro::AnyEvent>.
815
816 =item L<IO::Lambda>
817
818 The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
819
820 =back
821
822 =cut
823
824 package AnyEvent;
825
826 no warnings;
827 use strict;
828
829 use Carp;
830
831 our $VERSION = 4.2;
832 our $MODEL;
833
834 our $AUTOLOAD;
835 our @ISA;
836
837 our @REGISTRY;
838
839 our $WIN32;
840
841 BEGIN {
842 my $win32 = ! ! ($^O =~ /mswin32/i);
843 eval "sub WIN32(){ $win32 }";
844 }
845
846 our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
847
848 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
849
850 {
851 my $idx;
852 $PROTOCOL{$_} = ++$idx
853 for reverse split /\s*,\s*/,
854 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
855 }
856
857 my @models = (
858 [EV:: => AnyEvent::Impl::EV::],
859 [Event:: => AnyEvent::Impl::Event::],
860 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
861 # everything below here will not be autoprobed
862 # as the pureperl backend should work everywhere
863 # and is usually faster
864 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
865 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
866 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
867 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
868 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
869 [Wx:: => AnyEvent::Impl::POE::],
870 [Prima:: => AnyEvent::Impl::POE::],
871 );
872
873 our %method = map +($_ => 1), qw(io timer time now signal child condvar one_event DESTROY);
874
875 our @post_detect;
876
877 sub post_detect(&) {
878 my ($cb) = @_;
879
880 if ($MODEL) {
881 $cb->();
882
883 1
884 } else {
885 push @post_detect, $cb;
886
887 defined wantarray
888 ? bless \$cb, "AnyEvent::Util::PostDetect"
889 : ()
890 }
891 }
892
893 sub AnyEvent::Util::PostDetect::DESTROY {
894 @post_detect = grep $_ != ${$_[0]}, @post_detect;
895 }
896
897 sub detect() {
898 unless ($MODEL) {
899 no strict 'refs';
900 local $SIG{__DIE__};
901
902 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
903 my $model = "AnyEvent::Impl::$1";
904 if (eval "require $model") {
905 $MODEL = $model;
906 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1;
907 } else {
908 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose;
909 }
910 }
911
912 # check for already loaded models
913 unless ($MODEL) {
914 for (@REGISTRY, @models) {
915 my ($package, $model) = @$_;
916 if (${"$package\::VERSION"} > 0) {
917 if (eval "require $model") {
918 $MODEL = $model;
919 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
920 last;
921 }
922 }
923 }
924
925 unless ($MODEL) {
926 # try to load a model
927
928 for (@REGISTRY, @models) {
929 my ($package, $model) = @$_;
930 if (eval "require $package"
931 and ${"$package\::VERSION"} > 0
932 and eval "require $model") {
933 $MODEL = $model;
934 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1;
935 last;
936 }
937 }
938
939 $MODEL
940 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
941 }
942 }
943
944 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
945
946 unshift @ISA, $MODEL;
947
948 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
949
950 (shift @post_detect)->() while @post_detect;
951 }
952
953 $MODEL
954 }
955
956 sub AUTOLOAD {
957 (my $func = $AUTOLOAD) =~ s/.*://;
958
959 $method{$func}
960 or croak "$func: not a valid method for AnyEvent objects";
961
962 detect unless $MODEL;
963
964 my $class = shift;
965 $class->$func (@_);
966 }
967
968 package AnyEvent::Base;
969
970 # default implementation for now and time
971
972 use Time::HiRes ();
973
974 sub time { Time::HiRes::time }
975 sub now { Time::HiRes::time }
976
977 # default implementation for ->condvar
978
979 sub condvar {
980 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
981 }
982
983 # default implementation for ->signal
984
985 our %SIG_CB;
986
987 sub signal {
988 my (undef, %arg) = @_;
989
990 my $signal = uc $arg{signal}
991 or Carp::croak "required option 'signal' is missing";
992
993 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
994 $SIG{$signal} ||= sub {
995 $_->() for values %{ $SIG_CB{$signal} || {} };
996 };
997
998 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal"
999 }
1000
1001 sub AnyEvent::Base::Signal::DESTROY {
1002 my ($signal, $cb) = @{$_[0]};
1003
1004 delete $SIG_CB{$signal}{$cb};
1005
1006 delete $SIG{$signal} unless keys %{ $SIG_CB{$signal} };
1007 }
1008
1009 # default implementation for ->child
1010
1011 our %PID_CB;
1012 our $CHLD_W;
1013 our $CHLD_DELAY_W;
1014 our $PID_IDLE;
1015 our $WNOHANG;
1016
1017 sub _child_wait {
1018 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1019 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }),
1020 (values %{ $PID_CB{0} || {} });
1021 }
1022
1023 undef $PID_IDLE;
1024 }
1025
1026 sub _sigchld {
1027 # make sure we deliver these changes "synchronous" with the event loop.
