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Revision: 1.262
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # file descriptor readable
13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
28 ...
29 });
30
31 # called when event loop idle (if applicable)
32 my $w = AnyEvent->idle (cb => sub { ... });
33
34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
36 $w->recv; # enters "main loop" till $condvar gets ->send
37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40 =head1 INTRODUCTION/TUTORIAL
41
42 This manpage is mainly a reference manual. If you are interested
43 in a tutorial or some gentle introduction, have a look at the
44 L<AnyEvent::Intro> manpage.
45
46 =head1 SUPPORT
47
48 There is a mailinglist for discussing all things AnyEvent, and an IRC
49 channel, too.
50
51 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52 Repository>, at L<http://anyevent.schmorp.de>, for more info.
53
54 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
55
56 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
57 nowadays. So what is different about AnyEvent?
58
59 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
60 policy> and AnyEvent is I<small and efficient>.
61
62 First and foremost, I<AnyEvent is not an event model> itself, it only
63 interfaces to whatever event model the main program happens to use, in a
64 pragmatic way. For event models and certain classes of immortals alike,
65 the statement "there can only be one" is a bitter reality: In general,
66 only one event loop can be active at the same time in a process. AnyEvent
67 cannot change this, but it can hide the differences between those event
68 loops.
69
70 The goal of AnyEvent is to offer module authors the ability to do event
71 programming (waiting for I/O or timer events) without subscribing to a
72 religion, a way of living, and most importantly: without forcing your
73 module users into the same thing by forcing them to use the same event
74 model you use.
75
76 For modules like POE or IO::Async (which is a total misnomer as it is
77 actually doing all I/O I<synchronously>...), using them in your module is
78 like joining a cult: After you joined, you are dependent on them and you
79 cannot use anything else, as they are simply incompatible to everything
80 that isn't them. What's worse, all the potential users of your
81 module are I<also> forced to use the same event loop you use.
82
83 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
84 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
85 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
86 your module uses one of those, every user of your module has to use it,
87 too. But if your module uses AnyEvent, it works transparently with all
88 event models it supports (including stuff like IO::Async, as long as those
89 use one of the supported event loops. It is trivial to add new event loops
90 to AnyEvent, too, so it is future-proof).
91
92 In addition to being free of having to use I<the one and only true event
93 model>, AnyEvent also is free of bloat and policy: with POE or similar
94 modules, you get an enormous amount of code and strict rules you have to
95 follow. AnyEvent, on the other hand, is lean and up to the point, by only
96 offering the functionality that is necessary, in as thin as a wrapper as
97 technically possible.
98
99 Of course, AnyEvent comes with a big (and fully optional!) toolbox
100 of useful functionality, such as an asynchronous DNS resolver, 100%
101 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102 such as Windows) and lots of real-world knowledge and workarounds for
103 platform bugs and differences.
104
105 Now, if you I<do want> lots of policy (this can arguably be somewhat
106 useful) and you want to force your users to use the one and only event
107 model, you should I<not> use this module.
108
109 =head1 DESCRIPTION
110
111 L<AnyEvent> provides an identical interface to multiple event loops. This
112 allows module authors to utilise an event loop without forcing module
113 users to use the same event loop (as only a single event loop can coexist
114 peacefully at any one time).
115
116 The interface itself is vaguely similar, but not identical to the L<Event>
117 module.
118
119 During the first call of any watcher-creation method, the module tries
120 to detect the currently loaded event loop by probing whether one of the
121 following modules is already loaded: L<EV>,
122 L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
123 L<POE>. The first one found is used. If none are found, the module tries
124 to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
125 adaptor should always succeed) in the order given. The first one that can
126 be successfully loaded will be used. If, after this, still none could be
127 found, AnyEvent will fall back to a pure-perl event loop, which is not
128 very efficient, but should work everywhere.
129
130 Because AnyEvent first checks for modules that are already loaded, loading
131 an event model explicitly before first using AnyEvent will likely make
132 that model the default. For example:
133
134 use Tk;
135 use AnyEvent;
136
137 # .. AnyEvent will likely default to Tk
138
139 The I<likely> means that, if any module loads another event model and
140 starts using it, all bets are off. Maybe you should tell their authors to
141 use AnyEvent so their modules work together with others seamlessly...
142
143 The pure-perl implementation of AnyEvent is called
144 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
145 explicitly and enjoy the high availability of that event loop :)
146
147 =head1 WATCHERS
148
149 AnyEvent has the central concept of a I<watcher>, which is an object that
150 stores relevant data for each kind of event you are waiting for, such as
151 the callback to call, the file handle to watch, etc.
152
153 These watchers are normal Perl objects with normal Perl lifetime. After
154 creating a watcher it will immediately "watch" for events and invoke the
155 callback when the event occurs (of course, only when the event model
156 is in control).
157
158 Note that B<callbacks must not permanently change global variables>
159 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160 callbacks must not C<die> >>. The former is good programming practise in
161 Perl and the latter stems from the fact that exception handling differs
162 widely between event loops.
163
164 To disable the watcher you have to destroy it (e.g. by setting the
165 variable you store it in to C<undef> or otherwise deleting all references
166 to it).
167
168 All watchers are created by calling a method on the C<AnyEvent> class.
169
170 Many watchers either are used with "recursion" (repeating timers for
171 example), or need to refer to their watcher object in other ways.
172
173 An any way to achieve that is this pattern:
174
175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
176 # you can use $w here, for example to undef it
177 undef $w;
178 });
179
180 Note that C<my $w; $w => combination. This is necessary because in Perl,
181 my variables are only visible after the statement in which they are
182 declared.
183
184 =head2 I/O WATCHERS
185
186 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
187 with the following mandatory key-value pairs as arguments:
188
189 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
190 for events (AnyEvent might or might not keep a reference to this file
191 handle). Note that only file handles pointing to things for which
192 non-blocking operation makes sense are allowed. This includes sockets,
193 most character devices, pipes, fifos and so on, but not for example files
194 or block devices.
195
196 C<poll> must be a string that is either C<r> or C<w>, which creates a
197 watcher waiting for "r"eadable or "w"ritable events, respectively.
198
199 C<cb> is the callback to invoke each time the file handle becomes ready.
200
201 Although the callback might get passed parameters, their value and
202 presence is undefined and you cannot rely on them. Portable AnyEvent
203 callbacks cannot use arguments passed to I/O watcher callbacks.
204
205 The I/O watcher might use the underlying file descriptor or a copy of it.
206 You must not close a file handle as long as any watcher is active on the
207 underlying file descriptor.
208
209 Some event loops issue spurious readyness notifications, so you should
210 always use non-blocking calls when reading/writing from/to your file
211 handles.
212
213 Example: wait for readability of STDIN, then read a line and disable the
214 watcher.
215
216 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
217 chomp (my $input = <STDIN>);
218 warn "read: $input\n";
219 undef $w;
220 });
221
222 =head2 TIME WATCHERS
223
224 You can create a time watcher by calling the C<< AnyEvent->timer >>
225 method with the following mandatory arguments:
226
227 C<after> specifies after how many seconds (fractional values are
228 supported) the callback should be invoked. C<cb> is the callback to invoke
229 in that case.
230
231 Although the callback might get passed parameters, their value and
232 presence is undefined and you cannot rely on them. Portable AnyEvent
233 callbacks cannot use arguments passed to time watcher callbacks.
234
235 The callback will normally be invoked once only. If you specify another
236 parameter, C<interval>, as a strictly positive number (> 0), then the
237 callback will be invoked regularly at that interval (in fractional
238 seconds) after the first invocation. If C<interval> is specified with a
239 false value, then it is treated as if it were missing.
240
241 The callback will be rescheduled before invoking the callback, but no
242 attempt is done to avoid timer drift in most backends, so the interval is
243 only approximate.
244
245 Example: fire an event after 7.7 seconds.
246
247 my $w = AnyEvent->timer (after => 7.7, cb => sub {
248 warn "timeout\n";
249 });
250
251 # to cancel the timer:
252 undef $w;
253
254 Example 2: fire an event after 0.5 seconds, then roughly every second.
255
256 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
257 warn "timeout\n";
258 };
259
260 =head3 TIMING ISSUES
261
262 There are two ways to handle timers: based on real time (relative, "fire
263 in 10 seconds") and based on wallclock time (absolute, "fire at 12
264 o'clock").
265
266 While most event loops expect timers to specified in a relative way, they
267 use absolute time internally. This makes a difference when your clock
268 "jumps", for example, when ntp decides to set your clock backwards from
269 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
270 fire "after" a second might actually take six years to finally fire.
271
272 AnyEvent cannot compensate for this. The only event loop that is conscious
273 about these issues is L<EV>, which offers both relative (ev_timer, based
274 on true relative time) and absolute (ev_periodic, based on wallclock time)
275 timers.
276
277 AnyEvent always prefers relative timers, if available, matching the
278 AnyEvent API.
279
280 AnyEvent has two additional methods that return the "current time":
281
282 =over 4
283
284 =item AnyEvent->time
285
286 This returns the "current wallclock time" as a fractional number of
287 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
288 return, and the result is guaranteed to be compatible with those).
289
290 It progresses independently of any event loop processing, i.e. each call
291 will check the system clock, which usually gets updated frequently.
292
293 =item AnyEvent->now
294
295 This also returns the "current wallclock time", but unlike C<time>, above,
296 this value might change only once per event loop iteration, depending on
297 the event loop (most return the same time as C<time>, above). This is the
298 time that AnyEvent's timers get scheduled against.
