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Revision: 1.302
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
192 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
193 with the following mandatory key-value pairs as arguments:
194
195 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196 for events (AnyEvent might or might not keep a reference to this file
197 handle). Note that only file handles pointing to things for which
198 non-blocking operation makes sense are allowed. This includes sockets,
199 most character devices, pipes, fifos and so on, but not for example files
200 or block devices.
201
202 C<poll> must be a string that is either C<r> or C<w>, which creates a
203 watcher waiting for "r"eadable or "w"ritable events, respectively.
204
205 C<cb> is the callback to invoke each time the file handle becomes ready.
206
207 Although the callback might get passed parameters, their value and
208 presence is undefined and you cannot rely on them. Portable AnyEvent
209 callbacks cannot use arguments passed to I/O watcher callbacks.
210
211 The I/O watcher might use the underlying file descriptor or a copy of it.
212 You must not close a file handle as long as any watcher is active on the
213 underlying file descriptor.
214
215 Some event loops issue spurious readyness notifications, so you should
216 always use non-blocking calls when reading/writing from/to your file
217 handles.
218
219 Example: wait for readability of STDIN, then read a line and disable the
220 watcher.
221
222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
223 chomp (my $input = <STDIN>);
224 warn "read: $input\n";
225 undef $w;
226 });
227
228 =head2 TIME WATCHERS
229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
238 You can create a time watcher by calling the C<< AnyEvent->timer >>
239 method with the following mandatory arguments:
240
241 C<after> specifies after how many seconds (fractional values are
242 supported) the callback should be invoked. C<cb> is the callback to invoke
243 in that case.
244
245 Although the callback might get passed parameters, their value and
246 presence is undefined and you cannot rely on them. Portable AnyEvent
247 callbacks cannot use arguments passed to time watcher callbacks.
248
249 The callback will normally be invoked once only. If you specify another
250 parameter, C<interval>, as a strictly positive number (> 0), then the
251 callback will be invoked regularly at that interval (in fractional
252 seconds) after the first invocation. If C<interval> is specified with a
253 false value, then it is treated as if it were missing.
254
255 The callback will be rescheduled before invoking the callback, but no
256 attempt is done to avoid timer drift in most backends, so the interval is
257 only approximate.
258
259 Example: fire an event after 7.7 seconds.
260
261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
262 warn "timeout\n";
263 });
264
265 # to cancel the timer:
266 undef $w;
267
268 Example 2: fire an event after 0.5 seconds, then roughly every second.
269
270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
272 };
273
274 =head3 TIMING ISSUES
275
276 There are two ways to handle timers: based on real time (relative, "fire
277 in 10 seconds") and based on wallclock time (absolute, "fire at 12
278 o'clock").
279
280 While most event loops expect timers to specified in a relative way, they
281 use absolute time internally. This makes a difference when your clock
282 "jumps", for example, when ntp decides to set your clock backwards from
283 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
284 fire "after" a second might actually take six years to finally fire.
285
286 AnyEvent cannot compensate for this. The only event loop that is conscious
287 about these issues is L<EV>, which offers both relative (ev_timer, based
288 on true relative time) and absolute (ev_periodic, based on wallclock time)
289 timers.
290
291 AnyEvent always prefers relative timers, if available, matching the
292 AnyEvent API.
293
294 AnyEvent has two additional methods that return the "current time":
295
296 =over 4
297
298 =item AnyEvent->time
299
300 This returns the "current wallclock time" as a fractional number of
301 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302 return, and the result is guaranteed to be compatible with those).
303
304 It progresses independently of any event loop processing, i.e. each call
305 will check the system clock, which usually gets updated frequently.
306
307 =item AnyEvent->now
308
309 This also returns the "current wallclock time", but unlike C<time>, above,
310 this value might change only once per event loop iteration, depending on
311 the event loop (most return the same time as C<time>, above). This is the
312 time that AnyEvent's timers get scheduled against.
313
314 I<In almost all cases (in all cases if you don't care), this is the
315 function to call when you want to know the current time.>
316
317 This function is also often faster then C<< AnyEvent->time >>, and
318 thus the preferred method if you want some timestamp (for example,
319 L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321 The rest of this section is only of relevance if you try to be very exact
322 with your timing, you can skip it without bad conscience.
323
324 For a practical example of when these times differ, consider L<Event::Lib>
325 and L<EV> and the following set-up:
326
327 The event loop is running and has just invoked one of your callback at
328 time=500 (assume no other callbacks delay processing). In your callback,
329 you wait a second by executing C<sleep 1> (blocking the process for a
330 second) and then (at time=501) you create a relative timer that fires
331 after three seconds.
332
333 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334 both return C<501>, because that is the current time, and the timer will
335 be scheduled to fire at time=504 (C<501> + C<3>).
336
337 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339 last event processing phase started. With L<EV>, your timer gets scheduled
340 to run at time=503 (C<500> + C<3>).
341
342 In one sense, L<Event::Lib> is more exact, as it uses the current time
343 regardless of any delays introduced by event processing. However, most
344 callbacks do not expect large delays in processing, so this causes a
345 higher drift (and a lot more system calls to get the current time).
346
347 In another sense, L<EV> is more exact, as your timer will be scheduled at
348 the same time, regardless of how long event processing actually took.
349
350 In either case, if you care (and in most cases, you don't), then you
351 can get whatever behaviour you want with any event loop, by taking the
352 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353 account.
354
355 =item AnyEvent->now_update
356
357 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358 the current time for each loop iteration (see the discussion of L<<
359 AnyEvent->now >>, above).
360
361 When a callback runs for a long time (or when the process sleeps), then
362 this "current" time will differ substantially from the real time, which
363 might affect timers and time-outs.
364
365 When this is the case, you can call this method, which will update the
366 event loop's idea of "current time".
367
368 A typical example would be a script in a web server (e.g. C<mod_perl>) -
369 when mod_perl executes the script, then the event loop will have the wrong
370 idea about the "current time" (being potentially far in the past, when the
371 script ran the last time). In that case you should arrange a call to C<<
372 AnyEvent->now_update >> each time the web server process wakes up again
373 (e.g. at the start of your script, or in a handler).
374
375 Note that updating the time I<might> cause some events to be handled.
376
377 =back
378
379 =head2 SIGNAL WATCHERS
380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
383 You can watch for signals using a signal watcher, C<signal> is the signal
384 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
385 callback to be invoked whenever a signal occurs.
386
387 Although the callback might get passed parameters, their value and
388 presence is undefined and you cannot rely on them. Portable AnyEvent
389 callbacks cannot use arguments passed to signal watcher callbacks.
390
391 Multiple signal occurrences can be clumped together into one callback
392 invocation, and callback invocation will be synchronous. Synchronous means
393 that it might take a while until the signal gets handled by the process,
394 but it is guaranteed not to interrupt any other callbacks.
395
396 The main advantage of using these watchers is that you can share a signal
397 between multiple watchers, and AnyEvent will ensure that signals will not
398 interrupt your program at bad times.
399
400 This watcher might use C<%SIG> (depending on the event loop used),
401 so programs overwriting those signals directly will likely not work
402 correctly.
403
404 Example: exit on SIGINT
405
406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
407
408 =head3 Restart Behaviour
409
410 While restart behaviour is up to the event loop implementation, most will
411 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
412 pure perl implementation).
413
414 =head3 Safe/Unsafe Signals
415
416 Perl signals can be either "safe" (synchronous to opcode handling) or
417 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
418 latter might corrupt your memory.
419
420 AnyEvent signal handlers are, in addition, synchronous to the event loop,
421 i.e. they will not interrupt your running perl program but will only be
422 called as part of the normal event handling (just like timer, I/O etc.
423 callbacks, too).
424
425 =head3 Signal Races, Delays and Workarounds
426
427 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
428 callbacks to signals in a generic way, which is a pity, as you cannot
429 do race-free signal handling in perl, requiring C libraries for
430 this. AnyEvent will try to do it's best, which means in some cases,
431 signals will be delayed. The maximum time a signal might be delayed is
432 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
433 variable can be changed only before the first signal watcher is created,
434 and should be left alone otherwise. This variable determines how often
435 AnyEvent polls for signals (in case a wake-up was missed). Higher values
436 will cause fewer spurious wake-ups, which is better for power and CPU
437 saving.
438
439 All these problems can be avoided by installing the optional
440 L<Async::Interrupt> module, which works with most event loops. It will not
441 work with inherently broken event loops such as L<Event> or L<Event::Lib>
442 (and not with L<POE> currently, as POE does it's own workaround with
443 one-second latency). For those, you just have to suffer the delays.
444
445 =head2 CHILD PROCESS WATCHERS
446
447 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
448
449 You can also watch on a child process exit and catch its exit status.
450
451 The child process is specified by the C<pid> argument (one some backends,
452 using C<0> watches for any child process exit, on others this will
453 croak). The watcher will be triggered only when the child process has
454 finished and an exit status is available, not on any trace events
455 (stopped/continued).
456
457 The callback will be called with the pid and exit status (as returned by
458 waitpid), so unlike other watcher types, you I<can> rely on child watcher
459 callback arguments.
460
461 This watcher type works by installing a signal handler for C<SIGCHLD>,
462 and since it cannot be shared, nothing else should use SIGCHLD or reap
463 random child processes (waiting for specific child processes, e.g. inside
464 C<system>, is just fine).
465
466 There is a slight catch to child watchers, however: you usually start them
467 I<after> the child process was created, and this means the process could
468 have exited already (and no SIGCHLD will be sent anymore).