1028 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
1029 undef $CHLD_DELAY_W;
1030 &_child_wait;
1031 });
1032 }
1033
1034 sub child {
1035 my (undef, %arg) = @_;
1036
1037 defined (my $pid = $arg{pid} + 0)
1038 or Carp::croak "required option 'pid' is missing";
1039
1040 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1041
1042 unless ($WNOHANG) {
1043 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1044 }
1045
1046 unless ($CHLD_W) {
1047 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1048 # child could be a zombie already, so make at least one round
1049 &_sigchld;
1050 }
1051
1052 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
1053 }
1054
1055 sub AnyEvent::Base::Child::DESTROY {
1056 my ($pid, $cb) = @{$_[0]};
1057
1058 delete $PID_CB{$pid}{$cb};
1059 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1060
1061 undef $CHLD_W unless keys %PID_CB;
1062 }
1063
1064 package AnyEvent::CondVar;
1065
1066 our @ISA = AnyEvent::CondVar::Base::;
1067
1068 package AnyEvent::CondVar::Base;
1069
1070 use overload
1071 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1072 fallback => 1;
1073
1074 sub _send {
1075 # nop
1076 }
1077
1078 sub send {
1079 my $cv = shift;
1080 $cv->{_ae_sent} = [@_];
1081 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1082 $cv->_send;
1083 }
1084
1085 sub croak {
1086 $_[0]{_ae_croak} = $_[1];
1087 $_[0]->send;
1088 }
1089
1090 sub ready {
1091 $_[0]{_ae_sent}
1092 }
1093
1094 sub _wait {
1095 AnyEvent->one_event while !$_[0]{_ae_sent};
1096 }
1097
1098 sub recv {
1099 $_[0]->_wait;
1100
1101 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1102 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1103 }
1104
1105 sub cb {
1106 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1107 $_[0]{_ae_cb}
1108 }
1109
1110 sub begin {
1111 ++$_[0]{_ae_counter};
1112 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1113 }
1114
1115 sub end {
1116 return if --$_[0]{_ae_counter};
1117 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1118 }
1119
1120 # undocumented/compatibility with pre-3.4
1121 *broadcast = \&send;
1122 *wait = \&_wait;
1123
1124 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1125
1126 This is an advanced topic that you do not normally need to use AnyEvent in
1127 a module. This section is only of use to event loop authors who want to
1128 provide AnyEvent compatibility.
1129
1130 If you need to support another event library which isn't directly
1131 supported by AnyEvent, you can supply your own interface to it by
1132 pushing, before the first watcher gets created, the package name of
1133 the event module and the package name of the interface to use onto
1134 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1135 AnyEvent, so it is reasonably cheap.
1136
1137 Example:
1138
1139 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1140
1141 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1142 package/class when it finds the C<urxvt> package/module is already loaded.
1143
1144 When AnyEvent is loaded and asked to find a suitable event model, it
1145 will first check for the presence of urxvt by trying to C<use> the
1146 C<urxvt::anyevent> module.
1147
1148 The class should provide implementations for all watcher types. See
1149 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1150 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1151 see the sources.
1152
1153 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1154 provide suitable (hopefully) replacements.
