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Revision 1.114 by root, Sat May 10 21:12:49 2008 UTC vs.
Revision 1.136 by root, Sun May 25 23:52:02 2008 UTC

1=head1 NAME 1=head1 => NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - provide framework for multiple event loops
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops
6 6
57as those use one of the supported event loops. It is trivial to add new 57as those use one of the supported event loops. It is trivial to add new
58event loops to AnyEvent, too, so it is future-proof). 58event loops to AnyEvent, too, so it is future-proof).
59 59
60In addition to being free of having to use I<the one and only true event 60In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 61model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 62modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 63follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 64offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 65technically possible.
66 66
67Of course, if you want lots of policy (this can arguably be somewhat 67Of course, if you want lots of policy (this can arguably be somewhat
108 108
109=head1 WATCHERS 109=head1 WATCHERS
110 110
111AnyEvent has the central concept of a I<watcher>, which is an object that 111AnyEvent has the central concept of a I<watcher>, which is an object that
112stores relevant data for each kind of event you are waiting for, such as 112stores relevant data for each kind of event you are waiting for, such as
113the callback to call, the filehandle to watch, etc. 113the callback to call, the file handle to watch, etc.
114 114
115These watchers are normal Perl objects with normal Perl lifetime. After 115These watchers are normal Perl objects with normal Perl lifetime. After
116creating a watcher it will immediately "watch" for events and invoke the 116creating a watcher it will immediately "watch" for events and invoke the
117callback when the event occurs (of course, only when the event model 117callback when the event occurs (of course, only when the event model
118is in control). 118is in control).
237 237
238Although the callback might get passed parameters, their value and 238Although the callback might get passed parameters, their value and
239presence is undefined and you cannot rely on them. Portable AnyEvent 239presence is undefined and you cannot rely on them. Portable AnyEvent
240callbacks cannot use arguments passed to signal watcher callbacks. 240callbacks cannot use arguments passed to signal watcher callbacks.
241 241
242Multiple signal occurances can be clumped together into one callback 242Multiple signal occurrences can be clumped together into one callback
243invocation, and callback invocation will be synchronous. synchronous means 243invocation, and callback invocation will be synchronous. Synchronous means
244that it might take a while until the signal gets handled by the process, 244that it might take a while until the signal gets handled by the process,
245but it is guarenteed not to interrupt any other callbacks. 245but it is guaranteed not to interrupt any other callbacks.
246 246
247The main advantage of using these watchers is that you can share a signal 247The main advantage of using these watchers is that you can share a signal
248between multiple watchers. 248between multiple watchers.
249 249
250This watcher might use C<%SIG>, so programs overwriting those signals 250This watcher might use C<%SIG>, so programs overwriting those signals
310Condition variables can be created by calling the C<< AnyEvent->condvar 310Condition variables can be created by calling the C<< AnyEvent->condvar
311>> method, usually without arguments. The only argument pair allowed is 311>> method, usually without arguments. The only argument pair allowed is
312C<cb>, which specifies a callback to be called when the condition variable 312C<cb>, which specifies a callback to be called when the condition variable
313becomes true. 313becomes true.
314 314
315After creation, the conditon variable is "false" until it becomes "true" 315After creation, the condition variable is "false" until it becomes "true"
316by calling the C<send> method. 316by calling the C<send> method (or calling the condition variable as if it
317were a callback, read about the caveats in the description for the C<<
318->send >> method).
317 319
318Condition variables are similar to callbacks, except that you can 320Condition variables are similar to callbacks, except that you can
319optionally wait for them. They can also be called merge points - points 321optionally wait for them. They can also be called merge points - points
320in time where multiple outstandign events have been processed. And yet 322in time where multiple outstanding events have been processed. And yet
321another way to call them is transations - each condition variable can be 323another way to call them is transactions - each condition variable can be
322used to represent a transaction, which finishes at some point and delivers 324used to represent a transaction, which finishes at some point and delivers
323a result. 325a result.
324 326
325Condition variables are very useful to signal that something has finished, 327Condition variables are very useful to signal that something has finished,
326for example, if you write a module that does asynchronous http requests, 328for example, if you write a module that does asynchronous http requests,
332you can block your main program until an event occurs - for example, you 334you can block your main program until an event occurs - for example, you
333could C<< ->recv >> in your main program until the user clicks the Quit 335could C<< ->recv >> in your main program until the user clicks the Quit
334button of your app, which would C<< ->send >> the "quit" event. 336button of your app, which would C<< ->send >> the "quit" event.
