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Revision: 1.333
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# Content
1 =head1 NAME
2
3 AnyEvent - the DBI of event loop programming
4
5 EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6 and POE are various supported event loops/environments.
7
8 =head1 SYNOPSIS
9
10 use AnyEvent;
11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
31 ...
32 });
33
34 # called when event loop idle (if applicable)
35 my $w = AnyEvent->idle (cb => sub { ... });
36
37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43 =head1 INTRODUCTION/TUTORIAL
44
45 This manpage is mainly a reference manual. If you are interested
46 in a tutorial or some gentle introduction, have a look at the
47 L<AnyEvent::Intro> manpage.
48
49 =head1 SUPPORT
50
51 There is a mailinglist for discussing all things AnyEvent, and an IRC
52 channel, too.
53
54 See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
55 Repository>, at L<http://anyevent.schmorp.de>, for more info.
56
57 =head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
58
59 Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
60 nowadays. So what is different about AnyEvent?
61
62 Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
63 policy> and AnyEvent is I<small and efficient>.
64
65 First and foremost, I<AnyEvent is not an event model> itself, it only
66 interfaces to whatever event model the main program happens to use, in a
67 pragmatic way. For event models and certain classes of immortals alike,
68 the statement "there can only be one" is a bitter reality: In general,
69 only one event loop can be active at the same time in a process. AnyEvent
70 cannot change this, but it can hide the differences between those event
71 loops.
72
73 The goal of AnyEvent is to offer module authors the ability to do event
74 programming (waiting for I/O or timer events) without subscribing to a
75 religion, a way of living, and most importantly: without forcing your
76 module users into the same thing by forcing them to use the same event
77 model you use.
78
79 For modules like POE or IO::Async (which is a total misnomer as it is
80 actually doing all I/O I<synchronously>...), using them in your module is
81 like joining a cult: After you join, you are dependent on them and you
82 cannot use anything else, as they are simply incompatible to everything
83 that isn't them. What's worse, all the potential users of your
84 module are I<also> forced to use the same event loop you use.
85
86 AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
87 fine. AnyEvent + Tk works fine etc. etc. but none of these work together
88 with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
89 your module uses one of those, every user of your module has to use it,
90 too. But if your module uses AnyEvent, it works transparently with all
91 event models it supports (including stuff like IO::Async, as long as those
92 use one of the supported event loops. It is easy to add new event loops
93 to AnyEvent, too, so it is future-proof).
94
95 In addition to being free of having to use I<the one and only true event
96 model>, AnyEvent also is free of bloat and policy: with POE or similar
97 modules, you get an enormous amount of code and strict rules you have to
98 follow. AnyEvent, on the other hand, is lean and to the point, by only
99 offering the functionality that is necessary, in as thin as a wrapper as
100 technically possible.
101
102 Of course, AnyEvent comes with a big (and fully optional!) toolbox
103 of useful functionality, such as an asynchronous DNS resolver, 100%
104 non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
105 such as Windows) and lots of real-world knowledge and workarounds for
106 platform bugs and differences.
107
108 Now, if you I<do want> lots of policy (this can arguably be somewhat
109 useful) and you want to force your users to use the one and only event
110 model, you should I<not> use this module.
111
112 =head1 DESCRIPTION
113
114 L<AnyEvent> provides a uniform interface to various event loops. This
115 allows module authors to use event loop functionality without forcing
116 module users to use a specific event loop implementation (since more
117 than one event loop cannot coexist peacefully).
118
119 The interface itself is vaguely similar, but not identical to the L<Event>
120 module.
121
122 During the first call of any watcher-creation method, the module tries
123 to detect the currently loaded event loop by probing whether one of the
124 following modules is already loaded: L<EV>, L<AnyEvent::Impl::Perl>,
125 L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
126 found is used. If none are detected, the module tries to load the first
127 four modules in the order given; but note that if L<EV> is not
128 available, the pure-perl L<AnyEvent::Impl::Perl> should always work, so
129 the other two are not normally tried.
130
131 Because AnyEvent first checks for modules that are already loaded, loading
132 an event model explicitly before first using AnyEvent will likely make
133 that model the default. For example:
134
135 use Tk;
136 use AnyEvent;
137
138 # .. AnyEvent will likely default to Tk
139
140 The I<likely> means that, if any module loads another event model and
141 starts using it, all bets are off - this case should be very rare though,
142 as very few modules hardcode event loops without announcing this very
143 loudly.
144
145 The pure-perl implementation of AnyEvent is called
146 C<AnyEvent::Impl::Perl>. Like other event modules you can load it
147 explicitly and enjoy the high availability of that event loop :)
148
149 =head1 WATCHERS
150
151 AnyEvent has the central concept of a I<watcher>, which is an object that
152 stores relevant data for each kind of event you are waiting for, such as
153 the callback to call, the file handle to watch, etc.
154
155 These watchers are normal Perl objects with normal Perl lifetime. After
156 creating a watcher it will immediately "watch" for events and invoke the
157 callback when the event occurs (of course, only when the event model
158 is in control).
159
160 Note that B<callbacks must not permanently change global variables>
161 potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
162 callbacks must not C<die> >>. The former is good programming practice in
163 Perl and the latter stems from the fact that exception handling differs
164 widely between event loops.
165
166 To disable a watcher you have to destroy it (e.g. by setting the
167 variable you store it in to C<undef> or otherwise deleting all references
168 to it).
169
170 All watchers are created by calling a method on the C<AnyEvent> class.
171
172 Many watchers either are used with "recursion" (repeating timers for
173 example), or need to refer to their watcher object in other ways.
174
175 One way to achieve that is this pattern:
176
177 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
178 # you can use $w here, for example to undef it
179 undef $w;
180 });
181
182 Note that C<my $w; $w => combination. This is necessary because in Perl,
183 my variables are only visible after the statement in which they are
184 declared.
185
186 =head2 I/O WATCHERS
187
188 $w = AnyEvent->io (
189 fh => <filehandle_or_fileno>,
190 poll => <"r" or "w">,
191 cb => <callback>,
192 );
193
194 You can create an I/O watcher by calling the C<< AnyEvent->io >> method
195 with the following mandatory key-value pairs as arguments:
196
197 C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
198 for events (AnyEvent might or might not keep a reference to this file
199 handle). Note that only file handles pointing to things for which
200 non-blocking operation makes sense are allowed. This includes sockets,
201 most character devices, pipes, fifos and so on, but not for example files
202 or block devices.
203
204 C<poll> must be a string that is either C<r> or C<w>, which creates a
205 watcher waiting for "r"eadable or "w"ritable events, respectively.
206
207 C<cb> is the callback to invoke each time the file handle becomes ready.
208
209 Although the callback might get passed parameters, their value and
210 presence is undefined and you cannot rely on them. Portable AnyEvent
211 callbacks cannot use arguments passed to I/O watcher callbacks.
212
213 The I/O watcher might use the underlying file descriptor or a copy of it.
214 You must not close a file handle as long as any watcher is active on the
215 underlying file descriptor.
216
217 Some event loops issue spurious readiness notifications, so you should
218 always use non-blocking calls when reading/writing from/to your file
219 handles.
220
221 Example: wait for readability of STDIN, then read a line and disable the
222 watcher.
223
224 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
225 chomp (my $input = <STDIN>);
226 warn "read: $input\n";
227 undef $w;
228 });
229
230 =head2 TIME WATCHERS
231
232 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
233
234 $w = AnyEvent->timer (
235 after => <fractional_seconds>,
236 interval => <fractional_seconds>,
237 cb => <callback>,
238 );
239
240 You can create a time watcher by calling the C<< AnyEvent->timer >>
241 method with the following mandatory arguments:
242
243 C<after> specifies after how many seconds (fractional values are
244 supported) the callback should be invoked. C<cb> is the callback to invoke
245 in that case.
246
247 Although the callback might get passed parameters, their value and
248 presence is undefined and you cannot rely on them. Portable AnyEvent
249 callbacks cannot use arguments passed to time watcher callbacks.
250
251 The callback will normally be invoked only once. If you specify another
252 parameter, C<interval>, as a strictly positive number (> 0), then the
253 callback will be invoked regularly at that interval (in fractional
254 seconds) after the first invocation. If C<interval> is specified with a
255 false value, then it is treated as if it were not specified at all.
256
257 The callback will be rescheduled before invoking the callback, but no
258 attempt is made to avoid timer drift in most backends, so the interval is
259 only approximate.
260
261 Example: fire an event after 7.7 seconds.
262
263 my $w = AnyEvent->timer (after => 7.7, cb => sub {
264 warn "timeout\n";
265 });
266
267 # to cancel the timer:
268 undef $w;
269
270 Example 2: fire an event after 0.5 seconds, then roughly every second.
271
272 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
273 warn "timeout\n";
274 };
275
276 =head3 TIMING ISSUES
277
278 There are two ways to handle timers: based on real time (relative, "fire
279 in 10 seconds") and based on wallclock time (absolute, "fire at 12
280 o'clock").
281
282 While most event loops expect timers to specified in a relative way, they
283 use absolute time internally. This makes a difference when your clock
284 "jumps", for example, when ntp decides to set your clock backwards from
285 the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
286 fire "after a second" might actually take six years to finally fire.
287
288 AnyEvent cannot compensate for this. The only event loop that is conscious
289 of these issues is L<EV>, which offers both relative (ev_timer, based
290 on true relative time) and absolute (ev_periodic, based on wallclock time)
291 timers.
292
293 AnyEvent always prefers relative timers, if available, matching the
294 AnyEvent API.
295
296 AnyEvent has two additional methods that return the "current time":
297
298 =over 4
299
300 =item AnyEvent->time
301
302 This returns the "current wallclock time" as a fractional number of
303 seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
304 return, and the result is guaranteed to be compatible with those).
305
306 It progresses independently of any event loop processing, i.e. each call
307 will check the system clock, which usually gets updated frequently.
308
309 =item AnyEvent->now
310
311 This also returns the "current wallclock time", but unlike C<time>, above,
312 this value might change only once per event loop iteration, depending on
313 the event loop (most return the same time as C<time>, above). This is the
314 time that AnyEvent's timers get scheduled against.
315
316 I<In almost all cases (in all cases if you don't care), this is the
317 function to call when you want to know the current time.>
318
319 This function is also often faster then C<< AnyEvent->time >>, and
320 thus the preferred method if you want some timestamp (for example,
321 L<AnyEvent::Handle> uses this to update its activity timeouts).
322
323 The rest of this section is only of relevance if you try to be very exact
324 with your timing; you can skip it without a bad conscience.
