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Revision: 1.269
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 Note that updating the time I<might> cause some events to be handled.
369
370 =back
371
372 =head2 SIGNAL WATCHERS
373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
376 You can watch for signals using a signal watcher, C<signal> is the signal
377 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
378 callback to be invoked whenever a signal occurs.
379
380 Although the callback might get passed parameters, their value and
381 presence is undefined and you cannot rely on them. Portable AnyEvent
382 callbacks cannot use arguments passed to signal watcher callbacks.
383
384 Multiple signal occurrences can be clumped together into one callback
385 invocation, and callback invocation will be synchronous. Synchronous means
386 that it might take a while until the signal gets handled by the process,
387 but it is guaranteed not to interrupt any other callbacks.
388
389 The main advantage of using these watchers is that you can share a signal
390 between multiple watchers, and AnyEvent will ensure that signals will not
391 interrupt your program at bad times.
392
393 This watcher might use C<%SIG> (depending on the event loop used),
394 so programs overwriting those signals directly will likely not work
395 correctly.
396
397 Example: exit on SIGINT
398
399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
400
401 =head3 Signal Races, Delays and Workarounds
402
403 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404 callbacks to signals in a generic way, which is a pity, as you cannot
405 do race-free signal handling in perl, requiring C libraries for
406 this. AnyEvent will try to do it's best, which means in some cases,
407 signals will be delayed. The maximum time a signal might be delayed is
408 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409 variable can be changed only before the first signal watcher is created,
410 and should be left alone otherwise. This variable determines how often
411 AnyEvent polls for signals (in case a wake-up was missed). Higher values
412 will cause fewer spurious wake-ups, which is better for power and CPU
413 saving.
414
415 All these problems can be avoided by installing the optional
416 L<Async::Interrupt> module, which works with most event loops. It will not
417 work with inherently broken event loops such as L<Event> or L<Event::Lib>
418 (and not with L<POE> currently, as POE does it's own workaround with
419 one-second latency). For those, you just have to suffer the delays.
420
421 =head2 CHILD PROCESS WATCHERS
422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
425 You can also watch on a child process exit and catch its exit status.
426
427 The child process is specified by the C<pid> argument (one some backends,
428 using C<0> watches for any child process exit, on others this will
429 croak). The watcher will be triggered only when the child process has
430 finished and an exit status is available, not on any trace events
431 (stopped/continued).
432
433 The callback will be called with the pid and exit status (as returned by
434 waitpid), so unlike other watcher types, you I<can> rely on child watcher
435 callback arguments.
436
437 This watcher type works by installing a signal handler for C<SIGCHLD>,
438 and since it cannot be shared, nothing else should use SIGCHLD or reap
439 random child processes (waiting for specific child processes, e.g. inside
440 C<system>, is just fine).
441
442 There is a slight catch to child watchers, however: you usually start them
443 I<after> the child process was created, and this means the process could
444 have exited already (and no SIGCHLD will be sent anymore).
445
446 Not all event models handle this correctly (neither POE nor IO::Async do,
447 see their AnyEvent::Impl manpages for details), but even for event models
448 that I<do> handle this correctly, they usually need to be loaded before
449 the process exits (i.e. before you fork in the first place). AnyEvent's
450 pure perl event loop handles all cases correctly regardless of when you
451 start the watcher.
452
453 This means you cannot create a child watcher as the very first
454 thing in an AnyEvent program, you I<have> to create at least one
455 watcher before you C<fork> the child (alternatively, you can call
456 C<AnyEvent::detect>).
457
458 As most event loops do not support waiting for child events, they will be
459 emulated by AnyEvent in most cases, in which the latency and race problems
460 mentioned in the description of signal watchers apply.
461
462 Example: fork a process and wait for it
463
464 my $done = AnyEvent->condvar;
465
466 my $pid = fork or exit 5;
467
468 my $w = AnyEvent->child (
469 pid => $pid,
470 cb => sub {
471 my ($pid, $status) = @_;
472 warn "pid $pid exited with status $status";
473 $done->send;
474 },
475 );
476
477 # do something else, then wait for process exit
478 $done->recv;
479
480 =head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484 Sometimes there is a need to do something, but it is not so important
485 to do it instantly, but only when there is nothing better to do. This
486 "nothing better to do" is usually defined to be "no other events need
487 attention by the event loop".
488
489 Idle watchers ideally get invoked when the event loop has nothing
490 better to do, just before it would block the process to wait for new
491 events. Instead of blocking, the idle watcher is invoked.
492
493 Most event loops unfortunately do not really support idle watchers (only
494 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495 will simply call the callback "from time to time".
496
497 Example: read lines from STDIN, but only process them when the
498 program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
516
517 =head2 CONDITION VARIABLES
518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524 If you are familiar with some event loops you will know that all of them
525 require you to run some blocking "loop", "run" or similar function that
526 will actively watch for new events and call your callbacks.
527
528 AnyEvent is slightly different: it expects somebody else to run the event
529 loop and will only block when necessary (usually when told by the user).
530
531 The instrument to do that is called a "condition variable", so called
532 because they represent a condition that must become true.
533
534 Now is probably a good time to look at the examples further below.
535
536 Condition variables can be created by calling the C<< AnyEvent->condvar
537 >> method, usually without arguments. The only argument pair allowed is
538 C<cb>, which specifies a callback to be called when the condition variable
539 becomes true, with the condition variable as the first argument (but not
540 the results).
541
542 After creation, the condition variable is "false" until it becomes "true"
543 by calling the C<send> method (or calling the condition variable as if it
544 were a callback, read about the caveats in the description for the C<<
545 ->send >> method).
546
547 Condition variables are similar to callbacks, except that you can
548 optionally wait for them. They can also be called merge points - points
549 in time where multiple outstanding events have been processed. And yet
550 another way to call them is transactions - each condition variable can be
551 used to represent a transaction, which finishes at some point and delivers
552 a result. And yet some people know them as "futures" - a promise to
553 compute/deliver something that you can wait for.
554
555 Condition variables are very useful to signal that something has finished,
556 for example, if you write a module that does asynchronous http requests,
557 then a condition variable would be the ideal candidate to signal the
558 availability of results. The user can either act when the callback is
559 called or can synchronously C<< ->recv >> for the results.
560
561 You can also use them to simulate traditional event loops - for example,
562 you can block your main program until an event occurs - for example, you
563 could C<< ->recv >> in your main program until the user clicks the Quit
564 button of your app, which would C<< ->send >> the "quit" event.
565
566 Note that condition variables recurse into the event loop - if you have
567 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
568 lose. Therefore, condition variables are good to export to your caller, but
569 you should avoid making a blocking wait yourself, at least in callbacks,
570 as this asks for trouble.
571
572 Condition variables are represented by hash refs in perl, and the keys
573 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574 easy (it is often useful to build your own transaction class on top of
575 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576 it's C<new> method in your own C<new> method.
577
578 There are two "sides" to a condition variable - the "producer side" which
579 eventually calls C<< -> send >>, and the "consumer side", which waits
580 for the send to occur.
581
582 Example: wait for a timer.
583
584 # wait till the result is ready
585 my $result_ready = AnyEvent->condvar;
586
587 # do something such as adding a timer
588 # or socket watcher the calls $result_ready->send
589 # when the "result" is ready.
590 # in this case, we simply use a timer:
591 my $w = AnyEvent->timer (
592 after => 1,
593 cb => sub { $result_ready->send },
594 );
595
596 # this "blocks" (while handling events) till the callback
597 # calls -<send
598 $result_ready->recv;
599
600 Example: wait for a timer, but take advantage of the fact that condition
601 variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607 Example: Imagine an API that returns a condvar and doesn't support
608 callbacks. This is how you make a synchronous call, for example from
609 the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617 And this is how you would just set a callback to be called whenever the
618 results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624 =head3 METHODS FOR PRODUCERS
625
626 These methods should only be used by the producing side, i.e. the
627 code/module that eventually sends the signal. Note that it is also
628 the producer side which creates the condvar in most cases, but it isn't
629 uncommon for the consumer to create it as well.
630
631 =over 4
632
633 =item $cv->send (...)
634
635 Flag the condition as ready - a running C<< ->recv >> and all further
636 calls to C<recv> will (eventually) return after this method has been
637 called. If nobody is waiting the send will be remembered.
638
639 If a callback has been set on the condition variable, it is called
640 immediately from within send.
