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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->send 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->send; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70 108
71=head1 DESCRIPTION 109=head1 DESCRIPTION
72 110
102starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
103use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
104 142
105The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
106C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
107explicitly. 145explicitly and enjoy the high availability of that event loop :)
108 146
109=head1 WATCHERS 147=head1 WATCHERS
110 148
111AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
114 152
115These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
118is in control). 156is in control).
119 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
120To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
121variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
122to it). 166to it).
123 167
124All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
126Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
127example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
128 172
129An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
130 174
131 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
132 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
133 undef $w; 177 undef $w;
134 }); 178 });
135 179
136Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
137my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
138declared. 182declared.
139 183
140=head2 I/O WATCHERS 184=head2 I/O WATCHERS
141 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
142You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
143with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
144 194
145C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
146for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
147which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
148respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
149becomes ready.
150 206
151Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
152presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
153callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
154 210
158 214
159Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
160always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
161handles. 217handles.
162 218
163Example:
164
165 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
166 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
167 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
168 warn "read: $input\n"; 224 warn "read: $input\n";
169 undef $w; 225 undef $w;
170 }); 226 });
171 227
172=head2 TIME WATCHERS 228=head2 TIME WATCHERS
173 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
174You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
175method with the following mandatory arguments: 239method with the following mandatory arguments:
176 240
177C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
178supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
180 244
181Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
182presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
183callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
184 248
185The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
186timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
187and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
188 254
189Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
190 258
191 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
192 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
193 warn "timeout\n"; 262 warn "timeout\n";
194 }); 263 });
195 264
196 # to cancel the timer: 265 # to cancel the timer:
197 undef $w; 266 undef $w;
198 267
199Example 2:
200
201 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
202 my $w;
203 269
204 my $cb = sub {
205 # cancel the old timer while creating a new one
206 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
207 }; 272 };
208
209 # start the "loop" by creating the first watcher
210 $w = AnyEvent->timer (after => 0.5, cb => $cb);
211 273
212=head3 TIMING ISSUES 274=head3 TIMING ISSUES
213 275
214There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
215in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
227timers. 289timers.
228 290
229AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
230AnyEvent API. 292AnyEvent API.
231 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368A typical example would be a script in a web server (e.g. C<mod_perl>) -
369when mod_perl executes the script, then the event loop will have the wrong
370idea about the "current time" (being potentially far in the past, when the
371script ran the last time). In that case you should arrange a call to C<<
372AnyEvent->now_update >> each time the web server process wakes up again
373(e.g. at the start of your script, or in a handler).
374
375Note that updating the time I<might> cause some events to be handled.
376
377=back
378
232=head2 SIGNAL WATCHERS 379=head2 SIGNAL WATCHERS
233 380
381 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
382
234You can watch for signals using a signal watcher, C<signal> is the signal 383You can watch for signals using a signal watcher, C<signal> is the signal
235I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 384I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
236be invoked whenever a signal occurs. 385callback to be invoked whenever a signal occurs.
237 386
238Although the callback might get passed parameters, their value and 387Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 388presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 389callbacks cannot use arguments passed to signal watcher callbacks.
241 390
242Multiple signal occurances can be clumped together into one callback 391Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 392invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 393that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 394but it is guaranteed not to interrupt any other callbacks.
246 395
247The main advantage of using these watchers is that you can share a signal 396The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 397between multiple watchers, and AnyEvent will ensure that signals will not
398interrupt your program at bad times.
249 399
250This watcher might use C<%SIG>, so programs overwriting those signals 400This watcher might use C<%SIG> (depending on the event loop used),
251directly will likely not work correctly. 401so programs overwriting those signals directly will likely not work
402correctly.
252 403
253Example: exit on SIGINT 404Example: exit on SIGINT
254 405
255 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 406 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
256 407
408=head3 Signal Races, Delays and Workarounds
409
410Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
411callbacks to signals in a generic way, which is a pity, as you cannot
412do race-free signal handling in perl, requiring C libraries for
413this. AnyEvent will try to do it's best, which means in some cases,
414signals will be delayed. The maximum time a signal might be delayed is
415specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
416variable can be changed only before the first signal watcher is created,
417and should be left alone otherwise. This variable determines how often
418AnyEvent polls for signals (in case a wake-up was missed). Higher values
419will cause fewer spurious wake-ups, which is better for power and CPU
420saving.
421
422All these problems can be avoided by installing the optional
423L<Async::Interrupt> module, which works with most event loops. It will not
424work with inherently broken event loops such as L<Event> or L<Event::Lib>
425(and not with L<POE> currently, as POE does it's own workaround with
426one-second latency). For those, you just have to suffer the delays.
427
257=head2 CHILD PROCESS WATCHERS 428=head2 CHILD PROCESS WATCHERS
258 429
430 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
431
259You can also watch on a child process exit and catch its exit status. 432You can also watch on a child process exit and catch its exit status.
260 433
261The child process is specified by the C<pid> argument (if set to C<0>, it 434The child process is specified by the C<pid> argument (one some backends,
262watches for any child process exit). The watcher will trigger as often 435using C<0> watches for any child process exit, on others this will
263as status change for the child are received. This works by installing a 436croak). The watcher will be triggered only when the child process has
264signal handler for C<SIGCHLD>. The callback will be called with the pid 437finished and an exit status is available, not on any trace events
265and exit status (as returned by waitpid), so unlike other watcher types, 438(stopped/continued).
266you I<can> rely on child watcher callback arguments. 439
440The callback will be called with the pid and exit status (as returned by
441waitpid), so unlike other watcher types, you I<can> rely on child watcher
442callback arguments.
443
444This watcher type works by installing a signal handler for C<SIGCHLD>,
445and since it cannot be shared, nothing else should use SIGCHLD or reap
446random child processes (waiting for specific child processes, e.g. inside
447C<system>, is just fine).
267 448
268There is a slight catch to child watchers, however: you usually start them 449There is a slight catch to child watchers, however: you usually start them
269I<after> the child process was created, and this means the process could 450I<after> the child process was created, and this means the process could
270have exited already (and no SIGCHLD will be sent anymore). 451have exited already (and no SIGCHLD will be sent anymore).
271 452
272Not all event models handle this correctly (POE doesn't), but even for 453Not all event models handle this correctly (neither POE nor IO::Async do,
454see their AnyEvent::Impl manpages for details), but even for event models
273event models that I<do> handle this correctly, they usually need to be 455that I<do> handle this correctly, they usually need to be loaded before
274loaded before the process exits (i.e. before you fork in the first place). 456the process exits (i.e. before you fork in the first place). AnyEvent's
457pure perl event loop handles all cases correctly regardless of when you
458start the watcher.
275 459
276This means you cannot create a child watcher as the very first thing in an 460This means you cannot create a child watcher as the very first
277AnyEvent program, you I<have> to create at least one watcher before you 461thing in an AnyEvent program, you I<have> to create at least one
278C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 462watcher before you C<fork> the child (alternatively, you can call
463C<AnyEvent::detect>).
464
465As most event loops do not support waiting for child events, they will be
466emulated by AnyEvent in most cases, in which the latency and race problems
467mentioned in the description of signal watchers apply.
279 468
280Example: fork a process and wait for it 469Example: fork a process and wait for it
281 470
282 my $done = AnyEvent->condvar; 471 my $done = AnyEvent->condvar;
283 472
284 AnyEvent::detect; # force event module to be initialised
285
286 my $pid = fork or exit 5; 473 my $pid = fork or exit 5;
287 474
288 my $w = AnyEvent->child ( 475 my $w = AnyEvent->child (
289 pid => $pid, 476 pid => $pid,
290 cb => sub { 477 cb => sub {
291 my ($pid, $status) = @_; 478 my ($pid, $status) = @_;
292 warn "pid $pid exited with status $status"; 479 warn "pid $pid exited with status $status";
293 $done->send; 480 $done->send;
294 }, 481 },
295 ); 482 );
296 483
297 # do something else, then wait for process exit 484 # do something else, then wait for process exit
298 $done->wait; 485 $done->recv;
486
487=head2 IDLE WATCHERS
488
489 $w = AnyEvent->idle (cb => <callback>);
490
491Sometimes there is a need to do something, but it is not so important
492to do it instantly, but only when there is nothing better to do. This
493"nothing better to do" is usually defined to be "no other events need
494attention by the event loop".
495
496Idle watchers ideally get invoked when the event loop has nothing
497better to do, just before it would block the process to wait for new
498events. Instead of blocking, the idle watcher is invoked.
499
500Most event loops unfortunately do not really support idle watchers (only
501EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
502will simply call the callback "from time to time".
503
504Example: read lines from STDIN, but only process them when the
505program is otherwise idle:
506
507 my @lines; # read data
508 my $idle_w;
509 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
510 push @lines, scalar <STDIN>;
511
512 # start an idle watcher, if not already done
513 $idle_w ||= AnyEvent->idle (cb => sub {
514 # handle only one line, when there are lines left
515 if (my $line = shift @lines) {
516 print "handled when idle: $line";
517 } else {
518 # otherwise disable the idle watcher again
519 undef $idle_w;
520 }
521 });
522 });
299 523
300=head2 CONDITION VARIABLES 524=head2 CONDITION VARIABLES
525
526 $cv = AnyEvent->condvar;
527
528 $cv->send (<list>);
529 my @res = $cv->recv;
301 530
302If you are familiar with some event loops you will know that all of them 531If you are familiar with some event loops you will know that all of them
303require you to run some blocking "loop", "run" or similar function that 532require you to run some blocking "loop", "run" or similar function that
304will actively watch for new events and call your callbacks. 533will actively watch for new events and call your callbacks.
305 534
306AnyEvent is different, it expects somebody else to run the event loop and 535AnyEvent is slightly different: it expects somebody else to run the event
307will only block when necessary (usually when told by the user). 536loop and will only block when necessary (usually when told by the user).
308 537
309The instrument to do that is called a "condition variable", so called 538The instrument to do that is called a "condition variable", so called
310because they represent a condition that must become true. 539because they represent a condition that must become true.
540
541Now is probably a good time to look at the examples further below.
311 542
312Condition variables can be created by calling the C<< AnyEvent->condvar 543Condition variables can be created by calling the C<< AnyEvent->condvar
313>> method, usually without arguments. The only argument pair allowed is 544>> method, usually without arguments. The only argument pair allowed is
314C<cb>, which specifies a callback to be called when the condition variable 545C<cb>, which specifies a callback to be called when the condition variable
315becomes true. 546becomes true, with the condition variable as the first argument (but not
547the results).
316 548
317After creation, the conditon variable is "false" until it becomes "true" 549After creation, the condition variable is "false" until it becomes "true"
318by calling the C<send> method. 550by calling the C<send> method (or calling the condition variable as if it
551were a callback, read about the caveats in the description for the C<<
552->send >> method).
