ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/AnyEvent/lib/AnyEvent.pm
(Generate patch)

Comparing AnyEvent/lib/AnyEvent.pm (file contents):
Revision 1.100 by elmex, Sun Apr 27 19:15:43 2008 UTC vs.
Revision 1.266 by root, Thu Jul 30 03:41:56 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 108
91=head1 DESCRIPTION 109=head1 DESCRIPTION
92 110
93L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
99module. 117module.
100 118
101During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
124 142
125The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 145explicitly and enjoy the high availability of that event loop :)
128 146
129=head1 WATCHERS 147=head1 WATCHERS
130 148
131AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
134 152
135These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
138is in control). 156is in control).
139 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
140To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
142to it). 166to it).
143 167
144All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
148 172
149An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
150 174
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
153 undef $w; 177 undef $w;
154 }); 178 });
155 179
156Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
158declared. 182declared.
159 183
160=head2 I/O WATCHERS 184=head2 I/O WATCHERS
161 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
164 194
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
166for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
168respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 206
171Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
174 210
178 214
179Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
181handles. 217handles.
182 218
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 224 warn "read: $input\n";
189 undef $w; 225 undef $w;
190 }); 226 });
191 227
192=head2 TIME WATCHERS 228=head2 TIME WATCHERS
193 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
194You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 239method with the following mandatory arguments:
196 240
197C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
200 244
201Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
204 248
205The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
208 254
209Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
210 258
211 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 262 warn "timeout\n";
214 }); 263 });
215 264
216 # to cancel the timer: 265 # to cancel the timer:
217 undef $w; 266 undef $w;
218 267
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 269
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
227 }; 272 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 273
232=head3 TIMING ISSUES 274=head3 TIMING ISSUES
233 275
234There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 289timers.
248 290
249AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 292AnyEvent API.
251 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368Note that updating the time I<might> cause some events to be handled.
369
370=back
371
252=head2 SIGNAL WATCHERS 372=head2 SIGNAL WATCHERS
253 373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
254You can watch for signals using a signal watcher, C<signal> is the signal 376You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 377I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 378callback to be invoked whenever a signal occurs.
257 379
258Although the callback might get passed parameters, their value and 380Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 381presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 382callbacks cannot use arguments passed to signal watcher callbacks.
261 383
262Multiple signal occurances can be clumped together into one callback 384Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 385invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 386that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 387but it is guaranteed not to interrupt any other callbacks.
266 388
267The main advantage of using these watchers is that you can share a signal 389The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 390between multiple watchers, and AnyEvent will ensure that signals will not
391interrupt your program at bad times.
269 392
270This watcher might use C<%SIG>, so programs overwriting those signals 393This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 394so programs overwriting those signals directly will likely not work
395correctly.
272 396
273Example: exit on SIGINT 397Example: exit on SIGINT
274 398
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 400
401=head3 Signal Races, Delays and Workarounds
402
403Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404callbacks to signals in a generic way, which is a pity, as you cannot do
405race-free signal handling in perl. AnyEvent will try to do it's best, but
406in some cases, signals will be delayed. The maximum time a signal might
407be delayed is specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10
408seconds). This variable can be changed only before the first signal
409watcher is created, and should be left alone otherwise. Higher values
410will cause fewer spurious wake-ups, which is better for power and CPU
411saving. All these problems can be avoided by installing the optional
412L<Async::Interrupt> module. This will not work with inherently broken
413event loops such as L<Event> or L<Event::Lib> (and not with L<POE>
414currently, as POE does it's own workaround with one-second latency). With
415those, you just have to suffer the delays.
416
277=head2 CHILD PROCESS WATCHERS 417=head2 CHILD PROCESS WATCHERS
278 418
419 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
420
279You can also watch on a child process exit and catch its exit status. 421You can also watch on a child process exit and catch its exit status.
280 422
281The child process is specified by the C<pid> argument (if set to C<0>, it 423The child process is specified by the C<pid> argument (one some backends,
282watches for any child process exit). The watcher will trigger as often 424using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 425croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 426finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 427(stopped/continued).
286you I<can> rely on child watcher callback arguments. 428
429The callback will be called with the pid and exit status (as returned by
430waitpid), so unlike other watcher types, you I<can> rely on child watcher
431callback arguments.
432
433This watcher type works by installing a signal handler for C<SIGCHLD>,
434and since it cannot be shared, nothing else should use SIGCHLD or reap
435random child processes (waiting for specific child processes, e.g. inside
436C<system>, is just fine).
287 437
288There is a slight catch to child watchers, however: you usually start them 438There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 439I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 440have exited already (and no SIGCHLD will be sent anymore).
291 441
292Not all event models handle this correctly (POE doesn't), but even for 442Not all event models handle this correctly (neither POE nor IO::Async do,
443see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 444that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 445the process exits (i.e. before you fork in the first place). AnyEvent's
446pure perl event loop handles all cases correctly regardless of when you
447start the watcher.
295 448
296This means you cannot create a child watcher as the very first thing in an 449This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 450thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 451watcher before you C<fork> the child (alternatively, you can call
452C<AnyEvent::detect>).
453
454As most event loops do not support waiting for child events, they will be
455emulated by AnyEvent in most cases, in which the latency and race problems
456mentioned in the description of signal watchers apply.
299 457
300Example: fork a process and wait for it 458Example: fork a process and wait for it
301 459
302 my $done = AnyEvent->condvar; 460 my $done = AnyEvent->condvar;
303 461
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 462 my $pid = fork or exit 5;
307 463
308 my $w = AnyEvent->child ( 464 my $w = AnyEvent->child (
309 pid => $pid, 465 pid => $pid,
310 cb => sub { 466 cb => sub {
311 my ($pid, $status) = @_; 467 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 468 warn "pid $pid exited with status $status";
313 $done->broadcast; 469 $done->send;
314 }, 470 },
315 ); 471 );
316 472
317 # do something else, then wait for process exit 473 # do something else, then wait for process exit
318 $done->wait; 474 $done->recv;
475
476=head2 IDLE WATCHERS
477
478 $w = AnyEvent->idle (cb => <callback>);
479
480Sometimes there is a need to do something, but it is not so important
481to do it instantly, but only when there is nothing better to do. This
482"nothing better to do" is usually defined to be "no other events need
483attention by the event loop".
484
485Idle watchers ideally get invoked when the event loop has nothing
486better to do, just before it would block the process to wait for new
487events. Instead of blocking, the idle watcher is invoked.
488
489Most event loops unfortunately do not really support idle watchers (only
490EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
491will simply call the callback "from time to time".
492
493Example: read lines from STDIN, but only process them when the
494program is otherwise idle:
495
496 my @lines; # read data
497 my $idle_w;
498 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
499 push @lines, scalar <STDIN>;
500
501 # start an idle watcher, if not already done
502 $idle_w ||= AnyEvent->idle (cb => sub {
503 # handle only one line, when there are lines left
504 if (my $line = shift @lines) {
505 print "handled when idle: $line";
506 } else {
507 # otherwise disable the idle watcher again
508 undef $idle_w;
509 }
510 });
511 });
319 512
320=head2 CONDITION VARIABLES 513=head2 CONDITION VARIABLES
321 514
515 $cv = AnyEvent->condvar;
516
517 $cv->send (<list>);
518 my @res = $cv->recv;
519
520If you are familiar with some event loops you will know that all of them
521require you to run some blocking "loop", "run" or similar function that
522will actively watch for new events and call your callbacks.
523
524AnyEvent is slightly different: it expects somebody else to run the event
525loop and will only block when necessary (usually when told by the user).
526
527The instrument to do that is called a "condition variable", so called
528because they represent a condition that must become true.
529
530Now is probably a good time to look at the examples further below.
531
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 532Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 533>> method, usually without arguments. The only argument pair allowed is
534C<cb>, which specifies a callback to be called when the condition variable
535becomes true, with the condition variable as the first argument (but not
536the results).
324 537
325A condition variable waits for a condition - precisely that the C<< 538After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 539by calling the C<send> method (or calling the condition variable as if it
540were a callback, read about the caveats in the description for the C<<
541->send >> method).
327 542
328They are very useful to signal that a condition has been fulfilled, for 543Condition variables are similar to callbacks, except that you can
544optionally wait for them. They can also be called merge points - points
545in time where multiple outstanding events have been processed. And yet
546another way to call them is transactions - each condition variable can be
547used to represent a transaction, which finishes at some point and delivers
548a result. And yet some people know them as "futures" - a promise to
549compute/deliver something that you can wait for.
550
551Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 552for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 553then a condition variable would be the ideal candidate to signal the
331availability of results. 554availability of results. The user can either act when the callback is
555called or can synchronously C<< ->recv >> for the results.
