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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - events independent of event loop implementation
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Qt and POE are various supported
6event loops.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Respository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71 108
72=head1 DESCRIPTION 109=head1 DESCRIPTION
73 110
74L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
75allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
79The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
80module. 117module.
81 118
82During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
86the module tries to load these modules in the stated order. The first one 123L<POE>. The first one found is used. If none are found, the module tries
124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125adaptor should always succeed) in the order given. The first one that can
87that can be successfully loaded will be used. If, after this, still none 126be successfully loaded will be used. If, after this, still none could be
88could be found, AnyEvent will fall back to a pure-perl event loop, which 127found, AnyEvent will fall back to a pure-perl event loop, which is not
89is not very efficient, but should work everywhere. 128very efficient, but should work everywhere.
90 129
91Because AnyEvent first checks for modules that are already loaded, loading 130Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 131an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 132that model the default. For example:
94 133
101starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
102use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
103 142
104The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
105C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
106explicitly. 145explicitly and enjoy the high availability of that event loop :)
107 146
108=head1 WATCHERS 147=head1 WATCHERS
109 148
110AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
111stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
112the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
113 152
114These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
115creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
116callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
117is in control). 156is in control).
118 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
119To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
120variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
121to it). 166to it).
122 167
123All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
125Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
126example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
127 172
128An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
129 174
130 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
131 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
132 undef $w; 177 undef $w;
133 }); 178 });
134 179
135Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
137declared. 182declared.
138 183
139=head2 IO WATCHERS 184=head2 I/O WATCHERS
140 185
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 186You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 187with the following mandatory key-value pairs as arguments:
143 188
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 189C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
190for events (AnyEvent might or might not keep a reference to this file
191handle). Note that only file handles pointing to things for which
192non-blocking operation makes sense are allowed. This includes sockets,
193most character devices, pipes, fifos and so on, but not for example files
194or block devices.
195
145events. C<poll> must be a string that is either C<r> or C<w>, which 196C<poll> must be a string that is either C<r> or C<w>, which creates a
146creates a watcher waiting for "r"eadable or "w"ritable events, 197watcher waiting for "r"eadable or "w"ritable events, respectively.
198
147respectively. C<cb> is the callback to invoke each time the file handle 199C<cb> is the callback to invoke each time the file handle becomes ready.
148becomes ready.
149 200
150File handles will be kept alive, so as long as the watcher exists, the 201Although the callback might get passed parameters, their value and
151file handle exists, too. 202presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to I/O watcher callbacks.
152 204
205The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 206You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 207underlying file descriptor.
155 208
156Some event loops issue spurious readyness notifications, so you should 209Some event loops issue spurious readyness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 210always use non-blocking calls when reading/writing from/to your file
158handles. 211handles.
159 212
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 213Example: wait for readability of STDIN, then read a line and disable the
214watcher.
215
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 216 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 217 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 218 warn "read: $input\n";
166 undef $w; 219 undef $w;
167 }); 220 });
170 223
171You can create a time watcher by calling the C<< AnyEvent->timer >> 224You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 225method with the following mandatory arguments:
173 226
174C<after> specifies after how many seconds (fractional values are 227C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 228supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 229in that case.
177 230
178The timer callback will be invoked at most once: if you want a repeating 231Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 232presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 233callbacks cannot use arguments passed to time watcher callbacks.
181 234
182Example: 235The callback will normally be invoked once only. If you specify another
236parameter, C<interval>, as a strictly positive number (> 0), then the
237callback will be invoked regularly at that interval (in fractional
238seconds) after the first invocation. If C<interval> is specified with a
239false value, then it is treated as if it were missing.
183 240
241The callback will be rescheduled before invoking the callback, but no
242attempt is done to avoid timer drift in most backends, so the interval is
243only approximate.
244
184 # fire an event after 7.7 seconds 245Example: fire an event after 7.7 seconds.
246
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 247 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 248 warn "timeout\n";
187 }); 249 });
188 250
189 # to cancel the timer: 251 # to cancel the timer:
190 undef $w; 252 undef $w;
191 253
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 254Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 255
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 256 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
257 warn "timeout\n";
200 }; 258 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 259
205=head3 TIMING ISSUES 260=head3 TIMING ISSUES
206 261
207There are two ways to handle timers: based on real time (relative, "fire 262There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 263in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 264o'clock").
210 265
211While most event loops expect timers to specified in a relative way, they use 266While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 267use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 268"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 269the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 270fire "after" a second might actually take six years to finally fire.
216 271
217AnyEvent cannot compensate for this. The only event loop that is conscious 272AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 273about these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 274on true relative time) and absolute (ev_periodic, based on wallclock time)
275timers.
220 276
221AnyEvent always prefers relative timers, if available, matching the 277AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 278AnyEvent API.
223 279
280AnyEvent has two additional methods that return the "current time":
281
282=over 4
283
284=item AnyEvent->time
285
286This returns the "current wallclock time" as a fractional number of
287seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
288return, and the result is guaranteed to be compatible with those).
289
290It progresses independently of any event loop processing, i.e. each call
291will check the system clock, which usually gets updated frequently.
292
293=item AnyEvent->now
294
295This also returns the "current wallclock time", but unlike C<time>, above,
296this value might change only once per event loop iteration, depending on
297the event loop (most return the same time as C<time>, above). This is the
298time that AnyEvent's timers get scheduled against.
299
300I<In almost all cases (in all cases if you don't care), this is the
301function to call when you want to know the current time.>
302
303This function is also often faster then C<< AnyEvent->time >>, and
304thus the preferred method if you want some timestamp (for example,
305L<AnyEvent::Handle> uses this to update it's activity timeouts).
306
307The rest of this section is only of relevance if you try to be very exact
308with your timing, you can skip it without bad conscience.
309
310For a practical example of when these times differ, consider L<Event::Lib>
311and L<EV> and the following set-up:
312
313The event loop is running and has just invoked one of your callback at
314time=500 (assume no other callbacks delay processing). In your callback,
315you wait a second by executing C<sleep 1> (blocking the process for a
316second) and then (at time=501) you create a relative timer that fires
317after three seconds.
318
319With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
320both return C<501>, because that is the current time, and the timer will
321be scheduled to fire at time=504 (C<501> + C<3>).
322
323With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
324time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
325last event processing phase started. With L<EV>, your timer gets scheduled
326to run at time=503 (C<500> + C<3>).
327
328In one sense, L<Event::Lib> is more exact, as it uses the current time
329regardless of any delays introduced by event processing. However, most
330callbacks do not expect large delays in processing, so this causes a
331higher drift (and a lot more system calls to get the current time).
332
333In another sense, L<EV> is more exact, as your timer will be scheduled at
334the same time, regardless of how long event processing actually took.
335
336In either case, if you care (and in most cases, you don't), then you
337can get whatever behaviour you want with any event loop, by taking the
338difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
339account.
340
341=item AnyEvent->now_update
342
343Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
344the current time for each loop iteration (see the discussion of L<<
345AnyEvent->now >>, above).
346
347When a callback runs for a long time (or when the process sleeps), then
348this "current" time will differ substantially from the real time, which
349might affect timers and time-outs.
350
351When this is the case, you can call this method, which will update the
352event loop's idea of "current time".
353
354Note that updating the time I<might> cause some events to be handled.
355
356=back
357
224=head2 SIGNAL WATCHERS 358=head2 SIGNAL WATCHERS
225 359
226You can watch for signals using a signal watcher, C<signal> is the signal 360You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 361I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
228be invoked whenever a signal occurs. 362callback to be invoked whenever a signal occurs.
229 363
364Although the callback might get passed parameters, their value and
365presence is undefined and you cannot rely on them. Portable AnyEvent
366callbacks cannot use arguments passed to signal watcher callbacks.
367
230Multiple signals occurances can be clumped together into one callback 368Multiple signal occurrences can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 369invocation, and callback invocation will be synchronous. Synchronous means
232that it might take a while until the signal gets handled by the process, 370that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 371but it is guaranteed not to interrupt any other callbacks.
234 372
235The main advantage of using these watchers is that you can share a signal 373The main advantage of using these watchers is that you can share a signal
236between multiple watchers. 374between multiple watchers, and AnyEvent will ensure that signals will not
375interrupt your program at bad times.
237 376
238This watcher might use C<%SIG>, so programs overwriting those signals 377This watcher might use C<%SIG> (depending on the event loop used),
239directly will likely not work correctly. 378so programs overwriting those signals directly will likely not work
379correctly.
240 380
241Example: exit on SIGINT 381Example: exit on SIGINT
242 382
243 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 383 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
244 384
385=head3 Signal Races, Delays and Workarounds
386
387Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
388callbacks to signals in a generic way, which is a pity, as you cannot do
389race-free signal handling in perl. AnyEvent will try to do it's best, but
390in some cases, signals will be delayed. The maximum time a signal might
391be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
392seconds). This variable can be changed only before the first signal
393watcher is created, and should be left alone otherwise. Higher values
394will cause fewer spurious wake-ups, which is better for power and CPU
395saving. All these problems can be avoided by installing the optional
396L<Async::Interrupt> module. This will not work with inherently broken
397event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
398currently, as POE does it's own workaround with one-second latency). With
399those, you just have to suffer the delays.
400
245=head2 CHILD PROCESS WATCHERS 401=head2 CHILD PROCESS WATCHERS
246 402
247You can also watch on a child process exit and catch its exit status. 403You can also watch on a child process exit and catch its exit status.
248 404
249The child process is specified by the C<pid> argument (if set to C<0>, it 405The child process is specified by the C<pid> argument (if set to C<0>, it
250watches for any child process exit). The watcher will trigger as often 406watches for any child process exit). The watcher will triggered only when
251as status change for the child are received. This works by installing a 407the child process has finished and an exit status is available, not on
252signal handler for C<SIGCHLD>. The callback will be called with the pid 408any trace events (stopped/continued).
253and exit status (as returned by waitpid).