641
642 Any arguments passed to the C<send> call will be returned by all
643 future C<< ->recv >> calls.
644
645 Condition variables are overloaded so one can call them directly (as if
646 they were a code reference). Calling them directly is the same as calling
647 C<send>.
648
649 =item $cv->croak ($error)
650
651 Similar to send, but causes all call's to C<< ->recv >> to invoke
652 C<Carp::croak> with the given error message/object/scalar.
653
654 This can be used to signal any errors to the condition variable
655 user/consumer. Doing it this way instead of calling C<croak> directly
656 delays the error detetcion, but has the overwhelmign advantage that it
657 diagnoses the error at the place where the result is expected, and not
658 deep in some event clalback without connection to the actual code causing
659 the problem.
660
661 =item $cv->begin ([group callback])
662
663 =item $cv->end
664
665 These two methods can be used to combine many transactions/events into
666 one. For example, a function that pings many hosts in parallel might want
667 to use a condition variable for the whole process.
668
669 Every call to C<< ->begin >> will increment a counter, and every call to
670 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671 >>, the (last) callback passed to C<begin> will be executed. That callback
672 is I<supposed> to call C<< ->send >>, but that is not required. If no
673 callback was set, C<send> will be called without any arguments.
674
675 You can think of C<< $cv->send >> giving you an OR condition (one call
676 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678
679 Let's start with a simple example: you have two I/O watchers (for example,
680 STDOUT and STDERR for a program), and you want to wait for both streams to
681 close before activating a condvar:
682
683 my $cv = AnyEvent->condvar;
684
685 $cv->begin; # first watcher
686 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
687 defined sysread $fh1, my $buf, 4096
688 or $cv->end;
689 });
690
691 $cv->begin; # second watcher
692 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
693 defined sysread $fh2, my $buf, 4096
694 or $cv->end;
695 });
696
697 $cv->recv;
698
699 This works because for every event source (EOF on file handle), there is
700 one call to C<begin>, so the condvar waits for all calls to C<end> before
701 sending.
702
703 The ping example mentioned above is slightly more complicated, as the
704 there are results to be passwd back, and the number of tasks that are
705 begung can potentially be zero:
706
707 my $cv = AnyEvent->condvar;
708
709 my %result;
710 $cv->begin (sub { $cv->send (\%result) });
711
712 for my $host (@list_of_hosts) {
713 $cv->begin;
714 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...;
716 $cv->end;
717 };
718 }
719
720 $cv->end;
721
722 This code fragment supposedly pings a number of hosts and calls
723 C<send> after results for all then have have been gathered - in any
724 order. To achieve this, the code issues a call to C<begin> when it starts
725 each ping request and calls C<end> when it has received some result for
726 it. Since C<begin> and C<end> only maintain a counter, the order in which
727 results arrive is not relevant.
728
729 There is an additional bracketing call to C<begin> and C<end> outside the
730 loop, which serves two important purposes: first, it sets the callback
731 to be called once the counter reaches C<0>, and second, it ensures that
732 C<send> is called even when C<no> hosts are being pinged (the loop
733 doesn't execute once).
734
735 This is the general pattern when you "fan out" into multiple (but
736 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
737 the callback and ensure C<end> is called at least once, and then, for each
738 subrequest you start, call C<begin> and for each subrequest you finish,
739 call C<end>.
740
741 =back
742
743 =head3 METHODS FOR CONSUMERS
744
745 These methods should only be used by the consuming side, i.e. the
746 code awaits the condition.
747
748 =over 4
749
750 =item $cv->recv
751
752 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
753 >> methods have been called on c<$cv>, while servicing other watchers
754 normally.
755
756 You can only wait once on a condition - additional calls are valid but
757 will return immediately.
758
759 If an error condition has been set by calling C<< ->croak >>, then this
760 function will call C<croak>.
761
762 In list context, all parameters passed to C<send> will be returned,
763 in scalar context only the first one will be returned.
764
765 Note that doing a blocking wait in a callback is not supported by any
766 event loop, that is, recursive invocation of a blocking C<< ->recv
767 >> is not allowed, and the C<recv> call will C<croak> if such a
768 condition is detected. This condition can be slightly loosened by using
769 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
770 any thread that doesn't run the event loop itself.
771
772 Not all event models support a blocking wait - some die in that case
773 (programs might want to do that to stay interactive), so I<if you are
774 using this from a module, never require a blocking wait>. Instead, let the
775 caller decide whether the call will block or not (for example, by coupling
776 condition variables with some kind of request results and supporting
777 callbacks so the caller knows that getting the result will not block,
778 while still supporting blocking waits if the caller so desires).
779
780 You can ensure that C<< -recv >> never blocks by setting a callback and
781 only calling C<< ->recv >> from within that callback (or at a later
782 time). This will work even when the event loop does not support blocking
783 waits otherwise.
784
785 =item $bool = $cv->ready
786
787 Returns true when the condition is "true", i.e. whether C<send> or
788 C<croak> have been called.
789
790 =item $cb = $cv->cb ($cb->($cv))
791
792 This is a mutator function that returns the callback set and optionally
793 replaces it before doing so.
794
795 The callback will be called when the condition becomes (or already was)
796 "true", i.e. when C<send> or C<croak> are called (or were called), with
797 the only argument being the condition variable itself. Calling C<recv>
798 inside the callback or at any later time is guaranteed not to block.
799
800 =back
801
802 =head1 SUPPORTED EVENT LOOPS/BACKENDS
803
804 The available backend classes are (every class has its own manpage):
805
806 =over 4
807
808 =item Backends that are autoprobed when no other event loop can be found.
809
810 EV is the preferred backend when no other event loop seems to be in
811 use. If EV is not installed, then AnyEvent will try Event, and, failing
812 that, will fall back to its own pure-perl implementation, which is
813 available everywhere as it comes with AnyEvent itself.
814
815 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
816 AnyEvent::Impl::Event based on Event, very stable, few glitches.
817 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
818
819 =item Backends that are transparently being picked up when they are used.
820
821 These will be used when they are currently loaded when the first watcher
822 is created, in which case it is assumed that the application is using
823 them. This means that AnyEvent will automatically pick the right backend
824 when the main program loads an event module before anything starts to
825 create watchers. Nothing special needs to be done by the main program.
826
827 AnyEvent::Impl::Glib based on Glib, slow but very stable.
828 AnyEvent::Impl::Tk based on Tk, very broken.
829 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
830 AnyEvent::Impl::POE based on POE, very slow, some limitations.
831 AnyEvent::Impl::Irssi used when running within irssi.
832
833 =item Backends with special needs.
834
835 Qt requires the Qt::Application to be instantiated first, but will
836 otherwise be picked up automatically. As long as the main program
837 instantiates the application before any AnyEvent watchers are created,
838 everything should just work.
839
840 AnyEvent::Impl::Qt based on Qt.
841
842 Support for IO::Async can only be partial, as it is too broken and
843 architecturally limited to even support the AnyEvent API. It also
844 is the only event loop that needs the loop to be set explicitly, so
845 it can only be used by a main program knowing about AnyEvent. See
846 L<AnyEvent::Impl::Async> for the gory details.
847
848 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
849
850 =item Event loops that are indirectly supported via other backends.
851
852 Some event loops can be supported via other modules:
853
854 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
855
856 B<WxWidgets> has no support for watching file handles. However, you can
857 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
858 polls 20 times per second, which was considered to be too horrible to even
859 consider for AnyEvent.
860
861 B<Prima> is not supported as nobody seems to be using it, but it has a POE
862 backend, so it can be supported through POE.
863
864 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
865 load L<POE> when detecting them, in the hope that POE will pick them up,
866 in which case everything will be automatic.
867
868 =back
869
870 =head1 GLOBAL VARIABLES AND FUNCTIONS
871
872 These are not normally required to use AnyEvent, but can be useful to
873 write AnyEvent extension modules.
874
875 =over 4
876
877 =item $AnyEvent::MODEL
878
879 Contains C<undef> until the first watcher is being created, before the
880 backend has been autodetected.
881
882 Afterwards it contains the event model that is being used, which is the
883 name of the Perl class implementing the model. This class is usually one
884 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
885 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
886 will be C<urxvt::anyevent>).
887
888 =item AnyEvent::detect
889
890 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
891 if necessary. You should only call this function right before you would
892 have created an AnyEvent watcher anyway, that is, as late as possible at
893 runtime, and not e.g. while initialising of your module.
894
895 If you need to do some initialisation before AnyEvent watchers are
896 created, use C<post_detect>.