325
326 For a practical example of when these times differ, consider L<Event::Lib>
327 and L<EV> and the following set-up:
328
329 The event loop is running and has just invoked one of your callbacks at
330 time=500 (assume no other callbacks delay processing). In your callback,
331 you wait a second by executing C<sleep 1> (blocking the process for a
332 second) and then (at time=501) you create a relative timer that fires
333 after three seconds.
334
335 With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
336 both return C<501>, because that is the current time, and the timer will
337 be scheduled to fire at time=504 (C<501> + C<3>).
338
339 With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
340 time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
341 last event processing phase started. With L<EV>, your timer gets scheduled
342 to run at time=503 (C<500> + C<3>).
343
344 In one sense, L<Event::Lib> is more exact, as it uses the current time
345 regardless of any delays introduced by event processing. However, most
346 callbacks do not expect large delays in processing, so this causes a
347 higher drift (and a lot more system calls to get the current time).
348
349 In another sense, L<EV> is more exact, as your timer will be scheduled at
350 the same time, regardless of how long event processing actually took.
351
352 In either case, if you care (and in most cases, you don't), then you
353 can get whatever behaviour you want with any event loop, by taking the
354 difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
355 account.
356
357 =item AnyEvent->now_update
358
359 Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
360 the current time for each loop iteration (see the discussion of L<<
361 AnyEvent->now >>, above).
362
363 When a callback runs for a long time (or when the process sleeps), then
364 this "current" time will differ substantially from the real time, which
365 might affect timers and time-outs.
366
367 When this is the case, you can call this method, which will update the
368 event loop's idea of "current time".
369
370 A typical example would be a script in a web server (e.g. C<mod_perl>) -
371 when mod_perl executes the script, then the event loop will have the wrong
372 idea about the "current time" (being potentially far in the past, when the
373 script ran the last time). In that case you should arrange a call to C<<
374 AnyEvent->now_update >> each time the web server process wakes up again
375 (e.g. at the start of your script, or in a handler).
376
377 Note that updating the time I<might> cause some events to be handled.
378
379 =back
380
381 =head2 SIGNAL WATCHERS
382
383 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
384
385 You can watch for signals using a signal watcher, C<signal> is the signal
386 I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
387 callback to be invoked whenever a signal occurs.
388
389 Although the callback might get passed parameters, their value and
390 presence is undefined and you cannot rely on them. Portable AnyEvent
391 callbacks cannot use arguments passed to signal watcher callbacks.
392
393 Multiple signal occurrences can be clumped together into one callback
394 invocation, and callback invocation will be synchronous. Synchronous means
395 that it might take a while until the signal gets handled by the process,
396 but it is guaranteed not to interrupt any other callbacks.
397
398 The main advantage of using these watchers is that you can share a signal
399 between multiple watchers, and AnyEvent will ensure that signals will not
400 interrupt your program at bad times.
401
402 This watcher might use C<%SIG> (depending on the event loop used),
403 so programs overwriting those signals directly will likely not work
404 correctly.
405
406 Example: exit on SIGINT
407
408 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
409
410 =head3 Restart Behaviour
411
412 While restart behaviour is up to the event loop implementation, most will
413 not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
414 pure perl implementation).
415
416 =head3 Safe/Unsafe Signals
417
418 Perl signals can be either "safe" (synchronous to opcode handling) or
419 "unsafe" (asynchronous) - the former might get delayed indefinitely, the
420 latter might corrupt your memory.
421
422 AnyEvent signal handlers are, in addition, synchronous to the event loop,
423 i.e. they will not interrupt your running perl program but will only be
424 called as part of the normal event handling (just like timer, I/O etc.
425 callbacks, too).
426
427 =head3 Signal Races, Delays and Workarounds
428
429 Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
430 callbacks to signals in a generic way, which is a pity, as you cannot
431 do race-free signal handling in perl, requiring C libraries for
432 this. AnyEvent will try to do its best, which means in some cases,
433 signals will be delayed. The maximum time a signal might be delayed is
434 specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
435 variable can be changed only before the first signal watcher is created,
436 and should be left alone otherwise. This variable determines how often
437 AnyEvent polls for signals (in case a wake-up was missed). Higher values
438 will cause fewer spurious wake-ups, which is better for power and CPU
439 saving.
440
441 All these problems can be avoided by installing the optional
442 L<Async::Interrupt> module, which works with most event loops. It will not
443 work with inherently broken event loops such as L<Event> or L<Event::Lib>
444 (and not with L<POE> currently, as POE does its own workaround with
445 one-second latency). For those, you just have to suffer the delays.
446
447 =head2 CHILD PROCESS WATCHERS
448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
451 You can also watch for a child process exit and catch its exit status.
452
453 The child process is specified by the C<pid> argument (on some backends,
454 using C<0> watches for any child process exit, on others this will
455 croak). The watcher will be triggered only when the child process has
456 finished and an exit status is available, not on any trace events
457 (stopped/continued).
458
459 The callback will be called with the pid and exit status (as returned by
460 waitpid), so unlike other watcher types, you I<can> rely on child watcher
461 callback arguments.
462
463 This watcher type works by installing a signal handler for C<SIGCHLD>,
464 and since it cannot be shared, nothing else should use SIGCHLD or reap
465 random child processes (waiting for specific child processes, e.g. inside
466 C<system>, is just fine).
467
468 There is a slight catch to child watchers, however: you usually start them
469 I<after> the child process was created, and this means the process could
470 have exited already (and no SIGCHLD will be sent anymore).
471
472 Not all event models handle this correctly (neither POE nor IO::Async do,
473 see their AnyEvent::Impl manpages for details), but even for event models
474 that I<do> handle this correctly, they usually need to be loaded before
475 the process exits (i.e. before you fork in the first place). AnyEvent's
476 pure perl event loop handles all cases correctly regardless of when you
477 start the watcher.
478
479 This means you cannot create a child watcher as the very first
480 thing in an AnyEvent program, you I<have> to create at least one
481 watcher before you C<fork> the child (alternatively, you can call
482 C<AnyEvent::detect>).
483
484 As most event loops do not support waiting for child events, they will be
485 emulated by AnyEvent in most cases, in which the latency and race problems
486 mentioned in the description of signal watchers apply.
487
488 Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 my $pid = fork or exit 5;
493
494 my $w = AnyEvent->child (
495 pid => $pid,
496 cb => sub {
497 my ($pid, $status) = @_;
498 warn "pid $pid exited with status $status";
499 $done->send;
500 },
501 );
502
503 # do something else, then wait for process exit
504 $done->recv;
505
506 =head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510 This will repeatedly invoke the callback after the process becomes idle,
511 until either the watcher is destroyed or new events have been detected.
512
513 Idle watchers are useful when there is a need to do something, but it
514 is not so important (or wise) to do it instantly. The callback will be
515 invoked only when there is "nothing better to do", which is usually
516 defined as "all outstanding events have been handled and no new events
517 have been detected". That means that idle watchers ideally get invoked
518 when the event loop has just polled for new events but none have been
519 detected. Instead of blocking to wait for more events, the idle watchers
520 will be invoked.
521
522 Unfortunately, most event loops do not really support idle watchers (only
523 EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524 will simply call the callback "from time to time".
525
526 Example: read lines from STDIN, but only process them when the
527 program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
545
546 =head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553 If you are familiar with some event loops you will know that all of them
554 require you to run some blocking "loop", "run" or similar function that
555 will actively watch for new events and call your callbacks.
556
557 AnyEvent is slightly different: it expects somebody else to run the event
558 loop and will only block when necessary (usually when told by the user).
559
560 The tool to do that is called a "condition variable", so called because
561 they represent a condition that must become true.
562
563 Now is probably a good time to look at the examples further below.
564
565 Condition variables can be created by calling the C<< AnyEvent->condvar
566 >> method, usually without arguments. The only argument pair allowed is
567 C<cb>, which specifies a callback to be called when the condition variable
568 becomes true, with the condition variable as the first argument (but not
569 the results).
570
571 After creation, the condition variable is "false" until it becomes "true"
572 by calling the C<send> method (or calling the condition variable as if it
573 were a callback, read about the caveats in the description for the C<<
574 ->send >> method).
575
576 Since condition variables are the most complex part of the AnyEvent API, here are
577 some different mental models of what they are - pick the ones you can connect to:
578
579 =over 4
580
581 =item * Condition variables are like callbacks - you can call them (and pass them instead
582 of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584 =item * Condition variables are signals - one side can emit or send them,
585 the other side can wait for them, or install a handler that is called when
586 the signal fires.
587
588 =item * Condition variables are like "Merge Points" - points in your program
589 where you merge multiple independent results/control flows into one.
590
591 =item * Condition variables represent a transaction - functions that start
592 some kind of transaction can return them, leaving the caller the choice
593 between waiting in a blocking fashion, or setting a callback.
594
595 =item * Condition variables represent future values, or promises to deliver
596 some result, long before the result is available.
597
598 =back
599
600 Condition variables are very useful to signal that something has finished,
601 for example, if you write a module that does asynchronous http requests,
602 then a condition variable would be the ideal candidate to signal the
603 availability of results. The user can either act when the callback is
604 called or can synchronously C<< ->recv >> for the results.
605
606 You can also use them to simulate traditional event loops - for example,
607 you can block your main program until an event occurs - for example, you
608 could C<< ->recv >> in your main program until the user clicks the Quit
609 button of your app, which would C<< ->send >> the "quit" event.
610
611 Note that condition variables recurse into the event loop - if you have
612 two pieces of code that call C<< ->recv >> in a round-robin fashion, you
613 lose. Therefore, condition variables are good to export to your caller, but
614 you should avoid making a blocking wait yourself, at least in callbacks,
615 as this asks for trouble.
616
617 Condition variables are represented by hash refs in perl, and the keys
618 used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619 easy (it is often useful to build your own transaction class on top of
620 AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621 its C<new> method in your own C<new> method.
622
623 There are two "sides" to a condition variable - the "producer side" which
624 eventually calls C<< -> send >>, and the "consumer side", which waits
625 for the send to occur.
626
627 Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645 Example: wait for a timer, but take advantage of the fact that condition
646 variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652 Example: Imagine an API that returns a condvar and doesn't support
653 callbacks. This is how you make a synchronous call, for example from
654 the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662 And this is how you would just set a callback to be called whenever the
663 results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669 =head3 METHODS FOR PRODUCERS
670
671 These methods should only be used by the producing side, i.e. the
672 code/module that eventually sends the signal. Note that it is also
673 the producer side which creates the condvar in most cases, but it isn't
674 uncommon for the consumer to create it as well.