335 337
336Note that condition variables recurse into the event loop - if you have 338Note that condition variables recurse into the event loop - if you have
337two pieces of code that call C<< ->recv >> in a round-robbin fashion, you 339two pieces of code that call C<< ->recv >> in a round-robin fashion, you
338lose. Therefore, condition variables are good to export to your caller, but 340lose. Therefore, condition variables are good to export to your caller, but
339you should avoid making a blocking wait yourself, at least in callbacks, 341you should avoid making a blocking wait yourself, at least in callbacks,
340as this asks for trouble. 342as this asks for trouble.
341 343
342Condition variables are represented by hash refs in perl, and the keys 344Condition variables are represented by hash refs in perl, and the keys
347 349
348There are two "sides" to a condition variable - the "producer side" which 350There are two "sides" to a condition variable - the "producer side" which
349eventually calls C<< -> send >>, and the "consumer side", which waits 351eventually calls C<< -> send >>, and the "consumer side", which waits
350for the send to occur. 352for the send to occur.
351 353
352Example: 354Example: wait for a timer.
353 355
354 # wait till the result is ready 356 # wait till the result is ready
355 my $result_ready = AnyEvent->condvar; 357 my $result_ready = AnyEvent->condvar;
356 358
357 # do something such as adding a timer 359 # do something such as adding a timer
365 367
366 # this "blocks" (while handling events) till the callback 368 # this "blocks" (while handling events) till the callback
367 # calls send 369 # calls send
368 $result_ready->recv; 370 $result_ready->recv;
369 371
372Example: wait for a timer, but take advantage of the fact that
373condition variables are also code references.
374
375 my $done = AnyEvent->condvar;
376 my $delay = AnyEvent->timer (after => 5, cb => $done);
377 $done->recv;
378
370=head3 METHODS FOR PRODUCERS 379=head3 METHODS FOR PRODUCERS
371 380
372These methods should only be used by the producing side, i.e. the 381These methods should only be used by the producing side, i.e. the
373code/module that eventually sends the signal. Note that it is also 382code/module that eventually sends the signal. Note that it is also
374the producer side which creates the condvar in most cases, but it isn't 383the producer side which creates the condvar in most cases, but it isn't
385If a callback has been set on the condition variable, it is called 394If a callback has been set on the condition variable, it is called
386immediately from within send. 395immediately from within send.
387 396
388Any arguments passed to the C<send> call will be returned by all 397Any arguments passed to the C<send> call will be returned by all
389future C<< ->recv >> calls. 398future C<< ->recv >> calls.
399
400Condition variables are overloaded so one can call them directly
401(as a code reference). Calling them directly is the same as calling
402C<send>. Note, however, that many C-based event loops do not handle
403overloading, so as tempting as it may be, passing a condition variable
404instead of a callback does not work. Both the pure perl and EV loops
405support overloading, however, as well as all functions that use perl to
406invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
407example).
390 408
391=item $cv->croak ($error) 409=item $cv->croak ($error)
392 410
393Similar to send, but causes all call's to C<< ->recv >> to invoke 411Similar to send, but causes all call's to C<< ->recv >> to invoke
394C<Carp::croak> with the given error message/object/scalar. 412C<Carp::croak> with the given error message/object/scalar.
443doesn't execute once). 461doesn't execute once).
444 462
445This is the general pattern when you "fan out" into multiple subrequests: 463This is the general pattern when you "fan out" into multiple subrequests:
446use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 464use an outer C<begin>/C<end> pair to set the callback and ensure C<end>
447is called at least once, and then, for each subrequest you start, call 465is called at least once, and then, for each subrequest you start, call
448C<begin> and for eahc subrequest you finish, call C<end>. 466C<begin> and for each subrequest you finish, call C<end>.