1155
1156 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1157 terminal emulator uses the above line as-is. An interface isn't included
1158 in AnyEvent because it doesn't make sense outside the embedded interpreter
1159 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1160 I<rxvt-unicode> distribution.
1161
1162 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1163 condition variables: code blocking while waiting for a condition will
1164 C<die>. This still works with most modules/usages, and blocking calls must
1165 not be done in an interactive application, so it makes sense.
1166
1167 =head1 ENVIRONMENT VARIABLES
1168
1169 The following environment variables are used by this module:
1170
1171 =over 4
1172
1173 =item C<PERL_ANYEVENT_VERBOSE>
1174
1175 By default, AnyEvent will be completely silent except in fatal
1176 conditions. You can set this environment variable to make AnyEvent more
1177 talkative.
1178
1179 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1180 conditions, such as not being able to load the event model specified by
1181 C<PERL_ANYEVENT_MODEL>.
1182
1183 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1184 model it chooses.
1185
1186 =item C<PERL_ANYEVENT_STRICT>
1187
1188 AnyEvent does not do much argument checking by default, as thorough
1189 argument checking is very costly. Setting this variable to a true value
1190 will cause AnyEvent to thoroughly check the arguments passed to most
1191 method calls and croaks if it finds any problems. In other words, enables
1192 "strict" mode. Unlike C<use strict> it is definitely recommended ot keep
1193 it off in production.
1194
1195 =item C<PERL_ANYEVENT_MODEL>
1196
1197 This can be used to specify the event model to be used by AnyEvent, before
1198 auto detection and -probing kicks in. It must be a string consisting
1199 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1200 and the resulting module name is loaded and if the load was successful,
1201 used as event model. If it fails to load AnyEvent will proceed with
1202 auto detection and -probing.
1203
1204 This functionality might change in future versions.
1205
1206 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1207 could start your program like this:
1208
1209 PERL_ANYEVENT_MODEL=Perl perl ...
1210
1211 =item C<PERL_ANYEVENT_PROTOCOLS>
1212
1213 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1214 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1215 of auto probing).
1216
1217 Must be set to a comma-separated list of protocols or address families,
1218 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1219 used, and preference will be given to protocols mentioned earlier in the
1220 list.
1221
1222 This variable can effectively be used for denial-of-service attacks
1223 against local programs (e.g. when setuid), although the impact is likely
1224 small, as the program has to handle connection errors already-
1225
1226 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1227 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1228 - only support IPv4, never try to resolve or contact IPv6
1229 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1230 IPv6, but prefer IPv6 over IPv4.
1231
1232 =item C<PERL_ANYEVENT_EDNS0>
1233
1234 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1235 for DNS. This extension is generally useful to reduce DNS traffic, but
1236 some (broken) firewalls drop such DNS packets, which is why it is off by
1237 default.
1238
1239 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1240 EDNS0 in its DNS requests.
1241
1242 =item C<PERL_ANYEVENT_MAX_FORKS>
1243
1244 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1245 will create in parallel.
1246
1247 =back
1248
1249 =head1 EXAMPLE PROGRAM
1250
1251 The following program uses an I/O watcher to read data from STDIN, a timer
1252 to display a message once per second, and a condition variable to quit the
1253 program when the user enters quit:
1254
1255 use AnyEvent;
1256
1257 my $cv = AnyEvent->condvar;
1258
1259 my $io_watcher = AnyEvent->io (
1260 fh => \*STDIN,
1261 poll => 'r',
1262 cb => sub {
1263 warn "io event <$_[0]>\n"; # will always output <r>
1264 chomp (my $input = <STDIN>); # read a line
1265 warn "read: $input\n"; # output what has been read
1266 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1267 },
1268 );
1269
1270 my $time_watcher; # can only be used once
1271
1272 sub new_timer {
1273 $timer = AnyEvent->timer (after => 1, cb => sub {
1274 warn "timeout\n"; # print 'timeout' about every second
1275 &new_timer; # and restart the time
1276 });
1277 }
1278
1279 new_timer; # create first timer
1280
1281 $cv->recv; # wait until user enters /^q/i
1282
1283 =head1 REAL-WORLD EXAMPLE
1284
1285 Consider the L<Net::FCP> module. It features (among others) the following
1286 API calls, which are to freenet what HTTP GET requests are to http:
1287
1288 my $data = $fcp->client_get ($url); # blocks
1289
1290 my $transaction = $fcp->txn_client_get ($url); # does not block
1291 $transaction->cb ( sub { ... } ); # set optional result callback
1292 my $data = $transaction->result; # possibly blocks
1293
1294 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1295 given URL and waits till the data has arrived. It is defined to be:
