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Revision: 1.297
Committed: Thu Nov 19 01:55:57 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
CVS Tags: rel-5_21
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Log Message:
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 A typical example would be a script in a web server (e.g. C<mod_perl>) -
369 when mod_perl executes the script, then the event loop will have the wrong
370 idea about the "current time" (being potentially far in the past, when the
371 script ran the last time). In that case you should arrange a call to C<<
372 AnyEvent->now_update >> each time the web server process wakes up again
373 (e.g. at the start of your script, or in a handler).
374
375 Note that updating the time I<might> cause some events to be handled.
376
377 =back
378
379 =head2 SIGNAL WATCHERS
380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
383 You can watch for signals using a signal watcher, C<signal> is the signal
384 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
385 callback to be invoked whenever a signal occurs.
386
387 Although the callback might get passed parameters, their value and
388 presence is undefined and you cannot rely on them. Portable AnyEvent
389 callbacks cannot use arguments passed to signal watcher callbacks.
390
391 Multiple signal occurrences can be clumped together into one callback
392 invocation, and callback invocation will be synchronous. Synchronous means
393 that it might take a while until the signal gets handled by the process,
394 but it is guaranteed not to interrupt any other callbacks.
395
396 The main advantage of using these watchers is that you can share a signal
397 between multiple watchers, and AnyEvent will ensure that signals will not
398 interrupt your program at bad times.
399
400 This watcher might use C<%SIG> (depending on the event loop used),
401 so programs overwriting those signals directly will likely not work
402 correctly.
403
404 Example: exit on SIGINT
405
406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
407
408 =head3 Signal Races, Delays and Workarounds
409
410 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
411 callbacks to signals in a generic way, which is a pity, as you cannot
412 do race-free signal handling in perl, requiring C libraries for
413 this. AnyEvent will try to do it's best, which means in some cases,
414 signals will be delayed. The maximum time a signal might be delayed is
415 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
416 variable can be changed only before the first signal watcher is created,
417 and should be left alone otherwise. This variable determines how often
418 AnyEvent polls for signals (in case a wake-up was missed). Higher values
419 will cause fewer spurious wake-ups, which is better for power and CPU
420 saving.
421
422 All these problems can be avoided by installing the optional
423 L<Async::Interrupt> module, which works with most event loops. It will not
424 work with inherently broken event loops such as L<Event> or L<Event::Lib>
425 (and not with L<POE> currently, as POE does it's own workaround with
426 one-second latency). For those, you just have to suffer the delays.
427
428 =head2 CHILD PROCESS WATCHERS
429
430 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
431
432 You can also watch on a child process exit and catch its exit status.
433
434 The child process is specified by the C<pid> argument (one some backends,
435 using C<0> watches for any child process exit, on others this will
436 croak). The watcher will be triggered only when the child process has
437 finished and an exit status is available, not on any trace events
438 (stopped/continued).
439
440 The callback will be called with the pid and exit status (as returned by
441 waitpid), so unlike other watcher types, you I<can> rely on child watcher
442 callback arguments.
443
444 This watcher type works by installing a signal handler for C<SIGCHLD>,
445 and since it cannot be shared, nothing else should use SIGCHLD or reap
446 random child processes (waiting for specific child processes, e.g. inside
447 C<system>, is just fine).
448
449 There is a slight catch to child watchers, however: you usually start them
450 I<after> the child process was created, and this means the process could
451 have exited already (and no SIGCHLD will be sent anymore).
452
453 Not all event models handle this correctly (neither POE nor IO::Async do,
454 see their AnyEvent::Impl manpages for details), but even for event models
455 that I<do> handle this correctly, they usually need to be loaded before
456 the process exits (i.e. before you fork in the first place). AnyEvent's
457 pure perl event loop handles all cases correctly regardless of when you
458 start the watcher.
459
460 This means you cannot create a child watcher as the very first
461 thing in an AnyEvent program, you I<have> to create at least one
462 watcher before you C<fork> the child (alternatively, you can call
463 C<AnyEvent::detect>).
464
465 As most event loops do not support waiting for child events, they will be
466 emulated by AnyEvent in most cases, in which the latency and race problems
467 mentioned in the description of signal watchers apply.
468
469 Example: fork a process and wait for it
470
471 my $done = AnyEvent->condvar;
472
473 my $pid = fork or exit 5;
474
475 my $w = AnyEvent->child (
476 pid => $pid,
477 cb => sub {
478 my ($pid, $status) = @_;
479 warn "pid $pid exited with status $status";
480 $done->send;
481 },
482 );
483
484 # do something else, then wait for process exit
485 $done->recv;
486
487 =head2 IDLE WATCHERS
488
489 $w = AnyEvent->idle (cb => <callback>);
490
491 Sometimes there is a need to do something, but it is not so important
492 to do it instantly, but only when there is nothing better to do. This
493 "nothing better to do" is usually defined to be "no other events need
494 attention by the event loop".
495
496 Idle watchers ideally get invoked when the event loop has nothing
497 better to do, just before it would block the process to wait for new
498 events. Instead of blocking, the idle watcher is invoked.
499
500 Most event loops unfortunately do not really support idle watchers (only
501 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
502 will simply call the callback "from time to time".
503
504 Example: read lines from STDIN, but only process them when the
505 program is otherwise idle:
506
507 my @lines; # read data
508 my $idle_w;
509 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
510 push @lines, scalar <STDIN>;
511
512 # start an idle watcher, if not already done
513 $idle_w ||= AnyEvent->idle (cb => sub {
514 # handle only one line, when there are lines left
515 if (my $line = shift @lines) {
516 print "handled when idle: $line";
517 } else {
518 # otherwise disable the idle watcher again
519 undef $idle_w;
520 }
521 });
522 });
523
524 =head2 CONDITION VARIABLES
525
526 $cv = AnyEvent->condvar;
527
528 $cv->send (<list>);
529 my @res = $cv->recv;
530
531 If you are familiar with some event loops you will know that all of them
532 require you to run some blocking "loop", "run" or similar function that
533 will actively watch for new events and call your callbacks.
534
535 AnyEvent is slightly different: it expects somebody else to run the event
536 loop and will only block when necessary (usually when told by the user).
537
538 The instrument to do that is called a "condition variable", so called
539 because they represent a condition that must become true.
540
541 Now is probably a good time to look at the examples further below.
542
543 Condition variables can be created by calling the C<< AnyEvent->condvar
544 >> method, usually without arguments. The only argument pair allowed is
545 C<cb>, which specifies a callback to be called when the condition variable
546 becomes true, with the condition variable as the first argument (but not
547 the results).
548
549 After creation, the condition variable is "false" until it becomes "true"
550 by calling the C<send> method (or calling the condition variable as if it
551 were a callback, read about the caveats in the description for the C<<
552 ->send >> method).
553
554 Condition variables are similar to callbacks, except that you can
555 optionally wait for them. They can also be called merge points - points
556 in time where multiple outstanding events have been processed. And yet
557 another way to call them is transactions - each condition variable can be
558 used to represent a transaction, which finishes at some point and delivers
559 a result. And yet some people know them as "futures" - a promise to
560 compute/deliver something that you can wait for.
561
562 Condition variables are very useful to signal that something has finished,
563 for example, if you write a module that does asynchronous http requests,
564 then a condition variable would be the ideal candidate to signal the
565 availability of results. The user can either act when the callback is
566 called or can synchronously C<< ->recv >> for the results.
567
568 You can also use them to simulate traditional event loops - for example,
569 you can block your main program until an event occurs - for example, you
570 could C<< ->recv >> in your main program until the user clicks the Quit
571 button of your app, which would C<< ->send >> the "quit" event.
572
573 Note that condition variables recurse into the event loop - if you have
574 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
575 lose. Therefore, condition variables are good to export to your caller, but
576 you should avoid making a blocking wait yourself, at least in callbacks,
577 as this asks for trouble.
578
579 Condition variables are represented by hash refs in perl, and the keys
580 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
581 easy (it is often useful to build your own transaction class on top of
582 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
583 it's C<new> method in your own C<new> method.
584
585 There are two "sides" to a condition variable - the "producer side" which
586 eventually calls C<< -> send >>, and the "consumer side", which waits
587 for the send to occur.
588
589 Example: wait for a timer.
590
591 # wait till the result is ready
592 my $result_ready = AnyEvent->condvar;
593
594 # do something such as adding a timer
595 # or socket watcher the calls $result_ready->send
596 # when the "result" is ready.
597 # in this case, we simply use a timer:
598 my $w = AnyEvent->timer (
599 after => 1,
600 cb => sub { $result_ready->send },
601 );
602
603 # this "blocks" (while handling events) till the callback
604 # calls ->send
605 $result_ready->recv;
606
607 Example: wait for a timer, but take advantage of the fact that condition
608 variables are also callable directly.