675
676 =over 4
677
678 =item $cv->send (...)
679
680 Flag the condition as ready - a running C<< ->recv >> and all further
681 calls to C<recv> will (eventually) return after this method has been
682 called. If nobody is waiting the send will be remembered.
683
684 If a callback has been set on the condition variable, it is called
685 immediately from within send.
686
687 Any arguments passed to the C<send> call will be returned by all
688 future C<< ->recv >> calls.
689
690 Condition variables are overloaded so one can call them directly (as if
691 they were a code reference). Calling them directly is the same as calling
692 C<send>.
693
694 =item $cv->croak ($error)
695
696 Similar to send, but causes all calls to C<< ->recv >> to invoke
697 C<Carp::croak> with the given error message/object/scalar.
698
699 This can be used to signal any errors to the condition variable
700 user/consumer. Doing it this way instead of calling C<croak> directly
701 delays the error detection, but has the overwhelming advantage that it
702 diagnoses the error at the place where the result is expected, and not
703 deep in some event callback with no connection to the actual code causing
704 the problem.
705
706 =item $cv->begin ([group callback])
707
708 =item $cv->end
709
710 These two methods can be used to combine many transactions/events into
711 one. For example, a function that pings many hosts in parallel might want
712 to use a condition variable for the whole process.
713
714 Every call to C<< ->begin >> will increment a counter, and every call to
715 C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716 >>, the (last) callback passed to C<begin> will be executed, passing the
717 condvar as first argument. That callback is I<supposed> to call C<< ->send
718 >>, but that is not required. If no group callback was set, C<send> will
719 be called without any arguments.
720
721 You can think of C<< $cv->send >> giving you an OR condition (one call
722 sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723 condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725 Let's start with a simple example: you have two I/O watchers (for example,
726 STDOUT and STDERR for a program), and you want to wait for both streams to
727 close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745 This works because for every event source (EOF on file handle), there is
746 one call to C<begin>, so the condvar waits for all calls to C<end> before
747 sending.
748
749 The ping example mentioned above is slightly more complicated, as the
750 there are results to be passwd back, and the number of tasks that are
751 begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768 This code fragment supposedly pings a number of hosts and calls
769 C<send> after results for all then have have been gathered - in any
770 order. To achieve this, the code issues a call to C<begin> when it starts
771 each ping request and calls C<end> when it has received some result for
772 it. Since C<begin> and C<end> only maintain a counter, the order in which
773 results arrive is not relevant.
774
775 There is an additional bracketing call to C<begin> and C<end> outside the
776 loop, which serves two important purposes: first, it sets the callback
777 to be called once the counter reaches C<0>, and second, it ensures that
778 C<send> is called even when C<no> hosts are being pinged (the loop
779 doesn't execute once).
780
781 This is the general pattern when you "fan out" into multiple (but
782 potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
783 the callback and ensure C<end> is called at least once, and then, for each
784 subrequest you start, call C<begin> and for each subrequest you finish,
785 call C<end>.
786
787 =back
788
789 =head3 METHODS FOR CONSUMERS
790
791 These methods should only be used by the consuming side, i.e. the
792 code awaits the condition.
793
794 =over 4
795
796 =item $cv->recv
797
798 Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
799 >> methods have been called on C<$cv>, while servicing other watchers
800 normally.
801
802 You can only wait once on a condition - additional calls are valid but
803 will return immediately.
804
805 If an error condition has been set by calling C<< ->croak >>, then this
806 function will call C<croak>.
807
808 In list context, all parameters passed to C<send> will be returned,
809 in scalar context only the first one will be returned.
810
811 Note that doing a blocking wait in a callback is not supported by any
812 event loop, that is, recursive invocation of a blocking C<< ->recv
813 >> is not allowed, and the C<recv> call will C<croak> if such a
814 condition is detected. This condition can be slightly loosened by using
815 L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816 any thread that doesn't run the event loop itself.
817
818 Not all event models support a blocking wait - some die in that case
819 (programs might want to do that to stay interactive), so I<if you are
820 using this from a module, never require a blocking wait>. Instead, let the
821 caller decide whether the call will block or not (for example, by coupling
822 condition variables with some kind of request results and supporting
823 callbacks so the caller knows that getting the result will not block,
824 while still supporting blocking waits if the caller so desires).
825
826 You can ensure that C<< ->recv >> never blocks by setting a callback and
827 only calling C<< ->recv >> from within that callback (or at a later
828 time). This will work even when the event loop does not support blocking
829 waits otherwise.
830
831 =item $bool = $cv->ready
832
833 Returns true when the condition is "true", i.e. whether C<send> or
834 C<croak> have been called.
835
836 =item $cb = $cv->cb ($cb->($cv))
837
838 This is a mutator function that returns the callback set and optionally
839 replaces it before doing so.
840
841 The callback will be called when the condition becomes "true", i.e. when
842 C<send> or C<croak> are called, with the only argument being the
843 condition variable itself. If the condition is already true, the
844 callback is called immediately when it is set. Calling C<recv> inside
845 the callback or at any later time is guaranteed not to block.
846
847 =back
848
849 =head1 SUPPORTED EVENT LOOPS/BACKENDS
850
851 The available backend classes are (every class has its own manpage):
852
853 =over 4
854
855 =item Backends that are autoprobed when no other event loop can be found.
856
857 EV is the preferred backend when no other event loop seems to be in
858 use. If EV is not installed, then AnyEvent will fall back to its own
859 pure-perl implementation, which is available everywhere as it comes with
860 AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
864
865 =item Backends that are transparently being picked up when they are used.
866
867 These will be used if they are already loaded when the first watcher
868 is created, in which case it is assumed that the application is using
869 them. This means that AnyEvent will automatically pick the right backend
870 when the main program loads an event module before anything starts to
871 create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879
880 =item Backends with special needs.
881
882 Qt requires the Qt::Application to be instantiated first, but will
883 otherwise be picked up automatically. As long as the main program
884 instantiates the application before any AnyEvent watchers are created,
885 everything should just work.
886
887 AnyEvent::Impl::Qt based on Qt.
888
889 Support for IO::Async can only be partial, as it is too broken and
890 architecturally limited to even support the AnyEvent API. It also
891 is the only event loop that needs the loop to be set explicitly, so
892 it can only be used by a main program knowing about AnyEvent. See
893 L<AnyEvent::Impl::IOAsync> for the gory details.
894
895 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
896
897 =item Event loops that are indirectly supported via other backends.
898
899 Some event loops can be supported via other modules:
900
901 There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
902
903 B<WxWidgets> has no support for watching file handles. However, you can
904 use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
905 polls 20 times per second, which was considered to be too horrible to even
906 consider for AnyEvent.
907
908 B<Prima> is not supported as nobody seems to be using it, but it has a POE
909 backend, so it can be supported through POE.
910
911 AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
912 load L<POE> when detecting them, in the hope that POE will pick them up,
913 in which case everything will be automatic.
914
915 =back
916
917 =head1 GLOBAL VARIABLES AND FUNCTIONS
918
919 These are not normally required to use AnyEvent, but can be useful to
920 write AnyEvent extension modules.
921
922 =over 4
923
924 =item $AnyEvent::MODEL
925
926 Contains C<undef> until the first watcher is being created, before the
927 backend has been autodetected.
928
929 Afterwards it contains the event model that is being used, which is the
930 name of the Perl class implementing the model. This class is usually one
931 of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
932 case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
933 will be C<urxvt::anyevent>).
934
935 =item AnyEvent::detect
936
937 Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
938 if necessary. You should only call this function right before you would
939 have created an AnyEvent watcher anyway, that is, as late as possible at
940 runtime, and not e.g. during initialisation of your module.
941
942 If you need to do some initialisation before AnyEvent watchers are
943 created, use C<post_detect>.
944
945 =item $guard = AnyEvent::post_detect { BLOCK }
946
947 Arranges for the code block to be executed as soon as the event model is
948 autodetected (or immediately if that has already happened).
949
950 The block will be executed I<after> the actual backend has been detected
951 (C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
952 created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
953 other initialisations - see the sources of L<AnyEvent::Strict> or
954 L<AnyEvent::AIO> to see how this is used.
955
956 The most common usage is to create some global watchers, without forcing
957 event module detection too early, for example, L<AnyEvent::AIO> creates
958 and installs the global L<IO::AIO> watcher in a C<post_detect> block to
959 avoid autodetecting the event module at load time.
960
961 If called in scalar or list context, then it creates and returns an object
962 that automatically removes the callback again when it is destroyed (or
963 C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
964 a case where this is useful.
965
966 Example: Create a watcher for the IO::AIO module and store it in
967 C<$WATCHER>, but do so only do so after the event loop is initialised.
968
969 our WATCHER;
970
971 my $guard = AnyEvent::post_detect {
972 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
973 };
974
975 # the ||= is important in case post_detect immediately runs the block,
976 # as to not clobber the newly-created watcher. assigning both watcher and
977 # post_detect guard to the same variable has the advantage of users being
978 # able to just C<undef $WATCHER> if the watcher causes them grief.
979
980 $WATCHER ||= $guard;
981
982 =item @AnyEvent::post_detect
983
984 If there are any code references in this array (you can C<push> to it
985 before or after loading AnyEvent), then they will be called directly
986 after the event loop has been chosen.
987
988 You should check C<$AnyEvent::MODEL> before adding to this array, though:
989 if it is defined then the event loop has already been detected, and the
990 array will be ignored.
991
992 Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
993 it, as it takes care of these details.
994
995 This variable is mainly useful for modules that can do something useful
996 when AnyEvent is used and thus want to know when it is initialised, but do
997 not need to even load it by default. This array provides the means to hook
998 into AnyEvent passively, without loading it.
999
1000 Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1001 together, you could put this into Coro (this is the actual code used by
1002 Coro to accomplish this):
1003
1004 if (defined $AnyEvent::MODEL) {
1005 # AnyEvent already initialised, so load Coro::AnyEvent
1006 require Coro::AnyEvent;
1007 } else {
1008 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1009 # as soon as it is
1010 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1011 }
1012
1013 =back
1014
1015 =head1 WHAT TO DO IN A MODULE
1016
1017 As a module author, you should C<use AnyEvent> and call AnyEvent methods
1018 freely, but you should not load a specific event module or rely on it.
1019
1020 Be careful when you create watchers in the module body - AnyEvent will
1021 decide which event module to use as soon as the first method is called, so
1022 by calling AnyEvent in your module body you force the user of your module
1023 to load the event module first.
1024
1025 Never call C<< ->recv >> on a condition variable unless you I<know> that
1026 the C<< ->send >> method has been called on it already. This is
1027 because it will stall the whole program, and the whole point of using
1028 events is to stay interactive.