332 556
333You can also use condition variables to block your main program until 557You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 558you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 559could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 560button of your app, which would C<< ->send >> the "quit" event.
337 561
338Note that condition variables recurse into the event loop - if you have 562Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 563two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 564lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 565you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 566as this asks for trouble.
343 567
344This object has two methods: 568Condition variables are represented by hash refs in perl, and the keys
569used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
570easy (it is often useful to build your own transaction class on top of
571AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
572it's C<new> method in your own C<new> method.
345 573
346=over 4 574There are two "sides" to a condition variable - the "producer side" which
575eventually calls C<< -> send >>, and the "consumer side", which waits
576for the send to occur.
347 577
348=item $cv->wait 578Example: wait for a timer.
349
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been
351called on c<$cv>, while servicing other watchers normally.
352
353You can only wait once on a condition - additional calls will return
354immediately.
355
356Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires).
363
364Another reason I<never> to C<< ->wait >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370
371=item $cv->broadcast
372
373Flag the condition as ready - a running C<< ->wait >> and all further
374calls to C<wait> will (eventually) return after this method has been
375called. If nobody is waiting the broadcast will be remembered..
376
377=back
378
379Example:
380 579
381 # wait till the result is ready 580 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar; 581 my $result_ready = AnyEvent->condvar;
383 582
384 # do something such as adding a timer 583 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast 584 # or socket watcher the calls $result_ready->send
386 # when the "result" is ready. 585 # when the "result" is ready.
387 # in this case, we simply use a timer: 586 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer ( 587 my $w = AnyEvent->timer (
389 after => 1, 588 after => 1,
390 cb => sub { $result_ready->broadcast }, 589 cb => sub { $result_ready->send },
391 ); 590 );
392 591
393 # this "blocks" (while handling events) till the watcher 592 # this "blocks" (while handling events) till the callback
394 # calls broadcast 593 # calls -<send
395 $result_ready->wait; 594 $result_ready->recv;
595
596Example: wait for a timer, but take advantage of the fact that condition
597variables are also callable directly.
598
599 my $done = AnyEvent->condvar;
600 my $delay = AnyEvent->timer (after => 5, cb => $done);
601 $done->recv;
602
603Example: Imagine an API that returns a condvar and doesn't support
604callbacks. This is how you make a synchronous call, for example from
605the main program:
606
607 use AnyEvent::CouchDB;
608
609 ...
610
611 my @info = $couchdb->info->recv;
612
613And this is how you would just set a callback to be called whenever the
614results are available:
615
616 $couchdb->info->cb (sub {
617 my @info = $_[0]->recv;
618 });
619
620=head3 METHODS FOR PRODUCERS
621
622These methods should only be used by the producing side, i.e. the
623code/module that eventually sends the signal. Note that it is also
624the producer side which creates the condvar in most cases, but it isn't
625uncommon for the consumer to create it as well.
626
627=over 4
628
629=item $cv->send (...)
630
631Flag the condition as ready - a running C<< ->recv >> and all further
632calls to C<recv> will (eventually) return after this method has been
633called. If nobody is waiting the send will be remembered.
634
635If a callback has been set on the condition variable, it is called
636immediately from within send.
637
638Any arguments passed to the C<send> call will be returned by all
639future C<< ->recv >> calls.
640
641Condition variables are overloaded so one can call them directly (as if
642they were a code reference). Calling them directly is the same as calling
643C<send>.
644
645=item $cv->croak ($error)
646
647Similar to send, but causes all call's to C<< ->recv >> to invoke
648C<Carp::croak> with the given error message/object/scalar.
649
650This can be used to signal any errors to the condition variable
651user/consumer. Doing it this way instead of calling C<croak> directly
652delays the error detetcion, but has the overwhelmign advantage that it
653diagnoses the error at the place where the result is expected, and not
654deep in some event clalback without connection to the actual code causing
655the problem.
656
657=item $cv->begin ([group callback])
658
659=item $cv->end
660
661These two methods can be used to combine many transactions/events into
662one. For example, a function that pings many hosts in parallel might want
663to use a condition variable for the whole process.
664
665Every call to C<< ->begin >> will increment a counter, and every call to
666C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
667>>, the (last) callback passed to C<begin> will be executed. That callback
668is I<supposed> to call C<< ->send >>, but that is not required. If no
669callback was set, C<send> will be called without any arguments.
670
671You can think of C<< $cv->send >> giving you an OR condition (one call
672sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
673condition (all C<begin> calls must be C<end>'ed before the condvar sends).
674
675Let's start with a simple example: you have two I/O watchers (for example,
676STDOUT and STDERR for a program), and you want to wait for both streams to
677close before activating a condvar:
678
679 my $cv = AnyEvent->condvar;
680
681 $cv->begin; # first watcher
682 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
683 defined sysread $fh1, my $buf, 4096
684 or $cv->end;
685 });
686
687 $cv->begin; # second watcher
688 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
689 defined sysread $fh2, my $buf, 4096
690 or $cv->end;
691 });
692
693 $cv->recv;
694
695This works because for every event source (EOF on file handle), there is
696one call to C<begin>, so the condvar waits for all calls to C<end> before
697sending.
698
699The ping example mentioned above is slightly more complicated, as the
700there are results to be passwd back, and the number of tasks that are
701begung can potentially be zero:
702
703 my $cv = AnyEvent->condvar;
704
705 my %result;
706 $cv->begin (sub { $cv->send (\%result) });
707
708 for my $host (@list_of_hosts) {
709 $cv->begin;
710 ping_host_then_call_callback $host, sub {
711 $result{$host} = ...;
712 $cv->end;
713 };
714 }
715
716 $cv->end;
717
718This code fragment supposedly pings a number of hosts and calls
719C<send> after results for all then have have been gathered - in any
720order. To achieve this, the code issues a call to C<begin> when it starts
721each ping request and calls C<end> when it has received some result for
722it. Since C<begin> and C<end> only maintain a counter, the order in which
723results arrive is not relevant.
724
725There is an additional bracketing call to C<begin> and C<end> outside the
726loop, which serves two important purposes: first, it sets the callback
727to be called once the counter reaches C<0>, and second, it ensures that
728C<send> is called even when C<no> hosts are being pinged (the loop
729doesn't execute once).
730
731This is the general pattern when you "fan out" into multiple (but
732potentially none) subrequests: use an outer C<begin>/C<end> pair to set
733the callback and ensure C<end> is called at least once, and then, for each
734subrequest you start, call C<begin> and for each subrequest you finish,
735call C<end>.
736
737=back
738
739=head3 METHODS FOR CONSUMERS
740
741These methods should only be used by the consuming side, i.e. the
742code awaits the condition.
743
744=over 4
745
746=item $cv->recv
747
748Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
749>> methods have been called on c<$cv>, while servicing other watchers
750normally.
751
752You can only wait once on a condition - additional calls are valid but
753will return immediately.
754
755If an error condition has been set by calling C<< ->croak >>, then this
756function will call C<croak>.
757
758In list context, all parameters passed to C<send> will be returned,
759in scalar context only the first one will be returned.
760
761Note that doing a blocking wait in a callback is not supported by any
762event loop, that is, recursive invocation of a blocking C<< ->recv
763>> is not allowed, and the C<recv> call will C<croak> if such a
764condition is detected. This condition can be slightly loosened by using
765L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
766any thread that doesn't run the event loop itself.
767
768Not all event models support a blocking wait - some die in that case
769(programs might want to do that to stay interactive), so I<if you are
770using this from a module, never require a blocking wait>. Instead, let the
771caller decide whether the call will block or not (for example, by coupling
772condition variables with some kind of request results and supporting
773callbacks so the caller knows that getting the result will not block,
774while still supporting blocking waits if the caller so desires).
775
776You can ensure that C<< -recv >> never blocks by setting a callback and
777only calling C<< ->recv >> from within that callback (or at a later
778time). This will work even when the event loop does not support blocking
779waits otherwise.
780
781=item $bool = $cv->ready
782
783Returns true when the condition is "true", i.e. whether C<send> or
784C<croak> have been called.
785
786=item $cb = $cv->cb ($cb->($cv))
787
788This is a mutator function that returns the callback set and optionally
789replaces it before doing so.
790
791The callback will be called when the condition becomes "true", i.e. when
792C<send> or C<croak> are called, with the only argument being the condition
793variable itself. Calling C<recv> inside the callback or at any later time
794is guaranteed not to block.
795
796=back
797
798=head1 SUPPORTED EVENT LOOPS/BACKENDS
799
800The available backend classes are (every class has its own manpage):
801
802=over 4
803
804=item Backends that are autoprobed when no other event loop can be found.