609
610 my $done = AnyEvent->condvar;
611 my $delay = AnyEvent->timer (after => 5, cb => $done);
612 $done->recv;
613
614 Example: Imagine an API that returns a condvar and doesn't support
615 callbacks. This is how you make a synchronous call, for example from
616 the main program:
617
618 use AnyEvent::CouchDB;
619
620 ...
621
622 my @info = $couchdb->info->recv;
623
624 And this is how you would just set a callback to be called whenever the
625 results are available:
626
627 $couchdb->info->cb (sub {
628 my @info = $_[0]->recv;
629 });
630
631 =head3 METHODS FOR PRODUCERS
632
633 These methods should only be used by the producing side, i.e. the
634 code/module that eventually sends the signal. Note that it is also
635 the producer side which creates the condvar in most cases, but it isn't
636 uncommon for the consumer to create it as well.
637
638 =over 4
639
640 =item $cv->send (...)
641
642 Flag the condition as ready - a running C<< ->recv >> and all further
643 calls to C<recv> will (eventually) return after this method has been
644 called. If nobody is waiting the send will be remembered.
645
646 If a callback has been set on the condition variable, it is called
647 immediately from within send.
648
649 Any arguments passed to the C<send> call will be returned by all
650 future C<< ->recv >> calls.
651
652 Condition variables are overloaded so one can call them directly (as if
653 they were a code reference). Calling them directly is the same as calling
654 C<send>.
655
656 =item $cv->croak ($error)
657
658 Similar to send, but causes all call's to C<< ->recv >> to invoke
659 C<Carp::croak> with the given error message/object/scalar.
660
661 This can be used to signal any errors to the condition variable
662 user/consumer. Doing it this way instead of calling C<croak> directly
663 delays the error detetcion, but has the overwhelmign advantage that it
664 diagnoses the error at the place where the result is expected, and not
665 deep in some event clalback without connection to the actual code causing
666 the problem.
667
668 =item $cv->begin ([group callback])
669
670 =item $cv->end
671
672 These two methods can be used to combine many transactions/events into
673 one. For example, a function that pings many hosts in parallel might want
674 to use a condition variable for the whole process.
675
676 Every call to C<< ->begin >> will increment a counter, and every call to
677 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
678 >>, the (last) callback passed to C<begin> will be executed, passing the
679 condvar as first argument. That callback is I<supposed> to call C<< ->send
680 >>, but that is not required. If no group callback was set, C<send> will
681 be called without any arguments.
682
683 You can think of C<< $cv->send >> giving you an OR condition (one call
684 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
685 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
686
687 Let's start with a simple example: you have two I/O watchers (for example,
688 STDOUT and STDERR for a program), and you want to wait for both streams to
689 close before activating a condvar:
690
691 my $cv = AnyEvent->condvar;
692
693 $cv->begin; # first watcher
694 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
695 defined sysread $fh1, my $buf, 4096
696 or $cv->end;
697 });
698
699 $cv->begin; # second watcher
700 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
701 defined sysread $fh2, my $buf, 4096
702 or $cv->end;
703 });
704
705 $cv->recv;
706
707 This works because for every event source (EOF on file handle), there is
708 one call to C<begin>, so the condvar waits for all calls to C<end> before
709 sending.
710
711 The ping example mentioned above is slightly more complicated, as the
712 there are results to be passwd back, and the number of tasks that are
713 begung can potentially be zero:
714
715 my $cv = AnyEvent->condvar;
716
717 my %result;
718 $cv->begin (sub { shift->send (\%result) });
719
720 for my $host (@list_of_hosts) {
721 $cv->begin;
722 ping_host_then_call_callback $host, sub {
723 $result{$host} = ...;
724 $cv->end;
725 };
726 }
727
728 $cv->end;
729
730 This code fragment supposedly pings a number of hosts and calls
731 C<send> after results for all then have have been gathered - in any
732 order. To achieve this, the code issues a call to C<begin> when it starts
733 each ping request and calls C<end> when it has received some result for
734 it. Since C<begin> and C<end> only maintain a counter, the order in which
735 results arrive is not relevant.
736
737 There is an additional bracketing call to C<begin> and C<end> outside the
738 loop, which serves two important purposes: first, it sets the callback
739 to be called once the counter reaches C<0>, and second, it ensures that
740 C<send> is called even when C<no> hosts are being pinged (the loop
741 doesn't execute once).
742
743 This is the general pattern when you "fan out" into multiple (but
744 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
745 the callback and ensure C<end> is called at least once, and then, for each
746 subrequest you start, call C<begin> and for each subrequest you finish,
747 call C<end>.
748
749 =back
750
751 =head3 METHODS FOR CONSUMERS
752
753 These methods should only be used by the consuming side, i.e. the
754 code awaits the condition.
755
756 =over 4
757
758 =item $cv->recv
759
760 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
761 >> methods have been called on c<$cv>, while servicing other watchers
762 normally.
763
764 You can only wait once on a condition - additional calls are valid but
765 will return immediately.
766
767 If an error condition has been set by calling C<< ->croak >>, then this
768 function will call C<croak>.
769
770 In list context, all parameters passed to C<send> will be returned,
771 in scalar context only the first one will be returned.
772
773 Note that doing a blocking wait in a callback is not supported by any
774 event loop, that is, recursive invocation of a blocking C<< ->recv
775 >> is not allowed, and the C<recv> call will C<croak> if such a
776 condition is detected. This condition can be slightly loosened by using
777 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
778 any thread that doesn't run the event loop itself.
779
780 Not all event models support a blocking wait - some die in that case
781 (programs might want to do that to stay interactive), so I<if you are
782 using this from a module, never require a blocking wait>. Instead, let the
783 caller decide whether the call will block or not (for example, by coupling
784 condition variables with some kind of request results and supporting
785 callbacks so the caller knows that getting the result will not block,
786 while still supporting blocking waits if the caller so desires).
787
788 You can ensure that C<< -recv >> never blocks by setting a callback and
789 only calling C<< ->recv >> from within that callback (or at a later
790 time). This will work even when the event loop does not support blocking
791 waits otherwise.
792
793 =item $bool = $cv->ready
794
795 Returns true when the condition is "true", i.e. whether C<send> or
796 C<croak> have been called.
797
798 =item $cb = $cv->cb ($cb->($cv))
799
800 This is a mutator function that returns the callback set and optionally
801 replaces it before doing so.
802
803 The callback will be called when the condition becomes (or already was)
804 "true", i.e. when C<send> or C<croak> are called (or were called), with
805 the only argument being the condition variable itself. Calling C<recv>
806 inside the callback or at any later time is guaranteed not to block.
807
808 =back
809
810 =head1 SUPPORTED EVENT LOOPS/BACKENDS
811
812 The available backend classes are (every class has its own manpage):
813
814 =over 4
815
816 =item Backends that are autoprobed when no other event loop can be found.
817
818 EV is the preferred backend when no other event loop seems to be in
819 use. If EV is not installed, then AnyEvent will fall back to its own
820 pure-perl implementation, which is available everywhere as it comes with
821 AnyEvent itself.
822
823 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
824 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
825
826 =item Backends that are transparently being picked up when they are used.
827
828 These will be used when they are currently loaded when the first watcher
829 is created, in which case it is assumed that the application is using
830 them. This means that AnyEvent will automatically pick the right backend
831 when the main program loads an event module before anything starts to
832 create watchers. Nothing special needs to be done by the main program.
833
834 AnyEvent::Impl::Event based on Event, very stable, few glitches.
835 AnyEvent::Impl::Glib based on Glib, slow but very stable.
836 AnyEvent::Impl::Tk based on Tk, very broken.
837 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
838 AnyEvent::Impl::POE based on POE, very slow, some limitations.
839 AnyEvent::Impl::Irssi used when running within irssi.
840
841 =item Backends with special needs.
842
843 Qt requires the Qt::Application to be instantiated first, but will
844 otherwise be picked up automatically. As long as the main program
845 instantiates the application before any AnyEvent watchers are created,
846 everything should just work.
847
848 AnyEvent::Impl::Qt based on Qt.
849
850 Support for IO::Async can only be partial, as it is too broken and
851 architecturally limited to even support the AnyEvent API. It also
852 is the only event loop that needs the loop to be set explicitly, so
853 it can only be used by a main program knowing about AnyEvent. See
854 L<AnyEvent::Impl::Async> for the gory details.
855
856 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
857
858 =item Event loops that are indirectly supported via other backends.
