ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.3 by root, Thu Dec 1 21:19:58 2005 UTC vs.
Revision 1.349 by root, Mon Jul 4 21:14:42 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5Event, Coro, Glib, Tk - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->timer (fh => ..., poll => "[rw]+", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
12 my ($poll_got) = @_; 17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
13 ... 31 ...
14 }); 32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62nowadays. So what is different about AnyEvent?
63
64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65policy> and AnyEvent is I<small and efficient>.
66
67First and foremost, I<AnyEvent is not an event model> itself, it only
68interfaces to whatever event model the main program happens to use, in a
69pragmatic way. For event models and certain classes of immortals alike,
70the statement "there can only be one" is a bitter reality: In general,
71only one event loop can be active at the same time in a process. AnyEvent
72cannot change this, but it can hide the differences between those event
73loops.
74
75The goal of AnyEvent is to offer module authors the ability to do event
76programming (waiting for I/O or timer events) without subscribing to a
77religion, a way of living, and most importantly: without forcing your
78module users into the same thing by forcing them to use the same event
79model you use.
80
81For modules like POE or IO::Async (which is a total misnomer as it is
82actually doing all I/O I<synchronously>...), using them in your module is
83like joining a cult: After you join, you are dependent on them and you
84cannot use anything else, as they are simply incompatible to everything
85that isn't them. What's worse, all the potential users of your
86module are I<also> forced to use the same event loop you use.
87
88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
91uses one of those, every user of your module has to use it, too. But if
92your module uses AnyEvent, it works transparently with all event models it
93supports (including stuff like IO::Async, as long as those use one of the
94supported event loops. It is easy to add new event loops to AnyEvent, too,
95so it is future-proof).
96
97In addition to being free of having to use I<the one and only true event
98model>, AnyEvent also is free of bloat and policy: with POE or similar
99modules, you get an enormous amount of code and strict rules you have to
100follow. AnyEvent, on the other hand, is lean and to the point, by only
101offering the functionality that is necessary, in as thin as a wrapper as
102technically possible.
103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
110Now, if you I<do want> lots of policy (this can arguably be somewhat
111useful) and you want to force your users to use the one and only event
112model, you should I<not> use this module.
113
114=head1 DESCRIPTION
115
116L<AnyEvent> provides a uniform interface to various event loops. This
117allows module authors to use event loop functionality without forcing
118module users to use a specific event loop implementation (since more
119than one event loop cannot coexist peacefully).
120
121The interface itself is vaguely similar, but not identical to the L<Event>
122module.
123
124During the first call of any watcher-creation method, the module tries
125to detect the currently loaded event loop by probing whether one of the
126following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128found is used. If none are detected, the module tries to load the first
129four modules in the order given; but note that if L<EV> is not
130available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
131the other two are not normally tried.
132
133Because AnyEvent first checks for modules that are already loaded, loading
134an event model explicitly before first using AnyEvent will likely make
135that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142The I<likely> means that, if any module loads another event model and
143starts using it, all bets are off - this case should be very rare though,
144as very few modules hardcode event loops without announcing this very
145loudly.
146
147The pure-perl implementation of AnyEvent is called
148C<AnyEvent::Impl::Perl>. Like other event modules you can load it
149explicitly and enjoy the high availability of that event loop :)
150
151=head1 WATCHERS
152
153AnyEvent has the central concept of a I<watcher>, which is an object that
154stores relevant data for each kind of event you are waiting for, such as
155the callback to call, the file handle to watch, etc.
156
157These watchers are normal Perl objects with normal Perl lifetime. After
158creating a watcher it will immediately "watch" for events and invoke the
159callback when the event occurs (of course, only when the event model
160is in control).
161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
168To disable a watcher you have to destroy it (e.g. by setting the
169variable you store it in to C<undef> or otherwise deleting all references
170to it).
171
172All watchers are created by calling a method on the C<AnyEvent> class.
173
174Many watchers either are used with "recursion" (repeating timers for
175example), or need to refer to their watcher object in other ways.
176
177One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184Note that C<my $w; $w => combination. This is necessary because in Perl,
185my variables are only visible after the statement in which they are
186declared.
187
188=head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197with the following mandatory key-value pairs as arguments:
198
199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
206C<poll> must be a string that is either C<r> or C<w>, which creates a
207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209C<cb> is the callback to invoke each time the file handle becomes ready.
210
211Although the callback might get passed parameters, their value and
212presence is undefined and you cannot rely on them. Portable AnyEvent
213callbacks cannot use arguments passed to I/O watcher callbacks.
214
215The I/O watcher might use the underlying file descriptor or a copy of it.
216You must not close a file handle as long as any watcher is active on the
217underlying file descriptor.
218
219Some event loops issue spurious readiness notifications, so you should
220always use non-blocking calls when reading/writing from/to your file
221handles.
222
223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232=head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242You can create a time watcher by calling the C<< AnyEvent->timer >>
243method with the following mandatory arguments:
244
245C<after> specifies after how many seconds (fractional values are
246supported) the callback should be invoked. C<cb> is the callback to invoke
247in that case.
248
249Although the callback might get passed parameters, their value and
250presence is undefined and you cannot rely on them. Portable AnyEvent
251callbacks cannot use arguments passed to time watcher callbacks.
252
253The callback will normally be invoked only once. If you specify another
254parameter, C<interval>, as a strictly positive number (> 0), then the
255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
258
259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
262
263Example: fire an event after 7.7 seconds.
264
15 my $w = AnyEvent->io (after => $seconds, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278=head3 TIMING ISSUES
279
280There are two ways to handle timers: based on real time (relative, "fire
281in 10 seconds") and based on wallclock time (absolute, "fire at 12
282o'clock").
283
284While most event loops expect timers to specified in a relative way, they
285use absolute time internally. This makes a difference when your clock
286"jumps", for example, when ntp decides to set your clock backwards from
287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288fire "after a second" might actually take six years to finally fire.
289
290AnyEvent cannot compensate for this. The only event loop that is conscious
291of these issues is L<EV>, which offers both relative (ev_timer, based
292on true relative time) and absolute (ev_periodic, based on wallclock time)
293timers.
294
295AnyEvent always prefers relative timers, if available, matching the
296AnyEvent API.
297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362the current time for each loop iteration (see the discussion of L<<
363AnyEvent->now >>, above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
383=head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387You can watch for signals using a signal watcher, C<signal> is the signal
388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389callback to be invoked whenever a signal occurs.
390
391Although the callback might get passed parameters, their value and
392presence is undefined and you cannot rely on them. Portable AnyEvent
393callbacks cannot use arguments passed to signal watcher callbacks.
394
395Multiple signal occurrences can be clumped together into one callback
396invocation, and callback invocation will be synchronous. Synchronous means
397that it might take a while until the signal gets handled by the process,
398but it is guaranteed not to interrupt any other callbacks.
399
400The main advantage of using these watchers is that you can share a signal
401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
403
404This watcher might use C<%SIG> (depending on the event loop used),
405so programs overwriting those signals directly will likely not work
406correctly.
407
408Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling) or
421"unsafe" (asynchronous) - the former might get delayed indefinitely, the
422latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432callbacks to signals in a generic way, which is a pity, as you cannot
433do race-free signal handling in perl, requiring C libraries for
434this. AnyEvent will try to do its best, which means in some cases,
435signals will be delayed. The maximum time a signal might be delayed is
436specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437variable can be changed only before the first signal watcher is created,
438and should be left alone otherwise. This variable determines how often
439AnyEvent polls for signals (in case a wake-up was missed). Higher values
440will cause fewer spurious wake-ups, which is better for power and CPU
441saving.
442
443All these problems can be avoided by installing the optional
444L<Async::Interrupt> module, which works with most event loops. It will not
445work with inherently broken event loops such as L<Event> or L<Event::Lib>
446(and not with L<POE> currently, as POE does its own workaround with
447one-second latency). For those, you just have to suffer the delays.
448
449=head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453You can also watch for a child process exit and catch its exit status.
454
455The child process is specified by the C<pid> argument (on some backends,
456using C<0> watches for any child process exit, on others this will
457croak). The watcher will be triggered only when the child process has
458finished and an exit status is available, not on any trace events
459(stopped/continued).
460
461The callback will be called with the pid and exit status (as returned by
462waitpid), so unlike other watcher types, you I<can> rely on child watcher
463callback arguments.
464
465This watcher type works by installing a signal handler for C<SIGCHLD>,
466and since it cannot be shared, nothing else should use SIGCHLD or reap
467random child processes (waiting for specific child processes, e.g. inside
468C<system>, is just fine).
469
470There is a slight catch to child watchers, however: you usually start them
471I<after> the child process was created, and this means the process could
472have exited already (and no SIGCHLD will be sent anymore).
473
474Not all event models handle this correctly (neither POE nor IO::Async do,
475see their AnyEvent::Impl manpages for details), but even for event models
476that I<do> handle this correctly, they usually need to be loaded before
477the process exits (i.e. before you fork in the first place). AnyEvent's
478pure perl event loop handles all cases correctly regardless of when you
479start the watcher.
480
481This means you cannot create a child watcher as the very first
482thing in an AnyEvent program, you I<have> to create at least one
483watcher before you C<fork> the child (alternatively, you can call
484C<AnyEvent::detect>).
485
486As most event loops do not support waiting for child events, they will be
487emulated by AnyEvent in most cases, in which the latency and race problems
488mentioned in the description of signal watchers apply.
489
490Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508=head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512This will repeatedly invoke the callback after the process becomes idle,
513until either the watcher is destroyed or new events have been detected.
