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1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
38 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 39 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
104Of course, AnyEvent comes with a big (and fully optional!) toolbox
105of useful functionality, such as an asynchronous DNS resolver, 100%
106non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
107such as Windows) and lots of real-world knowledge and workarounds for
108platform bugs and differences.
109
67Of course, if you want lots of policy (this can arguably be somewhat 110Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 112model, you should I<not> use this module.
70 113
71
72=head1 DESCRIPTION 114=head1 DESCRIPTION
73 115
74L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
75allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
76users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
77peacefully at any one time). 119than one event loop cannot coexist peacefully).
78 120
79The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
80module. 122module.
81 123
82During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
83to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
84following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
85L<Event>, L<Glib>, L<Tk>. The first one found is used. If none are found, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
86the module tries to load these modules in the stated order. The first one 128found is used. If none are detected, the module tries to load the first
87that can be successfully loaded will be used. If, after this, still none 129four modules in the order given; but note that if L<EV> is not
88could be found, AnyEvent will fall back to a pure-perl event loop, which 130available, the pure-perl L<AnyEvent::Loop> should always work, so
89is not very efficient, but should work everywhere. 131the other two are not normally tried.
90 132
91Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
92an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
93that model the default. For example: 135that model the default. For example:
94 136
96 use AnyEvent; 138 use AnyEvent;
97 139
98 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
99 141
100The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
101starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
102use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
103 146
104The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
105C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
106explicitly. 149availability of that event loop :)
107 150
108=head1 WATCHERS 151=head1 WATCHERS
109 152
110AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
111stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
112the callback to call, the filehandle to watch, etc. 155the callback to call, the file handle to watch, etc.
113 156
114These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
115creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
116callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
117is in control). 160is in control).
118 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
119To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
120variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
121to it). 170to it).
122 171
123All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
124 173
125Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
126example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
127 176
128An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
129 178
130 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
131 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
132 undef $w; 181 undef $w;
133 }); 182 });
134 183
135Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
136my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
137declared. 186declared.
138 187
139=head2 IO WATCHERS 188=head2 I/O WATCHERS
189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
140 195
141You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
142with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
143 198
144C<fh> the Perl I<file handle> (I<not> file descriptor) to watch for 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
145events. C<poll> must be a string that is either C<r> or C<w>, which 206C<poll> must be a string that is either C<r> or C<w>, which creates a
146creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
147respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
148becomes ready.
149 210
150As long as the I/O watcher exists it will keep the file descriptor or a 211Although the callback might get passed parameters, their value and
151copy of it alive/open. 212presence is undefined and you cannot rely on them. Portable AnyEvent
213callbacks cannot use arguments passed to I/O watcher callbacks.
152 214
215The I/O watcher might use the underlying file descriptor or a copy of it.
153It is not allowed to close a file handle as long as any watcher is active 216You must not close a file handle as long as any watcher is active on the
154on the underlying file descriptor. 217underlying file descriptor.
155 218
156Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
157always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
158handles. 221handles.
159 222
160Example:
161
162 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
163 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
164 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
165 warn "read: $input\n"; 228 warn "read: $input\n";
166 undef $w; 229 undef $w;
167 }); 230 });
168 231
169=head2 TIME WATCHERS 232=head2 TIME WATCHERS
170 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
171You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
172method with the following mandatory arguments: 243method with the following mandatory arguments:
173 244
174C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
175supported) should the timer activate. C<cb> the callback to invoke in that 246supported) the callback should be invoked. C<cb> is the callback to invoke
176case. 247in that case.
177 248
178The timer callback will be invoked at most once: if you want a repeating 249Although the callback might get passed parameters, their value and
179timer you have to create a new watcher (this is a limitation by both Tk 250presence is undefined and you cannot rely on them. Portable AnyEvent
180and Glib). 251callbacks cannot use arguments passed to time watcher callbacks.
181 252
182Example: 253The callback will normally be invoked only once. If you specify another
254parameter, C<interval>, as a strictly positive number (> 0), then the
255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
183 258
259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
262
184 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
185 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
186 warn "timeout\n"; 266 warn "timeout\n";
187 }); 267 });
188 268
189 # to cancel the timer: 269 # to cancel the timer:
190 undef $w; 270 undef $w;
191 271
192Example 2:
193
194 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
195 my $w;
196 273
197 my $cb = sub {
198 # cancel the old timer while creating a new one
199 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
200 }; 276 };
201
202 # start the "loop" by creating the first watcher
203 $w = AnyEvent->timer (after => 0.5, cb => $cb);
204 277
205=head3 TIMING ISSUES 278=head3 TIMING ISSUES
206 279
207There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
208in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
209o'clock"). 282o'clock").
210 283
211While most event loops expect timers to specified in a relative way, they use 284While most event loops expect timers to specified in a relative way, they
212absolute time internally. This makes a difference when your clock "jumps", 285use absolute time internally. This makes a difference when your clock
213for example, when ntp decides to set your clock backwards from the wrong 2014-01-01 to 286"jumps", for example, when ntp decides to set your clock backwards from
2142008-01-01, a watcher that you created to fire "after" a second might actually take 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
215six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
216 289
217AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
218about these issues is L<EV>, which offers both relative (ev_timer) and 291of these issues is L<EV>, which offers both relative (ev_timer, based
219absolute (ev_periodic) timers. 292on true relative time) and absolute (ev_periodic, based on wallclock time)
293timers.
220 294
221AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
222AnyEvent API. 296AnyEvent API.
223 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
224=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
225 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
226You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
227I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
228be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
229 390
391Although the callback might get passed parameters, their value and
392presence is undefined and you cannot rely on them. Portable AnyEvent
393callbacks cannot use arguments passed to signal watcher callbacks.
394
230Multiple signals occurances can be clumped together into one callback 395Multiple signal occurrences can be clumped together into one callback
231invocation, and callback invocation will be synchronous. synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
232that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
233but it is guarenteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
234 399
235The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
236between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
237 403
238This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
239directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
240 407
241Example: exit on SIGINT 408Example: exit on SIGINT
242 409
243 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
244 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the Ö<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
245=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
246 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
247You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
248 452
249The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
250watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
251as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
252signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
253and exit status (as returned by waitpid). 457(stopped/continued).
254 458
255Example: wait for pid 1333 459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
256 462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
467
468There is a slight catch to child watchers, however: you usually start them
469I<after> the child process was created, and this means the process could
470have exited already (and no SIGCHLD will be sent anymore).
471
472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
474that I<do> handle this correctly, they usually need to be loaded before
475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
478
479This means you cannot create a child watcher as the very first
480thing in an AnyEvent program, you I<have> to create at least one
481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
487
488Example: fork a process and wait for it
489
490 my $done = AnyEvent->condvar;
491
492 my $pid = fork or exit 5;
493
257 my $w = AnyEvent->child ( 494 my $w = AnyEvent->child (
258 pid => 1333, 495 pid => $pid,
259 cb => sub { 496 cb => sub {
260 my ($pid, $status) = @_; 497 my ($pid, $status) = @_;
261 warn "pid $pid exited with status $status"; 498 warn "pid $pid exited with status $status";
499 $done->send;
262 }, 500 },
263 ); 501 );
502
503 # do something else, then wait for process exit
504 $done->recv;
505
506=head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510This will repeatedly invoke the callback after the process becomes idle,
511until either the watcher is destroyed or new events have been detected.
512
513Idle watchers are useful when there is a need to do something, but it
514is not so important (or wise) to do it instantly. The callback will be
515invoked only when there is "nothing better to do", which is usually
516defined as "all outstanding events have been handled and no new events
517have been detected". That means that idle watchers ideally get invoked
518when the event loop has just polled for new events but none have been
519detected. Instead of blocking to wait for more events, the idle watchers
520will be invoked.
521
522Unfortunately, most event loops do not really support idle watchers (only
523EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524will simply call the callback "from time to time".
525
526Example: read lines from STDIN, but only process them when the
527program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
264 545
265=head2 CONDITION VARIABLES 546=head2 CONDITION VARIABLES
266 547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
552
553If you are familiar with some event loops you will know that all of them
554require you to run some blocking "loop", "run" or similar function that
555will actively watch for new events and call your callbacks.
556
557AnyEvent is slightly different: it expects somebody else to run the event
558loop and will only block when necessary (usually when told by the user).
559
560The tool to do that is called a "condition variable", so called because
561they represent a condition that must become true.
562
563Now is probably a good time to look at the examples further below.
564
267Condition variables can be created by calling the C<< AnyEvent->condvar >> 565Condition variables can be created by calling the C<< AnyEvent->condvar
268method without any arguments. 566>> method, usually without arguments. The only argument pair allowed is
567C<cb>, which specifies a callback to be called when the condition variable
568becomes true, with the condition variable as the first argument (but not
569the results).
269 570
270A condition variable waits for a condition - precisely that the C<< 571After creation, the condition variable is "false" until it becomes "true"
271->broadcast >> method has been called. 572by calling the C<send> method (or calling the condition variable as if it
573were a callback, read about the caveats in the description for the C<<
574->send >> method).
272 575
273They are very useful to signal that a condition has been fulfilled, for 576Since condition variables are the most complex part of the AnyEvent API, here are
577some different mental models of what they are - pick the ones you can connect to:
578
579=over 4
580
581=item * Condition variables are like callbacks - you can call them (and pass them instead
582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
599
600Condition variables are very useful to signal that something has finished,
274example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
275then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
276availability of results. 603availability of results. The user can either act when the callback is
604called or can synchronously C<< ->recv >> for the results.
277 605
278You can also use condition variables to block your main program until 606You can also use them to simulate traditional event loops - for example,
279an event occurs - for example, you could C<< ->wait >> in your main 607you can block your main program until an event occurs - for example, you
280program until the user clicks the Quit button in your app, which would C<< 608could C<< ->recv >> in your main program until the user clicks the Quit
281->broadcast >> the "quit" event. 609button of your app, which would C<< ->send >> the "quit" event.
282 610
283Note that condition variables recurse into the event loop - if you have 611Note that condition variables recurse into the event loop - if you have
284two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 612two pieces of code that call C<< ->recv >> in a round-robin fashion, you
285lose. Therefore, condition variables are good to export to your caller, but 613lose. Therefore, condition variables are good to export to your caller, but
286you should avoid making a blocking wait yourself, at least in callbacks, 614you should avoid making a blocking wait yourself, at least in callbacks,
287as this asks for trouble. 615as this asks for trouble.
288 616
289This object has two methods: 617Condition variables are represented by hash refs in perl, and the keys
618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
619easy (it is often useful to build your own transaction class on top of
620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
621its C<new> method in your own C<new> method.
622
623There are two "sides" to a condition variable - the "producer side" which
624eventually calls C<< -> send >>, and the "consumer side", which waits
625for the send to occur.
626
627Example: wait for a timer.
628
629 # condition: "wait till the timer is fired"
630 my $timer_fired = AnyEvent->condvar;
631
632 # create the timer - we could wait for, say
633 # a handle becomign ready, or even an
634 # AnyEvent::HTTP request to finish, but
635 # in this case, we simply use a timer:
636 my $w = AnyEvent->timer (
637 after => 1,
638 cb => sub { $timer_fired->send },
639 );
640
641 # this "blocks" (while handling events) till the callback
642 # calls ->send
643 $timer_fired->recv;
644
645Example: wait for a timer, but take advantage of the fact that condition
646variables are also callable directly.