897
898 =item $guard = AnyEvent::post_detect { BLOCK }
899
900 Arranges for the code block to be executed as soon as the event model is
901 autodetected (or immediately if this has already happened).
902
903 The block will be executed I<after> the actual backend has been detected
904 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
905 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
906 other initialisations - see the sources of L<AnyEvent::Strict> or
907 L<AnyEvent::AIO> to see how this is used.
908
909 The most common usage is to create some global watchers, without forcing
910 event module detection too early, for example, L<AnyEvent::AIO> creates
911 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
912 avoid autodetecting the event module at load time.
913
914 If called in scalar or list context, then it creates and returns an object
915 that automatically removes the callback again when it is destroyed (or
916 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
917 a case where this is useful.
918
919 Example: Create a watcher for the IO::AIO module and store it in
920 C<$WATCHER>. Only do so after the event loop is initialised, though.
921
922 our WATCHER;
923
924 my $guard = AnyEvent::post_detect {
925 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
926 };
927
928 # the ||= is important in case post_detect immediately runs the block,
929 # as to not clobber the newly-created watcher. assigning both watcher and
930 # post_detect guard to the same variable has the advantage of users being
931 # able to just C<undef $WATCHER> if the watcher causes them grief.
932
933 $WATCHER ||= $guard;
934
935 =item @AnyEvent::post_detect
936
937 If there are any code references in this array (you can C<push> to it
938 before or after loading AnyEvent), then they will called directly after
939 the event loop has been chosen.
940
941 You should check C<$AnyEvent::MODEL> before adding to this array, though:
942 if it is defined then the event loop has already been detected, and the
943 array will be ignored.
944
945 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
946 it,as it takes care of these details.
947
948 This variable is mainly useful for modules that can do something useful
949 when AnyEvent is used and thus want to know when it is initialised, but do
950 not need to even load it by default. This array provides the means to hook
951 into AnyEvent passively, without loading it.
952
953 =back
954
955 =head1 WHAT TO DO IN A MODULE
956
957 As a module author, you should C<use AnyEvent> and call AnyEvent methods
958 freely, but you should not load a specific event module or rely on it.
959
960 Be careful when you create watchers in the module body - AnyEvent will
961 decide which event module to use as soon as the first method is called, so
962 by calling AnyEvent in your module body you force the user of your module
963 to load the event module first.
964
965 Never call C<< ->recv >> on a condition variable unless you I<know> that
966 the C<< ->send >> method has been called on it already. This is
967 because it will stall the whole program, and the whole point of using
968 events is to stay interactive.
969
970 It is fine, however, to call C<< ->recv >> when the user of your module
971 requests it (i.e. if you create a http request object ad have a method
972 called C<results> that returns the results, it should call C<< ->recv >>
973 freely, as the user of your module knows what she is doing. always).
974
975 =head1 WHAT TO DO IN THE MAIN PROGRAM
976
977 There will always be a single main program - the only place that should
978 dictate which event model to use.
979
980 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
981 do anything special (it does not need to be event-based) and let AnyEvent
982 decide which implementation to chose if some module relies on it.
983
984 If the main program relies on a specific event model - for example, in
985 Gtk2 programs you have to rely on the Glib module - you should load the
986 event module before loading AnyEvent or any module that uses it: generally
987 speaking, you should load it as early as possible. The reason is that
988 modules might create watchers when they are loaded, and AnyEvent will
989 decide on the event model to use as soon as it creates watchers, and it
990 might chose the wrong one unless you load the correct one yourself.
991
992 You can chose to use a pure-perl implementation by loading the
993 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
994 everywhere, but letting AnyEvent chose the model is generally better.
995
996 =head2 MAINLOOP EMULATION
997
998 Sometimes (often for short test scripts, or even standalone programs who
999 only want to use AnyEvent), you do not want to run a specific event loop.
1000
1001 In that case, you can use a condition variable like this:
1002
1003 AnyEvent->condvar->recv;
1004
1005 This has the effect of entering the event loop and looping forever.
1006
1007 Note that usually your program has some exit condition, in which case
1008 it is better to use the "traditional" approach of storing a condition
1009 variable somewhere, waiting for it, and sending it when the program should
1010 exit cleanly.
1011
1012
1013 =head1 OTHER MODULES
1014
1015 The following is a non-exhaustive list of additional modules that use
1016 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1017 modules and other event loops in the same program. Some of the modules
1018 come with AnyEvent, most are available via CPAN.
1019
1020 =over 4
1021
1022 =item L<AnyEvent::Util>
1023
1024 Contains various utility functions that replace often-used but blocking
1025 functions such as C<inet_aton> by event-/callback-based versions.
1026
1027 =item L<AnyEvent::Socket>
1028
1029 Provides various utility functions for (internet protocol) sockets,
1030 addresses and name resolution. Also functions to create non-blocking tcp
1031 connections or tcp servers, with IPv6 and SRV record support and more.
1032
1033 =item L<AnyEvent::Handle>
1034
1035 Provide read and write buffers, manages watchers for reads and writes,
1036 supports raw and formatted I/O, I/O queued and fully transparent and
1037 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1038
1039 =item L<AnyEvent::DNS>
1040
1041 Provides rich asynchronous DNS resolver capabilities.
1042
1043 =item L<AnyEvent::HTTP>
1044
1045 A simple-to-use HTTP library that is capable of making a lot of concurrent
1046 HTTP requests.
1047
1048 =item L<AnyEvent::HTTPD>
1049
1050 Provides a simple web application server framework.
1051
1052 =item L<AnyEvent::FastPing>
1053
1054 The fastest ping in the west.
1055
1056 =item L<AnyEvent::DBI>
1057
1058 Executes L<DBI> requests asynchronously in a proxy process.
1059
1060 =item L<AnyEvent::AIO>
1061
1062 Truly asynchronous I/O, should be in the toolbox of every event
1063 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1064 together.
1065
1066 =item L<AnyEvent::BDB>
1067
1068 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1069 L<BDB> and AnyEvent together.
1070
1071 =item L<AnyEvent::GPSD>
1072
1073 A non-blocking interface to gpsd, a daemon delivering GPS information.
1074
1075 =item L<AnyEvent::IRC>
1076
1077 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1078
1079 =item L<AnyEvent::XMPP>
1080
1081 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1082 Net::XMPP2>.
1083
1084 =item L<AnyEvent::IGS>
1085
1086 A non-blocking interface to the Internet Go Server protocol (used by
1087 L<App::IGS>).
1088
1089 =item L<Net::FCP>
1090
1091 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1092 of AnyEvent.
1093
1094 =item L<Event::ExecFlow>
1095
1096 High level API for event-based execution flow control.
1097
1098 =item L<Coro>
1099
1100 Has special support for AnyEvent via L<Coro::AnyEvent>.
1101
1102 =back
1103
1104 =cut
1105
1106 package AnyEvent;
1107
1108 # basically a tuned-down version of common::sense
1109 sub common_sense {
1110 # no warnings
1111 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1112 # use strict vars subs
1113 $^H |= 0x00000600;
1114 }
1115
1116 BEGIN { AnyEvent::common_sense }
1117
1118 use Carp ();
1119
1120 our $VERSION = 4.9;
1121 our $MODEL;
1122
1123 our $AUTOLOAD;
1124 our @ISA;
1125
1126 our @REGISTRY;
1127
1128 our $WIN32;
1129
1130 our $VERBOSE;
1131
1132 BEGIN {
1133 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1134 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1135
1136 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1137 if ${^TAINT};
1138
1139 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1140
1141 }
1142
1143 our $MAX_SIGNAL_LATENCY = 10;
1144
1145 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1146
1147 {
1148 my $idx;
1149 $PROTOCOL{$_} = ++$idx
1150 for reverse split /\s*,\s*/,
1151 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1152 }
1153
1154 my @models = (
1155 [EV:: => AnyEvent::Impl::EV:: , 1],
1156 [Event:: => AnyEvent::Impl::Event::, 1],
1157 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1158 # everything below here will not (normally) be autoprobed
1159 # as the pureperl backend should work everywhere
1160 # and is usually faster
1161 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1162 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1163 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1164 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1165 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1166 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1167 [Wx:: => AnyEvent::Impl::POE::],
1168 [Prima:: => AnyEvent::Impl::POE::],
1169 # IO::Async is just too broken - we would need workarounds for its
1170 # byzantine signal and broken child handling, among others.