514
515Idle watchers are useful when there is a need to do something, but it
516is not so important (or wise) to do it instantly. The callback will be
517invoked only when there is "nothing better to do", which is usually
518defined as "all outstanding events have been handled and no new events
519have been detected". That means that idle watchers ideally get invoked
520when the event loop has just polled for new events but none have been
521detected. Instead of blocking to wait for more events, the idle watchers
522will be invoked.
523
524Unfortunately, most event loops do not really support idle watchers (only
525EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526will simply call the callback "from time to time".
527
528Example: read lines from STDIN, but only process them when the
529program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548=head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555If you are familiar with some event loops you will know that all of them
556require you to run some blocking "loop", "run" or similar function that
557will actively watch for new events and call your callbacks.
558
559AnyEvent is slightly different: it expects somebody else to run the event
560loop and will only block when necessary (usually when told by the user).
561
562The tool to do that is called a "condition variable", so called because
563they represent a condition that must become true.
564
565Now is probably a good time to look at the examples further below.
566
567Condition variables can be created by calling the C<< AnyEvent->condvar
568>> method, usually without arguments. The only argument pair allowed is
569C<cb>, which specifies a callback to be called when the condition variable
570becomes true, with the condition variable as the first argument (but not
571the results).
572
573After creation, the condition variable is "false" until it becomes "true"
574by calling the C<send> method (or calling the condition variable as if it
575were a callback, read about the caveats in the description for the C<<
576->send >> method).
577
578Since condition variables are the most complex part of the AnyEvent API, here are
579some different mental models of what they are - pick the ones you can connect to:
580
581=over 4
582
583=item * Condition variables are like callbacks - you can call them (and pass them instead
584of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586=item * Condition variables are signals - one side can emit or send them,
587the other side can wait for them, or install a handler that is called when
588the signal fires.
589
590=item * Condition variables are like "Merge Points" - points in your program
591where you merge multiple independent results/control flows into one.
592
593=item * Condition variables represent a transaction - functions that start
594some kind of transaction can return them, leaving the caller the choice
595between waiting in a blocking fashion, or setting a callback.
596
597=item * Condition variables represent future values, or promises to deliver
598some result, long before the result is available.
599
600=back
601
602Condition variables are very useful to signal that something has finished,
603for example, if you write a module that does asynchronous http requests,
604then a condition variable would be the ideal candidate to signal the
605availability of results. The user can either act when the callback is
606called or can synchronously C<< ->recv >> for the results.
607
608You can also use them to simulate traditional event loops - for example,
609you can block your main program until an event occurs - for example, you
610could C<< ->recv >> in your main program until the user clicks the Quit
611button of your app, which would C<< ->send >> the "quit" event.
612
613Note that condition variables recurse into the event loop - if you have
614two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615lose. Therefore, condition variables are good to export to your caller, but
616you should avoid making a blocking wait yourself, at least in callbacks,
617as this asks for trouble.
618
619Condition variables are represented by hash refs in perl, and the keys
620used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621easy (it is often useful to build your own transaction class on top of
622AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623its C<new> method in your own C<new> method.
624
625There are two "sides" to a condition variable - the "producer side" which
626eventually calls C<< -> send >>, and the "consumer side", which waits
627for the send to occur.
628
629Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647Example: wait for a timer, but take advantage of the fact that condition
648variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654Example: Imagine an API that returns a condvar and doesn't support
655callbacks. This is how you make a synchronous call, for example from
656the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664And this is how you would just set a callback to be called whenever the
665results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671=head3 METHODS FOR PRODUCERS
672
673These methods should only be used by the producing side, i.e. the
674code/module that eventually sends the signal. Note that it is also
675the producer side which creates the condvar in most cases, but it isn't
676uncommon for the consumer to create it as well.
677
678=over 4
679
680=item $cv->send (...)
681
682Flag the condition as ready - a running C<< ->recv >> and all further
683calls to C<recv> will (eventually) return after this method has been
684called. If nobody is waiting the send will be remembered.
685
686If a callback has been set on the condition variable, it is called
687immediately from within send.
688
689Any arguments passed to the C<send> call will be returned by all
690future C<< ->recv >> calls.
691
692Condition variables are overloaded so one can call them directly (as if
693they were a code reference). Calling them directly is the same as calling
694C<send>.
695
696=item $cv->croak ($error)
697
698Similar to send, but causes all calls to C<< ->recv >> to invoke
699C<Carp::croak> with the given error message/object/scalar.
700
701This can be used to signal any errors to the condition variable
702user/consumer. Doing it this way instead of calling C<croak> directly
703delays the error detection, but has the overwhelming advantage that it
704diagnoses the error at the place where the result is expected, and not
705deep in some event callback with no connection to the actual code causing
706the problem.
707
708=item $cv->begin ([group callback])
709
710=item $cv->end
711
712These two methods can be used to combine many transactions/events into
713one. For example, a function that pings many hosts in parallel might want
714to use a condition variable for the whole process.
715
716Every call to C<< ->begin >> will increment a counter, and every call to
717C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718>>, the (last) callback passed to C<begin> will be executed, passing the
719condvar as first argument. That callback is I<supposed> to call C<< ->send
720>>, but that is not required. If no group callback was set, C<send> will
721be called without any arguments.
722
723You can think of C<< $cv->send >> giving you an OR condition (one call
724sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727Let's start with a simple example: you have two I/O watchers (for example,
728STDOUT and STDERR for a program), and you want to wait for both streams to
729close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747This works because for every event source (EOF on file handle), there is
748one call to C<begin>, so the condvar waits for all calls to C<end> before
749sending.
750
751The ping example mentioned above is slightly more complicated, as the
752there are results to be passwd back, and the number of tasks that are
753begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770This code fragment supposedly pings a number of hosts and calls
771C<send> after results for all then have have been gathered - in any
772order. To achieve this, the code issues a call to C<begin> when it starts
773each ping request and calls C<end> when it has received some result for
774it. Since C<begin> and C<end> only maintain a counter, the order in which
775results arrive is not relevant.
776
777There is an additional bracketing call to C<begin> and C<end> outside the
778loop, which serves two important purposes: first, it sets the callback
779to be called once the counter reaches C<0>, and second, it ensures that
780C<send> is called even when C<no> hosts are being pinged (the loop
781doesn't execute once).
782
783This is the general pattern when you "fan out" into multiple (but
784potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785the callback and ensure C<end> is called at least once, and then, for each
786subrequest you start, call C<begin> and for each subrequest you finish,
787call C<end>.
788
789=back
790
791=head3 METHODS FOR CONSUMERS
792
793These methods should only be used by the consuming side, i.e. the
794code awaits the condition.
795
796=over 4
797
798=item $cv->recv
799
800Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801>> methods have been called on C<$cv>, while servicing other watchers
802normally.
803
804You can only wait once on a condition - additional calls are valid but
805will return immediately.
806
807If an error condition has been set by calling C<< ->croak >>, then this
808function will call C<croak>.
809
810In list context, all parameters passed to C<send> will be returned,
811in scalar context only the first one will be returned.
812
813Note that doing a blocking wait in a callback is not supported by any
814event loop, that is, recursive invocation of a blocking C<< ->recv
815>> is not allowed, and the C<recv> call will C<croak> if such a
816condition is detected. This condition can be slightly loosened by using
817L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818any thread that doesn't run the event loop itself.
819
820Not all event models support a blocking wait - some die in that case
821(programs might want to do that to stay interactive), so I<if you are
822using this from a module, never require a blocking wait>. Instead, let the
823caller decide whether the call will block or not (for example, by coupling
824condition variables with some kind of request results and supporting
825callbacks so the caller knows that getting the result will not block,
826while still supporting blocking waits if the caller so desires).
827
828You can ensure that C<< ->recv >> never blocks by setting a callback and
829only calling C<< ->recv >> from within that callback (or at a later
830time). This will work even when the event loop does not support blocking
831waits otherwise.
832
833=item $bool = $cv->ready
834
835Returns true when the condition is "true", i.e. whether C<send> or
836C<croak> have been called.
837
838=item $cb = $cv->cb ($cb->($cv))
839
840This is a mutator function that returns the callback set and optionally
841replaces it before doing so.
842
843The callback will be called when the condition becomes "true", i.e. when
844C<send> or C<croak> are called, with the only argument being the
845condition variable itself. If the condition is already true, the
846callback is called immediately when it is set. Calling C<recv> inside
847the callback or at any later time is guaranteed not to block.
848
849=back
850
851=head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853The available backend classes are (every class has its own manpage):
854
855=over 4
856
857=item Backends that are autoprobed when no other event loop can be found.
858
859EV is the preferred backend when no other event loop seems to be in
860use. If EV is not installed, then AnyEvent will fall back to its own
861pure-perl implementation, which is available everywhere as it comes with
862AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
866
867=item Backends that are transparently being picked up when they are used.
868
869These will be used if they are already loaded when the first watcher
870is created, in which case it is assumed that the application is using
871them. This means that AnyEvent will automatically pick the right backend
872when the main program loads an event module before anything starts to
873create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
883 AnyEvent::Impl::FLTK based on FLTK.
884
885=item Backends with special needs.
886
887Qt requires the Qt::Application to be instantiated first, but will
888otherwise be picked up automatically. As long as the main program
889instantiates the application before any AnyEvent watchers are created,
890everything should just work.
891
892 AnyEvent::Impl::Qt based on Qt.
893
894=item Event loops that are indirectly supported via other backends.
895
896Some event loops can be supported via other modules:
897
898There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
899
900B<WxWidgets> has no support for watching file handles. However, you can
901use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
902polls 20 times per second, which was considered to be too horrible to even
903consider for AnyEvent.