254 409
255Example: wait for pid 1333 410The callback will be called with the pid and exit status (as returned by
411waitpid), so unlike other watcher types, you I<can> rely on child watcher
412callback arguments.
256 413
414This watcher type works by installing a signal handler for C<SIGCHLD>,
415and since it cannot be shared, nothing else should use SIGCHLD or reap
416random child processes (waiting for specific child processes, e.g. inside
417C<system>, is just fine).
418
419There is a slight catch to child watchers, however: you usually start them
420I<after> the child process was created, and this means the process could
421have exited already (and no SIGCHLD will be sent anymore).
422
423Not all event models handle this correctly (neither POE nor IO::Async do,
424see their AnyEvent::Impl manpages for details), but even for event models
425that I<do> handle this correctly, they usually need to be loaded before
426the process exits (i.e. before you fork in the first place). AnyEvent's
427pure perl event loop handles all cases correctly regardless of when you
428start the watcher.
429
430This means you cannot create a child watcher as the very first
431thing in an AnyEvent program, you I<have> to create at least one
432watcher before you C<fork> the child (alternatively, you can call
433C<AnyEvent::detect>).
434
435As most event loops do not support waiting for child events, they will be
436emulated by AnyEvent in most cases, in which the latency and race problems
437mentioned in the description of signal watchers apply.
438
439Example: fork a process and wait for it
440
441 my $done = AnyEvent->condvar;
442
443 my $pid = fork or exit 5;
444
257 my $w = AnyEvent->child ( 445 my $w = AnyEvent->child (
258 pid => 1333, 446 pid => $pid,
259 cb => sub { 447 cb => sub {
260 my ($pid, $status) = @_; 448 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 449 warn "pid $pid exited with status $status";
450 $done->send;
262 }, 451 },
263 ); 452 );
453
454 # do something else, then wait for process exit
455 $done->recv;
456
457=head2 IDLE WATCHERS
458
459Sometimes there is a need to do something, but it is not so important
460to do it instantly, but only when there is nothing better to do. This
461"nothing better to do" is usually defined to be "no other events need
462attention by the event loop".
463
464Idle watchers ideally get invoked when the event loop has nothing
465better to do, just before it would block the process to wait for new
466events. Instead of blocking, the idle watcher is invoked.
467
468Most event loops unfortunately do not really support idle watchers (only
469EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
470will simply call the callback "from time to time".
471
472Example: read lines from STDIN, but only process them when the
473program is otherwise idle:
474
475 my @lines; # read data
476 my $idle_w;
477 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
478 push @lines, scalar <STDIN>;
479
480 # start an idle watcher, if not already done
481 $idle_w ||= AnyEvent->idle (cb => sub {
482 # handle only one line, when there are lines left
483 if (my $line = shift @lines) {
484 print "handled when idle: $line";
485 } else {
486 # otherwise disable the idle watcher again
487 undef $idle_w;
488 }
489 });
490 });
264 491
265=head2 CONDITION VARIABLES 492=head2 CONDITION VARIABLES
266 493
494If you are familiar with some event loops you will know that all of them
495require you to run some blocking "loop", "run" or similar function that
496will actively watch for new events and call your callbacks.
497
498AnyEvent is slightly different: it expects somebody else to run the event
499loop and will only block when necessary (usually when told by the user).
500
501The instrument to do that is called a "condition variable", so called
502because they represent a condition that must become true.
503
504Now is probably a good time to look at the examples further below.
505
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 506Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 507>> method, usually without arguments. The only argument pair allowed is
508C<cb>, which specifies a callback to be called when the condition variable
509becomes true, with the condition variable as the first argument (but not
510the results).
269 511
270A condition variable waits for a condition - precisely that the C<< 512After creation, the condition variable is "false" until it becomes "true"
271->broadcast >> method has been called. 513by calling the C<send> method (or calling the condition variable as if it
514were a callback, read about the caveats in the description for the C<<
515->send >> method).
272 516
273They are very useful to signal that a condition has been fulfilled, for 517Condition variables are similar to callbacks, except that you can
518optionally wait for them. They can also be called merge points - points
519in time where multiple outstanding events have been processed. And yet
520another way to call them is transactions - each condition variable can be
521used to represent a transaction, which finishes at some point and delivers
522a result. And yet some people know them as "futures" - a promise to
523compute/deliver something that you can wait for.
524
525Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 526for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 527then a condition variable would be the ideal candidate to signal the
276availability of results. 528availability of results. The user can either act when the callback is
529called or can synchronously C<< ->recv >> for the results.
277 530
278You can also use condition variables to block your main program until 531You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 532you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 533could C<< ->recv >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 534button of your app, which would C<< ->send >> the "quit" event.
282 535
283Note that condition variables recurse into the event loop - if you have 536Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 537two pieces of code that call C<< ->recv >> in a round-robin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 538lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 539you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 540as this asks for trouble.
288 541
289This object has two methods: 542Condition variables are represented by hash refs in perl, and the keys
543used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
544easy (it is often useful to build your own transaction class on top of
545AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
546it's C<new> method in your own C<new> method.
290 547
291=over 4 548There are two "sides" to a condition variable - the "producer side" which
549eventually calls C<< -> send >>, and the "consumer side", which waits
550for the send to occur.
292 551
293=item $cv->wait 552Example: wait for a timer.
294
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been
296called on c<$cv>, while servicing other watchers normally.
297
298You can only wait once on a condition - additional calls will return
299immediately.
300
301Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the
304caller decide whether the call will block or not (for example, by coupling
305condition variables with some kind of request results and supporting
306callbacks so the caller knows that getting the result will not block,
307while still suppporting blocking waits if the caller so desires).
308
309Another reason I<never> to C<< ->wait >> in a module is that you cannot
310sensibly have two C<< ->wait >>'s in parallel, as that would require
311multiple interpreters or coroutines/threads, none of which C<AnyEvent>
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however).
315
316=item $cv->broadcast
317
318Flag the condition as ready - a running C<< ->wait >> and all further
319calls to C<wait> will (eventually) return after this method has been
320called. If nobody is waiting the broadcast will be remembered..
321
322=back
323
324Example:
325 553
326 # wait till the result is ready 554 # wait till the result is ready
327 my $result_ready = AnyEvent->condvar; 555 my $result_ready = AnyEvent->condvar;
328 556
329 # do something such as adding a timer 557 # do something such as adding a timer
330 # or socket watcher the calls $result_ready->broadcast 558 # or socket watcher the calls $result_ready->send
331 # when the "result" is ready. 559 # when the "result" is ready.
332 # in this case, we simply use a timer: 560 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer ( 561 my $w = AnyEvent->timer (
334 after => 1, 562 after => 1,
335 cb => sub { $result_ready->broadcast }, 563 cb => sub { $result_ready->send },
336 ); 564 );
337 565
338 # this "blocks" (while handling events) till the watcher 566 # this "blocks" (while handling events) till the callback
339 # calls broadcast 567 # calls -<send
340 $result_ready->wait; 568 $result_ready->recv;
569
570Example: wait for a timer, but take advantage of the fact that condition
571variables are also callable directly.
572
573 my $done = AnyEvent->condvar;
574 my $delay = AnyEvent->timer (after => 5, cb => $done);
575 $done->recv;
576
577Example: Imagine an API that returns a condvar and doesn't support
578callbacks. This is how you make a synchronous call, for example from
579the main program:
580
581 use AnyEvent::CouchDB;
582
583 ...
584
585 my @info = $couchdb->info->recv;
586
587And this is how you would just set a callback to be called whenever the
588results are available:
589
590 $couchdb->info->cb (sub {
591 my @info = $_[0]->recv;
592 });
593
594=head3 METHODS FOR PRODUCERS
595
596These methods should only be used by the producing side, i.e. the
597code/module that eventually sends the signal. Note that it is also
598the producer side which creates the condvar in most cases, but it isn't
599uncommon for the consumer to create it as well.
600
601=over 4
602
603=item $cv->send (...)
604
605Flag the condition as ready - a running C<< ->recv >> and all further
606calls to C<recv> will (eventually) return after this method has been
607called. If nobody is waiting the send will be remembered.
608
609If a callback has been set on the condition variable, it is called
610immediately from within send.
611
612Any arguments passed to the C<send> call will be returned by all
613future C<< ->recv >> calls.
614
615Condition variables are overloaded so one can call them directly (as if
616they were a code reference). Calling them directly is the same as calling
617C<send>.
618
619=item $cv->croak ($error)
620
621Similar to send, but causes all call's to C<< ->recv >> to invoke
622C<Carp::croak> with the given error message/object/scalar.
623
624This can be used to signal any errors to the condition variable
625user/consumer. Doing it this way instead of calling C<croak> directly
626delays the error detetcion, but has the overwhelmign advantage that it
627diagnoses the error at the place where the result is expected, and not
628deep in some event clalback without connection to the actual code causing
629the problem.
630
631=item $cv->begin ([group callback])
632
633=item $cv->end
634
635These two methods can be used to combine many transactions/events into
636one. For example, a function that pings many hosts in parallel might want
637to use a condition variable for the whole process.
638
639Every call to C<< ->begin >> will increment a counter, and every call to
640C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
641>>, the (last) callback passed to C<begin> will be executed. That callback
642is I<supposed> to call C<< ->send >>, but that is not required. If no
643callback was set, C<send> will be called without any arguments.
644
645You can think of C<< $cv->send >> giving you an OR condition (one call
646sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
647condition (all C<begin> calls must be C<end>'ed before the condvar sends).
648
649Let's start with a simple example: you have two I/O watchers (for example,
650STDOUT and STDERR for a program), and you want to wait for both streams to
651close before activating a condvar:
652
653 my $cv = AnyEvent->condvar;
654
655 $cv->begin; # first watcher
656 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
657 defined sysread $fh1, my $buf, 4096
658 or $cv->end;
659 });
660
661 $cv->begin; # second watcher
662 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
663 defined sysread $fh2, my $buf, 4096
664 or $cv->end;
665 });
666
667 $cv->recv;
668
669This works because for every event source (EOF on file handle), there is
670one call to C<begin>, so the condvar waits for all calls to C<end> before
671sending.