1171 # IO::Async is rather hard to detect, as it doesn't have any
1172 # obvious default class.
1173 # [0, IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1174 # [0, IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1175 # [0, IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1176 );
1177
1178 our %method = map +($_ => 1),
1179 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1180
1181 our @post_detect;
1182
1183 sub post_detect(&) {
1184 my ($cb) = @_;
1185
1186 if ($MODEL) {
1187 $cb->();
1188
1189 undef
1190 } else {
1191 push @post_detect, $cb;
1192
1193 defined wantarray
1194 ? bless \$cb, "AnyEvent::Util::postdetect"
1195 : ()
1196 }
1197 }
1198
1199 sub AnyEvent::Util::postdetect::DESTROY {
1200 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1201 }
1202
1203 sub detect() {
1204 unless ($MODEL) {
1205 local $SIG{__DIE__};
1206
1207 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1208 my $model = "AnyEvent::Impl::$1";
1209 if (eval "require $model") {
1210 $MODEL = $model;
1211 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1212 } else {
1213 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1214 }
1215 }
1216
1217 # check for already loaded models
1218 unless ($MODEL) {
1219 for (@REGISTRY, @models) {
1220 my ($package, $model) = @$_;
1221 if (${"$package\::VERSION"} > 0) {
1222 if (eval "require $model") {
1223 $MODEL = $model;
1224 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1225 last;
1226 }
1227 }
1228 }
1229
1230 unless ($MODEL) {
1231 # try to autoload a model
1232 for (@REGISTRY, @models) {
1233 my ($package, $model, $autoload) = @$_;
1234 if (
1235 $autoload
1236 and eval "require $package"
1237 and ${"$package\::VERSION"} > 0
1238 and eval "require $model"
1239 ) {
1240 $MODEL = $model;
1241 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1242 last;
1243 }
1244 }
1245
1246 $MODEL
1247 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1248 }
1249 }
1250
1251 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1252
1253 unshift @ISA, $MODEL;
1254
1255 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1256
1257 (shift @post_detect)->() while @post_detect;
1258 }
1259
1260 $MODEL
1261 }
1262
1263 sub AUTOLOAD {
1264 (my $func = $AUTOLOAD) =~ s/.*://;
1265
1266 $method{$func}
1267 or Carp::croak "$func: not a valid method for AnyEvent objects";
1268
1269 detect unless $MODEL;
1270
1271 my $class = shift;
1272 $class->$func (@_);
1273 }
1274
1275 # utility function to dup a filehandle. this is used by many backends
1276 # to support binding more than one watcher per filehandle (they usually
1277 # allow only one watcher per fd, so we dup it to get a different one).
1278 sub _dupfh($$;$$) {
1279 my ($poll, $fh, $r, $w) = @_;
1280
1281 # cygwin requires the fh mode to be matching, unix doesn't
1282 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1283
1284 open my $fh2, $mode, $fh
1285 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1286
1287 # we assume CLOEXEC is already set by perl in all important cases
1288
1289 ($fh2, $rw)
1290 }
1291
1292 package AnyEvent::Base;
1293
1294 # default implementations for many methods
1295
1296 sub _time {
1297 # probe for availability of Time::HiRes
1298 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1299 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1300 *_time = \&Time::HiRes::time;
1301 # if (eval "use POSIX (); (POSIX::times())...
1302 } else {
1303 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1304 *_time = sub { time }; # epic fail
1305 }
1306
1307 &_time
1308 }
1309
1310 sub time { _time }
1311 sub now { _time }
1312 sub now_update { }
1313
1314 # default implementation for ->condvar
1315
1316 sub condvar {
1317 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1318 }
1319
1320 # default implementation for ->signal
1321
1322 our $HAVE_ASYNC_INTERRUPT;
1323
1324 sub _have_async_interrupt() {
1325 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1326 && eval "use Async::Interrupt 1.0 (); 1")
1327 unless defined $HAVE_ASYNC_INTERRUPT;
1328
1329 $HAVE_ASYNC_INTERRUPT
1330 }
1331
1332 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1333 our (%SIG_ASY, %SIG_ASY_W);
1334 our ($SIG_COUNT, $SIG_TW);
1335
1336 sub _signal_exec {
1337 $HAVE_ASYNC_INTERRUPT
1338 ? $SIGPIPE_R->drain
1339 : sysread $SIGPIPE_R, my $dummy, 9;
1340
1341 while (%SIG_EV) {
1342 for (keys %SIG_EV) {
1343 delete $SIG_EV{$_};
1344 $_->() for values %{ $SIG_CB{$_} || {} };
1345 }
1346 }
1347 }
1348
1349 # install a dummy wakeup watcher to reduce signal catching latency
1350 sub _sig_add() {
1351 unless ($SIG_COUNT++) {
1352 # try to align timer on a full-second boundary, if possible
1353 my $NOW = AnyEvent->now;
1354
1355 $SIG_TW = AnyEvent->timer (
1356 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1357 interval => $MAX_SIGNAL_LATENCY,
1358 cb => sub { }, # just for the PERL_ASYNC_CHECK
1359 );
1360 }
1361 }
1362
1363 sub _sig_del {
1364 undef $SIG_TW
1365 unless --$SIG_COUNT;
1366 }
1367
1368 our $_sig_name_init; $_sig_name_init = sub {
1369 eval q{ # poor man's autoloading
1370 undef $_sig_name_init;
1371
1372 if (_have_async_interrupt) {
1373 *sig2num = \&Async::Interrupt::sig2num;
1374 *sig2name = \&Async::Interrupt::sig2name;
1375 } else {
1376 require Config;
1377
1378 my %signame2num;
1379 @signame2num{ split ' ', $Config::Config{sig_name} }
1380 = split ' ', $Config::Config{sig_num};
1381
1382 my @signum2name;
1383 @signum2name[values %signame2num] = keys %signame2num;
1384
1385 *sig2num = sub($) {
1386 $_[0] > 0 ? shift : $signame2num{+shift}
1387 };
1388 *sig2name = sub ($) {
1389 $_[0] > 0 ? $signum2name[+shift] : shift
1390 };
1391 }
1392 };
1393 die if $@;
1394 };
1395
1396 sub sig2num ($) { &$_sig_name_init; &sig2num }
1397 sub sig2name($) { &$_sig_name_init; &sig2name }
1398
1399 sub signal {
1400 eval q{ # poor man's autoloading {}
1401 # probe for availability of Async::Interrupt
1402 if (_have_async_interrupt) {
1403 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1404
1405 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1406 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1407
1408 } else {
1409 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1410
1411 require Fcntl;
1412
1413 if (AnyEvent::WIN32) {
1414 require AnyEvent::Util;
1415
1416 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1417 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1418 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1419 } else {
1420 pipe $SIGPIPE_R, $SIGPIPE_W;
1421 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1422 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1423
1424 # not strictly required, as $^F is normally 2, but let's make sure...
1425 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1426 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1427 }
1428
1429 $SIGPIPE_R
1430 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1431
1432 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1433 }
1434
1435 *signal = sub {
1436 my (undef, %arg) = @_;
1437
1438 my $signal = uc $arg{signal}
1439 or Carp::croak "required option 'signal' is missing";
1440
1441 if ($HAVE_ASYNC_INTERRUPT) {
1442 # async::interrupt
1443
1444 $signal = sig2num $signal;
1445 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1446
1447 $SIG_ASY{$signal} ||= new Async::Interrupt
1448 cb => sub { undef $SIG_EV{$signal} },
1449 signal => $signal,
1450 pipe => [$SIGPIPE_R->filenos],
1451 pipe_autodrain => 0,
1452 ;
1453
1454 } else {
1455 # pure perl
1456
1457 # AE::Util has been loaded in signal
1458 $signal = sig2name $signal;
1459 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1460
1461 $SIG{$signal} ||= sub {
1462 local $!;
1463 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1464 undef $SIG_EV{$signal};
1465 };
1466
1467 # can't do signal processing without introducing races in pure perl,
1468 # so limit the signal latency.
1469 _sig_add;
1470 }
1471
1472 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1473 };
1474
1475 *AnyEvent::Base::signal::DESTROY = sub {
1476 my ($signal, $cb) = @{$_[0]};
1477
1478 _sig_del;
1479
1480 delete $SIG_CB{$signal}{$cb};
1481
1482 $HAVE_ASYNC_INTERRUPT
1483 ? delete $SIG_ASY{$signal}
1484 : # delete doesn't work with older perls - they then
1485 # print weird messages, or just unconditionally exit
1486 # instead of getting the default action.