904
905B<Prima> is not supported as nobody seems to be using it, but it has a POE
906backend, so it can be supported through POE.
907
908AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
909load L<POE> when detecting them, in the hope that POE will pick them up,
910in which case everything will be automatic.
911
912=back
913
914=head1 GLOBAL VARIABLES AND FUNCTIONS
915
916These are not normally required to use AnyEvent, but can be useful to
917write AnyEvent extension modules.
918
919=over 4
920
921=item $AnyEvent::MODEL
922
923Contains C<undef> until the first watcher is being created, before the
924backend has been autodetected.
925
926Afterwards it contains the event model that is being used, which is the
927name of the Perl class implementing the model. This class is usually one
928of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
929case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
930will be C<urxvt::anyevent>).
931
932=item AnyEvent::detect
933
934Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
935if necessary. You should only call this function right before you would
936have created an AnyEvent watcher anyway, that is, as late as possible at
937runtime, and not e.g. during initialisation of your module.
938
939If you need to do some initialisation before AnyEvent watchers are
940created, use C<post_detect>.
941
942=item $guard = AnyEvent::post_detect { BLOCK }
943
944Arranges for the code block to be executed as soon as the event model is
945autodetected (or immediately if that has already happened).
946
947The block will be executed I<after> the actual backend has been detected
948(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
949created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
950other initialisations - see the sources of L<AnyEvent::Strict> or
951L<AnyEvent::AIO> to see how this is used.
952
953The most common usage is to create some global watchers, without forcing
954event module detection too early, for example, L<AnyEvent::AIO> creates
955and installs the global L<IO::AIO> watcher in a C<post_detect> block to
956avoid autodetecting the event module at load time.
957
958If called in scalar or list context, then it creates and returns an object
959that automatically removes the callback again when it is destroyed (or
960C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
961a case where this is useful.
962
963Example: Create a watcher for the IO::AIO module and store it in
964C<$WATCHER>, but do so only do so after the event loop is initialised.
965
966 our WATCHER;
967
968 my $guard = AnyEvent::post_detect {
969 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
970 };
971
972 # the ||= is important in case post_detect immediately runs the block,
973 # as to not clobber the newly-created watcher. assigning both watcher and
974 # post_detect guard to the same variable has the advantage of users being
975 # able to just C<undef $WATCHER> if the watcher causes them grief.
976
977 $WATCHER ||= $guard;
978
979=item @AnyEvent::post_detect
980
981If there are any code references in this array (you can C<push> to it
982before or after loading AnyEvent), then they will be called directly
983after the event loop has been chosen.
984
985You should check C<$AnyEvent::MODEL> before adding to this array, though:
986if it is defined then the event loop has already been detected, and the
987array will be ignored.
988
989Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
990it, as it takes care of these details.
991
992This variable is mainly useful for modules that can do something useful
993when AnyEvent is used and thus want to know when it is initialised, but do
994not need to even load it by default. This array provides the means to hook
995into AnyEvent passively, without loading it.
996
997Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
998together, you could put this into Coro (this is the actual code used by
999Coro to accomplish this):
1000
1001 if (defined $AnyEvent::MODEL) {
1002 # AnyEvent already initialised, so load Coro::AnyEvent
1003 require Coro::AnyEvent;
1004 } else {
1005 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1006 # as soon as it is
1007 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1008 }
1009
1010=back
1011
1012=head1 WHAT TO DO IN A MODULE
1013
1014As a module author, you should C<use AnyEvent> and call AnyEvent methods
1015freely, but you should not load a specific event module or rely on it.
1016
1017Be careful when you create watchers in the module body - AnyEvent will
1018decide which event module to use as soon as the first method is called, so
1019by calling AnyEvent in your module body you force the user of your module
1020to load the event module first.
1021
1022Never call C<< ->recv >> on a condition variable unless you I<know> that
1023the C<< ->send >> method has been called on it already. This is
1024because it will stall the whole program, and the whole point of using
1025events is to stay interactive.
1026
1027It is fine, however, to call C<< ->recv >> when the user of your module
1028requests it (i.e. if you create a http request object ad have a method
1029called C<results> that returns the results, it may call C<< ->recv >>
1030freely, as the user of your module knows what she is doing. Always).
1031
1032=head1 WHAT TO DO IN THE MAIN PROGRAM
1033
1034There will always be a single main program - the only place that should
1035dictate which event model to use.
1036
1037If the program is not event-based, it need not do anything special, even
1038when it depends on a module that uses an AnyEvent. If the program itself
1039uses AnyEvent, but does not care which event loop is used, all it needs
1040to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1041available loop implementation.
1042
1043If the main program relies on a specific event model - for example, in
1044Gtk2 programs you have to rely on the Glib module - you should load the
1045event module before loading AnyEvent or any module that uses it: generally
1046speaking, you should load it as early as possible. The reason is that
1047modules might create watchers when they are loaded, and AnyEvent will
1048decide on the event model to use as soon as it creates watchers, and it
1049might choose the wrong one unless you load the correct one yourself.
1050
1051You can chose to use a pure-perl implementation by loading the
1052C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1053everywhere, but letting AnyEvent chose the model is generally better.
1054
1055=head2 MAINLOOP EMULATION
1056
1057Sometimes (often for short test scripts, or even standalone programs who
1058only want to use AnyEvent), you do not want to run a specific event loop.
1059
1060In that case, you can use a condition variable like this:
1061
1062 AnyEvent->condvar->recv;
1063
1064This has the effect of entering the event loop and looping forever.
1065
1066Note that usually your program has some exit condition, in which case
1067it is better to use the "traditional" approach of storing a condition
1068variable somewhere, waiting for it, and sending it when the program should
1069exit cleanly.
1070
1071
1072=head1 OTHER MODULES
1073
1074The following is a non-exhaustive list of additional modules that use
1075AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1076modules and other event loops in the same program. Some of the modules
1077come as part of AnyEvent, the others are available via CPAN.
1078
1079=over 4
1080
1081=item L<AnyEvent::Util>
1082
1083Contains various utility functions that replace often-used blocking
1084functions such as C<inet_aton> with event/callback-based versions.
1085
1086=item L<AnyEvent::Socket>
1087
1088Provides various utility functions for (internet protocol) sockets,
1089addresses and name resolution. Also functions to create non-blocking tcp
1090connections or tcp servers, with IPv6 and SRV record support and more.
1091
1092=item L<AnyEvent::Handle>
1093
1094Provide read and write buffers, manages watchers for reads and writes,
1095supports raw and formatted I/O, I/O queued and fully transparent and
1096non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1097
1098=item L<AnyEvent::DNS>
1099
1100Provides rich asynchronous DNS resolver capabilities.
1101
1102=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1103
1104Implement event-based interfaces to the protocols of the same name (for
1105the curious, IGS is the International Go Server and FCP is the Freenet
1106Client Protocol).
1107
1108=item L<AnyEvent::Handle::UDP>
1109
1110Here be danger!
1111
1112As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1113there are so many things wrong with AnyEvent::Handle::UDP, most notably
1114its use of a stream-based API with a protocol that isn't streamable, that
1115the only way to improve it is to delete it.
1116
1117It features data corruption (but typically only under load) and general
1118confusion. On top, the author is not only clueless about UDP but also
1119fact-resistant - some gems of his understanding: "connect doesn't work
1120with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1121packets", "I don't need to implement proper error checking as UDP doesn't
1122support error checking" and so on - he doesn't even understand what's
1123wrong with his module when it is explained to him.
1124
1125=item L<AnyEvent::DBI>
1126
1127Executes L<DBI> requests asynchronously in a proxy process for you,
1128notifying you in an event-based way when the operation is finished.
1129
1130=item L<AnyEvent::AIO>
1131
1132Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1133toolbox of every event programmer. AnyEvent::AIO transparently fuses
1134L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1135file I/O, and much more.
1136
1137=item L<AnyEvent::HTTPD>
1138
1139A simple embedded webserver.
1140
1141=item L<AnyEvent::FastPing>
1142
1143The fastest ping in the west.
1144
1145=item L<Coro>
1146
1147Has special support for AnyEvent via L<Coro::AnyEvent>.