672
673The ping example mentioned above is slightly more complicated, as the
674there are results to be passwd back, and the number of tasks that are
675begung can potentially be zero:
676
677 my $cv = AnyEvent->condvar;
678
679 my %result;
680 $cv->begin (sub { $cv->send (\%result) });
681
682 for my $host (@list_of_hosts) {
683 $cv->begin;
684 ping_host_then_call_callback $host, sub {
685 $result{$host} = ...;
686 $cv->end;
687 };
688 }
689
690 $cv->end;
691
692This code fragment supposedly pings a number of hosts and calls
693C<send> after results for all then have have been gathered - in any
694order. To achieve this, the code issues a call to C<begin> when it starts
695each ping request and calls C<end> when it has received some result for
696it. Since C<begin> and C<end> only maintain a counter, the order in which
697results arrive is not relevant.
698
699There is an additional bracketing call to C<begin> and C<end> outside the
700loop, which serves two important purposes: first, it sets the callback
701to be called once the counter reaches C<0>, and second, it ensures that
702C<send> is called even when C<no> hosts are being pinged (the loop
703doesn't execute once).
704
705This is the general pattern when you "fan out" into multiple (but
706potentially none) subrequests: use an outer C<begin>/C<end> pair to set
707the callback and ensure C<end> is called at least once, and then, for each
708subrequest you start, call C<begin> and for each subrequest you finish,
709call C<end>.
710
711=back
712
713=head3 METHODS FOR CONSUMERS
714
715These methods should only be used by the consuming side, i.e. the
716code awaits the condition.
717
718=over 4
719
720=item $cv->recv
721
722Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
723>> methods have been called on c<$cv>, while servicing other watchers
724normally.
725
726You can only wait once on a condition - additional calls are valid but
727will return immediately.
728
729If an error condition has been set by calling C<< ->croak >>, then this
730function will call C<croak>.
731
732In list context, all parameters passed to C<send> will be returned,
733in scalar context only the first one will be returned.
734
735Note that doing a blocking wait in a callback is not supported by any
736event loop, that is, recursive invocation of a blocking C<< ->recv
737>> is not allowed, and the C<recv> call will C<croak> if such a
738condition is detected. This condition can be slightly loosened by using
739L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
740any thread that doesn't run the event loop itself.
741
742Not all event models support a blocking wait - some die in that case
743(programs might want to do that to stay interactive), so I<if you are
744using this from a module, never require a blocking wait>. Instead, let the
745caller decide whether the call will block or not (for example, by coupling
746condition variables with some kind of request results and supporting
747callbacks so the caller knows that getting the result will not block,
748while still supporting blocking waits if the caller so desires).
749
750You can ensure that C<< -recv >> never blocks by setting a callback and
751only calling C<< ->recv >> from within that callback (or at a later
752time). This will work even when the event loop does not support blocking
753waits otherwise.
754
755=item $bool = $cv->ready
756
757Returns true when the condition is "true", i.e. whether C<send> or
758C<croak> have been called.
759
760=item $cb = $cv->cb ($cb->($cv))
761
762This is a mutator function that returns the callback set and optionally
763replaces it before doing so.
764
765The callback will be called when the condition becomes "true", i.e. when
766C<send> or C<croak> are called, with the only argument being the condition
767variable itself. Calling C<recv> inside the callback or at any later time
768is guaranteed not to block.
769
770=back
771
772=head1 SUPPORTED EVENT LOOPS/BACKENDS
773
774The available backend classes are (every class has its own manpage):
775
776=over 4
777
778=item Backends that are autoprobed when no other event loop can be found.
779
780EV is the preferred backend when no other event loop seems to be in
781use. If EV is not installed, then AnyEvent will try Event, and, failing
782that, will fall back to its own pure-perl implementation, which is
783available everywhere as it comes with AnyEvent itself.
784
785 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
786 AnyEvent::Impl::Event based on Event, very stable, few glitches.
787 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
788
789=item Backends that are transparently being picked up when they are used.
790
791These will be used when they are currently loaded when the first watcher
792is created, in which case it is assumed that the application is using
793them. This means that AnyEvent will automatically pick the right backend
794when the main program loads an event module before anything starts to
795create watchers. Nothing special needs to be done by the main program.
796
797 AnyEvent::Impl::Glib based on Glib, slow but very stable.
798 AnyEvent::Impl::Tk based on Tk, very broken.
799 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
800 AnyEvent::Impl::POE based on POE, very slow, some limitations.
801
802=item Backends with special needs.
803
804Qt requires the Qt::Application to be instantiated first, but will
805otherwise be picked up automatically. As long as the main program
806instantiates the application before any AnyEvent watchers are created,
807everything should just work.
808
809 AnyEvent::Impl::Qt based on Qt.
810
811Support for IO::Async can only be partial, as it is too broken and
812architecturally limited to even support the AnyEvent API. It also
813is the only event loop that needs the loop to be set explicitly, so
814it can only be used by a main program knowing about AnyEvent. See
815L<AnyEvent::Impl::Async> for the gory details.
816
817 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
818
819=item Event loops that are indirectly supported via other backends.
820
821Some event loops can be supported via other modules:
822
823There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
824
825B<WxWidgets> has no support for watching file handles. However, you can
826use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
827polls 20 times per second, which was considered to be too horrible to even
828consider for AnyEvent.
829
830B<Prima> is not supported as nobody seems to be using it, but it has a POE
831backend, so it can be supported through POE.
832
833AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
834load L<POE> when detecting them, in the hope that POE will pick them up,
835in which case everything will be automatic.
836
837=back
341 838
342=head1 GLOBAL VARIABLES AND FUNCTIONS 839=head1 GLOBAL VARIABLES AND FUNCTIONS
343 840
841These are not normally required to use AnyEvent, but can be useful to
842write AnyEvent extension modules.
843
344=over 4 844=over 4
345 845
346=item $AnyEvent::MODEL 846=item $AnyEvent::MODEL
347 847
348Contains C<undef> until the first watcher is being created. Then it 848Contains C<undef> until the first watcher is being created, before the
849backend has been autodetected.
850
349contains the event model that is being used, which is the name of the 851Afterwards it contains the event model that is being used, which is the
350Perl class implementing the model. This class is usually one of the 852name of the Perl class implementing the model. This class is usually one
351C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 853of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
352AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 854case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
353 855will be C<urxvt::anyevent>).
354The known classes so far are:
355
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, also best choice).
359 AnyEvent::Impl::Event based on Event, also second best choice :)
360 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
363 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
364 856
365=item AnyEvent::detect 857=item AnyEvent::detect
366 858
367Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 859Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
368if necessary. You should only call this function right before you would 860if necessary. You should only call this function right before you would
369have created an AnyEvent watcher anyway, that is, as late as possible at 861have created an AnyEvent watcher anyway, that is, as late as possible at
370runtime. 862runtime, and not e.g. while initialising of your module.
863
864If you need to do some initialisation before AnyEvent watchers are
865created, use C<post_detect>.
866
867=item $guard = AnyEvent::post_detect { BLOCK }
868
869Arranges for the code block to be executed as soon as the event model is
870autodetected (or immediately if this has already happened).
871
872The block will be executed I<after> the actual backend has been detected
873(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
874created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
875other initialisations - see the sources of L<AnyEvent::Strict> or
876L<AnyEvent::AIO> to see how this is used.
877
878The most common usage is to create some global watchers, without forcing
879event module detection too early, for example, L<AnyEvent::AIO> creates
880and installs the global L<IO::AIO> watcher in a C<post_detect> block to
881avoid autodetecting the event module at load time.
882
883If called in scalar or list context, then it creates and returns an object
884that automatically removes the callback again when it is destroyed (or
885C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
886a case where this is useful.
887
888Example: Create a watcher for the IO::AIO module and store it in
889C<$WATCHER>. Only do so after the event loop is initialised, though.
890
891 our WATCHER;
892
893 my $guard = AnyEvent::post_detect {
894 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
895 };
896
897 # the ||= is important in case post_detect immediately runs the block,
898 # as to not clobber the newly-created watcher. assigning both watcher and
899 # post_detect guard to the same variable has the advantage of users being
900 # able to just C<undef $WATCHER> if the watcher causes them grief.
901
902 $WATCHER ||= $guard;
903
904=item @AnyEvent::post_detect
905
906If there are any code references in this array (you can C<push> to it
907before or after loading AnyEvent), then they will called directly after
908the event loop has been chosen.
909
910You should check C<$AnyEvent::MODEL> before adding to this array, though:
911if it is defined then the event loop has already been detected, and the
912array will be ignored.
913
914Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
915it,as it takes care of these details.
916
917This variable is mainly useful for modules that can do something useful
918when AnyEvent is used and thus want to know when it is initialised, but do
919not need to even load it by default. This array provides the means to hook
920into AnyEvent passively, without loading it.
371 921
372=back 922=back
373 923
374=head1 WHAT TO DO IN A MODULE 924=head1 WHAT TO DO IN A MODULE
375 925
379Be careful when you create watchers in the module body - AnyEvent will 929Be careful when you create watchers in the module body - AnyEvent will
380decide which event module to use as soon as the first method is called, so 930decide which event module to use as soon as the first method is called, so
381by calling AnyEvent in your module body you force the user of your module 931by calling AnyEvent in your module body you force the user of your module
382to load the event module first. 932to load the event module first.
383 933
384Never call C<< ->wait >> on a condition variable unless you I<know> that 934Never call C<< ->recv >> on a condition variable unless you I<know> that
385the C<< ->broadcast >> method has been called on it already. This is 935the C<< ->send >> method has been called on it already. This is
386because it will stall the whole program, and the whole point of using 936because it will stall the whole program, and the whole point of using
387events is to stay interactive. 937events is to stay interactive.