299
300 I<In almost all cases (in all cases if you don't care), this is the
301 function to call when you want to know the current time.>
302
303 This function is also often faster then C<< AnyEvent->time >>, and
304 thus the preferred method if you want some timestamp (for example,
305 L<AnyEvent::Handle> uses this to update it's activity timeouts).
306
307 The rest of this section is only of relevance if you try to be very exact
308 with your timing, you can skip it without bad conscience.
309
310 For a practical example of when these times differ, consider L<Event::Lib>
311 and L<EV> and the following set-up:
312
313 The event loop is running and has just invoked one of your callback at
314 time=500 (assume no other callbacks delay processing). In your callback,
315 you wait a second by executing C<sleep 1> (blocking the process for a
316 second) and then (at time=501) you create a relative timer that fires
317 after three seconds.
318
319 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
320 both return C<501>, because that is the current time, and the timer will
321 be scheduled to fire at time=504 (C<501> + C<3>).
322
323 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
324 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
325 last event processing phase started. With L<EV>, your timer gets scheduled
326 to run at time=503 (C<500> + C<3>).
327
328 In one sense, L<Event::Lib> is more exact, as it uses the current time
329 regardless of any delays introduced by event processing. However, most
330 callbacks do not expect large delays in processing, so this causes a
331 higher drift (and a lot more system calls to get the current time).
332
333 In another sense, L<EV> is more exact, as your timer will be scheduled at
334 the same time, regardless of how long event processing actually took.
335
336 In either case, if you care (and in most cases, you don't), then you
337 can get whatever behaviour you want with any event loop, by taking the
338 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
339 account.
340
341 =item AnyEvent->now_update
342
343 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
344 the current time for each loop iteration (see the discussion of L<<
345 AnyEvent->now >>, above).
346
347 When a callback runs for a long time (or when the process sleeps), then
348 this "current" time will differ substantially from the real time, which
349 might affect timers and time-outs.
350
351 When this is the case, you can call this method, which will update the
352 event loop's idea of "current time".
353
354 Note that updating the time I<might> cause some events to be handled.
355
356 =back
357
358 =head2 SIGNAL WATCHERS
359
360 You can watch for signals using a signal watcher, C<signal> is the signal
361 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
362 callback to be invoked whenever a signal occurs.
363
364 Although the callback might get passed parameters, their value and
365 presence is undefined and you cannot rely on them. Portable AnyEvent
366 callbacks cannot use arguments passed to signal watcher callbacks.
367
368 Multiple signal occurrences can be clumped together into one callback
369 invocation, and callback invocation will be synchronous. Synchronous means
370 that it might take a while until the signal gets handled by the process,
371 but it is guaranteed not to interrupt any other callbacks.
372
373 The main advantage of using these watchers is that you can share a signal
374 between multiple watchers, and AnyEvent will ensure that signals will not
375 interrupt your program at bad times.
376
377 This watcher might use C<%SIG> (depending on the event loop used),
378 so programs overwriting those signals directly will likely not work
379 correctly.
380
381 Example: exit on SIGINT
382
383 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
384
385 =head3 Signal Races, Delays and Workarounds
386
387 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
388 callbacks to signals in a generic way, which is a pity, as you cannot do
389 race-free signal handling in perl. AnyEvent will try to do it's best, but
390 in some cases, signals will be delayed. The maximum time a signal might
391 be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
392 seconds). This variable can be changed only before the first signal
393 watcher is created, and should be left alone otherwise. Higher values
394 will cause fewer spurious wake-ups, which is better for power and CPU
395 saving. All these problems can be avoided by installing the optional
396 L<Async::Interrupt> module. This will not work with inherently broken
397 event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
398 currently, as POE does it's own workaround with one-second latency). With
399 those, you just have to suffer the delays.
400
401 =head2 CHILD PROCESS WATCHERS
402
403 You can also watch on a child process exit and catch its exit status.
404
405 The child process is specified by the C<pid> argument (one some backends,
406 using C<0> watches for any child process exit, on others this will
407 croak). The watcher will be triggered only when the child process has
408 finished and an exit status is available, not on any trace events
409 (stopped/continued).
410
411 The callback will be called with the pid and exit status (as returned by
412 waitpid), so unlike other watcher types, you I<can> rely on child watcher
413 callback arguments.
414
415 This watcher type works by installing a signal handler for C<SIGCHLD>,
416 and since it cannot be shared, nothing else should use SIGCHLD or reap
417 random child processes (waiting for specific child processes, e.g. inside
418 C<system>, is just fine).
419
420 There is a slight catch to child watchers, however: you usually start them
421 I<after> the child process was created, and this means the process could
422 have exited already (and no SIGCHLD will be sent anymore).
423
424 Not all event models handle this correctly (neither POE nor IO::Async do,
425 see their AnyEvent::Impl manpages for details), but even for event models
426 that I<do> handle this correctly, they usually need to be loaded before
427 the process exits (i.e. before you fork in the first place). AnyEvent's
428 pure perl event loop handles all cases correctly regardless of when you
429 start the watcher.
430
431 This means you cannot create a child watcher as the very first
432 thing in an AnyEvent program, you I<have> to create at least one
433 watcher before you C<fork> the child (alternatively, you can call
434 C<AnyEvent::detect>).
435
436 As most event loops do not support waiting for child events, they will be
437 emulated by AnyEvent in most cases, in which the latency and race problems
438 mentioned in the description of signal watchers apply.
439
440 Example: fork a process and wait for it
441
442 my $done = AnyEvent->condvar;
443
444 my $pid = fork or exit 5;
445
446 my $w = AnyEvent->child (
447 pid => $pid,
448 cb => sub {
449 my ($pid, $status) = @_;
450 warn "pid $pid exited with status $status";
451 $done->send;
452 },
453 );
454
455 # do something else, then wait for process exit
456 $done->recv;
457
458 =head2 IDLE WATCHERS
459
460 Sometimes there is a need to do something, but it is not so important
461 to do it instantly, but only when there is nothing better to do. This
462 "nothing better to do" is usually defined to be "no other events need
463 attention by the event loop".
464
465 Idle watchers ideally get invoked when the event loop has nothing
466 better to do, just before it would block the process to wait for new
467 events. Instead of blocking, the idle watcher is invoked.
468
469 Most event loops unfortunately do not really support idle watchers (only
470 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
471 will simply call the callback "from time to time".
472
473 Example: read lines from STDIN, but only process them when the
474 program is otherwise idle:
475
476 my @lines; # read data
477 my $idle_w;
478 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
479 push @lines, scalar <STDIN>;
480
481 # start an idle watcher, if not already done
482 $idle_w ||= AnyEvent->idle (cb => sub {
483 # handle only one line, when there are lines left
484 if (my $line = shift @lines) {
485 print "handled when idle: $line";
486 } else {
487 # otherwise disable the idle watcher again
488 undef $idle_w;
489 }
490 });
491 });
492
493 =head2 CONDITION VARIABLES
494
495 If you are familiar with some event loops you will know that all of them
496 require you to run some blocking "loop", "run" or similar function that
497 will actively watch for new events and call your callbacks.
498
499 AnyEvent is slightly different: it expects somebody else to run the event
500 loop and will only block when necessary (usually when told by the user).
501
502 The instrument to do that is called a "condition variable", so called
503 because they represent a condition that must become true.
504
505 Now is probably a good time to look at the examples further below.
506
507 Condition variables can be created by calling the C<< AnyEvent->condvar
508 >> method, usually without arguments. The only argument pair allowed is
509 C<cb>, which specifies a callback to be called when the condition variable
510 becomes true, with the condition variable as the first argument (but not
511 the results).
512
513 After creation, the condition variable is "false" until it becomes "true"
514 by calling the C<send> method (or calling the condition variable as if it
515 were a callback, read about the caveats in the description for the C<<
516 ->send >> method).
517
518 Condition variables are similar to callbacks, except that you can
519 optionally wait for them. They can also be called merge points - points
520 in time where multiple outstanding events have been processed. And yet
521 another way to call them is transactions - each condition variable can be
522 used to represent a transaction, which finishes at some point and delivers
523 a result. And yet some people know them as "futures" - a promise to
524 compute/deliver something that you can wait for.
525
526 Condition variables are very useful to signal that something has finished,
527 for example, if you write a module that does asynchronous http requests,
528 then a condition variable would be the ideal candidate to signal the
529 availability of results. The user can either act when the callback is
530 called or can synchronously C<< ->recv >> for the results.
531
532 You can also use them to simulate traditional event loops - for example,
533 you can block your main program until an event occurs - for example, you
534 could C<< ->recv >> in your main program until the user clicks the Quit
535 button of your app, which would C<< ->send >> the "quit" event.
536
537 Note that condition variables recurse into the event loop - if you have
538 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
539 lose. Therefore, condition variables are good to export to your caller, but
540 you should avoid making a blocking wait yourself, at least in callbacks,
541 as this asks for trouble.
542
543 Condition variables are represented by hash refs in perl, and the keys
544 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
545 easy (it is often useful to build your own transaction class on top of
546 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
547 it's C<new> method in your own C<new> method.
548
549 There are two "sides" to a condition variable - the "producer side" which
550 eventually calls C<< -> send >>, and the "consumer side", which waits
551 for the send to occur.
552
553 Example: wait for a timer.
554
555 # wait till the result is ready
556 my $result_ready = AnyEvent->condvar;
557
558 # do something such as adding a timer
559 # or socket watcher the calls $result_ready->send
560 # when the "result" is ready.
561 # in this case, we simply use a timer:
562 my $w = AnyEvent->timer (
563 after => 1,
564 cb => sub { $result_ready->send },
565 );
566
567 # this "blocks" (while handling events) till the callback
568 # calls -<send
569 $result_ready->recv;
570
571 Example: wait for a timer, but take advantage of the fact that condition
572 variables are also callable directly.