449 467
450=back 468=back
451 469
452=head3 METHODS FOR CONSUMERS 470=head3 METHODS FOR CONSUMERS
453 471
475(programs might want to do that to stay interactive), so I<if you are 493(programs might want to do that to stay interactive), so I<if you are
476using this from a module, never require a blocking wait>, but let the 494using this from a module, never require a blocking wait>, but let the
477caller decide whether the call will block or not (for example, by coupling 495caller decide whether the call will block or not (for example, by coupling
478condition variables with some kind of request results and supporting 496condition variables with some kind of request results and supporting
479callbacks so the caller knows that getting the result will not block, 497callbacks so the caller knows that getting the result will not block,
480while still suppporting blocking waits if the caller so desires). 498while still supporting blocking waits if the caller so desires).
481 499
482Another reason I<never> to C<< ->recv >> in a module is that you cannot 500Another reason I<never> to C<< ->recv >> in a module is that you cannot
483sensibly have two C<< ->recv >>'s in parallel, as that would require 501sensibly have two C<< ->recv >>'s in parallel, as that would require
484multiple interpreters or coroutines/threads, none of which C<AnyEvent> 502multiple interpreters or coroutines/threads, none of which C<AnyEvent>
485can supply. 503can supply.
601 619
602If it doesn't care, it can just "use AnyEvent" and use it itself, or not 620If it doesn't care, it can just "use AnyEvent" and use it itself, or not
603do anything special (it does not need to be event-based) and let AnyEvent 621do anything special (it does not need to be event-based) and let AnyEvent
604decide which implementation to chose if some module relies on it. 622decide which implementation to chose if some module relies on it.
605 623
606If the main program relies on a specific event model. For example, in 624If the main program relies on a specific event model - for example, in
607Gtk2 programs you have to rely on the Glib module. You should load the 625Gtk2 programs you have to rely on the Glib module - you should load the
608event module before loading AnyEvent or any module that uses it: generally 626event module before loading AnyEvent or any module that uses it: generally
609speaking, you should load it as early as possible. The reason is that 627speaking, you should load it as early as possible. The reason is that
610modules might create watchers when they are loaded, and AnyEvent will 628modules might create watchers when they are loaded, and AnyEvent will
611decide on the event model to use as soon as it creates watchers, and it 629decide on the event model to use as soon as it creates watchers, and it
612might chose the wrong one unless you load the correct one yourself. 630might chose the wrong one unless you load the correct one yourself.
613 631
614You can chose to use a rather inefficient pure-perl implementation by 632You can chose to use a pure-perl implementation by loading the
615loading the C<AnyEvent::Impl::Perl> module, which gives you similar 633C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
616behaviour everywhere, but letting AnyEvent chose is generally better. 634everywhere, but letting AnyEvent chose the model is generally better.
635
636=head2 MAINLOOP EMULATION
637
638Sometimes (often for short test scripts, or even standalone programs who
639only want to use AnyEvent), you do not want to run a specific event loop.
640
641In that case, you can use a condition variable like this:
642
643 AnyEvent->condvar->recv;
644
645This has the effect of entering the event loop and looping forever.
646
647Note that usually your program has some exit condition, in which case
648it is better to use the "traditional" approach of storing a condition
649variable somewhere, waiting for it, and sending it when the program should
650exit cleanly.
651
617 652
618=head1 OTHER MODULES 653=head1 OTHER MODULES
619 654
620The following is a non-exhaustive list of additional modules that use 655The following is a non-exhaustive list of additional modules that use
621AnyEvent and can therefore be mixed easily with other AnyEvent modules 656AnyEvent and can therefore be mixed easily with other AnyEvent modules
631 666
632=item L<AnyEvent::Handle> 667=item L<AnyEvent::Handle>
633 668
634Provide read and write buffers and manages watchers for reads and writes. 669Provide read and write buffers and manages watchers for reads and writes.
635 670
671=item L<AnyEvent::Socket>
672
673Provides various utility functions for (internet protocol) sockets,
674addresses and name resolution. Also functions to create non-blocking tcp
675connections or tcp servers, with IPv6 and SRV record support and more.
676
677=item L<AnyEvent::DNS>
678
679Provides rich asynchronous DNS resolver capabilities.
680
636=item L<AnyEvent::HTTPD> 681=item L<AnyEvent::HTTPD>
637 682
638Provides a simple web application server framework. 683Provides a simple web application server framework.
639
640=item L<AnyEvent::DNS>
641
642Provides asynchronous DNS resolver capabilities, beyond what
643L<AnyEvent::Util> offers.
644 684
645=item L<AnyEvent::FastPing> 685=item L<AnyEvent::FastPing>
646 686
647The fastest ping in the west. 687The fastest ping in the west.