1029
1030 It is fine, however, to call C<< ->recv >> when the user of your module
1031 requests it (i.e. if you create a http request object ad have a method
1032 called C<results> that returns the results, it may call C<< ->recv >>
1033 freely, as the user of your module knows what she is doing. Always).
1034
1035 =head1 WHAT TO DO IN THE MAIN PROGRAM
1036
1037 There will always be a single main program - the only place that should
1038 dictate which event model to use.
1039
1040 If the program is not event-based, it need not do anything special, even
1041 when it depends on a module that uses an AnyEvent. If the program itself
1042 uses AnyEvent, but does not care which event loop is used, all it needs
1043 to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1044 available loop implementation.
1045
1046 If the main program relies on a specific event model - for example, in
1047 Gtk2 programs you have to rely on the Glib module - you should load the
1048 event module before loading AnyEvent or any module that uses it: generally
1049 speaking, you should load it as early as possible. The reason is that
1050 modules might create watchers when they are loaded, and AnyEvent will
1051 decide on the event model to use as soon as it creates watchers, and it
1052 might choose the wrong one unless you load the correct one yourself.
1053
1054 You can chose to use a pure-perl implementation by loading the
1055 C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
1056 everywhere, but letting AnyEvent chose the model is generally better.
1057
1058 =head2 MAINLOOP EMULATION
1059
1060 Sometimes (often for short test scripts, or even standalone programs who
1061 only want to use AnyEvent), you do not want to run a specific event loop.
1062
1063 In that case, you can use a condition variable like this:
1064
1065 AnyEvent->condvar->recv;
1066
1067 This has the effect of entering the event loop and looping forever.
1068
1069 Note that usually your program has some exit condition, in which case
1070 it is better to use the "traditional" approach of storing a condition
1071 variable somewhere, waiting for it, and sending it when the program should
1072 exit cleanly.
1073
1074
1075 =head1 OTHER MODULES
1076
1077 The following is a non-exhaustive list of additional modules that use
1078 AnyEvent as a client and can therefore be mixed easily with other AnyEvent
1079 modules and other event loops in the same program. Some of the modules
1080 come as part of AnyEvent, the others are available via CPAN.
1081
1082 =over 4
1083
1084 =item L<AnyEvent::Util>
1085
1086 Contains various utility functions that replace often-used blocking
1087 functions such as C<inet_aton> with event/callback-based versions.
1088
1089 =item L<AnyEvent::Socket>
1090
1091 Provides various utility functions for (internet protocol) sockets,
1092 addresses and name resolution. Also functions to create non-blocking tcp
1093 connections or tcp servers, with IPv6 and SRV record support and more.
1094
1095 =item L<AnyEvent::Handle>
1096
1097 Provide read and write buffers, manages watchers for reads and writes,
1098 supports raw and formatted I/O, I/O queued and fully transparent and
1099 non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1100
1101 =item L<AnyEvent::DNS>
1102
1103 Provides rich asynchronous DNS resolver capabilities.
1104
1105 =item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1106
1107 Implement event-based interfaces to the protocols of the same name (for
1108 the curious, IGS is the International Go Server and FCP is the Freenet
1109 Client Protocol).
1110
1111 =item L<AnyEvent::Handle::UDP>
1112
1113 Here be danger!
1114
1115 As Pauli would put it, "Not only is it not right, it's not even wrong!" -
1116 there are so many things wrong with AnyEvent::Handle::UDP, most notably
1117 its use of a stream-based API with a protocol that isn't streamable, that
1118 the only way to improve it is to delete it.
1119
1120 It features data corruption (but typically only under load) and general
1121 confusion. On top, the author is not only clueless about UDP but also
1122 fact-resistant - some gems of his understanding: "connect doesn't work
1123 with UDP", "UDP packets are not IP packets", "UDP only has datagrams, not
1124 packets", "I don't need to implement proper error checking as UDP doesn't
1125 support error checking" and so on - he doesn't even understand what's
1126 wrong with his module when it is explained to him.
1127
1128 =item L<AnyEvent::DBI>
1129
1130 Executes L<DBI> requests asynchronously in a proxy process for you,
1131 notifying you in an event-based way when the operation is finished.
1132
1133 =item L<AnyEvent::AIO>
1134
1135 Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1136 toolbox of every event programmer. AnyEvent::AIO transparently fuses
1137 L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1138 file I/O, and much more.
1139
1140 =item L<AnyEvent::HTTPD>
1141
1142 A simple embedded webserver.
1143
1144 =item L<AnyEvent::FastPing>
1145
1146 The fastest ping in the west.
1147
1148 =item L<Coro>
1149
1150 Has special support for AnyEvent via L<Coro::AnyEvent>.
1151
1152 =back
1153
1154 =cut
1155
1156 package AnyEvent;
1157
1158 # basically a tuned-down version of common::sense
1159 sub common_sense {
1160 # from common:.sense 3.3
1161 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf3\x0f\xc0\xf0\xfc\x33\x00";
1162 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1163 $^H |= 0x00000600;
1164 }
1165
1166 BEGIN { AnyEvent::common_sense }
1167
1168 use Carp ();
1169
1170 our $VERSION = '5.271';
1171 our $MODEL;
1172
1173 our $AUTOLOAD;
1174 our @ISA;
1175
1176 our @REGISTRY;
1177
1178 our $VERBOSE;
1179
1180 BEGIN {
1181 require "AnyEvent/constants.pl";
1182
1183 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1184
1185 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1186 if ${^TAINT};
1187
1188 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1189
1190 }
1191
1192 our $MAX_SIGNAL_LATENCY = 10;
1193
1194 our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1195
1196 {
1197 my $idx;
1198 $PROTOCOL{$_} = ++$idx
1199 for reverse split /\s*,\s*/,
1200 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1201 }
1202
1203 my @models = (
1204 [EV:: => AnyEvent::Impl::EV:: , 1],
1205 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1206 # everything below here will not (normally) be autoprobed
1207 # as the pureperl backend should work everywhere
1208 # and is usually faster
1209 [Event:: => AnyEvent::Impl::Event::, 1],
1210 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1211 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1212 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
1213 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1214 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1215 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
1216 [Wx:: => AnyEvent::Impl::POE::],
1217 [Prima:: => AnyEvent::Impl::POE::],
1218 # IO::Async is just too broken - we would need workarounds for its
1219 # byzantine signal and broken child handling, among others.
1220 # IO::Async is rather hard to detect, as it doesn't have any
1221 # obvious default class.
1222 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
1223 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1224 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1225 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
1226 );
1227
1228 our %method = map +($_ => 1),
1229 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1230
1231 our @post_detect;
1232
1233 sub post_detect(&) {
1234 my ($cb) = @_;
1235
1236 push @post_detect, $cb;
1237
1238 defined wantarray
1239 ? bless \$cb, "AnyEvent::Util::postdetect"
1240 : ()
1241 }
1242
1243 sub AnyEvent::Util::postdetect::DESTROY {
1244 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1245 }
1246
1247 sub detect() {
1248 # free some memory
1249 *detect = sub () { $MODEL };
1250
1251 local $!; # for good measure
1252 local $SIG{__DIE__};
1253
1254 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
1255 my $model = "AnyEvent::Impl::$1";
1256 if (eval "require $model") {
1257 $MODEL = $model;
1258 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
1259 } else {
1260 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
1261 }
1262 }
1263
1264 # check for already loaded models
1265 unless ($MODEL) {
1266 for (@REGISTRY, @models) {
1267 my ($package, $model) = @$_;
1268 if (${"$package\::VERSION"} > 0) {
1269 if (eval "require $model") {
1270 $MODEL = $model;
1271 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
1272 last;
1273 }
1274 }
1275 }
1276
1277 unless ($MODEL) {
1278 # try to autoload a model
1279 for (@REGISTRY, @models) {
1280 my ($package, $model, $autoload) = @$_;
1281 if (
1282 $autoload
1283 and eval "require $package"
1284 and ${"$package\::VERSION"} > 0
1285 and eval "require $model"
1286 ) {
1287 $MODEL = $model;
1288 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
1289 last;
1290 }
1291 }
1292
1293 $MODEL
1294 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
1295 }
1296 }
1297
1298 @models = (); # free probe data
1299
1300 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1301 unshift @ISA, $MODEL;
1302
1303 # now nuke some methods that are overriden by the backend.
1304 # SUPER is not allowed.
1305 for (qw(time signal child idle)) {
1306 undef &{"AnyEvent::Base::$_"}
1307 if defined &{"$MODEL\::$_"};
1308 }
1309
1310 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1311
1312 (shift @post_detect)->() while @post_detect;
1313
1314 *post_detect = sub(&) {
1315 shift->();
1316
1317 undef
1318 };
1319
1320 $MODEL
1321 }
1322
1323 sub AUTOLOAD {
1324 (my $func = $AUTOLOAD) =~ s/.*://;
1325
1326 $method{$func}
1327 or Carp::croak "$func: not a valid AnyEvent class method";
1328
1329 detect;
1330
1331 my $class = shift;
1332 $class->$func (@_);
1333 }
1334
1335 # utility function to dup a filehandle. this is used by many backends
1336 # to support binding more than one watcher per filehandle (they usually
1337 # allow only one watcher per fd, so we dup it to get a different one).
1338 sub _dupfh($$;$$) {
1339 my ($poll, $fh, $r, $w) = @_;
1340
1341 # cygwin requires the fh mode to be matching, unix doesn't
1342 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1343
1344 open my $fh2, $mode, $fh
1345 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1346
1347 # we assume CLOEXEC is already set by perl in all important cases
1348
1349 ($fh2, $rw)
1350 }
1351
1352 =head1 SIMPLIFIED AE API
1353
1354 Starting with version 5.0, AnyEvent officially supports a second, much
1355 simpler, API that is designed to reduce the calling, typing and memory
1356 overhead by using function call syntax and a fixed number of parameters.
1357
1358 See the L<AE> manpage for details.
1359
1360 =cut
1361
1362 package AE;
1363
1364 our $VERSION = $AnyEvent::VERSION;
1365
1366 # fall back to the main API by default - backends and AnyEvent::Base
1367 # implementations can overwrite these.