1148
1149=back
1150
1151=cut
1152
1153package AnyEvent;
1154
1155# basically a tuned-down version of common::sense
1156sub common_sense {
1157 # from common:.sense 3.4
1158 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1159 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1160 $^H |= 0x00000600;
1161}
1162
1163BEGIN { AnyEvent::common_sense }
1164
1165use Carp ();
1166
1167our $VERSION = '5.34';
1168our $MODEL;
1169
1170our $AUTOLOAD;
1171our @ISA;
1172
1173our @REGISTRY;
1174
1175our $VERBOSE;
1176
1177BEGIN {
1178 require "AnyEvent/constants.pl";
1179
1180 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1181
1182 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1183 if ${^TAINT};
1184
1185 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1186
1187}
1188
1189our $MAX_SIGNAL_LATENCY = 10;
1190
1191our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1192
1193{
1194 my $idx;
1195 $PROTOCOL{$_} = ++$idx
1196 for reverse split /\s*,\s*/,
1197 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1198}
1199
1200my @models = (
1201 [EV:: => AnyEvent::Impl::EV:: , 1],
1202 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1203 # everything below here will not (normally) be autoprobed
1204 # as the pureperl backend should work everywhere
1205 # and is usually faster
1206 [Event:: => AnyEvent::Impl::Event::, 1],
1207 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1208 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1209 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1210 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1211 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1212 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1213 [Wx:: => AnyEvent::Impl::POE::],
1214 [Prima:: => AnyEvent::Impl::POE::],
1215 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1216 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1217 [FLTK:: => AnyEvent::Impl::FLTK::],
1218);
1219
1220our %method = map +($_ => 1),
1221 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1222
1223our @post_detect;
1224
1225sub post_detect(&) {
1226 my ($cb) = @_;
1227
1228 push @post_detect, $cb;
1229
1230 defined wantarray
1231 ? bless \$cb, "AnyEvent::Util::postdetect"
1232 : ()
1233}
1234
1235sub AnyEvent::Util::postdetect::DESTROY {
1236 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1237}
1238
1239sub detect() {
1240 # free some memory
1241 *detect = sub () { $MODEL };
1242
1243 local $!; # for good measure
1244 local $SIG{__DIE__};
1245
1246 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1247 my $model = "AnyEvent::Impl::$1";
1248 if (eval "require $model") {
1249 $MODEL = $model;
1250 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1251 } else {
1252 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1253 }
1254 }
1255
1256 # check for already loaded models
1257 unless ($MODEL) {
1258 for (@REGISTRY, @models) {
1259 my ($package, $model) = @$_;
1260 if (${"$package\::VERSION"} > 0) {
1261 if (eval "require $model") {
1262 $MODEL = $model;
1263 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1264 last;
1265 }
1266 }
1267 }
1268
1269 unless ($MODEL) {
1270 # try to autoload a model
1271 for (@REGISTRY, @models) {
1272 my ($package, $model, $autoload) = @$_;
1273 if (
1274 $autoload
1275 and eval "require $package"
1276 and ${"$package\::VERSION"} > 0
1277 and eval "require $model"
1278 ) {
1279 $MODEL = $model;
1280 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1281 last;
1282 }
1283 }
1284
1285 $MODEL
1286 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1287 }
1288 }
1289
1290 @models = (); # free probe data
1291
1292 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1293 unshift @ISA, $MODEL;
1294
1295 # now nuke some methods that are overridden by the backend.
1296 # SUPER is not allowed.
1297 for (qw(time signal child idle)) {
1298 undef &{"AnyEvent::Base::$_"}
1299 if defined &{"$MODEL\::$_"};
1300 }
1301
1302 if ($ENV{PERL_ANYEVENT_STRICT}) {
1303 eval { require AnyEvent::Strict };
1304 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1305 if $@ && $VERBOSE;
1306 }
1307
1308 (shift @post_detect)->() while @post_detect;
1309
1310 *post_detect = sub(&) {
1311 shift->();
1312
1313 undef
1314 };
1315
1316 $MODEL
1317}
1318
1319sub AUTOLOAD {
1320 (my $func = $AUTOLOAD) =~ s/.*://;
1321
1322 $method{$func}
1323 or Carp::croak "$func: not a valid AnyEvent class method";
1324
1325 detect;
1326
1327 my $class = shift;
1328 $class->$func (@_);
1329}
1330
1331# utility function to dup a filehandle. this is used by many backends
1332# to support binding more than one watcher per filehandle (they usually
1333# allow only one watcher per fd, so we dup it to get a different one).
1334sub _dupfh($$;$$) {
1335 my ($poll, $fh, $r, $w) = @_;
1336
1337 # cygwin requires the fh mode to be matching, unix doesn't
1338 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1339
1340 open my $fh2, $mode, $fh
1341 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1342
1343 # we assume CLOEXEC is already set by perl in all important cases
1344
1345 ($fh2, $rw)
1346}
1347
1348=head1 SIMPLIFIED AE API
1349
1350Starting with version 5.0, AnyEvent officially supports a second, much
1351simpler, API that is designed to reduce the calling, typing and memory
1352overhead by using function call syntax and a fixed number of parameters.
1353
1354See the L<AE> manpage for details.
1355
1356=cut
1357
1358package AE;
1359
1360our $VERSION = $AnyEvent::VERSION;
1361
1362# fall back to the main API by default - backends and AnyEvent::Base
1363# implementations can overwrite these.
1364
1365sub io($$$) {
1366 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1367}
1368
1369sub timer($$$) {
1370 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1371}
1372
1373sub signal($$) {
1374 AnyEvent->signal (signal => $_[0], cb => $_[1])
1375}
1376
1377sub child($$) {
1378 AnyEvent->child (pid => $_[0], cb => $_[1])
1379}
1380
1381sub idle($) {
1382 AnyEvent->idle (cb => $_[0])
1383}
1384
1385sub cv(;&) {
1386 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1387}
1388
1389sub now() {
1390 AnyEvent->now
1391}
1392
1393sub now_update() {
1394 AnyEvent->now_update
1395}
1396
1397sub time() {
1398 AnyEvent->time
1399}
1400
1401package AnyEvent::Base;
1402
1403# default implementations for many methods
1404
1405sub time {
1406 eval q{ # poor man's autoloading {}
1407 # probe for availability of Time::HiRes
1408 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1409 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1410 *AE::time = \&Time::HiRes::time;
1411 # if (eval "use POSIX (); (POSIX::times())...
1412 } else {
1413 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1414 *AE::time = sub (){ time }; # epic fail
1415 }
1416
1417 *time = sub { AE::time }; # different prototypes
1418 };
1419 die if $@;
1420
1421 &time
1422}
1423
1424*now = \&time;
1425
1426sub now_update { }
1427
1428# default implementation for ->condvar
1429
1430sub condvar {
1431 eval q{ # poor man's autoloading {}
1432 *condvar = sub {
1433 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1434 };
1435
1436 *AE::cv = sub (;&) {
1437 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1438 };
1439 };
1440 die if $@;
1441
1442 &condvar
1443}
1444
1445# default implementation for ->signal
1446
1447our $HAVE_ASYNC_INTERRUPT;
1448
1449sub _have_async_interrupt() {
1450 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1451 && eval "use Async::Interrupt 1.02 (); 1")
1452 unless defined $HAVE_ASYNC_INTERRUPT;
1453
1454 $HAVE_ASYNC_INTERRUPT
1455}
1456
1457our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1458our (%SIG_ASY, %SIG_ASY_W);
1459our ($SIG_COUNT, $SIG_TW);
1460
1461# install a dummy wakeup watcher to reduce signal catching latency
1462# used by Impls
1463sub _sig_add() {
1464 unless ($SIG_COUNT++) {
1465 # try to align timer on a full-second boundary, if possible
1466 my $NOW = AE::now;
1467
1468 $SIG_TW = AE::timer
1469 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1470 $MAX_SIGNAL_LATENCY,
1471 sub { } # just for the PERL_ASYNC_CHECK
1472 ;
1473 }
1474}
1475
1476sub _sig_del {
1477 undef $SIG_TW
1478 unless --$SIG_COUNT;
1479}
1480
1481our $_sig_name_init; $_sig_name_init = sub {
1482 eval q{ # poor man's autoloading {}
1483 undef $_sig_name_init;
1484
1485 if (_have_async_interrupt) {
1486 *sig2num = \&Async::Interrupt::sig2num;
1487 *sig2name = \&Async::Interrupt::sig2name;
1488 } else {
1489 require Config;
1490
1491 my %signame2num;
1492 @signame2num{ split ' ', $Config::Config{sig_name} }
1493 = split ' ', $Config::Config{sig_num};
1494
1495 my @signum2name;
1496 @signum2name[values %signame2num] = keys %signame2num;
1497
1498 *sig2num = sub($) {
1499 $_[0] > 0 ? shift : $signame2num{+shift}
1500 };
1501 *sig2name = sub ($) {
1502 $_[0] > 0 ? $signum2name[+shift] : shift
1503 };
1504 }
1505 };
1506 die if $@;
1507};
1508
1509sub sig2num ($) { &$_sig_name_init; &sig2num }
1510sub sig2name($) { &$_sig_name_init; &sig2name }
1511
1512sub signal {
1513 eval q{ # poor man's autoloading {}
1514 # probe for availability of Async::Interrupt
1515 if (_have_async_interrupt) {
1516 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1517
1518 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1519 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1520
1521 } else {
1522 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1523
1524 if (AnyEvent::WIN32) {
1525 require AnyEvent::Util;
1526
1527 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1528 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1529 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1530 } else {
1531 pipe $SIGPIPE_R, $SIGPIPE_W;
1532 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1533 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1534
1535 # not strictly required, as $^F is normally 2, but let's make sure...
1536 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1537 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1538 }
1539
1540 $SIGPIPE_R
1541 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1542
1543 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1544 }
1545
1546 *signal = $HAVE_ASYNC_INTERRUPT
1547 ? sub {
1548 my (undef, %arg) = @_;
1549
1550 # async::interrupt
1551 my $signal = sig2num $arg{signal};
1552 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1553
1554 $SIG_ASY{$signal} ||= new Async::Interrupt
1555 cb => sub { undef $SIG_EV{$signal} },
1556 signal => $signal,
1557 pipe => [$SIGPIPE_R->filenos],
1558 pipe_autodrain => 0,
1559 ;
1560
1561 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1562 }
1563 : sub {
1564 my (undef, %arg) = @_;
1565
1566 # pure perl
1567 my $signal = sig2name $arg{signal};
1568 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1569
1570 $SIG{$signal} ||= sub {
1571 local $!;
1572 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1573 undef $SIG_EV{$signal};
1574 };
1575
1576 # can't do signal processing without introducing races in pure perl,
1577 # so limit the signal latency.
1578 _sig_add;
1579
1580 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1581 }
1582 ;
1583
1584 *AnyEvent::Base::signal::DESTROY = sub {
1585 my ($signal, $cb) = @{$_[0]};
1586
1587 _sig_del;
1588
1589 delete $SIG_CB{$signal}{$cb};
1590
1591 $HAVE_ASYNC_INTERRUPT
1592 ? delete $SIG_ASY{$signal}
1593 : # delete doesn't work with older perls - they then
1594 # print weird messages, or just unconditionally exit
1595 # instead of getting the default action.