319 553
320Condition variables are similar to callbacks, except that you can 554Condition variables are similar to callbacks, except that you can
321optionally wait for them. They can also be called merge points - points 555optionally wait for them. They can also be called merge points - points
322in time where multiple outstandign events have been processed. And yet 556in time where multiple outstanding events have been processed. And yet
323another way to call them is transations - each condition variable can be 557another way to call them is transactions - each condition variable can be
324used to represent a transaction, which finishes at some point and delivers 558used to represent a transaction, which finishes at some point and delivers
325a result. 559a result. And yet some people know them as "futures" - a promise to
560compute/deliver something that you can wait for.
326 561
327Condition variables are very useful to signal that something has finished, 562Condition variables are very useful to signal that something has finished,
328for example, if you write a module that does asynchronous http requests, 563for example, if you write a module that does asynchronous http requests,
329then a condition variable would be the ideal candidate to signal the 564then a condition variable would be the ideal candidate to signal the
330availability of results. The user can either act when the callback is 565availability of results. The user can either act when the callback is
331called or can synchronously C<< ->wait >> for the results. 566called or can synchronously C<< ->recv >> for the results.
332 567
333You can also use them to simulate traditional event loops - for example, 568You can also use them to simulate traditional event loops - for example,
334you can block your main program until an event occurs - for example, you 569you can block your main program until an event occurs - for example, you
335could C<< ->wait >> in your main program until the user clicks the Quit 570could C<< ->recv >> in your main program until the user clicks the Quit
336button of your app, which would C<< ->send >> the "quit" event. 571button of your app, which would C<< ->send >> the "quit" event.
337 572
338Note that condition variables recurse into the event loop - if you have 573Note that condition variables recurse into the event loop - if you have
339two pieces of code that call C<< ->wait >> in a round-robbin fashion, you 574two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 575lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 576you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 577as this asks for trouble.
343 578
344Condition variables are represented by hash refs in perl, and the keys 579Condition variables are represented by hash refs in perl, and the keys
349 584
350There are two "sides" to a condition variable - the "producer side" which 585There are two "sides" to a condition variable - the "producer side" which
351eventually calls C<< -> send >>, and the "consumer side", which waits 586eventually calls C<< -> send >>, and the "consumer side", which waits
352for the send to occur. 587for the send to occur.
353 588
354Example: 589Example: wait for a timer.
355 590
356 # wait till the result is ready 591 # wait till the result is ready
357 my $result_ready = AnyEvent->condvar; 592 my $result_ready = AnyEvent->condvar;
358 593
359 # do something such as adding a timer 594 # do something such as adding a timer
364 after => 1, 599 after => 1,
365 cb => sub { $result_ready->send }, 600 cb => sub { $result_ready->send },
366 ); 601 );
367 602
368 # this "blocks" (while handling events) till the callback 603 # this "blocks" (while handling events) till the callback
369 # calls send 604 # calls ->send
370 $result_ready->wait; 605 $result_ready->recv;
606
607Example: wait for a timer, but take advantage of the fact that condition
608variables are also callable directly.
609
610 my $done = AnyEvent->condvar;
611 my $delay = AnyEvent->timer (after => 5, cb => $done);
612 $done->recv;
613
614Example: Imagine an API that returns a condvar and doesn't support
615callbacks. This is how you make a synchronous call, for example from
616the main program:
617
618 use AnyEvent::CouchDB;
619
620 ...
621
622 my @info = $couchdb->info->recv;
623
624And this is how you would just set a callback to be called whenever the
625results are available:
626
627 $couchdb->info->cb (sub {
628 my @info = $_[0]->recv;
629 });
371 630
372=head3 METHODS FOR PRODUCERS 631=head3 METHODS FOR PRODUCERS
373 632
374These methods should only be used by the producing side, i.e. the 633These methods should only be used by the producing side, i.e. the
375code/module that eventually sends the signal. Note that it is also 634code/module that eventually sends the signal. Note that it is also
378 637
379=over 4 638=over 4
380 639
381=item $cv->send (...) 640=item $cv->send (...)
382 641
383Flag the condition as ready - a running C<< ->wait >> and all further 642Flag the condition as ready - a running C<< ->recv >> and all further
384calls to C<wait> will (eventually) return after this method has been 643calls to C<recv> will (eventually) return after this method has been
385called. If nobody is waiting the send will be remembered. 644called. If nobody is waiting the send will be remembered.
386 645
387If a callback has been set on the condition variable, it is called 646If a callback has been set on the condition variable, it is called
388immediately from within send. 647immediately from within send.
389 648
390Any arguments passed to the C<send> call will be returned by all 649Any arguments passed to the C<send> call will be returned by all
391future C<< ->wait >> calls. 650future C<< ->recv >> calls.
651
652Condition variables are overloaded so one can call them directly (as if
653they were a code reference). Calling them directly is the same as calling
654C<send>.
392 655
393=item $cv->croak ($error) 656=item $cv->croak ($error)
394 657
395Similar to send, but causes all call's wait C<< ->wait >> to invoke 658Similar to send, but causes all call's to C<< ->recv >> to invoke
396C<Carp::croak> with the given error message/object/scalar. 659C<Carp::croak> with the given error message/object/scalar.
397 660
398This can be used to signal any errors to the condition variable 661This can be used to signal any errors to the condition variable
399user/consumer. 662user/consumer. Doing it this way instead of calling C<croak> directly
663delays the error detetcion, but has the overwhelmign advantage that it
664diagnoses the error at the place where the result is expected, and not
665deep in some event clalback without connection to the actual code causing
666the problem.
400 667
401=item $cv->begin ([group callback]) 668=item $cv->begin ([group callback])
402 669
403=item $cv->end 670=item $cv->end
404 671
406one. For example, a function that pings many hosts in parallel might want 673one. For example, a function that pings many hosts in parallel might want
407to use a condition variable for the whole process. 674to use a condition variable for the whole process.
408 675
409Every call to C<< ->begin >> will increment a counter, and every call to 676Every call to C<< ->begin >> will increment a counter, and every call to
410C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 677C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
411>>, the (last) callback passed to C<begin> will be executed. That callback 678>>, the (last) callback passed to C<begin> will be executed, passing the
412is I<supposed> to call C<< ->send >>, but that is not required. If no 679condvar as first argument. That callback is I<supposed> to call C<< ->send
413callback was set, C<send> will be called without any arguments. 680>>, but that is not required. If no group callback was set, C<send> will
681be called without any arguments.
414 682
415Let's clarify this with the ping example: 683You can think of C<< $cv->send >> giving you an OR condition (one call
684sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
685condition (all C<begin> calls must be C<end>'ed before the condvar sends).
686
687Let's start with a simple example: you have two I/O watchers (for example,
688STDOUT and STDERR for a program), and you want to wait for both streams to
689close before activating a condvar:
416 690
417 my $cv = AnyEvent->condvar; 691 my $cv = AnyEvent->condvar;
418 692
693 $cv->begin; # first watcher
694 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
695 defined sysread $fh1, my $buf, 4096
696 or $cv->end;
697 });
698
699 $cv->begin; # second watcher
700 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
701 defined sysread $fh2, my $buf, 4096
702 or $cv->end;
703 });
704
705 $cv->recv;
706
707This works because for every event source (EOF on file handle), there is
708one call to C<begin>, so the condvar waits for all calls to C<end> before
709sending.
710
711The ping example mentioned above is slightly more complicated, as the
712there are results to be passwd back, and the number of tasks that are
713begung can potentially be zero:
714
715 my $cv = AnyEvent->condvar;
716
419 my %result; 717 my %result;
420 $cv->begin (sub { $cv->send (\%result) }); 718 $cv->begin (sub { shift->send (\%result) });
421 719
422 for my $host (@list_of_hosts) { 720 for my $host (@list_of_hosts) {
423 $cv->begin; 721 $cv->begin;
424 ping_host_then_call_callback $host, sub { 722 ping_host_then_call_callback $host, sub {
425 $result{$host} = ...; 723 $result{$host} = ...;
440loop, which serves two important purposes: first, it sets the callback 738loop, which serves two important purposes: first, it sets the callback
441to be called once the counter reaches C<0>, and second, it ensures that 739to be called once the counter reaches C<0>, and second, it ensures that
442C<send> is called even when C<no> hosts are being pinged (the loop 740C<send> is called even when C<no> hosts are being pinged (the loop
443doesn't execute once). 741doesn't execute once).
444 742
445This is the general pattern when you "fan out" into multiple subrequests: 743This is the general pattern when you "fan out" into multiple (but
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 744potentially none) subrequests: use an outer C<begin>/C<end> pair to set
447is called at least once, and then, for each subrequest you start, call 745the callback and ensure C<end> is called at least once, and then, for each
448C<begin> and for eahc subrequest you finish, call C<end>. 746subrequest you start, call C<begin> and for each subrequest you finish,
747call C<end>.
449 748
450=back 749=back
451 750
452=head3 METHODS FOR CONSUMERS 751=head3 METHODS FOR CONSUMERS
453 752
454These methods should only be used by the consuming side, i.e. the 753These methods should only be used by the consuming side, i.e. the
455code awaits the condition. 754code awaits the condition.
456 755
457=over 4 756=over 4
458 757
459=item $cv->wait 758=item $cv->recv
460 759
461Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 760Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
462>> methods have been called on c<$cv>, while servicing other watchers 761>> methods have been called on c<$cv>, while servicing other watchers
463normally. 762normally.
464 763
469function will call C<croak>. 768function will call C<croak>.
470 769
471In list context, all parameters passed to C<send> will be returned, 770In list context, all parameters passed to C<send> will be returned,
472in scalar context only the first one will be returned. 771in scalar context only the first one will be returned.
473 772
773Note that doing a blocking wait in a callback is not supported by any
774event loop, that is, recursive invocation of a blocking C<< ->recv
775>> is not allowed, and the C<recv> call will C<croak> if such a
776condition is detected. This condition can be slightly loosened by using
777L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
778any thread that doesn't run the event loop itself.
779
474Not all event models support a blocking wait - some die in that case 780Not all event models support a blocking wait - some die in that case
475(programs might want to do that to stay interactive), so I<if you are 781(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 782using this from a module, never require a blocking wait>. Instead, let the
477caller decide whether the call will block or not (for example, by coupling 783caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 784condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 785callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 786while still supporting blocking waits if the caller so desires).
481 787
482Another reason I<never> to C<< ->wait >> in a module is that you cannot
483sensibly have two C<< ->wait >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply.
486
487The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
488fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
489versions and also integrates coroutines into AnyEvent, making blocking
490C<< ->wait >> calls perfectly safe as long as they are done from another
491coroutine (one that doesn't run the event loop).