1368
1369 sub io($$$) {
1370 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1371 }
1372
1373 sub timer($$$) {
1374 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1375 }
1376
1377 sub signal($$) {
1378 AnyEvent->signal (signal => $_[0], cb => $_[1])
1379 }
1380
1381 sub child($$) {
1382 AnyEvent->child (pid => $_[0], cb => $_[1])
1383 }
1384
1385 sub idle($) {
1386 AnyEvent->idle (cb => $_[0])
1387 }
1388
1389 sub cv(;&) {
1390 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1391 }
1392
1393 sub now() {
1394 AnyEvent->now
1395 }
1396
1397 sub now_update() {
1398 AnyEvent->now_update
1399 }
1400
1401 sub time() {
1402 AnyEvent->time
1403 }
1404
1405 package AnyEvent::Base;
1406
1407 # default implementations for many methods
1408
1409 sub time {
1410 eval q{ # poor man's autoloading {}
1411 # probe for availability of Time::HiRes
1412 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1413 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1414 *AE::time = \&Time::HiRes::time;
1415 # if (eval "use POSIX (); (POSIX::times())...
1416 } else {
1417 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1418 *AE::time = sub (){ time }; # epic fail
1419 }
1420
1421 *time = sub { AE::time }; # different prototypes
1422 };
1423 die if $@;
1424
1425 &time
1426 }
1427
1428 *now = \&time;
1429
1430 sub now_update { }
1431
1432 # default implementation for ->condvar
1433
1434 sub condvar {
1435 eval q{ # poor man's autoloading {}
1436 *condvar = sub {
1437 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1438 };
1439
1440 *AE::cv = sub (;&) {
1441 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1442 };
1443 };
1444 die if $@;
1445
1446 &condvar
1447 }
1448
1449 # default implementation for ->signal
1450
1451 our $HAVE_ASYNC_INTERRUPT;
1452
1453 sub _have_async_interrupt() {
1454 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1455 && eval "use Async::Interrupt 1.02 (); 1")
1456 unless defined $HAVE_ASYNC_INTERRUPT;
1457
1458 $HAVE_ASYNC_INTERRUPT
1459 }
1460
1461 our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1462 our (%SIG_ASY, %SIG_ASY_W);
1463 our ($SIG_COUNT, $SIG_TW);
1464
1465 # install a dummy wakeup watcher to reduce signal catching latency
1466 # used by Impls
1467 sub _sig_add() {
1468 unless ($SIG_COUNT++) {
1469 # try to align timer on a full-second boundary, if possible
1470 my $NOW = AE::now;
1471
1472 $SIG_TW = AE::timer
1473 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1474 $MAX_SIGNAL_LATENCY,
1475 sub { } # just for the PERL_ASYNC_CHECK
1476 ;
1477 }
1478 }
1479
1480 sub _sig_del {
1481 undef $SIG_TW
1482 unless --$SIG_COUNT;
1483 }
1484
1485 our $_sig_name_init; $_sig_name_init = sub {
1486 eval q{ # poor man's autoloading {}
1487 undef $_sig_name_init;
1488
1489 if (_have_async_interrupt) {
1490 *sig2num = \&Async::Interrupt::sig2num;
1491 *sig2name = \&Async::Interrupt::sig2name;
1492 } else {
1493 require Config;
1494
1495 my %signame2num;
1496 @signame2num{ split ' ', $Config::Config{sig_name} }
1497 = split ' ', $Config::Config{sig_num};
1498
1499 my @signum2name;
1500 @signum2name[values %signame2num] = keys %signame2num;
1501
1502 *sig2num = sub($) {
1503 $_[0] > 0 ? shift : $signame2num{+shift}
1504 };
1505 *sig2name = sub ($) {
1506 $_[0] > 0 ? $signum2name[+shift] : shift
1507 };
1508 }
1509 };
1510 die if $@;
1511 };
1512
1513 sub sig2num ($) { &$_sig_name_init; &sig2num }
1514 sub sig2name($) { &$_sig_name_init; &sig2name }
1515
1516 sub signal {
1517 eval q{ # poor man's autoloading {}
1518 # probe for availability of Async::Interrupt
1519 if (_have_async_interrupt) {
1520 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1521
1522 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1523 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1524
1525 } else {
1526 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1527
1528 if (AnyEvent::WIN32) {
1529 require AnyEvent::Util;
1530
1531 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1532 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1533 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1534 } else {
1535 pipe $SIGPIPE_R, $SIGPIPE_W;
1536 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1537 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1538
1539 # not strictly required, as $^F is normally 2, but let's make sure...
1540 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1541 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1542 }
1543
1544 $SIGPIPE_R
1545 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1546
1547 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1548 }
1549
1550 *signal = $HAVE_ASYNC_INTERRUPT
1551 ? sub {
1552 my (undef, %arg) = @_;
1553
1554 # async::interrupt
1555 my $signal = sig2num $arg{signal};
1556 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1557
1558 $SIG_ASY{$signal} ||= new Async::Interrupt
1559 cb => sub { undef $SIG_EV{$signal} },
1560 signal => $signal,
1561 pipe => [$SIGPIPE_R->filenos],
1562 pipe_autodrain => 0,
1563 ;
1564
1565 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1566 }
1567 : sub {
1568 my (undef, %arg) = @_;
1569
1570 # pure perl
1571 my $signal = sig2name $arg{signal};
1572 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1573
1574 $SIG{$signal} ||= sub {
1575 local $!;
1576 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1577 undef $SIG_EV{$signal};
1578 };
1579
1580 # can't do signal processing without introducing races in pure perl,
1581 # so limit the signal latency.
1582 _sig_add;
1583
1584 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1585 }
1586 ;
1587
1588 *AnyEvent::Base::signal::DESTROY = sub {
1589 my ($signal, $cb) = @{$_[0]};
1590
1591 _sig_del;
1592
1593 delete $SIG_CB{$signal}{$cb};
1594
1595 $HAVE_ASYNC_INTERRUPT
1596 ? delete $SIG_ASY{$signal}
1597 : # delete doesn't work with older perls - they then
1598 # print weird messages, or just unconditionally exit
1599 # instead of getting the default action.
1600 undef $SIG{$signal}
1601 unless keys %{ $SIG_CB{$signal} };
1602 };
1603
1604 *_signal_exec = sub {
1605 $HAVE_ASYNC_INTERRUPT
1606 ? $SIGPIPE_R->drain
1607 : sysread $SIGPIPE_R, (my $dummy), 9;
1608
1609 while (%SIG_EV) {
1610 for (keys %SIG_EV) {
1611 delete $SIG_EV{$_};
1612 $_->() for values %{ $SIG_CB{$_} || {} };
1613 }
1614 }
1615 };
1616 };
1617 die if $@;
1618
1619 &signal
1620 }
1621
1622 # default implementation for ->child
1623
1624 our %PID_CB;
1625 our $CHLD_W;
1626 our $CHLD_DELAY_W;
1627 our $WNOHANG;
1628
1629 # used by many Impl's
1630 sub _emit_childstatus($$) {
1631 my (undef, $rpid, $rstatus) = @_;
1632
1633 $_->($rpid, $rstatus)
1634 for values %{ $PID_CB{$rpid} || {} },
1635 values %{ $PID_CB{0} || {} };
1636 }
1637
1638 sub child {
1639 eval q{ # poor man's autoloading {}
1640 *_sigchld = sub {
1641 my $pid;
1642
1643 AnyEvent->_emit_childstatus ($pid, $?)
1644 while ($pid = waitpid -1, $WNOHANG) > 0;
1645 };
1646
1647 *child = sub {
1648 my (undef, %arg) = @_;
1649
1650 defined (my $pid = $arg{pid} + 0)
1651 or Carp::croak "required option 'pid' is missing";
1652
1653 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
1654
1655 # WNOHANG is almost cetrainly 1 everywhere
1656 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
1657 ? 1
1658 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
1659
1660 unless ($CHLD_W) {
1661 $CHLD_W = AE::signal CHLD => \&_sigchld;
1662 # child could be a zombie already, so make at least one round
1663 &_sigchld;
1664 }
1665
1666 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
1667 };
1668
1669 *AnyEvent::Base::child::DESTROY = sub {
1670 my ($pid, $cb) = @{$_[0]};
1671
1672 delete $PID_CB{$pid}{$cb};
1673 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1674
1675 undef $CHLD_W unless keys %PID_CB;
1676 };
1677 };
1678 die if $@;
1679
1680 &child
1681 }
1682
1683 # idle emulation is done by simply using a timer, regardless
1684 # of whether the process is idle or not, and not letting
1685 # the callback use more than 50% of the time.
1686 sub idle {
1687 eval q{ # poor man's autoloading {}
1688 *idle = sub {
1689 my (undef, %arg) = @_;
1690
1691 my ($cb, $w, $rcb) = $arg{cb};
1692
1693 $rcb = sub {
1694 if ($cb) {
1695 $w = _time;
1696 &$cb;
1697 $w = _time - $w;
1698
1699 # never use more then 50% of the time for the idle watcher,
1700 # within some limits
1701 $w = 0.0001 if $w < 0.0001;
1702 $w = 5 if $w > 5;
1703
1704 $w = AE::timer $w, 0, $rcb;
1705 } else {
1706 # clean up...
1707 undef $w;
1708 undef $rcb;
1709 }
1710 };
1711
1712 $w = AE::timer 0.05, 0, $rcb;
1713
1714 bless \\$cb, "AnyEvent::Base::idle"
1715 };
1716
1717 *AnyEvent::Base::idle::DESTROY = sub {
1718 undef $${$_[0]};
1719 };
1720 };
1721 die if $@;
1722
1723 &idle
1724 }
1725
1726 package AnyEvent::CondVar;
1727
1728 our @ISA = AnyEvent::CondVar::Base::;
1729
1730 # only to be used for subclassing
1731 sub new {
1732 my $class = shift;
1733 bless AnyEvent->condvar (@_), $class
1734 }
1735
1736 package AnyEvent::CondVar::Base;
1737
1738 #use overload
1739 # '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1740 # fallback => 1;
1741
1742 # save 300+ kilobytes by dirtily hardcoding overloading
1743 ${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1744 *{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1745 *{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1746 ${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1747
1748 our $WAITING;
1749
1750 sub _send {
1751 # nop
1752 }
1753
1754 sub send {
1755 my $cv = shift;
1756 $cv->{_ae_sent} = [@_];
1757 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1758 $cv->_send;
1759 }
1760
1761 sub croak {
1762 $_[0]{_ae_croak} = $_[1];
1763 $_[0]->send;
1764 }
1765
1766 sub ready {
1767 $_[0]{_ae_sent}
1768 }
1769
1770 sub _wait {
1771 $WAITING
1772 and !$_[0]{_ae_sent}
1773 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1774
1775 local $WAITING = 1;
1776 AnyEvent->one_event while !$_[0]{_ae_sent};
1777 }
1778
1779 sub recv {
1780 $_[0]->_wait;
1781
1782 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1783 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1784 }
1785
1786 sub cb {
1787 my $cv = shift;
1788
1789 @_
1790 and $cv->{_ae_cb} = shift
1791 and $cv->{_ae_sent}
1792 and (delete $cv->{_ae_cb})->($cv);
1793
1794 $cv->{_ae_cb}
1795 }
1796
1797 sub begin {
1798 ++$_[0]{_ae_counter};
1799 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1800 }
1801
1802 sub end {
1803 return if --$_[0]{_ae_counter};
1804 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1805 }
1806
1807 # undocumented/compatibility with pre-3.4
1808 *broadcast = \&send;
1809 *wait = \&_wait;
1810
1811 =head1 ERROR AND EXCEPTION HANDLING
1812
1813 In general, AnyEvent does not do any error handling - it relies on the
1814 caller to do that if required. The L<AnyEvent::Strict> module (see also
1815 the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1816 checking of all AnyEvent methods, however, which is highly useful during
1817 development.