573
574 my $done = AnyEvent->condvar;
575 my $delay = AnyEvent->timer (after => 5, cb => $done);
576 $done->recv;
577
578 Example: Imagine an API that returns a condvar and doesn't support
579 callbacks. This is how you make a synchronous call, for example from
580 the main program:
581
582 use AnyEvent::CouchDB;
583
584 ...
585
586 my @info = $couchdb->info->recv;
587
588 And this is how you would just set a callback to be called whenever the
589 results are available:
590
591 $couchdb->info->cb (sub {
592 my @info = $_[0]->recv;
593 });
594
595 =head3 METHODS FOR PRODUCERS
596
597 These methods should only be used by the producing side, i.e. the
598 code/module that eventually sends the signal. Note that it is also
599 the producer side which creates the condvar in most cases, but it isn't
600 uncommon for the consumer to create it as well.
601
602 =over 4
603
604 =item $cv->send (...)
605
606 Flag the condition as ready - a running C<< ->recv >> and all further
607 calls to C<recv> will (eventually) return after this method has been
608 called. If nobody is waiting the send will be remembered.
609
610 If a callback has been set on the condition variable, it is called
611 immediately from within send.
612
613 Any arguments passed to the C<send> call will be returned by all
614 future C<< ->recv >> calls.
615
616 Condition variables are overloaded so one can call them directly (as if
617 they were a code reference). Calling them directly is the same as calling
618 C<send>.
619
620 =item $cv->croak ($error)
621
622 Similar to send, but causes all call's to C<< ->recv >> to invoke
623 C<Carp::croak> with the given error message/object/scalar.
624
625 This can be used to signal any errors to the condition variable
626 user/consumer. Doing it this way instead of calling C<croak> directly
627 delays the error detetcion, but has the overwhelmign advantage that it
628 diagnoses the error at the place where the result is expected, and not
629 deep in some event clalback without connection to the actual code causing
630 the problem.
631
632 =item $cv->begin ([group callback])
633
634 =item $cv->end
635
636 These two methods can be used to combine many transactions/events into
637 one. For example, a function that pings many hosts in parallel might want
638 to use a condition variable for the whole process.
639
640 Every call to C<< ->begin >> will increment a counter, and every call to
641 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
642 >>, the (last) callback passed to C<begin> will be executed. That callback
643 is I<supposed> to call C<< ->send >>, but that is not required. If no
644 callback was set, C<send> will be called without any arguments.
645
646 You can think of C<< $cv->send >> giving you an OR condition (one call
647 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
648 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
649
650 Let's start with a simple example: you have two I/O watchers (for example,
651 STDOUT and STDERR for a program), and you want to wait for both streams to
652 close before activating a condvar:
653
654 my $cv = AnyEvent->condvar;
655
656 $cv->begin; # first watcher
657 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
658 defined sysread $fh1, my $buf, 4096
659 or $cv->end;
660 });
661
662 $cv->begin; # second watcher
663 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
664 defined sysread $fh2, my $buf, 4096
665 or $cv->end;
666 });
667
668 $cv->recv;
669
670 This works because for every event source (EOF on file handle), there is
671 one call to C<begin>, so the condvar waits for all calls to C<end> before
672 sending.
673
674 The ping example mentioned above is slightly more complicated, as the
675 there are results to be passwd back, and the number of tasks that are
676 begung can potentially be zero:
677
678 my $cv = AnyEvent->condvar;
679
680 my %result;
681 $cv->begin (sub { $cv->send (\%result) });
682
683 for my $host (@list_of_hosts) {
684 $cv->begin;
685 ping_host_then_call_callback $host, sub {
686 $result{$host} = ...;
687 $cv->end;
688 };
689 }
690
691 $cv->end;
692
693 This code fragment supposedly pings a number of hosts and calls
694 C<send> after results for all then have have been gathered - in any
695 order. To achieve this, the code issues a call to C<begin> when it starts
696 each ping request and calls C<end> when it has received some result for
697 it. Since C<begin> and C<end> only maintain a counter, the order in which
698 results arrive is not relevant.
699
700 There is an additional bracketing call to C<begin> and C<end> outside the
701 loop, which serves two important purposes: first, it sets the callback
702 to be called once the counter reaches C<0>, and second, it ensures that
703 C<send> is called even when C<no> hosts are being pinged (the loop
704 doesn't execute once).
705
706 This is the general pattern when you "fan out" into multiple (but
707 potentially none) subrequests: use an outer C<begin>/C<end> pair to set
708 the callback and ensure C<end> is called at least once, and then, for each
709 subrequest you start, call C<begin> and for each subrequest you finish,
710 call C<end>.
711
712 =back
713
714 =head3 METHODS FOR CONSUMERS
715
716 These methods should only be used by the consuming side, i.e. the
717 code awaits the condition.
718
719 =over 4
720
721 =item $cv->recv
722
723 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
724 >> methods have been called on c<$cv>, while servicing other watchers
725 normally.
726
727 You can only wait once on a condition - additional calls are valid but
728 will return immediately.
729
730 If an error condition has been set by calling C<< ->croak >>, then this
731 function will call C<croak>.
732
733 In list context, all parameters passed to C<send> will be returned,
734 in scalar context only the first one will be returned.
735
736 Note that doing a blocking wait in a callback is not supported by any
737 event loop, that is, recursive invocation of a blocking C<< ->recv
738 >> is not allowed, and the C<recv> call will C<croak> if such a
739 condition is detected. This condition can be slightly loosened by using
740 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
741 any thread that doesn't run the event loop itself.
742
743 Not all event models support a blocking wait - some die in that case
744 (programs might want to do that to stay interactive), so I<if you are
745 using this from a module, never require a blocking wait>. Instead, let the
746 caller decide whether the call will block or not (for example, by coupling
747 condition variables with some kind of request results and supporting
748 callbacks so the caller knows that getting the result will not block,
749 while still supporting blocking waits if the caller so desires).
750
751 You can ensure that C<< -recv >> never blocks by setting a callback and
752 only calling C<< ->recv >> from within that callback (or at a later
753 time). This will work even when the event loop does not support blocking
754 waits otherwise.
755
756 =item $bool = $cv->ready
757
758 Returns true when the condition is "true", i.e. whether C<send> or
759 C<croak> have been called.
760
761 =item $cb = $cv->cb ($cb->($cv))
762
763 This is a mutator function that returns the callback set and optionally
764 replaces it before doing so.
765
766 The callback will be called when the condition becomes "true", i.e. when
767 C<send> or C<croak> are called, with the only argument being the condition
768 variable itself. Calling C<recv> inside the callback or at any later time
769 is guaranteed not to block.
770
771 =back
772
773 =head1 SUPPORTED EVENT LOOPS/BACKENDS
774
775 The available backend classes are (every class has its own manpage):
776
777 =over 4
778
779 =item Backends that are autoprobed when no other event loop can be found.
780
781 EV is the preferred backend when no other event loop seems to be in
782 use. If EV is not installed, then AnyEvent will try Event, and, failing
783 that, will fall back to its own pure-perl implementation, which is
784 available everywhere as it comes with AnyEvent itself.
785
786 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
787 AnyEvent::Impl::Event based on Event, very stable, few glitches.
788 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
789
790 =item Backends that are transparently being picked up when they are used.
791
792 These will be used when they are currently loaded when the first watcher
793 is created, in which case it is assumed that the application is using
794 them. This means that AnyEvent will automatically pick the right backend
795 when the main program loads an event module before anything starts to
796 create watchers. Nothing special needs to be done by the main program.
797
798 AnyEvent::Impl::Glib based on Glib, slow but very stable.
799 AnyEvent::Impl::Tk based on Tk, very broken.
800 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
801 AnyEvent::Impl::POE based on POE, very slow, some limitations.
802 AnyEvent::Impl::Irssi used when running within irssi.
803
804 =item Backends with special needs.
805
806 Qt requires the Qt::Application to be instantiated first, but will
807 otherwise be picked up automatically. As long as the main program
808 instantiates the application before any AnyEvent watchers are created,
809 everything should just work.
810
811 AnyEvent::Impl::Qt based on Qt.
812
813 Support for IO::Async can only be partial, as it is too broken and
814 architecturally limited to even support the AnyEvent API. It also
815 is the only event loop that needs the loop to be set explicitly, so
816 it can only be used by a main program knowing about AnyEvent. See
817 L<AnyEvent::Impl::Async> for the gory details.
818
819 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
820
821 =item Event loops that are indirectly supported via other backends.
822
823 Some event loops can be supported via other modules:
824
825 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
826
827 B<WxWidgets> has no support for watching file handles. However, you can
828 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
829 polls 20 times per second, which was considered to be too horrible to even
830 consider for AnyEvent.
831
832 B<Prima> is not supported as nobody seems to be using it, but it has a POE
833 backend, so it can be supported through POE.
834
835 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
836 load L<POE> when detecting them, in the hope that POE will pick them up,
837 in which case everything will be automatic.
838
839 =back
840
841 =head1 GLOBAL VARIABLES AND FUNCTIONS
842
843 These are not normally required to use AnyEvent, but can be useful to
844 write AnyEvent extension modules.
845
846 =over 4
847
848 =item $AnyEvent::MODEL
849
850 Contains C<undef> until the first watcher is being created, before the
851 backend has been autodetected.
852
853 Afterwards it contains the event model that is being used, which is the
854 name of the Perl class implementing the model. This class is usually one
855 of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
856 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
857 will be C<urxvt::anyevent>).
858
859 =item AnyEvent::detect
860
861 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
862 if necessary. You should only call this function right before you would
863 have created an AnyEvent watcher anyway, that is, as late as possible at
864 runtime, and not e.g. while initialising of your module.