492
493You can ensure that C<< -wait >> never blocks by setting a callback and 788You can ensure that C<< -recv >> never blocks by setting a callback and
494only calling C<< ->wait >> from within that callback (or at a later 789only calling C<< ->recv >> from within that callback (or at a later
495time). This will work even when the event loop does not support blocking 790time). This will work even when the event loop does not support blocking
496waits otherwise. 791waits otherwise.
497 792
498=item $bool = $cv->ready 793=item $bool = $cv->ready
499 794
500Returns true when the condition is "true", i.e. whether C<send> or 795Returns true when the condition is "true", i.e. whether C<send> or
501C<croak> have been called. 796C<croak> have been called.
502 797
503=item $cb = $cv->cb ([new callback]) 798=item $cb = $cv->cb ($cb->($cv))
504 799
505This is a mutator function that returns the callback set and optionally 800This is a mutator function that returns the callback set and optionally
506replaces it before doing so. 801replaces it before doing so.
507 802
508The callback will be called when the condition becomes "true", i.e. when 803The callback will be called when the condition becomes (or already was)
509C<send> or C<croak> are called. Calling C<wait> inside the callback 804"true", i.e. when C<send> or C<croak> are called (or were called), with
805the only argument being the condition variable itself. Calling C<recv>
510or at any later time is guaranteed not to block. 806inside the callback or at any later time is guaranteed not to block.
511 807
512=back 808=back
513 809
810=head1 SUPPORTED EVENT LOOPS/BACKENDS
811
812The available backend classes are (every class has its own manpage):
813
814=over 4
815
816=item Backends that are autoprobed when no other event loop can be found.
817
818EV is the preferred backend when no other event loop seems to be in
819use. If EV is not installed, then AnyEvent will fall back to its own
820pure-perl implementation, which is available everywhere as it comes with
821AnyEvent itself.
822
823 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
824 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
825
826=item Backends that are transparently being picked up when they are used.
827
828These will be used when they are currently loaded when the first watcher
829is created, in which case it is assumed that the application is using
830them. This means that AnyEvent will automatically pick the right backend
831when the main program loads an event module before anything starts to
832create watchers. Nothing special needs to be done by the main program.
833
834 AnyEvent::Impl::Event based on Event, very stable, few glitches.
835 AnyEvent::Impl::Glib based on Glib, slow but very stable.
836 AnyEvent::Impl::Tk based on Tk, very broken.
837 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
838 AnyEvent::Impl::POE based on POE, very slow, some limitations.
839 AnyEvent::Impl::Irssi used when running within irssi.
840
841=item Backends with special needs.
842
843Qt requires the Qt::Application to be instantiated first, but will
844otherwise be picked up automatically. As long as the main program
845instantiates the application before any AnyEvent watchers are created,
846everything should just work.
847
848 AnyEvent::Impl::Qt based on Qt.
849
850Support for IO::Async can only be partial, as it is too broken and
851architecturally limited to even support the AnyEvent API. It also
852is the only event loop that needs the loop to be set explicitly, so
853it can only be used by a main program knowing about AnyEvent. See
854L<AnyEvent::Impl::Async> for the gory details.
855
856 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
857
858=item Event loops that are indirectly supported via other backends.
859
860Some event loops can be supported via other modules:
861
862There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
863
864B<WxWidgets> has no support for watching file handles. However, you can
865use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
866polls 20 times per second, which was considered to be too horrible to even
867consider for AnyEvent.
868
869B<Prima> is not supported as nobody seems to be using it, but it has a POE
870backend, so it can be supported through POE.
871
872AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
873load L<POE> when detecting them, in the hope that POE will pick them up,
874in which case everything will be automatic.
875
876=back
877
514=head1 GLOBAL VARIABLES AND FUNCTIONS 878=head1 GLOBAL VARIABLES AND FUNCTIONS
515 879
880These are not normally required to use AnyEvent, but can be useful to
881write AnyEvent extension modules.
882
516=over 4 883=over 4
517 884
518=item $AnyEvent::MODEL 885=item $AnyEvent::MODEL
519 886
520Contains C<undef> until the first watcher is being created. Then it 887Contains C<undef> until the first watcher is being created, before the
888backend has been autodetected.
889
521contains the event model that is being used, which is the name of the 890Afterwards it contains the event model that is being used, which is the
522Perl class implementing the model. This class is usually one of the 891name of the Perl class implementing the model. This class is usually one
523C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 892of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
524AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 893case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
525 894will be C<urxvt::anyevent>).
526The known classes so far are:
527
528 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
529 AnyEvent::Impl::Event based on Event, second best choice.
530 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
531 AnyEvent::Impl::Glib based on Glib, third-best choice.
532 AnyEvent::Impl::Tk based on Tk, very bad choice.
533 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
534 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
535 AnyEvent::Impl::POE based on POE, not generic enough for full support.
536
537There is no support for WxWidgets, as WxWidgets has no support for
538watching file handles. However, you can use WxWidgets through the
539POE Adaptor, as POE has a Wx backend that simply polls 20 times per
540second, which was considered to be too horrible to even consider for
541AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
542it's adaptor.
543
544AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
545autodetecting them.
546 895
547=item AnyEvent::detect 896=item AnyEvent::detect
548 897
549Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 898Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
550if necessary. You should only call this function right before you would 899if necessary. You should only call this function right before you would
551have created an AnyEvent watcher anyway, that is, as late as possible at 900have created an AnyEvent watcher anyway, that is, as late as possible at
552runtime. 901runtime, and not e.g. while initialising of your module.
553 902
903If you need to do some initialisation before AnyEvent watchers are
904created, use C<post_detect>.
905
906=item $guard = AnyEvent::post_detect { BLOCK }
907
908Arranges for the code block to be executed as soon as the event model is
909autodetected (or immediately if this has already happened).
910
911The block will be executed I<after> the actual backend has been detected
912(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
913created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
914other initialisations - see the sources of L<AnyEvent::Strict> or
915L<AnyEvent::AIO> to see how this is used.
916
917The most common usage is to create some global watchers, without forcing
918event module detection too early, for example, L<AnyEvent::AIO> creates
919and installs the global L<IO::AIO> watcher in a C<post_detect> block to
920avoid autodetecting the event module at load time.
921
922If called in scalar or list context, then it creates and returns an object
923that automatically removes the callback again when it is destroyed (or
924C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
925a case where this is useful.
926
927Example: Create a watcher for the IO::AIO module and store it in
928C<$WATCHER>. Only do so after the event loop is initialised, though.
929
930 our WATCHER;
931
932 my $guard = AnyEvent::post_detect {
933 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
934 };
935
936 # the ||= is important in case post_detect immediately runs the block,
937 # as to not clobber the newly-created watcher. assigning both watcher and
938 # post_detect guard to the same variable has the advantage of users being
939 # able to just C<undef $WATCHER> if the watcher causes them grief.
940
941 $WATCHER ||= $guard;
942
554=item @AnyEvent::detect 943=item @AnyEvent::post_detect
555 944
556If there are any code references in this array (you can C<push> to it 945If there are any code references in this array (you can C<push> to it
557before or after loading AnyEvent), then they will called directly after 946before or after loading AnyEvent), then they will called directly after
558the event loop has been chosen. 947the event loop has been chosen.
559 948
560You should check C<$AnyEvent::MODEL> before adding to this array, though: 949You should check C<$AnyEvent::MODEL> before adding to this array, though:
561if it contains a true value then the event loop has already been detected, 950if it is defined then the event loop has already been detected, and the
562and the array will be ignored. 951array will be ignored.
952
953Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
954it,as it takes care of these details.
955
956This variable is mainly useful for modules that can do something useful
957when AnyEvent is used and thus want to know when it is initialised, but do
958not need to even load it by default. This array provides the means to hook
959into AnyEvent passively, without loading it.
563 960
564=back 961=back
565 962
566=head1 WHAT TO DO IN A MODULE 963=head1 WHAT TO DO IN A MODULE
567 964
571Be careful when you create watchers in the module body - AnyEvent will 968Be careful when you create watchers in the module body - AnyEvent will
572decide which event module to use as soon as the first method is called, so 969decide which event module to use as soon as the first method is called, so
573by calling AnyEvent in your module body you force the user of your module 970by calling AnyEvent in your module body you force the user of your module
574to load the event module first. 971to load the event module first.
575 972
576Never call C<< ->wait >> on a condition variable unless you I<know> that 973Never call C<< ->recv >> on a condition variable unless you I<know> that
577the C<< ->send >> method has been called on it already. This is 974the C<< ->send >> method has been called on it already. This is
578because it will stall the whole program, and the whole point of using 975because it will stall the whole program, and the whole point of using
579events is to stay interactive. 976events is to stay interactive.
580 977
581It is fine, however, to call C<< ->wait >> when the user of your module 978It is fine, however, to call C<< ->recv >> when the user of your module
582requests it (i.e. if you create a http request object ad have a method 979requests it (i.e. if you create a http request object ad have a method
583called C<results> that returns the results, it should call C<< ->wait >> 980called C<results> that returns the results, it should call C<< ->recv >>
584freely, as the user of your module knows what she is doing. always). 981freely, as the user of your module knows what she is doing. always).
585 982
586=head1 WHAT TO DO IN THE MAIN PROGRAM 983=head1 WHAT TO DO IN THE MAIN PROGRAM
587 984
588There will always be a single main program - the only place that should 985There will always be a single main program - the only place that should
590 987
591If it doesn't care, it can just "use AnyEvent" and use it itself, or not 988If it doesn't care, it can just "use AnyEvent" and use it itself, or not
592do anything special (it does not need to be event-based) and let AnyEvent 989do anything special (it does not need to be event-based) and let AnyEvent
593decide which implementation to chose if some module relies on it. 990decide which implementation to chose if some module relies on it.
594 991
595If the main program relies on a specific event model. For example, in 992If the main program relies on a specific event model - for example, in
596Gtk2 programs you have to rely on the Glib module. You should load the 993Gtk2 programs you have to rely on the Glib module - you should load the
597event module before loading AnyEvent or any module that uses it: generally 994event module before loading AnyEvent or any module that uses it: generally
598speaking, you should load it as early as possible. The reason is that 995speaking, you should load it as early as possible. The reason is that
599modules might create watchers when they are loaded, and AnyEvent will 996modules might create watchers when they are loaded, and AnyEvent will
600decide on the event model to use as soon as it creates watchers, and it 997decide on the event model to use as soon as it creates watchers, and it
601might chose the wrong one unless you load the correct one yourself. 998might chose the wrong one unless you load the correct one yourself.
602 999
603You can chose to use a rather inefficient pure-perl implementation by 1000You can chose to use a pure-perl implementation by loading the
604loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1001C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
605behaviour everywhere, but letting AnyEvent chose is generally better. 1002everywhere, but letting AnyEvent chose the model is generally better.
1003
1004=head2 MAINLOOP EMULATION
1005
1006Sometimes (often for short test scripts, or even standalone programs who
1007only want to use AnyEvent), you do not want to run a specific event loop.