648 688
691no warnings; 731no warnings;
692use strict; 732use strict;
693 733
694use Carp; 734use Carp;
695 735
696our $VERSION = '3.4'; 736our $VERSION = '4.03';
697our $MODEL; 737our $MODEL;
698 738
699our $AUTOLOAD; 739our $AUTOLOAD;
700our @ISA; 740our @ISA;
701 741
742our @REGISTRY;
743
702our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 744our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
703 745
704our @REGISTRY; 746our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
747
748{
749 my $idx;
750 $PROTOCOL{$_} = ++$idx
751 for reverse split /\s*,\s*/,
752 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
753}
705 754
706my @models = ( 755my @models = (
707 [EV:: => AnyEvent::Impl::EV::], 756 [EV:: => AnyEvent::Impl::EV::],
708 [Event:: => AnyEvent::Impl::Event::], 757 [Event:: => AnyEvent::Impl::Event::],
709 [Tk:: => AnyEvent::Impl::Tk::],
710 [Wx:: => AnyEvent::Impl::POE::],
711 [Prima:: => AnyEvent::Impl::POE::],
712 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 758 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
713 # everything below here will not be autoprobed as the pureperl backend should work everywhere 759 # everything below here will not be autoprobed
714 [Glib:: => AnyEvent::Impl::Glib::], 760 # as the pureperl backend should work everywhere
761 # and is usually faster
762 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
763 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
715 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 764 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
716 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 765 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
717 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 766 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
767 [Wx:: => AnyEvent::Impl::POE::],
768 [Prima:: => AnyEvent::Impl::POE::],
718); 769);
719 770
720our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 771our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY);
721 772
722our @post_detect; 773our @post_detect;
730 1 781 1
731 } else { 782 } else {
732 push @post_detect, $cb; 783 push @post_detect, $cb;
733 784
734 defined wantarray 785 defined wantarray
735 ? bless \$cb, "AnyEvent::Util::Guard" 786 ? bless \$cb, "AnyEvent::Util::PostDetect"
736 : () 787 : ()
737 } 788 }
738} 789}
739 790
740sub AnyEvent::Util::Guard::DESTROY { 791sub AnyEvent::Util::PostDetect::DESTROY {
741 @post_detect = grep $_ != ${$_[0]}, @post_detect; 792 @post_detect = grep $_ != ${$_[0]}, @post_detect;
742} 793}
743 794
744sub detect() { 795sub detect() {
745 unless ($MODEL) { 796 unless ($MODEL) {
811package AnyEvent::Base; 862package AnyEvent::Base;
812 863
813# default implementation for ->condvar 864# default implementation for ->condvar
814 865
815sub condvar { 866sub condvar {
816 bless {}, "AnyEvent::Base::CondVar" 867 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
817} 868}
818 869
819# default implementation for ->signal 870# default implementation for ->signal
820 871
821our %SIG_CB; 872our %SIG_CB;
895 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 946 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
896 947
897 undef $CHLD_W unless keys %PID_CB; 948 undef $CHLD_W unless keys %PID_CB;
898} 949}
899 950
900package AnyEvent::Base::CondVar; 951package AnyEvent::CondVar;
901 952
902# wake up the waiter 953our @ISA = AnyEvent::CondVar::Base::;
954
955package AnyEvent::CondVar::Base;
956
957use overload
958 '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
959 fallback => 1;
960
903sub _send { 961sub _send {
904 &{ $_[0]{_ae_cb} } if $_[0]{_ae_cb}; 962 # nop
905} 963}
906 964
907sub send { 965sub send {
966 my $cv = shift;
908 $_[0]{_ae_sent} = [@_]; 967 $cv->{_ae_sent} = [@_];
968 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
909 $_[0]->_send; 969 $cv->_send;
910} 970}
911 971
912sub croak { 972sub croak {
913 $_[0]{_ae_croak} = $_[0]; 973 $_[0]{_ae_croak} = $_[1];
914 $_[0]->send; 974 $_[0]->send;
915} 975}
916 976
917sub ready { 977sub ready {
918 $_[0]{_ae_sent} 978 $_[0]{_ae_sent}
919} 979}
920 980
981sub _wait {
982 AnyEvent->one_event while !$_[0]{_ae_sent};
983}
984
921sub recv { 985sub recv {
922 AnyEvent->one_event while !$_[0]{_ae_sent}; 986 $_[0]->_wait;
923 987
924 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; 988 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
925 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] 989 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
926} 990}
927 991
935 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 999 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
936} 1000}
937 1001
938sub end { 1002sub end {
939 return if --$_[0]{_ae_counter}; 1003 return if --$_[0]{_ae_counter};
940 &{ $_[0]{_ae_end_cb} } if $_[0]{_ae_end_cb}; 1004 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
941} 1005}
942 1006
943# undocumented/compatibility with pre-3.4 1007# undocumented/compatibility with pre-3.4
944*broadcast = \&send; 1008*broadcast = \&send;
945*wait = \&recv; 1009*wait = \&_wait;
946 1010
947=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1011=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
948 1012
949This is an advanced topic that you do not normally need to use AnyEvent in 1013This is an advanced topic that you do not normally need to use AnyEvent in
950a module. This section is only of use to event loop authors who want to 1014a module. This section is only of use to event loop authors who want to
1007model it chooses. 1071model it chooses.
