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1=head1 => NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt,
6FLTK and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # if you prefer function calls, look at the AE manpage for
13 # an alternative API.
14
15 # file handle or descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 16 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
17
18 # one-shot or repeating timers
19 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
20 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...);
21
22 print AnyEvent->now; # prints current event loop time
23 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
24
25 # POSIX signal
26 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
27
28 # child process exit
29 my $w = AnyEvent->child (pid => $pid, cb => sub {
30 my ($pid, $status) = @_;
12 ... 31 ...
13 }); 32 });
14 33
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 34 # called when event loop idle (if applicable)
16 ... 35 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 36
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 37 my $w = AnyEvent->condvar; # stores whether a condition was flagged
20 $w->send; # wake up current and all future recv's 38 $w->send; # wake up current and all future recv's
21 $w->recv; # enters "main loop" till $condvar gets ->send 39 $w->recv; # enters "main loop" till $condvar gets ->send
40 # use a condvar in callback mode:
41 $w->cb (sub { $_[0]->recv });
42
43=head1 INTRODUCTION/TUTORIAL
44
45This manpage is mainly a reference manual. If you are interested
46in a tutorial or some gentle introduction, have a look at the
47L<AnyEvent::Intro> manpage.
48
49=head1 SUPPORT
50
51An FAQ document is available as L<AnyEvent::FAQ>.
52
53There also is a mailinglist for discussing all things AnyEvent, and an IRC
54channel, too.
55
56See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
57Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 58
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 59=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 60
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 61Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 62nowadays. So what is different about AnyEvent?
27 63
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 64Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 65policy> and AnyEvent is I<small and efficient>.
30 66
31First and foremost, I<AnyEvent is not an event model> itself, it only 67First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 68interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 69pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 70the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 71only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 72cannot change this, but it can hide the differences between those event
73loops.
37 74
38The goal of AnyEvent is to offer module authors the ability to do event 75The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 76programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 77religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 78module users into the same thing by forcing them to use the same event
42model you use. 79model you use.
43 80
44For modules like POE or IO::Async (which is a total misnomer as it is 81For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 82actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 83like joining a cult: After you join, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 84cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 85that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 86module are I<also> forced to use the same event loop you use.
50 87
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 88AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 89fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if 90with the rest: POE + EV? No go. Tk + Event? No go. Again: if your module
54your module uses one of those, every user of your module has to use it, 91uses one of those, every user of your module has to use it, too. But if
55too. But if your module uses AnyEvent, it works transparently with all 92your module uses AnyEvent, it works transparently with all event models it
56event models it supports (including stuff like POE and IO::Async, as long 93supports (including stuff like IO::Async, as long as those use one of the
57as those use one of the supported event loops. It is trivial to add new 94supported event loops. It is easy to add new event loops to AnyEvent, too,
58event loops to AnyEvent, too, so it is future-proof). 95so it is future-proof).
59 96
60In addition to being free of having to use I<the one and only true event 97In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 98model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enormous amount of code and strict rules you have to 99modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 100follow. AnyEvent, on the other hand, is lean and to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 101offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 102technically possible.
66 103
67Of course, AnyEvent comes with a big (and fully optional!) toolbox 104Of course, AnyEvent comes with a big (and fully optional!) toolbox
68of useful functionality, such as an asynchronous DNS resolver, 100% 105of useful functionality, such as an asynchronous DNS resolver, 100%
74useful) and you want to force your users to use the one and only event 111useful) and you want to force your users to use the one and only event
75model, you should I<not> use this module. 112model, you should I<not> use this module.
76 113
77=head1 DESCRIPTION 114=head1 DESCRIPTION
78 115
79L<AnyEvent> provides an identical interface to multiple event loops. This 116L<AnyEvent> provides a uniform interface to various event loops. This
80allows module authors to utilise an event loop without forcing module 117allows module authors to use event loop functionality without forcing
81users to use the same event loop (as only a single event loop can coexist 118module users to use a specific event loop implementation (since more
82peacefully at any one time). 119than one event loop cannot coexist peacefully).
83 120
84The interface itself is vaguely similar, but not identical to the L<Event> 121The interface itself is vaguely similar, but not identical to the L<Event>
85module. 122module.
86 123
87During the first call of any watcher-creation method, the module tries 124During the first call of any watcher-creation method, the module tries
88to detect the currently loaded event loop by probing whether one of the 125to detect the currently loaded event loop by probing whether one of the
89following modules is already loaded: L<EV>, 126following modules is already loaded: L<EV>, L<AnyEvent::Loop>,
90L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 127L<Event>, L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. The first one
91L<POE>. The first one found is used. If none are found, the module tries 128found is used. If none are detected, the module tries to load the first
92to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 129four modules in the order given; but note that if L<EV> is not
93adaptor should always succeed) in the order given. The first one that can 130available, the pure-perl L<AnyEvent::Loop> should always work, so
94be successfully loaded will be used. If, after this, still none could be 131the other two are not normally tried.
95found, AnyEvent will fall back to a pure-perl event loop, which is not
96very efficient, but should work everywhere.
97 132
98Because AnyEvent first checks for modules that are already loaded, loading 133Because AnyEvent first checks for modules that are already loaded, loading
99an event model explicitly before first using AnyEvent will likely make 134an event model explicitly before first using AnyEvent will likely make
100that model the default. For example: 135that model the default. For example:
101 136
103 use AnyEvent; 138 use AnyEvent;
104 139
105 # .. AnyEvent will likely default to Tk 140 # .. AnyEvent will likely default to Tk
106 141
107The I<likely> means that, if any module loads another event model and 142The I<likely> means that, if any module loads another event model and
108starts using it, all bets are off. Maybe you should tell their authors to 143starts using it, all bets are off - this case should be very rare though,
109use AnyEvent so their modules work together with others seamlessly... 144as very few modules hardcode event loops without announcing this very
145loudly.
110 146
111The pure-perl implementation of AnyEvent is called 147The pure-perl implementation of AnyEvent is called C<AnyEvent::Loop>. Like
112C<AnyEvent::Impl::Perl>. Like other event modules you can load it 148other event modules you can load it explicitly and enjoy the high
113explicitly and enjoy the high availability of that event loop :) 149availability of that event loop :)
114 150
115=head1 WATCHERS 151=head1 WATCHERS
116 152
117AnyEvent has the central concept of a I<watcher>, which is an object that 153AnyEvent has the central concept of a I<watcher>, which is an object that
118stores relevant data for each kind of event you are waiting for, such as 154stores relevant data for each kind of event you are waiting for, such as
121These watchers are normal Perl objects with normal Perl lifetime. After 157These watchers are normal Perl objects with normal Perl lifetime. After
122creating a watcher it will immediately "watch" for events and invoke the 158creating a watcher it will immediately "watch" for events and invoke the
123callback when the event occurs (of course, only when the event model 159callback when the event occurs (of course, only when the event model
124is in control). 160is in control).
125 161
162Note that B<callbacks must not permanently change global variables>
163potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
164callbacks must not C<die> >>. The former is good programming practice in
165Perl and the latter stems from the fact that exception handling differs
166widely between event loops.
167
126To disable the watcher you have to destroy it (e.g. by setting the 168To disable a watcher you have to destroy it (e.g. by setting the
127variable you store it in to C<undef> or otherwise deleting all references 169variable you store it in to C<undef> or otherwise deleting all references
128to it). 170to it).
129 171
130All watchers are created by calling a method on the C<AnyEvent> class. 172All watchers are created by calling a method on the C<AnyEvent> class.
131 173
132Many watchers either are used with "recursion" (repeating timers for 174Many watchers either are used with "recursion" (repeating timers for
133example), or need to refer to their watcher object in other ways. 175example), or need to refer to their watcher object in other ways.
134 176
135An any way to achieve that is this pattern: 177One way to achieve that is this pattern:
136 178
137 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 179 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
138 # you can use $w here, for example to undef it 180 # you can use $w here, for example to undef it
139 undef $w; 181 undef $w;
140 }); 182 });
141 183
142Note that C<my $w; $w => combination. This is necessary because in Perl, 184Note that C<my $w; $w => combination. This is necessary because in Perl,
143my variables are only visible after the statement in which they are 185my variables are only visible after the statement in which they are
144declared. 186declared.
145 187
146=head2 I/O WATCHERS 188=head2 I/O WATCHERS
147 189
190 $w = AnyEvent->io (
191 fh => <filehandle_or_fileno>,
192 poll => <"r" or "w">,
193 cb => <callback>,
194 );
195
148You can create an I/O watcher by calling the C<< AnyEvent->io >> method 196You can create an I/O watcher by calling the C<< AnyEvent->io >> method
149with the following mandatory key-value pairs as arguments: 197with the following mandatory key-value pairs as arguments:
150 198
151C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 199C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
200for events (AnyEvent might or might not keep a reference to this file
201handle). Note that only file handles pointing to things for which
202non-blocking operation makes sense are allowed. This includes sockets,
203most character devices, pipes, fifos and so on, but not for example files
204or block devices.
205
152for events. C<poll> must be a string that is either C<r> or C<w>, 206C<poll> must be a string that is either C<r> or C<w>, which creates a
153which creates a watcher waiting for "r"eadable or "w"ritable events, 207watcher waiting for "r"eadable or "w"ritable events, respectively.
208
154respectively. C<cb> is the callback to invoke each time the file handle 209C<cb> is the callback to invoke each time the file handle becomes ready.
155becomes ready.
156 210
157Although the callback might get passed parameters, their value and 211Although the callback might get passed parameters, their value and
158presence is undefined and you cannot rely on them. Portable AnyEvent 212presence is undefined and you cannot rely on them. Portable AnyEvent
159callbacks cannot use arguments passed to I/O watcher callbacks. 213callbacks cannot use arguments passed to I/O watcher callbacks.
160 214
161The I/O watcher might use the underlying file descriptor or a copy of it. 215The I/O watcher might use the underlying file descriptor or a copy of it.
162You must not close a file handle as long as any watcher is active on the 216You must not close a file handle as long as any watcher is active on the
163underlying file descriptor. 217underlying file descriptor.
164 218
165Some event loops issue spurious readyness notifications, so you should 219Some event loops issue spurious readiness notifications, so you should
166always use non-blocking calls when reading/writing from/to your file 220always use non-blocking calls when reading/writing from/to your file
167handles. 221handles.
168 222
169Example:
170
171 # wait for readability of STDIN, then read a line and disable the watcher 223Example: wait for readability of STDIN, then read a line and disable the
224watcher.
225
172 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 226 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
173 chomp (my $input = <STDIN>); 227 chomp (my $input = <STDIN>);
174 warn "read: $input\n"; 228 warn "read: $input\n";
175 undef $w; 229 undef $w;
176 }); 230 });
177 231
178=head2 TIME WATCHERS 232=head2 TIME WATCHERS
179 233
234 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
235
236 $w = AnyEvent->timer (
237 after => <fractional_seconds>,
238 interval => <fractional_seconds>,
239 cb => <callback>,
240 );
241
180You can create a time watcher by calling the C<< AnyEvent->timer >> 242You can create a time watcher by calling the C<< AnyEvent->timer >>
181method with the following mandatory arguments: 243method with the following mandatory arguments:
182 244
183C<after> specifies after how many seconds (fractional values are 245C<after> specifies after how many seconds (fractional values are
184supported) the callback should be invoked. C<cb> is the callback to invoke 246supported) the callback should be invoked. C<cb> is the callback to invoke
186 248
187Although the callback might get passed parameters, their value and 249Although the callback might get passed parameters, their value and
188presence is undefined and you cannot rely on them. Portable AnyEvent 250presence is undefined and you cannot rely on them. Portable AnyEvent
189callbacks cannot use arguments passed to time watcher callbacks. 251callbacks cannot use arguments passed to time watcher callbacks.
190 252
191The timer callback will be invoked at most once: if you want a repeating 253The callback will normally be invoked only once. If you specify another
192timer you have to create a new watcher (this is a limitation by both Tk 254parameter, C<interval>, as a strictly positive number (> 0), then the
193and Glib). 255callback will be invoked regularly at that interval (in fractional
256seconds) after the first invocation. If C<interval> is specified with a
257false value, then it is treated as if it were not specified at all.
194 258
195Example: 259The callback will be rescheduled before invoking the callback, but no
260attempt is made to avoid timer drift in most backends, so the interval is
261only approximate.
196 262
197 # fire an event after 7.7 seconds 263Example: fire an event after 7.7 seconds.
264
198 my $w = AnyEvent->timer (after => 7.7, cb => sub { 265 my $w = AnyEvent->timer (after => 7.7, cb => sub {
199 warn "timeout\n"; 266 warn "timeout\n";
200 }); 267 });
201 268
202 # to cancel the timer: 269 # to cancel the timer:
203 undef $w; 270 undef $w;
204 271
205Example 2:
206
207 # fire an event after 0.5 seconds, then roughly every second 272Example 2: fire an event after 0.5 seconds, then roughly every second.
208 my $w;
209 273
210 my $cb = sub {
211 # cancel the old timer while creating a new one
212 $w = AnyEvent->timer (after => 1, cb => $cb); 274 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
275 warn "timeout\n";
213 }; 276 });
214
215 # start the "loop" by creating the first watcher
216 $w = AnyEvent->timer (after => 0.5, cb => $cb);
217 277
218=head3 TIMING ISSUES 278=head3 TIMING ISSUES
219 279
220There are two ways to handle timers: based on real time (relative, "fire 280There are two ways to handle timers: based on real time (relative, "fire
221in 10 seconds") and based on wallclock time (absolute, "fire at 12 281in 10 seconds") and based on wallclock time (absolute, "fire at 12
223 283
224While most event loops expect timers to specified in a relative way, they 284While most event loops expect timers to specified in a relative way, they
225use absolute time internally. This makes a difference when your clock 285use absolute time internally. This makes a difference when your clock
226"jumps", for example, when ntp decides to set your clock backwards from 286"jumps", for example, when ntp decides to set your clock backwards from
227the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to 287the wrong date of 2014-01-01 to 2008-01-01, a watcher that is supposed to
228fire "after" a second might actually take six years to finally fire. 288fire "after a second" might actually take six years to finally fire.
229 289
230AnyEvent cannot compensate for this. The only event loop that is conscious 290AnyEvent cannot compensate for this. The only event loop that is conscious
231about these issues is L<EV>, which offers both relative (ev_timer, based 291of these issues is L<EV>, which offers both relative (ev_timer, based
232on true relative time) and absolute (ev_periodic, based on wallclock time) 292on true relative time) and absolute (ev_periodic, based on wallclock time)
233timers. 293timers.
234 294
235AnyEvent always prefers relative timers, if available, matching the 295AnyEvent always prefers relative timers, if available, matching the
236AnyEvent API. 296AnyEvent API.
237 297
298AnyEvent has two additional methods that return the "current time":
299
300=over 4
301
302=item AnyEvent->time
303
304This returns the "current wallclock time" as a fractional number of
305seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
306return, and the result is guaranteed to be compatible with those).
307
308It progresses independently of any event loop processing, i.e. each call
309will check the system clock, which usually gets updated frequently.
310
311=item AnyEvent->now
312
313This also returns the "current wallclock time", but unlike C<time>, above,
314this value might change only once per event loop iteration, depending on
315the event loop (most return the same time as C<time>, above). This is the
316time that AnyEvent's timers get scheduled against.
317
318I<In almost all cases (in all cases if you don't care), this is the
319function to call when you want to know the current time.>
320
321This function is also often faster then C<< AnyEvent->time >>, and
322thus the preferred method if you want some timestamp (for example,
323L<AnyEvent::Handle> uses this to update its activity timeouts).
324
325The rest of this section is only of relevance if you try to be very exact
326with your timing; you can skip it without a bad conscience.
327
328For a practical example of when these times differ, consider L<Event::Lib>
329and L<EV> and the following set-up:
330
331The event loop is running and has just invoked one of your callbacks at
332time=500 (assume no other callbacks delay processing). In your callback,
333you wait a second by executing C<sleep 1> (blocking the process for a
334second) and then (at time=501) you create a relative timer that fires
335after three seconds.
336
337With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
338both return C<501>, because that is the current time, and the timer will
339be scheduled to fire at time=504 (C<501> + C<3>).
340
341With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
342time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
343last event processing phase started. With L<EV>, your timer gets scheduled
344to run at time=503 (C<500> + C<3>).
345
346In one sense, L<Event::Lib> is more exact, as it uses the current time
347regardless of any delays introduced by event processing. However, most
348callbacks do not expect large delays in processing, so this causes a
349higher drift (and a lot more system calls to get the current time).
350
351In another sense, L<EV> is more exact, as your timer will be scheduled at
352the same time, regardless of how long event processing actually took.
353
354In either case, if you care (and in most cases, you don't), then you
355can get whatever behaviour you want with any event loop, by taking the
356difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
357account.
358
359=item AnyEvent->now_update
360
361Some event loops (such as L<EV> or L<AnyEvent::Loop>) cache the current
362time for each loop iteration (see the discussion of L<< AnyEvent->now >>,
363above).
364
365When a callback runs for a long time (or when the process sleeps), then
366this "current" time will differ substantially from the real time, which
367might affect timers and time-outs.
368
369When this is the case, you can call this method, which will update the
370event loop's idea of "current time".
371
372A typical example would be a script in a web server (e.g. C<mod_perl>) -
373when mod_perl executes the script, then the event loop will have the wrong
374idea about the "current time" (being potentially far in the past, when the
375script ran the last time). In that case you should arrange a call to C<<
376AnyEvent->now_update >> each time the web server process wakes up again
377(e.g. at the start of your script, or in a handler).
378
379Note that updating the time I<might> cause some events to be handled.
380
381=back
382
238=head2 SIGNAL WATCHERS 383=head2 SIGNAL WATCHERS
239 384
385 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
386
240You can watch for signals using a signal watcher, C<signal> is the signal 387You can watch for signals using a signal watcher, C<signal> is the signal
241I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 388I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
242be invoked whenever a signal occurs. 389callback to be invoked whenever a signal occurs.
243 390
244Although the callback might get passed parameters, their value and 391Although the callback might get passed parameters, their value and
245presence is undefined and you cannot rely on them. Portable AnyEvent 392presence is undefined and you cannot rely on them. Portable AnyEvent
246callbacks cannot use arguments passed to signal watcher callbacks. 393callbacks cannot use arguments passed to signal watcher callbacks.
247 394
249invocation, and callback invocation will be synchronous. Synchronous means 396invocation, and callback invocation will be synchronous. Synchronous means
250that it might take a while until the signal gets handled by the process, 397that it might take a while until the signal gets handled by the process,
251but it is guaranteed not to interrupt any other callbacks. 398but it is guaranteed not to interrupt any other callbacks.
252 399
253The main advantage of using these watchers is that you can share a signal 400The main advantage of using these watchers is that you can share a signal
254between multiple watchers. 401between multiple watchers, and AnyEvent will ensure that signals will not
402interrupt your program at bad times.
255 403
256This watcher might use C<%SIG>, so programs overwriting those signals 404This watcher might use C<%SIG> (depending on the event loop used),
257directly will likely not work correctly. 405so programs overwriting those signals directly will likely not work
406correctly.
258 407
259Example: exit on SIGINT 408Example: exit on SIGINT
260 409
261 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 410 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
262 411
412=head3 Restart Behaviour
413
414While restart behaviour is up to the event loop implementation, most will
415not restart syscalls (that includes L<Async::Interrupt> and AnyEvent's
416pure perl implementation).
417
418=head3 Safe/Unsafe Signals
419
420Perl signals can be either "safe" (synchronous to opcode handling)
421or "unsafe" (asynchronous) - the former might delay signal delivery
422indefinitely, the latter might corrupt your memory.
423
424AnyEvent signal handlers are, in addition, synchronous to the event loop,
425i.e. they will not interrupt your running perl program but will only be
426called as part of the normal event handling (just like timer, I/O etc.
427callbacks, too).
428
429=head3 Signal Races, Delays and Workarounds
430
431Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support
432attaching callbacks to signals in a generic way, which is a pity,
433as you cannot do race-free signal handling in perl, requiring
434C libraries for this. AnyEvent will try to do its best, which
435means in some cases, signals will be delayed. The maximum time
436a signal might be delayed is 10 seconds by default, but can
437be overriden via C<$ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY}> or
438C<$AnyEvent::MAX_SIGNAL_LATENCY> - see the L<ENVIRONMENT VARIABLES>
439section for details.
440
441All these problems can be avoided by installing the optional
442L<Async::Interrupt> module, which works with most event loops. It will not
443work with inherently broken event loops such as L<Event> or L<Event::Lib>
444(and not with L<POE> currently). For those, you just have to suffer the
445delays.
446
263=head2 CHILD PROCESS WATCHERS 447=head2 CHILD PROCESS WATCHERS
264 448
449 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
450
265You can also watch on a child process exit and catch its exit status. 451You can also watch for a child process exit and catch its exit status.
266 452
267The child process is specified by the C<pid> argument (if set to C<0>, it 453The child process is specified by the C<pid> argument (on some backends,
268watches for any child process exit). The watcher will trigger as often 454using C<0> watches for any child process exit, on others this will
269as status change for the child are received. This works by installing a 455croak). The watcher will be triggered only when the child process has
270signal handler for C<SIGCHLD>. The callback will be called with the pid 456finished and an exit status is available, not on any trace events
271and exit status (as returned by waitpid), so unlike other watcher types, 457(stopped/continued).
272you I<can> rely on child watcher callback arguments. 458
459The callback will be called with the pid and exit status (as returned by
460waitpid), so unlike other watcher types, you I<can> rely on child watcher
461callback arguments.
462
463This watcher type works by installing a signal handler for C<SIGCHLD>,
464and since it cannot be shared, nothing else should use SIGCHLD or reap
465random child processes (waiting for specific child processes, e.g. inside
466C<system>, is just fine).
273 467
274There is a slight catch to child watchers, however: you usually start them 468There is a slight catch to child watchers, however: you usually start them
275I<after> the child process was created, and this means the process could 469I<after> the child process was created, and this means the process could
276have exited already (and no SIGCHLD will be sent anymore). 470have exited already (and no SIGCHLD will be sent anymore).
277 471
278Not all event models handle this correctly (POE doesn't), but even for 472Not all event models handle this correctly (neither POE nor IO::Async do,
473see their AnyEvent::Impl manpages for details), but even for event models
279event models that I<do> handle this correctly, they usually need to be 474that I<do> handle this correctly, they usually need to be loaded before
280loaded before the process exits (i.e. before you fork in the first place). 475the process exits (i.e. before you fork in the first place). AnyEvent's
476pure perl event loop handles all cases correctly regardless of when you
477start the watcher.
281 478
282This means you cannot create a child watcher as the very first thing in an 479This means you cannot create a child watcher as the very first
283AnyEvent program, you I<have> to create at least one watcher before you 480thing in an AnyEvent program, you I<have> to create at least one
284C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 481watcher before you C<fork> the child (alternatively, you can call
482C<AnyEvent::detect>).
483
484As most event loops do not support waiting for child events, they will be
485emulated by AnyEvent in most cases, in which case the latency and race
486problems mentioned in the description of signal watchers apply.
285 487
286Example: fork a process and wait for it 488Example: fork a process and wait for it
287 489
288 my $done = AnyEvent->condvar; 490 my $done = AnyEvent->condvar;
289 491
290 my $pid = fork or exit 5; 492 my $pid = fork or exit 5;
291 493
292 my $w = AnyEvent->child ( 494 my $w = AnyEvent->child (
293 pid => $pid, 495 pid => $pid,
294 cb => sub { 496 cb => sub {
295 my ($pid, $status) = @_; 497 my ($pid, $status) = @_;
296 warn "pid $pid exited with status $status"; 498 warn "pid $pid exited with status $status";
297 $done->send; 499 $done->send;
298 }, 500 },
299 ); 501 );
300 502
301 # do something else, then wait for process exit 503 # do something else, then wait for process exit
302 $done->recv; 504 $done->recv;
505
506=head2 IDLE WATCHERS
507
508 $w = AnyEvent->idle (cb => <callback>);
509
510This will repeatedly invoke the callback after the process becomes idle,
511until either the watcher is destroyed or new events have been detected.
512
513Idle watchers are useful when there is a need to do something, but it
514is not so important (or wise) to do it instantly. The callback will be
515invoked only when there is "nothing better to do", which is usually
516defined as "all outstanding events have been handled and no new events
517have been detected". That means that idle watchers ideally get invoked
518when the event loop has just polled for new events but none have been
519detected. Instead of blocking to wait for more events, the idle watchers
520will be invoked.
521
522Unfortunately, most event loops do not really support idle watchers (only
523EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
524will simply call the callback "from time to time".
525
526Example: read lines from STDIN, but only process them when the
527program is otherwise idle:
528
529 my @lines; # read data
530 my $idle_w;
531 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
532 push @lines, scalar <STDIN>;
533
534 # start an idle watcher, if not already done
535 $idle_w ||= AnyEvent->idle (cb => sub {
536 # handle only one line, when there are lines left
537 if (my $line = shift @lines) {
538 print "handled when idle: $line";
539 } else {
540 # otherwise disable the idle watcher again
541 undef $idle_w;
542 }
543 });
544 });
303 545
304=head2 CONDITION VARIABLES 546=head2 CONDITION VARIABLES
547
548 $cv = AnyEvent->condvar;
549
550 $cv->send (<list>);
551 my @res = $cv->recv;
305 552
306If you are familiar with some event loops you will know that all of them 553If you are familiar with some event loops you will know that all of them
307require you to run some blocking "loop", "run" or similar function that 554require you to run some blocking "loop", "run" or similar function that
308will actively watch for new events and call your callbacks. 555will actively watch for new events and call your callbacks.
309 556
310AnyEvent is different, it expects somebody else to run the event loop and 557AnyEvent is slightly different: it expects somebody else to run the event
311will only block when necessary (usually when told by the user). 558loop and will only block when necessary (usually when told by the user).
312 559
313The instrument to do that is called a "condition variable", so called 560The tool to do that is called a "condition variable", so called because
314because they represent a condition that must become true. 561they represent a condition that must become true.
562
563Now is probably a good time to look at the examples further below.
315 564
316Condition variables can be created by calling the C<< AnyEvent->condvar 565Condition variables can be created by calling the C<< AnyEvent->condvar
317>> method, usually without arguments. The only argument pair allowed is 566>> method, usually without arguments. The only argument pair allowed is
318C<cb>, which specifies a callback to be called when the condition variable 567C<cb>, which specifies a callback to be called when the condition variable
319becomes true. 568becomes true, with the condition variable as the first argument (but not
569the results).
320 570
321After creation, the condition variable is "false" until it becomes "true" 571After creation, the condition variable is "false" until it becomes "true"
322by calling the C<send> method (or calling the condition variable as if it 572by calling the C<send> method (or calling the condition variable as if it
323were a callback, read about the caveats in the description for the C<< 573were a callback, read about the caveats in the description for the C<<
324->send >> method). 574->send >> method).
325 575
326Condition variables are similar to callbacks, except that you can 576Since condition variables are the most complex part of the AnyEvent API, here are
327optionally wait for them. They can also be called merge points - points 577some different mental models of what they are - pick the ones you can connect to:
328in time where multiple outstanding events have been processed. And yet 578
329another way to call them is transactions - each condition variable can be 579=over 4
330used to represent a transaction, which finishes at some point and delivers 580
331a result. 581=item * Condition variables are like callbacks - you can call them (and pass them instead
582of callbacks). Unlike callbacks however, you can also wait for them to be called.
583
584=item * Condition variables are signals - one side can emit or send them,
585the other side can wait for them, or install a handler that is called when
586the signal fires.
587
588=item * Condition variables are like "Merge Points" - points in your program
589where you merge multiple independent results/control flows into one.
590
591=item * Condition variables represent a transaction - functions that start
592some kind of transaction can return them, leaving the caller the choice
593between waiting in a blocking fashion, or setting a callback.
594
595=item * Condition variables represent future values, or promises to deliver
596some result, long before the result is available.
597
598=back
332 599
333Condition variables are very useful to signal that something has finished, 600Condition variables are very useful to signal that something has finished,
334for example, if you write a module that does asynchronous http requests, 601for example, if you write a module that does asynchronous http requests,
335then a condition variable would be the ideal candidate to signal the 602then a condition variable would be the ideal candidate to signal the
336availability of results. The user can either act when the callback is 603availability of results. The user can either act when the callback is
349 616
350Condition variables are represented by hash refs in perl, and the keys 617Condition variables are represented by hash refs in perl, and the keys
351used by AnyEvent itself are all named C<_ae_XXX> to make subclassing 618used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
352easy (it is often useful to build your own transaction class on top of 619easy (it is often useful to build your own transaction class on top of
353AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call 620AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
354it's C<new> method in your own C<new> method. 621its C<new> method in your own C<new> method.
355 622
356There are two "sides" to a condition variable - the "producer side" which 623There are two "sides" to a condition variable - the "producer side" which
357eventually calls C<< -> send >>, and the "consumer side", which waits 624eventually calls C<< -> send >>, and the "consumer side", which waits
358for the send to occur. 625for the send to occur.
359 626
360Example: wait for a timer. 627Example: wait for a timer.
361 628
362 # wait till the result is ready 629 # condition: "wait till the timer is fired"
363 my $result_ready = AnyEvent->condvar; 630 my $timer_fired = AnyEvent->condvar;
364 631
365 # do something such as adding a timer 632 # create the timer - we could wait for, say
366 # or socket watcher the calls $result_ready->send 633 # a handle becomign ready, or even an
367 # when the "result" is ready. 634 # AnyEvent::HTTP request to finish, but
368 # in this case, we simply use a timer: 635 # in this case, we simply use a timer:
369 my $w = AnyEvent->timer ( 636 my $w = AnyEvent->timer (
370 after => 1, 637 after => 1,
371 cb => sub { $result_ready->send }, 638 cb => sub { $timer_fired->send },
372 ); 639 );
373 640
374 # this "blocks" (while handling events) till the callback 641 # this "blocks" (while handling events) till the callback
375 # calls send 642 # calls ->send
376 $result_ready->recv; 643 $timer_fired->recv;
377 644
378Example: wait for a timer, but take advantage of the fact that 645Example: wait for a timer, but take advantage of the fact that condition
379condition variables are also code references. 646variables are also callable directly.
380 647
381 my $done = AnyEvent->condvar; 648 my $done = AnyEvent->condvar;
382 my $delay = AnyEvent->timer (after => 5, cb => $done); 649 my $delay = AnyEvent->timer (after => 5, cb => $done);
383 $done->recv; 650 $done->recv;
651
652Example: Imagine an API that returns a condvar and doesn't support
653callbacks. This is how you make a synchronous call, for example from
654the main program:
655
656 use AnyEvent::CouchDB;
657
658 ...
659
660 my @info = $couchdb->info->recv;
661
662And this is how you would just set a callback to be called whenever the
663results are available:
664
665 $couchdb->info->cb (sub {
666 my @info = $_[0]->recv;
667 });
384 668
385=head3 METHODS FOR PRODUCERS 669=head3 METHODS FOR PRODUCERS
386 670
387These methods should only be used by the producing side, i.e. the 671These methods should only be used by the producing side, i.e. the
388code/module that eventually sends the signal. Note that it is also 672code/module that eventually sends the signal. Note that it is also
401immediately from within send. 685immediately from within send.
402 686
403Any arguments passed to the C<send> call will be returned by all 687Any arguments passed to the C<send> call will be returned by all
404future C<< ->recv >> calls. 688future C<< ->recv >> calls.
405 689
406Condition variables are overloaded so one can call them directly 690Condition variables are overloaded so one can call them directly (as if
407(as a code reference). Calling them directly is the same as calling 691they were a code reference). Calling them directly is the same as calling
408C<send>. Note, however, that many C-based event loops do not handle 692C<send>.
409overloading, so as tempting as it may be, passing a condition variable
410instead of a callback does not work. Both the pure perl and EV loops
411support overloading, however, as well as all functions that use perl to
412invoke a callback (as in L<AnyEvent::Socket> and L<AnyEvent::DNS> for
413example).
414 693
415=item $cv->croak ($error) 694=item $cv->croak ($error)
416 695
417Similar to send, but causes all call's to C<< ->recv >> to invoke 696Similar to send, but causes all calls to C<< ->recv >> to invoke
418C<Carp::croak> with the given error message/object/scalar. 697C<Carp::croak> with the given error message/object/scalar.
419 698
420This can be used to signal any errors to the condition variable 699This can be used to signal any errors to the condition variable
421user/consumer. 700user/consumer. Doing it this way instead of calling C<croak> directly
701delays the error detection, but has the overwhelming advantage that it
702diagnoses the error at the place where the result is expected, and not
703deep in some event callback with no connection to the actual code causing
704the problem.
422 705
423=item $cv->begin ([group callback]) 706=item $cv->begin ([group callback])
424 707
425=item $cv->end 708=item $cv->end
426
427These two methods are EXPERIMENTAL and MIGHT CHANGE.
428 709
429These two methods can be used to combine many transactions/events into 710These two methods can be used to combine many transactions/events into
430one. For example, a function that pings many hosts in parallel might want 711one. For example, a function that pings many hosts in parallel might want
431to use a condition variable for the whole process. 712to use a condition variable for the whole process.
432 713
433Every call to C<< ->begin >> will increment a counter, and every call to 714Every call to C<< ->begin >> will increment a counter, and every call to
434C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end 715C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
435>>, the (last) callback passed to C<begin> will be executed. That callback 716>>, the (last) callback passed to C<begin> will be executed, passing the
436is I<supposed> to call C<< ->send >>, but that is not required. If no 717condvar as first argument. That callback is I<supposed> to call C<< ->send
437callback was set, C<send> will be called without any arguments. 718>>, but that is not required. If no group callback was set, C<send> will
719be called without any arguments.
438 720
439Let's clarify this with the ping example: 721You can think of C<< $cv->send >> giving you an OR condition (one call
722sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
723condition (all C<begin> calls must be C<end>'ed before the condvar sends).
724
725Let's start with a simple example: you have two I/O watchers (for example,
726STDOUT and STDERR for a program), and you want to wait for both streams to
727close before activating a condvar:
440 728
441 my $cv = AnyEvent->condvar; 729 my $cv = AnyEvent->condvar;
442 730
731 $cv->begin; # first watcher
732 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
733 defined sysread $fh1, my $buf, 4096
734 or $cv->end;
735 });
736
737 $cv->begin; # second watcher
738 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
739 defined sysread $fh2, my $buf, 4096
740 or $cv->end;
741 });
742
743 $cv->recv;
744
745This works because for every event source (EOF on file handle), there is
746one call to C<begin>, so the condvar waits for all calls to C<end> before
747sending.
748
749The ping example mentioned above is slightly more complicated, as the
750there are results to be passwd back, and the number of tasks that are
751begun can potentially be zero:
752
753 my $cv = AnyEvent->condvar;
754
443 my %result; 755 my %result;
444 $cv->begin (sub { $cv->send (\%result) }); 756 $cv->begin (sub { shift->send (\%result) });
445 757
446 for my $host (@list_of_hosts) { 758 for my $host (@list_of_hosts) {
447 $cv->begin; 759 $cv->begin;
448 ping_host_then_call_callback $host, sub { 760 ping_host_then_call_callback $host, sub {
449 $result{$host} = ...; 761 $result{$host} = ...;
451 }; 763 };
452 } 764 }
453 765
454 $cv->end; 766 $cv->end;
455 767
768 ...
769
770 my $results = $cv->recv;
771
456This code fragment supposedly pings a number of hosts and calls 772This code fragment supposedly pings a number of hosts and calls
457C<send> after results for all then have have been gathered - in any 773C<send> after results for all then have have been gathered - in any
458order. To achieve this, the code issues a call to C<begin> when it starts 774order. To achieve this, the code issues a call to C<begin> when it starts
459each ping request and calls C<end> when it has received some result for 775each ping request and calls C<end> when it has received some result for
460it. Since C<begin> and C<end> only maintain a counter, the order in which 776it. Since C<begin> and C<end> only maintain a counter, the order in which
464loop, which serves two important purposes: first, it sets the callback 780loop, which serves two important purposes: first, it sets the callback
465to be called once the counter reaches C<0>, and second, it ensures that 781to be called once the counter reaches C<0>, and second, it ensures that
466C<send> is called even when C<no> hosts are being pinged (the loop 782C<send> is called even when C<no> hosts are being pinged (the loop
467doesn't execute once). 783doesn't execute once).
468 784
469This is the general pattern when you "fan out" into multiple subrequests: 785This is the general pattern when you "fan out" into multiple (but
470use an outer C<begin>/C<end> pair to set the callback and ensure C<end> 786potentially zero) subrequests: use an outer C<begin>/C<end> pair to set
471is called at least once, and then, for each subrequest you start, call 787the callback and ensure C<end> is called at least once, and then, for each
472C<begin> and for each subrequest you finish, call C<end>. 788subrequest you start, call C<begin> and for each subrequest you finish,
789call C<end>.
473 790
474=back 791=back
475 792
476=head3 METHODS FOR CONSUMERS 793=head3 METHODS FOR CONSUMERS
477 794
481=over 4 798=over 4
482 799
483=item $cv->recv 800=item $cv->recv
484 801
485Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak 802Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
486>> methods have been called on c<$cv>, while servicing other watchers 803>> methods have been called on C<$cv>, while servicing other watchers
487normally. 804normally.
488 805
489You can only wait once on a condition - additional calls are valid but 806You can only wait once on a condition - additional calls are valid but
490will return immediately. 807will return immediately.
491 808
493function will call C<croak>. 810function will call C<croak>.
494 811
495In list context, all parameters passed to C<send> will be returned, 812In list context, all parameters passed to C<send> will be returned,
496in scalar context only the first one will be returned. 813in scalar context only the first one will be returned.
497 814
815Note that doing a blocking wait in a callback is not supported by any
816event loop, that is, recursive invocation of a blocking C<< ->recv >> is
817not allowed and the C<recv> call will C<croak> if such a condition is
818detected. This requirement can be dropped by relying on L<Coro::AnyEvent>
819, which allows you to do a blocking C<< ->recv >> from any thread
820that doesn't run the event loop itself. L<Coro::AnyEvent> is loaded
821automatically when L<Coro> is used with L<AnyEvent>, so code does not need
822to do anything special to take advantage of that: any code that would
823normally block your program because it calls C<recv>, be executed in an
824C<async> thread instead without blocking other threads.
825
498Not all event models support a blocking wait - some die in that case 826Not all event models support a blocking wait - some die in that case
499(programs might want to do that to stay interactive), so I<if you are 827(programs might want to do that to stay interactive), so I<if you are
500using this from a module, never require a blocking wait>, but let the 828using this from a module, never require a blocking wait>. Instead, let the
501caller decide whether the call will block or not (for example, by coupling 829caller decide whether the call will block or not (for example, by coupling
502condition variables with some kind of request results and supporting 830condition variables with some kind of request results and supporting
503callbacks so the caller knows that getting the result will not block, 831callbacks so the caller knows that getting the result will not block,
504while still supporting blocking waits if the caller so desires). 832while still supporting blocking waits if the caller so desires).
505 833
506Another reason I<never> to C<< ->recv >> in a module is that you cannot
507sensibly have two C<< ->recv >>'s in parallel, as that would require
508multiple interpreters or coroutines/threads, none of which C<AnyEvent>
509can supply.
510
511The L<Coro> module, however, I<can> and I<does> supply coroutines and, in
512fact, L<Coro::AnyEvent> replaces AnyEvent's condvars by coroutine-safe
513versions and also integrates coroutines into AnyEvent, making blocking
514C<< ->recv >> calls perfectly safe as long as they are done from another
515coroutine (one that doesn't run the event loop).
516
517You can ensure that C<< -recv >> never blocks by setting a callback and 834You can ensure that C<< ->recv >> never blocks by setting a callback and
518only calling C<< ->recv >> from within that callback (or at a later 835only calling C<< ->recv >> from within that callback (or at a later
519time). This will work even when the event loop does not support blocking 836time). This will work even when the event loop does not support blocking
520waits otherwise. 837waits otherwise.
521 838
522=item $bool = $cv->ready 839=item $bool = $cv->ready
523 840
524Returns true when the condition is "true", i.e. whether C<send> or 841Returns true when the condition is "true", i.e. whether C<send> or
525C<croak> have been called. 842C<croak> have been called.
526 843
527=item $cb = $cv->cb ([new callback]) 844=item $cb = $cv->cb ($cb->($cv))
528 845
529This is a mutator function that returns the callback set and optionally 846This is a mutator function that returns the callback set and optionally
530replaces it before doing so. 847replaces it before doing so.
531 848
532The callback will be called when the condition becomes "true", i.e. when 849The callback will be called when the condition becomes "true", i.e. when
533C<send> or C<croak> are called. Calling C<recv> inside the callback 850C<send> or C<croak> are called, with the only argument being the
851condition variable itself. If the condition is already true, the
852callback is called immediately when it is set. Calling C<recv> inside
534or at any later time is guaranteed not to block. 853the callback or at any later time is guaranteed not to block.
535 854
536=back 855=back
537 856
857=head1 SUPPORTED EVENT LOOPS/BACKENDS
858
859The available backend classes are (every class has its own manpage):
860
861=over 4
862
863=item Backends that are autoprobed when no other event loop can be found.
864
865EV is the preferred backend when no other event loop seems to be in
866use. If EV is not installed, then AnyEvent will fall back to its own
867pure-perl implementation, which is available everywhere as it comes with
868AnyEvent itself.
869
870 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
871 AnyEvent::Impl::Perl pure-perl AnyEvent::Loop, fast and portable.
872
873=item Backends that are transparently being picked up when they are used.
874
875These will be used if they are already loaded when the first watcher
876is created, in which case it is assumed that the application is using
877them. This means that AnyEvent will automatically pick the right backend
878when the main program loads an event module before anything starts to
879create watchers. Nothing special needs to be done by the main program.
880
881 AnyEvent::Impl::Event based on Event, very stable, few glitches.
882 AnyEvent::Impl::Glib based on Glib, slow but very stable.
883 AnyEvent::Impl::Tk based on Tk, very broken.
884 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
885 AnyEvent::Impl::POE based on POE, very slow, some limitations.
886 AnyEvent::Impl::Irssi used when running within irssi.
887 AnyEvent::Impl::IOAsync based on IO::Async.
888 AnyEvent::Impl::Cocoa based on Cocoa::EventLoop.
889 AnyEvent::Impl::FLTK based on FLTK (fltk 2 binding).
890
891=item Backends with special needs.
892
893Qt requires the Qt::Application to be instantiated first, but will
894otherwise be picked up automatically. As long as the main program
895instantiates the application before any AnyEvent watchers are created,
896everything should just work.
897
898 AnyEvent::Impl::Qt based on Qt.
899
900=item Event loops that are indirectly supported via other backends.
901
902Some event loops can be supported via other modules:
903
904There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
905
906B<WxWidgets> has no support for watching file handles. However, you can
907use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
908polls 20 times per second, which was considered to be too horrible to even
909consider for AnyEvent.
910
911B<Prima> is not supported as nobody seems to be using it, but it has a POE
912backend, so it can be supported through POE.
913
914AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
915load L<POE> when detecting them, in the hope that POE will pick them up,
916in which case everything will be automatic.
917
918=back
919
538=head1 GLOBAL VARIABLES AND FUNCTIONS 920=head1 GLOBAL VARIABLES AND FUNCTIONS
539 921
922These are not normally required to use AnyEvent, but can be useful to
923write AnyEvent extension modules.
924
540=over 4 925=over 4
541 926
542=item $AnyEvent::MODEL 927=item $AnyEvent::MODEL
543 928
544Contains C<undef> until the first watcher is being created. Then it 929Contains C<undef> until the first watcher is being created, before the
930backend has been autodetected.
931
545contains the event model that is being used, which is the name of the 932Afterwards it contains the event model that is being used, which is the
546Perl class implementing the model. This class is usually one of the 933name of the Perl class implementing the model. This class is usually one
547C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 934of the C<AnyEvent::Impl::xxx> modules, but can be any other class in the
548AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 935case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
549 936will be C<urxvt::anyevent>).
550The known classes so far are:
551
552 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
553 AnyEvent::Impl::Event based on Event, second best choice.
554 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
555 AnyEvent::Impl::Glib based on Glib, third-best choice.
556 AnyEvent::Impl::Tk based on Tk, very bad choice.
557 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
558 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
559 AnyEvent::Impl::POE based on POE, not generic enough for full support.
560
561There is no support for WxWidgets, as WxWidgets has no support for
562watching file handles. However, you can use WxWidgets through the
563POE Adaptor, as POE has a Wx backend that simply polls 20 times per
564second, which was considered to be too horrible to even consider for
565AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
566it's adaptor.
567
568AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
569autodetecting them.
570 937
571=item AnyEvent::detect 938=item AnyEvent::detect
572 939
573Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 940Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
574if necessary. You should only call this function right before you would 941if necessary. You should only call this function right before you would
575have created an AnyEvent watcher anyway, that is, as late as possible at 942have created an AnyEvent watcher anyway, that is, as late as possible at
576runtime. 943runtime, and not e.g. during initialisation of your module.
944
945The effect of calling this function is as if a watcher had been created
946(specifically, actions that happen "when the first watcher is created"
947happen when calling detetc as well).
948
949If you need to do some initialisation before AnyEvent watchers are
950created, use C<post_detect>.
577 951
578=item $guard = AnyEvent::post_detect { BLOCK } 952=item $guard = AnyEvent::post_detect { BLOCK }
579 953
580Arranges for the code block to be executed as soon as the event model is 954Arranges for the code block to be executed as soon as the event model is
581autodetected (or immediately if this has already happened). 955autodetected (or immediately if that has already happened).
956
957The block will be executed I<after> the actual backend has been detected
958(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
959created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
960other initialisations - see the sources of L<AnyEvent::Strict> or
961L<AnyEvent::AIO> to see how this is used.
962
963The most common usage is to create some global watchers, without forcing
964event module detection too early, for example, L<AnyEvent::AIO> creates
965and installs the global L<IO::AIO> watcher in a C<post_detect> block to
966avoid autodetecting the event module at load time.
582 967
583If called in scalar or list context, then it creates and returns an object 968If called in scalar or list context, then it creates and returns an object
584that automatically removes the callback again when it is destroyed. See 969that automatically removes the callback again when it is destroyed (or
970C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
585L<Coro::BDB> for a case where this is useful. 971a case where this is useful.
972
973Example: Create a watcher for the IO::AIO module and store it in
974C<$WATCHER>, but do so only do so after the event loop is initialised.
975
976 our WATCHER;
977
978 my $guard = AnyEvent::post_detect {
979 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
980 };
981
982 # the ||= is important in case post_detect immediately runs the block,
983 # as to not clobber the newly-created watcher. assigning both watcher and
984 # post_detect guard to the same variable has the advantage of users being
985 # able to just C<undef $WATCHER> if the watcher causes them grief.
986
987 $WATCHER ||= $guard;
586 988
587=item @AnyEvent::post_detect 989=item @AnyEvent::post_detect
588 990
589If there are any code references in this array (you can C<push> to it 991If there are any code references in this array (you can C<push> to it
590before or after loading AnyEvent), then they will called directly after 992before or after loading AnyEvent), then they will be called directly
591the event loop has been chosen. 993after the event loop has been chosen.
592 994
593You should check C<$AnyEvent::MODEL> before adding to this array, though: 995You should check C<$AnyEvent::MODEL> before adding to this array, though:
594if it contains a true value then the event loop has already been detected, 996if it is defined then the event loop has already been detected, and the
595and the array will be ignored. 997array will be ignored.
596 998
597Best use C<AnyEvent::post_detect { BLOCK }> instead. 999Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
1000it, as it takes care of these details.
1001
1002This variable is mainly useful for modules that can do something useful
1003when AnyEvent is used and thus want to know when it is initialised, but do
1004not need to even load it by default. This array provides the means to hook
1005into AnyEvent passively, without loading it.
1006
1007Example: To load Coro::AnyEvent whenever Coro and AnyEvent are used
1008together, you could put this into Coro (this is the actual code used by
1009Coro to accomplish this):
1010
1011 if (defined $AnyEvent::MODEL) {
1012 # AnyEvent already initialised, so load Coro::AnyEvent
1013 require Coro::AnyEvent;
1014 } else {
1015 # AnyEvent not yet initialised, so make sure to load Coro::AnyEvent
1016 # as soon as it is
1017 push @AnyEvent::post_detect, sub { require Coro::AnyEvent };
1018 }
1019
1020=item AnyEvent::postpone { BLOCK }
1021
1022Arranges for the block to be executed as soon as possible, but not before
1023the call itself returns. In practise, the block will be executed just
1024before the event loop polls for new events, or shortly afterwards.
1025
1026This function never returns anything (to make the C<return postpone { ...
1027}> idiom more useful.
1028
1029To understand the usefulness of this function, consider a function that
1030asynchronously does something for you and returns some transaction
1031object or guard to let you cancel the operation. For example,
1032C<AnyEvent::Socket::tcp_connect>:
1033
1034 # start a conenction attempt unless one is active
1035 $self->{connect_guard} ||= AnyEvent::Socket::tcp_connect "www.example.net", 80, sub {
1036 delete $self->{connect_guard};
1037 ...
1038 };
1039
1040Imagine that this function could instantly call the callback, for
1041example, because it detects an obvious error such as a negative port
1042number. Invoking the callback before the function returns causes problems
1043however: the callback will be called and will try to delete the guard
1044object. But since the function hasn't returned yet, there is nothing to
1045delete. When the function eventually returns it will assign the guard
1046object to C<< $self->{connect_guard} >>, where it will likely never be
1047deleted, so the program thinks it is still trying to connect.
1048
1049This is where C<AnyEvent::postpone> should be used. Instead of calling the
1050callback directly on error:
1051
1052 $cb->(undef), return # signal error to callback, BAD!
1053 if $some_error_condition;
1054
1055It should use C<postpone>:
1056
1057 AnyEvent::postpone { $cb->(undef) }, return # signal error to callback, later
1058 if $some_error_condition;
1059
1060=item AnyEvent::log $level, $msg[, @args]
1061
1062Log the given C<$msg> at the given C<$level>.
1063
1064If L<AnyEvent::Log> is not loaded then this function makes a simple test
1065to see whether the message will be logged. If the test succeeds it will
1066load AnyEvent::Log and call C<AnyEvent::Log::log> - consequently, look at
1067the L<AnyEvent::Log> documentation for details.
1068
1069If the test fails it will simply return. Right now this happens when a
1070numerical loglevel is used and it is larger than the level specified via
1071C<$ENV{PERL_ANYEVENT_VERBOSE}>.
1072
1073If you want to sprinkle loads of logging calls around your code, consider
1074creating a logger callback with the C<AnyEvent::Log::logger> function,
1075which can reduce typing, codesize and can reduce the logging overhead
1076enourmously.
598 1077
599=back 1078=back
600 1079
601=head1 WHAT TO DO IN A MODULE 1080=head1 WHAT TO DO IN A MODULE
602 1081
613because it will stall the whole program, and the whole point of using 1092because it will stall the whole program, and the whole point of using
614events is to stay interactive. 1093events is to stay interactive.
615 1094
616It is fine, however, to call C<< ->recv >> when the user of your module 1095It is fine, however, to call C<< ->recv >> when the user of your module
617requests it (i.e. if you create a http request object ad have a method 1096requests it (i.e. if you create a http request object ad have a method
618called C<results> that returns the results, it should call C<< ->recv >> 1097called C<results> that returns the results, it may call C<< ->recv >>
619freely, as the user of your module knows what she is doing. always). 1098freely, as the user of your module knows what she is doing. Always).
620 1099
621=head1 WHAT TO DO IN THE MAIN PROGRAM 1100=head1 WHAT TO DO IN THE MAIN PROGRAM
622 1101
623There will always be a single main program - the only place that should 1102There will always be a single main program - the only place that should
624dictate which event model to use. 1103dictate which event model to use.
625 1104
626If it doesn't care, it can just "use AnyEvent" and use it itself, or not 1105If the program is not event-based, it need not do anything special, even
627do anything special (it does not need to be event-based) and let AnyEvent 1106when it depends on a module that uses an AnyEvent. If the program itself
628decide which implementation to chose if some module relies on it. 1107uses AnyEvent, but does not care which event loop is used, all it needs
1108to do is C<use AnyEvent>. In either case, AnyEvent will choose the best
1109available loop implementation.
629 1110
630If the main program relies on a specific event model - for example, in 1111If the main program relies on a specific event model - for example, in
631Gtk2 programs you have to rely on the Glib module - you should load the 1112Gtk2 programs you have to rely on the Glib module - you should load the
632event module before loading AnyEvent or any module that uses it: generally 1113event module before loading AnyEvent or any module that uses it: generally
633speaking, you should load it as early as possible. The reason is that 1114speaking, you should load it as early as possible. The reason is that
634modules might create watchers when they are loaded, and AnyEvent will 1115modules might create watchers when they are loaded, and AnyEvent will
635decide on the event model to use as soon as it creates watchers, and it 1116decide on the event model to use as soon as it creates watchers, and it
636might chose the wrong one unless you load the correct one yourself. 1117might choose the wrong one unless you load the correct one yourself.
637 1118
638You can chose to use a pure-perl implementation by loading the 1119You can chose to use a pure-perl implementation by loading the
639C<AnyEvent::Impl::Perl> module, which gives you similar behaviour 1120C<AnyEvent::Loop> module, which gives you similar behaviour
640everywhere, but letting AnyEvent chose the model is generally better. 1121everywhere, but letting AnyEvent chose the model is generally better.
641 1122
642=head2 MAINLOOP EMULATION 1123=head2 MAINLOOP EMULATION
643 1124
644Sometimes (often for short test scripts, or even standalone programs who 1125Sometimes (often for short test scripts, or even standalone programs who
657 1138
658 1139
659=head1 OTHER MODULES 1140=head1 OTHER MODULES
660 1141
661The following is a non-exhaustive list of additional modules that use 1142The following is a non-exhaustive list of additional modules that use
662AnyEvent and can therefore be mixed easily with other AnyEvent modules 1143AnyEvent as a client and can therefore be mixed easily with other
663in the same program. Some of the modules come with AnyEvent, some are 1144AnyEvent modules and other event loops in the same program. Some of the
664available via CPAN. 1145modules come as part of AnyEvent, the others are available via CPAN (see
1146L<http://search.cpan.org/search?m=module&q=anyevent%3A%3A*> for
1147a longer non-exhaustive list), and the list is heavily biased towards
1148modules of the AnyEvent author himself :)
665 1149
666=over 4 1150=over 4
667 1151
668=item L<AnyEvent::Util> 1152=item L<AnyEvent::Util> (part of the AnyEvent distribution)
669 1153
670Contains various utility functions that replace often-used but blocking 1154Contains various utility functions that replace often-used blocking
671functions such as C<inet_aton> by event-/callback-based versions. 1155functions such as C<inet_aton> with event/callback-based versions.
672 1156
673=item L<AnyEvent::Handle> 1157=item L<AnyEvent::Socket> (part of the AnyEvent distribution)
674
675Provide read and write buffers and manages watchers for reads and writes.
676
677=item L<AnyEvent::Socket>
678 1158
679Provides various utility functions for (internet protocol) sockets, 1159Provides various utility functions for (internet protocol) sockets,
680addresses and name resolution. Also functions to create non-blocking tcp 1160addresses and name resolution. Also functions to create non-blocking tcp
681connections or tcp servers, with IPv6 and SRV record support and more. 1161connections or tcp servers, with IPv6 and SRV record support and more.
682 1162
683=item L<AnyEvent::DNS> 1163=item L<AnyEvent::Handle> (part of the AnyEvent distribution)
1164
1165Provide read and write buffers, manages watchers for reads and writes,
1166supports raw and formatted I/O, I/O queued and fully transparent and
1167non-blocking SSL/TLS (via L<AnyEvent::TLS>).
1168
1169=item L<AnyEvent::DNS> (part of the AnyEvent distribution)
684 1170
685Provides rich asynchronous DNS resolver capabilities. 1171Provides rich asynchronous DNS resolver capabilities.
686 1172
1173=item L<AnyEvent::HTTP>, L<AnyEvent::IRC>, L<AnyEvent::XMPP>, L<AnyEvent::GPSD>, L<AnyEvent::IGS>, L<AnyEvent::FCP>
1174
1175Implement event-based interfaces to the protocols of the same name (for
1176the curious, IGS is the International Go Server and FCP is the Freenet
1177Client Protocol).
1178
1179=item L<AnyEvent::AIO> (part of the AnyEvent distribution)
1180
1181Truly asynchronous (as opposed to non-blocking) I/O, should be in the
1182toolbox of every event programmer. AnyEvent::AIO transparently fuses
1183L<IO::AIO> and AnyEvent together, giving AnyEvent access to event-based
1184file I/O, and much more.
1185
1186=item L<AnyEvent::Filesys::Notify>
1187
1188AnyEvent is good for non-blocking stuff, but it can't detect file or
1189path changes (e.g. "watch this directory for new files", "watch this
1190file for changes"). The L<AnyEvent::Filesys::Notify> module promises to
1191do just that in a portbale fashion, supporting inotify on GNU/Linux and
1192some weird, without doubt broken, stuff on OS X to monitor files. It can
1193fall back to blocking scans at regular intervals transparently on other
1194platforms, so it's about as portable as it gets.
1195
1196(I haven't used it myself, but I haven't heard anybody complaining about
1197it yet).
1198
1199=item L<AnyEvent::DBI>
1200
1201Executes L<DBI> requests asynchronously in a proxy process for you,
1202notifying you in an event-based way when the operation is finished.
1203
687=item L<AnyEvent::HTTPD> 1204=item L<AnyEvent::HTTPD>
688 1205
689Provides a simple web application server framework. 1206A simple embedded webserver.
690 1207
691=item L<AnyEvent::FastPing> 1208=item L<AnyEvent::FastPing>
692 1209
693The fastest ping in the west. 1210The fastest ping in the west.
694 1211
695=item L<Net::IRC3>
696
697AnyEvent based IRC client module family.
698
699=item L<Net::XMPP2>
700
701AnyEvent based XMPP (Jabber protocol) module family.
702
703=item L<Net::FCP>
704
705AnyEvent-based implementation of the Freenet Client Protocol, birthplace
706of AnyEvent.
707
708=item L<Event::ExecFlow>
709
710High level API for event-based execution flow control.
711
712=item L<Coro> 1212=item L<Coro>
713 1213
714Has special support for AnyEvent via L<Coro::AnyEvent>. 1214Has special support for AnyEvent via L<Coro::AnyEvent>, which allows you
1215to simply invert the flow control - don't call us, we will call you:
715 1216
716=item L<AnyEvent::AIO>, L<IO::AIO> 1217 async {
1218 Coro::AnyEvent::sleep 5; # creates a 5s timer and waits for it
1219 print "5 seconds later!\n";
717 1220
718Truly asynchronous I/O, should be in the toolbox of every event 1221 Coro::AnyEvent::readable *STDIN; # uses an I/O watcher
719programmer. AnyEvent::AIO transparently fuses IO::AIO and AnyEvent 1222 my $line = <STDIN>; # works for ttys
720together.
721 1223
722=item L<AnyEvent::BDB>, L<BDB> 1224 AnyEvent::HTTP::http_get "url", Coro::rouse_cb;
723 1225 my ($body, $hdr) = Coro::rouse_wait;
724Truly asynchronous Berkeley DB access. AnyEvent::AIO transparently fuses 1226 };
725IO::AIO and AnyEvent together.
726
727=item L<IO::Lambda>
728
729The lambda approach to I/O - don't ask, look there. Can use AnyEvent.
730 1227
731=back 1228=back
732 1229
733=cut 1230=cut
734 1231
735package AnyEvent; 1232package AnyEvent;
736 1233
737no warnings; 1234BEGIN {
738use strict; 1235 require "AnyEvent/constants.pl";
1236 &AnyEvent::common_sense;
1237}
739 1238
740use Carp; 1239use Carp ();
741 1240
742our $VERSION = '4.05'; 1241our $VERSION = '7.05';
743our $MODEL; 1242our $MODEL;
744
745our $AUTOLOAD;
746our @ISA; 1243our @ISA;
747
748our @REGISTRY; 1244our @REGISTRY;
749 1245our $VERBOSE;
750our $WIN32; 1246our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1247our $MAX_SIGNAL_LATENCY = $ENV{PERL_ANYEVENT_MAX_SIGNAL_LATENCY} || 10; # executes after the BEGIN block below (tainting!)
751 1248
752BEGIN { 1249BEGIN {
753 my $win32 = ! ! ($^O =~ /mswin32/i); 1250 eval "sub TAINT (){" . (${^TAINT}*1) . "}";
754 eval "sub WIN32(){ $win32 }";
755}
756 1251
757our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1; 1252 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1253 if ${^TAINT};
758 1254
759our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred 1255 $ENV{"PERL_ANYEVENT_$_"} = $ENV{"AE_$_"}
1256 for grep s/^AE_// && !exists $ENV{"PERL_ANYEVENT_$_"}, keys %ENV;
760 1257
761{ 1258 @ENV{grep /^PERL_ANYEVENT_/, keys %ENV} = ()
1259 if ${^TAINT};
1260
1261 # $ENV{PERL_ANYEVENT_xxx} now valid
1262
1263 $VERBOSE = length $ENV{PERL_ANYEVENT_VERBOSE} ? $ENV{PERL_ANYEVENT_VERBOSE}*1 : 4;
1264
762 my $idx; 1265 my $idx;
763 $PROTOCOL{$_} = ++$idx 1266 $PROTOCOL{$_} = ++$idx
764 for reverse split /\s*,\s*/, 1267 for reverse split /\s*,\s*/,
765 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6"; 1268 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
766} 1269}
767 1270
1271our @post_detect;
1272
1273sub post_detect(&) {
1274 my ($cb) = @_;
1275
1276 push @post_detect, $cb;
1277
1278 defined wantarray
1279 ? bless \$cb, "AnyEvent::Util::postdetect"
1280 : ()
1281}
1282
1283sub AnyEvent::Util::postdetect::DESTROY {
1284 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1285}
1286
1287our $POSTPONE_W;
1288our @POSTPONE;
1289
1290sub _postpone_exec {
1291 undef $POSTPONE_W;
1292
1293 &{ shift @POSTPONE }
1294 while @POSTPONE;
1295}
1296
1297sub postpone(&) {
1298 push @POSTPONE, shift;
1299
1300 $POSTPONE_W ||= AE::timer (0, 0, \&_postpone_exec);
1301
1302 ()
1303}
1304
1305sub log($$;@) {
1306 # only load the big bloated module when we actually are about to log something
1307 if ($_[0] <= ($VERBOSE || 1)) { # also catches non-numeric levels(!) and fatal
1308 local ($!, $@);
1309 require AnyEvent::Log; # among other things, sets $VERBOSE to 9
1310 # AnyEvent::Log overwrites this function
1311 goto &log;
1312 }
1313
1314 0 # not logged
1315}
1316
1317sub _logger($;$) {
1318 my ($level, $renabled) = @_;
1319
1320 $$renabled = $level <= $VERBOSE;
1321
1322 my $logger = [(caller)[0], $level, $renabled];
1323
1324 $AnyEvent::Log::LOGGER{$logger+0} = $logger;
1325
1326# return unless defined wantarray;
1327#
1328# require AnyEvent::Util;
1329# my $guard = AnyEvent::Util::guard (sub {
1330# # "clean up"
1331# delete $LOGGER{$logger+0};
1332# });
1333#
1334# sub {
1335# return 0 unless $$renabled;
1336#
1337# $guard if 0; # keep guard alive, but don't cause runtime overhead
1338# require AnyEvent::Log unless $AnyEvent::Log::VERSION;
1339# package AnyEvent::Log;
1340# _log ($logger->[0], $level, @_) # logger->[0] has been converted at load time
1341# }
1342}
1343
1344if (length $ENV{PERL_ANYEVENT_LOG}) {
1345 require AnyEvent::Log; # AnyEvent::Log does the thing for us
1346}
1347
768my @models = ( 1348our @models = (
769 [EV:: => AnyEvent::Impl::EV::], 1349 [EV:: => AnyEvent::Impl::EV::],
770 [Event:: => AnyEvent::Impl::Event::],
771 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1350 [AnyEvent::Loop:: => AnyEvent::Impl::Perl::],
772 # everything below here will not be autoprobed 1351 # everything below here will not (normally) be autoprobed
773 # as the pureperl backend should work everywhere 1352 # as the pure perl backend should work everywhere
774 # and is usually faster 1353 # and is usually faster
1354 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package, so msut be near the top
1355 [Event:: => AnyEvent::Impl::Event::], # slow, stable
1356 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
1357 # everything below here should not be autoloaded
1358 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
775 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles 1359 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
776 [Glib:: => AnyEvent::Impl::Glib::], # becomes extremely slow with many watchers
777 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
778 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1360 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
779 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1361 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
780 [Wx:: => AnyEvent::Impl::POE::], 1362 [Wx:: => AnyEvent::Impl::POE::],
781 [Prima:: => AnyEvent::Impl::POE::], 1363 [Prima:: => AnyEvent::Impl::POE::],
1364 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # a bitch to autodetect
1365 [Cocoa::EventLoop:: => AnyEvent::Impl::Cocoa::],
1366 [FLTK:: => AnyEvent::Impl::FLTK::],
782); 1367);
783 1368
784our %method = map +($_ => 1), qw(io timer signal child condvar one_event DESTROY); 1369our @isa_hook;
785 1370
786our @post_detect; 1371sub _isa_set {
1372 my @pkg = ("AnyEvent", (map $_->[0], grep defined, @isa_hook), $MODEL);
787 1373
1374 @{"$pkg[$_-1]::ISA"} = $pkg[$_]
1375 for 1 .. $#pkg;
1376
1377 grep $_ && $_->[1], @isa_hook
1378 and AE::_reset ();
1379}
1380
1381# used for hooking AnyEvent::Strict and AnyEvent::Debug::Wrap into the class hierarchy
1382sub _isa_hook($$;$) {
1383 my ($i, $pkg, $reset_ae) = @_;
1384
1385 $isa_hook[$i] = $pkg ? [$pkg, $reset_ae] : undef;
1386
1387 _isa_set;
1388}
1389
1390# all autoloaded methods reserve the complete glob, not just the method slot.
1391# due to bugs in perls method cache implementation.
1392our @methods = qw(io timer time now now_update signal child idle condvar);
1393
788sub post_detect(&) { 1394sub detect() {
789 my ($cb) = @_; 1395 return $MODEL if $MODEL; # some programs keep references to detect
790 1396
791 if ($MODEL) { 1397 # IO::Async::Loop::AnyEvent is extremely evil, refuse to work with it
792 $cb->(); 1398 # the author knows about the problems and what it does to AnyEvent as a whole
1399 # (and the ability of others to use AnyEvent), but simply wants to abuse AnyEvent
1400 # anyway.
1401 AnyEvent::log fatal => "IO::Async::Loop::AnyEvent detected - that module is broken by\n"
1402 . "design, abuses internals and breaks AnyEvent - will not continue."
1403 if exists $INC{"IO/Async/Loop/AnyEvent.pm"};
793 1404
794 1 1405 local $!; # for good measure
1406 local $SIG{__DIE__}; # we use eval
1407
1408 # free some memory
1409 *detect = sub () { $MODEL };
1410 # undef &func doesn't correctly update the method cache. grmbl.
1411 # so we delete the whole glob. grmbl.
1412 # otoh, perl doesn't let me undef an active usb, but it lets me free
1413 # a glob with an active sub. hrm. i hope it works, but perl is
1414 # usually buggy in this department. sigh.
1415 delete @{"AnyEvent::"}{@methods};
1416 undef @methods;
1417
1418 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z0-9:]+)$/) {
1419 my $model = $1;
1420 $model = "AnyEvent::Impl::$model" unless $model =~ s/::$//;
1421 if (eval "require $model") {
1422 AnyEvent::log 7 => "Loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.";
1423 $MODEL = $model;
795 } else { 1424 } else {
796 push @post_detect, $cb; 1425 AnyEvent::log 4 => "Unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@";
797 1426 }
798 defined wantarray
799 ? bless \$cb, "AnyEvent::Util::PostDetect"
800 : ()
801 } 1427 }
802}
803 1428
804sub AnyEvent::Util::PostDetect::DESTROY { 1429 # check for already loaded models
805 @post_detect = grep $_ != ${$_[0]}, @post_detect;
806}
807
808sub detect() {
809 unless ($MODEL) { 1430 unless ($MODEL) {
810 no strict 'refs'; 1431 for (@REGISTRY, @models) {
811 local $SIG{__DIE__}; 1432 my ($package, $model) = @$_;
812 1433 if (${"$package\::VERSION"} > 0) {
813 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
814 my $model = "AnyEvent::Impl::$1";
815 if (eval "require $model") { 1434 if (eval "require $model") {
1435 AnyEvent::log 7 => "Autodetected model '$model', using it.";
816 $MODEL = $model; 1436 $MODEL = $model;
817 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1437 last;
818 } else { 1438 } else {
819 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1439 AnyEvent::log 8 => "Detected event loop $package, but cannot load '$model', skipping: $@";
1440 }
820 } 1441 }
821 } 1442 }
822 1443
823 # check for already loaded models
824 unless ($MODEL) { 1444 unless ($MODEL) {
1445 # try to autoload a model
825 for (@REGISTRY, @models) { 1446 for (@REGISTRY, @models) {
826 my ($package, $model) = @$_; 1447 my ($package, $model) = @$_;
1448 if (
1449 eval "require $package"
827 if (${"$package\::VERSION"} > 0) { 1450 and ${"$package\::VERSION"} > 0
828 if (eval "require $model") { 1451 and eval "require $model"
1452 ) {
1453 AnyEvent::log 7 => "Autoloaded model '$model', using it.";
829 $MODEL = $model; 1454 $MODEL = $model;
830 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1;
831 last; 1455 last;
832 }
833 } 1456 }
834 } 1457 }
835 1458
836 unless ($MODEL) { 1459 $MODEL
837 # try to load a model 1460 or AnyEvent::log fatal => "Backend autodetection failed - did you properly install AnyEvent?";
1461 }
1462 }
838 1463
839 for (@REGISTRY, @models) { 1464 # free memory only needed for probing
840 my ($package, $model) = @$_; 1465 undef @models;
841 if (eval "require $package" 1466 undef @REGISTRY;
842 and ${"$package\::VERSION"} > 0 1467
843 and eval "require $model") { 1468 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
844 $MODEL = $model; 1469
845 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1470 # now nuke some methods that are overridden by the backend.
1471 # SUPER usage is not allowed in these.
1472 for (qw(time signal child idle)) {
1473 undef &{"AnyEvent::Base::$_"}
1474 if defined &{"$MODEL\::$_"};
1475 }
1476
1477 _isa_set;
1478
1479 # we're officially open!
1480
1481 if ($ENV{PERL_ANYEVENT_STRICT}) {
1482 require AnyEvent::Strict;
1483 }
1484
1485 if ($ENV{PERL_ANYEVENT_DEBUG_WRAP}) {
1486 require AnyEvent::Debug;
1487 AnyEvent::Debug::wrap ($ENV{PERL_ANYEVENT_DEBUG_WRAP});
1488 }
1489
1490 if (length $ENV{PERL_ANYEVENT_DEBUG_SHELL}) {
1491 require AnyEvent::Socket;
1492 require AnyEvent::Debug;
1493
1494 my $shell = $ENV{PERL_ANYEVENT_DEBUG_SHELL};
1495 $shell =~ s/\$\$/$$/g;
1496
1497 my ($host, $service) = AnyEvent::Socket::parse_hostport ($shell);
1498 $AnyEvent::Debug::SHELL = AnyEvent::Debug::shell ($host, $service);
1499 }
1500
1501 # now the anyevent environment is set up as the user told us to, so
1502 # call the actual user code - post detects
1503
1504 (shift @post_detect)->() while @post_detect;
1505 undef @post_detect;
1506
1507 *post_detect = sub(&) {
1508 shift->();
1509
1510 undef
1511 };
1512
1513 $MODEL
1514}
1515
1516for my $name (@methods) {
1517 *$name = sub {
1518 detect;
1519 # we use goto because
1520 # a) it makes the thunk more transparent
1521 # b) it allows us to delete the thunk later
1522 goto &{ UNIVERSAL::can AnyEvent => "SUPER::$name" }
1523 };
1524}
1525
1526# utility function to dup a filehandle. this is used by many backends
1527# to support binding more than one watcher per filehandle (they usually
1528# allow only one watcher per fd, so we dup it to get a different one).
1529sub _dupfh($$;$$) {
1530 my ($poll, $fh, $r, $w) = @_;
1531
1532 # cygwin requires the fh mode to be matching, unix doesn't
1533 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1534
1535 open my $fh2, $mode, $fh
1536 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1537
1538 # we assume CLOEXEC is already set by perl in all important cases
1539
1540 ($fh2, $rw)
1541}
1542
1543=head1 SIMPLIFIED AE API
1544
1545Starting with version 5.0, AnyEvent officially supports a second, much
1546simpler, API that is designed to reduce the calling, typing and memory
1547overhead by using function call syntax and a fixed number of parameters.
1548
1549See the L<AE> manpage for details.
1550
1551=cut
1552
1553package AE;
1554
1555our $VERSION = $AnyEvent::VERSION;
1556
1557sub _reset() {
1558 eval q{
1559 # fall back to the main API by default - backends and AnyEvent::Base
1560 # implementations can overwrite these.
1561
1562 sub io($$$) {
1563 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1564 }
1565
1566 sub timer($$$) {
1567 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1568 }
1569
1570 sub signal($$) {
1571 AnyEvent->signal (signal => $_[0], cb => $_[1])
1572 }
1573
1574 sub child($$) {
1575 AnyEvent->child (pid => $_[0], cb => $_[1])
1576 }
1577
1578 sub idle($) {
1579 AnyEvent->idle (cb => $_[0]);
1580 }
1581
1582 sub cv(;&) {
1583 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1584 }
1585
1586 sub now() {
1587 AnyEvent->now
1588 }
1589
1590 sub now_update() {
1591 AnyEvent->now_update
1592 }
1593
1594 sub time() {
1595 AnyEvent->time
1596 }
1597
1598 *postpone = \&AnyEvent::postpone;
1599 *log = \&AnyEvent::log;
1600 };
1601 die if $@;
1602}
1603
1604BEGIN { _reset }
1605
1606package AnyEvent::Base;
1607
1608# default implementations for many methods
1609
1610sub time {
1611 eval q{ # poor man's autoloading {}
1612 # probe for availability of Time::HiRes
1613 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1614 *time = sub { Time::HiRes::time () };
1615 *AE::time = \& Time::HiRes::time ;
1616 *now = \&time;
1617 AnyEvent::log 8 => "using Time::HiRes for sub-second timing accuracy.";
1618 # if (eval "use POSIX (); (POSIX::times())...
1619 } else {
1620 *time = sub { CORE::time };
1621 *AE::time = sub (){ CORE::time };
1622 *now = \&time;
1623 AnyEvent::log 3 => "Using built-in time(), no sub-second resolution!";
1624 }
1625 };
1626 die if $@;
1627
1628 &time
1629}
1630
1631*now = \&time;
1632sub now_update { }
1633
1634sub _poll {
1635 Carp::croak "$AnyEvent::MODEL does not support blocking waits. Caught";
1636}
1637
1638# default implementation for ->condvar
1639# in fact, the default should not be overwritten
1640
1641sub condvar {
1642 eval q{ # poor man's autoloading {}
1643 *condvar = sub {
1644 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
1645 };
1646
1647 *AE::cv = sub (;&) {
1648 bless { @_ ? (_ae_cb => shift) : () }, "AnyEvent::CondVar"
1649 };
1650 };
1651 die if $@;
1652
1653 &condvar
1654}
1655
1656# default implementation for ->signal
1657
1658our $HAVE_ASYNC_INTERRUPT;
1659
1660sub _have_async_interrupt() {
1661 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1662 && eval "use Async::Interrupt 1.02 (); 1")
1663 unless defined $HAVE_ASYNC_INTERRUPT;
1664
1665 $HAVE_ASYNC_INTERRUPT
1666}
1667
1668our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1669our (%SIG_ASY, %SIG_ASY_W);
1670our ($SIG_COUNT, $SIG_TW);
1671
1672# install a dummy wakeup watcher to reduce signal catching latency
1673# used by Impls
1674sub _sig_add() {
1675 unless ($SIG_COUNT++) {
1676 # try to align timer on a full-second boundary, if possible
1677 my $NOW = AE::now;
1678
1679 $SIG_TW = AE::timer
1680 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1681 $MAX_SIGNAL_LATENCY,
1682 sub { } # just for the PERL_ASYNC_CHECK
1683 ;
1684 }
1685}
1686
1687sub _sig_del {
1688 undef $SIG_TW
1689 unless --$SIG_COUNT;
1690}
1691
1692our $_sig_name_init; $_sig_name_init = sub {
1693 eval q{ # poor man's autoloading {}
1694 undef $_sig_name_init;
1695
1696 if (_have_async_interrupt) {
1697 *sig2num = \&Async::Interrupt::sig2num;
1698 *sig2name = \&Async::Interrupt::sig2name;
1699 } else {
1700 require Config;
1701
1702 my %signame2num;
1703 @signame2num{ split ' ', $Config::Config{sig_name} }
1704 = split ' ', $Config::Config{sig_num};
1705
1706 my @signum2name;
1707 @signum2name[values %signame2num] = keys %signame2num;
1708
1709 *sig2num = sub($) {
1710 $_[0] > 0 ? shift : $signame2num{+shift}
1711 };
1712 *sig2name = sub ($) {
1713 $_[0] > 0 ? $signum2name[+shift] : shift
1714 };
1715 }
1716 };
1717 die if $@;
1718};
1719
1720sub sig2num ($) { &$_sig_name_init; &sig2num }
1721sub sig2name($) { &$_sig_name_init; &sig2name }
1722
1723sub signal {
1724 eval q{ # poor man's autoloading {}
1725 # probe for availability of Async::Interrupt
1726 if (_have_async_interrupt) {
1727 AnyEvent::log 8 => "Using Async::Interrupt for race-free signal handling.";
1728
1729 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1730 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1731
1732 } else {
1733 AnyEvent::log 8 => "Using emulated perl signal handling with latency timer.";
1734
1735 if (AnyEvent::WIN32) {
1736 require AnyEvent::Util;
1737
1738 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1739 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1740 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1741 } else {
1742 pipe $SIGPIPE_R, $SIGPIPE_W;
1743 fcntl $SIGPIPE_R, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_R;
1744 fcntl $SIGPIPE_W, AnyEvent::F_SETFL, AnyEvent::O_NONBLOCK if $SIGPIPE_W; # just in case
1745
1746 # not strictly required, as $^F is normally 2, but let's make sure...
1747 fcntl $SIGPIPE_R, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1748 fcntl $SIGPIPE_W, AnyEvent::F_SETFD, AnyEvent::FD_CLOEXEC;
1749 }
1750
1751 $SIGPIPE_R
1752 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1753
1754 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1755 }
1756
1757 *signal = $HAVE_ASYNC_INTERRUPT
1758 ? sub {
1759 my (undef, %arg) = @_;
1760
1761 # async::interrupt
1762 my $signal = sig2num $arg{signal};
1763 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1764
1765 $SIG_ASY{$signal} ||= new Async::Interrupt
1766 cb => sub { undef $SIG_EV{$signal} },
1767 signal => $signal,
1768 pipe => [$SIGPIPE_R->filenos],
1769 pipe_autodrain => 0,
1770 ;
1771
1772 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1773 }
1774 : sub {
1775 my (undef, %arg) = @_;
1776
1777 # pure perl
1778 my $signal = sig2name $arg{signal};
1779 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1780
1781 $SIG{$signal} ||= sub {
846 last; 1782 local $!;
1783 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1784 undef $SIG_EV{$signal};
847 } 1785 };
1786
1787 # can't do signal processing without introducing races in pure perl,
1788 # so limit the signal latency.
1789 _sig_add;
1790
1791 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1792 }
1793 ;
1794
1795 *AnyEvent::Base::signal::DESTROY = sub {
1796 my ($signal, $cb) = @{$_[0]};
1797
1798 _sig_del;
1799
1800 delete $SIG_CB{$signal}{$cb};
1801
1802 $HAVE_ASYNC_INTERRUPT
1803 ? delete $SIG_ASY{$signal}
1804 : # delete doesn't work with older perls - they then
1805 # print weird messages, or just unconditionally exit
1806 # instead of getting the default action.
1807 undef $SIG{$signal}
1808 unless keys %{ $SIG_CB{$signal} };
1809 };
1810
1811 *_signal_exec = sub {
1812 $HAVE_ASYNC_INTERRUPT
1813 ? $SIGPIPE_R->drain
1814 : sysread $SIGPIPE_R, (my $dummy), 9;
1815
1816 while (%SIG_EV) {
1817 for (keys %SIG_EV) {
1818 delete $SIG_EV{$_};
1819 &$_ for values %{ $SIG_CB{$_} || {} };
848 } 1820 }
849
850 $MODEL
851 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.";
852 } 1821 }
853 } 1822 };
854
855 unshift @ISA, $MODEL;
856 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
857
858 (shift @post_detect)->() while @post_detect;
859 }
860
861 $MODEL
862}
863
864sub AUTOLOAD {
865 (my $func = $AUTOLOAD) =~ s/.*://;
866
867 $method{$func}
868 or croak "$func: not a valid method for AnyEvent objects";
869
870 detect unless $MODEL;
871
872 my $class = shift;
873 $class->$func (@_);
874}
875
876package AnyEvent::Base;
877
878# default implementation for ->condvar
879
880sub condvar {
881 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, AnyEvent::CondVar::
882}
883
884# default implementation for ->signal
885
886our %SIG_CB;
887
888sub signal {
889 my (undef, %arg) = @_;
890
891 my $signal = uc $arg{signal}
892 or Carp::croak "required option 'signal' is missing";
893
894 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
895 $SIG{$signal} ||= sub {
896 $_->() for values %{ $SIG_CB{$signal} || {} };
897 }; 1823 };
1824 die if $@;
898 1825
899 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1826 &signal
900}
901
902sub AnyEvent::Base::Signal::DESTROY {
903 my ($signal, $cb) = @{$_[0]};
904
905 delete $SIG_CB{$signal}{$cb};
906
907 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
908} 1827}
909 1828
910# default implementation for ->child 1829# default implementation for ->child
911 1830
912our %PID_CB; 1831our %PID_CB;
913our $CHLD_W; 1832our $CHLD_W;
914our $CHLD_DELAY_W; 1833our $CHLD_DELAY_W;
915our $PID_IDLE;
916our $WNOHANG;
917 1834
918sub _child_wait { 1835# used by many Impl's
919 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1836sub _emit_childstatus($$) {
1837 my (undef, $rpid, $rstatus) = @_;
1838
1839 $_->($rpid, $rstatus)
920 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1840 for values %{ $PID_CB{$rpid} || {} },
921 (values %{ $PID_CB{0} || {} }); 1841 values %{ $PID_CB{0} || {} };
922 }
923
924 undef $PID_IDLE;
925}
926
927sub _sigchld {
928 # make sure we deliver these changes "synchronous" with the event loop.
929 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub {
930 undef $CHLD_DELAY_W;
931 &_child_wait;
932 });
933} 1842}
934 1843
935sub child { 1844sub child {
1845 eval q{ # poor man's autoloading {}
1846 *_sigchld = sub {
1847 my $pid;
1848
1849 AnyEvent->_emit_childstatus ($pid, $?)
1850 while ($pid = waitpid -1, WNOHANG) > 0;
1851 };
1852
1853 *child = sub {
936 my (undef, %arg) = @_; 1854 my (undef, %arg) = @_;
937 1855
938 defined (my $pid = $arg{pid} + 0) 1856 my $pid = $arg{pid};
939 or Carp::croak "required option 'pid' is missing"; 1857 my $cb = $arg{cb};
940 1858
941 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1859 $PID_CB{$pid}{$cb+0} = $cb;
942 1860
943 unless ($WNOHANG) {
944 $WNOHANG = eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
945 }
946
947 unless ($CHLD_W) { 1861 unless ($CHLD_W) {
948 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1862 $CHLD_W = AE::signal CHLD => \&_sigchld;
949 # child could be a zombie already, so make at least one round 1863 # child could be a zombie already, so make at least one round
950 &_sigchld; 1864 &_sigchld;
951 } 1865 }
952 1866
953 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1867 bless [$pid, $cb+0], "AnyEvent::Base::child"
954} 1868 };
955 1869
956sub AnyEvent::Base::Child::DESTROY { 1870 *AnyEvent::Base::child::DESTROY = sub {
957 my ($pid, $cb) = @{$_[0]}; 1871 my ($pid, $icb) = @{$_[0]};
958 1872
959 delete $PID_CB{$pid}{$cb}; 1873 delete $PID_CB{$pid}{$icb};
960 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1874 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
961 1875
962 undef $CHLD_W unless keys %PID_CB; 1876 undef $CHLD_W unless keys %PID_CB;
1877 };
1878 };
1879 die if $@;
1880
1881 &child
1882}
1883
1884# idle emulation is done by simply using a timer, regardless
1885# of whether the process is idle or not, and not letting
1886# the callback use more than 50% of the time.
1887sub idle {
1888 eval q{ # poor man's autoloading {}
1889 *idle = sub {
1890 my (undef, %arg) = @_;
1891
1892 my ($cb, $w, $rcb) = $arg{cb};
1893
1894 $rcb = sub {
1895 if ($cb) {
1896 $w = AE::time;
1897 &$cb;
1898 $w = AE::time - $w;
1899
1900 # never use more then 50% of the time for the idle watcher,
1901 # within some limits
1902 $w = 0.0001 if $w < 0.0001;
1903 $w = 5 if $w > 5;
1904
1905 $w = AE::timer $w, 0, $rcb;
1906 } else {
1907 # clean up...
1908 undef $w;
1909 undef $rcb;
1910 }
1911 };
1912
1913 $w = AE::timer 0.05, 0, $rcb;
1914
1915 bless \\$cb, "AnyEvent::Base::idle"
1916 };
1917
1918 *AnyEvent::Base::idle::DESTROY = sub {
1919 undef $${$_[0]};
1920 };
1921 };
1922 die if $@;
1923
1924 &idle
963} 1925}
964 1926
965package AnyEvent::CondVar; 1927package AnyEvent::CondVar;
966 1928
967our @ISA = AnyEvent::CondVar::Base::; 1929our @ISA = AnyEvent::CondVar::Base::;
968 1930
1931# only to be used for subclassing
1932sub new {
1933 my $class = shift;
1934 bless AnyEvent->condvar (@_), $class
1935}
1936
969package AnyEvent::CondVar::Base; 1937package AnyEvent::CondVar::Base;
970 1938
971use overload 1939#use overload
972 '&{}' => sub { my $self = shift; sub { $self->send (@_) } }, 1940# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
973 fallback => 1; 1941# fallback => 1;
1942
1943# save 300+ kilobytes by dirtily hardcoding overloading
1944${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1945*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1946*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1947${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1948
1949our $WAITING;
974 1950
975sub _send { 1951sub _send {
976 # nop 1952 # nop
1953}
1954
1955sub _wait {
1956 AnyEvent->_poll until $_[0]{_ae_sent};
977} 1957}
978 1958
979sub send { 1959sub send {
980 my $cv = shift; 1960 my $cv = shift;
981 $cv->{_ae_sent} = [@_]; 1961 $cv->{_ae_sent} = [@_];
990 1970
991sub ready { 1971sub ready {
992 $_[0]{_ae_sent} 1972 $_[0]{_ae_sent}
993} 1973}
994 1974
995sub _wait {
996 AnyEvent->one_event while !$_[0]{_ae_sent};
997}
998
999sub recv { 1975sub recv {
1976 unless ($_[0]{_ae_sent}) {
1977 $WAITING
1978 and Carp::croak "AnyEvent::CondVar: recursive blocking wait attempted";
1979
1980 local $WAITING = 1;
1000 $_[0]->_wait; 1981 $_[0]->_wait;
1982 }
1001 1983
1002 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak}; 1984 $_[0]{_ae_croak}
1003 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0] 1985 and Carp::croak $_[0]{_ae_croak};
1986
1987 wantarray
1988 ? @{ $_[0]{_ae_sent} }
1989 : $_[0]{_ae_sent}[0]
1004} 1990}
1005 1991
1006sub cb { 1992sub cb {
1007 $_[0]{_ae_cb} = $_[1] if @_ > 1; 1993 my $cv = shift;
1994
1995 @_
1996 and $cv->{_ae_cb} = shift
1997 and $cv->{_ae_sent}
1998 and (delete $cv->{_ae_cb})->($cv);
1999
1008 $_[0]{_ae_cb} 2000 $cv->{_ae_cb}
1009} 2001}
1010 2002
1011sub begin { 2003sub begin {
1012 ++$_[0]{_ae_counter}; 2004 ++$_[0]{_ae_counter};
1013 $_[0]{_ae_end_cb} = $_[1] if @_ > 1; 2005 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1018 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } }; 2010 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1019} 2011}
1020 2012
1021# undocumented/compatibility with pre-3.4 2013# undocumented/compatibility with pre-3.4
1022*broadcast = \&send; 2014*broadcast = \&send;
1023*wait = \&_wait; 2015*wait = \&recv;
2016
2017=head1 ERROR AND EXCEPTION HANDLING
2018
2019In general, AnyEvent does not do any error handling - it relies on the
2020caller to do that if required. The L<AnyEvent::Strict> module (see also
2021the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
2022checking of all AnyEvent methods, however, which is highly useful during
2023development.
2024
2025As for exception handling (i.e. runtime errors and exceptions thrown while
2026executing a callback), this is not only highly event-loop specific, but
2027also not in any way wrapped by this module, as this is the job of the main
2028program.
2029
2030The pure perl event loop simply re-throws the exception (usually
2031within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
2032$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
2033so on.
2034
2035=head1 ENVIRONMENT VARIABLES
2036
2037AnyEvent supports a number of environment variables that tune the
2038runtime behaviour. They are usually evaluated when AnyEvent is
2039loaded, initialised, or a submodule that uses them is loaded. Many of
2040them also cause AnyEvent to load additional modules - for example,
2041C<PERL_ANYEVENT_DEBUG_WRAP> causes the L<AnyEvent::Debug> module to be
2042loaded.
2043
2044All the environment variables documented here start with
2045C<PERL_ANYEVENT_>, which is what AnyEvent considers its own
2046namespace. Other modules are encouraged (but by no means required) to use
2047C<PERL_ANYEVENT_SUBMODULE> if they have registered the AnyEvent::Submodule
2048namespace on CPAN, for any submodule. For example, L<AnyEvent::HTTP> could
2049be expected to use C<PERL_ANYEVENT_HTTP_PROXY> (it should not access env
2050variables starting with C<AE_>, see below).
2051
2052All variables can also be set via the C<AE_> prefix, that is, instead
2053of setting C<PERL_ANYEVENT_VERBOSE> you can also set C<AE_VERBOSE>. In
2054case there is a clash btween anyevent and another program that uses
2055C<AE_something> you can set the corresponding C<PERL_ANYEVENT_something>
2056variable to the empty string, as those variables take precedence.
2057
2058When AnyEvent is first loaded, it copies all C<AE_xxx> env variables
2059to their C<PERL_ANYEVENT_xxx> counterpart unless that variable already
2060exists. If taint mode is on, then AnyEvent will remove I<all> environment
2061variables starting with C<PERL_ANYEVENT_> from C<%ENV> (or replace them
2062with C<undef> or the empty string, if the corresaponding C<AE_> variable
2063is set).
2064
2065The exact algorithm is currently:
2066
2067 1. if taint mode enabled, delete all PERL_ANYEVENT_xyz variables from %ENV
2068 2. copy over AE_xyz to PERL_ANYEVENT_xyz unless the latter alraedy exists
2069 3. if taint mode enabled, set all PERL_ANYEVENT_xyz variables to undef.
2070
2071This ensures that child processes will not see the C<AE_> variables.
2072
2073The following environment variables are currently known to AnyEvent:
2074
2075=over 4
2076
2077=item C<PERL_ANYEVENT_VERBOSE>
2078
2079By default, AnyEvent will log messages with loglevel C<4> (C<error>) or
2080higher (see L<AnyEvent::Log>). You can set this environment variable to a
2081numerical loglevel to make AnyEvent more (or less) talkative.
2082
2083If you want to do more than just set the global logging level
2084you should have a look at C<PERL_ANYEVENT_LOG>, which allows much more
2085complex specifications.
2086
2087When set to C<0> (C<off>), then no messages whatsoever will be logged with
2088everything else at defaults.
2089
2090When set to C<5> or higher (C<warn>), AnyEvent warns about unexpected
2091conditions, such as not being able to load the event model specified by
2092C<PERL_ANYEVENT_MODEL>, or a guard callback throwing an exception - this
2093is the minimum recommended level for use during development.
2094
2095When set to C<7> or higher (info), AnyEvent reports which event model it
2096chooses.
2097
2098When set to C<8> or higher (debug), then AnyEvent will report extra
2099information on which optional modules it loads and how it implements
2100certain features.
2101
2102=item C<PERL_ANYEVENT_LOG>
2103
2104Accepts rather complex logging specifications. For example, you could log
2105all C<debug> messages of some module to stderr, warnings and above to
2106stderr, and errors and above to syslog, with:
2107
2108 PERL_ANYEVENT_LOG=Some::Module=debug,+log:filter=warn,+%syslog:%syslog=error,syslog
2109
2110For the rather extensive details, see L<AnyEvent::Log>.
2111
2112This variable is evaluated when AnyEvent (or L<AnyEvent::Log>) is loaded,
2113so will take effect even before AnyEvent has initialised itself.
2114
2115Note that specifying this environment variable causes the L<AnyEvent::Log>
2116module to be loaded, while C<PERL_ANYEVENT_VERBOSE> does not, so only
2117using the latter saves a few hundred kB of memory unless a module
2118explicitly needs the extra features of AnyEvent::Log.
2119
2120=item C<PERL_ANYEVENT_STRICT>
2121
2122AnyEvent does not do much argument checking by default, as thorough
2123argument checking is very costly. Setting this variable to a true value
2124will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
2125check the arguments passed to most method calls. If it finds any problems,
2126it will croak.
2127
2128In other words, enables "strict" mode.
2129
2130Unlike C<use strict> (or its modern cousin, C<< use L<common::sense>
2131>>, it is definitely recommended to keep it off in production. Keeping
2132C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
2133can be very useful, however.
2134
2135=item C<PERL_ANYEVENT_DEBUG_SHELL>
2136
2137If this env variable is nonempty, then its contents will be interpreted by
2138C<AnyEvent::Socket::parse_hostport> and C<AnyEvent::Debug::shell> (after
2139replacing every occurance of C<$$> by the process pid). The shell object
2140is saved in C<$AnyEvent::Debug::SHELL>.
2141
2142This happens when the first watcher is created.
2143
2144For example, to bind a debug shell on a unix domain socket in
2145F<< /tmp/debug<pid>.sock >>, you could use this:
2146
2147 PERL_ANYEVENT_DEBUG_SHELL=/tmp/debug\$\$.sock perlprog
2148 # connect with e.g.: socat readline /tmp/debug123.sock
2149
2150Or to bind to tcp port 4545 on localhost:
2151
2152 PERL_ANYEVENT_DEBUG_SHELL=127.0.0.1:4545 perlprog
2153 # connect with e.g.: telnet localhost 4545
2154
2155Note that creating sockets in F</tmp> or on localhost is very unsafe on
2156multiuser systems.
2157
2158=item C<PERL_ANYEVENT_DEBUG_WRAP>
2159
2160Can be set to C<0>, C<1> or C<2> and enables wrapping of all watchers for
2161debugging purposes. See C<AnyEvent::Debug::wrap> for details.
2162
2163=item C<PERL_ANYEVENT_MODEL>
2164
2165This can be used to specify the event model to be used by AnyEvent, before
2166auto detection and -probing kicks in.
2167
2168It normally is a string consisting entirely of ASCII letters (e.g. C<EV>
2169or C<IOAsync>). The string C<AnyEvent::Impl::> gets prepended and the
2170resulting module name is loaded and - if the load was successful - used as
2171event model backend. If it fails to load then AnyEvent will proceed with
2172auto detection and -probing.
2173
2174If the string ends with C<::> instead (e.g. C<AnyEvent::Impl::EV::>) then
2175nothing gets prepended and the module name is used as-is (hint: C<::> at
2176the end of a string designates a module name and quotes it appropriately).
2177
2178For example, to force the pure perl model (L<AnyEvent::Loop::Perl>) you
2179could start your program like this:
2180
2181 PERL_ANYEVENT_MODEL=Perl perl ...
2182
2183=item C<PERL_ANYEVENT_IO_MODEL>
2184
2185The current file I/O model - see L<AnyEvent::IO> for more info.
2186
2187At the moment, only C<Perl> (small, pure-perl, synchronous) and
2188C<IOAIO> (truly asynchronous) are supported. The default is C<IOAIO> if
2189L<AnyEvent::AIO> can be loaded, otherwise it is C<Perl>.
2190
2191=item C<PERL_ANYEVENT_PROTOCOLS>
2192
2193Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
2194for IPv4 or IPv6. The default is unspecified (and might change, or be the result
2195of auto probing).
2196
2197Must be set to a comma-separated list of protocols or address families,
2198current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
2199used, and preference will be given to protocols mentioned earlier in the
2200list.
2201
2202This variable can effectively be used for denial-of-service attacks
2203against local programs (e.g. when setuid), although the impact is likely
2204small, as the program has to handle conenction and other failures anyways.
2205
2206Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
2207but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
2208- only support IPv4, never try to resolve or contact IPv6
2209addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
2210IPv6, but prefer IPv6 over IPv4.
2211
2212=item C<PERL_ANYEVENT_HOSTS>
2213
2214This variable, if specified, overrides the F</etc/hosts> file used by
2215L<AnyEvent::Socket>C<::resolve_sockaddr>, i.e. hosts aliases will be read
2216from that file instead.
2217
2218=item C<PERL_ANYEVENT_EDNS0>
2219
2220Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension for
2221DNS. This extension is generally useful to reduce DNS traffic, especially
2222when DNSSEC is involved, but some (broken) firewalls drop such DNS
2223packets, which is why it is off by default.
2224
2225Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
2226EDNS0 in its DNS requests.
2227
2228=item C<PERL_ANYEVENT_MAX_FORKS>
2229
2230The maximum number of child processes that C<AnyEvent::Util::fork_call>
2231will create in parallel.
2232
2233=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
2234
2235The default value for the C<max_outstanding> parameter for the default DNS
2236resolver - this is the maximum number of parallel DNS requests that are
2237sent to the DNS server.
2238
2239=item C<PERL_ANYEVENT_MAX_SIGNAL_LATENCY>
2240
2241Perl has inherently racy signal handling (you can basically choose between
2242losing signals and memory corruption) - pure perl event loops (including
2243C<AnyEvent::Loop>, when C<Async::Interrupt> isn't available) therefore
2244have to poll regularly to avoid losing signals.
2245
2246Some event loops are racy, but don't poll regularly, and some event loops
2247are written in C but are still racy. For those event loops, AnyEvent
2248installs a timer that regularly wakes up the event loop.
2249
2250By default, the interval for this timer is C<10> seconds, but you can
2251override this delay with this environment variable (or by setting
2252the C<$AnyEvent::MAX_SIGNAL_LATENCY> variable before creating signal
2253watchers).
2254
2255Lower values increase CPU (and energy) usage, higher values can introduce
2256long delays when reaping children or waiting for signals.
2257
2258The L<AnyEvent::Async> module, if available, will be used to avoid this
2259polling (with most event loops).
2260
2261=item C<PERL_ANYEVENT_RESOLV_CONF>
2262
2263The absolute path to a F<resolv.conf>-style file to use instead of
2264F</etc/resolv.conf> (or the OS-specific configuration) in the default
2265resolver, or the empty string to select the default configuration.
2266
2267=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
2268
2269When neither C<ca_file> nor C<ca_path> was specified during
2270L<AnyEvent::TLS> context creation, and either of these environment
2271variables are nonempty, they will be used to specify CA certificate
2272locations instead of a system-dependent default.
2273
2274=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
2275
2276When these are set to C<1>, then the respective modules are not
2277loaded. Mostly good for testing AnyEvent itself.
2278
2279=back
1024 2280
1025=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 2281=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
1026 2282
1027This is an advanced topic that you do not normally need to use AnyEvent in 2283This is an advanced topic that you do not normally need to use AnyEvent in
1028a module. This section is only of use to event loop authors who want to 2284a module. This section is only of use to event loop authors who want to
1062 2318
1063I<rxvt-unicode> also cheats a bit by not providing blocking access to 2319I<rxvt-unicode> also cheats a bit by not providing blocking access to
1064condition variables: code blocking while waiting for a condition will 2320condition variables: code blocking while waiting for a condition will
1065C<die>. This still works with most modules/usages, and blocking calls must 2321C<die>. This still works with most modules/usages, and blocking calls must
1066not be done in an interactive application, so it makes sense. 2322not be done in an interactive application, so it makes sense.
1067
1068=head1 ENVIRONMENT VARIABLES
1069
1070The following environment variables are used by this module:
1071
1072=over 4
1073
1074=item C<PERL_ANYEVENT_VERBOSE>
1075
1076By default, AnyEvent will be completely silent except in fatal
1077conditions. You can set this environment variable to make AnyEvent more
1078talkative.
1079
1080When set to C<1> or higher, causes AnyEvent to warn about unexpected
1081conditions, such as not being able to load the event model specified by
1082C<PERL_ANYEVENT_MODEL>.
1083
1084When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1085model it chooses.
1086
1087=item C<PERL_ANYEVENT_MODEL>
1088
1089This can be used to specify the event model to be used by AnyEvent, before
1090auto detection and -probing kicks in. It must be a string consisting
1091entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1092and the resulting module name is loaded and if the load was successful,
1093used as event model. If it fails to load AnyEvent will proceed with
1094auto detection and -probing.
1095
1096This functionality might change in future versions.
1097
1098For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1099could start your program like this:
1100
1101 PERL_ANYEVENT_MODEL=Perl perl ...
1102
1103=item C<PERL_ANYEVENT_PROTOCOLS>
1104
1105Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1106for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1107of auto probing).
1108
1109Must be set to a comma-separated list of protocols or address families,
1110current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1111used, and preference will be given to protocols mentioned earlier in the
1112list.
1113
1114This variable can effectively be used for denial-of-service attacks
1115against local programs (e.g. when setuid), although the impact is likely
1116small, as the program has to handle connection errors already-
1117
1118Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1119but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1120- only support IPv4, never try to resolve or contact IPv6
1121addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1122IPv6, but prefer IPv6 over IPv4.
1123
1124=item C<PERL_ANYEVENT_EDNS0>
1125
1126Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1127for DNS. This extension is generally useful to reduce DNS traffic, but
1128some (broken) firewalls drop such DNS packets, which is why it is off by
1129default.
1130
1131Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1132EDNS0 in its DNS requests.
1133
1134=item C<PERL_ANYEVENT_MAX_FORKS>
1135
1136The maximum number of child processes that C<AnyEvent::Util::fork_call>
1137will create in parallel.
1138
1139=back
1140 2323
1141=head1 EXAMPLE PROGRAM 2324=head1 EXAMPLE PROGRAM
1142 2325
1143The following program uses an I/O watcher to read data from STDIN, a timer 2326The following program uses an I/O watcher to read data from STDIN, a timer
1144to display a message once per second, and a condition variable to quit the 2327to display a message once per second, and a condition variable to quit the
1157 warn "read: $input\n"; # output what has been read 2340 warn "read: $input\n"; # output what has been read
1158 $cv->send if $input =~ /^q/i; # quit program if /^q/i 2341 $cv->send if $input =~ /^q/i; # quit program if /^q/i
1159 }, 2342 },
1160 ); 2343 );
1161 2344
1162 my $time_watcher; # can only be used once
1163
1164 sub new_timer {
1165 $timer = AnyEvent->timer (after => 1, cb => sub { 2345 my $time_watcher = AnyEvent->timer (after => 1, interval => 1, cb => sub {
1166 warn "timeout\n"; # print 'timeout' about every second 2346 warn "timeout\n"; # print 'timeout' at most every second
1167 &new_timer; # and restart the time
1168 }); 2347 });
1169 }
1170
1171 new_timer; # create first timer
1172 2348
1173 $cv->recv; # wait until user enters /^q/i 2349 $cv->recv; # wait until user enters /^q/i
1174 2350
1175=head1 REAL-WORLD EXAMPLE 2351=head1 REAL-WORLD EXAMPLE
1176 2352
1249 2425
1250The actual code goes further and collects all errors (C<die>s, exceptions) 2426The actual code goes further and collects all errors (C<die>s, exceptions)
1251that occurred during request processing. The C<result> method detects 2427that occurred during request processing. The C<result> method detects
1252whether an exception as thrown (it is stored inside the $txn object) 2428whether an exception as thrown (it is stored inside the $txn object)
1253and just throws the exception, which means connection errors and other 2429and just throws the exception, which means connection errors and other
1254problems get reported tot he code that tries to use the result, not in a 2430problems get reported to the code that tries to use the result, not in a
1255random callback. 2431random callback.
1256 2432
1257All of this enables the following usage styles: 2433All of this enables the following usage styles:
1258 2434
12591. Blocking: 24351. Blocking:
1307through AnyEvent. The benchmark creates a lot of timers (with a zero 2483through AnyEvent. The benchmark creates a lot of timers (with a zero
1308timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2484timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
1309which it is), lets them fire exactly once and destroys them again. 2485which it is), lets them fire exactly once and destroys them again.
1310 2486
1311Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2487Source code for this benchmark is found as F<eg/bench> in the AnyEvent
1312distribution. 2488distribution. It uses the L<AE> interface, which makes a real difference
2489for the EV and Perl backends only.
1313 2490
1314=head3 Explanation of the columns 2491=head3 Explanation of the columns
1315 2492
1316I<watcher> is the number of event watchers created/destroyed. Since 2493I<watcher> is the number of event watchers created/destroyed. Since
1317different event models feature vastly different performances, each event 2494different event models feature vastly different performances, each event
1338watcher. 2515watcher.
1339 2516
1340=head3 Results 2517=head3 Results
1341 2518
1342 name watchers bytes create invoke destroy comment 2519 name watchers bytes create invoke destroy comment
1343 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2520 EV/EV 100000 223 0.47 0.43 0.27 EV native interface
1344 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2521 EV/Any 100000 223 0.48 0.42 0.26 EV + AnyEvent watchers
1345 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2522 Coro::EV/Any 100000 223 0.47 0.42 0.26 coroutines + Coro::Signal
1346 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2523 Perl/Any 100000 431 2.70 0.74 0.92 pure perl implementation
1347 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2524 Event/Event 16000 516 31.16 31.84 0.82 Event native interface
1348 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2525 Event/Any 16000 1203 42.61 34.79 1.80 Event + AnyEvent watchers
2526 IOAsync/Any 16000 1911 41.92 27.45 16.81 via IO::Async::Loop::IO_Poll
2527 IOAsync/Any 16000 1726 40.69 26.37 15.25 via IO::Async::Loop::Epoll
1349 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2528 Glib/Any 16000 1118 89.00 12.57 51.17 quadratic behaviour
1350 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2529 Tk/Any 2000 1346 20.96 10.75 8.00 SEGV with >> 2000 watchers
1351 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2530 POE/Any 2000 6951 108.97 795.32 14.24 via POE::Loop::Event
1352 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2531 POE/Any 2000 6648 94.79 774.40 575.51 via POE::Loop::Select
1353 2532
1354=head3 Discussion 2533=head3 Discussion
1355 2534
1356The benchmark does I<not> measure scalability of the event loop very 2535The benchmark does I<not> measure scalability of the event loop very
1357well. For example, a select-based event loop (such as the pure perl one) 2536well. For example, a select-based event loop (such as the pure perl one)
1369benchmark machine, handling an event takes roughly 1600 CPU cycles with 2548benchmark machine, handling an event takes roughly 1600 CPU cycles with
1370EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU 2549EV, 3100 CPU cycles with AnyEvent's pure perl loop and almost 3000000 CPU
1371cycles with POE. 2550cycles with POE.
1372 2551
1373C<EV> is the sole leader regarding speed and memory use, which are both 2552C<EV> is the sole leader regarding speed and memory use, which are both
1374maximal/minimal, respectively. Even when going through AnyEvent, it uses 2553maximal/minimal, respectively. When using the L<AE> API there is zero
2554overhead (when going through the AnyEvent API create is about 5-6 times
2555slower, with other times being equal, so still uses far less memory than
1375far less memory than any other event loop and is still faster than Event 2556any other event loop and is still faster than Event natively).
1376natively.
1377 2557
1378The pure perl implementation is hit in a few sweet spots (both the 2558The pure perl implementation is hit in a few sweet spots (both the
1379constant timeout and the use of a single fd hit optimisations in the perl 2559constant timeout and the use of a single fd hit optimisations in the perl
1380interpreter and the backend itself). Nevertheless this shows that it 2560interpreter and the backend itself). Nevertheless this shows that it
1381adds very little overhead in itself. Like any select-based backend its 2561adds very little overhead in itself. Like any select-based backend its
1382performance becomes really bad with lots of file descriptors (and few of 2562performance becomes really bad with lots of file descriptors (and few of
1383them active), of course, but this was not subject of this benchmark. 2563them active), of course, but this was not subject of this benchmark.
1384 2564
1385The C<Event> module has a relatively high setup and callback invocation 2565The C<Event> module has a relatively high setup and callback invocation
1386cost, but overall scores in on the third place. 2566cost, but overall scores in on the third place.
2567
2568C<IO::Async> performs admirably well, about on par with C<Event>, even
2569when using its pure perl backend.
1387 2570
1388C<Glib>'s memory usage is quite a bit higher, but it features a 2571C<Glib>'s memory usage is quite a bit higher, but it features a
1389faster callback invocation and overall ends up in the same class as 2572faster callback invocation and overall ends up in the same class as
1390C<Event>. However, Glib scales extremely badly, doubling the number of 2573C<Event>. However, Glib scales extremely badly, doubling the number of
1391watchers increases the processing time by more than a factor of four, 2574watchers increases the processing time by more than a factor of four,
1426(even when used without AnyEvent), but most event loops have acceptable 2609(even when used without AnyEvent), but most event loops have acceptable
1427performance with or without AnyEvent. 2610performance with or without AnyEvent.
1428 2611
1429=item * The overhead AnyEvent adds is usually much smaller than the overhead of 2612=item * The overhead AnyEvent adds is usually much smaller than the overhead of
1430the actual event loop, only with extremely fast event loops such as EV 2613the actual event loop, only with extremely fast event loops such as EV
1431adds AnyEvent significant overhead. 2614does AnyEvent add significant overhead.
1432 2615
1433=item * You should avoid POE like the plague if you want performance or 2616=item * You should avoid POE like the plague if you want performance or
1434reasonable memory usage. 2617reasonable memory usage.
1435 2618
1436=back 2619=back
1452In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100 2635In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1453(1%) are active. This mirrors the activity of large servers with many 2636(1%) are active. This mirrors the activity of large servers with many
1454connections, most of which are idle at any one point in time. 2637connections, most of which are idle at any one point in time.
1455 2638
1456Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2639Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1457distribution. 2640distribution. It uses the L<AE> interface, which makes a real difference
2641for the EV and Perl backends only.
1458 2642
1459=head3 Explanation of the columns 2643=head3 Explanation of the columns
1460 2644
1461I<sockets> is the number of sockets, and twice the number of "servers" (as 2645I<sockets> is the number of sockets, and twice the number of "servers" (as
1462each server has a read and write socket end). 2646each server has a read and write socket end).
1469it to another server. This includes deleting the old timeout and creating 2653it to another server. This includes deleting the old timeout and creating
1470a new one that moves the timeout into the future. 2654a new one that moves the timeout into the future.
1471 2655
1472=head3 Results 2656=head3 Results
1473 2657
1474 name sockets create request 2658 name sockets create request
1475 EV 20000 69.01 11.16 2659 EV 20000 62.66 7.99
1476 Perl 20000 73.32 35.87 2660 Perl 20000 68.32 32.64
1477 Event 20000 212.62 257.32 2661 IOAsync 20000 174.06 101.15 epoll
1478 Glib 20000 651.16 1896.30 2662 IOAsync 20000 174.67 610.84 poll
2663 Event 20000 202.69 242.91
2664 Glib 20000 557.01 1689.52
1479 POE 20000 349.67 12317.24 uses POE::Loop::Event 2665 POE 20000 341.54 12086.32 uses POE::Loop::Event
1480 2666
1481=head3 Discussion 2667=head3 Discussion
1482 2668
1483This benchmark I<does> measure scalability and overall performance of the 2669This benchmark I<does> measure scalability and overall performance of the
1484particular event loop. 2670particular event loop.
1486EV is again fastest. Since it is using epoll on my system, the setup time 2672EV is again fastest. Since it is using epoll on my system, the setup time
1487is relatively high, though. 2673is relatively high, though.
1488 2674
1489Perl surprisingly comes second. It is much faster than the C-based event 2675Perl surprisingly comes second. It is much faster than the C-based event
1490loops Event and Glib. 2676loops Event and Glib.
2677
2678IO::Async performs very well when using its epoll backend, and still quite
2679good compared to Glib when using its pure perl backend.
1491 2680
1492Event suffers from high setup time as well (look at its code and you will 2681Event suffers from high setup time as well (look at its code and you will
1493understand why). Callback invocation also has a high overhead compared to 2682understand why). Callback invocation also has a high overhead compared to
1494the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2683the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1495uses select or poll in basically all documented configurations. 2684uses select or poll in basically all documented configurations.
1558=item * C-based event loops perform very well with small number of 2747=item * C-based event loops perform very well with small number of
1559watchers, as the management overhead dominates. 2748watchers, as the management overhead dominates.
1560 2749
1561=back 2750=back
1562 2751
2752=head2 THE IO::Lambda BENCHMARK
2753
2754Recently I was told about the benchmark in the IO::Lambda manpage, which
2755could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2756simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2757shouldn't come as a surprise to anybody). As such, the benchmark is
2758fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2759very optimal. But how would AnyEvent compare when used without the extra
2760baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2761
2762The benchmark itself creates an echo-server, and then, for 500 times,
2763connects to the echo server, sends a line, waits for the reply, and then
2764creates the next connection. This is a rather bad benchmark, as it doesn't
2765test the efficiency of the framework or much non-blocking I/O, but it is a
2766benchmark nevertheless.
2767
2768 name runtime
2769 Lambda/select 0.330 sec
2770 + optimized 0.122 sec
2771 Lambda/AnyEvent 0.327 sec
2772 + optimized 0.138 sec
2773 Raw sockets/select 0.077 sec
2774 POE/select, components 0.662 sec
2775 POE/select, raw sockets 0.226 sec
2776 POE/select, optimized 0.404 sec
2777
2778 AnyEvent/select/nb 0.085 sec
2779 AnyEvent/EV/nb 0.068 sec
2780 +state machine 0.134 sec
2781
2782The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2783benchmarks actually make blocking connects and use 100% blocking I/O,
2784defeating the purpose of an event-based solution. All of the newly
2785written AnyEvent benchmarks use 100% non-blocking connects (using
2786AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2787resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2788generally require a lot more bookkeeping and event handling than blocking
2789connects (which involve a single syscall only).
2790
2791The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2792offers similar expressive power as POE and IO::Lambda, using conventional
2793Perl syntax. This means that both the echo server and the client are 100%
2794non-blocking, further placing it at a disadvantage.
2795
2796As you can see, the AnyEvent + EV combination even beats the
2797hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2798backend easily beats IO::Lambda and POE.
2799
2800And even the 100% non-blocking version written using the high-level (and
2801slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda
2802higher level ("unoptimised") abstractions by a large margin, even though
2803it does all of DNS, tcp-connect and socket I/O in a non-blocking way.
2804
2805The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2806F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2807part of the IO::Lambda distribution and were used without any changes.
2808
2809
2810=head1 SIGNALS
2811
2812AnyEvent currently installs handlers for these signals:
2813
2814=over 4
2815
2816=item SIGCHLD
2817
2818A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2819emulation for event loops that do not support them natively. Also, some
2820event loops install a similar handler.
2821
2822Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2823AnyEvent will reset it to default, to avoid losing child exit statuses.
2824
2825=item SIGPIPE
2826
2827A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2828when AnyEvent gets loaded.
2829
2830The rationale for this is that AnyEvent users usually do not really depend
2831on SIGPIPE delivery (which is purely an optimisation for shell use, or
2832badly-written programs), but C<SIGPIPE> can cause spurious and rare
2833program exits as a lot of people do not expect C<SIGPIPE> when writing to
2834some random socket.
2835
2836The rationale for installing a no-op handler as opposed to ignoring it is
2837that this way, the handler will be restored to defaults on exec.
2838
2839Feel free to install your own handler, or reset it to defaults.
2840
2841=back
2842
2843=cut
2844
2845undef $SIG{CHLD}
2846 if $SIG{CHLD} eq 'IGNORE';
2847
2848$SIG{PIPE} = sub { }
2849 unless defined $SIG{PIPE};
2850
2851=head1 RECOMMENDED/OPTIONAL MODULES
2852
2853One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2854its built-in modules) are required to use it.
2855
2856That does not mean that AnyEvent won't take advantage of some additional
2857modules if they are installed.
2858
2859This section explains which additional modules will be used, and how they
2860affect AnyEvent's operation.
2861
2862=over 4
2863
2864=item L<Async::Interrupt>
2865
2866This slightly arcane module is used to implement fast signal handling: To
2867my knowledge, there is no way to do completely race-free and quick
2868signal handling in pure perl. To ensure that signals still get
2869delivered, AnyEvent will start an interval timer to wake up perl (and
2870catch the signals) with some delay (default is 10 seconds, look for
2871C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2872
2873If this module is available, then it will be used to implement signal
2874catching, which means that signals will not be delayed, and the event loop
2875will not be interrupted regularly, which is more efficient (and good for
2876battery life on laptops).
2877
2878This affects not just the pure-perl event loop, but also other event loops
2879that have no signal handling on their own (e.g. Glib, Tk, Qt).
2880
2881Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2882and either employ their own workarounds (POE) or use AnyEvent's workaround
2883(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2884does nothing for those backends.
2885
2886=item L<EV>
2887
2888This module isn't really "optional", as it is simply one of the backend
2889event loops that AnyEvent can use. However, it is simply the best event
2890loop available in terms of features, speed and stability: It supports
2891the AnyEvent API optimally, implements all the watcher types in XS, does
2892automatic timer adjustments even when no monotonic clock is available,
2893can take avdantage of advanced kernel interfaces such as C<epoll> and
2894C<kqueue>, and is the fastest backend I<by far>. You can even embed
2895L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2896
2897If you only use backends that rely on another event loop (e.g. C<Tk>),
2898then this module will do nothing for you.
2899
2900=item L<Guard>
2901
2902The guard module, when used, will be used to implement
2903C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2904lot less memory), but otherwise doesn't affect guard operation much. It is
2905purely used for performance.
2906
2907=item L<JSON> and L<JSON::XS>
2908
2909One of these modules is required when you want to read or write JSON data
2910via L<AnyEvent::Handle>. L<JSON> is also written in pure-perl, but can take
2911advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2912
2913=item L<Net::SSLeay>
2914
2915Implementing TLS/SSL in Perl is certainly interesting, but not very
2916worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2917the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2918
2919=item L<Time::HiRes>
2920
2921This module is part of perl since release 5.008. It will be used when the
2922chosen event library does not come with a timing source of its own. The
2923pure-perl event loop (L<AnyEvent::Loop>) will additionally load it to
2924try to use a monotonic clock for timing stability.
2925
2926=item L<AnyEvent::AIO> (and L<IO::AIO>)
2927
2928The default implementation of L<AnyEvent::IO> is to do I/O synchronously,
2929stopping programs while they access the disk, which is fine for a lot of
2930programs.
2931
2932Installing AnyEvent::AIO (and its IO::AIO dependency) makes it switch to
2933a true asynchronous implementation, so event processing can continue even
2934while waiting for disk I/O.
2935
2936=back
2937
1563 2938
1564=head1 FORK 2939=head1 FORK
1565 2940
1566Most event libraries are not fork-safe. The ones who are usually are 2941Most event libraries are not fork-safe. The ones who are usually are
1567because they rely on inefficient but fork-safe C<select> or C<poll> 2942because they rely on inefficient but fork-safe C<select> or C<poll> calls
1568calls. Only L<EV> is fully fork-aware. 2943- higher performance APIs such as BSD's kqueue or the dreaded Linux epoll
2944are usually badly thought-out hacks that are incompatible with fork in
2945one way or another. Only L<EV> is fully fork-aware and ensures that you
2946continue event-processing in both parent and child (or both, if you know
2947what you are doing).
2948
2949This means that, in general, you cannot fork and do event processing in
2950the child if the event library was initialised before the fork (which
2951usually happens when the first AnyEvent watcher is created, or the library
2952is loaded).
1569 2953
1570If you have to fork, you must either do so I<before> creating your first 2954If you have to fork, you must either do so I<before> creating your first
1571watcher OR you must not use AnyEvent at all in the child. 2955watcher OR you must not use AnyEvent at all in the child OR you must do
2956something completely out of the scope of AnyEvent.
2957
2958The problem of doing event processing in the parent I<and> the child
2959is much more complicated: even for backends that I<are> fork-aware or
2960fork-safe, their behaviour is not usually what you want: fork clones all
2961watchers, that means all timers, I/O watchers etc. are active in both
2962parent and child, which is almost never what you want. USing C<exec>
2963to start worker children from some kind of manage rprocess is usually
2964preferred, because it is much easier and cleaner, at the expense of having
2965to have another binary.
1572 2966
1573 2967
1574=head1 SECURITY CONSIDERATIONS 2968=head1 SECURITY CONSIDERATIONS
1575 2969
1576AnyEvent can be forced to load any event model via 2970AnyEvent can be forced to load any event model via
1581specified in the variable. 2975specified in the variable.
1582 2976
1583You can make AnyEvent completely ignore this variable by deleting it 2977You can make AnyEvent completely ignore this variable by deleting it
1584before the first watcher gets created, e.g. with a C<BEGIN> block: 2978before the first watcher gets created, e.g. with a C<BEGIN> block:
1585 2979
1586 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2980 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1587 2981
1588 use AnyEvent; 2982 use AnyEvent;
1589 2983
1590Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can 2984Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
1591be used to probe what backend is used and gain other information (which is 2985be used to probe what backend is used and gain other information (which is
1592probably even less useful to an attacker than PERL_ANYEVENT_MODEL). 2986probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2987$ENV{PERL_ANYEVENT_STRICT}.
2988
2989Note that AnyEvent will remove I<all> environment variables starting with
2990C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2991enabled.
2992
2993
2994=head1 BUGS
2995
2996Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2997to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2998and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2999memleaks, such as leaking on C<map> and C<grep> but it is usually not as
3000pronounced).
1593 3001
1594 3002
1595=head1 SEE ALSO 3003=head1 SEE ALSO
1596 3004
1597Utility functions: L<AnyEvent::Util>. 3005Tutorial/Introduction: L<AnyEvent::Intro>.
1598 3006
1599Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>, 3007FAQ: L<AnyEvent::FAQ>.
1600L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>. 3008
3009Utility functions: L<AnyEvent::Util> (misc. grab-bag), L<AnyEvent::Log>
3010(simply logging).
3011
3012Development/Debugging: L<AnyEvent::Strict> (stricter checking),
3013L<AnyEvent::Debug> (interactive shell, watcher tracing).
3014
3015Supported event modules: L<AnyEvent::Loop>, L<EV>, L<EV::Glib>,
3016L<Glib::EV>, L<Event>, L<Glib::Event>, L<Glib>, L<Tk>, L<Event::Lib>,
3017L<Qt>, L<POE>, L<FLTK>.
1601 3018
1602Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>, 3019Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
1603L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, 3020L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
1604L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>, 3021L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
3022L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>,
1605L<AnyEvent::Impl::POE>. 3023L<AnyEvent::Impl::FLTK>.
1606 3024
1607Non-blocking file handles, sockets, TCP clients and 3025Non-blocking handles, pipes, stream sockets, TCP clients and
1608servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>. 3026servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
3027
3028Asynchronous File I/O: L<AnyEvent::IO>.
1609 3029
1610Asynchronous DNS: L<AnyEvent::DNS>. 3030Asynchronous DNS: L<AnyEvent::DNS>.
1611 3031
1612Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>, 3032Thread support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1613 3033
1614Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>, L<AnyEvent::DNS>. 3034Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::IRC>,
3035L<AnyEvent::HTTP>.
1615 3036
1616 3037
1617=head1 AUTHOR 3038=head1 AUTHOR
1618 3039
1619 Marc Lehmann <schmorp@schmorp.de> 3040 Marc Lehmann <schmorp@schmorp.de>
1620 http://home.schmorp.de/ 3041 http://anyevent.schmorp.de
1621 3042
1622=cut 3043=cut
1623 3044
16241 30451
1625 3046

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