1008
1009In that case, you can use a condition variable like this:
1010
1011 AnyEvent->condvar->recv;
1012
1013This has the effect of entering the event loop and looping forever.
1014
1015Note that usually your program has some exit condition, in which case
1016it is better to use the "traditional" approach of storing a condition
1017variable somewhere, waiting for it, and sending it when the program should
1018exit cleanly.
1019
606 1020
607=head1 OTHER MODULES 1021=head1 OTHER MODULES
608 1022
609The following is a non-exhaustive list of additional modules that use 1023The following is a non-exhaustive list of additional modules that use
610AnyEvent and can therefore be mixed easily with other AnyEvent modules 1024AnyEvent as a client and can therefore be mixed easily with other AnyEvent
611in the same program. Some of the modules come with AnyEvent, some are 1025modules and other event loops in the same program. Some of the modules
612available via CPAN. 1026come with AnyEvent, most are available via CPAN.
613 1027
614=over 4 1028=over 4
615 1029
616=item L<AnyEvent::Util> 1030=item L<AnyEvent::Util>
617 1031
618Contains various utility functions that replace often-used but blocking 1032Contains various utility functions that replace often-used but blocking
619functions such as C<inet_aton> by event-/callback-based versions. 1033functions such as C<inet_aton> by event-/callback-based versions.
620 1034
1035=item L<AnyEvent::Socket>
1036
1037Provides various utility functions for (internet protocol) sockets,
1038addresses and name resolution. Also functions to create non-blocking tcp
1039connections or tcp servers, with IPv6 and SRV record support and more.
1040
621=item L<AnyEvent::Handle> 1041=item L<AnyEvent::Handle>
622 1042
623Provide read and write buffers and manages watchers for reads and writes. 1043Provide read and write buffers, manages watchers for reads and writes,
1044supports raw and formatted I/O, I/O queued and fully transparent and
1045non-blocking SSL/TLS (via L<AnyEvent::TLS>.
624 1046
625=item L<AnyEvent::Socket> 1047=item L<AnyEvent::DNS>
626 1048
627Provides a means to do non-blocking connects, accepts etc. 1049Provides rich asynchronous DNS resolver capabilities.
1050
1051=item L<AnyEvent::HTTP>
1052
1053A simple-to-use HTTP library that is capable of making a lot of concurrent
1054HTTP requests.
628 1055
629=item L<AnyEvent::HTTPD> 1056=item L<AnyEvent::HTTPD>
630 1057
631Provides a simple web application server framework. 1058Provides a simple web application server framework.
632 1059
633=item L<AnyEvent::DNS>
634
635Provides asynchronous DNS resolver capabilities, beyond what
636L<AnyEvent::Util> offers.
637
638=item L<AnyEvent::FastPing> 1060=item L<AnyEvent::FastPing>
639 1061
640The fastest ping in the west. 1062The fastest ping in the west.
641 1063
1064=item L<AnyEvent::DBI>
1065
1066Executes L<DBI> requests asynchronously in a proxy process.
1067
1068=item L<AnyEvent::AIO>
1069
1070Truly asynchronous I/O, should be in the toolbox of every event
1071programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1072together.
1073
1074=item L<AnyEvent::BDB>
1075
1076Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1077L<BDB> and AnyEvent together.
1078
1079=item L<AnyEvent::GPSD>
1080
1081A non-blocking interface to gpsd, a daemon delivering GPS information.
1082
642=item L<Net::IRC3> 1083=item L<AnyEvent::IRC>
643 1084
644AnyEvent based IRC client module family. 1085AnyEvent based IRC client module family (replacing the older Net::IRC3).
645 1086
646=item L<Net::XMPP2> 1087=item L<AnyEvent::XMPP>
647 1088
648AnyEvent based XMPP (Jabber protocol) module family. 1089AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1090Net::XMPP2>.
1091
1092=item L<AnyEvent::IGS>
1093
1094A non-blocking interface to the Internet Go Server protocol (used by
1095L<App::IGS>).
649 1096
650=item L<Net::FCP> 1097=item L<Net::FCP>
651 1098
652AnyEvent-based implementation of the Freenet Client Protocol, birthplace 1099AnyEvent-based implementation of the Freenet Client Protocol, birthplace
653of AnyEvent. 1100of AnyEvent.
658 1105
659=item L<Coro> 1106=item L<Coro>
660 1107
661Has special support for AnyEvent via L<Coro::AnyEvent>. 1108Has special support for AnyEvent via L<Coro::AnyEvent>.
662 1109
663=item L<IO::Lambda>
664
665The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
666
667=item L<IO::AIO>
668
669Truly asynchronous I/O, should be in the toolbox of every event
670programmer. Can be trivially made to use AnyEvent.
671
672=item L<BDB>
673
674Truly asynchronous Berkeley DB access. Can be trivially made to use
675AnyEvent.
676
677=back 1110=back
678 1111
679=cut 1112=cut
680 1113
681package AnyEvent; 1114package AnyEvent;
682 1115
683no warnings; 1116# basically a tuned-down version of common::sense
684use strict; 1117sub common_sense {
1118 # from common:.sense 1.0
1119 ${^WARNING_BITS} = "\xfc\x3f\xf3\x00\x0f\xf3\xcf\xc0\xf3\xfc\x33\x03";
1120 # use strict vars subs
1121 $^H |= 0x00000600;
1122}
685 1123
1124BEGIN { AnyEvent::common_sense }
1125
686use Carp; 1126use Carp ();
687 1127
688our $VERSION = '3.4'; 1128our $VERSION = '5.21';
689our $MODEL; 1129our $MODEL;
690 1130
691our $AUTOLOAD; 1131our $AUTOLOAD;
692our @ISA; 1132our @ISA;
693 1133
694our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
695
696our @REGISTRY; 1134our @REGISTRY;
697 1135
1136our $VERBOSE;
1137
1138BEGIN {
1139 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1140 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1141
1142 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1143 if ${^TAINT};
1144
1145 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1146
1147}
1148
1149our $MAX_SIGNAL_LATENCY = 10;
1150
1151our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1152
1153{
1154 my $idx;
1155 $PROTOCOL{$_} = ++$idx
1156 for reverse split /\s*,\s*/,
1157 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1158}
1159
698my @models = ( 1160my @models = (
699 [EV:: => AnyEvent::Impl::EV::], 1161 [EV:: => AnyEvent::Impl::EV:: , 1],
1162 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1163 # everything below here will not (normally) be autoprobed
1164 # as the pureperl backend should work everywhere
1165 # and is usually faster
700 [Event:: => AnyEvent::Impl::Event::], 1166 [Event:: => AnyEvent::Impl::Event::, 1],
1167 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1168 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1169 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
701 [Tk:: => AnyEvent::Impl::Tk::], 1170 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1171 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1172 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
702 [Wx:: => AnyEvent::Impl::POE::], 1173 [Wx:: => AnyEvent::Impl::POE::],
703 [Prima:: => AnyEvent::Impl::POE::], 1174 [Prima:: => AnyEvent::Impl::POE::],
704 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1175 # IO::Async is just too broken - we would need workarounds for its
705 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1176 # byzantine signal and broken child handling, among others.
706 [Glib:: => AnyEvent::Impl::Glib::], 1177 # IO::Async is rather hard to detect, as it doesn't have any
707 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1178 # obvious default class.
708 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1179 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
709 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1180 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1181 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1182 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
710); 1183);
711 1184
712our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1185our %method = map +($_ => 1),
1186 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
713 1187
714our @detect; 1188our @post_detect;
1189
1190sub post_detect(&) {
1191 my ($cb) = @_;
1192
1193 if ($MODEL) {
1194 $cb->();
1195
1196 undef
1197 } else {
1198 push @post_detect, $cb;
1199
1200 defined wantarray
1201 ? bless \$cb, "AnyEvent::Util::postdetect"
1202 : ()
1203 }
1204}
1205
1206sub AnyEvent::Util::postdetect::DESTROY {
1207 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1208}
715 1209
716sub detect() { 1210sub detect() {
717 unless ($MODEL) { 1211 unless ($MODEL) {
718 no strict 'refs'; 1212 local $SIG{__DIE__};
719 1213
720 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1214 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
721 my $model = "AnyEvent::Impl::$1"; 1215 my $model = "AnyEvent::Impl::$1";
722 if (eval "require $model") { 1216 if (eval "require $model") {
723 $MODEL = $model; 1217 $MODEL = $model;
724 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1218 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
725 } else { 1219 } else {
726 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1220 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
727 } 1221 }
728 } 1222 }
729 1223
730 # check for already loaded models 1224 # check for already loaded models
731 unless ($MODEL) { 1225 unless ($MODEL) {
732 for (@REGISTRY, @models) { 1226 for (@REGISTRY, @models) {
733 my ($package, $model) = @$_; 1227 my ($package, $model) = @$_;
734 if (${"$package\::VERSION"} > 0) { 1228 if (${"$package\::VERSION"} > 0) {
735 if (eval "require $model") { 1229 if (eval "require $model") {
736 $MODEL = $model; 1230 $MODEL = $model;
737 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1231 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
738 last; 1232 last;
739 } 1233 }
740 } 1234 }
741 } 1235 }
742 1236
743 unless ($MODEL) { 1237 unless ($MODEL) {
744 # try to load a model 1238 # try to autoload a model
745
746 for (@REGISTRY, @models) { 1239 for (@REGISTRY, @models) {
747 my ($package, $model) = @$_; 1240 my ($package, $model, $autoload) = @$_;
1241 if (
1242 $autoload
748 if (eval "require $package" 1243 and eval "require $package"
749 and ${"$package\::VERSION"} > 0 1244 and ${"$package\::VERSION"} > 0
750 and eval "require $model") { 1245 and eval "require $model"
1246 ) {
751 $MODEL = $model; 1247 $MODEL = $model;
752 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1248 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
753 last; 1249 last;
754 } 1250 }
755 } 1251 }
756 1252
757 $MODEL 1253 $MODEL
758 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib."; 1254 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
759 } 1255 }
760 } 1256 }
761 1257
1258 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1259
762 unshift @ISA, $MODEL; 1260 unshift @ISA, $MODEL;
763 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
764 1261
1262 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1263
765 (shift @detect)->() while @detect; 1264 (shift @post_detect)->() while @post_detect;
766 } 1265 }
767 1266
768 $MODEL 1267 $MODEL
769} 1268}
770 1269
771sub AUTOLOAD { 1270sub AUTOLOAD {
772 (my $func = $AUTOLOAD) =~ s/.*://; 1271 (my $func = $AUTOLOAD) =~ s/.*://;
773 1272
774 $method{$func} 1273 $method{$func}
775 or croak "$func: not a valid method for AnyEvent objects"; 1274 or Carp::croak "$func: not a valid method for AnyEvent objects";
776 1275
777 detect unless $MODEL; 1276 detect unless $MODEL;
778 1277
779 my $class = shift; 1278 my $class = shift;
780 $class->$func (@_); 1279 $class->$func (@_);
781} 1280}
782 1281
1282# utility function to dup a filehandle. this is used by many backends
1283# to support binding more than one watcher per filehandle (they usually
1284# allow only one watcher per fd, so we dup it to get a different one).