1008 1072
1009=item C<PERL_ANYEVENT_MODEL> 1073=item C<PERL_ANYEVENT_MODEL>
1010 1074
1011This can be used to specify the event model to be used by AnyEvent, before 1075This can be used to specify the event model to be used by AnyEvent, before
1012autodetection and -probing kicks in. It must be a string consisting 1076auto detection and -probing kicks in. It must be a string consisting
1013entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended 1077entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1014and the resulting module name is loaded and if the load was successful, 1078and the resulting module name is loaded and if the load was successful,
1015used as event model. If it fails to load AnyEvent will proceed with 1079used as event model. If it fails to load AnyEvent will proceed with
1016autodetection and -probing. 1080auto detection and -probing.
1017 1081
1018This functionality might change in future versions. 1082This functionality might change in future versions.
1019 1083
1020For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you 1084For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1021could start your program like this: 1085could start your program like this:
1022 1086
1023 PERL_ANYEVENT_MODEL=Perl perl ... 1087 PERL_ANYEVENT_MODEL=Perl perl ...
1088
1089=item C<PERL_ANYEVENT_PROTOCOLS>
1090
1091Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1092for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1093of auto probing).
1094
1095Must be set to a comma-separated list of protocols or address families,
1096current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1097used, and preference will be given to protocols mentioned earlier in the
1098list.
1099
1100This variable can effectively be used for denial-of-service attacks
1101against local programs (e.g. when setuid), although the impact is likely
1102small, as the program has to handle connection errors already-
1103
1104Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1105but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1106- only support IPv4, never try to resolve or contact IPv6
1107addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1108IPv6, but prefer IPv6 over IPv4.
1109
1110=item C<PERL_ANYEVENT_EDNS0>
1111
1112Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1113for DNS. This extension is generally useful to reduce DNS traffic, but
1114some (broken) firewalls drop such DNS packets, which is why it is off by
1115default.
1116
1117Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1118EDNS0 in its DNS requests.