805
806EV is the preferred backend when no other event loop seems to be in
807use. If EV is not installed, then AnyEvent will try Event, and, failing
808that, will fall back to its own pure-perl implementation, which is
809available everywhere as it comes with AnyEvent itself.
810
811 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
812 AnyEvent::Impl::Event based on Event, very stable, few glitches.
813 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
814
815=item Backends that are transparently being picked up when they are used.
816
817These will be used when they are currently loaded when the first watcher
818is created, in which case it is assumed that the application is using
819them. This means that AnyEvent will automatically pick the right backend
820when the main program loads an event module before anything starts to
821create watchers. Nothing special needs to be done by the main program.
822
823 AnyEvent::Impl::Glib based on Glib, slow but very stable.
824 AnyEvent::Impl::Tk based on Tk, very broken.
825 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
826 AnyEvent::Impl::POE based on POE, very slow, some limitations.
827 AnyEvent::Impl::Irssi used when running within irssi.
828
829=item Backends with special needs.
830
831Qt requires the Qt::Application to be instantiated first, but will
832otherwise be picked up automatically. As long as the main program
833instantiates the application before any AnyEvent watchers are created,
834everything should just work.
835
836 AnyEvent::Impl::Qt based on Qt.
837
838Support for IO::Async can only be partial, as it is too broken and
839architecturally limited to even support the AnyEvent API. It also
840is the only event loop that needs the loop to be set explicitly, so
841it can only be used by a main program knowing about AnyEvent. See
842L<AnyEvent::Impl::Async> for the gory details.
843
844 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
845
846=item Event loops that are indirectly supported via other backends.
847
848Some event loops can be supported via other modules:
849
850There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
851
852B<WxWidgets> has no support for watching file handles. However, you can
853use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
854polls 20 times per second, which was considered to be too horrible to even
855consider for AnyEvent.
856
857B<Prima> is not supported as nobody seems to be using it, but it has a POE
858backend, so it can be supported through POE.
859
860AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
861load L<POE> when detecting them, in the hope that POE will pick them up,
862in which case everything will be automatic.
863
864=back
396 865
397=head1 GLOBAL VARIABLES AND FUNCTIONS 866=head1 GLOBAL VARIABLES AND FUNCTIONS
398 867
868These are not normally required to use AnyEvent, but can be useful to
869write AnyEvent extension modules.
870
399=over 4 871=over 4
400 872
401=item $AnyEvent::MODEL 873=item $AnyEvent::MODEL
402 874
403Contains C<undef> until the first watcher is being created. Then it 875Contains C<undef> until the first watcher is being created, before the
876backend has been autodetected.
877
404contains the event model that is being used, which is the name of the 878Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 879name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 880of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 881case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 882will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 883
432=item AnyEvent::detect 884=item AnyEvent::detect
433 885
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 886Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 887if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 888have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 889runtime, and not e.g. while initialising of your module.
890
891If you need to do some initialisation before AnyEvent watchers are
892created, use C<post_detect>.
893
894=item $guard = AnyEvent::post_detect { BLOCK }
895
896Arranges for the code block to be executed as soon as the event model is
897autodetected (or immediately if this has already happened).
898
899The block will be executed I<after> the actual backend has been detected
900(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
901created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
902other initialisations - see the sources of L<AnyEvent::Strict> or
903L<AnyEvent::AIO> to see how this is used.
904
905The most common usage is to create some global watchers, without forcing
906event module detection too early, for example, L<AnyEvent::AIO> creates
907and installs the global L<IO::AIO> watcher in a C<post_detect> block to
908avoid autodetecting the event module at load time.
909
910If called in scalar or list context, then it creates and returns an object
911that automatically removes the callback again when it is destroyed (or
912C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
913a case where this is useful.
914
915Example: Create a watcher for the IO::AIO module and store it in
916C<$WATCHER>. Only do so after the event loop is initialised, though.
917
918 our WATCHER;
919
920 my $guard = AnyEvent::post_detect {
921 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
922 };
923
924 # the ||= is important in case post_detect immediately runs the block,
925 # as to not clobber the newly-created watcher. assigning both watcher and
926 # post_detect guard to the same variable has the advantage of users being
927 # able to just C<undef $WATCHER> if the watcher causes them grief.
928
929 $WATCHER ||= $guard;
930
931=item @AnyEvent::post_detect
932
933If there are any code references in this array (you can C<push> to it
934before or after loading AnyEvent), then they will called directly after
935the event loop has been chosen.
936
937You should check C<$AnyEvent::MODEL> before adding to this array, though:
938if it is defined then the event loop has already been detected, and the
939array will be ignored.
940
941Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
942it,as it takes care of these details.
943
944This variable is mainly useful for modules that can do something useful
945when AnyEvent is used and thus want to know when it is initialised, but do
946not need to even load it by default. This array provides the means to hook
947into AnyEvent passively, without loading it.
438 948
439=back 949=back
440 950
441=head1 WHAT TO DO IN A MODULE 951=head1 WHAT TO DO IN A MODULE
442 952
446Be careful when you create watchers in the module body - AnyEvent will 956Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 957decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 958by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 959to load the event module first.
450 960
451Never call C<< ->wait >> on a condition variable unless you I<know> that 961Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 962the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 963because it will stall the whole program, and the whole point of using
454events is to stay interactive. 964events is to stay interactive.
455 965
456It is fine, however, to call C<< ->wait >> when the user of your module 966It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 967requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 968called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 969freely, as the user of your module knows what she is doing. always).
460 970
461=head1 WHAT TO DO IN THE MAIN PROGRAM 971=head1 WHAT TO DO IN THE MAIN PROGRAM
462 972
463There will always be a single main program - the only place that should 973There will always be a single main program - the only place that should
465 975
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 976If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 977do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 978decide which implementation to chose if some module relies on it.
469 979
470If the main program relies on a specific event model. For example, in 980If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 981Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 982event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 983speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 984modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 985decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 986might chose the wrong one unless you load the correct one yourself.
477 987
478You can chose to use a rather inefficient pure-perl implementation by 988You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 989C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 990everywhere, but letting AnyEvent chose the model is generally better.
991
992=head2 MAINLOOP EMULATION
993
994Sometimes (often for short test scripts, or even standalone programs who
995only want to use AnyEvent), you do not want to run a specific event loop.
996
997In that case, you can use a condition variable like this:
998
999 AnyEvent->condvar->recv;
1000
1001This has the effect of entering the event loop and looping forever.
1002
1003Note that usually your program has some exit condition, in which case
1004it is better to use the "traditional" approach of storing a condition
1005variable somewhere, waiting for it, and sending it when the program should
1006exit cleanly.
1007
481 1008
482=head1 OTHER MODULES 1009=head1 OTHER MODULES
483 1010
484L<AnyEvent> itself comes with useful utility modules: 1011The following is a non-exhaustive list of additional modules that use
485 1012AnyEvent as a client and can therefore be mixed easily with other AnyEvent
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 1013modules and other event loops in the same program. Some of the modules
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 1014come with AnyEvent, most are available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 1015
494=over 4 1016=over 4
495 1017
1018=item L<AnyEvent::Util>
1019
1020Contains various utility functions that replace often-used but blocking
1021functions such as C<inet_aton> by event-/callback-based versions.
1022
1023=item L<AnyEvent::Socket>
1024
1025Provides various utility functions for (internet protocol) sockets,
1026addresses and name resolution. Also functions to create non-blocking tcp
1027connections or tcp servers, with IPv6 and SRV record support and more.
1028
1029=item L<AnyEvent::Handle>
1030
1031Provide read and write buffers, manages watchers for reads and writes,
1032supports raw and formatted I/O, I/O queued and fully transparent and
1033non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1034
1035=item L<AnyEvent::DNS>
1036
1037Provides rich asynchronous DNS resolver capabilities.
1038
1039=item L<AnyEvent::HTTP>
1040
1041A simple-to-use HTTP library that is capable of making a lot of concurrent
1042HTTP requests.
1043
1044=item L<AnyEvent::HTTPD>
1045
1046Provides a simple web application server framework.
1047
496=item L<AnyEvent::FastPing> 1048=item L<AnyEvent::FastPing>
497 1049
1050The fastest ping in the west.
1051
1052=item L<AnyEvent::DBI>
1053
1054Executes L<DBI> requests asynchronously in a proxy process.
1055
1056=item L<AnyEvent::AIO>
1057
1058Truly asynchronous I/O, should be in the toolbox of every event
1059programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1060together.
1061
1062=item L<AnyEvent::BDB>
1063
1064Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1065L<BDB> and AnyEvent together.
1066
1067=item L<AnyEvent::GPSD>
1068
1069A non-blocking interface to gpsd, a daemon delivering GPS information.