859
860 Some event loops can be supported via other modules:
861
862 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
863
864 B<WxWidgets> has no support for watching file handles. However, you can
865 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
866 polls 20 times per second, which was considered to be too horrible to even
867 consider for AnyEvent.
868
869 B<Prima> is not supported as nobody seems to be using it, but it has a POE
870 backend, so it can be supported through POE.
871
872 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
873 load L<POE> when detecting them, in the hope that POE will pick them up,
874 in which case everything will be automatic.
875
876 =back
877
878 =head1 GLOBAL VARIABLES AND FUNCTIONS
879
880 These are not normally required to use AnyEvent, but can be useful to
881 write AnyEvent extension modules.
882
883 =over 4
884
885 =item $AnyEvent::MODEL
886
887 Contains C<undef> until the first watcher is being created, before the
888 backend has been autodetected.
889
890 Afterwards it contains the event model that is being used, which is the
891 name of the Perl class implementing the model. This class is usually one
892 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
893 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
894 will be C<urxvt::anyevent>).
895
896 =item AnyEvent::detect
897
898 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
899 if necessary. You should only call this function right before you would
900 have created an AnyEvent watcher anyway, that is, as late as possible at
901 runtime, and not e.g. while initialising of your module.
902
903 If you need to do some initialisation before AnyEvent watchers are
904 created, use C<post_detect>.
905
906 =item $guard = AnyEvent::post_detect { BLOCK }
907
908 Arranges for the code block to be executed as soon as the event model is
909 autodetected (or immediately if this has already happened).
910
911 The block will be executed I<after> the actual backend has been detected
912 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
913 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
914 other initialisations - see the sources of L<AnyEvent::Strict> or
915 L<AnyEvent::AIO> to see how this is used.
916
917 The most common usage is to create some global watchers, without forcing
918 event module detection too early, for example, L<AnyEvent::AIO> creates
919 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
920 avoid autodetecting the event module at load time.
921
922 If called in scalar or list context, then it creates and returns an object
923 that automatically removes the callback again when it is destroyed (or
924 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
925 a case where this is useful.
926
927 Example: Create a watcher for the IO::AIO module and store it in
928 C<$WATCHER>. Only do so after the event loop is initialised, though.
929
930 our WATCHER;
931
932 my $guard = AnyEvent::post_detect {
933 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
934 };
935
936 # the ||= is important in case post_detect immediately runs the block,
937 # as to not clobber the newly-created watcher. assigning both watcher and
938 # post_detect guard to the same variable has the advantage of users being
939 # able to just C<undef $WATCHER> if the watcher causes them grief.
940
941 $WATCHER ||= $guard;
942
943 =item @AnyEvent::post_detect
944
945 If there are any code references in this array (you can C<push> to it
946 before or after loading AnyEvent), then they will called directly after
947 the event loop has been chosen.
948
949 You should check C<$AnyEvent::MODEL> before adding to this array, though:
950 if it is defined then the event loop has already been detected, and the
951 array will be ignored.
952
953 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
954 it,as it takes care of these details.
955
956 This variable is mainly useful for modules that can do something useful
957 when AnyEvent is used and thus want to know when it is initialised, but do
958 not need to even load it by default. This array provides the means to hook
959 into AnyEvent passively, without loading it.
960
961 =back
962
963 =head1 WHAT TO DO IN A MODULE
964
965 As a module author, you should C<use AnyEvent> and call AnyEvent methods
966 freely, but you should not load a specific event module or rely on it.
967
968 Be careful when you create watchers in the module body - AnyEvent will
969 decide which event module to use as soon as the first method is called, so
970 by calling AnyEvent in your module body you force the user of your module
971 to load the event module first.
972
973 Never call C<< ->recv >> on a condition variable unless you I<know> that
974 the C<< ->send >> method has been called on it already. This is
975 because it will stall the whole program, and the whole point of using
976 events is to stay interactive.
977
978 It is fine, however, to call C<< ->recv >> when the user of your module
979 requests it (i.e. if you create a http request object ad have a method
980 called C<results> that returns the results, it should call C<< ->recv >>
981 freely, as the user of your module knows what she is doing. always).
982
983 =head1 WHAT TO DO IN THE MAIN PROGRAM
984
985 There will always be a single main program - the only place that should
986 dictate which event model to use.
987
988 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
989 do anything special (it does not need to be event-based) and let AnyEvent
990 decide which implementation to chose if some module relies on it.
991
992 If the main program relies on a specific event model - for example, in
993 Gtk2 programs you have to rely on the Glib module - you should load the
994 event module before loading AnyEvent or any module that uses it: generally
995 speaking, you should load it as early as possible. The reason is that
996 modules might create watchers when they are loaded, and AnyEvent will
997 decide on the event model to use as soon as it creates watchers, and it
998 might chose the wrong one unless you load the correct one yourself.
999
1000 You can chose to use a pure-perl implementation by loading the
1001 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1002 everywhere, but letting AnyEvent chose the model is generally better.
1003
1004 =head2 MAINLOOP EMULATION
1005
1006 Sometimes (often for short test scripts, or even standalone programs who
1007 only want to use AnyEvent), you do not want to run a specific event loop.
1008
1009 In that case, you can use a condition variable like this:
1010
1011 AnyEvent->condvar->recv;
1012
1013 This has the effect of entering the event loop and looping forever.
1014
1015 Note that usually your program has some exit condition, in which case
1016 it is better to use the "traditional" approach of storing a condition
1017 variable somewhere, waiting for it, and sending it when the program should
1018 exit cleanly.
1019
1020
1021 =head1 OTHER MODULES
1022
1023 The following is a non-exhaustive list of additional modules that use
1024 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1025 modules and other event loops in the same program. Some of the modules
1026 come with AnyEvent, most are available via CPAN.
1027
1028 =over 4
1029
1030 =item L<AnyEvent::Util>
1031
1032 Contains various utility functions that replace often-used but blocking
1033 functions such as C<inet_aton> by event-/callback-based versions.
1034
1035 =item L<AnyEvent::Socket>
1036
1037 Provides various utility functions for (internet protocol) sockets,
1038 addresses and name resolution. Also functions to create non-blocking tcp
1039 connections or tcp servers, with IPv6 and SRV record support and more.
1040
1041 =item L<AnyEvent::Handle>
1042
1043 Provide read and write buffers, manages watchers for reads and writes,
1044 supports raw and formatted I/O, I/O queued and fully transparent and
1045 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1046
1047 =item L<AnyEvent::DNS>
1048
1049 Provides rich asynchronous DNS resolver capabilities.
1050
1051 =item L<AnyEvent::HTTP>
1052
1053 A simple-to-use HTTP library that is capable of making a lot of concurrent
1054 HTTP requests.
1055
1056 =item L<AnyEvent::HTTPD>
1057
1058 Provides a simple web application server framework.
1059
1060 =item L<AnyEvent::FastPing>
1061
1062 The fastest ping in the west.
1063
1064 =item L<AnyEvent::DBI>
1065
1066 Executes L<DBI> requests asynchronously in a proxy process.
1067
1068 =item L<AnyEvent::AIO>
1069
1070 Truly asynchronous I/O, should be in the toolbox of every event
1071 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1072 together.
1073
1074 =item L<AnyEvent::BDB>
1075
1076 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1077 L<BDB> and AnyEvent together.
1078
1079 =item L<AnyEvent::GPSD>
1080
1081 A non-blocking interface to gpsd, a daemon delivering GPS information.
1082
1083 =item L<AnyEvent::IRC>
1084
1085 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1086
1087 =item L<AnyEvent::XMPP>
1088
1089 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1090 Net::XMPP2>.
1091
1092 =item L<AnyEvent::IGS>
1093
1094 A non-blocking interface to the Internet Go Server protocol (used by
1095 L<App::IGS>).
1096
1097 =item L<Net::FCP>
1098
1099 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1100 of AnyEvent.