1285sub _dupfh($$;$$) {
1286 my ($poll, $fh, $r, $w) = @_;
1287
1288 # cygwin requires the fh mode to be matching, unix doesn't
1289 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1290
1291 open my $fh2, $mode, $fh
1292 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1293
1294 # we assume CLOEXEC is already set by perl in all important cases
1295
1296 ($fh2, $rw)
1297}
1298
1299=head1 SIMPLIFIED AE API
1300
1301Starting with version 5.0, AnyEvent officially supports a second, much
1302simpler, API that is designed to reduce the calling, typing and memory
1303overhead.
1304
1305See the L<AE> manpage for details.
1306
1307=cut
1308
1309package AE;
1310
1311our $VERSION = $AnyEvent::VERSION;
1312
1313sub io($$$) {
1314 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1315}
1316
1317sub timer($$$) {
1318 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1319}
1320
1321sub signal($$) {
1322 AnyEvent->signal (signal => $_[0], cb => $_[1])
1323}
1324
1325sub child($$) {
1326 AnyEvent->child (pid => $_[0], cb => $_[1])
1327}
1328
1329sub idle($) {
1330 AnyEvent->idle (cb => $_[0])
1331}
1332
1333sub cv(;&) {
1334 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1335}
1336
1337sub now() {
1338 AnyEvent->now
1339}
1340
1341sub now_update() {
1342 AnyEvent->now_update
1343}
1344
1345sub time() {
1346 AnyEvent->time
1347}
1348
783package AnyEvent::Base; 1349package AnyEvent::Base;
784 1350
1351# default implementations for many methods
1352
1353sub _time() {
1354 # probe for availability of Time::HiRes
1355 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1356 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1357 *_time = \&Time::HiRes::time;
1358 # if (eval "use POSIX (); (POSIX::times())...
1359 } else {
1360 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1361 *_time = sub { time }; # epic fail
1362 }
1363
1364 &_time
1365}
1366
1367sub time { _time }
1368sub now { _time }
1369sub now_update { }
1370
785# default implementation for ->condvar, ->wait, ->broadcast 1371# default implementation for ->condvar
786 1372
787sub condvar { 1373sub condvar {
788 bless \my $flag, "AnyEvent::Base::CondVar" 1374 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
789}
790
791sub AnyEvent::Base::CondVar::broadcast {
792 ${$_[0]}++;
793}
794
795sub AnyEvent::Base::CondVar::wait {
796 AnyEvent->one_event while !${$_[0]};
797} 1375}
798 1376
799# default implementation for ->signal 1377# default implementation for ->signal
800 1378
801our %SIG_CB; 1379our $HAVE_ASYNC_INTERRUPT;
1380
1381sub _have_async_interrupt() {
1382 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1383 && eval "use Async::Interrupt 1.02 (); 1")
1384 unless defined $HAVE_ASYNC_INTERRUPT;
1385
1386 $HAVE_ASYNC_INTERRUPT
1387}
1388
1389our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1390our (%SIG_ASY, %SIG_ASY_W);
1391our ($SIG_COUNT, $SIG_TW);
1392
1393sub _signal_exec {
1394 $HAVE_ASYNC_INTERRUPT
1395 ? $SIGPIPE_R->drain
1396 : sysread $SIGPIPE_R, (my $dummy), 9;
1397
1398 while (%SIG_EV) {
1399 for (keys %SIG_EV) {
1400 delete $SIG_EV{$_};
1401 $_->() for values %{ $SIG_CB{$_} || {} };
1402 }
1403 }
1404}
1405
1406# install a dummy wakeup watcher to reduce signal catching latency
1407sub _sig_add() {
1408 unless ($SIG_COUNT++) {
1409 # try to align timer on a full-second boundary, if possible
1410 my $NOW = AE::now;
1411
1412 $SIG_TW = AE::timer
1413 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1414 $MAX_SIGNAL_LATENCY,
1415 sub { } # just for the PERL_ASYNC_CHECK
1416 ;
1417 }
1418}
1419
1420sub _sig_del {
1421 undef $SIG_TW
1422 unless --$SIG_COUNT;
1423}
1424
1425our $_sig_name_init; $_sig_name_init = sub {
1426 eval q{ # poor man's autoloading
1427 undef $_sig_name_init;
1428
1429 if (_have_async_interrupt) {
1430 *sig2num = \&Async::Interrupt::sig2num;
1431 *sig2name = \&Async::Interrupt::sig2name;
1432 } else {
1433 require Config;
1434
1435 my %signame2num;
1436 @signame2num{ split ' ', $Config::Config{sig_name} }
1437 = split ' ', $Config::Config{sig_num};
1438
1439 my @signum2name;
1440 @signum2name[values %signame2num] = keys %signame2num;
1441
1442 *sig2num = sub($) {
1443 $_[0] > 0 ? shift : $signame2num{+shift}
1444 };
1445 *sig2name = sub ($) {
1446 $_[0] > 0 ? $signum2name[+shift] : shift
1447 };
1448 }
1449 };
1450 die if $@;
1451};
1452
1453sub sig2num ($) { &$_sig_name_init; &sig2num }
1454sub sig2name($) { &$_sig_name_init; &sig2name }
802 1455
803sub signal { 1456sub signal {
1457 eval q{ # poor man's autoloading {}
1458 # probe for availability of Async::Interrupt
1459 if (_have_async_interrupt) {
1460 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1461
1462 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1463 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1464
1465 } else {
1466 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1467
1468 require Fcntl;
1469
1470 if (AnyEvent::WIN32) {
1471 require AnyEvent::Util;
1472
1473 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1474 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1475 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1476 } else {
1477 pipe $SIGPIPE_R, $SIGPIPE_W;
1478 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1479 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1480
1481 # not strictly required, as $^F is normally 2, but let's make sure...
1482 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1483 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1484 }
1485
1486 $SIGPIPE_R
1487 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1488
1489 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1490 }
1491
1492 *signal = sub {
804 my (undef, %arg) = @_; 1493 my (undef, %arg) = @_;
805 1494
806 my $signal = uc $arg{signal} 1495 my $signal = uc $arg{signal}
807 or Carp::croak "required option 'signal' is missing"; 1496 or Carp::croak "required option 'signal' is missing";
808 1497
1498 if ($HAVE_ASYNC_INTERRUPT) {
1499 # async::interrupt
1500
1501 $signal = sig2num $signal;
809 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1502 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1503
1504 $SIG_ASY{$signal} ||= new Async::Interrupt
1505 cb => sub { undef $SIG_EV{$signal} },
1506 signal => $signal,
1507 pipe => [$SIGPIPE_R->filenos],
1508 pipe_autodrain => 0,
1509 ;
1510
1511 } else {
1512 # pure perl
1513
1514 # AE::Util has been loaded in signal
1515 $signal = sig2name $signal;
1516 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1517
810 $SIG{$signal} ||= sub { 1518 $SIG{$signal} ||= sub {
811 $_->() for values %{ $SIG_CB{$signal} || {} }; 1519 local $!;
1520 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1521 undef $SIG_EV{$signal};
1522 };
1523
1524 # can't do signal processing without introducing races in pure perl,
1525 # so limit the signal latency.
1526 _sig_add;
1527 }
1528
1529 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1530 };
1531
1532 *AnyEvent::Base::signal::DESTROY = sub {
1533 my ($signal, $cb) = @{$_[0]};
1534
1535 _sig_del;
1536
1537 delete $SIG_CB{$signal}{$cb};
1538
1539 $HAVE_ASYNC_INTERRUPT
1540 ? delete $SIG_ASY{$signal}
1541 : # delete doesn't work with older perls - they then
1542 # print weird messages, or just unconditionally exit
1543 # instead of getting the default action.
1544 undef $SIG{$signal}
1545 unless keys %{ $SIG_CB{$signal} };
1546 };
812 }; 1547 };
813 1548 die if $@;
814 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1549 &signal
815}
816
817sub AnyEvent::Base::Signal::DESTROY {
818 my ($signal, $cb) = @{$_[0]};
819
820 delete $SIG_CB{$signal}{$cb};
821
822 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
823} 1550}
824 1551
825# default implementation for ->child 1552# default implementation for ->child
826 1553
827our %PID_CB; 1554our %PID_CB;
828our $CHLD_W; 1555our $CHLD_W;
829our $CHLD_DELAY_W; 1556our $CHLD_DELAY_W;
830our $PID_IDLE;
831our $WNOHANG; 1557our $WNOHANG;
832 1558
833sub _child_wait { 1559sub _emit_childstatus($$) {
834 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1560 my (undef, $rpid, $rstatus) = @_;
1561
1562 $_->($rpid, $rstatus)
835 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1563 for values %{ $PID_CB{$rpid} || {} },
836 (values %{ $PID_CB{0} || {} }); 1564 values %{ $PID_CB{0} || {} };
837 }
838
839 undef $PID_IDLE;
840} 1565}
841 1566
842sub _sigchld { 1567sub _sigchld {
843 # make sure we deliver these changes "synchronous" with the event loop. 1568 my $pid;
844 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1569
845 undef $CHLD_DELAY_W; 1570 AnyEvent->_emit_childstatus ($pid, $?)
846 &_child_wait; 1571 while ($pid = waitpid -1, $WNOHANG) > 0;
847 });
848} 1572}
849 1573
850sub child { 1574sub child {
851 my (undef, %arg) = @_; 1575 my (undef, %arg) = @_;
852 1576
853 defined (my $pid = $arg{pid} + 0) 1577 defined (my $pid = $arg{pid} + 0)
854 or Carp::croak "required option 'pid' is missing"; 1578 or Carp::croak "required option 'pid' is missing";
855 1579
856 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1580 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
857 1581
858 unless ($WNOHANG) { 1582 # WNOHANG is almost cetrainly 1 everywhere
859 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1583 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
860 } 1584 ? 1
1585 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
861 1586
862 unless ($CHLD_W) { 1587 unless ($CHLD_W) {
863 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1588 $CHLD_W = AE::signal CHLD => \&_sigchld;
864 # child could be a zombie already, so make at least one round 1589 # child could be a zombie already, so make at least one round
865 &_sigchld; 1590 &_sigchld;
866 } 1591 }
867 1592
868 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1593 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
869} 1594}
870 1595
871sub AnyEvent::Base::Child::DESTROY { 1596sub AnyEvent::Base::child::DESTROY {
872 my ($pid, $cb) = @{$_[0]}; 1597 my ($pid, $cb) = @{$_[0]};
873 1598
874 delete $PID_CB{$pid}{$cb}; 1599 delete $PID_CB{$pid}{$cb};
875 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1600 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
876 1601
877 undef $CHLD_W unless keys %PID_CB; 1602 undef $CHLD_W unless keys %PID_CB;
878} 1603}
1604
1605# idle emulation is done by simply using a timer, regardless
1606# of whether the process is idle or not, and not letting
1607# the callback use more than 50% of the time.