865
866 If you need to do some initialisation before AnyEvent watchers are
867 created, use C<post_detect>.
868
869 =item $guard = AnyEvent::post_detect { BLOCK }
870
871 Arranges for the code block to be executed as soon as the event model is
872 autodetected (or immediately if this has already happened).
873
874 The block will be executed I<after> the actual backend has been detected
875 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
876 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
877 other initialisations - see the sources of L<AnyEvent::Strict> or
878 L<AnyEvent::AIO> to see how this is used.
879
880 The most common usage is to create some global watchers, without forcing
881 event module detection too early, for example, L<AnyEvent::AIO> creates
882 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
883 avoid autodetecting the event module at load time.
884
885 If called in scalar or list context, then it creates and returns an object
886 that automatically removes the callback again when it is destroyed (or
887 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
888 a case where this is useful.
889
890 Example: Create a watcher for the IO::AIO module and store it in
891 C<$WATCHER>. Only do so after the event loop is initialised, though.
892
893 our WATCHER;
894
895 my $guard = AnyEvent::post_detect {
896 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
897 };
898
899 # the ||= is important in case post_detect immediately runs the block,
900 # as to not clobber the newly-created watcher. assigning both watcher and
901 # post_detect guard to the same variable has the advantage of users being
902 # able to just C<undef $WATCHER> if the watcher causes them grief.
903
904 $WATCHER ||= $guard;
905
906 =item @AnyEvent::post_detect
907
908 If there are any code references in this array (you can C<push> to it
909 before or after loading AnyEvent), then they will called directly after
910 the event loop has been chosen.
911
912 You should check C<$AnyEvent::MODEL> before adding to this array, though:
913 if it is defined then the event loop has already been detected, and the
914 array will be ignored.
915
916 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
917 it,as it takes care of these details.
918
919 This variable is mainly useful for modules that can do something useful
920 when AnyEvent is used and thus want to know when it is initialised, but do
921 not need to even load it by default. This array provides the means to hook
922 into AnyEvent passively, without loading it.
923
924 =back
925
926 =head1 WHAT TO DO IN A MODULE
927
928 As a module author, you should C<use AnyEvent> and call AnyEvent methods
929 freely, but you should not load a specific event module or rely on it.
930
931 Be careful when you create watchers in the module body - AnyEvent will
932 decide which event module to use as soon as the first method is called, so
933 by calling AnyEvent in your module body you force the user of your module
934 to load the event module first.
935
936 Never call C<< ->recv >> on a condition variable unless you I<know> that
937 the C<< ->send >> method has been called on it already. This is
938 because it will stall the whole program, and the whole point of using
939 events is to stay interactive.
940
941 It is fine, however, to call C<< ->recv >> when the user of your module
942 requests it (i.e. if you create a http request object ad have a method
943 called C<results> that returns the results, it should call C<< ->recv >>
944 freely, as the user of your module knows what she is doing. always).
945
946 =head1 WHAT TO DO IN THE MAIN PROGRAM
947
948 There will always be a single main program - the only place that should
949 dictate which event model to use.
950
951 If it doesn't care, it can just "use AnyEvent" and use it itself, or not
952 do anything special (it does not need to be event-based) and let AnyEvent
953 decide which implementation to chose if some module relies on it.
954
955 If the main program relies on a specific event model - for example, in
956 Gtk2 programs you have to rely on the Glib module - you should load the
957 event module before loading AnyEvent or any module that uses it: generally
958 speaking, you should load it as early as possible. The reason is that
959 modules might create watchers when they are loaded, and AnyEvent will
960 decide on the event model to use as soon as it creates watchers, and it
961 might chose the wrong one unless you load the correct one yourself.
962
963 You can chose to use a pure-perl implementation by loading the
964 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
965 everywhere, but letting AnyEvent chose the model is generally better.
966
967 =head2 MAINLOOP EMULATION
968
969 Sometimes (often for short test scripts, or even standalone programs who
970 only want to use AnyEvent), you do not want to run a specific event loop.
971
972 In that case, you can use a condition variable like this:
973
974 AnyEvent->condvar->recv;
975
976 This has the effect of entering the event loop and looping forever.
977
978 Note that usually your program has some exit condition, in which case
979 it is better to use the "traditional" approach of storing a condition
980 variable somewhere, waiting for it, and sending it when the program should
981 exit cleanly.
982
983
984 =head1 OTHER MODULES
985
986 The following is a non-exhaustive list of additional modules that use
987 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
988 modules and other event loops in the same program. Some of the modules
989 come with AnyEvent, most are available via CPAN.
990
991 =over 4
992
993 =item L<AnyEvent::Util>
994
995 Contains various utility functions that replace often-used but blocking
996 functions such as C<inet_aton> by event-/callback-based versions.
997
998 =item L<AnyEvent::Socket>
999
1000 Provides various utility functions for (internet protocol) sockets,
1001 addresses and name resolution. Also functions to create non-blocking tcp
1002 connections or tcp servers, with IPv6 and SRV record support and more.
1003
1004 =item L<AnyEvent::Handle>
1005
1006 Provide read and write buffers, manages watchers for reads and writes,
1007 supports raw and formatted I/O, I/O queued and fully transparent and
1008 non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1009
1010 =item L<AnyEvent::DNS>
1011
1012 Provides rich asynchronous DNS resolver capabilities.
1013
1014 =item L<AnyEvent::HTTP>
1015
1016 A simple-to-use HTTP library that is capable of making a lot of concurrent
1017 HTTP requests.
1018
1019 =item L<AnyEvent::HTTPD>
1020
1021 Provides a simple web application server framework.
1022
1023 =item L<AnyEvent::FastPing>
1024
1025 The fastest ping in the west.
1026
1027 =item L<AnyEvent::DBI>
1028
1029 Executes L<DBI> requests asynchronously in a proxy process.
1030
1031 =item L<AnyEvent::AIO>
1032
1033 Truly asynchronous I/O, should be in the toolbox of every event
1034 programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1035 together.
1036
1037 =item L<AnyEvent::BDB>
1038
1039 Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1040 L<BDB> and AnyEvent together.
1041
1042 =item L<AnyEvent::GPSD>
1043
1044 A non-blocking interface to gpsd, a daemon delivering GPS information.
1045
1046 =item L<AnyEvent::IRC>
1047
1048 AnyEvent based IRC client module family (replacing the older Net::IRC3).
1049
1050 =item L<AnyEvent::XMPP>
1051
1052 AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1053 Net::XMPP2>.
1054
1055 =item L<AnyEvent::IGS>
1056
1057 A non-blocking interface to the Internet Go Server protocol (used by
1058 L<App::IGS>).
1059
1060 =item L<Net::FCP>
1061
1062 AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1063 of AnyEvent.
1064
1065 =item L<Event::ExecFlow>
1066
1067 High level API for event-based execution flow control.
1068
1069 =item L<Coro>
1070
1071 Has special support for AnyEvent via L<Coro::AnyEvent>.
1072
1073 =back
1074
1075 =cut
1076
1077 package AnyEvent;
1078
1079 # basically a tuned-down version of common::sense
1080 sub common_sense {
1081 # no warnings
1082 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1083 # use strict vars subs
1084 $^H |= 0x00000600;
1085 }
1086
1087 BEGIN { AnyEvent::common_sense }
1088
1089 use Carp ();
1090
1091 our $VERSION = 4.881;
1092 our $MODEL;
1093
1094 our $AUTOLOAD;
1095 our @ISA;
1096
1097 our @REGISTRY;
1098
1099 our $WIN32;
1100
1101 our $VERBOSE;
1102
1103 BEGIN {
1104 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1105 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1106
1107 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1108 if ${^TAINT};
1109
1110 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1111
1112 }
1113
1114 our $MAX_SIGNAL_LATENCY = 10;
1115
1116 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1117
1118 {
1119 my $idx;
1120 $PROTOCOL{$_} = ++$idx
1121 for reverse split /\s*,\s*/,
1122 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1123 }
1124
1125 my @models = (
1126 [EV:: => AnyEvent::Impl::EV:: , 1],
1127 [Event:: => AnyEvent::Impl::Event::, 1],
1128 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1129 # everything below here will not (normally) be autoprobed
1130 # as the pureperl backend should work everywhere
1131 # and is usually faster
1132 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1133 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1134 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1135 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1136 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1137 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1138 [Wx:: => AnyEvent::Impl::POE::],
1139 [Prima:: => AnyEvent::Impl::POE::],
1140 # IO::Async is just too broken - we would need workarounds for its
1141 # byzantine signal and broken child handling, among others.
1142 # IO::Async is rather hard to detect, as it doesn't have any
1143 # obvious default class.