1818
1819 As for exception handling (i.e. runtime errors and exceptions thrown while
1820 executing a callback), this is not only highly event-loop specific, but
1821 also not in any way wrapped by this module, as this is the job of the main
1822 program.
1823
1824 The pure perl event loop simply re-throws the exception (usually
1825 within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1826 $Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1827 so on.
1828
1829 =head1 ENVIRONMENT VARIABLES
1830
1831 The following environment variables are used by this module or its
1832 submodules.
1833
1834 Note that AnyEvent will remove I<all> environment variables starting with
1835 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1836 enabled.
1837
1838 =over 4
1839
1840 =item C<PERL_ANYEVENT_VERBOSE>
1841
1842 By default, AnyEvent will be completely silent except in fatal
1843 conditions. You can set this environment variable to make AnyEvent more
1844 talkative.
1845
1846 When set to C<1> or higher, causes AnyEvent to warn about unexpected
1847 conditions, such as not being able to load the event model specified by
1848 C<PERL_ANYEVENT_MODEL>.
1849
1850 When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1851 model it chooses.
1852
1853 When set to C<8> or higher, then AnyEvent will report extra information on
1854 which optional modules it loads and how it implements certain features.
1855
1856 =item C<PERL_ANYEVENT_STRICT>
1857
1858 AnyEvent does not do much argument checking by default, as thorough
1859 argument checking is very costly. Setting this variable to a true value
1860 will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1861 check the arguments passed to most method calls. If it finds any problems,
1862 it will croak.
1863
1864 In other words, enables "strict" mode.
1865
1866 Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
1867 >>, it is definitely recommended to keep it off in production. Keeping
1868 C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1869 can be very useful, however.
1870
1871 =item C<PERL_ANYEVENT_MODEL>
1872
1873 This can be used to specify the event model to be used by AnyEvent, before
1874 auto detection and -probing kicks in. It must be a string consisting
1875 entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1876 and the resulting module name is loaded and if the load was successful,
1877 used as event model. If it fails to load AnyEvent will proceed with
1878 auto detection and -probing.
1879
1880 This functionality might change in future versions.
1881
1882 For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1883 could start your program like this:
1884
1885 PERL_ANYEVENT_MODEL=Perl perl ...
1886
1887 =item C<PERL_ANYEVENT_PROTOCOLS>
1888
1889 Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1890 for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1891 of auto probing).
1892
1893 Must be set to a comma-separated list of protocols or address families,
1894 current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1895 used, and preference will be given to protocols mentioned earlier in the
1896 list.
1897
1898 This variable can effectively be used for denial-of-service attacks
1899 against local programs (e.g. when setuid), although the impact is likely
1900 small, as the program has to handle conenction and other failures anyways.
1901
1902 Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1903 but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1904 - only support IPv4, never try to resolve or contact IPv6
1905 addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1906 IPv6, but prefer IPv6 over IPv4.
1907
1908 =item C<PERL_ANYEVENT_EDNS0>
1909
1910 Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1911 for DNS. This extension is generally useful to reduce DNS traffic, but
1912 some (broken) firewalls drop such DNS packets, which is why it is off by
1913 default.
1914
1915 Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1916 EDNS0 in its DNS requests.
1917
1918 =item C<PERL_ANYEVENT_MAX_FORKS>
1919
1920 The maximum number of child processes that C<AnyEvent::Util::fork_call>
1921 will create in parallel.
1922
1923 =item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1924
1925 The default value for the C<max_outstanding> parameter for the default DNS
1926 resolver - this is the maximum number of parallel DNS requests that are
1927 sent to the DNS server.
1928
1929 =item C<PERL_ANYEVENT_RESOLV_CONF>
1930
1931 The file to use instead of F</etc/resolv.conf> (or OS-specific
1932 configuration) in the default resolver. When set to the empty string, no
1933 default config will be used.
1934
1935 =item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1936
1937 When neither C<ca_file> nor C<ca_path> was specified during
1938 L<AnyEvent::TLS> context creation, and either of these environment
1939 variables exist, they will be used to specify CA certificate locations
1940 instead of a system-dependent default.
1941
1942 =item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1943
1944 When these are set to C<1>, then the respective modules are not
1945 loaded. Mostly good for testing AnyEvent itself.
1946
1947 =back
1948
1949 =head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1950
1951 This is an advanced topic that you do not normally need to use AnyEvent in
1952 a module. This section is only of use to event loop authors who want to
1953 provide AnyEvent compatibility.
1954
1955 If you need to support another event library which isn't directly
1956 supported by AnyEvent, you can supply your own interface to it by
1957 pushing, before the first watcher gets created, the package name of
1958 the event module and the package name of the interface to use onto
1959 C<@AnyEvent::REGISTRY>. You can do that before and even without loading
1960 AnyEvent, so it is reasonably cheap.
1961
1962 Example:
1963
1964 push @AnyEvent::REGISTRY, [urxvt => urxvt::anyevent::];
1965
1966 This tells AnyEvent to (literally) use the C<urxvt::anyevent::>
1967 package/class when it finds the C<urxvt> package/module is already loaded.
1968
1969 When AnyEvent is loaded and asked to find a suitable event model, it
1970 will first check for the presence of urxvt by trying to C<use> the
1971 C<urxvt::anyevent> module.
1972
1973 The class should provide implementations for all watcher types. See
1974 L<AnyEvent::Impl::EV> (source code), L<AnyEvent::Impl::Glib> (Source code)
1975 and so on for actual examples. Use C<perldoc -m AnyEvent::Impl::Glib> to
1976 see the sources.
1977
1978 If you don't provide C<signal> and C<child> watchers than AnyEvent will
1979 provide suitable (hopefully) replacements.
1980
1981 The above example isn't fictitious, the I<rxvt-unicode> (a.k.a. urxvt)
1982 terminal emulator uses the above line as-is. An interface isn't included
1983 in AnyEvent because it doesn't make sense outside the embedded interpreter
1984 inside I<rxvt-unicode>, and it is updated and maintained as part of the
1985 I<rxvt-unicode> distribution.
1986
1987 I<rxvt-unicode> also cheats a bit by not providing blocking access to
1988 condition variables: code blocking while waiting for a condition will
1989 C<die>. This still works with most modules/usages, and blocking calls must
1990 not be done in an interactive application, so it makes sense.
1991
1992 =head1 EXAMPLE PROGRAM
1993
1994 The following program uses an I/O watcher to read data from STDIN, a timer
1995 to display a message once per second, and a condition variable to quit the
1996 program when the user enters quit:
1997
1998 use AnyEvent;
1999
2000 my $cv = AnyEvent->condvar;
2001
2002 my $io_watcher = AnyEvent->io (
2003 fh => \*STDIN,
2004 poll => 'r',
2005 cb => sub {
2006 warn "io event <$_[0]>\n"; # will always output <r>
2007 chomp (my $input = <STDIN>); # read a line
2008 warn "read: $input\n"; # output what has been read
2009 $cv->send if $input =~ /^q/i; # quit program if /^q/i
2010 },
2011 );
2012
2013 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
2014 warn "timeout\n"; # print 'timeout' at most every second
2015 });
2016
2017 $cv->recv; # wait until user enters /^q/i
2018
2019 =head1 REAL-WORLD EXAMPLE
2020
2021 Consider the L<Net::FCP> module. It features (among others) the following
2022 API calls, which are to freenet what HTTP GET requests are to http:
2023
2024 my $data = $fcp->client_get ($url); # blocks
2025
2026 my $transaction = $fcp->txn_client_get ($url); # does not block
2027 $transaction->cb ( sub { ... } ); # set optional result callback
2028 my $data = $transaction->result; # possibly blocks
2029
2030 The C<client_get> method works like C<LWP::Simple::get>: it requests the
2031 given URL and waits till the data has arrived. It is defined to be:
2032
2033 sub client_get { $_[0]->txn_client_get ($_[1])->result }
2034
2035 And in fact is automatically generated. This is the blocking API of
2036 L<Net::FCP>, and it works as simple as in any other, similar, module.
2037
2038 More complicated is C<txn_client_get>: It only creates a transaction
2039 (completion, result, ...) object and initiates the transaction.
2040
2041 my $txn = bless { }, Net::FCP::Txn::;
2042
2043 It also creates a condition variable that is used to signal the completion
2044 of the request:
2045
2046 $txn->{finished} = AnyAvent->condvar;
2047
2048 It then creates a socket in non-blocking mode.
2049
2050 socket $txn->{fh}, ...;
2051 fcntl $txn->{fh}, F_SETFL, O_NONBLOCK;
2052 connect $txn->{fh}, ...
2053 and !$!{EWOULDBLOCK}
2054 and !$!{EINPROGRESS}
2055 and Carp::croak "unable to connect: $!\n";
2056
2057 Then it creates a write-watcher which gets called whenever an error occurs
2058 or the connection succeeds:
2059
2060 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'w', cb => sub { $txn->fh_ready_w });
2061
2062 And returns this transaction object. The C<fh_ready_w> callback gets
2063 called as soon as the event loop detects that the socket is ready for
2064 writing.