647
648 my $done = AnyEvent->condvar;
649 my $delay = AnyEvent->timer (after => 5, cb => $done);
650 $done->recv;
651
652Example: Imagine an API that returns a condvar and doesn't support
653callbacks. This is how you make a synchronous call, for example from
654the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662And this is how you would just set a callback to be called whenever the
663results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
668
669=head3 METHODS FOR PRODUCERS
670
671These methods should only be used by the producing side, i.e. the
672code/module that eventually sends the signal. Note that it is also
673the producer side which creates the condvar in most cases, but it isn't
674uncommon for the consumer to create it as well.
290 675
291=over 4 676=over 4
292 677
678=item $cv->send (...)
679
680Flag the condition as ready - a running C<< ->recv >> and all further
681calls to C<recv> will (eventually) return after this method has been
682called. If nobody is waiting the send will be remembered.
683
684If a callback has been set on the condition variable, it is called
685immediately from within send.
686
687Any arguments passed to the C<send> call will be returned by all
688future C<< ->recv >> calls.
689
690Condition variables are overloaded so one can call them directly (as if
691they were a code reference). Calling them directly is the same as calling
692C<send>.
693
694=item $cv->croak ($error)
695
696Similar to send, but causes all calls to C<< ->recv >> to invoke
697C<Carp::croak> with the given error message/object/scalar.
698
699This can be used to signal any errors to the condition variable
700user/consumer. Doing it this way instead of calling C<croak> directly
701delays the error detection, but has the overwhelming advantage that it
702diagnoses the error at the place where the result is expected, and not
703deep in some event callback with no connection to the actual code causing
704the problem.
705
706=item $cv->begin ([group callback])
707
293=item $cv->wait 708=item $cv->end
294 709
295Wait (blocking if necessary) until the C<< ->broadcast >> method has been 710These two methods can be used to combine many transactions/events into
296called on c<$cv>, while servicing other watchers normally. 711one. For example, a function that pings many hosts in parallel might want
712to use a condition variable for the whole process.
297 713
714Every call to C<< ->begin >> will increment a counter, and every call to
715C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
716>>, the (last) callback passed to C<begin> will be executed, passing the
717condvar as first argument. That callback is I<supposed> to call C<< ->send
718>>, but that is not required. If no group callback was set, C<send> will
719be called without any arguments.
720
721You can think of C<< $cv->send >> giving you an OR condition (one call
722sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725Let's start with a simple example: you have two I/O watchers (for example,
726STDOUT and STDERR for a program), and you want to wait for both streams to
727close before activating a condvar:
728
729 my $cv = AnyEvent->condvar;
730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745This works because for every event source (EOF on file handle), there is
746one call to C<begin>, so the condvar waits for all calls to C<end> before
747sending.
748
749The ping example mentioned above is slightly more complicated, as the
750there are results to be passwd back, and the number of tasks that are
751begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
755 my %result;
756 $cv->begin (sub { shift->send (\%result) });
757
758 for my $host (@list_of_hosts) {
759 $cv->begin;
760 ping_host_then_call_callback $host, sub {
761 $result{$host} = ...;
762 $cv->end;
763 };
764 }
765
766 $cv->end;
767
768This code fragment supposedly pings a number of hosts and calls
769C<send> after results for all then have have been gathered - in any
770order. To achieve this, the code issues a call to C<begin> when it starts
771each ping request and calls C<end> when it has received some result for
772it. Since C<begin> and C<end> only maintain a counter, the order in which
773results arrive is not relevant.
774
775There is an additional bracketing call to C<begin> and C<end> outside the
776loop, which serves two important purposes: first, it sets the callback
777to be called once the counter reaches C<0>, and second, it ensures that
778C<send> is called even when C<no> hosts are being pinged (the loop
779doesn't execute once).
780
781This is the general pattern when you "fan out" into multiple (but
782potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
783the callback and ensure C<end> is called at least once, and then, for each
784subrequest you start, call C<begin> and for each subrequest you finish,
785call C<end>.
786
787=back
788
789=head3 METHODS FOR CONSUMERS
790
791These methods should only be used by the consuming side, i.e. the
792code awaits the condition.
793
794=over 4
795
796=item $cv->recv
797
798Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
799>> methods have been called on C<$cv>, while servicing other watchers
800normally.
801
298You can only wait once on a condition - additional calls will return 802You can only wait once on a condition - additional calls are valid but
299immediately. 803will return immediately.
804
805If an error condition has been set by calling C<< ->croak >>, then this
806function will call C<croak>.
807
808In list context, all parameters passed to C<send> will be returned,
809in scalar context only the first one will be returned.
810
811Note that doing a blocking wait in a callback is not supported by any
812event loop, that is, recursive invocation of a blocking C<< ->recv
813>> is not allowed, and the C<recv> call will C<croak> if such a
814condition is detected. This condition can be slightly loosened by using
815L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
816any thread that doesn't run the event loop itself.
300 817
301Not all event models support a blocking wait - some die in that case 818Not all event models support a blocking wait - some die in that case
302(programs might want to do that to stay interactive), so I<if you are 819(programs might want to do that to stay interactive), so I<if you are
303using this from a module, never require a blocking wait>, but let the 820using this from a module, never require a blocking wait>. Instead, let the
304caller decide whether the call will block or not (for example, by coupling 821caller decide whether the call will block or not (for example, by coupling
305condition variables with some kind of request results and supporting 822condition variables with some kind of request results and supporting
306callbacks so the caller knows that getting the result will not block, 823callbacks so the caller knows that getting the result will not block,
307while still suppporting blocking waits if the caller so desires). 824while still supporting blocking waits if the caller so desires).
308 825
309Another reason I<never> to C<< ->wait >> in a module is that you cannot 826You can ensure that C<< ->recv >> never blocks by setting a callback and
310sensibly have two C<< ->wait >>'s in parallel, as that would require 827only calling C<< ->recv >> from within that callback (or at a later
311multiple interpreters or coroutines/threads, none of which C<AnyEvent> 828time). This will work even when the event loop does not support blocking
312can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and 829waits otherwise.
313L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
314from different coroutines, however).
315 830
316=item $cv->broadcast 831=item $bool = $cv->ready
317 832
318Flag the condition as ready - a running C<< ->wait >> and all further 833Returns true when the condition is "true", i.e. whether C<send> or
319calls to C<wait> will (eventually) return after this method has been 834C<croak> have been called.
320called. If nobody is waiting the broadcast will be remembered.. 835
836=item $cb = $cv->cb ($cb->($cv))
837
838This is a mutator function that returns the callback set and optionally
839replaces it before doing so.
840
841The callback will be called when the condition becomes "true", i.e. when
842C<send> or C<croak> are called, with the only argument being the
843condition variable itself. If the condition is already true, the
844callback is called immediately when it is set. Calling C<recv> inside
845the callback or at any later time is guaranteed not to block.
321 846
322=back 847=back
323 848
324Example: 849=head1 SUPPORTED EVENT LOOPS/BACKENDS
325 850
326 # wait till the result is ready 851The available backend classes are (every class has its own manpage):
327 my $result_ready = AnyEvent->condvar;
328 852
329 # do something such as adding a timer 853=over 4
330 # or socket watcher the calls $result_ready->broadcast
331 # when the "result" is ready.
332 # in this case, we simply use a timer:
333 my $w = AnyEvent->timer (
334 after => 1,
335 cb => sub { $result_ready->broadcast },
336 );
337 854
338 # this "blocks" (while handling events) till the watcher 855=item Backends that are autoprobed when no other event loop can be found.
339 # calls broadcast 856
340 $result_ready->wait; 857EV is the preferred backend when no other event loop seems to be in
858use. If EV is not installed, then AnyEvent will fall back to its own
859pure-perl implementation, which is available everywhere as it comes with
860AnyEvent itself.
861
862 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
863 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
864
865=item Backends that are transparently being picked up when they are used.
866
867These will be used if they are already loaded when the first watcher
868is created, in which case it is assumed that the application is using
869them. This means that AnyEvent will automatically pick the right backend
870when the main program loads an event module before anything starts to
871create watchers. Nothing special needs to be done by the main program.
872
873 AnyEvent::Impl::Event based on Event, very stable, few glitches.
874 AnyEvent::Impl::Glib based on Glib, slow but very stable.
875 AnyEvent::Impl::Tk based on Tk, very broken.
876 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
877 AnyEvent::Impl::POE based on POE, very slow, some limitations.
878 AnyEvent::Impl::Irssi used when running within irssi.
879 AnyEvent::Impl::IOAsync based on IO::Async.
880 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
881 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
882
883=item Backends with special needs.
884
885Qt requires the Qt::Application to be instantiated first, but will
886otherwise be picked up automatically. As long as the main program
887instantiates the application before any AnyEvent watchers are created,
888everything should just work.
889
890 AnyEvent::Impl::Qt based on Qt.
891
892=item Event loops that are indirectly supported via other backends.
893
894Some event loops can be supported via other modules:
895
896There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
897
898B<WxWidgets> has no support for watching file handles. However, you can
899use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
900polls 20 times per second, which was considered to be too horrible to even
901consider for AnyEvent.
902
903B<Prima> is not supported as nobody seems to be using it, but it has a POE
904backend, so it can be supported through POE.
905
906AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
907load L<POE> when detecting them, in the hope that POE will pick them up,
908in which case everything will be automatic.
909
910=back
341 911
342=head1 GLOBAL VARIABLES AND FUNCTIONS 912=head1 GLOBAL VARIABLES AND FUNCTIONS
343 913
914These are not normally required to use AnyEvent, but can be useful to
915write AnyEvent extension modules.
916
344=over 4 917=over 4
345 918
346=item $AnyEvent::MODEL 919=item $AnyEvent::MODEL
347 920
348Contains C<undef> until the first watcher is being created. Then it 921Contains C<undef> until the first watcher is being created, before the
922backend has been autodetected.
923
349contains the event model that is being used, which is the name of the 924Afterwards it contains the event model that is being used, which is the
350Perl class implementing the model. This class is usually one of the 925name of the Perl class implementing the model. This class is usually one
351C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 926of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
352AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 927case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
353 928will be C<urxvt::anyevent>).
354The known classes so far are:
355
356 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
357 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
358 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
359 AnyEvent::Impl::Event based on Event, second best choice.
360 AnyEvent::Impl::Glib based on Glib, third-best choice.
361 AnyEvent::Impl::Tk based on Tk, very bad choice.
362 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
363 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
364 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
365 929
366=item AnyEvent::detect 930=item AnyEvent::detect
367 931
368Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 932Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
369if necessary. You should only call this function right before you would 933if necessary. You should only call this function right before you would
370have created an AnyEvent watcher anyway, that is, as late as possible at 934have created an AnyEvent watcher anyway, that is, as late as possible at
371runtime. 935runtime, and not e.g. during initialisation of your module.
936
937The effect of calling this function is as if a watcher had been created
938(specifically, actions that happen "when the first watcher is created"
939happen when calling detetc as well).
940
941If you need to do some initialisation before AnyEvent watchers are
942created, use C<post_detect>.
943
944=item $guard = AnyEvent::post_detect { BLOCK }
945
946Arranges for the code block to be executed as soon as the event model is
947autodetected (or immediately if that has already happened).
948
949The block will be executed I<after> the actual backend has been detected
950(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
951created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
952other initialisations - see the sources of L<AnyEvent::Strict> or
953L<AnyEvent::AIO> to see how this is used.
954
955The most common usage is to create some global watchers, without forcing
956event module detection too early, for example, L<AnyEvent::AIO> creates
957and installs the global L<IO::AIO> watcher in a C<post_detect> block to
958avoid autodetecting the event module at load time.
959
960If called in scalar or list context, then it creates and returns an object
961that automatically removes the callback again when it is destroyed (or
962C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
963a case where this is useful.
964
965Example: Create a watcher for the IO::AIO module and store it in
966C<$WATCHER>, but do so only do so after the event loop is initialised.