1296
1297 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1298
1299 And in fact is automatically generated. This is the blocking API of
1300 L<Net::FCP>, and it works as simple as in any other, similar, module.
1301
1302 More complicated is C<txn_client_get>: It only creates a transaction
1303 (completion, result, ...) object and initiates the transaction.
1304
1305 my $txn = bless { }, Net::FCP::Txn::;
1306
1307 It also creates a condition variable that is used to signal the completion
1308 of the request:
1309
1310 $txn->{finished} = AnyAvent->condvar;
1311
1312 It then creates a socket in non-blocking mode.
1313
1314 socket $txn->{fh}, ...;
1315 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1316 connect $txn->{fh}, ...
1317 and !$!{EWOULDBLOCK}
1318 and !$!{EINPROGRESS}
1319 and Carp::croak "unable to connect: $!\n";
1320
1321 Then it creates a write-watcher which gets called whenever an error occurs
1322 or the connection succeeds:
1323
1324 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1325
1326 And returns this transaction object. The C<fh_ready_w> callback gets
1327 called as soon as the event loop detects that the socket is ready for
1328 writing.
1329
1330 The C<fh_ready_w> method makes the socket blocking again, writes the
1331 request data and replaces the watcher by a read watcher (waiting for reply
1332 data). The actual code is more complicated, but that doesn't matter for
1333 this example:
1334
1335 fcntl $txn->{fh}, F_SETFL, 0;
1336 syswrite $txn->{fh}, $txn->{request}
1337 or die "connection or write error";
1338 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1339
1340 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1341 result and signals any possible waiters that the request has finished:
1342
1343 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1344
1345 if (end-of-file or data complete) {
1346 $txn->{result} = $txn->{buf};
1347 $txn->{finished}->send;
1348 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1349 }
1350
1351 The C<result> method, finally, just waits for the finished signal (if the
1352 request was already finished, it doesn't wait, of course, and returns the
1353 data:
1354
1355 $txn->{finished}->recv;
1356 return $txn->{result};
1357
1358 The actual code goes further and collects all errors (C<die>s, exceptions)
1359 that occurred during request processing. The C<result> method detects
1360 whether an exception as thrown (it is stored inside the $txn object)
1361 and just throws the exception, which means connection errors and other
1362 problems get reported tot he code that tries to use the result, not in a
1363 random callback.
1364
1365 All of this enables the following usage styles:
1366
1367 1. Blocking:
1368
1369 my $data = $fcp->client_get ($url);
1370
1371 2. Blocking, but running in parallel:
1372
1373 my @datas = map $_->result,
1374 map $fcp->txn_client_get ($_),
1375 @urls;
1376
1377 Both blocking examples work without the module user having to know
1378 anything about events.
1379
1380 3a. Event-based in a main program, using any supported event module:
1381
1382 use EV;
1383
1384 $fcp->txn_client_get ($url)->cb (sub {
1385 my $txn = shift;
1386 my $data = $txn->result;
1387 ...
1388 });
1389
1390 EV::loop;
1391
1392 3b. The module user could use AnyEvent, too:
1393
1394 use AnyEvent;
1395
1396 my $quit = AnyEvent->condvar;
1397
1398 $fcp->txn_client_get ($url)->cb (sub {
1399 ...