388 938
389It is fine, however, to call C<< ->wait >> when the user of your module 939It is fine, however, to call C<< ->recv >> when the user of your module
390requests it (i.e. if you create a http request object ad have a method 940requests it (i.e. if you create a http request object ad have a method
391called C<results> that returns the results, it should call C<< ->wait >> 941called C<results> that returns the results, it should call C<< ->recv >>
392freely, as the user of your module knows what she is doing. always). 942freely, as the user of your module knows what she is doing. always).
393 943
394=head1 WHAT TO DO IN THE MAIN PROGRAM 944=head1 WHAT TO DO IN THE MAIN PROGRAM
395 945
396There will always be a single main program - the only place that should 946There will always be a single main program - the only place that should
398 948
399If it doesn't care, it can just "use AnyEvent" and use it itself, or not 949If it doesn't care, it can just "use AnyEvent" and use it itself, or not
400do anything special (it does not need to be event-based) and let AnyEvent 950do anything special (it does not need to be event-based) and let AnyEvent
401decide which implementation to chose if some module relies on it. 951decide which implementation to chose if some module relies on it.
402 952
403If the main program relies on a specific event model. For example, in 953If the main program relies on a specific event model - for example, in
404Gtk2 programs you have to rely on the Glib module. You should load the 954Gtk2 programs you have to rely on the Glib module - you should load the
405event module before loading AnyEvent or any module that uses it: generally 955event module before loading AnyEvent or any module that uses it: generally
406speaking, you should load it as early as possible. The reason is that 956speaking, you should load it as early as possible. The reason is that
407modules might create watchers when they are loaded, and AnyEvent will 957modules might create watchers when they are loaded, and AnyEvent will
408decide on the event model to use as soon as it creates watchers, and it 958decide on the event model to use as soon as it creates watchers, and it
409might chose the wrong one unless you load the correct one yourself. 959might chose the wrong one unless you load the correct one yourself.
410 960
411You can chose to use a rather inefficient pure-perl implementation by 961You can chose to use a pure-perl implementation by loading the
412loading the C<AnyEvent::Impl::Perl> module, which gives you similar 962C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
413behaviour everywhere, but letting AnyEvent chose is generally better. 963everywhere, but letting AnyEvent chose the model is generally better.
964
965=head2 MAINLOOP EMULATION
966
967Sometimes (often for short test scripts, or even standalone programs who
968only want to use AnyEvent), you do not want to run a specific event loop.
969
970In that case, you can use a condition variable like this:
971
972 AnyEvent->condvar->recv;
973
974This has the effect of entering the event loop and looping forever.
975
976Note that usually your program has some exit condition, in which case
977it is better to use the "traditional" approach of storing a condition
978variable somewhere, waiting for it, and sending it when the program should
979exit cleanly.
980
981
982=head1 OTHER MODULES
983
984The following is a non-exhaustive list of additional modules that use
985AnyEvent as a client and can therefore be mixed easily with other AnyEvent
986modules and other event loops in the same program. Some of the modules
987come with AnyEvent, most are available via CPAN.
988
989=over 4
990
991=item L<AnyEvent::Util>
992
993Contains various utility functions that replace often-used but blocking
994functions such as C<inet_aton> by event-/callback-based versions.
995
996=item L<AnyEvent::Socket>
997
998Provides various utility functions for (internet protocol) sockets,
999addresses and name resolution. Also functions to create non-blocking tcp
1000connections or tcp servers, with IPv6 and SRV record support and more.
1001
1002=item L<AnyEvent::Handle>
1003
1004Provide read and write buffers, manages watchers for reads and writes,
1005supports raw and formatted I/O, I/O queued and fully transparent and
1006non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1007
1008=item L<AnyEvent::DNS>
1009
1010Provides rich asynchronous DNS resolver capabilities.
1011
1012=item L<AnyEvent::HTTP>
1013
1014A simple-to-use HTTP library that is capable of making a lot of concurrent
1015HTTP requests.
1016
1017=item L<AnyEvent::HTTPD>
1018
1019Provides a simple web application server framework.
1020
1021=item L<AnyEvent::FastPing>
1022
1023The fastest ping in the west.
1024
1025=item L<AnyEvent::DBI>
1026
1027Executes L<DBI> requests asynchronously in a proxy process.
1028
1029=item L<AnyEvent::AIO>
1030
1031Truly asynchronous I/O, should be in the toolbox of every event
1032programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1033together.
1034
1035=item L<AnyEvent::BDB>
1036
1037Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1038L<BDB> and AnyEvent together.
1039
1040=item L<AnyEvent::GPSD>
1041
1042A non-blocking interface to gpsd, a daemon delivering GPS information.
1043
1044=item L<AnyEvent::IRC>
1045
1046AnyEvent based IRC client module family (replacing the older Net::IRC3).
1047
1048=item L<AnyEvent::XMPP>
1049
1050AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1051Net::XMPP2>.
1052
1053=item L<AnyEvent::IGS>
1054
1055A non-blocking interface to the Internet Go Server protocol (used by
1056L<App::IGS>).
1057
1058=item L<Net::FCP>
1059
1060AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1061of AnyEvent.
1062
1063=item L<Event::ExecFlow>
1064
1065High level API for event-based execution flow control.
1066
1067=item L<Coro>
1068
1069Has special support for AnyEvent via L<Coro::AnyEvent>.
1070
1071=back
414 1072
415=cut 1073=cut
416 1074
417package AnyEvent; 1075package AnyEvent;
418 1076
1077# basically a tuned-down version of common::sense
1078sub common_sense {
419no warnings; 1079 # no warnings
420use strict; 1080 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1081 # use strict vars subs
1082 $^H |= 0x00000600;
1083}
421 1084
1085BEGIN { AnyEvent::common_sense }
1086
422use Carp; 1087use Carp ();
423 1088
424our $VERSION = '3.12'; 1089our $VERSION = 4.86;
425our $MODEL; 1090our $MODEL;
426 1091
427our $AUTOLOAD; 1092our $AUTOLOAD;
428our @ISA; 1093our @ISA;
429 1094
430our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
431
432our @REGISTRY; 1095our @REGISTRY;
433 1096
1097our $WIN32;
1098
1099our $VERBOSE;
1100
1101BEGIN {
1102 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1103 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1104
1105 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1106 if ${^TAINT};
1107
1108 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1109
1110}
1111
1112our $MAX_SIGNAL_LATENCY = 10;
1113
1114our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1115
1116{
1117 my $idx;
1118 $PROTOCOL{$_} = ++$idx
1119 for reverse split /\s*,\s*/,
1120 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1121}
1122
434my @models = ( 1123my @models = (
435 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
436 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
437 [EV:: => AnyEvent::Impl::EV::], 1124 [EV:: => AnyEvent::Impl::EV::],
438 [Event:: => AnyEvent::Impl::Event::], 1125 [Event:: => AnyEvent::Impl::Event::],
439 [Glib:: => AnyEvent::Impl::Glib::],
440 [Tk:: => AnyEvent::Impl::Tk::],
441 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1126 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::],
1127 # everything below here will not be autoprobed
1128 # as the pureperl backend should work everywhere
1129 # and is usually faster
1130 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
442 [Event::Lib:: => AnyEvent::Impl::EventLib::], 1131 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1132 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1133 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1134 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1135 [Wx:: => AnyEvent::Impl::POE::],
1136 [Prima:: => AnyEvent::Impl::POE::],
1137 # IO::Async is just too broken - we would need workarounds for its
1138 # byzantine signal and broken child handling, among others.
1139 # IO::Async is rather hard to detect, as it doesn't have any
1140 # obvious default class.
1141# [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1142# [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1143# [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
443); 1144);
444 1145
445our %method = map +($_ => 1), qw(io timer condvar broadcast wait signal one_event DESTROY); 1146our %method = map +($_ => 1),
1147 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1148
1149our @post_detect;
1150
1151sub post_detect(&) {
1152 my ($cb) = @_;
1153
1154 if ($MODEL) {
1155 $cb->();
1156
1157 undef
1158 } else {
1159 push @post_detect, $cb;
1160
1161 defined wantarray
1162 ? bless \$cb, "AnyEvent::Util::postdetect"
1163 : ()
1164 }
1165}
1166
1167sub AnyEvent::Util::postdetect::DESTROY {
1168 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1169}
446 1170
447sub detect() { 1171sub detect() {
448 unless ($MODEL) { 1172 unless ($MODEL) {
449 no strict 'refs'; 1173 local $SIG{__DIE__};
450 1174
451 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1175 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
452 my $model = "AnyEvent::Impl::$1"; 1176 my $model = "AnyEvent::Impl::$1";
453 if (eval "require $model") { 1177 if (eval "require $model") {
454 $MODEL = $model; 1178 $MODEL = $model;
455 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1179 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1180 } else {
1181 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
456 } 1182 }
457 } 1183 }
458 1184
459 # check for already loaded models 1185 # check for already loaded models
460 unless ($MODEL) { 1186 unless ($MODEL) {
461 for (@REGISTRY, @models) { 1187 for (@REGISTRY, @models) {
462 my ($package, $model) = @$_; 1188 my ($package, $model) = @$_;
463 if (${"$package\::VERSION"} > 0) { 1189 if (${"$package\::VERSION"} > 0) {
464 if (eval "require $model") { 1190 if (eval "require $model") {
465 $MODEL = $model; 1191 $MODEL = $model;
466 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1192 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
467 last; 1193 last;
468 } 1194 }
469 } 1195 }
470 } 1196 }
471 1197
476 my ($package, $model) = @$_; 1202 my ($package, $model) = @$_;
477 if (eval "require $package" 1203 if (eval "require $package"
478 and ${"$package\::VERSION"} > 0 1204 and ${"$package\::VERSION"} > 0
479 and eval "require $model") { 1205 and eval "require $model") {
480 $MODEL = $model; 1206 $MODEL = $model;
481 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1207 warn "AnyEvent: autoprobed model '$model', using it.\n" if $VERBOSE >= 2;
482 last; 1208 last;
483 } 1209 }
484 } 1210 }
485 1211
486 $MODEL 1212 $MODEL
487 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1213 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
488 } 1214 }
489 } 1215 }
490 1216
1217 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1218
491 unshift @ISA, $MODEL; 1219 unshift @ISA, $MODEL;
492 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1220
1221 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1222
1223 (shift @post_detect)->() while @post_detect;
493 } 1224 }
494 1225
495 $MODEL 1226 $MODEL
496} 1227}
497 1228
498sub AUTOLOAD { 1229sub AUTOLOAD {
499 (my $func = $AUTOLOAD) =~ s/.*://; 1230 (my $func = $AUTOLOAD) =~ s/.*://;
500 1231
501 $method{$func} 1232 $method{$func}
502 or croak "$func: not a valid method for AnyEvent objects"; 1233 or Carp::croak "$func: not a valid method for AnyEvent objects";
503 1234
504 detect unless $MODEL; 1235 detect unless $MODEL;
505 1236
506 my $class = shift; 1237 my $class = shift;
507 $class->$func (@_); 1238 $class->$func (@_);
508} 1239}
509 1240
1241# utility function to dup a filehandle. this is used by many backends
1242# to support binding more than one watcher per filehandle (they usually
1243# allow only one watcher per fd, so we dup it to get a different one).