967
968 our WATCHER;
969
970 my $guard = AnyEvent::post_detect {
971 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
972 };
973
974 # the ||= is important in case post_detect immediately runs the block,
975 # as to not clobber the newly-created watcher. assigning both watcher and
976 # post_detect guard to the same variable has the advantage of users being
977 # able to just C<undef $WATCHER> if the watcher causes them grief.
978
979 $WATCHER ||= $guard;
980
981=item @AnyEvent::post_detect
982
983If there are any code references in this array (you can C<push> to it
984before or after loading AnyEvent), then they will be called directly
985after the event loop has been chosen.
986
987You should check C<$AnyEvent::MODEL> before adding to this array, though:
988if it is defined then the event loop has already been detected, and the
989array will be ignored.
990
991Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
992it, as it takes care of these details.
993
994This variable is mainly useful for modules that can do something useful
995when AnyEvent is used and thus want to know when it is initialised, but do
996not need to even load it by default. This array provides the means to hook
997into AnyEvent passively, without loading it.
998
999Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1000together, you could put this into Coro (this is the actual code used by
1001Coro to accomplish this):
1002
1003 if (defined $AnyEvent::MODEL) {
1004 # AnyEvent already initialised, so load Coro::AnyEvent
1005 require Coro::AnyEvent;
1006 } else {
1007 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1008 # as soon as it is
1009 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1010 }
1011
1012=item AnyEvent::postpone { BLOCK }
1013
1014Arranges for the block to be executed as soon as possible, but not before
1015the call itself returns. In practise, the block will be executed just
1016before the event loop polls for new events, or shortly afterwards.
1017
1018This function never returns anything (to make the C<return postpone { ...
1019}> idiom more useful.
1020
1021To understand the usefulness of this function, consider a function that
1022asynchronously does something for you and returns some transaction
1023object or guard to let you cancel the operation. For example,
1024C<AnyEvent::Socket::tcp_connect>:
1025
1026 # start a conenction attempt unless one is active
1027 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1028 delete $self->{connect_guard};
1029 ...
1030 };
1031
1032Imagine that this function could instantly call the callback, for
1033example, because it detects an obvious error such as a negative port
1034number. Invoking the callback before the function returns causes problems
1035however: the callback will be called and will try to delete the guard
1036object. But since the function hasn't returned yet, there is nothing to
1037delete. When the function eventually returns it will assign the guard
1038object to C<< $self->{connect_guard} >>, where it will likely never be
1039deleted, so the program thinks it is still trying to connect.
1040
1041This is where C<AnyEvent::postpone> should be used. Instead of calling the
1042callback directly on error:
1043
1044 $cb->(undef), return # signal error to callback, BAD!
1045 if $some_error_condition;
1046
1047It should use C<postpone>:
1048
1049 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1050 if $some_error_condition;
1051
1052=item AnyEvent::log $level, $msg[, @args]
1053
1054Log the given C<$msg> at the given C<$level>.
1055
1056If L<AnyEvent::Log> is not loaded then this function makes a simple test
1057to see whether the message will be logged. If the test succeeds it will
1058load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1059the L<AnyEvent::Log> documentation for details.
1060
1061If the test fails it will simply return. Right now this happens when a
1062numerical loglevel is used and it is larger than the level specified via
1063C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1064
1065If you want to sprinkle loads of logging calls around your code, consider
1066creating a logger callback with the C<AnyEvent::Log::logger> function,
1067which can reduce typing, codesize and can reduce the logging overhead
1068enourmously.
372 1069
373=back 1070=back
374 1071
375=head1 WHAT TO DO IN A MODULE 1072=head1 WHAT TO DO IN A MODULE
376 1073
380Be careful when you create watchers in the module body - AnyEvent will 1077Be careful when you create watchers in the module body - AnyEvent will
381decide which event module to use as soon as the first method is called, so 1078decide which event module to use as soon as the first method is called, so
382by calling AnyEvent in your module body you force the user of your module 1079by calling AnyEvent in your module body you force the user of your module
383to load the event module first. 1080to load the event module first.
384 1081
385Never call C<< ->wait >> on a condition variable unless you I<know> that 1082Never call C<< ->recv >> on a condition variable unless you I<know> that
386the C<< ->broadcast >> method has been called on it already. This is 1083the C<< ->send >> method has been called on it already. This is
387because it will stall the whole program, and the whole point of using 1084because it will stall the whole program, and the whole point of using
388events is to stay interactive. 1085events is to stay interactive.
389 1086
390It is fine, however, to call C<< ->wait >> when the user of your module 1087It is fine, however, to call C<< ->recv >> when the user of your module
391requests it (i.e. if you create a http request object ad have a method 1088requests it (i.e. if you create a http request object ad have a method
392called C<results> that returns the results, it should call C<< ->wait >> 1089called C<results> that returns the results, it may call C<< ->recv >>
393freely, as the user of your module knows what she is doing. always). 1090freely, as the user of your module knows what she is doing. Always).
394 1091
395=head1 WHAT TO DO IN THE MAIN PROGRAM 1092=head1 WHAT TO DO IN THE MAIN PROGRAM
396 1093
397There will always be a single main program - the only place that should 1094There will always be a single main program - the only place that should
398dictate which event model to use. 1095dictate which event model to use.
399 1096
400If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1097If the program is not event-based, it need not do anything special, even
401do anything special (it does not need to be event-based) and let AnyEvent 1098when it depends on a module that uses an AnyEvent. If the program itself
402decide which implementation to chose if some module relies on it. 1099uses AnyEvent, but does not care which event loop is used, all it needs
1100to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1101available loop implementation.
403 1102
404If the main program relies on a specific event model. For example, in 1103If the main program relies on a specific event model - for example, in
405Gtk2 programs you have to rely on the Glib module. You should load the 1104Gtk2 programs you have to rely on the Glib module - you should load the
406event module before loading AnyEvent or any module that uses it: generally 1105event module before loading AnyEvent or any module that uses it: generally
407speaking, you should load it as early as possible. The reason is that 1106speaking, you should load it as early as possible. The reason is that
408modules might create watchers when they are loaded, and AnyEvent will 1107modules might create watchers when they are loaded, and AnyEvent will
409decide on the event model to use as soon as it creates watchers, and it 1108decide on the event model to use as soon as it creates watchers, and it
410might chose the wrong one unless you load the correct one yourself. 1109might choose the wrong one unless you load the correct one yourself.
411 1110
412You can chose to use a rather inefficient pure-perl implementation by 1111You can chose to use a pure-perl implementation by loading the
413loading the C<AnyEvent::Impl::Perl> module, which gives you similar 1112C<AnyEvent::Loop> module, which gives you similar behaviour
414behaviour everywhere, but letting AnyEvent chose is generally better. 1113everywhere, but letting AnyEvent chose the model is generally better.
1114
1115=head2 MAINLOOP EMULATION
1116
1117Sometimes (often for short test scripts, or even standalone programs who
1118only want to use AnyEvent), you do not want to run a specific event loop.
1119
1120In that case, you can use a condition variable like this:
1121
1122 AnyEvent->condvar->recv;
1123
1124This has the effect of entering the event loop and looping forever.
1125
1126Note that usually your program has some exit condition, in which case
1127it is better to use the "traditional" approach of storing a condition
1128variable somewhere, waiting for it, and sending it when the program should
1129exit cleanly.
1130
1131
1132=head1 OTHER MODULES
1133
1134The following is a non-exhaustive list of additional modules that use
1135AnyEvent as a client and can therefore be mixed easily with other
1136AnyEvent modules and other event loops in the same program. Some of the
1137modules come as part of AnyEvent, the others are available via CPAN (see
1138L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1139a longer non-exhaustive list), and the list is heavily biased towards
1140modules of the AnyEvent author himself :)
1141
1142=over 4
1143
1144=item L<AnyEvent::Util>
1145
1146Contains various utility functions that replace often-used blocking
1147functions such as C<inet_aton> with event/callback-based versions.
1148
1149=item L<AnyEvent::Socket>
1150
1151Provides various utility functions for (internet protocol) sockets,
1152addresses and name resolution. Also functions to create non-blocking tcp
1153connections or tcp servers, with IPv6 and SRV record support and more.
1154
1155=item L<AnyEvent::Handle>
1156
1157Provide read and write buffers, manages watchers for reads and writes,
1158supports raw and formatted I/O, I/O queued and fully transparent and
1159non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1160
1161=item L<AnyEvent::DNS>
1162
1163Provides rich asynchronous DNS resolver capabilities.
1164
1165=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1166
1167Implement event-based interfaces to the protocols of the same name (for
1168the curious, IGS is the International Go Server and FCP is the Freenet
1169Client Protocol).
1170
1171=item L<AnyEvent::AIO>
1172
1173Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1174toolbox of every event programmer. AnyEvent::AIO transparently fuses
1175L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1176file I/O, and much more.
1177
1178=item L<AnyEvent::Filesys::Notify>
1179
1180AnyEvent is good for non-blocking stuff, but it can't detect file or
1181path changes (e.g. "watch this directory for new files", "watch this
1182file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1183do just that in a portbale fashion, supporting inotify on GNU/Linux and
1184some weird, without doubt broken, stuff on OS X to monitor files. It can
1185fall back to blocking scans at regular intervals transparently on other
1186platforms, so it's about as portable as it gets.
1187
1188(I haven't used it myself, but I haven't heard anybody complaining about
1189it yet).
1190
1191=item L<AnyEvent::DBI>
1192
1193Executes L<DBI> requests asynchronously in a proxy process for you,
1194notifying you in an event-based way when the operation is finished.
1195
1196=item L<AnyEvent::HTTPD>
1197
1198A simple embedded webserver.
1199
1200=item L<AnyEvent::FastPing>
1201
1202The fastest ping in the west.