1070
1071=item L<AnyEvent::IRC>
1072
1073AnyEvent based IRC client module family (replacing the older Net::IRC3).
1074
1075=item L<AnyEvent::XMPP>
1076
1077AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1078Net::XMPP2>.
1079
1080=item L<AnyEvent::IGS>
1081
1082A non-blocking interface to the Internet Go Server protocol (used by
1083L<App::IGS>).
1084
498=item L<Net::IRC3> 1085=item L<Net::FCP>
499 1086
500=item L<Net::XMPP2> 1087AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1088of AnyEvent.
1089
1090=item L<Event::ExecFlow>
1091
1092High level API for event-based execution flow control.
1093
1094=item L<Coro>
1095
1096Has special support for AnyEvent via L<Coro::AnyEvent>.
501 1097
502=back 1098=back
503 1099
504=cut 1100=cut
505 1101
506package AnyEvent; 1102package AnyEvent;
507 1103
1104# basically a tuned-down version of common::sense
1105sub common_sense {
508no warnings; 1106 # no warnings
509use strict; 1107 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1108 # use strict vars subs
1109 $^H |= 0x00000600;
1110}
510 1111
1112BEGIN { AnyEvent::common_sense }
1113
511use Carp; 1114use Carp ();
512 1115
513our $VERSION = '3.3'; 1116our $VERSION = 4.881;
514our $MODEL; 1117our $MODEL;
515 1118
516our $AUTOLOAD; 1119our $AUTOLOAD;
517our @ISA; 1120our @ISA;
518 1121
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520
521our @REGISTRY; 1122our @REGISTRY;
522 1123
1124our $WIN32;
1125
1126our $VERBOSE;
1127
1128BEGIN {
1129 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1130 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1131
1132 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1133 if ${^TAINT};
1134
1135 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1136
1137}
1138
1139our $MAX_SIGNAL_LATENCY = 10;
1140
1141our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1142
1143{
1144 my $idx;
1145 $PROTOCOL{$_} = ++$idx
1146 for reverse split /\s*,\s*/,
1147 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1148}
1149
523my @models = ( 1150my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 1151 [EV:: => AnyEvent::Impl::EV:: , 1],
527 [Event:: => AnyEvent::Impl::Event::], 1152 [Event:: => AnyEvent::Impl::Event::, 1],
528 [Glib:: => AnyEvent::Impl::Glib::], 1153 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1154 # everything below here will not (normally) be autoprobed
1155 # as the pureperl backend should work everywhere
1156 # and is usually faster
1157 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1158 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1159 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
529 [Tk:: => AnyEvent::Impl::Tk::], 1160 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1161 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1162 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
530 [Wx:: => AnyEvent::Impl::POE::], 1163 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::], 1164 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1165 # IO::Async is just too broken - we would need workarounds for its
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1166 # byzantine signal and broken child handling, among others.
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1167 # IO::Async is rather hard to detect, as it doesn't have any
1168 # obvious default class.
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1169# [0, IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1170# [0, IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1171# [0, IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
537); 1172);
538 1173
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1174our %method = map +($_ => 1),
1175 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1176
1177our @post_detect;
1178
1179sub post_detect(&) {
1180 my ($cb) = @_;
1181
1182 if ($MODEL) {
1183 $cb->();
1184
1185 undef
1186 } else {
1187 push @post_detect, $cb;
1188
1189 defined wantarray
1190 ? bless \$cb, "AnyEvent::Util::postdetect"
1191 : ()
1192 }
1193}
1194
1195sub AnyEvent::Util::postdetect::DESTROY {
1196 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1197}
540 1198
541sub detect() { 1199sub detect() {
542 unless ($MODEL) { 1200 unless ($MODEL) {
543 no strict 'refs'; 1201 local $SIG{__DIE__};
544 1202
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1203 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 1204 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 1205 if (eval "require $model") {
548 $MODEL = $model; 1206 $MODEL = $model;
549 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1207 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
550 } else { 1208 } else {
551 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1209 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
552 } 1210 }
553 } 1211 }
554 1212
555 # check for already loaded models 1213 # check for already loaded models
556 unless ($MODEL) { 1214 unless ($MODEL) {
557 for (@REGISTRY, @models) { 1215 for (@REGISTRY, @models) {
558 my ($package, $model) = @$_; 1216 my ($package, $model) = @$_;
559 if (${"$package\::VERSION"} > 0) { 1217 if (${"$package\::VERSION"} > 0) {
560 if (eval "require $model") { 1218 if (eval "require $model") {
561 $MODEL = $model; 1219 $MODEL = $model;
562 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1220 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
563 last; 1221 last;
564 } 1222 }
565 } 1223 }
566 } 1224 }
567 1225
568 unless ($MODEL) { 1226 unless ($MODEL) {
569 # try to load a model 1227 # try to autoload a model
570
571 for (@REGISTRY, @models) { 1228 for (@REGISTRY, @models) {
572 my ($package, $model) = @$_; 1229 my ($package, $model, $autoload) = @$_;
1230 if (
1231 $autoload
573 if (eval "require $package" 1232 and eval "require $package"
574 and ${"$package\::VERSION"} > 0 1233 and ${"$package\::VERSION"} > 0
575 and eval "require $model") { 1234 and eval "require $model"
1235 ) {
576 $MODEL = $model; 1236 $MODEL = $model;
577 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1237 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
578 last; 1238 last;
579 } 1239 }
580 } 1240 }
581 1241
582 $MODEL 1242 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1243 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
584 } 1244 }
585 } 1245 }
586 1246
1247 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1248
587 unshift @ISA, $MODEL; 1249 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1250
1251 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1252
1253 (shift @post_detect)->() while @post_detect;
589 } 1254 }
590 1255
591 $MODEL 1256 $MODEL
592} 1257}
593 1258
594sub AUTOLOAD { 1259sub AUTOLOAD {
595 (my $func = $AUTOLOAD) =~ s/.*://; 1260 (my $func = $AUTOLOAD) =~ s/.*://;
596 1261
597 $method{$func} 1262 $method{$func}
598 or croak "$func: not a valid method for AnyEvent objects"; 1263 or Carp::croak "$func: not a valid method for AnyEvent objects";
599 1264
600 detect unless $MODEL; 1265 detect unless $MODEL;
601 1266
602 my $class = shift; 1267 my $class = shift;
603 $class->$func (@_); 1268 $class->$func (@_);
604} 1269}
605 1270
1271# utility function to dup a filehandle. this is used by many backends
1272# to support binding more than one watcher per filehandle (they usually
1273# allow only one watcher per fd, so we dup it to get a different one).
1274sub _dupfh($$;$$) {
1275 my ($poll, $fh, $r, $w) = @_;
1276
1277 # cygwin requires the fh mode to be matching, unix doesn't
1278 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1279
1280 open my $fh2, $mode, $fh
1281 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1282
1283 # we assume CLOEXEC is already set by perl in all important cases
1284
1285 ($fh2, $rw)
1286}
1287
606package AnyEvent::Base; 1288package AnyEvent::Base;
607 1289
1290# default implementations for many methods
1291
1292sub _time {
1293 # probe for availability of Time::HiRes
1294 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1295 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1296 *_time = \&Time::HiRes::time;
1297 # if (eval "use POSIX (); (POSIX::times())...