1596 undef $SIG{$signal}
1597 unless keys %{ $SIG_CB{$signal} };
1598 };
1599
1600 *_signal_exec = sub {
1601 $HAVE_ASYNC_INTERRUPT
1602 ? $SIGPIPE_R->drain
1603 : sysread $SIGPIPE_R, (my $dummy), 9;
1604
1605 while (%SIG_EV) {
1606 for (keys %SIG_EV) {
1607 delete $SIG_EV{$_};
1608 $_->() for values %{ $SIG_CB{$_} || {} };
1609 }
1610 }
1611 };
1612 };
1613 die if $@;
1614
1615 &signal
1616}
1617
1618# default implementation for ->child
1619
1620our %PID_CB;
1621our $CHLD_W;
1622our $CHLD_DELAY_W;
1623
1624# used by many Impl's
1625sub _emit_childstatus($$) {
1626 my (undef, $rpid, $rstatus) = @_;
1627
1628 $_->($rpid, $rstatus)
1629 for values %{ $PID_CB{$rpid} || {} },
1630 values %{ $PID_CB{0} || {} };
1631}
1632
1633sub child {
1634 eval q{ # poor man's autoloading {}
1635 *_sigchld = sub {
1636 my $pid;
1637
1638 AnyEvent->_emit_childstatus ($pid, $?)
1639 while ($pid = waitpid -1, WNOHANG) > 0;
1640 };
1641
1642 *child = sub {
1643 my (undef, %arg) = @_;
1644
1645 defined (my $pid = $arg{pid} + 0)
1646 or Carp::croak "required option 'pid' is missing";
1647
1648 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1649
1650 unless ($CHLD_W) {
1651 $CHLD_W = AE::signal CHLD => \&_sigchld;
1652 # child could be a zombie already, so make at least one round
1653 &_sigchld;
1654 }
1655
1656 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1657 };
1658
1659 *AnyEvent::Base::child::DESTROY = sub {
1660 my ($pid, $cb) = @{$_[0]};
1661
1662 delete $PID_CB{$pid}{$cb};
1663 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1664
1665 undef $CHLD_W unless keys %PID_CB;
1666 };
1667 };
1668 die if $@;
1669
1670 &child
1671}
1672
1673# idle emulation is done by simply using a timer, regardless
1674# of whether the process is idle or not, and not letting
1675# the callback use more than 50% of the time.
1676sub idle {
1677 eval q{ # poor man's autoloading {}
1678 *idle = sub {
1679 my (undef, %arg) = @_;
1680
1681 my ($cb, $w, $rcb) = $arg{cb};
1682
1683 $rcb = sub {
1684 if ($cb) {
1685 $w = _time;
1686 &$cb;
1687 $w = _time - $w;
1688
1689 # never use more then 50% of the time for the idle watcher,
1690 # within some limits
1691 $w = 0.0001 if $w < 0.0001;
1692 $w = 5 if $w > 5;
1693
1694 $w = AE::timer $w, 0, $rcb;
1695 } else {
1696 # clean up...
1697 undef $w;
1698 undef $rcb;
1699 }
1700 };
1701
1702 $w = AE::timer 0.05, 0, $rcb;
1703
1704 bless \\$cb, "AnyEvent::Base::idle"
1705 };
1706
1707 *AnyEvent::Base::idle::DESTROY = sub {
1708 undef $${$_[0]};
1709 };
1710 };
1711 die if $@;
1712
1713 &idle
1714}
1715
1716package AnyEvent::CondVar;
1717
1718our @ISA = AnyEvent::CondVar::Base::;
1719
1720# only to be used for subclassing
1721sub new {
1722 my $class = shift;
1723 bless AnyEvent->condvar (@_), $class
1724}
1725
1726package AnyEvent::CondVar::Base;
1727
1728#use overload
1729# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1730# fallback => 1;
1731
1732# save 300+ kilobytes by dirtily hardcoding overloading
1733${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1734*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1735*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1736${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1737
1738our $WAITING;
1739
1740sub _send {
1741 # nop
1742}
1743
1744sub send {
1745 my $cv = shift;
1746 $cv->{_ae_sent} = [@_];
1747 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1748 $cv->_send;
1749}
1750
1751sub croak {
1752 $_[0]{_ae_croak} = $_[1];
1753 $_[0]->send;
1754}
1755
1756sub ready {
1757 $_[0]{_ae_sent}
1758}
1759
1760sub _wait {
1761 $WAITING
1762 and !$_[0]{_ae_sent}
1763 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1764
1765 local $WAITING = 1;
1766 AnyEvent->one_event while !$_[0]{_ae_sent};
1767}
1768
1769sub recv {
1770 $_[0]->_wait;
1771
1772 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1773 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1774}
1775
1776sub cb {
1777 my $cv = shift;
1778
1779 @_
1780 and $cv->{_ae_cb} = shift
1781 and $cv->{_ae_sent}
1782 and (delete $cv->{_ae_cb})->($cv);
1783
1784 $cv->{_ae_cb}
1785}
1786
1787sub begin {
1788 ++$_[0]{_ae_counter};
1789 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1790}
1791
1792sub end {
1793 return if --$_[0]{_ae_counter};
1794 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1795}
1796
1797# undocumented/compatibility with pre-3.4
1798*broadcast = \&send;
1799*wait = \&_wait;
1800
1801=head1 ERROR AND EXCEPTION HANDLING
1802
1803In general, AnyEvent does not do any error handling - it relies on the
1804caller to do that if required. The L<AnyEvent::Strict> module (see also
1805the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1806checking of all AnyEvent methods, however, which is highly useful during
1807development.
1808
1809As for exception handling (i.e. runtime errors and exceptions thrown while
1810executing a callback), this is not only highly event-loop specific, but
1811also not in any way wrapped by this module, as this is the job of the main
1812program.
1813
1814The pure perl event loop simply re-throws the exception (usually
1815within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1816$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1817so on.
1818
1819=head1 ENVIRONMENT VARIABLES
1820
1821The following environment variables are used by this module or its
1822submodules.
1823
1824Note that AnyEvent will remove I<all> environment variables starting with
1825C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1826enabled.
1827
1828=over 4
1829
1830=item C<PERL_ANYEVENT_VERBOSE>
1831
1832By default, AnyEvent will be completely silent except in fatal
1833conditions. You can set this environment variable to make AnyEvent more
1834talkative.
1835
1836When set to C<1> or higher, causes AnyEvent to warn about unexpected
1837conditions, such as not being able to load the event model specified by
1838C<PERL_ANYEVENT_MODEL>.
1839
1840When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1841model it chooses.
1842
1843When set to C<8> or higher, then AnyEvent will report extra information on
1844which optional modules it loads and how it implements certain features.
1845
1846=item C<PERL_ANYEVENT_STRICT>
1847
1848AnyEvent does not do much argument checking by default, as thorough
1849argument checking is very costly. Setting this variable to a true value
1850will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1851check the arguments passed to most method calls. If it finds any problems,
1852it will croak.
1853
1854In other words, enables "strict" mode.
1855
1856Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1857>>, it is definitely recommended to keep it off in production. Keeping
1858C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1859can be very useful, however.
1860
1861=item C<PERL_ANYEVENT_MODEL>
1862
1863This can be used to specify the event model to be used by AnyEvent, before
1864auto detection and -probing kicks in. It must be a string consisting
1865entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1866and the resulting module name is loaded and if the load was successful,
1867used as event model. If it fails to load AnyEvent will proceed with
1868auto detection and -probing.
1869
1870This functionality might change in future versions.
1871
1872For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1873could start your program like this:
1874
1875 PERL_ANYEVENT_MODEL=Perl perl ...
1876
1877=item C<PERL_ANYEVENT_PROTOCOLS>
1878
1879Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1880for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1881of auto probing).
1882
1883Must be set to a comma-separated list of protocols or address families,
1884current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1885used, and preference will be given to protocols mentioned earlier in the
1886list.
1887
1888This variable can effectively be used for denial-of-service attacks
1889against local programs (e.g. when setuid), although the impact is likely
1890small, as the program has to handle conenction and other failures anyways.
1891
1892Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1893but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1894- only support IPv4, never try to resolve or contact IPv6
1895addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1896IPv6, but prefer IPv6 over IPv4.
1897
1898=item C<PERL_ANYEVENT_EDNS0>
1899
1900Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1901for DNS. This extension is generally useful to reduce DNS traffic, but
1902some (broken) firewalls drop such DNS packets, which is why it is off by
1903default.
1904
1905Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1906EDNS0 in its DNS requests.
1907
1908=item C<PERL_ANYEVENT_MAX_FORKS>
1909
1910The maximum number of child processes that C<AnyEvent::Util::fork_call>
1911will create in parallel.
1912
1913=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1914
1915The default value for the C<max_outstanding> parameter for the default DNS
1916resolver - this is the maximum number of parallel DNS requests that are
1917sent to the DNS server.
1918
1919=item C<PERL_ANYEVENT_RESOLV_CONF>
1920
1921The file to use instead of F</etc/resolv.conf> (or OS-specific
1922configuration) in the default resolver. When set to the empty string, no
1923default config will be used.
1924
1925=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1926
1927When neither C<ca_file> nor C<ca_path> was specified during
1928L<AnyEvent::TLS> context creation, and either of these environment
1929variables exist, they will be used to specify CA certificate locations
1930instead of a system-dependent default.
1931
1932=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1933
1934When these are set to C<1>, then the respective modules are not
1935loaded. Mostly good for testing AnyEvent itself.