1203
1204=item L<Coro>
1205
1206Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1207to simply invert the flow control - don't call us, we will call you:
1208
1209 async {
1210 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1211 print "5 seconds later!\n";
1212
1213 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
1214 my $line = <STDIN>; # works for ttys
1215
1216 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
1217 my ($body, $hdr) = Coro::rouse_wait;
1218 };
1219
1220=back
415 1221
416=cut 1222=cut
417 1223
418package AnyEvent; 1224package AnyEvent;
419 1225
420no warnings; 1226# basically a tuned-down version of common::sense
421use strict; 1227sub common_sense {
1228 # from common:.sense 3.4
1229 ${^WARNING_BITS} ^= ${^WARNING_BITS} ^ "\x3c\x3f\x33\x00\x0f\xf0\x0f\xc0\xf0\xfc\x33\x00";
1230 # use strict vars subs - NO UTF-8, as Util.pm doesn't like this atm. (uts46data.pl)
1231 $^H |= 0x00000600;
1232}
422 1233
1234BEGIN { AnyEvent::common_sense }
1235
423use Carp; 1236use Carp ();
424 1237
425our $VERSION = '3.12'; 1238our $VERSION = '6.02';
426our $MODEL; 1239our $MODEL;
427
428our $AUTOLOAD;
429our @ISA; 1240our @ISA;
430
431our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
432
433our @REGISTRY; 1241our @REGISTRY;
1242our $VERBOSE;
1243our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1244our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
434 1245
1246BEGIN {
1247 require "AnyEvent/constants.pl";
1248
1249 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
1250
1251 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1252 if ${^TAINT};
1253
1254 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1255 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
1256
1257 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1258 if ${^TAINT};
1259
1260 # $ENV{PERL_ANYEVENT_xxx} now valid
1261
1262 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1263
1264 my $idx;
1265 $PROTOCOL{$_} = ++$idx
1266 for reverse split /\s*,\s*/,
1267 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1268}
1269
1270our @post_detect;
1271
1272sub post_detect(&) {
1273 my ($cb) = @_;
1274
1275 push @post_detect, $cb;
1276
1277 defined wantarray
1278 ? bless \$cb, "AnyEvent::Util::postdetect"
1279 : ()
1280}
1281
1282sub AnyEvent::Util::postdetect::DESTROY {
1283 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1284}
1285
1286our $POSTPONE_W;
1287our @POSTPONE;
1288
1289sub _postpone_exec {
1290 undef $POSTPONE_W;
1291
1292 &{ shift @POSTPONE }
1293 while @POSTPONE;
1294}
1295
1296sub postpone(&) {
1297 push @POSTPONE, shift;
1298
1299 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1300
1301 ()
1302}
1303
1304sub log($$;@) {
1305 # only load the big bloated module when we actually are about to log something
1306 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1307 local ($!, $@);
1308 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1309 # AnyEvent::Log overwrites this function
1310 goto &log;
1311 }
1312
1313 0 # not logged
1314}
1315
1316sub logger($;$) {
1317 package AnyEvent::Log;
1318
1319 my ($level, $renabled) = @_;
1320
1321 $$renabled = $level <= $VERBOSE;
1322
1323 my $pkg = (caller)[0];
1324
1325 my $logger = [$pkg, $level, $renabled];
1326
1327 our %LOGGER;
1328 $LOGGER{$logger+0} = $logger;
1329
1330 return unless defined wantarray;
1331
1332 require AnyEvent::Util;
1333 my $guard = AnyEvent::Util::guard (sub {
1334 # "clean up"
1335 delete $LOGGER{$logger+0};
1336 });
1337
1338 sub {
1339 return 0 unless $$renabled;
1340
1341 $guard if 0; # keep guard alive, but don't cause runtime overhead
1342 require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1343 package AnyEvent::Log;
1344 _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1345 }
1346}
1347
1348if (length $ENV{PERL_ANYEVENT_LOG}) {
1349 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1350}
1351
435my @models = ( 1352our @models = (
436 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
437 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
438 [EV:: => AnyEvent::Impl::EV::], 1353 [EV:: => AnyEvent::Impl::EV::],
1354 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
1355 # everything below here will not (normally) be autoprobed
1356 # as the pure perl backend should work everywhere
1357 # and is usually faster
1358 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
439 [Event:: => AnyEvent::Impl::Event::], 1359 [Event:: => AnyEvent::Impl::Event::], # slow, stable
440 [Glib:: => AnyEvent::Impl::Glib::], 1360 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1361 # everything below here should not be autoloaded
1362 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1363 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1364 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1365 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
441 [Tk:: => AnyEvent::Impl::Tk::], 1366 [Wx:: => AnyEvent::Impl::POE::],
442 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1367 [Prima:: => AnyEvent::Impl::POE::],
1368 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1369 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1370 [FLTK:: => AnyEvent::Impl::FLTK::],
443); 1371);
444my @models_detect = (
445 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
446 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
447);
448 1372
449our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1373our @isa_hook;
1374
1375sub _isa_set {
1376 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
1377
1378 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1379 for 1 .. $#pkg;
1380
1381 grep $_ && $_->[1], @isa_hook
1382 and AE::_reset ();
1383}
1384
1385# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1386sub _isa_hook($$;$) {
1387 my ($i, $pkg, $reset_ae) = @_;
1388
1389 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1390
1391 _isa_set;
1392}
1393
1394# all autoloaded methods reserve the complete glob, not just the method slot.
1395# due to bugs in perls method cache implementation.
1396our @methods = qw(io timer time now now_update signal child idle condvar);
450 1397
451sub detect() { 1398sub detect() {
1399 return $MODEL if $MODEL; # some programs keep references to detect
1400
1401 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
1402 # the author knows about the problems and what it does to AnyEvent as a whole
1403 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1404 # anyway.
1405 AnyEvent::log fatal => "AnyEvent: IO::Async::Loop::AnyEvent detected - this module is broken by design,\n"
1406 . "abuses internals and breaks AnyEvent, will not continue."
1407 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
1408
1409 local $!; # for good measure
1410 local $SIG{__DIE__}; # we use eval
1411
1412 # free some memory
1413 *detect = sub () { $MODEL };
1414 # undef &func doesn't correctly update the method cache. grmbl.
1415 # so we delete the whole glob. grmbl.
1416 # otoh, perl doesn't let me undef an active usb, but it lets me free
1417 # a glob with an active sub. hrm. i hope it works, but perl is
1418 # usually buggy in this department. sigh.
1419 delete @{"AnyEvent::"}{@methods};
1420 undef @methods;
1421
1422 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1423 my $model = $1;
1424 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1425 if (eval "require $model") {
1426 AnyEvent::log 7 => "loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1427 $MODEL = $model;
1428 } else {
1429 AnyEvent::log 4 => "unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
1430 }
1431 }
1432
1433 # check for already loaded models
452 unless ($MODEL) { 1434 unless ($MODEL) {
453 no strict 'refs'; 1435 for (@REGISTRY, @models) {
454 1436 my ($package, $model) = @$_;
455 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1437 if (${"$package\::VERSION"} > 0) {
456 my $model = "AnyEvent::Impl::$1";
457 if (eval "require $model") { 1438 if (eval "require $model") {
1439 AnyEvent::log 7 => "autodetected model '$model', using it.";
458 $MODEL = $model; 1440 $MODEL = $model;
459 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1441 last;
1442 }
460 } 1443 }
461 } 1444 }
462 1445
463 # check for already loaded models
464 unless ($MODEL) { 1446 unless ($MODEL) {
1447 # try to autoload a model
465 for (@REGISTRY, @models, @models_detect) { 1448 for (@REGISTRY, @models) {
466 my ($package, $model) = @$_; 1449 my ($package, $model) = @$_;
1450 if (
1451 eval "require $package"
467 if (${"$package\::VERSION"} > 0) { 1452 and ${"$package\::VERSION"} > 0
468 if (eval "require $model") { 1453 and eval "require $model"
1454 ) {
1455 AnyEvent::log 7 => "autoloaded model '$model', using it.";
469 $MODEL = $model; 1456 $MODEL = $model;
470 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
471 last; 1457 last;
472 }
473 } 1458 }
474 } 1459 }
475 1460
476 unless ($MODEL) { 1461 $MODEL
477 # try to load a model 1462 or AnyEvent::log fatal => "AnyEvent: backend autodetection failed - did you properly install AnyEvent?";
1463 }
1464 }
478 1465
479 for (@REGISTRY, @models) { 1466 # free memory only needed for probing
480 my ($package, $model) = @$_; 1467 undef @models;
481 if (eval "require $package" 1468 undef @REGISTRY;
482 and ${"$package\::VERSION"} > 0 1469
483 and eval "require $model") { 1470 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
484 $MODEL = $model; 1471
485 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1472 # now nuke some methods that are overridden by the backend.
1473 # SUPER usage is not allowed in these.
1474 for (qw(time signal child idle)) {
1475 undef &{"AnyEvent::Base::$_"}
1476 if defined &{"$MODEL\::$_"};
1477 }
1478
1479 _isa_set;
1480
1481 # we're officially open!
1482
1483 if ($ENV{PERL_ANYEVENT_STRICT}) {
1484 require AnyEvent::Strict;
1485 }
1486
1487 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1488 require AnyEvent::Debug;
1489 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1490 }
1491
1492 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1493 require AnyEvent::Socket;
1494 require AnyEvent::Debug;
1495
1496 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1497 $shell =~ s/\$\$/$$/g;
1498
1499 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1500 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1501 }
1502
1503 # now the anyevent environment is set up as the user told us to, so
1504 # call the actual user code - post detects
1505
1506 (shift @post_detect)->() while @post_detect;
1507 undef @post_detect;
1508
1509 *post_detect = sub(&) {
1510 shift->();
1511
1512 undef
1513 };
1514
1515 $MODEL
1516}
1517
1518for my $name (@methods) {
1519 *$name = sub {
1520 detect;
1521 # we use goto because
1522 # a) it makes the thunk more transparent
1523 # b) it allows us to delete the thunk later
1524 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1525 };
1526}
1527
1528# utility function to dup a filehandle. this is used by many backends
1529# to support binding more than one watcher per filehandle (they usually
1530# allow only one watcher per fd, so we dup it to get a different one).
1531sub _dupfh($$;$$) {
1532 my ($poll, $fh, $r, $w) = @_;
1533
1534 # cygwin requires the fh mode to be matching, unix doesn't
1535 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1536
1537 open my $fh2, $mode, $fh
1538 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1539
1540 # we assume CLOEXEC is already set by perl in all important cases
1541
1542 ($fh2, $rw)
1543}
1544
1545=head1 SIMPLIFIED AE API
1546
1547Starting with version 5.0, AnyEvent officially supports a second, much
1548simpler, API that is designed to reduce the calling, typing and memory
1549overhead by using function call syntax and a fixed number of parameters.
1550
1551See the L<AE> manpage for details.
1552
1553=cut
1554
1555package AE;
1556
1557our $VERSION = $AnyEvent::VERSION;
1558
1559sub _reset() {
1560 eval q{
1561 # fall back to the main API by default - backends and AnyEvent::Base
1562 # implementations can overwrite these.
1563
1564 sub io($$$) {
1565 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1566 }
1567
1568 sub timer($$$) {
1569 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1570 }
1571
1572 sub signal($$) {
1573 AnyEvent->signal (signal => $_[0], cb => $_[1])
1574 }
1575
1576 sub child($$) {
1577 AnyEvent->child (pid => $_[0], cb => $_[1])
1578 }
1579
1580 sub idle($) {
1581 AnyEvent->idle (cb => $_[0]);
1582 }
1583
1584 sub cv(;&) {
1585 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1586 }
1587
1588 sub now() {
1589 AnyEvent->now
1590 }
1591
1592 sub now_update() {
1593 AnyEvent->now_update
1594 }
1595
1596 sub time() {
1597 AnyEvent->time
1598 }
1599
1600 *postpone = \&AnyEvent::postpone;
1601 *log = \&AnyEvent::log;
1602 };
1603 die if $@;
1604}
1605
1606BEGIN { _reset }
1607
1608package AnyEvent::Base;
1609
1610# default implementations for many methods
1611
1612sub time {
1613 eval q{ # poor man's autoloading {}
1614 # probe for availability of Time::HiRes
1615 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1616 *time = sub { Time::HiRes::time () };
1617 *AE::time = \& Time::HiRes::time ;
1618 *now = \&time;
1619 AnyEvent::log 8 => "AnyEvent: using Time::HiRes for sub-second timing accuracy.";
1620 # if (eval "use POSIX (); (POSIX::times())...
1621 } else {
1622 *time = sub { CORE::time };
1623 *AE::time = sub (){ CORE::time };
1624 *now = \&time;
1625 AnyEvent::log 3 => "using built-in time(), WARNING, no sub-second resolution!";
1626 }
1627 };
1628 die if $@;
1629
1630 &time
1631}
1632
1633*now = \&time;
1634sub now_update { }
1635
1636sub _poll {
1637 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1638}
1639
1640# default implementation for ->condvar
1641# in fact, the default should not be overwritten
1642
1643sub condvar {
1644 eval q{ # poor man's autoloading {}
1645 *condvar = sub {
1646 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1647 };
1648
1649 *AE::cv = sub (;&) {
1650 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1651 };
1652 };
1653 die if $@;
1654
1655 &condvar
1656}
1657
1658# default implementation for ->signal
1659
1660our $HAVE_ASYNC_INTERRUPT;
1661
1662sub _have_async_interrupt() {
1663 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1664 && eval "use Async::Interrupt 1.02 (); 1")
1665 unless defined $HAVE_ASYNC_INTERRUPT;
1666
1667 $HAVE_ASYNC_INTERRUPT
1668}
1669
1670our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1671our (%SIG_ASY, %SIG_ASY_W);
1672our ($SIG_COUNT, $SIG_TW);
1673
1674# install a dummy wakeup watcher to reduce signal catching latency
1675# used by Impls
1676sub _sig_add() {
1677 unless ($SIG_COUNT++) {
1678 # try to align timer on a full-second boundary, if possible
1679 my $NOW = AE::now;
1680
1681 $SIG_TW = AE::timer
1682 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1683 $MAX_SIGNAL_LATENCY,
1684 sub { } # just for the PERL_ASYNC_CHECK
1685 ;
1686 }
1687}
1688
1689sub _sig_del {
1690 undef $SIG_TW
1691 unless --$SIG_COUNT;
1692}
1693
1694our $_sig_name_init; $_sig_name_init = sub {
1695 eval q{ # poor man's autoloading {}
1696 undef $_sig_name_init;
1697
1698 if (_have_async_interrupt) {
1699 *sig2num = \&Async::Interrupt::sig2num;
1700 *sig2name = \&Async::Interrupt::sig2name;
1701 } else {
1702 require Config;
1703
1704 my %signame2num;
1705 @signame2num{ split ' ', $Config::Config{sig_name} }
1706 = split ' ', $Config::Config{sig_num};
1707
1708 my @signum2name;
1709 @signum2name[values %signame2num] = keys %signame2num;
1710
1711 *sig2num = sub($) {
1712 $_[0] > 0 ? shift : $signame2num{+shift}
1713 };
1714 *sig2name = sub ($) {
1715 $_[0] > 0 ? $signum2name[+shift] : shift
1716 };
1717 }
1718 };
1719 die if $@;
1720};
1721
1722sub sig2num ($) { &$_sig_name_init; &sig2num }
1723sub sig2name($) { &$_sig_name_init; &sig2name }
1724
1725sub signal {
1726 eval q{ # poor man's autoloading {}
1727 # probe for availability of Async::Interrupt
1728 if (_have_async_interrupt) {
1729 AnyEvent::log 8 => "using Async::Interrupt for race-free signal handling.";
1730
1731 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1732 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1733
1734 } else {
1735 AnyEvent::log 8 => "using emulated perl signal handling with latency timer.";
1736
1737 if (AnyEvent::WIN32) {
1738 require AnyEvent::Util;
1739
1740 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1741 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1742 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1743 } else {
1744 pipe $SIGPIPE_R, $SIGPIPE_W;
1745 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1746 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1747
1748 # not strictly required, as $^F is normally 2, but let's make sure...
1749 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1750 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1751 }
1752
1753 $SIGPIPE_R
1754 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1755
1756 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1757 }
1758
1759 *signal = $HAVE_ASYNC_INTERRUPT
1760 ? sub {
1761 my (undef, %arg) = @_;
1762
1763 # async::interrupt
1764 my $signal = sig2num $arg{signal};
1765 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1766
1767 $SIG_ASY{$signal} ||= new Async::Interrupt
1768 cb => sub { undef $SIG_EV{$signal} },
1769 signal => $signal,
1770 pipe => [$SIGPIPE_R->filenos],
1771 pipe_autodrain => 0,
1772 ;
1773
1774 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1775 }
1776 : sub {
1777 my (undef, %arg) = @_;
1778
1779 # pure perl
1780 my $signal = sig2name $arg{signal};
1781 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1782
1783 $SIG{$signal} ||= sub {
486 last; 1784 local $!;
1785 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1786 undef $SIG_EV{$signal};
487 } 1787 };
1788
1789 # can't do signal processing without introducing races in pure perl,
1790 # so limit the signal latency.
1791 _sig_add;
1792
1793 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1794 }
1795 ;
1796
1797 *AnyEvent::Base::signal::DESTROY = sub {
1798 my ($signal, $cb) = @{$_[0]};
1799
1800 _sig_del;
1801
1802 delete $SIG_CB{$signal}{$cb};
1803
1804 $HAVE_ASYNC_INTERRUPT
1805 ? delete $SIG_ASY{$signal}
1806 : # delete doesn't work with older perls - they then
1807 # print weird messages, or just unconditionally exit
1808 # instead of getting the default action.
1809 undef $SIG{$signal}
1810 unless keys %{ $SIG_CB{$signal} };
1811 };
1812
1813 *_signal_exec = sub {
1814 $HAVE_ASYNC_INTERRUPT
1815 ? $SIGPIPE_R->drain
1816 : sysread $SIGPIPE_R, (my $dummy), 9;
1817
1818 while (%SIG_EV) {
1819 for (keys %SIG_EV) {
1820 delete $SIG_EV{$_};
1821 &$_ for values %{ $SIG_CB{$_} || {} };
488 } 1822 }
489
490 $MODEL
491 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib.";
492 } 1823 }
493 } 1824 };
494
495 unshift @ISA, $MODEL;
496 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
497 }
498
499 $MODEL
500}
501
502sub AUTOLOAD {
503 (my $func = $AUTOLOAD) =~ s/.*://;
504
505 $method{$func}
506 or croak "$func: not a valid method for AnyEvent objects";
507
508 detect unless $MODEL;
509
510 my $class = shift;
511 $class->$func (@_);
512}
513
514package AnyEvent::Base;
515
516# default implementation for ->condvar, ->wait, ->broadcast
517
518sub condvar {
519 bless \my $flag, "AnyEvent::Base::CondVar"
520}
521
522sub AnyEvent::Base::CondVar::broadcast {
523 ${$_[0]}++;
524}
525
526sub AnyEvent::Base::CondVar::wait {
527 AnyEvent->one_event while !${$_[0]};
528}
529
530# default implementation for ->signal
531
532our %SIG_CB;
533
534sub signal {
535 my (undef, %arg) = @_;
536
537 my $signal = uc $arg{signal}
538 or Carp::croak "required option 'signal' is missing";
539
540 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
541 $SIG{$signal} ||= sub {
542 $_->() for values %{ $SIG_CB{$signal} || {} };
543 }; 1825 };
1826 die if $@;
544 1827
545 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1828 &signal
546}
547
548sub AnyEvent::Base::Signal::DESTROY {
549 my ($signal, $cb) = @{$_[0]};
550
551 delete $SIG_CB{$signal}{$cb};
552
553 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
554} 1829}
555 1830
556# default implementation for ->child 1831# default implementation for ->child
557 1832
558our %PID_CB; 1833our %PID_CB;
559our $CHLD_W; 1834our $CHLD_W;
560our $CHLD_DELAY_W; 1835our $CHLD_DELAY_W;
561our $PID_IDLE;
562our $WNOHANG;
563 1836
564sub _child_wait { 1837# used by many Impl's
565 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1838sub _emit_childstatus($$) {
1839 my (undef, $rpid, $rstatus) = @_;
1840
1841 $_->($rpid, $rstatus)
566 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1842 for values %{ $PID_CB{$rpid} || {} },
567 (values %{ $PID_CB{0} || {} }); 1843 values %{ $PID_CB{0} || {} };
1844}
1845
1846sub child {
1847 eval q{ # poor man's autoloading {}
1848 *_sigchld = sub {
1849 my $pid;
1850
1851 AnyEvent->_emit_childstatus ($pid, $?)
1852 while ($pid = waitpid -1, WNOHANG) > 0;
1853 };
1854
1855 *child = sub {
1856 my (undef, %arg) = @_;
1857
1858 my $pid = $arg{pid};
1859 my $cb = $arg{cb};
1860
1861 $PID_CB{$pid}{$cb+0} = $cb;
1862
1863 unless ($CHLD_W) {
1864 $CHLD_W = AE::signal CHLD => \&_sigchld;
1865 # child could be a zombie already, so make at least one round
1866 &_sigchld;
1867 }
1868
1869 bless [$pid, $cb+0], "AnyEvent::Base::child"
1870 };
1871
1872 *AnyEvent::Base::child::DESTROY = sub {
1873 my ($pid, $icb) = @{$_[0]};
1874
1875 delete $PID_CB{$pid}{$icb};
1876 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
1877
1878 undef $CHLD_W unless keys %PID_CB;
1879 };
1880 };
1881 die if $@;
1882
1883 &child
1884}
1885
1886# idle emulation is done by simply using a timer, regardless
1887# of whether the process is idle or not, and not letting
1888# the callback use more than 50% of the time.
1889sub idle {
1890 eval q{ # poor man's autoloading {}
1891 *idle = sub {
1892 my (undef, %arg) = @_;
1893
1894 my ($cb, $w, $rcb) = $arg{cb};
1895
1896 $rcb = sub {
1897 if ($cb) {
1898 $w = AE::time;
1899 &$cb;
1900 $w = AE::time - $w;
1901
1902 # never use more then 50% of the time for the idle watcher,
1903 # within some limits
1904 $w = 0.0001 if $w < 0.0001;
1905 $w = 5 if $w > 5;
1906
1907 $w = AE::timer $w, 0, $rcb;
1908 } else {
1909 # clean up...
1910 undef $w;
1911 undef $rcb;
1912 }
1913 };
1914
1915 $w = AE::timer 0.05, 0, $rcb;
1916
1917 bless \\$cb, "AnyEvent::Base::idle"
1918 };
1919
1920 *AnyEvent::Base::idle::DESTROY = sub {
1921 undef $${$_[0]};
1922 };
1923 };
1924 die if $@;
1925
1926 &idle
1927}
1928
1929package AnyEvent::CondVar;
1930
1931our @ISA = AnyEvent::CondVar::Base::;
1932
1933# only to be used for subclassing
1934sub new {
1935 my $class = shift;
1936 bless AnyEvent->condvar (@_), $class
1937}
1938
1939package AnyEvent::CondVar::Base;
1940
1941#use overload
1942# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1943# fallback => 1;
1944
1945# save 300+ kilobytes by dirtily hardcoding overloading
1946${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1947*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1948*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1949${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1950
1951our $WAITING;
1952
1953sub _send {
1954 # nop
1955}
1956
1957sub _wait {
1958 AnyEvent->_poll until $_[0]{_ae_sent};
1959}
1960
1961sub send {
1962 my $cv = shift;
1963 $cv->{_ae_sent} = [@_];
1964 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1965 $cv->_send;
1966}
1967
1968sub croak {
1969 $_[0]{_ae_croak} = $_[1];
1970 $_[0]->send;
1971}
1972
1973sub ready {
1974 $_[0]{_ae_sent}
1975}
1976
1977sub recv {
1978 unless ($_[0]{_ae_sent}) {
1979 $WAITING
1980 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1981
1982 local $WAITING = 1;
1983 $_[0]->_wait;
568 } 1984 }
569 1985
570 undef $PID_IDLE; 1986 $_[0]{_ae_croak}
571} 1987 and Carp::croak $_[0]{_ae_croak};
572 1988
573sub _sigchld { 1989 wantarray
574 # make sure we deliver these changes "synchronous" with the event loop. 1990 ? @{ $_[0]{_ae_sent} }
575 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1991 : $_[0]{_ae_sent}[0]
576 undef $CHLD_DELAY_W;
577 &_child_wait;
578 });
579} 1992}
580 1993
581sub child { 1994sub cb {
582 my (undef, %arg) = @_; 1995 my $cv = shift;
583 1996
584 defined (my $pid = $arg{pid} + 0) 1997 @_
585 or Carp::croak "required option 'pid' is missing"; 1998 and $cv->{_ae_cb} = shift
1999 and $cv->{_ae_sent}
2000 and (delete $cv->{_ae_cb})->($cv);
586 2001
587 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 2002 $cv->{_ae_cb}
588
589 unless ($WNOHANG) {
590 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1;
591 }
592
593 unless ($CHLD_W) {
594 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld);
595 # child could be a zombie already, so make at least one round
596 &_sigchld;
597 }
598
599 bless [$pid, $arg{cb}], "AnyEvent::Base::Child"
600} 2003}
601 2004
602sub AnyEvent::Base::Child::DESTROY { 2005sub begin {
603 my ($pid, $cb) = @{$_[0]}; 2006 ++$_[0]{_ae_counter};
604 2007 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
605 delete $PID_CB{$pid}{$cb};
606 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
607
608 undef $CHLD_W unless keys %PID_CB;
609} 2008}
2009
2010sub end {
2011 return if --$_[0]{_ae_counter};
2012 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
2013}
2014
2015# undocumented/compatibility with pre-3.4
2016*broadcast = \&send;
2017*wait = \&recv;
2018
2019=head1 ERROR AND EXCEPTION HANDLING
2020
2021In general, AnyEvent does not do any error handling - it relies on the
2022caller to do that if required. The L<AnyEvent::Strict> module (see also
2023the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2024checking of all AnyEvent methods, however, which is highly useful during
2025development.
2026
2027As for exception handling (i.e. runtime errors and exceptions thrown while
2028executing a callback), this is not only highly event-loop specific, but
2029also not in any way wrapped by this module, as this is the job of the main
2030program.
2031
2032The pure perl event loop simply re-throws the exception (usually
2033within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2034$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2035so on.
2036
2037=head1 ENVIRONMENT VARIABLES
2038
2039AnyEvent supports a number of environment variables that tune the
2040runtime behaviour. They are usually evaluated when AnyEvent is
2041loaded, initialised, or a submodule that uses them is loaded. Many of
2042them also cause AnyEvent to load additional modules - for example,
2043C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2044loaded.
2045
2046All the environment variables documented here start with
2047C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2048namespace. Other modules are encouraged (but by no means required) to use
2049C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2050namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2051be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2052variables starting with C<AE_>, see below).
2053
2054All variables can also be set via the C<AE_> prefix, that is, instead
2055of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2056case there is a clash btween anyevent and another program that uses
2057C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2058variable to the empty string, as those variables take precedence.
2059
2060When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2061to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2062exists. If taint mode is on, then AnyEvent will remove I<all> environment
2063variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2064with C<undef> or the empty string, if the corresaponding C<AE_> variable
2065is set).
2066
2067The exact algorithm is currently:
2068
2069 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2070 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2071 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2072
2073This ensures that child processes will not see the C<AE_> variables.
2074
2075The following environment variables are currently known to AnyEvent:
2076
2077=over 4
2078
2079=item C<PERL_ANYEVENT_VERBOSE>
2080
2081By default, AnyEvent will only log messages with loglevel C<3>
2082(C<critical>) or higher (see L<AnyEvent::Log>). You can set this
2083environment variable to a numerical loglevel to make AnyEvent more (or
2084less) talkative.
2085
2086If you want to do more than just set the global logging level
2087you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2088complex specifications.
2089
2090When set to C<0> (C<off>), then no messages whatsoever will be logged with
2091the default logging settings.
2092
2093When set to C<5> or higher (C<warn>), causes AnyEvent to warn about
2094unexpected conditions, such as not being able to load the event model
2095specified by C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an
2096exception - this is the minimum recommended level.
2097
2098When set to C<7> or higher (info), cause AnyEvent to report which event model it
2099chooses.
2100
2101When set to C<8> or higher (debug), then AnyEvent will report extra information on
2102which optional modules it loads and how it implements certain features.
2103
2104=item C<PERL_ANYEVENT_LOG>
2105
2106Accepts rather complex logging specifications. For example, you could log
2107all C<debug> messages of some module to stderr, warnings and above to
2108stderr, and errors and above to syslog, with:
2109
2110 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2111
2112For the rather extensive details, see L<AnyEvent::Log>.
2113
2114This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2115so will take effect even before AnyEvent has initialised itself.
2116
2117Note that specifying this environment variable causes the L<AnyEvent::Log>
2118module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2119using the latter saves a few hundred kB of memory until the first message
2120is being logged.
2121
2122=item C<PERL_ANYEVENT_STRICT>
2123
2124AnyEvent does not do much argument checking by default, as thorough
2125argument checking is very costly. Setting this variable to a true value
2126will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2127check the arguments passed to most method calls. If it finds any problems,
2128it will croak.
2129
2130In other words, enables "strict" mode.
2131
2132Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2133>>, it is definitely recommended to keep it off in production. Keeping
2134C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2135can be very useful, however.
2136
2137=item C<PERL_ANYEVENT_DEBUG_SHELL>
2138
2139If this env variable is nonempty, then its contents will be interpreted by
2140C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2141replacing every occurance of C<$$> by the process pid). The shell object
2142is saved in C<$AnyEvent::Debug::SHELL>.
2143
2144This happens when the first watcher is created.
2145
2146For example, to bind a debug shell on a unix domain socket in
2147F<< /tmp/debug<pid>.sock >>, you could use this:
2148
2149 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2150 # connect with e.g.: socat readline /tmp/debug123.sock
2151
2152Or to bind to tcp port 4545 on localhost:
2153
2154 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2155 # connect with e.g.: telnet localhost 4545
2156
2157Note that creating sockets in F</tmp> or on localhost is very unsafe on
2158multiuser systems.
2159
2160=item C<PERL_ANYEVENT_DEBUG_WRAP>
2161
2162Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2163debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2164
2165=item C<PERL_ANYEVENT_MODEL>
2166
2167This can be used to specify the event model to be used by AnyEvent, before
2168auto detection and -probing kicks in.
2169
2170It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2171or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2172resulting module name is loaded and - if the load was successful - used as
2173event model backend. If it fails to load then AnyEvent will proceed with
2174auto detection and -probing.
2175
2176If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2177nothing gets prepended and the module name is used as-is (hint: C<::> at
2178the end of a string designates a module name and quotes it appropriately).
2179
2180For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2181could start your program like this:
2182
2183 PERL_ANYEVENT_MODEL=Perl perl ...
2184
2185=item C<PERL_ANYEVENT_PROTOCOLS>
2186
2187Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2188for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2189of auto probing).
2190
2191Must be set to a comma-separated list of protocols or address families,
2192current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2193used, and preference will be given to protocols mentioned earlier in the
2194list.
2195
2196This variable can effectively be used for denial-of-service attacks
2197against local programs (e.g. when setuid), although the impact is likely
2198small, as the program has to handle conenction and other failures anyways.
2199
2200Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2201but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2202- only support IPv4, never try to resolve or contact IPv6
2203addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2204IPv6, but prefer IPv6 over IPv4.
2205
2206=item C<PERL_ANYEVENT_HOSTS>
2207
2208This variable, if specified, overrides the F</etc/hosts> file used by
2209L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2210from that file instead.
2211
2212=item C<PERL_ANYEVENT_EDNS0>
2213
2214Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2215DNS. This extension is generally useful to reduce DNS traffic, especially
2216when DNSSEC is involved, but some (broken) firewalls drop such DNS
2217packets, which is why it is off by default.
2218
2219Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2220EDNS0 in its DNS requests.
2221
2222=item C<PERL_ANYEVENT_MAX_FORKS>
2223
2224The maximum number of child processes that C<AnyEvent::Util::fork_call>
2225will create in parallel.
2226
2227=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2228
2229The default value for the C<max_outstanding> parameter for the default DNS
2230resolver - this is the maximum number of parallel DNS requests that are
2231sent to the DNS server.
2232
2233=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2234
2235Perl has inherently racy signal handling (you can basically choose between
2236losing signals and memory corruption) - pure perl event loops (including
2237C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2238have to poll regularly to avoid losing signals.
2239
2240Some event loops are racy, but don't poll regularly, and some event loops
2241are written in C but are still racy. For those event loops, AnyEvent
2242installs a timer that regularly wakes up the event loop.
2243
2244By default, the interval for this timer is C<10> seconds, but you can
2245override this delay with this environment variable (or by setting
2246the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2247watchers).
2248
2249Lower values increase CPU (and energy) usage, higher values can introduce
2250long delays when reaping children or waiting for signals.
2251
2252The L<AnyEvent::Async> module, if available, will be used to avoid this
2253polling (with most event loops).
2254
2255=item C<PERL_ANYEVENT_RESOLV_CONF>
2256
2257The absolute path to a F<resolv.conf>-style file to use instead of
2258F</etc/resolv.conf> (or the OS-specific configuration) in the default
2259resolver, or the empty string to select the default configuration.
2260
2261=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2262
2263When neither C<ca_file> nor C<ca_path> was specified during
2264L<AnyEvent::TLS> context creation, and either of these environment
2265variables are nonempty, they will be used to specify CA certificate
2266locations instead of a system-dependent default.
2267
2268=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2269
2270When these are set to C<1>, then the respective modules are not
2271loaded. Mostly good for testing AnyEvent itself.
2272
2273=back
610 2274
611=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2275=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
612 2276
613This is an advanced topic that you do not normally need to use AnyEvent in 2277This is an advanced topic that you do not normally need to use AnyEvent in
614a module. This section is only of use to event loop authors who want to 2278a module. This section is only of use to event loop authors who want to
649I<rxvt-unicode> also cheats a bit by not providing blocking access to 2313I<rxvt-unicode> also cheats a bit by not providing blocking access to
650condition variables: code blocking while waiting for a condition will 2314condition variables: code blocking while waiting for a condition will
651C<die>. This still works with most modules/usages, and blocking calls must 2315C<die>. This still works with most modules/usages, and blocking calls must
652not be done in an interactive application, so it makes sense. 2316not be done in an interactive application, so it makes sense.
653 2317
654=head1 ENVIRONMENT VARIABLES
655
656The following environment variables are used by this module:
657
658=over 4
659
660=item C<PERL_ANYEVENT_VERBOSE>
661
662When set to C<2> or higher, cause AnyEvent to report to STDERR which event
663model it chooses.
664
665=item C<PERL_ANYEVENT_MODEL>
666
667This can be used to specify the event model to be used by AnyEvent, before
668autodetection and -probing kicks in. It must be a string consisting
669entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
670and the resulting module name is loaded and if the load was successful,
671used as event model. If it fails to load AnyEvent will proceed with
672autodetection and -probing.
673
674This functionality might change in future versions.
675
676For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
677could start your program like this:
678
679 PERL_ANYEVENT_MODEL=Perl perl ...
680
681=back
682
683=head1 EXAMPLE PROGRAM 2318=head1 EXAMPLE PROGRAM
684 2319
685The following program uses an IO watcher to read data from STDIN, a timer 2320The following program uses an I/O watcher to read data from STDIN, a timer
686to display a message once per second, and a condition variable to quit the 2321to display a message once per second, and a condition variable to quit the
687program when the user enters quit: 2322program when the user enters quit:
688 2323
689 use AnyEvent; 2324 use AnyEvent;
690 2325
695 poll => 'r', 2330 poll => 'r',
696 cb => sub { 2331 cb => sub {
697 warn "io event <$_[0]>\n"; # will always output <r> 2332 warn "io event <$_[0]>\n"; # will always output <r>
698 chomp (my $input = <STDIN>); # read a line 2333 chomp (my $input = <STDIN>); # read a line
699 warn "read: $input\n"; # output what has been read 2334 warn "read: $input\n"; # output what has been read
700 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 2335 $cv->send if $input =~ /^q/i; # quit program if /^q/i
701 }, 2336 },
702 ); 2337 );
703 2338
704 my $time_watcher; # can only be used once
705
706 sub new_timer {
707 $timer = AnyEvent->timer (after => 1, cb => sub { 2339 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
708 warn "timeout\n"; # print 'timeout' about every second 2340 warn "timeout\n"; # print 'timeout' at most every second
709 &new_timer; # and restart the time
710 }); 2341 });
711 }
712 2342
713 new_timer; # create first timer
714
715 $cv->wait; # wait until user enters /^q/i 2343 $cv->recv; # wait until user enters /^q/i
716 2344
717=head1 REAL-WORLD EXAMPLE 2345=head1 REAL-WORLD EXAMPLE
718 2346
719Consider the L<Net::FCP> module. It features (among others) the following 2347Consider the L<Net::FCP> module. It features (among others) the following
720API calls, which are to freenet what HTTP GET requests are to http: 2348API calls, which are to freenet what HTTP GET requests are to http:
770 syswrite $txn->{fh}, $txn->{request} 2398 syswrite $txn->{fh}, $txn->{request}
771 or die "connection or write error"; 2399 or die "connection or write error";
772 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 2400 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
773 2401
774Again, C<fh_ready_r> waits till all data has arrived, and then stores the 2402Again, C<fh_ready_r> waits till all data has arrived, and then stores the
775result and signals any possible waiters that the request ahs finished: 2403result and signals any possible waiters that the request has finished:
776 2404
777 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 2405 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
778 2406
779 if (end-of-file or data complete) { 2407 if (end-of-file or data complete) {
780 $txn->{result} = $txn->{buf}; 2408 $txn->{result} = $txn->{buf};
781 $txn->{finished}->broadcast; 2409 $txn->{finished}->send;
782 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 2410 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
783 } 2411 }
784 2412
785The C<result> method, finally, just waits for the finished signal (if the 2413The C<result> method, finally, just waits for the finished signal (if the
786request was already finished, it doesn't wait, of course, and returns the 2414request was already finished, it doesn't wait, of course, and returns the
787data: 2415data:
788 2416
789 $txn->{finished}->wait; 2417 $txn->{finished}->recv;
790 return $txn->{result}; 2418 return $txn->{result};
791 2419
792The actual code goes further and collects all errors (C<die>s, exceptions) 2420The actual code goes further and collects all errors (C<die>s, exceptions)
793that occured during request processing. The C<result> method detects 2421that occurred during request processing. The C<result> method detects
794whether an exception as thrown (it is stored inside the $txn object) 2422whether an exception as thrown (it is stored inside the $txn object)
795and just throws the exception, which means connection errors and other 2423and just throws the exception, which means connection errors and other
796problems get reported tot he code that tries to use the result, not in a 2424problems get reported to the code that tries to use the result, not in a
797random callback. 2425random callback.
798 2426
799All of this enables the following usage styles: 2427All of this enables the following usage styles:
800 2428
8011. Blocking: 24291. Blocking:
829 2457
830 my $quit = AnyEvent->condvar; 2458 my $quit = AnyEvent->condvar;
831 2459
832 $fcp->txn_client_get ($url)->cb (sub { 2460 $fcp->txn_client_get ($url)->cb (sub {
833 ... 2461 ...
834 $quit->broadcast; 2462 $quit->send;
835 }); 2463 });
836 2464
837 $quit->wait; 2465 $quit->recv;
2466
2467
2468=head1 BENCHMARKS
2469
2470To give you an idea of the performance and overheads that AnyEvent adds
2471over the event loops themselves and to give you an impression of the speed
2472of various event loops I prepared some benchmarks.
2473
2474=head2 BENCHMARKING ANYEVENT OVERHEAD
2475
2476Here is a benchmark of various supported event models used natively and
2477through AnyEvent. The benchmark creates a lot of timers (with a zero
2478timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
2479which it is), lets them fire exactly once and destroys them again.
2480
2481Source code for this benchmark is found as F<eg/bench> in the AnyEvent
2482distribution. It uses the L<AE> interface, which makes a real difference
2483for the EV and Perl backends only.
2484
2485=head3 Explanation of the columns
2486
2487I<watcher> is the number of event watchers created/destroyed. Since
2488different event models feature vastly different performances, each event
2489loop was given a number of watchers so that overall runtime is acceptable
2490and similar between tested event loop (and keep them from crashing): Glib
2491would probably take thousands of years if asked to process the same number
2492of watchers as EV in this benchmark.
2493
2494I<bytes> is the number of bytes (as measured by the resident set size,
2495RSS) consumed by each watcher. This method of measuring captures both C
2496and Perl-based overheads.
2497
2498I<create> is the time, in microseconds (millionths of seconds), that it
2499takes to create a single watcher. The callback is a closure shared between
2500all watchers, to avoid adding memory overhead. That means closure creation
2501and memory usage is not included in the figures.
2502
2503I<invoke> is the time, in microseconds, used to invoke a simple
2504callback. The callback simply counts down a Perl variable and after it was
2505invoked "watcher" times, it would C<< ->send >> a condvar once to
2506signal the end of this phase.
2507
2508I<destroy> is the time, in microseconds, that it takes to destroy a single
2509watcher.
2510
2511=head3 Results
2512
2513 name watchers bytes create invoke destroy comment
2514 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
2515 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
2516 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
2517 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
2518 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
2519 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2520 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2521 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
2522 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
2523 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
2524 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
2525 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
2526
2527=head3 Discussion
2528
2529The benchmark does I<not> measure scalability of the event loop very
2530well. For example, a select-based event loop (such as the pure perl one)
2531can never compete with an event loop that uses epoll when the number of
2532file descriptors grows high. In this benchmark, all events become ready at
2533the same time, so select/poll-based implementations get an unnatural speed
2534boost.
2535
2536Also, note that the number of watchers usually has a nonlinear effect on
2537overall speed, that is, creating twice as many watchers doesn't take twice
2538the time - usually it takes longer. This puts event loops tested with a
2539higher number of watchers at a disadvantage.
2540
2541To put the range of results into perspective, consider that on the
2542benchmark machine, handling an event takes roughly 1600 CPU cycles with
2543EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
2544cycles with POE.
2545
2546C<EV> is the sole leader regarding speed and memory use, which are both
2547maximal/minimal, respectively. When using the L<AE> API there is zero
2548overhead (when going through the AnyEvent API create is about 5-6 times
2549slower, with other times being equal, so still uses far less memory than
2550any other event loop and is still faster than Event natively).
2551
2552The pure perl implementation is hit in a few sweet spots (both the
2553constant timeout and the use of a single fd hit optimisations in the perl
2554interpreter and the backend itself). Nevertheless this shows that it
2555adds very little overhead in itself. Like any select-based backend its
2556performance becomes really bad with lots of file descriptors (and few of
2557them active), of course, but this was not subject of this benchmark.
2558
2559The C<Event> module has a relatively high setup and callback invocation
2560cost, but overall scores in on the third place.
2561
2562C<IO::Async> performs admirably well, about on par with C<Event>, even
2563when using its pure perl backend.
2564
2565C<Glib>'s memory usage is quite a bit higher, but it features a
2566faster callback invocation and overall ends up in the same class as
2567C<Event>. However, Glib scales extremely badly, doubling the number of
2568watchers increases the processing time by more than a factor of four,
2569making it completely unusable when using larger numbers of watchers
2570(note that only a single file descriptor was used in the benchmark, so
2571inefficiencies of C<poll> do not account for this).
2572
2573The C<Tk> adaptor works relatively well. The fact that it crashes with
2574more than 2000 watchers is a big setback, however, as correctness takes
2575precedence over speed. Nevertheless, its performance is surprising, as the
2576file descriptor is dup()ed for each watcher. This shows that the dup()
2577employed by some adaptors is not a big performance issue (it does incur a
2578hidden memory cost inside the kernel which is not reflected in the figures
2579above).
2580
2581C<POE>, regardless of underlying event loop (whether using its pure perl
2582select-based backend or the Event module, the POE-EV backend couldn't
2583be tested because it wasn't working) shows abysmal performance and
2584memory usage with AnyEvent: Watchers use almost 30 times as much memory
2585as EV watchers, and 10 times as much memory as Event (the high memory
2586requirements are caused by requiring a session for each watcher). Watcher
2587invocation speed is almost 900 times slower than with AnyEvent's pure perl
2588implementation.
2589
2590The design of the POE adaptor class in AnyEvent can not really account
2591for the performance issues, though, as session creation overhead is
2592small compared to execution of the state machine, which is coded pretty
2593optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2594using multiple sessions is not a good approach, especially regarding
2595memory usage, even the author of POE could not come up with a faster
2596design).
2597
2598=head3 Summary
2599
2600=over 4
2601
2602=item * Using EV through AnyEvent is faster than any other event loop
2603(even when used without AnyEvent), but most event loops have acceptable
2604performance with or without AnyEvent.
2605
2606=item * The overhead AnyEvent adds is usually much smaller than the overhead of
2607the actual event loop, only with extremely fast event loops such as EV
2608does AnyEvent add significant overhead.
2609
2610=item * You should avoid POE like the plague if you want performance or
2611reasonable memory usage.
2612
2613=back
2614
2615=head2 BENCHMARKING THE LARGE SERVER CASE
2616
2617This benchmark actually benchmarks the event loop itself. It works by
2618creating a number of "servers": each server consists of a socket pair, a
2619timeout watcher that gets reset on activity (but never fires), and an I/O
2620watcher waiting for input on one side of the socket. Each time the socket
2621watcher reads a byte it will write that byte to a random other "server".
2622
2623The effect is that there will be a lot of I/O watchers, only part of which
2624are active at any one point (so there is a constant number of active
2625fds for each loop iteration, but which fds these are is random). The
2626timeout is reset each time something is read because that reflects how
2627most timeouts work (and puts extra pressure on the event loops).
2628
2629In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
2630(1%) are active. This mirrors the activity of large servers with many
2631connections, most of which are idle at any one point in time.
2632
2633Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
2634distribution. It uses the L<AE> interface, which makes a real difference
2635for the EV and Perl backends only.
2636
2637=head3 Explanation of the columns
2638
2639I<sockets> is the number of sockets, and twice the number of "servers" (as
2640each server has a read and write socket end).
2641
2642I<create> is the time it takes to create a socket pair (which is
2643nontrivial) and two watchers: an I/O watcher and a timeout watcher.
2644
2645I<request>, the most important value, is the time it takes to handle a
2646single "request", that is, reading the token from the pipe and forwarding
2647it to another server. This includes deleting the old timeout and creating
2648a new one that moves the timeout into the future.
2649
2650=head3 Results
2651
2652 name sockets create request
2653 EV 20000 62.66 7.99
2654 Perl 20000 68.32 32.64
2655 IOAsync 20000 174.06 101.15 epoll
2656 IOAsync 20000 174.67 610.84 poll
2657 Event 20000 202.69 242.91
2658 Glib 20000 557.01 1689.52
2659 POE 20000 341.54 12086.32 uses POE::Loop::Event
2660
2661=head3 Discussion
2662
2663This benchmark I<does> measure scalability and overall performance of the
2664particular event loop.
2665
2666EV is again fastest. Since it is using epoll on my system, the setup time
2667is relatively high, though.
2668
2669Perl surprisingly comes second. It is much faster than the C-based event
2670loops Event and Glib.
2671
2672IO::Async performs very well when using its epoll backend, and still quite
2673good compared to Glib when using its pure perl backend.
2674
2675Event suffers from high setup time as well (look at its code and you will
2676understand why). Callback invocation also has a high overhead compared to
2677the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
2678uses select or poll in basically all documented configurations.
2679
2680Glib is hit hard by its quadratic behaviour w.r.t. many watchers. It
2681clearly fails to perform with many filehandles or in busy servers.
2682
2683POE is still completely out of the picture, taking over 1000 times as long
2684as EV, and over 100 times as long as the Perl implementation, even though
2685it uses a C-based event loop in this case.
2686
2687=head3 Summary
2688
2689=over 4
2690
2691=item * The pure perl implementation performs extremely well.
2692
2693=item * Avoid Glib or POE in large projects where performance matters.
2694
2695=back
2696
2697=head2 BENCHMARKING SMALL SERVERS
2698
2699While event loops should scale (and select-based ones do not...) even to
2700large servers, most programs we (or I :) actually write have only a few
2701I/O watchers.
2702
2703In this benchmark, I use the same benchmark program as in the large server
2704case, but it uses only eight "servers", of which three are active at any
2705one time. This should reflect performance for a small server relatively
2706well.
2707
2708The columns are identical to the previous table.
2709
2710=head3 Results
2711
2712 name sockets create request
2713 EV 16 20.00 6.54
2714 Perl 16 25.75 12.62
2715 Event 16 81.27 35.86
2716 Glib 16 32.63 15.48
2717 POE 16 261.87 276.28 uses POE::Loop::Event
2718
2719=head3 Discussion
2720
2721The benchmark tries to test the performance of a typical small
2722server. While knowing how various event loops perform is interesting, keep
2723in mind that their overhead in this case is usually not as important, due
2724to the small absolute number of watchers (that is, you need efficiency and
2725speed most when you have lots of watchers, not when you only have a few of
2726them).
2727
2728EV is again fastest.
2729
2730Perl again comes second. It is noticeably faster than the C-based event
2731loops Event and Glib, although the difference is too small to really
2732matter.
2733
2734POE also performs much better in this case, but is is still far behind the
2735others.
2736
2737=head3 Summary
2738
2739=over 4
2740
2741=item * C-based event loops perform very well with small number of
2742watchers, as the management overhead dominates.
2743
2744=back
2745
2746=head2 THE IO::Lambda BENCHMARK
2747
2748Recently I was told about the benchmark in the IO::Lambda manpage, which
2749could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2750simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2751shouldn't come as a surprise to anybody). As such, the benchmark is
2752fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2753very optimal. But how would AnyEvent compare when used without the extra
2754baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2755
2756The benchmark itself creates an echo-server, and then, for 500 times,
2757connects to the echo server, sends a line, waits for the reply, and then
2758creates the next connection. This is a rather bad benchmark, as it doesn't
2759test the efficiency of the framework or much non-blocking I/O, but it is a
2760benchmark nevertheless.
2761
2762 name runtime
2763 Lambda/select 0.330 sec
2764 + optimized 0.122 sec
2765 Lambda/AnyEvent 0.327 sec
2766 + optimized 0.138 sec
2767 Raw sockets/select 0.077 sec
2768 POE/select, components 0.662 sec
2769 POE/select, raw sockets 0.226 sec
2770 POE/select, optimized 0.404 sec
2771
2772 AnyEvent/select/nb 0.085 sec
2773 AnyEvent/EV/nb 0.068 sec
2774 +state machine 0.134 sec
2775
2776The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2777benchmarks actually make blocking connects and use 100% blocking I/O,
2778defeating the purpose of an event-based solution. All of the newly
2779written AnyEvent benchmarks use 100% non-blocking connects (using
2780AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2781resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2782generally require a lot more bookkeeping and event handling than blocking
2783connects (which involve a single syscall only).
2784
2785The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2786offers similar expressive power as POE and IO::Lambda, using conventional
2787Perl syntax. This means that both the echo server and the client are 100%
2788non-blocking, further placing it at a disadvantage.
2789
2790As you can see, the AnyEvent + EV combination even beats the
2791hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2792backend easily beats IO::Lambda and POE.
2793
2794And even the 100% non-blocking version written using the high-level (and
2795slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2796higher level ("unoptimised") abstractions by a large margin, even though
2797it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2798
2799The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2800F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2801part of the IO::Lambda distribution and were used without any changes.
2802
2803
2804=head1 SIGNALS
2805
2806AnyEvent currently installs handlers for these signals:
2807
2808=over 4
2809
2810=item SIGCHLD
2811
2812A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2813emulation for event loops that do not support them natively. Also, some
2814event loops install a similar handler.
2815
2816Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2817AnyEvent will reset it to default, to avoid losing child exit statuses.
2818
2819=item SIGPIPE
2820
2821A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2822when AnyEvent gets loaded.
2823
2824The rationale for this is that AnyEvent users usually do not really depend
2825on SIGPIPE delivery (which is purely an optimisation for shell use, or
2826badly-written programs), but C<SIGPIPE> can cause spurious and rare
2827program exits as a lot of people do not expect C<SIGPIPE> when writing to
2828some random socket.
2829
2830The rationale for installing a no-op handler as opposed to ignoring it is
2831that this way, the handler will be restored to defaults on exec.
2832
2833Feel free to install your own handler, or reset it to defaults.
2834
2835=back
2836
2837=cut
2838
2839undef $SIG{CHLD}
2840 if $SIG{CHLD} eq 'IGNORE';
2841
2842$SIG{PIPE} = sub { }
2843 unless defined $SIG{PIPE};
2844
2845=head1 RECOMMENDED/OPTIONAL MODULES
2846
2847One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2848its built-in modules) are required to use it.
2849
2850That does not mean that AnyEvent won't take advantage of some additional
2851modules if they are installed.
2852
2853This section explains which additional modules will be used, and how they
2854affect AnyEvent's operation.
2855
2856=over 4
2857
2858=item L<Async::Interrupt>
2859
2860This slightly arcane module is used to implement fast signal handling: To
2861my knowledge, there is no way to do completely race-free and quick
2862signal handling in pure perl. To ensure that signals still get
2863delivered, AnyEvent will start an interval timer to wake up perl (and
2864catch the signals) with some delay (default is 10 seconds, look for
2865C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2866
2867If this module is available, then it will be used to implement signal
2868catching, which means that signals will not be delayed, and the event loop
2869will not be interrupted regularly, which is more efficient (and good for
2870battery life on laptops).
2871
2872This affects not just the pure-perl event loop, but also other event loops
2873that have no signal handling on their own (e.g. Glib, Tk, Qt).
2874
2875Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2876and either employ their own workarounds (POE) or use AnyEvent's workaround
2877(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2878does nothing for those backends.
2879
2880=item L<EV>
2881
2882This module isn't really "optional", as it is simply one of the backend
2883event loops that AnyEvent can use. However, it is simply the best event
2884loop available in terms of features, speed and stability: It supports
2885the AnyEvent API optimally, implements all the watcher types in XS, does
2886automatic timer adjustments even when no monotonic clock is available,
2887can take avdantage of advanced kernel interfaces such as C<epoll> and
2888C<kqueue>, and is the fastest backend I<by far>. You can even embed
2889L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2890
2891If you only use backends that rely on another event loop (e.g. C<Tk>),
2892then this module will do nothing for you.
2893
2894=item L<Guard>
2895
2896The guard module, when used, will be used to implement
2897C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2898lot less memory), but otherwise doesn't affect guard operation much. It is
2899purely used for performance.
2900
2901=item L<JSON> and L<JSON::XS>
2902
2903One of these modules is required when you want to read or write JSON data
2904via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2905advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2906
2907=item L<Net::SSLeay>
2908
2909Implementing TLS/SSL in Perl is certainly interesting, but not very
2910worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2911the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2912
2913=item L<Time::HiRes>
2914
2915This module is part of perl since release 5.008. It will be used when the
2916chosen event library does not come with a timing source of its own. The
2917pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2918try to use a monotonic clock for timing stability.
2919
2920=back
2921
838 2922
839=head1 FORK 2923=head1 FORK
840 2924
841Most event libraries are not fork-safe. The ones who are usually are 2925Most event libraries are not fork-safe. The ones who are usually are
842because they are so inefficient. Only L<EV> is fully fork-aware. 2926because they rely on inefficient but fork-safe C<select> or C<poll> calls
2927- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2928are usually badly thought-out hacks that are incompatible with fork in
2929one way or another. Only L<EV> is fully fork-aware and ensures that you
2930continue event-processing in both parent and child (or both, if you know
2931what you are doing).
2932
2933This means that, in general, you cannot fork and do event processing in
2934the child if the event library was initialised before the fork (which
2935usually happens when the first AnyEvent watcher is created, or the library
2936is loaded).
843 2937
844If you have to fork, you must either do so I<before> creating your first 2938If you have to fork, you must either do so I<before> creating your first
845watcher OR you must not use AnyEvent at all in the child. 2939watcher OR you must not use AnyEvent at all in the child OR you must do
2940something completely out of the scope of AnyEvent.
2941
2942The problem of doing event processing in the parent I<and> the child
2943is much more complicated: even for backends that I<are> fork-aware or
2944fork-safe, their behaviour is not usually what you want: fork clones all
2945watchers, that means all timers, I/O watchers etc. are active in both
2946parent and child, which is almost never what you want. USing C<exec>
2947to start worker children from some kind of manage rprocess is usually
2948preferred, because it is much easier and cleaner, at the expense of having
2949to have another binary.
2950
846 2951
847=head1 SECURITY CONSIDERATIONS 2952=head1 SECURITY CONSIDERATIONS
848 2953
849AnyEvent can be forced to load any event model via 2954AnyEvent can be forced to load any event model via
850$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to 2955$ENV{PERL_ANYEVENT_MODEL}. While this cannot (to my knowledge) be used to
854specified in the variable. 2959specified in the variable.
855 2960
856You can make AnyEvent completely ignore this variable by deleting it 2961You can make AnyEvent completely ignore this variable by deleting it
857before the first watcher gets created, e.g. with a C<BEGIN> block: 2962before the first watcher gets created, e.g. with a C<BEGIN> block:
858 2963
859 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2964 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
860 2965
861 use AnyEvent; 2966 use AnyEvent;
2967
2968Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2969be used to probe what backend is used and gain other information (which is
2970probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2971$ENV{PERL_ANYEVENT_STRICT}.
2972
2973Note that AnyEvent will remove I<all> environment variables starting with
2974C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2975enabled.
2976
2977
2978=head1 BUGS
2979
2980Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2981to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2982and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2983memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2984pronounced).
2985
862 2986
863=head1 SEE ALSO 2987=head1 SEE ALSO
864 2988
865Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2989Tutorial/Introduction: L<AnyEvent::Intro>.
866L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>,
867L<Event::Lib>, L<Qt>.
868 2990
869Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2991FAQ: L<AnyEvent::FAQ>.
2992
2993Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
2994(simply logging).
2995
2996Development/Debugging: L<AnyEvent::Strict> (stricter checking),
2997L<AnyEvent::Debug> (interactive shell, watcher tracing).
2998
2999Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3000L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3001L<Qt>, L<POE>, L<FLTK>.
3002
3003Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
3004L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
3005L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
870L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 3006L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
871L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
872L<AnyEvent::Impl::Qt>. 3007L<AnyEvent::Impl::FLTK>.
873 3008
3009Non-blocking handles, pipes, stream sockets, TCP clients and
3010servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3011
3012Asynchronous DNS: L<AnyEvent::DNS>.
3013
3014Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
3015
874Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 3016Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3017L<AnyEvent::HTTP>.
3018
875 3019
876=head1 AUTHOR 3020=head1 AUTHOR
877 3021
878 Marc Lehmann <schmorp@schmorp.de> 3022 Marc Lehmann <schmorp@schmorp.de>
879 http://home.schmorp.de/ 3023 http://home.schmorp.de/
880 3024
881=cut 3025=cut
882 3026
8831 30271
884 3028

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