1298 } else {
1299 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1300 *_time = sub { time }; # epic fail
1301 }
1302
1303 &_time
1304}
1305
1306sub time { _time }
1307sub now { _time }
1308sub now_update { }
1309
608# default implementation for ->condvar, ->wait, ->broadcast 1310# default implementation for ->condvar
609 1311
610sub condvar { 1312sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 1313 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 1314}
621 1315
622# default implementation for ->signal 1316# default implementation for ->signal
623 1317
624our %SIG_CB; 1318our $HAVE_ASYNC_INTERRUPT;
1319
1320sub _have_async_interrupt() {
1321 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1322 && eval "use Async::Interrupt 1.0 (); 1")
1323 unless defined $HAVE_ASYNC_INTERRUPT;
1324
1325 $HAVE_ASYNC_INTERRUPT
1326}
1327
1328our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1329our (%SIG_ASY, %SIG_ASY_W);
1330our ($SIG_COUNT, $SIG_TW);
1331
1332sub _signal_exec {
1333 $HAVE_ASYNC_INTERRUPT
1334 ? $SIGPIPE_R->drain
1335 : sysread $SIGPIPE_R, my $dummy, 9;
1336
1337 while (%SIG_EV) {
1338 for (keys %SIG_EV) {
1339 delete $SIG_EV{$_};
1340 $_->() for values %{ $SIG_CB{$_} || {} };
1341 }
1342 }
1343}
1344
1345# install a dummy wakeup watcher to reduce signal catching latency
1346sub _sig_add() {
1347 unless ($SIG_COUNT++) {
1348 # try to align timer on a full-second boundary, if possible
1349 my $NOW = AnyEvent->now;
1350
1351 $SIG_TW = AnyEvent->timer (
1352 after => $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1353 interval => $MAX_SIGNAL_LATENCY,
1354 cb => sub { }, # just for the PERL_ASYNC_CHECK
1355 );
1356 }
1357}
1358
1359sub _sig_del {
1360 undef $SIG_TW
1361 unless --$SIG_COUNT;
1362}
1363
1364our $_sig_name_init; $_sig_name_init = sub {
1365 eval q{ # poor man's autoloading
1366 undef $_sig_name_init;
1367
1368 if (_have_async_interrupt) {
1369 *sig2num = \&Async::Interrupt::sig2num;
1370 *sig2name = \&Async::Interrupt::sig2name;
1371 } else {
1372 require Config;
1373
1374 my %signame2num;
1375 @signame2num{ split ' ', $Config::Config{sig_name} }
1376 = split ' ', $Config::Config{sig_num};
1377
1378 my @signum2name;
1379 @signum2name[values %signame2num] = keys %signame2num;
1380
1381 *sig2num = sub($) {
1382 $_[0] > 0 ? shift : $signame2num{+shift}
1383 };
1384 *sig2name = sub ($) {
1385 $_[0] > 0 ? $signum2name[+shift] : shift
1386 };
1387 }
1388 };
1389 die if $@;
1390};
1391
1392sub sig2num ($) { &$_sig_name_init; &sig2num }
1393sub sig2name($) { &$_sig_name_init; &sig2name }
625 1394
626sub signal { 1395sub signal {
1396 eval q{ # poor man's autoloading {}
1397 # probe for availability of Async::Interrupt
1398 if (_have_async_interrupt) {
1399 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1400
1401 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1402 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R->fileno, poll => "r", cb => \&_signal_exec);
1403
1404 } else {
1405 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1406
1407 require Fcntl;
1408
1409 if (AnyEvent::WIN32) {
1410 require AnyEvent::Util;
1411
1412 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1413 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1414 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1415 } else {
1416 pipe $SIGPIPE_R, $SIGPIPE_W;
1417 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1418 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1419
1420 # not strictly required, as $^F is normally 2, but let's make sure...
1421 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1422 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1423 }
1424
1425 $SIGPIPE_R
1426 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1427
1428 $SIG_IO = AnyEvent->io (fh => $SIGPIPE_R, poll => "r", cb => \&_signal_exec);
1429 }
1430
1431 *signal = sub {
627 my (undef, %arg) = @_; 1432 my (undef, %arg) = @_;
628 1433
629 my $signal = uc $arg{signal} 1434 my $signal = uc $arg{signal}
630 or Carp::croak "required option 'signal' is missing"; 1435 or Carp::croak "required option 'signal' is missing";
631 1436
1437 if ($HAVE_ASYNC_INTERRUPT) {
1438 # async::interrupt
1439
1440 $signal = sig2num $signal;
632 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1441 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1442
1443 $SIG_ASY{$signal} ||= new Async::Interrupt
1444 cb => sub { undef $SIG_EV{$signal} },
1445 signal => $signal,
1446 pipe => [$SIGPIPE_R->filenos],
1447 pipe_autodrain => 0,
1448 ;
1449
1450 } else {
1451 # pure perl
1452
1453 # AE::Util has been loaded in signal
1454 $signal = sig2name $signal;
1455 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1456
633 $SIG{$signal} ||= sub { 1457 $SIG{$signal} ||= sub {
634 $_->() for values %{ $SIG_CB{$signal} || {} }; 1458 local $!;
1459 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1460 undef $SIG_EV{$signal};
1461 };
1462
1463 # can't do signal processing without introducing races in pure perl,
1464 # so limit the signal latency.
1465 _sig_add;
1466 }
1467
1468 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1469 };
1470
1471 *AnyEvent::Base::signal::DESTROY = sub {
1472 my ($signal, $cb) = @{$_[0]};
1473
1474 _sig_del;
1475
1476 delete $SIG_CB{$signal}{$cb};
1477
1478 $HAVE_ASYNC_INTERRUPT
1479 ? delete $SIG_ASY{$signal}
1480 : # delete doesn't work with older perls - they then
1481 # print weird messages, or just unconditionally exit
1482 # instead of getting the default action.
1483 undef $SIG{$signal}
1484 unless keys %{ $SIG_CB{$signal} };
1485 };
635 }; 1486 };
636 1487 die if $@;
637 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1488 &signal
638}
639
640sub AnyEvent::Base::Signal::DESTROY {
641 my ($signal, $cb) = @{$_[0]};
642
643 delete $SIG_CB{$signal}{$cb};
644
645 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
646} 1489}
647 1490
648# default implementation for ->child 1491# default implementation for ->child
649 1492
650our %PID_CB; 1493our %PID_CB;
651our $CHLD_W; 1494our $CHLD_W;
652our $CHLD_DELAY_W; 1495our $CHLD_DELAY_W;
653our $PID_IDLE;
654our $WNOHANG; 1496our $WNOHANG;
655 1497
656sub _child_wait { 1498sub _emit_childstatus($$) {
657 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1499 my (undef, $rpid, $rstatus) = @_;
1500
1501 $_->($rpid, $rstatus)
658 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1502 for values %{ $PID_CB{$rpid} || {} },
659 (values %{ $PID_CB{0} || {} }); 1503 values %{ $PID_CB{0} || {} };
660 }
661
662 undef $PID_IDLE;
663} 1504}
664 1505
665sub _sigchld { 1506sub _sigchld {
666 # make sure we deliver these changes "synchronous" with the event loop. 1507 my $pid;
667 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1508
668 undef $CHLD_DELAY_W; 1509 AnyEvent->_emit_childstatus ($pid, $?)
669 &_child_wait; 1510 while ($pid = waitpid -1, $WNOHANG) > 0;
670 });
671} 1511}
672 1512
673sub child { 1513sub child {
674 my (undef, %arg) = @_; 1514 my (undef, %arg) = @_;
675 1515
676 defined (my $pid = $arg{pid} + 0) 1516 defined (my $pid = $arg{pid} + 0)
677 or Carp::croak "required option 'pid' is missing"; 1517 or Carp::croak "required option 'pid' is missing";
678 1518
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1519 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1520
681 unless ($WNOHANG) { 1521 # WNOHANG is almost cetrainly 1 everywhere
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1522 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
683 } 1523 ? 1
1524 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
684 1525
685 unless ($CHLD_W) { 1526 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1527 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
687 # child could be a zombie already, so make at least one round 1528 # child could be a zombie already, so make at least one round
688 &_sigchld; 1529 &_sigchld;
689 } 1530 }
690 1531
691 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1532 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
692} 1533}
693 1534
694sub AnyEvent::Base::Child::DESTROY { 1535sub AnyEvent::Base::child::DESTROY {
695 my ($pid, $cb) = @{$_[0]}; 1536 my ($pid, $cb) = @{$_[0]};
696 1537
697 delete $PID_CB{$pid}{$cb}; 1538 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1539 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1540
700 undef $CHLD_W unless keys %PID_CB; 1541 undef $CHLD_W unless keys %PID_CB;
701} 1542}
1543
1544# idle emulation is done by simply using a timer, regardless
1545# of whether the process is idle or not, and not letting
1546# the callback use more than 50% of the time.
1547sub idle {
1548 my (undef, %arg) = @_;
1549
1550 my ($cb, $w, $rcb) = $arg{cb};
1551
1552 $rcb = sub {
1553 if ($cb) {
1554 $w = _time;
1555 &$cb;
1556 $w = _time - $w;
1557
1558 # never use more then 50% of the time for the idle watcher,
1559 # within some limits
1560 $w = 0.0001 if $w < 0.0001;
1561 $w = 5 if $w > 5;
1562
1563 $w = AnyEvent->timer (after => $w, cb => $rcb);
1564 } else {
1565 # clean up...