1144 # [0, IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1145 # [0, IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1146 # [0, IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1147 );
1148
1149 our %method = map +($_ => 1),
1150 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1151
1152 our @post_detect;
1153
1154 sub post_detect(&) {
1155 my ($cb) = @_;
1156
1157 if ($MODEL) {
1158 $cb->();
1159
1160 undef
1161 } else {
1162 push @post_detect, $cb;
1163
1164 defined wantarray
1165 ? bless \$cb, "AnyEvent::Util::postdetect"
1166 : ()
1167 }
1168 }
1169
1170 sub AnyEvent::Util::postdetect::DESTROY {
1171 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1172 }
1173
1174 sub detect() {
1175 unless ($MODEL) {
1176 local $SIG{__DIE__};
1177
1178 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1179 my $model = "AnyEvent::Impl::$1";
1180 if (eval "require $model") {
1181 $MODEL = $model;
1182 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1183 } else {
1184 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1185 }
1186 }
1187
1188 # check for already loaded models
1189 unless ($MODEL) {
1190 for (@REGISTRY, @models) {
1191 my ($package, $model) = @$_;
1192 if (${"$package\::VERSION"} > 0) {
1193 if (eval "require $model") {
1194 $MODEL = $model;
1195 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1196 last;
1197 }
1198 }
1199 }
1200
1201 unless ($MODEL) {
1202 # try to autoload a model
1203 for (@REGISTRY, @models) {
1204 my ($package, $model, $autoload) = @$_;
1205 if (
1206 $autoload
1207 and eval "require $package"
1208 and ${"$package\::VERSION"} > 0
1209 and eval "require $model"
1210 ) {
1211 $MODEL = $model;
1212 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1213 last;
1214 }
1215 }
1216
1217 $MODEL
1218 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1219 }
1220 }
1221
1222 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1223
1224 unshift @ISA, $MODEL;
1225
1226 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1227
1228 (shift @post_detect)->() while @post_detect;
1229 }
1230
1231 $MODEL
1232 }
1233
1234 sub AUTOLOAD {
1235 (my $func = $AUTOLOAD) =~ s/.*://;
1236
1237 $method{$func}
1238 or Carp::croak "$func: not a valid method for AnyEvent objects";
1239
1240 detect unless $MODEL;
1241
1242 my $class = shift;
1243 $class->$func (@_);
1244 }
1245
1246 # utility function to dup a filehandle. this is used by many backends
1247 # to support binding more than one watcher per filehandle (they usually
1248 # allow only one watcher per fd, so we dup it to get a different one).
1249 sub _dupfh($$;$$) {
1250 my ($poll, $fh, $r, $w) = @_;
1251
1252 # cygwin requires the fh mode to be matching, unix doesn't
1253 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1254
1255 open my $fh2, $mode, $fh
1256 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1257
1258 # we assume CLOEXEC is already set by perl in all important cases
1259
1260 ($fh2, $rw)
1261 }
1262
1263 package AnyEvent::Base;
1264
1265 # default implementations for many methods
1266
1267 sub _time {
1268 # probe for availability of Time::HiRes
1269 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1270 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1271 *_time = \&Time::HiRes::time;
1272 # if (eval "use POSIX (); (POSIX::times())...
1273 } else {
1274 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1275 *_time = sub { time }; # epic fail
1276 }
1277
1278 &_time
1279 }
1280
1281 sub time { _time }
1282 sub now { _time }
1283 sub now_update { }
1284
1285 # default implementation for ->condvar
1286
1287 sub condvar {
1288 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1289 }
1290
1291 # default implementation for ->signal
1292
1293 our $HAVE_ASYNC_INTERRUPT;
1294 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1295 our (%SIG_ASY, %SIG_ASY_W);
1296 our ($SIG_COUNT, $SIG_TW);
1297
1298 sub _signal_exec {
1299 $HAVE_ASYNC_INTERRUPT
1300 ? $SIGPIPE_R->drain
1301 : sysread $SIGPIPE_R, my $dummy, 9;
1302
1303 while (%SIG_EV) {
1304 for (keys %SIG_EV) {
1305 delete $SIG_EV{$_};
1306 $_->() for values %{ $SIG_CB{$_} || {} };
1307 }
1308 }
1309 }
1310
1311 # install a dummy wakeup watcher to reduce signal catching latency
1312 sub _sig_add() {
1313 unless ($SIG_COUNT++) {
1314 # try to align timer on a full-second boundary, if possible
1315 my $NOW = AnyEvent->now;
1316
1317 $SIG_TW = AnyEvent->timer (
1318 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1319 interval => $MAX_SIGNAL_LATENCY,
1320 cb => sub { }, # just for the PERL_ASYNC_CHECK
1321 );
1322 }
1323 }
1324
1325 sub _sig_del {
1326 undef $SIG_TW
1327 unless --$SIG_COUNT;
1328 }
1329
1330 sub _signal {
1331 my (undef, %arg) = @_;
1332
1333 my $signal = uc $arg{signal}
1334 or Carp::croak "required option 'signal' is missing";
1335
1336 if ($HAVE_ASYNC_INTERRUPT) {
1337 # async::interrupt
1338
1339 $signal = Async::Interrupt::sig2num ($signal);
1340 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1341
1342 $SIG_ASY{$signal} ||= new Async::Interrupt
1343 cb => sub { undef $SIG_EV{$signal} },
1344 signal => $signal,
1345 pipe => [$SIGPIPE_R->filenos],
1346 pipe_autodrain => 0,
1347 ;
1348
1349 } else {
1350 # pure perl
1351
1352 # AE::Util has been loaded in signal
1353 $signal = AnyEvent::Util::sig2name ($signal);
1354 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1355
1356 $SIG{$signal} ||= sub {
1357 local $!;
1358 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1359 undef $SIG_EV{$signal};
1360 };
1361
1362 # can't do signal processing without introducing races in pure perl,
1363 # so limit the signal latency.
1364 _sig_add;
1365 }
1366
1367 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1368 }
1369
1370 sub signal {
1371 # probe for availability of Async::Interrupt
1372 if (!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT} && eval "use Async::Interrupt 1.0 (); 1") {
1373 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1374
1375 $HAVE_ASYNC_INTERRUPT = 1;
1376 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1377 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1378
1379 } else {
1380 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1381
1382 require Fcntl;
1383
1384 if (AnyEvent::WIN32) {
1385 require AnyEvent::Util;
1386
1387 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1388 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R) if $SIGPIPE_R;
1389 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W) if $SIGPIPE_W; # just in case
1390 } else {
1391 pipe $SIGPIPE_R, $SIGPIPE_W;
1392 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1393 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1394
1395 # not strictly required, as $^F is normally 2, but let's make sure...
1396 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1397 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1398 }
1399
1400 $SIGPIPE_R
1401 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1402
1403 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1404 }
1405
1406 *signal = \&_signal;
1407 &signal
1408 }
1409
1410 sub AnyEvent::Base::signal::DESTROY {
1411 my ($signal, $cb) = @{$_[0]};
1412
1413 _sig_del;
1414
1415 delete $SIG_CB{$signal}{$cb};
1416
1417 $HAVE_ASYNC_INTERRUPT
1418 ? delete $SIG_ASY{$signal}
1419 : # delete doesn't work with older perls - they then
1420 # print weird messages, or just unconditionally exit
1421 # instead of getting the default action.
1422 undef $SIG{$signal}
1423 unless keys %{ $SIG_CB{$signal} };
1424 }
1425
1426 # default implementation for ->child
1427
1428 our %PID_CB;
1429 our $CHLD_W;
1430 our $CHLD_DELAY_W;
1431 our $WNOHANG;
1432
1433 sub _emit_childstatus($$) {
1434 my (undef, $rpid, $rstatus) = @_;
1435
1436 $_->($rpid, $rstatus)
1437 for values %{ $PID_CB{$rpid} || {} },
1438 values %{ $PID_CB{0} || {} };
1439 }
1440
1441 sub _sigchld {
1442 my $pid;
1443
1444 AnyEvent->_emit_childstatus ($pid, $?)
1445 while ($pid = waitpid -1, $WNOHANG) > 0;
1446 }
1447
1448 sub child {
1449 my (undef, %arg) = @_;
1450
1451 defined (my $pid = $arg{pid} + 0)
1452 or Carp::croak "required option 'pid' is missing";
1453
1454 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1455
1456 # WNOHANG is almost cetrainly 1 everywhere
1457 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1458 ? 1
1459 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1460
1461 unless ($CHLD_W) {
1462 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
1463 # child could be a zombie already, so make at least one round
1464 &_sigchld;
1465 }
1466
1467 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1468 }
1469
1470 sub AnyEvent::Base::child::DESTROY {
1471 my ($pid, $cb) = @{$_[0]};
1472
1473 delete $PID_CB{$pid}{$cb};
1474 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1475
1476 undef $CHLD_W unless keys %PID_CB;
1477 }
1478
1479 # idle emulation is done by simply using a timer, regardless
1480 # of whether the process is idle or not, and not letting
1481 # the callback use more than 50% of the time.
1482 sub idle {
1483 my (undef, %arg) = @_;
1484
1485 my ($cb, $w, $rcb) = $arg{cb};
1486
1487 $rcb = sub {
1488 if ($cb) {
1489 $w = _time;
1490 &$cb;
1491 $w = _time - $w;
1492
1493 # never use more then 50% of the time for the idle watcher,
1494 # within some limits
1495 $w = 0.0001 if $w < 0.0001;
1496 $w = 5 if $w > 5;
1497
1498 $w = AnyEvent->timer (after => $w, cb => $rcb);
1499 } else {
1500 # clean up...
1501 undef $w;
1502 undef $rcb;
1503 }
1504 };
1505
1506 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1507
1508 bless \\$cb, "AnyEvent::Base::idle"
1509 }
1510
1511 sub AnyEvent::Base::idle::DESTROY {
1512 undef $${$_[0]};
1513 }
1514
1515 package AnyEvent::CondVar;
1516
1517 our @ISA = AnyEvent::CondVar::Base::;
1518
1519 package AnyEvent::CondVar::Base;
1520
1521 #use overload
1522 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1523 # fallback => 1;
1524
1525 # save 300+ kilobytes by dirtily hardcoding overloading
1526 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1527 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1528 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1529 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1530
1531 our $WAITING;
1532
1533 sub _send {
1534 # nop
1535 }
1536
1537 sub send {
1538 my $cv = shift;
1539 $cv->{_ae_sent} = [@_];
1540 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1541 $cv->_send;
1542 }
1543
1544 sub croak {
1545 $_[0]{_ae_croak} = $_[1];
1546 $_[0]->send;
1547 }
1548
1549 sub ready {
1550 $_[0]{_ae_sent}
1551 }
1552
1553 sub _wait {
1554 $WAITING
1555 and !$_[0]{_ae_sent}
1556 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1557
1558 local $WAITING = 1;
1559 AnyEvent->one_event while !$_[0]{_ae_sent};
1560 }
1561
1562 sub recv {
1563 $_[0]->_wait;
1564
1565 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1566 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1567 }
1568
1569 sub cb {
1570 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1571 $_[0]{_ae_cb}
1572 }
1573
1574 sub begin {
1575 ++$_[0]{_ae_counter};
1576 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1577 }
1578
1579 sub end {
1580 return if --$_[0]{_ae_counter};
1581 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1582 }
1583
1584 # undocumented/compatibility with pre-3.4
1585 *broadcast = \&send;
1586 *wait = \&_wait;
1587
1588 =head1 ERROR AND EXCEPTION HANDLING
1589
1590 In general, AnyEvent does not do any error handling - it relies on the
1591 caller to do that if required. The L<AnyEvent::Strict> module (see also
1592 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1593 checking of all AnyEvent methods, however, which is highly useful during
1594 development.