1101
1102 =item L<Event::ExecFlow>
1103
1104 High level API for event-based execution flow control.
1105
1106 =item L<Coro>
1107
1108 Has special support for AnyEvent via L<Coro::AnyEvent>.
1109
1110 =back
1111
1112 =cut
1113
1114 package AnyEvent;
1115
1116 # basically a tuned-down version of common::sense
1117 sub common_sense {
1118 # from common:.sense 1.0
1119 ${^WARNING_BITS} = "\xfc\x3f\xf3\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1120 # use strict vars subs
1121 $^H |= 0x00000600;
1122 }
1123
1124 BEGIN { AnyEvent::common_sense }
1125
1126 use Carp ();
1127
1128 our $VERSION = '5.21';
1129 our $MODEL;
1130
1131 our $AUTOLOAD;
1132 our @ISA;
1133
1134 our @REGISTRY;
1135
1136 our $VERBOSE;
1137
1138 BEGIN {
1139 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1140 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1141
1142 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1143 if ${^TAINT};
1144
1145 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1146
1147 }
1148
1149 our $MAX_SIGNAL_LATENCY = 10;
1150
1151 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1152
1153 {
1154 my $idx;
1155 $PROTOCOL{$_} = ++$idx
1156 for reverse split /\s*,\s*/,
1157 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1158 }
1159
1160 my @models = (
1161 [EV:: => AnyEvent::Impl::EV:: , 1],
1162 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1163 # everything below here will not (normally) be autoprobed
1164 # as the pureperl backend should work everywhere
1165 # and is usually faster
1166 [Event:: => AnyEvent::Impl::Event::, 1],
1167 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1168 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1169 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1170 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1171 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1172 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1173 [Wx:: => AnyEvent::Impl::POE::],
1174 [Prima:: => AnyEvent::Impl::POE::],
1175 # IO::Async is just too broken - we would need workarounds for its
1176 # byzantine signal and broken child handling, among others.
1177 # IO::Async is rather hard to detect, as it doesn't have any
1178 # obvious default class.
1179 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1180 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1181 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1182 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1183 );
1184
1185 our %method = map +($_ => 1),
1186 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1187
1188 our @post_detect;
1189
1190 sub post_detect(&) {
1191 my ($cb) = @_;
1192
1193 if ($MODEL) {
1194 $cb->();
1195
1196 undef
1197 } else {
1198 push @post_detect, $cb;
1199
1200 defined wantarray
1201 ? bless \$cb, "AnyEvent::Util::postdetect"
1202 : ()
1203 }
1204 }
1205
1206 sub AnyEvent::Util::postdetect::DESTROY {
1207 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1208 }
1209
1210 sub detect() {
1211 unless ($MODEL) {
1212 local $SIG{__DIE__};
1213
1214 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1215 my $model = "AnyEvent::Impl::$1";
1216 if (eval "require $model") {
1217 $MODEL = $model;
1218 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1219 } else {
1220 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1221 }
1222 }
1223
1224 # check for already loaded models
1225 unless ($MODEL) {
1226 for (@REGISTRY, @models) {
1227 my ($package, $model) = @$_;
1228 if (${"$package\::VERSION"} > 0) {
1229 if (eval "require $model") {
1230 $MODEL = $model;
1231 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1232 last;
1233 }
1234 }
1235 }
1236
1237 unless ($MODEL) {
1238 # try to autoload a model
1239 for (@REGISTRY, @models) {
1240 my ($package, $model, $autoload) = @$_;
1241 if (
1242 $autoload
1243 and eval "require $package"
1244 and ${"$package\::VERSION"} > 0
1245 and eval "require $model"
1246 ) {
1247 $MODEL = $model;
1248 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1249 last;
1250 }
1251 }
1252
1253 $MODEL
1254 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1255 }
1256 }
1257
1258 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1259
1260 unshift @ISA, $MODEL;
1261
1262 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1263
1264 (shift @post_detect)->() while @post_detect;
1265 }
1266
1267 $MODEL
1268 }
1269
1270 sub AUTOLOAD {
1271 (my $func = $AUTOLOAD) =~ s/.*://;
1272
1273 $method{$func}
1274 or Carp::croak "$func: not a valid method for AnyEvent objects";
1275
1276 detect unless $MODEL;
1277
1278 my $class = shift;
1279 $class->$func (@_);
1280 }
1281
1282 # utility function to dup a filehandle. this is used by many backends
1283 # to support binding more than one watcher per filehandle (they usually
1284 # allow only one watcher per fd, so we dup it to get a different one).
1285 sub _dupfh($$;$$) {
1286 my ($poll, $fh, $r, $w) = @_;
1287
1288 # cygwin requires the fh mode to be matching, unix doesn't
1289 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1290
1291 open my $fh2, $mode, $fh
1292 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1293
1294 # we assume CLOEXEC is already set by perl in all important cases
1295
1296 ($fh2, $rw)
1297 }
1298
1299 =head1 SIMPLIFIED AE API
1300
1301 Starting with version 5.0, AnyEvent officially supports a second, much
1302 simpler, API that is designed to reduce the calling, typing and memory
1303 overhead.
1304
1305 See the L<AE> manpage for details.
1306
1307 =cut
1308
1309 package AE;
1310
1311 our $VERSION = $AnyEvent::VERSION;
1312
1313 sub io($$$) {
1314 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1315 }
1316
1317 sub timer($$$) {
1318 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1319 }
1320
1321 sub signal($$) {
1322 AnyEvent->signal (signal => $_[0], cb => $_[1])
1323 }
1324
1325 sub child($$) {
1326 AnyEvent->child (pid => $_[0], cb => $_[1])
1327 }
1328
1329 sub idle($) {
1330 AnyEvent->idle (cb => $_[0])
1331 }
1332
1333 sub cv(;&) {
1334 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1335 }
1336
1337 sub now() {
1338 AnyEvent->now
1339 }
1340
1341 sub now_update() {
1342 AnyEvent->now_update
1343 }
1344
1345 sub time() {
1346 AnyEvent->time
1347 }
1348
1349 package AnyEvent::Base;
1350
1351 # default implementations for many methods
1352
1353 sub _time() {
1354 # probe for availability of Time::HiRes
1355 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1356 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1357 *_time = \&Time::HiRes::time;
1358 # if (eval "use POSIX (); (POSIX::times())...
1359 } else {
1360 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1361 *_time = sub { time }; # epic fail
1362 }
1363
1364 &_time
1365 }
1366
1367 sub time { _time }
1368 sub now { _time }
1369 sub now_update { }
1370
1371 # default implementation for ->condvar
1372
1373 sub condvar {
1374 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1375 }
1376
1377 # default implementation for ->signal
1378
1379 our $HAVE_ASYNC_INTERRUPT;
1380
1381 sub _have_async_interrupt() {
1382 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1383 && eval "use Async::Interrupt 1.02 (); 1")
1384 unless defined $HAVE_ASYNC_INTERRUPT;
1385
1386 $HAVE_ASYNC_INTERRUPT
1387 }
1388
1389 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1390 our (%SIG_ASY, %SIG_ASY_W);
1391 our ($SIG_COUNT, $SIG_TW);
1392
1393 sub _signal_exec {
1394 $HAVE_ASYNC_INTERRUPT
1395 ? $SIGPIPE_R->drain
1396 : sysread $SIGPIPE_R, (my $dummy), 9;
1397
1398 while (%SIG_EV) {
1399 for (keys %SIG_EV) {
1400 delete $SIG_EV{$_};
1401 $_->() for values %{ $SIG_CB{$_} || {} };
1402 }
1403 }
1404 }
1405
1406 # install a dummy wakeup watcher to reduce signal catching latency
1407 sub _sig_add() {
1408 unless ($SIG_COUNT++) {
1409 # try to align timer on a full-second boundary, if possible
1410 my $NOW = AE::now;
1411
1412 $SIG_TW = AE::timer
1413 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1414 $MAX_SIGNAL_LATENCY,
1415 sub { } # just for the PERL_ASYNC_CHECK
1416 ;
1417 }
1418 }
1419
1420 sub _sig_del {
1421 undef $SIG_TW
1422 unless --$SIG_COUNT;
1423 }
1424
1425 our $_sig_name_init; $_sig_name_init = sub {
1426 eval q{ # poor man's autoloading
1427 undef $_sig_name_init;
1428
1429 if (_have_async_interrupt) {
1430 *sig2num = \&Async::Interrupt::sig2num;
1431 *sig2name = \&Async::Interrupt::sig2name;
1432 } else {
1433 require Config;
1434
1435 my %signame2num;
1436 @signame2num{ split ' ', $Config::Config{sig_name} }
1437 = split ' ', $Config::Config{sig_num};
1438
1439 my @signum2name;
1440 @signum2name[values %signame2num] = keys %signame2num;
1441
1442 *sig2num = sub($) {
1443 $_[0] > 0 ? shift : $signame2num{+shift}
1444 };
1445 *sig2name = sub ($) {
1446 $_[0] > 0 ? $signum2name[+shift] : shift
1447 };
1448 }
1449 };
1450 die if $@;
1451 };
1452
1453 sub sig2num ($) { &$_sig_name_init; &sig2num }
1454 sub sig2name($) { &$_sig_name_init; &sig2name }
1455
1456 sub signal {
1457 eval q{ # poor man's autoloading {}
1458 # probe for availability of Async::Interrupt
1459 if (_have_async_interrupt) {
1460 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1461
1462 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1463 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1464
1465 } else {
1466 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1467
1468 require Fcntl;
1469
1470 if (AnyEvent::WIN32) {
1471 require AnyEvent::Util;
1472
1473 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1474 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1475 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1476 } else {
1477 pipe $SIGPIPE_R, $SIGPIPE_W;
1478 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1479 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1480
1481 # not strictly required, as $^F is normally 2, but let's make sure...