1566 undef $w;
1567 undef $rcb;
1568 }
1569 };
1570
1571 $w = AnyEvent->timer (after => 0.05, cb => $rcb);
1572
1573 bless \\$cb, "AnyEvent::Base::idle"
1574}
1575
1576sub AnyEvent::Base::idle::DESTROY {
1577 undef $${$_[0]};
1578}
1579
1580package AnyEvent::CondVar;
1581
1582our @ISA = AnyEvent::CondVar::Base::;
1583
1584package AnyEvent::CondVar::Base;
1585
1586#use overload
1587# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1588# fallback => 1;
1589
1590# save 300+ kilobytes by dirtily hardcoding overloading
1591${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1592*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1593*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1594${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1595
1596our $WAITING;
1597
1598sub _send {
1599 # nop
1600}
1601
1602sub send {
1603 my $cv = shift;
1604 $cv->{_ae_sent} = [@_];
1605 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1606 $cv->_send;
1607}
1608
1609sub croak {
1610 $_[0]{_ae_croak} = $_[1];
1611 $_[0]->send;
1612}
1613
1614sub ready {
1615 $_[0]{_ae_sent}
1616}
1617
1618sub _wait {
1619 $WAITING
1620 and !$_[0]{_ae_sent}
1621 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1622
1623 local $WAITING = 1;
1624 AnyEvent->one_event while !$_[0]{_ae_sent};
1625}
1626
1627sub recv {
1628 $_[0]->_wait;
1629
1630 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1631 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1632}
1633
1634sub cb {
1635 $_[0]{_ae_cb} = $_[1] if @_ > 1;
1636 $_[0]{_ae_cb}
1637}
1638
1639sub begin {
1640 ++$_[0]{_ae_counter};
1641 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1642}
1643
1644sub end {
1645 return if --$_[0]{_ae_counter};
1646 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1647}
1648
1649# undocumented/compatibility with pre-3.4
1650*broadcast = \&send;
1651*wait = \&_wait;
1652
1653#############################################################################
1654# "new" API, currently only emulation of it
1655#############################################################################
1656
1657package AE;
1658
1659sub io($$$) {
1660 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1661}
1662
1663sub timer($$$) {
1664 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2]);
1665}
1666
1667sub signal($$) {
1668 AnyEvent->signal (signal => $_[0], cb => $_[1]);
1669}
1670
1671sub child($$) {
1672 AnyEvent->child (pid => $_[0], cb => $_[1]);
1673}
1674
1675sub idle($) {
1676 AnyEvent->idle (cb => $_[0]);
1677}
1678
1679sub cv() {
1680 AnyEvent->condvar
1681}
1682
1683sub now() {
1684 AnyEvent->now
1685}
1686
1687sub now_update() {
1688 AnyEvent->now_update
1689}
1690
1691sub time() {
1692 AnyEvent->time
1693}
1694
1695=head1 ERROR AND EXCEPTION HANDLING
1696
1697In general, AnyEvent does not do any error handling - it relies on the
1698caller to do that if required. The L<AnyEvent::Strict> module (see also
1699the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1700checking of all AnyEvent methods, however, which is highly useful during
1701development.
1702
1703As for exception handling (i.e. runtime errors and exceptions thrown while
1704executing a callback), this is not only highly event-loop specific, but
1705also not in any way wrapped by this module, as this is the job of the main
1706program.
1707
1708The pure perl event loop simply re-throws the exception (usually
1709within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1710$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1711so on.
1712
1713=head1 ENVIRONMENT VARIABLES
1714
1715The following environment variables are used by this module or its
1716submodules.
1717
1718Note that AnyEvent will remove I<all> environment variables starting with
1719C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1720enabled.
1721
1722=over 4
1723
1724=item C<PERL_ANYEVENT_VERBOSE>
1725
1726By default, AnyEvent will be completely silent except in fatal
1727conditions. You can set this environment variable to make AnyEvent more
1728talkative.
1729
1730When set to C<1> or higher, causes AnyEvent to warn about unexpected
1731conditions, such as not being able to load the event model specified by
1732C<PERL_ANYEVENT_MODEL>.
1733
1734When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1735model it chooses.
1736
1737When set to C<8> or higher, then AnyEvent will report extra information on
1738which optional modules it loads and how it implements certain features.
1739
1740=item C<PERL_ANYEVENT_STRICT>
1741
1742AnyEvent does not do much argument checking by default, as thorough
1743argument checking is very costly. Setting this variable to a true value
1744will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1745check the arguments passed to most method calls. If it finds any problems,
1746it will croak.
1747
1748In other words, enables "strict" mode.
1749
1750Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1751>>, it is definitely recommended to keep it off in production. Keeping
1752C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1753can be very useful, however.
1754
1755=item C<PERL_ANYEVENT_MODEL>
1756
1757This can be used to specify the event model to be used by AnyEvent, before
1758auto detection and -probing kicks in. It must be a string consisting
1759entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1760and the resulting module name is loaded and if the load was successful,
1761used as event model. If it fails to load AnyEvent will proceed with
1762auto detection and -probing.
1763
1764This functionality might change in future versions.
1765
1766For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1767could start your program like this:
1768
1769 PERL_ANYEVENT_MODEL=Perl perl ...
1770
1771=item C<PERL_ANYEVENT_PROTOCOLS>
1772
1773Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1774for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1775of auto probing).
1776
1777Must be set to a comma-separated list of protocols or address families,
1778current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1779used, and preference will be given to protocols mentioned earlier in the
1780list.
1781
1782This variable can effectively be used for denial-of-service attacks
1783against local programs (e.g. when setuid), although the impact is likely
1784small, as the program has to handle conenction and other failures anyways.
1785
1786Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1787but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1788- only support IPv4, never try to resolve or contact IPv6
1789addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1790IPv6, but prefer IPv6 over IPv4.
1791
1792=item C<PERL_ANYEVENT_EDNS0>
1793
1794Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1795for DNS. This extension is generally useful to reduce DNS traffic, but
1796some (broken) firewalls drop such DNS packets, which is why it is off by
1797default.
1798
1799Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1800EDNS0 in its DNS requests.
1801
1802=item C<PERL_ANYEVENT_MAX_FORKS>
1803
1804The maximum number of child processes that C<AnyEvent::Util::fork_call>
1805will create in parallel.
1806
1807=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1808
1809The default value for the C<max_outstanding> parameter for the default DNS
1810resolver - this is the maximum number of parallel DNS requests that are
1811sent to the DNS server.
1812
1813=item C<PERL_ANYEVENT_RESOLV_CONF>
1814
1815The file to use instead of F</etc/resolv.conf> (or OS-specific
1816configuration) in the default resolver. When set to the empty string, no
1817default config will be used.
1818
1819=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1820
1821When neither C<ca_file> nor C<ca_path> was specified during
1822L<AnyEvent::TLS> context creation, and either of these environment
1823variables exist, they will be used to specify CA certificate locations
1824instead of a system-dependent default.
1825
1826=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1827
1828When these are set to C<1>, then the respective modules are not
1829loaded. Mostly good for testing AnyEvent itself.
1830
1831=back
702 1832
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1833=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1834
705This is an advanced topic that you do not normally need to use AnyEvent in 1835This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1836a module. This section is only of use to event loop authors who want to
740 1870
741I<rxvt-unicode> also cheats a bit by not providing blocking access to 1871I<rxvt-unicode> also cheats a bit by not providing blocking access to
742condition variables: code blocking while waiting for a condition will 1872condition variables: code blocking while waiting for a condition will
743C<die>. This still works with most modules/usages, and blocking calls must 1873C<die>. This still works with most modules/usages, and blocking calls must
744not be done in an interactive application, so it makes sense. 1874not be done in an interactive application, so it makes sense.
745
746=head1 ENVIRONMENT VARIABLES
747
748The following environment variables are used by this module:
749
750=over 4
751
752=item C<PERL_ANYEVENT_VERBOSE>
753
754By default, AnyEvent will be completely silent except in fatal
755conditions. You can set this environment variable to make AnyEvent more
756talkative.
757
758When set to C<1> or higher, causes AnyEvent to warn about unexpected
759conditions, such as not being able to load the event model specified by
760C<PERL_ANYEVENT_MODEL>.
761
762When set to C<2> or higher, cause AnyEvent to report to STDERR which event
763model it chooses.
764
765=item C<PERL_ANYEVENT_MODEL>
766
767This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing.
773
774This functionality might change in future versions.