1608sub idle {
1609 my (undef, %arg) = @_;
1610
1611 my ($cb, $w, $rcb) = $arg{cb};
1612
1613 $rcb = sub {
1614 if ($cb) {
1615 $w = _time;
1616 &$cb;
1617 $w = _time - $w;
1618
1619 # never use more then 50% of the time for the idle watcher,
1620 # within some limits
1621 $w = 0.0001 if $w < 0.0001;
1622 $w = 5 if $w > 5;
1623
1624 $w = AE::timer $w, 0, $rcb;
1625 } else {
1626 # clean up...
1627 undef $w;
1628 undef $rcb;
1629 }
1630 };
1631
1632 $w = AE::timer 0.05, 0, $rcb;
1633
1634 bless \\$cb, "AnyEvent::Base::idle"
1635}
1636
1637sub AnyEvent::Base::idle::DESTROY {
1638 undef $${$_[0]};
1639}
1640
1641package AnyEvent::CondVar;
1642
1643our @ISA = AnyEvent::CondVar::Base::;
1644
1645package AnyEvent::CondVar::Base;
1646
1647#use overload
1648# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1649# fallback => 1;
1650
1651# save 300+ kilobytes by dirtily hardcoding overloading
1652${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1653*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1654*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1655${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1656
1657our $WAITING;
1658
1659sub _send {
1660 # nop
1661}
1662
1663sub send {
1664 my $cv = shift;
1665 $cv->{_ae_sent} = [@_];
1666 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1667 $cv->_send;
1668}
1669
1670sub croak {
1671 $_[0]{_ae_croak} = $_[1];
1672 $_[0]->send;
1673}
1674
1675sub ready {
1676 $_[0]{_ae_sent}
1677}
1678
1679sub _wait {
1680 $WAITING
1681 and !$_[0]{_ae_sent}
1682 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1683
1684 local $WAITING = 1;
1685 AnyEvent->one_event while !$_[0]{_ae_sent};
1686}
1687
1688sub recv {
1689 $_[0]->_wait;
1690
1691 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1692 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1693}
1694
1695sub cb {
1696 my $cv = shift;
1697
1698 @_
1699 and $cv->{_ae_cb} = shift
1700 and $cv->{_ae_sent}
1701 and (delete $cv->{_ae_cb})->($cv);
1702
1703 $cv->{_ae_cb}
1704}
1705
1706sub begin {
1707 ++$_[0]{_ae_counter};
1708 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1709}
1710
1711sub end {
1712 return if --$_[0]{_ae_counter};
1713 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1714}
1715
1716# undocumented/compatibility with pre-3.4
1717*broadcast = \&send;
1718*wait = \&_wait;
1719
1720=head1 ERROR AND EXCEPTION HANDLING
1721
1722In general, AnyEvent does not do any error handling - it relies on the
1723caller to do that if required. The L<AnyEvent::Strict> module (see also
1724the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1725checking of all AnyEvent methods, however, which is highly useful during
1726development.
1727
1728As for exception handling (i.e. runtime errors and exceptions thrown while
1729executing a callback), this is not only highly event-loop specific, but
1730also not in any way wrapped by this module, as this is the job of the main
1731program.
1732
1733The pure perl event loop simply re-throws the exception (usually
1734within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1735$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1736so on.
1737
1738=head1 ENVIRONMENT VARIABLES
1739
1740The following environment variables are used by this module or its
1741submodules.
1742
1743Note that AnyEvent will remove I<all> environment variables starting with
1744C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1745enabled.
1746
1747=over 4
1748
1749=item C<PERL_ANYEVENT_VERBOSE>
1750
1751By default, AnyEvent will be completely silent except in fatal
1752conditions. You can set this environment variable to make AnyEvent more
1753talkative.
1754
1755When set to C<1> or higher, causes AnyEvent to warn about unexpected
1756conditions, such as not being able to load the event model specified by
1757C<PERL_ANYEVENT_MODEL>.
1758
1759When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1760model it chooses.
1761
1762When set to C<8> or higher, then AnyEvent will report extra information on
1763which optional modules it loads and how it implements certain features.
1764
1765=item C<PERL_ANYEVENT_STRICT>
1766
1767AnyEvent does not do much argument checking by default, as thorough
1768argument checking is very costly. Setting this variable to a true value
1769will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1770check the arguments passed to most method calls. If it finds any problems,
1771it will croak.
1772
1773In other words, enables "strict" mode.
1774
1775Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1776>>, it is definitely recommended to keep it off in production. Keeping
1777C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1778can be very useful, however.
1779
1780=item C<PERL_ANYEVENT_MODEL>
1781
1782This can be used to specify the event model to be used by AnyEvent, before
1783auto detection and -probing kicks in. It must be a string consisting
1784entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1785and the resulting module name is loaded and if the load was successful,
1786used as event model. If it fails to load AnyEvent will proceed with
1787auto detection and -probing.
1788
1789This functionality might change in future versions.
1790
1791For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1792could start your program like this:
1793
1794 PERL_ANYEVENT_MODEL=Perl perl ...
1795
1796=item C<PERL_ANYEVENT_PROTOCOLS>
1797
1798Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1799for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1800of auto probing).
1801
1802Must be set to a comma-separated list of protocols or address families,
1803current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1804used, and preference will be given to protocols mentioned earlier in the
1805list.
1806
1807This variable can effectively be used for denial-of-service attacks
1808against local programs (e.g. when setuid), although the impact is likely
1809small, as the program has to handle conenction and other failures anyways.
1810
1811Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1812but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1813- only support IPv4, never try to resolve or contact IPv6
1814addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1815IPv6, but prefer IPv6 over IPv4.
1816
1817=item C<PERL_ANYEVENT_EDNS0>
1818
1819Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1820for DNS. This extension is generally useful to reduce DNS traffic, but
1821some (broken) firewalls drop such DNS packets, which is why it is off by
1822default.
1823
1824Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1825EDNS0 in its DNS requests.
1826
1827=item C<PERL_ANYEVENT_MAX_FORKS>
1828
1829The maximum number of child processes that C<AnyEvent::Util::fork_call>
1830will create in parallel.
1831
1832=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1833
1834The default value for the C<max_outstanding> parameter for the default DNS
1835resolver - this is the maximum number of parallel DNS requests that are
1836sent to the DNS server.
1837
1838=item C<PERL_ANYEVENT_RESOLV_CONF>
1839
1840The file to use instead of F</etc/resolv.conf> (or OS-specific
1841configuration) in the default resolver. When set to the empty string, no
1842default config will be used.
1843
1844=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1845
1846When neither C<ca_file> nor C<ca_path> was specified during
1847L<AnyEvent::TLS> context creation, and either of these environment
1848variables exist, they will be used to specify CA certificate locations
1849instead of a system-dependent default.
1850
1851=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1852
1853When these are set to C<1>, then the respective modules are not
1854loaded. Mostly good for testing AnyEvent itself.
1855
1856=back
879 1857
880=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1858=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
881 1859
882This is an advanced topic that you do not normally need to use AnyEvent in 1860This is an advanced topic that you do not normally need to use AnyEvent in
883a module. This section is only of use to event loop authors who want to 1861a module. This section is only of use to event loop authors who want to
917 1895
918I<rxvt-unicode> also cheats a bit by not providing blocking access to 1896I<rxvt-unicode> also cheats a bit by not providing blocking access to
919condition variables: code blocking while waiting for a condition will 1897condition variables: code blocking while waiting for a condition will
920C<die>. This still works with most modules/usages, and blocking calls must 1898C<die>. This still works with most modules/usages, and blocking calls must
921not be done in an interactive application, so it makes sense. 1899not be done in an interactive application, so it makes sense.
922
923=head1 ENVIRONMENT VARIABLES
924
925The following environment variables are used by this module:
926
927=over 4
928
929=item C<PERL_ANYEVENT_VERBOSE>
930
931By default, AnyEvent will be completely silent except in fatal
932conditions. You can set this environment variable to make AnyEvent more
933talkative.
934
935When set to C<1> or higher, causes AnyEvent to warn about unexpected
936conditions, such as not being able to load the event model specified by
937C<PERL_ANYEVENT_MODEL>.
938
939When set to C<2> or higher, cause AnyEvent to report to STDERR which event
940model it chooses.
941
942=item C<PERL_ANYEVENT_MODEL>
943
944This can be used to specify the event model to be used by AnyEvent, before
945autodetection and -probing kicks in. It must be a string consisting
946entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
947and the resulting module name is loaded and if the load was successful,
948used as event model. If it fails to load AnyEvent will proceed with
949autodetection and -probing.
950
951This functionality might change in future versions.
952
953For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
954could start your program like this:
955
956 PERL_ANYEVENT_MODEL=Perl perl ...
957
958=back
959 1900
960=head1 EXAMPLE PROGRAM 1901=head1 EXAMPLE PROGRAM
961 1902
962The following program uses an I/O watcher to read data from STDIN, a timer 1903The following program uses an I/O watcher to read data from STDIN, a timer
963to display a message once per second, and a condition variable to quit the 1904to display a message once per second, and a condition variable to quit the
972 poll => 'r', 1913 poll => 'r',
973 cb => sub { 1914 cb => sub {
974 warn "io event <$_[0]>\n"; # will always output <r> 1915 warn "io event <$_[0]>\n"; # will always output <r>
975 chomp (my $input = <STDIN>); # read a line 1916 chomp (my $input = <STDIN>); # read a line
976 warn "read: $input\n"; # output what has been read 1917 warn "read: $input\n"; # output what has been read
977 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1918 $cv->send if $input =~ /^q/i; # quit program if /^q/i
978 }, 1919 },
979 ); 1920 );
980 1921
981 my $time_watcher; # can only be used once
982
983 sub new_timer {
984 $timer = AnyEvent->timer (after => 1, cb => sub { 1922 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
985 warn "timeout\n"; # print 'timeout' about every second 1923 warn "timeout\n"; # print 'timeout' at most every second
986 &new_timer; # and restart the time
987 }); 1924 });
988 }
989 1925
990 new_timer; # create first timer
991
992 $cv->wait; # wait until user enters /^q/i 1926 $cv->recv; # wait until user enters /^q/i
993 1927
994=head1 REAL-WORLD EXAMPLE 1928=head1 REAL-WORLD EXAMPLE
995 1929
996Consider the L<Net::FCP> module. It features (among others) the following 1930Consider the L<Net::FCP> module. It features (among others) the following
997API calls, which are to freenet what HTTP GET requests are to http: 1931API calls, which are to freenet what HTTP GET requests are to http:
1047 syswrite $txn->{fh}, $txn->{request} 1981 syswrite $txn->{fh}, $txn->{request}
1048 or die "connection or write error"; 1982 or die "connection or write error";
1049 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1983 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1050 1984
1051Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1985Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1052result and signals any possible waiters that the request ahs finished: 1986result and signals any possible waiters that the request has finished:
1053 1987
1054 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1988 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1055 1989
1056 if (end-of-file or data complete) { 1990 if (end-of-file or data complete) {
1057 $txn->{result} = $txn->{buf}; 1991 $txn->{result} = $txn->{buf};
1058 $txn->{finished}->broadcast; 1992 $txn->{finished}->send;
1059 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1993 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1060 } 1994 }
1061 1995
1062The C<result> method, finally, just waits for the finished signal (if the 1996The C<result> method, finally, just waits for the finished signal (if the
1063request was already finished, it doesn't wait, of course, and returns the 1997request was already finished, it doesn't wait, of course, and returns the
1064data: 1998data:
1065 1999
1066 $txn->{finished}->wait; 2000 $txn->{finished}->recv;
1067 return $txn->{result}; 2001 return $txn->{result};
1068 2002
1069The actual code goes further and collects all errors (C<die>s, exceptions) 2003The actual code goes further and collects all errors (C<die>s, exceptions)
1070that occured during request processing. The C<result> method detects 2004that occurred during request processing. The C<result> method detects
1071whether an exception as thrown (it is stored inside the $txn object) 2005whether an exception as thrown (it is stored inside the $txn object)
1072and just throws the exception, which means connection errors and other 2006and just throws the exception, which means connection errors and other
1073problems get reported tot he code that tries to use the result, not in a 2007problems get reported tot he code that tries to use the result, not in a
1074random callback. 2008random callback.
1075 2009
1106 2040
1107 my $quit = AnyEvent->condvar; 2041 my $quit = AnyEvent->condvar;
1108 2042
1109 $fcp->txn_client_get ($url)->cb (sub { 2043 $fcp->txn_client_get ($url)->cb (sub {
1110 ... 2044 ...
1111 $quit->broadcast; 2045 $quit->send;
1112 }); 2046 });
1113 2047
1114 $quit->wait; 2048 $quit->recv;
1115 2049
1116 2050
1117=head1 BENCHMARKS 2051=head1 BENCHMARKS
1118 2052
1119To give you an idea of the performance and overheads that AnyEvent adds 2053To give you an idea of the performance and overheads that AnyEvent adds
1121of various event loops I prepared some benchmarks. 2055of various event loops I prepared some benchmarks.
1122 2056
1123=head2 BENCHMARKING ANYEVENT OVERHEAD 2057=head2 BENCHMARKING ANYEVENT OVERHEAD
1124 2058
1125Here is a benchmark of various supported event models used natively and 2059Here is a benchmark of various supported event models used natively and
1126through anyevent. The benchmark creates a lot of timers (with a zero 2060through AnyEvent. The benchmark creates a lot of timers (with a zero
1127timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2061timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1128which it is), lets them fire exactly once and destroys them again. 2062which it is), lets them fire exactly once and destroys them again.
1129 2063
1130Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2064Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1131distribution. 2065distribution. It uses the L<AE> interface, which makes a real difference
2066for the EV and Perl backends only.
1132 2067
1133=head3 Explanation of the columns 2068=head3 Explanation of the columns
1134 2069
1135I<watcher> is the number of event watchers created/destroyed. Since 2070I<watcher> is the number of event watchers created/destroyed. Since
1136different event models feature vastly different performances, each event 2071different event models feature vastly different performances, each event
1148all watchers, to avoid adding memory overhead. That means closure creation 2083all watchers, to avoid adding memory overhead. That means closure creation
1149and memory usage is not included in the figures. 2084and memory usage is not included in the figures.
1150 2085
1151I<invoke> is the time, in microseconds, used to invoke a simple 2086I<invoke> is the time, in microseconds, used to invoke a simple
1152callback. The callback simply counts down a Perl variable and after it was 2087callback. The callback simply counts down a Perl variable and after it was
1153invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2088invoked "watcher" times, it would C<< ->send >> a condvar once to
1154signal the end of this phase. 2089signal the end of this phase.
1155 2090
1156I<destroy> is the time, in microseconds, that it takes to destroy a single 2091I<destroy> is the time, in microseconds, that it takes to destroy a single
1157watcher. 2092watcher.
1158 2093
1159=head3 Results 2094=head3 Results
1160 2095
1161 name watchers bytes create invoke destroy comment 2096 name watchers bytes create invoke destroy comment
1162 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2097 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1163 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2098 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1164 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2099 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1165 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2100 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1166 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2101 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1167 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2102 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2103 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2104 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1168 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2105 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1169 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2106 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1170 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2107 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1171 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2108 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1172 2109
1173=head3 Discussion 2110=head3 Discussion
1174 2111
1175The benchmark does I<not> measure scalability of the event loop very 2112The benchmark does I<not> measure scalability of the event loop very
1176well. For example, a select-based event loop (such as the pure perl one) 2113well. For example, a select-based event loop (such as the pure perl one)
1188benchmark machine, handling an event takes roughly 1600 CPU cycles with 2125benchmark machine, handling an event takes roughly 1600 CPU cycles with
1189EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2126EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1190cycles with POE. 2127cycles with POE.
1191 2128
1192C<EV> is the sole leader regarding speed and memory use, which are both 2129C<EV> is the sole leader regarding speed and memory use, which are both
1193maximal/minimal, respectively. Even when going through AnyEvent, it uses 2130maximal/minimal, respectively. When using the L<AE> API there is zero
2131overhead (when going through the AnyEvent API create is about 5-6 times
2132slower, with other times being equal, so still uses far less memory than
1194far less memory than any other event loop and is still faster than Event 2133any other event loop and is still faster than Event natively).
1195natively.
1196 2134
1197The pure perl implementation is hit in a few sweet spots (both the 2135The pure perl implementation is hit in a few sweet spots (both the
1198constant timeout and the use of a single fd hit optimisations in the perl 2136constant timeout and the use of a single fd hit optimisations in the perl
1199interpreter and the backend itself). Nevertheless this shows that it 2137interpreter and the backend itself). Nevertheless this shows that it
1200adds very little overhead in itself. Like any select-based backend its 2138adds very little overhead in itself. Like any select-based backend its
1201performance becomes really bad with lots of file descriptors (and few of 2139performance becomes really bad with lots of file descriptors (and few of
1202them active), of course, but this was not subject of this benchmark. 2140them active), of course, but this was not subject of this benchmark.
1203 2141
1204The C<Event> module has a relatively high setup and callback invocation 2142The C<Event> module has a relatively high setup and callback invocation
1205cost, but overall scores in on the third place. 2143cost, but overall scores in on the third place.
2144
2145C<IO::Async> performs admirably well, about on par with C<Event>, even
2146when using its pure perl backend.
1206 2147
1207C<Glib>'s memory usage is quite a bit higher, but it features a 2148C<Glib>'s memory usage is quite a bit higher, but it features a
1208faster callback invocation and overall ends up in the same class as 2149faster callback invocation and overall ends up in the same class as
1209C<Event>. However, Glib scales extremely badly, doubling the number of 2150C<Event>. However, Glib scales extremely badly, doubling the number of
1210watchers increases the processing time by more than a factor of four, 2151watchers increases the processing time by more than a factor of four,
1254 2195
1255=back 2196=back
1256 2197
1257=head2 BENCHMARKING THE LARGE SERVER CASE 2198=head2 BENCHMARKING THE LARGE SERVER CASE
1258 2199
1259This benchmark atcually benchmarks the event loop itself. It works by 2200This benchmark actually benchmarks the event loop itself. It works by
1260creating a number of "servers": each server consists of a socketpair, a 2201creating a number of "servers": each server consists of a socket pair, a
1261timeout watcher that gets reset on activity (but never fires), and an I/O 2202timeout watcher that gets reset on activity (but never fires), and an I/O
1262watcher waiting for input on one side of the socket. Each time the socket 2203watcher waiting for input on one side of the socket. Each time the socket
1263watcher reads a byte it will write that byte to a random other "server". 2204watcher reads a byte it will write that byte to a random other "server".
1264 2205
1265The effect is that there will be a lot of I/O watchers, only part of which 2206The effect is that there will be a lot of I/O watchers, only part of which
1266are active at any one point (so there is a constant number of active 2207are active at any one point (so there is a constant number of active
1267fds for each loop iterstaion, but which fds these are is random). The 2208fds for each loop iteration, but which fds these are is random). The
1268timeout is reset each time something is read because that reflects how 2209timeout is reset each time something is read because that reflects how
1269most timeouts work (and puts extra pressure on the event loops). 2210most timeouts work (and puts extra pressure on the event loops).
1270 2211
1271In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2212In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1272(1%) are active. This mirrors the activity of large servers with many 2213(1%) are active. This mirrors the activity of large servers with many
1273connections, most of which are idle at any one point in time. 2214connections, most of which are idle at any one point in time.
1274 2215
1275Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2216Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1276distribution. 2217distribution. It uses the L<AE> interface, which makes a real difference
2218for the EV and Perl backends only.
1277 2219
1278=head3 Explanation of the columns 2220=head3 Explanation of the columns
1279 2221
1280I<sockets> is the number of sockets, and twice the number of "servers" (as 2222I<sockets> is the number of sockets, and twice the number of "servers" (as
1281each server has a read and write socket end). 2223each server has a read and write socket end).
1282 2224
1283I<create> is the time it takes to create a socketpair (which is 2225I<create> is the time it takes to create a socket pair (which is
1284nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2226nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1285 2227
1286I<request>, the most important value, is the time it takes to handle a 2228I<request>, the most important value, is the time it takes to handle a
1287single "request", that is, reading the token from the pipe and forwarding 2229single "request", that is, reading the token from the pipe and forwarding
1288it to another server. This includes deleting the old timeout and creating 2230it to another server. This includes deleting the old timeout and creating
1289a new one that moves the timeout into the future. 2231a new one that moves the timeout into the future.
1290 2232
1291=head3 Results 2233=head3 Results
1292 2234
1293 name sockets create request 2235 name sockets create request
1294 EV 20000 69.01 11.16 2236 EV 20000 62.66 7.99
1295 Perl 20000 73.32 35.87 2237 Perl 20000 68.32 32.64
1296 Event 20000 212.62 257.32 2238 IOAsync 20000 174.06 101.15 epoll
1297 Glib 20000 651.16 1896.30 2239 IOAsync 20000 174.67 610.84 poll
2240 Event 20000 202.69 242.91
2241 Glib 20000 557.01 1689.52
1298 POE 20000 349.67 12317.24 uses POE::Loop::Event 2242 POE 20000 341.54 12086.32 uses POE::Loop::Event
1299 2243
1300=head3 Discussion 2244=head3 Discussion
1301 2245
1302This benchmark I<does> measure scalability and overall performance of the 2246This benchmark I<does> measure scalability and overall performance of the
1303particular event loop. 2247particular event loop.