1595
1596 As for exception handling (i.e. runtime errors and exceptions thrown while
1597 executing a callback), this is not only highly event-loop specific, but
1598 also not in any way wrapped by this module, as this is the job of the main
1599 program.
1600
1601 The pure perl event loop simply re-throws the exception (usually
1602 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1603 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1604 so on.
1605
1606 =head1 ENVIRONMENT VARIABLES
1607
1608 The following environment variables are used by this module or its
1609 submodules.
1610
1611 Note that AnyEvent will remove I<all> environment variables starting with
1612 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1613 enabled.
1614
1615 =over 4
1616
1617 =item C<PERL_ANYEVENT_VERBOSE>
1618
1619 By default, AnyEvent will be completely silent except in fatal
1620 conditions. You can set this environment variable to make AnyEvent more
1621 talkative.
1622
1623 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1624 conditions, such as not being able to load the event model specified by
1625 C<PERL_ANYEVENT_MODEL>.
1626
1627 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1628 model it chooses.
1629
1630 When set to C<8> or higher, then AnyEvent will report extra information on
1631 which optional modules it loads and how it implements certain features.
1632
1633 =item C<PERL_ANYEVENT_STRICT>
1634
1635 AnyEvent does not do much argument checking by default, as thorough
1636 argument checking is very costly. Setting this variable to a true value
1637 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1638 check the arguments passed to most method calls. If it finds any problems,
1639 it will croak.
1640
1641 In other words, enables "strict" mode.
1642
1643 Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1644 >>, it is definitely recommended to keep it off in production. Keeping
1645 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1646 can be very useful, however.
1647
1648 =item C<PERL_ANYEVENT_MODEL>
1649
1650 This can be used to specify the event model to be used by AnyEvent, before
1651 auto detection and -probing kicks in. It must be a string consisting
1652 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1653 and the resulting module name is loaded and if the load was successful,
1654 used as event model. If it fails to load AnyEvent will proceed with
1655 auto detection and -probing.
1656
1657 This functionality might change in future versions.
1658
1659 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1660 could start your program like this:
1661
1662 PERL_ANYEVENT_MODEL=Perl perl ...
1663
1664 =item C<PERL_ANYEVENT_PROTOCOLS>
1665
1666 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1667 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1668 of auto probing).
1669
1670 Must be set to a comma-separated list of protocols or address families,
1671 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1672 used, and preference will be given to protocols mentioned earlier in the
1673 list.
1674
1675 This variable can effectively be used for denial-of-service attacks
1676 against local programs (e.g. when setuid), although the impact is likely
1677 small, as the program has to handle conenction and other failures anyways.
1678
1679 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1680 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1681 - only support IPv4, never try to resolve or contact IPv6
1682 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1683 IPv6, but prefer IPv6 over IPv4.
1684
1685 =item C<PERL_ANYEVENT_EDNS0>
1686
1687 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1688 for DNS. This extension is generally useful to reduce DNS traffic, but
1689 some (broken) firewalls drop such DNS packets, which is why it is off by
1690 default.
1691
1692 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1693 EDNS0 in its DNS requests.
1694
1695 =item C<PERL_ANYEVENT_MAX_FORKS>
1696
1697 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1698 will create in parallel.
1699
1700 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1701
1702 The default value for the C<max_outstanding> parameter for the default DNS
1703 resolver - this is the maximum number of parallel DNS requests that are
1704 sent to the DNS server.
1705
1706 =item C<PERL_ANYEVENT_RESOLV_CONF>
1707
1708 The file to use instead of F</etc/resolv.conf> (or OS-specific
1709 configuration) in the default resolver. When set to the empty string, no
1710 default config will be used.
1711
1712 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1713
1714 When neither C<ca_file> nor C<ca_path> was specified during
1715 L<AnyEvent::TLS> context creation, and either of these environment
1716 variables exist, they will be used to specify CA certificate locations
1717 instead of a system-dependent default.
1718
1719 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1720
1721 When these are set to C<1>, then the respective modules are not
1722 loaded. Mostly good for testing AnyEvent itself.
1723
1724 =back
1725
1726 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1727
1728 This is an advanced topic that you do not normally need to use AnyEvent in
1729 a module. This section is only of use to event loop authors who want to
1730 provide AnyEvent compatibility.
1731
1732 If you need to support another event library which isn't directly
1733 supported by AnyEvent, you can supply your own interface to it by
1734 pushing, before the first watcher gets created, the package name of
1735 the event module and the package name of the interface to use onto
1736 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1737 AnyEvent, so it is reasonably cheap.
1738
1739 Example:
1740
1741 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1742
1743 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1744 package/class when it finds the C<urxvt> package/module is already loaded.
1745
1746 When AnyEvent is loaded and asked to find a suitable event model, it
1747 will first check for the presence of urxvt by trying to C<use> the
1748 C<urxvt::anyevent> module.
1749
1750 The class should provide implementations for all watcher types. See
1751 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1752 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1753 see the sources.
1754
1755 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1756 provide suitable (hopefully) replacements.
1757
1758 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1759 terminal emulator uses the above line as-is. An interface isn't included
1760 in AnyEvent because it doesn't make sense outside the embedded interpreter
1761 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1762 I<rxvt-unicode> distribution.
1763
1764 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1765 condition variables: code blocking while waiting for a condition will
1766 C<die>. This still works with most modules/usages, and blocking calls must
1767 not be done in an interactive application, so it makes sense.
1768
1769 =head1 EXAMPLE PROGRAM
1770
1771 The following program uses an I/O watcher to read data from STDIN, a timer
1772 to display a message once per second, and a condition variable to quit the
1773 program when the user enters quit:
1774
1775 use AnyEvent;
1776
1777 my $cv = AnyEvent->condvar;
1778
1779 my $io_watcher = AnyEvent->io (
1780 fh => \*STDIN,
1781 poll => 'r',
1782 cb => sub {
1783 warn "io event <$_[0]>\n"; # will always output <r>
1784 chomp (my $input = <STDIN>); # read a line
1785 warn "read: $input\n"; # output what has been read
1786 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1787 },
1788 );
1789
1790 my $time_watcher; # can only be used once
1791
1792 sub new_timer {
1793 $timer = AnyEvent->timer (after => 1, cb => sub {
1794 warn "timeout\n"; # print 'timeout' about every second
1795 &new_timer; # and restart the time
1796 });
1797 }
1798
1799 new_timer; # create first timer
1800
1801 $cv->recv; # wait until user enters /^q/i
1802
1803 =head1 REAL-WORLD EXAMPLE
1804
1805 Consider the L<Net::FCP> module. It features (among others) the following
1806 API calls, which are to freenet what HTTP GET requests are to http:
1807
1808 my $data = $fcp->client_get ($url); # blocks
1809
1810 my $transaction = $fcp->txn_client_get ($url); # does not block
1811 $transaction->cb ( sub { ... } ); # set optional result callback
1812 my $data = $transaction->result; # possibly blocks
1813
1814 The C<client_get> method works like C<LWP::Simple::get>: it requests the
1815 given URL and waits till the data has arrived. It is defined to be:
1816
1817 sub client_get { $_[0]->txn_client_get ($_[1])->result }
1818
1819 And in fact is automatically generated. This is the blocking API of
1820 L<Net::FCP>, and it works as simple as in any other, similar, module.
1821
1822 More complicated is C<txn_client_get>: It only creates a transaction
1823 (completion, result, ...) object and initiates the transaction.
1824
1825 my $txn = bless { }, Net::FCP::Txn::;
1826
1827 It also creates a condition variable that is used to signal the completion
1828 of the request:
1829
1830 $txn->{finished} = AnyAvent->condvar;
1831
1832 It then creates a socket in non-blocking mode.
1833
1834 socket $txn->{fh}, ...;
1835 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
1836 connect $txn->{fh}, ...
1837 and !$!{EWOULDBLOCK}
1838 and !$!{EINPROGRESS}
1839 and Carp::croak "unable to connect: $!\n";
1840
1841 Then it creates a write-watcher which gets called whenever an error occurs
1842 or the connection succeeds:
1843
1844 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
1845
1846 And returns this transaction object. The C<fh_ready_w> callback gets
1847 called as soon as the event loop detects that the socket is ready for
1848 writing.