1244sub _dupfh($$;$$) {
1245 my ($poll, $fh, $r, $w) = @_;
1246
1247 # cygwin requires the fh mode to be matching, unix doesn't
1248 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1249
1250 open my $fh2, $mode, $fh
1251 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1252
1253 # we assume CLOEXEC is already set by perl in all important cases
1254
1255 ($fh2, $rw)
1256}
1257
510package AnyEvent::Base; 1258package AnyEvent::Base;
511 1259
1260# default implementations for many methods
1261
1262sub _time {
1263 # probe for availability of Time::HiRes
1264 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1265 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1266 *_time = \&Time::HiRes::time;
1267 # if (eval "use POSIX (); (POSIX::times())...
1268 } else {
1269 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1270 *_time = sub { time }; # epic fail
1271 }
1272
1273 &_time
1274}
1275
1276sub time { _time }
1277sub now { _time }
1278sub now_update { }
1279
512# default implementation for ->condvar, ->wait, ->broadcast 1280# default implementation for ->condvar
513 1281
514sub condvar { 1282sub condvar {
515 bless \my $flag, "AnyEvent::Base::CondVar" 1283 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
516}
517
518sub AnyEvent::Base::CondVar::broadcast {
519 ${$_[0]}++;
520}
521
522sub AnyEvent::Base::CondVar::wait {
523 AnyEvent->one_event while !${$_[0]};
524} 1284}
525 1285
526# default implementation for ->signal 1286# default implementation for ->signal
527 1287
528our %SIG_CB; 1288our $HAVE_ASYNC_INTERRUPT;
1289our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1290our (%SIG_ASY, %SIG_ASY_W);
1291our ($SIG_COUNT, $SIG_TW);
529 1292
1293sub _signal_exec {
1294 $HAVE_ASYNC_INTERRUPT
1295 ? $SIGPIPE_R->drain
1296 : sysread $SIGPIPE_R, my $dummy, 9;
1297
1298 while (%SIG_EV) {
1299 for (keys %SIG_EV) {
1300 delete $SIG_EV{$_};
1301 $_->() for values %{ $SIG_CB{$_} || {} };
1302 }
1303 }
1304}
1305
1306# install a dumym wakeupw atcher to reduce signal catching latency
1307sub _sig_add() {
1308 unless ($SIG_COUNT++) {
1309 # try to align timer on a full-second boundary, if possible
1310 my $NOW = AnyEvent->now;
1311
1312 $SIG_TW = AnyEvent->timer (
1313 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1314 interval => $MAX_SIGNAL_LATENCY,
1315 cb => sub { }, # just for the PERL_ASYNC_CHECK
1316 );
1317 }
1318}
1319
1320sub _sig_del {
1321 undef $SIG_TW
1322 unless --$SIG_COUNT;
1323}
1324
530sub signal { 1325sub _signal {
531 my (undef, %arg) = @_; 1326 my (undef, %arg) = @_;
532 1327
533 my $signal = uc $arg{signal} 1328 my $signal = uc $arg{signal}
534 or Carp::croak "required option 'signal' is missing"; 1329 or Carp::croak "required option 'signal' is missing";
535 1330
536 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1331 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1332
1333 if ($HAVE_ASYNC_INTERRUPT) {
1334 # async::interrupt
1335
1336 $SIG_ASY{$signal} ||= do {
1337 my $asy = new Async::Interrupt
1338 cb => sub { undef $SIG_EV{$signal} },
1339 signal => $signal,
1340 pipe => [$SIGPIPE_R->filenos],
1341 ;
1342 $asy->pipe_autodrain (0);
1343
1344 $asy
1345 };
1346
1347 } else {
1348 # pure perl
1349
537 $SIG{$signal} ||= sub { 1350 $SIG{$signal} ||= sub {
538 $_->() for values %{ $SIG_CB{$signal} || {} }; 1351 local $!;
1352 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1353 undef $SIG_EV{$signal};
1354 };
1355
1356 # can't do signal processing without introducing races in pure perl,
1357 # so limit the signal latency.
1358 _sig_add;
539 }; 1359 }
540 1360
541 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1361 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
542} 1362}
543 1363
1364sub signal {
1365 # probe for availability of Async::Interrupt
1366 if (!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} && eval "use Async::Interrupt 0.6 (); 1") {
1367 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1368
1369 $HAVE_ASYNC_INTERRUPT = 1;
1370 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1371 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1372
1373 } else {
1374 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1375
1376 require Fcntl;
1377
1378 if (AnyEvent::WIN32) {
1379 require AnyEvent::Util;
1380
1381 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1382 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1383 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1384 } else {
1385 pipe $SIGPIPE_R, $SIGPIPE_W;
1386 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1387 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1388
1389 # not strictly required, as $^F is normally 2, but let's make sure...
1390 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1391 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1392 }
1393
1394 $SIGPIPE_R
1395 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1396
1397 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1398 }
1399
1400 *signal = \&_signal;
1401 &signal
1402}
1403
544sub AnyEvent::Base::Signal::DESTROY { 1404sub AnyEvent::Base::signal::DESTROY {
545 my ($signal, $cb) = @{$_[0]}; 1405 my ($signal, $cb) = @{$_[0]};
546 1406
1407 _sig_del;
1408
547 delete $SIG_CB{$signal}{$cb}; 1409 delete $SIG_CB{$signal}{$cb};
548 1410
549 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} }; 1411 $HAVE_ASYNC_INTERRUPT
1412 ? delete $SIG_ASY{$signal}
1413 : # delete doesn't work with older perls - they then
1414 # print weird messages, or just unconditionally exit
1415 # instead of getting the default action.
1416 undef $SIG{$signal}
1417 unless keys %{ $SIG_CB{$signal} };
550} 1418}
551 1419
552# default implementation for ->child 1420# default implementation for ->child
553 1421
554our %PID_CB; 1422our %PID_CB;
555our $CHLD_W; 1423our $CHLD_W;
556our $CHLD_DELAY_W; 1424our $CHLD_DELAY_W;
557our $PID_IDLE;
558our $WNOHANG; 1425our $WNOHANG;
559 1426
560sub _child_wait { 1427sub _sigchld {
561 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1428 while (0 < (my $pid = waitpid -1, $WNOHANG)) {
1429 $_->($pid, $?)
562 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1430 for values %{ $PID_CB{$pid} || {} },
563 (values %{ $PID_CB{0} || {} }); 1431 values %{ $PID_CB{0} || {} };
564 } 1432 }
565
566 undef $PID_IDLE;
567}
568
569sub _sigchld {
570 # make sure we deliver these changes "synchronous" with the event loop.
571 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
572 undef $CHLD_DELAY_W;
573 &_child_wait;
574 });
575} 1433}
576 1434
577sub child { 1435sub child {
578 my (undef, %arg) = @_; 1436 my (undef, %arg) = @_;
579 1437
580 defined (my $pid = $arg{pid} + 0) 1438 defined (my $pid = $arg{pid} + 0)
581 or Carp::croak "required option 'pid' is missing"; 1439 or Carp::croak "required option 'pid' is missing";
582 1440
583 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1441 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
584 1442
585 unless ($WNOHANG) { 1443 # WNOHANG is almost cetrainly 1 everywhere
586 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1444 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
587 } 1445 ? 1
1446 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
588 1447
589 unless ($CHLD_W) { 1448 unless ($CHLD_W) {
590 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1449 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
591 # child could be a zombie already, so make at least one round 1450 # child could be a zombie already, so make at least one round
592 &_sigchld; 1451 &_sigchld;
593 } 1452 }
594 1453
595 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1454 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
596} 1455}
597 1456
598sub AnyEvent::Base::Child::DESTROY { 1457sub AnyEvent::Base::child::DESTROY {
599 my ($pid, $cb) = @{$_[0]}; 1458 my ($pid, $cb) = @{$_[0]};
600 1459
601 delete $PID_CB{$pid}{$cb}; 1460 delete $PID_CB{$pid}{$cb};
602 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1461 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
603 1462
604 undef $CHLD_W unless keys %PID_CB; 1463 undef $CHLD_W unless keys %PID_CB;
605} 1464}
1465
1466# idle emulation is done by simply using a timer, regardless
1467# of whether the process is idle or not, and not letting
1468# the callback use more than 50% of the time.
1469sub idle {
1470 my (undef, %arg) = @_;
1471
1472 my ($cb, $w, $rcb) = $arg{cb};
1473
1474 $rcb = sub {
1475 if ($cb) {
1476 $w = _time;
1477 &$cb;
1478 $w = _time - $w;
1479
1480 # never use more then 50% of the time for the idle watcher,
1481 # within some limits
1482 $w = 0.0001 if $w < 0.0001;
1483 $w = 5 if $w > 5;
1484
1485 $w = AnyEvent->timer (after => $w, cb => $rcb);
1486 } else {
1487 # clean up...