1482 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1483 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1484 }
1485
1486 $SIGPIPE_R
1487 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1488
1489 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1490 }
1491
1492 *signal = sub {
1493 my (undef, %arg) = @_;
1494
1495 my $signal = uc $arg{signal}
1496 or Carp::croak "required option 'signal' is missing";
1497
1498 if ($HAVE_ASYNC_INTERRUPT) {
1499 # async::interrupt
1500
1501 $signal = sig2num $signal;
1502 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1503
1504 $SIG_ASY{$signal} ||= new Async::Interrupt
1505 cb => sub { undef $SIG_EV{$signal} },
1506 signal => $signal,
1507 pipe => [$SIGPIPE_R->filenos],
1508 pipe_autodrain => 0,
1509 ;
1510
1511 } else {
1512 # pure perl
1513
1514 # AE::Util has been loaded in signal
1515 $signal = sig2name $signal;
1516 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1517
1518 $SIG{$signal} ||= sub {
1519 local $!;
1520 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1521 undef $SIG_EV{$signal};
1522 };
1523
1524 # can't do signal processing without introducing races in pure perl,
1525 # so limit the signal latency.
1526 _sig_add;
1527 }
1528
1529 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1530 };
1531
1532 *AnyEvent::Base::signal::DESTROY = sub {
1533 my ($signal, $cb) = @{$_[0]};
1534
1535 _sig_del;
1536
1537 delete $SIG_CB{$signal}{$cb};
1538
1539 $HAVE_ASYNC_INTERRUPT
1540 ? delete $SIG_ASY{$signal}
1541 : # delete doesn't work with older perls - they then
1542 # print weird messages, or just unconditionally exit
1543 # instead of getting the default action.
1544 undef $SIG{$signal}
1545 unless keys %{ $SIG_CB{$signal} };
1546 };
1547 };
1548 die if $@;
1549 &signal
1550 }
1551
1552 # default implementation for ->child
1553
1554 our %PID_CB;
1555 our $CHLD_W;
1556 our $CHLD_DELAY_W;
1557 our $WNOHANG;
1558
1559 sub _emit_childstatus($$) {
1560 my (undef, $rpid, $rstatus) = @_;
1561
1562 $_->($rpid, $rstatus)
1563 for values %{ $PID_CB{$rpid} || {} },
1564 values %{ $PID_CB{0} || {} };
1565 }
1566
1567 sub _sigchld {
1568 my $pid;
1569
1570 AnyEvent->_emit_childstatus ($pid, $?)
1571 while ($pid = waitpid -1, $WNOHANG) > 0;
1572 }
1573
1574 sub child {
1575 my (undef, %arg) = @_;
1576
1577 defined (my $pid = $arg{pid} + 0)
1578 or Carp::croak "required option 'pid' is missing";
1579
1580 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1581
1582 # WNOHANG is almost cetrainly 1 everywhere
1583 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1584 ? 1
1585 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1586
1587 unless ($CHLD_W) {
1588 $CHLD_W = AE::signal CHLD => \&_sigchld;
1589 # child could be a zombie already, so make at least one round
1590 &_sigchld;
1591 }
1592
1593 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1594 }
1595
1596 sub AnyEvent::Base::child::DESTROY {
1597 my ($pid, $cb) = @{$_[0]};
1598
1599 delete $PID_CB{$pid}{$cb};
1600 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1601
1602 undef $CHLD_W unless keys %PID_CB;
1603 }
1604
1605 # idle emulation is done by simply using a timer, regardless
1606 # of whether the process is idle or not, and not letting
1607 # the callback use more than 50% of the time.
1608 sub idle {
1609 my (undef, %arg) = @_;
1610
1611 my ($cb, $w, $rcb) = $arg{cb};
1612
1613 $rcb = sub {
1614 if ($cb) {
1615 $w = _time;
1616 &$cb;
1617 $w = _time - $w;
1618
1619 # never use more then 50% of the time for the idle watcher,
1620 # within some limits
1621 $w = 0.0001 if $w < 0.0001;
1622 $w = 5 if $w > 5;
1623
1624 $w = AE::timer $w, 0, $rcb;
1625 } else {
1626 # clean up...
1627 undef $w;
1628 undef $rcb;
1629 }
1630 };
1631
1632 $w = AE::timer 0.05, 0, $rcb;
1633
1634 bless \\$cb, "AnyEvent::Base::idle"
1635 }
1636
1637 sub AnyEvent::Base::idle::DESTROY {
1638 undef $${$_[0]};
1639 }
1640
1641 package AnyEvent::CondVar;
1642
1643 our @ISA = AnyEvent::CondVar::Base::;
1644
1645 package AnyEvent::CondVar::Base;
1646
1647 #use overload
1648 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1649 # fallback => 1;
1650
1651 # save 300+ kilobytes by dirtily hardcoding overloading
1652 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1653 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1654 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1655 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1656
1657 our $WAITING;
1658
1659 sub _send {
1660 # nop
1661 }
1662
1663 sub send {
1664 my $cv = shift;
1665 $cv->{_ae_sent} = [@_];
1666 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1667 $cv->_send;
1668 }
1669
1670 sub croak {
1671 $_[0]{_ae_croak} = $_[1];
1672 $_[0]->send;
1673 }
1674
1675 sub ready {
1676 $_[0]{_ae_sent}
1677 }
1678
1679 sub _wait {
1680 $WAITING
1681 and !$_[0]{_ae_sent}
1682 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1683
1684 local $WAITING = 1;
1685 AnyEvent->one_event while !$_[0]{_ae_sent};
1686 }
1687
1688 sub recv {
1689 $_[0]->_wait;
1690
1691 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1692 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1693 }
1694
1695 sub cb {
1696 my $cv = shift;
1697
1698 @_
1699 and $cv->{_ae_cb} = shift
1700 and $cv->{_ae_sent}
1701 and (delete $cv->{_ae_cb})->($cv);
1702
1703 $cv->{_ae_cb}
1704 }
1705
1706 sub begin {
1707 ++$_[0]{_ae_counter};
1708 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1709 }
1710
1711 sub end {
1712 return if --$_[0]{_ae_counter};
1713 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1714 }
1715
1716 # undocumented/compatibility with pre-3.4
1717 *broadcast = \&send;
1718 *wait = \&_wait;
1719
1720 =head1 ERROR AND EXCEPTION HANDLING
1721
1722 In general, AnyEvent does not do any error handling - it relies on the
1723 caller to do that if required. The L<AnyEvent::Strict> module (see also
1724 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1725 checking of all AnyEvent methods, however, which is highly useful during
1726 development.
1727
1728 As for exception handling (i.e. runtime errors and exceptions thrown while
1729 executing a callback), this is not only highly event-loop specific, but
1730 also not in any way wrapped by this module, as this is the job of the main
1731 program.
1732
1733 The pure perl event loop simply re-throws the exception (usually
1734 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1735 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1736 so on.
1737
1738 =head1 ENVIRONMENT VARIABLES
1739
1740 The following environment variables are used by this module or its
1741 submodules.
1742
1743 Note that AnyEvent will remove I<all> environment variables starting with
1744 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1745 enabled.
1746
1747 =over 4
1748
1749 =item C<PERL_ANYEVENT_VERBOSE>
1750
1751 By default, AnyEvent will be completely silent except in fatal
1752 conditions. You can set this environment variable to make AnyEvent more
1753 talkative.
1754
1755 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1756 conditions, such as not being able to load the event model specified by
1757 C<PERL_ANYEVENT_MODEL>.
1758
1759 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1760 model it chooses.
1761
1762 When set to C<8> or higher, then AnyEvent will report extra information on
1763 which optional modules it loads and how it implements certain features.
1764
1765 =item C<PERL_ANYEVENT_STRICT>
1766
1767 AnyEvent does not do much argument checking by default, as thorough
1768 argument checking is very costly. Setting this variable to a true value
1769 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1770 check the arguments passed to most method calls. If it finds any problems,
1771 it will croak.
1772
1773 In other words, enables "strict" mode.
1774
1775 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1776 >>, it is definitely recommended to keep it off in production. Keeping
1777 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1778 can be very useful, however.
1779
1780 =item C<PERL_ANYEVENT_MODEL>
1781
1782 This can be used to specify the event model to be used by AnyEvent, before
1783 auto detection and -probing kicks in. It must be a string consisting
1784 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1785 and the resulting module name is loaded and if the load was successful,
1786 used as event model. If it fails to load AnyEvent will proceed with
1787 auto detection and -probing.