1024 1119
1025=back 1120=back
1026 1121
1027=head1 EXAMPLE PROGRAM 1122=head1 EXAMPLE PROGRAM
1028 1123
1039 poll => 'r', 1134 poll => 'r',
1040 cb => sub { 1135 cb => sub {
1041 warn "io event <$_[0]>\n"; # will always output <r> 1136 warn "io event <$_[0]>\n"; # will always output <r>
1042 chomp (my $input = <STDIN>); # read a line 1137 chomp (my $input = <STDIN>); # read a line
1043 warn "read: $input\n"; # output what has been read 1138 warn "read: $input\n"; # output what has been read
1044 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1139 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1045 }, 1140 },
1046 ); 1141 );
1047 1142
1048 my $time_watcher; # can only be used once 1143 my $time_watcher; # can only be used once
1049 1144
1054 }); 1149 });
1055 } 1150 }
1056 1151
1057 new_timer; # create first timer 1152 new_timer; # create first timer
1058 1153
1059 $cv->wait; # wait until user enters /^q/i 1154 $cv->recv; # wait until user enters /^q/i
1060 1155
1061=head1 REAL-WORLD EXAMPLE 1156=head1 REAL-WORLD EXAMPLE
1062 1157
1063Consider the L<Net::FCP> module. It features (among others) the following 1158Consider the L<Net::FCP> module. It features (among others) the following
1064API calls, which are to freenet what HTTP GET requests are to http: 1159API calls, which are to freenet what HTTP GET requests are to http:
1114 syswrite $txn->{fh}, $txn->{request} 1209 syswrite $txn->{fh}, $txn->{request}
1115 or die "connection or write error"; 1210 or die "connection or write error";
1116 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1211 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1117 1212
1118Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1213Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1119result and signals any possible waiters that the request ahs finished: 1214result and signals any possible waiters that the request has finished:
1120 1215
1121 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1216 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1122 1217
1123 if (end-of-file or data complete) { 1218 if (end-of-file or data complete) {
1124 $txn->{result} = $txn->{buf}; 1219 $txn->{result} = $txn->{buf};
1125 $txn->{finished}->broadcast; 1220 $txn->{finished}->send;
1126 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1221 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1127 } 1222 }
1128 1223
1129The C<result> method, finally, just waits for the finished signal (if the 1224The C<result> method, finally, just waits for the finished signal (if the
1130request was already finished, it doesn't wait, of course, and returns the 1225request was already finished, it doesn't wait, of course, and returns the
1131data: 1226data:
1132 1227
1133 $txn->{finished}->wait; 1228 $txn->{finished}->recv;
1134 return $txn->{result}; 1229 return $txn->{result};
1135 1230
1136The actual code goes further and collects all errors (C<die>s, exceptions) 1231The actual code goes further and collects all errors (C<die>s, exceptions)
1137that occured during request processing. The C<result> method detects 1232that occurred during request processing. The C<result> method detects
1138whether an exception as thrown (it is stored inside the $txn object) 1233whether an exception as thrown (it is stored inside the $txn object)
1139and just throws the exception, which means connection errors and other 1234and just throws the exception, which means connection errors and other
1140problems get reported tot he code that tries to use the result, not in a 1235problems get reported tot he code that tries to use the result, not in a
1141random callback. 1236random callback.
1142 1237
1173 1268
1174 my $quit = AnyEvent->condvar; 1269 my $quit = AnyEvent->condvar;
1175 1270
1176 $fcp->txn_client_get ($url)->cb (sub { 1271 $fcp->txn_client_get ($url)->cb (sub {
1177 ... 1272 ...
1178 $quit->broadcast; 1273 $quit->send;
1179 }); 1274 });
1180 1275
1181 $quit->wait; 1276 $quit->recv;
1182 1277
1183 1278
1184=head1 BENCHMARKS 1279=head1 BENCHMARKS
1185 1280
1186To give you an idea of the performance and overheads that AnyEvent adds 1281To give you an idea of the performance and overheads that AnyEvent adds
1188of various event loops I prepared some benchmarks. 1283of various event loops I prepared some benchmarks.
1189 1284
1190=head2 BENCHMARKING ANYEVENT OVERHEAD 1285=head2 BENCHMARKING ANYEVENT OVERHEAD
1191 1286
1192Here is a benchmark of various supported event models used natively and 1287Here is a benchmark of various supported event models used natively and
1193through anyevent. The benchmark creates a lot of timers (with a zero 1288through AnyEvent. The benchmark creates a lot of timers (with a zero
1194timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 1289timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1195which it is), lets them fire exactly once and destroys them again. 1290which it is), lets them fire exactly once and destroys them again.
1196 1291
1197Source code for this benchmark is found as F<eg/bench> in the AnyEvent 1292Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1198distribution. 1293distribution.
1215all watchers, to avoid adding memory overhead. That means closure creation 1310all watchers, to avoid adding memory overhead. That means closure creation
1216and memory usage is not included in the figures. 1311and memory usage is not included in the figures.
1217 1312
1218I<invoke> is the time, in microseconds, used to invoke a simple 1313I<invoke> is the time, in microseconds, used to invoke a simple
1219callback. The callback simply counts down a Perl variable and after it was 1314callback. The callback simply counts down a Perl variable and after it was
1220invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 1315invoked "watcher" times, it would C<< ->send >> a condvar once to
1221signal the end of this phase. 1316signal the end of this phase.
1222 1317
1223I<destroy> is the time, in microseconds, that it takes to destroy a single 1318I<destroy> is the time, in microseconds, that it takes to destroy a single
1224watcher. 1319watcher.
1225 1320
1321 1416
1322=back 1417=back
1323 1418
1324=head2 BENCHMARKING THE LARGE SERVER CASE 1419=head2 BENCHMARKING THE LARGE SERVER CASE
1325 1420
1326This benchmark atcually benchmarks the event loop itself. It works by 1421This benchmark actually benchmarks the event loop itself. It works by
1327creating a number of "servers": each server consists of a socketpair, a 1422creating a number of "servers": each server consists of a socket pair, a
1328timeout watcher that gets reset on activity (but never fires), and an I/O 1423timeout watcher that gets reset on activity (but never fires), and an I/O
1329watcher waiting for input on one side of the socket. Each time the socket 1424watcher waiting for input on one side of the socket. Each time the socket
1330watcher reads a byte it will write that byte to a random other "server". 1425watcher reads a byte it will write that byte to a random other "server".
1331 1426
1332The effect is that there will be a lot of I/O watchers, only part of which 1427The effect is that there will be a lot of I/O watchers, only part of which
1333are active at any one point (so there is a constant number of active 1428are active at any one point (so there is a constant number of active
1334fds for each loop iterstaion, but which fds these are is random). The 1429fds for each loop iteration, but which fds these are is random). The
1335timeout is reset each time something is read because that reflects how 1430timeout is reset each time something is read because that reflects how
1336most timeouts work (and puts extra pressure on the event loops). 1431most timeouts work (and puts extra pressure on the event loops).
1337 1432
1338In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 1433In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1339(1%) are active. This mirrors the activity of large servers with many 1434(1%) are active. This mirrors the activity of large servers with many
1340connections, most of which are idle at any one point in time. 1435connections, most of which are idle at any one point in time.
1341 1436
1342Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 1437Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1343distribution. 1438distribution.
1345=head3 Explanation of the columns 1440=head3 Explanation of the columns
1346 1441
1347I<sockets> is the number of sockets, and twice the number of "servers" (as 1442I<sockets> is the number of sockets, and twice the number of "servers" (as
1348each server has a read and write socket end). 1443each server has a read and write socket end).
1349 1444
1350I<create> is the time it takes to create a socketpair (which is 1445I<create> is the time it takes to create a socket pair (which is
1351nontrivial) and two watchers: an I/O watcher and a timeout watcher. 1446nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1352 1447
1353I<request>, the most important value, is the time it takes to handle a 1448I<request>, the most important value, is the time it takes to handle a
1354single "request", that is, reading the token from the pipe and forwarding 1449single "request", that is, reading the token from the pipe and forwarding
1355it to another server. This includes deleting the old timeout and creating 1450it to another server. This includes deleting the old timeout and creating
1428speed most when you have lots of watchers, not when you only have a few of 1523speed most when you have lots of watchers, not when you only have a few of
1429them). 1524them).
1430 1525
1431EV is again fastest. 1526EV is again fastest.
1432 1527
1433Perl again comes second. It is noticably faster than the C-based event 1528Perl again comes second. It is noticeably faster than the C-based event
1434loops Event and Glib, although the difference is too small to really 1529loops Event and Glib, although the difference is too small to really
1435matter. 1530matter.
1436 1531
1437POE also performs much better in this case, but is is still far behind the 1532POE also performs much better in this case, but is is still far behind the
1438others. 1533others.
1478probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 1573probably even less useful to an attacker than PERL_ANYEVENT_MODEL).
1479 1574
1480 1575
1481=head1 SEE ALSO 1576=head1 SEE ALSO
1482 1577
1578Utility functions: L<AnyEvent::Util>.
1579
1483Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 1580Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1484L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 1581L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1485 1582
1486Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 1583Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1487L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 1584L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1488L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 1585L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1489L<AnyEvent::Impl::POE>. 1586L<AnyEvent::Impl::POE>.
1490 1587
1588Non-blocking file handles, sockets, TCP clients and
1589servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>.
1590
1591Asynchronous DNS: L<AnyEvent::DNS>.
1592
1491Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 1593Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>,
1492 1594
1493Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 1595Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>.
1494 1596
1495 1597
1496=head1 AUTHOR 1598=head1 AUTHOR
1497 1599
1498 Marc Lehmann <schmorp@schmorp.de> 1600 Marc Lehmann <schmorp@schmorp.de>

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