775
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this:
778
779 PERL_ANYEVENT_MODEL=Perl perl ...
780
781=back
782 1875
783=head1 EXAMPLE PROGRAM 1876=head1 EXAMPLE PROGRAM
784 1877
785The following program uses an I/O watcher to read data from STDIN, a timer 1878The following program uses an I/O watcher to read data from STDIN, a timer
786to display a message once per second, and a condition variable to quit the 1879to display a message once per second, and a condition variable to quit the
795 poll => 'r', 1888 poll => 'r',
796 cb => sub { 1889 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1890 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1891 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1892 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1893 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1894 },
802 ); 1895 );
803 1896
804 my $time_watcher; # can only be used once 1897 my $time_watcher; # can only be used once
805 1898
810 }); 1903 });
811 } 1904 }
812 1905
813 new_timer; # create first timer 1906 new_timer; # create first timer
814 1907
815 $cv->wait; # wait until user enters /^q/i 1908 $cv->recv; # wait until user enters /^q/i
816 1909
817=head1 REAL-WORLD EXAMPLE 1910=head1 REAL-WORLD EXAMPLE
818 1911
819Consider the L<Net::FCP> module. It features (among others) the following 1912Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1913API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1963 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1964 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1965 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1966
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1967Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1968result and signals any possible waiters that the request has finished:
876 1969
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1970 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1971
879 if (end-of-file or data complete) { 1972 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1973 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1974 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1975 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1976 }
884 1977
885The C<result> method, finally, just waits for the finished signal (if the 1978The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1979request was already finished, it doesn't wait, of course, and returns the
887data: 1980data:
888 1981
889 $txn->{finished}->wait; 1982 $txn->{finished}->recv;
890 return $txn->{result}; 1983 return $txn->{result};
891 1984
892The actual code goes further and collects all errors (C<die>s, exceptions) 1985The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1986that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 1987whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 1988and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 1989problems get reported tot he code that tries to use the result, not in a
897random callback. 1990random callback.
898 1991
929 2022
930 my $quit = AnyEvent->condvar; 2023 my $quit = AnyEvent->condvar;
931 2024
932 $fcp->txn_client_get ($url)->cb (sub { 2025 $fcp->txn_client_get ($url)->cb (sub {
933 ... 2026 ...
934 $quit->broadcast; 2027 $quit->send;
935 }); 2028 });
936 2029
937 $quit->wait; 2030 $quit->recv;
938 2031
939 2032
940=head1 BENCHMARKS 2033=head1 BENCHMARKS
941 2034
942To give you an idea of the performance and overheads that AnyEvent adds 2035To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 2037of various event loops I prepared some benchmarks.
945 2038
946=head2 BENCHMARKING ANYEVENT OVERHEAD 2039=head2 BENCHMARKING ANYEVENT OVERHEAD
947 2040
948Here is a benchmark of various supported event models used natively and 2041Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 2042through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2043timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 2044which it is), lets them fire exactly once and destroys them again.
952 2045
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2046Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 2047distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 2064all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 2065and memory usage is not included in the figures.
973 2066
974I<invoke> is the time, in microseconds, used to invoke a simple 2067I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 2068callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2069invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 2070signal the end of this phase.
978 2071
979I<destroy> is the time, in microseconds, that it takes to destroy a single 2072I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 2073watcher.
981 2074
982=head3 Results 2075=head3 Results
983 2076
984 name watchers bytes create invoke destroy comment 2077 name watchers bytes create invoke destroy comment
985 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2078 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
986 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2079 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
987 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2080 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
988 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2081 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
989 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2082 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
990 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2083 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2084 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2085 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
991 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2086 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
992 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2087 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
993 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2088 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
994 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2089 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
995 2090
996=head3 Discussion 2091=head3 Discussion
997 2092
998The benchmark does I<not> measure scalability of the event loop very 2093The benchmark does I<not> measure scalability of the event loop very
999well. For example, a select-based event loop (such as the pure perl one) 2094well. For example, a select-based event loop (such as the pure perl one)
1024performance becomes really bad with lots of file descriptors (and few of 2119performance becomes really bad with lots of file descriptors (and few of
1025them active), of course, but this was not subject of this benchmark. 2120them active), of course, but this was not subject of this benchmark.
1026 2121
1027The C<Event> module has a relatively high setup and callback invocation 2122The C<Event> module has a relatively high setup and callback invocation
1028cost, but overall scores in on the third place. 2123cost, but overall scores in on the third place.
2124
2125C<IO::Async> performs admirably well, about on par with C<Event>, even
2126when using its pure perl backend.
1029 2127
1030C<Glib>'s memory usage is quite a bit higher, but it features a 2128C<Glib>'s memory usage is quite a bit higher, but it features a
1031faster callback invocation and overall ends up in the same class as 2129faster callback invocation and overall ends up in the same class as
1032C<Event>. However, Glib scales extremely badly, doubling the number of 2130C<Event>. However, Glib scales extremely badly, doubling the number of
1033watchers increases the processing time by more than a factor of four, 2131watchers increases the processing time by more than a factor of four,
1041file descriptor is dup()ed for each watcher. This shows that the dup() 2139file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 2140employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 2141hidden memory cost inside the kernel which is not reflected in the figures
1044above). 2142above).
1045 2143
1046C<POE>, regardless of underlying event loop (whether using its pure 2144C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 2145select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 2146be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 2147memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 2148as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 2149requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 2150invocation speed is almost 900 times slower than with AnyEvent's pure perl
2151implementation.
2152
1053implementation. The design of the POE adaptor class in AnyEvent can not 2153The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 2154for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 2155small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2156optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2157using multiple sessions is not a good approach, especially regarding
2158memory usage, even the author of POE could not come up with a faster
2159design).
1057 2160
1058=head3 Summary 2161=head3 Summary
1059 2162
1060=over 4 2163=over 4
1061 2164
1072 2175
1073=back 2176=back
1074 2177
1075=head2 BENCHMARKING THE LARGE SERVER CASE 2178=head2 BENCHMARKING THE LARGE SERVER CASE
1076 2179
1077This benchmark atcually benchmarks the event loop itself. It works by 2180This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 2181creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 2182timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 2183watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 2184watcher reads a byte it will write that byte to a random other "server".
1082 2185
1083The effect is that there will be a lot of I/O watchers, only part of which 2186The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 2187are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 2188fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 2189timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 2190most timeouts work (and puts extra pressure on the event loops).
1088 2191
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2192In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 2193(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 2194connections, most of which are idle at any one point in time.
1092 2195
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2196Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 2197distribution.
1096=head3 Explanation of the columns 2199=head3 Explanation of the columns
1097 2200
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 2201I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 2202each server has a read and write socket end).
1100 2203
1101I<create> is the time it takes to create a socketpair (which is 2204I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2205nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 2206
1104I<request>, the most important value, is the time it takes to handle a 2207I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 2208single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 2209it to another server. This includes deleting the old timeout and creating
1107a new one that moves the timeout into the future. 2210a new one that moves the timeout into the future.
1108 2211
1109=head3 Results 2212=head3 Results
1110 2213
1111 name sockets create request 2214 name sockets create request
1112 EV 20000 69.01 11.16 2215 EV 20000 69.01 11.16
1113 Perl 20000 73.32 35.87 2216 Perl 20000 73.32 35.87
2217 IOAsync 20000 157.00 98.14 epoll
2218 IOAsync 20000 159.31 616.06 poll
1114 Event 20000 212.62 257.32 2219 Event 20000 212.62 257.32
1115 Glib 20000 651.16 1896.30 2220 Glib 20000 651.16 1896.30
1116 POE 20000 349.67 12317.24 uses POE::Loop::Event 2221 POE 20000 349.67 12317.24 uses POE::Loop::Event
1117 2222
1118=head3 Discussion 2223=head3 Discussion
1119 2224
1120This benchmark I<does> measure scalability and overall performance of the 2225This benchmark I<does> measure scalability and overall performance of the
1121particular event loop. 2226particular event loop.
1123EV is again fastest. Since it is using epoll on my system, the setup time 2228EV is again fastest. Since it is using epoll on my system, the setup time
1124is relatively high, though. 2229is relatively high, though.
1125 2230
1126Perl surprisingly comes second. It is much faster than the C-based event 2231Perl surprisingly comes second. It is much faster than the C-based event
1127loops Event and Glib. 2232loops Event and Glib.
2233
2234IO::Async performs very well when using its epoll backend, and still quite
2235good compared to Glib when using its pure perl backend.
1128 2236
1129Event suffers from high setup time as well (look at its code and you will 2237Event suffers from high setup time as well (look at its code and you will
1130understand why). Callback invocation also has a high overhead compared to 2238understand why). Callback invocation also has a high overhead compared to
1131the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2239the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1132uses select or poll in basically all documented configurations. 2240uses select or poll in basically all documented configurations.
1140 2248
1141=head3 Summary 2249=head3 Summary
1142 2250
1143=over 4 2251=over 4
1144 2252
1145=item * The pure perl implementation performs extremely well, considering 2253=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 2254
1148=item * Avoid Glib or POE in large projects where performance matters. 2255=item * Avoid Glib or POE in large projects where performance matters.
1149 2256
1150=back 2257=back
1151 2258
1180speed most when you have lots of watchers, not when you only have a few of 2287speed most when you have lots of watchers, not when you only have a few of
1181them). 2288them).
1182 2289
1183EV is again fastest. 2290EV is again fastest.