1788
1789 This functionality might change in future versions.
1790
1791 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1792 could start your program like this:
1793
1794 PERL_ANYEVENT_MODEL=Perl perl ...
1795
1796 =item C<PERL_ANYEVENT_PROTOCOLS>
1797
1798 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1799 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1800 of auto probing).
1801
1802 Must be set to a comma-separated list of protocols or address families,
1803 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1804 used, and preference will be given to protocols mentioned earlier in the
1805 list.
1806
1807 This variable can effectively be used for denial-of-service attacks
1808 against local programs (e.g. when setuid), although the impact is likely
1809 small, as the program has to handle conenction and other failures anyways.
1810
1811 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1812 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1813 - only support IPv4, never try to resolve or contact IPv6
1814 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1815 IPv6, but prefer IPv6 over IPv4.
1816
1817 =item C<PERL_ANYEVENT_EDNS0>
1818
1819 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1820 for DNS. This extension is generally useful to reduce DNS traffic, but
1821 some (broken) firewalls drop such DNS packets, which is why it is off by
1822 default.
1823
1824 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1825 EDNS0 in its DNS requests.
1826
1827 =item C<PERL_ANYEVENT_MAX_FORKS>
1828
1829 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1830 will create in parallel.
1831
1832 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1833
1834 The default value for the C<max_outstanding> parameter for the default DNS
1835 resolver - this is the maximum number of parallel DNS requests that are
1836 sent to the DNS server.
1837
1838 =item C<PERL_ANYEVENT_RESOLV_CONF>
1839
1840 The file to use instead of F</etc/resolv.conf> (or OS-specific
1841 configuration) in the default resolver. When set to the empty string, no
1842 default config will be used.
1843
1844 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1845
1846 When neither C<ca_file> nor C<ca_path> was specified during
1847 L<AnyEvent::TLS> context creation, and either of these environment
1848 variables exist, they will be used to specify CA certificate locations
1849 instead of a system-dependent default.
1850
1851 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1852
1853 When these are set to C<1>, then the respective modules are not
1854 loaded. Mostly good for testing AnyEvent itself.
1855
1856 =back
1857
1858 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1859
1860 This is an advanced topic that you do not normally need to use AnyEvent in
1861 a module. This section is only of use to event loop authors who want to
1862 provide AnyEvent compatibility.
1863
1864 If you need to support another event library which isn't directly
1865 supported by AnyEvent, you can supply your own interface to it by
1866 pushing, before the first watcher gets created, the package name of
1867 the event module and the package name of the interface to use onto
1868 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1869 AnyEvent, so it is reasonably cheap.
1870
1871 Example:
1872
1873 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1874
1875 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1876 package/class when it finds the C<urxvt> package/module is already loaded.
1877
1878 When AnyEvent is loaded and asked to find a suitable event model, it
1879 will first check for the presence of urxvt by trying to C<use> the
1880 C<urxvt::anyevent> module.
1881
1882 The class should provide implementations for all watcher types. See
1883 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1884 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1885 see the sources.
1886
1887 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1888 provide suitable (hopefully) replacements.
1889
1890 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1891 terminal emulator uses the above line as-is. An interface isn't included
1892 in AnyEvent because it doesn't make sense outside the embedded interpreter
1893 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1894 I<rxvt-unicode> distribution.
1895
1896 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1897 condition variables: code blocking while waiting for a condition will
1898 C<die>. This still works with most modules/usages, and blocking calls must
1899 not be done in an interactive application, so it makes sense.
1900
1901 =head1 EXAMPLE PROGRAM
1902
1903 The following program uses an I/O watcher to read data from STDIN, a timer
1904 to display a message once per second, and a condition variable to quit the
1905 program when the user enters quit:
1906
1907 use AnyEvent;
1908
1909 my $cv = AnyEvent->condvar;
1910
1911 my $io_watcher = AnyEvent->io (
1912 fh => \*STDIN,
1913 poll => 'r',
1914 cb => sub {
1915 warn "io event <$_[0]>\n"; # will always output <r>
1916 chomp (my $input = <STDIN>); # read a line
1917 warn "read: $input\n"; # output what has been read
1918 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1919 },
1920 );
1921
1922 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1923 warn "timeout\n"; # print 'timeout' at most every second
1924 });
1925
1926 $cv->recv; # wait until user enters /^q/i
1927
1928 =head1 REAL-WORLD EXAMPLE
1929
1930 Consider the L<Net::FCP> module. It features (among others) the following
1931 API calls, which are to freenet what HTTP GET requests are to http:
1932
1933 my $data = $fcp->client_get ($url); # blocks
1934
1935 my $transaction = $fcp->txn_client_get ($url); # does not block
1936 $transaction->cb ( sub { ... } ); # set optional result callback
1937 my $data = $transaction->result; # possibly blocks
1938
1939 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1940 given URL and waits till the data has arrived. It is defined to be:
1941
1942 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1943
1944 And in fact is automatically generated. This is the blocking API of
1945 L<Net::FCP>, and it works as simple as in any other, similar, module.
1946
1947 More complicated is C<txn_client_get>: It only creates a transaction
1948 (completion, result, ...) object and initiates the transaction.
1949
1950 my $txn = bless { }, Net::FCP::Txn::;
1951
1952 It also creates a condition variable that is used to signal the completion
1953 of the request:
1954
1955 $txn->{finished} = AnyAvent->condvar;
1956
1957 It then creates a socket in non-blocking mode.
1958
1959 socket $txn->{fh}, ...;
1960 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1961 connect $txn->{fh}, ...
1962 and !$!{EWOULDBLOCK}
1963 and !$!{EINPROGRESS}
1964 and Carp::croak "unable to connect: $!\n";
1965
1966 Then it creates a write-watcher which gets called whenever an error occurs
1967 or the connection succeeds:
1968
1969 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1970
1971 And returns this transaction object. The C<fh_ready_w> callback gets
1972 called as soon as the event loop detects that the socket is ready for
1973 writing.
1974
1975 The C<fh_ready_w> method makes the socket blocking again, writes the
1976 request data and replaces the watcher by a read watcher (waiting for reply
1977 data). The actual code is more complicated, but that doesn't matter for
1978 this example:
1979
1980 fcntl $txn->{fh}, F_SETFL, 0;
1981 syswrite $txn->{fh}, $txn->{request}
1982 or die "connection or write error";
1983 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1984
1985 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1986 result and signals any possible waiters that the request has finished:
1987
1988 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1989
1990 if (end-of-file or data complete) {
1991 $txn->{result} = $txn->{buf};
1992 $txn->{finished}->send;
1993 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1994 }
1995
1996 The C<result> method, finally, just waits for the finished signal (if the
1997 request was already finished, it doesn't wait, of course, and returns the
1998 data:
1999
2000 $txn->{finished}->recv;
2001 return $txn->{result};
2002
2003 The actual code goes further and collects all errors (C<die>s, exceptions)
2004 that occurred during request processing. The C<result> method detects
2005 whether an exception as thrown (it is stored inside the $txn object)
2006 and just throws the exception, which means connection errors and other
2007 problems get reported tot he code that tries to use the result, not in a
2008 random callback.
2009
2010 All of this enables the following usage styles:
2011
2012 1. Blocking:
2013
2014 my $data = $fcp->client_get ($url);
2015
2016 2. Blocking, but running in parallel:
2017
2018 my @datas = map $_->result,
2019 map $fcp->txn_client_get ($_),
2020 @urls;
2021
2022 Both blocking examples work without the module user having to know
2023 anything about events.
2024
2025 3a. Event-based in a main program, using any supported event module:
2026
2027 use EV;
2028
2029 $fcp->txn_client_get ($url)->cb (sub {
2030 my $txn = shift;
2031 my $data = $txn->result;
2032 ...
2033 });
2034
2035 EV::loop;
2036
2037 3b. The module user could use AnyEvent, too:
2038
2039 use AnyEvent;
2040
2041 my $quit = AnyEvent->condvar;
2042
2043 $fcp->txn_client_get ($url)->cb (sub {
2044 ...
2045 $quit->send;
2046 });
2047
2048 $quit->recv;
2049
2050
2051 =head1 BENCHMARKS
2052
2053 To give you an idea of the performance and overheads that AnyEvent adds
2054 over the event loops themselves and to give you an impression of the speed
2055 of various event loops I prepared some benchmarks.
2056
2057 =head2 BENCHMARKING ANYEVENT OVERHEAD
2058
2059 Here is a benchmark of various supported event models used natively and
2060 through AnyEvent. The benchmark creates a lot of timers (with a zero
2061 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2062 which it is), lets them fire exactly once and destroys them again.