469
470 Not all event models handle this correctly (neither POE nor IO::Async do,
471 see their AnyEvent::Impl manpages for details), but even for event models
472 that I<do> handle this correctly, they usually need to be loaded before
473 the process exits (i.e. before you fork in the first place). AnyEvent's
474 pure perl event loop handles all cases correctly regardless of when you
475 start the watcher.
476
477 This means you cannot create a child watcher as the very first
478 thing in an AnyEvent program, you I<have> to create at least one
479 watcher before you C<fork> the child (alternatively, you can call
480 C<AnyEvent::detect>).
481
482 As most event loops do not support waiting for child events, they will be
483 emulated by AnyEvent in most cases, in which the latency and race problems
484 mentioned in the description of signal watchers apply.
485
486 Example: fork a process and wait for it
487
488 my $done = AnyEvent->condvar;
489
490 my $pid = fork or exit 5;
491
492 my $w = AnyEvent->child (
493 pid => $pid,
494 cb => sub {
495 my ($pid, $status) = @_;
496 warn "pid $pid exited with status $status";
497 $done->send;
498 },
499 );
500
501 # do something else, then wait for process exit
502 $done->recv;
503
504 =head2 IDLE WATCHERS
505
506 $w = AnyEvent->idle (cb => <callback>);
507
508 Sometimes there is a need to do something, but it is not so important
509 to do it instantly, but only when there is nothing better to do. This
510 "nothing better to do" is usually defined to be "no other events need
511 attention by the event loop".
512
513 Idle watchers ideally get invoked when the event loop has nothing
514 better to do, just before it would block the process to wait for new
515 events. Instead of blocking, the idle watcher is invoked.
516
517 Most event loops unfortunately do not really support idle watchers (only
518 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
519 will simply call the callback "from time to time".
520
521 Example: read lines from STDIN, but only process them when the
522 program is otherwise idle:
523
524 my @lines; # read data
525 my $idle_w;
526 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
527 push @lines, scalar <STDIN>;
528
529 # start an idle watcher, if not already done
530 $idle_w ||= AnyEvent->idle (cb => sub {
531 # handle only one line, when there are lines left
532 if (my $line = shift @lines) {
533 print "handled when idle: $line";
534 } else {
535 # otherwise disable the idle watcher again
536 undef $idle_w;
537 }
538 });
539 });
540
541 =head2 CONDITION VARIABLES
542
543 $cv = AnyEvent->condvar;
544
545 $cv->send (<list>);
546 my @res = $cv->recv;
547
548 If you are familiar with some event loops you will know that all of them
549 require you to run some blocking "loop", "run" or similar function that
550 will actively watch for new events and call your callbacks.
551
552 AnyEvent is slightly different: it expects somebody else to run the event
553 loop and will only block when necessary (usually when told by the user).
554
555 The instrument to do that is called a "condition variable", so called
556 because they represent a condition that must become true.
557
558 Now is probably a good time to look at the examples further below.
559
560 Condition variables can be created by calling the C<< AnyEvent->condvar
561 >> method, usually without arguments. The only argument pair allowed is
562 C<cb>, which specifies a callback to be called when the condition variable
563 becomes true, with the condition variable as the first argument (but not
564 the results).
565
566 After creation, the condition variable is "false" until it becomes "true"
567 by calling the C<send> method (or calling the condition variable as if it
568 were a callback, read about the caveats in the description for the C<<
569 ->send >> method).
570
571 Condition variables are similar to callbacks, except that you can
572 optionally wait for them. They can also be called merge points - points
573 in time where multiple outstanding events have been processed. And yet
574 another way to call them is transactions - each condition variable can be
575 used to represent a transaction, which finishes at some point and delivers
576 a result. And yet some people know them as "futures" - a promise to
577 compute/deliver something that you can wait for.
578
579 Condition variables are very useful to signal that something has finished,
580 for example, if you write a module that does asynchronous http requests,
581 then a condition variable would be the ideal candidate to signal the
582 availability of results. The user can either act when the callback is
583 called or can synchronously C<< ->recv >> for the results.
584
585 You can also use them to simulate traditional event loops - for example,
586 you can block your main program until an event occurs - for example, you
587 could C<< ->recv >> in your main program until the user clicks the Quit
588 button of your app, which would C<< ->send >> the "quit" event.
589
590 Note that condition variables recurse into the event loop - if you have
591 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
592 lose. Therefore, condition variables are good to export to your caller, but
593 you should avoid making a blocking wait yourself, at least in callbacks,
594 as this asks for trouble.
595
596 Condition variables are represented by hash refs in perl, and the keys
597 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
598 easy (it is often useful to build your own transaction class on top of
599 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
600 it's C<new> method in your own C<new> method.
601
602 There are two "sides" to a condition variable - the "producer side" which
603 eventually calls C<< -> send >>, and the "consumer side", which waits
604 for the send to occur.
605
606 Example: wait for a timer.
607
608 # wait till the result is ready
609 my $result_ready = AnyEvent->condvar;
610
611 # do something such as adding a timer
612 # or socket watcher the calls $result_ready->send
613 # when the "result" is ready.
614 # in this case, we simply use a timer:
615 my $w = AnyEvent->timer (
616 after => 1,
617 cb => sub { $result_ready->send },
618 );
619
620 # this "blocks" (while handling events) till the callback
621 # calls ->send
622 $result_ready->recv;
623
624 Example: wait for a timer, but take advantage of the fact that condition
625 variables are also callable directly.
626
627 my $done = AnyEvent->condvar;
628 my $delay = AnyEvent->timer (after => 5, cb => $done);
629 $done->recv;
630
631 Example: Imagine an API that returns a condvar and doesn't support
632 callbacks. This is how you make a synchronous call, for example from
633 the main program:
634
635 use AnyEvent::CouchDB;
636
637 ...
638
639 my @info = $couchdb->info->recv;
640
641 And this is how you would just set a callback to be called whenever the
642 results are available:
643
644 $couchdb->info->cb (sub {
645 my @info = $_[0]->recv;
646 });
647
648 =head3 METHODS FOR PRODUCERS
649
650 These methods should only be used by the producing side, i.e. the
651 code/module that eventually sends the signal. Note that it is also
652 the producer side which creates the condvar in most cases, but it isn't
653 uncommon for the consumer to create it as well.
654
655 =over 4
656
657 =item $cv->send (...)
658
659 Flag the condition as ready - a running C<< ->recv >> and all further
660 calls to C<recv> will (eventually) return after this method has been
661 called. If nobody is waiting the send will be remembered.
662
663 If a callback has been set on the condition variable, it is called
664 immediately from within send.
665
666 Any arguments passed to the C<send> call will be returned by all
667 future C<< ->recv >> calls.
668
669 Condition variables are overloaded so one can call them directly (as if
670 they were a code reference). Calling them directly is the same as calling
671 C<send>.
672
673 =item $cv->croak ($error)
674
675 Similar to send, but causes all call's to C<< ->recv >> to invoke
676 C<Carp::croak> with the given error message/object/scalar.
677
678 This can be used to signal any errors to the condition variable
679 user/consumer. Doing it this way instead of calling C<croak> directly
680 delays the error detetcion, but has the overwhelmign advantage that it
681 diagnoses the error at the place where the result is expected, and not
682 deep in some event clalback without connection to the actual code causing
683 the problem.
684
685 =item $cv->begin ([group callback])
686
687 =item $cv->end
688
689 These two methods can be used to combine many transactions/events into
690 one. For example, a function that pings many hosts in parallel might want
691 to use a condition variable for the whole process.
692
693 Every call to C<< ->begin >> will increment a counter, and every call to
694 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
695 >>, the (last) callback passed to C<begin> will be executed, passing the
696 condvar as first argument. That callback is I<supposed> to call C<< ->send
697 >>, but that is not required. If no group callback was set, C<send> will
698 be called without any arguments.
699
700 You can think of C<< $cv->send >> giving you an OR condition (one call
701 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
702 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
703
704 Let's start with a simple example: you have two I/O watchers (for example,
705 STDOUT and STDERR for a program), and you want to wait for both streams to
706 close before activating a condvar:
707
708 my $cv = AnyEvent->condvar;
709
710 $cv->begin; # first watcher
711 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
712 defined sysread $fh1, my $buf, 4096
713 or $cv->end;
714 });
715
716 $cv->begin; # second watcher
717 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
718 defined sysread $fh2, my $buf, 4096
719 or $cv->end;
720 });
721
722 $cv->recv;
723
724 This works because for every event source (EOF on file handle), there is
725 one call to C<begin>, so the condvar waits for all calls to C<end> before
726 sending.
727
728 The ping example mentioned above is slightly more complicated, as the
729 there are results to be passwd back, and the number of tasks that are
730 begung can potentially be zero:
731
732 my $cv = AnyEvent->condvar;
733
734 my %result;
735 $cv->begin (sub { shift->send (\%result) });
736
737 for my $host (@list_of_hosts) {
738 $cv->begin;
739 ping_host_then_call_callback $host, sub {
740 $result{$host} = ...;
741 $cv->end;
742 };
743 }
744
745 $cv->end;
746
747 This code fragment supposedly pings a number of hosts and calls
748 C<send> after results for all then have have been gathered - in any
749 order. To achieve this, the code issues a call to C<begin> when it starts
750 each ping request and calls C<end> when it has received some result for
751 it. Since C<begin> and C<end> only maintain a counter, the order in which
752 results arrive is not relevant.