1487 undef $SIG{$signal}
1488 unless keys %{ $SIG_CB{$signal} };
1489 };
1490 };
1491 die if $@;
1492 &signal
1493 }
1494
1495 # default implementation for ->child
1496
1497 our %PID_CB;
1498 our $CHLD_W;
1499 our $CHLD_DELAY_W;
1500 our $WNOHANG;
1501
1502 sub _emit_childstatus($$) {
1503 my (undef, $rpid, $rstatus) = @_;
1504
1505 $_->($rpid, $rstatus)
1506 for values %{ $PID_CB{$rpid} || {} },
1507 values %{ $PID_CB{0} || {} };
1508 }
1509
1510 sub _sigchld {
1511 my $pid;
1512
1513 AnyEvent->_emit_childstatus ($pid, $?)
1514 while ($pid = waitpid -1, $WNOHANG) > 0;
1515 }
1516
1517 sub child {
1518 my (undef, %arg) = @_;
1519
1520 defined (my $pid = $arg{pid} + 0)
1521 or Carp::croak "required option 'pid' is missing";
1522
1523 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1524
1525 # WNOHANG is almost cetrainly 1 everywhere
1526 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1527 ? 1
1528 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1529
1530 unless ($CHLD_W) {
1531 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1532 # child could be a zombie already, so make at least one round
1533 &_sigchld;
1534 }
1535
1536 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1537 }
1538
1539 sub AnyEvent::Base::child::DESTROY {
1540 my ($pid, $cb) = @{$_[0]};
1541
1542 delete $PID_CB{$pid}{$cb};
1543 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1544
1545 undef $CHLD_W unless keys %PID_CB;
1546 }
1547
1548 # idle emulation is done by simply using a timer, regardless
1549 # of whether the process is idle or not, and not letting
1550 # the callback use more than 50% of the time.
1551 sub idle {
1552 my (undef, %arg) = @_;
1553
1554 my ($cb, $w, $rcb) = $arg{cb};
1555
1556 $rcb = sub {
1557 if ($cb) {
1558 $w = _time;
1559 &$cb;
1560 $w = _time - $w;
1561
1562 # never use more then 50% of the time for the idle watcher,
1563 # within some limits
1564 $w = 0.0001 if $w < 0.0001;
1565 $w = 5 if $w > 5;
1566
1567 $w = AnyEvent->timer (after => $w, cb => $rcb);
1568 } else {
1569 # clean up...
1570 undef $w;
1571 undef $rcb;
1572 }
1573 };
1574
1575 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1576
1577 bless \\$cb, "AnyEvent::Base::idle"
1578 }
1579
1580 sub AnyEvent::Base::idle::DESTROY {
1581 undef $${$_[0]};
1582 }
1583
1584 package AnyEvent::CondVar;
1585
1586 our @ISA = AnyEvent::CondVar::Base::;
1587
1588 package AnyEvent::CondVar::Base;
1589
1590 #use overload
1591 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1592 # fallback => 1;
1593
1594 # save 300+ kilobytes by dirtily hardcoding overloading
1595 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1596 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1597 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1598 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1599
1600 our $WAITING;
1601
1602 sub _send {
1603 # nop
1604 }
1605
1606 sub send {
1607 my $cv = shift;
1608 $cv->{_ae_sent} = [@_];
1609 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1610 $cv->_send;
1611 }
1612
1613 sub croak {
1614 $_[0]{_ae_croak} = $_[1];
1615 $_[0]->send;
1616 }
1617
1618 sub ready {
1619 $_[0]{_ae_sent}
1620 }
1621
1622 sub _wait {
1623 $WAITING
1624 and !$_[0]{_ae_sent}
1625 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1626
1627 local $WAITING = 1;
1628 AnyEvent->one_event while !$_[0]{_ae_sent};
1629 }
1630
1631 sub recv {
1632 $_[0]->_wait;
1633
1634 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1635 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1636 }
1637
1638 sub cb {
1639 my $cv = shift;
1640
1641 @_
1642 and $cv->{_ae_cb} = shift
1643 and $cv->{_ae_sent}
1644 and (delete $cv->{_ae_cb})->($cv);
1645 $cv->{_ae_cb}
1646 }
1647
1648 sub begin {
1649 ++$_[0]{_ae_counter};
1650 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1651 }
1652
1653 sub end {
1654 return if --$_[0]{_ae_counter};
1655 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1656 }
1657
1658 # undocumented/compatibility with pre-3.4
1659 *broadcast = \&send;
1660 *wait = \&_wait;
1661
1662 #############################################################################
1663 # "new" API, currently only emulation of it
1664 #############################################################################
1665
1666 package AE;
1667
1668 sub io($$$) {
1669 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1670 }
1671
1672 sub timer($$$) {
1673 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2]);
1674 }
1675
1676 sub signal($$) {
1677 AnyEvent->signal (signal => $_[0], cb => $_[1]);
1678 }
1679
1680 sub child($$) {
1681 AnyEvent->child (pid => $_[0], cb => $_[1]);
1682 }
1683
1684 sub idle($) {
1685 AnyEvent->idle (cb => $_[0]);
1686 }
1687
1688 sub cv() {
1689 AnyEvent->condvar
1690 }
1691
1692 sub now() {
1693 AnyEvent->now
1694 }
1695
1696 sub now_update() {
1697 AnyEvent->now_update
1698 }
1699
1700 sub time() {
1701 AnyEvent->time
1702 }
1703
1704 =head1 ERROR AND EXCEPTION HANDLING
1705
1706 In general, AnyEvent does not do any error handling - it relies on the
1707 caller to do that if required. The L<AnyEvent::Strict> module (see also
1708 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1709 checking of all AnyEvent methods, however, which is highly useful during
1710 development.
1711
1712 As for exception handling (i.e. runtime errors and exceptions thrown while
1713 executing a callback), this is not only highly event-loop specific, but
1714 also not in any way wrapped by this module, as this is the job of the main
1715 program.
1716
1717 The pure perl event loop simply re-throws the exception (usually
1718 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1719 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1720 so on.
1721
1722 =head1 ENVIRONMENT VARIABLES
1723
1724 The following environment variables are used by this module or its
1725 submodules.
1726
1727 Note that AnyEvent will remove I<all> environment variables starting with
1728 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1729 enabled.
1730
1731 =over 4
1732
1733 =item C<PERL_ANYEVENT_VERBOSE>
1734
1735 By default, AnyEvent will be completely silent except in fatal
1736 conditions. You can set this environment variable to make AnyEvent more
1737 talkative.
1738
1739 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1740 conditions, such as not being able to load the event model specified by
1741 C<PERL_ANYEVENT_MODEL>.
1742
1743 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1744 model it chooses.
1745
1746 When set to C<8> or higher, then AnyEvent will report extra information on
1747 which optional modules it loads and how it implements certain features.
1748
1749 =item C<PERL_ANYEVENT_STRICT>
1750
1751 AnyEvent does not do much argument checking by default, as thorough
1752 argument checking is very costly. Setting this variable to a true value
1753 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1754 check the arguments passed to most method calls. If it finds any problems,
1755 it will croak.
1756
1757 In other words, enables "strict" mode.
1758
1759 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1760 >>, it is definitely recommended to keep it off in production. Keeping
1761 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1762 can be very useful, however.
1763
1764 =item C<PERL_ANYEVENT_MODEL>
1765
1766 This can be used to specify the event model to be used by AnyEvent, before
1767 auto detection and -probing kicks in. It must be a string consisting
1768 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1769 and the resulting module name is loaded and if the load was successful,
1770 used as event model. If it fails to load AnyEvent will proceed with
1771 auto detection and -probing.
1772
1773 This functionality might change in future versions.
1774
1775 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1776 could start your program like this:
1777
1778 PERL_ANYEVENT_MODEL=Perl perl ...
1779
1780 =item C<PERL_ANYEVENT_PROTOCOLS>
1781
1782 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1783 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1784 of auto probing).
1785
1786 Must be set to a comma-separated list of protocols or address families,
1787 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1788 used, and preference will be given to protocols mentioned earlier in the
1789 list.
1790
1791 This variable can effectively be used for denial-of-service attacks
1792 against local programs (e.g. when setuid), although the impact is likely
1793 small, as the program has to handle conenction and other failures anyways.