2063
2064 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2065 distribution. It uses the L<AE> interface, which makes a real difference
2066 for the EV and Perl backends only.
2067
2068 =head3 Explanation of the columns
2069
2070 I<watcher> is the number of event watchers created/destroyed. Since
2071 different event models feature vastly different performances, each event
2072 loop was given a number of watchers so that overall runtime is acceptable
2073 and similar between tested event loop (and keep them from crashing): Glib
2074 would probably take thousands of years if asked to process the same number
2075 of watchers as EV in this benchmark.
2076
2077 I<bytes> is the number of bytes (as measured by the resident set size,
2078 RSS) consumed by each watcher. This method of measuring captures both C
2079 and Perl-based overheads.
2080
2081 I<create> is the time, in microseconds (millionths of seconds), that it
2082 takes to create a single watcher. The callback is a closure shared between
2083 all watchers, to avoid adding memory overhead. That means closure creation
2084 and memory usage is not included in the figures.
2085
2086 I<invoke> is the time, in microseconds, used to invoke a simple
2087 callback. The callback simply counts down a Perl variable and after it was
2088 invoked "watcher" times, it would C<< ->send >> a condvar once to
2089 signal the end of this phase.
2090
2091 I<destroy> is the time, in microseconds, that it takes to destroy a single
2092 watcher.
2093
2094 =head3 Results
2095
2096 name watchers bytes create invoke destroy comment
2097 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2098 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2099 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2100 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2101 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2102 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2103 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2104 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2105 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2106 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2107 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2108 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2109
2110 =head3 Discussion
2111
2112 The benchmark does I<not> measure scalability of the event loop very
2113 well. For example, a select-based event loop (such as the pure perl one)
2114 can never compete with an event loop that uses epoll when the number of
2115 file descriptors grows high. In this benchmark, all events become ready at
2116 the same time, so select/poll-based implementations get an unnatural speed
2117 boost.
2118
2119 Also, note that the number of watchers usually has a nonlinear effect on
2120 overall speed, that is, creating twice as many watchers doesn't take twice
2121 the time - usually it takes longer. This puts event loops tested with a
2122 higher number of watchers at a disadvantage.
2123
2124 To put the range of results into perspective, consider that on the
2125 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2126 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2127 cycles with POE.
2128
2129 C<EV> is the sole leader regarding speed and memory use, which are both
2130 maximal/minimal, respectively. When using the L<AE> API there is zero
2131 overhead (when going through the AnyEvent API create is about 5-6 times
2132 slower, with other times being equal, so still uses far less memory than
2133 any other event loop and is still faster than Event natively).
2134
2135 The pure perl implementation is hit in a few sweet spots (both the
2136 constant timeout and the use of a single fd hit optimisations in the perl
2137 interpreter and the backend itself). Nevertheless this shows that it
2138 adds very little overhead in itself. Like any select-based backend its
2139 performance becomes really bad with lots of file descriptors (and few of
2140 them active), of course, but this was not subject of this benchmark.
2141
2142 The C<Event> module has a relatively high setup and callback invocation
2143 cost, but overall scores in on the third place.
2144
2145 C<IO::Async> performs admirably well, about on par with C<Event>, even
2146 when using its pure perl backend.
2147
2148 C<Glib>'s memory usage is quite a bit higher, but it features a
2149 faster callback invocation and overall ends up in the same class as
2150 C<Event>. However, Glib scales extremely badly, doubling the number of
2151 watchers increases the processing time by more than a factor of four,
2152 making it completely unusable when using larger numbers of watchers
2153 (note that only a single file descriptor was used in the benchmark, so
2154 inefficiencies of C<poll> do not account for this).
2155
2156 The C<Tk> adaptor works relatively well. The fact that it crashes with
2157 more than 2000 watchers is a big setback, however, as correctness takes
2158 precedence over speed. Nevertheless, its performance is surprising, as the
2159 file descriptor is dup()ed for each watcher. This shows that the dup()
2160 employed by some adaptors is not a big performance issue (it does incur a
2161 hidden memory cost inside the kernel which is not reflected in the figures
2162 above).
2163
2164 C<POE>, regardless of underlying event loop (whether using its pure perl
2165 select-based backend or the Event module, the POE-EV backend couldn't
2166 be tested because it wasn't working) shows abysmal performance and
2167 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2168 as EV watchers, and 10 times as much memory as Event (the high memory
2169 requirements are caused by requiring a session for each watcher). Watcher
2170 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2171 implementation.
2172
2173 The design of the POE adaptor class in AnyEvent can not really account
2174 for the performance issues, though, as session creation overhead is
2175 small compared to execution of the state machine, which is coded pretty
2176 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2177 using multiple sessions is not a good approach, especially regarding
2178 memory usage, even the author of POE could not come up with a faster
2179 design).
2180
2181 =head3 Summary
2182
2183 =over 4
2184
2185 =item * Using EV through AnyEvent is faster than any other event loop
2186 (even when used without AnyEvent), but most event loops have acceptable
2187 performance with or without AnyEvent.
2188
2189 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2190 the actual event loop, only with extremely fast event loops such as EV
2191 adds AnyEvent significant overhead.
2192
2193 =item * You should avoid POE like the plague if you want performance or
2194 reasonable memory usage.
2195
2196 =back
2197
2198 =head2 BENCHMARKING THE LARGE SERVER CASE
2199
2200 This benchmark actually benchmarks the event loop itself. It works by
2201 creating a number of "servers": each server consists of a socket pair, a
2202 timeout watcher that gets reset on activity (but never fires), and an I/O
2203 watcher waiting for input on one side of the socket. Each time the socket
2204 watcher reads a byte it will write that byte to a random other "server".
2205
2206 The effect is that there will be a lot of I/O watchers, only part of which
2207 are active at any one point (so there is a constant number of active
2208 fds for each loop iteration, but which fds these are is random). The
2209 timeout is reset each time something is read because that reflects how
2210 most timeouts work (and puts extra pressure on the event loops).
2211
2212 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2213 (1%) are active. This mirrors the activity of large servers with many
2214 connections, most of which are idle at any one point in time.
2215
2216 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2217 distribution. It uses the L<AE> interface, which makes a real difference
2218 for the EV and Perl backends only.
2219
2220 =head3 Explanation of the columns
2221
2222 I<sockets> is the number of sockets, and twice the number of "servers" (as
2223 each server has a read and write socket end).
2224
2225 I<create> is the time it takes to create a socket pair (which is
2226 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2227
2228 I<request>, the most important value, is the time it takes to handle a
2229 single "request", that is, reading the token from the pipe and forwarding
2230 it to another server. This includes deleting the old timeout and creating
2231 a new one that moves the timeout into the future.
2232
2233 =head3 Results
2234
2235 name sockets create request
2236 EV 20000 62.66 7.99
2237 Perl 20000 68.32 32.64
2238 IOAsync 20000 174.06 101.15 epoll
2239 IOAsync 20000 174.67 610.84 poll
2240 Event 20000 202.69 242.91
2241 Glib 20000 557.01 1689.52
2242 POE 20000 341.54 12086.32 uses POE::Loop::Event
2243
2244 =head3 Discussion
2245
2246 This benchmark I<does> measure scalability and overall performance of the
2247 particular event loop.
2248
2249 EV is again fastest. Since it is using epoll on my system, the setup time
2250 is relatively high, though.
2251
2252 Perl surprisingly comes second. It is much faster than the C-based event
2253 loops Event and Glib.
2254
2255 IO::Async performs very well when using its epoll backend, and still quite
2256 good compared to Glib when using its pure perl backend.
2257
2258 Event suffers from high setup time as well (look at its code and you will
2259 understand why). Callback invocation also has a high overhead compared to
2260 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2261 uses select or poll in basically all documented configurations.
2262
2263 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2264 clearly fails to perform with many filehandles or in busy servers.
2265
2266 POE is still completely out of the picture, taking over 1000 times as long
2267 as EV, and over 100 times as long as the Perl implementation, even though
2268 it uses a C-based event loop in this case.
2269
2270 =head3 Summary
2271
2272 =over 4
2273
2274 =item * The pure perl implementation performs extremely well.
2275
2276 =item * Avoid Glib or POE in large projects where performance matters.
2277
2278 =back
2279
2280 =head2 BENCHMARKING SMALL SERVERS
2281
2282 While event loops should scale (and select-based ones do not...) even to
2283 large servers, most programs we (or I :) actually write have only a few
2284 I/O watchers.
2285
2286 In this benchmark, I use the same benchmark program as in the large server
2287 case, but it uses only eight "servers", of which three are active at any
2288 one time. This should reflect performance for a small server relatively
2289 well.