1488 undef $w;
1489 undef $rcb;
1490 }
1491 };
1492
1493 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1494
1495 bless \\$cb, "AnyEvent::Base::idle"
1496}
1497
1498sub AnyEvent::Base::idle::DESTROY {
1499 undef $${$_[0]};
1500}
1501
1502package AnyEvent::CondVar;
1503
1504our @ISA = AnyEvent::CondVar::Base::;
1505
1506package AnyEvent::CondVar::Base;
1507
1508#use overload
1509# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1510# fallback => 1;
1511
1512# save 300+ kilobytes by dirtily hardcoding overloading
1513${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1514*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1515*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1516${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1517
1518our $WAITING;
1519
1520sub _send {
1521 # nop
1522}
1523
1524sub send {
1525 my $cv = shift;
1526 $cv->{_ae_sent} = [@_];
1527 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1528 $cv->_send;
1529}
1530
1531sub croak {
1532 $_[0]{_ae_croak} = $_[1];
1533 $_[0]->send;
1534}
1535
1536sub ready {
1537 $_[0]{_ae_sent}
1538}
1539
1540sub _wait {
1541 $WAITING
1542 and !$_[0]{_ae_sent}
1543 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1544
1545 local $WAITING = 1;
1546 AnyEvent->one_event while !$_[0]{_ae_sent};
1547}
1548
1549sub recv {
1550 $_[0]->_wait;
1551
1552 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1553 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1554}
1555
1556sub cb {
1557 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1558 $_[0]{_ae_cb}
1559}
1560
1561sub begin {
1562 ++$_[0]{_ae_counter};
1563 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1564}
1565
1566sub end {
1567 return if --$_[0]{_ae_counter};
1568 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1569}
1570
1571# undocumented/compatibility with pre-3.4
1572*broadcast = \&send;
1573*wait = \&_wait;
1574
1575=head1 ERROR AND EXCEPTION HANDLING
1576
1577In general, AnyEvent does not do any error handling - it relies on the
1578caller to do that if required. The L<AnyEvent::Strict> module (see also
1579the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1580checking of all AnyEvent methods, however, which is highly useful during
1581development.
1582
1583As for exception handling (i.e. runtime errors and exceptions thrown while
1584executing a callback), this is not only highly event-loop specific, but
1585also not in any way wrapped by this module, as this is the job of the main
1586program.
1587
1588The pure perl event loop simply re-throws the exception (usually
1589within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1590$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1591so on.
1592
1593=head1 ENVIRONMENT VARIABLES
1594
1595The following environment variables are used by this module or its
1596submodules.
1597
1598Note that AnyEvent will remove I<all> environment variables starting with
1599C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1600enabled.
1601
1602=over 4
1603
1604=item C<PERL_ANYEVENT_VERBOSE>
1605
1606By default, AnyEvent will be completely silent except in fatal
1607conditions. You can set this environment variable to make AnyEvent more
1608talkative.
1609
1610When set to C<1> or higher, causes AnyEvent to warn about unexpected
1611conditions, such as not being able to load the event model specified by
1612C<PERL_ANYEVENT_MODEL>.
1613
1614When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1615model it chooses.
1616
1617When set to C<8> or higher, then AnyEvent will report extra information on
1618which optional modules it loads and how it implements certain features.
1619
1620=item C<PERL_ANYEVENT_STRICT>
1621
1622AnyEvent does not do much argument checking by default, as thorough
1623argument checking is very costly. Setting this variable to a true value
1624will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1625check the arguments passed to most method calls. If it finds any problems,
1626it will croak.
1627
1628In other words, enables "strict" mode.
1629
1630Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1631>>, it is definitely recommended to keep it off in production. Keeping
1632C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1633can be very useful, however.
1634
1635=item C<PERL_ANYEVENT_MODEL>
1636
1637This can be used to specify the event model to be used by AnyEvent, before
1638auto detection and -probing kicks in. It must be a string consisting
1639entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1640and the resulting module name is loaded and if the load was successful,
1641used as event model. If it fails to load AnyEvent will proceed with
1642auto detection and -probing.
1643
1644This functionality might change in future versions.
1645
1646For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1647could start your program like this:
1648
1649 PERL_ANYEVENT_MODEL=Perl perl ...
1650
1651=item C<PERL_ANYEVENT_PROTOCOLS>
1652
1653Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1654for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1655of auto probing).
1656
1657Must be set to a comma-separated list of protocols or address families,
1658current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1659used, and preference will be given to protocols mentioned earlier in the
1660list.
1661
1662This variable can effectively be used for denial-of-service attacks
1663against local programs (e.g. when setuid), although the impact is likely
1664small, as the program has to handle conenction and other failures anyways.
1665
1666Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1667but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1668- only support IPv4, never try to resolve or contact IPv6
1669addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1670IPv6, but prefer IPv6 over IPv4.
1671
1672=item C<PERL_ANYEVENT_EDNS0>
1673
1674Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1675for DNS. This extension is generally useful to reduce DNS traffic, but
1676some (broken) firewalls drop such DNS packets, which is why it is off by
1677default.
1678
1679Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1680EDNS0 in its DNS requests.
1681
1682=item C<PERL_ANYEVENT_MAX_FORKS>
1683
1684The maximum number of child processes that C<AnyEvent::Util::fork_call>
1685will create in parallel.
1686
1687=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1688
1689The default value for the C<max_outstanding> parameter for the default DNS
1690resolver - this is the maximum number of parallel DNS requests that are
1691sent to the DNS server.
1692
1693=item C<PERL_ANYEVENT_RESOLV_CONF>
1694
1695The file to use instead of F</etc/resolv.conf> (or OS-specific
1696configuration) in the default resolver. When set to the empty string, no
1697default config will be used.
1698
1699=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1700
1701When neither C<ca_file> nor C<ca_path> was specified during
1702L<AnyEvent::TLS> context creation, and either of these environment
1703variables exist, they will be used to specify CA certificate locations
1704instead of a system-dependent default.
1705
1706=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1707
1708When these are set to C<1>, then the respective modules are not
1709loaded. Mostly good for testing AnyEvent itself.
1710
1711=back
606 1712
607=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1713=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
608 1714
609This is an advanced topic that you do not normally need to use AnyEvent in 1715This is an advanced topic that you do not normally need to use AnyEvent in
610a module. This section is only of use to event loop authors who want to 1716a module. This section is only of use to event loop authors who want to
645I<rxvt-unicode> also cheats a bit by not providing blocking access to 1751I<rxvt-unicode> also cheats a bit by not providing blocking access to
646condition variables: code blocking while waiting for a condition will 1752condition variables: code blocking while waiting for a condition will
647C<die>. This still works with most modules/usages, and blocking calls must 1753C<die>. This still works with most modules/usages, and blocking calls must
648not be done in an interactive application, so it makes sense. 1754not be done in an interactive application, so it makes sense.
649 1755
650=head1 ENVIRONMENT VARIABLES
651
652The following environment variables are used by this module:
653
654=over 4
655
656=item C<PERL_ANYEVENT_VERBOSE>
657
658When set to C<2> or higher, cause AnyEvent to report to STDERR which event
659model it chooses.
660
661=item C<PERL_ANYEVENT_MODEL>
662
663This can be used to specify the event model to be used by AnyEvent, before
664autodetection and -probing kicks in. It must be a string consisting
665entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
666and the resulting module name is loaded and if the load was successful,
667used as event model. If it fails to load AnyEvent will proceed with
668autodetection and -probing.
669
670This functionality might change in future versions.
671
672For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
673could start your program like this:
674
675 PERL_ANYEVENT_MODEL=Perl perl ...
676
677=back
678
679=head1 EXAMPLE PROGRAM 1756=head1 EXAMPLE PROGRAM
680 1757
681The following program uses an IO watcher to read data from STDIN, a timer 1758The following program uses an I/O watcher to read data from STDIN, a timer
682to display a message once per second, and a condition variable to quit the 1759to display a message once per second, and a condition variable to quit the
683program when the user enters quit: 1760program when the user enters quit:
684 1761
685 use AnyEvent; 1762 use AnyEvent;
686 1763
691 poll => 'r', 1768 poll => 'r',
692 cb => sub { 1769 cb => sub {
693 warn "io event <$_[0]>\n"; # will always output <r> 1770 warn "io event <$_[0]>\n"; # will always output <r>
694 chomp (my $input = <STDIN>); # read a line 1771 chomp (my $input = <STDIN>); # read a line
695 warn "read: $input\n"; # output what has been read 1772 warn "read: $input\n"; # output what has been read
696 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1773 $cv->send if $input =~ /^q/i; # quit program if /^q/i
697 }, 1774 },
698 ); 1775 );
699 1776
700 my $time_watcher; # can only be used once 1777 my $time_watcher; # can only be used once
701 1778
706 }); 1783 });
707 } 1784 }
708 1785
709 new_timer; # create first timer 1786 new_timer; # create first timer
710 1787
711 $cv->wait; # wait until user enters /^q/i 1788 $cv->recv; # wait until user enters /^q/i
712 1789
713=head1 REAL-WORLD EXAMPLE 1790=head1 REAL-WORLD EXAMPLE
714 1791
715Consider the L<Net::FCP> module. It features (among others) the following 1792Consider the L<Net::FCP> module. It features (among others) the following
716API calls, which are to freenet what HTTP GET requests are to http: 1793API calls, which are to freenet what HTTP GET requests are to http:
766 syswrite $txn->{fh}, $txn->{request} 1843 syswrite $txn->{fh}, $txn->{request}
767 or die "connection or write error"; 1844 or die "connection or write error";
768 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1845 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
769 1846
770Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1847Again, C<fh_ready_r> waits till all data has arrived, and then stores the
771result and signals any possible waiters that the request ahs finished: 1848result and signals any possible waiters that the request has finished:
772 1849
773 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1850 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
774 1851
775 if (end-of-file or data complete) { 1852 if (end-of-file or data complete) {
776 $txn->{result} = $txn->{buf}; 1853 $txn->{result} = $txn->{buf};
777 $txn->{finished}->broadcast; 1854 $txn->{finished}->send;
778 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1855 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
779 } 1856 }
780 1857
781The C<result> method, finally, just waits for the finished signal (if the 1858The C<result> method, finally, just waits for the finished signal (if the
782request was already finished, it doesn't wait, of course, and returns the 1859request was already finished, it doesn't wait, of course, and returns the
783data: 1860data:
784 1861
785 $txn->{finished}->wait; 1862 $txn->{finished}->recv;
786 return $txn->{result}; 1863 return $txn->{result};
787 1864
788The actual code goes further and collects all errors (C<die>s, exceptions) 1865The actual code goes further and collects all errors (C<die>s, exceptions)
789that occured during request processing. The C<result> method detects 1866that occurred during request processing. The C<result> method detects
790whether an exception as thrown (it is stored inside the $txn object) 1867whether an exception as thrown (it is stored inside the $txn object)
791and just throws the exception, which means connection errors and other 1868and just throws the exception, which means connection errors and other
792problems get reported tot he code that tries to use the result, not in a 1869problems get reported tot he code that tries to use the result, not in a
793random callback. 1870random callback.