1849
1850 The C<fh_ready_w> method makes the socket blocking again, writes the
1851 request data and replaces the watcher by a read watcher (waiting for reply
1852 data). The actual code is more complicated, but that doesn't matter for
1853 this example:
1854
1855 fcntl $txn->{fh}, F_SETFL, 0;
1856 syswrite $txn->{fh}, $txn->{request}
1857 or die "connection or write error";
1858 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
1859
1860 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
1861 result and signals any possible waiters that the request has finished:
1862
1863 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
1864
1865 if (end-of-file or data complete) {
1866 $txn->{result} = $txn->{buf};
1867 $txn->{finished}->send;
1868 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
1869 }
1870
1871 The C<result> method, finally, just waits for the finished signal (if the
1872 request was already finished, it doesn't wait, of course, and returns the
1873 data:
1874
1875 $txn->{finished}->recv;
1876 return $txn->{result};
1877
1878 The actual code goes further and collects all errors (C<die>s, exceptions)
1879 that occurred during request processing. The C<result> method detects
1880 whether an exception as thrown (it is stored inside the $txn object)
1881 and just throws the exception, which means connection errors and other
1882 problems get reported tot he code that tries to use the result, not in a
1883 random callback.
1884
1885 All of this enables the following usage styles:
1886
1887 1. Blocking:
1888
1889 my $data = $fcp->client_get ($url);
1890
1891 2. Blocking, but running in parallel:
1892
1893 my @datas = map $_->result,
1894 map $fcp->txn_client_get ($_),
1895 @urls;
1896
1897 Both blocking examples work without the module user having to know
1898 anything about events.
1899
1900 3a. Event-based in a main program, using any supported event module:
1901
1902 use EV;
1903
1904 $fcp->txn_client_get ($url)->cb (sub {
1905 my $txn = shift;
1906 my $data = $txn->result;
1907 ...
1908 });
1909
1910 EV::loop;
1911
1912 3b. The module user could use AnyEvent, too:
1913
1914 use AnyEvent;
1915
1916 my $quit = AnyEvent->condvar;
1917
1918 $fcp->txn_client_get ($url)->cb (sub {
1919 ...
1920 $quit->send;
1921 });
1922
1923 $quit->recv;
1924
1925
1926 =head1 BENCHMARKS
1927
1928 To give you an idea of the performance and overheads that AnyEvent adds
1929 over the event loops themselves and to give you an impression of the speed
1930 of various event loops I prepared some benchmarks.
1931
1932 =head2 BENCHMARKING ANYEVENT OVERHEAD
1933
1934 Here is a benchmark of various supported event models used natively and
1935 through AnyEvent. The benchmark creates a lot of timers (with a zero
1936 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1937 which it is), lets them fire exactly once and destroys them again.
1938
1939 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1940 distribution.
1941
1942 =head3 Explanation of the columns
1943
1944 I<watcher> is the number of event watchers created/destroyed. Since
1945 different event models feature vastly different performances, each event
1946 loop was given a number of watchers so that overall runtime is acceptable
1947 and similar between tested event loop (and keep them from crashing): Glib
1948 would probably take thousands of years if asked to process the same number
1949 of watchers as EV in this benchmark.
1950
1951 I<bytes> is the number of bytes (as measured by the resident set size,
1952 RSS) consumed by each watcher. This method of measuring captures both C
1953 and Perl-based overheads.
1954
1955 I<create> is the time, in microseconds (millionths of seconds), that it
1956 takes to create a single watcher. The callback is a closure shared between
1957 all watchers, to avoid adding memory overhead. That means closure creation
1958 and memory usage is not included in the figures.
1959
1960 I<invoke> is the time, in microseconds, used to invoke a simple
1961 callback. The callback simply counts down a Perl variable and after it was
1962 invoked "watcher" times, it would C<< ->send >> a condvar once to
1963 signal the end of this phase.
1964
1965 I<destroy> is the time, in microseconds, that it takes to destroy a single
1966 watcher.
1967
1968 =head3 Results
1969
1970 name watchers bytes create invoke destroy comment
1971 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
1972 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
1973 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
1974 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
1975 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
1976 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
1977 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
1978 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
1979 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
1980 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
1981 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
1982 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
1983
1984 =head3 Discussion
1985
1986 The benchmark does I<not> measure scalability of the event loop very
1987 well. For example, a select-based event loop (such as the pure perl one)
1988 can never compete with an event loop that uses epoll when the number of
1989 file descriptors grows high. In this benchmark, all events become ready at
1990 the same time, so select/poll-based implementations get an unnatural speed
1991 boost.
1992
1993 Also, note that the number of watchers usually has a nonlinear effect on
1994 overall speed, that is, creating twice as many watchers doesn't take twice
1995 the time - usually it takes longer. This puts event loops tested with a
1996 higher number of watchers at a disadvantage.
1997
1998 To put the range of results into perspective, consider that on the
1999 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2000 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2001 cycles with POE.
2002
2003 C<EV> is the sole leader regarding speed and memory use, which are both
2004 maximal/minimal, respectively. Even when going through AnyEvent, it uses
2005 far less memory than any other event loop and is still faster than Event
2006 natively.
2007
2008 The pure perl implementation is hit in a few sweet spots (both the
2009 constant timeout and the use of a single fd hit optimisations in the perl
2010 interpreter and the backend itself). Nevertheless this shows that it
2011 adds very little overhead in itself. Like any select-based backend its
2012 performance becomes really bad with lots of file descriptors (and few of
2013 them active), of course, but this was not subject of this benchmark.
2014
2015 The C<Event> module has a relatively high setup and callback invocation
2016 cost, but overall scores in on the third place.
2017
2018 C<IO::Async> performs admirably well, about on par with C<Event>, even
2019 when using its pure perl backend.
2020
2021 C<Glib>'s memory usage is quite a bit higher, but it features a
2022 faster callback invocation and overall ends up in the same class as
2023 C<Event>. However, Glib scales extremely badly, doubling the number of
2024 watchers increases the processing time by more than a factor of four,
2025 making it completely unusable when using larger numbers of watchers
2026 (note that only a single file descriptor was used in the benchmark, so
2027 inefficiencies of C<poll> do not account for this).
2028
2029 The C<Tk> adaptor works relatively well. The fact that it crashes with
2030 more than 2000 watchers is a big setback, however, as correctness takes
2031 precedence over speed. Nevertheless, its performance is surprising, as the
2032 file descriptor is dup()ed for each watcher. This shows that the dup()
2033 employed by some adaptors is not a big performance issue (it does incur a
2034 hidden memory cost inside the kernel which is not reflected in the figures
2035 above).
2036
2037 C<POE>, regardless of underlying event loop (whether using its pure perl
2038 select-based backend or the Event module, the POE-EV backend couldn't
2039 be tested because it wasn't working) shows abysmal performance and
2040 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2041 as EV watchers, and 10 times as much memory as Event (the high memory
2042 requirements are caused by requiring a session for each watcher). Watcher
2043 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2044 implementation.
2045
2046 The design of the POE adaptor class in AnyEvent can not really account
2047 for the performance issues, though, as session creation overhead is
2048 small compared to execution of the state machine, which is coded pretty
2049 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2050 using multiple sessions is not a good approach, especially regarding
2051 memory usage, even the author of POE could not come up with a faster
2052 design).
2053
2054 =head3 Summary
2055
2056 =over 4
2057
2058 =item * Using EV through AnyEvent is faster than any other event loop
2059 (even when used without AnyEvent), but most event loops have acceptable
2060 performance with or without AnyEvent.
2061
2062 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2063 the actual event loop, only with extremely fast event loops such as EV
2064 adds AnyEvent significant overhead.
2065
2066 =item * You should avoid POE like the plague if you want performance or
2067 reasonable memory usage.
2068
2069 =back
2070
2071 =head2 BENCHMARKING THE LARGE SERVER CASE
2072
2073 This benchmark actually benchmarks the event loop itself. It works by
2074 creating a number of "servers": each server consists of a socket pair, a
2075 timeout watcher that gets reset on activity (but never fires), and an I/O
2076 watcher waiting for input on one side of the socket. Each time the socket
2077 watcher reads a byte it will write that byte to a random other "server".
2078
2079 The effect is that there will be a lot of I/O watchers, only part of which
2080 are active at any one point (so there is a constant number of active
2081 fds for each loop iteration, but which fds these are is random). The
2082 timeout is reset each time something is read because that reflects how
2083 most timeouts work (and puts extra pressure on the event loops).
2084
2085 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2086 (1%) are active. This mirrors the activity of large servers with many
2087 connections, most of which are idle at any one point in time.
2088
2089 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2090 distribution.
2091
2092 =head3 Explanation of the columns
2093
2094 I<sockets> is the number of sockets, and twice the number of "servers" (as
2095 each server has a read and write socket end).
2096
2097 I<create> is the time it takes to create a socket pair (which is
2098 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2099
2100 I<request>, the most important value, is the time it takes to handle a
2101 single "request", that is, reading the token from the pipe and forwarding
2102 it to another server. This includes deleting the old timeout and creating
2103 a new one that moves the timeout into the future.
2104
2105 =head3 Results
2106
2107 name sockets create request
2108 EV 20000 69.01 11.16
2109 Perl 20000 73.32 35.87
2110 IOAsync 20000 157.00 98.14 epoll
2111 IOAsync 20000 159.31 616.06 poll
2112 Event 20000 212.62 257.32
2113 Glib 20000 651.16 1896.30
2114 POE 20000 349.67 12317.24 uses POE::Loop::Event
2115
2116 =head3 Discussion
2117
2118 This benchmark I<does> measure scalability and overall performance of the
2119 particular event loop.
2120
2121 EV is again fastest. Since it is using epoll on my system, the setup time
2122 is relatively high, though.
2123
2124 Perl surprisingly comes second. It is much faster than the C-based event
2125 loops Event and Glib.
2126
2127 IO::Async performs very well when using its epoll backend, and still quite
2128 good compared to Glib when using its pure perl backend.