1936
1937=back
1938
1939=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1940
1941This is an advanced topic that you do not normally need to use AnyEvent in
1942a module. This section is only of use to event loop authors who want to
1943provide AnyEvent compatibility.
1944
1945If you need to support another event library which isn't directly
1946supported by AnyEvent, you can supply your own interface to it by
1947pushing, before the first watcher gets created, the package name of
1948the event module and the package name of the interface to use onto
1949C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1950AnyEvent, so it is reasonably cheap.
1951
1952Example:
1953
1954 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1955
1956This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1957package/class when it finds the C<urxvt> package/module is already loaded.
1958
1959When AnyEvent is loaded and asked to find a suitable event model, it
1960will first check for the presence of urxvt by trying to C<use> the
1961C<urxvt::anyevent> module.
1962
1963The class should provide implementations for all watcher types. See
1964L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1965and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1966see the sources.
1967
1968If you don't provide C<signal> and C<child> watchers than AnyEvent will
1969provide suitable (hopefully) replacements.
1970
1971The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1972terminal emulator uses the above line as-is. An interface isn't included
1973in AnyEvent because it doesn't make sense outside the embedded interpreter
1974inside I<rxvt-unicode>, and it is updated and maintained as part of the
1975I<rxvt-unicode> distribution.
1976
1977I<rxvt-unicode> also cheats a bit by not providing blocking access to
1978condition variables: code blocking while waiting for a condition will
1979C<die>. This still works with most modules/usages, and blocking calls must
1980not be done in an interactive application, so it makes sense.
1981
1982=head1 EXAMPLE PROGRAM
1983
1984The following program uses an I/O watcher to read data from STDIN, a timer
1985to display a message once per second, and a condition variable to quit the
1986program when the user enters quit:
1987
1988 use AnyEvent;
1989
1990 my $cv = AnyEvent->condvar;
1991
1992 my $io_watcher = AnyEvent->io (
1993 fh => \*STDIN,
1994 poll => 'r',
1995 cb => sub {
1996 warn "io event <$_[0]>\n"; # will always output <r>
1997 chomp (my $input = <STDIN>); # read a line
1998 warn "read: $input\n"; # output what has been read
1999 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2000 },
2001 );
2002
2003 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2004 warn "timeout\n"; # print 'timeout' at most every second
2005 });
2006
2007 $cv->recv; # wait until user enters /^q/i
2008
2009=head1 REAL-WORLD EXAMPLE
2010
2011Consider the L<Net::FCP> module. It features (among others) the following
2012API calls, which are to freenet what HTTP GET requests are to http:
2013
2014 my $data = $fcp->client_get ($url); # blocks
2015
2016 my $transaction = $fcp->txn_client_get ($url); # does not block
2017 $transaction->cb ( sub { ... } ); # set optional result callback
2018 my $data = $transaction->result; # possibly blocks
2019
2020The C<client_get> method works like C<LWP::Simple::get>: it requests the
2021given URL and waits till the data has arrived. It is defined to be:
2022
2023 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2024
2025And in fact is automatically generated. This is the blocking API of
2026L<Net::FCP>, and it works as simple as in any other, similar, module.
2027
2028More complicated is C<txn_client_get>: It only creates a transaction
2029(completion, result, ...) object and initiates the transaction.
2030
2031 my $txn = bless { }, Net::FCP::Txn::;
2032
2033It also creates a condition variable that is used to signal the completion
2034of the request:
2035
2036 $txn->{finished} = AnyAvent->condvar;
2037
2038It then creates a socket in non-blocking mode.
2039
2040 socket $txn->{fh}, ...;
2041 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2042 connect $txn->{fh}, ...
2043 and !$!{EWOULDBLOCK}
2044 and !$!{EINPROGRESS}
2045 and Carp::croak "unable to connect: $!\n";
2046
2047Then it creates a write-watcher which gets called whenever an error occurs
2048or the connection succeeds:
2049
2050 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2051
2052And returns this transaction object. The C<fh_ready_w> callback gets
2053called as soon as the event loop detects that the socket is ready for
2054writing.
2055
2056The C<fh_ready_w> method makes the socket blocking again, writes the
2057request data and replaces the watcher by a read watcher (waiting for reply
2058data). The actual code is more complicated, but that doesn't matter for
2059this example:
2060
2061 fcntl $txn->{fh}, F_SETFL, 0;
2062 syswrite $txn->{fh}, $txn->{request}
2063 or die "connection or write error";
2064 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2065
2066Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2067result and signals any possible waiters that the request has finished:
2068
2069 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2070
2071 if (end-of-file or data complete) {
2072 $txn->{result} = $txn->{buf};
2073 $txn->{finished}->send;
2074 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2075 }
2076
2077The C<result> method, finally, just waits for the finished signal (if the
2078request was already finished, it doesn't wait, of course, and returns the
2079data:
2080
2081 $txn->{finished}->recv;
2082 return $txn->{result};
2083
2084The actual code goes further and collects all errors (C<die>s, exceptions)
2085that occurred during request processing. The C<result> method detects
2086whether an exception as thrown (it is stored inside the $txn object)
2087and just throws the exception, which means connection errors and other
2088problems get reported to the code that tries to use the result, not in a
2089random callback.
2090
2091All of this enables the following usage styles:
2092
20931. Blocking:
2094
2095 my $data = $fcp->client_get ($url);
2096
20972. Blocking, but running in parallel:
2098
2099 my @datas = map $_->result,
2100 map $fcp->txn_client_get ($_),
2101 @urls;
2102
2103Both blocking examples work without the module user having to know
2104anything about events.
2105
21063a. Event-based in a main program, using any supported event module:
2107
2108 use EV;
2109
2110 $fcp->txn_client_get ($url)->cb (sub {
2111 my $txn = shift;
2112 my $data = $txn->result;
16 ... 2113 ...
17 }); 2114 });
18 2115
19 # watchers get canceled whenever $w is destroyed 2116 EV::loop;
20 # only one watcher per $fh and $poll type is allowed
21 # (i.e. on a socket you cna have one r + one w or one rw
22 # watcher, not any more.
23 # timers can only be used once
24 2117
25 my $w = AnyEvent->condvar; # kind of main loop replacement 21183b. The module user could use AnyEvent, too:
26 # can only be used once
27 $w->wait; # enters main loop till $condvar gets ->send
28 $w->broadcast; # wake up waiting and future wait's
29 2119
30=head1 DESCRIPTION 2120 use AnyEvent;
31 2121
32L<AnyEvent> provides an identical interface to multiple event loops. This 2122 my $quit = AnyEvent->condvar;
33allows module authors to utilizy an event loop without forcing module
34users to use the same event loop (as only a single event loop can coexist
35peacefully at any one time).
36 2123
37The interface itself is vaguely similar but not identical to the Event 2124 $fcp->txn_client_get ($url)->cb (sub {
38module. 2125 ...
2126 $quit->send;
2127 });
39 2128
40On the first call of any method, the module tries to detect the currently 2129 $quit->recv;
41loaded event loop by probing wether any of the following modules is 2130
42loaded: L<Coro::Event>, L<Event>, L<Glib>, L<Tk>. The first one found is 2131
43used. If none is found, the module tries to load these modules in the 2132=head1 BENCHMARKS
44order given. The first one that could be successfully loaded will be 2133
45used. If still none could be found, it will issue an error. 2134To give you an idea of the performance and overheads that AnyEvent adds
2135over the event loops themselves and to give you an impression of the speed
2136of various event loops I prepared some benchmarks.
2137
2138=head2 BENCHMARKING ANYEVENT OVERHEAD
2139
2140Here is a benchmark of various supported event models used natively and
2141through AnyEvent. The benchmark creates a lot of timers (with a zero
2142timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2143which it is), lets them fire exactly once and destroys them again.
2144
2145Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2146distribution. It uses the L<AE> interface, which makes a real difference
2147for the EV and Perl backends only.
2148
2149=head3 Explanation of the columns
2150
2151I<watcher> is the number of event watchers created/destroyed. Since
2152different event models feature vastly different performances, each event
2153loop was given a number of watchers so that overall runtime is acceptable
2154and similar between tested event loop (and keep them from crashing): Glib
2155would probably take thousands of years if asked to process the same number
2156of watchers as EV in this benchmark.
2157
2158I<bytes> is the number of bytes (as measured by the resident set size,
2159RSS) consumed by each watcher. This method of measuring captures both C
2160and Perl-based overheads.
2161
2162I<create> is the time, in microseconds (millionths of seconds), that it
2163takes to create a single watcher. The callback is a closure shared between
2164all watchers, to avoid adding memory overhead. That means closure creation
2165and memory usage is not included in the figures.
2166
2167I<invoke> is the time, in microseconds, used to invoke a simple
2168callback. The callback simply counts down a Perl variable and after it was
2169invoked "watcher" times, it would C<< ->send >> a condvar once to
2170signal the end of this phase.
2171
2172I<destroy> is the time, in microseconds, that it takes to destroy a single
2173watcher.
2174
2175=head3 Results
2176
2177 name watchers bytes create invoke destroy comment
2178 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2179 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2180 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2181 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2182 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2183 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2184 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2185 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2186 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2187 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2188 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2189 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2190
2191=head3 Discussion
2192
2193The benchmark does I<not> measure scalability of the event loop very
2194well. For example, a select-based event loop (such as the pure perl one)
2195can never compete with an event loop that uses epoll when the number of
2196file descriptors grows high. In this benchmark, all events become ready at
2197the same time, so select/poll-based implementations get an unnatural speed
2198boost.