794 1871
825 1902
826 my $quit = AnyEvent->condvar; 1903 my $quit = AnyEvent->condvar;
827 1904
828 $fcp->txn_client_get ($url)->cb (sub { 1905 $fcp->txn_client_get ($url)->cb (sub {
829 ... 1906 ...
830 $quit->broadcast; 1907 $quit->send;
831 }); 1908 });
832 1909
833 $quit->wait; 1910 $quit->recv;
1911
1912
1913=head1 BENCHMARKS
1914
1915To give you an idea of the performance and overheads that AnyEvent adds
1916over the event loops themselves and to give you an impression of the speed
1917of various event loops I prepared some benchmarks.
1918
1919=head2 BENCHMARKING ANYEVENT OVERHEAD
1920
1921Here is a benchmark of various supported event models used natively and
1922through AnyEvent. The benchmark creates a lot of timers (with a zero
1923timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1924which it is), lets them fire exactly once and destroys them again.
1925
1926Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1927distribution.
1928
1929=head3 Explanation of the columns
1930
1931I<watcher> is the number of event watchers created/destroyed. Since
1932different event models feature vastly different performances, each event
1933loop was given a number of watchers so that overall runtime is acceptable
1934and similar between tested event loop (and keep them from crashing): Glib
1935would probably take thousands of years if asked to process the same number
1936of watchers as EV in this benchmark.
1937
1938I<bytes> is the number of bytes (as measured by the resident set size,
1939RSS) consumed by each watcher. This method of measuring captures both C
1940and Perl-based overheads.
1941
1942I<create> is the time, in microseconds (millionths of seconds), that it
1943takes to create a single watcher. The callback is a closure shared between
1944all watchers, to avoid adding memory overhead. That means closure creation
1945and memory usage is not included in the figures.
1946
1947I<invoke> is the time, in microseconds, used to invoke a simple
1948callback. The callback simply counts down a Perl variable and after it was
1949invoked "watcher" times, it would C<< ->send >> a condvar once to
1950signal the end of this phase.
1951
1952I<destroy> is the time, in microseconds, that it takes to destroy a single
1953watcher.
1954
1955=head3 Results
1956
1957 name watchers bytes create invoke destroy comment
1958 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1959 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1960 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1961 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1962 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1963 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1964 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1965 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1966 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1967 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1968 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1969 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1970
1971=head3 Discussion
1972
1973The benchmark does I<not> measure scalability of the event loop very
1974well. For example, a select-based event loop (such as the pure perl one)
1975can never compete with an event loop that uses epoll when the number of
1976file descriptors grows high. In this benchmark, all events become ready at
1977the same time, so select/poll-based implementations get an unnatural speed
1978boost.
1979
1980Also, note that the number of watchers usually has a nonlinear effect on
1981overall speed, that is, creating twice as many watchers doesn't take twice
1982the time - usually it takes longer. This puts event loops tested with a
1983higher number of watchers at a disadvantage.
1984
1985To put the range of results into perspective, consider that on the
1986benchmark machine, handling an event takes roughly 1600 CPU cycles with
1987EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1988cycles with POE.
1989
1990C<EV> is the sole leader regarding speed and memory use, which are both
1991maximal/minimal, respectively. Even when going through AnyEvent, it uses
1992far less memory than any other event loop and is still faster than Event
1993natively.
1994
1995The pure perl implementation is hit in a few sweet spots (both the
1996constant timeout and the use of a single fd hit optimisations in the perl
1997interpreter and the backend itself). Nevertheless this shows that it
1998adds very little overhead in itself. Like any select-based backend its
1999performance becomes really bad with lots of file descriptors (and few of
2000them active), of course, but this was not subject of this benchmark.
2001
2002The C<Event> module has a relatively high setup and callback invocation
2003cost, but overall scores in on the third place.
2004
2005C<IO::Async> performs admirably well, about on par with C<Event>, even
2006when using its pure perl backend.
2007
2008C<Glib>'s memory usage is quite a bit higher, but it features a
2009faster callback invocation and overall ends up in the same class as
2010C<Event>. However, Glib scales extremely badly, doubling the number of
2011watchers increases the processing time by more than a factor of four,
2012making it completely unusable when using larger numbers of watchers
2013(note that only a single file descriptor was used in the benchmark, so
2014inefficiencies of C<poll> do not account for this).
2015
2016The C<Tk> adaptor works relatively well. The fact that it crashes with
2017more than 2000 watchers is a big setback, however, as correctness takes
2018precedence over speed. Nevertheless, its performance is surprising, as the
2019file descriptor is dup()ed for each watcher. This shows that the dup()
2020employed by some adaptors is not a big performance issue (it does incur a
2021hidden memory cost inside the kernel which is not reflected in the figures
2022above).
2023
2024C<POE>, regardless of underlying event loop (whether using its pure perl
2025select-based backend or the Event module, the POE-EV backend couldn't
2026be tested because it wasn't working) shows abysmal performance and
2027memory usage with AnyEvent: Watchers use almost 30 times as much memory
2028as EV watchers, and 10 times as much memory as Event (the high memory
2029requirements are caused by requiring a session for each watcher). Watcher
2030invocation speed is almost 900 times slower than with AnyEvent's pure perl
2031implementation.
2032
2033The design of the POE adaptor class in AnyEvent can not really account
2034for the performance issues, though, as session creation overhead is
2035small compared to execution of the state machine, which is coded pretty
2036optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2037using multiple sessions is not a good approach, especially regarding
2038memory usage, even the author of POE could not come up with a faster
2039design).
2040
2041=head3 Summary
2042
2043=over 4
2044
2045=item * Using EV through AnyEvent is faster than any other event loop
2046(even when used without AnyEvent), but most event loops have acceptable
2047performance with or without AnyEvent.
2048
2049=item * The overhead AnyEvent adds is usually much smaller than the overhead of
2050the actual event loop, only with extremely fast event loops such as EV
2051adds AnyEvent significant overhead.
2052
2053=item * You should avoid POE like the plague if you want performance or
2054reasonable memory usage.
2055
2056=back
2057
2058=head2 BENCHMARKING THE LARGE SERVER CASE
2059
2060This benchmark actually benchmarks the event loop itself. It works by
2061creating a number of "servers": each server consists of a socket pair, a
2062timeout watcher that gets reset on activity (but never fires), and an I/O
2063watcher waiting for input on one side of the socket. Each time the socket
2064watcher reads a byte it will write that byte to a random other "server".
2065
2066The effect is that there will be a lot of I/O watchers, only part of which
2067are active at any one point (so there is a constant number of active
2068fds for each loop iteration, but which fds these are is random). The
2069timeout is reset each time something is read because that reflects how
2070most timeouts work (and puts extra pressure on the event loops).
2071
2072In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2073(1%) are active. This mirrors the activity of large servers with many
2074connections, most of which are idle at any one point in time.
2075
2076Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2077distribution.
2078
2079=head3 Explanation of the columns
2080
2081I<sockets> is the number of sockets, and twice the number of "servers" (as
2082each server has a read and write socket end).
2083
2084I<create> is the time it takes to create a socket pair (which is
2085nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2086
2087I<request>, the most important value, is the time it takes to handle a
2088single "request", that is, reading the token from the pipe and forwarding
2089it to another server. This includes deleting the old timeout and creating
2090a new one that moves the timeout into the future.
2091
2092=head3 Results
2093
2094 name sockets create request
2095 EV 20000 69.01 11.16
2096 Perl 20000 73.32 35.87
2097 IOAsync 20000 157.00 98.14 epoll
2098 IOAsync 20000 159.31 616.06 poll
2099 Event 20000 212.62 257.32
2100 Glib 20000 651.16 1896.30
2101 POE 20000 349.67 12317.24 uses POE::Loop::Event
2102
2103=head3 Discussion
2104
2105This benchmark I<does> measure scalability and overall performance of the
2106particular event loop.
2107
2108EV is again fastest. Since it is using epoll on my system, the setup time
2109is relatively high, though.
2110
2111Perl surprisingly comes second. It is much faster than the C-based event
2112loops Event and Glib.
2113
2114IO::Async performs very well when using its epoll backend, and still quite
2115good compared to Glib when using its pure perl backend.
2116
2117Event suffers from high setup time as well (look at its code and you will
2118understand why). Callback invocation also has a high overhead compared to
2119the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2120uses select or poll in basically all documented configurations.
2121
2122Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2123clearly fails to perform with many filehandles or in busy servers.
2124
2125POE is still completely out of the picture, taking over 1000 times as long
2126as EV, and over 100 times as long as the Perl implementation, even though
2127it uses a C-based event loop in this case.
2128
2129=head3 Summary
2130
2131=over 4
2132
2133=item * The pure perl implementation performs extremely well.