2129
2130 Event suffers from high setup time as well (look at its code and you will
2131 understand why). Callback invocation also has a high overhead compared to
2132 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2133 uses select or poll in basically all documented configurations.
2134
2135 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2136 clearly fails to perform with many filehandles or in busy servers.
2137
2138 POE is still completely out of the picture, taking over 1000 times as long
2139 as EV, and over 100 times as long as the Perl implementation, even though
2140 it uses a C-based event loop in this case.
2141
2142 =head3 Summary
2143
2144 =over 4
2145
2146 =item * The pure perl implementation performs extremely well.
2147
2148 =item * Avoid Glib or POE in large projects where performance matters.
2149
2150 =back
2151
2152 =head2 BENCHMARKING SMALL SERVERS
2153
2154 While event loops should scale (and select-based ones do not...) even to
2155 large servers, most programs we (or I :) actually write have only a few
2156 I/O watchers.
2157
2158 In this benchmark, I use the same benchmark program as in the large server
2159 case, but it uses only eight "servers", of which three are active at any
2160 one time. This should reflect performance for a small server relatively
2161 well.
2162
2163 The columns are identical to the previous table.
2164
2165 =head3 Results
2166
2167 name sockets create request
2168 EV 16 20.00 6.54
2169 Perl 16 25.75 12.62
2170 Event 16 81.27 35.86
2171 Glib 16 32.63 15.48
2172 POE 16 261.87 276.28 uses POE::Loop::Event
2173
2174 =head3 Discussion
2175
2176 The benchmark tries to test the performance of a typical small
2177 server. While knowing how various event loops perform is interesting, keep
2178 in mind that their overhead in this case is usually not as important, due
2179 to the small absolute number of watchers (that is, you need efficiency and
2180 speed most when you have lots of watchers, not when you only have a few of
2181 them).
2182
2183 EV is again fastest.
2184
2185 Perl again comes second. It is noticeably faster than the C-based event
2186 loops Event and Glib, although the difference is too small to really
2187 matter.
2188
2189 POE also performs much better in this case, but is is still far behind the
2190 others.
2191
2192 =head3 Summary
2193
2194 =over 4
2195
2196 =item * C-based event loops perform very well with small number of
2197 watchers, as the management overhead dominates.
2198
2199 =back
2200
2201 =head2 THE IO::Lambda BENCHMARK
2202
2203 Recently I was told about the benchmark in the IO::Lambda manpage, which
2204 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2205 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2206 shouldn't come as a surprise to anybody). As such, the benchmark is
2207 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2208 very optimal. But how would AnyEvent compare when used without the extra
2209 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2210
2211 The benchmark itself creates an echo-server, and then, for 500 times,
2212 connects to the echo server, sends a line, waits for the reply, and then
2213 creates the next connection. This is a rather bad benchmark, as it doesn't
2214 test the efficiency of the framework or much non-blocking I/O, but it is a
2215 benchmark nevertheless.
2216
2217 name runtime
2218 Lambda/select 0.330 sec
2219 + optimized 0.122 sec
2220 Lambda/AnyEvent 0.327 sec
2221 + optimized 0.138 sec
2222 Raw sockets/select 0.077 sec
2223 POE/select, components 0.662 sec
2224 POE/select, raw sockets 0.226 sec
2225 POE/select, optimized 0.404 sec
2226
2227 AnyEvent/select/nb 0.085 sec
2228 AnyEvent/EV/nb 0.068 sec
2229 +state machine 0.134 sec
2230
2231 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2232 benchmarks actually make blocking connects and use 100% blocking I/O,
2233 defeating the purpose of an event-based solution. All of the newly
2234 written AnyEvent benchmarks use 100% non-blocking connects (using
2235 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2236 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2237 generally require a lot more bookkeeping and event handling than blocking
2238 connects (which involve a single syscall only).
2239
2240 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2241 offers similar expressive power as POE and IO::Lambda, using conventional
2242 Perl syntax. This means that both the echo server and the client are 100%
2243 non-blocking, further placing it at a disadvantage.
2244
2245 As you can see, the AnyEvent + EV combination even beats the
2246 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2247 backend easily beats IO::Lambda and POE.
2248
2249 And even the 100% non-blocking version written using the high-level (and
2250 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2251 large margin, even though it does all of DNS, tcp-connect and socket I/O
2252 in a non-blocking way.
2253
2254 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2255 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2256 part of the IO::lambda distribution and were used without any changes.
2257
2258
2259 =head1 SIGNALS
2260
2261 AnyEvent currently installs handlers for these signals:
2262
2263 =over 4
2264
2265 =item SIGCHLD
2266
2267 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2268 emulation for event loops that do not support them natively. Also, some
2269 event loops install a similar handler.
2270
2271 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2272 AnyEvent will reset it to default, to avoid losing child exit statuses.
2273
2274 =item SIGPIPE
2275
2276 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2277 when AnyEvent gets loaded.
2278
2279 The rationale for this is that AnyEvent users usually do not really depend
2280 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2281 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2282 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2283 some random socket.
2284
2285 The rationale for installing a no-op handler as opposed to ignoring it is
2286 that this way, the handler will be restored to defaults on exec.
2287
2288 Feel free to install your own handler, or reset it to defaults.
2289
2290 =back
2291
2292 =cut
2293
2294 undef $SIG{CHLD}
2295 if $SIG{CHLD} eq 'IGNORE';
2296
2297 $SIG{PIPE} = sub { }
2298 unless defined $SIG{PIPE};
2299
2300 =head1 RECOMMENDED/OPTIONAL MODULES
2301
2302 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2303 it's built-in modules) are required to use it.
2304
2305 That does not mean that AnyEvent won't take advantage of some additional
2306 modules if they are installed.
2307
2308 This section epxlains which additional modules will be used, and how they
2309 affect AnyEvent's operetion.
2310
2311 =over 4
2312
2313 =item L<Async::Interrupt>
2314
2315 This slightly arcane module is used to implement fast signal handling: To
2316 my knowledge, there is no way to do completely race-free and quick
2317 signal handling in pure perl. To ensure that signals still get
2318 delivered, AnyEvent will start an interval timer to wake up perl (and
2319 catch the signals) with some delay (default is 10 seconds, look for
2320 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2321
2322 If this module is available, then it will be used to implement signal
2323 catching, which means that signals will not be delayed, and the event loop
2324 will not be interrupted regularly, which is more efficient (And good for
2325 battery life on laptops).
2326
2327 This affects not just the pure-perl event loop, but also other event loops
2328 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2329
2330 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2331 and either employ their own workarounds (POE) or use AnyEvent's workaround
2332 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2333 does nothing for those backends.
2334
2335 =item L<EV>
2336
2337 This module isn't really "optional", as it is simply one of the backend
2338 event loops that AnyEvent can use. However, it is simply the best event
2339 loop available in terms of features, speed and stability: It supports
2340 the AnyEvent API optimally, implements all the watcher types in XS, does
2341 automatic timer adjustments even when no monotonic clock is available,
2342 can take avdantage of advanced kernel interfaces such as C<epoll> and
2343 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2344 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2345
2346 =item L<Guard>
2347
2348 The guard module, when used, will be used to implement
2349 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2350 lot less memory), but otherwise doesn't affect guard operation much. It is
2351 purely used for performance.
2352
2353 =item L<JSON> and L<JSON::XS>
2354
2355 This module is required when you want to read or write JSON data via
2356 L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2357 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2358
2359 In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2360 installed.
2361
2362 =item L<Net::SSLeay>
2363
2364 Implementing TLS/SSL in Perl is certainly interesting, but not very
2365 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2366 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2367
2368 =item L<Time::HiRes>
2369
2370 This module is part of perl since release 5.008. It will be used when the
2371 chosen event library does not come with a timing source on it's own. The
2372 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2373 try to use a monotonic clock for timing stability.
2374
2375 =back
2376
2377
2378 =head1 FORK
2379
2380 Most event libraries are not fork-safe. The ones who are usually are
2381 because they rely on inefficient but fork-safe C<select> or C<poll>
2382 calls. Only L<EV> is fully fork-aware.
2383
2384 If you have to fork, you must either do so I<before> creating your first
2385 watcher OR you must not use AnyEvent at all in the child OR you must do
2386 something completely out of the scope of AnyEvent.
2387
2388
2389 =head1 SECURITY CONSIDERATIONS
2390
2391 AnyEvent can be forced to load any event model via
2392 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2393 execute arbitrary code or directly gain access, it can easily be used to
2394 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2395 will not be active when the program uses a different event model than
2396 specified in the variable.
2397
2398 You can make AnyEvent completely ignore this variable by deleting it
2399 before the first watcher gets created, e.g. with a C<BEGIN> block:
2400
2401 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2402
2403 use AnyEvent;
2404
2405 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2406 be used to probe what backend is used and gain other information (which is
2407 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2408 $ENV{PERL_ANYEVENT_STRICT}.
2409
2410 Note that AnyEvent will remove I<all> environment variables starting with
2411 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2412 enabled.
2413
2414
2415 =head1 BUGS
2416
2417 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2418 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2419 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2420 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2421 pronounced).
2422
2423
2424 =head1 SEE ALSO
2425
2426 Utility functions: L<AnyEvent::Util>.
2427
2428 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2429 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2430
2431 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2432 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2433 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2434 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2435
2436 Non-blocking file handles, sockets, TCP clients and
2437 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2438
2439 Asynchronous DNS: L<AnyEvent::DNS>.
2440
2441 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2442 L<Coro::Event>,
2443
2444 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2445 L<AnyEvent::HTTP>.
2446
2447
2448 =head1 AUTHOR
2449
2450 Marc Lehmann <schmorp@schmorp.de>
2451 http://home.schmorp.de/
2452
2453 =cut
2454
2455 1
2456