753
754 There is an additional bracketing call to C<begin> and C<end> outside the
755 loop, which serves two important purposes: first, it sets the callback
756 to be called once the counter reaches C<0>, and second, it ensures that
757 C<send> is called even when C<no> hosts are being pinged (the loop
758 doesn't execute once).
759
760 This is the general pattern when you "fan out" into multiple (but
761 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
762 the callback and ensure C<end> is called at least once, and then, for each
763 subrequest you start, call C<begin> and for each subrequest you finish,
764 call C<end>.
765
766 =back
767
768 =head3 METHODS FOR CONSUMERS
769
770 These methods should only be used by the consuming side, i.e. the
771 code awaits the condition.
772
773 =over 4
774
775 =item $cv->recv
776
777 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
778 >> methods have been called on c<$cv>, while servicing other watchers
779 normally.
780
781 You can only wait once on a condition - additional calls are valid but
782 will return immediately.
783
784 If an error condition has been set by calling C<< ->croak >>, then this
785 function will call C<croak>.
786
787 In list context, all parameters passed to C<send> will be returned,
788 in scalar context only the first one will be returned.
789
790 Note that doing a blocking wait in a callback is not supported by any
791 event loop, that is, recursive invocation of a blocking C<< ->recv
792 >> is not allowed, and the C<recv> call will C<croak> if such a
793 condition is detected. This condition can be slightly loosened by using
794 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
795 any thread that doesn't run the event loop itself.
796
797 Not all event models support a blocking wait - some die in that case
798 (programs might want to do that to stay interactive), so I<if you are
799 using this from a module, never require a blocking wait>. Instead, let the
800 caller decide whether the call will block or not (for example, by coupling
801 condition variables with some kind of request results and supporting
802 callbacks so the caller knows that getting the result will not block,
803 while still supporting blocking waits if the caller so desires).
804
805 You can ensure that C<< -recv >> never blocks by setting a callback and
806 only calling C<< ->recv >> from within that callback (or at a later
807 time). This will work even when the event loop does not support blocking
808 waits otherwise.
809
810 =item $bool = $cv->ready
811
812 Returns true when the condition is "true", i.e. whether C<send> or
813 C<croak> have been called.
814
815 =item $cb = $cv->cb ($cb->($cv))
816
817 This is a mutator function that returns the callback set and optionally
818 replaces it before doing so.
819
820 The callback will be called when the condition becomes (or already was)
821 "true", i.e. when C<send> or C<croak> are called (or were called), with
822 the only argument being the condition variable itself. Calling C<recv>
823 inside the callback or at any later time is guaranteed not to block.
824
825 =back
826
827 =head1 SUPPORTED EVENT LOOPS/BACKENDS
828
829 The available backend classes are (every class has its own manpage):
830
831 =over 4
832
833 =item Backends that are autoprobed when no other event loop can be found.
834
835 EV is the preferred backend when no other event loop seems to be in
836 use. If EV is not installed, then AnyEvent will fall back to its own
837 pure-perl implementation, which is available everywhere as it comes with
838 AnyEvent itself.
839
840 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
841 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
842
843 =item Backends that are transparently being picked up when they are used.
844
845 These will be used when they are currently loaded when the first watcher
846 is created, in which case it is assumed that the application is using
847 them. This means that AnyEvent will automatically pick the right backend
848 when the main program loads an event module before anything starts to
849 create watchers. Nothing special needs to be done by the main program.
850
851 AnyEvent::Impl::Event based on Event, very stable, few glitches.
852 AnyEvent::Impl::Glib based on Glib, slow but very stable.
853 AnyEvent::Impl::Tk based on Tk, very broken.
854 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
855 AnyEvent::Impl::POE based on POE, very slow, some limitations.
856 AnyEvent::Impl::Irssi used when running within irssi.
857
858 =item Backends with special needs.
859
860 Qt requires the Qt::Application to be instantiated first, but will
861 otherwise be picked up automatically. As long as the main program
862 instantiates the application before any AnyEvent watchers are created,
863 everything should just work.
864
865 AnyEvent::Impl::Qt based on Qt.
866
867 Support for IO::Async can only be partial, as it is too broken and
868 architecturally limited to even support the AnyEvent API. It also
869 is the only event loop that needs the loop to be set explicitly, so
870 it can only be used by a main program knowing about AnyEvent. See
871 L<AnyEvent::Impl::Async> for the gory details.
872
873 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
874
875 =item Event loops that are indirectly supported via other backends.
876
877 Some event loops can be supported via other modules:
878
879 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
880
881 B<WxWidgets> has no support for watching file handles. However, you can
882 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
883 polls 20 times per second, which was considered to be too horrible to even
884 consider for AnyEvent.
885
886 B<Prima> is not supported as nobody seems to be using it, but it has a POE
887 backend, so it can be supported through POE.
888
889 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
890 load L<POE> when detecting them, in the hope that POE will pick them up,
891 in which case everything will be automatic.
892
893 =back
894
895 =head1 GLOBAL VARIABLES AND FUNCTIONS
896
897 These are not normally required to use AnyEvent, but can be useful to
898 write AnyEvent extension modules.
899
900 =over 4
901
902 =item $AnyEvent::MODEL
903
904 Contains C<undef> until the first watcher is being created, before the
905 backend has been autodetected.
906
907 Afterwards it contains the event model that is being used, which is the
908 name of the Perl class implementing the model. This class is usually one
909 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
910 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
911 will be C<urxvt::anyevent>).
912
913 =item AnyEvent::detect
914
915 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
916 if necessary. You should only call this function right before you would
917 have created an AnyEvent watcher anyway, that is, as late as possible at
918 runtime, and not e.g. while initialising of your module.
919
920 If you need to do some initialisation before AnyEvent watchers are
921 created, use C<post_detect>.
922
923 =item $guard = AnyEvent::post_detect { BLOCK }
924
925 Arranges for the code block to be executed as soon as the event model is
926 autodetected (or immediately if this has already happened).
927
928 The block will be executed I<after> the actual backend has been detected
929 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
930 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
931 other initialisations - see the sources of L<AnyEvent::Strict> or
932 L<AnyEvent::AIO> to see how this is used.
933
934 The most common usage is to create some global watchers, without forcing
935 event module detection too early, for example, L<AnyEvent::AIO> creates
936 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
937 avoid autodetecting the event module at load time.
938
939 If called in scalar or list context, then it creates and returns an object
940 that automatically removes the callback again when it is destroyed (or
941 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
942 a case where this is useful.
943
944 Example: Create a watcher for the IO::AIO module and store it in
945 C<$WATCHER>. Only do so after the event loop is initialised, though.
946
947 our WATCHER;
948
949 my $guard = AnyEvent::post_detect {
950 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
951 };
952
953 # the ||= is important in case post_detect immediately runs the block,
954 # as to not clobber the newly-created watcher. assigning both watcher and
955 # post_detect guard to the same variable has the advantage of users being
956 # able to just C<undef $WATCHER> if the watcher causes them grief.
957
958 $WATCHER ||= $guard;
959
960 =item @AnyEvent::post_detect
961
962 If there are any code references in this array (you can C<push> to it
963 before or after loading AnyEvent), then they will called directly after
964 the event loop has been chosen.
965
966 You should check C<$AnyEvent::MODEL> before adding to this array, though:
967 if it is defined then the event loop has already been detected, and the
968 array will be ignored.
969
970 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
971 it,as it takes care of these details.
972
973 This variable is mainly useful for modules that can do something useful
974 when AnyEvent is used and thus want to know when it is initialised, but do
975 not need to even load it by default. This array provides the means to hook
976 into AnyEvent passively, without loading it.
977
978 =back
979
980 =head1 WHAT TO DO IN A MODULE
981
982 As a module author, you should C<use AnyEvent> and call AnyEvent methods
983 freely, but you should not load a specific event module or rely on it.
984
985 Be careful when you create watchers in the module body - AnyEvent will
986 decide which event module to use as soon as the first method is called, so
987 by calling AnyEvent in your module body you force the user of your module
988 to load the event module first.
989
990 Never call C<< ->recv >> on a condition variable unless you I<know> that
991 the C<< ->send >> method has been called on it already. This is
992 because it will stall the whole program, and the whole point of using
993 events is to stay interactive.
994
995 It is fine, however, to call C<< ->recv >> when the user of your module
996 requests it (i.e. if you create a http request object ad have a method
997 called C<results> that returns the results, it should call C<< ->recv >>
998 freely, as the user of your module knows what she is doing. always).
999
1000 =head1 WHAT TO DO IN THE MAIN PROGRAM
1001
1002 There will always be a single main program - the only place that should
1003 dictate which event model to use.
1004
1005 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
1006 do anything special (it does not need to be event-based) and let AnyEvent
1007 decide which implementation to chose if some module relies on it.
1008
1009 If the main program relies on a specific event model - for example, in
1010 Gtk2 programs you have to rely on the Glib module - you should load the
1011 event module before loading AnyEvent or any module that uses it: generally
1012 speaking, you should load it as early as possible. The reason is that
1013 modules might create watchers when they are loaded, and AnyEvent will
1014 decide on the event model to use as soon as it creates watchers, and it
1015 might chose the wrong one unless you load the correct one yourself.
1016
1017 You can chose to use a pure-perl implementation by loading the
1018 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1019 everywhere, but letting AnyEvent chose the model is generally better.
1020
1021 =head2 MAINLOOP EMULATION
1022
1023 Sometimes (often for short test scripts, or even standalone programs who
1024 only want to use AnyEvent), you do not want to run a specific event loop.