2065
2066 The C<fh_ready_w> method makes the socket blocking again, writes the
2067 request data and replaces the watcher by a read watcher (waiting for reply
2068 data). The actual code is more complicated, but that doesn't matter for
2069 this example:
2070
2071 fcntl $txn->{fh}, F_SETFL, 0;
2072 syswrite $txn->{fh}, $txn->{request}
2073 or die "connection or write error";
2074 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
2075
2076 Again, C<fh_ready_r> waits till all data has arrived, and then stores the
2077 result and signals any possible waiters that the request has finished:
2078
2079 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
2080
2081 if (end-of-file or data complete) {
2082 $txn->{result} = $txn->{buf};
2083 $txn->{finished}->send;
2084 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
2085 }
2086
2087 The C<result> method, finally, just waits for the finished signal (if the
2088 request was already finished, it doesn't wait, of course, and returns the
2089 data:
2090
2091 $txn->{finished}->recv;
2092 return $txn->{result};
2093
2094 The actual code goes further and collects all errors (C<die>s, exceptions)
2095 that occurred during request processing. The C<result> method detects
2096 whether an exception as thrown (it is stored inside the $txn object)
2097 and just throws the exception, which means connection errors and other
2098 problems get reported to the code that tries to use the result, not in a
2099 random callback.
2100
2101 All of this enables the following usage styles:
2102
2103 1. Blocking:
2104
2105 my $data = $fcp->client_get ($url);
2106
2107 2. Blocking, but running in parallel:
2108
2109 my @datas = map $_->result,
2110 map $fcp->txn_client_get ($_),
2111 @urls;
2112
2113 Both blocking examples work without the module user having to know
2114 anything about events.
2115
2116 3a. Event-based in a main program, using any supported event module:
2117
2118 use EV;
2119
2120 $fcp->txn_client_get ($url)->cb (sub {
2121 my $txn = shift;
2122 my $data = $txn->result;
2123 ...
2124 });
2125
2126 EV::loop;
2127
2128 3b. The module user could use AnyEvent, too:
2129
2130 use AnyEvent;
2131
2132 my $quit = AnyEvent->condvar;
2133
2134 $fcp->txn_client_get ($url)->cb (sub {
2135 ...
2136 $quit->send;
2137 });
2138
2139 $quit->recv;
2140
2141
2142 =head1 BENCHMARKS
2143
2144 To give you an idea of the performance and overheads that AnyEvent adds
2145 over the event loops themselves and to give you an impression of the speed
2146 of various event loops I prepared some benchmarks.
2147
2148 =head2 BENCHMARKING ANYEVENT OVERHEAD
2149
2150 Here is a benchmark of various supported event models used natively and
2151 through AnyEvent. The benchmark creates a lot of timers (with a zero
2152 timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2153 which it is), lets them fire exactly once and destroys them again.
2154
2155 Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2156 distribution. It uses the L<AE> interface, which makes a real difference
2157 for the EV and Perl backends only.
2158
2159 =head3 Explanation of the columns
2160
2161 I<watcher> is the number of event watchers created/destroyed. Since
2162 different event models feature vastly different performances, each event
2163 loop was given a number of watchers so that overall runtime is acceptable
2164 and similar between tested event loop (and keep them from crashing): Glib
2165 would probably take thousands of years if asked to process the same number
2166 of watchers as EV in this benchmark.
2167
2168 I<bytes> is the number of bytes (as measured by the resident set size,
2169 RSS) consumed by each watcher. This method of measuring captures both C
2170 and Perl-based overheads.
2171
2172 I<create> is the time, in microseconds (millionths of seconds), that it
2173 takes to create a single watcher. The callback is a closure shared between
2174 all watchers, to avoid adding memory overhead. That means closure creation
2175 and memory usage is not included in the figures.
2176
2177 I<invoke> is the time, in microseconds, used to invoke a simple
2178 callback. The callback simply counts down a Perl variable and after it was
2179 invoked "watcher" times, it would C<< ->send >> a condvar once to
2180 signal the end of this phase.
2181
2182 I<destroy> is the time, in microseconds, that it takes to destroy a single
2183 watcher.
2184
2185 =head3 Results
2186
2187 name watchers bytes create invoke destroy comment
2188 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2189 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2190 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2191 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2192 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2193 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2194 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2195 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2196 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2197 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2198 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2199 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2200
2201 =head3 Discussion
2202
2203 The benchmark does I<not> measure scalability of the event loop very
2204 well. For example, a select-based event loop (such as the pure perl one)
2205 can never compete with an event loop that uses epoll when the number of
2206 file descriptors grows high. In this benchmark, all events become ready at
2207 the same time, so select/poll-based implementations get an unnatural speed
2208 boost.
2209
2210 Also, note that the number of watchers usually has a nonlinear effect on
2211 overall speed, that is, creating twice as many watchers doesn't take twice
2212 the time - usually it takes longer. This puts event loops tested with a
2213 higher number of watchers at a disadvantage.
2214
2215 To put the range of results into perspective, consider that on the
2216 benchmark machine, handling an event takes roughly 1600 CPU cycles with
2217 EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2218 cycles with POE.
2219
2220 C<EV> is the sole leader regarding speed and memory use, which are both
2221 maximal/minimal, respectively. When using the L<AE> API there is zero
2222 overhead (when going through the AnyEvent API create is about 5-6 times
2223 slower, with other times being equal, so still uses far less memory than
2224 any other event loop and is still faster than Event natively).
2225
2226 The pure perl implementation is hit in a few sweet spots (both the
2227 constant timeout and the use of a single fd hit optimisations in the perl
2228 interpreter and the backend itself). Nevertheless this shows that it
2229 adds very little overhead in itself. Like any select-based backend its
2230 performance becomes really bad with lots of file descriptors (and few of
2231 them active), of course, but this was not subject of this benchmark.
2232
2233 The C<Event> module has a relatively high setup and callback invocation
2234 cost, but overall scores in on the third place.
2235
2236 C<IO::Async> performs admirably well, about on par with C<Event>, even
2237 when using its pure perl backend.
2238
2239 C<Glib>'s memory usage is quite a bit higher, but it features a
2240 faster callback invocation and overall ends up in the same class as
2241 C<Event>. However, Glib scales extremely badly, doubling the number of
2242 watchers increases the processing time by more than a factor of four,
2243 making it completely unusable when using larger numbers of watchers
2244 (note that only a single file descriptor was used in the benchmark, so
2245 inefficiencies of C<poll> do not account for this).
2246
2247 The C<Tk> adaptor works relatively well. The fact that it crashes with
2248 more than 2000 watchers is a big setback, however, as correctness takes
2249 precedence over speed. Nevertheless, its performance is surprising, as the
2250 file descriptor is dup()ed for each watcher. This shows that the dup()
2251 employed by some adaptors is not a big performance issue (it does incur a
2252 hidden memory cost inside the kernel which is not reflected in the figures
2253 above).
2254
2255 C<POE>, regardless of underlying event loop (whether using its pure perl
2256 select-based backend or the Event module, the POE-EV backend couldn't
2257 be tested because it wasn't working) shows abysmal performance and
2258 memory usage with AnyEvent: Watchers use almost 30 times as much memory
2259 as EV watchers, and 10 times as much memory as Event (the high memory
2260 requirements are caused by requiring a session for each watcher). Watcher
2261 invocation speed is almost 900 times slower than with AnyEvent's pure perl
2262 implementation.
2263
2264 The design of the POE adaptor class in AnyEvent can not really account
2265 for the performance issues, though, as session creation overhead is
2266 small compared to execution of the state machine, which is coded pretty
2267 optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2268 using multiple sessions is not a good approach, especially regarding
2269 memory usage, even the author of POE could not come up with a faster
2270 design).
2271
2272 =head3 Summary
2273
2274 =over 4
2275
2276 =item * Using EV through AnyEvent is faster than any other event loop
2277 (even when used without AnyEvent), but most event loops have acceptable
2278 performance with or without AnyEvent.
2279
2280 =item * The overhead AnyEvent adds is usually much smaller than the overhead of
2281 the actual event loop, only with extremely fast event loops such as EV
2282 adds AnyEvent significant overhead.
2283
2284 =item * You should avoid POE like the plague if you want performance or
2285 reasonable memory usage.
2286
2287 =back
2288
2289 =head2 BENCHMARKING THE LARGE SERVER CASE
2290
2291 This benchmark actually benchmarks the event loop itself. It works by
2292 creating a number of "servers": each server consists of a socket pair, a
2293 timeout watcher that gets reset on activity (but never fires), and an I/O
2294 watcher waiting for input on one side of the socket. Each time the socket
2295 watcher reads a byte it will write that byte to a random other "server".
2296
2297 The effect is that there will be a lot of I/O watchers, only part of which
2298 are active at any one point (so there is a constant number of active
2299 fds for each loop iteration, but which fds these are is random). The
2300 timeout is reset each time something is read because that reflects how
2301 most timeouts work (and puts extra pressure on the event loops).
2302
2303 In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2304 (1%) are active. This mirrors the activity of large servers with many
2305 connections, most of which are idle at any one point in time.
2306
2307 Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2308 distribution. It uses the L<AE> interface, which makes a real difference
2309 for the EV and Perl backends only.
2310
2311 =head3 Explanation of the columns
2312
2313 I<sockets> is the number of sockets, and twice the number of "servers" (as
2314 each server has a read and write socket end).
2315
2316 I<create> is the time it takes to create a socket pair (which is
2317 nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2318
2319 I<request>, the most important value, is the time it takes to handle a
2320 single "request", that is, reading the token from the pipe and forwarding
2321 it to another server. This includes deleting the old timeout and creating
2322 a new one that moves the timeout into the future.
2323
2324 =head3 Results
2325
2326 name sockets create request
2327 EV 20000 62.66 7.99
2328 Perl 20000 68.32 32.64
2329 IOAsync 20000 174.06 101.15 epoll
2330 IOAsync 20000 174.67 610.84 poll
2331 Event 20000 202.69 242.91
2332 Glib 20000 557.01 1689.52
2333 POE 20000 341.54 12086.32 uses POE::Loop::Event
2334
2335 =head3 Discussion
2336
2337 This benchmark I<does> measure scalability and overall performance of the
2338 particular event loop.
2339
2340 EV is again fastest. Since it is using epoll on my system, the setup time
2341 is relatively high, though.
2342
2343 Perl surprisingly comes second. It is much faster than the C-based event
2344 loops Event and Glib.
2345
2346 IO::Async performs very well when using its epoll backend, and still quite
2347 good compared to Glib when using its pure perl backend.
2348
2349 Event suffers from high setup time as well (look at its code and you will
2350 understand why). Callback invocation also has a high overhead compared to
2351 the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2352 uses select or poll in basically all documented configurations.
2353
2354 Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2355 clearly fails to perform with many filehandles or in busy servers.
2356
2357 POE is still completely out of the picture, taking over 1000 times as long
2358 as EV, and over 100 times as long as the Perl implementation, even though
2359 it uses a C-based event loop in this case.
2360
2361 =head3 Summary
2362
2363 =over 4
2364
2365 =item * The pure perl implementation performs extremely well.