2290
2291 The columns are identical to the previous table.
2292
2293 =head3 Results
2294
2295 name sockets create request
2296 EV 16 20.00 6.54
2297 Perl 16 25.75 12.62
2298 Event 16 81.27 35.86
2299 Glib 16 32.63 15.48
2300 POE 16 261.87 276.28 uses POE::Loop::Event
2301
2302 =head3 Discussion
2303
2304 The benchmark tries to test the performance of a typical small
2305 server. While knowing how various event loops perform is interesting, keep
2306 in mind that their overhead in this case is usually not as important, due
2307 to the small absolute number of watchers (that is, you need efficiency and
2308 speed most when you have lots of watchers, not when you only have a few of
2309 them).
2310
2311 EV is again fastest.
2312
2313 Perl again comes second. It is noticeably faster than the C-based event
2314 loops Event and Glib, although the difference is too small to really
2315 matter.
2316
2317 POE also performs much better in this case, but is is still far behind the
2318 others.
2319
2320 =head3 Summary
2321
2322 =over 4
2323
2324 =item * C-based event loops perform very well with small number of
2325 watchers, as the management overhead dominates.
2326
2327 =back
2328
2329 =head2 THE IO::Lambda BENCHMARK
2330
2331 Recently I was told about the benchmark in the IO::Lambda manpage, which
2332 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2333 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2334 shouldn't come as a surprise to anybody). As such, the benchmark is
2335 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2336 very optimal. But how would AnyEvent compare when used without the extra
2337 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2338
2339 The benchmark itself creates an echo-server, and then, for 500 times,
2340 connects to the echo server, sends a line, waits for the reply, and then
2341 creates the next connection. This is a rather bad benchmark, as it doesn't
2342 test the efficiency of the framework or much non-blocking I/O, but it is a
2343 benchmark nevertheless.
2344
2345 name runtime
2346 Lambda/select 0.330 sec
2347 + optimized 0.122 sec
2348 Lambda/AnyEvent 0.327 sec
2349 + optimized 0.138 sec
2350 Raw sockets/select 0.077 sec
2351 POE/select, components 0.662 sec
2352 POE/select, raw sockets 0.226 sec
2353 POE/select, optimized 0.404 sec
2354
2355 AnyEvent/select/nb 0.085 sec
2356 AnyEvent/EV/nb 0.068 sec
2357 +state machine 0.134 sec
2358
2359 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2360 benchmarks actually make blocking connects and use 100% blocking I/O,
2361 defeating the purpose of an event-based solution. All of the newly
2362 written AnyEvent benchmarks use 100% non-blocking connects (using
2363 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2364 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2365 generally require a lot more bookkeeping and event handling than blocking
2366 connects (which involve a single syscall only).
2367
2368 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2369 offers similar expressive power as POE and IO::Lambda, using conventional
2370 Perl syntax. This means that both the echo server and the client are 100%
2371 non-blocking, further placing it at a disadvantage.
2372
2373 As you can see, the AnyEvent + EV combination even beats the
2374 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2375 backend easily beats IO::Lambda and POE.
2376
2377 And even the 100% non-blocking version written using the high-level (and
2378 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2379 higher level ("unoptimised") abstractions by a large margin, even though
2380 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2381
2382 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2383 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2384 part of the IO::Lambda distribution and were used without any changes.
2385
2386
2387 =head1 SIGNALS
2388
2389 AnyEvent currently installs handlers for these signals:
2390
2391 =over 4
2392
2393 =item SIGCHLD
2394
2395 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2396 emulation for event loops that do not support them natively. Also, some
2397 event loops install a similar handler.
2398
2399 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2400 AnyEvent will reset it to default, to avoid losing child exit statuses.
2401
2402 =item SIGPIPE
2403
2404 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2405 when AnyEvent gets loaded.
2406
2407 The rationale for this is that AnyEvent users usually do not really depend
2408 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2409 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2410 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2411 some random socket.
2412
2413 The rationale for installing a no-op handler as opposed to ignoring it is
2414 that this way, the handler will be restored to defaults on exec.
2415
2416 Feel free to install your own handler, or reset it to defaults.
2417
2418 =back
2419
2420 =cut
2421
2422 undef $SIG{CHLD}
2423 if $SIG{CHLD} eq 'IGNORE';
2424
2425 $SIG{PIPE} = sub { }
2426 unless defined $SIG{PIPE};
2427
2428 =head1 RECOMMENDED/OPTIONAL MODULES
2429
2430 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2431 it's built-in modules) are required to use it.
2432
2433 That does not mean that AnyEvent won't take advantage of some additional
2434 modules if they are installed.
2435
2436 This section epxlains which additional modules will be used, and how they
2437 affect AnyEvent's operetion.
2438
2439 =over 4
2440
2441 =item L<Async::Interrupt>
2442
2443 This slightly arcane module is used to implement fast signal handling: To
2444 my knowledge, there is no way to do completely race-free and quick
2445 signal handling in pure perl. To ensure that signals still get
2446 delivered, AnyEvent will start an interval timer to wake up perl (and
2447 catch the signals) with some delay (default is 10 seconds, look for
2448 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2449
2450 If this module is available, then it will be used to implement signal
2451 catching, which means that signals will not be delayed, and the event loop
2452 will not be interrupted regularly, which is more efficient (And good for
2453 battery life on laptops).
2454
2455 This affects not just the pure-perl event loop, but also other event loops
2456 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2457
2458 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2459 and either employ their own workarounds (POE) or use AnyEvent's workaround
2460 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2461 does nothing for those backends.
2462
2463 =item L<EV>
2464
2465 This module isn't really "optional", as it is simply one of the backend
2466 event loops that AnyEvent can use. However, it is simply the best event
2467 loop available in terms of features, speed and stability: It supports
2468 the AnyEvent API optimally, implements all the watcher types in XS, does
2469 automatic timer adjustments even when no monotonic clock is available,
2470 can take avdantage of advanced kernel interfaces such as C<epoll> and
2471 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2472 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2473
2474 =item L<Guard>
2475
2476 The guard module, when used, will be used to implement
2477 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2478 lot less memory), but otherwise doesn't affect guard operation much. It is
2479 purely used for performance.
2480
2481 =item L<JSON> and L<JSON::XS>
2482
2483 One of these modules is required when you want to read or write JSON data
2484 via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2485 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2486
2487 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2488 installed.
2489
2490 =item L<Net::SSLeay>
2491
2492 Implementing TLS/SSL in Perl is certainly interesting, but not very
2493 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2494 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2495
2496 =item L<Time::HiRes>
2497
2498 This module is part of perl since release 5.008. It will be used when the
2499 chosen event library does not come with a timing source on it's own. The
2500 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2501 try to use a monotonic clock for timing stability.
2502
2503 =back
2504
2505
2506 =head1 FORK
2507
2508 Most event libraries are not fork-safe. The ones who are usually are
2509 because they rely on inefficient but fork-safe C<select> or C<poll>
2510 calls. Only L<EV> is fully fork-aware.
2511
2512 If you have to fork, you must either do so I<before> creating your first
2513 watcher OR you must not use AnyEvent at all in the child OR you must do
2514 something completely out of the scope of AnyEvent.
2515
2516
2517 =head1 SECURITY CONSIDERATIONS
2518
2519 AnyEvent can be forced to load any event model via
2520 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2521 execute arbitrary code or directly gain access, it can easily be used to
2522 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2523 will not be active when the program uses a different event model than
2524 specified in the variable.
2525
2526 You can make AnyEvent completely ignore this variable by deleting it
2527 before the first watcher gets created, e.g. with a C<BEGIN> block:
2528
2529 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2530
2531 use AnyEvent;
2532
2533 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2534 be used to probe what backend is used and gain other information (which is
2535 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2536 $ENV{PERL_ANYEVENT_STRICT}.
2537
2538 Note that AnyEvent will remove I<all> environment variables starting with
2539 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2540 enabled.
2541
2542
2543 =head1 BUGS
2544
2545 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2546 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2547 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2548 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2549 pronounced).
2550
2551
2552 =head1 SEE ALSO
2553
2554 Utility functions: L<AnyEvent::Util>.
2555
2556 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2557 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2558
2559 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2560 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2561 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2562 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2563
2564 Non-blocking file handles, sockets, TCP clients and
2565 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2566
2567 Asynchronous DNS: L<AnyEvent::DNS>.
2568
2569 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2570 L<Coro::Event>,
2571
2572 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2573 L<AnyEvent::HTTP>.
2574
2575
2576 =head1 AUTHOR
2577
2578 Marc Lehmann <schmorp@schmorp.de>
2579 http://home.schmorp.de/
2580
2581 =cut
2582
2583 1
2584