2134
2135=item * Avoid Glib or POE in large projects where performance matters.
2136
2137=back
2138
2139=head2 BENCHMARKING SMALL SERVERS
2140
2141While event loops should scale (and select-based ones do not...) even to
2142large servers, most programs we (or I :) actually write have only a few
2143I/O watchers.
2144
2145In this benchmark, I use the same benchmark program as in the large server
2146case, but it uses only eight "servers", of which three are active at any
2147one time. This should reflect performance for a small server relatively
2148well.
2149
2150The columns are identical to the previous table.
2151
2152=head3 Results
2153
2154 name sockets create request
2155 EV 16 20.00 6.54
2156 Perl 16 25.75 12.62
2157 Event 16 81.27 35.86
2158 Glib 16 32.63 15.48
2159 POE 16 261.87 276.28 uses POE::Loop::Event
2160
2161=head3 Discussion
2162
2163The benchmark tries to test the performance of a typical small
2164server. While knowing how various event loops perform is interesting, keep
2165in mind that their overhead in this case is usually not as important, due
2166to the small absolute number of watchers (that is, you need efficiency and
2167speed most when you have lots of watchers, not when you only have a few of
2168them).
2169
2170EV is again fastest.
2171
2172Perl again comes second. It is noticeably faster than the C-based event
2173loops Event and Glib, although the difference is too small to really
2174matter.
2175
2176POE also performs much better in this case, but is is still far behind the
2177others.
2178
2179=head3 Summary
2180
2181=over 4
2182
2183=item * C-based event loops perform very well with small number of
2184watchers, as the management overhead dominates.
2185
2186=back
2187
2188=head2 THE IO::Lambda BENCHMARK
2189
2190Recently I was told about the benchmark in the IO::Lambda manpage, which
2191could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2192simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2193shouldn't come as a surprise to anybody). As such, the benchmark is
2194fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2195very optimal. But how would AnyEvent compare when used without the extra
2196baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2197
2198The benchmark itself creates an echo-server, and then, for 500 times,
2199connects to the echo server, sends a line, waits for the reply, and then
2200creates the next connection. This is a rather bad benchmark, as it doesn't
2201test the efficiency of the framework or much non-blocking I/O, but it is a
2202benchmark nevertheless.
2203
2204 name runtime
2205 Lambda/select 0.330 sec
2206 + optimized 0.122 sec
2207 Lambda/AnyEvent 0.327 sec
2208 + optimized 0.138 sec
2209 Raw sockets/select 0.077 sec
2210 POE/select, components 0.662 sec
2211 POE/select, raw sockets 0.226 sec
2212 POE/select, optimized 0.404 sec
2213
2214 AnyEvent/select/nb 0.085 sec
2215 AnyEvent/EV/nb 0.068 sec
2216 +state machine 0.134 sec
2217
2218The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2219benchmarks actually make blocking connects and use 100% blocking I/O,
2220defeating the purpose of an event-based solution. All of the newly
2221written AnyEvent benchmarks use 100% non-blocking connects (using
2222AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2223resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2224generally require a lot more bookkeeping and event handling than blocking
2225connects (which involve a single syscall only).
2226
2227The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2228offers similar expressive power as POE and IO::Lambda, using conventional
2229Perl syntax. This means that both the echo server and the client are 100%
2230non-blocking, further placing it at a disadvantage.
2231
2232As you can see, the AnyEvent + EV combination even beats the
2233hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2234backend easily beats IO::Lambda and POE.
2235
2236And even the 100% non-blocking version written using the high-level (and
2237slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2238large margin, even though it does all of DNS, tcp-connect and socket I/O
2239in a non-blocking way.
2240
2241The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2242F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2243part of the IO::lambda distribution and were used without any changes.
2244
2245
2246=head1 SIGNALS
2247
2248AnyEvent currently installs handlers for these signals:
2249
2250=over 4
2251
2252=item SIGCHLD
2253
2254A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2255emulation for event loops that do not support them natively. Also, some
2256event loops install a similar handler.
2257
2258Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2259AnyEvent will reset it to default, to avoid losing child exit statuses.
2260
2261=item SIGPIPE
2262
2263A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2264when AnyEvent gets loaded.
2265
2266The rationale for this is that AnyEvent users usually do not really depend
2267on SIGPIPE delivery (which is purely an optimisation for shell use, or
2268badly-written programs), but C<SIGPIPE> can cause spurious and rare
2269program exits as a lot of people do not expect C<SIGPIPE> when writing to
2270some random socket.
2271
2272The rationale for installing a no-op handler as opposed to ignoring it is
2273that this way, the handler will be restored to defaults on exec.
2274
2275Feel free to install your own handler, or reset it to defaults.
2276
2277=back
2278
2279=cut
2280
2281undef $SIG{CHLD}
2282 if $SIG{CHLD} eq 'IGNORE';
2283
2284$SIG{PIPE} = sub { }
2285 unless defined $SIG{PIPE};
2286
2287=head1 RECOMMENDED/OPTIONAL MODULES
2288
2289One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2290it's built-in modules) are required to use it.
2291
2292That does not mean that AnyEvent won't take advantage of some additional
2293modules if they are installed.
2294
2295This section epxlains which additional modules will be used, and how they
2296affect AnyEvent's operetion.
2297
2298=over 4
2299
2300=item L<Async::Interrupt>
2301
2302This slightly arcane module is used to implement fast signal handling: To
2303my knowledge, there is no way to do completely race-free and quick
2304signal handling in pure perl. To ensure that signals still get
2305delivered, AnyEvent will start an interval timer to wake up perl (and
2306catch the signals) with some delay (default is 10 seconds, look for
2307C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2308
2309If this module is available, then it will be used to implement signal
2310catching, which means that signals will not be delayed, and the event loop
2311will not be interrupted regularly, which is more efficient (And good for
2312battery life on laptops).
2313
2314This affects not just the pure-perl event loop, but also other event loops
2315that have no signal handling on their own (e.g. Glib, Tk, Qt).
2316
2317Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2318and either employ their own workarounds (POE) or use AnyEvent's workaround
2319(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2320does nothing for those backends.
2321
2322=item L<EV>
2323
2324This module isn't really "optional", as it is simply one of the backend
2325event loops that AnyEvent can use. However, it is simply the best event
2326loop available in terms of features, speed and stability: It supports
2327the AnyEvent API optimally, implements all the watcher types in XS, does
2328automatic timer adjustments even when no monotonic clock is available,
2329can take avdantage of advanced kernel interfaces such as C<epoll> and
2330C<kqueue>, and is the fastest backend I<by far>. You can even embed
2331L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2332
2333=item L<Guard>
2334
2335The guard module, when used, will be used to implement
2336C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2337lot less memory), but otherwise doesn't affect guard operation much. It is
2338purely used for performance.
2339
2340=item L<JSON> and L<JSON::XS>
2341
2342This module is required when you want to read or write JSON data via
2343L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2344advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2345
2346In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2347installed.
2348
2349=item L<Net::SSLeay>
2350
2351Implementing TLS/SSL in Perl is certainly interesting, but not very
2352worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2353the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2354
2355=item L<Time::HiRes>
2356
2357This module is part of perl since release 5.008. It will be used when the
2358chosen event library does not come with a timing source on it's own. The
2359pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2360try to use a monotonic clock for timing stability.
2361
2362=back
2363
834 2364
835=head1 FORK 2365=head1 FORK
836 2366
837Most event libraries are not fork-safe. The ones who are usually are 2367Most event libraries are not fork-safe. The ones who are usually are
838because they are so inefficient. Only L<EV> is fully fork-aware. 2368because they rely on inefficient but fork-safe C<select> or C<poll>
2369calls. Only L<EV> is fully fork-aware.
839 2370
840If you have to fork, you must either do so I<before> creating your first 2371If you have to fork, you must either do so I<before> creating your first
841watcher OR you must not use AnyEvent at all in the child. 2372watcher OR you must not use AnyEvent at all in the child OR you must do
2373something completely out of the scope of AnyEvent.
2374
842 2375
843=head1 SECURITY CONSIDERATIONS 2376=head1 SECURITY CONSIDERATIONS
844 2377
845AnyEvent can be forced to load any event model via 2378AnyEvent can be forced to load any event model via
846$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 2379$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
850specified in the variable. 2383specified in the variable.
851 2384
852You can make AnyEvent completely ignore this variable by deleting it 2385You can make AnyEvent completely ignore this variable by deleting it
853before the first watcher gets created, e.g. with a C<BEGIN> block: 2386before the first watcher gets created, e.g. with a C<BEGIN> block:
854 2387
855 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2388 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
856 2389
857 use AnyEvent; 2390 use AnyEvent;
2391
2392Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2393be used to probe what backend is used and gain other information (which is
2394probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2395$ENV{PERL_ANYEVENT_STRICT}.
2396
2397Note that AnyEvent will remove I<all> environment variables starting with
2398C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2399enabled.
2400
2401
2402=head1 BUGS
2403
2404Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2405to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2406and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2407memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2408pronounced).
2409
858 2410
859=head1 SEE ALSO 2411=head1 SEE ALSO
860 2412
861Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2413Utility functions: L<AnyEvent::Util>.
862L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
863L<Event::Lib>.
864 2414
865Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2415Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
866L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2416L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
867L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>.
868 2417
2418Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2419L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2420L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2421L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>.
2422
2423Non-blocking file handles, sockets, TCP clients and
2424servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2425
2426Asynchronous DNS: L<AnyEvent::DNS>.
2427
2428Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2429L<Coro::Event>,
2430
869Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2431Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2432L<AnyEvent::HTTP>.
2433
870 2434
871=head1 AUTHOR 2435=head1 AUTHOR
872 2436
873 Marc Lehmann <schmorp@schmorp.de> 2437 Marc Lehmann <schmorp@schmorp.de>
874 http://home.schmorp.de/ 2438 http://home.schmorp.de/
875 2439
876=cut 2440=cut
877 2441
8781 24421
879 2443

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