2366
2367 =item * Avoid Glib or POE in large projects where performance matters.
2368
2369 =back
2370
2371 =head2 BENCHMARKING SMALL SERVERS
2372
2373 While event loops should scale (and select-based ones do not...) even to
2374 large servers, most programs we (or I :) actually write have only a few
2375 I/O watchers.
2376
2377 In this benchmark, I use the same benchmark program as in the large server
2378 case, but it uses only eight "servers", of which three are active at any
2379 one time. This should reflect performance for a small server relatively
2380 well.
2381
2382 The columns are identical to the previous table.
2383
2384 =head3 Results
2385
2386 name sockets create request
2387 EV 16 20.00 6.54
2388 Perl 16 25.75 12.62
2389 Event 16 81.27 35.86
2390 Glib 16 32.63 15.48
2391 POE 16 261.87 276.28 uses POE::Loop::Event
2392
2393 =head3 Discussion
2394
2395 The benchmark tries to test the performance of a typical small
2396 server. While knowing how various event loops perform is interesting, keep
2397 in mind that their overhead in this case is usually not as important, due
2398 to the small absolute number of watchers (that is, you need efficiency and
2399 speed most when you have lots of watchers, not when you only have a few of
2400 them).
2401
2402 EV is again fastest.
2403
2404 Perl again comes second. It is noticeably faster than the C-based event
2405 loops Event and Glib, although the difference is too small to really
2406 matter.
2407
2408 POE also performs much better in this case, but is is still far behind the
2409 others.
2410
2411 =head3 Summary
2412
2413 =over 4
2414
2415 =item * C-based event loops perform very well with small number of
2416 watchers, as the management overhead dominates.
2417
2418 =back
2419
2420 =head2 THE IO::Lambda BENCHMARK
2421
2422 Recently I was told about the benchmark in the IO::Lambda manpage, which
2423 could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2424 simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2425 shouldn't come as a surprise to anybody). As such, the benchmark is
2426 fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2427 very optimal. But how would AnyEvent compare when used without the extra
2428 baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2429
2430 The benchmark itself creates an echo-server, and then, for 500 times,
2431 connects to the echo server, sends a line, waits for the reply, and then
2432 creates the next connection. This is a rather bad benchmark, as it doesn't
2433 test the efficiency of the framework or much non-blocking I/O, but it is a
2434 benchmark nevertheless.
2435
2436 name runtime
2437 Lambda/select 0.330 sec
2438 + optimized 0.122 sec
2439 Lambda/AnyEvent 0.327 sec
2440 + optimized 0.138 sec
2441 Raw sockets/select 0.077 sec
2442 POE/select, components 0.662 sec
2443 POE/select, raw sockets 0.226 sec
2444 POE/select, optimized 0.404 sec
2445
2446 AnyEvent/select/nb 0.085 sec
2447 AnyEvent/EV/nb 0.068 sec
2448 +state machine 0.134 sec
2449
2450 The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2451 benchmarks actually make blocking connects and use 100% blocking I/O,
2452 defeating the purpose of an event-based solution. All of the newly
2453 written AnyEvent benchmarks use 100% non-blocking connects (using
2454 AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2455 resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2456 generally require a lot more bookkeeping and event handling than blocking
2457 connects (which involve a single syscall only).
2458
2459 The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2460 offers similar expressive power as POE and IO::Lambda, using conventional
2461 Perl syntax. This means that both the echo server and the client are 100%
2462 non-blocking, further placing it at a disadvantage.
2463
2464 As you can see, the AnyEvent + EV combination even beats the
2465 hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2466 backend easily beats IO::Lambda and POE.
2467
2468 And even the 100% non-blocking version written using the high-level (and
2469 slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2470 higher level ("unoptimised") abstractions by a large margin, even though
2471 it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2472
2473 The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2474 F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2475 part of the IO::Lambda distribution and were used without any changes.
2476
2477
2478 =head1 SIGNALS
2479
2480 AnyEvent currently installs handlers for these signals:
2481
2482 =over 4
2483
2484 =item SIGCHLD
2485
2486 A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2487 emulation for event loops that do not support them natively. Also, some
2488 event loops install a similar handler.
2489
2490 Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2491 AnyEvent will reset it to default, to avoid losing child exit statuses.
2492
2493 =item SIGPIPE
2494
2495 A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2496 when AnyEvent gets loaded.
2497
2498 The rationale for this is that AnyEvent users usually do not really depend
2499 on SIGPIPE delivery (which is purely an optimisation for shell use, or
2500 badly-written programs), but C<SIGPIPE> can cause spurious and rare
2501 program exits as a lot of people do not expect C<SIGPIPE> when writing to
2502 some random socket.
2503
2504 The rationale for installing a no-op handler as opposed to ignoring it is
2505 that this way, the handler will be restored to defaults on exec.
2506
2507 Feel free to install your own handler, or reset it to defaults.
2508
2509 =back
2510
2511 =cut
2512
2513 undef $SIG{CHLD}
2514 if $SIG{CHLD} eq 'IGNORE';
2515
2516 $SIG{PIPE} = sub { }
2517 unless defined $SIG{PIPE};
2518
2519 =head1 RECOMMENDED/OPTIONAL MODULES
2520
2521 One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2522 its built-in modules) are required to use it.
2523
2524 That does not mean that AnyEvent won't take advantage of some additional
2525 modules if they are installed.
2526
2527 This section explains which additional modules will be used, and how they
2528 affect AnyEvent's operation.
2529
2530 =over 4
2531
2532 =item L<Async::Interrupt>
2533
2534 This slightly arcane module is used to implement fast signal handling: To
2535 my knowledge, there is no way to do completely race-free and quick
2536 signal handling in pure perl. To ensure that signals still get
2537 delivered, AnyEvent will start an interval timer to wake up perl (and
2538 catch the signals) with some delay (default is 10 seconds, look for
2539 C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2540
2541 If this module is available, then it will be used to implement signal
2542 catching, which means that signals will not be delayed, and the event loop
2543 will not be interrupted regularly, which is more efficient (and good for
2544 battery life on laptops).
2545
2546 This affects not just the pure-perl event loop, but also other event loops
2547 that have no signal handling on their own (e.g. Glib, Tk, Qt).
2548
2549 Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2550 and either employ their own workarounds (POE) or use AnyEvent's workaround
2551 (using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2552 does nothing for those backends.
2553
2554 =item L<EV>
2555
2556 This module isn't really "optional", as it is simply one of the backend
2557 event loops that AnyEvent can use. However, it is simply the best event
2558 loop available in terms of features, speed and stability: It supports
2559 the AnyEvent API optimally, implements all the watcher types in XS, does
2560 automatic timer adjustments even when no monotonic clock is available,
2561 can take avdantage of advanced kernel interfaces such as C<epoll> and
2562 C<kqueue>, and is the fastest backend I<by far>. You can even embed
2563 L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2564
2565 If you only use backends that rely on another event loop (e.g. C<Tk>),
2566 then this module will do nothing for you.
2567
2568 =item L<Guard>
2569
2570 The guard module, when used, will be used to implement
2571 C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2572 lot less memory), but otherwise doesn't affect guard operation much. It is
2573 purely used for performance.
2574
2575 =item L<JSON> and L<JSON::XS>
2576
2577 One of these modules is required when you want to read or write JSON data
2578 via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2579 advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2580
2581 =item L<Net::SSLeay>
2582
2583 Implementing TLS/SSL in Perl is certainly interesting, but not very
2584 worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2585 the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2586
2587 =item L<Time::HiRes>
2588
2589 This module is part of perl since release 5.008. It will be used when the
2590 chosen event library does not come with a timing source of its own. The
2591 pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2592 try to use a monotonic clock for timing stability.
2593
2594 =back
2595
2596
2597 =head1 FORK
2598
2599 Most event libraries are not fork-safe. The ones who are usually are
2600 because they rely on inefficient but fork-safe C<select> or C<poll> calls
2601 - higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2602 are usually badly thought-out hacks that are incompatible with fork in
2603 one way or another. Only L<EV> is fully fork-aware and ensures that you
2604 continue event-processing in both parent and child (or both, if you know
2605 what you are doing).
2606
2607 This means that, in general, you cannot fork and do event processing in
2608 the child if the event library was initialised before the fork (which
2609 usually happens when the first AnyEvent watcher is created, or the library
2610 is loaded).
2611
2612 If you have to fork, you must either do so I<before> creating your first
2613 watcher OR you must not use AnyEvent at all in the child OR you must do
2614 something completely out of the scope of AnyEvent.
2615
2616 The problem of doing event processing in the parent I<and> the child
2617 is much more complicated: even for backends that I<are> fork-aware or
2618 fork-safe, their behaviour is not usually what you want: fork clones all
2619 watchers, that means all timers, I/O watchers etc. are active in both
2620 parent and child, which is almost never what you want. USing C<exec>
2621 to start worker children from some kind of manage rprocess is usually
2622 preferred, because it is much easier and cleaner, at the expense of having
2623 to have another binary.
2624
2625
2626 =head1 SECURITY CONSIDERATIONS
2627
2628 AnyEvent can be forced to load any event model via
2629 $ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
2630 execute arbitrary code or directly gain access, it can easily be used to
2631 make the program hang or malfunction in subtle ways, as AnyEvent watchers
2632 will not be active when the program uses a different event model than
2633 specified in the variable.
2634
2635 You can make AnyEvent completely ignore this variable by deleting it
2636 before the first watcher gets created, e.g. with a C<BEGIN> block:
2637
2638 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
2639
2640 use AnyEvent;
2641
2642 Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2643 be used to probe what backend is used and gain other information (which is
2644 probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2645 $ENV{PERL_ANYEVENT_STRICT}.
2646
2647 Note that AnyEvent will remove I<all> environment variables starting with
2648 C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2649 enabled.
2650
2651
2652 =head1 BUGS
2653
2654 Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2655 to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2656 and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2657 memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2658 pronounced).
2659
2660
2661 =head1 SEE ALSO
2662
2663 Utility functions: L<AnyEvent::Util>.
2664
2665 Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
2666 L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
2667
2668 Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2669 L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2670 L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
2671 L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
2672
2673 Non-blocking file handles, sockets, TCP clients and
2674 servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2675
2676 Asynchronous DNS: L<AnyEvent::DNS>.
2677
2678 Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2679 L<Coro::Event>,
2680
2681 Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2682 L<AnyEvent::HTTP>.
2683
2684
2685 =head1 AUTHOR
2686
2687 Marc Lehmann <schmorp@schmorp.de>
2688 http://home.schmorp.de/
2689
2690 =cut
2691
2692 1
2693