2199
2200Also, note that the number of watchers usually has a nonlinear effect on
2201overall speed, that is, creating twice as many watchers doesn't take twice
2202the time - usually it takes longer. This puts event loops tested with a
2203higher number of watchers at a disadvantage.
2204
2205To put the range of results into perspective, consider that on the
2206benchmark machine, handling an event takes roughly 1600 CPU cycles with
2207EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2208cycles with POE.
2209
2210C<EV> is the sole leader regarding speed and memory use, which are both
2211maximal/minimal, respectively. When using the L<AE> API there is zero
2212overhead (when going through the AnyEvent API create is about 5-6 times
2213slower, with other times being equal, so still uses far less memory than
2214any other event loop and is still faster than Event natively).
2215
2216The pure perl implementation is hit in a few sweet spots (both the
2217constant timeout and the use of a single fd hit optimisations in the perl
2218interpreter and the backend itself). Nevertheless this shows that it
2219adds very little overhead in itself. Like any select-based backend its
2220performance becomes really bad with lots of file descriptors (and few of
2221them active), of course, but this was not subject of this benchmark.
2222
2223The C<Event> module has a relatively high setup and callback invocation
2224cost, but overall scores in on the third place.
2225
2226C<IO::Async> performs admirably well, about on par with C<Event>, even
2227when using its pure perl backend.
2228
2229C<Glib>'s memory usage is quite a bit higher, but it features a
2230faster callback invocation and overall ends up in the same class as
2231C<Event>. However, Glib scales extremely badly, doubling the number of
2232watchers increases the processing time by more than a factor of four,
2233making it completely unusable when using larger numbers of watchers
2234(note that only a single file descriptor was used in the benchmark, so
2235inefficiencies of C<poll> do not account for this).
2236
2237The C<Tk> adaptor works relatively well. The fact that it crashes with
2238more than 2000 watchers is a big setback, however, as correctness takes
2239precedence over speed. Nevertheless, its performance is surprising, as the
2240file descriptor is dup()ed for each watcher. This shows that the dup()
2241employed by some adaptors is not a big performance issue (it does incur a
2242hidden memory cost inside the kernel which is not reflected in the figures
2243above).
2244
2245C<POE>, regardless of underlying event loop (whether using its pure perl
2246select-based backend or the Event module, the POE-EV backend couldn't
2247be tested because it wasn't working) shows abysmal performance and
2248memory usage with AnyEvent: Watchers use almost 30 times as much memory
2249as EV watchers, and 10 times as much memory as Event (the high memory
2250requirements are caused by requiring a session for each watcher). Watcher
2251invocation speed is almost 900 times slower than with AnyEvent's pure perl
2252implementation.
2253
2254The design of the POE adaptor class in AnyEvent can not really account
2255for the performance issues, though, as session creation overhead is
2256small compared to execution of the state machine, which is coded pretty
2257optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2258using multiple sessions is not a good approach, especially regarding
2259memory usage, even the author of POE could not come up with a faster
2260design).
2261
2262=head3 Summary
46 2263
47=over 4 2264=over 4
48 2265
2266=item * Using EV through AnyEvent is faster than any other event loop
2267(even when used without AnyEvent), but most event loops have acceptable
2268performance with or without AnyEvent.
2269
2270=item * The overhead AnyEvent adds is usually much smaller than the overhead of
2271the actual event loop, only with extremely fast event loops such as EV
2272adds AnyEvent significant overhead.
2273
2274=item * You should avoid POE like the plague if you want performance or
2275reasonable memory usage.
2276
2277=back
2278
2279=head2 BENCHMARKING THE LARGE SERVER CASE
2280
2281This benchmark actually benchmarks the event loop itself. It works by
2282creating a number of "servers": each server consists of a socket pair, a
2283timeout watcher that gets reset on activity (but never fires), and an I/O
2284watcher waiting for input on one side of the socket. Each time the socket
2285watcher reads a byte it will write that byte to a random other "server".
2286
2287The effect is that there will be a lot of I/O watchers, only part of which
2288are active at any one point (so there is a constant number of active
2289fds for each loop iteration, but which fds these are is random). The
2290timeout is reset each time something is read because that reflects how
2291most timeouts work (and puts extra pressure on the event loops).
2292
2293In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2294(1%) are active. This mirrors the activity of large servers with many
2295connections, most of which are idle at any one point in time.
2296
2297Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2298distribution. It uses the L<AE> interface, which makes a real difference
2299for the EV and Perl backends only.
2300
2301=head3 Explanation of the columns
2302
2303I<sockets> is the number of sockets, and twice the number of "servers" (as
2304each server has a read and write socket end).
2305
2306I<create> is the time it takes to create a socket pair (which is
2307nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2308
2309I<request>, the most important value, is the time it takes to handle a
2310single "request", that is, reading the token from the pipe and forwarding
2311it to another server. This includes deleting the old timeout and creating
2312a new one that moves the timeout into the future.
2313
2314=head3 Results
2315
2316 name sockets create request
2317 EV 20000 62.66 7.99
2318 Perl 20000 68.32 32.64
2319 IOAsync 20000 174.06 101.15 epoll
2320 IOAsync 20000 174.67 610.84 poll
2321 Event 20000 202.69 242.91
2322 Glib 20000 557.01 1689.52
2323 POE 20000 341.54 12086.32 uses POE::Loop::Event
2324
2325=head3 Discussion
2326
2327This benchmark I<does> measure scalability and overall performance of the
2328particular event loop.
2329
2330EV is again fastest. Since it is using epoll on my system, the setup time
2331is relatively high, though.
2332
2333Perl surprisingly comes second. It is much faster than the C-based event
2334loops Event and Glib.
2335
2336IO::Async performs very well when using its epoll backend, and still quite
2337good compared to Glib when using its pure perl backend.
2338
2339Event suffers from high setup time as well (look at its code and you will
2340understand why). Callback invocation also has a high overhead compared to
2341the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2342uses select or poll in basically all documented configurations.
2343
2344Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2345clearly fails to perform with many filehandles or in busy servers.
2346
2347POE is still completely out of the picture, taking over 1000 times as long
2348as EV, and over 100 times as long as the Perl implementation, even though
2349it uses a C-based event loop in this case.
2350
2351=head3 Summary
2352
2353=over 4
2354
2355=item * The pure perl implementation performs extremely well.
2356
2357=item * Avoid Glib or POE in large projects where performance matters.
2358
2359=back
2360
2361=head2 BENCHMARKING SMALL SERVERS
2362
2363While event loops should scale (and select-based ones do not...) even to
2364large servers, most programs we (or I :) actually write have only a few
2365I/O watchers.
2366
2367In this benchmark, I use the same benchmark program as in the large server
2368case, but it uses only eight "servers", of which three are active at any
2369one time. This should reflect performance for a small server relatively
2370well.
2371
2372The columns are identical to the previous table.
2373
2374=head3 Results
2375
2376 name sockets create request
2377 EV 16 20.00 6.54
2378 Perl 16 25.75 12.62
2379 Event 16 81.27 35.86
2380 Glib 16 32.63 15.48
2381 POE 16 261.87 276.28 uses POE::Loop::Event
2382
2383=head3 Discussion
2384
2385The benchmark tries to test the performance of a typical small
2386server. While knowing how various event loops perform is interesting, keep
2387in mind that their overhead in this case is usually not as important, due
2388to the small absolute number of watchers (that is, you need efficiency and
2389speed most when you have lots of watchers, not when you only have a few of
2390them).
2391
2392EV is again fastest.
2393
2394Perl again comes second. It is noticeably faster than the C-based event
2395loops Event and Glib, although the difference is too small to really
2396matter.
2397
2398POE also performs much better in this case, but is is still far behind the
2399others.
2400
2401=head3 Summary
2402
2403=over 4
2404
2405=item * C-based event loops perform very well with small number of
2406watchers, as the management overhead dominates.
2407
2408=back
2409
2410=head2 THE IO::Lambda BENCHMARK
2411
2412Recently I was told about the benchmark in the IO::Lambda manpage, which
2413could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2414simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2415shouldn't come as a surprise to anybody). As such, the benchmark is
2416fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2417very optimal. But how would AnyEvent compare when used without the extra
2418baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2419
2420The benchmark itself creates an echo-server, and then, for 500 times,
2421connects to the echo server, sends a line, waits for the reply, and then
2422creates the next connection. This is a rather bad benchmark, as it doesn't
2423test the efficiency of the framework or much non-blocking I/O, but it is a
2424benchmark nevertheless.
2425
2426 name runtime
2427 Lambda/select 0.330 sec
2428 + optimized 0.122 sec
2429 Lambda/AnyEvent 0.327 sec
2430 + optimized 0.138 sec
2431 Raw sockets/select 0.077 sec
2432 POE/select, components 0.662 sec
2433 POE/select, raw sockets 0.226 sec
2434 POE/select, optimized 0.404 sec
2435
2436 AnyEvent/select/nb 0.085 sec
2437 AnyEvent/EV/nb 0.068 sec
2438 +state machine 0.134 sec
2439
2440The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2441benchmarks actually make blocking connects and use 100% blocking I/O,
2442defeating the purpose of an event-based solution. All of the newly
2443written AnyEvent benchmarks use 100% non-blocking connects (using
2444AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2445resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2446generally require a lot more bookkeeping and event handling than blocking
2447connects (which involve a single syscall only).
2448
2449The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2450offers similar expressive power as POE and IO::Lambda, using conventional
2451Perl syntax. This means that both the echo server and the client are 100%
2452non-blocking, further placing it at a disadvantage.
2453
2454As you can see, the AnyEvent + EV combination even beats the
2455hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2456backend easily beats IO::Lambda and POE.