1025
1026 In that case, you can use a condition variable like this:
1027
1028 AnyEvent->condvar->recv;
1029
1030 This has the effect of entering the event loop and looping forever.
1031
1032 Note that usually your program has some exit condition, in which case
1033 it is better to use the "traditional" approach of storing a condition
1034 variable somewhere, waiting for it, and sending it when the program should
1035 exit cleanly.
1036
1037
1038 =head1 OTHER MODULES
1039
1040 The following is a non-exhaustive list of additional modules that use
1041 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1042 modules and other event loops in the same program. Some of the modules
1043 come with AnyEvent, most are available via CPAN.
1044
1045 =over 4
1046
1047 =item L<AnyEvent::Util>
1048
1049 Contains various utility functions that replace often-used but blocking
1050 functions such as C<inet_aton> by event-/callback-based versions.
1051
1052 =item L<AnyEvent::Socket>
1053
1054 Provides various utility functions for (internet protocol) sockets,
1055 addresses and name resolution. Also functions to create non-blocking tcp
1056 connections or tcp servers, with IPv6 and SRV record support and more.
1057
1058 =item L<AnyEvent::Handle>
1059
1060 Provide read and write buffers, manages watchers for reads and writes,
1061 supports raw and formatted I/O, I/O queued and fully transparent and
1062 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1063
1064 =item L<AnyEvent::DNS>
1065
1066 Provides rich asynchronous DNS resolver capabilities.
1067
1068 =item L<AnyEvent::HTTP>
1069
1070 A simple-to-use HTTP library that is capable of making a lot of concurrent
1071 HTTP requests.
1072
1073 =item L<AnyEvent::HTTPD>
1074
1075 Provides a simple web application server framework.
1076
1077 =item L<AnyEvent::FastPing>
1078
1079 The fastest ping in the west.
1080
1081 =item L<AnyEvent::DBI>
1082
1083 Executes L<DBI> requests asynchronously in a proxy process.
1084
1085 =item L<AnyEvent::AIO>
1086
1087 Truly asynchronous I/O, should be in the toolbox of every event
1088 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1089 together.
1090
1091 =item L<AnyEvent::BDB>
1092
1093 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1094 L<BDB> and AnyEvent together.
1095
1096 =item L<AnyEvent::GPSD>
1097
1098 A non-blocking interface to gpsd, a daemon delivering GPS information.
1099
1100 =item L<AnyEvent::IRC>
1101
1102 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1103
1104 =item L<AnyEvent::XMPP>
1105
1106 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1107 Net::XMPP2>.
1108
1109 =item L<AnyEvent::IGS>
1110
1111 A non-blocking interface to the Internet Go Server protocol (used by
1112 L<App::IGS>).
1113
1114 =item L<Net::FCP>
1115
1116 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1117 of AnyEvent.
1118
1119 =item L<Event::ExecFlow>
1120
1121 High level API for event-based execution flow control.
1122
1123 =item L<Coro>
1124
1125 Has special support for AnyEvent via L<Coro::AnyEvent>.
1126
1127 =back
1128
1129 =cut
1130
1131 package AnyEvent;
1132
1133 # basically a tuned-down version of common::sense
1134 sub common_sense {
1135 # from common:.sense 1.0
1136 ${^WARNING_BITS} = "\xfc\x3f\x33\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1137 # use strict vars subs
1138 $^H |= 0x00000600;
1139 }
1140
1141 BEGIN { AnyEvent::common_sense }
1142
1143 use Carp ();
1144
1145 our $VERSION = '5.21';
1146 our $MODEL;
1147
1148 our $AUTOLOAD;
1149 our @ISA;
1150
1151 our @REGISTRY;
1152
1153 our $VERBOSE;
1154
1155 BEGIN {
1156 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1157 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1158
1159 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1160 if ${^TAINT};
1161
1162 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1163
1164 }
1165
1166 our $MAX_SIGNAL_LATENCY = 10;
1167
1168 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1169
1170 {
1171 my $idx;
1172 $PROTOCOL{$_} = ++$idx
1173 for reverse split /\s*,\s*/,
1174 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1175 }
1176
1177 my @models = (
1178 [EV:: => AnyEvent::Impl::EV:: , 1],
1179 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1180 # everything below here will not (normally) be autoprobed
1181 # as the pureperl backend should work everywhere
1182 # and is usually faster
1183 [Event:: => AnyEvent::Impl::Event::, 1],
1184 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1185 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1186 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1187 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1188 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1189 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1190 [Wx:: => AnyEvent::Impl::POE::],
1191 [Prima:: => AnyEvent::Impl::POE::],
1192 # IO::Async is just too broken - we would need workarounds for its
1193 # byzantine signal and broken child handling, among others.
1194 # IO::Async is rather hard to detect, as it doesn't have any
1195 # obvious default class.
1196 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1197 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1198 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1199 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1200 );
1201
1202 our %method = map +($_ => 1),
1203 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1204
1205 our @post_detect;
1206
1207 sub post_detect(&) {
1208 my ($cb) = @_;
1209
1210 if ($MODEL) {
1211 $cb->();
1212
1213 undef
1214 } else {
1215 push @post_detect, $cb;
1216
1217 defined wantarray
1218 ? bless \$cb, "AnyEvent::Util::postdetect"
1219 : ()
1220 }
1221 }
1222
1223 sub AnyEvent::Util::postdetect::DESTROY {
1224 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1225 }
1226
1227 sub detect() {
1228 unless ($MODEL) {
1229 local $SIG{__DIE__};
1230
1231 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1232 my $model = "AnyEvent::Impl::$1";
1233 if (eval "require $model") {
1234 $MODEL = $model;
1235 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1236 } else {
1237 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1238 }
1239 }
1240
1241 # check for already loaded models
1242 unless ($MODEL) {
1243 for (@REGISTRY, @models) {
1244 my ($package, $model) = @$_;
1245 if (${"$package\::VERSION"} > 0) {
1246 if (eval "require $model") {
1247 $MODEL = $model;
1248 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1249 last;
1250 }
1251 }
1252 }
1253
1254 unless ($MODEL) {
1255 # try to autoload a model
1256 for (@REGISTRY, @models) {
1257 my ($package, $model, $autoload) = @$_;
1258 if (
1259 $autoload
1260 and eval "require $package"
1261 and ${"$package\::VERSION"} > 0
1262 and eval "require $model"
1263 ) {
1264 $MODEL = $model;
1265 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1266 last;
1267 }
1268 }
1269
1270 $MODEL
1271 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1272 }
1273 }
1274
1275 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1276
1277 unshift @ISA, $MODEL;
1278
1279 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1280
1281 (shift @post_detect)->() while @post_detect;
1282 }
1283
1284 $MODEL
1285 }
1286
1287 sub AUTOLOAD {
1288 (my $func = $AUTOLOAD) =~ s/.*://;
1289
1290 $method{$func}
1291 or Carp::croak "$func: not a valid method for AnyEvent objects";
1292
1293 detect unless $MODEL;
1294
1295 my $class = shift;
1296 $class->$func (@_);
1297 }
1298
1299 # utility function to dup a filehandle. this is used by many backends
1300 # to support binding more than one watcher per filehandle (they usually
1301 # allow only one watcher per fd, so we dup it to get a different one).
1302 sub _dupfh($$;$$) {
1303 my ($poll, $fh, $r, $w) = @_;
1304
1305 # cygwin requires the fh mode to be matching, unix doesn't
1306 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1307
1308 open my $fh2, $mode, $fh
1309 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1310
1311 # we assume CLOEXEC is already set by perl in all important cases
1312
1313 ($fh2, $rw)
1314 }
1315
1316 =head1 SIMPLIFIED AE API
1317
1318 Starting with version 5.0, AnyEvent officially supports a second, much
1319 simpler, API that is designed to reduce the calling, typing and memory
1320 overhead.
1321
1322 See the L<AE> manpage for details.
1323
1324 =cut
1325
1326 package AE;
1327
1328 our $VERSION = $AnyEvent::VERSION;
1329
1330 sub io($$$) {
1331 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1332 }
1333
1334 sub timer($$$) {
1335 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1336 }
1337
1338 sub signal($$) {
1339 AnyEvent->signal (signal => $_[0], cb => $_[1])
1340 }
1341
1342 sub child($$) {
1343 AnyEvent->child (pid => $_[0], cb => $_[1])
1344 }
1345
1346 sub idle($) {
1347 AnyEvent->idle (cb => $_[0])
1348 }
1349
1350 sub cv(;&) {
1351 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1352 }
1353
1354 sub now() {
1355 AnyEvent->now
1356 }
1357
1358 sub now_update() {
1359 AnyEvent->now_update
1360 }
1361
1362 sub time() {
1363 AnyEvent->time
1364 }
1365
1366 package AnyEvent::Base;
1367
1368 # default implementations for many methods
1369
1370 sub _time() {
1371 # probe for availability of Time::HiRes
1372 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1373 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1374 *_time = \&Time::HiRes::time;
1375 # if (eval "use POSIX (); (POSIX::times())...
1376 } else {
1377 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1378 *_time = sub { time }; # epic fail
1379 }
1380
1381 &_time
1382 }
1383
1384 sub time { _time }
1385 sub now { _time }
1386 sub now_update { }
1387
1388 # default implementation for ->condvar
1389
1390 sub condvar {
1391 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1392 }
1393
1394 # default implementation for ->signal
1395
1396 our $HAVE_ASYNC_INTERRUPT;
1397
1398 sub _have_async_interrupt() {
1399 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1400 && eval "use Async::Interrupt 1.02 (); 1")
1401 unless defined $HAVE_ASYNC_INTERRUPT;
1402
1403 $HAVE_ASYNC_INTERRUPT
1404 }
1405
1406 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1407 our (%SIG_ASY, %SIG_ASY_W);
1408 our ($SIG_COUNT, $SIG_TW);
1409
1410 sub _signal_exec {
1411 $HAVE_ASYNC_INTERRUPT
1412 ? $SIGPIPE_R->drain
1413 : sysread $SIGPIPE_R, (my $dummy), 9;
1414
1415 while (%SIG_EV) {
1416 for (keys %SIG_EV) {
1417 delete $SIG_EV{$_};
1418 $_->() for values %{ $SIG_CB{$_} || {} };
1419 }
1420 }
1421 }
1422
1423 # install a dummy wakeup watcher to reduce signal catching latency
1424 sub _sig_add() {
1425 unless ($SIG_COUNT++) {
1426 # try to align timer on a full-second boundary, if possible
1427 my $NOW = AE::now;
1428
1429 $SIG_TW = AE::timer
1430 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1431 $MAX_SIGNAL_LATENCY,
1432 sub { } # just for the PERL_ASYNC_CHECK
1433 ;
1434 }
1435 }
1436
1437 sub _sig_del {
1438 undef $SIG_TW
1439 unless --$SIG_COUNT;
1440 }
1441
1442 our $_sig_name_init; $_sig_name_init = sub {
1443 eval q{ # poor man's autoloading
1444 undef $_sig_name_init;
1445
1446 if (_have_async_interrupt) {
1447 *sig2num = \&Async::Interrupt::sig2num;
1448 *sig2name = \&Async::Interrupt::sig2name;
1449 } else {
1450 require Config;
1451
1452 my %signame2num;
1453 @signame2num{ split ' ', $Config::Config{sig_name} }
1454 = split ' ', $Config::Config{sig_num};
1455
1456 my @signum2name;
1457 @signum2name[values %signame2num] = keys %signame2num;
1458
1459 *sig2num = sub($) {
1460 $_[0] > 0 ? shift : $signame2num{+shift}
1461 };
1462 *sig2name = sub ($) {
1463 $_[0] > 0 ? $signum2name[+shift] : shift
1464 };
1465 }
1466 };
1467 die if $@;
1468 };
1469
1470 sub sig2num ($) { &$_sig_name_init; &sig2num }
1471 sub sig2name($) { &$_sig_name_init; &sig2name }
1472
1473 sub signal {
1474 eval q{ # poor man's autoloading {}
1475 # probe for availability of Async::Interrupt
1476 if (_have_async_interrupt) {
1477 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1478
1479 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1480 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1481
1482 } else {
1483 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1484
1485 require Fcntl;
1486
1487 if (AnyEvent::WIN32) {
1488 require AnyEvent::Util;
1489
1490 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1491 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1492 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1493 } else {
1494 pipe $SIGPIPE_R, $SIGPIPE_W;
1495 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1496 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1497
1498 # not strictly required, as $^F is normally 2, but let's make sure...
1499 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1500 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1501 }
1502
1503 $SIGPIPE_R
1504 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1505
1506 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1507 }
1508
1509 *signal = sub {
1510 my (undef, %arg) = @_;
1511
1512 my $signal = uc $arg{signal}
1513 or Carp::croak "required option 'signal' is missing";
1514
1515 if ($HAVE_ASYNC_INTERRUPT) {
1516 # async::interrupt
1517
1518 $signal = sig2num $signal;
1519 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1520
1521 $SIG_ASY{$signal} ||= new Async::Interrupt
1522 cb => sub { undef $SIG_EV{$signal} },
1523 signal => $signal,
1524 pipe => [$SIGPIPE_R->filenos],
1525 pipe_autodrain => 0,
1526 ;
1527
1528 } else {
1529 # pure perl
1530
1531 # AE::Util has been loaded in signal
1532 $signal = sig2name $signal;
1533 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1534
1535 $SIG{$signal} ||= sub {
1536 local $!;
1537 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1538 undef $SIG_EV{$signal};
1539 };
1540
1541 # can't do signal processing without introducing races in pure perl,
1542 # so limit the signal latency.
1543 _sig_add;
1544 }
1545
1546 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1547 };
1548
1549 *AnyEvent::Base::signal::DESTROY = sub {
1550 my ($signal, $cb) = @{$_[0]};
1551
1552 _sig_del;
1553
1554 delete $SIG_CB{$signal}{$cb};
1555
1556 $HAVE_ASYNC_INTERRUPT
1557 ? delete $SIG_ASY{$signal}
1558 : # delete doesn't work with older perls - they then
1559 # print weird messages, or just unconditionally exit
1560 # instead of getting the default action.
1561 undef $SIG{$signal}
1562 unless keys %{ $SIG_CB{$signal} };
1563 };
1564 };
1565 die if $@;
1566 &signal
1567 }
1568
1569 # default implementation for ->child
1570
1571 our %PID_CB;
1572 our $CHLD_W;
1573 our $CHLD_DELAY_W;
1574 our $WNOHANG;
1575
1576 sub _emit_childstatus($$) {
1577 my (undef, $rpid, $rstatus) = @_;
1578
1579 $_->($rpid, $rstatus)
1580 for values %{ $PID_CB{$rpid} || {} },
1581 values %{ $PID_CB{0} || {} };
1582 }
1583
1584 sub _sigchld {
1585 my $pid;
1586
1587 AnyEvent->_emit_childstatus ($pid, $?)
1588 while ($pid = waitpid -1, $WNOHANG) > 0;
1589 }
1590
1591 sub child {
1592 my (undef, %arg) = @_;
1593
1594 defined (my $pid = $arg{pid} + 0)
1595 or Carp::croak "required option 'pid' is missing";
1596
1597 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1598
1599 # WNOHANG is almost cetrainly 1 everywhere
1600 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1601 ? 1
1602 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1603
1604 unless ($CHLD_W) {
1605 $CHLD_W = AE::signal CHLD => \&_sigchld;
1606 # child could be a zombie already, so make at least one round
1607 &_sigchld;
1608 }
1609
1610 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1611 }
1612
1613 sub AnyEvent::Base::child::DESTROY {
1614 my ($pid, $cb) = @{$_[0]};
1615
1616 delete $PID_CB{$pid}{$cb};
1617 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1618
1619 undef $CHLD_W unless keys %PID_CB;
1620 }
1621
1622 # idle emulation is done by simply using a timer, regardless
1623 # of whether the process is idle or not, and not letting
1624 # the callback use more than 50% of the time.
1625 sub idle {
1626 my (undef, %arg) = @_;
1627
1628 my ($cb, $w, $rcb) = $arg{cb};
1629
1630 $rcb = sub {
1631 if ($cb) {
1632 $w = _time;
1633 &$cb;
1634 $w = _time - $w;
1635
1636 # never use more then 50% of the time for the idle watcher,
1637 # within some limits
1638 $w = 0.0001 if $w < 0.0001;
1639 $w = 5 if $w > 5;
1640
1641 $w = AE::timer $w, 0, $rcb;
1642 } else {
1643 # clean up...
1644 undef $w;
1645 undef $rcb;
1646 }
1647 };
1648
1649 $w = AE::timer 0.05, 0, $rcb;
1650
1651 bless \\$cb, "AnyEvent::Base::idle"
1652 }
1653
1654 sub AnyEvent::Base::idle::DESTROY {
1655 undef $${$_[0]};
1656 }
1657
1658 package AnyEvent::CondVar;
1659
1660 our @ISA = AnyEvent::CondVar::Base::;
1661
1662 package AnyEvent::CondVar::Base;
1663
1664 #use overload
1665 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1666 # fallback => 1;
1667
1668 # save 300+ kilobytes by dirtily hardcoding overloading
1669 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1670 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1671 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1672 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1673
1674 our $WAITING;
1675
1676 sub _send {
1677 # nop
1678 }
1679
1680 sub send {
1681 my $cv = shift;
1682 $cv->{_ae_sent} = [@_];
1683 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1684 $cv->_send;
1685 }
1686
1687 sub croak {
1688 $_[0]{_ae_croak} = $_[1];
1689 $_[0]->send;
1690 }
1691
1692 sub ready {
1693 $_[0]{_ae_sent}
1694 }
1695
1696 sub _wait {
1697 $WAITING
1698 and !$_[0]{_ae_sent}
1699 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1700
1701 local $WAITING = 1;
1702 AnyEvent->one_event while !$_[0]{_ae_sent};
1703 }
1704
1705 sub recv {
1706 $_[0]->_wait;
1707
1708 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1709 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1710 }
1711
1712 sub cb {
1713 my $cv = shift;
1714
1715 @_
1716 and $cv->{_ae_cb} = shift
1717 and $cv->{_ae_sent}
1718 and (delete $cv->{_ae_cb})->($cv);
1719
1720 $cv->{_ae_cb}
1721 }
1722
1723 sub begin {
1724 ++$_[0]{_ae_counter};
1725 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1726 }
1727
1728 sub end {
1729 return if --$_[0]{_ae_counter};
1730 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1731 }
1732
1733 # undocumented/compatibility with pre-3.4
1734 *broadcast = \&send;
1735 *wait = \&_wait;
1736
1737 =head1 ERROR AND EXCEPTION HANDLING
1738
1739 In general, AnyEvent does not do any error handling - it relies on the
1740 caller to do that if required. The L<AnyEvent::Strict> module (see also
1741 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1742 checking of all AnyEvent methods, however, which is highly useful during
1743 development.
1744
1745 As for exception handling (i.e. runtime errors and exceptions thrown while
1746 executing a callback), this is not only highly event-loop specific, but
1747 also not in any way wrapped by this module, as this is the job of the main
1748 program.
1749
1750 The pure perl event loop simply re-throws the exception (usually
1751 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1752 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1753 so on.
1754
1755 =head1 ENVIRONMENT VARIABLES
1756
1757 The following environment variables are used by this module or its
1758 submodules.
1759
1760 Note that AnyEvent will remove I<all> environment variables starting with
1761 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1762 enabled.
1763
1764 =over 4
1765
1766 =item C<PERL_ANYEVENT_VERBOSE>
1767
1768 By default, AnyEvent will be completely silent except in fatal
1769 conditions. You can set this environment variable to make AnyEvent more
1770 talkative.
1771
1772 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1773 conditions, such as not being able to load the event model specified by
1774 C<PERL_ANYEVENT_MODEL>.
1775
1776 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1777 model it chooses.
1778
1779 When set to C<8> or higher, then AnyEvent will report extra information on
1780 which optional modules it loads and how it implements certain features.
1781
1782 =item C<PERL_ANYEVENT_STRICT>
1783
1784 AnyEvent does not do much argument checking by default, as thorough
1785 argument checking is very costly. Setting this variable to a true value
1786 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1787 check the arguments passed to most method calls. If it finds any problems,
1788 it will croak.
1789
1790 In other words, enables "strict" mode.
1791
1792 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1793 >>, it is definitely recommended to keep it off in production. Keeping
1794 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1795 can be very useful, however.
1796
1797 =item C<PERL_ANYEVENT_MODEL>
1798
1799 This can be used to specify the event model to be used by AnyEvent, before
1800 auto detection and -probing kicks in. It must be a string consisting
1801 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1802 and the resulting module name is loaded and if the load was successful,
1803 used as event model. If it fails to load AnyEvent will proceed with
1804 auto detection and -probing.
1805
1806 This functionality might change in future versions.
1807
1808 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1809 could start your program like this:
1810
1811 PERL_ANYEVENT_MODEL=Perl perl ...
1812
1813 =item C<PERL_ANYEVENT_PROTOCOLS>
1814
1815 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1816 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1817 of auto probing).
1818
1819 Must be set to a comma-separated list of protocols or address families,
1820 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1821 used, and preference will be given to protocols mentioned earlier in the
1822 list.
1823
1824 This variable can effectively be used for denial-of-service attacks
1825 against local programs (e.g. when setuid), although the impact is likely
1826 small, as the program has to handle conenction and other failures anyways.
1827
1828 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1829 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1830 - only support IPv4, never try to resolve or contact IPv6
1831 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1832 IPv6, but prefer IPv6 over IPv4.
1833
1834 =item C<PERL_ANYEVENT_EDNS0>
1835
1836 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1837 for DNS. This extension is generally useful to reduce DNS traffic, but
1838 some (broken) firewalls drop such DNS packets, which is why it is off by
1839 default.
1840
1841 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1842 EDNS0 in its DNS requests.
1843
1844 =item C<PERL_ANYEVENT_MAX_FORKS>
1845
1846 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1847 will create in parallel.
1848
1849 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1850
1851 The default value for the C<max_outstanding> parameter for the default DNS
1852 resolver - this is the maximum number of parallel DNS requests that are
1853 sent to the DNS server.
1854
1855 =item C<PERL_ANYEVENT_RESOLV_CONF>
1856
1857 The file to use instead of F</etc/resolv.conf> (or OS-specific
1858 configuration) in the default resolver. When set to the empty string, no
1859 default config will be used.
1860
1861 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1862
1863 When neither C<ca_file> nor C<ca_path> was specified during
1864 L<AnyEvent::TLS> context creation, and either of these environment
1865 variables exist, they will be used to specify CA certificate locations
1866 instead of a system-dependent default.
1867
1868 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1869
1870 When these are set to C<1>, then the respective modules are not
1871 loaded. Mostly good for testing AnyEvent itself.
1872
1873 =back
1874
1875 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1876
1877 This is an advanced topic that you do not normally need to use AnyEvent in
1878 a module. This section is only of use to event loop authors who want to
1879 provide AnyEvent compatibility.
1880
1881 If you need to support another event library which isn't directly
1882 supported by AnyEvent, you can supply your own interface to it by
1883 pushing, before the first watcher gets created, the package name of
1884 the event module and the package name of the interface to use onto
1885 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1886 AnyEvent, so it is reasonably cheap.
1887
1888 Example:
1889
1890 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1891
1892 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1893 package/class when it finds the C<urxvt> package/module is already loaded.
1894
1895 When AnyEvent is loaded and asked to find a suitable event model, it
1896 will first check for the presence of urxvt by trying to C<use> the
1897 C<urxvt::anyevent> module.
1898
1899 The class should provide implementations for all watcher types. See
1900 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1901 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1902 see the sources.
1903
1904 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1905 provide suitable (hopefully) replacements.
1906
1907 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1908 terminal emulator uses the above line as-is. An interface isn't included
1909 in AnyEvent because it doesn't make sense outside the embedded interpreter
1910 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1911 I<rxvt-unicode> distribution.
1912
1913 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1914 condition variables: code blocking while waiting for a condition will
1915 C<die>. This still works with most modules/usages, and blocking calls must
1916 not be done in an interactive application, so it makes sense.
1917
1918 =head1 EXAMPLE PROGRAM
1919
1920 The following program uses an I/O watcher to read data from STDIN, a timer
1921 to display a message once per second, and a condition variable to quit the
1922 program when the user enters quit:
1923
1924 use AnyEvent;
1925
1926 my $cv = AnyEvent->condvar;
1927
1928 my $io_watcher = AnyEvent->io (
1929 fh => \*STDIN,
1930 poll => 'r',
1931 cb => sub {
1932 warn "io event <$_[0]>\n"; # will always output <r>
1933 chomp (my $input = <STDIN>); # read a line
1934 warn "read: $input\n"; # output what has been read
1935 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1936 },
1937 );
1938
1939 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1940 warn "timeout\n"; # print 'timeout' at most every second
1941 });
1942
1943 $cv->recv; # wait until user enters /^q/i
1944
1945 =head1 REAL-WORLD EXAMPLE
1946
1947 Consider the L<Net::FCP> module. It features (among others) the following
1948 API calls, which are to freenet what HTTP GET requests are to http:
1949
1950 my $data = $fcp->client_get ($url); # blocks
1951
1952 my $transaction = $fcp->txn_client_get ($url); # does not block
1953 $transaction->cb ( sub { ... } ); # set optional result callback
1954 my $data = $transaction->result; # possibly blocks
1955
1956 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1957 given URL and waits till the data has arrived. It is defined to be:
1958
1959 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1960
1961 And in fact is automatically generated. This is the blocking API of
1962 L<Net::FCP>, and it works as simple as in any other, similar, module.
1963
1964 More complicated is C<txn_client_get>: It only creates a transaction
1965 (completion, result, ...) object and initiates the transaction.
1966
1967 my $txn = bless { }, Net::FCP::Txn::;
1968
1969 It also creates a condition variable that is used to signal the completion
1970 of the request:
1971
1972 $txn->{finished} = AnyAvent->condvar;
1973
1974 It then creates a socket in non-blocking mode.
1975
1976 socket $txn->{fh}, ...;
1977 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1978 connect $txn->{fh}, ...
1979 and !$!{EWOULDBLOCK}
1980 and !$!{EINPROGRESS}
1981 and Carp::croak "unable to connect: $!\n";
1982
1983 Then it creates a write-watcher which gets called whenever an error occurs
1984 or the connection succeeds:
1985
1986 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1987
1988 And returns this transaction object. The C<fh_ready_w> callback gets
1989 called as soon as the event loop detects that the socket is ready for
1990 writing.
1991
1992 The C<fh_ready_w> method makes the socket blocking again, writes the
1993 request data and replaces the watcher by a read watcher (waiting for reply
1994 data). The actual code is more complicated, but that doesn't matter for
1995 this example:
1996
1997 fcntl $txn->{fh}, F_SETFL, 0;
1998 syswrite $txn->{fh}, $txn->{request}
1999 or die "connection or write error";
2000 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2001
2002 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2003 result and signals any possible waiters that the request has finished:
2004
2005 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2006
2007 if (end-of-file or data complete) {
2008 $txn->{result} = $txn->{buf};
2009 $txn->{finished}->send;
2010 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2011 }
2012
2013 The C<result> method, finally, just waits for the finished signal (if the
2014 request was already finished, it doesn't wait, of course, and returns the
2015 data:
2016
2017 $txn->{finished}->recv;
2018 return $txn->{result};
2019
2020 The actual code goes further and collects all errors (C<die>s, exceptions)
2021 that occurred during request processing. The C<result> method detects
2022 whether an exception as thrown (it is stored inside the $txn object)
2023 and just throws the exception, which means connection errors and other
2024 problems get reported tot he code that tries to use the result, not in a
2025 random callback.
2026
2027 All of this enables the following usage styles:
2028
2029 1. Blocking:
2030
2031 my $data = $fcp->client_get ($url);
2032
2033 2. Blocking, but running in parallel:
2034
2035 my @datas = map $_->result,
2036 map $fcp->txn_client_get ($_),
2037 @urls;
2038
2039 Both blocking examples work without the module user having to know
2040 anything about events.
2041
2042 3a. Event-based in a main program, using any supported event module:
2043
2044 use EV;
2045
2046 $fcp->txn_client_get ($url)->cb (sub {
2047 my $txn = shift;
2048 my $data = $txn->result;
2049 ...
2050 });
2051
2052 EV::loop;
2053
2054 3b. The module user could use AnyEvent, too:
2055
2056 use AnyEvent;
2057
2058 my $quit = AnyEvent->condvar;
2059
2060 $fcp->txn_client_get ($url)->cb (sub {
2061 ...
2062 $quit->send;
2063 });
2064
2065 $quit->recv;
2066
2067
2068 =head1 BENCHMARKS
2069
2070 To give you an idea of the performance and overheads that AnyEvent adds
2071 over the event loops themselves and to give you an impression of the speed
2072 of various event loops I prepared some benchmarks.
2073
2074 =head2 BENCHMARKING ANYEVENT OVERHEAD
2075
2076 Here is a benchmark of various supported event models used natively and
2077 through AnyEvent. The benchmark creates a lot of timers (with a zero
2078 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2079 which it is), lets them fire exactly once and destroys them again.
2080
2081 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2082 distribution. It uses the L<AE> interface, which makes a real difference
2083 for the EV and Perl backends only.
2084
2085 =head3 Explanation of the columns
2086
2087 I<watcher> is the number of event watchers created/destroyed. Since
2088 different event models feature vastly different performances, each event
2089 loop was given a number of watchers so that overall runtime is acceptable
2090 and similar between tested event loop (and keep them from crashing): Glib
2091 would probably take thousands of years if asked to process the same number
2092 of watchers as EV in this benchmark.
2093
2094 I<bytes> is the number of bytes (as measured by the resident set size,
2095 RSS) consumed by each watcher. This method of measuring captures both C
2096 and Perl-based overheads.
2097
2098 I<create> is the time, in microseconds (millionths of seconds), that it
2099 takes to create a single watcher. The callback is a closure shared between
2100 all watchers, to avoid adding memory overhead. That means closure creation
2101 and memory usage is not included in the figures.
2102
2103 I<invoke> is the time, in microseconds, used to invoke a simple
2104 callback. The callback simply counts down a Perl variable and after it was
2105 invoked "watcher" times, it would C<< ->send >> a condvar once to
2106 signal the end of this phase.
2107
2108 I<destroy> is the time, in microseconds, that it takes to destroy a single
2109 watcher.
2110
2111 =head3 Results
2112
2113 name watchers bytes create invoke destroy comment
2114 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2115 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2116 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2117 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2118 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2119 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2120 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2121 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2122 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2123 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2124 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2125 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2126
2127 =head3 Discussion
2128
2129 The benchmark does I<not> measure scalability of the event loop very
2130 well. For example, a select-based event loop (such as the pure perl one)
2131 can never compete with an event loop that uses epoll when the number of
2132 file descriptors grows high. In this benchmark, all events become ready at
2133 the same time, so select/poll-based implementations get an unnatural speed
2134 boost.
2135
2136 Also, note that the number of watchers usually has a nonlinear effect on
2137 overall speed, that is, creating twice as many watchers doesn't take twice
2138 the time - usually it takes longer. This puts event loops tested with a
2139 higher number of watchers at a disadvantage.
2140
2141 To put the range of results into perspective, consider that on the
2142 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2143 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2144 cycles with POE.
2145
2146 C<EV> is the sole leader regarding speed and memory use, which are both
2147 maximal/minimal, respectively. When using the L<AE> API there is zero
2148 overhead (when going through the AnyEvent API create is about 5-6 times
2149 slower, with other times being equal, so still uses far less memory than
2150 any other event loop and is still faster than Event natively).
2151
2152 The pure perl implementation is hit in a few sweet spots (both the
2153 constant timeout and the use of a single fd hit optimisations in the perl
2154 interpreter and the backend itself). Nevertheless this shows that it
2155 adds very little overhead in itself. Like any select-based backend its
2156 performance becomes really bad with lots of file descriptors (and few of
2157 them active), of course, but this was not subject of this benchmark.
2158
2159 The C<Event> module has a relatively high setup and callback invocation
2160 cost, but overall scores in on the third place.
2161
2162 C<IO::Async> performs admirably well, about on par with C<Event>, even
2163 when using its pure perl backend.
2164
2165 C<Glib>'s memory usage is quite a bit higher, but it features a
2166 faster callback invocation and overall ends up in the same class as
2167 C<Event>. However, Glib scales extremely badly, doubling the number of
2168 watchers increases the processing time by more than a factor of four,
2169 making it completely unusable when using larger numbers of watchers
2170 (note that only a single file descriptor was used in the benchmark, so
2171 inefficiencies of C<poll> do not account for this).
2172
2173 The C<Tk> adaptor works relatively well. The fact that it crashes with
2174 more than 2000 watchers is a big setback, however, as correctness takes
2175 precedence over speed. Nevertheless, its performance is surprising, as the
2176 file descriptor is dup()ed for each watcher. This shows that the dup()
2177 employed by some adaptors is not a big performance issue (it does incur a
2178 hidden memory cost inside the kernel which is not reflected in the figures
2179 above).
2180
2181 C<POE>, regardless of underlying event loop (whether using its pure perl
2182 select-based backend or the Event module, the POE-EV backend couldn't
2183 be tested because it wasn't working) shows abysmal performance and
2184 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2185 as EV watchers, and 10 times as much memory as Event (the high memory
2186 requirements are caused by requiring a session for each watcher). Watcher
2187 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2188 implementation.
2189
2190 The design of the POE adaptor class in AnyEvent can not really account
2191 for the performance issues, though, as session creation overhead is
2192 small compared to execution of the state machine, which is coded pretty
2193 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2194 using multiple sessions is not a good approach, especially regarding
2195 memory usage, even the author of POE could not come up with a faster
2196 design).
2197
2198 =head3 Summary
2199
2200 =over 4
2201
2202 =item * Using EV through AnyEvent is faster than any other event loop
2203 (even when used without AnyEvent), but most event loops have acceptable
2204 performance with or without AnyEvent.
2205
2206 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2207 the actual event loop, only with extremely fast event loops such as EV
2208 adds AnyEvent significant overhead.
2209
2210 =item * You should avoid POE like the plague if you want performance or
2211 reasonable memory usage.
2212
2213 =back
2214
2215 =head2 BENCHMARKING THE LARGE SERVER CASE
2216
2217 This benchmark actually benchmarks the event loop itself. It works by
2218 creating a number of "servers": each server consists of a socket pair, a
2219 timeout watcher that gets reset on activity (but never fires), and an I/O
2220 watcher waiting for input on one side of the socket. Each time the socket
2221 watcher reads a byte it will write that byte to a random other "server".
2222
2223 The effect is that there will be a lot of I/O watchers, only part of which
2224 are active at any one point (so there is a constant number of active
2225 fds for each loop iteration, but which fds these are is random). The
2226 timeout is reset each time something is read because that reflects how
2227 most timeouts work (and puts extra pressure on the event loops).
2228
2229 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2230 (1%) are active. This mirrors the activity of large servers with many
2231 connections, most of which are idle at any one point in time.
2232
2233 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2234 distribution. It uses the L<AE> interface, which makes a real difference
2235 for the EV and Perl backends only.
2236
2237 =head3 Explanation of the columns
2238
2239 I<sockets> is the number of sockets, and twice the number of "servers" (as
2240 each server has a read and write socket end).
2241
2242 I<create> is the time it takes to create a socket pair (which is
2243 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2244
2245 I<request>, the most important value, is the time it takes to handle a
2246 single "request", that is, reading the token from the pipe and forwarding
2247 it to another server. This includes deleting the old timeout and creating
2248 a new one that moves the timeout into the future.
2249
2250 =head3 Results
2251
2252 name sockets create request
2253 EV 20000 62.66 7.99
2254 Perl 20000 68.32 32.64
2255 IOAsync 20000 174.06 101.15 epoll
2256 IOAsync 20000 174.67 610.84 poll
2257 Event 20000 202.69 242.91
2258 Glib 20000 557.01 1689.52
2259 POE 20000 341.54 12086.32 uses POE::Loop::Event
2260
2261 =head3 Discussion
2262
2263 This benchmark I<does> measure scalability and overall performance of the
2264 particular event loop.
2265
2266 EV is again fastest. Since it is using epoll on my system, the setup time
2267 is relatively high, though.
2268
2269 Perl surprisingly comes second. It is much faster than the C-based event
2270 loops Event and Glib.
2271
2272 IO::Async performs very well when using its epoll backend, and still quite
2273 good compared to Glib when using its pure perl backend.
2274
2275 Event suffers from high setup time as well (look at its code and you will
2276 understand why). Callback invocation also has a high overhead compared to
2277 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2278 uses select or poll in basically all documented configurations.
2279
2280 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2281 clearly fails to perform with many filehandles or in busy servers.
2282
2283 POE is still completely out of the picture, taking over 1000 times as long
2284 as EV, and over 100 times as long as the Perl implementation, even though
2285 it uses a C-based event loop in this case.
2286
2287 =head3 Summary
2288
2289 =over 4
2290
2291 =item * The pure perl implementation performs extremely well.
2292
2293 =item * Avoid Glib or POE in large projects where performance matters.
2294
2295 =back
2296
2297 =head2 BENCHMARKING SMALL SERVERS
2298
2299 While event loops should scale (and select-based ones do not...) even to
2300 large servers, most programs we (or I :) actually write have only a few
2301 I/O watchers.
2302
2303 In this benchmark, I use the same benchmark program as in the large server
2304 case, but it uses only eight "servers", of which three are active at any
2305 one time. This should reflect performance for a small server relatively
2306 well.
2307
2308 The columns are identical to the previous table.
2309
2310 =head3 Results
2311
2312 name sockets create request
2313 EV 16 20.00 6.54
2314 Perl 16 25.75 12.62
2315 Event 16 81.27 35.86
2316 Glib 16 32.63 15.48
2317 POE 16 261.87 276.28 uses POE::Loop::Event
2318
2319 =head3 Discussion
2320
2321 The benchmark tries to test the performance of a typical small
2322 server. While knowing how various event loops perform is interesting, keep
2323 in mind that their overhead in this case is usually not as important, due
2324 to the small absolute number of watchers (that is, you need efficiency and
2325 speed most when you have lots of watchers, not when you only have a few of
2326 them).
2327
2328 EV is again fastest.
2329
2330 Perl again comes second. It is noticeably faster than the C-based event
2331 loops Event and Glib, although the difference is too small to really
2332 matter.
2333
2334 POE also performs much better in this case, but is is still far behind the
2335 others.
2336
2337 =head3 Summary
2338
2339 =over 4
2340
2341 =item * C-based event loops perform very well with small number of
2342 watchers, as the management overhead dominates.
2343
2344 =back
2345
2346 =head2 THE IO::Lambda BENCHMARK
2347
2348 Recently I was told about the benchmark in the IO::Lambda manpage, which
2349 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2350 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2351 shouldn't come as a surprise to anybody). As such, the benchmark is
2352 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2353 very optimal. But how would AnyEvent compare when used without the extra
2354 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2355
2356 The benchmark itself creates an echo-server, and then, for 500 times,
2357 connects to the echo server, sends a line, waits for the reply, and then
2358 creates the next connection. This is a rather bad benchmark, as it doesn't
2359 test the efficiency of the framework or much non-blocking I/O, but it is a
2360 benchmark nevertheless.
2361
2362 name runtime
2363 Lambda/select 0.330 sec
2364 + optimized 0.122 sec
2365 Lambda/AnyEvent 0.327 sec
2366 + optimized 0.138 sec
2367 Raw sockets/select 0.077 sec
2368 POE/select, components 0.662 sec
2369 POE/select, raw sockets 0.226 sec
2370 POE/select, optimized 0.404 sec
2371
2372 AnyEvent/select/nb 0.085 sec
2373 AnyEvent/EV/nb 0.068 sec
2374 +state machine 0.134 sec
2375
2376 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2377 benchmarks actually make blocking connects and use 100% blocking I/O,
2378 defeating the purpose of an event-based solution. All of the newly
2379 written AnyEvent benchmarks use 100% non-blocking connects (using
2380 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2381 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2382 generally require a lot more bookkeeping and event handling than blocking
2383 connects (which involve a single syscall only).
2384
2385 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2386 offers similar expressive power as POE and IO::Lambda, using conventional
2387 Perl syntax. This means that both the echo server and the client are 100%
2388 non-blocking, further placing it at a disadvantage.
2389
2390 As you can see, the AnyEvent + EV combination even beats the
2391 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2392 backend easily beats IO::Lambda and POE.
2393
2394 And even the 100% non-blocking version written using the high-level (and
2395 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2396 higher level ("unoptimised") abstractions by a large margin, even though
2397 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2398
2399 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2400 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2401 part of the IO::Lambda distribution and were used without any changes.
2402
2403
2404 =head1 SIGNALS
2405
2406 AnyEvent currently installs handlers for these signals:
2407
2408 =over 4
2409
2410 =item SIGCHLD
2411
2412 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2413 emulation for event loops that do not support them natively. Also, some
2414 event loops install a similar handler.
2415
2416 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2417 AnyEvent will reset it to default, to avoid losing child exit statuses.
2418
2419 =item SIGPIPE
2420
2421 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2422 when AnyEvent gets loaded.
2423
2424 The rationale for this is that AnyEvent users usually do not really depend
2425 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2426 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2427 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2428 some random socket.
2429
2430 The rationale for installing a no-op handler as opposed to ignoring it is
2431 that this way, the handler will be restored to defaults on exec.
2432
2433 Feel free to install your own handler, or reset it to defaults.
2434
2435 =back
2436
2437 =cut
2438
2439 undef $SIG{CHLD}
2440 if $SIG{CHLD} eq 'IGNORE';
2441
2442 $SIG{PIPE} = sub { }
2443 unless defined $SIG{PIPE};
2444
2445 =head1 RECOMMENDED/OPTIONAL MODULES
2446
2447 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2448 it's built-in modules) are required to use it.
2449
2450 That does not mean that AnyEvent won't take advantage of some additional
2451 modules if they are installed.
2452
2453 This section explains which additional modules will be used, and how they
2454 affect AnyEvent's operation.
2455
2456 =over 4
2457
2458 =item L<Async::Interrupt>
2459
2460 This slightly arcane module is used to implement fast signal handling: To
2461 my knowledge, there is no way to do completely race-free and quick
2462 signal handling in pure perl. To ensure that signals still get
2463 delivered, AnyEvent will start an interval timer to wake up perl (and
2464 catch the signals) with some delay (default is 10 seconds, look for
2465 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2466
2467 If this module is available, then it will be used to implement signal
2468 catching, which means that signals will not be delayed, and the event loop
2469 will not be interrupted regularly, which is more efficient (and good for
2470 battery life on laptops).
2471
2472 This affects not just the pure-perl event loop, but also other event loops
2473 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2474
2475 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2476 and either employ their own workarounds (POE) or use AnyEvent's workaround
2477 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2478 does nothing for those backends.
2479
2480 =item L<EV>
2481
2482 This module isn't really "optional", as it is simply one of the backend
2483 event loops that AnyEvent can use. However, it is simply the best event
2484 loop available in terms of features, speed and stability: It supports
2485 the AnyEvent API optimally, implements all the watcher types in XS, does
2486 automatic timer adjustments even when no monotonic clock is available,
2487 can take avdantage of advanced kernel interfaces such as C<epoll> and
2488 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2489 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2490
2491 =item L<Guard>
2492
2493 The guard module, when used, will be used to implement
2494 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2495 lot less memory), but otherwise doesn't affect guard operation much. It is
2496 purely used for performance.
2497
2498 =item L<JSON> and L<JSON::XS>
2499
2500 One of these modules is required when you want to read or write JSON data
2501 via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2502 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2503
2504 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2505 installed.
2506
2507 =item L<Net::SSLeay>
2508
2509 Implementing TLS/SSL in Perl is certainly interesting, but not very
2510 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2511 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2512
2513 =item L<Time::HiRes>
2514
2515 This module is part of perl since release 5.008. It will be used when the
2516 chosen event library does not come with a timing source on it's own. The
2517 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2518 try to use a monotonic clock for timing stability.
2519
2520 =back
2521
2522
2523 =head1 FORK
2524
2525 Most event libraries are not fork-safe. The ones who are usually are
2526 because they rely on inefficient but fork-safe C<select> or C<poll>
2527 calls. Only L<EV> is fully fork-aware.
2528
2529 This means that, in general, you cannot fork and do event processing
2530 in the child if a watcher was created before the fork (which in turn
2531 initialises the event library).
2532
2533 If you have to fork, you must either do so I<before> creating your first
2534 watcher OR you must not use AnyEvent at all in the child OR you must do
2535 something completely out of the scope of AnyEvent.
2536
2537 The problem of doing event processing in the parent I<and> the child
2538 is much more complicated: even for backends that I<are> fork-aware or
2539 fork-safe, their behaviour is not usually what you want: fork clones all
2540 watchers, that means all timers, I/O watchers etc. are active in both
2541 parent and child, which is almost never what you want.
2542
2543
2544 =head1 SECURITY CONSIDERATIONS
2545
2546 AnyEvent can be forced to load any event model via
2547 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2548 execute arbitrary code or directly gain access, it can easily be used to
2549 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2550 will not be active when the program uses a different event model than
2551 specified in the variable.
2552
2553 You can make AnyEvent completely ignore this variable by deleting it
2554 before the first watcher gets created, e.g. with a C<BEGIN> block:
2555
2556 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2557
2558 use AnyEvent;
2559
2560 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2561 be used to probe what backend is used and gain other information (which is
2562 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2563 $ENV{PERL_ANYEVENT_STRICT}.
2564
2565 Note that AnyEvent will remove I<all> environment variables starting with
2566 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2567 enabled.
2568
2569
2570 =head1 BUGS
2571
2572 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2573 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2574 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2575 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2576 pronounced).
2577
2578
2579 =head1 SEE ALSO
2580
2581 Utility functions: L<AnyEvent::Util>.
2582
2583 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2584 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2585
2586 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2587 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2588 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2589 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2590
2591 Non-blocking file handles, sockets, TCP clients and
2592 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2593
2594 Asynchronous DNS: L<AnyEvent::DNS>.
2595
2596 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2597 L<Coro::Event>,
2598
2599 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2600 L<AnyEvent::HTTP>.
2601
2602
2603 =head1 AUTHOR
2604
2605 Marc Lehmann <schmorp@schmorp.de>
2606 http://home.schmorp.de/
2607
2608 =cut
2609
2610 1
2611