1400 $quit->send;
1401 });
1402
1403 $quit->recv;
1404
1405
1406 =head1 BENCHMARKS
1407
1408 To give you an idea of the performance and overheads that AnyEvent adds
1409 over the event loops themselves and to give you an impression of the speed
1410 of various event loops I prepared some benchmarks.
1411
1412 =head2 BENCHMARKING ANYEVENT OVERHEAD
1413
1414 Here is a benchmark of various supported event models used natively and
1415 through AnyEvent. The benchmark creates a lot of timers (with a zero
1416 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1417 which it is), lets them fire exactly once and destroys them again.
1418
1419 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1420 distribution.
1421
1422 =head3 Explanation of the columns
1423
1424 I<watcher> is the number of event watchers created/destroyed. Since
1425 different event models feature vastly different performances, each event
1426 loop was given a number of watchers so that overall runtime is acceptable
1427 and similar between tested event loop (and keep them from crashing): Glib
1428 would probably take thousands of years if asked to process the same number
1429 of watchers as EV in this benchmark.
1430
1431 I<bytes> is the number of bytes (as measured by the resident set size,
1432 RSS) consumed by each watcher. This method of measuring captures both C
1433 and Perl-based overheads.
1434
1435 I<create> is the time, in microseconds (millionths of seconds), that it
1436 takes to create a single watcher. The callback is a closure shared between
1437 all watchers, to avoid adding memory overhead. That means closure creation
1438 and memory usage is not included in the figures.
1439
1440 I<invoke> is the time, in microseconds, used to invoke a simple
1441 callback. The callback simply counts down a Perl variable and after it was
1442 invoked "watcher" times, it would C<< ->send >> a condvar once to
1443 signal the end of this phase.
1444
1445 I<destroy> is the time, in microseconds, that it takes to destroy a single
1446 watcher.
1447
1448 =head3 Results
1449
1450 name watchers bytes create invoke destroy comment
1451 EV/EV 400000 244 0.56 0.46 0.31 EV native interface
1452 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers
1453 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal
1454 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation
1455 Event/Event 16000 516 31.88 31.30 0.85 Event native interface
1456 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers
1457 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour
1458 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers
1459 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event
1460 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select
1461
1462 =head3 Discussion
1463
1464 The benchmark does I<not> measure scalability of the event loop very
1465 well. For example, a select-based event loop (such as the pure perl one)
1466 can never compete with an event loop that uses epoll when the number of
1467 file descriptors grows high. In this benchmark, all events become ready at
1468 the same time, so select/poll-based implementations get an unnatural speed
1469 boost.
1470
1471 Also, note that the number of watchers usually has a nonlinear effect on
1472 overall speed, that is, creating twice as many watchers doesn't take twice
1473 the time - usually it takes longer. This puts event loops tested with a
1474 higher number of watchers at a disadvantage.
1475
1476 To put the range of results into perspective, consider that on the
1477 benchmark machine, handling an event takes roughly 1600 CPU cycles with
1478 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1479 cycles with POE.
1480
1481 C<EV> is the sole leader regarding speed and memory use, which are both
1482 maximal/minimal, respectively. Even when going through AnyEvent, it uses
1483 far less memory than any other event loop and is still faster than Event
1484 natively.
1485
1486 The pure perl implementation is hit in a few sweet spots (both the
1487 constant timeout and the use of a single fd hit optimisations in the perl
1488 interpreter and the backend itself). Nevertheless this shows that it
1489 adds very little overhead in itself. Like any select-based backend its
1490 performance becomes really bad with lots of file descriptors (and few of
1491 them active), of course, but this was not subject of this benchmark.
1492
1493 The C<Event> module has a relatively high setup and callback invocation
1494 cost, but overall scores in on the third place.
1495
1496 C<Glib>'s memory usage is quite a bit higher, but it features a
1497 faster callback invocation and overall ends up in the same class as
1498 C<Event>. However, Glib scales extremely badly, doubling the number of
1499 watchers increases the processing time by more than a factor of four,
1500 making it completely unusable when using larger numbers of watchers
1501 (note that only a single file descriptor was used in the benchmark, so
1502 inefficiencies of C<poll> do not account for this).
1503
1504 The C<Tk> adaptor works relatively well. The fact that it crashes with
1505 more than 2000 watchers is a big setback, however, as correctness takes
1506 precedence over speed. Nevertheless, its performance is surprising, as the
1507 file descriptor is dup()ed for each watcher. This shows that the dup()
1508 employed by some adaptors is not a big performance issue (it does incur a
1509 hidden memory cost inside the kernel which is not reflected in the figures
1510 above).
1511
1512 C<POE>, regardless of underlying event loop (whether using its pure perl
1513 select-based backend or the Event module, the POE-EV backend couldn't
1514 be tested because it wasn't working) shows abysmal performance and
1515 memory usage with AnyEvent: Watchers use almost 30 times as much memory
1516 as EV watchers, and 10 times as much memory as Event (the high memory
1517 requirements are caused by requiring a session for each watcher). Watcher
1518 invocation speed is almost 900 times slower than with AnyEvent's pure perl
1519 implementation.
1520
1521 The design of the POE adaptor class in AnyEvent can not really account
1522 for the performance issues, though, as session creation overhead is
1523 small compared to execution of the state machine, which is coded pretty
1524 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
1525 using multiple sessions is not a good approach, especially regarding
1526 memory usage, even the author of POE could not come up with a faster
1527 design).
1528
1529 =head3 Summary
1530
1531 =over 4
1532
1533 =item * Using EV through AnyEvent is faster than any other event loop
1534 (even when used without AnyEvent), but most event loops have acceptable
1535 performance with or without AnyEvent.
1536
1537 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
1538 the actual event loop, only with extremely fast event loops such as EV
1539 adds AnyEvent significant overhead.
1540
1541 =item * You should avoid POE like the plague if you want performance or
1542 reasonable memory usage.
1543
1544 =back
1545
1546 =head2 BENCHMARKING THE LARGE SERVER CASE
1547
1548 This benchmark actually benchmarks the event loop itself. It works by
1549 creating a number of "servers": each server consists of a socket pair, a
1550 timeout watcher that gets reset on activity (but never fires), and an I/O
1551 watcher waiting for input on one side of the socket. Each time the socket
1552 watcher reads a byte it will write that byte to a random other "server".
1553
1554 The effect is that there will be a lot of I/O watchers, only part of which
1555 are active at any one point (so there is a constant number of active
1556 fds for each loop iteration, but which fds these are is random). The
1557 timeout is reset each time something is read because that reflects how
1558 most timeouts work (and puts extra pressure on the event loops).
1559
1560 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1561 (1%) are active. This mirrors the activity of large servers with many
1562 connections, most of which are idle at any one point in time.
1563
1564 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1565 distribution.
1566
1567 =head3 Explanation of the columns
1568
1569 I<sockets> is the number of sockets, and twice the number of "servers" (as
1570 each server has a read and write socket end).
1571
1572 I<create> is the time it takes to create a socket pair (which is
1573 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1574
1575 I<request>, the most important value, is the time it takes to handle a
1576 single "request", that is, reading the token from the pipe and forwarding
1577 it to another server. This includes deleting the old timeout and creating
1578 a new one that moves the timeout into the future.
1579
1580 =head3 Results
1581
1582 name sockets create request
1583 EV 20000 69.01 11.16
1584 Perl 20000 73.32 35.87
1585 Event 20000 212.62 257.32
1586 Glib 20000 651.16 1896.30
1587 POE 20000 349.67 12317.24 uses POE::Loop::Event
1588
1589 =head3 Discussion
1590
1591 This benchmark I<does> measure scalability and overall performance of the
1592 particular event loop.
1593
1594 EV is again fastest. Since it is using epoll on my system, the setup time
1595 is relatively high, though.
1596
1597 Perl surprisingly comes second. It is much faster than the C-based event
1598 loops Event and Glib.
1599
1600 Event suffers from high setup time as well (look at its code and you will
1601 understand why). Callback invocation also has a high overhead compared to
1602 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1603 uses select or poll in basically all documented configurations.