1305EV is again fastest. Since it is using epoll on my system, the setup time 2249EV is again fastest. Since it is using epoll on my system, the setup time
1306is relatively high, though. 2250is relatively high, though.
1307 2251
1308Perl surprisingly comes second. It is much faster than the C-based event 2252Perl surprisingly comes second. It is much faster than the C-based event
1309loops Event and Glib. 2253loops Event and Glib.
2254
2255IO::Async performs very well when using its epoll backend, and still quite
2256good compared to Glib when using its pure perl backend.
1310 2257
1311Event suffers from high setup time as well (look at its code and you will 2258Event suffers from high setup time as well (look at its code and you will
1312understand why). Callback invocation also has a high overhead compared to 2259understand why). Callback invocation also has a high overhead compared to
1313the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2260the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1314uses select or poll in basically all documented configurations. 2261uses select or poll in basically all documented configurations.
1361speed most when you have lots of watchers, not when you only have a few of 2308speed most when you have lots of watchers, not when you only have a few of
1362them). 2309them).
1363 2310
1364EV is again fastest. 2311EV is again fastest.
1365 2312
1366Perl again comes second. It is noticably faster than the C-based event 2313Perl again comes second. It is noticeably faster than the C-based event
1367loops Event and Glib, although the difference is too small to really 2314loops Event and Glib, although the difference is too small to really
1368matter. 2315matter.
1369 2316
1370POE also performs much better in this case, but is is still far behind the 2317POE also performs much better in this case, but is is still far behind the
1371others. 2318others.
1374 2321
1375=over 4 2322=over 4
1376 2323
1377=item * C-based event loops perform very well with small number of 2324=item * C-based event loops perform very well with small number of
1378watchers, as the management overhead dominates. 2325watchers, as the management overhead dominates.
2326
2327=back
2328
2329=head2 THE IO::Lambda BENCHMARK
2330
2331Recently I was told about the benchmark in the IO::Lambda manpage, which
2332could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2333simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2334shouldn't come as a surprise to anybody). As such, the benchmark is
2335fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2336very optimal. But how would AnyEvent compare when used without the extra
2337baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2338
2339The benchmark itself creates an echo-server, and then, for 500 times,
2340connects to the echo server, sends a line, waits for the reply, and then
2341creates the next connection. This is a rather bad benchmark, as it doesn't
2342test the efficiency of the framework or much non-blocking I/O, but it is a
2343benchmark nevertheless.
2344
2345 name runtime
2346 Lambda/select 0.330 sec
2347 + optimized 0.122 sec
2348 Lambda/AnyEvent 0.327 sec
2349 + optimized 0.138 sec
2350 Raw sockets/select 0.077 sec
2351 POE/select, components 0.662 sec
2352 POE/select, raw sockets 0.226 sec
2353 POE/select, optimized 0.404 sec
2354
2355 AnyEvent/select/nb 0.085 sec
2356 AnyEvent/EV/nb 0.068 sec
2357 +state machine 0.134 sec
2358
2359The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2360benchmarks actually make blocking connects and use 100% blocking I/O,
2361defeating the purpose of an event-based solution. All of the newly
2362written AnyEvent benchmarks use 100% non-blocking connects (using
2363AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2364resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2365generally require a lot more bookkeeping and event handling than blocking
2366connects (which involve a single syscall only).
2367
2368The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2369offers similar expressive power as POE and IO::Lambda, using conventional
2370Perl syntax. This means that both the echo server and the client are 100%
2371non-blocking, further placing it at a disadvantage.
2372
2373As you can see, the AnyEvent + EV combination even beats the
2374hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2375backend easily beats IO::Lambda and POE.
2376
2377And even the 100% non-blocking version written using the high-level (and
2378slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2379higher level ("unoptimised") abstractions by a large margin, even though
2380it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2381
2382The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2383F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2384part of the IO::Lambda distribution and were used without any changes.
2385
2386
2387=head1 SIGNALS
2388
2389AnyEvent currently installs handlers for these signals:
2390
2391=over 4
2392
2393=item SIGCHLD
2394
2395A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2396emulation for event loops that do not support them natively. Also, some
2397event loops install a similar handler.
2398
2399Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2400AnyEvent will reset it to default, to avoid losing child exit statuses.
2401
2402=item SIGPIPE
2403
2404A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2405when AnyEvent gets loaded.
2406
2407The rationale for this is that AnyEvent users usually do not really depend
2408on SIGPIPE delivery (which is purely an optimisation for shell use, or
2409badly-written programs), but C<SIGPIPE> can cause spurious and rare
2410program exits as a lot of people do not expect C<SIGPIPE> when writing to
2411some random socket.
2412
2413The rationale for installing a no-op handler as opposed to ignoring it is
2414that this way, the handler will be restored to defaults on exec.
2415
2416Feel free to install your own handler, or reset it to defaults.
2417
2418=back
2419
2420=cut
2421
2422undef $SIG{CHLD}
2423 if $SIG{CHLD} eq 'IGNORE';
2424
2425$SIG{PIPE} = sub { }
2426 unless defined $SIG{PIPE};
2427
2428=head1 RECOMMENDED/OPTIONAL MODULES
2429
2430One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2431it's built-in modules) are required to use it.
2432
2433That does not mean that AnyEvent won't take advantage of some additional
2434modules if they are installed.
2435
2436This section epxlains which additional modules will be used, and how they
2437affect AnyEvent's operetion.
2438
2439=over 4
2440
2441=item L<Async::Interrupt>
2442
2443This slightly arcane module is used to implement fast signal handling: To
2444my knowledge, there is no way to do completely race-free and quick
2445signal handling in pure perl. To ensure that signals still get
2446delivered, AnyEvent will start an interval timer to wake up perl (and
2447catch the signals) with some delay (default is 10 seconds, look for
2448C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2449
2450If this module is available, then it will be used to implement signal
2451catching, which means that signals will not be delayed, and the event loop
2452will not be interrupted regularly, which is more efficient (And good for
2453battery life on laptops).
2454
2455This affects not just the pure-perl event loop, but also other event loops
2456that have no signal handling on their own (e.g. Glib, Tk, Qt).
2457
2458Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2459and either employ their own workarounds (POE) or use AnyEvent's workaround
2460(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2461does nothing for those backends.
2462
2463=item L<EV>
2464
2465This module isn't really "optional", as it is simply one of the backend
2466event loops that AnyEvent can use. However, it is simply the best event
2467loop available in terms of features, speed and stability: It supports
2468the AnyEvent API optimally, implements all the watcher types in XS, does
2469automatic timer adjustments even when no monotonic clock is available,
2470can take avdantage of advanced kernel interfaces such as C<epoll> and
2471C<kqueue>, and is the fastest backend I<by far>. You can even embed
2472L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2473
2474=item L<Guard>
2475
2476The guard module, when used, will be used to implement
2477C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2478lot less memory), but otherwise doesn't affect guard operation much. It is
2479purely used for performance.
2480
2481=item L<JSON> and L<JSON::XS>
2482
2483One of these modules is required when you want to read or write JSON data
2484via L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2485advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2486
2487In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2488installed.
2489
2490=item L<Net::SSLeay>
2491
2492Implementing TLS/SSL in Perl is certainly interesting, but not very
2493worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2494the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2495
2496=item L<Time::HiRes>
2497
2498This module is part of perl since release 5.008. It will be used when the
2499chosen event library does not come with a timing source on it's own. The
2500pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2501try to use a monotonic clock for timing stability.
1379 2502
1380=back 2503=back
1381 2504
1382 2505
1383=head1 FORK 2506=head1 FORK
1385Most event libraries are not fork-safe. The ones who are usually are 2508Most event libraries are not fork-safe. The ones who are usually are
1386because they rely on inefficient but fork-safe C<select> or C<poll> 2509because they rely on inefficient but fork-safe C<select> or C<poll>
1387calls. Only L<EV> is fully fork-aware. 2510calls. Only L<EV> is fully fork-aware.
1388 2511
1389If you have to fork, you must either do so I<before> creating your first 2512If you have to fork, you must either do so I<before> creating your first
1390watcher OR you must not use AnyEvent at all in the child. 2513watcher OR you must not use AnyEvent at all in the child OR you must do
2514something completely out of the scope of AnyEvent.
1391 2515
1392 2516
1393=head1 SECURITY CONSIDERATIONS 2517=head1 SECURITY CONSIDERATIONS
1394 2518
1395AnyEvent can be forced to load any event model via 2519AnyEvent can be forced to load any event model via
1400specified in the variable. 2524specified in the variable.
1401 2525
1402You can make AnyEvent completely ignore this variable by deleting it 2526You can make AnyEvent completely ignore this variable by deleting it
1403before the first watcher gets created, e.g. with a C<BEGIN> block: 2527before the first watcher gets created, e.g. with a C<BEGIN> block:
1404 2528
1405 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2529 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1406 2530
1407 use AnyEvent; 2531 use AnyEvent;
1408 2532
1409Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2533Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1410be used to probe what backend is used and gain other information (which is 2534be used to probe what backend is used and gain other information (which is
1411probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2535probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2536$ENV{PERL_ANYEVENT_STRICT}.
2537
2538Note that AnyEvent will remove I<all> environment variables starting with
2539C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2540enabled.
2541
2542
2543=head1 BUGS
2544
2545Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2546to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2547and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2548memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2549pronounced).
1412 2550
1413 2551
1414=head1 SEE ALSO 2552=head1 SEE ALSO
2553
2554Utility functions: L<AnyEvent::Util>.
1415 2555
1416Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 2556Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1417L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 2557L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1418 2558
1419Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 2559Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1420L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 2560L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1421L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 2561L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1422L<AnyEvent::Impl::POE>. 2562L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1423 2563
2564Non-blocking file handles, sockets, TCP clients and
2565servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2566
2567Asynchronous DNS: L<AnyEvent::DNS>.
2568
1424Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 2569Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2570L<Coro::Event>,
1425 2571
1426Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2572Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2573L<AnyEvent::HTTP>.
1427 2574
1428 2575
1429=head1 AUTHOR 2576=head1 AUTHOR
1430 2577
1431 Marc Lehmann <schmorp@schmorp.de> 2578 Marc Lehmann <schmorp@schmorp.de>
1432 http://home.schmorp.de/ 2579 http://home.schmorp.de/
1433 2580
1434=cut 2581=cut
1435 2582
14361 25831
1437 2584

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