1794
1795 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1796 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1797 - only support IPv4, never try to resolve or contact IPv6
1798 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1799 IPv6, but prefer IPv6 over IPv4.
1800
1801 =item C<PERL_ANYEVENT_EDNS0>
1802
1803 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1804 for DNS. This extension is generally useful to reduce DNS traffic, but
1805 some (broken) firewalls drop such DNS packets, which is why it is off by
1806 default.
1807
1808 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1809 EDNS0 in its DNS requests.
1810
1811 =item C<PERL_ANYEVENT_MAX_FORKS>
1812
1813 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1814 will create in parallel.
1815
1816 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1817
1818 The default value for the C<max_outstanding> parameter for the default DNS
1819 resolver - this is the maximum number of parallel DNS requests that are
1820 sent to the DNS server.
1821
1822 =item C<PERL_ANYEVENT_RESOLV_CONF>
1823
1824 The file to use instead of F</etc/resolv.conf> (or OS-specific
1825 configuration) in the default resolver. When set to the empty string, no
1826 default config will be used.
1827
1828 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1829
1830 When neither C<ca_file> nor C<ca_path> was specified during
1831 L<AnyEvent::TLS> context creation, and either of these environment
1832 variables exist, they will be used to specify CA certificate locations
1833 instead of a system-dependent default.
1834
1835 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1836
1837 When these are set to C<1>, then the respective modules are not
1838 loaded. Mostly good for testing AnyEvent itself.
1839
1840 =back
1841
1842 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1843
1844 This is an advanced topic that you do not normally need to use AnyEvent in
1845 a module. This section is only of use to event loop authors who want to
1846 provide AnyEvent compatibility.
1847
1848 If you need to support another event library which isn't directly
1849 supported by AnyEvent, you can supply your own interface to it by
1850 pushing, before the first watcher gets created, the package name of
1851 the event module and the package name of the interface to use onto
1852 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1853 AnyEvent, so it is reasonably cheap.
1854
1855 Example:
1856
1857 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1858
1859 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1860 package/class when it finds the C<urxvt> package/module is already loaded.
1861
1862 When AnyEvent is loaded and asked to find a suitable event model, it
1863 will first check for the presence of urxvt by trying to C<use> the
1864 C<urxvt::anyevent> module.
1865
1866 The class should provide implementations for all watcher types. See
1867 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1868 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1869 see the sources.
1870
1871 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1872 provide suitable (hopefully) replacements.
1873
1874 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1875 terminal emulator uses the above line as-is. An interface isn't included
1876 in AnyEvent because it doesn't make sense outside the embedded interpreter
1877 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1878 I<rxvt-unicode> distribution.
1879
1880 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1881 condition variables: code blocking while waiting for a condition will
1882 C<die>. This still works with most modules/usages, and blocking calls must
1883 not be done in an interactive application, so it makes sense.
1884
1885 =head1 EXAMPLE PROGRAM
1886
1887 The following program uses an I/O watcher to read data from STDIN, a timer
1888 to display a message once per second, and a condition variable to quit the
1889 program when the user enters quit:
1890
1891 use AnyEvent;
1892
1893 my $cv = AnyEvent->condvar;
1894
1895 my $io_watcher = AnyEvent->io (
1896 fh => \*STDIN,
1897 poll => 'r',
1898 cb => sub {
1899 warn "io event <$_[0]>\n"; # will always output <r>
1900 chomp (my $input = <STDIN>); # read a line
1901 warn "read: $input\n"; # output what has been read
1902 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1903 },
1904 );
1905
1906 my $time_watcher; # can only be used once
1907
1908 sub new_timer {
1909 $timer = AnyEvent->timer (after => 1, cb => sub {
1910 warn "timeout\n"; # print 'timeout' about every second
1911 &new_timer; # and restart the time
1912 });
1913 }
1914
1915 new_timer; # create first timer
1916
1917 $cv->recv; # wait until user enters /^q/i
1918
1919 =head1 REAL-WORLD EXAMPLE
1920
1921 Consider the L<Net::FCP> module. It features (among others) the following
1922 API calls, which are to freenet what HTTP GET requests are to http:
1923
1924 my $data = $fcp->client_get ($url); # blocks
1925
1926 my $transaction = $fcp->txn_client_get ($url); # does not block
1927 $transaction->cb ( sub { ... } ); # set optional result callback
1928 my $data = $transaction->result; # possibly blocks
1929
1930 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1931 given URL and waits till the data has arrived. It is defined to be:
1932
1933 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1934
1935 And in fact is automatically generated. This is the blocking API of
1936 L<Net::FCP>, and it works as simple as in any other, similar, module.
1937
1938 More complicated is C<txn_client_get>: It only creates a transaction
1939 (completion, result, ...) object and initiates the transaction.
1940
1941 my $txn = bless { }, Net::FCP::Txn::;
1942
1943 It also creates a condition variable that is used to signal the completion
1944 of the request:
1945
1946 $txn->{finished} = AnyAvent->condvar;
1947
1948 It then creates a socket in non-blocking mode.
1949
1950 socket $txn->{fh}, ...;
1951 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1952 connect $txn->{fh}, ...
1953 and !$!{EWOULDBLOCK}
1954 and !$!{EINPROGRESS}
1955 and Carp::croak "unable to connect: $!\n";
1956
1957 Then it creates a write-watcher which gets called whenever an error occurs
1958 or the connection succeeds:
1959
1960 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1961
1962 And returns this transaction object. The C<fh_ready_w> callback gets
1963 called as soon as the event loop detects that the socket is ready for
1964 writing.
1965
1966 The C<fh_ready_w> method makes the socket blocking again, writes the
1967 request data and replaces the watcher by a read watcher (waiting for reply
1968 data). The actual code is more complicated, but that doesn't matter for
1969 this example:
1970
1971 fcntl $txn->{fh}, F_SETFL, 0;
1972 syswrite $txn->{fh}, $txn->{request}
1973 or die "connection or write error";
1974 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1975
1976 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1977 result and signals any possible waiters that the request has finished:
1978
1979 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1980
1981 if (end-of-file or data complete) {
1982 $txn->{result} = $txn->{buf};
1983 $txn->{finished}->send;
1984 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1985 }
1986
1987 The C<result> method, finally, just waits for the finished signal (if the
1988 request was already finished, it doesn't wait, of course, and returns the
1989 data:
1990
1991 $txn->{finished}->recv;
1992 return $txn->{result};
1993
1994 The actual code goes further and collects all errors (C<die>s, exceptions)
1995 that occurred during request processing. The C<result> method detects
1996 whether an exception as thrown (it is stored inside the $txn object)
1997 and just throws the exception, which means connection errors and other
1998 problems get reported tot he code that tries to use the result, not in a
1999 random callback.
2000
2001 All of this enables the following usage styles:
2002
2003 1. Blocking:
2004
2005 my $data = $fcp->client_get ($url);
2006
2007 2. Blocking, but running in parallel:
2008
2009 my @datas = map $_->result,
2010 map $fcp->txn_client_get ($_),
2011 @urls;
2012
2013 Both blocking examples work without the module user having to know
2014 anything about events.
2015
2016 3a. Event-based in a main program, using any supported event module:
2017
2018 use EV;
2019
2020 $fcp->txn_client_get ($url)->cb (sub {
2021 my $txn = shift;
2022 my $data = $txn->result;
2023 ...
2024 });
2025
2026 EV::loop;
2027
2028 3b. The module user could use AnyEvent, too:
2029
2030 use AnyEvent;
2031
2032 my $quit = AnyEvent->condvar;
2033
2034 $fcp->txn_client_get ($url)->cb (sub {
2035 ...
2036 $quit->send;
2037 });
2038
2039 $quit->recv;
2040
2041
2042 =head1 BENCHMARKS
2043
2044 To give you an idea of the performance and overheads that AnyEvent adds
2045 over the event loops themselves and to give you an impression of the speed
2046 of various event loops I prepared some benchmarks.
2047
2048 =head2 BENCHMARKING ANYEVENT OVERHEAD
2049
2050 Here is a benchmark of various supported event models used natively and
2051 through AnyEvent. The benchmark creates a lot of timers (with a zero
2052 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2053 which it is), lets them fire exactly once and destroys them again.
2054
2055 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2056 distribution.
2057
2058 =head3 Explanation of the columns
2059
2060 I<watcher> is the number of event watchers created/destroyed. Since
2061 different event models feature vastly different performances, each event
2062 loop was given a number of watchers so that overall runtime is acceptable
2063 and similar between tested event loop (and keep them from crashing): Glib
2064 would probably take thousands of years if asked to process the same number
2065 of watchers as EV in this benchmark.