2457
2458And even the 100% non-blocking version written using the high-level (and
2459slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2460higher level ("unoptimised") abstractions by a large margin, even though
2461it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2462
2463The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2464F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2465part of the IO::Lambda distribution and were used without any changes.
2466
2467
2468=head1 SIGNALS
2469
2470AnyEvent currently installs handlers for these signals:
2471
2472=over 4
2473
2474=item SIGCHLD
2475
2476A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2477emulation for event loops that do not support them natively. Also, some
2478event loops install a similar handler.
2479
2480Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2481AnyEvent will reset it to default, to avoid losing child exit statuses.
2482
2483=item SIGPIPE
2484
2485A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2486when AnyEvent gets loaded.
2487
2488The rationale for this is that AnyEvent users usually do not really depend
2489on SIGPIPE delivery (which is purely an optimisation for shell use, or
2490badly-written programs), but C<SIGPIPE> can cause spurious and rare
2491program exits as a lot of people do not expect C<SIGPIPE> when writing to
2492some random socket.
2493
2494The rationale for installing a no-op handler as opposed to ignoring it is
2495that this way, the handler will be restored to defaults on exec.
2496
2497Feel free to install your own handler, or reset it to defaults.
2498
2499=back
2500
49=cut 2501=cut
50 2502
51package AnyEvent; 2503undef $SIG{CHLD}
2504 if $SIG{CHLD} eq 'IGNORE';
52 2505
53no warnings; 2506$SIG{PIPE} = sub { }
54use strict 'vars'; 2507 unless defined $SIG{PIPE};
55use Carp;
56 2508
57our $VERSION = 0.2; 2509=head1 RECOMMENDED/OPTIONAL MODULES
58our $MODEL;
59 2510
60our $AUTOLOAD; 2511One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
61our @ISA; 2512its built-in modules) are required to use it.
62 2513
63my @models = ( 2514That does not mean that AnyEvent won't take advantage of some additional
64 [Coro => Coro::Event::], 2515modules if they are installed.
65 [Event => Event::],
66 [Glib => Glib::],
67 [Tk => Tk::],
68);
69 2516
70our %method = map +($_ => 1), qw(io timer condvar broadcast wait cancel DESTROY); 2517This section explains which additional modules will be used, and how they
2518affect AnyEvent's operation.
71 2519
72sub AUTOLOAD { 2520=over 4
73 $AUTOLOAD =~ s/.*://;
74 2521
75 $method{$AUTOLOAD} 2522=item L<Async::Interrupt>
76 or croak "$AUTOLOAD: not a valid method for AnyEvent objects";
77 2523
78 unless ($MODEL) { 2524This slightly arcane module is used to implement fast signal handling: To
79 # check for already loaded models 2525my knowledge, there is no way to do completely race-free and quick
80 for (@models) { 2526signal handling in pure perl. To ensure that signals still get
81 my ($model, $package) = @$_; 2527delivered, AnyEvent will start an interval timer to wake up perl (and
82 if (scalar keys %{ *{"$package\::"} }) { 2528catch the signals) with some delay (default is 10 seconds, look for
83 eval "require AnyEvent::Impl::$model" 2529C<$AnyEvent::MAX_SIGNAL_LATENCY>).
84 or die;
85 2530
86 last if $MODEL; 2531If this module is available, then it will be used to implement signal
87 } 2532catching, which means that signals will not be delayed, and the event loop
88 } 2533will not be interrupted regularly, which is more efficient (and good for
2534battery life on laptops).
89 2535
90 unless ($MODEL) { 2536This affects not just the pure-perl event loop, but also other event loops
91 # try to load a model 2537that have no signal handling on their own (e.g. Glib, Tk, Qt).
92 2538
93 for (@models) { 2539Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
94 my ($model, $package) = @$_; 2540and either employ their own workarounds (POE) or use AnyEvent's workaround
95 eval "require AnyEvent::Impl::$model" 2541(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
96 or die; 2542does nothing for those backends.
97 2543
98 last if $MODEL; 2544=item L<EV>
99 }
100 2545
101 $MODEL 2546This module isn't really "optional", as it is simply one of the backend
102 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: Coro, Event, Glib or Tk."; 2547event loops that AnyEvent can use. However, it is simply the best event
103 } 2548loop available in terms of features, speed and stability: It supports
104 } 2549the AnyEvent API optimally, implements all the watcher types in XS, does
2550automatic timer adjustments even when no monotonic clock is available,
2551can take avdantage of advanced kernel interfaces such as C<epoll> and
2552C<kqueue>, and is the fastest backend I<by far>. You can even embed
2553L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
105 2554
106 @ISA = $MODEL; 2555If you only use backends that rely on another event loop (e.g. C<Tk>),
2556then this module will do nothing for you.
107 2557
108 my $class = shift; 2558=item L<Guard>
109 $class->$AUTOLOAD (@_); 2559
110} 2560The guard module, when used, will be used to implement
2561C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2562lot less memory), but otherwise doesn't affect guard operation much. It is
2563purely used for performance.
2564
2565=item L<JSON> and L<JSON::XS>
2566
2567One of these modules is required when you want to read or write JSON data
2568via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2569advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2570
2571=item L<Net::SSLeay>
2572
2573Implementing TLS/SSL in Perl is certainly interesting, but not very
2574worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2575the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2576
2577=item L<Time::HiRes>
2578
2579This module is part of perl since release 5.008. It will be used when the
2580chosen event library does not come with a timing source of its own. The
2581pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2582try to use a monotonic clock for timing stability.
111 2583
112=back 2584=back
113 2585
114=head1 EXAMPLE
115 2586
116The following program uses an io watcher to read data from stdin, a timer 2587=head1 FORK
117to display a message once per second, and a condvar to exit the program
118when the user enters quit:
119 2588
2589Most event libraries are not fork-safe. The ones who are usually are
2590because they rely on inefficient but fork-safe C<select> or C<poll> calls
2591- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2592are usually badly thought-out hacks that are incompatible with fork in
2593one way or another. Only L<EV> is fully fork-aware and ensures that you
2594continue event-processing in both parent and child (or both, if you know
2595what you are doing).
2596
2597This means that, in general, you cannot fork and do event processing in
2598the child if the event library was initialised before the fork (which
2599usually happens when the first AnyEvent watcher is created, or the library
2600is loaded).
2601
2602If you have to fork, you must either do so I<before> creating your first
2603watcher OR you must not use AnyEvent at all in the child OR you must do
2604something completely out of the scope of AnyEvent.
2605
2606The problem of doing event processing in the parent I<and> the child
2607is much more complicated: even for backends that I<are> fork-aware or
2608fork-safe, their behaviour is not usually what you want: fork clones all
2609watchers, that means all timers, I/O watchers etc. are active in both
2610parent and child, which is almost never what you want. USing C<exec>
2611to start worker children from some kind of manage rprocess is usually
2612preferred, because it is much easier and cleaner, at the expense of having
2613to have another binary.
2614
2615
2616=head1 SECURITY CONSIDERATIONS
2617
2618AnyEvent can be forced to load any event model via
2619$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2620execute arbitrary code or directly gain access, it can easily be used to
2621make the program hang or malfunction in subtle ways, as AnyEvent watchers
2622will not be active when the program uses a different event model than
2623specified in the variable.
2624
2625You can make AnyEvent completely ignore this variable by deleting it
2626before the first watcher gets created, e.g. with a C<BEGIN> block:
2627
2628 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2629
120 use AnyEvent; 2630 use AnyEvent;
121 2631
122 my $cv = AnyEvent->condvar; 2632Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2633be used to probe what backend is used and gain other information (which is
2634probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2635$ENV{PERL_ANYEVENT_STRICT}.
123 2636
124 my $io_watcher = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 2637Note that AnyEvent will remove I<all> environment variables starting with
125 warn "io event <$_[0]>\n"; # will always output <r> 2638C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
126 chomp (my $input = <STDIN>); # read a line 2639enabled.
127 warn "read: $input\n"; # output what has been read
128 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i
129 });
130 2640
131 my $time_watcher; # can only be used once
132 2641
133 sub new_timer { 2642=head1 BUGS
134 $timer = AnyEvent->timer (after => 1, cb => sub {
135 warn "timeout\n"; # print 'timeout' about every second
136 &new_timer; # and restart the time
137 });
138 }
139 2643
140 new_timer; # create first timer 2644Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2645to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2646and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2647memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2648pronounced).
141 2649
142 $cv->wait; # wait until user enters /^q/i
143 2650
144=head1 SEE ALSO 2651=head1 SEE ALSO
145 2652
146L<Coro::Event>, L<Coro>, L<Event>, L<Glib::Event>, L<Glib>, 2653Tutorial/Introduction: L<AnyEvent::Intro>.
147L<AnyEvent::Impl::Coro>, 2654
148L<AnyEvent::Impl::Event>, 2655FAQ: L<AnyEvent::FAQ>.
149L<AnyEvent::Impl::Glib>, 2656
2657Utility functions: L<AnyEvent::Util>.
2658
2659Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2660L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2661
2662Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2663L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2664L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2665L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2666
2667Non-blocking file handles, sockets, TCP clients and
2668servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2669
2670Asynchronous DNS: L<AnyEvent::DNS>.
2671
2672Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2673
2674Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
150L<AnyEvent::Impl::Tk>. 2675L<AnyEvent::HTTP>.
151 2676
152=head1 2677
2678=head1 AUTHOR
2679
2680 Marc Lehmann <schmorp@schmorp.de>
2681 http://home.schmorp.de/
153 2682
154=cut 2683=cut
155 2684
1561 26851
157 2686

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines