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Revision: 1.342
Committed: Wed Dec 29 04:16:33 2010 UTC (13 years, 6 months ago) by root
Branch: MAIN
Changes since 1.341: +2 -16 lines
Log Message:
first round of ioasync rewrite

File Contents

# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 An FAQ document is available as L<AnyEvent::FAQ>.
52
53 There also is a mailinglist for discussing all things AnyEvent, and an IRC
54 channel, too.
55
56 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57 Repository>, at L<http://anyevent.schmorp.de>, for more info.
58
59 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
60
61 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
62 nowadays. So what is different about AnyEvent?
63
64 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
65 policy> and AnyEvent is I<small and efficient>.
66
67 First and foremost, I<AnyEvent is not an event model> itself, it only
68 interfaces to whatever event model the main program happens to use, in a
69 pragmatic way. For event models and certain classes of immortals alike,
70 the statement "there can only be one" is a bitter reality: In general,
71 only one event loop can be active at the same time in a process. AnyEvent
72 cannot change this, but it can hide the differences between those event
73 loops.
74
75 The goal of AnyEvent is to offer module authors the ability to do event
76 programming (waiting for I/O or timer events) without subscribing to a
77 religion, a way of living, and most importantly: without forcing your
78 module users into the same thing by forcing them to use the same event
79 model you use.
80
81 For modules like POE or IO::Async (which is a total misnomer as it is
82 actually doing all I/O I<synchronously>...), using them in your module is
83 like joining a cult: After you join, you are dependent on them and you
84 cannot use anything else, as they are simply incompatible to everything
85 that isn't them. What's worse, all the potential users of your
86 module are I<also> forced to use the same event loop you use.
87
88 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
89 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
90 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
91 your module uses one of those, every user of your module has to use it,
92 too. But if your module uses AnyEvent, it works transparently with all
93 event models it supports (including stuff like IO::Async, as long as those
94 use one of the supported event loops. It is easy to add new event loops
95 to AnyEvent, too, so it is future-proof).
96
97 In addition to being free of having to use I<the one and only true event
98 model>, AnyEvent also is free of bloat and policy: with POE or similar
99 modules, you get an enormous amount of code and strict rules you have to
100 follow. AnyEvent, on the other hand, is lean and to the point, by only
101 offering the functionality that is necessary, in as thin as a wrapper as
102 technically possible.
103
104 Of course, AnyEvent comes with a big (and fully optional!) toolbox
105 of useful functionality, such as an asynchronous DNS resolver, 100%
106 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107 such as Windows) and lots of real-world knowledge and workarounds for
108 platform bugs and differences.
109
110 Now, if you I<do want> lots of policy (this can arguably be somewhat
111 useful) and you want to force your users to use the one and only event
112 model, you should I<not> use this module.
113
114 =head1 DESCRIPTION
115
116 L<AnyEvent> provides a uniform interface to various event loops. This
117 allows module authors to use event loop functionality without forcing
118 module users to use a specific event loop implementation (since more
119 than one event loop cannot coexist peacefully).
120
121 The interface itself is vaguely similar, but not identical to the L<Event>
122 module.
123
124 During the first call of any watcher-creation method, the module tries
125 to detect the currently loaded event loop by probing whether one of the
126 following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
127 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
128 found is used. If none are detected, the module tries to load the first
129 four modules in the order given; but note that if L<EV> is not
130 available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
131 the other two are not normally tried.
132
133 Because AnyEvent first checks for modules that are already loaded, loading
134 an event model explicitly before first using AnyEvent will likely make
135 that model the default. For example:
136
137 use Tk;
138 use AnyEvent;
139
140 # .. AnyEvent will likely default to Tk
141
142 The I<likely> means that, if any module loads another event model and
143 starts using it, all bets are off - this case should be very rare though,
144 as very few modules hardcode event loops without announcing this very
145 loudly.
146
147 The pure-perl implementation of AnyEvent is called
148 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
149 explicitly and enjoy the high availability of that event loop :)
150
151 =head1 WATCHERS
152
153 AnyEvent has the central concept of a I<watcher>, which is an object that
154 stores relevant data for each kind of event you are waiting for, such as
155 the callback to call, the file handle to watch, etc.
156
157 These watchers are normal Perl objects with normal Perl lifetime. After
158 creating a watcher it will immediately "watch" for events and invoke the
159 callback when the event occurs (of course, only when the event model
160 is in control).
161
162 Note that B<callbacks must not permanently change global variables>
163 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164 callbacks must not C<die> >>. The former is good programming practice in
165 Perl and the latter stems from the fact that exception handling differs
166 widely between event loops.
167
168 To disable a watcher you have to destroy it (e.g. by setting the
169 variable you store it in to C<undef> or otherwise deleting all references
170 to it).
171
172 All watchers are created by calling a method on the C<AnyEvent> class.
173
174 Many watchers either are used with "recursion" (repeating timers for
175 example), or need to refer to their watcher object in other ways.
176
177 One way to achieve that is this pattern:
178
179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
180 # you can use $w here, for example to undef it
181 undef $w;
182 });
183
184 Note that C<my $w; $w => combination. This is necessary because in Perl,
185 my variables are only visible after the statement in which they are
186 declared.
187
188 =head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
196 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
197 with the following mandatory key-value pairs as arguments:
198
199 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200 for events (AnyEvent might or might not keep a reference to this file
201 handle). Note that only file handles pointing to things for which
202 non-blocking operation makes sense are allowed. This includes sockets,
203 most character devices, pipes, fifos and so on, but not for example files
204 or block devices.
205
206 C<poll> must be a string that is either C<r> or C<w>, which creates a
207 watcher waiting for "r"eadable or "w"ritable events, respectively.
208
209 C<cb> is the callback to invoke each time the file handle becomes ready.
210
211 Although the callback might get passed parameters, their value and
212 presence is undefined and you cannot rely on them. Portable AnyEvent
213 callbacks cannot use arguments passed to I/O watcher callbacks.
214
215 The I/O watcher might use the underlying file descriptor or a copy of it.
216 You must not close a file handle as long as any watcher is active on the
217 underlying file descriptor.
218
219 Some event loops issue spurious readiness notifications, so you should
220 always use non-blocking calls when reading/writing from/to your file
221 handles.
222
223 Example: wait for readability of STDIN, then read a line and disable the
224 watcher.
225
226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
227 chomp (my $input = <STDIN>);
228 warn "read: $input\n";
229 undef $w;
230 });
231
232 =head2 TIME WATCHERS
233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
242 You can create a time watcher by calling the C<< AnyEvent->timer >>
243 method with the following mandatory arguments:
244
245 C<after> specifies after how many seconds (fractional values are
246 supported) the callback should be invoked. C<cb> is the callback to invoke
247 in that case.
248
249 Although the callback might get passed parameters, their value and
250 presence is undefined and you cannot rely on them. Portable AnyEvent
251 callbacks cannot use arguments passed to time watcher callbacks.
252
253 The callback will normally be invoked only once. If you specify another
254 parameter, C<interval>, as a strictly positive number (> 0), then the
255 callback will be invoked regularly at that interval (in fractional
256 seconds) after the first invocation. If C<interval> is specified with a
257 false value, then it is treated as if it were not specified at all.
258
259 The callback will be rescheduled before invoking the callback, but no
260 attempt is made to avoid timer drift in most backends, so the interval is
261 only approximate.
262
263 Example: fire an event after 7.7 seconds.
264
265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
266 warn "timeout\n";
267 });
268
269 # to cancel the timer:
270 undef $w;
271
272 Example 2: fire an event after 0.5 seconds, then roughly every second.
273
274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
276 };
277
278 =head3 TIMING ISSUES
279
280 There are two ways to handle timers: based on real time (relative, "fire
281 in 10 seconds") and based on wallclock time (absolute, "fire at 12
282 o'clock").
283
284 While most event loops expect timers to specified in a relative way, they
285 use absolute time internally. This makes a difference when your clock
286 "jumps", for example, when ntp decides to set your clock backwards from
287 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
288 fire "after a second" might actually take six years to finally fire.
289
290 AnyEvent cannot compensate for this. The only event loop that is conscious
291 of these issues is L<EV>, which offers both relative (ev_timer, based
292 on true relative time) and absolute (ev_periodic, based on wallclock time)
293 timers.
294
295 AnyEvent always prefers relative timers, if available, matching the
296 AnyEvent API.
297
298 AnyEvent has two additional methods that return the "current time":
299
300 =over 4
301
302 =item AnyEvent->time
303
304 This returns the "current wallclock time" as a fractional number of
305 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306 return, and the result is guaranteed to be compatible with those).
307
308 It progresses independently of any event loop processing, i.e. each call
309 will check the system clock, which usually gets updated frequently.
310
311 =item AnyEvent->now
312
313 This also returns the "current wallclock time", but unlike C<time>, above,
314 this value might change only once per event loop iteration, depending on
315 the event loop (most return the same time as C<time>, above). This is the
316 time that AnyEvent's timers get scheduled against.
317
318 I<In almost all cases (in all cases if you don't care), this is the
319 function to call when you want to know the current time.>
320
321 This function is also often faster then C<< AnyEvent->time >>, and
322 thus the preferred method if you want some timestamp (for example,
323 L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325 The rest of this section is only of relevance if you try to be very exact
326 with your timing; you can skip it without a bad conscience.
327
328 For a practical example of when these times differ, consider L<Event::Lib>
329 and L<EV> and the following set-up:
330
331 The event loop is running and has just invoked one of your callbacks at
332 time=500 (assume no other callbacks delay processing). In your callback,
333 you wait a second by executing C<sleep 1> (blocking the process for a
334 second) and then (at time=501) you create a relative timer that fires
335 after three seconds.
336
337 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338 both return C<501>, because that is the current time, and the timer will
339 be scheduled to fire at time=504 (C<501> + C<3>).
340
341 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343 last event processing phase started. With L<EV>, your timer gets scheduled
344 to run at time=503 (C<500> + C<3>).
345
346 In one sense, L<Event::Lib> is more exact, as it uses the current time
347 regardless of any delays introduced by event processing. However, most
348 callbacks do not expect large delays in processing, so this causes a
349 higher drift (and a lot more system calls to get the current time).
350
351 In another sense, L<EV> is more exact, as your timer will be scheduled at
352 the same time, regardless of how long event processing actually took.
353
354 In either case, if you care (and in most cases, you don't), then you
355 can get whatever behaviour you want with any event loop, by taking the
356 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357 account.
358
359 =item AnyEvent->now_update
360
361 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
362 the current time for each loop iteration (see the discussion of L<<
363 AnyEvent->now >>, above).
364
365 When a callback runs for a long time (or when the process sleeps), then
366 this "current" time will differ substantially from the real time, which
367 might affect timers and time-outs.
368
369 When this is the case, you can call this method, which will update the
370 event loop's idea of "current time".
371
372 A typical example would be a script in a web server (e.g. C<mod_perl>) -
373 when mod_perl executes the script, then the event loop will have the wrong
374 idea about the "current time" (being potentially far in the past, when the
375 script ran the last time). In that case you should arrange a call to C<<
376 AnyEvent->now_update >> each time the web server process wakes up again
377 (e.g. at the start of your script, or in a handler).
378
379 Note that updating the time I<might> cause some events to be handled.
380
381 =back
382
383 =head2 SIGNAL WATCHERS
384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
387 You can watch for signals using a signal watcher, C<signal> is the signal
388 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
389 callback to be invoked whenever a signal occurs.
390
391 Although the callback might get passed parameters, their value and
392 presence is undefined and you cannot rely on them. Portable AnyEvent
393 callbacks cannot use arguments passed to signal watcher callbacks.
394
395 Multiple signal occurrences can be clumped together into one callback
396 invocation, and callback invocation will be synchronous. Synchronous means
397 that it might take a while until the signal gets handled by the process,
398 but it is guaranteed not to interrupt any other callbacks.
399
400 The main advantage of using these watchers is that you can share a signal
401 between multiple watchers, and AnyEvent will ensure that signals will not
402 interrupt your program at bad times.
403
404 This watcher might use C<%SIG> (depending on the event loop used),
405 so programs overwriting those signals directly will likely not work
406 correctly.
407
408 Example: exit on SIGINT
409
410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
411
412 =head3 Restart Behaviour
413
414 While restart behaviour is up to the event loop implementation, most will
415 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416 pure perl implementation).
417
418 =head3 Safe/Unsafe Signals
419
420 Perl signals can be either "safe" (synchronous to opcode handling) or
421 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
422 latter might corrupt your memory.
423
424 AnyEvent signal handlers are, in addition, synchronous to the event loop,
425 i.e. they will not interrupt your running perl program but will only be
426 called as part of the normal event handling (just like timer, I/O etc.
427 callbacks, too).
428
429 =head3 Signal Races, Delays and Workarounds
430
431 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
432 callbacks to signals in a generic way, which is a pity, as you cannot
433 do race-free signal handling in perl, requiring C libraries for
434 this. AnyEvent will try to do its best, which means in some cases,
435 signals will be delayed. The maximum time a signal might be delayed is
436 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
437 variable can be changed only before the first signal watcher is created,
438 and should be left alone otherwise. This variable determines how often
439 AnyEvent polls for signals (in case a wake-up was missed). Higher values
440 will cause fewer spurious wake-ups, which is better for power and CPU
441 saving.
442
443 All these problems can be avoided by installing the optional
444 L<Async::Interrupt> module, which works with most event loops. It will not
445 work with inherently broken event loops such as L<Event> or L<Event::Lib>
446 (and not with L<POE> currently, as POE does its own workaround with
447 one-second latency). For those, you just have to suffer the delays.
448
449 =head2 CHILD PROCESS WATCHERS
450
451 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
452
453 You can also watch for a child process exit and catch its exit status.
454
455 The child process is specified by the C<pid> argument (on some backends,
456 using C<0> watches for any child process exit, on others this will
457 croak). The watcher will be triggered only when the child process has
458 finished and an exit status is available, not on any trace events
459 (stopped/continued).
460
461 The callback will be called with the pid and exit status (as returned by
462 waitpid), so unlike other watcher types, you I<can> rely on child watcher
463 callback arguments.
464
465 This watcher type works by installing a signal handler for C<SIGCHLD>,
466 and since it cannot be shared, nothing else should use SIGCHLD or reap
467 random child processes (waiting for specific child processes, e.g. inside
468 C<system>, is just fine).
469
470 There is a slight catch to child watchers, however: you usually start them
471 I<after> the child process was created, and this means the process could
472 have exited already (and no SIGCHLD will be sent anymore).
473
474 Not all event models handle this correctly (neither POE nor IO::Async do,
475 see their AnyEvent::Impl manpages for details), but even for event models
476 that I<do> handle this correctly, they usually need to be loaded before
477 the process exits (i.e. before you fork in the first place). AnyEvent's
478 pure perl event loop handles all cases correctly regardless of when you
479 start the watcher.
480
481 This means you cannot create a child watcher as the very first
482 thing in an AnyEvent program, you I<have> to create at least one
483 watcher before you C<fork> the child (alternatively, you can call
484 C<AnyEvent::detect>).
485
486 As most event loops do not support waiting for child events, they will be
487 emulated by AnyEvent in most cases, in which the latency and race problems
488 mentioned in the description of signal watchers apply.
489
490 Example: fork a process and wait for it
491
492 my $done = AnyEvent->condvar;
493
494 my $pid = fork or exit 5;
495
496 my $w = AnyEvent->child (
497 pid => $pid,
498 cb => sub {
499 my ($pid, $status) = @_;
500 warn "pid $pid exited with status $status";
501 $done->send;
502 },
503 );
504
505 # do something else, then wait for process exit
506 $done->recv;
507
508 =head2 IDLE WATCHERS
509
510 $w = AnyEvent->idle (cb => <callback>);
511
512 This will repeatedly invoke the callback after the process becomes idle,
513 until either the watcher is destroyed or new events have been detected.
514
515 Idle watchers are useful when there is a need to do something, but it
516 is not so important (or wise) to do it instantly. The callback will be
517 invoked only when there is "nothing better to do", which is usually
518 defined as "all outstanding events have been handled and no new events
519 have been detected". That means that idle watchers ideally get invoked
520 when the event loop has just polled for new events but none have been
521 detected. Instead of blocking to wait for more events, the idle watchers
522 will be invoked.
523
524 Unfortunately, most event loops do not really support idle watchers (only
525 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
526 will simply call the callback "from time to time".
527
528 Example: read lines from STDIN, but only process them when the
529 program is otherwise idle:
530
531 my @lines; # read data
532 my $idle_w;
533 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
534 push @lines, scalar <STDIN>;
535
536 # start an idle watcher, if not already done
537 $idle_w ||= AnyEvent->idle (cb => sub {
538 # handle only one line, when there are lines left
539 if (my $line = shift @lines) {
540 print "handled when idle: $line";
541 } else {
542 # otherwise disable the idle watcher again
543 undef $idle_w;
544 }
545 });
546 });
547
548 =head2 CONDITION VARIABLES
549
550 $cv = AnyEvent->condvar;
551
552 $cv->send (<list>);
553 my @res = $cv->recv;
554
555 If you are familiar with some event loops you will know that all of them
556 require you to run some blocking "loop", "run" or similar function that
557 will actively watch for new events and call your callbacks.
558
559 AnyEvent is slightly different: it expects somebody else to run the event
560 loop and will only block when necessary (usually when told by the user).
561
562 The tool to do that is called a "condition variable", so called because
563 they represent a condition that must become true.
564
565 Now is probably a good time to look at the examples further below.
566
567 Condition variables can be created by calling the C<< AnyEvent->condvar
568 >> method, usually without arguments. The only argument pair allowed is
569 C<cb>, which specifies a callback to be called when the condition variable
570 becomes true, with the condition variable as the first argument (but not
571 the results).
572
573 After creation, the condition variable is "false" until it becomes "true"
574 by calling the C<send> method (or calling the condition variable as if it
575 were a callback, read about the caveats in the description for the C<<
576 ->send >> method).
577
578 Since condition variables are the most complex part of the AnyEvent API, here are
579 some different mental models of what they are - pick the ones you can connect to:
580
581 =over 4
582
583 =item * Condition variables are like callbacks - you can call them (and pass them instead
584 of callbacks). Unlike callbacks however, you can also wait for them to be called.
585
586 =item * Condition variables are signals - one side can emit or send them,
587 the other side can wait for them, or install a handler that is called when
588 the signal fires.
589
590 =item * Condition variables are like "Merge Points" - points in your program
591 where you merge multiple independent results/control flows into one.
592
593 =item * Condition variables represent a transaction - functions that start
594 some kind of transaction can return them, leaving the caller the choice
595 between waiting in a blocking fashion, or setting a callback.
596
597 =item * Condition variables represent future values, or promises to deliver
598 some result, long before the result is available.
599
600 =back
601
602 Condition variables are very useful to signal that something has finished,
603 for example, if you write a module that does asynchronous http requests,
604 then a condition variable would be the ideal candidate to signal the
605 availability of results. The user can either act when the callback is
606 called or can synchronously C<< ->recv >> for the results.
607
608 You can also use them to simulate traditional event loops - for example,
609 you can block your main program until an event occurs - for example, you
610 could C<< ->recv >> in your main program until the user clicks the Quit
611 button of your app, which would C<< ->send >> the "quit" event.
612
613 Note that condition variables recurse into the event loop - if you have
614 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
615 lose. Therefore, condition variables are good to export to your caller, but
616 you should avoid making a blocking wait yourself, at least in callbacks,
617 as this asks for trouble.
618
619 Condition variables are represented by hash refs in perl, and the keys
620 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
621 easy (it is often useful to build your own transaction class on top of
622 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
623 its C<new> method in your own C<new> method.
624
625 There are two "sides" to a condition variable - the "producer side" which
626 eventually calls C<< -> send >>, and the "consumer side", which waits
627 for the send to occur.
628
629 Example: wait for a timer.
630
631 # condition: "wait till the timer is fired"
632 my $timer_fired = AnyEvent->condvar;
633
634 # create the timer - we could wait for, say
635 # a handle becomign ready, or even an
636 # AnyEvent::HTTP request to finish, but
637 # in this case, we simply use a timer:
638 my $w = AnyEvent->timer (
639 after => 1,
640 cb => sub { $timer_fired->send },
641 );
642
643 # this "blocks" (while handling events) till the callback
644 # calls ->send
645 $timer_fired->recv;
646
647 Example: wait for a timer, but take advantage of the fact that condition
648 variables are also callable directly.
649
650 my $done = AnyEvent->condvar;
651 my $delay = AnyEvent->timer (after => 5, cb => $done);
652 $done->recv;
653
654 Example: Imagine an API that returns a condvar and doesn't support
655 callbacks. This is how you make a synchronous call, for example from
656 the main program:
657
658 use AnyEvent::CouchDB;
659
660 ...
661
662 my @info = $couchdb->info->recv;
663
664 And this is how you would just set a callback to be called whenever the
665 results are available:
666
667 $couchdb->info->cb (sub {
668 my @info = $_[0]->recv;
669 });
670
671 =head3 METHODS FOR PRODUCERS
672
673 These methods should only be used by the producing side, i.e. the
674 code/module that eventually sends the signal. Note that it is also
675 the producer side which creates the condvar in most cases, but it isn't
676 uncommon for the consumer to create it as well.
677
678 =over 4
679
680 =item $cv->send (...)
681
682 Flag the condition as ready - a running C<< ->recv >> and all further
683 calls to C<recv> will (eventually) return after this method has been
684 called. If nobody is waiting the send will be remembered.
685
686 If a callback has been set on the condition variable, it is called
687 immediately from within send.
688
689 Any arguments passed to the C<send> call will be returned by all
690 future C<< ->recv >> calls.
691
692 Condition variables are overloaded so one can call them directly (as if
693 they were a code reference). Calling them directly is the same as calling
694 C<send>.
695
696 =item $cv->croak ($error)
697
698 Similar to send, but causes all calls to C<< ->recv >> to invoke
699 C<Carp::croak> with the given error message/object/scalar.
700
701 This can be used to signal any errors to the condition variable
702 user/consumer. Doing it this way instead of calling C<croak> directly
703 delays the error detection, but has the overwhelming advantage that it
704 diagnoses the error at the place where the result is expected, and not
705 deep in some event callback with no connection to the actual code causing
706 the problem.
707
708 =item $cv->begin ([group callback])
709
710 =item $cv->end
711
712 These two methods can be used to combine many transactions/events into
713 one. For example, a function that pings many hosts in parallel might want
714 to use a condition variable for the whole process.
715
716 Every call to C<< ->begin >> will increment a counter, and every call to
717 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
718 >>, the (last) callback passed to C<begin> will be executed, passing the
719 condvar as first argument. That callback is I<supposed> to call C<< ->send
720 >>, but that is not required. If no group callback was set, C<send> will
721 be called without any arguments.
722
723 You can think of C<< $cv->send >> giving you an OR condition (one call
724 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
725 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
726
727 Let's start with a simple example: you have two I/O watchers (for example,
728 STDOUT and STDERR for a program), and you want to wait for both streams to
729 close before activating a condvar:
730
731 my $cv = AnyEvent->condvar;
732
733 $cv->begin; # first watcher
734 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
735 defined sysread $fh1, my $buf, 4096
736 or $cv->end;
737 });
738
739 $cv->begin; # second watcher
740 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
741 defined sysread $fh2, my $buf, 4096
742 or $cv->end;
743 });
744
745 $cv->recv;
746
747 This works because for every event source (EOF on file handle), there is
748 one call to C<begin>, so the condvar waits for all calls to C<end> before
749 sending.
750
751 The ping example mentioned above is slightly more complicated, as the
752 there are results to be passwd back, and the number of tasks that are
753 begun can potentially be zero:
754
755 my $cv = AnyEvent->condvar;
756
757 my %result;
758 $cv->begin (sub { shift->send (\%result) });
759
760 for my $host (@list_of_hosts) {
761 $cv->begin;
762 ping_host_then_call_callback $host, sub {
763 $result{$host} = ...;
764 $cv->end;
765 };
766 }
767
768 $cv->end;
769
770 This code fragment supposedly pings a number of hosts and calls
771 C<send> after results for all then have have been gathered - in any
772 order. To achieve this, the code issues a call to C<begin> when it starts
773 each ping request and calls C<end> when it has received some result for
774 it. Since C<begin> and C<end> only maintain a counter, the order in which
775 results arrive is not relevant.
776
777 There is an additional bracketing call to C<begin> and C<end> outside the
778 loop, which serves two important purposes: first, it sets the callback
779 to be called once the counter reaches C<0>, and second, it ensures that
780 C<send> is called even when C<no> hosts are being pinged (the loop
781 doesn't execute once).
782
783 This is the general pattern when you "fan out" into multiple (but
784 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
785 the callback and ensure C<end> is called at least once, and then, for each
786 subrequest you start, call C<begin> and for each subrequest you finish,
787 call C<end>.
788
789 =back
790
791 =head3 METHODS FOR CONSUMERS
792
793 These methods should only be used by the consuming side, i.e. the
794 code awaits the condition.
795
796 =over 4
797
798 =item $cv->recv
799
800 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
801 >> methods have been called on C<$cv>, while servicing other watchers
802 normally.
803
804 You can only wait once on a condition - additional calls are valid but
805 will return immediately.
806
807 If an error condition has been set by calling C<< ->croak >>, then this
808 function will call C<croak>.
809
810 In list context, all parameters passed to C<send> will be returned,
811 in scalar context only the first one will be returned.
812
813 Note that doing a blocking wait in a callback is not supported by any
814 event loop, that is, recursive invocation of a blocking C<< ->recv
815 >> is not allowed, and the C<recv> call will C<croak> if such a
816 condition is detected. This condition can be slightly loosened by using
817 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
818 any thread that doesn't run the event loop itself.
819
820 Not all event models support a blocking wait - some die in that case
821 (programs might want to do that to stay interactive), so I<if you are
822 using this from a module, never require a blocking wait>. Instead, let the
823 caller decide whether the call will block or not (for example, by coupling
824 condition variables with some kind of request results and supporting
825 callbacks so the caller knows that getting the result will not block,
826 while still supporting blocking waits if the caller so desires).
827
828 You can ensure that C<< ->recv >> never blocks by setting a callback and
829 only calling C<< ->recv >> from within that callback (or at a later
830 time). This will work even when the event loop does not support blocking
831 waits otherwise.
832
833 =item $bool = $cv->ready
834
835 Returns true when the condition is "true", i.e. whether C<send> or
836 C<croak> have been called.
837
838 =item $cb = $cv->cb ($cb->($cv))
839
840 This is a mutator function that returns the callback set and optionally
841 replaces it before doing so.
842
843 The callback will be called when the condition becomes "true", i.e. when
844 C<send> or C<croak> are called, with the only argument being the
845 condition variable itself. If the condition is already true, the
846 callback is called immediately when it is set. Calling C<recv> inside
847 the callback or at any later time is guaranteed not to block.
848
849 =back
850
851 =head1 SUPPORTED EVENT LOOPS/BACKENDS
852
853 The available backend classes are (every class has its own manpage):
854
855 =over 4
856
857 =item Backends that are autoprobed when no other event loop can be found.
858
859 EV is the preferred backend when no other event loop seems to be in
860 use. If EV is not installed, then AnyEvent will fall back to its own
861 pure-perl implementation, which is available everywhere as it comes with
862 AnyEvent itself.
863
864 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
865 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
866
867 =item Backends that are transparently being picked up when they are used.
868
869 These will be used if they are already loaded when the first watcher
870 is created, in which case it is assumed that the application is using
871 them. This means that AnyEvent will automatically pick the right backend
872 when the main program loads an event module before anything starts to
873 create watchers. Nothing special needs to be done by the main program.
874
875 AnyEvent::Impl::Event based on Event, very stable, few glitches.
876 AnyEvent::Impl::Glib based on Glib, slow but very stable.
877 AnyEvent::Impl::Tk based on Tk, very broken.
878 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
879 AnyEvent::Impl::POE based on POE, very slow, some limitations.
880 AnyEvent::Impl::Irssi used when running within irssi.
881 AnyEvent::Impl::IOAsync based on IO::Async.
882
883 =item Backends with special needs.
884
885 Qt requires the Qt::Application to be instantiated first, but will
886 otherwise be picked up automatically. As long as the main program
887 instantiates the application before any AnyEvent watchers are created,
888 everything should just work.
889
890 AnyEvent::Impl::Qt based on Qt.
891
892 =item Event loops that are indirectly supported via other backends.
893
894 Some event loops can be supported via other modules:
895
896 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
897
898 B<WxWidgets> has no support for watching file handles. However, you can
899 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
900 polls 20 times per second, which was considered to be too horrible to even
901 consider for AnyEvent.
902
903 B<Prima> is not supported as nobody seems to be using it, but it has a POE
904 backend, so it can be supported through POE.
905
906 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
907 load L<POE> when detecting them, in the hope that POE will pick them up,
908 in which case everything will be automatic.
909
910 =back
911
912 =head1 GLOBAL VARIABLES AND FUNCTIONS
913
914 These are not normally required to use AnyEvent, but can be useful to
915 write AnyEvent extension modules.
916
917 =over 4
918
919 =item $AnyEvent::MODEL
920
921 Contains C<undef> until the first watcher is being created, before the
922 backend has been autodetected.
923
924 Afterwards it contains the event model that is being used, which is the
925 name of the Perl class implementing the model. This class is usually one
926 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
927 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
928 will be C<urxvt::anyevent>).
929
930 =item AnyEvent::detect
931
932 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
933 if necessary. You should only call this function right before you would
934 have created an AnyEvent watcher anyway, that is, as late as possible at
935 runtime, and not e.g. during initialisation of your module.
936
937 If you need to do some initialisation before AnyEvent watchers are
938 created, use C<post_detect>.
939
940 =item $guard = AnyEvent::post_detect { BLOCK }
941
942 Arranges for the code block to be executed as soon as the event model is
943 autodetected (or immediately if that has already happened).
944
945 The block will be executed I<after> the actual backend has been detected
946 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
947 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
948 other initialisations - see the sources of L<AnyEvent::Strict> or
949 L<AnyEvent::AIO> to see how this is used.
950
951 The most common usage is to create some global watchers, without forcing
952 event module detection too early, for example, L<AnyEvent::AIO> creates
953 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
954 avoid autodetecting the event module at load time.
955
956 If called in scalar or list context, then it creates and returns an object
957 that automatically removes the callback again when it is destroyed (or
958 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
959 a case where this is useful.
960
961 Example: Create a watcher for the IO::AIO module and store it in
962 C<$WATCHER>, but do so only do so after the event loop is initialised.
963
964 our WATCHER;
965
966 my $guard = AnyEvent::post_detect {
967 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
968 };
969
970 # the ||= is important in case post_detect immediately runs the block,
971 # as to not clobber the newly-created watcher. assigning both watcher and
972 # post_detect guard to the same variable has the advantage of users being
973 # able to just C<undef $WATCHER> if the watcher causes them grief.
974
975 $WATCHER ||= $guard;
976
977 =item @AnyEvent::post_detect
978
979 If there are any code references in this array (you can C<push> to it
980 before or after loading AnyEvent), then they will be called directly
981 after the event loop has been chosen.
982
983 You should check C<$AnyEvent::MODEL> before adding to this array, though:
984 if it is defined then the event loop has already been detected, and the
985 array will be ignored.
986
987 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
988 it, as it takes care of these details.
989
990 This variable is mainly useful for modules that can do something useful
991 when AnyEvent is used and thus want to know when it is initialised, but do
992 not need to even load it by default. This array provides the means to hook
993 into AnyEvent passively, without loading it.
994
995 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
996 together, you could put this into Coro (this is the actual code used by
997 Coro to accomplish this):
998
999 if (defined $AnyEvent::MODEL) {
1000 # AnyEvent already initialised, so load Coro::AnyEvent
1001 require Coro::AnyEvent;
1002 } else {
1003 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1004 # as soon as it is
1005 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1006 }
1007
1008 =back
1009
1010 =head1 WHAT TO DO IN A MODULE
1011
1012 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1013 freely, but you should not load a specific event module or rely on it.
1014
1015 Be careful when you create watchers in the module body - AnyEvent will
1016 decide which event module to use as soon as the first method is called, so
1017 by calling AnyEvent in your module body you force the user of your module
1018 to load the event module first.
1019
1020 Never call C<< ->recv >> on a condition variable unless you I<know> that
1021 the C<< ->send >> method has been called on it already. This is
1022 because it will stall the whole program, and the whole point of using
1023 events is to stay interactive.
1024
1025 It is fine, however, to call C<< ->recv >> when the user of your module
1026 requests it (i.e. if you create a http request object ad have a method
1027 called C<results> that returns the results, it may call C<< ->recv >>
1028 freely, as the user of your module knows what she is doing. Always).
1029
1030 =head1 WHAT TO DO IN THE MAIN PROGRAM
1031
1032 There will always be a single main program - the only place that should
1033 dictate which event model to use.
1034
1035 If the program is not event-based, it need not do anything special, even
1036 when it depends on a module that uses an AnyEvent. If the program itself
1037 uses AnyEvent, but does not care which event loop is used, all it needs
1038 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1039 available loop implementation.
1040
1041 If the main program relies on a specific event model - for example, in
1042 Gtk2 programs you have to rely on the Glib module - you should load the
1043 event module before loading AnyEvent or any module that uses it: generally
1044 speaking, you should load it as early as possible. The reason is that
1045 modules might create watchers when they are loaded, and AnyEvent will
1046 decide on the event model to use as soon as it creates watchers, and it
1047 might choose the wrong one unless you load the correct one yourself.
1048
1049 You can chose to use a pure-perl implementation by loading the
1050 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1051 everywhere, but letting AnyEvent chose the model is generally better.
1052
1053 =head2 MAINLOOP EMULATION
1054
1055 Sometimes (often for short test scripts, or even standalone programs who
1056 only want to use AnyEvent), you do not want to run a specific event loop.
1057
1058 In that case, you can use a condition variable like this:
1059
1060 AnyEvent->condvar->recv;
1061
1062 This has the effect of entering the event loop and looping forever.
1063
1064 Note that usually your program has some exit condition, in which case
1065 it is better to use the "traditional" approach of storing a condition
1066 variable somewhere, waiting for it, and sending it when the program should
1067 exit cleanly.
1068
1069
1070 =head1 OTHER MODULES
1071
1072 The following is a non-exhaustive list of additional modules that use
1073 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1074 modules and other event loops in the same program. Some of the modules
1075 come as part of AnyEvent, the others are available via CPAN.
1076
1077 =over 4
1078
1079 =item L<AnyEvent::Util>
1080
1081 Contains various utility functions that replace often-used blocking
1082 functions such as C<inet_aton> with event/callback-based versions.
1083
1084 =item L<AnyEvent::Socket>
1085
1086 Provides various utility functions for (internet protocol) sockets,
1087 addresses and name resolution. Also functions to create non-blocking tcp
1088 connections or tcp servers, with IPv6 and SRV record support and more.
1089
1090 =item L<AnyEvent::Handle>
1091
1092 Provide read and write buffers, manages watchers for reads and writes,
1093 supports raw and formatted I/O, I/O queued and fully transparent and
1094 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1095
1096 =item L<AnyEvent::DNS>
1097
1098 Provides rich asynchronous DNS resolver capabilities.
1099
1100 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1101
1102 Implement event-based interfaces to the protocols of the same name (for
1103 the curious, IGS is the International Go Server and FCP is the Freenet
1104 Client Protocol).
1105
1106 =item L<AnyEvent::Handle::UDP>
1107
1108 Here be danger!
1109
1110 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1111 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1112 its use of a stream-based API with a protocol that isn't streamable, that
1113 the only way to improve it is to delete it.
1114
1115 It features data corruption (but typically only under load) and general
1116 confusion. On top, the author is not only clueless about UDP but also
1117 fact-resistant - some gems of his understanding: "connect doesn't work
1118 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1119 packets", "I don't need to implement proper error checking as UDP doesn't
1120 support error checking" and so on - he doesn't even understand what's
1121 wrong with his module when it is explained to him.
1122
1123 =item L<AnyEvent::DBI>
1124
1125 Executes L<DBI> requests asynchronously in a proxy process for you,
1126 notifying you in an event-based way when the operation is finished.
1127
1128 =item L<AnyEvent::AIO>
1129
1130 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1131 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1132 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1133 file I/O, and much more.
1134
1135 =item L<AnyEvent::HTTPD>
1136
1137 A simple embedded webserver.
1138
1139 =item L<AnyEvent::FastPing>
1140
1141 The fastest ping in the west.
1142
1143 =item L<Coro>
1144
1145 Has special support for AnyEvent via L<Coro::AnyEvent>.
1146
1147 =back
1148
1149 =cut
1150
1151 package AnyEvent;
1152
1153 # basically a tuned-down version of common::sense
1154 sub common_sense {
1155 # from common:.sense 3.3
1156 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf3\x0f\xc0\xf0\xfc\x33\x00";
1157 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1158 $^H |= 0x00000600;
1159 }
1160
1161 BEGIN { AnyEvent::common_sense }
1162
1163 use Carp ();
1164
1165 our $VERSION = '5.29';
1166 our $MODEL;
1167
1168 our $AUTOLOAD;
1169 our @ISA;
1170
1171 our @REGISTRY;
1172
1173 our $VERBOSE;
1174
1175 BEGIN {
1176 require "AnyEvent/constants.pl";
1177
1178 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1179
1180 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1181 if ${^TAINT};
1182
1183 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1184
1185 }
1186
1187 our $MAX_SIGNAL_LATENCY = 10;
1188
1189 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1190
1191 {
1192 my $idx;
1193 $PROTOCOL{$_} = ++$idx
1194 for reverse split /\s*,\s*/,
1195 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1196 }
1197
1198 my @models = (
1199 [EV:: => AnyEvent::Impl::EV:: , 1],
1200 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1201 # everything below here will not (normally) be autoprobed
1202 # as the pureperl backend should work everywhere
1203 # and is usually faster
1204 [Event:: => AnyEvent::Impl::Event::, 1],
1205 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1206 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1207 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1208 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1209 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1210 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1211 [Wx:: => AnyEvent::Impl::POE::],
1212 [Prima:: => AnyEvent::Impl::POE::],
1213 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::],
1214 );
1215
1216 our %method = map +($_ => 1),
1217 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1218
1219 our @post_detect;
1220
1221 sub post_detect(&) {
1222 my ($cb) = @_;
1223
1224 push @post_detect, $cb;
1225
1226 defined wantarray
1227 ? bless \$cb, "AnyEvent::Util::postdetect"
1228 : ()
1229 }
1230
1231 sub AnyEvent::Util::postdetect::DESTROY {
1232 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1233 }
1234
1235 sub detect() {
1236 # free some memory
1237 *detect = sub () { $MODEL };
1238
1239 local $!; # for good measure
1240 local $SIG{__DIE__};
1241
1242 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1243 my $model = "AnyEvent::Impl::$1";
1244 if (eval "require $model") {
1245 $MODEL = $model;
1246 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1247 } else {
1248 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1249 }
1250 }
1251
1252 # check for already loaded models
1253 unless ($MODEL) {
1254 for (@REGISTRY, @models) {
1255 my ($package, $model) = @$_;
1256 if (${"$package\::VERSION"} > 0) {
1257 if (eval "require $model") {
1258 $MODEL = $model;
1259 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1260 last;
1261 }
1262 }
1263 }
1264
1265 unless ($MODEL) {
1266 # try to autoload a model
1267 for (@REGISTRY, @models) {
1268 my ($package, $model, $autoload) = @$_;
1269 if (
1270 $autoload
1271 and eval "require $package"
1272 and ${"$package\::VERSION"} > 0
1273 and eval "require $model"
1274 ) {
1275 $MODEL = $model;
1276 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1277 last;
1278 }
1279 }
1280
1281 $MODEL
1282 or die "AnyEvent: backend autodetection failed - did you properly install AnyEvent?\n";
1283 }
1284 }
1285
1286 @models = (); # free probe data
1287
1288 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1289 unshift @ISA, $MODEL;
1290
1291 # now nuke some methods that are overridden by the backend.
1292 # SUPER is not allowed.
1293 for (qw(time signal child idle)) {
1294 undef &{"AnyEvent::Base::$_"}
1295 if defined &{"$MODEL\::$_"};
1296 }
1297
1298 if ($ENV{PERL_ANYEVENT_STRICT}) {
1299 eval { require AnyEvent::Strict };
1300 warn "AnyEvent: cannot load AnyEvent::Strict: $@"
1301 if $@ && $VERBOSE;
1302 }
1303
1304 (shift @post_detect)->() while @post_detect;
1305
1306 *post_detect = sub(&) {
1307 shift->();
1308
1309 undef
1310 };
1311
1312 $MODEL
1313 }
1314
1315 sub AUTOLOAD {
1316 (my $func = $AUTOLOAD) =~ s/.*://;
1317
1318 $method{$func}
1319 or Carp::croak "$func: not a valid AnyEvent class method";
1320
1321 detect;
1322
1323 my $class = shift;
1324 $class->$func (@_);
1325 }
1326
1327 # utility function to dup a filehandle. this is used by many backends
1328 # to support binding more than one watcher per filehandle (they usually
1329 # allow only one watcher per fd, so we dup it to get a different one).
1330 sub _dupfh($$;$$) {
1331 my ($poll, $fh, $r, $w) = @_;
1332
1333 # cygwin requires the fh mode to be matching, unix doesn't
1334 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1335
1336 open my $fh2, $mode, $fh
1337 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1338
1339 # we assume CLOEXEC is already set by perl in all important cases
1340
1341 ($fh2, $rw)
1342 }
1343
1344 =head1 SIMPLIFIED AE API
1345
1346 Starting with version 5.0, AnyEvent officially supports a second, much
1347 simpler, API that is designed to reduce the calling, typing and memory
1348 overhead by using function call syntax and a fixed number of parameters.
1349
1350 See the L<AE> manpage for details.
1351
1352 =cut
1353
1354 package AE;
1355
1356 our $VERSION = $AnyEvent::VERSION;
1357
1358 # fall back to the main API by default - backends and AnyEvent::Base
1359 # implementations can overwrite these.
1360
1361 sub io($$$) {
1362 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1363 }
1364
1365 sub timer($$$) {
1366 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1367 }
1368
1369 sub signal($$) {
1370 AnyEvent->signal (signal => $_[0], cb => $_[1])
1371 }
1372
1373 sub child($$) {
1374 AnyEvent->child (pid => $_[0], cb => $_[1])
1375 }
1376
1377 sub idle($) {
1378 AnyEvent->idle (cb => $_[0])
1379 }
1380
1381 sub cv(;&) {
1382 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1383 }
1384
1385 sub now() {
1386 AnyEvent->now
1387 }
1388
1389 sub now_update() {
1390 AnyEvent->now_update
1391 }
1392
1393 sub time() {
1394 AnyEvent->time
1395 }
1396
1397 package AnyEvent::Base;
1398
1399 # default implementations for many methods
1400
1401 sub time {
1402 eval q{ # poor man's autoloading {}
1403 # probe for availability of Time::HiRes
1404 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1405 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1406 *AE::time = \&Time::HiRes::time;
1407 # if (eval "use POSIX (); (POSIX::times())...
1408 } else {
1409 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1410 *AE::time = sub (){ time }; # epic fail
1411 }
1412
1413 *time = sub { AE::time }; # different prototypes
1414 };
1415 die if $@;
1416
1417 &time
1418 }
1419
1420 *now = \&time;
1421
1422 sub now_update { }
1423
1424 # default implementation for ->condvar
1425
1426 sub condvar {
1427 eval q{ # poor man's autoloading {}
1428 *condvar = sub {
1429 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1430 };
1431
1432 *AE::cv = sub (;&) {
1433 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1434 };
1435 };
1436 die if $@;
1437
1438 &condvar
1439 }
1440
1441 # default implementation for ->signal
1442
1443 our $HAVE_ASYNC_INTERRUPT;
1444
1445 sub _have_async_interrupt() {
1446 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1447 && eval "use Async::Interrupt 1.02 (); 1")
1448 unless defined $HAVE_ASYNC_INTERRUPT;
1449
1450 $HAVE_ASYNC_INTERRUPT
1451 }
1452
1453 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1454 our (%SIG_ASY, %SIG_ASY_W);
1455 our ($SIG_COUNT, $SIG_TW);
1456
1457 # install a dummy wakeup watcher to reduce signal catching latency
1458 # used by Impls
1459 sub _sig_add() {
1460 unless ($SIG_COUNT++) {
1461 # try to align timer on a full-second boundary, if possible
1462 my $NOW = AE::now;
1463
1464 $SIG_TW = AE::timer
1465 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1466 $MAX_SIGNAL_LATENCY,
1467 sub { } # just for the PERL_ASYNC_CHECK
1468 ;
1469 }
1470 }
1471
1472 sub _sig_del {
1473 undef $SIG_TW
1474 unless --$SIG_COUNT;
1475 }
1476
1477 our $_sig_name_init; $_sig_name_init = sub {
1478 eval q{ # poor man's autoloading {}
1479 undef $_sig_name_init;
1480
1481 if (_have_async_interrupt) {
1482 *sig2num = \&Async::Interrupt::sig2num;
1483 *sig2name = \&Async::Interrupt::sig2name;
1484 } else {
1485 require Config;
1486
1487 my %signame2num;
1488 @signame2num{ split ' ', $Config::Config{sig_name} }
1489 = split ' ', $Config::Config{sig_num};
1490
1491 my @signum2name;
1492 @signum2name[values %signame2num] = keys %signame2num;
1493
1494 *sig2num = sub($) {
1495 $_[0] > 0 ? shift : $signame2num{+shift}
1496 };
1497 *sig2name = sub ($) {
1498 $_[0] > 0 ? $signum2name[+shift] : shift
1499 };
1500 }
1501 };
1502 die if $@;
1503 };
1504
1505 sub sig2num ($) { &$_sig_name_init; &sig2num }
1506 sub sig2name($) { &$_sig_name_init; &sig2name }
1507
1508 sub signal {
1509 eval q{ # poor man's autoloading {}
1510 # probe for availability of Async::Interrupt
1511 if (_have_async_interrupt) {
1512 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1513
1514 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1515 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1516
1517 } else {
1518 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1519
1520 if (AnyEvent::WIN32) {
1521 require AnyEvent::Util;
1522
1523 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1524 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1525 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1526 } else {
1527 pipe $SIGPIPE_R, $SIGPIPE_W;
1528 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1529 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1530
1531 # not strictly required, as $^F is normally 2, but let's make sure...
1532 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1533 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1534 }
1535
1536 $SIGPIPE_R
1537 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1538
1539 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1540 }
1541
1542 *signal = $HAVE_ASYNC_INTERRUPT
1543 ? sub {
1544 my (undef, %arg) = @_;
1545
1546 # async::interrupt
1547 my $signal = sig2num $arg{signal};
1548 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1549
1550 $SIG_ASY{$signal} ||= new Async::Interrupt
1551 cb => sub { undef $SIG_EV{$signal} },
1552 signal => $signal,
1553 pipe => [$SIGPIPE_R->filenos],
1554 pipe_autodrain => 0,
1555 ;
1556
1557 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1558 }
1559 : sub {
1560 my (undef, %arg) = @_;
1561
1562 # pure perl
1563 my $signal = sig2name $arg{signal};
1564 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1565
1566 $SIG{$signal} ||= sub {
1567 local $!;
1568 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1569 undef $SIG_EV{$signal};
1570 };
1571
1572 # can't do signal processing without introducing races in pure perl,
1573 # so limit the signal latency.
1574 _sig_add;
1575
1576 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1577 }
1578 ;
1579
1580 *AnyEvent::Base::signal::DESTROY = sub {
1581 my ($signal, $cb) = @{$_[0]};
1582
1583 _sig_del;
1584
1585 delete $SIG_CB{$signal}{$cb};
1586
1587 $HAVE_ASYNC_INTERRUPT
1588 ? delete $SIG_ASY{$signal}
1589 : # delete doesn't work with older perls - they then
1590 # print weird messages, or just unconditionally exit
1591 # instead of getting the default action.
1592 undef $SIG{$signal}
1593 unless keys %{ $SIG_CB{$signal} };
1594 };
1595
1596 *_signal_exec = sub {
1597 $HAVE_ASYNC_INTERRUPT
1598 ? $SIGPIPE_R->drain
1599 : sysread $SIGPIPE_R, (my $dummy), 9;
1600
1601 while (%SIG_EV) {
1602 for (keys %SIG_EV) {
1603 delete $SIG_EV{$_};
1604 $_->() for values %{ $SIG_CB{$_} || {} };
1605 }
1606 }
1607 };
1608 };
1609 die if $@;
1610
1611 &signal
1612 }
1613
1614 # default implementation for ->child
1615
1616 our %PID_CB;
1617 our $CHLD_W;
1618 our $CHLD_DELAY_W;
1619
1620 # used by many Impl's
1621 sub _emit_childstatus($$) {
1622 my (undef, $rpid, $rstatus) = @_;
1623
1624 $_->($rpid, $rstatus)
1625 for values %{ $PID_CB{$rpid} || {} },
1626 values %{ $PID_CB{0} || {} };
1627 }
1628
1629 sub child {
1630 eval q{ # poor man's autoloading {}
1631 *_sigchld = sub {
1632 my $pid;
1633
1634 AnyEvent->_emit_childstatus ($pid, $?)
1635 while ($pid = waitpid -1, WNOHANG) > 0;
1636 };
1637
1638 *child = sub {
1639 my (undef, %arg) = @_;
1640
1641 defined (my $pid = $arg{pid} + 0)
1642 or Carp::croak "required option 'pid' is missing";
1643
1644 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1645
1646 unless ($CHLD_W) {
1647 $CHLD_W = AE::signal CHLD => \&_sigchld;
1648 # child could be a zombie already, so make at least one round
1649 &_sigchld;
1650 }
1651
1652 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1653 };
1654
1655 *AnyEvent::Base::child::DESTROY = sub {
1656 my ($pid, $cb) = @{$_[0]};
1657
1658 delete $PID_CB{$pid}{$cb};
1659 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1660
1661 undef $CHLD_W unless keys %PID_CB;
1662 };
1663 };
1664 die if $@;
1665
1666 &child
1667 }
1668
1669 # idle emulation is done by simply using a timer, regardless
1670 # of whether the process is idle or not, and not letting
1671 # the callback use more than 50% of the time.
1672 sub idle {
1673 eval q{ # poor man's autoloading {}
1674 *idle = sub {
1675 my (undef, %arg) = @_;
1676
1677 my ($cb, $w, $rcb) = $arg{cb};
1678
1679 $rcb = sub {
1680 if ($cb) {
1681 $w = _time;
1682 &$cb;
1683 $w = _time - $w;
1684
1685 # never use more then 50% of the time for the idle watcher,
1686 # within some limits
1687 $w = 0.0001 if $w < 0.0001;
1688 $w = 5 if $w > 5;
1689
1690 $w = AE::timer $w, 0, $rcb;
1691 } else {
1692 # clean up...
1693 undef $w;
1694 undef $rcb;
1695 }
1696 };
1697
1698 $w = AE::timer 0.05, 0, $rcb;
1699
1700 bless \\$cb, "AnyEvent::Base::idle"
1701 };
1702
1703 *AnyEvent::Base::idle::DESTROY = sub {
1704 undef $${$_[0]};
1705 };
1706 };
1707 die if $@;
1708
1709 &idle
1710 }
1711
1712 package AnyEvent::CondVar;
1713
1714 our @ISA = AnyEvent::CondVar::Base::;
1715
1716 # only to be used for subclassing
1717 sub new {
1718 my $class = shift;
1719 bless AnyEvent->condvar (@_), $class
1720 }
1721
1722 package AnyEvent::CondVar::Base;
1723
1724 #use overload
1725 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1726 # fallback => 1;
1727
1728 # save 300+ kilobytes by dirtily hardcoding overloading
1729 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1730 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1731 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1732 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1733
1734 our $WAITING;
1735
1736 sub _send {
1737 # nop
1738 }
1739
1740 sub send {
1741 my $cv = shift;
1742 $cv->{_ae_sent} = [@_];
1743 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1744 $cv->_send;
1745 }
1746
1747 sub croak {
1748 $_[0]{_ae_croak} = $_[1];
1749 $_[0]->send;
1750 }
1751
1752 sub ready {
1753 $_[0]{_ae_sent}
1754 }
1755
1756 sub _wait {
1757 $WAITING
1758 and !$_[0]{_ae_sent}
1759 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1760
1761 local $WAITING = 1;
1762 AnyEvent->one_event while !$_[0]{_ae_sent};
1763 }
1764
1765 sub recv {
1766 $_[0]->_wait;
1767
1768 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1769 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1770 }
1771
1772 sub cb {
1773 my $cv = shift;
1774
1775 @_
1776 and $cv->{_ae_cb} = shift
1777 and $cv->{_ae_sent}
1778 and (delete $cv->{_ae_cb})->($cv);
1779
1780 $cv->{_ae_cb}
1781 }
1782
1783 sub begin {
1784 ++$_[0]{_ae_counter};
1785 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1786 }
1787
1788 sub end {
1789 return if --$_[0]{_ae_counter};
1790 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1791 }
1792
1793 # undocumented/compatibility with pre-3.4
1794 *broadcast = \&send;
1795 *wait = \&_wait;
1796
1797 =head1 ERROR AND EXCEPTION HANDLING
1798
1799 In general, AnyEvent does not do any error handling - it relies on the
1800 caller to do that if required. The L<AnyEvent::Strict> module (see also
1801 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1802 checking of all AnyEvent methods, however, which is highly useful during
1803 development.
1804
1805 As for exception handling (i.e. runtime errors and exceptions thrown while
1806 executing a callback), this is not only highly event-loop specific, but
1807 also not in any way wrapped by this module, as this is the job of the main
1808 program.
1809
1810 The pure perl event loop simply re-throws the exception (usually
1811 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1812 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1813 so on.
1814
1815 =head1 ENVIRONMENT VARIABLES
1816
1817 The following environment variables are used by this module or its
1818 submodules.
1819
1820 Note that AnyEvent will remove I<all> environment variables starting with
1821 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1822 enabled.
1823
1824 =over 4
1825
1826 =item C<PERL_ANYEVENT_VERBOSE>
1827
1828 By default, AnyEvent will be completely silent except in fatal
1829 conditions. You can set this environment variable to make AnyEvent more
1830 talkative.
1831
1832 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1833 conditions, such as not being able to load the event model specified by
1834 C<PERL_ANYEVENT_MODEL>.
1835
1836 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1837 model it chooses.
1838
1839 When set to C<8> or higher, then AnyEvent will report extra information on
1840 which optional modules it loads and how it implements certain features.
1841
1842 =item C<PERL_ANYEVENT_STRICT>
1843
1844 AnyEvent does not do much argument checking by default, as thorough
1845 argument checking is very costly. Setting this variable to a true value
1846 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1847 check the arguments passed to most method calls. If it finds any problems,
1848 it will croak.
1849
1850 In other words, enables "strict" mode.
1851
1852 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1853 >>, it is definitely recommended to keep it off in production. Keeping
1854 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1855 can be very useful, however.
1856
1857 =item C<PERL_ANYEVENT_MODEL>
1858
1859 This can be used to specify the event model to be used by AnyEvent, before
1860 auto detection and -probing kicks in. It must be a string consisting
1861 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1862 and the resulting module name is loaded and if the load was successful,
1863 used as event model. If it fails to load AnyEvent will proceed with
1864 auto detection and -probing.
1865
1866 This functionality might change in future versions.
1867
1868 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1869 could start your program like this:
1870
1871 PERL_ANYEVENT_MODEL=Perl perl ...
1872
1873 =item C<PERL_ANYEVENT_PROTOCOLS>
1874
1875 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1876 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1877 of auto probing).
1878
1879 Must be set to a comma-separated list of protocols or address families,
1880 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1881 used, and preference will be given to protocols mentioned earlier in the
1882 list.
1883
1884 This variable can effectively be used for denial-of-service attacks
1885 against local programs (e.g. when setuid), although the impact is likely
1886 small, as the program has to handle conenction and other failures anyways.
1887
1888 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1889 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1890 - only support IPv4, never try to resolve or contact IPv6
1891 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1892 IPv6, but prefer IPv6 over IPv4.
1893
1894 =item C<PERL_ANYEVENT_EDNS0>
1895
1896 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1897 for DNS. This extension is generally useful to reduce DNS traffic, but
1898 some (broken) firewalls drop such DNS packets, which is why it is off by
1899 default.
1900
1901 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1902 EDNS0 in its DNS requests.
1903
1904 =item C<PERL_ANYEVENT_MAX_FORKS>
1905
1906 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1907 will create in parallel.
1908
1909 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1910
1911 The default value for the C<max_outstanding> parameter for the default DNS
1912 resolver - this is the maximum number of parallel DNS requests that are
1913 sent to the DNS server.
1914
1915 =item C<PERL_ANYEVENT_RESOLV_CONF>
1916
1917 The file to use instead of F</etc/resolv.conf> (or OS-specific
1918 configuration) in the default resolver. When set to the empty string, no
1919 default config will be used.
1920
1921 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1922
1923 When neither C<ca_file> nor C<ca_path> was specified during
1924 L<AnyEvent::TLS> context creation, and either of these environment
1925 variables exist, they will be used to specify CA certificate locations
1926 instead of a system-dependent default.
1927
1928 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1929
1930 When these are set to C<1>, then the respective modules are not
1931 loaded. Mostly good for testing AnyEvent itself.
1932
1933 =back
1934
1935 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1936
1937 This is an advanced topic that you do not normally need to use AnyEvent in
1938 a module. This section is only of use to event loop authors who want to
1939 provide AnyEvent compatibility.
1940
1941 If you need to support another event library which isn't directly
1942 supported by AnyEvent, you can supply your own interface to it by
1943 pushing, before the first watcher gets created, the package name of
1944 the event module and the package name of the interface to use onto
1945 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1946 AnyEvent, so it is reasonably cheap.
1947
1948 Example:
1949
1950 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1951
1952 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1953 package/class when it finds the C<urxvt> package/module is already loaded.
1954
1955 When AnyEvent is loaded and asked to find a suitable event model, it
1956 will first check for the presence of urxvt by trying to C<use> the
1957 C<urxvt::anyevent> module.
1958
1959 The class should provide implementations for all watcher types. See
1960 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1961 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1962 see the sources.
1963
1964 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1965 provide suitable (hopefully) replacements.
1966
1967 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1968 terminal emulator uses the above line as-is. An interface isn't included
1969 in AnyEvent because it doesn't make sense outside the embedded interpreter
1970 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1971 I<rxvt-unicode> distribution.
1972
1973 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1974 condition variables: code blocking while waiting for a condition will
1975 C<die>. This still works with most modules/usages, and blocking calls must
1976 not be done in an interactive application, so it makes sense.
1977
1978 =head1 EXAMPLE PROGRAM
1979
1980 The following program uses an I/O watcher to read data from STDIN, a timer
1981 to display a message once per second, and a condition variable to quit the
1982 program when the user enters quit:
1983
1984 use AnyEvent;
1985
1986 my $cv = AnyEvent->condvar;
1987
1988 my $io_watcher = AnyEvent->io (
1989 fh => \*STDIN,
1990 poll => 'r',
1991 cb => sub {
1992 warn "io event <$_[0]>\n"; # will always output <r>
1993 chomp (my $input = <STDIN>); # read a line
1994 warn "read: $input\n"; # output what has been read
1995 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1996 },
1997 );
1998
1999 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2000 warn "timeout\n"; # print 'timeout' at most every second
2001 });
2002
2003 $cv->recv; # wait until user enters /^q/i
2004
2005 =head1 REAL-WORLD EXAMPLE
2006
2007 Consider the L<Net::FCP> module. It features (among others) the following
2008 API calls, which are to freenet what HTTP GET requests are to http:
2009
2010 my $data = $fcp->client_get ($url); # blocks
2011
2012 my $transaction = $fcp->txn_client_get ($url); # does not block
2013 $transaction->cb ( sub { ... } ); # set optional result callback
2014 my $data = $transaction->result; # possibly blocks
2015
2016 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2017 given URL and waits till the data has arrived. It is defined to be:
2018
2019 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2020
2021 And in fact is automatically generated. This is the blocking API of
2022 L<Net::FCP>, and it works as simple as in any other, similar, module.
2023
2024 More complicated is C<txn_client_get>: It only creates a transaction
2025 (completion, result, ...) object and initiates the transaction.
2026
2027 my $txn = bless { }, Net::FCP::Txn::;
2028
2029 It also creates a condition variable that is used to signal the completion
2030 of the request:
2031
2032 $txn->{finished} = AnyAvent->condvar;
2033
2034 It then creates a socket in non-blocking mode.
2035
2036 socket $txn->{fh}, ...;
2037 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2038 connect $txn->{fh}, ...
2039 and !$!{EWOULDBLOCK}
2040 and !$!{EINPROGRESS}
2041 and Carp::croak "unable to connect: $!\n";
2042
2043 Then it creates a write-watcher which gets called whenever an error occurs
2044 or the connection succeeds:
2045
2046 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2047
2048 And returns this transaction object. The C<fh_ready_w> callback gets
2049 called as soon as the event loop detects that the socket is ready for
2050 writing.
2051
2052 The C<fh_ready_w> method makes the socket blocking again, writes the
2053 request data and replaces the watcher by a read watcher (waiting for reply
2054 data). The actual code is more complicated, but that doesn't matter for
2055 this example:
2056
2057 fcntl $txn->{fh}, F_SETFL, 0;
2058 syswrite $txn->{fh}, $txn->{request}
2059 or die "connection or write error";
2060 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2061
2062 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2063 result and signals any possible waiters that the request has finished:
2064
2065 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2066
2067 if (end-of-file or data complete) {
2068 $txn->{result} = $txn->{buf};
2069 $txn->{finished}->send;
2070 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2071 }
2072
2073 The C<result> method, finally, just waits for the finished signal (if the
2074 request was already finished, it doesn't wait, of course, and returns the
2075 data:
2076
2077 $txn->{finished}->recv;
2078 return $txn->{result};
2079
2080 The actual code goes further and collects all errors (C<die>s, exceptions)
2081 that occurred during request processing. The C<result> method detects
2082 whether an exception as thrown (it is stored inside the $txn object)
2083 and just throws the exception, which means connection errors and other
2084 problems get reported to the code that tries to use the result, not in a
2085 random callback.
2086
2087 All of this enables the following usage styles:
2088
2089 1. Blocking:
2090
2091 my $data = $fcp->client_get ($url);
2092
2093 2. Blocking, but running in parallel:
2094
2095 my @datas = map $_->result,
2096 map $fcp->txn_client_get ($_),
2097 @urls;
2098
2099 Both blocking examples work without the module user having to know
2100 anything about events.
2101
2102 3a. Event-based in a main program, using any supported event module:
2103
2104 use EV;
2105
2106 $fcp->txn_client_get ($url)->cb (sub {
2107 my $txn = shift;
2108 my $data = $txn->result;
2109 ...
2110 });
2111
2112 EV::loop;
2113
2114 3b. The module user could use AnyEvent, too:
2115
2116 use AnyEvent;
2117
2118 my $quit = AnyEvent->condvar;
2119
2120 $fcp->txn_client_get ($url)->cb (sub {
2121 ...
2122 $quit->send;
2123 });
2124
2125 $quit->recv;
2126
2127
2128 =head1 BENCHMARKS
2129
2130 To give you an idea of the performance and overheads that AnyEvent adds
2131 over the event loops themselves and to give you an impression of the speed
2132 of various event loops I prepared some benchmarks.
2133
2134 =head2 BENCHMARKING ANYEVENT OVERHEAD
2135
2136 Here is a benchmark of various supported event models used natively and
2137 through AnyEvent. The benchmark creates a lot of timers (with a zero
2138 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2139 which it is), lets them fire exactly once and destroys them again.
2140
2141 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2142 distribution. It uses the L<AE> interface, which makes a real difference
2143 for the EV and Perl backends only.
2144
2145 =head3 Explanation of the columns
2146
2147 I<watcher> is the number of event watchers created/destroyed. Since
2148 different event models feature vastly different performances, each event
2149 loop was given a number of watchers so that overall runtime is acceptable
2150 and similar between tested event loop (and keep them from crashing): Glib
2151 would probably take thousands of years if asked to process the same number
2152 of watchers as EV in this benchmark.
2153
2154 I<bytes> is the number of bytes (as measured by the resident set size,
2155 RSS) consumed by each watcher. This method of measuring captures both C
2156 and Perl-based overheads.
2157
2158 I<create> is the time, in microseconds (millionths of seconds), that it
2159 takes to create a single watcher. The callback is a closure shared between
2160 all watchers, to avoid adding memory overhead. That means closure creation
2161 and memory usage is not included in the figures.
2162
2163 I<invoke> is the time, in microseconds, used to invoke a simple
2164 callback. The callback simply counts down a Perl variable and after it was
2165 invoked "watcher" times, it would C<< ->send >> a condvar once to
2166 signal the end of this phase.
2167
2168 I<destroy> is the time, in microseconds, that it takes to destroy a single
2169 watcher.
2170
2171 =head3 Results
2172
2173 name watchers bytes create invoke destroy comment
2174 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2175 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2176 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2177 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2178 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2179 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2180 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2181 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2182 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2183 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2184 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2185 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2186
2187 =head3 Discussion
2188
2189 The benchmark does I<not> measure scalability of the event loop very
2190 well. For example, a select-based event loop (such as the pure perl one)
2191 can never compete with an event loop that uses epoll when the number of
2192 file descriptors grows high. In this benchmark, all events become ready at
2193 the same time, so select/poll-based implementations get an unnatural speed
2194 boost.
2195
2196 Also, note that the number of watchers usually has a nonlinear effect on
2197 overall speed, that is, creating twice as many watchers doesn't take twice
2198 the time - usually it takes longer. This puts event loops tested with a
2199 higher number of watchers at a disadvantage.
2200
2201 To put the range of results into perspective, consider that on the
2202 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2203 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2204 cycles with POE.
2205
2206 C<EV> is the sole leader regarding speed and memory use, which are both
2207 maximal/minimal, respectively. When using the L<AE> API there is zero
2208 overhead (when going through the AnyEvent API create is about 5-6 times
2209 slower, with other times being equal, so still uses far less memory than
2210 any other event loop and is still faster than Event natively).
2211
2212 The pure perl implementation is hit in a few sweet spots (both the
2213 constant timeout and the use of a single fd hit optimisations in the perl
2214 interpreter and the backend itself). Nevertheless this shows that it
2215 adds very little overhead in itself. Like any select-based backend its
2216 performance becomes really bad with lots of file descriptors (and few of
2217 them active), of course, but this was not subject of this benchmark.
2218
2219 The C<Event> module has a relatively high setup and callback invocation
2220 cost, but overall scores in on the third place.
2221
2222 C<IO::Async> performs admirably well, about on par with C<Event>, even
2223 when using its pure perl backend.
2224
2225 C<Glib>'s memory usage is quite a bit higher, but it features a
2226 faster callback invocation and overall ends up in the same class as
2227 C<Event>. However, Glib scales extremely badly, doubling the number of
2228 watchers increases the processing time by more than a factor of four,
2229 making it completely unusable when using larger numbers of watchers
2230 (note that only a single file descriptor was used in the benchmark, so
2231 inefficiencies of C<poll> do not account for this).
2232
2233 The C<Tk> adaptor works relatively well. The fact that it crashes with
2234 more than 2000 watchers is a big setback, however, as correctness takes
2235 precedence over speed. Nevertheless, its performance is surprising, as the
2236 file descriptor is dup()ed for each watcher. This shows that the dup()
2237 employed by some adaptors is not a big performance issue (it does incur a
2238 hidden memory cost inside the kernel which is not reflected in the figures
2239 above).
2240
2241 C<POE>, regardless of underlying event loop (whether using its pure perl
2242 select-based backend or the Event module, the POE-EV backend couldn't
2243 be tested because it wasn't working) shows abysmal performance and
2244 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2245 as EV watchers, and 10 times as much memory as Event (the high memory
2246 requirements are caused by requiring a session for each watcher). Watcher
2247 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2248 implementation.
2249
2250 The design of the POE adaptor class in AnyEvent can not really account
2251 for the performance issues, though, as session creation overhead is
2252 small compared to execution of the state machine, which is coded pretty
2253 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2254 using multiple sessions is not a good approach, especially regarding
2255 memory usage, even the author of POE could not come up with a faster
2256 design).
2257
2258 =head3 Summary
2259
2260 =over 4
2261
2262 =item * Using EV through AnyEvent is faster than any other event loop
2263 (even when used without AnyEvent), but most event loops have acceptable
2264 performance with or without AnyEvent.
2265
2266 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2267 the actual event loop, only with extremely fast event loops such as EV
2268 adds AnyEvent significant overhead.
2269
2270 =item * You should avoid POE like the plague if you want performance or
2271 reasonable memory usage.
2272
2273 =back
2274
2275 =head2 BENCHMARKING THE LARGE SERVER CASE
2276
2277 This benchmark actually benchmarks the event loop itself. It works by
2278 creating a number of "servers": each server consists of a socket pair, a
2279 timeout watcher that gets reset on activity (but never fires), and an I/O
2280 watcher waiting for input on one side of the socket. Each time the socket
2281 watcher reads a byte it will write that byte to a random other "server".
2282
2283 The effect is that there will be a lot of I/O watchers, only part of which
2284 are active at any one point (so there is a constant number of active
2285 fds for each loop iteration, but which fds these are is random). The
2286 timeout is reset each time something is read because that reflects how
2287 most timeouts work (and puts extra pressure on the event loops).
2288
2289 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2290 (1%) are active. This mirrors the activity of large servers with many
2291 connections, most of which are idle at any one point in time.
2292
2293 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2294 distribution. It uses the L<AE> interface, which makes a real difference
2295 for the EV and Perl backends only.
2296
2297 =head3 Explanation of the columns
2298
2299 I<sockets> is the number of sockets, and twice the number of "servers" (as
2300 each server has a read and write socket end).
2301
2302 I<create> is the time it takes to create a socket pair (which is
2303 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2304
2305 I<request>, the most important value, is the time it takes to handle a
2306 single "request", that is, reading the token from the pipe and forwarding
2307 it to another server. This includes deleting the old timeout and creating
2308 a new one that moves the timeout into the future.
2309
2310 =head3 Results
2311
2312 name sockets create request
2313 EV 20000 62.66 7.99
2314 Perl 20000 68.32 32.64
2315 IOAsync 20000 174.06 101.15 epoll
2316 IOAsync 20000 174.67 610.84 poll
2317 Event 20000 202.69 242.91
2318 Glib 20000 557.01 1689.52
2319 POE 20000 341.54 12086.32 uses POE::Loop::Event
2320
2321 =head3 Discussion
2322
2323 This benchmark I<does> measure scalability and overall performance of the
2324 particular event loop.
2325
2326 EV is again fastest. Since it is using epoll on my system, the setup time
2327 is relatively high, though.
2328
2329 Perl surprisingly comes second. It is much faster than the C-based event
2330 loops Event and Glib.
2331
2332 IO::Async performs very well when using its epoll backend, and still quite
2333 good compared to Glib when using its pure perl backend.
2334
2335 Event suffers from high setup time as well (look at its code and you will
2336 understand why). Callback invocation also has a high overhead compared to
2337 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2338 uses select or poll in basically all documented configurations.
2339
2340 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2341 clearly fails to perform with many filehandles or in busy servers.
2342
2343 POE is still completely out of the picture, taking over 1000 times as long
2344 as EV, and over 100 times as long as the Perl implementation, even though
2345 it uses a C-based event loop in this case.
2346
2347 =head3 Summary
2348
2349 =over 4
2350
2351 =item * The pure perl implementation performs extremely well.
2352
2353 =item * Avoid Glib or POE in large projects where performance matters.
2354
2355 =back
2356
2357 =head2 BENCHMARKING SMALL SERVERS
2358
2359 While event loops should scale (and select-based ones do not...) even to
2360 large servers, most programs we (or I :) actually write have only a few
2361 I/O watchers.
2362
2363 In this benchmark, I use the same benchmark program as in the large server
2364 case, but it uses only eight "servers", of which three are active at any
2365 one time. This should reflect performance for a small server relatively
2366 well.
2367
2368 The columns are identical to the previous table.
2369
2370 =head3 Results
2371
2372 name sockets create request
2373 EV 16 20.00 6.54
2374 Perl 16 25.75 12.62
2375 Event 16 81.27 35.86
2376 Glib 16 32.63 15.48
2377 POE 16 261.87 276.28 uses POE::Loop::Event
2378
2379 =head3 Discussion
2380
2381 The benchmark tries to test the performance of a typical small
2382 server. While knowing how various event loops perform is interesting, keep
2383 in mind that their overhead in this case is usually not as important, due
2384 to the small absolute number of watchers (that is, you need efficiency and
2385 speed most when you have lots of watchers, not when you only have a few of
2386 them).
2387
2388 EV is again fastest.
2389
2390 Perl again comes second. It is noticeably faster than the C-based event
2391 loops Event and Glib, although the difference is too small to really
2392 matter.
2393
2394 POE also performs much better in this case, but is is still far behind the
2395 others.
2396
2397 =head3 Summary
2398
2399 =over 4
2400
2401 =item * C-based event loops perform very well with small number of
2402 watchers, as the management overhead dominates.
2403
2404 =back
2405
2406 =head2 THE IO::Lambda BENCHMARK
2407
2408 Recently I was told about the benchmark in the IO::Lambda manpage, which
2409 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2410 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2411 shouldn't come as a surprise to anybody). As such, the benchmark is
2412 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2413 very optimal. But how would AnyEvent compare when used without the extra
2414 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2415
2416 The benchmark itself creates an echo-server, and then, for 500 times,
2417 connects to the echo server, sends a line, waits for the reply, and then
2418 creates the next connection. This is a rather bad benchmark, as it doesn't
2419 test the efficiency of the framework or much non-blocking I/O, but it is a
2420 benchmark nevertheless.
2421
2422 name runtime
2423 Lambda/select 0.330 sec
2424 + optimized 0.122 sec
2425 Lambda/AnyEvent 0.327 sec
2426 + optimized 0.138 sec
2427 Raw sockets/select 0.077 sec
2428 POE/select, components 0.662 sec
2429 POE/select, raw sockets 0.226 sec
2430 POE/select, optimized 0.404 sec
2431
2432 AnyEvent/select/nb 0.085 sec
2433 AnyEvent/EV/nb 0.068 sec
2434 +state machine 0.134 sec
2435
2436 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2437 benchmarks actually make blocking connects and use 100% blocking I/O,
2438 defeating the purpose of an event-based solution. All of the newly
2439 written AnyEvent benchmarks use 100% non-blocking connects (using
2440 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2441 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2442 generally require a lot more bookkeeping and event handling than blocking
2443 connects (which involve a single syscall only).
2444
2445 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2446 offers similar expressive power as POE and IO::Lambda, using conventional
2447 Perl syntax. This means that both the echo server and the client are 100%
2448 non-blocking, further placing it at a disadvantage.
2449
2450 As you can see, the AnyEvent + EV combination even beats the
2451 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2452 backend easily beats IO::Lambda and POE.
2453
2454 And even the 100% non-blocking version written using the high-level (and
2455 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2456 higher level ("unoptimised") abstractions by a large margin, even though
2457 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2458
2459 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2460 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2461 part of the IO::Lambda distribution and were used without any changes.
2462
2463
2464 =head1 SIGNALS
2465
2466 AnyEvent currently installs handlers for these signals:
2467
2468 =over 4
2469
2470 =item SIGCHLD
2471
2472 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2473 emulation for event loops that do not support them natively. Also, some
2474 event loops install a similar handler.
2475
2476 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2477 AnyEvent will reset it to default, to avoid losing child exit statuses.
2478
2479 =item SIGPIPE
2480
2481 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2482 when AnyEvent gets loaded.
2483
2484 The rationale for this is that AnyEvent users usually do not really depend
2485 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2486 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2487 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2488 some random socket.
2489
2490 The rationale for installing a no-op handler as opposed to ignoring it is
2491 that this way, the handler will be restored to defaults on exec.
2492
2493 Feel free to install your own handler, or reset it to defaults.
2494
2495 =back
2496
2497 =cut
2498
2499 undef $SIG{CHLD}
2500 if $SIG{CHLD} eq 'IGNORE';
2501
2502 $SIG{PIPE} = sub { }
2503 unless defined $SIG{PIPE};
2504
2505 =head1 RECOMMENDED/OPTIONAL MODULES
2506
2507 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2508 its built-in modules) are required to use it.
2509
2510 That does not mean that AnyEvent won't take advantage of some additional
2511 modules if they are installed.
2512
2513 This section explains which additional modules will be used, and how they
2514 affect AnyEvent's operation.
2515
2516 =over 4
2517
2518 =item L<Async::Interrupt>
2519
2520 This slightly arcane module is used to implement fast signal handling: To
2521 my knowledge, there is no way to do completely race-free and quick
2522 signal handling in pure perl. To ensure that signals still get
2523 delivered, AnyEvent will start an interval timer to wake up perl (and
2524 catch the signals) with some delay (default is 10 seconds, look for
2525 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2526
2527 If this module is available, then it will be used to implement signal
2528 catching, which means that signals will not be delayed, and the event loop
2529 will not be interrupted regularly, which is more efficient (and good for
2530 battery life on laptops).
2531
2532 This affects not just the pure-perl event loop, but also other event loops
2533 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2534
2535 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2536 and either employ their own workarounds (POE) or use AnyEvent's workaround
2537 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2538 does nothing for those backends.
2539
2540 =item L<EV>
2541
2542 This module isn't really "optional", as it is simply one of the backend
2543 event loops that AnyEvent can use. However, it is simply the best event
2544 loop available in terms of features, speed and stability: It supports
2545 the AnyEvent API optimally, implements all the watcher types in XS, does
2546 automatic timer adjustments even when no monotonic clock is available,
2547 can take avdantage of advanced kernel interfaces such as C<epoll> and
2548 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2549 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2550
2551 If you only use backends that rely on another event loop (e.g. C<Tk>),
2552 then this module will do nothing for you.
2553
2554 =item L<Guard>
2555
2556 The guard module, when used, will be used to implement
2557 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2558 lot less memory), but otherwise doesn't affect guard operation much. It is
2559 purely used for performance.
2560
2561 =item L<JSON> and L<JSON::XS>
2562
2563 One of these modules is required when you want to read or write JSON data
2564 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2565 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2566
2567 =item L<Net::SSLeay>
2568
2569 Implementing TLS/SSL in Perl is certainly interesting, but not very
2570 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2571 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2572
2573 =item L<Time::HiRes>
2574
2575 This module is part of perl since release 5.008. It will be used when the
2576 chosen event library does not come with a timing source of its own. The
2577 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2578 try to use a monotonic clock for timing stability.
2579
2580 =back
2581
2582
2583 =head1 FORK
2584
2585 Most event libraries are not fork-safe. The ones who are usually are
2586 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2587 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2588 are usually badly thought-out hacks that are incompatible with fork in
2589 one way or another. Only L<EV> is fully fork-aware and ensures that you
2590 continue event-processing in both parent and child (or both, if you know
2591 what you are doing).
2592
2593 This means that, in general, you cannot fork and do event processing in
2594 the child if the event library was initialised before the fork (which
2595 usually happens when the first AnyEvent watcher is created, or the library
2596 is loaded).
2597
2598 If you have to fork, you must either do so I<before> creating your first
2599 watcher OR you must not use AnyEvent at all in the child OR you must do
2600 something completely out of the scope of AnyEvent.
2601
2602 The problem of doing event processing in the parent I<and> the child
2603 is much more complicated: even for backends that I<are> fork-aware or
2604 fork-safe, their behaviour is not usually what you want: fork clones all
2605 watchers, that means all timers, I/O watchers etc. are active in both
2606 parent and child, which is almost never what you want. USing C<exec>
2607 to start worker children from some kind of manage rprocess is usually
2608 preferred, because it is much easier and cleaner, at the expense of having
2609 to have another binary.
2610
2611
2612 =head1 SECURITY CONSIDERATIONS
2613
2614 AnyEvent can be forced to load any event model via
2615 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2616 execute arbitrary code or directly gain access, it can easily be used to
2617 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2618 will not be active when the program uses a different event model than
2619 specified in the variable.
2620
2621 You can make AnyEvent completely ignore this variable by deleting it
2622 before the first watcher gets created, e.g. with a C<BEGIN> block:
2623
2624 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2625
2626 use AnyEvent;
2627
2628 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2629 be used to probe what backend is used and gain other information (which is
2630 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2631 $ENV{PERL_ANYEVENT_STRICT}.
2632
2633 Note that AnyEvent will remove I<all> environment variables starting with
2634 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2635 enabled.
2636
2637
2638 =head1 BUGS
2639
2640 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2641 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2642 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2643 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2644 pronounced).
2645
2646
2647 =head1 SEE ALSO
2648
2649 Tutorial/Introduction: L<AnyEvent::Intro>.
2650
2651 FAQ: L<AnyEvent::FAQ>.
2652
2653 Utility functions: L<AnyEvent::Util>.
2654
2655 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2656 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2657
2658 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2659 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2660 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2661 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2662
2663 Non-blocking file handles, sockets, TCP clients and
2664 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2665
2666 Asynchronous DNS: L<AnyEvent::DNS>.
2667
2668 Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
2669
2670 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
2671 L<AnyEvent::HTTP>.
2672
2673
2674 =head1 AUTHOR
2675
2676 Marc Lehmann <schmorp@schmorp.de>
2677 http://home.schmorp.de/
2678
2679 =cut
2680
2681 1
2682