2066
2067 I<bytes> is the number of bytes (as measured by the resident set size,
2068 RSS) consumed by each watcher. This method of measuring captures both C
2069 and Perl-based overheads.
2070
2071 I<create> is the time, in microseconds (millionths of seconds), that it
2072 takes to create a single watcher. The callback is a closure shared between
2073 all watchers, to avoid adding memory overhead. That means closure creation
2074 and memory usage is not included in the figures.
2075
2076 I<invoke> is the time, in microseconds, used to invoke a simple
2077 callback. The callback simply counts down a Perl variable and after it was
2078 invoked "watcher" times, it would C<< ->send >> a condvar once to
2079 signal the end of this phase.
2080
2081 I<destroy> is the time, in microseconds, that it takes to destroy a single
2082 watcher.
2083
2084 =head3 Results
2085
2086 name watchers bytes create invoke destroy comment
2087 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
2088 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
2089 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
2090 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
2091 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
2092 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2093 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2094 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
2095 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
2096 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
2097 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
2098 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
2099
2100 =head3 Discussion
2101
2102 The benchmark does I<not> measure scalability of the event loop very
2103 well. For example, a select-based event loop (such as the pure perl one)
2104 can never compete with an event loop that uses epoll when the number of
2105 file descriptors grows high. In this benchmark, all events become ready at
2106 the same time, so select/poll-based implementations get an unnatural speed
2107 boost.
2108
2109 Also, note that the number of watchers usually has a nonlinear effect on
2110 overall speed, that is, creating twice as many watchers doesn't take twice
2111 the time - usually it takes longer. This puts event loops tested with a
2112 higher number of watchers at a disadvantage.
2113
2114 To put the range of results into perspective, consider that on the
2115 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2116 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2117 cycles with POE.
2118
2119 C<EV> is the sole leader regarding speed and memory use, which are both
2120 maximal/minimal, respectively. Even when going through AnyEvent, it uses
2121 far less memory than any other event loop and is still faster than Event
2122 natively.
2123
2124 The pure perl implementation is hit in a few sweet spots (both the
2125 constant timeout and the use of a single fd hit optimisations in the perl
2126 interpreter and the backend itself). Nevertheless this shows that it
2127 adds very little overhead in itself. Like any select-based backend its
2128 performance becomes really bad with lots of file descriptors (and few of
2129 them active), of course, but this was not subject of this benchmark.
2130
2131 The C<Event> module has a relatively high setup and callback invocation
2132 cost, but overall scores in on the third place.
2133
2134 C<IO::Async> performs admirably well, about on par with C<Event>, even
2135 when using its pure perl backend.
2136
2137 C<Glib>'s memory usage is quite a bit higher, but it features a
2138 faster callback invocation and overall ends up in the same class as
2139 C<Event>. However, Glib scales extremely badly, doubling the number of
2140 watchers increases the processing time by more than a factor of four,
2141 making it completely unusable when using larger numbers of watchers
2142 (note that only a single file descriptor was used in the benchmark, so
2143 inefficiencies of C<poll> do not account for this).
2144
2145 The C<Tk> adaptor works relatively well. The fact that it crashes with
2146 more than 2000 watchers is a big setback, however, as correctness takes
2147 precedence over speed. Nevertheless, its performance is surprising, as the
2148 file descriptor is dup()ed for each watcher. This shows that the dup()
2149 employed by some adaptors is not a big performance issue (it does incur a
2150 hidden memory cost inside the kernel which is not reflected in the figures
2151 above).
2152
2153 C<POE>, regardless of underlying event loop (whether using its pure perl
2154 select-based backend or the Event module, the POE-EV backend couldn't
2155 be tested because it wasn't working) shows abysmal performance and
2156 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2157 as EV watchers, and 10 times as much memory as Event (the high memory
2158 requirements are caused by requiring a session for each watcher). Watcher
2159 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2160 implementation.
2161
2162 The design of the POE adaptor class in AnyEvent can not really account
2163 for the performance issues, though, as session creation overhead is
2164 small compared to execution of the state machine, which is coded pretty
2165 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2166 using multiple sessions is not a good approach, especially regarding
2167 memory usage, even the author of POE could not come up with a faster
2168 design).
2169
2170 =head3 Summary
2171
2172 =over 4
2173
2174 =item * Using EV through AnyEvent is faster than any other event loop
2175 (even when used without AnyEvent), but most event loops have acceptable
2176 performance with or without AnyEvent.
2177
2178 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2179 the actual event loop, only with extremely fast event loops such as EV
2180 adds AnyEvent significant overhead.
2181
2182 =item * You should avoid POE like the plague if you want performance or
2183 reasonable memory usage.
2184
2185 =back
2186
2187 =head2 BENCHMARKING THE LARGE SERVER CASE
2188
2189 This benchmark actually benchmarks the event loop itself. It works by
2190 creating a number of "servers": each server consists of a socket pair, a
2191 timeout watcher that gets reset on activity (but never fires), and an I/O
2192 watcher waiting for input on one side of the socket. Each time the socket
2193 watcher reads a byte it will write that byte to a random other "server".
2194
2195 The effect is that there will be a lot of I/O watchers, only part of which
2196 are active at any one point (so there is a constant number of active
2197 fds for each loop iteration, but which fds these are is random). The
2198 timeout is reset each time something is read because that reflects how
2199 most timeouts work (and puts extra pressure on the event loops).
2200
2201 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2202 (1%) are active. This mirrors the activity of large servers with many
2203 connections, most of which are idle at any one point in time.
2204
2205 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2206 distribution.
2207
2208 =head3 Explanation of the columns
2209
2210 I<sockets> is the number of sockets, and twice the number of "servers" (as
2211 each server has a read and write socket end).
2212
2213 I<create> is the time it takes to create a socket pair (which is
2214 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2215
2216 I<request>, the most important value, is the time it takes to handle a
2217 single "request", that is, reading the token from the pipe and forwarding
2218 it to another server. This includes deleting the old timeout and creating
2219 a new one that moves the timeout into the future.
2220
2221 =head3 Results
2222
2223 name sockets create request
2224 EV 20000 69.01 11.16
2225 Perl 20000 73.32 35.87
2226 IOAsync 20000 157.00 98.14 epoll
2227 IOAsync 20000 159.31 616.06 poll
2228 Event 20000 212.62 257.32
2229 Glib 20000 651.16 1896.30
2230 POE 20000 349.67 12317.24 uses POE::Loop::Event
2231
2232 =head3 Discussion
2233
2234 This benchmark I<does> measure scalability and overall performance of the
2235 particular event loop.
2236
2237 EV is again fastest. Since it is using epoll on my system, the setup time
2238 is relatively high, though.
2239
2240 Perl surprisingly comes second. It is much faster than the C-based event
2241 loops Event and Glib.
2242
2243 IO::Async performs very well when using its epoll backend, and still quite
2244 good compared to Glib when using its pure perl backend.
2245
2246 Event suffers from high setup time as well (look at its code and you will
2247 understand why). Callback invocation also has a high overhead compared to
2248 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2249 uses select or poll in basically all documented configurations.
2250
2251 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2252 clearly fails to perform with many filehandles or in busy servers.
2253
2254 POE is still completely out of the picture, taking over 1000 times as long
2255 as EV, and over 100 times as long as the Perl implementation, even though
2256 it uses a C-based event loop in this case.
2257
2258 =head3 Summary
2259
2260 =over 4
2261
2262 =item * The pure perl implementation performs extremely well.
2263
2264 =item * Avoid Glib or POE in large projects where performance matters.
2265
2266 =back
2267
2268 =head2 BENCHMARKING SMALL SERVERS
2269
2270 While event loops should scale (and select-based ones do not...) even to
2271 large servers, most programs we (or I :) actually write have only a few
2272 I/O watchers.
2273
2274 In this benchmark, I use the same benchmark program as in the large server
2275 case, but it uses only eight "servers", of which three are active at any
2276 one time. This should reflect performance for a small server relatively
2277 well.
2278
2279 The columns are identical to the previous table.
2280
2281 =head3 Results
2282
2283 name sockets create request
2284 EV 16 20.00 6.54
2285 Perl 16 25.75 12.62
2286 Event 16 81.27 35.86
2287 Glib 16 32.63 15.48
2288 POE 16 261.87 276.28 uses POE::Loop::Event
2289
2290 =head3 Discussion
2291
2292 The benchmark tries to test the performance of a typical small
2293 server. While knowing how various event loops perform is interesting, keep
2294 in mind that their overhead in this case is usually not as important, due
2295 to the small absolute number of watchers (that is, you need efficiency and
2296 speed most when you have lots of watchers, not when you only have a few of
2297 them).
2298
2299 EV is again fastest.
2300
2301 Perl again comes second. It is noticeably faster than the C-based event
2302 loops Event and Glib, although the difference is too small to really
2303 matter.
2304
2305 POE also performs much better in this case, but is is still far behind the
2306 others.
2307
2308 =head3 Summary
2309
2310 =over 4
2311
2312 =item * C-based event loops perform very well with small number of
2313 watchers, as the management overhead dominates.
2314
2315 =back
2316
2317 =head2 THE IO::Lambda BENCHMARK
2318
2319 Recently I was told about the benchmark in the IO::Lambda manpage, which
2320 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2321 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2322 shouldn't come as a surprise to anybody). As such, the benchmark is
2323 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2324 very optimal. But how would AnyEvent compare when used without the extra
2325 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2326
2327 The benchmark itself creates an echo-server, and then, for 500 times,
2328 connects to the echo server, sends a line, waits for the reply, and then
2329 creates the next connection. This is a rather bad benchmark, as it doesn't
2330 test the efficiency of the framework or much non-blocking I/O, but it is a
2331 benchmark nevertheless.
2332
2333 name runtime
2334 Lambda/select 0.330 sec
2335 + optimized 0.122 sec
2336 Lambda/AnyEvent 0.327 sec
2337 + optimized 0.138 sec
2338 Raw sockets/select 0.077 sec
2339 POE/select, components 0.662 sec
2340 POE/select, raw sockets 0.226 sec
2341 POE/select, optimized 0.404 sec
2342
2343 AnyEvent/select/nb 0.085 sec
2344 AnyEvent/EV/nb 0.068 sec
2345 +state machine 0.134 sec
2346
2347 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2348 benchmarks actually make blocking connects and use 100% blocking I/O,
2349 defeating the purpose of an event-based solution. All of the newly
2350 written AnyEvent benchmarks use 100% non-blocking connects (using
2351 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2352 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2353 generally require a lot more bookkeeping and event handling than blocking
2354 connects (which involve a single syscall only).
2355
2356 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2357 offers similar expressive power as POE and IO::Lambda, using conventional
2358 Perl syntax. This means that both the echo server and the client are 100%
2359 non-blocking, further placing it at a disadvantage.
2360
2361 As you can see, the AnyEvent + EV combination even beats the
2362 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2363 backend easily beats IO::Lambda and POE.
2364
2365 And even the 100% non-blocking version written using the high-level (and
2366 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2367 large margin, even though it does all of DNS, tcp-connect and socket I/O
2368 in a non-blocking way.
2369
2370 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2371 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2372 part of the IO::lambda distribution and were used without any changes.
2373
2374
2375 =head1 SIGNALS
2376
2377 AnyEvent currently installs handlers for these signals:
2378
2379 =over 4
2380
2381 =item SIGCHLD
2382
2383 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2384 emulation for event loops that do not support them natively. Also, some
2385 event loops install a similar handler.
2386
2387 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2388 AnyEvent will reset it to default, to avoid losing child exit statuses.
2389
2390 =item SIGPIPE
2391
2392 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2393 when AnyEvent gets loaded.
2394
2395 The rationale for this is that AnyEvent users usually do not really depend
2396 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2397 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2398 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2399 some random socket.
2400
2401 The rationale for installing a no-op handler as opposed to ignoring it is
2402 that this way, the handler will be restored to defaults on exec.
2403
2404 Feel free to install your own handler, or reset it to defaults.
2405
2406 =back
2407
2408 =cut
2409
2410 undef $SIG{CHLD}
2411 if $SIG{CHLD} eq 'IGNORE';
2412
2413 $SIG{PIPE} = sub { }
2414 unless defined $SIG{PIPE};
2415
2416 =head1 RECOMMENDED/OPTIONAL MODULES
2417
2418 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2419 it's built-in modules) are required to use it.
2420
2421 That does not mean that AnyEvent won't take advantage of some additional
2422 modules if they are installed.
2423
2424 This section epxlains which additional modules will be used, and how they
2425 affect AnyEvent's operetion.
2426
2427 =over 4
2428
2429 =item L<Async::Interrupt>
2430
2431 This slightly arcane module is used to implement fast signal handling: To
2432 my knowledge, there is no way to do completely race-free and quick
2433 signal handling in pure perl. To ensure that signals still get
2434 delivered, AnyEvent will start an interval timer to wake up perl (and
2435 catch the signals) with some delay (default is 10 seconds, look for
2436 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2437
2438 If this module is available, then it will be used to implement signal
2439 catching, which means that signals will not be delayed, and the event loop
2440 will not be interrupted regularly, which is more efficient (And good for
2441 battery life on laptops).
2442
2443 This affects not just the pure-perl event loop, but also other event loops
2444 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2445
2446 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2447 and either employ their own workarounds (POE) or use AnyEvent's workaround
2448 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2449 does nothing for those backends.
2450
2451 =item L<EV>
2452
2453 This module isn't really "optional", as it is simply one of the backend
2454 event loops that AnyEvent can use. However, it is simply the best event
2455 loop available in terms of features, speed and stability: It supports
2456 the AnyEvent API optimally, implements all the watcher types in XS, does
2457 automatic timer adjustments even when no monotonic clock is available,
2458 can take avdantage of advanced kernel interfaces such as C<epoll> and
2459 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2460 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2461
2462 =item L<Guard>
2463
2464 The guard module, when used, will be used to implement
2465 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2466 lot less memory), but otherwise doesn't affect guard operation much. It is
2467 purely used for performance.
2468
2469 =item L<JSON> and L<JSON::XS>
2470
2471 This module is required when you want to read or write JSON data via
2472 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2473 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2474
2475 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2476 installed.
2477
2478 =item L<Net::SSLeay>
2479
2480 Implementing TLS/SSL in Perl is certainly interesting, but not very
2481 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2482 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2483
2484 =item L<Time::HiRes>
2485
2486 This module is part of perl since release 5.008. It will be used when the
2487 chosen event library does not come with a timing source on it's own. The
2488 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2489 try to use a monotonic clock for timing stability.
2490
2491 =back
2492
2493
2494 =head1 FORK
2495
2496 Most event libraries are not fork-safe. The ones who are usually are
2497 because they rely on inefficient but fork-safe C<select> or C<poll>
2498 calls. Only L<EV> is fully fork-aware.
2499
2500 If you have to fork, you must either do so I<before> creating your first
2501 watcher OR you must not use AnyEvent at all in the child OR you must do
2502 something completely out of the scope of AnyEvent.
2503
2504
2505 =head1 SECURITY CONSIDERATIONS
2506
2507 AnyEvent can be forced to load any event model via
2508 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2509 execute arbitrary code or directly gain access, it can easily be used to
2510 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2511 will not be active when the program uses a different event model than
2512 specified in the variable.
2513
2514 You can make AnyEvent completely ignore this variable by deleting it
2515 before the first watcher gets created, e.g. with a C<BEGIN> block:
2516
2517 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2518
2519 use AnyEvent;
2520
2521 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2522 be used to probe what backend is used and gain other information (which is
2523 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2524 $ENV{PERL_ANYEVENT_STRICT}.
2525
2526 Note that AnyEvent will remove I<all> environment variables starting with
2527 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2528 enabled.
2529
2530
2531 =head1 BUGS
2532
2533 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2534 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2535 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2536 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2537 pronounced).
2538
2539
2540 =head1 SEE ALSO
2541
2542 Utility functions: L<AnyEvent::Util>.
2543
2544 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2545 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2546
2547 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2548 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2549 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2550 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2551
2552 Non-blocking file handles, sockets, TCP clients and
2553 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2554
2555 Asynchronous DNS: L<AnyEvent::DNS>.
2556
2557 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2558 L<Coro::Event>,
2559
2560 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2561 L<AnyEvent::HTTP>.
2562
2563
2564 =head1 AUTHOR
2565
2566 Marc Lehmann <schmorp@schmorp.de>
2567 http://home.schmorp.de/
2568
2569 =cut
2570
2571 1
2572