1604
1605 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
1606 clearly fails to perform with many filehandles or in busy servers.
1607
1608 POE is still completely out of the picture, taking over 1000 times as long
1609 as EV, and over 100 times as long as the Perl implementation, even though
1610 it uses a C-based event loop in this case.
1611
1612 =head3 Summary
1613
1614 =over 4
1615
1616 =item * The pure perl implementation performs extremely well.
1617
1618 =item * Avoid Glib or POE in large projects where performance matters.
1619
1620 =back
1621
1622 =head2 BENCHMARKING SMALL SERVERS
1623
1624 While event loops should scale (and select-based ones do not...) even to
1625 large servers, most programs we (or I :) actually write have only a few
1626 I/O watchers.
1627
1628 In this benchmark, I use the same benchmark program as in the large server
1629 case, but it uses only eight "servers", of which three are active at any
1630 one time. This should reflect performance for a small server relatively
1631 well.
1632
1633 The columns are identical to the previous table.
1634
1635 =head3 Results
1636
1637 name sockets create request
1638 EV 16 20.00 6.54
1639 Perl 16 25.75 12.62
1640 Event 16 81.27 35.86
1641 Glib 16 32.63 15.48
1642 POE 16 261.87 276.28 uses POE::Loop::Event
1643
1644 =head3 Discussion
1645
1646 The benchmark tries to test the performance of a typical small
1647 server. While knowing how various event loops perform is interesting, keep
1648 in mind that their overhead in this case is usually not as important, due
1649 to the small absolute number of watchers (that is, you need efficiency and
1650 speed most when you have lots of watchers, not when you only have a few of
1651 them).
1652
1653 EV is again fastest.
1654
1655 Perl again comes second. It is noticeably faster than the C-based event
1656 loops Event and Glib, although the difference is too small to really
1657 matter.
1658
1659 POE also performs much better in this case, but is is still far behind the
1660 others.
1661
1662 =head3 Summary
1663
1664 =over 4
1665
1666 =item * C-based event loops perform very well with small number of
1667 watchers, as the management overhead dominates.
1668
1669 =back
1670
1671
1672 =head1 FORK
1673
1674 Most event libraries are not fork-safe. The ones who are usually are
1675 because they rely on inefficient but fork-safe C<select> or C<poll>
1676 calls. Only L<EV> is fully fork-aware.
1677
1678 If you have to fork, you must either do so I<before> creating your first
1679 watcher OR you must not use AnyEvent at all in the child.
1680
1681
1682 =head1 SECURITY CONSIDERATIONS
1683
1684 AnyEvent can be forced to load any event model via
1685 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
1686 execute arbitrary code or directly gain access, it can easily be used to
1687 make the program hang or malfunction in subtle ways, as AnyEvent watchers
1688 will not be active when the program uses a different event model than
1689 specified in the variable.
1690
1691 You can make AnyEvent completely ignore this variable by deleting it
1692 before the first watcher gets created, e.g. with a C<BEGIN> block:
1693
1694 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1695
1696 use AnyEvent;
1697
1698 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1699 be used to probe what backend is used and gain other information (which is
1700 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
1701 $ENV{PERL_ANYEGENT_STRICT}.
1702
1703
1704 =head1 BUGS
1705
1706 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
1707 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
1708 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
1709 mamleaks, such as leaking on C<map> and C<grep> but it is usually not as
1710 pronounced).
1711
1712
1713 =head1 SEE ALSO
1714
1715 Utility functions: L<AnyEvent::Util>.
1716
1717 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1718 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1719
1720 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1721 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1722 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1723 L<AnyEvent::Impl::POE>.
1724
1725 Non-blocking file handles, sockets, TCP clients and
1726 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1727
1728 Asynchronous DNS: L<AnyEvent::DNS>.
1729
1730 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1731
1732 Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1733
1734
1735 =head1 AUTHOR
1736
1737 Marc Lehmann <schmorp@schmorp.de>
1738 http://home.schmorp.de/
1739
1740 =cut
1741
1742 1
1743