1184 2291
1185The C-based event loops Event and Glib come in second this time, as the 2292Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 2293loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 2294matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 2295
1192POE also performs much better in this case, but is is still far behind the 2296POE also performs much better in this case, but is is still far behind the
1193others. 2297others.
1194 2298
1195=head3 Summary 2299=head3 Summary
1199=item * C-based event loops perform very well with small number of 2303=item * C-based event loops perform very well with small number of
1200watchers, as the management overhead dominates. 2304watchers, as the management overhead dominates.
1201 2305
1202=back 2306=back
1203 2307
2308=head2 THE IO::Lambda BENCHMARK
2309
2310Recently I was told about the benchmark in the IO::Lambda manpage, which
2311could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2312simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2313shouldn't come as a surprise to anybody). As such, the benchmark is
2314fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2315very optimal. But how would AnyEvent compare when used without the extra
2316baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2317
2318The benchmark itself creates an echo-server, and then, for 500 times,
2319connects to the echo server, sends a line, waits for the reply, and then
2320creates the next connection. This is a rather bad benchmark, as it doesn't
2321test the efficiency of the framework or much non-blocking I/O, but it is a
2322benchmark nevertheless.
2323
2324 name runtime
2325 Lambda/select 0.330 sec
2326 + optimized 0.122 sec
2327 Lambda/AnyEvent 0.327 sec
2328 + optimized 0.138 sec
2329 Raw sockets/select 0.077 sec
2330 POE/select, components 0.662 sec
2331 POE/select, raw sockets 0.226 sec
2332 POE/select, optimized 0.404 sec
2333
2334 AnyEvent/select/nb 0.085 sec
2335 AnyEvent/EV/nb 0.068 sec
2336 +state machine 0.134 sec
2337
2338The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2339benchmarks actually make blocking connects and use 100% blocking I/O,
2340defeating the purpose of an event-based solution. All of the newly
2341written AnyEvent benchmarks use 100% non-blocking connects (using
2342AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2343resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2344generally require a lot more bookkeeping and event handling than blocking
2345connects (which involve a single syscall only).
2346
2347The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2348offers similar expressive power as POE and IO::Lambda, using conventional
2349Perl syntax. This means that both the echo server and the client are 100%
2350non-blocking, further placing it at a disadvantage.
2351
2352As you can see, the AnyEvent + EV combination even beats the
2353hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2354backend easily beats IO::Lambda and POE.
2355
2356And even the 100% non-blocking version written using the high-level (and
2357slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2358large margin, even though it does all of DNS, tcp-connect and socket I/O
2359in a non-blocking way.
2360
2361The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2362F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2363part of the IO::lambda distribution and were used without any changes.
2364
2365
2366=head1 SIGNALS
2367
2368AnyEvent currently installs handlers for these signals:
2369
2370=over 4
2371
2372=item SIGCHLD
2373
2374A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2375emulation for event loops that do not support them natively. Also, some
2376event loops install a similar handler.
2377
2378Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2379AnyEvent will reset it to default, to avoid losing child exit statuses.
2380
2381=item SIGPIPE
2382
2383A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2384when AnyEvent gets loaded.
2385
2386The rationale for this is that AnyEvent users usually do not really depend
2387on SIGPIPE delivery (which is purely an optimisation for shell use, or
2388badly-written programs), but C<SIGPIPE> can cause spurious and rare
2389program exits as a lot of people do not expect C<SIGPIPE> when writing to
2390some random socket.
2391
2392The rationale for installing a no-op handler as opposed to ignoring it is
2393that this way, the handler will be restored to defaults on exec.
2394
2395Feel free to install your own handler, or reset it to defaults.
2396
2397=back
2398
2399=cut
2400
2401undef $SIG{CHLD}
2402 if $SIG{CHLD} eq 'IGNORE';
2403
2404$SIG{PIPE} = sub { }
2405 unless defined $SIG{PIPE};
2406
2407=head1 RECOMMENDED/OPTIONAL MODULES
2408
2409One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2410it's built-in modules) are required to use it.
2411
2412That does not mean that AnyEvent won't take advantage of some additional
2413modules if they are installed.
2414
2415This section epxlains which additional modules will be used, and how they
2416affect AnyEvent's operetion.
2417
2418=over 4
2419
2420=item L<Async::Interrupt>
2421
2422This slightly arcane module is used to implement fast signal handling: To
2423my knowledge, there is no way to do completely race-free and quick
2424signal handling in pure perl. To ensure that signals still get
2425delivered, AnyEvent will start an interval timer to wake up perl (and
2426catch the signals) with some delay (default is 10 seconds, look for
2427C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2428
2429If this module is available, then it will be used to implement signal
2430catching, which means that signals will not be delayed, and the event loop
2431will not be interrupted regularly, which is more efficient (And good for
2432battery life on laptops).
2433
2434This affects not just the pure-perl event loop, but also other event loops
2435that have no signal handling on their own (e.g. Glib, Tk, Qt).
2436
2437Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2438and either employ their own workarounds (POE) or use AnyEvent's workaround
2439(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2440does nothing for those backends.
2441
2442=item L<EV>
2443
2444This module isn't really "optional", as it is simply one of the backend
2445event loops that AnyEvent can use. However, it is simply the best event
2446loop available in terms of features, speed and stability: It supports
2447the AnyEvent API optimally, implements all the watcher types in XS, does
2448automatic timer adjustments even when no monotonic clock is available,
2449can take avdantage of advanced kernel interfaces such as C<epoll> and
2450C<kqueue>, and is the fastest backend I<by far>. You can even embed
2451L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2452
2453=item L<Guard>
2454
2455The guard module, when used, will be used to implement
2456C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2457lot less memory), but otherwise doesn't affect guard operation much. It is
2458purely used for performance.
2459
2460=item L<JSON> and L<JSON::XS>
2461
2462This module is required when you want to read or write JSON data via
2463L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2464advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2465
2466In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2467installed.
2468
2469=item L<Net::SSLeay>
2470
2471Implementing TLS/SSL in Perl is certainly interesting, but not very
2472worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2473the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2474
2475=item L<Time::HiRes>
2476
2477This module is part of perl since release 5.008. It will be used when the
2478chosen event library does not come with a timing source on it's own. The
2479pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2480try to use a monotonic clock for timing stability.
2481
2482=back
2483
1204 2484
1205=head1 FORK 2485=head1 FORK
1206 2486
1207Most event libraries are not fork-safe. The ones who are usually are 2487Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 2488because they rely on inefficient but fork-safe C<select> or C<poll>
2489calls. Only L<EV> is fully fork-aware.
1209 2490
1210If you have to fork, you must either do so I<before> creating your first 2491If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 2492watcher OR you must not use AnyEvent at all in the child OR you must do
2493something completely out of the scope of AnyEvent.
1212 2494
1213 2495
1214=head1 SECURITY CONSIDERATIONS 2496=head1 SECURITY CONSIDERATIONS
1215 2497
1216AnyEvent can be forced to load any event model via 2498AnyEvent can be forced to load any event model via
1221specified in the variable. 2503specified in the variable.
1222 2504
1223You can make AnyEvent completely ignore this variable by deleting it 2505You can make AnyEvent completely ignore this variable by deleting it
1224before the first watcher gets created, e.g. with a C<BEGIN> block: 2506before the first watcher gets created, e.g. with a C<BEGIN> block:
1225 2507
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2508 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 2509
1228 use AnyEvent; 2510 use AnyEvent;
2511
2512Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2513be used to probe what backend is used and gain other information (which is
2514probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2515$ENV{PERL_ANYEVENT_STRICT}.
2516
2517Note that AnyEvent will remove I<all> environment variables starting with
2518C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2519enabled.
2520
2521
2522=head1 BUGS
2523
2524Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2525to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2526and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2527memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2528pronounced).
1229 2529
1230 2530
1231=head1 SEE ALSO 2531=head1 SEE ALSO
1232 2532
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2533Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2534
2535Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 2536L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 2537
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2538Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2539L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2540L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2541L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1241 2542
2543Non-blocking file handles, sockets, TCP clients and
2544servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2545
2546Asynchronous DNS: L<AnyEvent::DNS>.
2547
2548Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2549L<Coro::Event>,
2550
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2551Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2552L<AnyEvent::HTTP>.
1243 2553
1244 2554
1245=head1 AUTHOR 2555=head1 AUTHOR
1246 2556
1247 Marc Lehmann <schmorp@schmorp.de> 2557 Marc Lehmann <schmorp@schmorp.de>
1248 http://home.schmorp.de/ 2558 http://home.schmorp.de/
1249 2559
1250=cut 2560=cut
1251 2561
12521 25621
1253 2563

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines