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Revision 1.277 by root, Sun Aug 9 13:27:23 2009 UTC

1=head1 NAME 1=head1 NAME
2 2
3AnyEvent - provide framework for multiple event loops 3AnyEvent - the DBI of event loop programming
4 4
5EV, Event, Coro::EV, Coro::Event, Glib, Tk, Perl, Event::Lib, Qt, POE - various supported event loops 5EV, Event, Glib, Tk, Perl, Event::Lib, Irssi, rxvt-unicode, IO::Async, Qt
6and POE are various supported event loops/environments.
6 7
7=head1 SYNOPSIS 8=head1 SYNOPSIS
8 9
9 use AnyEvent; 10 use AnyEvent;
10 11
12 # file descriptor readable
11 my $w = AnyEvent->io (fh => $fh, poll => "r|w", cb => sub { 13 my $w = AnyEvent->io (fh => $fh, poll => "r", cb => sub { ... });
14
15 # one-shot or repeating timers
16 my $w = AnyEvent->timer (after => $seconds, cb => sub { ... });
17 my $w = AnyEvent->timer (after => $seconds, interval => $seconds, cb => ...
18
19 print AnyEvent->now; # prints current event loop time
20 print AnyEvent->time; # think Time::HiRes::time or simply CORE::time.
21
22 # POSIX signal
23 my $w = AnyEvent->signal (signal => "TERM", cb => sub { ... });
24
25 # child process exit
26 my $w = AnyEvent->child (pid => $pid, cb => sub {
27 my ($pid, $status) = @_;
12 ... 28 ...
13 }); 29 });
14 30
15 my $w = AnyEvent->timer (after => $seconds, cb => sub { 31 # called when event loop idle (if applicable)
16 ... 32 my $w = AnyEvent->idle (cb => sub { ... });
17 });
18 33
19 my $w = AnyEvent->condvar; # stores whether a condition was flagged 34 my $w = AnyEvent->condvar; # stores whether a condition was flagged
35 $w->send; # wake up current and all future recv's
20 $w->wait; # enters "main loop" till $condvar gets ->broadcast 36 $w->recv; # enters "main loop" till $condvar gets ->send
21 $w->broadcast; # wake up current and all future wait's 37 # use a condvar in callback mode:
38 $w->cb (sub { $_[0]->recv });
39
40=head1 INTRODUCTION/TUTORIAL
41
42This manpage is mainly a reference manual. If you are interested
43in a tutorial or some gentle introduction, have a look at the
44L<AnyEvent::Intro> manpage.
45
46=head1 SUPPORT
47
48There is a mailinglist for discussing all things AnyEvent, and an IRC
49channel, too.
50
51See the AnyEvent project page at the B<Schmorpforge Ta-Sa Software
52Repository>, at L<http://anyevent.schmorp.de>, for more info.
22 53
23=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT) 54=head1 WHY YOU SHOULD USE THIS MODULE (OR NOT)
24 55
25Glib, POE, IO::Async, Event... CPAN offers event models by the dozen 56Glib, POE, IO::Async, Event... CPAN offers event models by the dozen
26nowadays. So what is different about AnyEvent? 57nowadays. So what is different about AnyEvent?
27 58
28Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of 59Executive Summary: AnyEvent is I<compatible>, AnyEvent is I<free of
29policy> and AnyEvent is I<small and efficient>. 60policy> and AnyEvent is I<small and efficient>.
30 61
31First and foremost, I<AnyEvent is not an event model> itself, it only 62First and foremost, I<AnyEvent is not an event model> itself, it only
32interfaces to whatever event model the main program happens to use in a 63interfaces to whatever event model the main program happens to use, in a
33pragmatic way. For event models and certain classes of immortals alike, 64pragmatic way. For event models and certain classes of immortals alike,
34the statement "there can only be one" is a bitter reality: In general, 65the statement "there can only be one" is a bitter reality: In general,
35only one event loop can be active at the same time in a process. AnyEvent 66only one event loop can be active at the same time in a process. AnyEvent
36helps hiding the differences between those event loops. 67cannot change this, but it can hide the differences between those event
68loops.
37 69
38The goal of AnyEvent is to offer module authors the ability to do event 70The goal of AnyEvent is to offer module authors the ability to do event
39programming (waiting for I/O or timer events) without subscribing to a 71programming (waiting for I/O or timer events) without subscribing to a
40religion, a way of living, and most importantly: without forcing your 72religion, a way of living, and most importantly: without forcing your
41module users into the same thing by forcing them to use the same event 73module users into the same thing by forcing them to use the same event
42model you use. 74model you use.
43 75
44For modules like POE or IO::Async (which is a total misnomer as it is 76For modules like POE or IO::Async (which is a total misnomer as it is
45actually doing all I/O I<synchronously>...), using them in your module is 77actually doing all I/O I<synchronously>...), using them in your module is
46like joining a cult: After you joined, you are dependent on them and you 78like joining a cult: After you joined, you are dependent on them and you
47cannot use anything else, as it is simply incompatible to everything that 79cannot use anything else, as they are simply incompatible to everything
48isn't itself. What's worse, all the potential users of your module are 80that isn't them. What's worse, all the potential users of your
49I<also> forced to use the same event loop you use. 81module are I<also> forced to use the same event loop you use.
50 82
51AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works 83AnyEvent is different: AnyEvent + POE works fine. AnyEvent + Glib works
52fine. AnyEvent + Tk works fine etc. etc. but none of these work together 84fine. AnyEvent + Tk works fine etc. etc. but none of these work together
53with the rest: POE + IO::Async? no go. Tk + Event? no go. Again: if 85with the rest: POE + IO::Async? No go. Tk + Event? No go. Again: if
54your module uses one of those, every user of your module has to use it, 86your module uses one of those, every user of your module has to use it,
55too. But if your module uses AnyEvent, it works transparently with all 87too. But if your module uses AnyEvent, it works transparently with all
56event models it supports (including stuff like POE and IO::Async, as long 88event models it supports (including stuff like IO::Async, as long as those
57as those use one of the supported event loops. It is trivial to add new 89use one of the supported event loops. It is trivial to add new event loops
58event loops to AnyEvent, too, so it is future-proof). 90to AnyEvent, too, so it is future-proof).
59 91
60In addition to being free of having to use I<the one and only true event 92In addition to being free of having to use I<the one and only true event
61model>, AnyEvent also is free of bloat and policy: with POE or similar 93model>, AnyEvent also is free of bloat and policy: with POE or similar
62modules, you get an enourmous amount of code and strict rules you have to 94modules, you get an enormous amount of code and strict rules you have to
63follow. AnyEvent, on the other hand, is lean and up to the point, by only 95follow. AnyEvent, on the other hand, is lean and up to the point, by only
64offering the functionality that is necessary, in as thin as a wrapper as 96offering the functionality that is necessary, in as thin as a wrapper as
65technically possible. 97technically possible.
66 98
99Of course, AnyEvent comes with a big (and fully optional!) toolbox
100of useful functionality, such as an asynchronous DNS resolver, 100%
101non-blocking connects (even with TLS/SSL, IPv6 and on broken platforms
102such as Windows) and lots of real-world knowledge and workarounds for
103platform bugs and differences.
104
67Of course, if you want lots of policy (this can arguably be somewhat 105Now, if you I<do want> lots of policy (this can arguably be somewhat
68useful) and you want to force your users to use the one and only event 106useful) and you want to force your users to use the one and only event
69model, you should I<not> use this module. 107model, you should I<not> use this module.
70
71#TODO#
72
73Net::IRC3
74AnyEvent::HTTPD
75AnyEvent::DNS
76IO::AnyEvent
77Net::FPing
78Net::XMPP2
79Coro
80
81AnyEvent::IRC
82AnyEvent::HTTPD
83AnyEvent::DNS
84AnyEvent::Handle
85AnyEvent::Socket
86AnyEvent::FPing
87AnyEvent::XMPP
88AnyEvent::SNMP
89Coro
90 108
91=head1 DESCRIPTION 109=head1 DESCRIPTION
92 110
93L<AnyEvent> provides an identical interface to multiple event loops. This 111L<AnyEvent> provides an identical interface to multiple event loops. This
94allows module authors to utilise an event loop without forcing module 112allows module authors to utilise an event loop without forcing module
98The interface itself is vaguely similar, but not identical to the L<Event> 116The interface itself is vaguely similar, but not identical to the L<Event>
99module. 117module.
100 118
101During the first call of any watcher-creation method, the module tries 119During the first call of any watcher-creation method, the module tries
102to detect the currently loaded event loop by probing whether one of the 120to detect the currently loaded event loop by probing whether one of the
103following modules is already loaded: L<Coro::EV>, L<Coro::Event>, L<EV>, 121following modules is already loaded: L<EV>,
104L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>, 122L<Event>, L<Glib>, L<AnyEvent::Impl::Perl>, L<Tk>, L<Event::Lib>, L<Qt>,
105L<POE>. The first one found is used. If none are found, the module tries 123L<POE>. The first one found is used. If none are found, the module tries
106to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl 124to load these modules (excluding Tk, Event::Lib, Qt and POE as the pure perl
107adaptor should always succeed) in the order given. The first one that can 125adaptor should always succeed) in the order given. The first one that can
108be successfully loaded will be used. If, after this, still none could be 126be successfully loaded will be used. If, after this, still none could be
122starts using it, all bets are off. Maybe you should tell their authors to 140starts using it, all bets are off. Maybe you should tell their authors to
123use AnyEvent so their modules work together with others seamlessly... 141use AnyEvent so their modules work together with others seamlessly...
124 142
125The pure-perl implementation of AnyEvent is called 143The pure-perl implementation of AnyEvent is called
126C<AnyEvent::Impl::Perl>. Like other event modules you can load it 144C<AnyEvent::Impl::Perl>. Like other event modules you can load it
127explicitly. 145explicitly and enjoy the high availability of that event loop :)
128 146
129=head1 WATCHERS 147=head1 WATCHERS
130 148
131AnyEvent has the central concept of a I<watcher>, which is an object that 149AnyEvent has the central concept of a I<watcher>, which is an object that
132stores relevant data for each kind of event you are waiting for, such as 150stores relevant data for each kind of event you are waiting for, such as
133the callback to call, the filehandle to watch, etc. 151the callback to call, the file handle to watch, etc.
134 152
135These watchers are normal Perl objects with normal Perl lifetime. After 153These watchers are normal Perl objects with normal Perl lifetime. After
136creating a watcher it will immediately "watch" for events and invoke the 154creating a watcher it will immediately "watch" for events and invoke the
137callback when the event occurs (of course, only when the event model 155callback when the event occurs (of course, only when the event model
138is in control). 156is in control).
139 157
158Note that B<callbacks must not permanently change global variables>
159potentially in use by the event loop (such as C<$_> or C<$[>) and that B<<
160callbacks must not C<die> >>. The former is good programming practise in
161Perl and the latter stems from the fact that exception handling differs
162widely between event loops.
163
140To disable the watcher you have to destroy it (e.g. by setting the 164To disable the watcher you have to destroy it (e.g. by setting the
141variable you store it in to C<undef> or otherwise deleting all references 165variable you store it in to C<undef> or otherwise deleting all references
142to it). 166to it).
143 167
144All watchers are created by calling a method on the C<AnyEvent> class. 168All watchers are created by calling a method on the C<AnyEvent> class.
146Many watchers either are used with "recursion" (repeating timers for 170Many watchers either are used with "recursion" (repeating timers for
147example), or need to refer to their watcher object in other ways. 171example), or need to refer to their watcher object in other ways.
148 172
149An any way to achieve that is this pattern: 173An any way to achieve that is this pattern:
150 174
151 my $w; $w = AnyEvent->type (arg => value ..., cb => sub { 175 my $w; $w = AnyEvent->type (arg => value ..., cb => sub {
152 # you can use $w here, for example to undef it 176 # you can use $w here, for example to undef it
153 undef $w; 177 undef $w;
154 }); 178 });
155 179
156Note that C<my $w; $w => combination. This is necessary because in Perl, 180Note that C<my $w; $w => combination. This is necessary because in Perl,
157my variables are only visible after the statement in which they are 181my variables are only visible after the statement in which they are
158declared. 182declared.
159 183
160=head2 I/O WATCHERS 184=head2 I/O WATCHERS
161 185
186 $w = AnyEvent->io (
187 fh => <filehandle_or_fileno>,
188 poll => <"r" or "w">,
189 cb => <callback>,
190 );
191
162You can create an I/O watcher by calling the C<< AnyEvent->io >> method 192You can create an I/O watcher by calling the C<< AnyEvent->io >> method
163with the following mandatory key-value pairs as arguments: 193with the following mandatory key-value pairs as arguments:
164 194
165C<fh> the Perl I<file handle> (I<not> file descriptor) to watch 195C<fh> is the Perl I<file handle> (or a naked file descriptor) to watch
196for events (AnyEvent might or might not keep a reference to this file
197handle). Note that only file handles pointing to things for which
198non-blocking operation makes sense are allowed. This includes sockets,
199most character devices, pipes, fifos and so on, but not for example files
200or block devices.
201
166for events. C<poll> must be a string that is either C<r> or C<w>, 202C<poll> must be a string that is either C<r> or C<w>, which creates a
167which creates a watcher waiting for "r"eadable or "w"ritable events, 203watcher waiting for "r"eadable or "w"ritable events, respectively.
204
168respectively. C<cb> is the callback to invoke each time the file handle 205C<cb> is the callback to invoke each time the file handle becomes ready.
169becomes ready.
170 206
171Although the callback might get passed parameters, their value and 207Although the callback might get passed parameters, their value and
172presence is undefined and you cannot rely on them. Portable AnyEvent 208presence is undefined and you cannot rely on them. Portable AnyEvent
173callbacks cannot use arguments passed to I/O watcher callbacks. 209callbacks cannot use arguments passed to I/O watcher callbacks.
174 210
178 214
179Some event loops issue spurious readyness notifications, so you should 215Some event loops issue spurious readyness notifications, so you should
180always use non-blocking calls when reading/writing from/to your file 216always use non-blocking calls when reading/writing from/to your file
181handles. 217handles.
182 218
183Example:
184
185 # wait for readability of STDIN, then read a line and disable the watcher 219Example: wait for readability of STDIN, then read a line and disable the
220watcher.
221
186 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub { 222 my $w; $w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
187 chomp (my $input = <STDIN>); 223 chomp (my $input = <STDIN>);
188 warn "read: $input\n"; 224 warn "read: $input\n";
189 undef $w; 225 undef $w;
190 }); 226 });
191 227
192=head2 TIME WATCHERS 228=head2 TIME WATCHERS
193 229
230 $w = AnyEvent->timer (after => <seconds>, cb => <callback>);
231
232 $w = AnyEvent->timer (
233 after => <fractional_seconds>,
234 interval => <fractional_seconds>,
235 cb => <callback>,
236 );
237
194You can create a time watcher by calling the C<< AnyEvent->timer >> 238You can create a time watcher by calling the C<< AnyEvent->timer >>
195method with the following mandatory arguments: 239method with the following mandatory arguments:
196 240
197C<after> specifies after how many seconds (fractional values are 241C<after> specifies after how many seconds (fractional values are
198supported) the callback should be invoked. C<cb> is the callback to invoke 242supported) the callback should be invoked. C<cb> is the callback to invoke
200 244
201Although the callback might get passed parameters, their value and 245Although the callback might get passed parameters, their value and
202presence is undefined and you cannot rely on them. Portable AnyEvent 246presence is undefined and you cannot rely on them. Portable AnyEvent
203callbacks cannot use arguments passed to time watcher callbacks. 247callbacks cannot use arguments passed to time watcher callbacks.
204 248
205The timer callback will be invoked at most once: if you want a repeating 249The callback will normally be invoked once only. If you specify another
206timer you have to create a new watcher (this is a limitation by both Tk 250parameter, C<interval>, as a strictly positive number (> 0), then the
207and Glib). 251callback will be invoked regularly at that interval (in fractional
252seconds) after the first invocation. If C<interval> is specified with a
253false value, then it is treated as if it were missing.
208 254
209Example: 255The callback will be rescheduled before invoking the callback, but no
256attempt is done to avoid timer drift in most backends, so the interval is
257only approximate.
210 258
211 # fire an event after 7.7 seconds 259Example: fire an event after 7.7 seconds.
260
212 my $w = AnyEvent->timer (after => 7.7, cb => sub { 261 my $w = AnyEvent->timer (after => 7.7, cb => sub {
213 warn "timeout\n"; 262 warn "timeout\n";
214 }); 263 });
215 264
216 # to cancel the timer: 265 # to cancel the timer:
217 undef $w; 266 undef $w;
218 267
219Example 2:
220
221 # fire an event after 0.5 seconds, then roughly every second 268Example 2: fire an event after 0.5 seconds, then roughly every second.
222 my $w;
223 269
224 my $cb = sub {
225 # cancel the old timer while creating a new one
226 $w = AnyEvent->timer (after => 1, cb => $cb); 270 my $w = AnyEvent->timer (after => 0.5, interval => 1, cb => sub {
271 warn "timeout\n";
227 }; 272 };
228
229 # start the "loop" by creating the first watcher
230 $w = AnyEvent->timer (after => 0.5, cb => $cb);
231 273
232=head3 TIMING ISSUES 274=head3 TIMING ISSUES
233 275
234There are two ways to handle timers: based on real time (relative, "fire 276There are two ways to handle timers: based on real time (relative, "fire
235in 10 seconds") and based on wallclock time (absolute, "fire at 12 277in 10 seconds") and based on wallclock time (absolute, "fire at 12
247timers. 289timers.
248 290
249AnyEvent always prefers relative timers, if available, matching the 291AnyEvent always prefers relative timers, if available, matching the
250AnyEvent API. 292AnyEvent API.
251 293
294AnyEvent has two additional methods that return the "current time":
295
296=over 4
297
298=item AnyEvent->time
299
300This returns the "current wallclock time" as a fractional number of
301seconds since the Epoch (the same thing as C<time> or C<Time::HiRes::time>
302return, and the result is guaranteed to be compatible with those).
303
304It progresses independently of any event loop processing, i.e. each call
305will check the system clock, which usually gets updated frequently.
306
307=item AnyEvent->now
308
309This also returns the "current wallclock time", but unlike C<time>, above,
310this value might change only once per event loop iteration, depending on
311the event loop (most return the same time as C<time>, above). This is the
312time that AnyEvent's timers get scheduled against.
313
314I<In almost all cases (in all cases if you don't care), this is the
315function to call when you want to know the current time.>
316
317This function is also often faster then C<< AnyEvent->time >>, and
318thus the preferred method if you want some timestamp (for example,
319L<AnyEvent::Handle> uses this to update it's activity timeouts).
320
321The rest of this section is only of relevance if you try to be very exact
322with your timing, you can skip it without bad conscience.
323
324For a practical example of when these times differ, consider L<Event::Lib>
325and L<EV> and the following set-up:
326
327The event loop is running and has just invoked one of your callback at
328time=500 (assume no other callbacks delay processing). In your callback,
329you wait a second by executing C<sleep 1> (blocking the process for a
330second) and then (at time=501) you create a relative timer that fires
331after three seconds.
332
333With L<Event::Lib>, C<< AnyEvent->time >> and C<< AnyEvent->now >> will
334both return C<501>, because that is the current time, and the timer will
335be scheduled to fire at time=504 (C<501> + C<3>).
336
337With L<EV>, C<< AnyEvent->time >> returns C<501> (as that is the current
338time), but C<< AnyEvent->now >> returns C<500>, as that is the time the
339last event processing phase started. With L<EV>, your timer gets scheduled
340to run at time=503 (C<500> + C<3>).
341
342In one sense, L<Event::Lib> is more exact, as it uses the current time
343regardless of any delays introduced by event processing. However, most
344callbacks do not expect large delays in processing, so this causes a
345higher drift (and a lot more system calls to get the current time).
346
347In another sense, L<EV> is more exact, as your timer will be scheduled at
348the same time, regardless of how long event processing actually took.
349
350In either case, if you care (and in most cases, you don't), then you
351can get whatever behaviour you want with any event loop, by taking the
352difference between C<< AnyEvent->time >> and C<< AnyEvent->now >> into
353account.
354
355=item AnyEvent->now_update
356
357Some event loops (such as L<EV> or L<AnyEvent::Impl::Perl>) cache
358the current time for each loop iteration (see the discussion of L<<
359AnyEvent->now >>, above).
360
361When a callback runs for a long time (or when the process sleeps), then
362this "current" time will differ substantially from the real time, which
363might affect timers and time-outs.
364
365When this is the case, you can call this method, which will update the
366event loop's idea of "current time".
367
368Note that updating the time I<might> cause some events to be handled.
369
370=back
371
252=head2 SIGNAL WATCHERS 372=head2 SIGNAL WATCHERS
253 373
374 $w = AnyEvent->signal (signal => <uppercase_signal_name>, cb => <callback>);
375
254You can watch for signals using a signal watcher, C<signal> is the signal 376You can watch for signals using a signal watcher, C<signal> is the signal
255I<name> without any C<SIG> prefix, C<cb> is the Perl callback to 377I<name> in uppercase and without any C<SIG> prefix, C<cb> is the Perl
256be invoked whenever a signal occurs. 378callback to be invoked whenever a signal occurs.
257 379
258Although the callback might get passed parameters, their value and 380Although the callback might get passed parameters, their value and
259presence is undefined and you cannot rely on them. Portable AnyEvent 381presence is undefined and you cannot rely on them. Portable AnyEvent
260callbacks cannot use arguments passed to signal watcher callbacks. 382callbacks cannot use arguments passed to signal watcher callbacks.
261 383
262Multiple signal occurances can be clumped together into one callback 384Multiple signal occurrences can be clumped together into one callback
263invocation, and callback invocation will be synchronous. synchronous means 385invocation, and callback invocation will be synchronous. Synchronous means
264that it might take a while until the signal gets handled by the process, 386that it might take a while until the signal gets handled by the process,
265but it is guarenteed not to interrupt any other callbacks. 387but it is guaranteed not to interrupt any other callbacks.
266 388
267The main advantage of using these watchers is that you can share a signal 389The main advantage of using these watchers is that you can share a signal
268between multiple watchers. 390between multiple watchers, and AnyEvent will ensure that signals will not
391interrupt your program at bad times.
269 392
270This watcher might use C<%SIG>, so programs overwriting those signals 393This watcher might use C<%SIG> (depending on the event loop used),
271directly will likely not work correctly. 394so programs overwriting those signals directly will likely not work
395correctly.
272 396
273Example: exit on SIGINT 397Example: exit on SIGINT
274 398
275 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 }); 399 my $w = AnyEvent->signal (signal => "INT", cb => sub { exit 1 });
276 400
401=head3 Signal Races, Delays and Workarounds
402
403Many event loops (e.g. Glib, Tk, Qt, IO::Async) do not support attaching
404callbacks to signals in a generic way, which is a pity, as you cannot
405do race-free signal handling in perl, requiring C libraries for
406this. AnyEvent will try to do it's best, which means in some cases,
407signals will be delayed. The maximum time a signal might be delayed is
408specified in C<$AnyEvent::MAX_SIGNAL_LATENCY> (default: 10 seconds). This
409variable can be changed only before the first signal watcher is created,
410and should be left alone otherwise. This variable determines how often
411AnyEvent polls for signals (in case a wake-up was missed). Higher values
412will cause fewer spurious wake-ups, which is better for power and CPU
413saving.
414
415All these problems can be avoided by installing the optional
416L<Async::Interrupt> module, which works with most event loops. It will not
417work with inherently broken event loops such as L<Event> or L<Event::Lib>
418(and not with L<POE> currently, as POE does it's own workaround with
419one-second latency). For those, you just have to suffer the delays.
420
277=head2 CHILD PROCESS WATCHERS 421=head2 CHILD PROCESS WATCHERS
278 422
423 $w = AnyEvent->child (pid => <process id>, cb => <callback>);
424
279You can also watch on a child process exit and catch its exit status. 425You can also watch on a child process exit and catch its exit status.
280 426
281The child process is specified by the C<pid> argument (if set to C<0>, it 427The child process is specified by the C<pid> argument (one some backends,
282watches for any child process exit). The watcher will trigger as often 428using C<0> watches for any child process exit, on others this will
283as status change for the child are received. This works by installing a 429croak). The watcher will be triggered only when the child process has
284signal handler for C<SIGCHLD>. The callback will be called with the pid 430finished and an exit status is available, not on any trace events
285and exit status (as returned by waitpid), so unlike other watcher types, 431(stopped/continued).
286you I<can> rely on child watcher callback arguments. 432
433The callback will be called with the pid and exit status (as returned by
434waitpid), so unlike other watcher types, you I<can> rely on child watcher
435callback arguments.
436
437This watcher type works by installing a signal handler for C<SIGCHLD>,
438and since it cannot be shared, nothing else should use SIGCHLD or reap
439random child processes (waiting for specific child processes, e.g. inside
440C<system>, is just fine).
287 441
288There is a slight catch to child watchers, however: you usually start them 442There is a slight catch to child watchers, however: you usually start them
289I<after> the child process was created, and this means the process could 443I<after> the child process was created, and this means the process could
290have exited already (and no SIGCHLD will be sent anymore). 444have exited already (and no SIGCHLD will be sent anymore).
291 445
292Not all event models handle this correctly (POE doesn't), but even for 446Not all event models handle this correctly (neither POE nor IO::Async do,
447see their AnyEvent::Impl manpages for details), but even for event models
293event models that I<do> handle this correctly, they usually need to be 448that I<do> handle this correctly, they usually need to be loaded before
294loaded before the process exits (i.e. before you fork in the first place). 449the process exits (i.e. before you fork in the first place). AnyEvent's
450pure perl event loop handles all cases correctly regardless of when you
451start the watcher.
295 452
296This means you cannot create a child watcher as the very first thing in an 453This means you cannot create a child watcher as the very first
297AnyEvent program, you I<have> to create at least one watcher before you 454thing in an AnyEvent program, you I<have> to create at least one
298C<fork> the child (alternatively, you can call C<AnyEvent::detect>). 455watcher before you C<fork> the child (alternatively, you can call
456C<AnyEvent::detect>).
457
458As most event loops do not support waiting for child events, they will be
459emulated by AnyEvent in most cases, in which the latency and race problems
460mentioned in the description of signal watchers apply.
299 461
300Example: fork a process and wait for it 462Example: fork a process and wait for it
301 463
302 my $done = AnyEvent->condvar; 464 my $done = AnyEvent->condvar;
303 465
304 AnyEvent::detect; # force event module to be initialised
305
306 my $pid = fork or exit 5; 466 my $pid = fork or exit 5;
307 467
308 my $w = AnyEvent->child ( 468 my $w = AnyEvent->child (
309 pid => $pid, 469 pid => $pid,
310 cb => sub { 470 cb => sub {
311 my ($pid, $status) = @_; 471 my ($pid, $status) = @_;
312 warn "pid $pid exited with status $status"; 472 warn "pid $pid exited with status $status";
313 $done->broadcast; 473 $done->send;
314 }, 474 },
315 ); 475 );
316 476
317 # do something else, then wait for process exit 477 # do something else, then wait for process exit
318 $done->wait; 478 $done->recv;
479
480=head2 IDLE WATCHERS
481
482 $w = AnyEvent->idle (cb => <callback>);
483
484Sometimes there is a need to do something, but it is not so important
485to do it instantly, but only when there is nothing better to do. This
486"nothing better to do" is usually defined to be "no other events need
487attention by the event loop".
488
489Idle watchers ideally get invoked when the event loop has nothing
490better to do, just before it would block the process to wait for new
491events. Instead of blocking, the idle watcher is invoked.
492
493Most event loops unfortunately do not really support idle watchers (only
494EV, Event and Glib do it in a usable fashion) - for the rest, AnyEvent
495will simply call the callback "from time to time".
496
497Example: read lines from STDIN, but only process them when the
498program is otherwise idle:
499
500 my @lines; # read data
501 my $idle_w;
502 my $io_w = AnyEvent->io (fh => \*STDIN, poll => 'r', cb => sub {
503 push @lines, scalar <STDIN>;
504
505 # start an idle watcher, if not already done
506 $idle_w ||= AnyEvent->idle (cb => sub {
507 # handle only one line, when there are lines left
508 if (my $line = shift @lines) {
509 print "handled when idle: $line";
510 } else {
511 # otherwise disable the idle watcher again
512 undef $idle_w;
513 }
514 });
515 });
319 516
320=head2 CONDITION VARIABLES 517=head2 CONDITION VARIABLES
321 518
519 $cv = AnyEvent->condvar;
520
521 $cv->send (<list>);
522 my @res = $cv->recv;
523
524If you are familiar with some event loops you will know that all of them
525require you to run some blocking "loop", "run" or similar function that
526will actively watch for new events and call your callbacks.
527
528AnyEvent is slightly different: it expects somebody else to run the event
529loop and will only block when necessary (usually when told by the user).
530
531The instrument to do that is called a "condition variable", so called
532because they represent a condition that must become true.
533
534Now is probably a good time to look at the examples further below.
535
322Condition variables can be created by calling the C<< AnyEvent->condvar >> 536Condition variables can be created by calling the C<< AnyEvent->condvar
323method without any arguments. 537>> method, usually without arguments. The only argument pair allowed is
538C<cb>, which specifies a callback to be called when the condition variable
539becomes true, with the condition variable as the first argument (but not
540the results).
324 541
325A condition variable waits for a condition - precisely that the C<< 542After creation, the condition variable is "false" until it becomes "true"
326->broadcast >> method has been called. 543by calling the C<send> method (or calling the condition variable as if it
544were a callback, read about the caveats in the description for the C<<
545->send >> method).
327 546
328They are very useful to signal that a condition has been fulfilled, for 547Condition variables are similar to callbacks, except that you can
548optionally wait for them. They can also be called merge points - points
549in time where multiple outstanding events have been processed. And yet
550another way to call them is transactions - each condition variable can be
551used to represent a transaction, which finishes at some point and delivers
552a result. And yet some people know them as "futures" - a promise to
553compute/deliver something that you can wait for.
554
555Condition variables are very useful to signal that something has finished,
329example, if you write a module that does asynchronous http requests, 556for example, if you write a module that does asynchronous http requests,
330then a condition variable would be the ideal candidate to signal the 557then a condition variable would be the ideal candidate to signal the
331availability of results. 558availability of results. The user can either act when the callback is
559called or can synchronously C<< ->recv >> for the results.
332 560
333You can also use condition variables to block your main program until 561You can also use them to simulate traditional event loops - for example,
334an event occurs - for example, you could C<< ->wait >> in your main 562you can block your main program until an event occurs - for example, you
335program until the user clicks the Quit button in your app, which would C<< 563could C<< ->recv >> in your main program until the user clicks the Quit
336->broadcast >> the "quit" event. 564button of your app, which would C<< ->send >> the "quit" event.
337 565
338Note that condition variables recurse into the event loop - if you have 566Note that condition variables recurse into the event loop - if you have
339two pirces of code that call C<< ->wait >> in a round-robbin fashion, you 567two pieces of code that call C<< ->recv >> in a round-robin fashion, you
340lose. Therefore, condition variables are good to export to your caller, but 568lose. Therefore, condition variables are good to export to your caller, but
341you should avoid making a blocking wait yourself, at least in callbacks, 569you should avoid making a blocking wait yourself, at least in callbacks,
342as this asks for trouble. 570as this asks for trouble.
343 571
344This object has two methods: 572Condition variables are represented by hash refs in perl, and the keys
573used by AnyEvent itself are all named C<_ae_XXX> to make subclassing
574easy (it is often useful to build your own transaction class on top of
575AnyEvent). To subclass, use C<AnyEvent::CondVar> as base class and call
576it's C<new> method in your own C<new> method.
345 577
346=over 4 578There are two "sides" to a condition variable - the "producer side" which
579eventually calls C<< -> send >>, and the "consumer side", which waits
580for the send to occur.
347 581
348=item $cv->wait 582Example: wait for a timer.
349
350Wait (blocking if necessary) until the C<< ->broadcast >> method has been
351called on c<$cv>, while servicing other watchers normally.
352
353You can only wait once on a condition - additional calls will return
354immediately.
355
356Not all event models support a blocking wait - some die in that case
357(programs might want to do that to stay interactive), so I<if you are
358using this from a module, never require a blocking wait>, but let the
359caller decide whether the call will block or not (for example, by coupling
360condition variables with some kind of request results and supporting
361callbacks so the caller knows that getting the result will not block,
362while still suppporting blocking waits if the caller so desires).
363
364Another reason I<never> to C<< ->wait >> in a module is that you cannot
365sensibly have two C<< ->wait >>'s in parallel, as that would require
366multiple interpreters or coroutines/threads, none of which C<AnyEvent>
367can supply (the coroutine-aware backends L<AnyEvent::Impl::CoroEV> and
368L<AnyEvent::Impl::CoroEvent> explicitly support concurrent C<< ->wait >>'s
369from different coroutines, however).
370
371=item $cv->broadcast
372
373Flag the condition as ready - a running C<< ->wait >> and all further
374calls to C<wait> will (eventually) return after this method has been
375called. If nobody is waiting the broadcast will be remembered..
376
377=back
378
379Example:
380 583
381 # wait till the result is ready 584 # wait till the result is ready
382 my $result_ready = AnyEvent->condvar; 585 my $result_ready = AnyEvent->condvar;
383 586
384 # do something such as adding a timer 587 # do something such as adding a timer
385 # or socket watcher the calls $result_ready->broadcast 588 # or socket watcher the calls $result_ready->send
386 # when the "result" is ready. 589 # when the "result" is ready.
387 # in this case, we simply use a timer: 590 # in this case, we simply use a timer:
388 my $w = AnyEvent->timer ( 591 my $w = AnyEvent->timer (
389 after => 1, 592 after => 1,
390 cb => sub { $result_ready->broadcast }, 593 cb => sub { $result_ready->send },
391 ); 594 );
392 595
393 # this "blocks" (while handling events) till the watcher 596 # this "blocks" (while handling events) till the callback
394 # calls broadcast 597 # calls -<send
395 $result_ready->wait; 598 $result_ready->recv;
599
600Example: wait for a timer, but take advantage of the fact that condition
601variables are also callable directly.
602
603 my $done = AnyEvent->condvar;
604 my $delay = AnyEvent->timer (after => 5, cb => $done);
605 $done->recv;
606
607Example: Imagine an API that returns a condvar and doesn't support
608callbacks. This is how you make a synchronous call, for example from
609the main program:
610
611 use AnyEvent::CouchDB;
612
613 ...
614
615 my @info = $couchdb->info->recv;
616
617And this is how you would just set a callback to be called whenever the
618results are available:
619
620 $couchdb->info->cb (sub {
621 my @info = $_[0]->recv;
622 });
623
624=head3 METHODS FOR PRODUCERS
625
626These methods should only be used by the producing side, i.e. the
627code/module that eventually sends the signal. Note that it is also
628the producer side which creates the condvar in most cases, but it isn't
629uncommon for the consumer to create it as well.
630
631=over 4
632
633=item $cv->send (...)
634
635Flag the condition as ready - a running C<< ->recv >> and all further
636calls to C<recv> will (eventually) return after this method has been
637called. If nobody is waiting the send will be remembered.
638
639If a callback has been set on the condition variable, it is called
640immediately from within send.
641
642Any arguments passed to the C<send> call will be returned by all
643future C<< ->recv >> calls.
644
645Condition variables are overloaded so one can call them directly (as if
646they were a code reference). Calling them directly is the same as calling
647C<send>.
648
649=item $cv->croak ($error)
650
651Similar to send, but causes all call's to C<< ->recv >> to invoke
652C<Carp::croak> with the given error message/object/scalar.
653
654This can be used to signal any errors to the condition variable
655user/consumer. Doing it this way instead of calling C<croak> directly
656delays the error detetcion, but has the overwhelmign advantage that it
657diagnoses the error at the place where the result is expected, and not
658deep in some event clalback without connection to the actual code causing
659the problem.
660
661=item $cv->begin ([group callback])
662
663=item $cv->end
664
665These two methods can be used to combine many transactions/events into
666one. For example, a function that pings many hosts in parallel might want
667to use a condition variable for the whole process.
668
669Every call to C<< ->begin >> will increment a counter, and every call to
670C<< ->end >> will decrement it. If the counter reaches C<0> in C<< ->end
671>>, the (last) callback passed to C<begin> will be executed. That callback
672is I<supposed> to call C<< ->send >>, but that is not required. If no
673callback was set, C<send> will be called without any arguments.
674
675You can think of C<< $cv->send >> giving you an OR condition (one call
676sends), while C<< $cv->begin >> and C<< $cv->end >> giving you an AND
677condition (all C<begin> calls must be C<end>'ed before the condvar sends).
678
679Let's start with a simple example: you have two I/O watchers (for example,
680STDOUT and STDERR for a program), and you want to wait for both streams to
681close before activating a condvar:
682
683 my $cv = AnyEvent->condvar;
684
685 $cv->begin; # first watcher
686 my $w1 = AnyEvent->io (fh => $fh1, cb => sub {
687 defined sysread $fh1, my $buf, 4096
688 or $cv->end;
689 });
690
691 $cv->begin; # second watcher
692 my $w2 = AnyEvent->io (fh => $fh2, cb => sub {
693 defined sysread $fh2, my $buf, 4096
694 or $cv->end;
695 });
696
697 $cv->recv;
698
699This works because for every event source (EOF on file handle), there is
700one call to C<begin>, so the condvar waits for all calls to C<end> before
701sending.
702
703The ping example mentioned above is slightly more complicated, as the
704there are results to be passwd back, and the number of tasks that are
705begung can potentially be zero:
706
707 my $cv = AnyEvent->condvar;
708
709 my %result;
710 $cv->begin (sub { $cv->send (\%result) });
711
712 for my $host (@list_of_hosts) {
713 $cv->begin;
714 ping_host_then_call_callback $host, sub {
715 $result{$host} = ...;
716 $cv->end;
717 };
718 }
719
720 $cv->end;
721
722This code fragment supposedly pings a number of hosts and calls
723C<send> after results for all then have have been gathered - in any
724order. To achieve this, the code issues a call to C<begin> when it starts
725each ping request and calls C<end> when it has received some result for
726it. Since C<begin> and C<end> only maintain a counter, the order in which
727results arrive is not relevant.
728
729There is an additional bracketing call to C<begin> and C<end> outside the
730loop, which serves two important purposes: first, it sets the callback
731to be called once the counter reaches C<0>, and second, it ensures that
732C<send> is called even when C<no> hosts are being pinged (the loop
733doesn't execute once).
734
735This is the general pattern when you "fan out" into multiple (but
736potentially none) subrequests: use an outer C<begin>/C<end> pair to set
737the callback and ensure C<end> is called at least once, and then, for each
738subrequest you start, call C<begin> and for each subrequest you finish,
739call C<end>.
740
741=back
742
743=head3 METHODS FOR CONSUMERS
744
745These methods should only be used by the consuming side, i.e. the
746code awaits the condition.
747
748=over 4
749
750=item $cv->recv
751
752Wait (blocking if necessary) until the C<< ->send >> or C<< ->croak
753>> methods have been called on c<$cv>, while servicing other watchers
754normally.
755
756You can only wait once on a condition - additional calls are valid but
757will return immediately.
758
759If an error condition has been set by calling C<< ->croak >>, then this
760function will call C<croak>.
761
762In list context, all parameters passed to C<send> will be returned,
763in scalar context only the first one will be returned.
764
765Note that doing a blocking wait in a callback is not supported by any
766event loop, that is, recursive invocation of a blocking C<< ->recv
767>> is not allowed, and the C<recv> call will C<croak> if such a
768condition is detected. This condition can be slightly loosened by using
769L<Coro::AnyEvent>, which allows you to do a blocking C<< ->recv >> from
770any thread that doesn't run the event loop itself.
771
772Not all event models support a blocking wait - some die in that case
773(programs might want to do that to stay interactive), so I<if you are
774using this from a module, never require a blocking wait>. Instead, let the
775caller decide whether the call will block or not (for example, by coupling
776condition variables with some kind of request results and supporting
777callbacks so the caller knows that getting the result will not block,
778while still supporting blocking waits if the caller so desires).
779
780You can ensure that C<< -recv >> never blocks by setting a callback and
781only calling C<< ->recv >> from within that callback (or at a later
782time). This will work even when the event loop does not support blocking
783waits otherwise.
784
785=item $bool = $cv->ready
786
787Returns true when the condition is "true", i.e. whether C<send> or
788C<croak> have been called.
789
790=item $cb = $cv->cb ($cb->($cv))
791
792This is a mutator function that returns the callback set and optionally
793replaces it before doing so.
794
795The callback will be called when the condition becomes (or already was)
796"true", i.e. when C<send> or C<croak> are called (or were called), with
797the only argument being the condition variable itself. Calling C<recv>
798inside the callback or at any later time is guaranteed not to block.
799
800=back
801
802=head1 SUPPORTED EVENT LOOPS/BACKENDS
803
804The available backend classes are (every class has its own manpage):
805
806=over 4
807
808=item Backends that are autoprobed when no other event loop can be found.
809
810EV is the preferred backend when no other event loop seems to be in
811use. If EV is not installed, then AnyEvent will fall back to its own
812pure-perl implementation, which is available everywhere as it comes with
813AnyEvent itself.
814
815 AnyEvent::Impl::EV based on EV (interface to libev, best choice).
816 AnyEvent::Impl::Perl pure-perl implementation, fast and portable.
817
818=item Backends that are transparently being picked up when they are used.
819
820These will be used when they are currently loaded when the first watcher
821is created, in which case it is assumed that the application is using
822them. This means that AnyEvent will automatically pick the right backend
823when the main program loads an event module before anything starts to
824create watchers. Nothing special needs to be done by the main program.
825
826 AnyEvent::Impl::Event based on Event, very stable, few glitches.
827 AnyEvent::Impl::Glib based on Glib, slow but very stable.
828 AnyEvent::Impl::Tk based on Tk, very broken.
829 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
830 AnyEvent::Impl::POE based on POE, very slow, some limitations.
831 AnyEvent::Impl::Irssi used when running within irssi.
832
833=item Backends with special needs.
834
835Qt requires the Qt::Application to be instantiated first, but will
836otherwise be picked up automatically. As long as the main program
837instantiates the application before any AnyEvent watchers are created,
838everything should just work.
839
840 AnyEvent::Impl::Qt based on Qt.
841
842Support for IO::Async can only be partial, as it is too broken and
843architecturally limited to even support the AnyEvent API. It also
844is the only event loop that needs the loop to be set explicitly, so
845it can only be used by a main program knowing about AnyEvent. See
846L<AnyEvent::Impl::Async> for the gory details.
847
848 AnyEvent::Impl::IOAsync based on IO::Async, cannot be autoprobed.
849
850=item Event loops that are indirectly supported via other backends.
851
852Some event loops can be supported via other modules:
853
854There is no direct support for WxWidgets (L<Wx>) or L<Prima>.
855
856B<WxWidgets> has no support for watching file handles. However, you can
857use WxWidgets through the POE adaptor, as POE has a Wx backend that simply
858polls 20 times per second, which was considered to be too horrible to even
859consider for AnyEvent.
860
861B<Prima> is not supported as nobody seems to be using it, but it has a POE
862backend, so it can be supported through POE.
863
864AnyEvent knows about both L<Prima> and L<Wx>, however, and will try to
865load L<POE> when detecting them, in the hope that POE will pick them up,
866in which case everything will be automatic.
867
868=back
396 869
397=head1 GLOBAL VARIABLES AND FUNCTIONS 870=head1 GLOBAL VARIABLES AND FUNCTIONS
398 871
872These are not normally required to use AnyEvent, but can be useful to
873write AnyEvent extension modules.
874
399=over 4 875=over 4
400 876
401=item $AnyEvent::MODEL 877=item $AnyEvent::MODEL
402 878
403Contains C<undef> until the first watcher is being created. Then it 879Contains C<undef> until the first watcher is being created, before the
880backend has been autodetected.
881
404contains the event model that is being used, which is the name of the 882Afterwards it contains the event model that is being used, which is the
405Perl class implementing the model. This class is usually one of the 883name of the Perl class implementing the model. This class is usually one
406C<AnyEvent::Impl:xxx> modules, but can be any other class in the case 884of the C<AnyEvent::Impl:xxx> modules, but can be any other class in the
407AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode>). 885case AnyEvent has been extended at runtime (e.g. in I<rxvt-unicode> it
408 886will be C<urxvt::anyevent>).
409The known classes so far are:
410
411 AnyEvent::Impl::CoroEV based on Coro::EV, best choice.
412 AnyEvent::Impl::CoroEvent based on Coro::Event, second best choice.
413 AnyEvent::Impl::EV based on EV (an interface to libev, best choice).
414 AnyEvent::Impl::Event based on Event, second best choice.
415 AnyEvent::Impl::Glib based on Glib, third-best choice.
416 AnyEvent::Impl::Perl pure-perl implementation, inefficient but portable.
417 AnyEvent::Impl::Tk based on Tk, very bad choice.
418 AnyEvent::Impl::Qt based on Qt, cannot be autoprobed (see its docs).
419 AnyEvent::Impl::EventLib based on Event::Lib, leaks memory and worse.
420 AnyEvent::Impl::POE based on POE, not generic enough for full support.
421
422There is no support for WxWidgets, as WxWidgets has no support for
423watching file handles. However, you can use WxWidgets through the
424POE Adaptor, as POE has a Wx backend that simply polls 20 times per
425second, which was considered to be too horrible to even consider for
426AnyEvent. Likewise, other POE backends can be used by AnyEvent by using
427it's adaptor.
428
429AnyEvent knows about L<Prima> and L<Wx> and will try to use L<POE> when
430autodetecting them.
431 887
432=item AnyEvent::detect 888=item AnyEvent::detect
433 889
434Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model 890Returns C<$AnyEvent::MODEL>, forcing autodetection of the event model
435if necessary. You should only call this function right before you would 891if necessary. You should only call this function right before you would
436have created an AnyEvent watcher anyway, that is, as late as possible at 892have created an AnyEvent watcher anyway, that is, as late as possible at
437runtime. 893runtime, and not e.g. while initialising of your module.
894
895If you need to do some initialisation before AnyEvent watchers are
896created, use C<post_detect>.
897
898=item $guard = AnyEvent::post_detect { BLOCK }
899
900Arranges for the code block to be executed as soon as the event model is
901autodetected (or immediately if this has already happened).
902
903The block will be executed I<after> the actual backend has been detected
904(C<$AnyEvent::MODEL> is set), but I<before> any watchers have been
905created, so it is possible to e.g. patch C<@AnyEvent::ISA> or do
906other initialisations - see the sources of L<AnyEvent::Strict> or
907L<AnyEvent::AIO> to see how this is used.
908
909The most common usage is to create some global watchers, without forcing
910event module detection too early, for example, L<AnyEvent::AIO> creates
911and installs the global L<IO::AIO> watcher in a C<post_detect> block to
912avoid autodetecting the event module at load time.
913
914If called in scalar or list context, then it creates and returns an object
915that automatically removes the callback again when it is destroyed (or
916C<undef> when the hook was immediately executed). See L<AnyEvent::AIO> for
917a case where this is useful.
918
919Example: Create a watcher for the IO::AIO module and store it in
920C<$WATCHER>. Only do so after the event loop is initialised, though.
921
922 our WATCHER;
923
924 my $guard = AnyEvent::post_detect {
925 $WATCHER = AnyEvent->io (fh => IO::AIO::poll_fileno, poll => 'r', cb => \&IO::AIO::poll_cb);
926 };
927
928 # the ||= is important in case post_detect immediately runs the block,
929 # as to not clobber the newly-created watcher. assigning both watcher and
930 # post_detect guard to the same variable has the advantage of users being
931 # able to just C<undef $WATCHER> if the watcher causes them grief.
932
933 $WATCHER ||= $guard;
934
935=item @AnyEvent::post_detect
936
937If there are any code references in this array (you can C<push> to it
938before or after loading AnyEvent), then they will called directly after
939the event loop has been chosen.
940
941You should check C<$AnyEvent::MODEL> before adding to this array, though:
942if it is defined then the event loop has already been detected, and the
943array will be ignored.
944
945Best use C<AnyEvent::post_detect { BLOCK }> when your application allows
946it,as it takes care of these details.
947
948This variable is mainly useful for modules that can do something useful
949when AnyEvent is used and thus want to know when it is initialised, but do
950not need to even load it by default. This array provides the means to hook
951into AnyEvent passively, without loading it.
438 952
439=back 953=back
440 954
441=head1 WHAT TO DO IN A MODULE 955=head1 WHAT TO DO IN A MODULE
442 956
446Be careful when you create watchers in the module body - AnyEvent will 960Be careful when you create watchers in the module body - AnyEvent will
447decide which event module to use as soon as the first method is called, so 961decide which event module to use as soon as the first method is called, so
448by calling AnyEvent in your module body you force the user of your module 962by calling AnyEvent in your module body you force the user of your module
449to load the event module first. 963to load the event module first.
450 964
451Never call C<< ->wait >> on a condition variable unless you I<know> that 965Never call C<< ->recv >> on a condition variable unless you I<know> that
452the C<< ->broadcast >> method has been called on it already. This is 966the C<< ->send >> method has been called on it already. This is
453because it will stall the whole program, and the whole point of using 967because it will stall the whole program, and the whole point of using
454events is to stay interactive. 968events is to stay interactive.
455 969
456It is fine, however, to call C<< ->wait >> when the user of your module 970It is fine, however, to call C<< ->recv >> when the user of your module
457requests it (i.e. if you create a http request object ad have a method 971requests it (i.e. if you create a http request object ad have a method
458called C<results> that returns the results, it should call C<< ->wait >> 972called C<results> that returns the results, it should call C<< ->recv >>
459freely, as the user of your module knows what she is doing. always). 973freely, as the user of your module knows what she is doing. always).
460 974
461=head1 WHAT TO DO IN THE MAIN PROGRAM 975=head1 WHAT TO DO IN THE MAIN PROGRAM
462 976
463There will always be a single main program - the only place that should 977There will always be a single main program - the only place that should
465 979
466If it doesn't care, it can just "use AnyEvent" and use it itself, or not 980If it doesn't care, it can just "use AnyEvent" and use it itself, or not
467do anything special (it does not need to be event-based) and let AnyEvent 981do anything special (it does not need to be event-based) and let AnyEvent
468decide which implementation to chose if some module relies on it. 982decide which implementation to chose if some module relies on it.
469 983
470If the main program relies on a specific event model. For example, in 984If the main program relies on a specific event model - for example, in
471Gtk2 programs you have to rely on the Glib module. You should load the 985Gtk2 programs you have to rely on the Glib module - you should load the
472event module before loading AnyEvent or any module that uses it: generally 986event module before loading AnyEvent or any module that uses it: generally
473speaking, you should load it as early as possible. The reason is that 987speaking, you should load it as early as possible. The reason is that
474modules might create watchers when they are loaded, and AnyEvent will 988modules might create watchers when they are loaded, and AnyEvent will
475decide on the event model to use as soon as it creates watchers, and it 989decide on the event model to use as soon as it creates watchers, and it
476might chose the wrong one unless you load the correct one yourself. 990might chose the wrong one unless you load the correct one yourself.
477 991
478You can chose to use a rather inefficient pure-perl implementation by 992You can chose to use a pure-perl implementation by loading the
479loading the C<AnyEvent::Impl::Perl> module, which gives you similar 993C<AnyEvent::Impl::Perl> module, which gives you similar behaviour
480behaviour everywhere, but letting AnyEvent chose is generally better. 994everywhere, but letting AnyEvent chose the model is generally better.
995
996=head2 MAINLOOP EMULATION
997
998Sometimes (often for short test scripts, or even standalone programs who
999only want to use AnyEvent), you do not want to run a specific event loop.
1000
1001In that case, you can use a condition variable like this:
1002
1003 AnyEvent->condvar->recv;
1004
1005This has the effect of entering the event loop and looping forever.
1006
1007Note that usually your program has some exit condition, in which case
1008it is better to use the "traditional" approach of storing a condition
1009variable somewhere, waiting for it, and sending it when the program should
1010exit cleanly.
1011
481 1012
482=head1 OTHER MODULES 1013=head1 OTHER MODULES
483 1014
484L<AnyEvent> itself comes with useful utility modules: 1015The following is a non-exhaustive list of additional modules that use
485 1016AnyEvent as a client and can therefore be mixed easily with other AnyEvent
486To make it easier to do non-blocking IO the modules L<AnyEvent::Handle> 1017modules and other event loops in the same program. Some of the modules
487and L<AnyEvent::Socket> are provided. L<AnyEvent::Handle> provides 1018come with AnyEvent, most are available via CPAN.
488read and write buffers and manages watchers for reads and writes.
489L<AnyEvent::Socket> provides means to do non-blocking connects.
490
491Aside from those there are these modules that support AnyEvent (and use it
492for non-blocking IO):
493 1019
494=over 4 1020=over 4
495 1021
1022=item L<AnyEvent::Util>
1023
1024Contains various utility functions that replace often-used but blocking
1025functions such as C<inet_aton> by event-/callback-based versions.
1026
1027=item L<AnyEvent::Socket>
1028
1029Provides various utility functions for (internet protocol) sockets,
1030addresses and name resolution. Also functions to create non-blocking tcp
1031connections or tcp servers, with IPv6 and SRV record support and more.
1032
1033=item L<AnyEvent::Handle>
1034
1035Provide read and write buffers, manages watchers for reads and writes,
1036supports raw and formatted I/O, I/O queued and fully transparent and
1037non-blocking SSL/TLS (via L<AnyEvent::TLS>.
1038
1039=item L<AnyEvent::DNS>
1040
1041Provides rich asynchronous DNS resolver capabilities.
1042
1043=item L<AnyEvent::HTTP>
1044
1045A simple-to-use HTTP library that is capable of making a lot of concurrent
1046HTTP requests.
1047
1048=item L<AnyEvent::HTTPD>
1049
1050Provides a simple web application server framework.
1051
496=item L<AnyEvent::FastPing> 1052=item L<AnyEvent::FastPing>
497 1053
1054The fastest ping in the west.
1055
1056=item L<AnyEvent::DBI>
1057
1058Executes L<DBI> requests asynchronously in a proxy process.
1059
1060=item L<AnyEvent::AIO>
1061
1062Truly asynchronous I/O, should be in the toolbox of every event
1063programmer. AnyEvent::AIO transparently fuses L<IO::AIO> and AnyEvent
1064together.
1065
1066=item L<AnyEvent::BDB>
1067
1068Truly asynchronous Berkeley DB access. AnyEvent::BDB transparently fuses
1069L<BDB> and AnyEvent together.
1070
1071=item L<AnyEvent::GPSD>
1072
1073A non-blocking interface to gpsd, a daemon delivering GPS information.
1074
1075=item L<AnyEvent::IRC>
1076
1077AnyEvent based IRC client module family (replacing the older Net::IRC3).
1078
1079=item L<AnyEvent::XMPP>
1080
1081AnyEvent based XMPP (Jabber protocol) module family (replacing the older
1082Net::XMPP2>.
1083
1084=item L<AnyEvent::IGS>
1085
1086A non-blocking interface to the Internet Go Server protocol (used by
1087L<App::IGS>).
1088
498=item L<Net::IRC3> 1089=item L<Net::FCP>
499 1090
500=item L<Net::XMPP2> 1091AnyEvent-based implementation of the Freenet Client Protocol, birthplace
1092of AnyEvent.
1093
1094=item L<Event::ExecFlow>
1095
1096High level API for event-based execution flow control.
1097
1098=item L<Coro>
1099
1100Has special support for AnyEvent via L<Coro::AnyEvent>.
501 1101
502=back 1102=back
503 1103
504=cut 1104=cut
505 1105
506package AnyEvent; 1106package AnyEvent;
507 1107
1108# basically a tuned-down version of common::sense
1109sub common_sense {
508no warnings; 1110 # no warnings
509use strict; 1111 ${^WARNING_BITS} ^= ${^WARNING_BITS};
1112 # use strict vars subs
1113 $^H |= 0x00000600;
1114}
510 1115
1116BEGIN { AnyEvent::common_sense }
1117
511use Carp; 1118use Carp ();
512 1119
513our $VERSION = '3.3'; 1120our $VERSION = 4.92;
514our $MODEL; 1121our $MODEL;
515 1122
516our $AUTOLOAD; 1123our $AUTOLOAD;
517our @ISA; 1124our @ISA;
518 1125
519our $verbose = $ENV{PERL_ANYEVENT_VERBOSE}*1;
520
521our @REGISTRY; 1126our @REGISTRY;
522 1127
1128our $WIN32;
1129
1130our $VERBOSE;
1131
1132BEGIN {
1133 eval "sub WIN32(){ " . (($^O =~ /mswin32/i)*1) ." }";
1134 eval "sub TAINT(){ " . (${^TAINT}*1) . " }";
1135
1136 delete @ENV{grep /^PERL_ANYEVENT_/, keys %ENV}
1137 if ${^TAINT};
1138
1139 $VERBOSE = $ENV{PERL_ANYEVENT_VERBOSE}*1;
1140
1141}
1142
1143our $MAX_SIGNAL_LATENCY = 10;
1144
1145our %PROTOCOL; # (ipv4|ipv6) => (1|2), higher numbers are preferred
1146
1147{
1148 my $idx;
1149 $PROTOCOL{$_} = ++$idx
1150 for reverse split /\s*,\s*/,
1151 $ENV{PERL_ANYEVENT_PROTOCOLS} || "ipv4,ipv6";
1152}
1153
523my @models = ( 1154my @models = (
524 [Coro::EV:: => AnyEvent::Impl::CoroEV::],
525 [Coro::Event:: => AnyEvent::Impl::CoroEvent::],
526 [EV:: => AnyEvent::Impl::EV::], 1155 [EV:: => AnyEvent::Impl::EV:: , 1],
1156 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl:: , 1],
1157 # everything below here will not (normally) be autoprobed
1158 # as the pureperl backend should work everywhere
1159 # and is usually faster
527 [Event:: => AnyEvent::Impl::Event::], 1160 [Event:: => AnyEvent::Impl::Event::, 1],
528 [Glib:: => AnyEvent::Impl::Glib::], 1161 [Glib:: => AnyEvent::Impl::Glib:: , 1], # becomes extremely slow with many watchers
1162 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy
1163 [Irssi:: => AnyEvent::Impl::Irssi::], # Irssi has a bogus "Event" package
529 [Tk:: => AnyEvent::Impl::Tk::], 1164 [Tk:: => AnyEvent::Impl::Tk::], # crashes with many handles
1165 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program
1166 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza
530 [Wx:: => AnyEvent::Impl::POE::], 1167 [Wx:: => AnyEvent::Impl::POE::],
531 [Prima:: => AnyEvent::Impl::POE::], 1168 [Prima:: => AnyEvent::Impl::POE::],
532 [AnyEvent::Impl::Perl:: => AnyEvent::Impl::Perl::], 1169 # IO::Async is just too broken - we would need workarounds for its
533 # everything below here will not be autoprobed as the pureperl backend should work everywhere 1170 # byzantine signal and broken child handling, among others.
534 [Event::Lib:: => AnyEvent::Impl::EventLib::], # too buggy 1171 # IO::Async is rather hard to detect, as it doesn't have any
1172 # obvious default class.
535 [Qt:: => AnyEvent::Impl::Qt::], # requires special main program 1173 [IO::Async:: => AnyEvent::Impl::IOAsync::], # requires special main program
536 [POE::Kernel:: => AnyEvent::Impl::POE::], # lasciate ogni speranza 1174 [IO::Async::Loop:: => AnyEvent::Impl::IOAsync::], # requires special main program
1175 [IO::Async::Notifier:: => AnyEvent::Impl::IOAsync::], # requires special main program
1176 [AnyEvent::Impl::IOAsync:: => AnyEvent::Impl::IOAsync::], # requires special main program
537); 1177);
538 1178
539our %method = map +($_ => 1), qw(io timer signal child condvar broadcast wait one_event DESTROY); 1179our %method = map +($_ => 1),
1180 qw(io timer time now now_update signal child idle condvar one_event DESTROY);
1181
1182our @post_detect;
1183
1184sub post_detect(&) {
1185 my ($cb) = @_;
1186
1187 if ($MODEL) {
1188 $cb->();
1189
1190 undef
1191 } else {
1192 push @post_detect, $cb;
1193
1194 defined wantarray
1195 ? bless \$cb, "AnyEvent::Util::postdetect"
1196 : ()
1197 }
1198}
1199
1200sub AnyEvent::Util::postdetect::DESTROY {
1201 @post_detect = grep $_ != ${$_[0]}, @post_detect;
1202}
540 1203
541sub detect() { 1204sub detect() {
542 unless ($MODEL) { 1205 unless ($MODEL) {
543 no strict 'refs'; 1206 local $SIG{__DIE__};
544 1207
545 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) { 1208 if ($ENV{PERL_ANYEVENT_MODEL} =~ /^([a-zA-Z]+)$/) {
546 my $model = "AnyEvent::Impl::$1"; 1209 my $model = "AnyEvent::Impl::$1";
547 if (eval "require $model") { 1210 if (eval "require $model") {
548 $MODEL = $model; 1211 $MODEL = $model;
549 warn "AnyEvent: loaded model '$model' (forced by \$PERL_ANYEVENT_MODEL), using it.\n" if $verbose > 1; 1212 warn "AnyEvent: loaded model '$model' (forced by \$ENV{PERL_ANYEVENT_MODEL}), using it.\n" if $VERBOSE >= 2;
550 } else { 1213 } else {
551 warn "AnyEvent: unable to load model '$model' (from \$PERL_ANYEVENT_MODEL):\n$@" if $verbose; 1214 warn "AnyEvent: unable to load model '$model' (from \$ENV{PERL_ANYEVENT_MODEL}):\n$@" if $VERBOSE;
552 } 1215 }
553 } 1216 }
554 1217
555 # check for already loaded models 1218 # check for already loaded models
556 unless ($MODEL) { 1219 unless ($MODEL) {
557 for (@REGISTRY, @models) { 1220 for (@REGISTRY, @models) {
558 my ($package, $model) = @$_; 1221 my ($package, $model) = @$_;
559 if (${"$package\::VERSION"} > 0) { 1222 if (${"$package\::VERSION"} > 0) {
560 if (eval "require $model") { 1223 if (eval "require $model") {
561 $MODEL = $model; 1224 $MODEL = $model;
562 warn "AnyEvent: autodetected model '$model', using it.\n" if $verbose > 1; 1225 warn "AnyEvent: autodetected model '$model', using it.\n" if $VERBOSE >= 2;
563 last; 1226 last;
564 } 1227 }
565 } 1228 }
566 } 1229 }
567 1230
568 unless ($MODEL) { 1231 unless ($MODEL) {
569 # try to load a model 1232 # try to autoload a model
570
571 for (@REGISTRY, @models) { 1233 for (@REGISTRY, @models) {
572 my ($package, $model) = @$_; 1234 my ($package, $model, $autoload) = @$_;
1235 if (
1236 $autoload
573 if (eval "require $package" 1237 and eval "require $package"
574 and ${"$package\::VERSION"} > 0 1238 and ${"$package\::VERSION"} > 0
575 and eval "require $model") { 1239 and eval "require $model"
1240 ) {
576 $MODEL = $model; 1241 $MODEL = $model;
577 warn "AnyEvent: autoprobed model '$model', using it.\n" if $verbose > 1; 1242 warn "AnyEvent: autoloaded model '$model', using it.\n" if $VERBOSE >= 2;
578 last; 1243 last;
579 } 1244 }
580 } 1245 }
581 1246
582 $MODEL 1247 $MODEL
583 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV (or Coro+EV), Event (or Coro+Event) or Glib."; 1248 or die "No event module selected for AnyEvent and autodetect failed. Install any one of these modules: EV, Event or Glib.\n";
584 } 1249 }
585 } 1250 }
586 1251
1252 push @{"$MODEL\::ISA"}, "AnyEvent::Base";
1253
587 unshift @ISA, $MODEL; 1254 unshift @ISA, $MODEL;
588 push @{"$MODEL\::ISA"}, "AnyEvent::Base"; 1255
1256 require AnyEvent::Strict if $ENV{PERL_ANYEVENT_STRICT};
1257
1258 (shift @post_detect)->() while @post_detect;
589 } 1259 }
590 1260
591 $MODEL 1261 $MODEL
592} 1262}
593 1263
594sub AUTOLOAD { 1264sub AUTOLOAD {
595 (my $func = $AUTOLOAD) =~ s/.*://; 1265 (my $func = $AUTOLOAD) =~ s/.*://;
596 1266
597 $method{$func} 1267 $method{$func}
598 or croak "$func: not a valid method for AnyEvent objects"; 1268 or Carp::croak "$func: not a valid method for AnyEvent objects";
599 1269
600 detect unless $MODEL; 1270 detect unless $MODEL;
601 1271
602 my $class = shift; 1272 my $class = shift;
603 $class->$func (@_); 1273 $class->$func (@_);
604} 1274}
605 1275
1276# utility function to dup a filehandle. this is used by many backends
1277# to support binding more than one watcher per filehandle (they usually
1278# allow only one watcher per fd, so we dup it to get a different one).
1279sub _dupfh($$;$$) {
1280 my ($poll, $fh, $r, $w) = @_;
1281
1282 # cygwin requires the fh mode to be matching, unix doesn't
1283 my ($rw, $mode) = $poll eq "r" ? ($r, "<&") : ($w, ">&");
1284
1285 open my $fh2, $mode, $fh
1286 or die "AnyEvent->io: cannot dup() filehandle in mode '$poll': $!,";
1287
1288 # we assume CLOEXEC is already set by perl in all important cases
1289
1290 ($fh2, $rw)
1291}
1292
1293#############################################################################
1294# "new" API, currently only emulation of it
1295#############################################################################
1296
1297package AE;
1298
1299our $VERSION = $AnyEvent::VERSION;
1300
1301sub io($$$) {
1302 AnyEvent->io (fh => $_[0], poll => $_[1] ? "w" : "r", cb => $_[2])
1303}
1304
1305sub timer($$$) {
1306 AnyEvent->timer (after => $_[0], interval => $_[1], cb => $_[2])
1307}
1308
1309sub signal($$) {
1310 AnyEvent->signal (signal => $_[0], cb => $_[1])
1311}
1312
1313sub child($$) {
1314 AnyEvent->child (pid => $_[0], cb => $_[1])
1315}
1316
1317sub idle($) {
1318 AnyEvent->idle (cb => $_[0])
1319}
1320
1321sub cv(;&) {
1322 AnyEvent->condvar (@_ ? (cb => $_[0]) : ())
1323}
1324
1325sub now() {
1326 AnyEvent->now
1327}
1328
1329sub now_update() {
1330 AnyEvent->now_update
1331}
1332
1333sub time() {
1334 AnyEvent->time
1335}
1336
606package AnyEvent::Base; 1337package AnyEvent::Base;
607 1338
1339# default implementations for many methods
1340
1341sub _time {
1342 # probe for availability of Time::HiRes
1343 if (eval "use Time::HiRes (); Time::HiRes::time (); 1") {
1344 warn "AnyEvent: using Time::HiRes for sub-second timing accuracy.\n" if $VERBOSE >= 8;
1345 *_time = \&Time::HiRes::time;
1346 # if (eval "use POSIX (); (POSIX::times())...
1347 } else {
1348 warn "AnyEvent: using built-in time(), WARNING, no sub-second resolution!\n" if $VERBOSE;
1349 *_time = sub { time }; # epic fail
1350 }
1351
1352 &_time
1353}
1354
1355sub time { _time }
1356sub now { _time }
1357sub now_update { }
1358
608# default implementation for ->condvar, ->wait, ->broadcast 1359# default implementation for ->condvar
609 1360
610sub condvar { 1361sub condvar {
611 bless \my $flag, "AnyEvent::Base::CondVar" 1362 bless { @_ == 3 ? (_ae_cb => $_[2]) : () }, "AnyEvent::CondVar"
612}
613
614sub AnyEvent::Base::CondVar::broadcast {
615 ${$_[0]}++;
616}
617
618sub AnyEvent::Base::CondVar::wait {
619 AnyEvent->one_event while !${$_[0]};
620} 1363}
621 1364
622# default implementation for ->signal 1365# default implementation for ->signal
623 1366
624our %SIG_CB; 1367our $HAVE_ASYNC_INTERRUPT;
1368
1369sub _have_async_interrupt() {
1370 $HAVE_ASYNC_INTERRUPT = 1*(!$ENV{PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT}
1371 && eval "use Async::Interrupt 1.0 (); 1")
1372 unless defined $HAVE_ASYNC_INTERRUPT;
1373
1374 $HAVE_ASYNC_INTERRUPT
1375}
1376
1377our ($SIGPIPE_R, $SIGPIPE_W, %SIG_CB, %SIG_EV, $SIG_IO);
1378our (%SIG_ASY, %SIG_ASY_W);
1379our ($SIG_COUNT, $SIG_TW);
1380
1381sub _signal_exec {
1382 $HAVE_ASYNC_INTERRUPT
1383 ? $SIGPIPE_R->drain
1384 : sysread $SIGPIPE_R, my $dummy, 9;
1385
1386 while (%SIG_EV) {
1387 for (keys %SIG_EV) {
1388 delete $SIG_EV{$_};
1389 $_->() for values %{ $SIG_CB{$_} || {} };
1390 }
1391 }
1392}
1393
1394# install a dummy wakeup watcher to reduce signal catching latency
1395sub _sig_add() {
1396 unless ($SIG_COUNT++) {
1397 # try to align timer on a full-second boundary, if possible
1398 my $NOW = AE::now;
1399
1400 $SIG_TW = AE::timer
1401 $MAX_SIGNAL_LATENCY - ($NOW - int $NOW),
1402 $MAX_SIGNAL_LATENCY,
1403 sub { } # just for the PERL_ASYNC_CHECK
1404 ;
1405 }
1406}
1407
1408sub _sig_del {
1409 undef $SIG_TW
1410 unless --$SIG_COUNT;
1411}
1412
1413our $_sig_name_init; $_sig_name_init = sub {
1414 eval q{ # poor man's autoloading
1415 undef $_sig_name_init;
1416
1417 if (_have_async_interrupt) {
1418 *sig2num = \&Async::Interrupt::sig2num;
1419 *sig2name = \&Async::Interrupt::sig2name;
1420 } else {
1421 require Config;
1422
1423 my %signame2num;
1424 @signame2num{ split ' ', $Config::Config{sig_name} }
1425 = split ' ', $Config::Config{sig_num};
1426
1427 my @signum2name;
1428 @signum2name[values %signame2num] = keys %signame2num;
1429
1430 *sig2num = sub($) {
1431 $_[0] > 0 ? shift : $signame2num{+shift}
1432 };
1433 *sig2name = sub ($) {
1434 $_[0] > 0 ? $signum2name[+shift] : shift
1435 };
1436 }
1437 };
1438 die if $@;
1439};
1440
1441sub sig2num ($) { &$_sig_name_init; &sig2num }
1442sub sig2name($) { &$_sig_name_init; &sig2name }
625 1443
626sub signal { 1444sub signal {
1445 eval q{ # poor man's autoloading {}
1446 # probe for availability of Async::Interrupt
1447 if (_have_async_interrupt) {
1448 warn "AnyEvent: using Async::Interrupt for race-free signal handling.\n" if $VERBOSE >= 8;
1449
1450 $SIGPIPE_R = new Async::Interrupt::EventPipe;
1451 $SIG_IO = AE::io $SIGPIPE_R->fileno, 0, \&_signal_exec;
1452
1453 } else {
1454 warn "AnyEvent: using emulated perl signal handling with latency timer.\n" if $VERBOSE >= 8;
1455
1456 require Fcntl;
1457
1458 if (AnyEvent::WIN32) {
1459 require AnyEvent::Util;
1460
1461 ($SIGPIPE_R, $SIGPIPE_W) = AnyEvent::Util::portable_pipe ();
1462 AnyEvent::Util::fh_nonblocking ($SIGPIPE_R, 1) if $SIGPIPE_R;
1463 AnyEvent::Util::fh_nonblocking ($SIGPIPE_W, 1) if $SIGPIPE_W; # just in case
1464 } else {
1465 pipe $SIGPIPE_R, $SIGPIPE_W;
1466 fcntl $SIGPIPE_R, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_R;
1467 fcntl $SIGPIPE_W, &Fcntl::F_SETFL, &Fcntl::O_NONBLOCK if $SIGPIPE_W; # just in case
1468
1469 # not strictly required, as $^F is normally 2, but let's make sure...
1470 fcntl $SIGPIPE_R, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1471 fcntl $SIGPIPE_W, &Fcntl::F_SETFD, &Fcntl::FD_CLOEXEC;
1472 }
1473
1474 $SIGPIPE_R
1475 or Carp::croak "AnyEvent: unable to create a signal reporting pipe: $!\n";
1476
1477 $SIG_IO = AE::io $SIGPIPE_R, 0, \&_signal_exec;
1478 }
1479
1480 *signal = sub {
627 my (undef, %arg) = @_; 1481 my (undef, %arg) = @_;
628 1482
629 my $signal = uc $arg{signal} 1483 my $signal = uc $arg{signal}
630 or Carp::croak "required option 'signal' is missing"; 1484 or Carp::croak "required option 'signal' is missing";
631 1485
1486 if ($HAVE_ASYNC_INTERRUPT) {
1487 # async::interrupt
1488
1489 $signal = sig2num $signal;
632 $SIG_CB{$signal}{$arg{cb}} = $arg{cb}; 1490 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1491
1492 $SIG_ASY{$signal} ||= new Async::Interrupt
1493 cb => sub { undef $SIG_EV{$signal} },
1494 signal => $signal,
1495 pipe => [$SIGPIPE_R->filenos],
1496 pipe_autodrain => 0,
1497 ;
1498
1499 } else {
1500 # pure perl
1501
1502 # AE::Util has been loaded in signal
1503 $signal = sig2name $signal;
1504 $SIG_CB{$signal}{$arg{cb}} = $arg{cb};
1505
633 $SIG{$signal} ||= sub { 1506 $SIG{$signal} ||= sub {
634 $_->() for values %{ $SIG_CB{$signal} || {} }; 1507 local $!;
1508 syswrite $SIGPIPE_W, "\x00", 1 unless %SIG_EV;
1509 undef $SIG_EV{$signal};
1510 };
1511
1512 # can't do signal processing without introducing races in pure perl,
1513 # so limit the signal latency.
1514 _sig_add;
1515 }
1516
1517 bless [$signal, $arg{cb}], "AnyEvent::Base::signal"
1518 };
1519
1520 *AnyEvent::Base::signal::DESTROY = sub {
1521 my ($signal, $cb) = @{$_[0]};
1522
1523 _sig_del;
1524
1525 delete $SIG_CB{$signal}{$cb};
1526
1527 $HAVE_ASYNC_INTERRUPT
1528 ? delete $SIG_ASY{$signal}
1529 : # delete doesn't work with older perls - they then
1530 # print weird messages, or just unconditionally exit
1531 # instead of getting the default action.
1532 undef $SIG{$signal}
1533 unless keys %{ $SIG_CB{$signal} };
1534 };
635 }; 1535 };
636 1536 die if $@;
637 bless [$signal, $arg{cb}], "AnyEvent::Base::Signal" 1537 &signal
638}
639
640sub AnyEvent::Base::Signal::DESTROY {
641 my ($signal, $cb) = @{$_[0]};
642
643 delete $SIG_CB{$signal}{$cb};
644
645 $SIG{$signal} = 'DEFAULT' unless keys %{ $SIG_CB{$signal} };
646} 1538}
647 1539
648# default implementation for ->child 1540# default implementation for ->child
649 1541
650our %PID_CB; 1542our %PID_CB;
651our $CHLD_W; 1543our $CHLD_W;
652our $CHLD_DELAY_W; 1544our $CHLD_DELAY_W;
653our $PID_IDLE;
654our $WNOHANG; 1545our $WNOHANG;
655 1546
656sub _child_wait { 1547sub _emit_childstatus($$) {
657 while (0 < (my $pid = waitpid -1, $WNOHANG)) { 1548 my (undef, $rpid, $rstatus) = @_;
1549
1550 $_->($rpid, $rstatus)
658 $_->($pid, $?) for (values %{ $PID_CB{$pid} || {} }), 1551 for values %{ $PID_CB{$rpid} || {} },
659 (values %{ $PID_CB{0} || {} }); 1552 values %{ $PID_CB{0} || {} };
660 }
661
662 undef $PID_IDLE;
663} 1553}
664 1554
665sub _sigchld { 1555sub _sigchld {
666 # make sure we deliver these changes "synchronous" with the event loop. 1556 my $pid;
667 $CHLD_DELAY_W ||= AnyEvent->timer (after => 0, cb => sub { 1557
668 undef $CHLD_DELAY_W; 1558 AnyEvent->_emit_childstatus ($pid, $?)
669 &_child_wait; 1559 while ($pid = waitpid -1, $WNOHANG) > 0;
670 });
671} 1560}
672 1561
673sub child { 1562sub child {
674 my (undef, %arg) = @_; 1563 my (undef, %arg) = @_;
675 1564
676 defined (my $pid = $arg{pid} + 0) 1565 defined (my $pid = $arg{pid} + 0)
677 or Carp::croak "required option 'pid' is missing"; 1566 or Carp::croak "required option 'pid' is missing";
678 1567
679 $PID_CB{$pid}{$arg{cb}} = $arg{cb}; 1568 $PID_CB{$pid}{$arg{cb}} = $arg{cb};
680 1569
681 unless ($WNOHANG) { 1570 # WNOHANG is almost cetrainly 1 everywhere
682 $WNOHANG = eval { require POSIX; &POSIX::WNOHANG } || 1; 1571 $WNOHANG ||= $^O =~ /^(?:openbsd|netbsd|linux|freebsd|cygwin|MSWin32)$/
683 } 1572 ? 1
1573 : eval { local $SIG{__DIE__}; require POSIX; &POSIX::WNOHANG } || 1;
684 1574
685 unless ($CHLD_W) { 1575 unless ($CHLD_W) {
686 $CHLD_W = AnyEvent->signal (signal => 'CHLD', cb => \&_sigchld); 1576 $CHLD_W = AE::signal CHLD => \&_sigchld;
687 # child could be a zombie already, so make at least one round 1577 # child could be a zombie already, so make at least one round
688 &_sigchld; 1578 &_sigchld;
689 } 1579 }
690 1580
691 bless [$pid, $arg{cb}], "AnyEvent::Base::Child" 1581 bless [$pid, $arg{cb}], "AnyEvent::Base::child"
692} 1582}
693 1583
694sub AnyEvent::Base::Child::DESTROY { 1584sub AnyEvent::Base::child::DESTROY {
695 my ($pid, $cb) = @{$_[0]}; 1585 my ($pid, $cb) = @{$_[0]};
696 1586
697 delete $PID_CB{$pid}{$cb}; 1587 delete $PID_CB{$pid}{$cb};
698 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} }; 1588 delete $PID_CB{$pid} unless keys %{ $PID_CB{$pid} };
699 1589
700 undef $CHLD_W unless keys %PID_CB; 1590 undef $CHLD_W unless keys %PID_CB;
701} 1591}
1592
1593# idle emulation is done by simply using a timer, regardless
1594# of whether the process is idle or not, and not letting
1595# the callback use more than 50% of the time.
1596sub idle {
1597 my (undef, %arg) = @_;
1598
1599 my ($cb, $w, $rcb) = $arg{cb};
1600
1601 $rcb = sub {
1602 if ($cb) {
1603 $w = _time;
1604 &$cb;
1605 $w = _time - $w;
1606
1607 # never use more then 50% of the time for the idle watcher,
1608 # within some limits
1609 $w = 0.0001 if $w < 0.0001;
1610 $w = 5 if $w > 5;
1611
1612 $w = AE::timer $w, 0, $rcb;
1613 } else {
1614 # clean up...
1615 undef $w;
1616 undef $rcb;
1617 }
1618 };
1619
1620 $w = AE::timer 0.05, 0, $rcb;
1621
1622 bless \\$cb, "AnyEvent::Base::idle"
1623}
1624
1625sub AnyEvent::Base::idle::DESTROY {
1626 undef $${$_[0]};
1627}
1628
1629package AnyEvent::CondVar;
1630
1631our @ISA = AnyEvent::CondVar::Base::;
1632
1633package AnyEvent::CondVar::Base;
1634
1635#use overload
1636# '&{}' => sub { my $self = shift; sub { $self->send (@_) } },
1637# fallback => 1;
1638
1639# save 300+ kilobytes by dirtily hardcoding overloading
1640${"AnyEvent::CondVar::Base::OVERLOAD"}{dummy}++; # Register with magic by touching.
1641*{'AnyEvent::CondVar::Base::()'} = sub { }; # "Make it findable via fetchmethod."
1642*{'AnyEvent::CondVar::Base::(&{}'} = sub { my $self = shift; sub { $self->send (@_) } }; # &{}
1643${'AnyEvent::CondVar::Base::()'} = 1; # fallback
1644
1645our $WAITING;
1646
1647sub _send {
1648 # nop
1649}
1650
1651sub send {
1652 my $cv = shift;
1653 $cv->{_ae_sent} = [@_];
1654 (delete $cv->{_ae_cb})->($cv) if $cv->{_ae_cb};
1655 $cv->_send;
1656}
1657
1658sub croak {
1659 $_[0]{_ae_croak} = $_[1];
1660 $_[0]->send;
1661}
1662
1663sub ready {
1664 $_[0]{_ae_sent}
1665}
1666
1667sub _wait {
1668 $WAITING
1669 and !$_[0]{_ae_sent}
1670 and Carp::croak "AnyEvent::CondVar: recursive blocking wait detected";
1671
1672 local $WAITING = 1;
1673 AnyEvent->one_event while !$_[0]{_ae_sent};
1674}
1675
1676sub recv {
1677 $_[0]->_wait;
1678
1679 Carp::croak $_[0]{_ae_croak} if $_[0]{_ae_croak};
1680 wantarray ? @{ $_[0]{_ae_sent} } : $_[0]{_ae_sent}[0]
1681}
1682
1683sub cb {
1684 my $cv = shift;
1685
1686 @_
1687 and $cv->{_ae_cb} = shift
1688 and $cv->{_ae_sent}
1689 and (delete $cv->{_ae_cb})->($cv);
1690
1691 $cv->{_ae_cb}
1692}
1693
1694sub begin {
1695 ++$_[0]{_ae_counter};
1696 $_[0]{_ae_end_cb} = $_[1] if @_ > 1;
1697}
1698
1699sub end {
1700 return if --$_[0]{_ae_counter};
1701 &{ $_[0]{_ae_end_cb} || sub { $_[0]->send } };
1702}
1703
1704# undocumented/compatibility with pre-3.4
1705*broadcast = \&send;
1706*wait = \&_wait;
1707
1708=head1 ERROR AND EXCEPTION HANDLING
1709
1710In general, AnyEvent does not do any error handling - it relies on the
1711caller to do that if required. The L<AnyEvent::Strict> module (see also
1712the C<PERL_ANYEVENT_STRICT> environment variable, below) provides strict
1713checking of all AnyEvent methods, however, which is highly useful during
1714development.
1715
1716As for exception handling (i.e. runtime errors and exceptions thrown while
1717executing a callback), this is not only highly event-loop specific, but
1718also not in any way wrapped by this module, as this is the job of the main
1719program.
1720
1721The pure perl event loop simply re-throws the exception (usually
1722within C<< condvar->recv >>), the L<Event> and L<EV> modules call C<<
1723$Event/EV::DIED->() >>, L<Glib> uses C<< install_exception_handler >> and
1724so on.
1725
1726=head1 ENVIRONMENT VARIABLES
1727
1728The following environment variables are used by this module or its
1729submodules.
1730
1731Note that AnyEvent will remove I<all> environment variables starting with
1732C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
1733enabled.
1734
1735=over 4
1736
1737=item C<PERL_ANYEVENT_VERBOSE>
1738
1739By default, AnyEvent will be completely silent except in fatal
1740conditions. You can set this environment variable to make AnyEvent more
1741talkative.
1742
1743When set to C<1> or higher, causes AnyEvent to warn about unexpected
1744conditions, such as not being able to load the event model specified by
1745C<PERL_ANYEVENT_MODEL>.
1746
1747When set to C<2> or higher, cause AnyEvent to report to STDERR which event
1748model it chooses.
1749
1750When set to C<8> or higher, then AnyEvent will report extra information on
1751which optional modules it loads and how it implements certain features.
1752
1753=item C<PERL_ANYEVENT_STRICT>
1754
1755AnyEvent does not do much argument checking by default, as thorough
1756argument checking is very costly. Setting this variable to a true value
1757will cause AnyEvent to load C<AnyEvent::Strict> and then to thoroughly
1758check the arguments passed to most method calls. If it finds any problems,
1759it will croak.
1760
1761In other words, enables "strict" mode.
1762
1763Unlike C<use strict> (or it's modern cousin, C<< use L<common::sense>
1764>>, it is definitely recommended to keep it off in production. Keeping
1765C<PERL_ANYEVENT_STRICT=1> in your environment while developing programs
1766can be very useful, however.
1767
1768=item C<PERL_ANYEVENT_MODEL>
1769
1770This can be used to specify the event model to be used by AnyEvent, before
1771auto detection and -probing kicks in. It must be a string consisting
1772entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
1773and the resulting module name is loaded and if the load was successful,
1774used as event model. If it fails to load AnyEvent will proceed with
1775auto detection and -probing.
1776
1777This functionality might change in future versions.
1778
1779For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
1780could start your program like this:
1781
1782 PERL_ANYEVENT_MODEL=Perl perl ...
1783
1784=item C<PERL_ANYEVENT_PROTOCOLS>
1785
1786Used by both L<AnyEvent::DNS> and L<AnyEvent::Socket> to determine preferences
1787for IPv4 or IPv6. The default is unspecified (and might change, or be the result
1788of auto probing).
1789
1790Must be set to a comma-separated list of protocols or address families,
1791current supported: C<ipv4> and C<ipv6>. Only protocols mentioned will be
1792used, and preference will be given to protocols mentioned earlier in the
1793list.
1794
1795This variable can effectively be used for denial-of-service attacks
1796against local programs (e.g. when setuid), although the impact is likely
1797small, as the program has to handle conenction and other failures anyways.
1798
1799Examples: C<PERL_ANYEVENT_PROTOCOLS=ipv4,ipv6> - prefer IPv4 over IPv6,
1800but support both and try to use both. C<PERL_ANYEVENT_PROTOCOLS=ipv4>
1801- only support IPv4, never try to resolve or contact IPv6
1802addresses. C<PERL_ANYEVENT_PROTOCOLS=ipv6,ipv4> support either IPv4 or
1803IPv6, but prefer IPv6 over IPv4.
1804
1805=item C<PERL_ANYEVENT_EDNS0>
1806
1807Used by L<AnyEvent::DNS> to decide whether to use the EDNS0 extension
1808for DNS. This extension is generally useful to reduce DNS traffic, but
1809some (broken) firewalls drop such DNS packets, which is why it is off by
1810default.
1811
1812Setting this variable to C<1> will cause L<AnyEvent::DNS> to announce
1813EDNS0 in its DNS requests.
1814
1815=item C<PERL_ANYEVENT_MAX_FORKS>
1816
1817The maximum number of child processes that C<AnyEvent::Util::fork_call>
1818will create in parallel.
1819
1820=item C<PERL_ANYEVENT_MAX_OUTSTANDING_DNS>
1821
1822The default value for the C<max_outstanding> parameter for the default DNS
1823resolver - this is the maximum number of parallel DNS requests that are
1824sent to the DNS server.
1825
1826=item C<PERL_ANYEVENT_RESOLV_CONF>
1827
1828The file to use instead of F</etc/resolv.conf> (or OS-specific
1829configuration) in the default resolver. When set to the empty string, no
1830default config will be used.
1831
1832=item C<PERL_ANYEVENT_CA_FILE>, C<PERL_ANYEVENT_CA_PATH>.
1833
1834When neither C<ca_file> nor C<ca_path> was specified during
1835L<AnyEvent::TLS> context creation, and either of these environment
1836variables exist, they will be used to specify CA certificate locations
1837instead of a system-dependent default.
1838
1839=item C<PERL_ANYEVENT_AVOID_GUARD> and C<PERL_ANYEVENT_AVOID_ASYNC_INTERRUPT>
1840
1841When these are set to C<1>, then the respective modules are not
1842loaded. Mostly good for testing AnyEvent itself.
1843
1844=back
702 1845
703=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE 1846=head1 SUPPLYING YOUR OWN EVENT MODEL INTERFACE
704 1847
705This is an advanced topic that you do not normally need to use AnyEvent in 1848This is an advanced topic that you do not normally need to use AnyEvent in
706a module. This section is only of use to event loop authors who want to 1849a module. This section is only of use to event loop authors who want to
740 1883
741I<rxvt-unicode> also cheats a bit by not providing blocking access to 1884I<rxvt-unicode> also cheats a bit by not providing blocking access to
742condition variables: code blocking while waiting for a condition will 1885condition variables: code blocking while waiting for a condition will
743C<die>. This still works with most modules/usages, and blocking calls must 1886C<die>. This still works with most modules/usages, and blocking calls must
744not be done in an interactive application, so it makes sense. 1887not be done in an interactive application, so it makes sense.
745
746=head1 ENVIRONMENT VARIABLES
747
748The following environment variables are used by this module:
749
750=over 4
751
752=item C<PERL_ANYEVENT_VERBOSE>
753
754By default, AnyEvent will be completely silent except in fatal
755conditions. You can set this environment variable to make AnyEvent more
756talkative.
757
758When set to C<1> or higher, causes AnyEvent to warn about unexpected
759conditions, such as not being able to load the event model specified by
760C<PERL_ANYEVENT_MODEL>.
761
762When set to C<2> or higher, cause AnyEvent to report to STDERR which event
763model it chooses.
764
765=item C<PERL_ANYEVENT_MODEL>
766
767This can be used to specify the event model to be used by AnyEvent, before
768autodetection and -probing kicks in. It must be a string consisting
769entirely of ASCII letters. The string C<AnyEvent::Impl::> gets prepended
770and the resulting module name is loaded and if the load was successful,
771used as event model. If it fails to load AnyEvent will proceed with
772autodetection and -probing.
773
774This functionality might change in future versions.
775
776For example, to force the pure perl model (L<AnyEvent::Impl::Perl>) you
777could start your program like this:
778
779 PERL_ANYEVENT_MODEL=Perl perl ...
780
781=back
782 1888
783=head1 EXAMPLE PROGRAM 1889=head1 EXAMPLE PROGRAM
784 1890
785The following program uses an I/O watcher to read data from STDIN, a timer 1891The following program uses an I/O watcher to read data from STDIN, a timer
786to display a message once per second, and a condition variable to quit the 1892to display a message once per second, and a condition variable to quit the
795 poll => 'r', 1901 poll => 'r',
796 cb => sub { 1902 cb => sub {
797 warn "io event <$_[0]>\n"; # will always output <r> 1903 warn "io event <$_[0]>\n"; # will always output <r>
798 chomp (my $input = <STDIN>); # read a line 1904 chomp (my $input = <STDIN>); # read a line
799 warn "read: $input\n"; # output what has been read 1905 warn "read: $input\n"; # output what has been read
800 $cv->broadcast if $input =~ /^q/i; # quit program if /^q/i 1906 $cv->send if $input =~ /^q/i; # quit program if /^q/i
801 }, 1907 },
802 ); 1908 );
803 1909
804 my $time_watcher; # can only be used once 1910 my $time_watcher; # can only be used once
805 1911
810 }); 1916 });
811 } 1917 }
812 1918
813 new_timer; # create first timer 1919 new_timer; # create first timer
814 1920
815 $cv->wait; # wait until user enters /^q/i 1921 $cv->recv; # wait until user enters /^q/i
816 1922
817=head1 REAL-WORLD EXAMPLE 1923=head1 REAL-WORLD EXAMPLE
818 1924
819Consider the L<Net::FCP> module. It features (among others) the following 1925Consider the L<Net::FCP> module. It features (among others) the following
820API calls, which are to freenet what HTTP GET requests are to http: 1926API calls, which are to freenet what HTTP GET requests are to http:
870 syswrite $txn->{fh}, $txn->{request} 1976 syswrite $txn->{fh}, $txn->{request}
871 or die "connection or write error"; 1977 or die "connection or write error";
872 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r }); 1978 $txn->{w} = AnyEvent->io (fh => $txn->{fh}, poll => 'r', cb => sub { $txn->fh_ready_r });
873 1979
874Again, C<fh_ready_r> waits till all data has arrived, and then stores the 1980Again, C<fh_ready_r> waits till all data has arrived, and then stores the
875result and signals any possible waiters that the request ahs finished: 1981result and signals any possible waiters that the request has finished:
876 1982
877 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf}; 1983 sysread $txn->{fh}, $txn->{buf}, length $txn->{$buf};
878 1984
879 if (end-of-file or data complete) { 1985 if (end-of-file or data complete) {
880 $txn->{result} = $txn->{buf}; 1986 $txn->{result} = $txn->{buf};
881 $txn->{finished}->broadcast; 1987 $txn->{finished}->send;
882 $txb->{cb}->($txn) of $txn->{cb}; # also call callback 1988 $txb->{cb}->($txn) of $txn->{cb}; # also call callback
883 } 1989 }
884 1990
885The C<result> method, finally, just waits for the finished signal (if the 1991The C<result> method, finally, just waits for the finished signal (if the
886request was already finished, it doesn't wait, of course, and returns the 1992request was already finished, it doesn't wait, of course, and returns the
887data: 1993data:
888 1994
889 $txn->{finished}->wait; 1995 $txn->{finished}->recv;
890 return $txn->{result}; 1996 return $txn->{result};
891 1997
892The actual code goes further and collects all errors (C<die>s, exceptions) 1998The actual code goes further and collects all errors (C<die>s, exceptions)
893that occured during request processing. The C<result> method detects 1999that occurred during request processing. The C<result> method detects
894whether an exception as thrown (it is stored inside the $txn object) 2000whether an exception as thrown (it is stored inside the $txn object)
895and just throws the exception, which means connection errors and other 2001and just throws the exception, which means connection errors and other
896problems get reported tot he code that tries to use the result, not in a 2002problems get reported tot he code that tries to use the result, not in a
897random callback. 2003random callback.
898 2004
929 2035
930 my $quit = AnyEvent->condvar; 2036 my $quit = AnyEvent->condvar;
931 2037
932 $fcp->txn_client_get ($url)->cb (sub { 2038 $fcp->txn_client_get ($url)->cb (sub {
933 ... 2039 ...
934 $quit->broadcast; 2040 $quit->send;
935 }); 2041 });
936 2042
937 $quit->wait; 2043 $quit->recv;
938 2044
939 2045
940=head1 BENCHMARKS 2046=head1 BENCHMARKS
941 2047
942To give you an idea of the performance and overheads that AnyEvent adds 2048To give you an idea of the performance and overheads that AnyEvent adds
944of various event loops I prepared some benchmarks. 2050of various event loops I prepared some benchmarks.
945 2051
946=head2 BENCHMARKING ANYEVENT OVERHEAD 2052=head2 BENCHMARKING ANYEVENT OVERHEAD
947 2053
948Here is a benchmark of various supported event models used natively and 2054Here is a benchmark of various supported event models used natively and
949through anyevent. The benchmark creates a lot of timers (with a zero 2055through AnyEvent. The benchmark creates a lot of timers (with a zero
950timeout) and I/O watchers (watching STDOUT, a pty, to become writable, 2056timeout) and I/O watchers (watching STDOUT, a pty, to become writable,
951which it is), lets them fire exactly once and destroys them again. 2057which it is), lets them fire exactly once and destroys them again.
952 2058
953Source code for this benchmark is found as F<eg/bench> in the AnyEvent 2059Source code for this benchmark is found as F<eg/bench> in the AnyEvent
954distribution. 2060distribution.
971all watchers, to avoid adding memory overhead. That means closure creation 2077all watchers, to avoid adding memory overhead. That means closure creation
972and memory usage is not included in the figures. 2078and memory usage is not included in the figures.
973 2079
974I<invoke> is the time, in microseconds, used to invoke a simple 2080I<invoke> is the time, in microseconds, used to invoke a simple
975callback. The callback simply counts down a Perl variable and after it was 2081callback. The callback simply counts down a Perl variable and after it was
976invoked "watcher" times, it would C<< ->broadcast >> a condvar once to 2082invoked "watcher" times, it would C<< ->send >> a condvar once to
977signal the end of this phase. 2083signal the end of this phase.
978 2084
979I<destroy> is the time, in microseconds, that it takes to destroy a single 2085I<destroy> is the time, in microseconds, that it takes to destroy a single
980watcher. 2086watcher.
981 2087
982=head3 Results 2088=head3 Results
983 2089
984 name watchers bytes create invoke destroy comment 2090 name watchers bytes create invoke destroy comment
985 EV/EV 400000 244 0.56 0.46 0.31 EV native interface 2091 EV/EV 400000 224 0.47 0.35 0.27 EV native interface
986 EV/Any 100000 244 2.50 0.46 0.29 EV + AnyEvent watchers 2092 EV/Any 100000 224 2.88 0.34 0.27 EV + AnyEvent watchers
987 CoroEV/Any 100000 244 2.49 0.44 0.29 coroutines + Coro::Signal 2093 CoroEV/Any 100000 224 2.85 0.35 0.28 coroutines + Coro::Signal
988 Perl/Any 100000 513 4.92 0.87 1.12 pure perl implementation 2094 Perl/Any 100000 452 4.13 0.73 0.95 pure perl implementation
989 Event/Event 16000 516 31.88 31.30 0.85 Event native interface 2095 Event/Event 16000 517 32.20 31.80 0.81 Event native interface
990 Event/Any 16000 590 35.75 31.42 1.08 Event + AnyEvent watchers 2096 Event/Any 16000 590 35.85 31.55 1.06 Event + AnyEvent watchers
2097 IOAsync/Any 16000 989 38.10 32.77 11.13 via IO::Async::Loop::IO_Poll
2098 IOAsync/Any 16000 990 37.59 29.50 10.61 via IO::Async::Loop::Epoll
991 Glib/Any 16000 1357 98.22 12.41 54.00 quadratic behaviour 2099 Glib/Any 16000 1357 102.33 12.31 51.00 quadratic behaviour
992 Tk/Any 2000 1860 26.97 67.98 14.00 SEGV with >> 2000 watchers 2100 Tk/Any 2000 1860 27.20 66.31 14.00 SEGV with >> 2000 watchers
993 POE/Event 2000 6644 108.64 736.02 14.73 via POE::Loop::Event 2101 POE/Event 2000 6328 109.99 751.67 14.02 via POE::Loop::Event
994 POE/Select 2000 6343 94.13 809.12 565.96 via POE::Loop::Select 2102 POE/Select 2000 6027 94.54 809.13 579.80 via POE::Loop::Select
995 2103
996=head3 Discussion 2104=head3 Discussion
997 2105
998The benchmark does I<not> measure scalability of the event loop very 2106The benchmark does I<not> measure scalability of the event loop very
999well. For example, a select-based event loop (such as the pure perl one) 2107well. For example, a select-based event loop (such as the pure perl one)
1024performance becomes really bad with lots of file descriptors (and few of 2132performance becomes really bad with lots of file descriptors (and few of
1025them active), of course, but this was not subject of this benchmark. 2133them active), of course, but this was not subject of this benchmark.
1026 2134
1027The C<Event> module has a relatively high setup and callback invocation 2135The C<Event> module has a relatively high setup and callback invocation
1028cost, but overall scores in on the third place. 2136cost, but overall scores in on the third place.
2137
2138C<IO::Async> performs admirably well, about on par with C<Event>, even
2139when using its pure perl backend.
1029 2140
1030C<Glib>'s memory usage is quite a bit higher, but it features a 2141C<Glib>'s memory usage is quite a bit higher, but it features a
1031faster callback invocation and overall ends up in the same class as 2142faster callback invocation and overall ends up in the same class as
1032C<Event>. However, Glib scales extremely badly, doubling the number of 2143C<Event>. However, Glib scales extremely badly, doubling the number of
1033watchers increases the processing time by more than a factor of four, 2144watchers increases the processing time by more than a factor of four,
1041file descriptor is dup()ed for each watcher. This shows that the dup() 2152file descriptor is dup()ed for each watcher. This shows that the dup()
1042employed by some adaptors is not a big performance issue (it does incur a 2153employed by some adaptors is not a big performance issue (it does incur a
1043hidden memory cost inside the kernel which is not reflected in the figures 2154hidden memory cost inside the kernel which is not reflected in the figures
1044above). 2155above).
1045 2156
1046C<POE>, regardless of underlying event loop (whether using its pure 2157C<POE>, regardless of underlying event loop (whether using its pure perl
1047perl select-based backend or the Event module, the POE-EV backend 2158select-based backend or the Event module, the POE-EV backend couldn't
1048couldn't be tested because it wasn't working) shows abysmal performance 2159be tested because it wasn't working) shows abysmal performance and
1049and memory usage: Watchers use almost 30 times as much memory as 2160memory usage with AnyEvent: Watchers use almost 30 times as much memory
1050EV watchers, and 10 times as much memory as Event (the high memory 2161as EV watchers, and 10 times as much memory as Event (the high memory
1051requirements are caused by requiring a session for each watcher). Watcher 2162requirements are caused by requiring a session for each watcher). Watcher
1052invocation speed is almost 900 times slower than with AnyEvent's pure perl 2163invocation speed is almost 900 times slower than with AnyEvent's pure perl
2164implementation.
2165
1053implementation. The design of the POE adaptor class in AnyEvent can not 2166The design of the POE adaptor class in AnyEvent can not really account
1054really account for this, as session creation overhead is small compared 2167for the performance issues, though, as session creation overhead is
1055to execution of the state machine, which is coded pretty optimally within 2168small compared to execution of the state machine, which is coded pretty
1056L<AnyEvent::Impl::POE>. POE simply seems to be abysmally slow. 2169optimally within L<AnyEvent::Impl::POE> (and while everybody agrees that
2170using multiple sessions is not a good approach, especially regarding
2171memory usage, even the author of POE could not come up with a faster
2172design).
1057 2173
1058=head3 Summary 2174=head3 Summary
1059 2175
1060=over 4 2176=over 4
1061 2177
1072 2188
1073=back 2189=back
1074 2190
1075=head2 BENCHMARKING THE LARGE SERVER CASE 2191=head2 BENCHMARKING THE LARGE SERVER CASE
1076 2192
1077This benchmark atcually benchmarks the event loop itself. It works by 2193This benchmark actually benchmarks the event loop itself. It works by
1078creating a number of "servers": each server consists of a socketpair, a 2194creating a number of "servers": each server consists of a socket pair, a
1079timeout watcher that gets reset on activity (but never fires), and an I/O 2195timeout watcher that gets reset on activity (but never fires), and an I/O
1080watcher waiting for input on one side of the socket. Each time the socket 2196watcher waiting for input on one side of the socket. Each time the socket
1081watcher reads a byte it will write that byte to a random other "server". 2197watcher reads a byte it will write that byte to a random other "server".
1082 2198
1083The effect is that there will be a lot of I/O watchers, only part of which 2199The effect is that there will be a lot of I/O watchers, only part of which
1084are active at any one point (so there is a constant number of active 2200are active at any one point (so there is a constant number of active
1085fds for each loop iterstaion, but which fds these are is random). The 2201fds for each loop iteration, but which fds these are is random). The
1086timeout is reset each time something is read because that reflects how 2202timeout is reset each time something is read because that reflects how
1087most timeouts work (and puts extra pressure on the event loops). 2203most timeouts work (and puts extra pressure on the event loops).
1088 2204
1089In this benchmark, we use 10000 socketpairs (20000 sockets), of which 100 2205In this benchmark, we use 10000 socket pairs (20000 sockets), of which 100
1090(1%) are active. This mirrors the activity of large servers with many 2206(1%) are active. This mirrors the activity of large servers with many
1091connections, most of which are idle at any one point in time. 2207connections, most of which are idle at any one point in time.
1092 2208
1093Source code for this benchmark is found as F<eg/bench2> in the AnyEvent 2209Source code for this benchmark is found as F<eg/bench2> in the AnyEvent
1094distribution. 2210distribution.
1096=head3 Explanation of the columns 2212=head3 Explanation of the columns
1097 2213
1098I<sockets> is the number of sockets, and twice the number of "servers" (as 2214I<sockets> is the number of sockets, and twice the number of "servers" (as
1099each server has a read and write socket end). 2215each server has a read and write socket end).
1100 2216
1101I<create> is the time it takes to create a socketpair (which is 2217I<create> is the time it takes to create a socket pair (which is
1102nontrivial) and two watchers: an I/O watcher and a timeout watcher. 2218nontrivial) and two watchers: an I/O watcher and a timeout watcher.
1103 2219
1104I<request>, the most important value, is the time it takes to handle a 2220I<request>, the most important value, is the time it takes to handle a
1105single "request", that is, reading the token from the pipe and forwarding 2221single "request", that is, reading the token from the pipe and forwarding
1106it to another server. This includes deleting the old timeout and creating 2222it to another server. This includes deleting the old timeout and creating
1107a new one that moves the timeout into the future. 2223a new one that moves the timeout into the future.
1108 2224
1109=head3 Results 2225=head3 Results
1110 2226
1111 name sockets create request 2227 name sockets create request
1112 EV 20000 69.01 11.16 2228 EV 20000 69.01 11.16
1113 Perl 20000 73.32 35.87 2229 Perl 20000 73.32 35.87
2230 IOAsync 20000 157.00 98.14 epoll
2231 IOAsync 20000 159.31 616.06 poll
1114 Event 20000 212.62 257.32 2232 Event 20000 212.62 257.32
1115 Glib 20000 651.16 1896.30 2233 Glib 20000 651.16 1896.30
1116 POE 20000 349.67 12317.24 uses POE::Loop::Event 2234 POE 20000 349.67 12317.24 uses POE::Loop::Event
1117 2235
1118=head3 Discussion 2236=head3 Discussion
1119 2237
1120This benchmark I<does> measure scalability and overall performance of the 2238This benchmark I<does> measure scalability and overall performance of the
1121particular event loop. 2239particular event loop.
1123EV is again fastest. Since it is using epoll on my system, the setup time 2241EV is again fastest. Since it is using epoll on my system, the setup time
1124is relatively high, though. 2242is relatively high, though.
1125 2243
1126Perl surprisingly comes second. It is much faster than the C-based event 2244Perl surprisingly comes second. It is much faster than the C-based event
1127loops Event and Glib. 2245loops Event and Glib.
2246
2247IO::Async performs very well when using its epoll backend, and still quite
2248good compared to Glib when using its pure perl backend.
1128 2249
1129Event suffers from high setup time as well (look at its code and you will 2250Event suffers from high setup time as well (look at its code and you will
1130understand why). Callback invocation also has a high overhead compared to 2251understand why). Callback invocation also has a high overhead compared to
1131the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event 2252the C<< $_->() for .. >>-style loop that the Perl event loop uses. Event
1132uses select or poll in basically all documented configurations. 2253uses select or poll in basically all documented configurations.
1140 2261
1141=head3 Summary 2262=head3 Summary
1142 2263
1143=over 4 2264=over 4
1144 2265
1145=item * The pure perl implementation performs extremely well, considering 2266=item * The pure perl implementation performs extremely well.
1146that it uses select.
1147 2267
1148=item * Avoid Glib or POE in large projects where performance matters. 2268=item * Avoid Glib or POE in large projects where performance matters.
1149 2269
1150=back 2270=back
1151 2271
1180speed most when you have lots of watchers, not when you only have a few of 2300speed most when you have lots of watchers, not when you only have a few of
1181them). 2301them).
1182 2302
1183EV is again fastest. 2303EV is again fastest.
1184 2304
1185The C-based event loops Event and Glib come in second this time, as the 2305Perl again comes second. It is noticeably faster than the C-based event
1186overhead of running an iteration is much smaller in C than in Perl (little 2306loops Event and Glib, although the difference is too small to really
1187code to execute in the inner loop, and perl's function calling overhead is 2307matter.
1188high, and updating all the data structures is costly).
1189
1190The pure perl event loop is much slower, but still competitive.
1191 2308
1192POE also performs much better in this case, but is is still far behind the 2309POE also performs much better in this case, but is is still far behind the
1193others. 2310others.
1194 2311
1195=head3 Summary 2312=head3 Summary
1199=item * C-based event loops perform very well with small number of 2316=item * C-based event loops perform very well with small number of
1200watchers, as the management overhead dominates. 2317watchers, as the management overhead dominates.
1201 2318
1202=back 2319=back
1203 2320
2321=head2 THE IO::Lambda BENCHMARK
2322
2323Recently I was told about the benchmark in the IO::Lambda manpage, which
2324could be misinterpreted to make AnyEvent look bad. In fact, the benchmark
2325simply compares IO::Lambda with POE, and IO::Lambda looks better (which
2326shouldn't come as a surprise to anybody). As such, the benchmark is
2327fine, and mostly shows that the AnyEvent backend from IO::Lambda isn't
2328very optimal. But how would AnyEvent compare when used without the extra
2329baggage? To explore this, I wrote the equivalent benchmark for AnyEvent.
2330
2331The benchmark itself creates an echo-server, and then, for 500 times,
2332connects to the echo server, sends a line, waits for the reply, and then
2333creates the next connection. This is a rather bad benchmark, as it doesn't
2334test the efficiency of the framework or much non-blocking I/O, but it is a
2335benchmark nevertheless.
2336
2337 name runtime
2338 Lambda/select 0.330 sec
2339 + optimized 0.122 sec
2340 Lambda/AnyEvent 0.327 sec
2341 + optimized 0.138 sec
2342 Raw sockets/select 0.077 sec
2343 POE/select, components 0.662 sec
2344 POE/select, raw sockets 0.226 sec
2345 POE/select, optimized 0.404 sec
2346
2347 AnyEvent/select/nb 0.085 sec
2348 AnyEvent/EV/nb 0.068 sec
2349 +state machine 0.134 sec
2350
2351The benchmark is also a bit unfair (my fault): the IO::Lambda/POE
2352benchmarks actually make blocking connects and use 100% blocking I/O,
2353defeating the purpose of an event-based solution. All of the newly
2354written AnyEvent benchmarks use 100% non-blocking connects (using
2355AnyEvent::Socket::tcp_connect and the asynchronous pure perl DNS
2356resolver), so AnyEvent is at a disadvantage here, as non-blocking connects
2357generally require a lot more bookkeeping and event handling than blocking
2358connects (which involve a single syscall only).
2359
2360The last AnyEvent benchmark additionally uses L<AnyEvent::Handle>, which
2361offers similar expressive power as POE and IO::Lambda, using conventional
2362Perl syntax. This means that both the echo server and the client are 100%
2363non-blocking, further placing it at a disadvantage.
2364
2365As you can see, the AnyEvent + EV combination even beats the
2366hand-optimised "raw sockets benchmark", while AnyEvent + its pure perl
2367backend easily beats IO::Lambda and POE.
2368
2369And even the 100% non-blocking version written using the high-level (and
2370slow :) L<AnyEvent::Handle> abstraction beats both POE and IO::Lambda by a
2371large margin, even though it does all of DNS, tcp-connect and socket I/O
2372in a non-blocking way.
2373
2374The two AnyEvent benchmarks programs can be found as F<eg/ae0.pl> and
2375F<eg/ae2.pl> in the AnyEvent distribution, the remaining benchmarks are
2376part of the IO::lambda distribution and were used without any changes.
2377
2378
2379=head1 SIGNALS
2380
2381AnyEvent currently installs handlers for these signals:
2382
2383=over 4
2384
2385=item SIGCHLD
2386
2387A handler for C<SIGCHLD> is installed by AnyEvent's child watcher
2388emulation for event loops that do not support them natively. Also, some
2389event loops install a similar handler.
2390
2391Additionally, when AnyEvent is loaded and SIGCHLD is set to IGNORE, then
2392AnyEvent will reset it to default, to avoid losing child exit statuses.
2393
2394=item SIGPIPE
2395
2396A no-op handler is installed for C<SIGPIPE> when C<$SIG{PIPE}> is C<undef>
2397when AnyEvent gets loaded.
2398
2399The rationale for this is that AnyEvent users usually do not really depend
2400on SIGPIPE delivery (which is purely an optimisation for shell use, or
2401badly-written programs), but C<SIGPIPE> can cause spurious and rare
2402program exits as a lot of people do not expect C<SIGPIPE> when writing to
2403some random socket.
2404
2405The rationale for installing a no-op handler as opposed to ignoring it is
2406that this way, the handler will be restored to defaults on exec.
2407
2408Feel free to install your own handler, or reset it to defaults.
2409
2410=back
2411
2412=cut
2413
2414undef $SIG{CHLD}
2415 if $SIG{CHLD} eq 'IGNORE';
2416
2417$SIG{PIPE} = sub { }
2418 unless defined $SIG{PIPE};
2419
2420=head1 RECOMMENDED/OPTIONAL MODULES
2421
2422One of AnyEvent's main goals is to be 100% Pure-Perl(tm): only perl (and
2423it's built-in modules) are required to use it.
2424
2425That does not mean that AnyEvent won't take advantage of some additional
2426modules if they are installed.
2427
2428This section epxlains which additional modules will be used, and how they
2429affect AnyEvent's operetion.
2430
2431=over 4
2432
2433=item L<Async::Interrupt>
2434
2435This slightly arcane module is used to implement fast signal handling: To
2436my knowledge, there is no way to do completely race-free and quick
2437signal handling in pure perl. To ensure that signals still get
2438delivered, AnyEvent will start an interval timer to wake up perl (and
2439catch the signals) with some delay (default is 10 seconds, look for
2440C<$AnyEvent::MAX_SIGNAL_LATENCY>).
2441
2442If this module is available, then it will be used to implement signal
2443catching, which means that signals will not be delayed, and the event loop
2444will not be interrupted regularly, which is more efficient (And good for
2445battery life on laptops).
2446
2447This affects not just the pure-perl event loop, but also other event loops
2448that have no signal handling on their own (e.g. Glib, Tk, Qt).
2449
2450Some event loops (POE, Event, Event::Lib) offer signal watchers natively,
2451and either employ their own workarounds (POE) or use AnyEvent's workaround
2452(using C<$AnyEvent::MAX_SIGNAL_LATENCY>). Installing L<Async::Interrupt>
2453does nothing for those backends.
2454
2455=item L<EV>
2456
2457This module isn't really "optional", as it is simply one of the backend
2458event loops that AnyEvent can use. However, it is simply the best event
2459loop available in terms of features, speed and stability: It supports
2460the AnyEvent API optimally, implements all the watcher types in XS, does
2461automatic timer adjustments even when no monotonic clock is available,
2462can take avdantage of advanced kernel interfaces such as C<epoll> and
2463C<kqueue>, and is the fastest backend I<by far>. You can even embed
2464L<Glib>/L<Gtk2> in it (or vice versa, see L<EV::Glib> and L<Glib::EV>).
2465
2466=item L<Guard>
2467
2468The guard module, when used, will be used to implement
2469C<AnyEvent::Util::guard>. This speeds up guards considerably (and uses a
2470lot less memory), but otherwise doesn't affect guard operation much. It is
2471purely used for performance.
2472
2473=item L<JSON> and L<JSON::XS>
2474
2475This module is required when you want to read or write JSON data via
2476L<AnyEvent::Handle>. It is also written in pure-perl, but can take
2477advantage of the ultra-high-speed L<JSON::XS> module when it is installed.
2478
2479In fact, L<AnyEvent::Handle> will use L<JSON::XS> by default if it is
2480installed.
2481
2482=item L<Net::SSLeay>
2483
2484Implementing TLS/SSL in Perl is certainly interesting, but not very
2485worthwhile: If this module is installed, then L<AnyEvent::Handle> (with
2486the help of L<AnyEvent::TLS>), gains the ability to do TLS/SSL.
2487
2488=item L<Time::HiRes>
2489
2490This module is part of perl since release 5.008. It will be used when the
2491chosen event library does not come with a timing source on it's own. The
2492pure-perl event loop (L<AnyEvent::Impl::Perl>) will additionally use it to
2493try to use a monotonic clock for timing stability.
2494
2495=back
2496
1204 2497
1205=head1 FORK 2498=head1 FORK
1206 2499
1207Most event libraries are not fork-safe. The ones who are usually are 2500Most event libraries are not fork-safe. The ones who are usually are
1208because they are so inefficient. Only L<EV> is fully fork-aware. 2501because they rely on inefficient but fork-safe C<select> or C<poll>
2502calls. Only L<EV> is fully fork-aware.
1209 2503
1210If you have to fork, you must either do so I<before> creating your first 2504If you have to fork, you must either do so I<before> creating your first
1211watcher OR you must not use AnyEvent at all in the child. 2505watcher OR you must not use AnyEvent at all in the child OR you must do
2506something completely out of the scope of AnyEvent.
1212 2507
1213 2508
1214=head1 SECURITY CONSIDERATIONS 2509=head1 SECURITY CONSIDERATIONS
1215 2510
1216AnyEvent can be forced to load any event model via 2511AnyEvent can be forced to load any event model via
1221specified in the variable. 2516specified in the variable.
1222 2517
1223You can make AnyEvent completely ignore this variable by deleting it 2518You can make AnyEvent completely ignore this variable by deleting it
1224before the first watcher gets created, e.g. with a C<BEGIN> block: 2519before the first watcher gets created, e.g. with a C<BEGIN> block:
1225 2520
1226 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} } 2521 BEGIN { delete $ENV{PERL_ANYEVENT_MODEL} }
1227 2522
1228 use AnyEvent; 2523 use AnyEvent;
2524
2525Similar considerations apply to $ENV{PERL_ANYEVENT_VERBOSE}, as that can
2526be used to probe what backend is used and gain other information (which is
2527probably even less useful to an attacker than PERL_ANYEVENT_MODEL), and
2528$ENV{PERL_ANYEVENT_STRICT}.
2529
2530Note that AnyEvent will remove I<all> environment variables starting with
2531C<PERL_ANYEVENT_> from C<%ENV> when it is loaded while taint mode is
2532enabled.
2533
2534
2535=head1 BUGS
2536
2537Perl 5.8 has numerous memleaks that sometimes hit this module and are hard
2538to work around. If you suffer from memleaks, first upgrade to Perl 5.10
2539and check wether the leaks still show up. (Perl 5.10.0 has other annoying
2540memleaks, such as leaking on C<map> and C<grep> but it is usually not as
2541pronounced).
1229 2542
1230 2543
1231=head1 SEE ALSO 2544=head1 SEE ALSO
1232 2545
1233Event modules: L<Coro::EV>, L<EV>, L<EV::Glib>, L<Glib::EV>, 2546Utility functions: L<AnyEvent::Util>.
1234L<Coro::Event>, L<Event>, L<Glib::Event>, L<Glib>, L<Coro>, L<Tk>, 2547
2548Event modules: L<EV>, L<EV::Glib>, L<Glib::EV>, L<Event>, L<Glib::Event>,
1235L<Event::Lib>, L<Qt>, L<POE>. 2549L<Glib>, L<Tk>, L<Event::Lib>, L<Qt>, L<POE>.
1236 2550
1237Implementations: L<AnyEvent::Impl::CoroEV>, L<AnyEvent::Impl::EV>, 2551Implementations: L<AnyEvent::Impl::EV>, L<AnyEvent::Impl::Event>,
2552L<AnyEvent::Impl::Glib>, L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>,
2553L<AnyEvent::Impl::EventLib>, L<AnyEvent::Impl::Qt>,
1238L<AnyEvent::Impl::CoroEvent>, L<AnyEvent::Impl::Event>, L<AnyEvent::Impl::Glib>, 2554L<AnyEvent::Impl::POE>, L<AnyEvent::Impl::IOAsync>, L<Anyevent::Impl::Irssi>.
1239L<AnyEvent::Impl::Tk>, L<AnyEvent::Impl::Perl>, L<AnyEvent::Impl::EventLib>,
1240L<AnyEvent::Impl::Qt>, L<AnyEvent::Impl::POE>.
1241 2555
2556Non-blocking file handles, sockets, TCP clients and
2557servers: L<AnyEvent::Handle>, L<AnyEvent::Socket>, L<AnyEvent::TLS>.
2558
2559Asynchronous DNS: L<AnyEvent::DNS>.
2560
2561Coroutine support: L<Coro>, L<Coro::AnyEvent>, L<Coro::EV>,
2562L<Coro::Event>,
2563
1242Nontrivial usage examples: L<Net::FCP>, L<Net::XMPP2>. 2564Nontrivial usage examples: L<AnyEvent::GPSD>, L<AnyEvent::XMPP>,
2565L<AnyEvent::HTTP>.
1243 2566
1244 2567
1245=head1 AUTHOR 2568=head1 AUTHOR
1246 2569
1247 Marc Lehmann <schmorp@schmorp.de> 2570 Marc Lehmann <schmorp@schmorp.de>
1248 http://home.schmorp.de/ 2571 http://home.schmorp.de/
1249 2572
1250=cut 2573=cut
1251 2574
12521 25751
1253 2576

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